diff options
Diffstat (limited to 'OpenSim')
22 files changed, 15908 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs new file mode 100644 index 0000000..4ec7916 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandManager.cs | |||
@@ -0,0 +1,270 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Threading; | ||
32 | using libsecondlife; | ||
33 | using OpenSim.Framework; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins; | ||
36 | using Timer=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Timer; | ||
37 | using Dataserver=OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins.Dataserver; | ||
38 | |||
39 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
40 | { | ||
41 | /// <summary> | ||
42 | /// Handles LSL commands that takes long time and returns an event, for example timers, HTTP requests, etc. | ||
43 | /// </summary> | ||
44 | public class AsyncCommandManager | ||
45 | { | ||
46 | private static Thread cmdHandlerThread; | ||
47 | private static int cmdHandlerThreadCycleSleepms; | ||
48 | |||
49 | public XEngine m_ScriptEngine; | ||
50 | |||
51 | public Dataserver m_Dataserver; | ||
52 | public Timer m_Timer; | ||
53 | public HttpRequest m_HttpRequest; | ||
54 | public Listener m_Listener; | ||
55 | public SensorRepeat m_SensorRepeat; | ||
56 | public XmlRequest m_XmlRequest; | ||
57 | |||
58 | public AsyncCommandManager(XEngine _ScriptEngine) | ||
59 | { | ||
60 | m_ScriptEngine = _ScriptEngine; | ||
61 | ReadConfig(); | ||
62 | |||
63 | // Create instances of all plugins | ||
64 | m_Dataserver = new Dataserver(this); | ||
65 | m_Timer = new Timer(this); | ||
66 | m_HttpRequest = new HttpRequest(this); | ||
67 | m_Listener = new Listener(this); | ||
68 | m_SensorRepeat = new SensorRepeat(this); | ||
69 | m_XmlRequest = new XmlRequest(this); | ||
70 | |||
71 | StartThread(); | ||
72 | } | ||
73 | |||
74 | private static void StartThread() | ||
75 | { | ||
76 | if (cmdHandlerThread == null) | ||
77 | { | ||
78 | // Start the thread that will be doing the work | ||
79 | cmdHandlerThread = new Thread(CmdHandlerThreadLoop); | ||
80 | cmdHandlerThread.Name = "AsyncLSLCmdHandlerThread"; | ||
81 | cmdHandlerThread.Priority = ThreadPriority.BelowNormal; | ||
82 | cmdHandlerThread.IsBackground = true; | ||
83 | cmdHandlerThread.Start(); | ||
84 | ThreadTracker.Add(cmdHandlerThread); | ||
85 | } | ||
86 | } | ||
87 | |||
88 | public void ReadConfig() | ||
89 | { | ||
90 | cmdHandlerThreadCycleSleepms = m_ScriptEngine.ScriptConfigSource.GetInt("AsyncLLCommandLoopms", 100); | ||
91 | } | ||
92 | |||
93 | ~AsyncCommandManager() | ||
94 | { | ||
95 | // Shut down thread | ||
96 | try | ||
97 | { | ||
98 | if (cmdHandlerThread != null) | ||
99 | { | ||
100 | if (cmdHandlerThread.IsAlive == true) | ||
101 | { | ||
102 | cmdHandlerThread.Abort(); | ||
103 | //cmdHandlerThread.Join(); | ||
104 | } | ||
105 | } | ||
106 | } | ||
107 | catch | ||
108 | { | ||
109 | } | ||
110 | } | ||
111 | |||
112 | private static void CmdHandlerThreadLoop() | ||
113 | { | ||
114 | while (true) | ||
115 | { | ||
116 | try | ||
117 | { | ||
118 | while (true) | ||
119 | { | ||
120 | Thread.Sleep(cmdHandlerThreadCycleSleepms); | ||
121 | |||
122 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
123 | { | ||
124 | xe.m_ASYNCLSLCommandManager.DoOneCmdHandlerPass(); | ||
125 | } | ||
126 | } | ||
127 | } | ||
128 | catch | ||
129 | { | ||
130 | } | ||
131 | } | ||
132 | } | ||
133 | |||
134 | internal void DoOneCmdHandlerPass() | ||
135 | { | ||
136 | // Check timers | ||
137 | m_Timer.CheckTimerEvents(); | ||
138 | // Check HttpRequests | ||
139 | m_HttpRequest.CheckHttpRequests(); | ||
140 | // Check XMLRPCRequests | ||
141 | m_XmlRequest.CheckXMLRPCRequests(); | ||
142 | // Check Listeners | ||
143 | m_Listener.CheckListeners(); | ||
144 | // Check Sensors | ||
145 | m_SensorRepeat.CheckSenseRepeaterEvents(); | ||
146 | // Check dataserver | ||
147 | m_Dataserver.ExpireRequests(); | ||
148 | } | ||
149 | |||
150 | /// <summary> | ||
151 | /// Remove a specific script (and all its pending commands) | ||
152 | /// </summary> | ||
153 | /// <param name="localID"></param> | ||
154 | /// <param name="itemID"></param> | ||
155 | public void RemoveScript(uint localID, LLUUID itemID) | ||
156 | { | ||
157 | // Remove a specific script | ||
158 | |||
159 | // Remove dataserver events | ||
160 | m_Dataserver.RemoveEvents(localID, itemID); | ||
161 | |||
162 | // Remove from: Timers | ||
163 | m_Timer.UnSetTimerEvents(localID, itemID); | ||
164 | |||
165 | // Remove from: HttpRequest | ||
166 | IHttpRequests iHttpReq = | ||
167 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
168 | iHttpReq.StopHttpRequest(localID, itemID); | ||
169 | |||
170 | IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
171 | comms.DeleteListener(itemID); | ||
172 | |||
173 | IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
174 | xmlrpc.DeleteChannels(itemID); | ||
175 | xmlrpc.CancelSRDRequests(itemID); | ||
176 | |||
177 | // Remove Sensors | ||
178 | m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID); | ||
179 | |||
180 | } | ||
181 | |||
182 | public Object[] GetSerializationData(LLUUID itemID) | ||
183 | { | ||
184 | List<Object> data = new List<Object>(); | ||
185 | |||
186 | Object[] listeners=m_Listener.GetSerializationData(itemID); | ||
187 | if(listeners.Length > 0) | ||
188 | { | ||
189 | data.Add("listener"); | ||
190 | data.Add(listeners.Length); | ||
191 | data.AddRange(listeners); | ||
192 | } | ||
193 | |||
194 | Object[] timers=m_Timer.GetSerializationData(itemID); | ||
195 | if(timers.Length > 0) | ||
196 | { | ||
197 | data.Add("timer"); | ||
198 | data.Add(timers.Length); | ||
199 | data.AddRange(timers); | ||
200 | } | ||
201 | |||
202 | Object[] sensors=m_SensorRepeat.GetSerializationData(itemID); | ||
203 | if(sensors.Length > 0) | ||
204 | { | ||
205 | data.Add("sensor"); | ||
206 | data.Add(sensors.Length); | ||
207 | data.AddRange(sensors); | ||
208 | } | ||
209 | |||
210 | return data.ToArray(); | ||
211 | } | ||
212 | |||
213 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | ||
214 | Object[] data) | ||
215 | { | ||
216 | int idx=0; | ||
217 | int len; | ||
218 | |||
219 | while(idx < data.Length) | ||
220 | { | ||
221 | string type = data[idx].ToString(); | ||
222 | len = (int)data[idx+1]; | ||
223 | idx+=2; | ||
224 | |||
225 | if(len > 0) | ||
226 | { | ||
227 | Object[] item = new Object[len]; | ||
228 | Array.Copy(data, idx, item, 0, len); | ||
229 | |||
230 | idx+=len; | ||
231 | |||
232 | switch(type) | ||
233 | { | ||
234 | case "listener": | ||
235 | m_Listener.CreateFromData(localID, itemID, hostID, | ||
236 | item); | ||
237 | break; | ||
238 | case "timer": | ||
239 | m_Timer.CreateFromData(localID, itemID, hostID, item); | ||
240 | break; | ||
241 | case "sensor": | ||
242 | m_SensorRepeat.CreateFromData(localID, itemID, hostID, | ||
243 | item); | ||
244 | break; | ||
245 | } | ||
246 | } | ||
247 | } | ||
248 | } | ||
249 | |||
250 | #region Check llRemoteData channels | ||
251 | |||
252 | |||
253 | #endregion | ||
254 | |||
255 | #region Check llListeners | ||
256 | |||
257 | |||
258 | #endregion | ||
259 | |||
260 | /// <summary> | ||
261 | /// If set to true then threads and stuff should try to make a graceful exit | ||
262 | /// </summary> | ||
263 | public bool PleaseShutdown | ||
264 | { | ||
265 | get { return _PleaseShutdown; } | ||
266 | set { _PleaseShutdown = value; } | ||
267 | } | ||
268 | private bool _PleaseShutdown = false; | ||
269 | } | ||
270 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Dataserver.cs new file mode 100644 index 0000000..794a015 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Dataserver.cs | |||
@@ -0,0 +1,127 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
35 | { | ||
36 | public class Dataserver | ||
37 | { | ||
38 | public AsyncCommandManager m_CmdManager; | ||
39 | |||
40 | private Dictionary<string, DataserverRequest> DataserverRequests = | ||
41 | new Dictionary<string, DataserverRequest>(); | ||
42 | |||
43 | public Dataserver(AsyncCommandManager CmdManager) | ||
44 | { | ||
45 | m_CmdManager = CmdManager; | ||
46 | } | ||
47 | |||
48 | private class DataserverRequest | ||
49 | { | ||
50 | public uint localID; | ||
51 | public LLUUID itemID; | ||
52 | |||
53 | public LLUUID ID; | ||
54 | public string handle; | ||
55 | |||
56 | public DateTime startTime; | ||
57 | } | ||
58 | |||
59 | public LLUUID RegisterRequest(uint localID, LLUUID itemID, | ||
60 | string identifier) | ||
61 | { | ||
62 | lock(DataserverRequests) | ||
63 | { | ||
64 | if(DataserverRequests.ContainsKey(identifier)) | ||
65 | return LLUUID.Zero; | ||
66 | |||
67 | DataserverRequest ds = new DataserverRequest(); | ||
68 | |||
69 | ds.localID = localID; | ||
70 | ds.itemID = itemID; | ||
71 | |||
72 | ds.ID = LLUUID.Random(); | ||
73 | ds.handle = identifier; | ||
74 | |||
75 | ds.startTime = DateTime.Now; | ||
76 | |||
77 | DataserverRequests[identifier]=ds; | ||
78 | |||
79 | return ds.ID; | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void DataserverReply(string identifier, string reply) | ||
84 | { | ||
85 | DataserverRequest ds; | ||
86 | |||
87 | lock(DataserverRequests) | ||
88 | { | ||
89 | if(!DataserverRequests.ContainsKey(identifier)) | ||
90 | return; | ||
91 | |||
92 | ds=DataserverRequests[identifier]; | ||
93 | DataserverRequests.Remove(identifier); | ||
94 | } | ||
95 | |||
96 | m_CmdManager.m_ScriptEngine.PostObjectEvent(ds.localID, | ||
97 | new XEventParams( "dataserver", new Object[] | ||
98 | { new LSL_Types.LSLString(ds.ID.ToString()), | ||
99 | new LSL_Types.LSLString(reply)}, | ||
100 | new XDetectParams[0])); | ||
101 | } | ||
102 | |||
103 | public void RemoveEvents(uint localID, LLUUID itemID) | ||
104 | { | ||
105 | lock(DataserverRequests) | ||
106 | { | ||
107 | foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values)) | ||
108 | { | ||
109 | if(ds.itemID == itemID) | ||
110 | DataserverRequests.Remove(ds.handle); | ||
111 | } | ||
112 | } | ||
113 | } | ||
114 | |||
115 | public void ExpireRequests() | ||
116 | { | ||
117 | lock(DataserverRequests) | ||
118 | { | ||
119 | foreach (DataserverRequest ds in new List<DataserverRequest>(DataserverRequests.Values)) | ||
120 | { | ||
121 | if(ds.startTime > DateTime.Now.AddSeconds(30)) | ||
122 | DataserverRequests.Remove(ds.handle); | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Eventstream.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Eventstream.cs new file mode 100644 index 0000000..9112b9c --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Eventstream.cs | |||
@@ -0,0 +1,76 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
35 | { | ||
36 | public class Eventstream | ||
37 | { | ||
38 | public AsyncCommandManager m_CmdManager; | ||
39 | |||
40 | private class Event | ||
41 | { | ||
42 | public uint LocalID; | ||
43 | public string EventName; | ||
44 | public Dictionary<LLUUID, XDetectParams> DetectParams; | ||
45 | } | ||
46 | |||
47 | private Dictionary<uint, Dictionary<string, Event> > m_Events = | ||
48 | new Dictionary<uint, Dictionary<string, Event> >(); | ||
49 | |||
50 | public Eventstream(AsyncCommandManager CmdManager) | ||
51 | { | ||
52 | m_CmdManager = CmdManager; | ||
53 | } | ||
54 | |||
55 | public void AddObjectEvent(uint localID, string eventName, XDetectParams det) | ||
56 | { | ||
57 | SceneObjectPart part = m_CmdManager.m_ScriptEngine.World. | ||
58 | GetSceneObjectPart(localID); | ||
59 | |||
60 | if(part == null) // Can't register events for non-prims | ||
61 | return; | ||
62 | |||
63 | if(!part.ContainsScripts()) | ||
64 | return; | ||
65 | |||
66 | } | ||
67 | |||
68 | public void RemoveObjectEvent(uint localID, string eventName, LLUUID id) | ||
69 | { | ||
70 | } | ||
71 | |||
72 | public void RemoveObjects(uint localID) | ||
73 | { | ||
74 | } | ||
75 | } | ||
76 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/HttpRequest.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/HttpRequest.cs new file mode 100644 index 0000000..977e3f9 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/HttpRequest.cs | |||
@@ -0,0 +1,89 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | using OpenSim.Region.Environment.Modules.Scripting.HttpRequest; | ||
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class HttpRequest | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public HttpRequest(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | public void CheckHttpRequests() | ||
45 | { | ||
46 | if (m_CmdManager.m_ScriptEngine.World == null) | ||
47 | return; | ||
48 | |||
49 | IHttpRequests iHttpReq = | ||
50 | m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
51 | |||
52 | HttpRequestClass httpInfo = null; | ||
53 | |||
54 | if (iHttpReq != null) | ||
55 | httpInfo = iHttpReq.GetNextCompletedRequest(); | ||
56 | |||
57 | while (httpInfo != null) | ||
58 | { | ||
59 | //m_ScriptEngine.Log.Info("[AsyncLSL]:" + httpInfo.response_body + httpInfo.status); | ||
60 | |||
61 | // Deliver data to prim's remote_data handler | ||
62 | // | ||
63 | // TODO: Returning null for metadata, since the lsl function | ||
64 | // only returns the byte for HTTP_BODY_TRUNCATED, which is not | ||
65 | // implemented here yet anyway. Should be fixed if/when maxsize | ||
66 | // is supported | ||
67 | |||
68 | iHttpReq.RemoveCompletedRequest(httpInfo.reqID); | ||
69 | |||
70 | object[] resobj = new object[] | ||
71 | { | ||
72 | new LSL_Types.LSLString(httpInfo.reqID.ToString()), | ||
73 | new LSL_Types.LSLInteger(httpInfo.status), | ||
74 | new LSL_Types.list(), | ||
75 | new LSL_Types.LSLString(httpInfo.response_body) | ||
76 | }; | ||
77 | |||
78 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
79 | { | ||
80 | if(xe.PostObjectEvent(httpInfo.localID, | ||
81 | new XEventParams("http_response", | ||
82 | resobj, new XDetectParams[0]))) | ||
83 | break; | ||
84 | } | ||
85 | httpInfo = iHttpReq.GetNextCompletedRequest(); | ||
86 | } | ||
87 | } | ||
88 | } | ||
89 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Listener.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Listener.cs new file mode 100644 index 0000000..1144c00 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Listener.cs | |||
@@ -0,0 +1,91 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Region.Environment.Interfaces; | ||
31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; | ||
32 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
35 | { | ||
36 | public class Listener | ||
37 | { | ||
38 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
39 | |||
40 | public AsyncCommandManager m_CmdManager; | ||
41 | |||
42 | public Listener(AsyncCommandManager CmdManager) | ||
43 | { | ||
44 | m_CmdManager = CmdManager; | ||
45 | } | ||
46 | |||
47 | public void CheckListeners() | ||
48 | { | ||
49 | if (m_CmdManager.m_ScriptEngine.World == null) | ||
50 | return; | ||
51 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
52 | |||
53 | if (comms != null) | ||
54 | { | ||
55 | while (comms.HasMessages()) | ||
56 | { | ||
57 | ListenerInfo lInfo = comms.GetNextMessage(); | ||
58 | |||
59 | //Deliver data to prim's listen handler | ||
60 | object[] resobj = new object[] | ||
61 | { | ||
62 | new LSL_Types.LSLInteger(lInfo.GetChannel()), | ||
63 | new LSL_Types.LSLString(lInfo.GetName()), | ||
64 | new LSL_Types.LSLString(lInfo.GetID().ToString()), | ||
65 | new LSL_Types.LSLString(lInfo.GetMessage()) | ||
66 | }; | ||
67 | |||
68 | m_CmdManager.m_ScriptEngine.PostScriptEvent( | ||
69 | lInfo.GetItemID(), new XEventParams( | ||
70 | "listen", resobj, | ||
71 | new XDetectParams[0])); | ||
72 | } | ||
73 | } | ||
74 | } | ||
75 | |||
76 | public Object[] GetSerializationData(LLUUID itemID) | ||
77 | { | ||
78 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
79 | |||
80 | return comms.GetSerializationData(itemID); | ||
81 | } | ||
82 | |||
83 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | ||
84 | Object[] data) | ||
85 | { | ||
86 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
87 | |||
88 | comms.CreateFromData(localID, itemID, hostID, data); | ||
89 | } | ||
90 | } | ||
91 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/SensorRepeat.cs new file mode 100644 index 0000000..5a87bb0 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -0,0 +1,391 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using OpenSim.Framework; | ||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
34 | |||
35 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
36 | { | ||
37 | public class SensorRepeat | ||
38 | { | ||
39 | public AsyncCommandManager m_CmdManager; | ||
40 | |||
41 | public SensorRepeat(AsyncCommandManager CmdManager) | ||
42 | { | ||
43 | m_CmdManager = CmdManager; | ||
44 | } | ||
45 | |||
46 | public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents = | ||
47 | new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>(); | ||
48 | private Object SenseLock = new Object(); | ||
49 | |||
50 | // | ||
51 | // SenseRepeater and Sensors | ||
52 | // | ||
53 | private class SenseRepeatClass | ||
54 | { | ||
55 | public uint localID; | ||
56 | public LLUUID itemID; | ||
57 | public double interval; | ||
58 | public DateTime next; | ||
59 | |||
60 | public string name; | ||
61 | public LLUUID keyID; | ||
62 | public int type; | ||
63 | public double range; | ||
64 | public double arc; | ||
65 | public SceneObjectPart host; | ||
66 | } | ||
67 | |||
68 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | ||
69 | private object SenseRepeatListLock = new object(); | ||
70 | |||
71 | public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID, | ||
72 | string name, LLUUID keyID, int type, double range, double arc, double sec, SceneObjectPart host) | ||
73 | { | ||
74 | Console.WriteLine("SetSensorEvent"); | ||
75 | |||
76 | // Always remove first, in case this is a re-set | ||
77 | UnSetSenseRepeaterEvents(m_localID, m_itemID); | ||
78 | if (sec == 0) // Disabling timer | ||
79 | return; | ||
80 | |||
81 | // Add to timer | ||
82 | SenseRepeatClass ts = new SenseRepeatClass(); | ||
83 | ts.localID = m_localID; | ||
84 | ts.itemID = m_itemID; | ||
85 | ts.interval = sec; | ||
86 | ts.name = name; | ||
87 | ts.keyID = keyID; | ||
88 | ts.type = type; | ||
89 | ts.range = range; | ||
90 | ts.arc = arc; | ||
91 | ts.host = host; | ||
92 | |||
93 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
94 | lock (SenseRepeatListLock) | ||
95 | { | ||
96 | SenseRepeaters.Add(ts); | ||
97 | } | ||
98 | } | ||
99 | |||
100 | public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID) | ||
101 | { | ||
102 | // Remove from timer | ||
103 | lock (SenseRepeatListLock) | ||
104 | { | ||
105 | List<SenseRepeatClass> NewSensors = new List<SenseRepeatClass>(); | ||
106 | foreach (SenseRepeatClass ts in SenseRepeaters) | ||
107 | { | ||
108 | if (ts.localID != m_localID && ts.itemID != m_itemID) | ||
109 | { | ||
110 | NewSensors.Add(ts); | ||
111 | } | ||
112 | } | ||
113 | SenseRepeaters.Clear(); | ||
114 | SenseRepeaters = NewSensors; | ||
115 | } | ||
116 | } | ||
117 | |||
118 | public void CheckSenseRepeaterEvents() | ||
119 | { | ||
120 | // Nothing to do here? | ||
121 | if (SenseRepeaters.Count == 0) | ||
122 | return; | ||
123 | |||
124 | lock (SenseRepeatListLock) | ||
125 | { | ||
126 | // Go through all timers | ||
127 | foreach (SenseRepeatClass ts in SenseRepeaters) | ||
128 | { | ||
129 | // Time has passed? | ||
130 | if (ts.next.ToUniversalTime() < DateTime.Now.ToUniversalTime()) | ||
131 | { | ||
132 | SensorSweep(ts); | ||
133 | // set next interval | ||
134 | ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
135 | } | ||
136 | } | ||
137 | } // lock | ||
138 | } | ||
139 | |||
140 | public void SenseOnce(uint m_localID, LLUUID m_itemID, | ||
141 | string name, LLUUID keyID, int type, | ||
142 | double range, double arc, SceneObjectPart host) | ||
143 | { | ||
144 | // Add to timer | ||
145 | SenseRepeatClass ts = new SenseRepeatClass(); | ||
146 | ts.localID = m_localID; | ||
147 | ts.itemID = m_itemID; | ||
148 | ts.interval = 0; | ||
149 | ts.name = name; | ||
150 | ts.keyID = keyID; | ||
151 | ts.type = type; | ||
152 | ts.range = range; | ||
153 | ts.arc = arc; | ||
154 | ts.host = host; | ||
155 | SensorSweep(ts); | ||
156 | } | ||
157 | |||
158 | public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID) | ||
159 | { | ||
160 | lock (SenseLock) | ||
161 | { | ||
162 | Dictionary<LLUUID, LSL_Types.list> Obj = null; | ||
163 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) | ||
164 | { | ||
165 | m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing localID: " + m_localID); | ||
166 | return null; | ||
167 | } | ||
168 | lock (Obj) | ||
169 | { | ||
170 | // Get script | ||
171 | LSL_Types.list SenseList = null; | ||
172 | if (!Obj.TryGetValue(m_itemID, out SenseList)) | ||
173 | { | ||
174 | m_CmdManager.m_ScriptEngine.Log.Info("[AsyncLSL]: GetSensorList missing itemID: " + m_itemID); | ||
175 | return null; | ||
176 | } | ||
177 | return SenseList; | ||
178 | } | ||
179 | } | ||
180 | } | ||
181 | |||
182 | private void SensorSweep(SenseRepeatClass ts) | ||
183 | { | ||
184 | //m_ScriptEngine.Log.Info("[AsyncLSL]:Enter SensorSweep"); | ||
185 | SceneObjectPart SensePoint = ts.host; | ||
186 | |||
187 | if (SensePoint == null) | ||
188 | { | ||
189 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep (SensePoint == null) for "+ts.itemID.ToString()); | ||
190 | return; | ||
191 | } | ||
192 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan"); | ||
193 | |||
194 | LLVector3 sensorPos = SensePoint.AbsolutePosition; | ||
195 | LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
196 | LLVector3 fromRegionPos = sensorPos + regionPos; | ||
197 | |||
198 | LLQuaternion q = SensePoint.RotationOffset; | ||
199 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | ||
200 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | ||
201 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | ||
202 | |||
203 | // Here we should do some smart culling ... | ||
204 | // math seems quicker than strings so try that first | ||
205 | LSL_Types.list SensedObjects = new LSL_Types.list(); | ||
206 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); | ||
207 | |||
208 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) | ||
209 | { | ||
210 | LLVector3 toRegionPos = ent.AbsolutePosition + regionPos; | ||
211 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); | ||
212 | if (dis <= ts.range) | ||
213 | { | ||
214 | // In Range, is it the right Type ? | ||
215 | int objtype = 0; | ||
216 | |||
217 | if (m_CmdManager.m_ScriptEngine.World.GetScenePresence(ent.UUID) != null) objtype |= 0x01; // actor | ||
218 | if (ent.Velocity.Equals(ZeroVector)) | ||
219 | objtype |= 0x04; // passive non-moving | ||
220 | else | ||
221 | objtype |= 0x02; // active moving | ||
222 | if (ent is IScript) objtype |= 0x08; // Scripted. It COULD have one hidden ... | ||
223 | |||
224 | if (((ts.type & objtype) != 0) || ((ts.type & objtype) == ts.type)) | ||
225 | { | ||
226 | // docs claim AGENT|ACTIVE should find agent objects OR active objects | ||
227 | // so the bitwise AND with object type should be non-zero | ||
228 | |||
229 | // Right type too, what about the other params , key and name ? | ||
230 | bool keep = true; | ||
231 | if (ts.arc < Math.PI) | ||
232 | { | ||
233 | // not omni-directional. Can you see it ? | ||
234 | // vec forward_dir = llRot2Fwd(llGetRot()) | ||
235 | // vec obj_dir = toRegionPos-fromRegionPos | ||
236 | // dot=dot(forward_dir,obj_dir) | ||
237 | // mag_fwd = mag(forward_dir) | ||
238 | // mag_obj = mag(obj_dir) | ||
239 | // ang = acos(dot /(mag_fwd*mag_obj)) | ||
240 | double ang_obj = 0; | ||
241 | try | ||
242 | { | ||
243 | LLVector3 diff = toRegionPos - fromRegionPos; | ||
244 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); | ||
245 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); | ||
246 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); | ||
247 | ang_obj = Math.Acos(dot / (mag_fwd * mag_obj)); | ||
248 | } | ||
249 | catch | ||
250 | { | ||
251 | } | ||
252 | |||
253 | if (ang_obj > ts.arc) keep = false; | ||
254 | } | ||
255 | |||
256 | if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID)) | ||
257 | { | ||
258 | keep = false; | ||
259 | } | ||
260 | |||
261 | if (keep && (ts.name.Length > 0)) | ||
262 | { | ||
263 | string avatarname=null; | ||
264 | string objectname=null; | ||
265 | string entname =ent.Name; | ||
266 | |||
267 | // try avatar username surname | ||
268 | UserProfileData profile = m_CmdManager.m_ScriptEngine.World.CommsManager.UserService.GetUserProfile(ent.UUID); | ||
269 | if (profile != null) | ||
270 | { | ||
271 | avatarname = profile.FirstName + " " + profile.SurName; | ||
272 | } | ||
273 | // try an scene object | ||
274 | SceneObjectPart SOP = m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart(ent.UUID); | ||
275 | if (SOP != null) | ||
276 | { | ||
277 | objectname = SOP.Name; | ||
278 | } | ||
279 | |||
280 | if ((ts.name != entname) && (ts.name != avatarname) && (ts.name != objectname)) | ||
281 | { | ||
282 | keep = false; | ||
283 | } | ||
284 | } | ||
285 | |||
286 | if (keep == true) SensedObjects.Add(ent.UUID); | ||
287 | } | ||
288 | } | ||
289 | } | ||
290 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep SenseLock"); | ||
291 | |||
292 | lock (SenseLock) | ||
293 | { | ||
294 | // Create object if it doesn't exist | ||
295 | if (SenseEvents.ContainsKey(ts.localID) == false) | ||
296 | { | ||
297 | SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>()); | ||
298 | } | ||
299 | // clear if previous traces exist | ||
300 | Dictionary<LLUUID, LSL_Types.list> Obj; | ||
301 | SenseEvents.TryGetValue(ts.localID, out Obj); | ||
302 | if (Obj.ContainsKey(ts.itemID) == true) | ||
303 | Obj.Remove(ts.itemID); | ||
304 | |||
305 | // note list may be zero length | ||
306 | Obj.Add(ts.itemID, SensedObjects); | ||
307 | |||
308 | if (SensedObjects.Length == 0) | ||
309 | { | ||
310 | // send a "no_sensor" | ||
311 | // Add it to queue | ||
312 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
313 | new XEventParams("no_sensor", new Object[0], | ||
314 | new XDetectParams[0])); | ||
315 | } | ||
316 | else | ||
317 | { | ||
318 | XDetectParams[] detect = | ||
319 | new XDetectParams[SensedObjects.Length]; | ||
320 | |||
321 | int idx; | ||
322 | for(idx = 0 ; idx < SensedObjects.Length; idx++) | ||
323 | { | ||
324 | detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]); | ||
325 | } | ||
326 | |||
327 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
328 | new XEventParams("sensor", | ||
329 | new Object[] { | ||
330 | new LSL_Types.LSLInteger(SensedObjects.Length) }, | ||
331 | detect)); | ||
332 | } | ||
333 | } | ||
334 | } | ||
335 | |||
336 | public Object[] GetSerializationData(LLUUID itemID) | ||
337 | { | ||
338 | List<Object> data = new List<Object>(); | ||
339 | |||
340 | foreach (SenseRepeatClass ts in SenseRepeaters) | ||
341 | { | ||
342 | if(ts.itemID == itemID) | ||
343 | { | ||
344 | data.Add(ts.interval); | ||
345 | data.Add(ts.name); | ||
346 | data.Add(ts.keyID); | ||
347 | data.Add(ts.type); | ||
348 | data.Add(ts.range); | ||
349 | data.Add(ts.arc); | ||
350 | } | ||
351 | } | ||
352 | return data.ToArray(); | ||
353 | } | ||
354 | |||
355 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | ||
356 | Object[] data) | ||
357 | { | ||
358 | SceneObjectPart part = | ||
359 | m_CmdManager.m_ScriptEngine.World.GetSceneObjectPart( | ||
360 | objectID); | ||
361 | |||
362 | if(part == null) | ||
363 | return; | ||
364 | |||
365 | int idx=0; | ||
366 | |||
367 | while(idx < data.Length) | ||
368 | { | ||
369 | SenseRepeatClass ts = new SenseRepeatClass(); | ||
370 | |||
371 | ts.localID = localID; | ||
372 | ts.itemID = itemID; | ||
373 | |||
374 | ts.interval = (double)data[idx]; | ||
375 | ts.name = (string)data[idx+1]; | ||
376 | ts.keyID = (LLUUID)data[idx+2]; | ||
377 | ts.type = (int)data[idx+3]; | ||
378 | ts.range = (double)data[idx+4]; | ||
379 | ts.arc = (double)data[idx+5]; | ||
380 | ts.host = part; | ||
381 | |||
382 | ts.next = | ||
383 | DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
384 | |||
385 | SenseRepeaters.Add(ts); | ||
386 | idx += 6; | ||
387 | } | ||
388 | } | ||
389 | |||
390 | } | ||
391 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs new file mode 100644 index 0000000..09a5818 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/Timer.cs | |||
@@ -0,0 +1,163 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class Timer | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public Timer(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | // | ||
45 | // TIMER | ||
46 | // | ||
47 | private class TimerClass | ||
48 | { | ||
49 | public uint localID; | ||
50 | public LLUUID itemID; | ||
51 | //public double interval; | ||
52 | public long interval; | ||
53 | //public DateTime next; | ||
54 | public long next; | ||
55 | } | ||
56 | |||
57 | private List<TimerClass> Timers = new List<TimerClass>(); | ||
58 | private object TimerListLock = new object(); | ||
59 | |||
60 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | ||
61 | { | ||
62 | Console.WriteLine("SetTimerEvent"); | ||
63 | |||
64 | // Always remove first, in case this is a re-set | ||
65 | UnSetTimerEvents(m_localID, m_itemID); | ||
66 | if (sec == 0) // Disabling timer | ||
67 | return; | ||
68 | |||
69 | // Add to timer | ||
70 | TimerClass ts = new TimerClass(); | ||
71 | ts.localID = m_localID; | ||
72 | ts.itemID = m_itemID; | ||
73 | ts.interval = Convert.ToInt64(sec * 10000000); // How many 100 nanoseconds (ticks) should we wait | ||
74 | // 2193386136332921 ticks | ||
75 | // 219338613 seconds | ||
76 | |||
77 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
78 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
79 | lock (TimerListLock) | ||
80 | { | ||
81 | Timers.Add(ts); | ||
82 | } | ||
83 | } | ||
84 | |||
85 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | ||
86 | { | ||
87 | // Remove from timer | ||
88 | lock (TimerListLock) | ||
89 | { | ||
90 | foreach (TimerClass ts in new ArrayList(Timers)) | ||
91 | { | ||
92 | if (ts.localID == m_localID && ts.itemID == m_itemID) | ||
93 | Timers.Remove(ts); | ||
94 | } | ||
95 | } | ||
96 | } | ||
97 | |||
98 | public void CheckTimerEvents() | ||
99 | { | ||
100 | // Nothing to do here? | ||
101 | if (Timers.Count == 0) | ||
102 | return; | ||
103 | |||
104 | lock (TimerListLock) | ||
105 | { | ||
106 | // Go through all timers | ||
107 | foreach (TimerClass ts in Timers) | ||
108 | { | ||
109 | // Time has passed? | ||
110 | if (ts.next < DateTime.Now.Ticks) | ||
111 | { | ||
112 | // Console.WriteLine("Time has passed: Now: " + DateTime.Now.Ticks + ", Passed: " + ts.next); | ||
113 | // Add it to queue | ||
114 | m_CmdManager.m_ScriptEngine.PostScriptEvent(ts.itemID, | ||
115 | new XEventParams("timer", new Object[0], | ||
116 | new XDetectParams[0])); | ||
117 | // set next interval | ||
118 | |||
119 | //ts.next = DateTime.Now.ToUniversalTime().AddSeconds(ts.interval); | ||
120 | ts.next = DateTime.Now.Ticks + ts.interval; | ||
121 | } | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | |||
126 | public Object[] GetSerializationData(LLUUID itemID) | ||
127 | { | ||
128 | List<Object> data = new List<Object>(); | ||
129 | |||
130 | lock (TimerListLock) | ||
131 | { | ||
132 | foreach (TimerClass ts in Timers) | ||
133 | { | ||
134 | if(ts.itemID == itemID) | ||
135 | { | ||
136 | data.Add(ts.interval); | ||
137 | data.Add(ts.next-DateTime.Now.Ticks); | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | return data.ToArray(); | ||
142 | } | ||
143 | |||
144 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | ||
145 | Object[] data) | ||
146 | { | ||
147 | int idx=0; | ||
148 | |||
149 | while(idx < data.Length) | ||
150 | { | ||
151 | TimerClass ts = new TimerClass(); | ||
152 | |||
153 | ts.localID = localID; | ||
154 | ts.itemID = itemID; | ||
155 | ts.interval = (long)data[idx]; | ||
156 | ts.next = DateTime.Now.Ticks + (long)data[idx+1]; | ||
157 | idx += 2; | ||
158 | |||
159 | Timers.Add(ts); | ||
160 | } | ||
161 | } | ||
162 | } | ||
163 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/XmlRequest.cs b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/XmlRequest.cs new file mode 100644 index 0000000..2714d11 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/AsyncCommandPlugins/XmlRequest.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using OpenSim.Region.Environment.Interfaces; | ||
30 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; | ||
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine.AsyncCommandPlugins | ||
34 | { | ||
35 | public class XmlRequest | ||
36 | { | ||
37 | public AsyncCommandManager m_CmdManager; | ||
38 | |||
39 | public XmlRequest(AsyncCommandManager CmdManager) | ||
40 | { | ||
41 | m_CmdManager = CmdManager; | ||
42 | } | ||
43 | |||
44 | public void CheckXMLRPCRequests() | ||
45 | { | ||
46 | if (m_CmdManager.m_ScriptEngine.World == null) | ||
47 | return; | ||
48 | |||
49 | IXMLRPC xmlrpc = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
50 | |||
51 | if (xmlrpc != null) | ||
52 | { | ||
53 | RPCRequestInfo rInfo = xmlrpc.GetNextCompletedRequest(); | ||
54 | |||
55 | while (rInfo != null) | ||
56 | { | ||
57 | xmlrpc.RemoveCompletedRequest(rInfo.GetMessageID()); | ||
58 | |||
59 | //Deliver data to prim's remote_data handler | ||
60 | object[] resobj = new object[] | ||
61 | { | ||
62 | new LSL_Types.LSLInteger(2), | ||
63 | new LSL_Types.LSLString( | ||
64 | rInfo.GetChannelKey().ToString()), | ||
65 | new LSL_Types.LSLString( | ||
66 | rInfo.GetMessageID().ToString()), | ||
67 | new LSL_Types.LSLString(String.Empty), | ||
68 | new LSL_Types.LSLInteger(rInfo.GetIntValue()), | ||
69 | new LSL_Types.LSLString(rInfo.GetStrVal()) | ||
70 | }; | ||
71 | |||
72 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
73 | { | ||
74 | if(xe.PostScriptEvent( | ||
75 | rInfo.GetItemID(), new XEventParams( | ||
76 | "remote_data", resobj, | ||
77 | new XDetectParams[0]))) | ||
78 | break; | ||
79 | } | ||
80 | |||
81 | rInfo = xmlrpc.GetNextCompletedRequest(); | ||
82 | } | ||
83 | |||
84 | SendRemoteDataRequest srdInfo = xmlrpc.GetNextCompletedSRDRequest(); | ||
85 | |||
86 | while (srdInfo != null) | ||
87 | { | ||
88 | xmlrpc.RemoveCompletedSRDRequest(srdInfo.GetReqID()); | ||
89 | |||
90 | //Deliver data to prim's remote_data handler | ||
91 | object[] resobj = new object[] | ||
92 | { | ||
93 | new LSL_Types.LSLInteger(3), | ||
94 | new LSL_Types.LSLString(srdInfo.channel.ToString()), | ||
95 | new LSL_Types.LSLString(srdInfo.GetReqID().ToString()), | ||
96 | new LSL_Types.LSLString(String.Empty), | ||
97 | new LSL_Types.LSLInteger(srdInfo.idata), | ||
98 | new LSL_Types.LSLString(srdInfo.sdata) | ||
99 | }; | ||
100 | |||
101 | foreach (XEngine xe in XEngine.ScriptEngines) | ||
102 | { | ||
103 | if(xe.PostScriptEvent( | ||
104 | srdInfo.m_itemID, new XEventParams( | ||
105 | "remote_data", resobj, | ||
106 | new XDetectParams[0]))) | ||
107 | break; | ||
108 | } | ||
109 | |||
110 | srdInfo = xmlrpc.GetNextCompletedSRDRequest(); | ||
111 | } | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Compiler.cs b/OpenSim/Region/ScriptEngine/XEngine/Compiler.cs new file mode 100644 index 0000000..980d9e6 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Compiler.cs | |||
@@ -0,0 +1,515 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.CodeDom.Compiler; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Globalization; | ||
32 | using System.IO; | ||
33 | using Microsoft.CSharp; | ||
34 | using Microsoft.JScript; | ||
35 | using Microsoft.VisualBasic; | ||
36 | using OpenSim.Region.Environment.Interfaces; | ||
37 | |||
38 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
39 | { | ||
40 | public class Compiler | ||
41 | { | ||
42 | private static readonly log4net.ILog m_log | ||
43 | = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | |||
45 | // * Uses "LSL2Converter" to convert LSL to C# if necessary. | ||
46 | // * Compiles C#-code into an assembly | ||
47 | // * Returns assembly name ready for AppDomain load. | ||
48 | // | ||
49 | // Assembly is compiled using LSL_BaseClass as base. Look at debug C# code file created when LSL script is compiled for full details. | ||
50 | // | ||
51 | |||
52 | internal enum enumCompileType | ||
53 | { | ||
54 | lsl = 0, | ||
55 | cs = 1, | ||
56 | vb = 2, | ||
57 | js = 3 | ||
58 | } | ||
59 | |||
60 | /// <summary> | ||
61 | /// This contains number of lines WE use for header when compiling script. User will get error in line x-LinesToRemoveOnError when error occurs. | ||
62 | /// </summary> | ||
63 | public int LinesToRemoveOnError = 3; | ||
64 | private enumCompileType DefaultCompileLanguage; | ||
65 | private bool WriteScriptSourceToDebugFile; | ||
66 | private bool CompileWithDebugInformation; | ||
67 | private Dictionary<string, bool> AllowedCompilers = new Dictionary<string, bool>(StringComparer.CurrentCultureIgnoreCase); | ||
68 | private Dictionary<string, enumCompileType> LanguageMapping = new Dictionary<string, enumCompileType>(StringComparer.CurrentCultureIgnoreCase); | ||
69 | |||
70 | private string FilePrefix; | ||
71 | private string ScriptEnginesPath = "ScriptEngines"; | ||
72 | |||
73 | private static LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | ||
74 | private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); | ||
75 | private static VBCodeProvider VBcodeProvider = new VBCodeProvider(); | ||
76 | private static JScriptCodeProvider JScodeProvider = new JScriptCodeProvider(); | ||
77 | |||
78 | private static int instanceID = new Random().Next(0, int.MaxValue); // Unique number to use on our compiled files | ||
79 | private static UInt64 scriptCompileCounter = 0; // And a counter | ||
80 | |||
81 | public XEngine m_scriptEngine; | ||
82 | public Compiler(XEngine scriptEngine) | ||
83 | { | ||
84 | m_scriptEngine = scriptEngine; | ||
85 | ReadConfig(); | ||
86 | } | ||
87 | public bool in_startup = true; | ||
88 | public void ReadConfig() | ||
89 | { | ||
90 | |||
91 | // Get some config | ||
92 | WriteScriptSourceToDebugFile = m_scriptEngine.ScriptConfigSource.GetBoolean("WriteScriptSourceToDebugFile", true); | ||
93 | CompileWithDebugInformation = m_scriptEngine.ScriptConfigSource.GetBoolean("CompileWithDebugInformation", true); | ||
94 | |||
95 | // Get file prefix from scriptengine name and make it file system safe: | ||
96 | FilePrefix = m_scriptEngine.ScriptEngineName; | ||
97 | foreach (char c in Path.GetInvalidFileNameChars()) | ||
98 | { | ||
99 | FilePrefix = FilePrefix.Replace(c, '_'); | ||
100 | } | ||
101 | |||
102 | // First time we start? Delete old files | ||
103 | if (in_startup) | ||
104 | { | ||
105 | in_startup = false; | ||
106 | DeleteOldFiles(); | ||
107 | } | ||
108 | |||
109 | // Map name and enum type of our supported languages | ||
110 | LanguageMapping.Add(enumCompileType.cs.ToString(), enumCompileType.cs); | ||
111 | LanguageMapping.Add(enumCompileType.vb.ToString(), enumCompileType.vb); | ||
112 | LanguageMapping.Add(enumCompileType.lsl.ToString(), enumCompileType.lsl); | ||
113 | LanguageMapping.Add(enumCompileType.js.ToString(), enumCompileType.js); | ||
114 | |||
115 | // Allowed compilers | ||
116 | string allowComp = m_scriptEngine.ScriptConfigSource.GetString("AllowedCompilers", "lsl,cs,vb,js"); | ||
117 | AllowedCompilers.Clear(); | ||
118 | |||
119 | #if DEBUG | ||
120 | m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Allowed languages: " + allowComp); | ||
121 | #endif | ||
122 | |||
123 | |||
124 | foreach (string strl in allowComp.Split(',')) | ||
125 | { | ||
126 | string strlan = strl.Trim(" \t".ToCharArray()).ToLower(); | ||
127 | if (!LanguageMapping.ContainsKey(strlan)) | ||
128 | { | ||
129 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler is unable to recognize language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); | ||
130 | } | ||
131 | else | ||
132 | { | ||
133 | #if DEBUG | ||
134 | //m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Config OK. Compiler recognized language type \"" + strlan + "\" specified in \"AllowedCompilers\"."); | ||
135 | #endif | ||
136 | } | ||
137 | AllowedCompilers.Add(strlan, true); | ||
138 | } | ||
139 | if (AllowedCompilers.Count == 0) | ||
140 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Config error. Compiler could not recognize any language in \"AllowedCompilers\". Scripts will not be executed!"); | ||
141 | |||
142 | // Default language | ||
143 | string defaultCompileLanguage = m_scriptEngine.ScriptConfigSource.GetString("DefaultCompileLanguage", "lsl").ToLower(); | ||
144 | |||
145 | // Is this language recognized at all? | ||
146 | if (!LanguageMapping.ContainsKey(defaultCompileLanguage)) | ||
147 | { | ||
148 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " + | ||
149 | "Config error. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is not recognized as a valid language. Changing default to: \"lsl\"."); | ||
150 | defaultCompileLanguage = "lsl"; | ||
151 | } | ||
152 | |||
153 | // Is this language in allow-list? | ||
154 | if (!AllowedCompilers.ContainsKey(defaultCompileLanguage)) | ||
155 | { | ||
156 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: " + | ||
157 | "Config error. Default language \"" + defaultCompileLanguage + "\"specified in \"DefaultCompileLanguage\" is not in list of \"AllowedCompilers\". Scripts may not be executed!"); | ||
158 | } | ||
159 | else | ||
160 | { | ||
161 | #if DEBUG | ||
162 | // m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: " + | ||
163 | // "Config OK. Default language \"" + defaultCompileLanguage + "\" specified in \"DefaultCompileLanguage\" is recognized as a valid language."); | ||
164 | #endif | ||
165 | // LANGUAGE IS IN ALLOW-LIST | ||
166 | DefaultCompileLanguage = LanguageMapping[defaultCompileLanguage]; | ||
167 | } | ||
168 | |||
169 | // We now have an allow-list, a mapping list, and a default language | ||
170 | |||
171 | } | ||
172 | |||
173 | /// <summary> | ||
174 | /// Delete old script files | ||
175 | /// </summary> | ||
176 | private void DeleteOldFiles() | ||
177 | { | ||
178 | |||
179 | // CREATE FOLDER IF IT DOESNT EXIST | ||
180 | if (!Directory.Exists(ScriptEnginesPath)) | ||
181 | { | ||
182 | try | ||
183 | { | ||
184 | Directory.CreateDirectory(ScriptEnginesPath); | ||
185 | } | ||
186 | catch (Exception ex) | ||
187 | { | ||
188 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + ScriptEnginesPath + "\": " + ex.ToString()); | ||
189 | } | ||
190 | } | ||
191 | |||
192 | if (!Directory.Exists(Path.Combine(ScriptEnginesPath, | ||
193 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | ||
194 | { | ||
195 | try | ||
196 | { | ||
197 | Directory.CreateDirectory(Path.Combine(ScriptEnginesPath, | ||
198 | m_scriptEngine.World.RegionInfo.RegionID.ToString())); | ||
199 | } | ||
200 | catch (Exception ex) | ||
201 | { | ||
202 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying to create ScriptEngine directory \"" + Path.Combine(ScriptEnginesPath, | ||
203 | m_scriptEngine.World.RegionInfo.RegionID.ToString())+ "\": " + ex.ToString()); | ||
204 | } | ||
205 | } | ||
206 | |||
207 | foreach (string file in Directory.GetFiles(Path.Combine(ScriptEnginesPath, | ||
208 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | ||
209 | { | ||
210 | //m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: FILE FOUND: " + file); | ||
211 | |||
212 | if (file.ToLower().StartsWith(FilePrefix + "_compiled_") || | ||
213 | file.ToLower().StartsWith(FilePrefix + "_source_")) | ||
214 | { | ||
215 | try | ||
216 | { | ||
217 | File.Delete(file); | ||
218 | } | ||
219 | catch (Exception ex) | ||
220 | { | ||
221 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception trying delete old script file \"" + file + "\": " + ex.ToString()); | ||
222 | } | ||
223 | |||
224 | } | ||
225 | } | ||
226 | |||
227 | } | ||
228 | |||
229 | ////private ICodeCompiler icc = codeProvider.CreateCompiler(); | ||
230 | //public string CompileFromFile(string LSOFileName) | ||
231 | //{ | ||
232 | // switch (Path.GetExtension(LSOFileName).ToLower()) | ||
233 | // { | ||
234 | // case ".txt": | ||
235 | // case ".lsl": | ||
236 | // Common.ScriptEngineBase.Common.SendToDebug("Source code is LSL, converting to CS"); | ||
237 | // return CompileFromLSLText(File.ReadAllText(LSOFileName)); | ||
238 | // case ".cs": | ||
239 | // Common.ScriptEngineBase.Common.SendToDebug("Source code is CS"); | ||
240 | // return CompileFromCSText(File.ReadAllText(LSOFileName)); | ||
241 | // default: | ||
242 | // throw new Exception("Unknown script type."); | ||
243 | // } | ||
244 | //} | ||
245 | |||
246 | /// <summary> | ||
247 | /// Converts script from LSL to CS and calls CompileFromCSText | ||
248 | /// </summary> | ||
249 | /// <param name="Script">LSL script</param> | ||
250 | /// <returns>Filename to .dll assembly</returns> | ||
251 | public string PerformScriptCompile(string Script, string asset) | ||
252 | { | ||
253 | string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine( | ||
254 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), | ||
255 | FilePrefix + "_compiled_" + asset + ".dll")); | ||
256 | // string OutFile = Path.Combine(ScriptEnginesPath, | ||
257 | // FilePrefix + "_compiled_" + asset + ".dll"); | ||
258 | |||
259 | if(File.Exists(OutFile)) | ||
260 | return OutFile; | ||
261 | |||
262 | if (!Directory.Exists(ScriptEnginesPath)) | ||
263 | { | ||
264 | try | ||
265 | { | ||
266 | Directory.CreateDirectory(ScriptEnginesPath); | ||
267 | } | ||
268 | catch (Exception ex) | ||
269 | { | ||
270 | } | ||
271 | } | ||
272 | |||
273 | if (!Directory.Exists(Path.Combine(ScriptEnginesPath, | ||
274 | m_scriptEngine.World.RegionInfo.RegionID.ToString()))) | ||
275 | { | ||
276 | try | ||
277 | { | ||
278 | Directory.CreateDirectory(ScriptEnginesPath); | ||
279 | } | ||
280 | catch (Exception ex) | ||
281 | { | ||
282 | } | ||
283 | } | ||
284 | |||
285 | enumCompileType l = DefaultCompileLanguage; | ||
286 | |||
287 | |||
288 | if (Script.StartsWith("//c#", true, CultureInfo.InvariantCulture)) | ||
289 | l = enumCompileType.cs; | ||
290 | if (Script.StartsWith("//vb", true, CultureInfo.InvariantCulture)) | ||
291 | { | ||
292 | l = enumCompileType.vb; | ||
293 | // We need to remove //vb, it won't compile with that | ||
294 | |||
295 | Script = Script.Substring(4, Script.Length - 4); | ||
296 | } | ||
297 | if (Script.StartsWith("//lsl", true, CultureInfo.InvariantCulture)) | ||
298 | l = enumCompileType.lsl; | ||
299 | |||
300 | if (Script.StartsWith("//js", true, CultureInfo.InvariantCulture)) | ||
301 | l = enumCompileType.js; | ||
302 | |||
303 | if (!AllowedCompilers.ContainsKey(l.ToString())) | ||
304 | { | ||
305 | // Not allowed to compile to this language! | ||
306 | string errtext = String.Empty; | ||
307 | errtext += "The compiler for language \"" + l.ToString() + "\" is not in list of allowed compilers. Script will not be executed!"; | ||
308 | throw new Exception(errtext); | ||
309 | } | ||
310 | |||
311 | string compileScript = Script; | ||
312 | |||
313 | if (l == enumCompileType.lsl) | ||
314 | { | ||
315 | // Its LSL, convert it to C# | ||
316 | compileScript = LSL_Converter.Convert(Script); | ||
317 | l = enumCompileType.cs; | ||
318 | } | ||
319 | |||
320 | // Insert additional assemblies here | ||
321 | |||
322 | //ADAM: Disabled for the moment until it's working right. | ||
323 | bool enableCommanderLSL = false; | ||
324 | |||
325 | if (enableCommanderLSL == true && l == enumCompileType.cs) | ||
326 | { | ||
327 | foreach (KeyValuePair<string, | ||
328 | ICommander> com | ||
329 | in m_scriptEngine.World.GetCommanders()) | ||
330 | { | ||
331 | compileScript = com.Value.GenerateRuntimeAPI() + compileScript; | ||
332 | } | ||
333 | } | ||
334 | |||
335 | // End of insert | ||
336 | |||
337 | |||
338 | switch (l) | ||
339 | { | ||
340 | case enumCompileType.cs: | ||
341 | compileScript = CreateCSCompilerScript(compileScript); | ||
342 | break; | ||
343 | case enumCompileType.vb: | ||
344 | compileScript = CreateVBCompilerScript(compileScript); | ||
345 | break; | ||
346 | case enumCompileType.js: | ||
347 | compileScript = CreateJSCompilerScript(compileScript); | ||
348 | break; | ||
349 | } | ||
350 | |||
351 | // m_log.Debug("[ScriptEngine.DotNetEngine]: Preparing to compile the following LSL to C# translated code"); | ||
352 | // m_log.Debug(""); | ||
353 | // m_log.Debug(compileScript); | ||
354 | |||
355 | return CompileFromDotNetText(compileScript, l, asset); | ||
356 | } | ||
357 | |||
358 | private static string CreateJSCompilerScript(string compileScript) | ||
359 | { | ||
360 | compileScript = String.Empty + | ||
361 | "import OpenSim.Region.ScriptEngine.XEngine.Script; import System.Collections.Generic;\r\n" + | ||
362 | "package SecondLife {\r\n" + | ||
363 | "class Script extends OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" + | ||
364 | compileScript + | ||
365 | "} }\r\n"; | ||
366 | return compileScript; | ||
367 | } | ||
368 | |||
369 | private static string CreateCSCompilerScript(string compileScript) | ||
370 | { | ||
371 | |||
372 | |||
373 | compileScript = String.Empty + | ||
374 | "using OpenSim.Region.ScriptEngine.XEngine.Script; using System.Collections.Generic;\r\n" + | ||
375 | String.Empty + "namespace SecondLife { " + | ||
376 | String.Empty + "public class Script : OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass { \r\n" + | ||
377 | @"public Script() { } " + | ||
378 | compileScript + | ||
379 | "} }\r\n"; | ||
380 | return compileScript; | ||
381 | } | ||
382 | |||
383 | private static string CreateVBCompilerScript(string compileScript) | ||
384 | { | ||
385 | compileScript = String.Empty + | ||
386 | "Imports OpenSim.Region.ScriptEngine.XEngine.Script: Imports System.Collections.Generic: " + | ||
387 | String.Empty + "NameSpace SecondLife:" + | ||
388 | String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.XEngine.Script.BuiltIn_Commands_BaseClass: " + | ||
389 | "\r\nPublic Sub New()\r\nEnd Sub: " + | ||
390 | compileScript + | ||
391 | ":End Class :End Namespace\r\n"; | ||
392 | return compileScript; | ||
393 | } | ||
394 | |||
395 | /// <summary> | ||
396 | /// Compile .NET script to .Net assembly (.dll) | ||
397 | /// </summary> | ||
398 | /// <param name="Script">CS script</param> | ||
399 | /// <returns>Filename to .dll assembly</returns> | ||
400 | internal string CompileFromDotNetText(string Script, enumCompileType lang, string asset) | ||
401 | { | ||
402 | string ext = "." + lang.ToString(); | ||
403 | |||
404 | // Output assembly name | ||
405 | scriptCompileCounter++; | ||
406 | string OutFile = Path.Combine(ScriptEnginesPath, Path.Combine( | ||
407 | m_scriptEngine.World.RegionInfo.RegionID.ToString(), | ||
408 | FilePrefix + "_compiled_" + asset + ".dll")); | ||
409 | #if DEBUG | ||
410 | // m_scriptEngine.Log.Debug("[" + m_scriptEngine.ScriptEngineName + "]: Starting compile of \"" + OutFile + "\"."); | ||
411 | #endif | ||
412 | try | ||
413 | { | ||
414 | File.Delete(OutFile); | ||
415 | } | ||
416 | catch (Exception e) // NOTLEGIT - Should be just catching FileIOException | ||
417 | { | ||
418 | //m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString()); | ||
419 | throw new Exception("Unable to delete old existring script-file before writing new. Compile aborted: " + e.ToString()); | ||
420 | } | ||
421 | //string OutFile = Path.Combine("ScriptEngines", "SecondLife.Script.dll"); | ||
422 | |||
423 | // DEBUG - write source to disk | ||
424 | if (WriteScriptSourceToDebugFile) | ||
425 | { | ||
426 | string srcFileName = FilePrefix + "_source_" + Path.GetFileNameWithoutExtension(OutFile) + ext; | ||
427 | try | ||
428 | { | ||
429 | File.WriteAllText( | ||
430 | Path.Combine("ScriptEngines", srcFileName), | ||
431 | Script); | ||
432 | } | ||
433 | catch (Exception ex) // NOTLEGIT - Should be just catching FileIOException | ||
434 | { | ||
435 | m_scriptEngine.Log.Error("[" + m_scriptEngine.ScriptEngineName + "]: Exception while trying to write script source to file \"" + srcFileName + "\": " + ex.ToString()); | ||
436 | } | ||
437 | } | ||
438 | |||
439 | // Do actual compile | ||
440 | CompilerParameters parameters = new CompilerParameters(); | ||
441 | |||
442 | parameters.IncludeDebugInformation = true; | ||
443 | |||
444 | // Add all available assemblies | ||
445 | // foreach (Assembly asm in AppDomain.CurrentDomain.GetAssemblies()) | ||
446 | // { | ||
447 | // Console.WriteLine("Adding assembly: " + asm.Location); | ||
448 | // parameters.ReferencedAssemblies.Add(asm.Location); | ||
449 | // } | ||
450 | |||
451 | string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); | ||
452 | string rootPathSE = Path.GetDirectoryName(GetType().Assembly.Location); | ||
453 | //Console.WriteLine("Assembly location: " + rootPath); | ||
454 | parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.XEngine.Script.dll")); | ||
455 | // parameters.ReferencedAssemblies.Add(Path.Combine(rootPathSE, "OpenSim.Region.ScriptEngine.XEngine.dll")); | ||
456 | |||
457 | //parameters.ReferencedAssemblies.Add("OpenSim.Region.Environment"); | ||
458 | parameters.GenerateExecutable = false; | ||
459 | parameters.OutputAssembly = OutFile; | ||
460 | parameters.IncludeDebugInformation = CompileWithDebugInformation; | ||
461 | //parameters.WarningLevel = 1; // Should be 4? | ||
462 | parameters.TreatWarningsAsErrors = false; | ||
463 | |||
464 | //Console.WriteLine(Script); | ||
465 | CompilerResults results; | ||
466 | switch (lang) | ||
467 | { | ||
468 | case enumCompileType.vb: | ||
469 | results = VBcodeProvider.CompileAssemblyFromSource(parameters, Script); | ||
470 | break; | ||
471 | case enumCompileType.cs: | ||
472 | results = CScodeProvider.CompileAssemblyFromSource(parameters, Script); | ||
473 | break; | ||
474 | case enumCompileType.js: | ||
475 | results = JScodeProvider.CompileAssemblyFromSource(parameters, Script); | ||
476 | break; | ||
477 | default: | ||
478 | throw new Exception("Compiler is not able to recongnize language type \"" + lang.ToString() + "\""); | ||
479 | } | ||
480 | |||
481 | // Check result | ||
482 | // Go through errors | ||
483 | |||
484 | // | ||
485 | // WARNINGS AND ERRORS | ||
486 | // | ||
487 | if (results.Errors.Count > 0) | ||
488 | { | ||
489 | string errtext = String.Empty; | ||
490 | foreach (CompilerError CompErr in results.Errors) | ||
491 | { | ||
492 | errtext += "Line number " + (CompErr.Line - LinesToRemoveOnError) + | ||
493 | ", Error Number: " + CompErr.ErrorNumber + | ||
494 | ", '" + CompErr.ErrorText + "'\r\n"; | ||
495 | } | ||
496 | if (!File.Exists(OutFile)) | ||
497 | { | ||
498 | throw new Exception(errtext); | ||
499 | } | ||
500 | } | ||
501 | |||
502 | |||
503 | // | ||
504 | // NO ERRORS, BUT NO COMPILED FILE | ||
505 | // | ||
506 | if (!File.Exists(OutFile)) | ||
507 | { | ||
508 | string errtext = String.Empty; | ||
509 | errtext += "No compile error. But not able to locate compiled file."; | ||
510 | throw new Exception(errtext); | ||
511 | } | ||
512 | return OutFile; | ||
513 | } | ||
514 | } | ||
515 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs new file mode 100644 index 0000000..734c837 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -0,0 +1,293 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | ||
