diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Util.cs | 11 | ||||
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 3 |
2 files changed, 13 insertions, 1 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 7217ece..df7a552 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -334,6 +334,17 @@ namespace OpenSim.Framework | |||
334 | return sb.ToString(); | 334 | return sb.ToString(); |
335 | } | 335 | } |
336 | 336 | ||
337 | /// <summary> | ||
338 | /// Return an SHA1 hash of the given string | ||
339 | /// </summary> | ||
340 | /// <param name="src"></param> | ||
341 | /// <returns></returns> | ||
342 | public static string SHA1Hash(string src) | ||
343 | { | ||
344 | SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider(); | ||
345 | return BitConverter.ToString(SHA1.ComputeHash(Encoding.Default.GetBytes(src))).Replace("-", String.Empty); | ||
346 | } | ||
347 | |||
337 | public static int fast_distance2d(int x, int y) | 348 | public static int fast_distance2d(int x, int y) |
338 | { | 349 | { |
339 | x = Math.Abs(x); | 350 | x = Math.Abs(x); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 10a3133..36b524a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -5890,8 +5890,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5890 | public LSL_String llSHA1String(string src) | 5890 | public LSL_String llSHA1String(string src) |
5891 | { | 5891 | { |
5892 | m_host.AddScriptLPS(1); | 5892 | m_host.AddScriptLPS(1); |
5893 | return ""; //ckrinke 1/27 This needs to return a proper hash. | 5893 | return Util.SHA1Hash(src).ToLower(); |
5894 | } | 5894 | } |
5895 | |||
5895 | private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) | 5896 | private ObjectShapePacket.ObjectDataBlock SetPrimitiveBlockShapeParams(SceneObjectPart part, int holeshape, LSL_Vector cut, float hollow, LSL_Vector twist) |
5896 | { | 5897 | { |
5897 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5898 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |