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-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs2
-rw-r--r--OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 35cb575..ed3430a 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -761,7 +761,7 @@ namespace OpenSim.Region.ClientStack.Linden
761 SceneObjectPart part = m_Scene.GetSceneObjectPart(objectID); 761 SceneObjectPart part = m_Scene.GetSceneObjectPart(objectID);
762 if (part != null) 762 if (part != null)
763 { 763 {
764 TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(notecardID); 764// TaskInventoryItem taskItem = part.Inventory.GetInventoryItem(notecardID);
765 if (!m_Scene.Permissions.CanCopyObjectInventory(notecardID, objectID, m_HostCapsObj.AgentID)) 765 if (!m_Scene.Permissions.CanCopyObjectInventory(notecardID, objectID, m_HostCapsObj.AgentID))
766 { 766 {
767 return LLSDHelpers.SerialiseLLSDReply(response); 767 return LLSDHelpers.SerialiseLLSDReply(response);
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
index 295e868..579d41c 100644
--- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs
@@ -120,7 +120,7 @@ namespace OpenSim.Data.Null
120 /// </summary> 120 /// </summary>
121 public class NullDataStore : ISimulationDataStore 121 public class NullDataStore : ISimulationDataStore
122 { 122 {
123 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 123// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
124 124
125 protected Dictionary<UUID, RegionSettings> m_regionSettings = new Dictionary<UUID, RegionSettings>(); 125 protected Dictionary<UUID, RegionSettings> m_regionSettings = new Dictionary<UUID, RegionSettings>();
126 protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>(); 126 protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>();