32 | using OpenSim.Region.Environment.Scenes; | ||
33 | using OpenSim.Region.Environment.Interfaces; | ||
34 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
35 | using Axiom.Math; | ||
36 | |||
37 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// Prepares events so they can be directly executed upon a script by EventQueueManager, then queues it. | ||
41 | /// </summary> | ||
42 | public class EventManager | ||
43 | { | ||
44 | private XEngine myScriptEngine; | ||
45 | |||
46 | public EventManager(XEngine _ScriptEngine) | ||
47 | { | ||
48 | myScriptEngine = _ScriptEngine; | ||
49 | |||
50 | myScriptEngine.Log.Info("[XEngine] Hooking up to server events"); | ||
51 | myScriptEngine.World.EventManager.OnObjectGrab += touch_start; | ||
52 | myScriptEngine.World.EventManager.OnObjectDeGrab += touch_end; | ||
53 | myScriptEngine.World.EventManager.OnScriptChangedEvent += changed; | ||
54 | myScriptEngine.World.EventManager.OnScriptAtTargetEvent += at_target; | ||
55 | myScriptEngine.World.EventManager.OnScriptNotAtTargetEvent += not_at_target; | ||
56 | myScriptEngine.World.EventManager.OnScriptControlEvent += control; | ||
57 | IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>(); | ||
58 | if (money != null) | ||
59 | { | ||
60 | money.OnObjectPaid+=HandleObjectPaid; | ||
61 | } | ||
62 | } | ||
63 | |||
64 | private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, | ||
65 | int amount) | ||
66 | { | ||
67 | SceneObjectPart part = | ||
68 | myScriptEngine.World.GetSceneObjectPart(objectID); | ||
69 | |||
70 | if (part != null) | ||
71 | { | ||
72 | money(part.LocalId, agentID, amount); | ||
73 | } | ||
74 | } | ||
75 | |||
76 | public void touch_start(uint localID, LLVector3 offsetPos, | ||
77 | IClientAPI remoteClient) | ||
78 | { | ||
79 | // Add to queue for all scripts in ObjectID object | ||
80 | XDetectParams[] det = new XDetectParams[1]; | ||
81 | det[0].Key = remoteClient.AgentId; | ||
82 | |||
83 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
84 | "touch_start", new Object[] { new LSL_Types.LSLInteger(1) }, | ||
85 | det)); | ||
86 | } | ||
87 | |||
88 | public void touch(uint localID, LLVector3 offsetPos, | ||
89 | IClientAPI remoteClient) | ||
90 | { | ||
91 | // Add to queue for all scripts in ObjectID object | ||
92 | XDetectParams[] det = new XDetectParams[1]; | ||
93 | det[0].Key = remoteClient.AgentId; | ||
94 | det[0].OffsetPos = new LSL_Types.Vector3(offsetPos.X, | ||
95 | offsetPos.Y, | ||
96 | offsetPos.Z); | ||
97 | |||
98 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
99 | "touch", new Object[] { new LSL_Types.LSLInteger(1) }, | ||
100 | det)); | ||
101 | } | ||
102 | |||
103 | public void touch_end(uint localID, IClientAPI remoteClient) | ||
104 | { | ||
105 | // Add to queue for all scripts in ObjectID object | ||
106 | XDetectParams[] det = new XDetectParams[1]; | ||
107 | det[0].Key = remoteClient.AgentId; | ||
108 | |||
109 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
110 | "touch_end", new Object[] { new LSL_Types.LSLInteger(1) }, | ||
111 | det)); | ||
112 | } | ||
113 | |||
114 | public void changed(uint localID, uint change) | ||
115 | { | ||
116 | // Add to queue for all scripts in localID, Object pass change. | ||
117 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
118 | "changed",new object[] { new LSL_Types.LSLInteger(change) }, | ||
119 | new XDetectParams[0])); | ||
120 | } | ||
121 | |||
122 | // state_entry: not processed here | ||
123 | // state_exit: not processed here | ||
124 | |||
125 | public void money(uint localID, LLUUID agentID, int amount) | ||
126 | { | ||
127 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
128 | "money", new object[] { | ||
129 | new LSL_Types.LSLString(agentID.ToString()), | ||
130 | new LSL_Types.LSLInteger(amount) }, | ||
131 | new XDetectParams[0])); | ||
132 | } | ||
133 | |||
134 | public void collision_start(uint localID, LLUUID itemID, | ||
135 | IClientAPI remoteClient) | ||
136 | { | ||
137 | // Add to queue for all scripts in ObjectID object | ||
138 | XDetectParams[] det = new XDetectParams[1]; | ||
139 | det[0].Key = remoteClient.AgentId; | ||
140 | |||
141 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
142 | "collision_start", | ||
143 | new Object[] { new LSL_Types.LSLInteger(1) }, | ||
144 | det)); | ||
145 | } | ||
146 | |||
147 | public void collision(uint localID, LLUUID itemID, | ||
148 | IClientAPI remoteClient) | ||
149 | { | ||
150 | // Add to queue for all scripts in ObjectID object | ||
151 | XDetectParams[] det = new XDetectParams[1]; | ||
152 | det[0].Key = remoteClient.AgentId; | ||
153 | |||
154 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
155 | "collision", new Object[] { new LSL_Types.LSLInteger(1) }, | ||
156 | det)); | ||
157 | } | ||
158 | |||
159 | public void collision_end(uint localID, LLUUID itemID, | ||
160 | IClientAPI remoteClient) | ||
161 | { | ||
162 | // Add to queue for all scripts in ObjectID object | ||
163 | XDetectParams[] det = new XDetectParams[1]; | ||
164 | det[0].Key = remoteClient.AgentId; | ||
165 | |||
166 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
167 | "collision_end", | ||
168 | new Object[] { new LSL_Types.LSLInteger(1) }, | ||
169 | det)); | ||
170 | } | ||
171 | |||
172 | public void land_collision_start(uint localID, LLUUID itemID) | ||
173 | { | ||
174 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
175 | "land_collision_start", | ||
176 | new object[0], | ||
177 | new XDetectParams[0])); | ||
178 | } | ||
179 | |||
180 | public void land_collision(uint localID, LLUUID itemID) | ||
181 | { | ||
182 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
183 | "land_collision", | ||
184 | new object[0], | ||
185 | new XDetectParams[0])); | ||
186 | } | ||
187 | |||
188 | public void land_collision_end(uint localID, LLUUID itemID) | ||
189 | { | ||
190 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
191 | "land_collision_end", | ||
192 | new object[0], | ||
193 | new XDetectParams[0])); | ||
194 | } | ||
195 | |||
196 | // timer: not handled here | ||
197 | // listen: not handled here | ||
198 | |||
199 | public void on_rez(uint localID, LLUUID itemID, int startParam) | ||
200 | { | ||
201 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
202 | "on_rez",new object[] { | ||
203 | new LSL_Types.LSLInteger(startParam)}, | ||
204 | new XDetectParams[0])); | ||
205 | } | ||
206 | |||
207 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) | ||
208 | { | ||
209 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
210 | "control",new object[] { | ||
211 | new LSL_Types.LSLString(agentID.ToString()), | ||
212 | new LSL_Types.LSLInteger(held), | ||
213 | new LSL_Types.LSLInteger(change)}, | ||
214 | new XDetectParams[0])); | ||
215 | } | ||
216 | |||
217 | public void email(uint localID, LLUUID itemID, string timeSent, | ||
218 | string address, string subject, string message, int numLeft) | ||
219 | { | ||
220 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
221 | "email",new object[] { | ||
222 | new LSL_Types.LSLString(timeSent), | ||
223 | new LSL_Types.LSLString(address), | ||
224 | new LSL_Types.LSLString(subject), | ||
225 | new LSL_Types.LSLString(message), | ||
226 | new LSL_Types.LSLInteger(numLeft)}, | ||
227 | new XDetectParams[0])); | ||
228 | } | ||
229 | |||
230 | public void at_target(uint localID, uint handle, LLVector3 targetpos, | ||
231 | LLVector3 atpos) | ||
232 | { | ||
233 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
234 | "at_target", new object[] { | ||
235 | new LSL_Types.LSLInteger(handle), | ||
236 | new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), | ||
237 | new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }, | ||
238 | new XDetectParams[0])); | ||
239 | } | ||
240 | |||
241 | public void not_at_target(uint localID) | ||
242 | { | ||
243 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
244 | "not_at_target",new object[0], | ||
245 | new XDetectParams[0])); | ||
246 | } | ||
247 | |||
248 | public void at_rot_target(uint localID, LLUUID itemID) | ||
249 | { | ||
250 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
251 | "at_rot_target",new object[0], | ||
252 | new XDetectParams[0])); | ||
253 | } | ||
254 | |||
255 | public void not_at_rot_target(uint localID, LLUUID itemID) | ||
256 | { | ||
257 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
258 | "not_at_rot_target",new object[0], | ||
259 | new XDetectParams[0])); | ||
260 | } | ||
261 | |||
262 | // run_time_permissions: not handled here | ||
263 | |||
264 | public void attach(uint localID, LLUUID itemID, LLUUID avatar) | ||
265 | { | ||
266 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
267 | "attach",new object[] { | ||
268 | new LSL_Types.LSLString(avatar.ToString()) }, | ||
269 | new XDetectParams[0])); | ||
270 | } | ||
271 | |||
272 | // dataserver: not handled here | ||
273 | // link_message: not handled here | ||
274 | |||
275 | public void moving_start(uint localID, LLUUID itemID) | ||
276 | { | ||
277 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
278 | "moving_start",new object[0], | ||
279 | new XDetectParams[0])); | ||
280 | } | ||
281 | |||
282 | public void moving_end(uint localID, LLUUID itemID) | ||
283 | { | ||
284 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | ||
285 | "moving_end",new object[0], | ||
286 | new XDetectParams[0])); | ||
287 | } | ||
288 | |||
289 | // object_rez: not handled here | ||
290 | // remote_data: not handled here | ||
291 | // http_response: not handled here | ||
292 | } | ||
293 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Executor.cs b/OpenSim/Region/ScriptEngine/XEngine/Executor.cs new file mode 100644 index 0000000..40075ec --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Executor.cs | |||
@@ -0,0 +1,136 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
34 | { | ||
35 | public class Executor : ExecutorBase | ||
36 | { | ||
37 | // Cache functions by keeping a reference to them in a dictionary | ||
38 | private Dictionary<string, MethodInfo> Events = new Dictionary<string, MethodInfo>(); | ||
39 | private Dictionary<string, scriptEvents> m_stateEvents = new Dictionary<string, scriptEvents>(); | ||
40 | |||
41 | public Executor(IScript script) : base(script) | ||
42 | { | ||
43 | initEventFlags(); | ||
44 | } | ||
45 | |||
46 | |||
47 | protected override scriptEvents DoGetStateEventFlags() | ||
48 | { | ||
49 | //Console.WriteLine("Get event flags for " + m_Script.State); | ||
50 | |||
51 | // Check to see if we've already computed the flags for this state | ||
52 | scriptEvents eventFlags = scriptEvents.None; | ||
53 | if (m_stateEvents.ContainsKey(m_Script.State)) | ||
54 | { | ||
55 | m_stateEvents.TryGetValue(m_Script.State, out eventFlags); | ||
56 | return eventFlags; | ||
57 | } | ||
58 | |||
59 | Type type=m_Script.GetType(); | ||
60 | |||
61 | // Fill in the events for this state, cache the results in the map | ||
62 | foreach (KeyValuePair<string, scriptEvents> kvp in m_eventFlagsMap) | ||
63 | { | ||
64 | string evname = m_Script.State + "_event_" + kvp.Key; | ||
65 | //Console.WriteLine("Trying event "+evname); | ||
66 | try | ||
67 | { | ||
68 | MethodInfo mi = type.GetMethod(evname); | ||
69 | if (mi != null) | ||
70 | { | ||
71 | //Console.WriteLine("Found handler for " + kvp.Key); | ||
72 | eventFlags |= kvp.Value; | ||
73 | } | ||
74 | } | ||
75 | catch(Exception e) | ||
76 | { | ||
77 | //Console.WriteLine("Exeption in GetMethod:\n"+e.ToString()); | ||
78 | } | ||
79 | } | ||
80 | |||
81 | // Save the flags we just computed and return the result | ||
82 | if(eventFlags != 0) | ||
83 | m_stateEvents.Add(m_Script.State, eventFlags); | ||
84 | |||
85 | //Console.WriteLine("Returning {0:x}", eventFlags); | ||
86 | return (eventFlags); | ||
87 | } | ||
88 | |||
89 | protected override void DoExecuteEvent(string FunctionName, object[] args) | ||
90 | { | ||
91 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | ||
92 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! | ||
93 | |||
94 | string EventName = m_Script.State + "_event_" + FunctionName; | ||
95 | |||
96 | //#if DEBUG | ||
97 | // Console.WriteLine("ScriptEngine: Script event function name: " + EventName); | ||
98 | //#endif | ||
99 | |||
100 | if (Events.ContainsKey(EventName) == false) | ||
101 | { | ||
102 | // Not found, create | ||
103 | Type type = m_Script.GetType(); | ||
104 | try | ||
105 | { | ||
106 | MethodInfo mi = type.GetMethod(EventName); | ||
107 | Events.Add(EventName, mi); | ||
108 | } | ||
109 | catch | ||
110 | { | ||
111 | Console.WriteLine("Event {0}not found", EventName); | ||
112 | // Event name not found, cache it as not found | ||
113 | Events.Add(EventName, null); | ||
114 | } | ||
115 | } | ||
116 | |||
117 | // Get event | ||
118 | MethodInfo ev = null; | ||
119 | Events.TryGetValue(EventName, out ev); | ||
120 | |||
121 | if (ev == null) // No event by that name! | ||
122 | { | ||
123 | //Console.WriteLine("ScriptEngine Can not find any event named: \String.Empty + EventName + "\String.Empty); | ||
124 | return; | ||
125 | } | ||
126 | |||
127 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined | ||
128 | #if DEBUG | ||
129 | //Console.WriteLine("ScriptEngine: Executing function name: " + EventName); | ||
130 | #endif | ||
131 | // Found | ||
132 | ev.Invoke(m_Script, args); | ||
133 | |||
134 | } | ||
135 | } | ||
136 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs b/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs new file mode 100644 index 0000000..3775372 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/ExecutorBase.cs | |||
@@ -0,0 +1,181 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Runtime.Remoting.Lifetime; | ||
31 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
34 | { | ||
35 | public abstract class ExecutorBase : MarshalByRefObject | ||
36 | { | ||
37 | /// <summary> | ||
38 | /// Contains the script to execute functions in. | ||
39 | /// </summary> | ||
40 | protected IScript m_Script; | ||
41 | |||
42 | protected Dictionary<string, scriptEvents> m_eventFlagsMap = new Dictionary<string, scriptEvents>(); | ||
43 | |||
44 | [Flags] | ||
45 | public enum scriptEvents : int | ||
46 | { | ||
47 | None = 0, | ||
48 | attach = 1, | ||
49 | collision = 15, | ||
50 | collision_end = 32, | ||
51 | collision_start = 64, | ||
52 | control = 128, | ||
53 | dataserver = 256, | ||
54 | email = 512, | ||
55 | http_response = 1024, | ||
56 | land_collision = 2048, | ||
57 | land_collision_end = 4096, | ||
58 | land_collision_start = 8192, | ||
59 | at_target = 16384, | ||
60 | listen = 32768, | ||
61 | money = 65536, | ||
62 | moving_end = 131072, | ||
63 | moving_start = 262144, | ||
64 | not_at_rot_target = 524288, | ||
65 | not_at_target = 1048576, | ||
66 | remote_data = 8388608, | ||
67 | run_time_permissions = 268435456, | ||
68 | state_entry = 1073741824, | ||
69 | state_exit = 2, | ||
70 | timer = 4, | ||
71 | touch = 8, | ||
72 | touch_end = 536870912, | ||
73 | touch_start = 2097152, | ||
74 | object_rez = 4194304 | ||
75 | } | ||
76 | |||
77 | /// <summary> | ||
78 | /// Create a new instance of ExecutorBase | ||
79 | /// </summary> | ||
80 | /// <param name="Script"></param> | ||
81 | public ExecutorBase(IScript Script) | ||
82 | { | ||
83 | m_Script = Script; | ||
84 | initEventFlags(); | ||
85 | } | ||
86 | |||
87 | /// <summary> | ||
88 | /// Make sure our object does not timeout when in AppDomain. (Called by ILease base class) | ||
89 | /// </summary> | ||
90 | /// <returns></returns> | ||
91 | public override Object InitializeLifetimeService() | ||
92 | { | ||
93 | //Console.WriteLine("Executor: InitializeLifetimeService()"); | ||
94 | // return null; | ||
95 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
96 | |||
97 | if (lease.CurrentState == LeaseState.Initial) | ||
98 | { | ||
99 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
100 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
101 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
102 | } | ||
103 | return lease; | ||
104 | } | ||
105 | |||
106 | /// <summary> | ||
107 | /// Get current AppDomain | ||
108 | /// </summary> | ||
109 | /// <returns>Current AppDomain</returns> | ||
110 | public AppDomain GetAppDomain() | ||
111 | { | ||
112 | return AppDomain.CurrentDomain; | ||
113 | } | ||
114 | |||
115 | /// <summary> | ||
116 | /// Execute a specific function/event in script. | ||
117 | /// </summary> | ||
118 | /// <param name="FunctionName">Name of function to execute</param> | ||
119 | /// <param name="args">Arguments to pass to function</param> | ||
120 | public void ExecuteEvent(string FunctionName, object[] args) | ||
121 | { | ||
122 | DoExecuteEvent(FunctionName, args); | ||
123 | } | ||
124 | |||
125 | protected abstract void DoExecuteEvent(string FunctionName, object[] args); | ||
126 | |||
127 | /// <summary> | ||
128 | /// Compute the events handled by the current state of the script | ||
129 | /// </summary> | ||
130 | /// <returns>state mask</returns> | ||
131 | public scriptEvents GetStateEventFlags() | ||
132 | { | ||
133 | return DoGetStateEventFlags(); | ||
134 | } | ||
135 | |||
136 | protected abstract scriptEvents DoGetStateEventFlags(); | ||
137 | |||
138 | protected void initEventFlags() | ||
139 | { | ||
140 | // Initialize the table if it hasn't already been done | ||
141 | if (m_eventFlagsMap.Count > 0) | ||
142 | { | ||
143 | return; | ||
144 | } | ||
145 | |||
146 | m_eventFlagsMap.Add("attach", scriptEvents.attach); | ||
147 | // m_eventFlagsMap.Add("at_rot_target",(long)scriptEvents.at_rot_target); | ||
148 | m_eventFlagsMap.Add("at_target", scriptEvents.at_target); | ||
149 | // m_eventFlagsMap.Add("changed",(long)scriptEvents.changed); | ||
150 | m_eventFlagsMap.Add("collision", scriptEvents.collision); | ||
151 | m_eventFlagsMap.Add("collision_end", scriptEvents.collision_end); | ||
152 | m_eventFlagsMap.Add("collision_start", scriptEvents.collision_start); | ||
153 | m_eventFlagsMap.Add("control", scriptEvents.control); | ||
154 | m_eventFlagsMap.Add("dataserver", scriptEvents.dataserver); | ||
155 | m_eventFlagsMap.Add("email", scriptEvents.email); | ||
156 | m_eventFlagsMap.Add("http_response", scriptEvents.http_response); | ||
157 | m_eventFlagsMap.Add("land_collision", scriptEvents.land_collision); | ||
158 | m_eventFlagsMap.Add("land_collision_end", scriptEvents.land_collision_end); | ||
159 | m_eventFlagsMap.Add("land_collision_start", scriptEvents.land_collision_start); | ||
160 | // m_eventFlagsMap.Add("link_message",scriptEvents.link_message); | ||
161 | m_eventFlagsMap.Add("listen", scriptEvents.listen); | ||
162 | m_eventFlagsMap.Add("money", scriptEvents.money); | ||
163 | m_eventFlagsMap.Add("moving_end", scriptEvents.moving_end); | ||
164 | m_eventFlagsMap.Add("moving_start", scriptEvents.moving_start); | ||
165 | m_eventFlagsMap.Add("not_at_rot_target", scriptEvents.not_at_rot_target); | ||
166 | m_eventFlagsMap.Add("not_at_target", scriptEvents.not_at_target); | ||
167 | // m_eventFlagsMap.Add("no_sensor",(long)scriptEvents.no_sensor); | ||
168 | // m_eventFlagsMap.Add("on_rez",(long)scriptEvents.on_rez); | ||
169 | m_eventFlagsMap.Add("remote_data", scriptEvents.remote_data); | ||
170 | m_eventFlagsMap.Add("run_time_permissions", scriptEvents.run_time_permissions); | ||
171 | // m_eventFlagsMap.Add("sensor",(long)scriptEvents.sensor); | ||
172 | m_eventFlagsMap.Add("state_entry", scriptEvents.state_entry); | ||
173 | m_eventFlagsMap.Add("state_exit", scriptEvents.state_exit); | ||
174 | m_eventFlagsMap.Add("timer", scriptEvents.timer); | ||
175 | m_eventFlagsMap.Add("touch", scriptEvents.touch); | ||
176 | m_eventFlagsMap.Add("touch_end", scriptEvents.touch_end); | ||
177 | m_eventFlagsMap.Add("touch_start", scriptEvents.touch_start); | ||
178 | m_eventFlagsMap.Add("object_rez", scriptEvents.object_rez); | ||
179 | } | ||
180 | } | ||
181 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs new file mode 100644 index 0000000..9c59108 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/LSL2CSConverter.cs | |||
@@ -0,0 +1,363 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text.RegularExpressions; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
34 | { | ||
35 | public class LSL2CSConverter | ||
36 | { | ||
37 | // Uses regex to convert LSL code to C# code. | ||
38 | |||
39 | //private Regex rnw = new Regex(@"[a-zA-Z0-9_\-]", RegexOptions.Compiled); | ||
40 | private Dictionary<string, string> dataTypes = new Dictionary<string, string>(); | ||
41 | private Dictionary<string, string> quotes = new Dictionary<string, string>(); | ||
42 | // c Style | ||
43 | private Regex cstylecomments = new Regex(@"/\*(.|[\r\n])*?\*/", RegexOptions.Compiled | RegexOptions.Multiline); | ||
44 | // c# one liners | ||
45 | private Regex nonCommentFwsl = new Regex("\"[a-zA-Z0-9.,:/\\n ]+//[^\"+]+([\\\\\\\"+]+)?(\\s+)?[\"+](\\s+)?(;)?", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
46 | private Regex conelinecomments = new Regex(@"[^:].?([\/]{2}[^\n]*)|([\n]{1,}[\/]{2}[^\n]*)", RegexOptions.Compiled | RegexOptions.Multiline); | ||
47 | // ([^\"])((?:[a-zA-Z])\.[a-zA-Z].?)([^\"]) | ||
48 | |||
49 | // value we're looking for: (?:[a-zA-Z])\.[a-zA-Z] | ||
50 | public LSL2CSConverter() | ||
51 | { | ||
52 | // Only the types we need to convert | ||
53 | dataTypes.Add("void", "void"); | ||
54 | dataTypes.Add("integer", "LSL_Types.LSLInteger"); | ||
55 | dataTypes.Add("float", "double"); | ||
56 | dataTypes.Add("string", "LSL_Types.LSLString"); | ||
57 | dataTypes.Add("key", "LSL_Types.LSLString"); | ||
58 | dataTypes.Add("vector", "LSL_Types.Vector3"); | ||
59 | dataTypes.Add("rotation", "LSL_Types.Quaternion"); | ||
60 | dataTypes.Add("list", "LSL_Types.list"); | ||
61 | dataTypes.Add("null", "null"); | ||
62 | } | ||
63 | |||
64 | public string Convert(string Script) | ||
65 | { | ||
66 | quotes.Clear(); | ||
67 | string Return = String.Empty; | ||
68 | Script = " \r\n" + Script; | ||
69 | |||
70 | // | ||
71 | // Prepare script for processing | ||
72 | // | ||
73 | |||
74 | // Clean up linebreaks | ||
75 | Script = Regex.Replace(Script, @"\r\n", "\n"); | ||
76 | Script = Regex.Replace(Script, @"\n", "\r\n"); | ||
77 | |||
78 | // QUOTE REPLACEMENT | ||
79 | // temporarily replace quotes so we can work our magic on the script without | ||
80 | // always considering if we are inside our outside quotes's | ||
81 | // TODO: Does this work on half-quotes in strings? ;) | ||
82 | string _Script = String.Empty; | ||
83 | string C; | ||
84 | bool in_quote = false; | ||
85 | bool quote_replaced = false; | ||
86 | string quote_replacement_string = "Q_U_O_T_E_REPLACEMENT_"; | ||
87 | string quote = String.Empty; | ||
88 | bool last_was_escape = false; | ||
89 | int quote_replaced_count = 0; | ||
90 | |||
91 | string removefwnoncomments = nonCommentFwsl.Replace(Script, "\"\";"); | ||
92 | |||
93 | string removecomments = conelinecomments.Replace(removefwnoncomments, ""); | ||
94 | removecomments = cstylecomments.Replace(removecomments, ""); | ||
95 | string[] localscript = removecomments.Split('"'); | ||
96 | string checkscript = String.Empty; | ||
97 | bool flip = true; | ||
98 | |||
99 | for (int p = 0; p < localscript.Length; p++) | ||
100 | { | ||
101 | //if (localscript[p].Length >= 1) | ||
102 | //{ | ||
103 | if (!localscript[p].EndsWith(@"\")) | ||
104 | { | ||
105 | flip = !flip; | ||
106 | //System.Console.WriteLine("Flip:" + flip.ToString() + " - " + localscript[p] + " ! " + localscript[p].EndsWith(@"\").ToString()); | ||
107 | } | ||
108 | //} | ||
109 | //else | ||
110 | //{ | ||
111 | // flip = !flip; | ||
112 | // System.Console.WriteLine("Flip:" + flip.ToString() + " - " + localscript[p]); | ||
113 | //} | ||
114 | if (!flip) | ||
115 | checkscript += localscript[p]; | ||
116 | } | ||
117 | |||
118 | //System.Console.WriteLine("SCRIPT:" + checkscript); | ||
119 | |||
120 | // checks for alpha.alpha way of referring to objects in C# | ||
121 | // ignores alpha.x alpha.y, alpha.z for refering to vector components | ||
122 | Match SecurityM; | ||
123 | |||
124 | // BROKEN: this check is very wrong. It block's any url in strings. | ||
125 | SecurityM = Regex.Match(checkscript, @"(?:[a-zA-Z])\.(?:[a-wA-Z]|[a-zA-Z][a-zA-Z])", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
126 | |||
127 | if (SecurityM.Success) | ||
128 | throw new Exception("CS0103: 'The . symbol cannot be used in LSL except in float values or vector components'. Detected around: " + SecurityM.Captures[0].Value); | ||
129 | |||
130 | SecurityM = Regex.Match(checkscript, @"typeof\s", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
131 | if (SecurityM.Success) | ||
132 | throw new Exception("CS0103: 'The object.typeof method isn't allowed in LSL'"); | ||
133 | |||
134 | SecurityM = Regex.Match(checkscript, @"GetType\(", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
135 | if (SecurityM.Success) | ||
136 | throw new Exception("CS0103: 'The object.GetType method isn't allowed in LSL'"); | ||
137 | |||
138 | for (int p = 0; p < Script.Length; p++) | ||
139 | { | ||
140 | C = Script.Substring(p, 1); | ||
141 | while (true) | ||
142 | { | ||
143 | // found " and last was not \ so this is not an escaped \" | ||
144 | if (C == "\"" && last_was_escape == false) | ||
145 | { | ||
146 | // Toggle inside/outside quote | ||
147 | in_quote = !in_quote; | ||
148 | if (in_quote) | ||
149 | { | ||
150 | quote_replaced_count++; | ||
151 | } | ||
152 | else | ||
153 | { | ||
154 | if (quote == String.Empty) | ||
155 | { | ||
156 | // We didn't replace quote, probably because of empty string? | ||
157 | _Script += quote_replacement_string + | ||
158 | quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
159 | } | ||
160 | // We just left a quote | ||
161 | quotes.Add( | ||
162 | quote_replacement_string + | ||
163 | quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]), quote); | ||
164 | quote = String.Empty; | ||
165 | } | ||
166 | break; | ||
167 | } | ||
168 | |||
169 | if (!in_quote) | ||
170 | { | ||
171 | // We are not inside a quote | ||
172 | quote_replaced = false; | ||
173 | } | ||
174 | else | ||
175 | { | ||
176 | // We are inside a quote | ||
177 | if (!quote_replaced) | ||
178 | { | ||
179 | // Replace quote | ||
180 | _Script += quote_replacement_string + | ||
181 | quote_replaced_count.ToString().PadLeft(5, "0".ToCharArray()[0]); | ||
182 | quote_replaced = true; | ||
183 | } | ||
184 | quote += C; | ||
185 | break; | ||
186 | } | ||
187 | _Script += C; | ||
188 | break; | ||
189 | } | ||
190 | last_was_escape = false; | ||
191 | if (C == @"\") | ||
192 | { | ||
193 | last_was_escape = true; | ||
194 | } | ||
195 | } | ||
196 | Script = _Script; | ||
197 | // | ||
198 | // END OF QUOTE REPLACEMENT | ||
199 | // | ||
200 | |||
201 | // | ||
202 | // PROCESS STATES | ||
203 | // Remove state definitions and add state names to start of each event within state | ||
204 | // | ||
205 | int ilevel = 0; | ||
206 | int lastlevel = 0; | ||
207 | string ret = String.Empty; | ||
208 | string cache = String.Empty; | ||
209 | bool in_state = false; | ||
210 | string current_statename = String.Empty; | ||
211 | for (int p = 0; p < Script.Length; p++) | ||
212 | { | ||
213 | C = Script.Substring(p, 1); | ||
214 | while (true) | ||
215 | { | ||
216 | // inc / dec level | ||
217 | if (C == @"{") | ||
218 | ilevel++; | ||
219 | if (C == @"}") | ||
220 | ilevel--; | ||
221 | if (ilevel < 0) | ||
222 | ilevel = 0; | ||
223 | cache += C; | ||
224 | |||
225 | // if level == 0, add to return | ||
226 | if (ilevel == 1 && lastlevel == 0) | ||
227 | { | ||
228 | // 0 => 1: Get last | ||
229 | Match m = | ||
230 | //Regex.Match(cache, @"(?![a-zA-Z_]+)\s*([a-zA-Z_]+)[^a-zA-Z_\(\)]*{", | ||
231 | Regex.Match(cache, @"(?![a-zA-Z_]+)\s*(state\s+)?(?<statename>[a-zA-Z_][a-zA-Z_0-9]*)[^a-zA-Z_0-9\(\)]*{", | ||
232 | |||
233 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
234 | |||
235 | in_state = false; | ||
236 | if (m.Success) | ||
237 | { | ||
238 | // Go back to level 0, this is not a state | ||
239 | in_state = true; | ||
240 | current_statename = m.Groups["statename"].Captures[0].Value; | ||
241 | //Console.WriteLine("Current statename: " + current_statename); | ||
242 | cache = | ||
243 | //@"(?<s1>(?![a-zA-Z_]+)\s*)" + @"([a-zA-Z_]+)(?<s2>[^a-zA-Z_\(\)]*){", | ||
244 | Regex.Replace(cache, | ||
245 | @"(?<s1>(?![a-zA-Z_]+)\s*)" + @"(state\s+)?([a-zA-Z_][a-zA-Z_0-9]*)(?<s2>[^a-zA-Z_0-9\(\)]*){", | ||
246 | "${s1}${s2}", | ||
247 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
248 | } | ||
249 | ret += cache; | ||
250 | cache = String.Empty; | ||
251 | } | ||
252 | if (ilevel == 0 && lastlevel == 1) | ||
253 | { | ||
254 | // 1 => 0: Remove last } | ||
255 | if (in_state == true) | ||
256 | { | ||
257 | cache = cache.Remove(cache.Length - 1, 1); | ||
258 | //cache = Regex.Replace(cache, "}$", String.Empty, RegexOptions.Multiline | RegexOptions.Singleline); | ||
259 | |||
260 | //Replace function names | ||
261 | // void dataserver(key query_id, string data) { | ||
262 | //cache = Regex.Replace(cache, @"([^a-zA-Z_]\s*)((?!if|switch|for)[a-zA-Z_]+\s*\([^\)]*\)[^{]*{)", "$1" + "<STATE>" + "$2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
263 | //Console.WriteLine("Replacing using statename: " + current_statename); | ||
264 | cache = | ||
265 | Regex.Replace(cache, | ||
266 | @"^(\s*)((?!(if|switch|for|while)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", | ||
267 | @"$1public " + current_statename + "_event_$2", | ||
268 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
269 | } | ||
270 | |||
271 | ret += cache; | ||
272 | cache = String.Empty; | ||
273 | in_state = true; | ||
274 | current_statename = String.Empty; | ||
275 | } | ||
276 | |||
277 | break; | ||
278 | } | ||
279 | lastlevel = ilevel; | ||
280 | } | ||
281 | ret += cache; | ||
282 | cache = String.Empty; | ||
283 | |||
284 | Script = ret; | ||
285 | ret = String.Empty; | ||
286 | |||
287 | foreach (string key in dataTypes.Keys) | ||
288 | { | ||
289 | string val; | ||
290 | dataTypes.TryGetValue(key, out val); | ||
291 | |||
292 | // Replace CAST - (integer) with (int) | ||
293 | Script = | ||
294 | Regex.Replace(Script, @"\(" + key + @"\)", @"(" + val + ")", | ||
295 | RegexOptions.Compiled | RegexOptions.Multiline); | ||
296 | // Replace return types and function variables - integer a() and f(integer a, integer a) | ||
297 | Script = | ||
298 | Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s+)", @"$1$2" + val + "$3", | ||
299 | RegexOptions.Compiled | RegexOptions.Multiline); | ||
300 | Script = | ||
301 | Regex.Replace(Script, @"(^|;|}|[\(,])(\s*)" + key + @"(\s*)[,]", @"$1$2" + val + "$3,", | ||
302 | RegexOptions.Compiled | RegexOptions.Multiline); | ||
303 | } | ||
304 | |||
305 | // Add "void" in front of functions that needs it | ||
306 | Script = | ||
307 | Regex.Replace(Script, | ||
308 | @"^(\s*public\s+)?((?!(if|switch|for)[^a-zA-Z0-9_])[a-zA-Z0-9_]*\s*\([^\)]*\)[^;]*\{)", | ||
309 | @"$1void $2", RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
310 | |||
311 | // Replace <x,y,z> and <x,y,z,r> | ||
312 | Script = | ||
313 | Regex.Replace(Script, @"<([^,>;]*,[^,>;]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Quaternion($1)", | ||
314 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
315 | Script = | ||
316 | Regex.Replace(Script, @"<([^,>;)]*,[^,>;]*,[^,>;]*)>", @"new LSL_Types.Vector3($1)", | ||
317 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
318 | |||
319 | // Replace List []'s | ||
320 | Script = | ||
321 | Regex.Replace(Script, @"\[([^\]]*)\]", @"new LSL_Types.list($1)", | ||
322 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
323 | |||
324 | // Replace (string) to .ToString() // | ||
325 | Script = | ||
326 | Regex.Replace(Script, @"\(string\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.ToString()", | ||
327 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
328 | Script = | ||
329 | Regex.Replace(Script, @"\((float|int)\)\s*([a-zA-Z0-9_.]+(\s*\([^\)]*\))?)", @"$1.Parse($2)", | ||
330 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline); | ||
331 | |||
332 | // Replace "state STATENAME" with "state("statename")" | ||
333 | Script = | ||
334 | Regex.Replace(Script, @"(state)\s+([^;\n\r]+)(;[\r\n\s])", "$1(\"$2\")$3", | ||
335 | RegexOptions.Compiled | RegexOptions.Multiline | RegexOptions.Singleline | RegexOptions.IgnoreCase); | ||
336 | |||
337 | // REPLACE BACK QUOTES | ||
338 | foreach (string key in quotes.Keys) | ||
339 | { | ||
340 | string val; | ||
341 | quotes.TryGetValue(key, out val); | ||
342 | Script = Script.Replace(key, "\"" + val + "\""); | ||
343 | } | ||
344 | |||
345 | //System.Console.WriteLine(Script); | ||
346 | Return = String.Empty;// + | ||
347 | //"using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;"; | ||
348 | |||
349 | //Return += String.Empty + | ||
350 | // "namespace SecondLife { "; | ||
351 | //Return += String.Empty + | ||
352 | // //"[Serializable] " + | ||
353 | // "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { "; | ||
354 | //Return += @"public Script() { } "; | ||
355 | Return += Script; | ||
356 | //Return += "} }\r\n"; | ||
357 | |||
358 | quotes.Clear(); | ||
359 | |||
360 | return Return; | ||
361 | } | ||
362 | } | ||
363 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs new file mode 100644 index 0000000..ca209b6 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs | |||
@@ -0,0 +1,6474 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Runtime.Remoting.Lifetime; | ||
32 | using System.Text; | ||
33 | using System.Threading; | ||
34 | using Axiom.Math; | ||
35 | using libsecondlife; | ||
36 | using OpenSim.Framework; | ||
37 | using OpenSim.Region.Environment; | ||
38 | using OpenSim.Region.Environment.Interfaces; | ||
39 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | ||
40 | using OpenSim.Region.Environment.Modules.World.Land; | ||
41 | using OpenSim.Region.Environment.Scenes; | ||
42 | using OpenSim.Region.ScriptEngine.XEngine; | ||
43 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
44 | |||
45 | |||
46 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
47 | { | ||
48 | /// <summary> | ||
49 | /// Contains all LSL ll-functions. This class will be in Default AppDomain. | ||
50 | /// </summary> | ||
51 | public class LSL_ScriptCommands : MarshalByRefObject, ILSL_ScriptCommands | ||
52 | { | ||
53 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
54 | |||
55 | internal XEngine m_ScriptEngine; | ||
56 | internal XScriptInstance m_Instance; | ||
57 | internal SceneObjectPart m_host; | ||
58 | internal uint m_localID; | ||
59 | internal LLUUID m_itemID; | ||
60 | internal bool throwErrorOnNotImplemented = true; | ||
61 | |||
62 | public LSL_ScriptCommands(XEngine ScriptEngine, XScriptInstance instance, SceneObjectPart host, uint localID, LLUUID itemID) | ||
63 | { | ||
64 | m_ScriptEngine = ScriptEngine; | ||
65 | m_Instance = instance; | ||
66 | m_host = host; | ||
67 | m_localID = localID; | ||
68 | m_itemID = itemID; | ||
69 | |||
70 | //m_log.Info(ScriptEngineName, "LSL_BaseClass.Start() called. Hosted by [" + m_host.Name + ":" + m_host.UUID + "@" + m_host.AbsolutePosition + "]"); | ||
71 | } | ||
72 | |||
73 | private DateTime m_timer = DateTime.Now; | ||
74 | private string m_state = "default"; | ||
75 | private bool m_waitingForScriptAnswer=false; | ||
76 | |||
77 | |||
78 | public string State | ||
79 | { | ||
80 | get { return m_Instance.State; } | ||
81 | set { m_Instance.State = value; } | ||
82 | } | ||
83 | |||
84 | public void state(string newState) | ||
85 | { | ||
86 | m_Instance.SetState(newState); | ||
87 | } | ||
88 | |||
89 | // Object never expires | ||
90 | public override Object InitializeLifetimeService() | ||
91 | { | ||
92 | //Console.WriteLine("LSL_BuiltIn_Commands: InitializeLifetimeService()"); | ||
93 | // return null; | ||
94 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
95 | |||
96 | if (lease.CurrentState == LeaseState.Initial) | ||
97 | { | ||
98 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
99 | // lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
100 | // lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
101 | } | ||
102 | return lease; | ||
103 | } | ||
104 | |||
105 | public Scene World | ||
106 | { | ||
107 | get { return m_ScriptEngine.World; } | ||
108 | } | ||
109 | |||
110 | public void llSay(int channelID, string text) | ||
111 | { | ||
112 | m_host.AddScriptLPS(1); | ||
113 | |||
114 | if(text.Length > 1023) | ||
115 | text=text.Substring(0, 1023); | ||
116 | |||
117 | World.SimChat(Helpers.StringToField(text), | ||
118 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
119 | |||
120 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
121 | wComm.DeliverMessage(ChatTypeEnum.Say, channelID, m_host.Name, m_host.UUID, text); | ||
122 | } | ||
123 | |||
124 | // Extension commands use this: | ||
125 | public ICommander GetCommander(string name) | ||
126 | { | ||
127 | return World.GetCommander(name); | ||
128 | } | ||
129 | |||
130 | private LLUUID InventorySelf() | ||
131 | { | ||
132 | LLUUID invItemID=new LLUUID(); | ||
133 | |||
134 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
135 | { | ||
136 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | ||
137 | { | ||
138 | invItemID=inv.Key; | ||
139 | break; | ||
140 | } | ||
141 | } | ||
142 | |||
143 | return invItemID; | ||
144 | } | ||
145 | |||
146 | private LLUUID InventoryKey(string name, int type) | ||
147 | { | ||
148 | m_host.AddScriptLPS(1); | ||
149 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
150 | { | ||
151 | if (inv.Value.Name == name) | ||
152 | { | ||
153 | if (inv.Value.Type != type) | ||
154 | return LLUUID.Zero; | ||
155 | |||
156 | return inv.Value.AssetID.ToString(); | ||
157 | } | ||
158 | } | ||
159 | return LLUUID.Zero; | ||
160 | } | ||
161 | |||
162 | private LLUUID InventoryKey(string name) | ||
163 | { | ||
164 | m_host.AddScriptLPS(1); | ||
165 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
166 | { | ||
167 | if (inv.Value.Name == name) | ||
168 | { | ||
169 | return inv.Value.AssetID.ToString(); | ||
170 | } | ||
171 | } | ||
172 | return LLUUID.Zero; | ||
173 | } | ||
174 | |||
175 | public void osSetRegionWaterHeight(double height) | ||
176 | { | ||
177 | m_host.AddScriptLPS(1); | ||
178 | //Check to make sure that the script's owner is the estate manager/master | ||
179 | //World.Permissions.GenericEstatePermission( | ||
180 | if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
181 | { | ||
182 | World.EventManager.TriggerRequestChangeWaterHeight((float)height); | ||
183 | } | ||
184 | } | ||
185 | |||
186 | //These are the implementations of the various ll-functions used by the LSL scripts. | ||
187 | //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 | ||
188 | public double llSin(double f) | ||
189 | { | ||
190 | m_host.AddScriptLPS(1); | ||
191 | return (double)Math.Sin(f); | ||
192 | } | ||
193 | |||
194 | public double llCos(double f) | ||
195 | { | ||
196 | m_host.AddScriptLPS(1); | ||
197 | return (double)Math.Cos(f); | ||
198 | } | ||
199 | |||
200 | public double llTan(double f) | ||
201 | { | ||
202 | m_host.AddScriptLPS(1); | ||
203 | return (double)Math.Tan(f); | ||
204 | } | ||
205 | |||
206 | public double llAtan2(double x, double y) | ||
207 | { | ||
208 | m_host.AddScriptLPS(1); | ||
209 | return (double)Math.Atan2(y, x); | ||
210 | } | ||
211 | |||
212 | public double llSqrt(double f) | ||
213 | { | ||
214 | m_host.AddScriptLPS(1); | ||
215 | return (double)Math.Sqrt(f); | ||
216 | } | ||
217 | |||
218 | public double llPow(double fbase, double fexponent) | ||
219 | { | ||
220 | m_host.AddScriptLPS(1); | ||
221 | return (double)Math.Pow(fbase, fexponent); | ||
222 | } | ||
223 | |||
224 | public LSL_Types.LSLInteger llAbs(int i) | ||
225 | { | ||
226 | m_host.AddScriptLPS(1); | ||
227 | return (int)Math.Abs(i); | ||
228 | } | ||
229 | |||
230 | public double llFabs(double f) | ||
231 | { | ||
232 | m_host.AddScriptLPS(1); | ||
233 | return (double)Math.Abs(f); | ||
234 | } | ||
235 | |||
236 | public double llFrand(double mag) | ||
237 | { | ||
238 | m_host.AddScriptLPS(1); | ||
239 | lock (Util.RandomClass) | ||
240 | { | ||
241 | return Util.RandomClass.NextDouble() * mag; | ||
242 | } | ||
243 | } | ||
244 | |||
245 | public LSL_Types.LSLInteger llFloor(double f) | ||
246 | { | ||
247 | m_host.AddScriptLPS(1); | ||
248 | return (int)Math.Floor(f); | ||
249 | } | ||
250 | |||
251 | public LSL_Types.LSLInteger llCeil(double f) | ||
252 | { | ||
253 | m_host.AddScriptLPS(1); | ||
254 | return (int)Math.Ceiling(f); | ||
255 | } | ||
256 | |||
257 | // Xantor 01/May/2008 fixed midpointrounding (2.5 becomes 3.0 instead of 2.0, default = ToEven) | ||
258 | public LSL_Types.LSLInteger llRound(double f) | ||
259 | { | ||
260 | m_host.AddScriptLPS(1); | ||
261 | return (int)Math.Round(f, MidpointRounding.AwayFromZero); | ||
262 | } | ||
263 | |||
264 | //This next group are vector operations involving squaring and square root. ckrinke | ||
265 | public double llVecMag(LSL_Types.Vector3 v) | ||
266 | { | ||
267 | m_host.AddScriptLPS(1); | ||
268 | return LSL_Types.Vector3.Mag(v); | ||
269 | } | ||
270 | |||
271 | public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) | ||
272 | { | ||
273 | m_host.AddScriptLPS(1); | ||
274 | double mag = LSL_Types.Vector3.Mag(v); | ||
275 | LSL_Types.Vector3 nor = new LSL_Types.Vector3(); | ||
276 | nor.x = v.x / mag; | ||
277 | nor.y = v.y / mag; | ||
278 | nor.z = v.z / mag; | ||
279 | return nor; | ||
280 | } | ||
281 | |||
282 | public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
283 | { | ||
284 | m_host.AddScriptLPS(1); | ||
285 | double dx = a.x - b.x; | ||
286 | double dy = a.y - b.y; | ||
287 | double dz = a.z - b.z; | ||
288 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | ||
289 | } | ||
290 | |||
291 | //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke | ||
292 | |||
293 | // Utility function for llRot2Euler | ||
294 | |||
295 | // normalize an angle between 0 - 2*PI (0 and 360 degrees) | ||
296 | private double NormalizeAngle(double angle) | ||
297 | { | ||
298 | angle = angle % (Math.PI * 2); | ||
299 | if (angle < 0) angle = angle + Math.PI * 2; | ||
300 | return angle; | ||
301 | } | ||
302 | |||
303 | |||
304 | // Old implementation of llRot2Euler, now normalized | ||
305 | |||
306 | public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) | ||
307 | { | ||
308 | m_host.AddScriptLPS(1); | ||
309 | //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke | ||
310 | LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); | ||
311 | double m = (t.x + t.y + t.z + t.s); | ||
312 | if (m == 0) return new LSL_Types.Vector3(); | ||
313 | double n = 2 * (r.y * r.s + r.x * r.z); | ||
314 | double p = m * m - n * n; | ||
315 | if (p > 0) | ||
316 | return new LSL_Types.Vector3(NormalizeAngle(Math.Atan2(2.0 * (r.x * r.s - r.y * r.z), (-t.x - t.y + t.z + t.s))), | ||
317 | NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), | ||
318 | NormalizeAngle(Math.Atan2(2.0 * (r.z * r.s - r.x * r.y), (t.x - t.y - t.z + t.s)))); | ||
319 | else if (n > 0) | ||
320 | return new LSL_Types.Vector3(0.0, Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | ||
321 | else | ||
322 | return new LSL_Types.Vector3(0.0, -Math.PI / 2, NormalizeAngle(Math.Atan2((r.z * r.s + r.x * r.y), 0.5 - t.x - t.z))); | ||
323 | } | ||
324 | |||
325 | |||
326 | // Xantor's newer llEuler2Rot() *try the second* inverted quaternions (-x,-y,-z,w) as LL seems to like | ||
327 | // New and improved, now actually works as described. Prim rotates as expected as does llRot2Euler. | ||
328 | |||
329 | /* From wiki: | ||
330 | The Euler angle vector (in radians) is converted to a rotation by doing the rotations around the 3 axes | ||
331 | in Z, Y, X order. So llEuler2Rot(<1.0, 2.0, 3.0> * DEG_TO_RAD) generates a rotation by taking the zero rotation, | ||
332 | a vector pointing along the X axis, first rotating it 3 degrees around the global Z axis, then rotating the resulting | ||
333 | vector 2 degrees around the global Y axis, and finally rotating that 1 degree around the global X axis. | ||
334 | */ | ||
335 | |||
336 | public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) | ||
337 | { | ||
338 | m_host.AddScriptLPS(1); | ||
339 | |||
340 | double x,y,z,s,s_i; | ||
341 | |||
342 | double cosX = Math.Cos(v.x); | ||
343 | double cosY = Math.Cos(v.y); | ||
344 | double cosZ = Math.Cos(v.z); | ||
345 | double sinX = Math.Sin(v.x); | ||
346 | double sinY = Math.Sin(v.y); | ||
347 | double sinZ = Math.Sin(v.z); | ||
348 | |||
349 | s = Math.Sqrt(cosY * cosZ - sinX * sinY * sinZ + cosX * cosZ + cosX * cosY + 1.0f) * 0.5f; | ||
350 | if (Math.Abs(s) < 0.00001) // null rotation | ||
351 | { | ||
352 | x = 0.0f; | ||
353 | y = 1.0f; | ||
354 | z = 0.0f; | ||
355 | } | ||
356 | else | ||
357 | { | ||
358 | s_i = 1.0f / (4.0f * s); | ||
359 | x = - (-sinX * cosY - cosX * sinY * sinZ - sinX * cosZ) * s_i; | ||
360 | y = - (-cosX * sinY * cosZ + sinX * sinZ - sinY) * s_i; | ||
361 | z = - (-cosY * sinZ - sinX * sinY * cosZ - cosX * sinZ) * s_i; | ||
362 | } | ||
363 | return new LSL_Types.Quaternion(x, y, z, s); | ||
364 | } | ||
365 | |||
366 | |||
367 | public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) | ||
368 | { | ||
369 | m_host.AddScriptLPS(1); | ||
370 | NotImplemented("llAxes2Rot"); | ||
371 | return new LSL_Types.Quaternion(); | ||
372 | } | ||
373 | |||
374 | public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) | ||
375 | { | ||
376 | m_host.AddScriptLPS(1); | ||
377 | return (new LSL_Types.Vector3(1,0,0) * r); | ||
378 | } | ||
379 | |||
380 | public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) | ||
381 | { | ||
382 | m_host.AddScriptLPS(1); | ||
383 | return (new LSL_Types.Vector3(0, 1, 0) * r); | ||
384 | } | ||
385 | |||
386 | public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) | ||
387 | { | ||
388 | m_host.AddScriptLPS(1); | ||
389 | return (new LSL_Types.Vector3(0, 0, 1) * r); | ||
390 | } | ||
391 | public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) | ||
392 | { | ||
393 | //A and B should both be normalized | ||
394 | m_host.AddScriptLPS(1); | ||
395 | double dotProduct = LSL_Types.Vector3.Dot(a, b); | ||
396 | LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); | ||
397 | double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); | ||
398 | double angle = Math.Acos(dotProduct / magProduct); | ||
399 | LSL_Types.Vector3 axis = LSL_Types.Vector3.Norm(crossProduct); | ||
400 | double s = Math.Sin(angle / 2); | ||
401 | |||
402 | return new LSL_Types.Quaternion(axis.x * s, axis.y * s, axis.z * s, (float)Math.Cos(angle / 2)); | ||
403 | } | ||
404 | public void llWhisper(int channelID, string text) | ||
405 | { | ||
406 | m_host.AddScriptLPS(1); | ||
407 | |||
408 | if(text.Length > 1023) | ||
409 | text=text.Substring(0, 1023); | ||
410 | |||
411 | World.SimChat(Helpers.StringToField(text), | ||
412 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
413 | |||
414 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
415 | wComm.DeliverMessage(ChatTypeEnum.Whisper, channelID, m_host.Name, m_host.UUID, text); | ||
416 | } | ||
417 | |||
418 | public void llShout(int channelID, string text) | ||
419 | { | ||
420 | m_host.AddScriptLPS(1); | ||
421 | |||
422 | if(text.Length > 1023) | ||
423 | text=text.Substring(0, 1023); | ||
424 | |||
425 | World.SimChat(Helpers.StringToField(text), | ||
426 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | ||
427 | |||
428 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
429 | wComm.DeliverMessage(ChatTypeEnum.Shout, channelID, m_host.Name, m_host.UUID, text); | ||
430 | } | ||
431 | |||
432 | public void llRegionSay(int channelID, string text) | ||
433 | { | ||
434 | if (channelID == 0) | ||
435 | { | ||
436 | LSLError("Cannot use llRegionSay() on channel 0"); | ||
437 | return; | ||
438 | } | ||
439 | |||
440 | |||
441 | if(text.Length > 1023) | ||
442 | text=text.Substring(0, 1023); | ||
443 | |||
444 | m_host.AddScriptLPS(1); | ||
445 | |||
446 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
447 | wComm.DeliverMessage(ChatTypeEnum.Region, channelID, m_host.Name, m_host.UUID, text); | ||
448 | } | ||
449 | |||
450 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | ||
451 | { | ||
452 | m_host.AddScriptLPS(1); | ||
453 | LLUUID keyID; | ||
454 | LLUUID.TryParse(ID, out keyID); | ||
455 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
456 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | ||
457 | } | ||
458 | |||
459 | public void llListenControl(int number, int active) | ||
460 | { | ||
461 | m_host.AddScriptLPS(1); | ||
462 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
463 | wComm.ListenControl(m_itemID, number, active); | ||
464 | } | ||
465 | |||
466 | public void llListenRemove(int number) | ||
467 | { | ||
468 | m_host.AddScriptLPS(1); | ||
469 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
470 | wComm.ListenRemove(m_itemID, number); | ||
471 | } | ||
472 | |||
473 | public void llSensor(string name, string id, int type, double range, double arc) | ||
474 | { | ||
475 | m_host.AddScriptLPS(1); | ||
476 | LLUUID keyID = LLUUID.Zero; | ||
477 | LLUUID.TryParse(id, out keyID); | ||
478 | |||
479 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | ||
480 | } | ||
481 | |||
482 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | ||
483 | { | ||
484 | m_host.AddScriptLPS(1); | ||
485 | LLUUID keyID = LLUUID.Zero; | ||
486 | LLUUID.TryParse(id, out keyID); | ||
487 | |||
488 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | ||
489 | } | ||
490 | |||
491 | public void llSensorRemove() | ||
492 | { | ||
493 | m_host.AddScriptLPS(1); | ||
494 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | ||
495 | } | ||
496 | |||
497 | public string resolveName(LLUUID objecUUID) | ||
498 | { | ||
499 | // try avatar username surname | ||
500 | UserProfileData profile = World.CommsManager.UserService.GetUserProfile(objecUUID); | ||
501 | if (profile != null) | ||
502 | { | ||
503 | string avatarname = profile.FirstName + " " + profile.SurName; | ||
504 | return avatarname; | ||
505 | } | ||
506 | // try an scene object | ||
507 | SceneObjectPart SOP = World.GetSceneObjectPart(objecUUID); | ||
508 | if (SOP != null) | ||
509 | { | ||
510 | string objectname = SOP.Name; | ||
511 | return objectname; | ||
512 | } | ||
513 | |||
514 | EntityBase SensedObject; | ||
515 | lock (World.Entities) | ||
516 | { | ||
517 | World.Entities.TryGetValue(objecUUID, out SensedObject); | ||
518 | } | ||
519 | |||
520 | if (SensedObject == null) | ||
521 | return String.Empty; | ||
522 | return SensedObject.Name; | ||
523 | |||
524 | } | ||
525 | |||
526 | public string llDetectedName(int number) | ||
527 | { | ||
528 | m_host.AddScriptLPS(1); | ||
529 | LLUUID sensedUUID = m_ScriptEngine.GetDetectID(m_itemID, number); | ||
530 | if(sensedUUID != null) | ||
531 | return resolveName(sensedUUID); | ||
532 | return String.Empty; | ||
533 | } | ||
534 | |||
535 | public LLUUID uuidDetectedKey(int number) | ||
536 | { | ||
537 | return m_ScriptEngine.GetDetectID(m_itemID, number); | ||
538 | } | ||
539 | |||
540 | public EntityBase entityDetectedKey(int number) | ||
541 | { | ||
542 | LLUUID sensedUUID = m_ScriptEngine.GetDetectID(m_itemID, number); | ||
543 | if(sensedUUID != null) | ||
544 | { | ||
545 | EntityBase SensedObject = null; | ||
546 | lock (World.Entities) | ||
547 | { | ||
548 | World.Entities.TryGetValue(sensedUUID, out SensedObject); | ||
549 | } | ||
550 | return SensedObject; | ||
551 | } | ||
552 | return null; | ||
553 | } | ||
554 | |||
555 | public string llDetectedKey(int number) | ||
556 | { | ||
557 | m_host.AddScriptLPS(1); | ||
558 | LLUUID SensedUUID = uuidDetectedKey(number); | ||
559 | if (SensedUUID == LLUUID.Zero) | ||
560 | return String.Empty; | ||
561 | |||
562 | return SensedUUID.ToString(); | ||
563 | } | ||
564 | |||
565 | public string llDetectedOwner(int number) | ||
566 | { | ||
567 | // returns UUID of owner of object detected | ||
568 | m_host.AddScriptLPS(1); | ||
569 | EntityBase SensedObject = entityDetectedKey(number); | ||
570 | if (SensedObject ==null) | ||
571 | return String.Empty; | ||
572 | LLUUID SensedUUID = uuidDetectedKey(number); | ||
573 | if (World.GetScenePresence(SensedUUID) == null) | ||
574 | { | ||
575 | // sensed object is not an avatar | ||
576 | // so get the owner of the sensed object | ||
577 | SceneObjectPart SOP = World.GetSceneObjectPart(SensedUUID); | ||
578 | if (SOP != null) { return SOP.ObjectOwner.ToString(); } | ||
579 | } | ||
580 | else | ||
581 | { | ||
582 | // sensed object is an avatar, and so must be its own owner | ||
583 | return SensedUUID.ToString(); | ||
584 | } | ||
585 | |||
586 | |||
587 | return String.Empty; | ||
588 | |||
589 | } | ||
590 | |||
591 | public LSL_Types.LSLInteger llDetectedType(int number) | ||
592 | { | ||
593 | m_host.AddScriptLPS(1); | ||
594 | EntityBase SensedObject = entityDetectedKey(number); | ||
595 | if (SensedObject == null) | ||
596 | return 0; | ||
597 | int mask = 0; | ||
598 | |||
599 | LLUUID SensedUUID = uuidDetectedKey(number); | ||
600 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); | ||
601 | |||
602 | if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor | ||
603 | if (SensedObject.Velocity.Equals(ZeroVector)) | ||
604 | mask |= 0x04; // passive non-moving | ||
605 | else | ||
606 | mask |= 0x02; // active moving | ||
607 | if (SensedObject is IScript) mask |= 0x08; // Scripted. It COULD have one hidden ... | ||
608 | return mask; | ||
609 | |||
610 | } | ||
611 | |||
612 | public LSL_Types.Vector3 llDetectedPos(int number) | ||
613 | { | ||
614 | m_host.AddScriptLPS(1); | ||
615 | EntityBase SensedObject = entityDetectedKey(number); | ||
616 | if (SensedObject == null) | ||
617 | return new LSL_Types.Vector3(0, 0, 0); | ||
618 | |||
619 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); | ||
620 | } | ||
621 | |||
622 | public LSL_Types.Vector3 llDetectedVel(int number) | ||
623 | { | ||
624 | m_host.AddScriptLPS(1); | ||
625 | EntityBase SensedObject = entityDetectedKey(number); | ||
626 | if (SensedObject == null) | ||
627 | return new LSL_Types.Vector3(0, 0, 0); | ||
628 | |||
629 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); | ||
630 | // return new LSL_Types.Vector3(); | ||
631 | } | ||
632 | |||
633 | public LSL_Types.Vector3 llDetectedGrab(int number) | ||
634 | { | ||
635 | m_host.AddScriptLPS(1); | ||
636 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | ||
637 | |||
638 | return parms.OffsetPos; | ||
639 | } | ||
640 | |||
641 | public LSL_Types.Quaternion llDetectedRot(int number) | ||
642 | { | ||
643 | m_host.AddScriptLPS(1); | ||
644 | EntityBase SensedObject = entityDetectedKey(number); | ||
645 | if (SensedObject == null) | ||
646 | return new LSL_Types.Quaternion(); | ||
647 | |||
648 | return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); | ||
649 | } | ||
650 | |||
651 | public LSL_Types.LSLInteger llDetectedGroup(int number) | ||
652 | { | ||
653 | m_host.AddScriptLPS(1); | ||
654 | NotImplemented("llDetectedGroup"); | ||
655 | return 0; | ||
656 | } | ||
657 | |||
658 | public LSL_Types.LSLInteger llDetectedLinkNumber(int number) | ||
659 | { | ||
660 | m_host.AddScriptLPS(1); | ||
661 | NotImplemented("llDetectedLinkNumber"); | ||
662 | return 0; | ||
663 | } | ||
664 | |||
665 | public void llDie() | ||
666 | { | ||
667 | m_host.AddScriptLPS(1); | ||
668 | World.DeleteSceneObject(m_host.ParentGroup); | ||
669 | } | ||
670 | |||
671 | public double llGround(LSL_Types.Vector3 offset) | ||
672 | { | ||
673 | m_host.AddScriptLPS(1); | ||
674 | int x = (int)(m_host.AbsolutePosition.X + offset.x); | ||
675 | int y = (int)(m_host.AbsolutePosition.Y + offset.y); | ||
676 | return World.GetLandHeight(x, y); | ||
677 | } | ||
678 | |||
679 | public double llCloud(LSL_Types.Vector3 offset) | ||
680 | { | ||
681 | m_host.AddScriptLPS(1); | ||
682 | NotImplemented("llCloud"); | ||
683 | return 0; | ||
684 | } | ||
685 | |||
686 | public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) | ||
687 | { | ||
688 | m_host.AddScriptLPS(1); | ||
689 | NotImplemented("llWind"); | ||
690 | return new LSL_Types.Vector3(); | ||
691 | } | ||
692 | |||
693 | public void llSetStatus(int status, int value) | ||
694 | { | ||
695 | m_host.AddScriptLPS(1); | ||
696 | |||
697 | int statusrotationaxis = 0; | ||
698 | |||
699 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHYSICS) == BuiltIn_Commands_BaseClass.STATUS_PHYSICS) | ||
700 | { | ||
701 | if (value == 1) | ||
702 | m_host.ScriptSetPhysicsStatus(true); | ||
703 | else | ||
704 | m_host.ScriptSetPhysicsStatus(false); | ||
705 | |||
706 | } | ||
707 | if ((status & BuiltIn_Commands_BaseClass.STATUS_PHANTOM) == BuiltIn_Commands_BaseClass.STATUS_PHANTOM) | ||
708 | { | ||
709 | if (value == 1) | ||
710 | m_host.ScriptSetPhantomStatus(true); | ||
711 | else | ||
712 | m_host.ScriptSetPhantomStatus(false); | ||
713 | } | ||
714 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) | ||
715 | { | ||
716 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | ||
717 | } | ||
718 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) | ||
719 | { | ||
720 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_X; | ||
721 | |||
722 | } | ||
723 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y) | ||
724 | { | ||
725 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y; | ||
726 | } | ||
727 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z) | ||
728 | { | ||
729 | statusrotationaxis |= BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z; | ||
730 | } | ||
731 | if ((status & BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) == BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB) | ||
732 | { | ||
733 | NotImplemented("llSetStatus - STATUS_BLOCK_GRAB"); | ||
734 | } | ||
735 | if ((status & BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE) | ||
736 | { | ||
737 | if (value == 1) | ||
738 | m_host.SetDieAtEdge(true); | ||
739 | else | ||
740 | m_host.SetDieAtEdge(false); | ||
741 | } | ||
742 | if ((status & BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) == BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE) | ||
743 | { | ||
744 | NotImplemented("llSetStatus - STATUS_RETURN_AT_EDGE"); | ||
745 | } | ||
746 | if ((status & BuiltIn_Commands_BaseClass.STATUS_SANDBOX) == BuiltIn_Commands_BaseClass.STATUS_SANDBOX) | ||
747 | { | ||
748 | NotImplemented("llSetStatus - STATUS_SANDBOX"); | ||
749 | } | ||
750 | if (statusrotationaxis != 0) | ||
751 | { | ||
752 | m_host.SetAxisRotation(statusrotationaxis, value); | ||
753 | |||
754 | } | ||
755 | } | ||
756 | |||
757 | public LSL_Types.LSLInteger llGetStatus(int status) | ||
758 | { | ||
759 | m_host.AddScriptLPS(1); | ||
760 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | ||
761 | switch (status) | ||
762 | { | ||
763 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: | ||
764 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | ||
765 | { | ||
766 | return 1; | ||
767 | } | ||
768 | return 0; | ||
769 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: | ||
770 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | ||
771 | { | ||
772 | return 1; | ||
773 | } | ||
774 | return 0; | ||
775 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: | ||
776 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | ||
777 | { | ||
778 | return 1; | ||
779 | } | ||
780 | return 0; | ||
781 | case BuiltIn_Commands_BaseClass.STATUS_BLOCK_GRAB: | ||
782 | NotImplemented("llGetStatus - STATUS_BLOCK_GRAB"); | ||
783 | return 0; | ||
784 | case BuiltIn_Commands_BaseClass.STATUS_DIE_AT_EDGE: | ||
785 | |||
786 | if (m_host.GetDieAtEdge()) | ||
787 | return 1; | ||
788 | else | ||
789 | return 0; | ||
790 | |||
791 | case BuiltIn_Commands_BaseClass.STATUS_RETURN_AT_EDGE: | ||
792 | NotImplemented("llGetStatus - STATUS_RETURN_AT_EDGE"); | ||
793 | return 0; | ||
794 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_X: | ||
795 | NotImplemented("llGetStatus - STATUS_ROTATE_X"); | ||
796 | return 0; | ||
797 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Y: | ||
798 | NotImplemented("llGetStatus - STATUS_ROTATE_Y"); | ||
799 | return 0; | ||
800 | case BuiltIn_Commands_BaseClass.STATUS_ROTATE_Z: | ||
801 | NotImplemented("llGetStatus - STATUS_ROTATE_Z"); | ||
802 | return 0; | ||
803 | case BuiltIn_Commands_BaseClass.STATUS_SANDBOX: | ||
804 | NotImplemented("llGetStatus - STATUS_SANDBOX"); | ||
805 | return 0; | ||
806 | } | ||
807 | return 0; | ||
808 | } | ||
809 | |||
810 | public void llSetScale(LSL_Types.Vector3 scale) | ||
811 | { | ||
812 | m_host.AddScriptLPS(1); | ||
813 | SetScale(m_host, scale); | ||
814 | } | ||
815 | |||
816 | private void SetScale(SceneObjectPart part, LSL_Types.Vector3 scale) | ||
817 | { | ||
818 | // TODO: this needs to trigger a persistance save as well | ||
819 | LLVector3 tmp = part.Scale; | ||
820 | tmp.X = (float)scale.x; | ||
821 | tmp.Y = (float)scale.y; | ||
822 | tmp.Z = (float)scale.z; | ||
823 | part.Scale = tmp; | ||
824 | part.SendFullUpdateToAllClients(); | ||
825 | } | ||
826 | |||
827 | public LSL_Types.Vector3 llGetScale() | ||
828 | { | ||
829 | m_host.AddScriptLPS(1); | ||
830 | return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); | ||
831 | } | ||
832 | |||
833 | public void llSetColor(LSL_Types.Vector3 color, int face) | ||
834 | { | ||
835 | m_host.AddScriptLPS(1); | ||
836 | |||
837 | SetColor(m_host, color, face); | ||
838 | } | ||
839 | |||
840 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | ||
841 | { | ||
842 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
843 | LLColor texcolor; | ||
844 | if (face > -1) | ||
845 | { | ||
846 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
847 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
848 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
849 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
850 | tex.FaceTextures[face].RGBA = texcolor; | ||
851 | part.UpdateTexture(tex); | ||
852 | return; | ||
853 | } | ||
854 | else if (face == -1) | ||
855 | { | ||
856 | for (uint i = 0; i < 32; i++) | ||
857 | { | ||
858 | if (tex.FaceTextures[i] != null) | ||
859 | { | ||
860 | texcolor = tex.FaceTextures[i].RGBA; | ||
861 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
862 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
863 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
864 | tex.FaceTextures[i].RGBA = texcolor; | ||
865 | } | ||
866 | texcolor = tex.DefaultTexture.RGBA; | ||
867 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
868 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
869 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
870 | tex.DefaultTexture.RGBA = texcolor; | ||
871 | } | ||
872 | part.UpdateTexture(tex); | ||
873 | return; | ||
874 | } | ||
875 | } | ||
876 | |||
877 | public double llGetAlpha(int face) | ||
878 | { | ||
879 | m_host.AddScriptLPS(1); | ||
880 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
881 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
882 | { | ||
883 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | ||
884 | } | ||
885 | if (face > -1) | ||
886 | { | ||
887 | return (double)((tex.GetFace((uint)face).RGBA.A * 255) / 255); | ||
888 | } | ||
889 | return 0; | ||
890 | } | ||
891 | |||
892 | public void llSetAlpha(double alpha, int face) | ||
893 | { | ||
894 | m_host.AddScriptLPS(1); | ||
895 | |||
896 | SetAlpha(m_host, alpha, face); | ||
897 | } | ||
898 | |||
899 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | ||
900 | { | ||
901 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
902 | LLColor texcolor; | ||
903 | if (face > -1) | ||
904 | { | ||
905 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
906 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
907 | tex.FaceTextures[face].RGBA = texcolor; | ||
908 | part.UpdateTexture(tex); | ||
909 | return; | ||
910 | } | ||
911 | else if (face == -1) | ||
912 | { | ||
913 | for (int i = 0; i < 32; i++) | ||
914 | { | ||
915 | if (tex.FaceTextures[i] != null) | ||
916 | { | ||
917 | texcolor = tex.FaceTextures[i].RGBA; | ||
918 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
919 | tex.FaceTextures[i].RGBA = texcolor; | ||
920 | } | ||
921 | } | ||
922 | texcolor = tex.DefaultTexture.RGBA; | ||
923 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
924 | tex.DefaultTexture.RGBA = texcolor; | ||
925 | part.UpdateTexture(tex); | ||
926 | return; | ||
927 | } | ||
928 | } | ||
929 | |||
930 | public LSL_Types.Vector3 llGetColor(int face) | ||
931 | { | ||
932 | m_host.AddScriptLPS(1); | ||
933 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
934 | LLColor texcolor; | ||
935 | LSL_Types.Vector3 rgb; | ||
936 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
937 | { | ||
938 | texcolor = tex.DefaultTexture.RGBA; | ||
939 | rgb.x = (255 - (texcolor.R * 255)) / 255; | ||
940 | rgb.y = (255 - (texcolor.G * 255)) / 255; | ||
941 | rgb.z = (255 - (texcolor.B * 255)) / 255; | ||
942 | return rgb; | ||
943 | } | ||
944 | if (face > -1) | ||
945 | { | ||
946 | texcolor = tex.GetFace((uint)face).RGBA; | ||
947 | rgb.x = (255 - (texcolor.R * 255)) / 255; | ||
948 | rgb.y = (255 - (texcolor.G * 255)) / 255; | ||
949 | rgb.z = (255 - (texcolor.B * 255)) / 255; | ||
950 | return rgb; | ||
951 | } | ||
952 | else | ||
953 | { | ||
954 | return new LSL_Types.Vector3(); | ||
955 | } | ||
956 | } | ||
957 | |||
958 | public void llSetTexture(string texture, int face) | ||
959 | { | ||
960 | m_host.AddScriptLPS(1); | ||
961 | SetTexture(m_host, texture, face); | ||
962 | } | ||
963 | |||
964 | private void SetTexture(SceneObjectPart part, string texture, int face) | ||
965 | { | ||
966 | LLUUID textureID=new LLUUID(); | ||
967 | |||
968 | if (!LLUUID.TryParse(texture, out textureID)) | ||
969 | { | ||
970 | textureID=InventoryKey(texture, (int)AssetType.Texture); | ||
971 | } | ||
972 | |||
973 | if (textureID == LLUUID.Zero) | ||
974 | return; | ||
975 | |||
976 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
977 | |||
978 | if (face > -1) | ||
979 | { | ||
980 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
981 | texface.TextureID = textureID; | ||
982 | tex.FaceTextures[face] = texface; | ||
983 | part.UpdateTexture(tex); | ||
984 | return; | ||
985 | } | ||
986 | else if (face == -1) | ||
987 | { | ||
988 | for (uint i = 0; i < 32; i++) | ||
989 | { | ||
990 | if (tex.FaceTextures[i] != null) | ||
991 | { | ||
992 | tex.FaceTextures[i].TextureID = textureID; | ||
993 | } | ||
994 | } | ||
995 | tex.DefaultTexture.TextureID = textureID; | ||
996 | part.UpdateTexture(tex); | ||
997 | return; | ||
998 | } | ||
999 | } | ||
1000 | |||
1001 | public void llScaleTexture(double u, double v, int face) | ||
1002 | { | ||
1003 | m_host.AddScriptLPS(1); | ||
1004 | |||
1005 | ScaleTexture(m_host, u, v, face); | ||
1006 | } | ||
1007 | |||
1008 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | ||
1009 | { | ||
1010 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1011 | if (face > -1) | ||
1012 | { | ||
1013 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1014 | texface.RepeatU = (float)u; | ||
1015 | texface.RepeatV = (float)v; | ||
1016 | tex.FaceTextures[face] = texface; | ||
1017 | part.UpdateTexture(tex); | ||
1018 | return; | ||
1019 | } | ||
1020 | if (face == -1) | ||
1021 | { | ||
1022 | for (int i = 0; i < 32; i++) | ||
1023 | { | ||
1024 | if (tex.FaceTextures[i] != null) | ||
1025 | { | ||
1026 | tex.FaceTextures[i].RepeatU = (float)u; | ||
1027 | tex.FaceTextures[i].RepeatV = (float)v; | ||
1028 | } | ||
1029 | } | ||
1030 | tex.DefaultTexture.RepeatU = (float)u; | ||
1031 | tex.DefaultTexture.RepeatV = (float)v; | ||
1032 | part.UpdateTexture(tex); | ||
1033 | return; | ||
1034 | } | ||
1035 | } | ||
1036 | |||
1037 | public void llOffsetTexture(double u, double v, int face) | ||
1038 | { | ||
1039 | m_host.AddScriptLPS(1); | ||
1040 | OffsetTexture(m_host, u, v, face); | ||
1041 | } | ||
1042 | |||
1043 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | ||
1044 | { | ||
1045 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1046 | if (face > -1) | ||
1047 | { | ||
1048 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1049 | texface.OffsetU = (float)u; | ||
1050 | texface.OffsetV = (float)v; | ||
1051 | tex.FaceTextures[face] = texface; | ||
1052 | part.UpdateTexture(tex); | ||
1053 | return; | ||
1054 | } | ||
1055 | if (face == -1) | ||
1056 | { | ||
1057 | for (int i = 0; i < 32; i++) | ||
1058 | { | ||
1059 | if (tex.FaceTextures[i] != null) | ||
1060 | { | ||
1061 | tex.FaceTextures[i].OffsetU = (float)u; | ||
1062 | tex.FaceTextures[i].OffsetV = (float)v; | ||
1063 | } | ||
1064 | } | ||
1065 | tex.DefaultTexture.OffsetU = (float)u; | ||
1066 | tex.DefaultTexture.OffsetV = (float)v; | ||
1067 | part.UpdateTexture(tex); | ||
1068 | return; | ||
1069 | } | ||
1070 | } | ||
1071 | |||
1072 | public void llRotateTexture(double rotation, int face) | ||
1073 | { | ||
1074 | m_host.AddScriptLPS(1); | ||
1075 | RotateTexture(m_host, rotation, face); | ||
1076 | } | ||
1077 | |||
1078 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | ||
1079 | { | ||
1080 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
1081 | if (face > -1) | ||
1082 | { | ||
1083 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | ||
1084 | texface.Rotation = (float)rotation; | ||
1085 | tex.FaceTextures[face] = texface; | ||
1086 | part.UpdateTexture(tex); | ||
1087 | return; | ||
1088 | } | ||
1089 | if (face == -1) | ||
1090 | { | ||
1091 | for (int i = 0; i < 32; i++) | ||
1092 | { | ||
1093 | if (tex.FaceTextures[i] != null) | ||
1094 | { | ||
1095 | tex.FaceTextures[i].Rotation = (float)rotation; | ||
1096 | } | ||
1097 | } | ||
1098 | tex.DefaultTexture.Rotation = (float)rotation; | ||
1099 | part.UpdateTexture(tex); | ||
1100 | return; | ||
1101 | } | ||
1102 | } | ||
1103 | |||
1104 | public string llGetTexture(int face) | ||
1105 | { | ||
1106 | m_host.AddScriptLPS(1); | ||
1107 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
1108 | if (face == -1) | ||
1109 | { | ||
1110 | face = 0; | ||
1111 | } | ||
1112 | if (face > -1) | ||
1113 | { | ||
1114 | LLObject.TextureEntryFace texface; | ||
1115 | texface = tex.GetFace((uint)face); | ||
1116 | return texface.TextureID.ToString(); | ||
1117 | } | ||
1118 | else | ||
1119 | { | ||
1120 | return String.Empty; | ||
1121 | } | ||
1122 | } | ||
1123 | |||
1124 | public void llSetPos(LSL_Types.Vector3 pos) | ||
1125 | { | ||
1126 | m_host.AddScriptLPS(1); | ||
1127 | |||
1128 | SetPos(m_host, pos); | ||
1129 | } | ||
1130 | |||
1131 | private void SetPos(SceneObjectPart part, LSL_Types.Vector3 pos) | ||
1132 | { | ||
1133 | if (part.ParentID != 0) | ||
1134 | { | ||
1135 | part.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
1136 | } | ||
1137 | else | ||
1138 | { | ||
1139 | part.UpdateGroupPosition(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
1140 | } | ||
1141 | } | ||
1142 | |||
1143 | public LSL_Types.Vector3 llGetPos() | ||
1144 | { | ||
1145 | m_host.AddScriptLPS(1); | ||
1146 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
1147 | m_host.AbsolutePosition.Y, | ||
1148 | m_host.AbsolutePosition.Z); | ||
1149 | } | ||
1150 | |||
1151 | public LSL_Types.Vector3 llGetLocalPos() | ||
1152 | { | ||
1153 | m_host.AddScriptLPS(1); | ||
1154 | if (m_host.ParentID != 0) | ||
1155 | { | ||
1156 | return new LSL_Types.Vector3(m_host.OffsetPosition.X, | ||
1157 | m_host.OffsetPosition.Y, | ||
1158 | m_host.OffsetPosition.Z); | ||
1159 | } | ||
1160 | else | ||
1161 | { | ||
1162 | return new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
1163 | m_host.AbsolutePosition.Y, | ||
1164 | m_host.AbsolutePosition.Z); | ||
1165 | } | ||
1166 | } | ||
1167 | |||
1168 | public void llSetRot(LSL_Types.Quaternion rot) | ||
1169 | { | ||
1170 | m_host.AddScriptLPS(1); | ||
1171 | |||
1172 | SetRot(m_host, rot); | ||
1173 | } | ||
1174 | |||
1175 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | ||
1176 | { | ||
1177 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | ||
1178 | // Update rotation does not move the object in the physics scene if it's a linkset. | ||
1179 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | ||
1180 | } | ||
1181 | |||
1182 | public LSL_Types.Quaternion llGetRot() | ||
1183 | { | ||
1184 | m_host.AddScriptLPS(1); | ||
1185 | LLQuaternion q = m_host.RotationOffset; | ||
1186 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | ||
1187 | } | ||
1188 | |||
1189 | public LSL_Types.Quaternion llGetLocalRot() | ||
1190 | { | ||
1191 | m_host.AddScriptLPS(1); | ||
1192 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); | ||
1193 | } | ||
1194 | |||
1195 | public void llSetForce(LSL_Types.Vector3 force, int local) | ||
1196 | { | ||
1197 | m_host.AddScriptLPS(1); | ||
1198 | NotImplemented("llSetForce"); | ||
1199 | } | ||
1200 | |||
1201 | public LSL_Types.Vector3 llGetForce() | ||
1202 | { | ||
1203 | m_host.AddScriptLPS(1); | ||
1204 | NotImplemented("llGetForce"); | ||
1205 | return new LSL_Types.Vector3(); | ||
1206 | } | ||
1207 | |||
1208 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | ||
1209 | { | ||
1210 | m_host.AddScriptLPS(1); | ||
1211 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | ||
1212 | |||
1213 | } | ||
1214 | |||
1215 | public void llTargetRemove(int number) | ||
1216 | { | ||
1217 | m_host.AddScriptLPS(1); | ||
1218 | m_host.unregisterTargetWaypoint(number); | ||
1219 | } | ||
1220 | |||
1221 | public LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error) | ||
1222 | { | ||
1223 | m_host.AddScriptLPS(1); | ||
1224 | NotImplemented("llRotTarget"); | ||
1225 | return 0; | ||
1226 | } | ||
1227 | |||
1228 | public void llRotTargetRemove(int number) | ||
1229 | { | ||
1230 | m_host.AddScriptLPS(1); | ||
1231 | NotImplemented("llRotTargetRemove"); | ||
1232 | } | ||
1233 | |||
1234 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | ||
1235 | { | ||
1236 | m_host.AddScriptLPS(1); | ||
1237 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | ||
1238 | } | ||
1239 | |||
1240 | public void llStopMoveToTarget() | ||
1241 | { | ||
1242 | m_host.AddScriptLPS(1); | ||
1243 | m_host.StopMoveToTarget(); | ||
1244 | } | ||
1245 | |||
1246 | public void llApplyImpulse(LSL_Types.Vector3 force, int local) | ||
1247 | { | ||
1248 | m_host.AddScriptLPS(1); | ||
1249 | //No energy force yet | ||
1250 | |||
1251 | if (force.x > 20000) | ||
1252 | force.x = 20000; | ||
1253 | if (force.y > 20000) | ||
1254 | force.y = 20000; | ||
1255 | if (force.z > 20000) | ||
1256 | force.z = 20000; | ||
1257 | |||
1258 | if (local == 1) | ||
1259 | { | ||
1260 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), true); | ||
1261 | } | ||
1262 | else | ||
1263 | { | ||
1264 | |||
1265 | m_host.ApplyImpulse(new LLVector3((float)force.x,(float)force.y,(float)force.z), false); | ||
1266 | } | ||
1267 | } | ||
1268 | |||
1269 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | ||
1270 | { | ||
1271 | m_host.AddScriptLPS(1); | ||
1272 | NotImplemented("llApplyRotationalImpulse"); | ||
1273 | } | ||
1274 | |||
1275 | public void llSetTorque(LSL_Types.Vector3 torque, int local) | ||
1276 | { | ||
1277 | m_host.AddScriptLPS(1); | ||
1278 | NotImplemented("llSetTorque"); | ||
1279 | } | ||
1280 | |||
1281 | public LSL_Types.Vector3 llGetTorque() | ||
1282 | { | ||
1283 | m_host.AddScriptLPS(1); | ||
1284 | NotImplemented("llGetTorque"); | ||
1285 | return new LSL_Types.Vector3(); | ||
1286 | } | ||
1287 | |||
1288 | public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) | ||
1289 | { | ||
1290 | m_host.AddScriptLPS(1); | ||
1291 | NotImplemented("llSetForceAndTorque"); | ||
1292 | } | ||
1293 | |||
1294 | public LSL_Types.Vector3 llGetVel() | ||
1295 | { | ||
1296 | m_host.AddScriptLPS(1); | ||
1297 | return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); | ||
1298 | } | ||
1299 | |||
1300 | public LSL_Types.Vector3 llGetAccel() | ||
1301 | { | ||
1302 | m_host.AddScriptLPS(1); | ||
1303 | return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); | ||
1304 | } | ||
1305 | |||
1306 | public LSL_Types.Vector3 llGetOmega() | ||
1307 | { | ||
1308 | m_host.AddScriptLPS(1); | ||
1309 | return new LSL_Types.Vector3(m_host.RotationalVelocity.X, m_host.RotationalVelocity.Y, m_host.RotationalVelocity.Z); | ||
1310 | } | ||
1311 | |||
1312 | public double llGetTimeOfDay() | ||
1313 | { | ||
1314 | m_host.AddScriptLPS(1); | ||
1315 | NotImplemented("llGetTimeOfDay"); | ||
1316 | return 0; | ||
1317 | } | ||
1318 | |||
1319 | public double llGetWallclock() | ||
1320 | { | ||
1321 | m_host.AddScriptLPS(1); | ||
1322 | return DateTime.Now.TimeOfDay.TotalSeconds; | ||
1323 | } | ||
1324 | |||
1325 | public double llGetTime() | ||
1326 | { | ||
1327 | m_host.AddScriptLPS(1); | ||
1328 | TimeSpan ScriptTime = DateTime.Now - m_timer; | ||
1329 | return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); | ||
1330 | } | ||
1331 | |||
1332 | public void llResetTime() | ||
1333 | { | ||
1334 | m_host.AddScriptLPS(1); | ||
1335 | m_timer = DateTime.Now; | ||
1336 | } | ||
1337 | |||
1338 | public double llGetAndResetTime() | ||
1339 | { | ||
1340 | m_host.AddScriptLPS(1); | ||
1341 | TimeSpan ScriptTime = DateTime.Now - m_timer; | ||
1342 | m_timer = DateTime.Now; | ||
1343 | return (double)((ScriptTime.TotalMilliseconds / 1000)*World.TimeDilation); | ||
1344 | } | ||
1345 | |||
1346 | public void llSound() | ||
1347 | { | ||
1348 | m_host.AddScriptLPS(1); | ||
1349 | // This function has been deprecated | ||
1350 | // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound | ||
1351 | Deprecated("llSound"); | ||
1352 | } | ||
1353 | |||
1354 | public void llPlaySound(string sound, double volume) | ||
1355 | { | ||
1356 | m_host.AddScriptLPS(1); | ||
1357 | m_host.SendSound(sound, volume, false, 0); | ||
1358 | } | ||
1359 | |||
1360 | public void llLoopSound(string sound, double volume) | ||
1361 | { | ||
1362 | m_host.AddScriptLPS(1); | ||
1363 | m_host.SendSound(sound, volume, false, 1); | ||
1364 | } | ||
1365 | |||
1366 | public void llLoopSoundMaster(string sound, double volume) | ||
1367 | { | ||
1368 | m_host.AddScriptLPS(1); | ||
1369 | NotImplemented("llLoopSoundMaster"); | ||
1370 | } | ||
1371 | |||
1372 | public void llLoopSoundSlave(string sound, double volume) | ||
1373 | { | ||
1374 | m_host.AddScriptLPS(1); | ||
1375 | NotImplemented("llLoopSoundSlave"); | ||
1376 | } | ||
1377 | |||
1378 | public void llPlaySoundSlave(string sound, double volume) | ||
1379 | { | ||
1380 | m_host.AddScriptLPS(1); | ||
1381 | NotImplemented("llPlaySoundSlave"); | ||
1382 | } | ||
1383 | |||
1384 | public void llTriggerSound(string sound, double volume) | ||
1385 | { | ||
1386 | m_host.AddScriptLPS(1); | ||
1387 | m_host.SendSound(sound, volume, true, 0); | ||
1388 | } | ||
1389 | |||
1390 | public void llStopSound() | ||
1391 | { | ||
1392 | m_host.AddScriptLPS(1); | ||
1393 | m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | ||
1394 | } | ||
1395 | |||
1396 | public void llPreloadSound(string sound) | ||
1397 | { | ||
1398 | m_host.AddScriptLPS(1); | ||
1399 | m_host.PreloadSound(sound); | ||
1400 | } | ||
1401 | |||
1402 | /// <summary> | ||
1403 | /// Return a portion of the designated string bounded by | ||
1404 | /// inclusive indices (start and end). As usual, the negative | ||
1405 | /// indices, and the tolerance for out-of-bound values, makes | ||
1406 | /// this more complicated than it might otherwise seem. | ||
1407 | /// </summary> | ||
1408 | |||
1409 | public string llGetSubString(string src, int start, int end) | ||
1410 | { | ||
1411 | |||
1412 | m_host.AddScriptLPS(1); | ||
1413 | |||
1414 | // Normalize indices (if negative). | ||
1415 | // After normlaization they may still be | ||
1416 | // negative, but that is now relative to | ||
1417 | // the start, rather than the end, of the | ||
1418 | // sequence. | ||
1419 | |||
1420 | if (start < 0) | ||
1421 | { | ||
1422 | start = src.Length+start; | ||
1423 | } | ||
1424 | if (end < 0) | ||
1425 | { | ||
1426 | end = src.Length+end; | ||
1427 | } | ||
1428 | |||
1429 | // Conventional substring | ||
1430 | if (start <= end) | ||
1431 | { | ||
1432 | // Implies both bounds are out-of-range. | ||
1433 | if (end < 0 || start >= src.Length) | ||
1434 | { | ||
1435 | return String.Empty; | ||
1436 | } | ||
1437 | // If end is positive, then it directly | ||
1438 | // corresponds to the lengt of the substring | ||
1439 | // needed (plus one of course). BUT, it | ||
1440 | // must be within bounds. | ||
1441 | if (end >= src.Length) | ||
1442 | { | ||
1443 | end = src.Length-1; | ||
1444 | } | ||
1445 | |||
1446 | if (start < 0) | ||
1447 | { | ||
1448 | return src.Substring(0,end+1); | ||
1449 | } | ||
1450 | // Both indices are positive | ||
1451 | return src.Substring(start, (end+1) - start); | ||
1452 | } | ||
1453 | |||
1454 | // Inverted substring (end < start) | ||
1455 | else | ||
1456 | { | ||
1457 | // Implies both indices are below the | ||
1458 | // lower bound. In the inverted case, that | ||
1459 | // means the entire string will be returned | ||
1460 | // unchanged. | ||
1461 | if (start < 0) | ||
1462 | { | ||
1463 | return src; | ||
1464 | } | ||
1465 | // If both indices are greater than the upper | ||
1466 | // bound the result may seem initially counter | ||
1467 | // intuitive. | ||
1468 | if (end >= src.Length) | ||
1469 | { | ||
1470 | return src; | ||
1471 | } | ||
1472 | |||
1473 | if (end < 0) | ||
1474 | { | ||
1475 | if (start < src.Length) | ||
1476 | { | ||
1477 | return src.Substring(start); | ||
1478 | } | ||
1479 | else | ||
1480 | { | ||
1481 | return String.Empty; | ||
1482 | } | ||
1483 | } | ||
1484 | else | ||
1485 | { | ||
1486 | if (start < src.Length) | ||
1487 | { | ||
1488 | return src.Substring(0,end+1) + src.Substring(start); | ||
1489 | } | ||
1490 | else | ||
1491 | { | ||
1492 | return src.Substring(0,end+1); | ||
1493 | } | ||
1494 | } | ||
1495 | } | ||
1496 | } | ||
1497 | |||
1498 | /// <summary> | ||
1499 | /// Delete substring removes the specified substring bounded | ||
1500 | /// by the inclusive indices start and end. Indices may be | ||
1501 | /// negative (indicating end-relative) and may be inverted, | ||
1502 | /// i.e. end < start. | ||
1503 | /// </summary> | ||
1504 | |||
1505 | public string llDeleteSubString(string src, int start, int end) | ||
1506 | { | ||
1507 | |||
1508 | m_host.AddScriptLPS(1); | ||
1509 | |||
1510 | // Normalize indices (if negative). | ||
1511 | // After normlaization they may still be | ||
1512 | // negative, but that is now relative to | ||
1513 | // the start, rather than the end, of the | ||
1514 | // sequence. | ||
1515 | if (start < 0) | ||
1516 | { | ||
1517 | start = src.Length+start; | ||
1518 | } | ||
1519 | if (end < 0) | ||
1520 | { | ||
1521 | end = src.Length+end; | ||
1522 | } | ||
1523 | // Conventionally delimited substring | ||
1524 | if (start <= end) | ||
1525 | { | ||
1526 | // If both bounds are outside of the existing | ||
1527 | // string, then return unchanges. | ||
1528 | if (end < 0 || start >= src.Length) | ||
1529 | { | ||
1530 | return src; | ||
1531 | } | ||
1532 | // At least one bound is in-range, so we | ||
1533 | // need to clip the out-of-bound argument. | ||
1534 | if (start < 0) | ||
1535 | { | ||
1536 | start = 0; | ||
1537 | } | ||
1538 | |||
1539 | if (end >= src.Length) | ||
1540 | { | ||
1541 | end = src.Length-1; | ||
1542 | } | ||
1543 | |||
1544 | return src.Remove(start,end-start+1); | ||
1545 | } | ||
1546 | // Inverted substring | ||
1547 | else | ||
1548 | { | ||
1549 | // In this case, out of bounds means that | ||
1550 | // the existing string is part of the cut. | ||
1551 | if (start < 0 || end >= src.Length) | ||
1552 | { | ||
1553 | return String.Empty; | ||
1554 | } | ||
1555 | |||
1556 | if (end > 0) | ||
1557 | { | ||
1558 | if (start < src.Length) | ||
1559 | { | ||
1560 | return src.Remove(start).Remove(0,end+1); | ||
1561 | } | ||
1562 | else | ||
1563 | { | ||
1564 | return src.Remove(0,end+1); | ||
1565 | } | ||
1566 | } | ||
1567 | else | ||
1568 | { | ||
1569 | if (start < src.Length) | ||
1570 | { | ||
1571 | return src.Remove(start); | ||
1572 | } | ||
1573 | else | ||
1574 | { | ||
1575 | return src; | ||
1576 | } | ||
1577 | } | ||
1578 | } | ||
1579 | } | ||
1580 | |||
1581 | /// <summary> | ||
1582 | /// Insert string inserts the specified string identified by src | ||
1583 | /// at the index indicated by index. Index may be negative, in | ||
1584 | /// which case it is end-relative. The index may exceed either | ||
1585 | /// string bound, with the result being a concatenation. | ||
1586 | /// </summary> | ||
1587 | |||
1588 | public string llInsertString(string dest, int index, string src) | ||
1589 | { | ||
1590 | |||
1591 | m_host.AddScriptLPS(1); | ||
1592 | |||
1593 | // Normalize indices (if negative). | ||
1594 | // After normlaization they may still be | ||
1595 | // negative, but that is now relative to | ||
1596 | // the start, rather than the end, of the | ||
1597 | // sequence. | ||
1598 | if (index < 0) | ||
1599 | { | ||
1600 | index = dest.Length+index; | ||
1601 | |||
1602 | // Negative now means it is less than the lower | ||
1603 | // bound of the string. | ||
1604 | |||
1605 | if (index < 0) | ||
1606 | { | ||
1607 | return src+dest; | ||
1608 | } | ||
1609 | |||
1610 | } | ||
1611 | |||
1612 | if (index >= dest.Length) | ||
1613 | { | ||
1614 | return dest+src; | ||
1615 | } | ||
1616 | |||
1617 | // The index is in bounds. | ||
1618 | // In this case the index refers to the index that will | ||
1619 | // be assigned to the first character of the inserted string. | ||
1620 | // So unlike the other string operations, we do not add one | ||
1621 | // to get the correct string length. | ||
1622 | return dest.Substring(0,index)+src+dest.Substring(index); | ||
1623 | |||
1624 | } | ||
1625 | |||
1626 | public string llToUpper(string src) | ||
1627 | { | ||
1628 | m_host.AddScriptLPS(1); | ||
1629 | return src.ToUpper(); | ||
1630 | } | ||
1631 | |||
1632 | public string llToLower(string src) | ||
1633 | { | ||
1634 | m_host.AddScriptLPS(1); | ||
1635 | return src.ToLower(); | ||
1636 | } | ||
1637 | |||
1638 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | ||
1639 | { | ||
1640 | LLUUID invItemID=InventorySelf(); | ||
1641 | if (invItemID == LLUUID.Zero) | ||
1642 | return 0; | ||
1643 | |||
1644 | m_host.AddScriptLPS(1); | ||
1645 | |||
1646 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
1647 | return 0; | ||
1648 | |||
1649 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) | ||
1650 | { | ||
1651 | LSLError("No permissions to give money"); | ||
1652 | return 0; | ||
1653 | } | ||
1654 | |||
1655 | LLUUID toID=new LLUUID(); | ||
1656 | |||
1657 | if (!LLUUID.TryParse(destination, out toID)) | ||
1658 | { | ||
1659 | LSLError("Bad key in llGiveMoney"); | ||
1660 | return 0; | ||
1661 | } | ||
1662 | |||
1663 | IMoneyModule money=World.RequestModuleInterface<IMoneyModule>(); | ||
1664 | |||
1665 | if (money == null) | ||
1666 | { | ||
1667 | NotImplemented("llGiveMoney"); | ||
1668 | return 0; | ||
1669 | } | ||
1670 | |||
1671 | bool result=money.ObjectGiveMoney(m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount); | ||
1672 | |||
1673 | if (result) | ||
1674 | return 1; | ||
1675 | |||
1676 | return 0; | ||
1677 | } | ||
1678 | |||
1679 | public void llMakeExplosion() | ||
1680 | { | ||
1681 | m_host.AddScriptLPS(1); | ||
1682 | NotImplemented("llMakeExplosion"); | ||
1683 | } | ||
1684 | |||
1685 | public void llMakeFountain() | ||
1686 | { | ||
1687 | m_host.AddScriptLPS(1); | ||
1688 | NotImplemented("llMakeFountain"); | ||
1689 | } | ||
1690 | |||
1691 | public void llMakeSmoke() | ||
1692 | { | ||
1693 | m_host.AddScriptLPS(1); | ||
1694 | NotImplemented("llMakeSmoke"); | ||
1695 | } | ||
1696 | |||
1697 | public void llMakeFire() | ||
1698 | { | ||
1699 | m_host.AddScriptLPS(1); | ||
1700 | NotImplemented("llMakeFire"); | ||
1701 | } | ||
1702 | |||
1703 | public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param) | ||
1704 | { | ||
1705 | m_host.AddScriptLPS(1); | ||
1706 | //NotImplemented("llRezObject"); | ||
1707 | bool found = false; | ||
1708 | |||
1709 | // Instead of using return;, I'm using continue; because in our TaskInventory implementation | ||
1710 | // it's possible to have two items with the same task inventory name. | ||
1711 | // this is an easter egg of sorts. | ||
1712 | |||
1713 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
1714 | { | ||
1715 | if (inv.Value.Name == inventory) | ||
1716 | { | ||
1717 | // make sure we're an object. | ||
1718 | if (inv.Value.InvType != (int)InventoryType.Object) | ||
1719 | { | ||
1720 | llSay(0, "Unable to create requested object. Object is missing from database."); | ||
1721 | continue; | ||
1722 | } | ||
1723 | |||
1724 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | ||
1725 | |||
1726 | // test if we're further away then 10m | ||
1727 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | ||
1728 | return; // wiki says, if it's further away then 10m, silently fail. | ||
1729 | |||
1730 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | ||
1731 | |||
1732 | // need the magnitude later | ||
1733 | float velmag = (float)Util.GetMagnitude(llvel); | ||
1734 | |||
1735 | SceneObjectGroup new_group = World.RezObject(inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | ||
1736 | |||
1737 | // If either of these are null, then there was an unknown error. | ||
1738 | if (new_group == null) | ||
1739 | continue; | ||
1740 | if (new_group.RootPart == null) | ||
1741 | continue; | ||
1742 | |||
1743 | // objects rezzed with this method are die_at_edge by default. | ||
1744 | new_group.RootPart.SetDieAtEdge(true); | ||
1745 | |||
1746 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
1747 | "object_rez", new Object[] { | ||
1748 | new LSL_Types.LSLString( | ||
1749 | new_group.RootPart.UUID.ToString()) }, | ||
1750 | new XDetectParams[0])); | ||
1751 | |||
1752 | float groupmass = new_group.GetMass(); | ||
1753 | |||
1754 | //Recoil. | ||
1755 | llApplyImpulse(new LSL_Types.Vector3(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | ||
1756 | found = true; | ||
1757 | //script delay | ||
1758 | System.Threading.Thread.Sleep((int)((groupmass * velmag) / 10)); | ||
1759 | break; | ||
1760 | } | ||
1761 | } | ||
1762 | if (!found) | ||
1763 | llSay(0, "Could not find object " + inventory); | ||
1764 | } | ||
1765 | |||
1766 | public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) | ||
1767 | { | ||
1768 | m_host.AddScriptLPS(1); | ||
1769 | NotImplemented("llLookAt"); | ||
1770 | } | ||
1771 | |||
1772 | public void llStopLookAt() | ||
1773 | { | ||
1774 | m_host.AddScriptLPS(1); | ||
1775 | NotImplemented("llStopLookAt"); | ||
1776 | } | ||
1777 | |||
1778 | public void llSetTimerEvent(double sec) | ||
1779 | { | ||
1780 | m_host.AddScriptLPS(1); | ||
1781 | // Setting timer repeat | ||
1782 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_Timer.SetTimerEvent(m_localID, m_itemID, sec); | ||
1783 | } | ||
1784 | |||
1785 | public void llSleep(double sec) | ||
1786 | { | ||
1787 | m_host.AddScriptLPS(1); | ||
1788 | Thread.Sleep((int)(sec * 1000)); | ||
1789 | } | ||
1790 | |||
1791 | public double llGetMass() | ||
1792 | { | ||
1793 | m_host.AddScriptLPS(1); | ||
1794 | return m_host.GetMass(); | ||
1795 | } | ||
1796 | |||
1797 | public void llCollisionFilter(string name, string id, int accept) | ||
1798 | { | ||
1799 | m_host.AddScriptLPS(1); | ||
1800 | NotImplemented("llCollisionFilter"); | ||
1801 | } | ||
1802 | |||
1803 | public void llTakeControls(int controls, int accept, int pass_on) | ||
1804 | { | ||
1805 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
1806 | { | ||
1807 | return; | ||
1808 | } | ||
1809 | |||
1810 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | ||
1811 | { | ||
1812 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | ||
1813 | |||
1814 | if (presence != null) | ||
1815 | { | ||
1816 | if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0) | ||
1817 | { | ||
1818 | presence.RegisterControlEventsToScript(controls, accept, pass_on, m_localID, m_itemID); | ||
1819 | |||
1820 | } | ||
1821 | } | ||
1822 | } | ||
1823 | |||
1824 | m_host.AddScriptLPS(1); | ||
1825 | //NotImplemented("llTakeControls"); | ||
1826 | } | ||
1827 | |||
1828 | public void llReleaseControls() | ||
1829 | { | ||
1830 | m_host.AddScriptLPS(1); | ||
1831 | |||
1832 | if (!m_host.TaskInventory.ContainsKey(InventorySelf())) | ||
1833 | { | ||
1834 | return; | ||
1835 | } | ||
1836 | |||
1837 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | ||
1838 | { | ||
1839 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | ||
1840 | |||
1841 | if (presence != null) | ||
1842 | { | ||
1843 | if ((m_host.TaskInventory[InventorySelf()].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS) != 0) | ||
1844 | { | ||
1845 | // Unregister controls from Presence | ||
1846 | presence.UnRegisterControlEventsToScript(m_localID, m_itemID); | ||
1847 | // Remove Take Control permission. | ||
1848 | m_host.TaskInventory[InventorySelf()].PermsMask &= ~BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS; | ||
1849 | } | ||
1850 | } | ||
1851 | } | ||
1852 | } | ||
1853 | |||
1854 | public void llAttachToAvatar(int attachment) | ||
1855 | { | ||
1856 | m_host.AddScriptLPS(1); | ||
1857 | NotImplemented("llAttachToAvatar"); | ||
1858 | } | ||
1859 | |||
1860 | public void llDetachFromAvatar() | ||
1861 | { | ||
1862 | m_host.AddScriptLPS(1); | ||
1863 | NotImplemented("llDetachFromAvatar"); | ||
1864 | } | ||
1865 | |||
1866 | public void llTakeCamera() | ||
1867 | { | ||
1868 | m_host.AddScriptLPS(1); | ||
1869 | NotImplemented("llTakeCamera"); | ||
1870 | } | ||
1871 | |||
1872 | public void llReleaseCamera() | ||
1873 | { | ||
1874 | m_host.AddScriptLPS(1); | ||
1875 | NotImplemented("llReleaseCamera"); | ||
1876 | } | ||
1877 | |||
1878 | public string llGetOwner() | ||
1879 | { | ||
1880 | m_host.AddScriptLPS(1); | ||
1881 | |||
1882 | return m_host.ObjectOwner.ToString(); | ||
1883 | } | ||
1884 | |||
1885 | public void llInstantMessage(string user, string message) | ||
1886 | { | ||
1887 | m_host.AddScriptLPS(1); | ||
1888 | |||
1889 | // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. | ||
1890 | // InstantMessageModule.OnInstantMessage searches through a list of scenes for a client matching the toAgent, | ||
1891 | // but I don't think we have a list of scenes available from here. | ||
1892 | // (We also don't want to duplicate the code in OnInstantMessage if we can avoid it.) | ||
1893 | |||
1894 | // user is a UUID | ||
1895 | |||
1896 | // TODO: figure out values for client, fromSession, and imSessionID | ||
1897 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | ||
1898 | LLUUID friendTransactionID = LLUUID.Random(); | ||
1899 | |||
1900 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | ||
1901 | |||
1902 | GridInstantMessage msg = new GridInstantMessage(); | ||
1903 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | ||
1904 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | ||
1905 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | ||
1906 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | ||
1907 | Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | ||
1908 | Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | ||
1909 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch();// timestamp; | ||
1910 | //if (client != null) | ||
1911 | //{ | ||
1912 | msg.fromAgentName = m_host.Name;//client.FirstName + " " + client.LastName;// fromAgentName; | ||
1913 | //} | ||
1914 | //else | ||
1915 | //{ | ||
1916 | // msg.fromAgentName = "(hippos)";// Added for posterity. This means that we can't figure out who sent it | ||
1917 | //} | ||
1918 | msg.message = message; | ||
1919 | msg.dialog = (byte)19; // messgage from script ??? // dialog; | ||
1920 | msg.fromGroup = false;// fromGroup; | ||
1921 | msg.offline = (byte)0; //offline; | ||
1922 | msg.ParentEstateID = 0; //ParentEstateID; | ||
1923 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | ||
1924 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | ||
1925 | msg.binaryBucket = new byte[0];// binaryBucket; | ||
1926 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | ||
1927 | // NotImplemented("llInstantMessage"); | ||
1928 | } | ||
1929 | |||
1930 | public void llEmail(string address, string subject, string message) | ||
1931 | { | ||
1932 | m_host.AddScriptLPS(1); | ||
1933 | NotImplemented("llEmail"); | ||
1934 | } | ||
1935 | |||
1936 | public void llGetNextEmail(string address, string subject) | ||
1937 | { | ||
1938 | m_host.AddScriptLPS(1); | ||
1939 | NotImplemented("llGetNextEmail"); | ||
1940 | } | ||
1941 | |||
1942 | public string llGetKey() | ||
1943 | { | ||
1944 | m_host.AddScriptLPS(1); | ||
1945 | return m_host.UUID.ToString(); | ||
1946 | } | ||
1947 | |||
1948 | public void llSetBuoyancy(double buoyancy) | ||
1949 | { | ||
1950 | m_host.AddScriptLPS(1); | ||
1951 | if (m_host.ParentGroup != null) | ||
1952 | { | ||
1953 | if (m_host.ParentGroup.RootPart != null) | ||
1954 | { | ||
1955 | m_host.ParentGroup.RootPart.SetBuoyancy((float)buoyancy); | ||
1956 | } | ||
1957 | } | ||
1958 | } | ||
1959 | |||
1960 | |||
1961 | |||
1962 | public void llSetHoverHeight(double height, int water, double tau) | ||
1963 | { | ||
1964 | m_host.AddScriptLPS(1); | ||
1965 | NotImplemented("llSetHoverHeight"); | ||
1966 | } | ||
1967 | |||
1968 | public void llStopHover() | ||
1969 | { | ||
1970 | m_host.AddScriptLPS(1); | ||
1971 | NotImplemented("llStopHover"); | ||
1972 | } | ||
1973 | |||
1974 | public void llMinEventDelay(double delay) | ||
1975 | { | ||
1976 | m_host.AddScriptLPS(1); | ||
1977 | NotImplemented("llMinEventDelay"); | ||
1978 | } | ||
1979 | |||
1980 | public void llSoundPreload() | ||
1981 | { | ||
1982 | m_host.AddScriptLPS(1); | ||
1983 | NotImplemented("llSoundPreload"); | ||
1984 | } | ||
1985 | |||
1986 | public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) | ||
1987 | { | ||
1988 | m_host.AddScriptLPS(1); | ||
1989 | NotImplemented("llRotLookAt"); | ||
1990 | } | ||
1991 | |||
1992 | public LSL_Types.LSLInteger llStringLength(string str) | ||
1993 | { | ||
1994 | m_host.AddScriptLPS(1); | ||
1995 | if (str.Length > 0) | ||
1996 | { | ||
1997 | return str.Length; | ||
1998 | } | ||
1999 | else | ||
2000 | { | ||
2001 | return 0; | ||
2002 | } | ||
2003 | } | ||
2004 | |||
2005 | public void llStartAnimation(string anim) | ||
2006 | { | ||
2007 | m_host.AddScriptLPS(1); | ||
2008 | |||
2009 | LLUUID invItemID=InventorySelf(); | ||
2010 | if (invItemID == LLUUID.Zero) | ||
2011 | return; | ||
2012 | |||
2013 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
2014 | return; | ||
2015 | |||
2016 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | ||
2017 | { | ||
2018 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | ||
2019 | |||
2020 | if (presence != null) | ||
2021 | { | ||
2022 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | ||
2023 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | ||
2024 | if (animID == LLUUID.Zero) | ||
2025 | presence.AddAnimation(anim); | ||
2026 | else | ||
2027 | presence.AddAnimation(animID); | ||
2028 | } | ||
2029 | } | ||
2030 | } | ||
2031 | |||
2032 | public void llStopAnimation(string anim) | ||
2033 | { | ||
2034 | m_host.AddScriptLPS(1); | ||
2035 | |||
2036 | LLUUID invItemID=InventorySelf(); | ||
2037 | if (invItemID == LLUUID.Zero) | ||
2038 | return; | ||
2039 | |||
2040 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | ||
2041 | return; | ||
2042 | |||
2043 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | ||
2044 | { | ||
2045 | LLUUID animID = new LLUUID(); | ||
2046 | |||
2047 | if (!LLUUID.TryParse(anim, out animID)) | ||
2048 | { | ||
2049 | animID=InventoryKey(anim); | ||
2050 | } | ||
2051 | |||
2052 | if (animID == LLUUID.Zero) | ||
2053 | return; | ||
2054 | |||
2055 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | ||
2056 | |||
2057 | if (presence != null) | ||
2058 | { | ||
2059 | if (animID == LLUUID.Zero) | ||
2060 | presence.RemoveAnimation(anim); | ||
2061 | else | ||
2062 | presence.RemoveAnimation(animID); | ||
2063 | } | ||
2064 | } | ||
2065 | } | ||
2066 | |||
2067 | public void llPointAt() | ||
2068 | { | ||
2069 | m_host.AddScriptLPS(1); | ||
2070 | NotImplemented("llPointAt"); | ||
2071 | } | ||
2072 | |||
2073 | public void llStopPointAt() | ||
2074 | { | ||
2075 | m_host.AddScriptLPS(1); | ||
2076 | NotImplemented("llStopPointAt"); | ||
2077 | } | ||
2078 | |||
2079 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | ||
2080 | { | ||
2081 | m_host.AddScriptLPS(1); | ||
2082 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
2083 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | ||
2084 | m_host.ScheduleTerseUpdate(); | ||
2085 | m_host.SendTerseUpdateToAllClients(); | ||
2086 | } | ||
2087 | |||
2088 | public LSL_Types.LSLInteger llGetStartParameter() | ||
2089 | { | ||
2090 | m_host.AddScriptLPS(1); | ||
2091 | // NotImplemented("llGetStartParameter"); | ||
2092 | return m_host.ParentGroup.StartParameter; | ||
2093 | } | ||
2094 | |||
2095 | public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) | ||
2096 | { | ||
2097 | m_host.AddScriptLPS(1); | ||
2098 | NotImplemented("llGodLikeRezObject"); | ||
2099 | } | ||
2100 | |||
2101 | public void llRequestPermissions(string agent, int perm) | ||
2102 | { | ||
2103 | LLUUID agentID=new LLUUID(); | ||
2104 | |||
2105 | if (!LLUUID.TryParse(agent, out agentID)) | ||
2106 | return; | ||
2107 | |||
2108 | LLUUID invItemID=InventorySelf(); | ||
2109 | |||
2110 | if (invItemID == LLUUID.Zero) | ||
2111 | return; // Not in a prim? How?? | ||
2112 | |||
2113 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | ||
2114 | { | ||
2115 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | ||
2116 | m_host.TaskInventory[invItemID].PermsMask=0; | ||
2117 | |||
2118 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2119 | "run_time_permissions", new Object[] { | ||
2120 | new LSL_Types.LSLInteger(0) }, | ||
2121 | new XDetectParams[0])); | ||
2122 | |||
2123 | return; | ||
2124 | } | ||
2125 | |||
2126 | m_host.AddScriptLPS(1); | ||
2127 | |||
2128 | if (m_host.ParentGroup.RootPart.m_IsAttachment && agent == m_host.ParentGroup.RootPart.m_attachedAvatar) | ||
2129 | { | ||
2130 | // When attached, certain permissions are implicit if requested from owner | ||
2131 | int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TAKE_CONTROLS | | ||
2132 | BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | | ||
2133 | BuiltIn_Commands_BaseClass.PERMISSION_ATTACH; | ||
2134 | |||
2135 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||
2136 | { | ||
2137 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2138 | m_host.TaskInventory[invItemID].PermsMask=perm; | ||
2139 | |||
2140 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2141 | "run_time_permissions", new Object[] { | ||
2142 | new LSL_Types.LSLInteger(perm) }, | ||
2143 | new XDetectParams[0])); | ||
2144 | |||
2145 | return; | ||
2146 | } | ||
2147 | } | ||
2148 | else if (m_host.m_sitTargetAvatar == agentID) // Sitting avatar | ||
2149 | { | ||
2150 | // When agent is sitting, certain permissions are implicit if requested from sitting agent | ||
2151 | int implicitPerms = BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION | | ||
2152 | BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA; | ||
2153 | |||
2154 | if ((perm & (~implicitPerms)) == 0) // Requested only implicit perms | ||
2155 | { | ||
2156 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2157 | m_host.TaskInventory[invItemID].PermsMask=perm; | ||
2158 | |||
2159 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2160 | "run_time_permissions", new Object[] { | ||
2161 | new LSL_Types.LSLInteger(perm) }, | ||
2162 | new XDetectParams[0])); | ||
2163 | |||
2164 | return; | ||
2165 | } | ||
2166 | } | ||
2167 | |||
2168 | ScenePresence presence = World.GetScenePresence(agentID); | ||
2169 | |||
2170 | if (presence != null) | ||
2171 | { | ||
2172 | string ownerName=resolveName(m_host.ParentGroup.RootPart.OwnerID); | ||
2173 | if (ownerName == String.Empty) | ||
2174 | ownerName="(hippos)"; | ||
2175 | |||
2176 | if (!m_waitingForScriptAnswer) | ||
2177 | { | ||
2178 | m_host.TaskInventory[invItemID].PermsGranter=agentID; | ||
2179 | m_host.TaskInventory[invItemID].PermsMask=0; | ||
2180 | presence.ControllingClient.OnScriptAnswer+=handleScriptAnswer; | ||
2181 | m_waitingForScriptAnswer=true; | ||
2182 | } | ||
2183 | |||
2184 | presence.ControllingClient.SendScriptQuestion(m_host.UUID, m_host.ParentGroup.RootPart.Name, ownerName, invItemID, perm); | ||
2185 | return; | ||
2186 | } | ||
2187 | |||
2188 | // Requested agent is not in range, refuse perms | ||
2189 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2190 | "run_time_permissions", new Object[] { | ||
2191 | new LSL_Types.LSLInteger(0) }, | ||
2192 | new XDetectParams[0])); | ||
2193 | } | ||
2194 | |||
2195 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | ||
2196 | { | ||
2197 | if (taskID != m_host.UUID) | ||
2198 | return; | ||
2199 | |||
2200 | LLUUID invItemID=InventorySelf(); | ||
2201 | |||
2202 | if (invItemID == LLUUID.Zero) | ||
2203 | return; | ||
2204 | |||
2205 | client.OnScriptAnswer-=handleScriptAnswer; | ||
2206 | m_waitingForScriptAnswer=false; | ||
2207 | |||
2208 | m_host.TaskInventory[invItemID].PermsMask=answer; | ||
2209 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
2210 | "run_time_permissions", new Object[] { | ||
2211 | new LSL_Types.LSLInteger(answer) }, | ||
2212 | new XDetectParams[0])); | ||
2213 | } | ||
2214 | |||
2215 | public string llGetPermissionsKey() | ||
2216 | { | ||
2217 | m_host.AddScriptLPS(1); | ||
2218 | |||
2219 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2220 | { | ||
2221 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2222 | { | ||
2223 | return item.PermsGranter.ToString(); | ||
2224 | } | ||
2225 | } | ||
2226 | |||
2227 | return LLUUID.Zero.ToString(); | ||
2228 | } | ||
2229 | |||
2230 | public LSL_Types.LSLInteger llGetPermissions() | ||
2231 | { | ||
2232 | m_host.AddScriptLPS(1); | ||
2233 | |||
2234 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2235 | { | ||
2236 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2237 | { | ||
2238 | return item.PermsMask; | ||
2239 | } | ||
2240 | } | ||
2241 | |||
2242 | return 0; | ||
2243 | } | ||
2244 | |||
2245 | public LSL_Types.LSLInteger llGetLinkNumber() | ||
2246 | { | ||
2247 | m_host.AddScriptLPS(1); | ||
2248 | |||
2249 | if (m_host.ParentGroup.Children.Count > 0) | ||
2250 | { | ||
2251 | return m_host.LinkNum + 1; | ||
2252 | } | ||
2253 | else | ||
2254 | { | ||
2255 | return 0; | ||
2256 | } | ||
2257 | } | ||
2258 | |||
2259 | public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) | ||
2260 | { | ||
2261 | m_host.AddScriptLPS(1); | ||
2262 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
2263 | if (linknumber > -1) | ||
2264 | { | ||
2265 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
2266 | LLColor texcolor; | ||
2267 | if (face > -1) | ||
2268 | { | ||
2269 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
2270 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2271 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2272 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2273 | tex.FaceTextures[face].RGBA = texcolor; | ||
2274 | part.UpdateTexture(tex); | ||
2275 | return; | ||
2276 | } | ||
2277 | else if (face == -1) | ||
2278 | { | ||
2279 | texcolor = tex.DefaultTexture.RGBA; | ||
2280 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2281 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2282 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2283 | tex.DefaultTexture.RGBA = texcolor; | ||
2284 | for (uint i = 0; i < 32; i++) | ||
2285 | { | ||
2286 | if (tex.FaceTextures[i] != null) | ||
2287 | { | ||
2288 | texcolor = tex.FaceTextures[i].RGBA; | ||
2289 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2290 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2291 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2292 | tex.FaceTextures[i].RGBA = texcolor; | ||
2293 | } | ||
2294 | } | ||
2295 | texcolor = tex.DefaultTexture.RGBA; | ||
2296 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2297 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2298 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2299 | tex.DefaultTexture.RGBA = texcolor; | ||
2300 | part.UpdateTexture(tex); | ||
2301 | return; | ||
2302 | } | ||
2303 | return; | ||
2304 | } | ||
2305 | else if (linknumber == -1) | ||
2306 | { | ||
2307 | int num = m_host.ParentGroup.PrimCount; | ||
2308 | for (int w = 0; w < num; w++) | ||
2309 | { | ||
2310 | linknumber = w; | ||
2311 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
2312 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
2313 | LLColor texcolor; | ||
2314 | if (face > -1) | ||
2315 | { | ||
2316 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
2317 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2318 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2319 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2320 | tex.FaceTextures[face].RGBA = texcolor; | ||
2321 | part.UpdateTexture(tex); | ||
2322 | } | ||
2323 | else if (face == -1) | ||
2324 | { | ||
2325 | texcolor = tex.DefaultTexture.RGBA; | ||
2326 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2327 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2328 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2329 | tex.DefaultTexture.RGBA = texcolor; | ||
2330 | for (uint i = 0; i < 32; i++) | ||
2331 | { | ||
2332 | if (tex.FaceTextures[i] != null) | ||
2333 | { | ||
2334 | texcolor = tex.FaceTextures[i].RGBA; | ||
2335 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2336 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2337 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2338 | tex.FaceTextures[i].RGBA = texcolor; | ||
2339 | } | ||
2340 | } | ||
2341 | texcolor = tex.DefaultTexture.RGBA; | ||
2342 | texcolor.R = (float)Math.Abs(color.x - 1); | ||
2343 | texcolor.G = (float)Math.Abs(color.y - 1); | ||
2344 | texcolor.B = (float)Math.Abs(color.z - 1); | ||
2345 | tex.DefaultTexture.RGBA = texcolor; | ||
2346 | part.UpdateTexture(tex); | ||
2347 | } | ||
2348 | } | ||
2349 | return; | ||
2350 | } | ||
2351 | } | ||
2352 | |||
2353 | public void llCreateLink(string target, int parent) | ||
2354 | { | ||
2355 | m_host.AddScriptLPS(1); | ||
2356 | NotImplemented("llCreateLink"); | ||
2357 | } | ||
2358 | |||
2359 | public void llBreakLink(int linknum) | ||
2360 | { | ||
2361 | m_host.AddScriptLPS(1); | ||
2362 | NotImplemented("llBreakLink"); | ||
2363 | } | ||
2364 | |||
2365 | public void llBreakAllLinks() | ||
2366 | { | ||
2367 | m_host.AddScriptLPS(1); | ||
2368 | NotImplemented("llBreakAllLinks"); | ||
2369 | } | ||
2370 | |||
2371 | public string llGetLinkKey(int linknum) | ||
2372 | { | ||
2373 | m_host.AddScriptLPS(1); | ||
2374 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
2375 | if (part != null) | ||
2376 | { | ||
2377 | return part.UUID.ToString(); | ||
2378 | } | ||
2379 | else | ||
2380 | { | ||
2381 | return LLUUID.Zero.ToString(); | ||
2382 | } | ||
2383 | } | ||
2384 | |||
2385 | public string llGetLinkName(int linknum) | ||
2386 | { | ||
2387 | m_host.AddScriptLPS(1); | ||
2388 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | ||
2389 | if (part != null) | ||
2390 | { | ||
2391 | return part.Name; | ||
2392 | } | ||
2393 | else | ||
2394 | { | ||
2395 | return LLUUID.Zero.ToString(); | ||
2396 | } | ||
2397 | } | ||
2398 | |||
2399 | public LSL_Types.LSLInteger llGetInventoryNumber(int type) | ||
2400 | { | ||
2401 | m_host.AddScriptLPS(1); | ||
2402 | int count = 0; | ||
2403 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2404 | { | ||
2405 | if (inv.Value.Type == type || type == -1) | ||
2406 | { | ||
2407 | count = count + 1; | ||
2408 | } | ||
2409 | } | ||
2410 | return count; | ||
2411 | } | ||
2412 | |||
2413 | public string llGetInventoryName(int type, int number) | ||
2414 | { | ||
2415 | m_host.AddScriptLPS(1); | ||
2416 | ArrayList keys = new ArrayList(); | ||
2417 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2418 | { | ||
2419 | if (inv.Value.Type == type || type == -1) | ||
2420 | { | ||
2421 | keys.Add(inv.Value.Name); | ||
2422 | } | ||
2423 | } | ||
2424 | if (keys.Count == 0) | ||
2425 | { | ||
2426 | return String.Empty; | ||
2427 | } | ||
2428 | keys.Sort(); | ||
2429 | if (keys.Count > number) | ||
2430 | { | ||
2431 | return (string)keys[number]; | ||
2432 | } | ||
2433 | return String.Empty; | ||
2434 | } | ||
2435 | |||
2436 | public void llSetScriptState(string name, int run) | ||
2437 | { | ||
2438 | LLUUID item; | ||
2439 | |||
2440 | m_host.AddScriptLPS(1); | ||
2441 | |||
2442 | // These functions are supposed to be robust, | ||
2443 | // so get the state one step at a time. | ||
2444 | |||
2445 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
2446 | { | ||
2447 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); | ||
2448 | } | ||
2449 | else | ||
2450 | { | ||
2451 | ShoutError("llSetScriptState: script "+name+" not found"); | ||
2452 | } | ||
2453 | } | ||
2454 | |||
2455 | public double llGetEnergy() | ||
2456 | { | ||
2457 | m_host.AddScriptLPS(1); | ||
2458 | // TODO: figure out real energy value | ||
2459 | return 1.0f; | ||
2460 | } | ||
2461 | |||
2462 | public void llGiveInventory(string destination, string inventory) | ||
2463 | { | ||
2464 | m_host.AddScriptLPS(1); | ||
2465 | NotImplemented("llGiveInventory"); | ||
2466 | } | ||
2467 | |||
2468 | public void llRemoveInventory(string item) | ||
2469 | { | ||
2470 | m_host.AddScriptLPS(1); | ||
2471 | NotImplemented("llRemoveInventory"); | ||
2472 | } | ||
2473 | |||
2474 | public void llSetText(string text, LSL_Types.Vector3 color, double alpha) | ||
2475 | { | ||
2476 | m_host.AddScriptLPS(1); | ||
2477 | Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); | ||
2478 | m_host.SetText(text, av3, alpha); | ||
2479 | } | ||
2480 | |||
2481 | public double llWater(LSL_Types.Vector3 offset) | ||
2482 | { | ||
2483 | m_host.AddScriptLPS(1); | ||
2484 | return World.RegionInfo.EstateSettings.waterHeight; | ||
2485 | } | ||
2486 | |||
2487 | public void llPassTouches(int pass) | ||
2488 | { | ||
2489 | m_host.AddScriptLPS(1); | ||
2490 | NotImplemented("llPassTouches"); | ||
2491 | } | ||
2492 | |||
2493 | public string llRequestAgentData(string id, int data) | ||
2494 | { | ||
2495 | m_host.AddScriptLPS(1); | ||
2496 | |||
2497 | UserProfileData userProfile = | ||
2498 | World.CommsManager.UserService.GetUserProfile(id); | ||
2499 | |||
2500 | string reply = String.Empty; | ||
2501 | |||
2502 | switch(data) | ||
2503 | { | ||
2504 | case 1: // DATA_ONLINE (0|1) | ||
2505 | // TODO: implement fetching of this information | ||
2506 | // if(userProfile.CurrentAgent.AgentOnline) | ||
2507 | // reply = "1"; | ||
2508 | // else | ||
2509 | reply = "0"; | ||
2510 | break; | ||
2511 | case 2: // DATA_NAME (First Last) | ||
2512 | reply = userProfile.FirstName+" "+userProfile.SurName; | ||
2513 | break; | ||
2514 | case 3: // DATA_BORN (YYYY-MM-DD) | ||
2515 | DateTime born = new DateTime(1970, 1, 1, 0, 0, 0, 0); | ||
2516 | born = born.AddSeconds(userProfile.Created); | ||
2517 | reply = born.ToString("yyyy-MM-dd"); | ||
2518 | break; | ||
2519 | case 4: // DATA_RATING (0,0,0,0,0,0) | ||
2520 | reply = "0,0,0,0,0,0"; | ||
2521 | break; | ||
2522 | case 8: // DATA_PAYINFO (0|1|2|3) | ||
2523 | reply = "0"; | ||
2524 | break; | ||
2525 | default: | ||
2526 | return LLUUID.Zero.ToString(); // Raise no event | ||
2527 | } | ||
2528 | |||
2529 | LLUUID rq = LLUUID.Random(); | ||
2530 | |||
2531 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2532 | m_Dataserver.RegisterRequest(m_localID, | ||
2533 | m_itemID, rq.ToString()); | ||
2534 | |||
2535 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2536 | m_Dataserver.DataserverReply(rq.ToString(), reply); | ||
2537 | |||
2538 | return tid.ToString(); | ||
2539 | } | ||
2540 | |||
2541 | public string llRequestInventoryData(string name) | ||
2542 | { | ||
2543 | m_host.AddScriptLPS(1); | ||
2544 | |||
2545 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2546 | { | ||
2547 | if (item.Type == 3 && item.Name == name) | ||
2548 | { | ||
2549 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2550 | m_Dataserver.RegisterRequest(m_localID, | ||
2551 | m_itemID, item.AssetID.ToString()); | ||
2552 | |||
2553 | LLVector3 region = new LLVector3( | ||
2554 | World.RegionInfo.RegionLocX * Constants.RegionSize, | ||
2555 | World.RegionInfo.RegionLocY * Constants.RegionSize, | ||
2556 | 0); | ||
2557 | |||
2558 | World.AssetCache.GetAsset(item.AssetID, | ||
2559 | delegate(LLUUID i, AssetBase a) | ||
2560 | { | ||
2561 | AssetLandmark lm = new AssetLandmark(a); | ||
2562 | |||
2563 | region += lm.Position; | ||
2564 | |||
2565 | string reply = region.ToString(); | ||
2566 | |||
2567 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
2568 | m_Dataserver.DataserverReply(i.ToString(), | ||
2569 | reply); | ||
2570 | }, false); | ||
2571 | |||
2572 | return tid.ToString(); | ||
2573 | } | ||
2574 | } | ||
2575 | |||
2576 | return String.Empty; | ||
2577 | } | ||
2578 | |||
2579 | public void llSetDamage(double damage) | ||
2580 | { | ||
2581 | m_host.AddScriptLPS(1); | ||
2582 | NotImplemented("llSetDamage"); | ||
2583 | } | ||
2584 | |||
2585 | public void llTeleportAgentHome(string agent) | ||
2586 | { | ||
2587 | m_host.AddScriptLPS(1); | ||
2588 | NotImplemented("llTeleportAgentHome"); | ||
2589 | } | ||
2590 | |||
2591 | public void llModifyLand(int action, int brush) | ||
2592 | { | ||
2593 | m_host.AddScriptLPS(1); | ||
2594 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | ||
2595 | } | ||
2596 | |||
2597 | public void llCollisionSound(string impact_sound, double impact_volume) | ||
2598 | { | ||
2599 | m_host.AddScriptLPS(1); | ||
2600 | NotImplemented("llCollisionSound"); | ||
2601 | } | ||
2602 | |||
2603 | public void llCollisionSprite(string impact_sprite) | ||
2604 | { | ||
2605 | m_host.AddScriptLPS(1); | ||
2606 | NotImplemented("llCollisionSprite"); | ||
2607 | } | ||
2608 | |||
2609 | public string llGetAnimation(string id) | ||
2610 | { | ||
2611 | m_host.AddScriptLPS(1); | ||
2612 | NotImplemented("llGetAnimation"); | ||
2613 | return String.Empty; | ||
2614 | } | ||
2615 | |||
2616 | public void llResetScript() | ||
2617 | { | ||
2618 | m_host.AddScriptLPS(1); | ||
2619 | m_ScriptEngine.ResetScript(m_itemID); | ||
2620 | } | ||
2621 | |||
2622 | public void llMessageLinked(int linknum, int num, string msg, string id) | ||
2623 | { | ||
2624 | |||
2625 | m_host.AddScriptLPS(1); | ||
2626 | |||
2627 | uint partLocalID; | ||
2628 | LLUUID partItemID; | ||
2629 | |||
2630 | switch ((int)linknum) | ||
2631 | { | ||
2632 | |||
2633 | case (int)BuiltIn_Commands_BaseClass.LINK_ROOT: | ||
2634 | |||
2635 | SceneObjectPart part = m_host.ParentGroup.RootPart; | ||
2636 | |||
2637 | foreach (TaskInventoryItem item in part.TaskInventory.Values) | ||
2638 | { | ||
2639 | if (item.Type == 10) | ||
2640 | { | ||
2641 | partLocalID = part.LocalId; | ||
2642 | partItemID = item.ItemID; | ||
2643 | |||
2644 | object[] resobj = new object[] | ||
2645 | { | ||
2646 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2647 | }; | ||
2648 | |||
2649 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2650 | new XEventParams("link_message", | ||
2651 | resobj, new XDetectParams[0])); | ||
2652 | } | ||
2653 | } | ||
2654 | |||
2655 | break; | ||
2656 | |||
2657 | case (int)BuiltIn_Commands_BaseClass.LINK_SET: | ||
2658 | |||
2659 | Console.WriteLine("LINK_SET"); | ||
2660 | |||
2661 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2662 | { | ||
2663 | |||
2664 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2665 | { | ||
2666 | if (item.Type == 10) | ||
2667 | { | ||
2668 | partLocalID = partInst.LocalId; | ||
2669 | partItemID = item.ItemID; | ||
2670 | Object[] resobj = new object[] | ||
2671 | { | ||
2672 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2673 | }; | ||
2674 | |||
2675 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2676 | new XEventParams("link_message", | ||
2677 | resobj, new XDetectParams[0])); | ||
2678 | } | ||
2679 | } | ||
2680 | } | ||
2681 | |||
2682 | break; | ||
2683 | |||
2684 | case (int)BuiltIn_Commands_BaseClass.LINK_ALL_OTHERS: | ||
2685 | |||
2686 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2687 | { | ||
2688 | |||
2689 | if (partInst.LocalId != m_host.LocalId) | ||
2690 | { | ||
2691 | |||
2692 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2693 | { | ||
2694 | if (item.Type == 10) | ||
2695 | { | ||
2696 | partLocalID = partInst.LocalId; | ||
2697 | partItemID = item.ItemID; | ||
2698 | Object[] resobj = new object[] | ||
2699 | { | ||
2700 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2701 | }; | ||
2702 | |||
2703 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2704 | new XEventParams("link_message", | ||
2705 | resobj, new XDetectParams[0])); | ||
2706 | } | ||
2707 | } | ||
2708 | |||
2709 | } | ||
2710 | } | ||
2711 | |||
2712 | break; | ||
2713 | |||
2714 | case (int)BuiltIn_Commands_BaseClass.LINK_ALL_CHILDREN: | ||
2715 | |||
2716 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2717 | { | ||
2718 | |||
2719 | if (partInst.LocalId != m_host.ParentGroup.RootPart.LocalId) | ||
2720 | { | ||
2721 | |||
2722 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2723 | { | ||
2724 | if (item.Type == 10) | ||
2725 | { | ||
2726 | partLocalID = partInst.LocalId; | ||
2727 | partItemID = item.ItemID; | ||
2728 | Object[] resobj = new object[] | ||
2729 | { | ||
2730 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2731 | }; | ||
2732 | |||
2733 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2734 | new XEventParams("link_message", | ||
2735 | resobj, new XDetectParams[0])); | ||
2736 | } | ||
2737 | } | ||
2738 | |||
2739 | } | ||
2740 | } | ||
2741 | |||
2742 | break; | ||
2743 | |||
2744 | case (int)BuiltIn_Commands_BaseClass.LINK_THIS: | ||
2745 | |||
2746 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2747 | { | ||
2748 | if (item.Type == 10) | ||
2749 | { | ||
2750 | partItemID = item.ItemID; | ||
2751 | |||
2752 | object[] resobj = new object[] | ||
2753 | { | ||
2754 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2755 | }; | ||
2756 | |||
2757 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2758 | new XEventParams("link_message", | ||
2759 | resobj, new XDetectParams[0])); | ||
2760 | } | ||
2761 | } | ||
2762 | |||
2763 | break; | ||
2764 | |||
2765 | default: | ||
2766 | |||
2767 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
2768 | { | ||
2769 | |||
2770 | if ((partInst.LinkNum + 1) == linknum) | ||
2771 | { | ||
2772 | |||
2773 | foreach (TaskInventoryItem item in partInst.TaskInventory.Values) | ||
2774 | { | ||
2775 | if (item.Type == 10) | ||
2776 | { | ||
2777 | partLocalID = partInst.LocalId; | ||
2778 | partItemID = item.ItemID; | ||
2779 | Object[] resObjDef = new object[] | ||
2780 | { | ||
2781 | new LSL_Types.LSLInteger(m_host.LinkNum + 1), new LSL_Types.LSLInteger(num), new LSL_Types.LSLString(msg), new LSL_Types.LSLString(id) | ||
2782 | }; | ||
2783 | |||
2784 | m_ScriptEngine.PostScriptEvent(partItemID, | ||
2785 | new XEventParams("link_message", | ||
2786 | resObjDef, new XDetectParams[0])); | ||
2787 | } | ||
2788 | } | ||
2789 | |||
2790 | } | ||
2791 | } | ||
2792 | |||
2793 | break; | ||
2794 | |||
2795 | } | ||
2796 | |||
2797 | } | ||
2798 | |||
2799 | public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) | ||
2800 | { | ||
2801 | m_host.AddScriptLPS(1); | ||
2802 | NotImplemented("llPushObject"); | ||
2803 | } | ||
2804 | |||
2805 | public void llPassCollisions(int pass) | ||
2806 | { | ||
2807 | m_host.AddScriptLPS(1); | ||
2808 | NotImplemented("llPassCollisions"); | ||
2809 | } | ||
2810 | |||
2811 | public string llGetScriptName() | ||
2812 | { | ||
2813 | |||
2814 | string result = String.Empty; | ||
2815 | |||
2816 | m_host.AddScriptLPS(1); | ||
2817 | |||
2818 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
2819 | { | ||
2820 | if (item.Type == 10 && item.ItemID == m_itemID) | ||
2821 | { | ||
2822 | result = item.Name!=null?item.Name:String.Empty; | ||
2823 | break; | ||
2824 | } | ||
2825 | } | ||
2826 | |||
2827 | return result; | ||
2828 | |||
2829 | } | ||
2830 | |||
2831 | public LSL_Types.LSLInteger llGetNumberOfSides() | ||
2832 | { | ||
2833 | m_host.AddScriptLPS(1); | ||
2834 | NotImplemented("llGetNumberOfSides"); | ||
2835 | return 0; | ||
2836 | } | ||
2837 | |||
2838 | |||
2839 | /* The new / changed functions were tested with the following LSL script: | ||
2840 | |||
2841 | default | ||
2842 | { | ||
2843 | state_entry() | ||
2844 | { | ||
2845 | rotation rot = llEuler2Rot(<0,70,0> * DEG_TO_RAD); | ||
2846 | |||
2847 | llOwnerSay("to get here, we rotate over: "+ (string) llRot2Axis(rot)); | ||
2848 | llOwnerSay("and we rotate for: "+ (llRot2Angle(rot) * RAD_TO_DEG)); | ||
2849 | |||
2850 | // convert back and forth between quaternion <-> vector and angle | ||
2851 | |||
2852 | rotation newrot = llAxisAngle2Rot(llRot2Axis(rot),llRot2Angle(rot)); | ||
2853 | |||
2854 | llOwnerSay("Old rotation was: "+(string) rot); | ||
2855 | llOwnerSay("re-converted rotation is: "+(string) newrot); | ||
2856 | |||
2857 | llSetRot(rot); // to check the parameters in the prim | ||
2858 | } | ||
2859 | } | ||
2860 | */ | ||
2861 | |||
2862 | |||
2863 | |||
2864 | // Xantor 29/apr/2008 | ||
2865 | // Returns rotation described by rotating angle radians about axis. | ||
2866 | // q = cos(a/2) + i (x * sin(a/2)) + j (y * sin(a/2)) + k (z * sin(a/2)) | ||
2867 | public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) | ||
2868 | { | ||
2869 | m_host.AddScriptLPS(1); | ||
2870 | |||
2871 | double x, y, z, s, t; | ||
2872 | |||
2873 | s = Math.Cos(angle / 2); | ||
2874 | t = Math.Sin(angle / 2); // temp value to avoid 2 more sin() calcs | ||
2875 | x = axis.x * t; | ||
2876 | y = axis.y * t; | ||
2877 | z = axis.z * t; | ||
2878 | |||
2879 | return new LSL_Types.Quaternion(x,y,z,s); | ||
2880 | // NotImplemented("llAxisAngle2Rot"); | ||
2881 | } | ||
2882 | |||
2883 | |||
2884 | // Xantor 29/apr/2008 | ||
2885 | // converts a Quaternion to X,Y,Z axis rotations | ||
2886 | public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) | ||
2887 | { | ||
2888 | m_host.AddScriptLPS(1); | ||
2889 | double x,y,z; | ||
2890 | |||
2891 | if (rot.s > 1) // normalization needed | ||
2892 | { | ||
2893 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
2894 | rot.z * rot.z + rot.s * rot.s); | ||
2895 | |||
2896 | rot.x /= length; | ||
2897 | rot.y /= length; | ||
2898 | rot.z /= length; | ||
2899 | rot.s /= length; | ||
2900 | |||
2901 | } | ||
2902 | |||
2903 | double angle = 2 * Math.Acos(rot.s); | ||
2904 | double s = Math.Sqrt(1 - rot.s * rot.s); | ||
2905 | if (s < 0.001) | ||
2906 | { | ||
2907 | x = 1; | ||
2908 | y = z = 0; | ||
2909 | } | ||
2910 | else | ||
2911 | { | ||
2912 | x = rot.x / s; // normalise axis | ||
2913 | y = rot.y / s; | ||
2914 | z = rot.z / s; | ||
2915 | } | ||
2916 | |||
2917 | |||
2918 | return new LSL_Types.Vector3(x,y,z); | ||
2919 | |||
2920 | |||
2921 | // NotImplemented("llRot2Axis"); | ||
2922 | } | ||
2923 | |||
2924 | |||
2925 | // Returns the angle of a quaternion (see llRot2Axis for the axis) | ||
2926 | public double llRot2Angle(LSL_Types.Quaternion rot) | ||
2927 | { | ||
2928 | m_host.AddScriptLPS(1); | ||
2929 | |||
2930 | if (rot.s > 1) // normalization needed | ||
2931 | { | ||
2932 | double length = Math.Sqrt(rot.x * rot.x + rot.y * rot.y + | ||
2933 | rot.z * rot.z + rot.s * rot.s); | ||
2934 | |||
2935 | rot.x /= length; | ||
2936 | rot.y /= length; | ||
2937 | rot.z /= length; | ||
2938 | rot.s /= length; | ||
2939 | |||
2940 | } | ||
2941 | |||
2942 | double angle = 2 * Math.Acos(rot.s); | ||
2943 | |||
2944 | return angle; | ||
2945 | |||
2946 | // NotImplemented("llRot2Angle"); | ||
2947 | } | ||
2948 | |||
2949 | public double llAcos(double val) | ||
2950 | { | ||
2951 | m_host.AddScriptLPS(1); | ||
2952 | return (double)Math.Acos(val); | ||
2953 | } | ||
2954 | |||
2955 | public double llAsin(double val) | ||
2956 | { | ||
2957 | m_host.AddScriptLPS(1); | ||
2958 | return (double)Math.Asin(val); | ||
2959 | } | ||
2960 | |||
2961 | // Xantor 30/apr/2008 | ||
2962 | public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) | ||
2963 | { | ||
2964 | m_host.AddScriptLPS(1); | ||
2965 | |||
2966 | return (double) Math.Acos(a.x * b.x + a.y * b.y + a.z * b.z + a.s * b.s) * 2; | ||
2967 | // NotImplemented("llAngleBetween"); | ||
2968 | } | ||
2969 | |||
2970 | public string llGetInventoryKey(string name) | ||
2971 | { | ||
2972 | m_host.AddScriptLPS(1); | ||
2973 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
2974 | { | ||
2975 | if (inv.Value.Name == name) | ||
2976 | { | ||
2977 | if ((inv.Value.OwnerMask & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) | ||
2978 | { | ||
2979 | return inv.Value.AssetID.ToString(); | ||
2980 | } | ||
2981 | else | ||
2982 | { | ||
2983 | return LLUUID.Zero.ToString(); | ||
2984 | } | ||
2985 | } | ||
2986 | } | ||
2987 | return LLUUID.Zero.ToString(); | ||
2988 | } | ||
2989 | |||
2990 | public void llAllowInventoryDrop(int add) | ||
2991 | { | ||
2992 | m_host.AddScriptLPS(1); | ||
2993 | NotImplemented("llAllowInventoryDrop"); | ||
2994 | } | ||
2995 | |||
2996 | public LSL_Types.Vector3 llGetSunDirection() | ||
2997 | { | ||
2998 | m_host.AddScriptLPS(1); | ||
2999 | |||
3000 | LSL_Types.Vector3 SunDoubleVector3; | ||
3001 | LLVector3 SunFloatVector3; | ||
3002 | |||
3003 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | ||
3004 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | ||
3005 | SunFloatVector3 = World.RegionInfo.EstateSettings.sunPosition; | ||
3006 | SunDoubleVector3.x = (double)SunFloatVector3.X; | ||
3007 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | ||
3008 | SunDoubleVector3.z = (double)SunFloatVector3.Z; | ||
3009 | |||
3010 | return SunDoubleVector3; | ||
3011 | } | ||
3012 | |||
3013 | public LSL_Types.Vector3 llGetTextureOffset(int face) | ||
3014 | { | ||
3015 | m_host.AddScriptLPS(1); | ||
3016 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3017 | LSL_Types.Vector3 offset; | ||
3018 | if (face == -1) | ||
3019 | { | ||
3020 | face = 0; | ||
3021 | } | ||
3022 | offset.x = tex.GetFace((uint)face).OffsetU; | ||
3023 | offset.y = tex.GetFace((uint)face).OffsetV; | ||
3024 | offset.z = 0.0; | ||
3025 | return offset; | ||
3026 | } | ||
3027 | |||
3028 | public LSL_Types.Vector3 llGetTextureScale(int side) | ||
3029 | { | ||
3030 | m_host.AddScriptLPS(1); | ||
3031 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3032 | LSL_Types.Vector3 scale; | ||
3033 | if (side == -1) | ||
3034 | { | ||
3035 | side = 0; | ||
3036 | } | ||
3037 | scale.x = tex.GetFace((uint)side).RepeatU; | ||
3038 | scale.y = tex.GetFace((uint)side).RepeatV; | ||
3039 | scale.z = 0.0; | ||
3040 | return scale; | ||
3041 | } | ||
3042 | |||
3043 | public double llGetTextureRot(int face) | ||
3044 | { | ||
3045 | m_host.AddScriptLPS(1); | ||
3046 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
3047 | if (face == -1) | ||
3048 | { | ||
3049 | face = 0; | ||
3050 | } | ||
3051 | return tex.GetFace((uint)face).Rotation; | ||
3052 | } | ||
3053 | |||
3054 | public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) | ||
3055 | { | ||
3056 | m_host.AddScriptLPS(1); | ||
3057 | return source.IndexOf(pattern); | ||
3058 | } | ||
3059 | |||
3060 | public string llGetOwnerKey(string id) | ||
3061 | { | ||
3062 | m_host.AddScriptLPS(1); | ||
3063 | LLUUID key = new LLUUID(); | ||
3064 | if (LLUUID.TryParse(id, out key)) | ||
3065 | { | ||
3066 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | ||
3067 | } | ||
3068 | else | ||
3069 | { | ||
3070 | return LLUUID.Zero.ToString(); | ||
3071 | } | ||
3072 | } | ||
3073 | |||
3074 | public LSL_Types.Vector3 llGetCenterOfMass() | ||
3075 | { | ||
3076 | m_host.AddScriptLPS(1); | ||
3077 | NotImplemented("llGetCenterOfMass"); | ||
3078 | return new LSL_Types.Vector3(); | ||
3079 | } | ||
3080 | |||
3081 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) | ||
3082 | { | ||
3083 | m_host.AddScriptLPS(1); | ||
3084 | return src.Sort(stride, ascending); | ||
3085 | } | ||
3086 | |||
3087 | public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) | ||
3088 | { | ||
3089 | m_host.AddScriptLPS(1); | ||
3090 | return src.Length; | ||
3091 | } | ||
3092 | |||
3093 | public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) | ||
3094 | { | ||
3095 | m_host.AddScriptLPS(1); | ||
3096 | if (index < 0) | ||
3097 | { | ||
3098 | index = src.Length + index; | ||
3099 | } | ||
3100 | if (index >= src.Length) | ||
3101 | { | ||
3102 | return 0; | ||
3103 | } | ||
3104 | try | ||
3105 | { | ||
3106 | return Convert.ToInt32(src.Data[index]); | ||
3107 | } | ||
3108 | catch (FormatException) | ||
3109 | { | ||
3110 | return 0; | ||
3111 | } | ||
3112 | } | ||
3113 | |||
3114 | public double osList2Double(LSL_Types.list src, int index) | ||
3115 | { | ||
3116 | m_host.AddScriptLPS(1); | ||
3117 | if (index < 0) | ||
3118 | { | ||
3119 | index = src.Length + index; | ||
3120 | } | ||
3121 | if (index >= src.Length) | ||
3122 | { | ||
3123 | return 0.0; | ||
3124 | } | ||
3125 | return Convert.ToDouble(src.Data[index]); | ||
3126 | } | ||
3127 | |||
3128 | public double llList2Float(LSL_Types.list src, int index) | ||
3129 | { | ||
3130 | m_host.AddScriptLPS(1); | ||
3131 | if (index < 0) | ||
3132 | { | ||
3133 | index = src.Length + index; | ||
3134 | } | ||
3135 | if (index >= src.Length) | ||
3136 | { | ||
3137 | return 0.0; | ||
3138 | } | ||
3139 | try | ||
3140 | { | ||
3141 | return Convert.ToDouble(src.Data[index]); | ||
3142 | } | ||
3143 | catch (FormatException) | ||
3144 | { | ||
3145 | return 0.0; | ||
3146 | } | ||
3147 | } | ||
3148 | |||
3149 | public string llList2String(LSL_Types.list src, int index) | ||
3150 | { | ||
3151 | m_host.AddScriptLPS(1); | ||
3152 | if (index < 0) | ||
3153 | { | ||
3154 | index = src.Length + index; | ||
3155 | } | ||
3156 | if (index >= src.Length) | ||
3157 | { | ||
3158 | return String.Empty; | ||
3159 | } | ||
3160 | return src.Data[index].ToString(); | ||
3161 | } | ||
3162 | |||
3163 | public string llList2Key(LSL_Types.list src, int index) | ||
3164 | { | ||
3165 | m_host.AddScriptLPS(1); | ||
3166 | if (index < 0) | ||
3167 | { | ||
3168 | index = src.Length + index; | ||
3169 | } | ||
3170 | if (index >= src.Length) | ||
3171 | { | ||
3172 | return ""; | ||
3173 | } | ||
3174 | return src.Data[index].ToString(); | ||
3175 | } | ||
3176 | |||
3177 | public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) | ||
3178 | { | ||
3179 | m_host.AddScriptLPS(1); | ||
3180 | if (index < 0) | ||
3181 | { | ||
3182 | index = src.Length + index; | ||
3183 | } | ||
3184 | if (index >= src.Length) | ||
3185 | { | ||
3186 | return new LSL_Types.Vector3(0, 0, 0); | ||
3187 | } | ||
3188 | if (src.Data[index].GetType() == typeof(LSL_Types.Vector3)) | ||
3189 | { | ||
3190 | return (LSL_Types.Vector3)src.Data[index]; | ||
3191 | } | ||
3192 | else | ||
3193 | { | ||
3194 | return new LSL_Types.Vector3(src.Data[index].ToString()); | ||
3195 | } | ||
3196 | } | ||
3197 | |||
3198 | public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) | ||
3199 | { | ||
3200 | m_host.AddScriptLPS(1); | ||
3201 | if (index < 0) | ||
3202 | { | ||
3203 | index = src.Length + index; | ||
3204 | } | ||
3205 | if (index >= src.Length) | ||
3206 | { | ||
3207 | return new LSL_Types.Quaternion(0, 0, 0, 1); | ||
3208 | } | ||
3209 | if (src.Data[index].GetType() == typeof(LSL_Types.Quaternion)) | ||
3210 | { | ||
3211 | return (LSL_Types.Quaternion)src.Data[index]; | ||
3212 | } | ||
3213 | else | ||
3214 | { | ||
3215 | return new LSL_Types.Quaternion(src.Data[index].ToString()); | ||
3216 | } | ||
3217 | } | ||
3218 | |||
3219 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) | ||
3220 | { | ||
3221 | m_host.AddScriptLPS(1); | ||
3222 | return src.GetSublist(start, end); | ||
3223 | } | ||
3224 | |||
3225 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) | ||
3226 | { | ||
3227 | return src.DeleteSublist(end, start); | ||
3228 | } | ||
3229 | |||
3230 | public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) | ||
3231 | { | ||
3232 | m_host.AddScriptLPS(1); | ||
3233 | if (index < 0) | ||
3234 | { | ||
3235 | index = src.Length + index; | ||
3236 | } | ||
3237 | if (index >= src.Length) | ||
3238 | { | ||
3239 | return 0; | ||
3240 | } | ||
3241 | |||
3242 | if (src.Data[index] is Int32) | ||
3243 | return 1; | ||
3244 | if (src.Data[index] is Double) | ||
3245 | return 2; | ||
3246 | if (src.Data[index] is String) | ||
3247 | { | ||
3248 | LLUUID tuuid; | ||
3249 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | ||
3250 | { | ||
3251 | return 3; | ||
3252 | } | ||
3253 | else | ||
3254 | { | ||
3255 | return 4; | ||
3256 | } | ||
3257 | } | ||
3258 | if (src.Data[index] is LSL_Types.Vector3) | ||
3259 | return 5; | ||
3260 | if (src.Data[index] is LSL_Types.Quaternion) | ||
3261 | return 6; | ||
3262 | if (src.Data[index] is LSL_Types.list) | ||
3263 | return 7; | ||
3264 | return 0; | ||
3265 | |||
3266 | } | ||
3267 | |||
3268 | /// <summary> | ||
3269 | /// Process the supplied list and return the | ||
3270 | /// content of the list formatted as a comma | ||
3271 | /// separated list. There is a space after | ||
3272 | /// each comma. | ||
3273 | /// </summary> | ||
3274 | |||
3275 | public string llList2CSV(LSL_Types.list src) | ||
3276 | { | ||
3277 | |||
3278 | string ret = String.Empty; | ||
3279 | int x = 0; | ||
3280 | |||
3281 | m_host.AddScriptLPS(1); | ||
3282 | |||
3283 | if (src.Data.Length > 0) | ||
3284 | { | ||
3285 | ret = src.Data[x++].ToString(); | ||
3286 | for (; x < src.Data.Length; x++) | ||
3287 | { | ||
3288 | ret += ", "+src.Data[x].ToString(); | ||
3289 | } | ||
3290 | } | ||
3291 | |||
3292 | return ret; | ||
3293 | } | ||
3294 | |||
3295 | /// <summary> | ||
3296 | /// The supplied string is scanned for commas | ||
3297 | /// and converted into a list. Commas are only | ||
3298 | /// effective if they are encountered outside | ||
3299 | /// of '<' '>' delimiters. Any whitespace | ||
3300 | /// before or after an element is trimmed. | ||
3301 | /// </summary> | ||
3302 | |||
3303 | public LSL_Types.list llCSV2List(string src) | ||
3304 | { | ||
3305 | |||
3306 | LSL_Types.list result = new LSL_Types.list(); | ||
3307 | int parens = 0; | ||
3308 | int start = 0; | ||
3309 | int length = 0; | ||
3310 | |||
3311 | m_host.AddScriptLPS(1); | ||
3312 | |||
3313 | for (int i = 0; i < src.Length; i++) | ||
3314 | { | ||
3315 | switch (src[i]) | ||
3316 | { | ||
3317 | case '<' : | ||
3318 | parens++; | ||
3319 | length++; | ||
3320 | break; | ||
3321 | case '>' : | ||
3322 | if (parens > 0) | ||
3323 | parens--; | ||
3324 | length++; | ||
3325 | break; | ||
3326 | case ',' : | ||
3327 | if (parens == 0) | ||
3328 | { | ||
3329 | result.Add(src.Substring(start,length).Trim()); | ||
3330 | start += length+1; | ||
3331 | length = 0; | ||
3332 | } else | ||
3333 | length++; | ||
3334 | break; | ||
3335 | default : | ||
3336 | length++; | ||
3337 | break; | ||
3338 | } | ||
3339 | } | ||
3340 | |||
3341 | result.Add(src.Substring(start,length).Trim()); | ||
3342 | |||
3343 | return result; | ||
3344 | |||
3345 | } | ||
3346 | |||
3347 | /// <summary> | ||
3348 | /// Randomizes the list, be arbitrarily reordering | ||
3349 | /// sublists of stride elements. As the stride approaches | ||
3350 | /// the size of the list, the options become very | ||
3351 | /// limited. | ||
3352 | /// </summary> | ||
3353 | /// <remarks> | ||
3354 | /// This could take a while for very large list | ||
3355 | /// sizes. | ||
3356 | /// </remarks> | ||
3357 | |||
3358 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | ||
3359 | { | ||
3360 | |||
3361 | LSL_Types.list result; | ||
3362 | Random rand = new Random(); | ||
3363 | |||
3364 | int chunkk; | ||
3365 | int[] chunks; | ||
3366 | int index1; | ||
3367 | int index2; | ||
3368 | int tmp; | ||
3369 | |||
3370 | m_host.AddScriptLPS(1); | ||
3371 | |||
3372 | if (stride == 0) | ||
3373 | stride = 1; | ||
3374 | |||
3375 | // Stride MUST be a factor of the list length | ||
3376 | // If not, then return the src list. This also | ||
3377 | // traps those cases where stride > length. | ||
3378 | |||
3379 | if (src.Length != stride && src.Length%stride == 0) | ||
3380 | { | ||
3381 | chunkk = src.Length/stride; | ||
3382 | |||
3383 | chunks = new int[chunkk]; | ||
3384 | |||
3385 | for (int i = 0; i < chunkk; i++) | ||
3386 | chunks[i] = i; | ||
3387 | |||
3388 | for (int i = 0; i < chunkk - 1; i++) | ||
3389 | { | ||
3390 | // randomly select 2 chunks | ||
3391 | index1 = rand.Next(rand.Next(65536)); | ||
3392 | index1 = index1%chunkk; | ||
3393 | index2 = rand.Next(rand.Next(65536)); | ||
3394 | index2 = index2%chunkk; | ||
3395 | |||
3396 | // and swap their relative positions | ||
3397 | tmp = chunks[index1]; | ||
3398 | chunks[index1] = chunks[index2]; | ||
3399 | chunks[index2] = tmp; | ||
3400 | } | ||
3401 | |||
3402 | // Construct the randomized list | ||
3403 | |||
3404 | result = new LSL_Types.list(); | ||
3405 | |||
3406 | for (int i = 0; i < chunkk; i++) | ||
3407 | { | ||
3408 | for (int j = 0; j < stride; j++) | ||
3409 | { | ||
3410 | result.Add(src.Data[chunks[i]*stride+j]); | ||
3411 | } | ||
3412 | } | ||
3413 | } | ||
3414 | else { | ||
3415 | object[] array = new object[src.Length]; | ||
3416 | Array.Copy(src.Data, 0, array, 0, src.Length); | ||
3417 | result = new LSL_Types.list(array); | ||
3418 | } | ||
3419 | |||
3420 | return result; | ||
3421 | |||
3422 | } | ||
3423 | |||
3424 | /// <summary> | ||
3425 | /// Elements in the source list starting with 0 and then | ||
3426 | /// every i+stride. If the stride is negative then the scan | ||
3427 | /// is backwards producing an inverted result. | ||
3428 | /// Only those elements that are also in the specified | ||
3429 | /// range are included in the result. | ||
3430 | /// </summary> | ||
3431 | |||
3432 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) | ||
3433 | { | ||
3434 | |||
3435 | LSL_Types.list result = new LSL_Types.list(); | ||
3436 | int[] si = new int[2]; | ||
3437 | int[] ei = new int[2]; | ||
3438 | bool twopass = false; | ||
3439 | |||
3440 | m_host.AddScriptLPS(1); | ||
3441 | |||
3442 | // First step is always to deal with negative indices | ||
3443 | |||
3444 | if (start < 0) | ||
3445 | start = src.Length+start; | ||
3446 | if (end < 0) | ||
3447 | end = src.Length+end; | ||
3448 | |||
3449 | // Out of bounds indices are OK, just trim them | ||
3450 | // accordingly | ||
3451 | |||
3452 | if (start > src.Length) | ||
3453 | start = src.Length; | ||
3454 | |||
3455 | if (end > src.Length) | ||
3456 | end = src.Length; | ||
3457 | |||
3458 | // There may be one or two ranges to be considered | ||
3459 | |||
3460 | if (start != end) | ||
3461 | { | ||
3462 | |||
3463 | if (start <= end) | ||
3464 | { | ||
3465 | si[0] = start; | ||
3466 | ei[0] = end; | ||
3467 | } | ||
3468 | else | ||
3469 | { | ||
3470 | si[1] = start; | ||
3471 | ei[1] = src.Length; | ||
3472 | si[0] = 0; | ||
3473 | ei[0] = end; | ||
3474 | twopass = true; | ||
3475 | } | ||
3476 | |||
3477 | // The scan always starts from the beginning of the | ||
3478 | // source list, but members are only selected if they | ||
3479 | // fall within the specified sub-range. The specified | ||
3480 | // range values are inclusive. | ||
3481 | // A negative stride reverses the direction of the | ||
3482 | // scan producing an inverted list as a result. | ||
3483 | |||
3484 | if (stride == 0) | ||
3485 | stride = 1; | ||
3486 | |||
3487 | if (stride > 0) | ||
3488 | { | ||
3489 | for (int i = 0; i < src.Length; i += stride) | ||
3490 | { | ||
3491 | if (i<=ei[0] && i>=si[0]) | ||
3492 | result.Add(src.Data[i]); | ||
3493 | if (twopass && i>=si[1] && i<=ei[1]) | ||
3494 | result.Add(src.Data[i]); | ||
3495 | } | ||
3496 | } | ||
3497 | else if (stride < 0) | ||
3498 | { | ||
3499 | for (int i = src.Length - 1; i >= 0; i += stride) | ||
3500 | { | ||
3501 | if (i <= ei[0] && i >= si[0]) | ||
3502 | result.Add(src.Data[i]); | ||
3503 | if (twopass && i >= si[1] && i <= ei[1]) | ||
3504 | result.Add(src.Data[i]); | ||
3505 | } | ||
3506 | } | ||
3507 | } | ||
3508 | |||
3509 | return result; | ||
3510 | } | ||
3511 | |||
3512 | public LSL_Types.Vector3 llGetRegionCorner() | ||
3513 | { | ||
3514 | m_host.AddScriptLPS(1); | ||
3515 | return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * Constants.RegionSize, World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | ||
3516 | } | ||
3517 | |||
3518 | /// <summary> | ||
3519 | /// Insert the list identified by <src> into the | ||
3520 | /// list designated by <dest> such that the first | ||
3521 | /// new element has the index specified by <index> | ||
3522 | /// </summary> | ||
3523 | |||
3524 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int index) | ||
3525 | { | ||
3526 | |||
3527 | LSL_Types.list pref = null; | ||
3528 | LSL_Types.list suff = null; | ||
3529 | |||
3530 | m_host.AddScriptLPS(1); | ||
3531 | |||
3532 | if (index < 0) | ||
3533 | { | ||
3534 | index = index+dest.Length; | ||
3535 | if (index < 0) | ||
3536 | { | ||
3537 | index = 0; | ||
3538 | } | ||
3539 | } | ||
3540 | |||
3541 | if (index != 0) | ||
3542 | { | ||
3543 | pref = dest.GetSublist(0,index-1); | ||
3544 | if (index < dest.Length) | ||
3545 | { | ||
3546 | suff = dest.GetSublist(index,-1); | ||
3547 | return pref + src + suff; | ||
3548 | } | ||
3549 | else | ||
3550 | { | ||
3551 | return pref + src; | ||
3552 | } | ||
3553 | } | ||
3554 | else | ||
3555 | { | ||
3556 | if (index < dest.Length) | ||
3557 | { | ||
3558 | suff = dest.GetSublist(index,-1); | ||
3559 | return src + suff; | ||
3560 | } | ||
3561 | else | ||
3562 | { | ||
3563 | return src; | ||
3564 | } | ||
3565 | } | ||
3566 | |||
3567 | } | ||
3568 | |||
3569 | /// <summary> | ||
3570 | /// Returns the index of the first occurrence of test | ||
3571 | /// in src. | ||
3572 | /// </summary> | ||
3573 | |||
3574 | public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) | ||
3575 | { | ||
3576 | |||
3577 | int index = -1; | ||
3578 | int length = src.Length - test.Length + 1; | ||
3579 | |||
3580 | m_host.AddScriptLPS(1); | ||
3581 | |||
3582 | // If either list is empty, do not match | ||
3583 | |||
3584 | if (src.Length != 0 && test.Length != 0) | ||
3585 | { | ||
3586 | for (int i = 0; i < length; i++) | ||
3587 | { | ||
3588 | if (src.Data[i].Equals(test.Data[0])) | ||
3589 | { | ||
3590 | int j; | ||
3591 | for (j = 1; j < test.Length; j++) | ||
3592 | if (!src.Data[i+j].Equals(test.Data[j])) | ||
3593 | break; | ||
3594 | if (j == test.Length) | ||
3595 | { | ||
3596 | index = i; | ||
3597 | break; | ||
3598 | } | ||
3599 | } | ||
3600 | } | ||
3601 | } | ||
3602 | |||
3603 | return index; | ||
3604 | |||
3605 | } | ||
3606 | |||
3607 | public string llGetObjectName() | ||
3608 | { | ||
3609 | m_host.AddScriptLPS(1); | ||
3610 | return m_host.Name!=null?m_host.Name:String.Empty; | ||
3611 | } | ||
3612 | |||
3613 | public void llSetObjectName(string name) | ||
3614 | { | ||
3615 | m_host.AddScriptLPS(1); | ||
3616 | m_host.Name = name!=null?name:String.Empty; | ||
3617 | } | ||
3618 | |||
3619 | public string llGetDate() | ||
3620 | { | ||
3621 | m_host.AddScriptLPS(1); | ||
3622 | DateTime date = DateTime.Now.ToUniversalTime(); | ||
3623 | string result = date.ToString("yyyy-MM-dd"); | ||
3624 | return result; | ||
3625 | } | ||
3626 | |||
3627 | public LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) | ||
3628 | { | ||
3629 | m_host.AddScriptLPS(1); | ||
3630 | NotImplemented("llEdgeOfWorld"); | ||
3631 | return 0; | ||
3632 | } | ||
3633 | |||
3634 | public LSL_Types.LSLInteger llGetAgentInfo(string id) | ||
3635 | { | ||
3636 | m_host.AddScriptLPS(1); | ||
3637 | NotImplemented("llGetAgentInfo"); | ||
3638 | return 0; | ||
3639 | } | ||
3640 | |||
3641 | public void llAdjustSoundVolume(double volume) | ||
3642 | { | ||
3643 | m_host.AddScriptLPS(1); | ||
3644 | m_host.AdjustSoundGain(volume); | ||
3645 | } | ||
3646 | |||
3647 | public void llSetSoundQueueing(int queue) | ||
3648 | { | ||
3649 | m_host.AddScriptLPS(1); | ||
3650 | NotImplemented("llSetSoundQueueing"); | ||
3651 | } | ||
3652 | |||
3653 | public void llSetSoundRadius(double radius) | ||
3654 | { | ||
3655 | m_host.AddScriptLPS(1); | ||
3656 | NotImplemented("llSetSoundRadius"); | ||
3657 | } | ||
3658 | |||
3659 | public string llKey2Name(string id) | ||
3660 | { | ||
3661 | m_host.AddScriptLPS(1); | ||
3662 | LLUUID key = new LLUUID(); | ||
3663 | if (LLUUID.TryParse(id,out key)) | ||
3664 | { | ||
3665 | ScenePresence presence = World.GetScenePresence(key); | ||
3666 | |||
3667 | if (presence != null) | ||
3668 | { | ||
3669 | return presence.Name; | ||
3670 | } | ||
3671 | |||
3672 | if (World.GetSceneObjectPart(key) != null) | ||
3673 | { | ||
3674 | return World.GetSceneObjectPart(key).Name; | ||
3675 | } | ||
3676 | } | ||
3677 | return String.Empty; | ||
3678 | } | ||
3679 | |||
3680 | |||
3681 | |||
3682 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
3683 | { | ||
3684 | m_host.AddScriptLPS(1); | ||
3685 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | ||
3686 | pTexAnim.Flags =(uint) mode; | ||
3687 | |||
3688 | //ALL_SIDES | ||
3689 | if (face == -1) | ||
3690 | face = 255; | ||
3691 | |||
3692 | pTexAnim.Face = (uint)face; | ||
3693 | pTexAnim.Length = (float)length; | ||
3694 | pTexAnim.Rate = (float)rate; | ||
3695 | pTexAnim.SizeX = (uint)sizex; | ||
3696 | pTexAnim.SizeY = (uint)sizey; | ||
3697 | pTexAnim.Start = (float)start; | ||
3698 | |||
3699 | m_host.AddTextureAnimation(pTexAnim); | ||
3700 | m_host.SendFullUpdateToAllClients(); | ||
3701 | } | ||
3702 | |||
3703 | public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | ||
3704 | LSL_Types.Vector3 bottom_south_west) | ||
3705 | { | ||
3706 | m_host.AddScriptLPS(1); | ||
3707 | NotImplemented("llTriggerSoundLimited"); | ||
3708 | } | ||
3709 | |||
3710 | public void llEjectFromLand(string pest) | ||
3711 | { | ||
3712 | m_host.AddScriptLPS(1); | ||
3713 | NotImplemented("llEjectFromLand"); | ||
3714 | } | ||
3715 | |||
3716 | public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) | ||
3717 | { | ||
3718 | m_host.AddScriptLPS(1); | ||
3719 | LSL_Types.list ret = new LSL_Types.list(); | ||
3720 | object[] delimiters = new object[separators.Length + spacers.Length]; | ||
3721 | separators.Data.CopyTo(delimiters, 0); | ||
3722 | spacers.Data.CopyTo(delimiters, separators.Length); | ||
3723 | bool dfound = false; | ||
3724 | do | ||
3725 | { | ||
3726 | dfound = false; | ||
3727 | int cindex = -1; | ||
3728 | string cdeli = ""; | ||
3729 | for (int i = 0; i < delimiters.Length; i++) | ||
3730 | { | ||
3731 | int index = str.IndexOf(delimiters[i].ToString()); | ||
3732 | bool found = index != -1; | ||
3733 | if (found) | ||
3734 | { | ||
3735 | if ((cindex > index) || (cindex == -1)) | ||
3736 | { | ||
3737 | cindex = index; | ||
3738 | cdeli = (string)delimiters[i]; | ||
3739 | } | ||
3740 | dfound = dfound || found; | ||
3741 | } | ||
3742 | } | ||
3743 | if (cindex != -1) | ||
3744 | { | ||
3745 | if (cindex > 0) | ||
3746 | { | ||
3747 | ret.Add(str.Substring(0, cindex)); | ||
3748 | if (spacers.Contains(cdeli)) | ||
3749 | { | ||
3750 | ret.Add(cdeli); | ||
3751 | } | ||
3752 | } | ||
3753 | if (cindex == 0 && spacers.Contains(cdeli)) | ||
3754 | { | ||
3755 | ret.Add(cdeli); | ||
3756 | } | ||
3757 | str = str.Substring(cindex + cdeli.Length); | ||
3758 | } | ||
3759 | } while (dfound); | ||
3760 | if (str != "") | ||
3761 | { | ||
3762 | ret.Add(str); | ||
3763 | } | ||
3764 | return ret; | ||
3765 | } | ||
3766 | |||
3767 | public LSL_Types.LSLInteger llOverMyLand(string id) | ||
3768 | { | ||
3769 | |||
3770 | m_host.AddScriptLPS(1); | ||
3771 | LLUUID key = new LLUUID(); | ||
3772 | if (LLUUID.TryParse(id,out key)) | ||
3773 | { | ||
3774 | SceneObjectPart obj = new SceneObjectPart(); | ||
3775 | obj = World.GetSceneObjectPart(World.Entities[key].LocalId); | ||
3776 | if (obj.OwnerID == World.GetLandOwner(obj.AbsolutePosition.X, obj.AbsolutePosition.Y)) | ||
3777 | { | ||
3778 | return 1; | ||
3779 | } | ||
3780 | else | ||
3781 | { | ||
3782 | return 0; | ||
3783 | } | ||
3784 | } | ||
3785 | else | ||
3786 | { | ||
3787 | return 0; | ||
3788 | } | ||
3789 | } | ||
3790 | |||
3791 | public string llGetLandOwnerAt(LSL_Types.Vector3 pos) | ||
3792 | { | ||
3793 | m_host.AddScriptLPS(1); | ||
3794 | return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); | ||
3795 | } | ||
3796 | |||
3797 | public LSL_Types.Vector3 llGetAgentSize(string id) | ||
3798 | { | ||
3799 | m_host.AddScriptLPS(1); | ||
3800 | NotImplemented("llGetAgentSize"); | ||
3801 | return new LSL_Types.Vector3(); | ||
3802 | } | ||
3803 | |||
3804 | public LSL_Types.LSLInteger llSameGroup(string agent) | ||
3805 | { | ||
3806 | m_host.AddScriptLPS(1); | ||
3807 | NotImplemented("llSameGroup"); | ||
3808 | return 0; | ||
3809 | } | ||
3810 | |||
3811 | public void llUnSit(string id) | ||
3812 | { | ||
3813 | m_host.AddScriptLPS(1); | ||
3814 | |||
3815 | LLUUID key = new LLUUID(); | ||
3816 | if (LLUUID.TryParse(id, out key)) | ||
3817 | { | ||
3818 | ScenePresence av = World.GetScenePresence(key); | ||
3819 | |||
3820 | if (av != null) | ||
3821 | { | ||
3822 | if (llAvatarOnSitTarget() == id) | ||
3823 | { | ||
3824 | // if the avatar is sitting on this object, then | ||
3825 | // we can unsit them. We don't want random scripts unsitting random people | ||
3826 | // Lets avoid the popcorn avatar scenario. | ||
3827 | av.StandUp(); | ||
3828 | } | ||
3829 | else | ||
3830 | { | ||
3831 | // If the object owner also owns the parcel | ||
3832 | // or | ||
3833 | // if the land is group owned and the object is group owned by the same group | ||
3834 | // or | ||
3835 | // if the object is owned by a person with estate access. | ||
3836 | |||
3837 | ILandObject parcel = World.LandChannel.GetLandObject(av.AbsolutePosition.X, av.AbsolutePosition.Y); | ||
3838 | if (parcel != null) | ||
3839 | { | ||
3840 | if (m_host.ObjectOwner == parcel.landData.ownerID || | ||
3841 | (m_host.OwnerID == m_host.GroupID && m_host.GroupID == parcel.landData.groupID | ||
3842 | && parcel.landData.isGroupOwned) || World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
3843 | { | ||
3844 | av.StandUp(); | ||
3845 | } | ||
3846 | } | ||
3847 | } | ||
3848 | } | ||
3849 | |||
3850 | } | ||
3851 | |||
3852 | } | ||
3853 | |||
3854 | public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) | ||
3855 | { | ||
3856 | m_host.AddScriptLPS(1); | ||
3857 | NotImplemented("llGroundSlope"); | ||
3858 | return new LSL_Types.Vector3(); | ||
3859 | } | ||
3860 | |||
3861 | public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) | ||
3862 | { | ||
3863 | m_host.AddScriptLPS(1); | ||
3864 | NotImplemented("llGroundNormal"); | ||
3865 | return new LSL_Types.Vector3(); | ||
3866 | } | ||
3867 | |||
3868 | public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) | ||
3869 | { | ||
3870 | m_host.AddScriptLPS(1); | ||
3871 | NotImplemented("llGroundContour"); | ||
3872 | return new LSL_Types.Vector3(); | ||
3873 | } | ||
3874 | |||
3875 | public LSL_Types.LSLInteger llGetAttached() | ||
3876 | { | ||
3877 | m_host.AddScriptLPS(1); | ||
3878 | NotImplemented("llGetAttached"); | ||
3879 | return 0; | ||
3880 | } | ||
3881 | |||
3882 | public LSL_Types.LSLInteger llGetFreeMemory() | ||
3883 | { | ||
3884 | m_host.AddScriptLPS(1); | ||
3885 | NotImplemented("llGetFreeMemory"); | ||
3886 | return 0; | ||
3887 | } | ||
3888 | |||
3889 | public string llGetRegionName() | ||
3890 | { | ||
3891 | m_host.AddScriptLPS(1); | ||
3892 | return World.RegionInfo.RegionName; | ||
3893 | } | ||
3894 | |||
3895 | public double llGetRegionTimeDilation() | ||
3896 | { | ||
3897 | m_host.AddScriptLPS(1); | ||
3898 | return (double)World.TimeDilation; | ||
3899 | } | ||
3900 | |||
3901 | public double llGetRegionFPS() | ||
3902 | { | ||
3903 | m_host.AddScriptLPS(1); | ||
3904 | //TODO: return actual FPS | ||
3905 | return 10.0f; | ||
3906 | } | ||
3907 | |||
3908 | /* particle system rules should be coming into this routine as doubles, that is | ||
3909 | rule[0] should be an integer from this list and rule[1] should be the arg | ||
3910 | for the same integer. wiki.secondlife.com has most of this mapping, but some | ||
3911 | came from http://www.caligari-designs.com/p4u2 | ||
3912 | |||
3913 | We iterate through the list for 'Count' elements, incrementing by two for each | ||
3914 | iteration and set the members of Primitive.ParticleSystem, one at a time. | ||
3915 | */ | ||
3916 | |||
3917 | public enum PrimitiveRule : int | ||
3918 | { | ||
3919 | PSYS_PART_FLAGS = 0, | ||
3920 | PSYS_PART_START_COLOR = 1, | ||
3921 | PSYS_PART_START_ALPHA = 2, | ||
3922 | PSYS_PART_END_COLOR = 3, | ||
3923 | PSYS_PART_END_ALPHA = 4, | ||
3924 | PSYS_PART_START_SCALE = 5, | ||
3925 | PSYS_PART_END_SCALE = 6, | ||
3926 | PSYS_PART_MAX_AGE = 7, | ||
3927 | PSYS_SRC_ACCEL = 8, | ||
3928 | PSYS_SRC_PATTERN = 9, | ||
3929 | PSYS_SRC_TEXTURE = 12, | ||
3930 | PSYS_SRC_BURST_RATE = 13, | ||
3931 | PSYS_SRC_BURST_PART_COUNT = 15, | ||
3932 | PSYS_SRC_BURST_RADIUS = 16, | ||
3933 | PSYS_SRC_BURST_SPEED_MIN = 17, | ||
3934 | PSYS_SRC_BURST_SPEED_MAX = 18, | ||
3935 | PSYS_SRC_MAX_AGE = 19, | ||
3936 | PSYS_SRC_TARGET_KEY = 20, | ||
3937 | PSYS_SRC_OMEGA = 21, | ||
3938 | PSYS_SRC_ANGLE_BEGIN = 22, | ||
3939 | PSYS_SRC_ANGLE_END = 23 | ||
3940 | } | ||
3941 | |||
3942 | internal Primitive.ParticleSystem.ParticleDataFlags ConvertUINTtoFlags(uint flags) | ||
3943 | { | ||
3944 | Primitive.ParticleSystem.ParticleDataFlags returnval = Primitive.ParticleSystem.ParticleDataFlags.None; | ||
3945 | |||
3946 | return returnval; | ||
3947 | } | ||
3948 | |||
3949 | |||
3950 | public void llParticleSystem(LSL_Types.list rules) | ||
3951 | { | ||
3952 | m_host.AddScriptLPS(1); | ||
3953 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | ||
3954 | LSL_Types.Vector3 tempv = new LSL_Types.Vector3(); | ||
3955 | |||
3956 | float tempf = 0; | ||
3957 | |||
3958 | for (int i = 0; i < rules.Length; i += 2) | ||
3959 | { | ||
3960 | switch ((int)rules.Data[i]) | ||
3961 | { | ||
3962 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_FLAGS: | ||
3963 | prules.PartDataFlags = (Primitive.ParticleSystem.ParticleDataFlags)((uint)Convert.ToInt32(rules.Data[i + 1].ToString())); | ||
3964 | break; | ||
3965 | |||
3966 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_COLOR: | ||
3967 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
3968 | prules.PartStartColor.R = (float)tempv.x; | ||
3969 | prules.PartStartColor.G = (float)tempv.y; | ||
3970 | prules.PartStartColor.B = (float)tempv.z; | ||
3971 | break; | ||
3972 | |||
3973 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_ALPHA: | ||
3974 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
3975 | prules.PartStartColor.A = (float)tempf; | ||
3976 | break; | ||
3977 | |||
3978 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: | ||
3979 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
3980 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | ||
3981 | |||
3982 | prules.PartEndColor.R = (float)tempv.x; | ||
3983 | prules.PartEndColor.G = (float)tempv.y; | ||
3984 | prules.PartEndColor.B = (float)tempv.z; | ||
3985 | break; | ||
3986 | |||
3987 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_ALPHA: | ||
3988 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
3989 | prules.PartEndColor.A = (float)tempf; | ||
3990 | break; | ||
3991 | |||
3992 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_START_SCALE: | ||
3993 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
3994 | prules.PartStartScaleX = (float)tempv.x; | ||
3995 | prules.PartStartScaleY = (float)tempv.y; | ||
3996 | break; | ||
3997 | |||
3998 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_SCALE: | ||
3999 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4000 | prules.PartEndScaleX = (float)tempv.x; | ||
4001 | prules.PartEndScaleY = (float)tempv.y; | ||
4002 | break; | ||
4003 | |||
4004 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_MAX_AGE: | ||
4005 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4006 | prules.PartMaxAge = (float)tempf; | ||
4007 | break; | ||
4008 | |||
4009 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ACCEL: | ||
4010 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4011 | prules.PartAcceleration.X = (float)tempv.x; | ||
4012 | prules.PartAcceleration.Y = (float)tempv.y; | ||
4013 | prules.PartAcceleration.Z = (float)tempv.z; | ||
4014 | break; | ||
4015 | |||
4016 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_PATTERN: | ||
4017 | int tmpi = int.Parse(rules.Data[i + 1].ToString()); | ||
4018 | prules.Pattern = (Primitive.ParticleSystem.SourcePattern)tmpi; | ||
4019 | break; | ||
4020 | |||
4021 | // Xantor 03-May-2008 | ||
4022 | // Wiki: PSYS_SRC_TEXTURE string inventory item name or key of the particle texture | ||
4023 | // "" = default texture. | ||
4024 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TEXTURE: | ||
4025 | LLUUID tkey = LLUUID.Zero; | ||
4026 | |||
4027 | // if we can parse the string as a key, use it. | ||
4028 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out tkey)) | ||
4029 | { | ||
4030 | prules.Texture = tkey; | ||
4031 | } | ||
4032 | // else try to locate the name in inventory of object. found returns key, | ||
4033 | // not found returns LLUUID.Zero which will translate to the default particle texture | ||
4034 | else | ||
4035 | { | ||
4036 | prules.Texture = InventoryKey(rules.Data[i+1].ToString()); | ||
4037 | } | ||
4038 | break; | ||
4039 | |||
4040 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RATE: | ||
4041 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4042 | prules.BurstRate = (float)tempf; | ||
4043 | break; | ||
4044 | |||
4045 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_PART_COUNT: | ||
4046 | prules.BurstPartCount = (byte)Convert.ToByte(rules.Data[i + 1].ToString()); | ||
4047 | break; | ||
4048 | |||
4049 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_RADIUS: | ||
4050 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4051 | prules.BurstRadius = (float)tempf; | ||
4052 | break; | ||
4053 | |||
4054 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MIN: | ||
4055 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4056 | prules.BurstSpeedMin = (float)tempf; | ||
4057 | break; | ||
4058 | |||
4059 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_BURST_SPEED_MAX: | ||
4060 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4061 | prules.BurstSpeedMax = (float)tempf; | ||
4062 | break; | ||
4063 | |||
4064 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_MAX_AGE: | ||
4065 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4066 | prules.MaxAge = (float)tempf; | ||
4067 | break; | ||
4068 | |||
4069 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: | ||
4070 | LLUUID key = LLUUID.Zero; | ||
4071 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | ||
4072 | { | ||
4073 | prules.Target = key; | ||
4074 | } | ||
4075 | else | ||
4076 | { | ||
4077 | prules.Target = m_host.UUID; | ||
4078 | } | ||
4079 | break; | ||
4080 | |||
4081 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_OMEGA: | ||
4082 | // AL: This is an assumption, since it is the only thing that would match. | ||
4083 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | ||
4084 | prules.AngularVelocity.X = (float)tempv.x; | ||
4085 | prules.AngularVelocity.Y = (float)tempv.y; | ||
4086 | prules.AngularVelocity.Z = (float)tempv.z; | ||
4087 | //cast?? prules.MaxAge = (float)rules[i + 1]; | ||
4088 | break; | ||
4089 | |||
4090 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_BEGIN: | ||
4091 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4092 | prules.InnerAngle = (float)tempf; | ||
4093 | break; | ||
4094 | |||
4095 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_ANGLE_END: | ||
4096 | tempf = Convert.ToSingle(rules.Data[i + 1].ToString()); | ||
4097 | prules.OuterAngle = (float)tempf; | ||
4098 | break; | ||
4099 | } | ||
4100 | |||
4101 | } | ||
4102 | prules.CRC = 1; | ||
4103 | |||
4104 | m_host.AddNewParticleSystem(prules); | ||
4105 | m_host.SendFullUpdateToAllClients(); | ||
4106 | } | ||
4107 | |||
4108 | public void llGroundRepel(double height, int water, double tau) | ||
4109 | { | ||
4110 | m_host.AddScriptLPS(1); | ||
4111 | NotImplemented("llGroundRepel"); | ||
4112 | } | ||
4113 | |||
4114 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
4115 | { | ||
4116 | m_host.AddScriptLPS(1); | ||
4117 | NotImplemented("llGiveInventoryList"); | ||
4118 | } | ||
4119 | |||
4120 | public void llSetVehicleType(int type) | ||
4121 | { | ||
4122 | m_host.AddScriptLPS(1); | ||
4123 | NotImplemented("llSetVehicleType"); | ||
4124 | } | ||
4125 | |||
4126 | public void llSetVehicledoubleParam(int param, double value) | ||
4127 | { | ||
4128 | m_host.AddScriptLPS(1); | ||
4129 | NotImplemented("llSetVehicledoubleParam"); | ||
4130 | } | ||
4131 | |||
4132 | public void llSetVehicleFloatParam(int param, float value) | ||
4133 | { | ||
4134 | m_host.AddScriptLPS(1); | ||
4135 | NotImplemented("llSetVehicleFloatParam"); | ||
4136 | } | ||
4137 | |||
4138 | public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) | ||
4139 | { | ||
4140 | m_host.AddScriptLPS(1); | ||
4141 | NotImplemented("llSetVehicleVectorParam"); | ||
4142 | } | ||
4143 | |||
4144 | public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) | ||
4145 | { | ||
4146 | m_host.AddScriptLPS(1); | ||
4147 | NotImplemented("llSetVehicleRotationParam"); | ||
4148 | } | ||
4149 | |||
4150 | public void llSetVehicleFlags(int flags) | ||
4151 | { | ||
4152 | m_host.AddScriptLPS(1); | ||
4153 | NotImplemented("llSetVehicleFlags"); | ||
4154 | } | ||
4155 | |||
4156 | public void llRemoveVehicleFlags(int flags) | ||
4157 | { | ||
4158 | m_host.AddScriptLPS(1); | ||
4159 | NotImplemented("llRemoveVehicleFlags"); | ||
4160 | } | ||
4161 | |||
4162 | public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) | ||
4163 | { | ||
4164 | m_host.AddScriptLPS(1); | ||
4165 | // LSL quaternions can normalize to 0, normal Quaternions can't. | ||
4166 | if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) | ||
4167 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | ||
4168 | |||
4169 | m_host.SetSitTarget(new Vector3((float)offset.x, (float)offset.y, (float)offset.z), new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z)); | ||
4170 | } | ||
4171 | |||
4172 | public string llAvatarOnSitTarget() | ||
4173 | { | ||
4174 | m_host.AddScriptLPS(1); | ||
4175 | return m_host.GetAvatarOnSitTarget().ToString(); | ||
4176 | //LLUUID AVID = m_host.GetAvatarOnSitTarget(); | ||
4177 | |||
4178 | //if (AVID != LLUUID.Zero) | ||
4179 | // return AVID.ToString(); | ||
4180 | //else | ||
4181 | // return String.Empty; | ||
4182 | } | ||
4183 | |||
4184 | public void llAddToLandPassList(string avatar, double hours) | ||
4185 | { | ||
4186 | m_host.AddScriptLPS(1); | ||
4187 | LLUUID key; | ||
4188 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
4189 | if (land.ownerID == m_host.OwnerID) | ||
4190 | { | ||
4191 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
4192 | if (LLUUID.TryParse(avatar, out key)) | ||
4193 | { | ||
4194 | entry.AgentID = key; | ||
4195 | entry.Flags = ParcelManager.AccessList.Access; | ||
4196 | entry.Time = DateTime.Now.AddHours(hours); | ||
4197 | land.parcelAccessList.Add(entry); | ||
4198 | } | ||
4199 | } | ||
4200 | } | ||
4201 | |||
4202 | public void llSetTouchText(string text) | ||
4203 | { | ||
4204 | m_host.AddScriptLPS(1); | ||
4205 | m_host.TouchName = text; | ||
4206 | } | ||
4207 | |||
4208 | public void llSetSitText(string text) | ||
4209 | { | ||
4210 | m_host.AddScriptLPS(1); | ||
4211 | m_host.SitName = text; | ||
4212 | } | ||
4213 | |||
4214 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | ||
4215 | { | ||
4216 | m_host.AddScriptLPS(1); | ||
4217 | NotImplemented("llSetCameraEyeOffset"); | ||
4218 | } | ||
4219 | |||
4220 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | ||
4221 | { | ||
4222 | m_host.AddScriptLPS(1); | ||
4223 | NotImplemented("llSetCameraAtOffset"); | ||
4224 | } | ||
4225 | |||
4226 | public string llDumpList2String(LSL_Types.list src, string seperator) | ||
4227 | { | ||
4228 | m_host.AddScriptLPS(1); | ||
4229 | if (src.Length == 0) | ||
4230 | { | ||
4231 | return String.Empty; | ||
4232 | } | ||
4233 | string ret = String.Empty; | ||
4234 | foreach (object o in src.Data) | ||
4235 | { | ||
4236 | ret = ret + o.ToString() + seperator; | ||
4237 | } | ||
4238 | ret = ret.Substring(0, ret.Length - seperator.Length); | ||
4239 | return ret; | ||
4240 | } | ||
4241 | |||
4242 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | ||
4243 | { | ||
4244 | m_host.AddScriptLPS(1); | ||
4245 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | ||
4246 | if (result) | ||
4247 | { | ||
4248 | return 1; | ||
4249 | } | ||
4250 | else | ||
4251 | { | ||
4252 | return 0; | ||
4253 | } | ||
4254 | |||
4255 | } | ||
4256 | |||
4257 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | ||
4258 | { | ||
4259 | m_host.AddScriptLPS(1); | ||
4260 | LLUUID av = new LLUUID(); | ||
4261 | if (!LLUUID.TryParse(avatar,out av)) | ||
4262 | { | ||
4263 | LSLError("First parameter to llDialog needs to be a key"); | ||
4264 | return; | ||
4265 | } | ||
4266 | if (buttons.Length > 12) | ||
4267 | { | ||
4268 | LSLError("No more than 12 buttons can be shown"); | ||
4269 | return; | ||
4270 | } | ||
4271 | string[] buts = new string[buttons.Length]; | ||
4272 | for (int i = 0; i < buttons.Length; i++) | ||
4273 | { | ||
4274 | if (buttons.Data[i].ToString() == String.Empty) | ||
4275 | { | ||
4276 | LSLError("button label cannot be blank"); | ||
4277 | return; | ||
4278 | } | ||
4279 | if (buttons.Data[i].ToString().Length > 24) | ||
4280 | { | ||
4281 | LSLError("button label cannot be longer than 24 characters"); | ||
4282 | return; | ||
4283 | } | ||
4284 | buts[i] = buttons.Data[i].ToString(); | ||
4285 | } | ||
4286 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | ||
4287 | } | ||
4288 | |||
4289 | public void llVolumeDetect(int detect) | ||
4290 | { | ||
4291 | m_host.AddScriptLPS(1); | ||
4292 | NotImplemented("llVolumeDetect"); | ||
4293 | } | ||
4294 | |||
4295 | /// <summary> | ||
4296 | /// Reset the named script. The script must be present | ||
4297 | /// in the same prim. | ||
4298 | /// </summary> | ||
4299 | |||
4300 | public void llResetOtherScript(string name) | ||
4301 | { | ||
4302 | LLUUID item; | ||
4303 | |||
4304 | m_host.AddScriptLPS(1); | ||
4305 | |||
4306 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
4307 | m_ScriptEngine.ResetScript(item); | ||
4308 | else | ||
4309 | ShoutError("llResetOtherScript: script "+name+" not found"); | ||
4310 | } | ||
4311 | |||
4312 | public LSL_Types.LSLInteger llGetScriptState(string name) | ||
4313 | { | ||
4314 | LLUUID item; | ||
4315 | |||
4316 | m_host.AddScriptLPS(1); | ||
4317 | |||
4318 | if ((item = ScriptByName(name)) != LLUUID.Zero) | ||
4319 | { | ||
4320 | return m_ScriptEngine.GetScriptState(item) ?1:0; | ||
4321 | } | ||
4322 | |||
4323 | ShoutError("llGetScriptState: script "+name+" not found"); | ||
4324 | |||
4325 | // If we didn't find it, then it's safe to | ||
4326 | // assume it is not running. | ||
4327 | |||
4328 | return 0; | ||
4329 | } | ||
4330 | |||
4331 | public void llRemoteLoadScript() | ||
4332 | { | ||
4333 | m_host.AddScriptLPS(1); | ||
4334 | Deprecated("llRemoteLoadScript"); | ||
4335 | } | ||
4336 | |||
4337 | public void llSetRemoteScriptAccessPin(int pin) | ||
4338 | { | ||
4339 | m_host.AddScriptLPS(1); | ||
4340 | NotImplemented("llSetRemoteScriptAccessPin"); | ||
4341 | } | ||
4342 | |||
4343 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | ||
4344 | { | ||
4345 | m_host.AddScriptLPS(1); | ||
4346 | NotImplemented("llRemoteLoadScriptPin"); | ||
4347 | } | ||
4348 | |||
4349 | // remote_data(integer type, key channel, key message_id, string sender, integer ival, string sval) | ||
4350 | // Not sure where these constants should live: | ||
4351 | // REMOTE_DATA_CHANNEL = 1 | ||
4352 | // REMOTE_DATA_REQUEST = 2 | ||
4353 | // REMOTE_DATA_REPLY = 3 | ||
4354 | public void llOpenRemoteDataChannel() | ||
4355 | { | ||
4356 | m_host.AddScriptLPS(1); | ||
4357 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4358 | if (xmlrpcMod.IsEnabled()) | ||
4359 | { | ||
4360 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | ||
4361 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | ||
4362 | m_ScriptEngine.PostScriptEvent(m_itemID, new XEventParams( | ||
4363 | "remote_data", resobj, | ||
4364 | new XDetectParams[0])); | ||
4365 | } | ||
4366 | } | ||
4367 | |||
4368 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | ||
4369 | { | ||
4370 | m_host.AddScriptLPS(1); | ||
4371 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4372 | return (xmlrpcMod.SendRemoteData(m_localID, m_itemID, channel, dest, idata, sdata)).ToString(); | ||
4373 | } | ||
4374 | |||
4375 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) | ||
4376 | { | ||
4377 | m_host.AddScriptLPS(1); | ||
4378 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4379 | xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); | ||
4380 | } | ||
4381 | |||
4382 | public void llCloseRemoteDataChannel(string channel) | ||
4383 | { | ||
4384 | m_host.AddScriptLPS(1); | ||
4385 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | ||
4386 | xmlrpcMod.CloseXMLRPCChannel(channel); | ||
4387 | } | ||
4388 | |||
4389 | public string llMD5String(string src, int nonce) | ||
4390 | { | ||
4391 | m_host.AddScriptLPS(1); | ||
4392 | return Util.Md5Hash(src + ":" + nonce.ToString()); | ||
4393 | } | ||
4394 | |||
4395 | public void llSetPrimitiveParams(LSL_Types.list rules) | ||
4396 | { | ||
4397 | llSetLinkPrimitiveParams(m_host.LinkNum+1, rules); | ||
4398 | } | ||
4399 | |||
4400 | public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules) | ||
4401 | { | ||
4402 | m_host.AddScriptLPS(1); | ||
4403 | |||
4404 | SceneObjectPart part=null; | ||
4405 | |||
4406 | if (m_host.LinkNum+1 != linknumber) | ||
4407 | { | ||
4408 | foreach (SceneObjectPart partInst in m_host.ParentGroup.GetParts()) | ||
4409 | { | ||
4410 | if ((partInst.LinkNum + 1) == linknumber) | ||
4411 | { | ||
4412 | part = partInst; | ||
4413 | break; | ||
4414 | } | ||
4415 | } | ||
4416 | } | ||
4417 | else | ||
4418 | { | ||
4419 | part = m_host; | ||
4420 | } | ||
4421 | |||
4422 | if (part == null) | ||
4423 | return; | ||
4424 | |||
4425 | int idx = 0; | ||
4426 | |||
4427 | while (idx < rules.Length) | ||
4428 | { | ||
4429 | int code = Convert.ToInt32(rules.Data[idx++]); | ||
4430 | |||
4431 | int remain = rules.Length - idx; | ||
4432 | |||
4433 | int face; | ||
4434 | LSL_Types.Vector3 v; | ||
4435 | |||
4436 | switch (code) | ||
4437 | { | ||
4438 | case 6: // PRIM_POSITION | ||
4439 | if (remain < 1) | ||
4440 | return; | ||
4441 | |||
4442 | v=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4443 | SetPos(part, v); | ||
4444 | |||
4445 | break; | ||
4446 | |||
4447 | case 8: // PRIM_ROTATION | ||
4448 | if (remain < 1) | ||
4449 | return; | ||
4450 | |||
4451 | LSL_Types.Quaternion q = new LSL_Types.Quaternion(rules.Data[idx++].ToString()); | ||
4452 | SetRot(part, q); | ||
4453 | |||
4454 | break; | ||
4455 | |||
4456 | case 17: // PRIM_TEXTURE | ||
4457 | if (remain < 5) | ||
4458 | return; | ||
4459 | |||
4460 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4461 | string tex=rules.Data[idx++].ToString(); | ||
4462 | LSL_Types.Vector3 repeats=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4463 | LSL_Types.Vector3 offsets=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4464 | double rotation=Convert.ToDouble(rules.Data[idx++]); | ||
4465 | |||
4466 | SetTexture(part, tex, face); | ||
4467 | ScaleTexture(part, repeats.x, repeats.y, face); | ||
4468 | OffsetTexture(part, offsets.x, offsets.y, face); | ||
4469 | RotateTexture(part, rotation, face); | ||
4470 | |||
4471 | break; | ||
4472 | |||
4473 | case 18: // PRIM_COLOR | ||
4474 | if (remain < 3) | ||
4475 | return; | ||
4476 | |||
4477 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4478 | LSL_Types.Vector3 color=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4479 | double alpha=Convert.ToDouble(rules.Data[idx++]); | ||
4480 | |||
4481 | SetColor(part, color, face); | ||
4482 | SetAlpha(part, alpha, face); | ||
4483 | |||
4484 | break; | ||
4485 | |||
4486 | case 7: // PRIM_SIZE | ||
4487 | if (remain < 1) | ||
4488 | return; | ||
4489 | |||
4490 | v=new LSL_Types.Vector3(rules.Data[idx++].ToString()); | ||
4491 | SetScale(part, v); | ||
4492 | |||
4493 | break; | ||
4494 | } | ||
4495 | } | ||
4496 | } | ||
4497 | |||
4498 | public string llStringToBase64(string str) | ||
4499 | { | ||
4500 | m_host.AddScriptLPS(1); | ||
4501 | try | ||
4502 | { | ||
4503 | byte[] encData_byte = new byte[str.Length]; | ||
4504 | encData_byte = Encoding.UTF8.GetBytes(str); | ||
4505 | string encodedData = Convert.ToBase64String(encData_byte); | ||
4506 | return encodedData; | ||
4507 | } | ||
4508 | catch (Exception e) | ||
4509 | { | ||
4510 | throw new Exception("Error in base64Encode" + e.Message); | ||
4511 | } | ||
4512 | } | ||
4513 | |||
4514 | public string llBase64ToString(string str) | ||
4515 | { | ||
4516 | m_host.AddScriptLPS(1); | ||
4517 | UTF8Encoding encoder = new UTF8Encoding(); | ||
4518 | Decoder utf8Decode = encoder.GetDecoder(); | ||
4519 | try | ||
4520 | { | ||
4521 | byte[] todecode_byte = Convert.FromBase64String(str); | ||
4522 | int charCount = utf8Decode.GetCharCount(todecode_byte, 0, todecode_byte.Length); | ||
4523 | char[] decoded_char = new char[charCount]; | ||
4524 | utf8Decode.GetChars(todecode_byte, 0, todecode_byte.Length, decoded_char, 0); | ||
4525 | string result = new String(decoded_char); | ||
4526 | return result; | ||
4527 | } | ||
4528 | catch (Exception e) | ||
4529 | { | ||
4530 | throw new Exception("Error in base64Decode" + e.Message); | ||
4531 | } | ||
4532 | } | ||
4533 | |||
4534 | public void llXorBase64Strings() | ||
4535 | { | ||
4536 | m_host.AddScriptLPS(1); | ||
4537 | Deprecated("llXorBase64Strings"); | ||
4538 | } | ||
4539 | |||
4540 | public void llRemoteDataSetRegion() | ||
4541 | { | ||
4542 | m_host.AddScriptLPS(1); | ||
4543 | NotImplemented("llRemoteDataSetRegion"); | ||
4544 | } | ||
4545 | |||
4546 | public double llLog10(double val) | ||
4547 | { | ||
4548 | m_host.AddScriptLPS(1); | ||
4549 | return (double)Math.Log10(val); | ||
4550 | } | ||
4551 | |||
4552 | public double llLog(double val) | ||
4553 | { | ||
4554 | m_host.AddScriptLPS(1); | ||
4555 | return (double)Math.Log(val); | ||
4556 | } | ||
4557 | |||
4558 | public LSL_Types.list llGetAnimationList(string id) | ||
4559 | { | ||
4560 | m_host.AddScriptLPS(1); | ||
4561 | NotImplemented("llGetAnimationList"); | ||
4562 | return new LSL_Types.list(); | ||
4563 | } | ||
4564 | |||
4565 | public void llSetParcelMusicURL(string url) | ||
4566 | { | ||
4567 | m_host.AddScriptLPS(1); | ||
4568 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
4569 | if (landowner == LLUUID.Zero) | ||
4570 | { | ||
4571 | return; | ||
4572 | } | ||
4573 | if (landowner != m_host.ObjectOwner) | ||
4574 | { | ||
4575 | return; | ||
4576 | } | ||
4577 | World.SetLandMusicURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
4578 | } | ||
4579 | |||
4580 | public void osSetParcelMediaURL(string url) | ||
4581 | { | ||
4582 | m_host.AddScriptLPS(1); | ||
4583 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
4584 | |||
4585 | if (landowner == LLUUID.Zero) | ||
4586 | { | ||
4587 | return; | ||
4588 | } | ||
4589 | |||
4590 | if (landowner != m_host.ObjectOwner) | ||
4591 | { | ||
4592 | return; | ||
4593 | } | ||
4594 | |||
4595 | World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
4596 | } | ||
4597 | |||
4598 | public LSL_Types.Vector3 llGetRootPosition() | ||
4599 | { | ||
4600 | m_host.AddScriptLPS(1); | ||
4601 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); | ||
4602 | } | ||
4603 | |||
4604 | public LSL_Types.Quaternion llGetRootRotation() | ||
4605 | { | ||
4606 | m_host.AddScriptLPS(1); | ||
4607 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); | ||
4608 | } | ||
4609 | |||
4610 | public string llGetObjectDesc() | ||
4611 | { | ||
4612 | return m_host.Description!=null?m_host.Description:String.Empty; | ||
4613 | } | ||
4614 | |||
4615 | public void llSetObjectDesc(string desc) | ||
4616 | { | ||
4617 | m_host.AddScriptLPS(1); | ||
4618 | m_host.Description = desc!=null?desc:String.Empty; | ||
4619 | } | ||
4620 | |||
4621 | public string llGetCreator() | ||
4622 | { | ||
4623 | m_host.AddScriptLPS(1); | ||
4624 | return m_host.ObjectCreator.ToString(); | ||
4625 | } | ||
4626 | |||
4627 | public string llGetTimestamp() | ||
4628 | { | ||
4629 | m_host.AddScriptLPS(1); | ||
4630 | return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); | ||
4631 | } | ||
4632 | |||
4633 | public void llSetLinkAlpha(int linknumber, double alpha, int face) | ||
4634 | { | ||
4635 | m_host.AddScriptLPS(1); | ||
4636 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
4637 | if (linknumber > -1) | ||
4638 | { | ||
4639 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
4640 | LLColor texcolor; | ||
4641 | if (face > -1) | ||
4642 | { | ||
4643 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
4644 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4645 | tex.FaceTextures[face].RGBA = texcolor; | ||
4646 | part.UpdateTexture(tex); | ||
4647 | return; | ||
4648 | } | ||
4649 | else if (face == -1) | ||
4650 | { | ||
4651 | texcolor = tex.DefaultTexture.RGBA; | ||
4652 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4653 | tex.DefaultTexture.RGBA = texcolor; | ||
4654 | for (uint i = 0; i < 32; i++) | ||
4655 | { | ||
4656 | if (tex.FaceTextures[i] != null) | ||
4657 | { | ||
4658 | texcolor = tex.FaceTextures[i].RGBA; | ||
4659 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4660 | tex.FaceTextures[i].RGBA = texcolor; | ||
4661 | } | ||
4662 | } | ||
4663 | texcolor = tex.DefaultTexture.RGBA; | ||
4664 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4665 | tex.DefaultTexture.RGBA = texcolor; | ||
4666 | part.UpdateTexture(tex); | ||
4667 | return; | ||
4668 | } | ||
4669 | return; | ||
4670 | } | ||
4671 | else if (linknumber == -1) | ||
4672 | { | ||
4673 | int num = m_host.ParentGroup.PrimCount; | ||
4674 | for (int w = 0; w < num; w++) | ||
4675 | { | ||
4676 | linknumber = w; | ||
4677 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | ||
4678 | LLObject.TextureEntry tex = part.Shape.Textures; | ||
4679 | LLColor texcolor; | ||
4680 | if (face > -1) | ||
4681 | { | ||
4682 | texcolor = tex.CreateFace((uint)face).RGBA; | ||
4683 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4684 | tex.FaceTextures[face].RGBA = texcolor; | ||
4685 | part.UpdateTexture(tex); | ||
4686 | } | ||
4687 | else if (face == -1) | ||
4688 | { | ||
4689 | texcolor = tex.DefaultTexture.RGBA; | ||
4690 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4691 | tex.DefaultTexture.RGBA = texcolor; | ||
4692 | for (uint i = 0; i < 32; i++) | ||
4693 | { | ||
4694 | if (tex.FaceTextures[i] != null) | ||
4695 | { | ||
4696 | texcolor = tex.FaceTextures[i].RGBA; | ||
4697 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4698 | tex.FaceTextures[i].RGBA = texcolor; | ||
4699 | } | ||
4700 | } | ||
4701 | texcolor = tex.DefaultTexture.RGBA; | ||
4702 | texcolor.A = (float)Math.Abs(alpha - 1); | ||
4703 | tex.DefaultTexture.RGBA = texcolor; | ||
4704 | part.UpdateTexture(tex); | ||
4705 | } | ||
4706 | } | ||
4707 | return; | ||
4708 | } | ||
4709 | } | ||
4710 | |||
4711 | public LSL_Types.LSLInteger llGetNumberOfPrims() | ||
4712 | { | ||
4713 | m_host.AddScriptLPS(1); | ||
4714 | return m_host.ParentGroup.PrimCount; | ||
4715 | } | ||
4716 | |||
4717 | public LSL_Types.list llGetBoundingBox(string obj) | ||
4718 | { | ||
4719 | m_host.AddScriptLPS(1); | ||
4720 | NotImplemented("llGetBoundingBox"); | ||
4721 | return new LSL_Types.list(); | ||
4722 | } | ||
4723 | |||
4724 | public LSL_Types.Vector3 llGetGeometricCenter() | ||
4725 | { | ||
4726 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | ||
4727 | } | ||
4728 | |||
4729 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | ||
4730 | { | ||
4731 | m_host.AddScriptLPS(1); | ||
4732 | |||
4733 | LSL_Types.list res = new LSL_Types.list(); | ||
4734 | int idx=0; | ||
4735 | while (idx < rules.Length) | ||
4736 | { | ||
4737 | int code=Convert.ToInt32(rules.Data[idx++]); | ||
4738 | int remain=rules.Length-idx; | ||
4739 | |||
4740 | switch (code) | ||
4741 | { | ||
4742 | case 2: // PRIM_MATERIAL | ||
4743 | res.Add(new LSL_Types.LSLInteger(m_host.Material)); | ||
4744 | break; | ||
4745 | |||
4746 | case 3: // PRIM_PHYSICS | ||
4747 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | ||
4748 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4749 | else | ||
4750 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4751 | break; | ||
4752 | |||
4753 | case 4: // PRIM_TEMP_ON_REZ | ||
4754 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | ||
4755 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4756 | else | ||
4757 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4758 | break; | ||
4759 | |||
4760 | case 5: // PRIM_PHANTOM | ||
4761 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | ||
4762 | res.Add(new LSL_Types.LSLInteger(1)); | ||
4763 | else | ||
4764 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4765 | break; | ||
4766 | |||
4767 | case 6: // PRIM_POSITION | ||
4768 | res.Add(new LSL_Types.Vector3(m_host.AbsolutePosition.X, | ||
4769 | m_host.AbsolutePosition.Y, | ||
4770 | m_host.AbsolutePosition.Z)); | ||
4771 | break; | ||
4772 | |||
4773 | case 7: // PRIM_SIZE | ||
4774 | res.Add(new LSL_Types.Vector3(m_host.Scale.X, | ||
4775 | m_host.Scale.Y, | ||
4776 | m_host.Scale.Z)); | ||
4777 | break; | ||
4778 | |||
4779 | case 8: // PRIM_ROTATION | ||
4780 | res.Add(new LSL_Types.Quaternion(m_host.RotationOffset.X, | ||
4781 | m_host.RotationOffset.Y, | ||
4782 | m_host.RotationOffset.Z, | ||
4783 | m_host.RotationOffset.W)); | ||
4784 | break; | ||
4785 | |||
4786 | case 9: // PRIM_TYPE | ||
4787 | // TODO-------------- | ||
4788 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4789 | break; | ||
4790 | |||
4791 | case 17: // PRIM_TEXTURE | ||
4792 | if (remain < 1) | ||
4793 | return res; | ||
4794 | |||
4795 | int face=Convert.ToInt32(rules.Data[idx++]); | ||
4796 | if (face == -1) | ||
4797 | face = 0; | ||
4798 | |||
4799 | LLObject.TextureEntry tex = m_host.Shape.Textures; | ||
4800 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | ||
4801 | |||
4802 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | ||
4803 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | ||
4804 | texface.RepeatV, | ||
4805 | 0)); | ||
4806 | res.Add(new LSL_Types.Vector3(texface.OffsetU, | ||
4807 | texface.OffsetV, | ||
4808 | 0)); | ||
4809 | res.Add(new LSL_Types.LSLFloat(texface.Rotation)); | ||
4810 | break; | ||
4811 | |||
4812 | case 18: // PRIM_COLOR | ||
4813 | if (remain < 1) | ||
4814 | return res; | ||
4815 | |||
4816 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4817 | |||
4818 | tex = m_host.Shape.Textures; | ||
4819 | LLColor texcolor; | ||
4820 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | ||
4821 | texcolor = tex.DefaultTexture.RGBA; | ||
4822 | else | ||
4823 | texcolor = tex.GetFace((uint)face).RGBA; | ||
4824 | res.Add(new LSL_Types.Vector3((255 - (texcolor.R * 255)) / 255, | ||
4825 | (255 - (texcolor.G * 255)) / 255, | ||
4826 | (255 - (texcolor.B * 255)) / 255)); | ||
4827 | res.Add(new LSL_Types.LSLFloat((texcolor.A * 255) / 255)); | ||
4828 | break; | ||
4829 | |||
4830 | case 19: // PRIM_BUMP_SHINY | ||
4831 | // TODO-------------- | ||
4832 | if (remain < 1) | ||
4833 | return res; | ||
4834 | |||
4835 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4836 | |||
4837 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4838 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4839 | break; | ||
4840 | |||
4841 | case 20: // PRIM_FULLBRIGHT | ||
4842 | // TODO-------------- | ||
4843 | if (remain < 1) | ||
4844 | return res; | ||
4845 | |||
4846 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4847 | |||
4848 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4849 | break; | ||
4850 | |||
4851 | case 21: // PRIM_FLEXIBLE | ||
4852 | PrimitiveBaseShape shape = m_host.Shape; | ||
4853 | |||
4854 | if (shape.FlexiEntry) | ||
4855 | res.Add(new LSL_Types.LSLInteger(1)); // active | ||
4856 | else | ||
4857 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4858 | res.Add(new LSL_Types.LSLInteger(shape.FlexiSoftness));// softness | ||
4859 | res.Add(new LSL_Types.LSLFloat(shape.FlexiGravity)); // gravity | ||
4860 | res.Add(new LSL_Types.LSLFloat(shape.FlexiDrag)); // friction | ||
4861 | res.Add(new LSL_Types.LSLFloat(shape.FlexiWind)); // wind | ||
4862 | res.Add(new LSL_Types.LSLFloat(shape.FlexiTension)); // tension | ||
4863 | res.Add(new LSL_Types.Vector3(shape.FlexiForceX, // force | ||
4864 | shape.FlexiForceY, | ||
4865 | shape.FlexiForceZ)); | ||
4866 | break; | ||
4867 | |||
4868 | case 22: // PRIM_TEXGEN | ||
4869 | // TODO-------------- | ||
4870 | // (PRIM_TEXGEN_DEFAULT, PRIM_TEXGEN_PLANAR) | ||
4871 | if (remain < 1) | ||
4872 | return res; | ||
4873 | |||
4874 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4875 | |||
4876 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4877 | break; | ||
4878 | |||
4879 | case 23: // PRIM_POINT_LIGHT: | ||
4880 | shape = m_host.Shape; | ||
4881 | |||
4882 | if (shape.LightEntry) | ||
4883 | res.Add(new LSL_Types.LSLInteger(1)); // active | ||
4884 | else | ||
4885 | res.Add(new LSL_Types.LSLInteger(0)); | ||
4886 | res.Add(new LSL_Types.Vector3(shape.LightColorR, // color | ||
4887 | shape.LightColorG, | ||
4888 | shape.LightColorB)); | ||
4889 | res.Add(new LSL_Types.LSLFloat(shape.LightIntensity)); // intensity | ||
4890 | res.Add(new LSL_Types.LSLFloat(shape.LightRadius)); // radius | ||
4891 | res.Add(new LSL_Types.LSLFloat(shape.LightFalloff)); // falloff | ||
4892 | break; | ||
4893 | |||
4894 | case 24: // PRIM_GLOW | ||
4895 | // TODO-------------- | ||
4896 | if (remain < 1) | ||
4897 | return res; | ||
4898 | |||
4899 | face=Convert.ToInt32(rules.Data[idx++]); | ||
4900 | |||
4901 | res.Add(new LSL_Types.LSLFloat(0)); | ||
4902 | break; | ||
4903 | } | ||
4904 | } | ||
4905 | return res; | ||
4906 | } | ||
4907 | |||
4908 | // <remarks> | ||
4909 | // <para> | ||
4910 | // The .NET definition of base 64 is: | ||
4911 | // <list> | ||
4912 | // <item> | ||
4913 | // Significant: A-Z a-z 0-9 + - | ||
4914 | // </item> | ||
4915 | // <item> | ||
4916 | // Whitespace: \t \n \r ' ' | ||
4917 | // </item> | ||
4918 | // <item> | ||
4919 | // Valueless: = | ||
4920 | // </item> | ||
4921 | // <item> | ||
4922 | // End-of-string: \0 or '==' | ||
4923 | // </item> | ||
4924 | // </list> | ||
4925 | // </para> | ||
4926 | // <para> | ||
4927 | // Each point in a base-64 string represents | ||
4928 | // a 6 bit value. A 32-bit integer can be | ||
4929 | // represented using 6 characters (with some | ||
4930 | // redundancy). | ||
4931 | // </para> | ||
4932 | // <para> | ||
4933 | // LSL requires a base64 string to be 8 | ||
4934 | // characters in length. LSL also uses '/' | ||
4935 | // rather than '-' (MIME compliant). | ||
4936 | // </para> | ||
4937 | // <para> | ||
4938 | // RFC 1341 used as a reference (as specified | ||
4939 | // by the SecondLife Wiki). | ||
4940 | // </para> | ||
4941 | // <para> | ||
4942 | // SL do not record any kind of exception for | ||
4943 | // these functions, so the string to integer | ||
4944 | // conversion returns '0' if an invalid | ||
4945 | // character is encountered during conversion. | ||
4946 | // </para> | ||
4947 | // <para> | ||
4948 | // References | ||
4949 | // <list> | ||
4950 | // <item> | ||
4951 | // http://lslwiki.net/lslwiki/wakka.php?wakka=Base64 | ||
4952 | // </item> | ||
4953 | // <item> | ||
4954 | // </item> | ||
4955 | // </list> | ||
4956 | // </para> | ||
4957 | // </remarks> | ||
4958 | |||
4959 | // <summary> | ||
4960 | // Table for converting 6-bit integers into | ||
4961 | // base-64 characters | ||
4962 | // </summary> | ||
4963 | |||
4964 | private static readonly char[] i2ctable = | ||
4965 | { | ||
4966 | 'A','B','C','D','E','F','G','H', | ||
4967 | 'I','J','K','L','M','N','O','P', | ||
4968 | 'Q','R','S','T','U','V','W','X', | ||
4969 | 'Y','Z', | ||
4970 | 'a','b','c','d','e','f','g','h', | ||
4971 | 'i','j','k','l','m','n','o','p', | ||
4972 | 'q','r','s','t','u','v','w','x', | ||
4973 | 'y','z', | ||
4974 | '0','1','2','3','4','5','6','7', | ||
4975 | '8','9', | ||
4976 | '+','/' | ||
4977 | }; | ||
4978 | |||
4979 | // <summary> | ||
4980 | // Table for converting base-64 characters | ||
4981 | // into 6-bit integers. | ||
4982 | // </summary> | ||
4983 | |||
4984 | private static readonly int[] c2itable = | ||
4985 | { | ||
4986 | -1,-1,-1,-1,-1,-1,-1,-1, // 0x | ||
4987 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
4988 | -1,-1,-1,-1,-1,-1,-1,-1, // 1x | ||
4989 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
4990 | -1,-1,-1,-1,-1,-1,-1,-1, // 2x | ||
4991 | -1,-1,-1,63,-1,-1,-1,64, | ||
4992 | 53,54,55,56,57,58,59,60, // 3x | ||
4993 | 61,62,-1,-1,-1,0,-1,-1, | ||
4994 | -1,1,2,3,4,5,6,7, // 4x | ||
4995 | 8,9,10,11,12,13,14,15, | ||
4996 | 16,17,18,19,20,21,22,23, // 5x | ||
4997 | 24,25,26,-1,-1,-1,-1,-1, | ||
4998 | -1,27,28,29,30,31,32,33, // 6x | ||
4999 | 34,35,36,37,38,39,40,41, | ||
5000 | 42,43,44,45,46,47,48,49, // 7x | ||
5001 | 50,51,52,-1,-1,-1,-1,-1, | ||
5002 | -1,-1,-1,-1,-1,-1,-1,-1, // 8x | ||
5003 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5004 | -1,-1,-1,-1,-1,-1,-1,-1, // 9x | ||
5005 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5006 | -1,-1,-1,-1,-1,-1,-1,-1, // Ax | ||
5007 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5008 | -1,-1,-1,-1,-1,-1,-1,-1, // Bx | ||
5009 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5010 | -1,-1,-1,-1,-1,-1,-1,-1, // Cx | ||
5011 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5012 | -1,-1,-1,-1,-1,-1,-1,-1, // Dx | ||
5013 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5014 | -1,-1,-1,-1,-1,-1,-1,-1, // Ex | ||
5015 | -1,-1,-1,-1,-1,-1,-1,-1, | ||
5016 | -1,-1,-1,-1,-1,-1,-1,-1, // Fx | ||
5017 | -1,-1,-1,-1,-1,-1,-1,-1 | ||
5018 | }; | ||
5019 | |||
5020 | // <summary> | ||
5021 | // Converts a 32-bit integer into a Base64 | ||
5022 | // character string. Base64 character strings | ||
5023 | // are always 8 characters long. All iinteger | ||
5024 | // values are acceptable. | ||
5025 | // </summary> | ||
5026 | // <param name="number"> | ||
5027 | // 32-bit integer to be converted. | ||
5028 | // </param> | ||
5029 | // <returns> | ||
5030 | // 8 character string. The 1st six characters | ||
5031 | // contain the encoded number, the last two | ||
5032 | // characters are padded with "=". | ||
5033 | // </returns> | ||
5034 | |||
5035 | public string llIntegerToBase64(int number) | ||
5036 | { | ||
5037 | // uninitialized string | ||
5038 | |||
5039 | char[] imdt = new char[8]; | ||
5040 | |||
5041 | m_host.AddScriptLPS(1); | ||
5042 | |||
5043 | // Manually unroll the loop | ||
5044 | |||
5045 | imdt[7] = '='; | ||
5046 | imdt[6] = '='; | ||
5047 | imdt[5] = i2ctable[number<<4 & 0x3F]; | ||
5048 | imdt[4] = i2ctable[number>>2 & 0x3F]; | ||
5049 | imdt[3] = i2ctable[number>>8 & 0x3F]; | ||
5050 | imdt[2] = i2ctable[number>>14 & 0x3F]; | ||
5051 | imdt[1] = i2ctable[number>>20 & 0x3F]; | ||
5052 | imdt[0] = i2ctable[number>>26 & 0x3F]; | ||
5053 | |||
5054 | return new string(imdt); | ||
5055 | } | ||
5056 | |||
5057 | // <summary> | ||
5058 | // Converts an eight character base-64 string | ||
5059 | // into a 32-bit integer. | ||
5060 | // </summary> | ||
5061 | // <param name="str"> | ||
5062 | // 8 characters string to be converted. Other | ||
5063 | // length strings return zero. | ||
5064 | // </param> | ||
5065 | // <returns> | ||
5066 | // Returns an integer representing the | ||
5067 | // encoded value providedint he 1st 6 | ||
5068 | // characters of the string. | ||
5069 | // </returns> | ||
5070 | // <remarks> | ||
5071 | // This is coded to behave like LSL's | ||
5072 | // implementation (I think), based upon the | ||
5073 | // information available at the Wiki. | ||
5074 | // If more than 8 characters are supplied, | ||
5075 | // zero is returned. | ||
5076 | // If a NULL string is supplied, zero will | ||
5077 | // be returned. | ||
5078 | // If fewer than 6 characters are supplied, then | ||
5079 | // the answer will reflect a partial | ||
5080 | // accumulation. | ||
5081 | // <para> | ||
5082 | // The 6-bit segments are | ||
5083 | // extracted left-to-right in big-endian mode, | ||
5084 | // which means that segment 6 only contains the | ||
5085 | // two low-order bits of the 32 bit integer as | ||
5086 | // its high order 2 bits. A short string therefore | ||
5087 | // means loss of low-order information. E.g. | ||
5088 | // | ||
5089 | // |<---------------------- 32-bit integer ----------------------->|<-Pad->| | ||
5090 | // |<--Byte 0----->|<--Byte 1----->|<--Byte 2----->|<--Byte 3----->|<-Pad->| | ||
5091 | // |3|3|2|2|2|2|2|2|2|2|2|2|1|1|1|1|1|1|1|1|1|1| | | | | | | | | | |P|P|P|P| | ||
5092 | // |1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|9|8|7|6|5|4|3|2|1|0|P|P|P|P| | ||
5093 | // | str[0] | str[1] | str[2] | str[3] | str[4] | str[6] | | ||
5094 | // | ||
5095 | // </para> | ||
5096 | // </remarks> | ||
5097 | |||
5098 | public LSL_Types.LSLInteger llBase64ToInteger(string str) | ||
5099 | { | ||
5100 | int number = 0; | ||
5101 | int digit; | ||
5102 | |||
5103 | m_host.AddScriptLPS(1); | ||
5104 | |||
5105 | // Require a well-fromed base64 string | ||
5106 | |||
5107 | if (str.Length > 8) | ||
5108 | return 0; | ||
5109 | |||
5110 | // The loop is unrolled in the interests | ||
5111 | // of performance and simple necessity. | ||
5112 | // | ||
5113 | // MUST find 6 digits to be well formed | ||
5114 | // -1 == invalid | ||
5115 | // 0 == padding | ||
5116 | |||
5117 | if ((digit=c2itable[str[0]])<=0) | ||
5118 | { | ||
5119 | return digit<0?(int)0:number; | ||
5120 | } | ||
5121 | number += --digit<<26; | ||
5122 | |||
5123 | if ((digit=c2itable[str[1]])<=0) | ||
5124 | { | ||
5125 | return digit<0?(int)0:number; | ||
5126 | } | ||
5127 | number += --digit<<20; | ||
5128 | |||
5129 | if ((digit=c2itable[str[2]])<=0) | ||
5130 | { | ||
5131 | return digit<0?(int)0:number; | ||
5132 | } | ||
5133 | number += --digit<<14; | ||
5134 | |||
5135 | if ((digit=c2itable[str[3]])<=0) | ||
5136 | { | ||
5137 | return digit<0?(int)0:number; | ||
5138 | } | ||
5139 | number += --digit<<8; | ||
5140 | |||
5141 | if ((digit=c2itable[str[4]])<=0) | ||
5142 | { | ||
5143 | return digit<0?(int)0:number; | ||
5144 | } | ||
5145 | number += --digit<<2; | ||
5146 | |||
5147 | if ((digit=c2itable[str[5]])<=0) | ||
5148 | { | ||
5149 | return digit<0?(int)0:number; | ||
5150 | } | ||
5151 | number += --digit>>4; | ||
5152 | |||
5153 | // ignore trailing padding | ||
5154 | |||
5155 | return number; | ||
5156 | } | ||
5157 | |||
5158 | public double llGetGMTclock() | ||
5159 | { | ||
5160 | m_host.AddScriptLPS(1); | ||
5161 | return DateTime.UtcNow.TimeOfDay.TotalSeconds; | ||
5162 | } | ||
5163 | |||
5164 | public string llGetSimulatorHostname() | ||
5165 | { | ||
5166 | m_host.AddScriptLPS(1); | ||
5167 | return System.Environment.MachineName; | ||
5168 | } | ||
5169 | |||
5170 | public void llSetLocalRot(LSL_Types.Quaternion rot) | ||
5171 | { | ||
5172 | m_host.AddScriptLPS(1); | ||
5173 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | ||
5174 | } | ||
5175 | |||
5176 | // <summary> | ||
5177 | // Scan the string supplied in 'src' and | ||
5178 | // tokenize it based upon two sets of | ||
5179 | // tokenizers provided in two lists, | ||
5180 | // separators and spacers. | ||
5181 | // </summary> | ||
5182 | // | ||
5183 | // <remarks> | ||
5184 | // Separators demarcate tokens and are | ||
5185 | // elided as they are encountered. Spacers | ||
5186 | // also demarcate tokens, but are themselves | ||
5187 | // retained as tokens. | ||
5188 | // | ||
5189 | // Both separators and spacers may be arbitrarily | ||
5190 | // long strings. i.e. ":::". | ||
5191 | // | ||
5192 | // The function returns an ordered list | ||
5193 | // representing the tokens found in the supplied | ||
5194 | // sources string. If two successive tokenizers | ||
5195 | // are encountered, then a NULL entry is added | ||
5196 | // to the list. | ||
5197 | // | ||
5198 | // It is a precondition that the source and | ||
5199 | // toekizer lisst are non-null. If they are null, | ||
5200 | // then a null pointer exception will be thrown | ||
5201 | // while their lengths are being determined. | ||
5202 | // | ||
5203 | // A small amount of working memoryis required | ||
5204 | // of approximately 8*#tokenizers. | ||
5205 | // | ||
5206 | // There are many ways in which this function | ||
5207 | // can be implemented, this implementation is | ||
5208 | // fairly naive and assumes that when the | ||
5209 | // function is invooked with a short source | ||
5210 | // string and/or short lists of tokenizers, then | ||
5211 | // performance will not be an issue. | ||
5212 | // | ||
5213 | // In order to minimize the perofrmance | ||
5214 | // effects of long strings, or large numbers | ||
5215 | // of tokeizers, the function skips as far as | ||
5216 | // possible whenever a toekenizer is found, | ||
5217 | // and eliminates redundant tokenizers as soon | ||
5218 | // as is possible. | ||
5219 | // | ||
5220 | // The implementation tries to avoid any copying | ||
5221 | // of arrays or other objects. | ||
5222 | // </remarks> | ||
5223 | |||
5224 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list separators, LSL_Types.list spacers) | ||
5225 | { | ||
5226 | int beginning = 0; | ||
5227 | int srclen = src.Length; | ||
5228 | int seplen = separators.Length; | ||
5229 | object[] separray = separators.Data; | ||
5230 | int spclen = spacers.Length; | ||
5231 | object[] spcarray = spacers.Data; | ||
5232 | int mlen = seplen+spclen; | ||
5233 | |||
5234 | int[] offset = new int[mlen+1]; | ||
5235 | bool[] active = new bool[mlen]; | ||
5236 | |||
5237 | int best; | ||
5238 | int j; | ||
5239 | |||
5240 | // Initial capacity reduces resize cost | ||
5241 | |||
5242 | LSL_Types.list tokens = new LSL_Types.list(); | ||
5243 | |||
5244 | m_host.AddScriptLPS(1); | ||
5245 | |||
5246 | // All entries are initially valid | ||
5247 | |||
5248 | for (int i = 0; i < mlen; i++) | ||
5249 | active[i] = true; | ||
5250 | |||
5251 | offset[mlen] = srclen; | ||
5252 | |||
5253 | while (beginning < srclen) | ||
5254 | { | ||
5255 | |||
5256 | best = mlen; // as bad as it gets | ||
5257 | |||
5258 | // Scan for separators | ||
5259 | |||
5260 | for (j = 0; j < seplen; j++) | ||
5261 | { | ||
5262 | if (active[j]) | ||
5263 | { | ||
5264 | // scan all of the markers | ||
5265 | if ((offset[j] = src.IndexOf((string)separray[j],beginning)) == -1) | ||
5266 | { | ||
5267 | // not present at all | ||
5268 | active[j] = false; | ||
5269 | } | ||
5270 | else | ||
5271 | { | ||
5272 | // present and correct | ||
5273 | if (offset[j] < offset[best]) | ||
5274 | { | ||
5275 | // closest so far | ||
5276 | best = j; | ||
5277 | if (offset[best] == beginning) | ||
5278 | break; | ||
5279 | } | ||
5280 | } | ||
5281 | } | ||
5282 | } | ||
5283 | |||
5284 | // Scan for spacers | ||
5285 | |||
5286 | if (offset[best] != beginning) | ||
5287 | { | ||
5288 | for (j = seplen; (j < mlen) && (offset[best] > beginning); j++) | ||
5289 | { | ||
5290 | if (active[j]) | ||
5291 | { | ||
5292 | // scan all of the markers | ||
5293 | if ((offset[j] = src.IndexOf((string)spcarray[j-seplen],beginning)) == -1) | ||
5294 | { | ||
5295 | // not present at all | ||
5296 | active[j] = false; | ||
5297 | } else | ||
5298 | { | ||
5299 | // present and correct | ||
5300 | if (offset[j] < offset[best]) | ||
5301 | { | ||
5302 | // closest so far | ||
5303 | best = j; | ||
5304 | } | ||
5305 | } | ||
5306 | } | ||
5307 | } | ||
5308 | } | ||
5309 | |||
5310 | // This is the normal exit from the scanning loop | ||
5311 | |||
5312 | if (best == mlen) | ||
5313 | { | ||
5314 | // no markers were found on this pass | ||
5315 | // so we're pretty much done | ||
5316 | tokens.Add(src.Substring(beginning, srclen-beginning)); | ||
5317 | break; | ||
5318 | } | ||
5319 | |||
5320 | // Otherwise we just add the newly delimited token | ||
5321 | // and recalculate where the search should continue. | ||
5322 | |||
5323 | tokens.Add(src.Substring(beginning,offset[best]-beginning)); | ||
5324 | |||
5325 | if (best<seplen) | ||
5326 | { | ||
5327 | beginning = offset[best]+((string)separray[best]).Length; | ||
5328 | } else | ||
5329 | { | ||
5330 | beginning = offset[best]+((string)spcarray[best-seplen]).Length; | ||
5331 | tokens.Add(spcarray[best-seplen]); | ||
5332 | } | ||
5333 | |||
5334 | } | ||
5335 | |||
5336 | // This an awkward an not very intuitive boundary case. If the | ||
5337 | // last substring is a tokenizer, then there is an implied trailing | ||
5338 | // null list entry. Hopefully the single comparison will not be too | ||
5339 | // arduous. Alternatively the 'break' could be replced with a return | ||
5340 | // but that's shabby programming. | ||
5341 | |||
5342 | if (beginning == srclen) | ||
5343 | { | ||
5344 | if (srclen != 0) | ||
5345 | tokens.Add(""); | ||
5346 | } | ||
5347 | |||
5348 | return tokens; | ||
5349 | } | ||
5350 | |||
5351 | public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | ||
5352 | LSL_Types.Quaternion rot, int param) | ||
5353 | { | ||
5354 | m_host.AddScriptLPS(1); | ||
5355 | NotImplemented("llRezAtRoot"); | ||
5356 | } | ||
5357 | |||
5358 | public LSL_Types.LSLInteger llGetObjectPermMask(int mask) | ||
5359 | { | ||
5360 | m_host.AddScriptLPS(1); | ||
5361 | |||
5362 | int permmask = 0; | ||
5363 | |||
5364 | if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0 | ||
5365 | { | ||
5366 | permmask = (int)m_host.BaseMask; | ||
5367 | } | ||
5368 | |||
5369 | else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1 | ||
5370 | { | ||
5371 | permmask = (int)m_host.OwnerMask; | ||
5372 | } | ||
5373 | |||
5374 | else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2 | ||
5375 | { | ||
5376 | permmask = (int)m_host.GroupMask; | ||
5377 | } | ||
5378 | |||
5379 | else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3 | ||
5380 | { | ||
5381 | permmask = (int)m_host.EveryoneMask; | ||
5382 | } | ||
5383 | |||
5384 | else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4 | ||
5385 | { | ||
5386 | permmask = (int)m_host.NextOwnerMask; | ||
5387 | } | ||
5388 | |||
5389 | return permmask; | ||
5390 | } | ||
5391 | |||
5392 | public void llSetObjectPermMask(int mask, int value) | ||
5393 | { | ||
5394 | m_host.AddScriptLPS(1); | ||
5395 | |||
5396 | if (mask == BuiltIn_Commands_BaseClass.MASK_BASE)//0 | ||
5397 | { | ||
5398 | m_host.BaseMask = (uint)value; | ||
5399 | } | ||
5400 | |||
5401 | else if (mask == BuiltIn_Commands_BaseClass.MASK_OWNER)//1 | ||
5402 | { | ||
5403 | m_host.OwnerMask = (uint)value; | ||
5404 | } | ||
5405 | |||
5406 | else if (mask == BuiltIn_Commands_BaseClass.MASK_GROUP)//2 | ||
5407 | { | ||
5408 | m_host.GroupMask = (uint)value; | ||
5409 | } | ||
5410 | |||
5411 | else if (mask == BuiltIn_Commands_BaseClass.MASK_EVERYONE)//3 | ||
5412 | { | ||
5413 | m_host.EveryoneMask = (uint)value; | ||
5414 | } | ||
5415 | |||
5416 | else if (mask == BuiltIn_Commands_BaseClass.MASK_NEXT)//4 | ||
5417 | { | ||
5418 | m_host.NextOwnerMask = (uint)value; | ||
5419 | } | ||
5420 | } | ||
5421 | |||
5422 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | ||
5423 | { | ||
5424 | m_host.AddScriptLPS(1); | ||
5425 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5426 | { | ||
5427 | if (inv.Value.Name == item) | ||
5428 | { | ||
5429 | switch (mask) | ||
5430 | { | ||
5431 | case 0: | ||
5432 | return (int)inv.Value.BaseMask; | ||
5433 | case 1: | ||
5434 | return (int)inv.Value.OwnerMask; | ||
5435 | case 2: | ||
5436 | return (int)inv.Value.GroupMask; | ||
5437 | case 3: | ||
5438 | return (int)inv.Value.EveryoneMask; | ||
5439 | case 4: | ||
5440 | return (int)inv.Value.NextOwnerMask; | ||
5441 | } | ||
5442 | } | ||
5443 | } | ||
5444 | return -1; | ||
5445 | } | ||
5446 | |||
5447 | public void llSetInventoryPermMask(string item, int mask, int value) | ||
5448 | { | ||
5449 | m_host.AddScriptLPS(1); | ||
5450 | NotImplemented("llSetInventoryPermMask"); | ||
5451 | } | ||
5452 | |||
5453 | public string llGetInventoryCreator(string item) | ||
5454 | { | ||
5455 | m_host.AddScriptLPS(1); | ||
5456 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5457 | { | ||
5458 | if (inv.Value.Name == item) | ||
5459 | { | ||
5460 | return inv.Value.CreatorID.ToString(); | ||
5461 | } | ||
5462 | } | ||
5463 | llSay(0, "No item name '" + item + "'"); | ||
5464 | return String.Empty; | ||
5465 | } | ||
5466 | |||
5467 | public void llOwnerSay(string msg) | ||
5468 | { | ||
5469 | m_host.AddScriptLPS(1); | ||
5470 | |||
5471 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | ||
5472 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | ||
5473 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | ||
5474 | } | ||
5475 | |||
5476 | public string llRequestSimulatorData(string simulator, int data) | ||
5477 | { | ||
5478 | try | ||
5479 | { | ||
5480 | m_host.AddScriptLPS(1); | ||
5481 | |||
5482 | string reply = String.Empty; | ||
5483 | |||
5484 | RegionInfo info = m_ScriptEngine.World.RequestClosestRegion(simulator); | ||
5485 | |||
5486 | switch(data) | ||
5487 | { | ||
5488 | case 5: // DATA_SIM_POS | ||
5489 | if(info == null) | ||
5490 | return LLUUID.Zero.ToString(); | ||
5491 | reply = new LSL_Types.Vector3( | ||
5492 | info.RegionLocX * Constants.RegionSize, | ||
5493 | info.RegionLocY * Constants.RegionSize, | ||
5494 | 0).ToString(); | ||
5495 | break; | ||
5496 | case 6: // DATA_SIM_STATUS | ||
5497 | if(info != null) | ||
5498 | reply = "up"; // Duh! | ||
5499 | else | ||
5500 | reply = "unknown"; | ||
5501 | break; | ||
5502 | case 7: // DATA_SIM_RATING | ||
5503 | if(info == null) | ||
5504 | return LLUUID.Zero.ToString(); | ||
5505 | int access = (int)info.EstateSettings.simAccess; | ||
5506 | if(access == 21) | ||
5507 | reply = "MATURE"; | ||
5508 | else if(access == 13) | ||
5509 | reply = "MATURE"; | ||
5510 | else | ||
5511 | reply = "UNKNOWN"; | ||
5512 | break; | ||
5513 | default: | ||
5514 | return LLUUID.Zero.ToString(); // Raise no event | ||
5515 | } | ||
5516 | LLUUID rq = LLUUID.Random(); | ||
5517 | |||
5518 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
5519 | m_Dataserver.RegisterRequest(m_localID, | ||
5520 | m_itemID, rq.ToString()); | ||
5521 | |||
5522 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
5523 | m_Dataserver.DataserverReply(rq.ToString(), reply); | ||
5524 | |||
5525 | return tid.ToString(); | ||
5526 | } | ||
5527 | catch(Exception e) | ||
5528 | { | ||
5529 | Console.WriteLine(e.ToString()); | ||
5530 | return LLUUID.Zero.ToString(); | ||
5531 | } | ||
5532 | } | ||
5533 | |||
5534 | public void llForceMouselook(int mouselook) | ||
5535 | { | ||
5536 | m_host.AddScriptLPS(1); | ||
5537 | NotImplemented("llForceMouselook"); | ||
5538 | } | ||
5539 | |||
5540 | public double llGetObjectMass(string id) | ||
5541 | { | ||
5542 | m_host.AddScriptLPS(1); | ||
5543 | LLUUID key = new LLUUID(); | ||
5544 | if (LLUUID.TryParse(id,out key)) | ||
5545 | { | ||
5546 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | ||
5547 | } | ||
5548 | return 0; | ||
5549 | } | ||
5550 | |||
5551 | /// <summary> | ||
5552 | /// illListReplaceList removes the sub-list defined by the inclusive indices | ||
5553 | /// start and end and inserts the src list in its place. The inclusive | ||
5554 | /// nature of the indices means that at least one element must be deleted | ||
5555 | /// if the indices are within the bounds of the existing list. I.e. 2,2 | ||
5556 | /// will remove the element at index 2 and replace it with the source | ||
5557 | /// list. Both indices may be negative, with the usual interpretation. An | ||
5558 | /// interesting case is where end is lower than start. As these indices | ||
5559 | /// bound the list to be removed, then 0->end, and start->lim are removed | ||
5560 | /// and the source list is added as a suffix. | ||
5561 | /// </summary> | ||
5562 | |||
5563 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | ||
5564 | { | ||
5565 | |||
5566 | LSL_Types.list pref = null; | ||
5567 | |||
5568 | m_host.AddScriptLPS(1); | ||
5569 | |||
5570 | // Note that although we have normalized, both | ||
5571 | // indices could still be negative. | ||
5572 | if (start < 0) | ||
5573 | { | ||
5574 | start = start+dest.Length; | ||
5575 | } | ||
5576 | |||
5577 | if (end < 0) | ||
5578 | { | ||
5579 | end = end+dest.Length; | ||
5580 | } | ||
5581 | // The comventional case, remove a sequence starting with | ||
5582 | // start and ending with end. And then insert the source | ||
5583 | // list. | ||
5584 | if (start <= end) | ||
5585 | { | ||
5586 | // If greater than zero, then there is going to be a | ||
5587 | // surviving prefix. Otherwise the inclusive nature | ||
5588 | // of the indices mean that we're going to add the | ||
5589 | // source list as a prefix. | ||
5590 | if (start > 0) | ||
5591 | { | ||
5592 | pref = dest.GetSublist(0,start-1); | ||
5593 | // Only add a suffix if there is something | ||
5594 | // beyond the end index (it's inclusive too). | ||
5595 | if (end+1 < dest.Length) | ||
5596 | { | ||
5597 | return pref + src + dest.GetSublist(end+1,-1); | ||
5598 | } | ||
5599 | else | ||
5600 | { | ||
5601 | return pref + src; | ||
5602 | } | ||
5603 | } | ||
5604 | // If start is less than or equal to zero, then | ||
5605 | // the new list is simply a prefix. We still need to | ||
5606 | // figure out any necessary surgery to the destination | ||
5607 | // based upon end. Note that if end exceeds the upper | ||
5608 | // bound in this case, the entire destination list | ||
5609 | // is removed. | ||
5610 | else | ||
5611 | { | ||
5612 | if (end+1 < dest.Length) | ||
5613 | { | ||
5614 | return src + dest.GetSublist(end+1,-1); | ||
5615 | } | ||
5616 | else | ||
5617 | { | ||
5618 | return src; | ||
5619 | } | ||
5620 | } | ||
5621 | } | ||
5622 | // Finally, if start > end, we strip away a prefix and | ||
5623 | // a suffix, to leave the list that sits <between> ens | ||
5624 | // and start, and then tag on the src list. AT least | ||
5625 | // that's my interpretation. We can get sublist to do | ||
5626 | // this for us. Note that one, or both of the indices | ||
5627 | // might have been negative. | ||
5628 | else | ||
5629 | { | ||
5630 | return dest.GetSublist(end+1,start-1)+src; | ||
5631 | } | ||
5632 | } | ||
5633 | |||
5634 | public void llLoadURL(string avatar_id, string message, string url) | ||
5635 | { | ||
5636 | m_host.AddScriptLPS(1); | ||
5637 | LLUUID avatarId = new LLUUID(avatar_id); | ||
5638 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | ||
5639 | url); | ||
5640 | } | ||
5641 | |||
5642 | public void llParcelMediaCommandList(LSL_Types.list commandList) | ||
5643 | { | ||
5644 | m_host.AddScriptLPS(1); | ||
5645 | NotImplemented("llParcelMediaCommandList"); | ||
5646 | } | ||
5647 | |||
5648 | public void llParcelMediaQuery() | ||
5649 | { | ||
5650 | m_host.AddScriptLPS(1); | ||
5651 | NotImplemented("llParcelMediaQuery"); | ||
5652 | } | ||
5653 | |||
5654 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | ||
5655 | { | ||
5656 | m_host.AddScriptLPS(1); | ||
5657 | Int64 tmp = 0; | ||
5658 | Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); | ||
5659 | return Convert.ToInt32(tmp); | ||
5660 | } | ||
5661 | |||
5662 | public LSL_Types.LSLInteger llGetInventoryType(string name) | ||
5663 | { | ||
5664 | m_host.AddScriptLPS(1); | ||
5665 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | ||
5666 | { | ||
5667 | if (inv.Value.Name == name) | ||
5668 | { | ||
5669 | return inv.Value.InvType; | ||
5670 | } | ||
5671 | } | ||
5672 | return -1; | ||
5673 | } | ||
5674 | |||
5675 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) | ||
5676 | { | ||
5677 | m_host.AddScriptLPS(1); | ||
5678 | |||
5679 | if (quick_pay_buttons.Data.Length != 4) | ||
5680 | { | ||
5681 | LSLError("List must have 4 elements"); | ||
5682 | return; | ||
5683 | } | ||
5684 | m_host.ParentGroup.RootPart.PayPrice[0]=price; | ||
5685 | m_host.ParentGroup.RootPart.PayPrice[1]=(int)quick_pay_buttons.Data[0]; | ||
5686 | m_host.ParentGroup.RootPart.PayPrice[2]=(int)quick_pay_buttons.Data[1]; | ||
5687 | m_host.ParentGroup.RootPart.PayPrice[3]=(int)quick_pay_buttons.Data[2]; | ||
5688 | m_host.ParentGroup.RootPart.PayPrice[4]=(int)quick_pay_buttons.Data[3]; | ||
5689 | } | ||
5690 | |||
5691 | public LSL_Types.Vector3 llGetCameraPos() | ||
5692 | { | ||
5693 | m_host.AddScriptLPS(1); | ||
5694 | NotImplemented("llGetCameraPos"); | ||
5695 | return new LSL_Types.Vector3(); | ||
5696 | } | ||
5697 | |||
5698 | public LSL_Types.Quaternion llGetCameraRot() | ||
5699 | { | ||
5700 | m_host.AddScriptLPS(1); | ||
5701 | NotImplemented("llGetCameraRot"); | ||
5702 | return new LSL_Types.Quaternion(); | ||
5703 | } | ||
5704 | |||
5705 | public void llSetPrimURL() | ||
5706 | { | ||
5707 | m_host.AddScriptLPS(1); | ||
5708 | NotImplemented("llSetPrimURL"); | ||
5709 | } | ||
5710 | |||
5711 | public void llRefreshPrimURL() | ||
5712 | { | ||
5713 | m_host.AddScriptLPS(1); | ||
5714 | NotImplemented("llRefreshPrimURL"); | ||
5715 | } | ||
5716 | |||
5717 | public string llEscapeURL(string url) | ||
5718 | { | ||
5719 | m_host.AddScriptLPS(1); | ||
5720 | try | ||
5721 | { | ||
5722 | return Uri.EscapeUriString(url); | ||
5723 | } | ||
5724 | catch (Exception ex) | ||
5725 | { | ||
5726 | return "llEscapeURL: " + ex.ToString(); | ||
5727 | } | ||
5728 | } | ||
5729 | |||
5730 | public string llUnescapeURL(string url) | ||
5731 | { | ||
5732 | m_host.AddScriptLPS(1); | ||
5733 | try | ||
5734 | { | ||
5735 | return Uri.UnescapeDataString(url); | ||
5736 | } | ||
5737 | catch (Exception ex) | ||
5738 | { | ||
5739 | return "llUnescapeURL: " + ex.ToString(); | ||
5740 | } | ||
5741 | } | ||
5742 | |||
5743 | public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) | ||
5744 | { | ||
5745 | m_host.AddScriptLPS(1); | ||
5746 | NotImplemented("llMapDestination"); | ||
5747 | } | ||
5748 | |||
5749 | public void llAddToLandBanList(string avatar, double hours) | ||
5750 | { | ||
5751 | m_host.AddScriptLPS(1); | ||
5752 | LLUUID key; | ||
5753 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5754 | if (land.ownerID == m_host.OwnerID) | ||
5755 | { | ||
5756 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | ||
5757 | if (LLUUID.TryParse(avatar, out key)) | ||
5758 | { | ||
5759 | entry.AgentID = key; | ||
5760 | entry.Flags = ParcelManager.AccessList.Ban; | ||
5761 | entry.Time = DateTime.Now.AddHours(hours); | ||
5762 | land.parcelAccessList.Add(entry); | ||
5763 | } | ||
5764 | } | ||
5765 | } | ||
5766 | |||
5767 | public void llRemoveFromLandPassList(string avatar) | ||
5768 | { | ||
5769 | m_host.AddScriptLPS(1); | ||
5770 | LLUUID key; | ||
5771 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5772 | if (land.ownerID == m_host.OwnerID) | ||
5773 | { | ||
5774 | if (LLUUID.TryParse(avatar, out key)) | ||
5775 | { | ||
5776 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5777 | { | ||
5778 | if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Access) | ||
5779 | { | ||
5780 | land.parcelAccessList.Remove(entry); | ||
5781 | break; | ||
5782 | } | ||
5783 | } | ||
5784 | } | ||
5785 | } | ||
5786 | } | ||
5787 | |||
5788 | public void llRemoveFromLandBanList(string avatar) | ||
5789 | { | ||
5790 | m_host.AddScriptLPS(1); | ||
5791 | LLUUID key; | ||
5792 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5793 | if (land.ownerID == m_host.OwnerID) | ||
5794 | { | ||
5795 | if (LLUUID.TryParse(avatar, out key)) | ||
5796 | { | ||
5797 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5798 | { | ||
5799 | if (entry.AgentID == key && entry.Flags == ParcelManager.AccessList.Ban) | ||
5800 | { | ||
5801 | land.parcelAccessList.Remove(entry); | ||
5802 | break; | ||
5803 | } | ||
5804 | } | ||
5805 | } | ||
5806 | } | ||
5807 | } | ||
5808 | |||
5809 | public void llSetCameraParams(LSL_Types.list rules) | ||
5810 | { | ||
5811 | m_host.AddScriptLPS(1); | ||
5812 | NotImplemented("llSetCameraParams"); | ||
5813 | } | ||
5814 | |||
5815 | public void llClearCameraParams() | ||
5816 | { | ||
5817 | m_host.AddScriptLPS(1); | ||
5818 | NotImplemented("llClearCameraParams"); | ||
5819 | } | ||
5820 | |||
5821 | public double llListStatistics(int operation, LSL_Types.list src) | ||
5822 | { | ||
5823 | m_host.AddScriptLPS(1); | ||
5824 | LSL_Types.list nums = LSL_Types.list.ToDoubleList(src); | ||
5825 | switch (operation) | ||
5826 | { | ||
5827 | case BuiltIn_Commands_BaseClass.LIST_STAT_RANGE: | ||
5828 | return nums.Range(); | ||
5829 | case BuiltIn_Commands_BaseClass.LIST_STAT_MIN: | ||
5830 | return nums.Min(); | ||
5831 | case BuiltIn_Commands_BaseClass.LIST_STAT_MAX: | ||
5832 | return nums.Max(); | ||
5833 | case BuiltIn_Commands_BaseClass.LIST_STAT_MEAN: | ||
5834 | return nums.Mean(); | ||
5835 | case BuiltIn_Commands_BaseClass.LIST_STAT_MEDIAN: | ||
5836 | return nums.Median(); | ||
5837 | case BuiltIn_Commands_BaseClass.LIST_STAT_NUM_COUNT: | ||
5838 | return nums.NumericLength(); | ||
5839 | case BuiltIn_Commands_BaseClass.LIST_STAT_STD_DEV: | ||
5840 | return nums.StdDev(); | ||
5841 | case BuiltIn_Commands_BaseClass.LIST_STAT_SUM: | ||
5842 | return nums.Sum(); | ||
5843 | case BuiltIn_Commands_BaseClass.LIST_STAT_SUM_SQUARES: | ||
5844 | return nums.SumSqrs(); | ||
5845 | case BuiltIn_Commands_BaseClass.LIST_STAT_GEOMETRIC_MEAN: | ||
5846 | return nums.GeometricMean(); | ||
5847 | case BuiltIn_Commands_BaseClass.LIST_STAT_HARMONIC_MEAN: | ||
5848 | return nums.HarmonicMean(); | ||
5849 | default: | ||
5850 | return 0.0; | ||
5851 | } | ||
5852 | } | ||
5853 | |||
5854 | public LSL_Types.LSLInteger llGetUnixTime() | ||
5855 | { | ||
5856 | m_host.AddScriptLPS(1); | ||
5857 | return Util.UnixTimeSinceEpoch(); | ||
5858 | } | ||
5859 | |||
5860 | public LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos) | ||
5861 | { | ||
5862 | m_host.AddScriptLPS(1); | ||
5863 | return (int)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.landFlags; | ||
5864 | } | ||
5865 | |||
5866 | public LSL_Types.LSLInteger llGetRegionFlags() | ||
5867 | { | ||
5868 | m_host.AddScriptLPS(1); | ||
5869 | return (int)World.RegionInfo.EstateSettings.regionFlags; | ||
5870 | } | ||
5871 | |||
5872 | public string llXorBase64StringsCorrect(string str1, string str2) | ||
5873 | { | ||
5874 | m_host.AddScriptLPS(1); | ||
5875 | string ret = String.Empty; | ||
5876 | string src1 = llBase64ToString(str1); | ||
5877 | string src2 = llBase64ToString(str2); | ||
5878 | int c = 0; | ||
5879 | for (int i = 0; i < src1.Length; i++) | ||
5880 | { | ||
5881 | ret += src1[i] ^ src2[c]; | ||
5882 | |||
5883 | c++; | ||
5884 | if (c > src2.Length) | ||
5885 | c = 0; | ||
5886 | } | ||
5887 | return llStringToBase64(ret); | ||
5888 | } | ||
5889 | |||
5890 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) | ||
5891 | { | ||
5892 | // Partial implementation: support for parameter flags needed | ||
5893 | // see http://wiki.secondlife.com/wiki/LlHTTPRequest | ||
5894 | // parameter flags support are implemented in ScriptsHttpRequests.cs | ||
5895 | // in StartHttpRequest | ||
5896 | |||
5897 | m_host.AddScriptLPS(1); | ||
5898 | IHttpRequests httpScriptMod = | ||
5899 | m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); | ||
5900 | List<string> param = new List<string>(); | ||
5901 | foreach (object o in parameters.Data) | ||
5902 | { | ||
5903 | param.Add(o.ToString()); | ||
5904 | } | ||
5905 | LLUUID reqID = httpScriptMod. | ||
5906 | StartHttpRequest(m_localID, m_itemID, url, param, body); | ||
5907 | |||
5908 | if (reqID != LLUUID.Zero) | ||
5909 | return reqID.ToString(); | ||
5910 | else | ||
5911 | return null; | ||
5912 | } | ||
5913 | |||
5914 | public void llResetLandBanList() | ||
5915 | { | ||
5916 | m_host.AddScriptLPS(1); | ||
5917 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5918 | if (land.ownerID == m_host.OwnerID) | ||
5919 | { | ||
5920 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5921 | { | ||
5922 | if (entry.Flags == ParcelManager.AccessList.Ban) | ||
5923 | { | ||
5924 | land.parcelAccessList.Remove(entry); | ||
5925 | } | ||
5926 | } | ||
5927 | } | ||
5928 | } | ||
5929 | |||
5930 | public void llResetLandPassList() | ||
5931 | { | ||
5932 | m_host.AddScriptLPS(1); | ||
5933 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | ||
5934 | if (land.ownerID == m_host.OwnerID) | ||
5935 | { | ||
5936 | foreach (ParcelManager.ParcelAccessEntry entry in land.parcelAccessList) | ||
5937 | { | ||
5938 | if (entry.Flags == ParcelManager.AccessList.Access) | ||
5939 | { | ||
5940 | land.parcelAccessList.Remove(entry); | ||
5941 | } | ||
5942 | } | ||
5943 | } | ||
5944 | } | ||
5945 | |||
5946 | public LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) | ||
5947 | { | ||
5948 | m_host.AddScriptLPS(1); | ||
5949 | |||
5950 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
5951 | |||
5952 | if (land == null) | ||
5953 | { | ||
5954 | return 0; | ||
5955 | } | ||
5956 | |||
5957 | else | ||
5958 | { | ||
5959 | if (sim_wide == 1) | ||
5960 | { | ||
5961 | if (category == 0) | ||
5962 | { | ||
5963 | return land.simwidePrims; | ||
5964 | } | ||
5965 | |||
5966 | else | ||
5967 | { | ||
5968 | //public int simwideArea = 0; | ||
5969 | return 0; | ||
5970 | } | ||
5971 | } | ||
5972 | |||
5973 | else | ||
5974 | { | ||
5975 | if (category == 0)//Total Prims | ||
5976 | { | ||
5977 | return 0;//land. | ||
5978 | } | ||
5979 | |||
5980 | else if (category == 1)//Owner Prims | ||
5981 | { | ||
5982 | return land.ownerPrims; | ||
5983 | } | ||
5984 | |||
5985 | else if (category == 2)//Group Prims | ||
5986 | { | ||
5987 | return land.groupPrims; | ||
5988 | } | ||
5989 | |||
5990 | else if (category == 3)//Other Prims | ||
5991 | { | ||
5992 | return land.otherPrims; | ||
5993 | } | ||
5994 | |||
5995 | else if (category == 4)//Selected | ||
5996 | { | ||
5997 | return land.selectedPrims; | ||
5998 | } | ||
5999 | |||
6000 | else if (category == 5)//Temp | ||
6001 | { | ||
6002 | return 0;//land. | ||
6003 | } | ||
6004 | } | ||
6005 | } | ||
6006 | return 0; | ||
6007 | } | ||
6008 | |||
6009 | public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) | ||
6010 | { | ||
6011 | m_host.AddScriptLPS(1); | ||
6012 | LandObject land = (LandObject)World.LandChannel.GetLandObject((float)pos.x, (float)pos.y); | ||
6013 | LSL_Types.list ret = new LSL_Types.list(); | ||
6014 | if (land != null) | ||
6015 | { | ||
6016 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | ||
6017 | { | ||
6018 | ret.Add(d.Key.ToString()); | ||
6019 | ret.Add(d.Value); | ||
6020 | } | ||
6021 | } | ||
6022 | return ret; | ||
6023 | } | ||
6024 | |||
6025 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | ||
6026 | { | ||
6027 | m_host.AddScriptLPS(1); | ||
6028 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | ||
6029 | if (part == null) | ||
6030 | { | ||
6031 | return 0; | ||
6032 | } | ||
6033 | else | ||
6034 | { | ||
6035 | return part.ParentGroup.Children.Count; | ||
6036 | } | ||
6037 | } | ||
6038 | |||
6039 | public LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) | ||
6040 | { | ||
6041 | m_host.AddScriptLPS(1); | ||
6042 | // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation | ||
6043 | // Which probably will be irrelevent in OpenSim.... | ||
6044 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6045 | |||
6046 | float bonusfactor = World.RegionInfo.EstateSettings.objectBonusFactor; | ||
6047 | |||
6048 | if (land == null) | ||
6049 | { | ||
6050 | return 0; | ||
6051 | } | ||
6052 | |||
6053 | if (sim_wide == 1) | ||
6054 | { | ||
6055 | decimal v = land.simwideArea * (decimal)(0.22) * (decimal)bonusfactor; | ||
6056 | |||
6057 | return (int)v; | ||
6058 | } | ||
6059 | |||
6060 | else | ||
6061 | { | ||
6062 | decimal v = land.area * (decimal)(0.22) * (decimal)bonusfactor; | ||
6063 | |||
6064 | return (int)v; | ||
6065 | } | ||
6066 | |||
6067 | } | ||
6068 | |||
6069 | public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) | ||
6070 | { | ||
6071 | m_host.AddScriptLPS(1); | ||
6072 | LandData land = World.GetLandData((float)pos.x, (float)pos.y); | ||
6073 | if (land == null) | ||
6074 | { | ||
6075 | return new LSL_Types.list(0); | ||
6076 | } | ||
6077 | LSL_Types.list ret = new LSL_Types.list(); | ||
6078 | foreach (object o in param.Data) | ||
6079 | { | ||
6080 | switch (o.ToString()) | ||
6081 | { | ||
6082 | case "0": | ||
6083 | ret = ret + new LSL_Types.list(land.landName); | ||
6084 | break; | ||
6085 | case "1": | ||
6086 | ret = ret + new LSL_Types.list(land.landDesc); | ||
6087 | break; | ||
6088 | case "2": | ||
6089 | ret = ret + new LSL_Types.list(land.ownerID.ToString()); | ||
6090 | break; | ||
6091 | case "3": | ||
6092 | ret = ret + new LSL_Types.list(land.groupID.ToString()); | ||
6093 | break; | ||
6094 | case "4": | ||
6095 | ret = ret + new LSL_Types.list(land.area); | ||
6096 | break; | ||
6097 | default: | ||
6098 | ret = ret + new LSL_Types.list(0); | ||
6099 | break; | ||
6100 | } | ||
6101 | } | ||
6102 | return ret; | ||
6103 | } | ||
6104 | |||
6105 | public void llSetLinkTexture(int linknumber, string texture, int face) | ||
6106 | { | ||
6107 | m_host.AddScriptLPS(1); | ||
6108 | NotImplemented("llSetLinkTexture"); | ||
6109 | } | ||
6110 | |||
6111 | public string llStringTrim(string src, int type) | ||
6112 | { | ||
6113 | m_host.AddScriptLPS(1); | ||
6114 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } | ||
6115 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } | ||
6116 | if (type == (int)BuiltIn_Commands_BaseClass.STRING_TRIM) { return src.Trim(); } | ||
6117 | return src; | ||
6118 | } | ||
6119 | |||
6120 | public LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
6121 | { | ||
6122 | m_host.AddScriptLPS(1); | ||
6123 | LSL_Types.list ret = new LSL_Types.list(); | ||
6124 | LLUUID key = new LLUUID(); | ||
6125 | if (LLUUID.TryParse(id, out key)) | ||
6126 | { | ||
6127 | ScenePresence av = World.GetScenePresence(key); | ||
6128 | |||
6129 | if (av != null) | ||
6130 | { | ||
6131 | foreach (object o in args.Data) | ||
6132 | { | ||
6133 | switch (o.ToString()) | ||
6134 | { | ||
6135 | case "1": | ||
6136 | ret.Add(av.Firstname + " " + av.Lastname); | ||
6137 | break; | ||
6138 | case "2": | ||
6139 | ret.Add(""); | ||
6140 | break; | ||
6141 | case "3": | ||
6142 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | ||
6143 | break; | ||
6144 | case "4": | ||
6145 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | ||
6146 | break; | ||
6147 | case "5": | ||
6148 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | ||
6149 | break; | ||
6150 | case "6": | ||
6151 | ret.Add(id); | ||
6152 | break; | ||
6153 | case "7": | ||
6154 | ret.Add(LLUUID.Zero.ToString()); | ||
6155 | break; | ||
6156 | case "8": | ||
6157 | ret.Add(LLUUID.Zero.ToString()); | ||
6158 | break; | ||
6159 | } | ||
6160 | } | ||
6161 | return ret; | ||
6162 | } | ||
6163 | SceneObjectPart obj = World.GetSceneObjectPart(key); | ||
6164 | if (obj != null) | ||
6165 | { | ||
6166 | foreach (object o in args.Data) | ||
6167 | { | ||
6168 | switch (o.ToString()) | ||
6169 | { | ||
6170 | case "1": | ||
6171 | ret.Add(obj.Name); | ||
6172 | break; | ||
6173 | case "2": | ||
6174 | ret.Add(obj.Description); | ||
6175 | break; | ||
6176 | case "3": | ||
6177 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | ||
6178 | break; | ||
6179 | case "4": | ||
6180 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | ||
6181 | break; | ||
6182 | case "5": | ||
6183 | ret.Add(new LSL_Types.Vector3(obj.Velocity.X, obj.Velocity.Y, obj.Velocity.Z)); | ||
6184 | break; | ||
6185 | case "6": | ||
6186 | ret.Add(obj.OwnerID.ToString()); | ||
6187 | break; | ||
6188 | case "7": | ||
6189 | ret.Add(obj.GroupID.ToString()); | ||
6190 | break; | ||
6191 | case "8": | ||
6192 | ret.Add(obj.CreatorID.ToString()); | ||
6193 | break; | ||
6194 | } | ||
6195 | } | ||
6196 | return ret; | ||
6197 | } | ||
6198 | } | ||
6199 | return new LSL_Types.list(); | ||
6200 | } | ||
6201 | |||
6202 | |||
6203 | internal LLUUID ScriptByName(string name) | ||
6204 | { | ||
6205 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6206 | { | ||
6207 | if (item.Type == 10 && item.Name == name) | ||
6208 | return item.ItemID; | ||
6209 | } | ||
6210 | return LLUUID.Zero; | ||
6211 | } | ||
6212 | |||
6213 | internal void ShoutError(string msg) | ||
6214 | { | ||
6215 | llShout(BuiltIn_Commands_BaseClass.DEBUG_CHANNEL, msg); | ||
6216 | } | ||
6217 | |||
6218 | |||
6219 | |||
6220 | internal void NotImplemented(string command) | ||
6221 | { | ||
6222 | if (throwErrorOnNotImplemented) | ||
6223 | throw new NotImplementedException("Command not implemented: " + command); | ||
6224 | } | ||
6225 | |||
6226 | internal void Deprecated(string command) | ||
6227 | { | ||
6228 | throw new Exception("Command deprecated: " + command); | ||
6229 | } | ||
6230 | |||
6231 | internal void LSLError(string msg) | ||
6232 | { | ||
6233 | throw new Exception("LSL Runtime Error: " + msg); | ||
6234 | } | ||
6235 | |||
6236 | public delegate void AssetRequestCallback(LLUUID assetID, AssetBase asset); | ||
6237 | private void WithNotecard(LLUUID assetID, AssetRequestCallback cb) | ||
6238 | { | ||
6239 | World.AssetCache.GetAsset(assetID, delegate(LLUUID i, AssetBase a) { cb(i, a); }, false); | ||
6240 | } | ||
6241 | |||
6242 | public string llGetNumberOfNotecardLines(string name) | ||
6243 | { | ||
6244 | m_host.AddScriptLPS(1); | ||
6245 | |||
6246 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6247 | { | ||
6248 | if (item.Type == 7 && item.Name == name) | ||
6249 | { | ||
6250 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6251 | m_Dataserver.RegisterRequest(m_localID, | ||
6252 | m_itemID, item.AssetID.ToString()); | ||
6253 | if(NotecardCache.IsCached(item.AssetID)) | ||
6254 | { | ||
6255 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6256 | m_Dataserver.DataserverReply(item.AssetID.ToString(), | ||
6257 | NotecardCache.GetLines(item.AssetID).ToString()); | ||
6258 | return tid.ToString(); | ||
6259 | } | ||
6260 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | ||
6261 | { | ||
6262 | System.Text.ASCIIEncoding enc = | ||
6263 | new System.Text.ASCIIEncoding(); | ||
6264 | string data = enc.GetString(a.Data); | ||
6265 | Console.WriteLine(data); | ||
6266 | NotecardCache.Cache(id, data); | ||
6267 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6268 | m_Dataserver.DataserverReply(id.ToString(), | ||
6269 | NotecardCache.GetLines(id).ToString()); | ||
6270 | }); | ||
6271 | |||
6272 | return tid.ToString(); | ||
6273 | } | ||
6274 | } | ||
6275 | return LLUUID.Zero.ToString(); | ||
6276 | } | ||
6277 | |||
6278 | public string llGetNotecardLine(string name, int line) | ||
6279 | { | ||
6280 | m_host.AddScriptLPS(1); | ||
6281 | |||
6282 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | ||
6283 | { | ||
6284 | if (item.Type == 7 && item.Name == name) | ||
6285 | { | ||
6286 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6287 | m_Dataserver.RegisterRequest(m_localID, | ||
6288 | m_itemID, item.AssetID.ToString()); | ||
6289 | if(NotecardCache.IsCached(item.AssetID)) | ||
6290 | { | ||
6291 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6292 | m_Dataserver.DataserverReply(item.AssetID.ToString(), | ||
6293 | NotecardCache.GetLine(item.AssetID, line)); | ||
6294 | return tid.ToString(); | ||
6295 | } | ||
6296 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | ||
6297 | { | ||
6298 | System.Text.ASCIIEncoding enc = | ||
6299 | new System.Text.ASCIIEncoding(); | ||
6300 | string data = enc.GetString(a.Data); | ||
6301 | Console.WriteLine(data); | ||
6302 | NotecardCache.Cache(id, data); | ||
6303 | m_ScriptEngine.m_ASYNCLSLCommandManager. | ||
6304 | m_Dataserver.DataserverReply(id.ToString(), | ||
6305 | NotecardCache.GetLine(id, line)); | ||
6306 | }); | ||
6307 | |||
6308 | return tid.ToString(); | ||
6309 | } | ||
6310 | } | ||
6311 | |||
6312 | return String.Empty; | ||
6313 | } | ||
6314 | |||
6315 | } | ||
6316 | |||
6317 | public class NotecardCache | ||
6318 | { | ||
6319 | private class Notecard | ||
6320 | { | ||
6321 | public string[] text; | ||
6322 | public DateTime lastRef; | ||
6323 | } | ||
6324 | |||
6325 | private static Dictionary<LLUUID, Notecard> m_Notecards = | ||
6326 | new Dictionary<LLUUID, Notecard>(); | ||
6327 | |||
6328 | public static void Cache(LLUUID assetID, string text) | ||
6329 | { | ||
6330 | CacheCheck(); | ||
6331 | |||
6332 | lock(m_Notecards) | ||
6333 | { | ||
6334 | if(m_Notecards.ContainsKey(assetID)) | ||
6335 | return; | ||
6336 | |||
6337 | Notecard nc = new Notecard(); | ||
6338 | nc.lastRef=DateTime.Now; | ||
6339 | nc.text = ParseText(text.Replace("\r", "").Split('\n')); | ||
6340 | m_Notecards[assetID] = nc; | ||
6341 | } | ||
6342 | } | ||
6343 | |||
6344 | private static string[] ParseText(string[] input) | ||
6345 | { | ||
6346 | int idx=0; | ||
6347 | int level=0; | ||
6348 | List<string> output = new List<string>(); | ||
6349 | string[] words; | ||
6350 | |||
6351 | while(idx < input.Length) | ||
6352 | { | ||
6353 | if(input[idx] == "{") | ||
6354 | { | ||
6355 | level++; | ||
6356 | idx++; | ||
6357 | continue; | ||
6358 | } | ||
6359 | if(input[idx]== "}") | ||
6360 | { | ||
6361 | level--; | ||
6362 | idx++; | ||
6363 | continue; | ||
6364 | } | ||
6365 | |||
6366 | switch(level) | ||
6367 | { | ||
6368 | case 0: | ||
6369 | words = input[idx].Split(' '); // Linden text ver | ||
6370 | int version = int.Parse(words[3]); | ||
6371 | if(version != 2) | ||
6372 | return new String[0]; | ||
6373 | break; | ||
6374 | case 1: | ||
6375 | words = input[idx].Split(' '); | ||
6376 | if(words[0] == "LLEmbeddedItems") | ||
6377 | break; | ||
6378 | if(words[0] == "Text") | ||
6379 | { | ||
6380 | int len = int.Parse(words[2]); | ||
6381 | idx++; | ||
6382 | |||
6383 | int count=-1; | ||
6384 | |||
6385 | while(count < len) | ||
6386 | { | ||
6387 | int l = input[idx].Length; | ||
6388 | string ln = input[idx]; | ||
6389 | |||
6390 | int need = len-count-1; | ||
6391 | if(ln.Length > need) | ||
6392 | ln=ln.Substring(0, need); | ||
6393 | |||
6394 | output.Add(ln); | ||
6395 | count+=ln.Length+1; | ||
6396 | idx++; | ||
6397 | } | ||
6398 | |||
6399 | return output.ToArray(); | ||
6400 | } | ||
6401 | break; | ||
6402 | case 2: | ||
6403 | words = input[idx].Split(' '); // count | ||
6404 | if(words[0] == "count") | ||
6405 | { | ||
6406 | int c = int.Parse(words[1]); | ||
6407 | if(c > 0) | ||
6408 | return new String[0]; | ||
6409 | break; | ||
6410 | } | ||
6411 | break; | ||
6412 | } | ||
6413 | idx++; | ||
6414 | } | ||
6415 | return output.ToArray(); | ||
6416 | } | ||
6417 | |||
6418 | public static bool IsCached(LLUUID assetID) | ||
6419 | { | ||
6420 | lock(m_Notecards) | ||
6421 | { | ||
6422 | return m_Notecards.ContainsKey(assetID); | ||
6423 | } | ||
6424 | } | ||
6425 | |||
6426 | public static int GetLines(LLUUID assetID) | ||
6427 | { | ||
6428 | if(!IsCached(assetID)) | ||
6429 | return -1; | ||
6430 | |||
6431 | lock(m_Notecards) | ||
6432 | { | ||
6433 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
6434 | return m_Notecards[assetID].text.Length; | ||
6435 | } | ||
6436 | } | ||
6437 | |||
6438 | public static string GetLine(LLUUID assetID, int line) | ||
6439 | { | ||
6440 | if(line < 0) | ||
6441 | return ""; | ||
6442 | |||
6443 | string data; | ||
6444 | |||
6445 | if(!IsCached(assetID)) | ||
6446 | return ""; | ||
6447 | |||
6448 | lock(m_Notecards) | ||
6449 | { | ||
6450 | m_Notecards[assetID].lastRef = DateTime.Now; | ||
6451 | |||
6452 | if(line >= m_Notecards[assetID].text.Length) | ||
6453 | return "\n\n\n"; | ||
6454 | |||
6455 | data=m_Notecards[assetID].text[line]; | ||
6456 | if(data.Length > 255) | ||
6457 | data = data.Substring(0, 255); | ||
6458 | |||
6459 | return data; | ||
6460 | } | ||
6461 | } | ||
6462 | |||
6463 | public static void CacheCheck() | ||
6464 | { | ||
6465 | foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys)) | ||
6466 | { | ||
6467 | Notecard nc = m_Notecards[key]; | ||
6468 | if(nc.lastRef.AddSeconds(30) < DateTime.Now) | ||
6469 | m_Notecards.Remove(key); | ||
6470 | } | ||
6471 | } | ||
6472 | |||
6473 | } | ||
6474 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/OSSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/OSSL_ScriptCommands.cs new file mode 100644 index 0000000..bc4e8ba --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/OSSL_ScriptCommands.cs | |||
@@ -0,0 +1,553 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using Axiom.Math; | ||
29 | using libsecondlife; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Framework.Console; | ||
32 | using OpenSim.Region.Environment.Interfaces; | ||
33 | using OpenSim.Region.Environment.Scenes; | ||
34 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
35 | |||
36 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
37 | { | ||
38 | [Serializable] | ||
39 | public class OSSL_ScriptCommands : MarshalByRefObject, IOSSL_ScriptCommands | ||
40 | { | ||
41 | internal XEngine m_ScriptEngine; | ||
42 | internal XScriptInstance m_Instance; | ||
43 | internal SceneObjectPart m_host; | ||
44 | internal uint m_localID; | ||
45 | internal LLUUID m_itemID; | ||
46 | |||
47 | public OSSL_ScriptCommands(XEngine scriptEngine, | ||
48 | XScriptInstance instance, SceneObjectPart host, | ||
49 | uint localID, LLUUID itemID) | ||
50 | { | ||
51 | m_ScriptEngine = scriptEngine; | ||
52 | m_Instance = instance; | ||
53 | m_host = host; | ||
54 | m_localID = localID; | ||
55 | m_itemID = itemID; | ||
56 | } | ||
57 | |||
58 | |||
59 | // | ||
60 | // OpenSim functions | ||
61 | // | ||
62 | |||
63 | public int osTerrainSetHeight(int x, int y, double val) | ||
64 | { | ||
65 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
66 | { | ||
67 | OSSLError("osTerrainSetHeight: permission denied"); | ||
68 | return 0; | ||
69 | } | ||
70 | |||
71 | m_host.AddScriptLPS(1); | ||
72 | if (x > 255 || x < 0 || y > 255 || y < 0) | ||
73 | OSSLError("osTerrainSetHeight: Coordinate out of bounds"); | ||
74 | |||
75 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0))) | ||
76 | { | ||
77 | World.Heightmap[x, y] = val; | ||
78 | return 1; | ||
79 | } | ||
80 | else | ||
81 | { | ||
82 | return 0; | ||
83 | } | ||
84 | } | ||
85 | |||
86 | public double osTerrainGetHeight(int x, int y) | ||
87 | { | ||
88 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
89 | { | ||
90 | OSSLError("osTerrainGetHeight: permission denied"); | ||
91 | return 0.0; | ||
92 | } | ||
93 | |||
94 | m_host.AddScriptLPS(1); | ||
95 | if (x > 255 || x < 0 || y > 255 || y < 0) | ||
96 | OSSLError("osTerrainGetHeight: Coordinate out of bounds"); | ||
97 | |||
98 | return World.Heightmap[x, y]; | ||
99 | } | ||
100 | |||
101 | public int osRegionRestart(double seconds) | ||
102 | { | ||
103 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
104 | { | ||
105 | OSSLError("osRegionRestart: permission denied"); | ||
106 | return 0; | ||
107 | } | ||
108 | |||
109 | m_host.AddScriptLPS(1); | ||
110 | if (World.ExternalChecks.ExternalChecksCanIssueEstateCommand(m_host.OwnerID)) | ||
111 | { | ||
112 | World.Restart((float)seconds); | ||
113 | return 1; | ||
114 | } | ||
115 | else | ||
116 | { | ||
117 | return 0; | ||
118 | } | ||
119 | } | ||
120 | |||
121 | public void osRegionNotice(string msg) | ||
122 | { | ||
123 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
124 | { | ||
125 | OSSLError("osRegionNotice: permission denied"); | ||
126 | return; | ||
127 | } | ||
128 | |||
129 | m_host.AddScriptLPS(1); | ||
130 | World.SendGeneralAlert(msg); | ||
131 | } | ||
132 | |||
133 | public void osSetRot(LLUUID target, Quaternion rotation) | ||
134 | { | ||
135 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
136 | { | ||
137 | OSSLError("osSetRot: permission denied"); | ||
138 | return; | ||
139 | } | ||
140 | |||
141 | m_host.AddScriptLPS(1); | ||
142 | if (World.Entities.ContainsKey(target)) | ||
143 | { | ||
144 | World.Entities[target].Rotation = rotation; | ||
145 | } | ||
146 | else | ||
147 | { | ||
148 | OSSLError("osSetRot: Invalid target"); | ||
149 | } | ||
150 | } | ||
151 | |||
152 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, | ||
153 | int timer) | ||
154 | { | ||
155 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
156 | { | ||
157 | OSSLError("osSetDynamicTextureURL: permission denied"); | ||
158 | return String.Empty; | ||
159 | } | ||
160 | |||
161 | m_host.AddScriptLPS(1); | ||
162 | if (dynamicID == String.Empty) | ||
163 | { | ||
164 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
165 | LLUUID createdTexture = | ||
166 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | ||
167 | extraParams, timer); | ||
168 | return createdTexture.ToString(); | ||
169 | } | ||
170 | else | ||
171 | { | ||
172 | //TODO update existing dynamic textures | ||
173 | } | ||
174 | |||
175 | return LLUUID.Zero.ToString(); | ||
176 | } | ||
177 | |||
178 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | ||
179 | int timer, int alpha) | ||
180 | { | ||
181 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
182 | { | ||
183 | OSSLError("osSetDynamicTextureURLBlend: permission denied"); | ||
184 | return String.Empty; | ||
185 | } | ||
186 | |||
187 | m_host.AddScriptLPS(1); | ||
188 | if (dynamicID == String.Empty) | ||
189 | { | ||
190 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
191 | LLUUID createdTexture = | ||
192 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | ||
193 | extraParams, timer, true, (byte) alpha); | ||
194 | return createdTexture.ToString(); | ||
195 | } | ||
196 | else | ||
197 | { | ||
198 | //TODO update existing dynamic textures | ||
199 | } | ||
200 | |||
201 | return LLUUID.Zero.ToString(); | ||
202 | } | ||
203 | |||
204 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | ||
205 | int timer) | ||
206 | { | ||
207 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
208 | { | ||
209 | OSSLError("osSetDynamicTextureData: permission denied"); | ||
210 | return String.Empty; | ||
211 | } | ||
212 | |||
213 | m_host.AddScriptLPS(1); | ||
214 | if (dynamicID == String.Empty) | ||
215 | { | ||
216 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
217 | if (textureManager != null) | ||
218 | { | ||
219 | LLUUID createdTexture = | ||
220 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | ||
221 | extraParams, timer); | ||
222 | return createdTexture.ToString(); | ||
223 | } | ||
224 | } | ||
225 | else | ||
226 | { | ||
227 | //TODO update existing dynamic textures | ||
228 | } | ||
229 | |||
230 | return LLUUID.Zero.ToString(); | ||
231 | } | ||
232 | |||
233 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | ||
234 | int timer, int alpha) | ||
235 | { | ||
236 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
237 | { | ||
238 | OSSLError("osSetDynamicTextureDataBlend: permission denied"); | ||
239 | return String.Empty; | ||
240 | } | ||
241 | |||
242 | m_host.AddScriptLPS(1); | ||
243 | if (dynamicID == String.Empty) | ||
244 | { | ||
245 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | ||
246 | if (textureManager != null) | ||
247 | { | ||
248 | LLUUID createdTexture = | ||
249 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | ||
250 | extraParams, timer, true, (byte) alpha); | ||
251 | return createdTexture.ToString(); | ||
252 | } | ||
253 | } | ||
254 | else | ||
255 | { | ||
256 | //TODO update existing dynamic textures | ||
257 | } | ||
258 | |||
259 | return LLUUID.Zero.ToString(); | ||
260 | } | ||
261 | |||
262 | public bool osConsoleCommand(string command) | ||
263 | { | ||
264 | m_host.AddScriptLPS(1); | ||
265 | if (m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowosConsoleCommand", false)) | ||
266 | { | ||
267 | if (World.ExternalChecks.ExternalChecksCanRunConsoleCommand(m_host.OwnerID)) | ||
268 | { | ||
269 | MainConsole.Instance.RunCommand(command); | ||
270 | return true; | ||
271 | } | ||
272 | return false; | ||
273 | } | ||
274 | return false; | ||
275 | } | ||
276 | public void osSetPrimFloatOnWater(int floatYN) | ||
277 | { | ||
278 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
279 | { | ||
280 | OSSLError("osSetPrimFloatOnWater: permission denied"); | ||
281 | return; | ||
282 | } | ||
283 | |||
284 | m_host.AddScriptLPS(1); | ||
285 | if (m_host.ParentGroup != null) | ||
286 | { | ||
287 | if (m_host.ParentGroup.RootPart != null) | ||
288 | { | ||
289 | m_host.ParentGroup.RootPart.SetFloatOnWater(floatYN); | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | |||
294 | // Adam's super super custom animation functions | ||
295 | public void osAvatarPlayAnimation(string avatar, string animation) | ||
296 | { | ||
297 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
298 | { | ||
299 | OSSLError("osAvatarPlayAnimation: permission denied"); | ||
300 | return; | ||
301 | } | ||
302 | |||
303 | m_host.AddScriptLPS(1); | ||
304 | if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) | ||
305 | { | ||
306 | ScenePresence target = (ScenePresence)World.Entities[avatar]; | ||
307 | target.AddAnimation(avatar); | ||
308 | } | ||
309 | } | ||
310 | |||
311 | public void osAvatarStopAnimation(string avatar, string animation) | ||
312 | { | ||
313 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
314 | { | ||
315 | OSSLError("osAvatarStopAnimation: permission denied"); | ||
316 | return; | ||
317 | } | ||
318 | |||
319 | m_host.AddScriptLPS(1); | ||
320 | if (World.Entities.ContainsKey(avatar) && World.Entities[avatar] is ScenePresence) | ||
321 | { | ||
322 | ScenePresence target = (ScenePresence)World.Entities[avatar]; | ||
323 | target.RemoveAnimation(animation); | ||
324 | } | ||
325 | } | ||
326 | |||
327 | //Texture draw functions | ||
328 | public string osMovePen(string drawList, int x, int y) | ||
329 | { | ||
330 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
331 | { | ||
332 | OSSLError("osMovePen: permission denied"); | ||
333 | return String.Empty; | ||
334 | } | ||
335 | |||
336 | m_host.AddScriptLPS(1); | ||
337 | drawList += "MoveTo " + x + "," + y + ";"; | ||
338 | return drawList; | ||
339 | } | ||
340 | |||
341 | public string osDrawLine(string drawList, int startX, int startY, int endX, int endY) | ||
342 | { | ||
343 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
344 | { | ||
345 | OSSLError("osDrawLine: permission denied"); | ||
346 | return String.Empty; | ||
347 | } | ||
348 | |||
349 | m_host.AddScriptLPS(1); | ||
350 | drawList += "MoveTo "+ startX+","+ startY +"; LineTo "+endX +","+endY +"; "; | ||
351 | return drawList; | ||
352 | } | ||
353 | |||
354 | public string osDrawLine(string drawList, int endX, int endY) | ||
355 | { | ||
356 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
357 | { | ||
358 | OSSLError("osDrawLine: permission denied"); | ||
359 | return String.Empty; | ||
360 | } | ||
361 | |||
362 | m_host.AddScriptLPS(1); | ||
363 | drawList += "LineTo " + endX + "," + endY + "; "; | ||
364 | return drawList; | ||
365 | } | ||
366 | |||
367 | public string osDrawText(string drawList, string text) | ||
368 | { | ||
369 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
370 | { | ||
371 | OSSLError("osDrawText: permission denied"); | ||
372 | return String.Empty; | ||
373 | } | ||
374 | |||
375 | m_host.AddScriptLPS(1); | ||
376 | drawList += "Text " + text + "; "; | ||
377 | return drawList; | ||
378 | } | ||
379 | |||
380 | public string osDrawEllipse(string drawList, int width, int height) | ||
381 | { | ||
382 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
383 | { | ||
384 | OSSLError("osDrawEllipse: permission denied"); | ||
385 | return String.Empty; | ||
386 | } | ||
387 | |||
388 | m_host.AddScriptLPS(1); | ||
389 | drawList += "Ellipse " + width + "," + height + "; "; | ||
390 | return drawList; | ||
391 | } | ||
392 | |||
393 | public string osDrawRectangle(string drawList, int width, int height) | ||
394 | { | ||
395 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
396 | { | ||
397 | OSSLError("osDrawRectangle: permission denied"); | ||
398 | return String.Empty; | ||
399 | } | ||
400 | |||
401 | m_host.AddScriptLPS(1); | ||
402 | drawList += "Rectangle " + width + "," + height + "; "; | ||
403 | return drawList; | ||
404 | } | ||
405 | |||
406 | public string osDrawFilledRectangle(string drawList, int width, int height) | ||
407 | { | ||
408 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
409 | { | ||
410 | OSSLError("osDrawFilledRectangle: permission denied"); | ||
411 | return String.Empty; | ||
412 | } | ||
413 | |||
414 | m_host.AddScriptLPS(1); | ||
415 | drawList += "FillRectangle " + width + "," + height + "; "; | ||
416 | return drawList; | ||
417 | } | ||
418 | |||
419 | public string osSetFontSize(string drawList, int fontSize) | ||
420 | { | ||
421 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
422 | { | ||
423 | OSSLError("osSetFontSize: permission denied"); | ||
424 | return String.Empty; | ||
425 | } | ||
426 | |||
427 | m_host.AddScriptLPS(1); | ||
428 | drawList += "FontSize "+ fontSize +"; "; | ||
429 | return drawList; | ||
430 | } | ||
431 | |||
432 | public string osSetPenSize(string drawList, int penSize) | ||
433 | { | ||
434 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
435 | { | ||
436 | OSSLError("osSetPenSize: permission denied"); | ||
437 | return String.Empty; | ||
438 | } | ||
439 | |||
440 | m_host.AddScriptLPS(1); | ||
441 | drawList += "PenSize " + penSize + "; "; | ||
442 | return drawList; | ||
443 | } | ||
444 | |||
445 | public string osSetPenColour(string drawList, string colour) | ||
446 | { | ||
447 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
448 | { | ||
449 | OSSLError("osSetPenColour: permission denied"); | ||
450 | return String.Empty; | ||
451 | } | ||
452 | |||
453 | m_host.AddScriptLPS(1); | ||
454 | drawList += "PenColour " + colour + "; "; | ||
455 | return drawList; | ||
456 | } | ||
457 | |||
458 | public string osDrawImage(string drawList, int width, int height, string imageUrl) | ||
459 | { | ||
460 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
461 | { | ||
462 | OSSLError("osDrawImage: permission denied"); | ||
463 | return String.Empty; | ||
464 | } | ||
465 | |||
466 | m_host.AddScriptLPS(1); | ||
467 | drawList +="Image " +width + "," + height+ ","+ imageUrl +"; " ; | ||
468 | return drawList; | ||
469 | } | ||
470 | |||
471 | public void osSetStateEvents(int events) | ||
472 | { | ||
473 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
474 | { | ||
475 | OSSLError("osSetStateEvents: permission denied"); | ||
476 | return; | ||
477 | } | ||
478 | |||
479 | m_host.SetScriptEvents(m_itemID, events); | ||
480 | } | ||
481 | |||
482 | public void osSetRegionWaterHeight(double height) | ||
483 | { | ||
484 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
485 | { | ||
486 | OSSLError("osSetRegionWaterHeight: permission denied"); | ||
487 | return; | ||
488 | } | ||
489 | |||
490 | m_host.AddScriptLPS(1); | ||
491 | //Check to make sure that the script's owner is the estate manager/master | ||
492 | //World.Permissions.GenericEstatePermission( | ||
493 | if (World.ExternalChecks.ExternalChecksCanBeGodLike(m_host.OwnerID)) | ||
494 | { | ||
495 | World.EventManager.TriggerRequestChangeWaterHeight((float)height); | ||
496 | } | ||
497 | } | ||
498 | |||
499 | public double osList2Double(LSL_Types.list src, int index) | ||
500 | { | ||
501 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
502 | { | ||
503 | OSSLError("osList2Double: permission denied"); | ||
504 | return 0.0; | ||
505 | } | ||
506 | |||
507 | m_host.AddScriptLPS(1); | ||
508 | if (index < 0) | ||
509 | { | ||
510 | index = src.Length + index; | ||
511 | } | ||
512 | if (index >= src.Length) | ||
513 | { | ||
514 | return 0.0; | ||
515 | } | ||
516 | return Convert.ToDouble(src.Data[index]); | ||
517 | } | ||
518 | |||
519 | public void osSetParcelMediaURL(string url) | ||
520 | { | ||
521 | if (!m_ScriptEngine.ScriptConfigSource.GetBoolean("AllowOSFunctions", false)) | ||
522 | { | ||
523 | OSSLError("osSetParcelMediaURL: permission denied"); | ||
524 | return; | ||
525 | } | ||
526 | |||
527 | m_host.AddScriptLPS(1); | ||
528 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | ||
529 | |||
530 | if (landowner == LLUUID.Zero) | ||
531 | { | ||
532 | return; | ||
533 | } | ||
534 | |||
535 | if (landowner != m_host.ObjectOwner) | ||
536 | { | ||
537 | return; | ||
538 | } | ||
539 | |||
540 | World.SetLandMediaURL(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, url); | ||
541 | } | ||
542 | |||
543 | public Scene World | ||
544 | { | ||
545 | get { return m_ScriptEngine.World; } | ||
546 | } | ||
547 | |||
548 | internal void OSSLError(string msg) | ||
549 | { | ||
550 | throw new Exception("OSSL Runtime Error: " + msg); | ||
551 | } | ||
552 | } | ||
553 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs new file mode 100644 index 0000000..8107788 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/AssemblyResolver.cs | |||
@@ -0,0 +1,65 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | |||
32 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
33 | { | ||
34 | [Serializable] | ||
35 | public class AssemblyResolver | ||
36 | { | ||
37 | public static Assembly OnAssemblyResolve(object sender, | ||
38 | ResolveEventArgs args) | ||
39 | { | ||
40 | if(!(sender is System.AppDomain)) | ||
41 | return null; | ||
42 | |||
43 | AppDomain myDomain = (AppDomain)sender; | ||
44 | string dirName = myDomain.FriendlyName; | ||
45 | |||
46 | string[] pathList=new string[] {"bin", "ScriptEngines", | ||
47 | Path.Combine("ScriptEngines", dirName)}; | ||
48 | |||
49 | string assemblyName = args.Name; | ||
50 | if(assemblyName.IndexOf(",") != -1) | ||
51 | assemblyName=args.Name.Substring(0, args.Name.IndexOf(",")); | ||
52 | |||
53 | foreach (string s in pathList) | ||
54 | { | ||
55 | string path=Path.Combine(Directory.GetCurrentDirectory(), | ||
56 | Path.Combine(s, assemblyName))+".dll"; | ||
57 | |||
58 | if(File.Exists(path)) | ||
59 | return Assembly.LoadFrom(path); | ||
60 | } | ||
61 | |||
62 | return null; | ||
63 | } | ||
64 | } | ||
65 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs new file mode 100644 index 0000000..bae8192 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs | |||
@@ -0,0 +1,2393 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Runtime.Remoting.Lifetime; | ||
30 | using System.Threading; | ||
31 | using System.Reflection; | ||
32 | using System.Collections; | ||
33 | using System.Collections.Generic; | ||
34 | using OpenSim.Region.Environment.Interfaces; | ||
35 | using integer = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.LSLInteger; | ||
36 | using key = System.String; | ||
37 | using vector = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Vector3; | ||
38 | using rotation = OpenSim.Region.ScriptEngine.XEngine.Script.LSL_Types.Quaternion; | ||
39 | |||
40 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
41 | { | ||
42 | public class BuiltIn_Commands_BaseClass : MarshalByRefObject, IOSSL_ScriptCommands, ILSL_ScriptCommands, IScript | ||
43 | { | ||
44 | //private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | ||
45 | |||
46 | // Object never expires | ||
47 | public override Object InitializeLifetimeService() | ||
48 | { | ||
49 | //Console.WriteLine("LSL_BaseClass: InitializeLifetimeService()"); | ||
50 | // return null; | ||
51 | ILease lease = (ILease)base.InitializeLifetimeService(); | ||
52 | |||
53 | if (lease.CurrentState == LeaseState.Initial) | ||
54 | { | ||
55 | lease.InitialLeaseTime = TimeSpan.Zero; // TimeSpan.FromMinutes(1); | ||
56 | //lease.SponsorshipTimeout = TimeSpan.FromMinutes(2); | ||
57 | //lease.RenewOnCallTime = TimeSpan.FromSeconds(2); | ||
58 | } | ||
59 | return lease; | ||
60 | } | ||
61 | |||
62 | public ILSL_ScriptCommands m_LSL_Functions; | ||
63 | public IOSSL_ScriptCommands m_OSSL_Functions; | ||
64 | |||
65 | public BuiltIn_Commands_BaseClass() | ||
66 | { | ||
67 | } | ||
68 | |||
69 | public Type Start(ILSL_ScriptCommands LSL_Functions, IOSSL_ScriptCommands OSSL_Functions) | ||
70 | { | ||
71 | m_LSL_Functions = LSL_Functions; | ||
72 | m_OSSL_Functions = OSSL_Functions; | ||
73 | m_InitialValues=GetVars(); | ||
74 | return GetType(); | ||
75 | } | ||
76 | |||
77 | private Dictionary<string, object> m_InitialValues = | ||
78 | new Dictionary<string, object>(); | ||
79 | private Dictionary<string, FieldInfo> m_Fields = | ||
80 | new Dictionary<string, FieldInfo>(); | ||
81 | |||
82 | public Dictionary<string, object> GetVars() | ||
83 | { | ||
84 | m_Fields.Clear(); | ||
85 | |||
86 | Dictionary<string, object> vars = new Dictionary<string, object>(); | ||
87 | |||
88 | Type t = GetType(); | ||
89 | |||
90 | FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic | | ||
91 | BindingFlags.Public | | ||
92 | BindingFlags.Instance | | ||
93 | BindingFlags.DeclaredOnly); | ||
94 | |||
95 | foreach (FieldInfo field in fields) | ||
96 | { | ||
97 | m_Fields[field.Name]=field; | ||
98 | |||
99 | vars[field.Name]=field.GetValue(this); | ||
100 | } | ||
101 | |||
102 | return vars; | ||
103 | } | ||
104 | |||
105 | public void SetVars(Dictionary<string, object> vars) | ||
106 | { | ||
107 | foreach (KeyValuePair<string, object> var in vars) | ||
108 | { | ||
109 | if(m_Fields.ContainsKey(var.Key)) | ||
110 | { | ||
111 | m_Fields[var.Key].SetValue(this, var.Value); | ||
112 | } | ||
113 | } | ||
114 | } | ||
115 | |||
116 | public void ResetVars() | ||
117 | { | ||
118 | SetVars(m_InitialValues); | ||
119 | } | ||
120 | |||
121 | public string State | ||
122 | { | ||
123 | get { return m_LSL_Functions.State; } | ||
124 | set { m_LSL_Functions.State = value; } | ||
125 | } | ||
126 | |||
127 | public void state(string newState) | ||
128 | { | ||
129 | m_LSL_Functions.state(newState); | ||
130 | } | ||
131 | |||
132 | public void llSay(int channelID, string text) | ||
133 | { | ||
134 | m_LSL_Functions.llSay(channelID, text); | ||
135 | } | ||
136 | |||
137 | // | ||
138 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
139 | // | ||
140 | // They are only forwarders to LSL_BuiltIn_Commands.cs | ||
141 | // | ||
142 | |||
143 | public ICommander GetCommander(string name) | ||
144 | { | ||
145 | return m_LSL_Functions.GetCommander(name); | ||
146 | } | ||
147 | |||
148 | public double llSin(double f) | ||
149 | { | ||
150 | return m_LSL_Functions.llSin(f); | ||
151 | } | ||
152 | public double llCos(double f) | ||
153 | { | ||
154 | return m_LSL_Functions.llCos(f); | ||
155 | } | ||
156 | |||
157 | public double llTan(double f) | ||
158 | { | ||
159 | return m_LSL_Functions.llTan(f); | ||
160 | } | ||
161 | |||
162 | public double llAtan2(double x, double y) | ||
163 | { | ||
164 | return m_LSL_Functions.llAtan2(x, y); | ||
165 | } | ||
166 | |||
167 | public double llSqrt(double f) | ||
168 | { | ||
169 | return m_LSL_Functions.llSqrt(f); | ||
170 | } | ||
171 | |||
172 | public double llPow(double fbase, double fexponent) | ||
173 | { | ||
174 | return m_LSL_Functions.llPow(fbase, fexponent); | ||
175 | } | ||
176 | |||
177 | public LSL_Types.LSLInteger llAbs(int i) | ||
178 | { | ||
179 | return m_LSL_Functions.llAbs(i); | ||
180 | } | ||
181 | |||
182 | public double llFabs(double f) | ||
183 | { | ||
184 | return m_LSL_Functions.llFabs(f); | ||
185 | } | ||
186 | |||
187 | public double llFrand(double mag) | ||
188 | { | ||
189 | return m_LSL_Functions.llFrand(mag); | ||
190 | } | ||
191 | |||
192 | public LSL_Types.LSLInteger llFloor(double f) | ||
193 | { | ||
194 | return m_LSL_Functions.llFloor(f); | ||
195 | } | ||
196 | |||
197 | public LSL_Types.LSLInteger llCeil(double f) | ||
198 | { | ||
199 | return m_LSL_Functions.llCeil(f); | ||
200 | } | ||
201 | |||
202 | public LSL_Types.LSLInteger llRound(double f) | ||
203 | { | ||
204 | return m_LSL_Functions.llRound(f); | ||
205 | } | ||
206 | |||
207 | public double llVecMag(vector v) | ||
208 | { | ||
209 | return m_LSL_Functions.llVecMag(v); | ||
210 | } | ||
211 | |||
212 | public vector llVecNorm(vector v) | ||
213 | { | ||
214 | return m_LSL_Functions.llVecNorm(v); | ||
215 | } | ||
216 | |||
217 | public double llVecDist(vector a, vector b) | ||
218 | { | ||
219 | return m_LSL_Functions.llVecDist(a, b); | ||
220 | } | ||
221 | |||
222 | public vector llRot2Euler(rotation r) | ||
223 | { | ||
224 | return m_LSL_Functions.llRot2Euler(r); | ||
225 | } | ||
226 | |||
227 | public rotation llEuler2Rot(vector v) | ||
228 | { | ||
229 | return m_LSL_Functions.llEuler2Rot(v); | ||
230 | } | ||
231 | |||
232 | public rotation llAxes2Rot(vector fwd, vector left, vector up) | ||
233 | { | ||
234 | return m_LSL_Functions.llAxes2Rot(fwd, left, up); | ||
235 | } | ||
236 | |||
237 | public vector llRot2Fwd(rotation r) | ||
238 | { | ||
239 | return m_LSL_Functions.llRot2Fwd(r); | ||
240 | } | ||
241 | |||
242 | public vector llRot2Left(rotation r) | ||
243 | { | ||
244 | return m_LSL_Functions.llRot2Left(r); | ||
245 | } | ||
246 | |||
247 | public vector llRot2Up(rotation r) | ||
248 | { | ||
249 | return m_LSL_Functions.llRot2Up(r); | ||
250 | } | ||
251 | |||
252 | public rotation llRotBetween(vector start, vector end) | ||
253 | { | ||
254 | return m_LSL_Functions.llRotBetween(start, end); | ||
255 | } | ||
256 | |||
257 | public void llWhisper(int channelID, string text) | ||
258 | { | ||
259 | m_LSL_Functions.llWhisper(channelID, text); | ||
260 | } | ||
261 | |||
262 | // | ||
263 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
264 | // | ||
265 | public void llShout(int channelID, string text) | ||
266 | { | ||
267 | m_LSL_Functions.llShout(channelID, text); | ||
268 | } | ||
269 | |||
270 | public void llRegionSay(int channelID, string text) | ||
271 | { | ||
272 | m_LSL_Functions.llRegionSay(channelID, text); | ||
273 | } | ||
274 | |||
275 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | ||
276 | { | ||
277 | return m_LSL_Functions.llListen(channelID, name, ID, msg); | ||
278 | } | ||
279 | |||
280 | public void llListenControl(int number, int active) | ||
281 | { | ||
282 | m_LSL_Functions.llListenControl(number, active); | ||
283 | } | ||
284 | |||
285 | public void llListenRemove(int number) | ||
286 | { | ||
287 | m_LSL_Functions.llListenRemove(number); | ||
288 | } | ||
289 | |||
290 | public void llSensor(string name, string id, int type, double range, double arc) | ||
291 | { | ||
292 | m_LSL_Functions.llSensor(name, id, type, range, arc); | ||
293 | } | ||
294 | |||
295 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | ||
296 | { | ||
297 | m_LSL_Functions.llSensorRepeat(name, id, type, range, arc, rate); | ||
298 | } | ||
299 | |||
300 | public void llSensorRemove() | ||
301 | { | ||
302 | m_LSL_Functions.llSensorRemove(); | ||
303 | } | ||
304 | |||
305 | public string llDetectedName(int number) | ||
306 | { | ||
307 | return m_LSL_Functions.llDetectedName(number); | ||
308 | } | ||
309 | |||
310 | public string llDetectedKey(int number) | ||
311 | { | ||
312 | return m_LSL_Functions.llDetectedKey(number); | ||
313 | } | ||
314 | |||
315 | public string llDetectedOwner(int number) | ||
316 | { | ||
317 | return m_LSL_Functions.llDetectedOwner(number); | ||
318 | } | ||
319 | |||
320 | public LSL_Types.LSLInteger llDetectedType(int number) | ||
321 | { | ||
322 | return m_LSL_Functions.llDetectedType(number); | ||
323 | } | ||
324 | |||
325 | public vector llDetectedPos(int number) | ||
326 | { | ||
327 | return m_LSL_Functions.llDetectedPos(number); | ||
328 | } | ||
329 | |||
330 | public vector llDetectedVel(int number) | ||
331 | { | ||
332 | return m_LSL_Functions.llDetectedVel(number); | ||
333 | } | ||
334 | |||
335 | public vector llDetectedGrab(int number) | ||
336 | { | ||
337 | return m_LSL_Functions.llDetectedGrab(number); | ||
338 | } | ||
339 | |||
340 | public rotation llDetectedRot(int number) | ||
341 | { | ||
342 | return m_LSL_Functions.llDetectedRot(number); | ||
343 | } | ||
344 | |||
345 | public LSL_Types.LSLInteger llDetectedGroup(int number) | ||
346 | { | ||
347 | return m_LSL_Functions.llDetectedGroup(number); | ||
348 | } | ||
349 | |||
350 | public LSL_Types.LSLInteger llDetectedLinkNumber(int number) | ||
351 | { | ||
352 | return m_LSL_Functions.llDetectedLinkNumber(number); | ||
353 | } | ||
354 | |||
355 | // | ||
356 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
357 | // | ||
358 | public void llDie() | ||
359 | { | ||
360 | m_LSL_Functions.llDie(); | ||
361 | } | ||
362 | |||
363 | public double llGround(vector offset) | ||
364 | { | ||
365 | return m_LSL_Functions.llGround(offset); | ||
366 | } | ||
367 | |||
368 | public double llCloud(vector offset) | ||
369 | { | ||
370 | return m_LSL_Functions.llCloud(offset); | ||
371 | } | ||
372 | |||
373 | public vector llWind(vector offset) | ||
374 | { | ||
375 | return m_LSL_Functions.llWind(offset); | ||
376 | } | ||
377 | |||
378 | public void llSetStatus(int status, int value) | ||
379 | { | ||
380 | m_LSL_Functions.llSetStatus(status, value); | ||
381 | } | ||
382 | |||
383 | public LSL_Types.LSLInteger llGetStatus(int status) | ||
384 | { | ||
385 | return m_LSL_Functions.llGetStatus(status); | ||
386 | } | ||
387 | |||
388 | public void llSetScale(vector scale) | ||
389 | { | ||
390 | m_LSL_Functions.llSetScale(scale); | ||
391 | } | ||
392 | |||
393 | public vector llGetScale() | ||
394 | { | ||
395 | return m_LSL_Functions.llGetScale(); | ||
396 | } | ||
397 | |||
398 | public void llSetColor(vector color, int face) | ||
399 | { | ||
400 | m_LSL_Functions.llSetColor(color, face); | ||
401 | } | ||
402 | |||
403 | public double llGetAlpha(int face) | ||
404 | { | ||
405 | return m_LSL_Functions.llGetAlpha(face); | ||
406 | } | ||
407 | |||
408 | public void llSetAlpha(double alpha, int face) | ||
409 | { | ||
410 | m_LSL_Functions.llSetAlpha(alpha, face); | ||
411 | } | ||
412 | |||
413 | public vector llGetColor(int face) | ||
414 | { | ||
415 | return m_LSL_Functions.llGetColor(face); | ||
416 | } | ||
417 | |||
418 | public void llSetTexture(string texture, int face) | ||
419 | { | ||
420 | m_LSL_Functions.llSetTexture(texture, face); | ||
421 | } | ||
422 | |||
423 | public void llScaleTexture(double u, double v, int face) | ||
424 | { | ||
425 | m_LSL_Functions.llScaleTexture(u, v, face); | ||
426 | } | ||
427 | |||
428 | public void llOffsetTexture(double u, double v, int face) | ||
429 | { | ||
430 | m_LSL_Functions.llOffsetTexture(u, v, face); | ||
431 | } | ||
432 | |||
433 | public void llRotateTexture(double rotation, int face) | ||
434 | { | ||
435 | m_LSL_Functions.llRotateTexture(rotation, face); | ||
436 | } | ||
437 | |||
438 | public string llGetTexture(int face) | ||
439 | { | ||
440 | return m_LSL_Functions.llGetTexture(face); | ||
441 | } | ||
442 | |||
443 | // | ||
444 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
445 | // | ||
446 | public void llSetPos(vector pos) | ||
447 | { | ||
448 | m_LSL_Functions.llSetPos(pos); | ||
449 | } | ||
450 | |||
451 | public vector llGetPos() | ||
452 | { | ||
453 | return m_LSL_Functions.llGetPos(); | ||
454 | } | ||
455 | |||
456 | public vector llGetLocalPos() | ||
457 | { | ||
458 | return m_LSL_Functions.llGetLocalPos(); | ||
459 | } | ||
460 | |||
461 | public void llSetRot(rotation rot) | ||
462 | { | ||
463 | m_LSL_Functions.llSetRot(rot); | ||
464 | } | ||
465 | |||
466 | public rotation llGetRot() | ||
467 | { | ||
468 | return m_LSL_Functions.llGetRot(); | ||
469 | } | ||
470 | |||
471 | public rotation llGetLocalRot() | ||
472 | { | ||
473 | return m_LSL_Functions.llGetLocalRot(); | ||
474 | } | ||
475 | |||
476 | public void llSetForce(vector force, int local) | ||
477 | { | ||
478 | m_LSL_Functions.llSetForce(force, local); | ||
479 | } | ||
480 | |||
481 | public vector llGetForce() | ||
482 | { | ||
483 | return m_LSL_Functions.llGetForce(); | ||
484 | } | ||
485 | |||
486 | public LSL_Types.LSLInteger llTarget(vector position, double range) | ||
487 | { | ||
488 | return m_LSL_Functions.llTarget(position, range); | ||
489 | } | ||
490 | |||
491 | public void llTargetRemove(int number) | ||
492 | { | ||
493 | m_LSL_Functions.llTargetRemove(number); | ||
494 | } | ||
495 | |||
496 | public LSL_Types.LSLInteger llRotTarget(rotation rot, double error) | ||
497 | { | ||
498 | return m_LSL_Functions.llRotTarget(rot, error); | ||
499 | } | ||
500 | |||
501 | public void llRotTargetRemove(int number) | ||
502 | { | ||
503 | m_LSL_Functions.llRotTargetRemove(number); | ||
504 | } | ||
505 | |||
506 | public void llMoveToTarget(vector target, double tau) | ||
507 | { | ||
508 | m_LSL_Functions.llMoveToTarget(target, tau); | ||
509 | } | ||
510 | |||
511 | public void llStopMoveToTarget() | ||
512 | { | ||
513 | m_LSL_Functions.llStopMoveToTarget(); | ||
514 | } | ||
515 | |||
516 | public void llApplyImpulse(vector force, int local) | ||
517 | { | ||
518 | m_LSL_Functions.llApplyImpulse(force, local); | ||
519 | } | ||
520 | |||
521 | // | ||
522 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
523 | // | ||
524 | public void llApplyRotationalImpulse(vector force, int local) | ||
525 | { | ||
526 | m_LSL_Functions.llApplyRotationalImpulse(force, local); | ||
527 | } | ||
528 | |||
529 | public void llSetTorque(vector torque, int local) | ||
530 | { | ||
531 | m_LSL_Functions.llSetTorque(torque, local); | ||
532 | } | ||
533 | |||
534 | public vector llGetTorque() | ||
535 | { | ||
536 | return m_LSL_Functions.llGetTorque(); | ||
537 | } | ||
538 | |||
539 | public void llSetForceAndTorque(vector force, vector torque, int local) | ||
540 | { | ||
541 | m_LSL_Functions.llSetForceAndTorque(force, torque, local); | ||
542 | } | ||
543 | |||
544 | public vector llGetVel() | ||
545 | { | ||
546 | return m_LSL_Functions.llGetVel(); | ||
547 | } | ||
548 | |||
549 | public vector llGetAccel() | ||
550 | { | ||
551 | return m_LSL_Functions.llGetAccel(); | ||
552 | } | ||
553 | |||
554 | public vector llGetOmega() | ||
555 | { | ||
556 | return m_LSL_Functions.llGetOmega(); | ||
557 | } | ||
558 | |||
559 | public double llGetTimeOfDay() | ||
560 | { | ||
561 | return m_LSL_Functions.llGetTimeOfDay(); | ||
562 | } | ||
563 | |||
564 | public double llGetWallclock() | ||
565 | { | ||
566 | return m_LSL_Functions.llGetWallclock(); | ||
567 | } | ||
568 | |||
569 | public double llGetTime() | ||
570 | { | ||
571 | return m_LSL_Functions.llGetTime(); | ||
572 | } | ||
573 | |||
574 | public void llResetTime() | ||
575 | { | ||
576 | m_LSL_Functions.llResetTime(); | ||
577 | } | ||
578 | |||
579 | public double llGetAndResetTime() | ||
580 | { | ||
581 | return m_LSL_Functions.llGetAndResetTime(); | ||
582 | } | ||
583 | |||
584 | public void llSound() | ||
585 | { | ||
586 | m_LSL_Functions.llSound(); | ||
587 | } | ||
588 | |||
589 | public void llPlaySound(string sound, double volume) | ||
590 | { | ||
591 | m_LSL_Functions.llPlaySound(sound, volume); | ||
592 | } | ||
593 | |||
594 | public void llLoopSound(string sound, double volume) | ||
595 | { | ||
596 | m_LSL_Functions.llLoopSound(sound, volume); | ||
597 | } | ||
598 | |||
599 | public void llLoopSoundMaster(string sound, double volume) | ||
600 | { | ||
601 | m_LSL_Functions.llLoopSoundMaster(sound, volume); | ||
602 | } | ||
603 | |||
604 | public void llLoopSoundSlave(string sound, double volume) | ||
605 | { | ||
606 | m_LSL_Functions.llLoopSoundSlave(sound, volume); | ||
607 | } | ||
608 | |||
609 | public void llPlaySoundSlave(string sound, double volume) | ||
610 | { | ||
611 | m_LSL_Functions.llPlaySoundSlave(sound, volume); | ||
612 | } | ||
613 | |||
614 | // | ||
615 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
616 | // | ||
617 | public void llTriggerSound(string sound, double volume) | ||
618 | { | ||
619 | m_LSL_Functions.llTriggerSound(sound, volume); | ||
620 | } | ||
621 | |||
622 | public void llStopSound() | ||
623 | { | ||
624 | m_LSL_Functions.llStopSound(); | ||
625 | } | ||
626 | |||
627 | public void llPreloadSound(string sound) | ||
628 | { | ||
629 | m_LSL_Functions.llPreloadSound(sound); | ||
630 | } | ||
631 | |||
632 | public string llGetSubString(string src, int start, int end) | ||
633 | { | ||
634 | return m_LSL_Functions.llGetSubString(src, start, end); | ||
635 | } | ||
636 | |||
637 | public string llDeleteSubString(string src, int start, int end) | ||
638 | { | ||
639 | return m_LSL_Functions.llDeleteSubString(src, start, end); | ||
640 | } | ||
641 | |||
642 | public string llInsertString(string dst, int position, string src) | ||
643 | { | ||
644 | return m_LSL_Functions.llInsertString(dst, position, src); | ||
645 | } | ||
646 | |||
647 | public string llToUpper(string source) | ||
648 | { | ||
649 | return m_LSL_Functions.llToUpper(source); | ||
650 | } | ||
651 | |||
652 | public string llToLower(string source) | ||
653 | { | ||
654 | return m_LSL_Functions.llToLower(source); | ||
655 | } | ||
656 | |||
657 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | ||
658 | { | ||
659 | return m_LSL_Functions.llGiveMoney(destination, amount); | ||
660 | } | ||
661 | |||
662 | public void llMakeExplosion() | ||
663 | { | ||
664 | m_LSL_Functions.llMakeExplosion(); | ||
665 | } | ||
666 | |||
667 | public void llMakeFountain() | ||
668 | { | ||
669 | m_LSL_Functions.llMakeFountain(); | ||
670 | } | ||
671 | |||
672 | public void llMakeSmoke() | ||
673 | { | ||
674 | m_LSL_Functions.llMakeSmoke(); | ||
675 | } | ||
676 | |||
677 | public void llMakeFire() | ||
678 | { | ||
679 | m_LSL_Functions.llMakeFire(); | ||
680 | } | ||
681 | |||
682 | public void llRezObject(string inventory, vector pos, vector vel, rotation rot, int param) | ||
683 | { | ||
684 | m_LSL_Functions.llRezObject(inventory, pos, vel, rot, param); | ||
685 | } | ||
686 | |||
687 | public void llLookAt(vector target, double strength, double damping) | ||
688 | { | ||
689 | m_LSL_Functions.llLookAt(target, strength, damping); | ||
690 | } | ||
691 | |||
692 | public void llStopLookAt() | ||
693 | { | ||
694 | m_LSL_Functions.llStopLookAt(); | ||
695 | } | ||
696 | |||
697 | public void llSetTimerEvent(double sec) | ||
698 | { | ||
699 | m_LSL_Functions.llSetTimerEvent(sec); | ||
700 | } | ||
701 | |||
702 | public void llSleep(double sec) | ||
703 | { | ||
704 | m_LSL_Functions.llSleep(sec); | ||
705 | } | ||
706 | |||
707 | // | ||
708 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
709 | // | ||
710 | public double llGetMass() | ||
711 | { | ||
712 | return m_LSL_Functions.llGetMass(); | ||
713 | } | ||
714 | |||
715 | public void llCollisionFilter(string name, string id, int accept) | ||
716 | { | ||
717 | m_LSL_Functions.llCollisionFilter(name, id, accept); | ||
718 | } | ||
719 | |||
720 | public void llTakeControls(int controls, int accept, int pass_on) | ||
721 | { | ||
722 | m_LSL_Functions.llTakeControls(controls, accept, pass_on); | ||
723 | } | ||
724 | |||
725 | public void llReleaseControls() | ||
726 | { | ||
727 | m_LSL_Functions.llReleaseControls(); | ||
728 | } | ||
729 | |||
730 | public void llAttachToAvatar(int attachment) | ||
731 | { | ||
732 | m_LSL_Functions.llAttachToAvatar(attachment); | ||
733 | } | ||
734 | |||
735 | public void llDetachFromAvatar() | ||
736 | { | ||
737 | m_LSL_Functions.llDetachFromAvatar(); | ||
738 | } | ||
739 | |||
740 | public void llTakeCamera() | ||
741 | { | ||
742 | m_LSL_Functions.llTakeCamera(); | ||
743 | } | ||
744 | |||
745 | public void llReleaseCamera() | ||
746 | { | ||
747 | m_LSL_Functions.llReleaseCamera(); | ||
748 | } | ||
749 | |||
750 | public string llGetOwner() | ||
751 | { | ||
752 | return m_LSL_Functions.llGetOwner(); | ||
753 | } | ||
754 | |||
755 | public void llInstantMessage(string user, string message) | ||
756 | { | ||
757 | m_LSL_Functions.llInstantMessage(user, message); | ||
758 | } | ||
759 | |||
760 | public void llEmail(string address, string subject, string message) | ||
761 | { | ||
762 | m_LSL_Functions.llEmail(address, subject, message); | ||
763 | } | ||
764 | |||
765 | public void llGetNextEmail(string address, string subject) | ||
766 | { | ||
767 | m_LSL_Functions.llGetNextEmail(address, subject); | ||
768 | } | ||
769 | |||
770 | public string llGetKey() | ||
771 | { | ||
772 | return m_LSL_Functions.llGetKey(); | ||
773 | } | ||
774 | |||
775 | public void llSetBuoyancy(double buoyancy) | ||
776 | { | ||
777 | m_LSL_Functions.llSetBuoyancy(buoyancy); | ||
778 | } | ||
779 | |||
780 | public void llSetHoverHeight(double height, int water, double tau) | ||
781 | { | ||
782 | m_LSL_Functions.llSetHoverHeight(height, water, tau); | ||
783 | } | ||
784 | |||
785 | public void llStopHover() | ||
786 | { | ||
787 | m_LSL_Functions.llStopHover(); | ||
788 | } | ||
789 | |||
790 | public void llMinEventDelay(double delay) | ||
791 | { | ||
792 | m_LSL_Functions.llMinEventDelay(delay); | ||
793 | } | ||
794 | |||
795 | public void llSoundPreload() | ||
796 | { | ||
797 | m_LSL_Functions.llSoundPreload(); | ||
798 | } | ||
799 | |||
800 | public void llRotLookAt(rotation target, double strength, double damping) | ||
801 | { | ||
802 | m_LSL_Functions.llRotLookAt(target, strength, damping); | ||
803 | } | ||
804 | |||
805 | // | ||
806 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
807 | // | ||
808 | public LSL_Types.LSLInteger llStringLength(string str) | ||
809 | { | ||
810 | return m_LSL_Functions.llStringLength(str); | ||
811 | } | ||
812 | |||
813 | public void llStartAnimation(string anim) | ||
814 | { | ||
815 | m_LSL_Functions.llStartAnimation(anim); | ||
816 | } | ||
817 | |||
818 | public void llStopAnimation(string anim) | ||
819 | { | ||
820 | m_LSL_Functions.llStopAnimation(anim); | ||
821 | } | ||
822 | |||
823 | public void llPointAt() | ||
824 | { | ||
825 | m_LSL_Functions.llPointAt(); | ||
826 | } | ||
827 | |||
828 | public void llStopPointAt() | ||
829 | { | ||
830 | m_LSL_Functions.llStopPointAt(); | ||
831 | } | ||
832 | |||
833 | public void llTargetOmega(vector axis, double spinrate, double gain) | ||
834 | { | ||
835 | m_LSL_Functions.llTargetOmega(axis, spinrate, gain); | ||
836 | } | ||
837 | |||
838 | public LSL_Types.LSLInteger llGetStartParameter() | ||
839 | { | ||
840 | return m_LSL_Functions.llGetStartParameter(); | ||
841 | } | ||
842 | |||
843 | public void llGodLikeRezObject(string inventory, vector pos) | ||
844 | { | ||
845 | m_LSL_Functions.llGodLikeRezObject(inventory, pos); | ||
846 | } | ||
847 | |||
848 | public void llRequestPermissions(string agent, int perm) | ||
849 | { | ||
850 | m_LSL_Functions.llRequestPermissions(agent, perm); | ||
851 | } | ||
852 | |||
853 | public string llGetPermissionsKey() | ||
854 | { | ||
855 | return m_LSL_Functions.llGetPermissionsKey(); | ||
856 | } | ||
857 | |||
858 | public LSL_Types.LSLInteger llGetPermissions() | ||
859 | { | ||
860 | return m_LSL_Functions.llGetPermissions(); | ||
861 | } | ||
862 | |||
863 | public LSL_Types.LSLInteger llGetLinkNumber() | ||
864 | { | ||
865 | return m_LSL_Functions.llGetLinkNumber(); | ||
866 | } | ||
867 | |||
868 | public void llSetLinkColor(int linknumber, vector color, int face) | ||
869 | { | ||
870 | m_LSL_Functions.llSetLinkColor(linknumber, color, face); | ||
871 | } | ||
872 | |||
873 | public void llCreateLink(string target, int parent) | ||
874 | { | ||
875 | m_LSL_Functions.llCreateLink(target, parent); | ||
876 | } | ||
877 | |||
878 | public void llBreakLink(int linknum) | ||
879 | { | ||
880 | m_LSL_Functions.llBreakLink(linknum); | ||
881 | } | ||
882 | |||
883 | public void llBreakAllLinks() | ||
884 | { | ||
885 | m_LSL_Functions.llBreakAllLinks(); | ||
886 | } | ||
887 | |||
888 | public string llGetLinkKey(int linknum) | ||
889 | { | ||
890 | return m_LSL_Functions.llGetLinkKey(linknum); | ||
891 | } | ||
892 | |||
893 | public string llGetLinkName(int linknum) | ||
894 | { | ||
895 | return m_LSL_Functions.llGetLinkName(linknum); | ||
896 | } | ||
897 | |||
898 | public LSL_Types.LSLInteger llGetInventoryNumber(int type) | ||
899 | { | ||
900 | return m_LSL_Functions.llGetInventoryNumber(type); | ||
901 | } | ||
902 | |||
903 | public string llGetInventoryName(int type, int number) | ||
904 | { | ||
905 | return m_LSL_Functions.llGetInventoryName(type, number); | ||
906 | } | ||
907 | |||
908 | // | ||
909 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
910 | // | ||
911 | public void llSetScriptState(string name, int run) | ||
912 | { | ||
913 | m_LSL_Functions.llSetScriptState(name, run); | ||
914 | } | ||
915 | |||
916 | public double llGetEnergy() | ||
917 | { | ||
918 | return m_LSL_Functions.llGetEnergy(); | ||
919 | } | ||
920 | |||
921 | public void llGiveInventory(string destination, string inventory) | ||
922 | { | ||
923 | m_LSL_Functions.llGiveInventory(destination, inventory); | ||
924 | } | ||
925 | |||
926 | public void llRemoveInventory(string item) | ||
927 | { | ||
928 | m_LSL_Functions.llRemoveInventory(item); | ||
929 | } | ||
930 | |||
931 | public void llSetText(string text, vector color, double alpha) | ||
932 | { | ||
933 | m_LSL_Functions.llSetText(text, color, alpha); | ||
934 | } | ||
935 | |||
936 | public double llWater(vector offset) | ||
937 | { | ||
938 | return m_LSL_Functions.llWater(offset); | ||
939 | } | ||
940 | |||
941 | public void llPassTouches(int pass) | ||
942 | { | ||
943 | m_LSL_Functions.llPassTouches(pass); | ||
944 | } | ||
945 | |||
946 | public string llRequestAgentData(string id, int data) | ||
947 | { | ||
948 | return m_LSL_Functions.llRequestAgentData(id, data); | ||
949 | } | ||
950 | |||
951 | public string llRequestInventoryData(string name) | ||
952 | { | ||
953 | return m_LSL_Functions.llRequestInventoryData(name); | ||
954 | } | ||
955 | |||
956 | public void llSetDamage(double damage) | ||
957 | { | ||
958 | m_LSL_Functions.llSetDamage(damage); | ||
959 | } | ||
960 | |||
961 | public void llTeleportAgentHome(string agent) | ||
962 | { | ||
963 | m_LSL_Functions.llTeleportAgentHome(agent); | ||
964 | } | ||
965 | |||
966 | public void llModifyLand(int action, int brush) | ||
967 | { | ||
968 | m_LSL_Functions.llModifyLand(action, brush); | ||
969 | } | ||
970 | |||
971 | public void llCollisionSound(string impact_sound, double impact_volume) | ||
972 | { | ||
973 | m_LSL_Functions.llCollisionSound(impact_sound, impact_volume); | ||
974 | } | ||
975 | |||
976 | public void llCollisionSprite(string impact_sprite) | ||
977 | { | ||
978 | m_LSL_Functions.llCollisionSprite(impact_sprite); | ||
979 | } | ||
980 | |||
981 | public string llGetAnimation(string id) | ||
982 | { | ||
983 | return m_LSL_Functions.llGetAnimation(id); | ||
984 | } | ||
985 | |||
986 | public void llResetScript() | ||
987 | { | ||
988 | m_LSL_Functions.llResetScript(); | ||
989 | } | ||
990 | |||
991 | public void llMessageLinked(int linknum, int num, string str, string id) | ||
992 | { | ||
993 | m_LSL_Functions.llMessageLinked(linknum, num, str, id); | ||
994 | } | ||
995 | |||
996 | public void llPushObject(string target, vector impulse, vector ang_impulse, int local) | ||
997 | { | ||
998 | m_LSL_Functions.llPushObject(target, impulse, ang_impulse, local); | ||
999 | } | ||
1000 | |||
1001 | public void llPassCollisions(int pass) | ||
1002 | { | ||
1003 | m_LSL_Functions.llPassCollisions(pass); | ||
1004 | } | ||
1005 | |||
1006 | public string llGetScriptName() | ||
1007 | { | ||
1008 | return m_LSL_Functions.llGetScriptName(); | ||
1009 | } | ||
1010 | |||
1011 | public LSL_Types.LSLInteger llGetNumberOfSides() | ||
1012 | { | ||
1013 | return m_LSL_Functions.llGetNumberOfSides(); | ||
1014 | } | ||
1015 | |||
1016 | // | ||
1017 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1018 | // | ||
1019 | public rotation llAxisAngle2Rot(vector axis, double angle) | ||
1020 | { | ||
1021 | return m_LSL_Functions.llAxisAngle2Rot(axis, angle); | ||
1022 | } | ||
1023 | |||
1024 | public vector llRot2Axis(rotation rot) | ||
1025 | { | ||
1026 | return m_LSL_Functions.llRot2Axis(rot); | ||
1027 | } | ||
1028 | |||
1029 | public double llRot2Angle(rotation rot) | ||
1030 | { | ||
1031 | return m_LSL_Functions.llRot2Angle(rot); | ||
1032 | } | ||
1033 | |||
1034 | public double llAcos(double val) | ||
1035 | { | ||
1036 | return m_LSL_Functions.llAcos(val); | ||
1037 | } | ||
1038 | |||
1039 | public double llAsin(double val) | ||
1040 | { | ||
1041 | return m_LSL_Functions.llAsin(val); | ||
1042 | } | ||
1043 | |||
1044 | public double llAngleBetween(rotation a, rotation b) | ||
1045 | { | ||
1046 | return m_LSL_Functions.llAngleBetween(a, b); | ||
1047 | } | ||
1048 | |||
1049 | public string llGetInventoryKey(string name) | ||
1050 | { | ||
1051 | return m_LSL_Functions.llGetInventoryKey(name); | ||
1052 | } | ||
1053 | |||
1054 | public void llAllowInventoryDrop(int add) | ||
1055 | { | ||
1056 | m_LSL_Functions.llAllowInventoryDrop(add); | ||
1057 | } | ||
1058 | |||
1059 | public vector llGetSunDirection() | ||
1060 | { | ||
1061 | return m_LSL_Functions.llGetSunDirection(); | ||
1062 | } | ||
1063 | |||
1064 | public vector llGetTextureOffset(int face) | ||
1065 | { | ||
1066 | return m_LSL_Functions.llGetTextureOffset(face); | ||
1067 | } | ||
1068 | |||
1069 | public vector llGetTextureScale(int side) | ||
1070 | { | ||
1071 | return m_LSL_Functions.llGetTextureScale(side); | ||
1072 | } | ||
1073 | |||
1074 | public double llGetTextureRot(int side) | ||
1075 | { | ||
1076 | return m_LSL_Functions.llGetTextureRot(side); | ||
1077 | } | ||
1078 | |||
1079 | public LSL_Types.LSLInteger llSubStringIndex(string source, string pattern) | ||
1080 | { | ||
1081 | return m_LSL_Functions.llSubStringIndex(source, pattern); | ||
1082 | } | ||
1083 | |||
1084 | public string llGetOwnerKey(string id) | ||
1085 | { | ||
1086 | return m_LSL_Functions.llGetOwnerKey(id); | ||
1087 | } | ||
1088 | |||
1089 | public vector llGetCenterOfMass() | ||
1090 | { | ||
1091 | return m_LSL_Functions.llGetCenterOfMass(); | ||
1092 | } | ||
1093 | |||
1094 | public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) | ||
1095 | { | ||
1096 | return m_LSL_Functions.llListSort(src, stride, ascending); | ||
1097 | } | ||
1098 | |||
1099 | public LSL_Types.LSLInteger llGetListLength(LSL_Types.list src) | ||
1100 | { | ||
1101 | return m_LSL_Functions.llGetListLength(src); | ||
1102 | } | ||
1103 | |||
1104 | // | ||
1105 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1106 | // | ||
1107 | public LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index) | ||
1108 | { | ||
1109 | return m_LSL_Functions.llList2Integer(src, index); | ||
1110 | } | ||
1111 | |||
1112 | public string llList2String(LSL_Types.list src, int index) | ||
1113 | { | ||
1114 | return m_LSL_Functions.llList2String(src, index); | ||
1115 | } | ||
1116 | |||
1117 | public string llList2Key(LSL_Types.list src, int index) | ||
1118 | { | ||
1119 | return m_LSL_Functions.llList2Key(src, index); | ||
1120 | } | ||
1121 | |||
1122 | public vector llList2Vector(LSL_Types.list src, int index) | ||
1123 | { | ||
1124 | return m_LSL_Functions.llList2Vector(src, index); | ||
1125 | } | ||
1126 | |||
1127 | public rotation llList2Rot(LSL_Types.list src, int index) | ||
1128 | { | ||
1129 | return m_LSL_Functions.llList2Rot(src, index); | ||
1130 | } | ||
1131 | |||
1132 | public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) | ||
1133 | { | ||
1134 | return m_LSL_Functions.llList2List(src, start, end); | ||
1135 | } | ||
1136 | |||
1137 | public LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end) | ||
1138 | { | ||
1139 | return m_LSL_Functions.llDeleteSubList(src, start, end); | ||
1140 | } | ||
1141 | |||
1142 | public LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index) | ||
1143 | { | ||
1144 | return m_LSL_Functions.llGetListEntryType(src, index); | ||
1145 | } | ||
1146 | |||
1147 | public string llList2CSV(LSL_Types.list src) | ||
1148 | { | ||
1149 | return m_LSL_Functions.llList2CSV(src); | ||
1150 | } | ||
1151 | |||
1152 | public LSL_Types.list llCSV2List(string src) | ||
1153 | { | ||
1154 | return m_LSL_Functions.llCSV2List(src); | ||
1155 | } | ||
1156 | |||
1157 | public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) | ||
1158 | { | ||
1159 | return m_LSL_Functions.llListRandomize(src, stride); | ||
1160 | } | ||
1161 | |||
1162 | public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) | ||
1163 | { | ||
1164 | return m_LSL_Functions.llList2ListStrided(src, start, end, stride); | ||
1165 | } | ||
1166 | |||
1167 | public vector llGetRegionCorner() | ||
1168 | { | ||
1169 | return m_LSL_Functions.llGetRegionCorner(); | ||
1170 | } | ||
1171 | |||
1172 | public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) | ||
1173 | { | ||
1174 | return m_LSL_Functions.llListInsertList(dest, src, start); | ||
1175 | } | ||
1176 | |||
1177 | public LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test) | ||
1178 | { | ||
1179 | return m_LSL_Functions.llListFindList(src, test); | ||
1180 | } | ||
1181 | |||
1182 | public string llGetObjectName() | ||
1183 | { | ||
1184 | return m_LSL_Functions.llGetObjectName(); | ||
1185 | } | ||
1186 | |||
1187 | public void llSetObjectName(string name) | ||
1188 | { | ||
1189 | m_LSL_Functions.llSetObjectName(name); | ||
1190 | } | ||
1191 | |||
1192 | public string llGetDate() | ||
1193 | { | ||
1194 | return m_LSL_Functions.llGetDate(); | ||
1195 | } | ||
1196 | |||
1197 | public LSL_Types.LSLInteger llEdgeOfWorld(vector pos, vector dir) | ||
1198 | { | ||
1199 | return m_LSL_Functions.llEdgeOfWorld(pos, dir); | ||
1200 | } | ||
1201 | |||
1202 | public LSL_Types.LSLInteger llGetAgentInfo(string id) | ||
1203 | { | ||
1204 | return m_LSL_Functions.llGetAgentInfo(id); | ||
1205 | } | ||
1206 | |||
1207 | // | ||
1208 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1209 | // | ||
1210 | public void llAdjustSoundVolume(double volume) | ||
1211 | { | ||
1212 | m_LSL_Functions.llAdjustSoundVolume(volume); | ||
1213 | } | ||
1214 | |||
1215 | public void llSetSoundQueueing(int queue) | ||
1216 | { | ||
1217 | m_LSL_Functions.llSetSoundQueueing(queue); | ||
1218 | } | ||
1219 | |||
1220 | public void llSetSoundRadius(double radius) | ||
1221 | { | ||
1222 | m_LSL_Functions.llSetSoundRadius(radius); | ||
1223 | } | ||
1224 | |||
1225 | public string llKey2Name(string id) | ||
1226 | { | ||
1227 | return m_LSL_Functions.llKey2Name(id); | ||
1228 | } | ||
1229 | |||
1230 | public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) | ||
1231 | { | ||
1232 | m_LSL_Functions.llSetTextureAnim(mode, face, sizex, sizey, start, length, rate); | ||
1233 | } | ||
1234 | |||
1235 | public void llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) | ||
1236 | { | ||
1237 | m_LSL_Functions.llTriggerSoundLimited(sound, volume, top_north_east, bottom_south_west); | ||
1238 | } | ||
1239 | |||
1240 | public void llEjectFromLand(string pest) | ||
1241 | { | ||
1242 | m_LSL_Functions.llEjectFromLand(pest); | ||
1243 | } | ||
1244 | |||
1245 | public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) | ||
1246 | { | ||
1247 | return m_LSL_Functions.llParseString2List(str,separators,spacers); | ||
1248 | } | ||
1249 | |||
1250 | public LSL_Types.LSLInteger llOverMyLand(string id) | ||
1251 | { | ||
1252 | return m_LSL_Functions.llOverMyLand(id); | ||
1253 | } | ||
1254 | |||
1255 | public string llGetLandOwnerAt(vector pos) | ||
1256 | { | ||
1257 | return m_LSL_Functions.llGetLandOwnerAt(pos); | ||
1258 | } | ||
1259 | |||
1260 | public string llGetNotecardLine(string name, int line) | ||
1261 | { | ||
1262 | return m_LSL_Functions.llGetNotecardLine(name, line); | ||
1263 | } | ||
1264 | |||
1265 | public vector llGetAgentSize(string id) | ||
1266 | { | ||
1267 | return m_LSL_Functions.llGetAgentSize(id); | ||
1268 | } | ||
1269 | |||
1270 | public LSL_Types.LSLInteger llSameGroup(string agent) | ||
1271 | { | ||
1272 | return m_LSL_Functions.llSameGroup(agent); | ||
1273 | } | ||
1274 | |||
1275 | public void llUnSit(string id) | ||
1276 | { | ||
1277 | m_LSL_Functions.llUnSit(id); | ||
1278 | } | ||
1279 | |||
1280 | public vector llGroundSlope(vector offset) | ||
1281 | { | ||
1282 | return m_LSL_Functions.llGroundSlope(offset); | ||
1283 | } | ||
1284 | |||
1285 | public vector llGroundNormal(vector offset) | ||
1286 | { | ||
1287 | return m_LSL_Functions.llGroundNormal(offset); | ||
1288 | } | ||
1289 | |||
1290 | public vector llGroundContour(vector offset) | ||
1291 | { | ||
1292 | return m_LSL_Functions.llGroundContour(offset); | ||
1293 | } | ||
1294 | |||
1295 | public LSL_Types.LSLInteger llGetAttached() | ||
1296 | { | ||
1297 | return m_LSL_Functions.llGetAttached(); | ||
1298 | } | ||
1299 | |||
1300 | public LSL_Types.LSLInteger llGetFreeMemory() | ||
1301 | { | ||
1302 | return m_LSL_Functions.llGetFreeMemory(); | ||
1303 | } | ||
1304 | |||
1305 | public string llGetRegionName() | ||
1306 | { | ||
1307 | return m_LSL_Functions.llGetRegionName(); | ||
1308 | } | ||
1309 | |||
1310 | public double llGetRegionTimeDilation() | ||
1311 | { | ||
1312 | return m_LSL_Functions.llGetRegionTimeDilation(); | ||
1313 | } | ||
1314 | |||
1315 | public double llGetRegionFPS() | ||
1316 | { | ||
1317 | return m_LSL_Functions.llGetRegionFPS(); | ||
1318 | } | ||
1319 | |||
1320 | // | ||
1321 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1322 | // | ||
1323 | public void llParticleSystem(LSL_Types.list rules) | ||
1324 | { | ||
1325 | m_LSL_Functions.llParticleSystem(rules); | ||
1326 | } | ||
1327 | |||
1328 | public void llGroundRepel(double height, int water, double tau) | ||
1329 | { | ||
1330 | m_LSL_Functions.llGroundRepel(height, water, tau); | ||
1331 | } | ||
1332 | |||
1333 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
1334 | { | ||
1335 | m_LSL_Functions.llGiveInventoryList(destination, category, inventory); | ||
1336 | } | ||
1337 | |||
1338 | public void llSetVehicleType(int type) | ||
1339 | { | ||
1340 | m_LSL_Functions.llSetVehicleType(type); | ||
1341 | } | ||
1342 | |||
1343 | public void llSetVehicledoubleParam(int param, double value) | ||
1344 | { | ||
1345 | m_LSL_Functions.llSetVehicledoubleParam(param, value); | ||
1346 | } | ||
1347 | |||
1348 | public void llSetVehicleFloatParam(int param, float value) | ||
1349 | { | ||
1350 | m_LSL_Functions.llSetVehicleFloatParam(param, value); | ||
1351 | } | ||
1352 | |||
1353 | public void llSetVehicleVectorParam(int param, vector vec) | ||
1354 | { | ||
1355 | m_LSL_Functions.llSetVehicleVectorParam(param, vec); | ||
1356 | } | ||
1357 | |||
1358 | public void llSetVehicleRotationParam(int param, rotation rot) | ||
1359 | { | ||
1360 | m_LSL_Functions.llSetVehicleRotationParam(param, rot); | ||
1361 | } | ||
1362 | |||
1363 | public void llSetVehicleFlags(int flags) | ||
1364 | { | ||
1365 | m_LSL_Functions.llSetVehicleFlags(flags); | ||
1366 | } | ||
1367 | |||
1368 | public void llRemoveVehicleFlags(int flags) | ||
1369 | { | ||
1370 | m_LSL_Functions.llRemoveVehicleFlags(flags); | ||
1371 | } | ||
1372 | |||
1373 | public void llSitTarget(vector offset, rotation rot) | ||
1374 | { | ||
1375 | m_LSL_Functions.llSitTarget(offset, rot); | ||
1376 | } | ||
1377 | |||
1378 | public string llAvatarOnSitTarget() | ||
1379 | { | ||
1380 | return m_LSL_Functions.llAvatarOnSitTarget(); | ||
1381 | } | ||
1382 | |||
1383 | public void llAddToLandPassList(string avatar, double hours) | ||
1384 | { | ||
1385 | m_LSL_Functions.llAddToLandPassList(avatar, hours); | ||
1386 | } | ||
1387 | |||
1388 | public void llSetTouchText(string text) | ||
1389 | { | ||
1390 | m_LSL_Functions.llSetTouchText(text); | ||
1391 | } | ||
1392 | |||
1393 | public void llSetSitText(string text) | ||
1394 | { | ||
1395 | m_LSL_Functions.llSetSitText(text); | ||
1396 | } | ||
1397 | |||
1398 | public void llSetCameraEyeOffset(vector offset) | ||
1399 | { | ||
1400 | m_LSL_Functions.llSetCameraEyeOffset(offset); | ||
1401 | } | ||
1402 | |||
1403 | public void llSetCameraAtOffset(vector offset) | ||
1404 | { | ||
1405 | m_LSL_Functions.llSetCameraAtOffset(offset); | ||
1406 | } | ||
1407 | |||
1408 | public string llDumpList2String(LSL_Types.list src, string seperator) | ||
1409 | { | ||
1410 | return m_LSL_Functions.llDumpList2String(src, seperator); | ||
1411 | } | ||
1412 | |||
1413 | public LSL_Types.LSLInteger llScriptDanger(vector pos) | ||
1414 | { | ||
1415 | return m_LSL_Functions.llScriptDanger(pos); | ||
1416 | } | ||
1417 | |||
1418 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | ||
1419 | { | ||
1420 | m_LSL_Functions.llDialog(avatar, message, buttons, chat_channel); | ||
1421 | } | ||
1422 | |||
1423 | public void llVolumeDetect(int detect) | ||
1424 | { | ||
1425 | m_LSL_Functions.llVolumeDetect(detect); | ||
1426 | } | ||
1427 | |||
1428 | public void llResetOtherScript(string name) | ||
1429 | { | ||
1430 | m_LSL_Functions.llResetOtherScript(name); | ||
1431 | } | ||
1432 | |||
1433 | public LSL_Types.LSLInteger llGetScriptState(string name) | ||
1434 | { | ||
1435 | return m_LSL_Functions.llGetScriptState(name); | ||
1436 | } | ||
1437 | |||
1438 | public void llRemoteLoadScript() | ||
1439 | { | ||
1440 | m_LSL_Functions.llRemoteLoadScript(); | ||
1441 | } | ||
1442 | |||
1443 | public void llSetRemoteScriptAccessPin(int pin) | ||
1444 | { | ||
1445 | m_LSL_Functions.llSetRemoteScriptAccessPin(pin); | ||
1446 | } | ||
1447 | |||
1448 | public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) | ||
1449 | { | ||
1450 | m_LSL_Functions.llRemoteLoadScriptPin(target, name, pin, running, start_param); | ||
1451 | } | ||
1452 | |||
1453 | // | ||
1454 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1455 | // | ||
1456 | public void llOpenRemoteDataChannel() | ||
1457 | { | ||
1458 | m_LSL_Functions.llOpenRemoteDataChannel(); | ||
1459 | } | ||
1460 | |||
1461 | public string llSendRemoteData(string channel, string dest, int idata, string sdata) | ||
1462 | { | ||
1463 | return m_LSL_Functions.llSendRemoteData(channel, dest, idata, sdata); | ||
1464 | } | ||
1465 | |||
1466 | public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) | ||
1467 | { | ||
1468 | m_LSL_Functions.llRemoteDataReply(channel, message_id, sdata, idata); | ||
1469 | } | ||
1470 | |||
1471 | public void llCloseRemoteDataChannel(string channel) | ||
1472 | { | ||
1473 | m_LSL_Functions.llCloseRemoteDataChannel(channel); | ||
1474 | } | ||
1475 | |||
1476 | public string llMD5String(string src, int nonce) | ||
1477 | { | ||
1478 | return m_LSL_Functions.llMD5String(src, nonce); | ||
1479 | } | ||
1480 | |||
1481 | public void llSetPrimitiveParams(LSL_Types.list rules) | ||
1482 | { | ||
1483 | m_LSL_Functions.llSetPrimitiveParams(rules); | ||
1484 | } | ||
1485 | |||
1486 | public void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules) | ||
1487 | { | ||
1488 | m_LSL_Functions.llSetLinkPrimitiveParams(linknumber, rules); | ||
1489 | } | ||
1490 | public string llStringToBase64(string str) | ||
1491 | { | ||
1492 | return m_LSL_Functions.llStringToBase64(str); | ||
1493 | } | ||
1494 | |||
1495 | public string llBase64ToString(string str) | ||
1496 | { | ||
1497 | return m_LSL_Functions.llBase64ToString(str); | ||
1498 | } | ||
1499 | |||
1500 | public void llXorBase64Strings() | ||
1501 | { | ||
1502 | m_LSL_Functions.llXorBase64Strings(); | ||
1503 | } | ||
1504 | |||
1505 | public void llRemoteDataSetRegion() | ||
1506 | { | ||
1507 | m_LSL_Functions.llRemoteDataSetRegion(); | ||
1508 | } | ||
1509 | |||
1510 | public double llLog10(double val) | ||
1511 | { | ||
1512 | return m_LSL_Functions.llLog10(val); | ||
1513 | } | ||
1514 | |||
1515 | public double llLog(double val) | ||
1516 | { | ||
1517 | return m_LSL_Functions.llLog(val); | ||
1518 | } | ||
1519 | |||
1520 | public LSL_Types.list llGetAnimationList(string id) | ||
1521 | { | ||
1522 | return m_LSL_Functions.llGetAnimationList(id); | ||
1523 | } | ||
1524 | |||
1525 | public void llSetParcelMusicURL(string url) | ||
1526 | { | ||
1527 | m_LSL_Functions.llSetParcelMusicURL(url); | ||
1528 | } | ||
1529 | |||
1530 | public vector llGetRootPosition() | ||
1531 | { | ||
1532 | return m_LSL_Functions.llGetRootPosition(); | ||
1533 | } | ||
1534 | |||
1535 | public rotation llGetRootRotation() | ||
1536 | { | ||
1537 | return m_LSL_Functions.llGetRootRotation(); | ||
1538 | } | ||
1539 | |||
1540 | public string llGetObjectDesc() | ||
1541 | { | ||
1542 | return m_LSL_Functions.llGetObjectDesc(); | ||
1543 | } | ||
1544 | |||
1545 | public void llSetObjectDesc(string desc) | ||
1546 | { | ||
1547 | m_LSL_Functions.llSetObjectDesc(desc); | ||
1548 | } | ||
1549 | |||
1550 | public string llGetCreator() | ||
1551 | { | ||
1552 | return m_LSL_Functions.llGetCreator(); | ||
1553 | } | ||
1554 | |||
1555 | public string llGetTimestamp() | ||
1556 | { | ||
1557 | return m_LSL_Functions.llGetTimestamp(); | ||
1558 | } | ||
1559 | |||
1560 | public void llSetLinkAlpha(int linknumber, double alpha, int face) | ||
1561 | { | ||
1562 | m_LSL_Functions.llSetLinkAlpha(linknumber, alpha, face); | ||
1563 | } | ||
1564 | |||
1565 | public LSL_Types.LSLInteger llGetNumberOfPrims() | ||
1566 | { | ||
1567 | return m_LSL_Functions.llGetNumberOfPrims(); | ||
1568 | } | ||
1569 | |||
1570 | public string llGetNumberOfNotecardLines(string name) | ||
1571 | { | ||
1572 | return m_LSL_Functions.llGetNumberOfNotecardLines(name); | ||
1573 | } | ||
1574 | |||
1575 | public LSL_Types.list llGetBoundingBox(string obj) | ||
1576 | { | ||
1577 | return m_LSL_Functions.llGetBoundingBox(obj); | ||
1578 | } | ||
1579 | |||
1580 | public vector llGetGeometricCenter() | ||
1581 | { | ||
1582 | return m_LSL_Functions.llGetGeometricCenter(); | ||
1583 | } | ||
1584 | |||
1585 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | ||
1586 | { | ||
1587 | return m_LSL_Functions.llGetPrimitiveParams(rules); | ||
1588 | } | ||
1589 | |||
1590 | // | ||
1591 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1592 | // | ||
1593 | public string llIntegerToBase64(int number) | ||
1594 | { | ||
1595 | return m_LSL_Functions.llIntegerToBase64(number); | ||
1596 | } | ||
1597 | |||
1598 | public LSL_Types.LSLInteger llBase64ToInteger(string str) | ||
1599 | { | ||
1600 | return m_LSL_Functions.llBase64ToInteger(str); | ||
1601 | } | ||
1602 | |||
1603 | public double llGetGMTclock() | ||
1604 | { | ||
1605 | return m_LSL_Functions.llGetGMTclock(); | ||
1606 | } | ||
1607 | |||
1608 | public string llGetSimulatorHostname() | ||
1609 | { | ||
1610 | return m_LSL_Functions.llGetSimulatorHostname(); | ||
1611 | } | ||
1612 | |||
1613 | public void llSetLocalRot(rotation rot) | ||
1614 | { | ||
1615 | m_LSL_Functions.llSetLocalRot(rot); | ||
1616 | } | ||
1617 | |||
1618 | public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) | ||
1619 | { | ||
1620 | return m_LSL_Functions.llParseStringKeepNulls(src, seperators, spacers); | ||
1621 | } | ||
1622 | |||
1623 | public void llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, int param) | ||
1624 | { | ||
1625 | m_LSL_Functions.llRezAtRoot(inventory, position, velocity, rot, param); | ||
1626 | } | ||
1627 | |||
1628 | public LSL_Types.LSLInteger llGetObjectPermMask(int mask) | ||
1629 | { | ||
1630 | return m_LSL_Functions.llGetObjectPermMask(mask); | ||
1631 | } | ||
1632 | |||
1633 | public void llSetObjectPermMask(int mask, int value) | ||
1634 | { | ||
1635 | m_LSL_Functions.llSetObjectPermMask(mask, value); | ||
1636 | } | ||
1637 | |||
1638 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | ||
1639 | { | ||
1640 | return m_LSL_Functions.llGetInventoryPermMask(item, mask); | ||
1641 | } | ||
1642 | |||
1643 | public void llSetInventoryPermMask(string item, int mask, int value) | ||
1644 | { | ||
1645 | m_LSL_Functions.llSetInventoryPermMask(item, mask, value); | ||
1646 | } | ||
1647 | |||
1648 | public string llGetInventoryCreator(string item) | ||
1649 | { | ||
1650 | return m_LSL_Functions.llGetInventoryCreator(item); | ||
1651 | } | ||
1652 | |||
1653 | public void llOwnerSay(string msg) | ||
1654 | { | ||
1655 | m_LSL_Functions.llOwnerSay(msg); | ||
1656 | } | ||
1657 | |||
1658 | public string llRequestSimulatorData(string simulator, int data) | ||
1659 | { | ||
1660 | return m_LSL_Functions.llRequestSimulatorData(simulator, data); | ||
1661 | } | ||
1662 | |||
1663 | public void llForceMouselook(int mouselook) | ||
1664 | { | ||
1665 | m_LSL_Functions.llForceMouselook(mouselook); | ||
1666 | } | ||
1667 | |||
1668 | public double llGetObjectMass(string id) | ||
1669 | { | ||
1670 | return m_LSL_Functions.llGetObjectMass(id); | ||
1671 | } | ||
1672 | |||
1673 | public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) | ||
1674 | { | ||
1675 | return m_LSL_Functions.llListReplaceList(dest, src, start, end); | ||
1676 | } | ||
1677 | |||
1678 | public void llLoadURL(string avatar_id, string message, string url) | ||
1679 | { | ||
1680 | m_LSL_Functions.llLoadURL(avatar_id, message, url); | ||
1681 | } | ||
1682 | |||
1683 | public void llParcelMediaCommandList(LSL_Types.list commandList) | ||
1684 | { | ||
1685 | m_LSL_Functions.llParcelMediaCommandList(commandList); | ||
1686 | } | ||
1687 | |||
1688 | public void llParcelMediaQuery() | ||
1689 | { | ||
1690 | m_LSL_Functions.llParcelMediaQuery(); | ||
1691 | } | ||
1692 | |||
1693 | public LSL_Types.LSLInteger llModPow(int a, int b, int c) | ||
1694 | { | ||
1695 | return m_LSL_Functions.llModPow(a, b, c); | ||
1696 | } | ||
1697 | |||
1698 | // | ||
1699 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1700 | // | ||
1701 | public LSL_Types.LSLInteger llGetInventoryType(string name) | ||
1702 | { | ||
1703 | return m_LSL_Functions.llGetInventoryType(name); | ||
1704 | } | ||
1705 | |||
1706 | public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) | ||
1707 | { | ||
1708 | m_LSL_Functions.llSetPayPrice(price, quick_pay_buttons); | ||
1709 | } | ||
1710 | |||
1711 | public vector llGetCameraPos() | ||
1712 | { | ||
1713 | return m_LSL_Functions.llGetCameraPos(); | ||
1714 | } | ||
1715 | |||
1716 | public rotation llGetCameraRot() | ||
1717 | { | ||
1718 | return m_LSL_Functions.llGetCameraRot(); | ||
1719 | } | ||
1720 | |||
1721 | public void llSetPrimURL() | ||
1722 | { | ||
1723 | m_LSL_Functions.llSetPrimURL(); | ||
1724 | } | ||
1725 | |||
1726 | public void llRefreshPrimURL() | ||
1727 | { | ||
1728 | m_LSL_Functions.llRefreshPrimURL(); | ||
1729 | } | ||
1730 | |||
1731 | public string llEscapeURL(string url) | ||
1732 | { | ||
1733 | return m_LSL_Functions.llEscapeURL(url); | ||
1734 | } | ||
1735 | |||
1736 | public string llUnescapeURL(string url) | ||
1737 | { | ||
1738 | return m_LSL_Functions.llUnescapeURL(url); | ||
1739 | } | ||
1740 | |||
1741 | public void llMapDestination(string simname, vector pos, vector look_at) | ||
1742 | { | ||
1743 | m_LSL_Functions.llMapDestination(simname, pos, look_at); | ||
1744 | } | ||
1745 | |||
1746 | public void llAddToLandBanList(string avatar, double hours) | ||
1747 | { | ||
1748 | m_LSL_Functions.llAddToLandBanList(avatar, hours); | ||
1749 | } | ||
1750 | |||
1751 | public void llRemoveFromLandPassList(string avatar) | ||
1752 | { | ||
1753 | m_LSL_Functions.llRemoveFromLandPassList(avatar); | ||
1754 | } | ||
1755 | |||
1756 | public void llRemoveFromLandBanList(string avatar) | ||
1757 | { | ||
1758 | m_LSL_Functions.llRemoveFromLandBanList(avatar); | ||
1759 | } | ||
1760 | |||
1761 | public void llSetCameraParams(LSL_Types.list rules) | ||
1762 | { | ||
1763 | m_LSL_Functions.llSetCameraParams(rules); | ||
1764 | } | ||
1765 | |||
1766 | public void llClearCameraParams() | ||
1767 | { | ||
1768 | m_LSL_Functions.llClearCameraParams(); | ||
1769 | } | ||
1770 | |||
1771 | public double llListStatistics(int operation, LSL_Types.list src) | ||
1772 | { | ||
1773 | return m_LSL_Functions.llListStatistics(operation, src); | ||
1774 | } | ||
1775 | |||
1776 | public LSL_Types.LSLInteger llGetUnixTime() | ||
1777 | { | ||
1778 | return m_LSL_Functions.llGetUnixTime(); | ||
1779 | } | ||
1780 | |||
1781 | public LSL_Types.LSLInteger llGetParcelFlags(vector pos) | ||
1782 | { | ||
1783 | return m_LSL_Functions.llGetParcelFlags(pos); | ||
1784 | } | ||
1785 | |||
1786 | public LSL_Types.LSLInteger llGetRegionFlags() | ||
1787 | { | ||
1788 | return m_LSL_Functions.llGetRegionFlags(); | ||
1789 | } | ||
1790 | |||
1791 | public string llXorBase64StringsCorrect(string str1, string str2) | ||
1792 | { | ||
1793 | return m_LSL_Functions.llXorBase64StringsCorrect(str1, str2); | ||
1794 | } | ||
1795 | |||
1796 | public string llHTTPRequest(string url, LSL_Types.list parameters, string body) | ||
1797 | { | ||
1798 | return m_LSL_Functions.llHTTPRequest(url, parameters, body); | ||
1799 | } | ||
1800 | |||
1801 | public void llResetLandBanList() | ||
1802 | { | ||
1803 | m_LSL_Functions.llResetLandBanList(); | ||
1804 | } | ||
1805 | |||
1806 | public void llResetLandPassList() | ||
1807 | { | ||
1808 | m_LSL_Functions.llResetLandPassList(); | ||
1809 | } | ||
1810 | |||
1811 | public LSL_Types.LSLInteger llGetParcelPrimCount(vector pos, int category, int sim_wide) | ||
1812 | { | ||
1813 | return m_LSL_Functions.llGetParcelPrimCount(pos, category, sim_wide); | ||
1814 | } | ||
1815 | |||
1816 | public LSL_Types.list llGetParcelPrimOwners(vector pos) | ||
1817 | { | ||
1818 | return m_LSL_Functions.llGetParcelPrimOwners(pos); | ||
1819 | } | ||
1820 | |||
1821 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | ||
1822 | { | ||
1823 | return m_LSL_Functions.llGetObjectPrimCount(object_id); | ||
1824 | } | ||
1825 | |||
1826 | // | ||
1827 | // DO NOT MODIFY HERE: MODIFY IN LSL_BuiltIn_Commands.cs | ||
1828 | // | ||
1829 | public LSL_Types.LSLInteger llGetParcelMaxPrims(vector pos, int sim_wide) | ||
1830 | { | ||
1831 | return m_LSL_Functions.llGetParcelMaxPrims(pos, sim_wide); | ||
1832 | } | ||
1833 | |||
1834 | public LSL_Types.list llGetParcelDetails(vector pos, LSL_Types.list param) | ||
1835 | { | ||
1836 | return m_LSL_Functions.llGetParcelDetails(pos, param); | ||
1837 | } | ||
1838 | |||
1839 | public void llSetLinkTexture(int linknumber, string texture, int face) | ||
1840 | { | ||
1841 | m_LSL_Functions.llSetLinkTexture(linknumber, texture, face); | ||
1842 | } | ||
1843 | |||
1844 | public string llStringTrim(string src, int type) | ||
1845 | { | ||
1846 | return m_LSL_Functions.llStringTrim(src, type); | ||
1847 | } | ||
1848 | |||
1849 | public LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
1850 | { | ||
1851 | return m_LSL_Functions.llGetObjectDetails(id, args); | ||
1852 | } | ||
1853 | |||
1854 | public double llList2Float(LSL_Types.list src, int index) | ||
1855 | { | ||
1856 | return m_LSL_Functions.llList2Float(src, index); | ||
1857 | } | ||
1858 | |||
1859 | // LSL CONSTANTS | ||
1860 | public const int TRUE = 1; | ||
1861 | public const int FALSE = 0; | ||
1862 | |||
1863 | public const int STATUS_PHYSICS = 1; | ||
1864 | public const int STATUS_ROTATE_X = 2; | ||
1865 | public const int STATUS_ROTATE_Y = 4; | ||
1866 | public const int STATUS_ROTATE_Z = 8; | ||
1867 | public const int STATUS_PHANTOM = 16; | ||
1868 | public const int STATUS_SANDBOX = 32; | ||
1869 | public const int STATUS_BLOCK_GRAB = 64; | ||
1870 | public const int STATUS_DIE_AT_EDGE = 128; | ||
1871 | public const int STATUS_RETURN_AT_EDGE = 256; | ||
1872 | public const int STATUS_CAST_SHADOWS = 512; | ||
1873 | |||
1874 | public const int AGENT = 1; | ||
1875 | public const int ACTIVE = 2; | ||
1876 | public const int PASSIVE = 4; | ||
1877 | public const int SCRIPTED = 8; | ||
1878 | |||
1879 | public const int CONTROL_FWD = 1; | ||
1880 | public const int CONTROL_BACK = 2; | ||
1881 | public const int CONTROL_LEFT = 4; | ||
1882 | public const int CONTROL_RIGHT = 8; | ||
1883 | public const int CONTROL_UP = 16; | ||
1884 | public const int CONTROL_DOWN = 32; | ||
1885 | public const int CONTROL_ROT_LEFT = 256; | ||
1886 | public const int CONTROL_ROT_RIGHT = 512; | ||
1887 | public const int CONTROL_LBUTTON = 268435456; | ||
1888 | public const int CONTROL_ML_LBUTTON = 1073741824; | ||
1889 | |||
1890 | //Permissions | ||
1891 | public const int PERMISSION_DEBIT = 2; | ||
1892 | public const int PERMISSION_TAKE_CONTROLS = 4; | ||
1893 | public const int PERMISSION_REMAP_CONTROLS = 8; | ||
1894 | public const int PERMISSION_TRIGGER_ANIMATION = 16; | ||
1895 | public const int PERMISSION_ATTACH = 32; | ||
1896 | public const int PERMISSION_RELEASE_OWNERSHIP = 64; | ||
1897 | public const int PERMISSION_CHANGE_LINKS = 128; | ||
1898 | public const int PERMISSION_CHANGE_JOINTS = 256; | ||
1899 | public const int PERMISSION_CHANGE_PERMISSIONS = 512; | ||
1900 | public const int PERMISSION_TRACK_CAMERA = 1024; | ||
1901 | |||
1902 | public const int AGENT_FLYING = 1; | ||
1903 | public const int AGENT_ATTACHMENTS = 2; | ||
1904 | public const int AGENT_SCRIPTED = 4; | ||
1905 | public const int AGENT_MOUSELOOK = 8; | ||
1906 | public const int AGENT_SITTING = 16; | ||
1907 | public const int AGENT_ON_OBJECT = 32; | ||
1908 | public const int AGENT_AWAY = 64; | ||
1909 | public const int AGENT_WALKING = 128; | ||
1910 | public const int AGENT_IN_AIR = 256; | ||
1911 | public const int AGENT_TYPING = 512; | ||
1912 | public const int AGENT_CROUCHING = 1024; | ||
1913 | public const int AGENT_BUSY = 2048; | ||
1914 | public const int AGENT_ALWAYS_RUN = 4096; | ||
1915 | |||
1916 | //Particle Systems | ||
1917 | public const int PSYS_PART_INTERP_COLOR_MASK = 1; | ||
1918 | public const int PSYS_PART_INTERP_SCALE_MASK = 2; | ||
1919 | public const int PSYS_PART_BOUNCE_MASK = 4; | ||
1920 | public const int PSYS_PART_WIND_MASK = 8; | ||
1921 | public const int PSYS_PART_FOLLOW_SRC_MASK = 16; | ||
1922 | public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; | ||
1923 | public const int PSYS_PART_TARGET_POS_MASK = 64; | ||
1924 | public const int PSYS_PART_TARGET_LINEAR_MASK = 128; | ||
1925 | public const int PSYS_PART_EMISSIVE_MASK = 256; | ||
1926 | public const int PSYS_PART_FLAGS = 0; | ||
1927 | public const int PSYS_PART_START_COLOR = 1; | ||
1928 | public const int PSYS_PART_START_ALPHA = 2; | ||
1929 | public const int PSYS_PART_END_COLOR = 3; | ||
1930 | public const int PSYS_PART_END_ALPHA = 4; | ||
1931 | public const int PSYS_PART_START_SCALE = 5; | ||
1932 | public const int PSYS_PART_END_SCALE = 6; | ||
1933 | public const int PSYS_PART_MAX_AGE = 7; | ||
1934 | public const int PSYS_SRC_ACCEL = 8; | ||
1935 | public const int PSYS_SRC_PATTERN = 9; | ||
1936 | public const int PSYS_SRC_INNERANGLE = 10; | ||
1937 | public const int PSYS_SRC_OUTERANGLE = 11; | ||
1938 | public const int PSYS_SRC_TEXTURE = 12; | ||
1939 | public const int PSYS_SRC_BURST_RATE = 13; | ||
1940 | public const int PSYS_SRC_BURST_PART_COUNT = 15; | ||
1941 | public const int PSYS_SRC_BURST_RADIUS = 16; | ||
1942 | public const int PSYS_SRC_BURST_SPEED_MIN = 17; | ||
1943 | public const int PSYS_SRC_BURST_SPEED_MAX = 18; | ||
1944 | public const int PSYS_SRC_MAX_AGE = 19; | ||
1945 | public const int PSYS_SRC_TARGET_KEY = 20; | ||
1946 | public const int PSYS_SRC_OMEGA = 21; | ||
1947 | public const int PSYS_SRC_ANGLE_BEGIN = 22; | ||
1948 | public const int PSYS_SRC_ANGLE_END = 23; | ||
1949 | public const int PSYS_SRC_PATTERN_DROP = 1; | ||
1950 | public const int PSYS_SRC_PATTERN_EXPLODE = 2; | ||
1951 | public const int PSYS_SRC_PATTERN_ANGLE = 4; | ||
1952 | public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; | ||
1953 | public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; | ||
1954 | |||
1955 | public const int VEHICLE_TYPE_NONE = 0; | ||
1956 | public const int VEHICLE_TYPE_SLED = 1; | ||
1957 | public const int VEHICLE_TYPE_CAR = 2; | ||
1958 | public const int VEHICLE_TYPE_BOAT = 3; | ||
1959 | public const int VEHICLE_TYPE_AIRPLANE = 4; | ||
1960 | public const int VEHICLE_TYPE_BALLOON = 5; | ||
1961 | public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; | ||
1962 | public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; | ||
1963 | public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; | ||
1964 | public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; | ||
1965 | public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; | ||
1966 | public const int VEHICLE_HOVER_HEIGHT = 24; | ||
1967 | public const int VEHICLE_HOVER_EFFICIENCY = 25; | ||
1968 | public const int VEHICLE_HOVER_TIMESCALE = 26; | ||
1969 | public const int VEHICLE_BUOYANCY = 27; | ||
1970 | public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; | ||
1971 | public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; | ||
1972 | public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; | ||
1973 | public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; | ||
1974 | public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; | ||
1975 | public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; | ||
1976 | public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; | ||
1977 | public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; | ||
1978 | public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; | ||
1979 | public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; | ||
1980 | public const int VEHICLE_BANKING_EFFICIENCY = 38; | ||
1981 | public const int VEHICLE_BANKING_MIX = 39; | ||
1982 | public const int VEHICLE_BANKING_TIMESCALE = 40; | ||
1983 | public const int VEHICLE_REFERENCE_FRAME = 44; | ||
1984 | public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; | ||
1985 | public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; | ||
1986 | public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; | ||
1987 | public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; | ||
1988 | public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; | ||
1989 | public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; | ||
1990 | public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; | ||
1991 | public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; | ||
1992 | public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; | ||
1993 | public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; | ||
1994 | |||
1995 | public const int INVENTORY_ALL = -1; | ||
1996 | public const int INVENTORY_NONE = -1; | ||
1997 | public const int INVENTORY_TEXTURE = 0; | ||
1998 | public const int INVENTORY_SOUND = 1; | ||
1999 | public const int INVENTORY_LANDMARK = 3; | ||
2000 | public const int INVENTORY_CLOTHING = 5; | ||
2001 | public const int INVENTORY_OBJECT = 6; | ||
2002 | public const int INVENTORY_NOTECARD = 7; | ||
2003 | public const int INVENTORY_SCRIPT = 10; | ||
2004 | public const int INVENTORY_BODYPART = 13; | ||
2005 | public const int INVENTORY_ANIMATION = 20; | ||
2006 | public const int INVENTORY_GESTURE = 21; | ||
2007 | |||
2008 | public const int ATTACH_CHEST = 1; | ||
2009 | public const int ATTACH_HEAD = 2; | ||
2010 | public const int ATTACH_LSHOULDER = 3; | ||
2011 | public const int ATTACH_RSHOULDER = 4; | ||
2012 | public const int ATTACH_LHAND = 5; | ||
2013 | public const int ATTACH_RHAND = 6; | ||
2014 | public const int ATTACH_LFOOT = 7; | ||
2015 | public const int ATTACH_RFOOT = 8; | ||
2016 | public const int ATTACH_BACK = 9; | ||
2017 | public const int ATTACH_PELVIS = 10; | ||
2018 | public const int ATTACH_MOUTH = 11; | ||
2019 | public const int ATTACH_CHIN = 12; | ||
2020 | public const int ATTACH_LEAR = 13; | ||
2021 | public const int ATTACH_REAR = 14; | ||
2022 | public const int ATTACH_LEYE = 15; | ||
2023 | public const int ATTACH_REYE = 16; | ||
2024 | public const int ATTACH_NOSE = 17; | ||
2025 | public const int ATTACH_RUARM = 18; | ||
2026 | public const int ATTACH_RLARM = 19; | ||
2027 | public const int ATTACH_LUARM = 20; | ||
2028 | public const int ATTACH_LLARM = 21; | ||
2029 | public const int ATTACH_RHIP = 22; | ||
2030 | public const int ATTACH_RULEG = 23; | ||
2031 | public const int ATTACH_RLLEG = 24; | ||
2032 | public const int ATTACH_LHIP = 25; | ||
2033 | public const int ATTACH_LULEG = 26; | ||
2034 | public const int ATTACH_LLLEG = 27; | ||
2035 | public const int ATTACH_BELLY = 28; | ||
2036 | public const int ATTACH_RPEC = 29; | ||
2037 | public const int ATTACH_LPEC = 30; | ||
2038 | |||
2039 | public const int LAND_LEVEL = 0; | ||
2040 | public const int LAND_RAISE = 1; | ||
2041 | public const int LAND_LOWER = 2; | ||
2042 | public const int LAND_SMOOTH = 3; | ||
2043 | public const int LAND_NOISE = 4; | ||
2044 | public const int LAND_REVERT = 5; | ||
2045 | public const int LAND_SMALL_BRUSH = 1; | ||
2046 | public const int LAND_MEDIUM_BRUSH = 2; | ||
2047 | public const int LAND_LARGE_BRUSH = 3; | ||
2048 | |||
2049 | //Agent Dataserver | ||
2050 | public const int DATA_ONLINE = 1; | ||
2051 | public const int DATA_NAME = 2; | ||
2052 | public const int DATA_BORN = 3; | ||
2053 | public const int DATA_RATING = 4; | ||
2054 | public const int DATA_SIM_POS = 5; | ||
2055 | public const int DATA_SIM_STATUS = 6; | ||
2056 | public const int DATA_SIM_RATING = 7; | ||
2057 | public const int DATA_PAYINFO = 8; | ||
2058 | |||
2059 | public const int ANIM_ON = 1; | ||
2060 | public const int LOOP = 2; | ||
2061 | public const int REVERSE = 4; | ||
2062 | public const int PING_PONG = 8; | ||
2063 | public const int SMOOTH = 16; | ||
2064 | public const int ROTATE = 32; | ||
2065 | public const int SCALE = 64; | ||
2066 | public const int ALL_SIDES = -1; | ||
2067 | public const int LINK_SET = -1; | ||
2068 | public const int LINK_ROOT = 1; | ||
2069 | public const int LINK_ALL_OTHERS = -2; | ||
2070 | public const int LINK_ALL_CHILDREN = -3; | ||
2071 | public const int LINK_THIS = -4; | ||
2072 | public const int CHANGED_INVENTORY = 1; | ||
2073 | public const int CHANGED_COLOR = 2; | ||
2074 | public const int CHANGED_SHAPE = 4; | ||
2075 | public const int CHANGED_SCALE = 8; | ||
2076 | public const int CHANGED_TEXTURE = 16; | ||
2077 | public const int CHANGED_LINK = 32; | ||
2078 | public const int CHANGED_ALLOWED_DROP = 64; | ||
2079 | public const int CHANGED_OWNER = 128; | ||
2080 | public const int TYPE_INVALID = 0; | ||
2081 | public const int TYPE_INTEGER = 1; | ||
2082 | public const int TYPE_double = 2; | ||
2083 | public const int TYPE_STRING = 3; | ||
2084 | public const int TYPE_KEY = 4; | ||
2085 | public const int TYPE_VECTOR = 5; | ||
2086 | public const int TYPE_ROTATION = 6; | ||
2087 | |||
2088 | //XML RPC Remote Data Channel | ||
2089 | public const int REMOTE_DATA_CHANNEL = 1; | ||
2090 | public const int REMOTE_DATA_REQUEST = 2; | ||
2091 | public const int REMOTE_DATA_REPLY = 3; | ||
2092 | |||
2093 | //llHTTPRequest | ||
2094 | public const int HTTP_METHOD = 0; | ||
2095 | public const int HTTP_MIMETYPE = 1; | ||
2096 | public const int HTTP_BODY_MAXLENGTH = 2; | ||
2097 | public const int HTTP_VERIFY_CERT = 3; | ||
2098 | |||
2099 | public const int PRIM_MATERIAL = 2; | ||
2100 | public const int PRIM_PHYSICS = 3; | ||
2101 | public const int PRIM_TEMP_ON_REZ = 4; | ||
2102 | public const int PRIM_PHANTOM = 5; | ||
2103 | public const int PRIM_POSITION = 6; | ||
2104 | public const int PRIM_SIZE = 7; | ||
2105 | public const int PRIM_ROTATION = 8; | ||
2106 | public const int PRIM_TYPE = 9; | ||
2107 | public const int PRIM_TEXTURE = 17; | ||
2108 | public const int PRIM_COLOR = 18; | ||
2109 | public const int PRIM_BUMP_SHINY = 19; | ||
2110 | public const int PRIM_FULLBRIGHT = 20; | ||
2111 | public const int PRIM_FLEXIBLE = 21; | ||
2112 | public const int PRIM_TEXGEN = 22; | ||
2113 | public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake | ||
2114 | public const int PRIM_POINT_LIGHT = 23; // Huh? | ||
2115 | public const int PRIM_TEXGEN_DEFAULT = 0; | ||
2116 | public const int PRIM_TEXGEN_PLANAR = 1; | ||
2117 | |||
2118 | public const int PRIM_TYPE_BOX = 0; | ||
2119 | public const int PRIM_TYPE_CYLINDER = 1; | ||
2120 | public const int PRIM_TYPE_PRISM = 2; | ||
2121 | public const int PRIM_TYPE_SPHERE = 3; | ||
2122 | public const int PRIM_TYPE_TORUS = 4; | ||
2123 | public const int PRIM_TYPE_TUBE = 5; | ||
2124 | public const int PRIM_TYPE_RING = 6; | ||
2125 | public const int PRIM_TYPE_SCULPT = 7; | ||
2126 | |||
2127 | public const int PRIM_HOLE_DEFAULT = 0; | ||
2128 | public const int PRIM_HOLE_CIRCLE = 16; | ||
2129 | public const int PRIM_HOLE_SQUARE = 32; | ||
2130 | public const int PRIM_HOLE_TRIANGLE = 48; | ||
2131 | |||
2132 | public const int PRIM_MATERIAL_STONE = 0; | ||
2133 | public const int PRIM_MATERIAL_METAL = 1; | ||
2134 | public const int PRIM_MATERIAL_GLASS = 2; | ||
2135 | public const int PRIM_MATERIAL_WOOD = 3; | ||
2136 | public const int PRIM_MATERIAL_FLESH = 4; | ||
2137 | public const int PRIM_MATERIAL_PLASTIC = 5; | ||
2138 | public const int PRIM_MATERIAL_RUBBER = 6; | ||
2139 | public const int PRIM_MATERIAL_LIGHT = 7; | ||
2140 | |||
2141 | public const int PRIM_SHINY_NONE = 0; | ||
2142 | public const int PRIM_SHINY_LOW = 1; | ||
2143 | public const int PRIM_SHINY_MEDIUM = 2; | ||
2144 | public const int PRIM_SHINY_HIGH = 3; | ||
2145 | public const int PRIM_BUMP_NONE = 0; | ||
2146 | public const int PRIM_BUMP_BRIGHT = 1; | ||
2147 | public const int PRIM_BUMP_DARK = 2; | ||
2148 | public const int PRIM_BUMP_WOOD = 3; | ||
2149 | public const int PRIM_BUMP_BARK = 4; | ||
2150 | public const int PRIM_BUMP_BRICKS = 5; | ||
2151 | public const int PRIM_BUMP_CHECKER = 6; | ||
2152 | public const int PRIM_BUMP_CONCRETE = 7; | ||
2153 | public const int PRIM_BUMP_TILE = 8; | ||
2154 | public const int PRIM_BUMP_STONE = 9; | ||
2155 | public const int PRIM_BUMP_DISKS = 10; | ||
2156 | public const int PRIM_BUMP_GRAVEL = 11; | ||
2157 | public const int PRIM_BUMP_BLOBS = 12; | ||
2158 | public const int PRIM_BUMP_SIDING = 13; | ||
2159 | public const int PRIM_BUMP_LARGETILE = 14; | ||
2160 | public const int PRIM_BUMP_STUCCO = 15; | ||
2161 | public const int PRIM_BUMP_SUCTION = 16; | ||
2162 | public const int PRIM_BUMP_WEAVE = 17; | ||
2163 | |||
2164 | public const int PRIM_SCULPT_TYPE_SPHERE = 1; | ||
2165 | public const int PRIM_SCULPT_TYPE_TORUS = 2; | ||
2166 | public const int PRIM_SCULPT_TYPE_PLANE = 3; | ||
2167 | public const int PRIM_SCULPT_TYPE_CYLINDER = 4; | ||
2168 | |||
2169 | public const int MASK_BASE = 0; | ||
2170 | public const int MASK_OWNER = 1; | ||
2171 | public const int MASK_GROUP = 2; | ||
2172 | public const int MASK_EVERYONE = 3; | ||
2173 | public const int MASK_NEXT = 4; | ||
2174 | |||
2175 | public const int PERM_TRANSFER = 8192; | ||
2176 | public const int PERM_MODIFY = 16384; | ||
2177 | public const int PERM_COPY = 32768; | ||
2178 | public const int PERM_MOVE = 524288; | ||
2179 | public const int PERM_ALL = 2147483647; | ||
2180 | |||
2181 | public const int PARCEL_MEDIA_COMMAND_STOP = 0; | ||
2182 | public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; | ||
2183 | public const int PARCEL_MEDIA_COMMAND_PLAY = 2; | ||
2184 | public const int PARCEL_MEDIA_COMMAND_LOOP = 3; | ||
2185 | public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; | ||
2186 | public const int PARCEL_MEDIA_COMMAND_URL = 5; | ||
2187 | public const int PARCEL_MEDIA_COMMAND_TIME = 6; | ||
2188 | public const int PARCEL_MEDIA_COMMAND_AGENT = 7; | ||
2189 | public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; | ||
2190 | public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; | ||
2191 | |||
2192 | public const int PAY_HIDE = -1; | ||
2193 | public const int PAY_DEFAULT = -2; | ||
2194 | |||
2195 | public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; | ||
2196 | public const string EOF = "\n\n\n"; | ||
2197 | public const double PI = 3.14159274f; | ||
2198 | public const double TWO_PI = 6.28318548f; | ||
2199 | public const double PI_BY_TWO = 1.57079637f; | ||
2200 | public const double DEG_TO_RAD = 0.01745329238f; | ||
2201 | public const double RAD_TO_DEG = 57.29578f; | ||
2202 | public const double SQRT2 = 1.414213538f; | ||
2203 | public const int STRING_TRIM_HEAD = 1; | ||
2204 | public const int STRING_TRIM_TAIL = 2; | ||
2205 | public const int STRING_TRIM = 3; | ||
2206 | public const int LIST_STAT_RANGE = 0; | ||
2207 | public const int LIST_STAT_MIN = 1; | ||
2208 | public const int LIST_STAT_MAX = 2; | ||
2209 | public const int LIST_STAT_MEAN = 3; | ||
2210 | public const int LIST_STAT_MEDIAN = 4; | ||
2211 | public const int LIST_STAT_STD_DEV = 5; | ||
2212 | public const int LIST_STAT_SUM = 6; | ||
2213 | public const int LIST_STAT_SUM_SQUARES = 7; | ||
2214 | public const int LIST_STAT_NUM_COUNT = 8; | ||
2215 | public const int LIST_STAT_GEOMETRIC_MEAN = 9; | ||
2216 | public const int LIST_STAT_HARMONIC_MEAN = 100; | ||
2217 | |||
2218 | //ParcelPrim Categories | ||
2219 | public const int PARCEL_COUNT_TOTAL = 0; | ||
2220 | public const int PARCEL_COUNT_OWNER = 1; | ||
2221 | public const int PARCEL_COUNT_GROUP = 2; | ||
2222 | public const int PARCEL_COUNT_OTHER = 3; | ||
2223 | public const int PARCEL_COUNT_SELECTED = 4; | ||
2224 | public const int PARCEL_COUNT_TEMP = 5; | ||
2225 | |||
2226 | public const int DEBUG_CHANNEL = 0x7FFFFFFF; | ||
2227 | public const int PUBLIC_CHANNEL = 0x00000000; | ||
2228 | |||
2229 | public const int OBJECT_NAME = 1; | ||
2230 | public const int OBJECT_DESC = 2; | ||
2231 | public const int OBJECT_POS = 3; | ||
2232 | public const int OBJECT_ROT = 4; | ||
2233 | public const int OBJECT_VELOCITY = 5; | ||
2234 | public const int OBJECT_OWNER = 6; | ||
2235 | public const int OBJECT_GROUP = 7; | ||
2236 | public const int OBJECT_CREATOR = 8; | ||
2237 | |||
2238 | // Can not be public const? | ||
2239 | public vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); | ||
2240 | public rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); | ||
2241 | |||
2242 | |||
2243 | // | ||
2244 | // OSSL | ||
2245 | // | ||
2246 | // FIXME: Refactor so we don't need to pull the script engine | ||
2247 | // into the app domain | ||
2248 | // | ||
2249 | |||
2250 | public void osSetRegionWaterHeight(double height) | ||
2251 | { | ||
2252 | m_OSSL_Functions.osSetRegionWaterHeight(height); | ||
2253 | } | ||
2254 | |||
2255 | public double osList2Double(LSL_Types.list src, int index) | ||
2256 | { | ||
2257 | return m_OSSL_Functions.osList2Double(src, index); | ||
2258 | } | ||
2259 | |||
2260 | public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, | ||
2261 | int timer) | ||
2262 | { | ||
2263 | return m_OSSL_Functions.osSetDynamicTextureURL(dynamicID, contentType, url, extraParams, timer); | ||
2264 | } | ||
2265 | |||
2266 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | ||
2267 | int timer) | ||
2268 | { | ||
2269 | return m_OSSL_Functions.osSetDynamicTextureData(dynamicID, contentType, data, extraParams, timer); | ||
2270 | } | ||
2271 | |||
2272 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | ||
2273 | int timer, int alpha) | ||
2274 | { | ||
2275 | return m_OSSL_Functions.osSetDynamicTextureURLBlend(dynamicID, contentType, url, extraParams, timer, alpha); | ||
2276 | } | ||
2277 | |||
2278 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | ||
2279 | int timer, int alpha) | ||
2280 | { | ||
2281 | return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha); | ||
2282 | } | ||
2283 | |||
2284 | public double osTerrainGetHeight(int x, int y) | ||
2285 | { | ||
2286 | return m_OSSL_Functions.osTerrainGetHeight(x, y); | ||
2287 | } | ||
2288 | |||
2289 | public int osTerrainSetHeight(int x, int y, double val) | ||
2290 | { | ||
2291 | return m_OSSL_Functions.osTerrainSetHeight(x, y, val); | ||
2292 | } | ||
2293 | |||
2294 | public int osRegionRestart(double seconds) | ||
2295 | { | ||
2296 | return m_OSSL_Functions.osRegionRestart(seconds); | ||
2297 | } | ||
2298 | |||
2299 | public void osRegionNotice(string msg) | ||
2300 | { | ||
2301 | m_OSSL_Functions.osRegionNotice(msg); | ||
2302 | } | ||
2303 | |||
2304 | public bool osConsoleCommand(string Command) | ||
2305 | { | ||
2306 | return m_OSSL_Functions.osConsoleCommand(Command); | ||
2307 | } | ||
2308 | |||
2309 | public void osSetParcelMediaURL(string url) | ||
2310 | { | ||
2311 | m_OSSL_Functions.osSetParcelMediaURL(url); | ||
2312 | } | ||
2313 | |||
2314 | public void osSetPrimFloatOnWater(int floatYN) | ||
2315 | { | ||
2316 | m_OSSL_Functions.osSetPrimFloatOnWater(floatYN); | ||
2317 | } | ||
2318 | |||
2319 | // Animation Functions | ||
2320 | |||
2321 | public void osAvatarPlayAnimation(string avatar, string animation) | ||
2322 | { | ||
2323 | m_OSSL_Functions.osAvatarPlayAnimation(avatar, animation); | ||
2324 | } | ||
2325 | |||
2326 | public void osAvatarStopAnimation(string avatar, string animation) | ||
2327 | { | ||
2328 | m_OSSL_Functions.osAvatarStopAnimation(avatar, animation); | ||
2329 | } | ||
2330 | |||
2331 | |||
2332 | //Texture Draw functions | ||
2333 | |||
2334 | public string osMovePen(string drawList, int x, int y) | ||
2335 | { | ||
2336 | return m_OSSL_Functions.osMovePen(drawList, x, y); | ||
2337 | } | ||
2338 | |||
2339 | public string osDrawLine(string drawList, int startX, int startY, int endX, int endY) | ||
2340 | { | ||
2341 | return m_OSSL_Functions.osDrawLine(drawList, startX, startY, endX, endY); | ||
2342 | } | ||
2343 | |||
2344 | public string osDrawLine(string drawList, int endX, int endY) | ||
2345 | { | ||
2346 | return m_OSSL_Functions.osDrawLine(drawList, endX, endY); | ||
2347 | } | ||
2348 | |||
2349 | public string osDrawText(string drawList, string text) | ||
2350 | { | ||
2351 | return m_OSSL_Functions.osDrawText(drawList, text); | ||
2352 | } | ||
2353 | |||
2354 | public string osDrawEllipse(string drawList, int width, int height) | ||
2355 | { | ||
2356 | return m_OSSL_Functions.osDrawEllipse(drawList, width, height); | ||
2357 | } | ||
2358 | |||
2359 | public string osDrawRectangle(string drawList, int width, int height) | ||
2360 | { | ||
2361 | return m_OSSL_Functions.osDrawRectangle(drawList, width, height); | ||
2362 | } | ||
2363 | |||
2364 | public string osDrawFilledRectangle(string drawList, int width, int height) | ||
2365 | { | ||
2366 | return m_OSSL_Functions.osDrawFilledRectangle(drawList, width, height); | ||
2367 | } | ||
2368 | |||
2369 | public string osSetFontSize(string drawList, int fontSize) | ||
2370 | { | ||
2371 | return m_OSSL_Functions.osSetFontSize(drawList, fontSize); | ||
2372 | } | ||
2373 | |||
2374 | public string osSetPenSize(string drawList, int penSize) | ||
2375 | { | ||
2376 | return m_OSSL_Functions.osSetPenSize(drawList, penSize); | ||
2377 | } | ||
2378 | |||
2379 | public string osSetPenColour(string drawList, string colour) | ||
2380 | { | ||
2381 | return m_OSSL_Functions.osSetPenColour(drawList, colour); | ||
2382 | } | ||
2383 | |||
2384 | public string osDrawImage(string drawList, int width, int height, string imageUrl) | ||
2385 | { | ||
2386 | return m_OSSL_Functions.osDrawImage(drawList, width, height, imageUrl); | ||
2387 | } | ||
2388 | public void osSetStateEvents(int events) | ||
2389 | { | ||
2390 | m_OSSL_Functions.osSetStateEvents(events); | ||
2391 | } | ||
2392 | } | ||
2393 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs new file mode 100644 index 0000000..9e8965c --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/ILSL_ScriptCommands.cs | |||
@@ -0,0 +1,653 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenSim.Region.Environment.Interfaces; | ||
29 | |||
30 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
31 | { | ||
32 | public interface ILSL_ScriptCommands | ||
33 | { | ||
34 | // Interface used for loading and executing scripts | ||
35 | |||
36 | string State { get; set ; } | ||
37 | |||
38 | void state(string newState); | ||
39 | |||
40 | ICommander GetCommander(string name); | ||
41 | |||
42 | void llSay(int channelID, string text); | ||
43 | double llSin(double f); | ||
44 | double llCos(double f); | ||
45 | double llTan(double f); | ||
46 | double llAtan2(double x, double y); | ||
47 | double llSqrt(double f); | ||
48 | double llPow(double fbase, double fexponent); | ||
49 | LSL_Types.LSLInteger llAbs(int i); | ||
50 | double llFabs(double f); | ||
51 | double llFrand(double mag); | ||
52 | LSL_Types.LSLInteger llFloor(double f); | ||
53 | LSL_Types.LSLInteger llCeil(double f); | ||
54 | LSL_Types.LSLInteger llRound(double f); | ||
55 | double llVecMag(LSL_Types.Vector3 v); | ||
56 | LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v); | ||
57 | double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b); | ||
58 | LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r); | ||
59 | LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v); | ||
60 | LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up); | ||
61 | LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r); | ||
62 | LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r); | ||
63 | LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r); | ||
64 | LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 start, LSL_Types.Vector3 end); | ||
65 | void llWhisper(int channelID, string text); | ||
66 | //void llSay(int channelID, string text); | ||
67 | void llShout(int channelID, string text); | ||
68 | void llRegionSay(int channelID, string text); | ||
69 | LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg); | ||
70 | void llListenControl(int number, int active); | ||
71 | void llListenRemove(int number); | ||
72 | void llSensor(string name, string id, int type, double range, double arc); | ||
73 | void llSensorRepeat(string name, string id, int type, double range, double arc, double rate); | ||
74 | void llSensorRemove(); | ||
75 | string llDetectedName(int number); | ||
76 | string llDetectedKey(int number); | ||
77 | string llDetectedOwner(int number); | ||
78 | LSL_Types.LSLInteger llDetectedType(int number); | ||
79 | LSL_Types.Vector3 llDetectedPos(int number); | ||
80 | LSL_Types.Vector3 llDetectedVel(int number); | ||
81 | LSL_Types.Vector3 llDetectedGrab(int number); | ||
82 | LSL_Types.Quaternion llDetectedRot(int number); | ||
83 | LSL_Types.LSLInteger llDetectedGroup(int number); | ||
84 | LSL_Types.LSLInteger llDetectedLinkNumber(int number); | ||
85 | void llDie(); | ||
86 | double llGround(LSL_Types.Vector3 offset); | ||
87 | double llCloud(LSL_Types.Vector3 offset); | ||
88 | LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset); | ||
89 | void llSetStatus(int status, int value); | ||
90 | LSL_Types.LSLInteger llGetStatus(int status); | ||
91 | void llSetScale(LSL_Types.Vector3 scale); | ||
92 | LSL_Types.Vector3 llGetScale(); | ||
93 | void llSetColor(LSL_Types.Vector3 color, int face); | ||
94 | double llGetAlpha(int face); | ||
95 | void llSetAlpha(double alpha, int face); | ||
96 | LSL_Types.Vector3 llGetColor(int face); | ||
97 | void llSetTexture(string texture, int face); | ||
98 | void llScaleTexture(double u, double v, int face); | ||
99 | void llOffsetTexture(double u, double v, int face); | ||
100 | void llRotateTexture(double rotation, int face); | ||
101 | string llGetTexture(int face); | ||
102 | void llSetPos(LSL_Types.Vector3 pos); | ||
103 | |||
104 | //wiki: vector llGetPos() | ||
105 | LSL_Types.Vector3 llGetPos(); | ||
106 | //wiki: vector llGetLocalPos() | ||
107 | LSL_Types.Vector3 llGetLocalPos(); | ||
108 | //wiki: llSetRot(rotation rot) | ||
109 | void llSetRot(LSL_Types.Quaternion rot); | ||
110 | //wiki: rotation llGetRot() | ||
111 | LSL_Types.Quaternion llGetRot(); | ||
112 | //wiki: rotation llGetLocalRot() | ||
113 | LSL_Types.Quaternion llGetLocalRot(); | ||
114 | //wiki: llSetForce(vector force, integer local) | ||
115 | void llSetForce(LSL_Types.Vector3 force, int local); | ||
116 | //wiki: vector llGetForce() | ||
117 | LSL_Types.Vector3 llGetForce(); | ||
118 | //wiki: integer llTarget(vector position, double range) | ||
119 | LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range); | ||
120 | //wiki: llTargetRemove(integer number) | ||
121 | void llTargetRemove(int number); | ||
122 | //wiki: integer llRotTarget(rotation rot, double error) | ||
123 | LSL_Types.LSLInteger llRotTarget(LSL_Types.Quaternion rot, double error); | ||
124 | //wiki: integer llRotTargetRemove(integer number) | ||
125 | void llRotTargetRemove(int number); | ||
126 | //wiki: llMoveToTarget(vector target, double tau) | ||
127 | void llMoveToTarget(LSL_Types.Vector3 target, double tau); | ||
128 | //wiki: llStopMoveToTarget() | ||
129 | void llStopMoveToTarget(); | ||
130 | //wiki: llApplyImpulse(vector force, integer local) | ||
131 | void llApplyImpulse(LSL_Types.Vector3 force, int local); | ||
132 | //wiki: llapplyRotationalImpulse(vector force, integer local) | ||
133 | void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local); | ||
134 | //wiki: llSetTorque(vector torque, integer local) | ||
135 | void llSetTorque(LSL_Types.Vector3 torque, int local); | ||
136 | //wiki: vector llGetTorque() | ||
137 | LSL_Types.Vector3 llGetTorque(); | ||
138 | //wiki: llSeForceAndTorque(vector force, vector torque, integer local) | ||
139 | void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local); | ||
140 | //wiki: vector llGetVel() | ||
141 | LSL_Types.Vector3 llGetVel(); | ||
142 | //wiki: vector llGetAccel() | ||
143 | LSL_Types.Vector3 llGetAccel(); | ||
144 | //wiki: vector llGetOmega() | ||
145 | LSL_Types.Vector3 llGetOmega(); | ||
146 | //wiki: double llGetTimeOfDay() | ||
147 | double llGetTimeOfDay(); | ||
148 | //wiki: double llGetWallclock() | ||
149 | double llGetWallclock(); | ||
150 | //wiki: double llGetTime() | ||
151 | double llGetTime(); | ||
152 | //wiki: llResetTime() | ||
153 | void llResetTime(); | ||
154 | //wiki: double llGetAndResetTime() | ||
155 | double llGetAndResetTime(); | ||
156 | //wiki (deprecated) llSound(string sound, double volume, integer queue, integer loop) | ||
157 | void llSound(); | ||
158 | //wiki: llPlaySound(string sound, double volume) | ||
159 | void llPlaySound(string sound, double volume); | ||
160 | //wiki: llLoopSound(string sound, double volume) | ||
161 | void llLoopSound(string sound, double volume); | ||
162 | //wiki: llLoopSoundMaster(string sound, double volume) | ||
163 | void llLoopSoundMaster(string sound, double volume); | ||
164 | //wiki: llLoopSoundSlave(string sound, double volume) | ||
165 | void llLoopSoundSlave(string sound, double volume); | ||
166 | //wiki llPlaySoundSlave(string sound, double volume) | ||
167 | void llPlaySoundSlave(string sound, double volume); | ||
168 | //wiki: llTriggerSound(string sound, double volume) | ||
169 | void llTriggerSound(string sound, double volume); | ||
170 | //wiki: llStopSound() | ||
171 | void llStopSound(); | ||
172 | //wiki: llPreloadSound(string sound) | ||
173 | void llPreloadSound(string sound); | ||
174 | //wiki: string llGetSubString(string src, integer start, integer end) | ||
175 | string llGetSubString(string src, int start, int end); | ||
176 | //wiki: string llDeleteSubString(string src, integer start, integer end) | ||
177 | string llDeleteSubString(string src, int start, int end); | ||
178 | //wiki string llInsertString(string dst, integer position, string src) | ||
179 | string llInsertString(string dst, int position, string src); | ||
180 | //wiki: string llToUpper(string source) | ||
181 | string llToUpper(string source); | ||
182 | //wiki: string llToLower(string source) | ||
183 | string llToLower(string source); | ||
184 | //wiki: integer llGiveMoney(key destination, integer amount) | ||
185 | LSL_Types.LSLInteger llGiveMoney(string destination, int amount); | ||
186 | //wiki: (deprecated) | ||
187 | void llMakeExplosion(); | ||
188 | //wiki: (deprecated) | ||
189 | void llMakeFountain(); | ||
190 | //wiki: (deprecated) | ||
191 | void llMakeSmoke(); | ||
192 | //wiki: (deprecated) | ||
193 | void llMakeFire(); | ||
194 | //wiki: llRezObject(string inventory, vector pos, vector rel, rotation rot, integer param) | ||
195 | void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Vector3 vel, LSL_Types.Quaternion rot, int param); | ||
196 | //wiki: llLookAt(vector target, double strength, double damping) | ||
197 | void llLookAt(LSL_Types.Vector3 target, double strength, double damping); | ||
198 | //wiki: llStopLookAt() | ||
199 | void llStopLookAt(); | ||
200 | //wiki: llSetTimerEvent(double sec) | ||
201 | void llSetTimerEvent(double sec); | ||
202 | //wiki: llSleep(double sec) | ||
203 | void llSleep(double sec); | ||
204 | //wiki: double llGetMass() | ||
205 | double llGetMass(); | ||
206 | //wiki: llCollisionFilter(string name, key id, integer accept) | ||
207 | void llCollisionFilter(string name, string id, int accept); | ||
208 | //wiki: llTakeControls(integer controls, integer accept, integer pass_on) | ||
209 | void llTakeControls(int controls, int accept, int pass_on); | ||
210 | //wiki: llReleaseControls() | ||
211 | void llReleaseControls(); | ||
212 | //wiki: llAttachToAvatar(integer attachment) | ||
213 | void llAttachToAvatar(int attachment); | ||
214 | //wiki: llDetachFromAvatar() | ||
215 | void llDetachFromAvatar(); | ||
216 | //wiki: (deprecated) llTakeCamera() | ||
217 | void llTakeCamera(); | ||
218 | //wiki: (deprecated) llReleaseCamera() | ||
219 | void llReleaseCamera(); | ||
220 | //wiki: key llGetOwner() | ||
221 | string llGetOwner(); | ||
222 | //wiki: llInstantMessage(key user, string message) | ||
223 | void llInstantMessage(string user, string message); | ||
224 | //wiki: llEmail(string address, string subject, string message) | ||
225 | void llEmail(string address, string subject, string message); | ||
226 | //wiki: llGetNextEmail(string address, string subject) | ||
227 | void llGetNextEmail(string address, string subject); | ||
228 | //wiki: key llGetKey() | ||
229 | string llGetKey(); | ||
230 | //wiki: llSetBuoyancy(double buoyancy) | ||
231 | void llSetBuoyancy(double buoyancy); | ||
232 | //wiki: llSetHoverHeight(double height, integer water, double tau) | ||
233 | void llSetHoverHeight(double height, int water, double tau); | ||
234 | //wiki: llStopHover | ||
235 | void llStopHover(); | ||
236 | //wiki: llMinEventDelay(double delay) | ||
237 | void llMinEventDelay(double delay); | ||
238 | //wiki: (deprecated) llSoundPreload() | ||
239 | void llSoundPreload(); | ||
240 | //wiki: llRotLookAt(rotation target, double strength, double damping) | ||
241 | void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping); | ||
242 | //wiki: integer llStringLength(string str) | ||
243 | LSL_Types.LSLInteger llStringLength(string str); | ||
244 | //wiki: llStartAnimation(string anim) | ||
245 | void llStartAnimation(string anim); | ||
246 | //wiki: llStopAnimation(string anim) | ||
247 | void llStopAnimation(string anim); | ||
248 | //wiki: (deprecated) llPointAt | ||
249 | void llPointAt(); | ||
250 | //wiki: (deprecated) llStopPointAt | ||
251 | void llStopPointAt(); | ||
252 | //wiki: llTargetOmega(vector axis, double spinrate, double gain) | ||
253 | void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain); | ||
254 | //wiki: integer llGetStartParameter() | ||
255 | LSL_Types.LSLInteger llGetStartParameter(); | ||
256 | //wiki: llGodLikeRezObject(key inventory, vector pos) | ||
257 | void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos); | ||
258 | //wiki: llRequestPermissions(key agent, integer perm) | ||
259 | void llRequestPermissions(string agent, int perm); | ||
260 | //wiki: key llGetPermissionsKey() | ||
261 | string llGetPermissionsKey(); | ||
262 | //wiki: integer llGetPermissions() | ||
263 | LSL_Types.LSLInteger llGetPermissions(); | ||
264 | //wiki integer llGetLinkNumber() | ||
265 | LSL_Types.LSLInteger llGetLinkNumber(); | ||
266 | //wiki: llSetLinkColor(integer linknumber, vector color, integer face) | ||
267 | void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face); | ||
268 | //wiki: llCreateLink(key target, integer parent) | ||
269 | void llCreateLink(string target, int parent); | ||
270 | //wiki: llBreakLink(integer linknum) | ||
271 | void llBreakLink(int linknum); | ||
272 | //wiki: llBreakAllLinks() | ||
273 | void llBreakAllLinks(); | ||
274 | //wiki: key llGetLinkKey(integer linknum) | ||
275 | string llGetLinkKey(int linknum); | ||
276 | //wiki: llGetLinkName(integer linknum) | ||
277 | string llGetLinkName(int linknum); | ||
278 | //wiki: integer llGetInventoryNumber(integer type) | ||
279 | LSL_Types.LSLInteger llGetInventoryNumber(int type); | ||
280 | //wiki: string llGetInventoryName(integer type, integer number) | ||
281 | string llGetInventoryName(int type, int number); | ||
282 | //wiki: llSetScriptState(string name, integer run) | ||
283 | void llSetScriptState(string name, int run); | ||
284 | //wiki: double llGetEnergy() | ||
285 | double llGetEnergy(); | ||
286 | //wiki: llGiveInventory(key destination, string inventory) | ||
287 | void llGiveInventory(string destination, string inventory); | ||
288 | //wiki: llRemoveInventory(string item) | ||
289 | void llRemoveInventory(string item); | ||
290 | //wiki: llSetText(string text, vector color, double alpha) | ||
291 | void llSetText(string text, LSL_Types.Vector3 color, double alpha); | ||
292 | //wiki: double llWater(vector offset) | ||
293 | double llWater(LSL_Types.Vector3 offset); | ||
294 | //wiki: llPassTouches(integer pass) | ||
295 | void llPassTouches(int pass); | ||
296 | //wiki: key llRequestAgentData(key id, integer data) | ||
297 | string llRequestAgentData(string id, int data); | ||
298 | //wiki: key llRequestInventoryData(string name) | ||
299 | string llRequestInventoryData(string name); | ||
300 | //wiki: llSetDamage(double damage) | ||
301 | void llSetDamage(double damage); | ||
302 | //wiki: llTeleportAgentHome(key agent) | ||
303 | void llTeleportAgentHome(string agent); | ||
304 | //wiki: llModifyLand(integer action, integer brush) | ||
305 | void llModifyLand(int action, int brush); | ||
306 | //wiki: llCollisionSound(string impact_sound, double impact_volume) | ||
307 | void llCollisionSound(string impact_sound, double impact_volume); | ||
308 | //wiki: llCollisionSprite(string impact_sprite) | ||
309 | void llCollisionSprite(string impact_sprite); | ||
310 | //wiki: string llGetAnimation(key id) | ||
311 | string llGetAnimation(string id); | ||
312 | //wiki: llResetScript() | ||
313 | void llResetScript(); | ||
314 | //wiki: llMessageLinked(integer linknum, integer num, string str, key id) | ||
315 | void llMessageLinked(int linknum, int num, string str, string id); | ||
316 | //wiki: llPushObject(key target, vector impulse, vector ang_impulse, integer local) | ||
317 | void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local); | ||
318 | //wiki: llPassCollisions(integer pass) | ||
319 | void llPassCollisions(int pass); | ||
320 | //wiki: string llGetScriptName() | ||
321 | string llGetScriptName(); | ||
322 | //wiki: integer llGetNumberOfSides() | ||
323 | LSL_Types.LSLInteger llGetNumberOfSides(); | ||
324 | //wiki: rotation llAxisAngle2Rot(vector axis, double angle) | ||
325 | LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle); | ||
326 | //wiki: vector llRot2Axis(rotation rot) | ||
327 | LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot); | ||
328 | //wiki: double llRot2Angle(rotation rot); | ||
329 | double llRot2Angle(LSL_Types.Quaternion rot); | ||
330 | //wiki: double llAcos(double val) | ||
331 | double llAcos(double val); | ||
332 | //wiki: double llAsin(double val) | ||
333 | double llAsin(double val); | ||
334 | //wiki: double llAngleBetween(rotation a, rotation b) | ||
335 | double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b); | ||
336 | //wiki: string llGetInventoryKey(string name) | ||
337 | string llGetInventoryKey(string name); | ||
338 | //wiki: llAllowInventoryDrop(integer add) | ||
339 | void llAllowInventoryDrop(int add); | ||
340 | //wiki: vector llGetSunDirection() | ||
341 | LSL_Types.Vector3 llGetSunDirection(); | ||
342 | //wiki: vector llGetTextureOffset(integer face) | ||
343 | LSL_Types.Vector3 llGetTextureOffset(int face); | ||
344 | //wiki: vector llGetTextureScale(integer side) | ||
345 | LSL_Types.Vector3 llGetTextureScale(int side); | ||
346 | //wiki: double llGetTextureRot(integer side) | ||
347 | double llGetTextureRot(int side); | ||
348 | //wiki: integer llSubStringIndex(string source, string pattern) | ||
349 | LSL_Types.LSLInteger llSubStringIndex(string source, string pattern); | ||
350 | //wiki: key llGetOwnerKey(key id) | ||
351 | string llGetOwnerKey(string id); | ||
352 | //wiki: vector llGetCenterOfMass() | ||
353 | LSL_Types.Vector3 llGetCenterOfMass(); | ||
354 | //wiki: list llListSort(list src, integer stride, integer ascending) | ||
355 | LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending); | ||
356 | //integer llGetListLength(list src) | ||
357 | LSL_Types.LSLInteger llGetListLength(LSL_Types.list src); | ||
358 | //wiki: integer llList2Integer(list src, integer index) | ||
359 | LSL_Types.LSLInteger llList2Integer(LSL_Types.list src, int index); | ||
360 | //wiki: double llList2double(list src, integer index) | ||
361 | double llList2Float(LSL_Types.list src, int index); | ||
362 | //wiki: string llList2String(list src, integer index) | ||
363 | string llList2String(LSL_Types.list src, int index); | ||
364 | //wiki: key llList2Key(list src, integer index) | ||
365 | string llList2Key(LSL_Types.list src, int index); | ||
366 | //wiki: vector llList2Vector(list src, integer index) | ||
367 | LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index); | ||
368 | //wiki rotation llList2Rot(list src, integer index) | ||
369 | LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index); | ||
370 | //wiki: list llList2List(list src, integer start, integer end) | ||
371 | LSL_Types.list llList2List(LSL_Types.list src, int start, int end); | ||
372 | //wiki: llDeleteSubList(list src, integer start, integer end) | ||
373 | LSL_Types.list llDeleteSubList(LSL_Types.list src, int start, int end); | ||
374 | //wiki: integer llGetListEntryType(list src, integer index) | ||
375 | LSL_Types.LSLInteger llGetListEntryType(LSL_Types.list src, int index); | ||
376 | //wiki: string llList2CSV(list src) | ||
377 | string llList2CSV(LSL_Types.list src); | ||
378 | //wiki: list llCSV2List(string src) | ||
379 | LSL_Types.list llCSV2List(string src); | ||
380 | //wiki: list llListRandomize(list src, integer stride) | ||
381 | LSL_Types.list llListRandomize(LSL_Types.list src, int stride); | ||
382 | //wiki: list llList2ListStrided(list src, integer start, integer end, integer stride) | ||
383 | LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride); | ||
384 | //wiki: vector llGetRegionCorner() | ||
385 | LSL_Types.Vector3 llGetRegionCorner(); | ||
386 | //wiki: list llListInsertList(list dest, list src, integer start) | ||
387 | LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start); | ||
388 | //wiki: integer llListFindList(list src, list test) | ||
389 | LSL_Types.LSLInteger llListFindList(LSL_Types.list src, LSL_Types.list test); | ||
390 | //wiki: string llGetObjectName() | ||
391 | string llGetObjectName(); | ||
392 | //wiki: llSetObjectName(string name) | ||
393 | void llSetObjectName(string name); | ||
394 | //wiki: string llGetDate() | ||
395 | string llGetDate(); | ||
396 | //wiki: integer llEdgeOfWorld(vector pos, vector dir) | ||
397 | LSL_Types.LSLInteger llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir); | ||
398 | //wiki: integer llGetAgentInfo(key id) | ||
399 | LSL_Types.LSLInteger llGetAgentInfo(string id); | ||
400 | //wiki: llAdjustSoundVolume(double volume) | ||
401 | void llAdjustSoundVolume(double volume); | ||
402 | //wiki: llSetSoundQueueing(integer queue) | ||
403 | void llSetSoundQueueing(int queue); | ||
404 | //wiki: llSetSoundRadius(double radius) | ||
405 | void llSetSoundRadius(double radius); | ||
406 | //wiki: string llKey2Name(key id) | ||
407 | string llKey2Name(string id); | ||
408 | //wiki: llSetTextureAnim(integer mode, integer face, integer sizex, integer sizey, double start, double length, double rate) | ||
409 | void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate); | ||
410 | //wiki: llTriggerSoundLimited(string sound, double volume, vector top_north_east, vector bottom_south_west) | ||
411 | void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, | ||
412 | LSL_Types.Vector3 bottom_south_west); | ||
413 | |||
414 | //wiki: llEjectFromLand(key pest) | ||
415 | void llEjectFromLand(string pest); | ||
416 | LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers); | ||
417 | //wiki: integer llOverMyLand(key id) | ||
418 | LSL_Types.LSLInteger llOverMyLand(string id); | ||
419 | //wiki: key llGetLandOwnerAt(vector pos) | ||
420 | string llGetLandOwnerAt(LSL_Types.Vector3 pos); | ||
421 | //wiki: key llGetNotecardLine(string name, integer line) | ||
422 | string llGetNotecardLine(string name, int line); | ||
423 | //wiki: vector llGetAgentSize(key id) | ||
424 | LSL_Types.Vector3 llGetAgentSize(string id); | ||
425 | //wiki: integer llSameGroup(key agent) | ||
426 | LSL_Types.LSLInteger llSameGroup(string agent); | ||
427 | //wiki: llUnSit(key id) | ||
428 | void llUnSit(string id); | ||
429 | //wiki: vector llGroundSlope(vector offset) | ||
430 | LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset); | ||
431 | //wiki: vector llGroundNormal(vector offset) | ||
432 | LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset); | ||
433 | //wiki: vector llGroundContour(vector offset) | ||
434 | LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset); | ||
435 | //wiki: integer llGetAttached() | ||
436 | LSL_Types.LSLInteger llGetAttached(); | ||
437 | //wiki: integer llGetFreeMemory() | ||
438 | LSL_Types.LSLInteger llGetFreeMemory(); | ||
439 | //wiki: string llGetRegionName() | ||
440 | string llGetRegionName(); | ||
441 | //wiki: double llGetRegionTimeDilation() | ||
442 | double llGetRegionTimeDilation(); | ||
443 | //wiki: double llGetRegionFPS() | ||
444 | double llGetRegionFPS(); | ||
445 | //wiki: llParticleSystem(List<Object> rules | ||
446 | void llParticleSystem(LSL_Types.list rules); | ||
447 | //wiki: llGroundRepel(double height, integer water, double tau) | ||
448 | void llGroundRepel(double height, int water, double tau); | ||
449 | //wiki: llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | ||
450 | void llGiveInventoryList(string destination, string category, LSL_Types.list inventory); | ||
451 | //wiki: llSetVehicleType(integer type) | ||
452 | void llSetVehicleType(int type); | ||
453 | //wiki: llSetVehicledoubleParam(integer param, double value) | ||
454 | void llSetVehicledoubleParam(int param, double value); | ||
455 | // wiki: llSetVehicleFloatParam(integer param, float value) | ||
456 | void llSetVehicleFloatParam(int param, float value); | ||
457 | //wiki: llSetVehicleVectorParam(integer param, vector vec) | ||
458 | void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec); | ||
459 | //wiki: llSetVehicleRotationParam(integer param, rotation rot) | ||
460 | void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot); | ||
461 | //wiki: llSetVehicleFlags(integer flags) | ||
462 | void llSetVehicleFlags(int flags); | ||
463 | //wiki: llRemoveVehicleFlags(integer flags) | ||
464 | void llRemoveVehicleFlags(int flags); | ||
465 | //wiki: llSitTarget(vector offset, rotation rot) | ||
466 | void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot); | ||
467 | //wiki key llAvatarOnSitTarget() | ||
468 | string llAvatarOnSitTarget(); | ||
469 | //wiki: llAddToLandPassList(key avatar, double hours) | ||
470 | void llAddToLandPassList(string avatar, double hours); | ||
471 | //wiki: llSetTouchText(string text) | ||
472 | void llSetTouchText(string text); | ||
473 | //wiki: llSetSitText(string text) | ||
474 | void llSetSitText(string text); | ||
475 | //wiki: llSetCameraEyeOffset(vector offset) | ||
476 | void llSetCameraEyeOffset(LSL_Types.Vector3 offset); | ||
477 | //wiki: llSeteCameraAtOffset(vector offset) | ||
478 | void llSetCameraAtOffset(LSL_Types.Vector3 offset); | ||
479 | // | ||
480 | string llDumpList2String(LSL_Types.list src, string seperator); | ||
481 | //wiki: integer llScriptDanger(vector pos) | ||
482 | LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos); | ||
483 | //wiki: llDialog(key avatar, string message, list buttons, integer chat_channel) | ||
484 | void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel); | ||
485 | //wiki: llVolumeDetect(integer detect) | ||
486 | void llVolumeDetect(int detect); | ||
487 | //wiki: llResetOtherScript(string name) | ||
488 | void llResetOtherScript(string name); | ||
489 | //wiki: integer llGetScriptState(string name) | ||
490 | LSL_Types.LSLInteger llGetScriptState(string name); | ||
491 | //wiki: (deprecated) | ||
492 | void llRemoteLoadScript(); | ||
493 | //wiki: llSetRemoteScriptAccessPin(integer pin) | ||
494 | void llSetRemoteScriptAccessPin(int pin); | ||
495 | //wiki: llRemoteLoadScriptPin(key target, string name, integer pin, integer running, integer start_param) | ||
496 | void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param); | ||
497 | //wiki: llOpenRemoteDataChannel() | ||
498 | void llOpenRemoteDataChannel(); | ||
499 | //wiki: key llSendRemoteData(key channel, string dest, integer idata, string sdata) | ||
500 | string llSendRemoteData(string channel, string dest, int idata, string sdata); | ||
501 | //wiki: llRemoteDataReply(key channel, key message_id, string sdata, integer idata) | ||
502 | void llRemoteDataReply(string channel, string message_id, string sdata, int idata); | ||
503 | //wiki: llCloseRemoteDataChannel(key channel) | ||
504 | void llCloseRemoteDataChannel(string channel); | ||
505 | //wiki: string llMD5String(string src, integer nonce) | ||
506 | string llMD5String(string src, int nonce); | ||
507 | //wiki: llSetPrimitiveParams(list rules) | ||
508 | void llSetPrimitiveParams(LSL_Types.list rules); | ||
509 | //wiki: llSetLinkPrimitiveParams(integer linknumber, list rules) | ||
510 | void llSetLinkPrimitiveParams(int linknumber, LSL_Types.list rules); | ||
511 | //wiki: string llStringToBase64(string str) | ||
512 | string llStringToBase64(string str); | ||
513 | //wiki: string llBase64ToString(string str) | ||
514 | string llBase64ToString(string str); | ||
515 | //wiki: (deprecated) | ||
516 | void llXorBase64Strings(); | ||
517 | //wiki: llRemoteDataSetRegion() | ||
518 | void llRemoteDataSetRegion(); | ||
519 | //wiki: double llLog10(double val) | ||
520 | double llLog10(double val); | ||
521 | //wiki: double llLog(double val) | ||
522 | double llLog(double val); | ||
523 | //wiki: list llGetAnimationList(key id) | ||
524 | LSL_Types.list llGetAnimationList(string id); | ||
525 | //wiki: llSetParcelMusicURL(string url) | ||
526 | void llSetParcelMusicURL(string url); | ||
527 | //wiki: vector llGetRootPosition() | ||
528 | LSL_Types.Vector3 llGetRootPosition(); | ||
529 | //wiki: rotation llGetRootRotation() | ||
530 | LSL_Types.Quaternion llGetRootRotation(); | ||
531 | //wiki: string llGetObjectDesc() | ||
532 | string llGetObjectDesc(); | ||
533 | //wiki: llSetObjectDesc(string desc) | ||
534 | void llSetObjectDesc(string desc); | ||
535 | //wiki: key llGetCreator() | ||
536 | string llGetCreator(); | ||
537 | //wiki: string llGetTimestamp() | ||
538 | string llGetTimestamp(); | ||
539 | //wiki: llSetLinkAlpha(integer linknumber, double alpha, integer face) | ||
540 | void llSetLinkAlpha(int linknumber, double alpha, int face); | ||
541 | //wiki: integer llGetNumberOfPrims() | ||
542 | LSL_Types.LSLInteger llGetNumberOfPrims(); | ||
543 | //wiki: key llGetNumberOfNotecardLines(string name) | ||
544 | string llGetNumberOfNotecardLines(string name); | ||
545 | //wiki: list llGetBoundingBox(key object) | ||
546 | LSL_Types.list llGetBoundingBox(string obj); | ||
547 | //wiki: vector llGetGeometricCenter() | ||
548 | LSL_Types.Vector3 llGetGeometricCenter(); | ||
549 | //wiki: list llGetPrimitiveParams(list rules) | ||
550 | LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules); | ||
551 | //wiki: string llIntegerToBase64(integer number) | ||
552 | string llIntegerToBase64(int number); | ||
553 | //wiki integer llBase64ToInteger(string str) | ||
554 | LSL_Types.LSLInteger llBase64ToInteger(string str); | ||
555 | //wiki: double llGetGMTclock() | ||
556 | double llGetGMTclock(); | ||
557 | //wiki: string llGetSimulatorHostname() | ||
558 | string llGetSimulatorHostname(); | ||
559 | //llSetLocalRot(rotation rot) | ||
560 | void llSetLocalRot(LSL_Types.Quaternion rot); | ||
561 | //wiki: list llParseStringKeepNulls(string src, list separators, list spacers) | ||
562 | LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers); | ||
563 | //wiki: llRezAtRoot(string inventory, vector position, vector velocity, rotation rot, integer param) | ||
564 | void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, | ||
565 | LSL_Types.Quaternion rot, int param); | ||
566 | |||
567 | //wiki: integer llGetObjectPermMask(integer mask) | ||
568 | LSL_Types.LSLInteger llGetObjectPermMask(int mask); | ||
569 | //wiki: llSetObjectPermMask(integer mask, integer value) | ||
570 | void llSetObjectPermMask(int mask, int value); | ||
571 | //wiki integer llGetInventoryPermMask(string item, integer mask) | ||
572 | LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask); | ||
573 | //wiki: llSetInventoryPermMask(string item, integer mask, integer value) | ||
574 | void llSetInventoryPermMask(string item, int mask, int value); | ||
575 | //wiki: key llGetInventoryCreator(string item) | ||
576 | string llGetInventoryCreator(string item); | ||
577 | //wiki: llOwnerSay(string msg) | ||
578 | void llOwnerSay(string msg); | ||
579 | //wiki: key llRequestSimulatorData(string simulator, integer data) | ||
580 | string llRequestSimulatorData(string simulator, int data); | ||
581 | //wiki: llForceMouselook(integer mouselook) | ||
582 | void llForceMouselook(int mouselook); | ||
583 | //wiki: double llGetObjectMass(key id) | ||
584 | double llGetObjectMass(string id); | ||
585 | LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end); | ||
586 | //wiki: llLoadURL(key avatar_id, string message, string url) | ||
587 | void llLoadURL(string avatar_id, string message, string url); | ||
588 | //wiki: llParcelMediaCommandList(list commandList) | ||
589 | void llParcelMediaCommandList(LSL_Types.list commandList); | ||
590 | void llParcelMediaQuery(); | ||
591 | //wiki integer llModPow(integer a, integer b, integer c) | ||
592 | LSL_Types.LSLInteger llModPow(int a, int b, int c); | ||
593 | //wiki: integer llGetInventoryType(string name) | ||
594 | LSL_Types.LSLInteger llGetInventoryType(string name); | ||
595 | //wiki: llSetPayPrice(integer price, list quick_pay_buttons) | ||
596 | void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons); | ||
597 | //wiki: vector llGetCameraPos() | ||
598 | LSL_Types.Vector3 llGetCameraPos(); | ||
599 | //wiki rotation llGetCameraRot() | ||
600 | LSL_Types.Quaternion llGetCameraRot(); | ||
601 | //wiki: (deprecated) | ||
602 | void llSetPrimURL(); | ||
603 | //wiki: (deprecated) | ||
604 | void llRefreshPrimURL(); | ||
605 | //wiki: string llEscapeURL(string url) | ||
606 | string llEscapeURL(string url); | ||
607 | //wiki: string llUnescapeURL(string url) | ||
608 | string llUnescapeURL(string url); | ||
609 | //wiki: llMapDestination(string simname, vector pos, vector look_at) | ||
610 | void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at); | ||
611 | //wiki: llAddToLandBanList(key avatar, double hours) | ||
612 | void llAddToLandBanList(string avatar, double hours); | ||
613 | //wiki: llRemoveFromLandPassList(key avatar) | ||
614 | void llRemoveFromLandPassList(string avatar); | ||
615 | //wiki: llRemoveFromLandBanList(key avatar) | ||
616 | void llRemoveFromLandBanList(string avatar); | ||
617 | //wiki: llSetCameraParams(list rules) | ||
618 | void llSetCameraParams(LSL_Types.list rules); | ||
619 | //wiki: llClearCameraParams() | ||
620 | void llClearCameraParams(); | ||
621 | //wiki: double llListStatistics(integer operation, list src) | ||
622 | double llListStatistics(int operation, LSL_Types.list src); | ||
623 | //wiki: integer llGetUnixTime() | ||
624 | LSL_Types.LSLInteger llGetUnixTime(); | ||
625 | //wiki: integer llGetParcelFlags(vector pos) | ||
626 | LSL_Types.LSLInteger llGetParcelFlags(LSL_Types.Vector3 pos); | ||
627 | //wiki: integer llGetRegionFlags() | ||
628 | LSL_Types.LSLInteger llGetRegionFlags(); | ||
629 | //wiki: string llXorBase64StringsCorrect(string str1, string str2) | ||
630 | string llXorBase64StringsCorrect(string str1, string str2); | ||
631 | string llHTTPRequest(string url, LSL_Types.list parameters, string body); | ||
632 | //wiki: llResetLandBanList() | ||
633 | void llResetLandBanList(); | ||
634 | //wiki: llResetLandPassList() | ||
635 | void llResetLandPassList(); | ||
636 | //wiki: integer llGetParcelPrimCount(vector pos, integer category, integer sim_wide) | ||
637 | LSL_Types.LSLInteger llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide); | ||
638 | //wiki: list llGetParcelPrimOwners(vector pos) | ||
639 | LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos); | ||
640 | //wiki: integer llGetObjectPrimCount(key object_id) | ||
641 | LSL_Types.LSLInteger llGetObjectPrimCount(string object_id); | ||
642 | //wiki: integer llGetParcelMaxPrims(vector pos, integer sim_wide) | ||
643 | LSL_Types.LSLInteger llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide); | ||
644 | //wiki: llGetParcelDetails(vector pos, list params) | ||
645 | LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param); | ||
646 | //wiki: llSetLinkTexture(integer linknumber, string texture, integer face) | ||
647 | void llSetLinkTexture(int linknumber, string texture, int face); | ||
648 | //wiki: string llStringTrim(string src, int type) | ||
649 | string llStringTrim(string src, int type); | ||
650 | //wiki: LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args) | ||
651 | LSL_Types.list llGetObjectDetails(string id, LSL_Types.list args); | ||
652 | } | ||
653 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs new file mode 100644 index 0000000..82d4673 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/IOSSL_ScriptCommands.cs | |||
@@ -0,0 +1,68 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
29 | { | ||
30 | public interface IOSSL_ScriptCommands | ||
31 | { | ||
32 | //OpenSim functions | ||
33 | string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, int timer); | ||
34 | string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | ||
35 | int timer, int alpha); | ||
36 | string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer); | ||
37 | string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | ||
38 | int timer, int alpha); | ||
39 | double osTerrainGetHeight(int x, int y); | ||
40 | int osTerrainSetHeight(int x, int y, double val); | ||
41 | int osRegionRestart(double seconds); | ||
42 | void osRegionNotice(string msg); | ||
43 | bool osConsoleCommand(string Command); | ||
44 | void osSetParcelMediaURL(string url); | ||
45 | void osSetPrimFloatOnWater(int floatYN); | ||
46 | |||
47 | // Animation commands | ||
48 | void osAvatarPlayAnimation(string avatar, string animation); | ||
49 | void osAvatarStopAnimation(string avatar, string animation); | ||
50 | |||
51 | //texture draw functions | ||
52 | string osMovePen(string drawList, int x, int y); | ||
53 | string osDrawLine(string drawList, int startX, int startY, int endX, int endY); | ||
54 | string osDrawLine(string drawList, int endX, int endY); | ||
55 | string osDrawText(string drawList, string text); | ||
56 | string osDrawEllipse(string drawList, int width, int height); | ||
57 | string osDrawRectangle(string drawList, int width, int height); | ||
58 | string osDrawFilledRectangle(string drawList, int width, int height); | ||
59 | string osSetFontSize(string drawList, int fontSize); | ||
60 | string osSetPenSize(string drawList, int penSize); | ||
61 | string osSetPenColour(string drawList, string colour); | ||
62 | string osDrawImage(string drawList, int width, int height, string imageUrl); | ||
63 | void osSetStateEvents(int events); | ||
64 | |||
65 | double osList2Double(LSL_Types.list src, int index); | ||
66 | void osSetRegionWaterHeight(double height); | ||
67 | } | ||
68 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs new file mode 100644 index 0000000..e5d0b33 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/IScript.cs | |||
@@ -0,0 +1,46 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using OpenSim.Region.Environment.Interfaces; | ||
33 | |||
34 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
35 | { | ||
36 | public interface IScript | ||
37 | { | ||
38 | Type Start(ILSL_ScriptCommands lsl, IOSSL_ScriptCommands ossl); | ||
39 | |||
40 | Dictionary<string, object> GetVars(); | ||
41 | void SetVars(Dictionary<string, object> vars); | ||
42 | void ResetVars(); | ||
43 | |||
44 | string State { get; set; } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs new file mode 100644 index 0000000..2d5d2b8 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/LSL_Types.cs | |||
@@ -0,0 +1,1411 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Text.RegularExpressions; | ||
31 | |||
32 | namespace OpenSim.Region.ScriptEngine.XEngine.Script | ||
33 | { | ||
34 | [Serializable] | ||
35 | public partial class LSL_Types | ||
36 | { | ||
37 | // Types are kept is separate .dll to avoid having to add whatever .dll it is in it to script AppDomain | ||
38 | |||
39 | [Serializable] | ||
40 | public struct Vector3 | ||
41 | { | ||
42 | public double x; | ||
43 | public double y; | ||
44 | public double z; | ||
45 | |||
46 | #region Constructors | ||
47 | |||
48 | public Vector3(Vector3 vector) | ||
49 | { | ||
50 | x = (float)vector.x; | ||
51 | y = (float)vector.y; | ||
52 | z = (float)vector.z; | ||
53 | } | ||
54 | |||
55 | public Vector3(double X, double Y, double Z) | ||
56 | { | ||
57 | x = X; | ||
58 | y = Y; | ||
59 | z = Z; | ||
60 | } | ||
61 | |||
62 | public Vector3(string str) | ||
63 | { | ||
64 | str = str.Replace('<', ' '); | ||
65 | str = str.Replace('>', ' '); | ||
66 | string[] tmps = str.Split(new Char[] { ',', '<', '>' }); | ||
67 | if (tmps.Length < 3) | ||
68 | { | ||
69 | x=y=z=0; | ||
70 | return; | ||
71 | } | ||
72 | bool res; | ||
73 | res = Double.TryParse(tmps[0], out x); | ||
74 | res = res & Double.TryParse(tmps[1], out y); | ||
75 | res = res & Double.TryParse(tmps[2], out z); | ||
76 | } | ||
77 | |||
78 | #endregion | ||
79 | |||
80 | #region Overriders | ||
81 | |||
82 | public override string ToString() | ||
83 | { | ||
84 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", x, y, z); | ||
85 | return s; | ||
86 | } | ||
87 | |||
88 | public static explicit operator LSLString(Vector3 vec) | ||
89 | { | ||
90 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | ||
91 | return new LSLString(s); | ||
92 | } | ||
93 | |||
94 | public static explicit operator string(Vector3 vec) | ||
95 | { | ||
96 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000}>", vec.x, vec.y, vec.z); | ||
97 | return s; | ||
98 | } | ||
99 | |||
100 | public static explicit operator Vector3(string s) | ||
101 | { | ||
102 | return new Vector3(s); | ||
103 | } | ||
104 | |||
105 | public static bool operator ==(Vector3 lhs, Vector3 rhs) | ||
106 | { | ||
107 | return (lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z); | ||
108 | } | ||
109 | |||
110 | public static bool operator !=(Vector3 lhs, Vector3 rhs) | ||
111 | { | ||
112 | return !(lhs == rhs); | ||
113 | } | ||
114 | |||
115 | public override int GetHashCode() | ||
116 | { | ||
117 | return (x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode()); | ||
118 | } | ||
119 | |||
120 | public override bool Equals(object o) | ||
121 | { | ||
122 | if (!(o is Vector3)) return false; | ||
123 | |||
124 | Vector3 vector = (Vector3)o; | ||
125 | |||
126 | return (x == vector.x && x == vector.x && z == vector.z); | ||
127 | } | ||
128 | |||
129 | #endregion | ||
130 | |||
131 | #region Vector & Vector Math | ||
132 | |||
133 | // Vector-Vector Math | ||
134 | public static Vector3 operator +(Vector3 lhs, Vector3 rhs) | ||
135 | { | ||
136 | return new Vector3(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z); | ||
137 | } | ||
138 | |||
139 | public static Vector3 operator -(Vector3 lhs, Vector3 rhs) | ||
140 | { | ||
141 | return new Vector3(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z); | ||
142 | } | ||
143 | |||
144 | public static Vector3 operator *(Vector3 lhs, Vector3 rhs) | ||
145 | { | ||
146 | return new Vector3(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z); | ||
147 | } | ||
148 | |||
149 | public static Vector3 operator %(Vector3 v1, Vector3 v2) | ||
150 | { | ||
151 | //Cross product | ||
152 | Vector3 tv; | ||
153 | tv.x = (v1.y * v2.z) - (v1.z * v2.y); | ||
154 | tv.y = (v1.z * v2.x) - (v1.x * v2.z); | ||
155 | tv.z = (v1.x * v2.y) - (v1.y * v2.x); | ||
156 | return tv; | ||
157 | } | ||
158 | |||
159 | #endregion | ||
160 | |||
161 | #region Vector & Float Math | ||
162 | |||
163 | // Vector-Float and Float-Vector Math | ||
164 | public static Vector3 operator *(Vector3 vec, float val) | ||
165 | { | ||
166 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
167 | } | ||
168 | |||
169 | public static Vector3 operator *(float val, Vector3 vec) | ||
170 | { | ||
171 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
172 | } | ||
173 | |||
174 | public static Vector3 operator /(Vector3 v, float f) | ||
175 | { | ||
176 | v.x = v.x / f; | ||
177 | v.y = v.y / f; | ||
178 | v.z = v.z / f; | ||
179 | return v; | ||
180 | } | ||
181 | |||
182 | #endregion | ||
183 | |||
184 | #region Vector & Double Math | ||
185 | |||
186 | public static Vector3 operator *(Vector3 vec, double val) | ||
187 | { | ||
188 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
189 | } | ||
190 | |||
191 | public static Vector3 operator *(double val, Vector3 vec) | ||
192 | { | ||
193 | return new Vector3(vec.x * val, vec.y * val, vec.z * val); | ||
194 | } | ||
195 | |||
196 | public static Vector3 operator /(Vector3 v, double f) | ||
197 | { | ||
198 | v.x = v.x / f; | ||
199 | v.y = v.y / f; | ||
200 | v.z = v.z / f; | ||
201 | return v; | ||
202 | } | ||
203 | |||
204 | #endregion | ||
205 | |||
206 | #region Vector & Rotation Math | ||
207 | |||
208 | // Vector-Rotation Math | ||
209 | public static Vector3 operator *(Vector3 v, Quaternion r) | ||
210 | { | ||
211 | Quaternion vq = new Quaternion(v.x, v.y, v.z, 0); | ||
212 | Quaternion nq = new Quaternion(-r.x, -r.y, -r.z, r.s); | ||
213 | |||
214 | // adapted for operator * computing "b * a" | ||
215 | Quaternion result = nq * (vq * r); | ||
216 | |||
217 | return new Vector3(result.x, result.y, result.z); | ||
218 | } | ||
219 | |||
220 | public static Vector3 operator /(Vector3 v, Quaternion r) | ||
221 | { | ||
222 | r.s = -r.s; | ||
223 | return v * r; | ||
224 | } | ||
225 | |||
226 | #endregion | ||
227 | |||
228 | #region Static Helper Functions | ||
229 | |||
230 | public static double Dot(Vector3 v1, Vector3 v2) | ||
231 | { | ||
232 | return (v1.x * v2.x) + (v1.y * v2.y) + (v1.z * v2.z); | ||
233 | } | ||
234 | |||
235 | public static Vector3 Cross(Vector3 v1, Vector3 v2) | ||
236 | { | ||
237 | return new Vector3 | ||
238 | ( | ||
239 | v1.y * v2.z - v1.z * v2.y, | ||
240 | v1.z * v2.x - v1.x * v2.z, | ||
241 | v1.x * v2.y - v1.y * v2.x | ||
242 | ); | ||
243 | } | ||
244 | |||
245 | public static double Mag(Vector3 v) | ||
246 | { | ||
247 | return Math.Sqrt(v.x * v.x + v.y * v.y + v.z * v.z); | ||
248 | } | ||
249 | |||
250 | public static Vector3 Norm(Vector3 vector) | ||
251 | { | ||
252 | double mag = Mag(vector); | ||
253 | return new Vector3(vector.x / mag, vector.y / mag, vector.z / mag); | ||
254 | } | ||
255 | |||
256 | #endregion | ||
257 | } | ||
258 | |||
259 | [Serializable] | ||
260 | public struct Quaternion | ||
261 | { | ||
262 | public double x; | ||
263 | public double y; | ||
264 | public double z; | ||
265 | public double s; | ||
266 | |||
267 | #region Constructors | ||
268 | |||
269 | public Quaternion(Quaternion Quat) | ||
270 | { | ||
271 | x = (float)Quat.x; | ||
272 | y = (float)Quat.y; | ||
273 | z = (float)Quat.z; | ||
274 | s = (float)Quat.s; | ||
275 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
276 | s = 1; | ||
277 | } | ||
278 | |||
279 | public Quaternion(double X, double Y, double Z, double S) | ||
280 | { | ||
281 | x = X; | ||
282 | y = Y; | ||
283 | z = Z; | ||
284 | s = S; | ||
285 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
286 | s = 1; | ||
287 | } | ||
288 | |||
289 | public Quaternion(string str) | ||
290 | { | ||
291 | str = str.Replace('<', ' '); | ||
292 | str = str.Replace('>', ' '); | ||
293 | string[] tmps = str.Split(new Char[] { ',', '<', '>' }); | ||
294 | if (tmps.Length < 4) | ||
295 | { | ||
296 | x=y=z=s=0; | ||
297 | return; | ||
298 | } | ||
299 | bool res; | ||
300 | res = Double.TryParse(tmps[0], out x); | ||
301 | res = res & Double.TryParse(tmps[1], out y); | ||
302 | res = res & Double.TryParse(tmps[2], out z); | ||
303 | res = res & Double.TryParse(tmps[3], out s); | ||
304 | if (x == 0 && y == 0 && z == 0 && s == 0) | ||
305 | s = 1; | ||
306 | } | ||
307 | |||
308 | #endregion | ||
309 | |||
310 | #region Overriders | ||
311 | |||
312 | public override int GetHashCode() | ||
313 | { | ||
314 | return (x.GetHashCode() ^ y.GetHashCode() ^ z.GetHashCode() ^ s.GetHashCode()); | ||
315 | } | ||
316 | |||
317 | public override bool Equals(object o) | ||
318 | { | ||
319 | if (!(o is Quaternion)) return false; | ||
320 | |||
321 | Quaternion quaternion = (Quaternion)o; | ||
322 | |||
323 | return x == quaternion.x && y == quaternion.y && z == quaternion.z && s == quaternion.s; | ||
324 | } | ||
325 | |||
326 | public override string ToString() | ||
327 | { | ||
328 | string st=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", x, y, z, s); | ||
329 | return st; | ||
330 | } | ||
331 | |||
332 | public static explicit operator string(Quaternion r) | ||
333 | { | ||
334 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | ||
335 | return s; | ||
336 | } | ||
337 | |||
338 | public static explicit operator LSLString(Quaternion r) | ||
339 | { | ||
340 | string s=String.Format("<{0:0.000000},{1:0.000000},{2:0.000000},{3:0.000000}>", r.x, r.y, r.z, r.s); | ||
341 | return new LSLString(s); | ||
342 | } | ||
343 | |||
344 | public static explicit operator Quaternion(string s) | ||
345 | { | ||
346 | return new Quaternion(s); | ||
347 | } | ||
348 | |||
349 | public static bool operator ==(Quaternion lhs, Quaternion rhs) | ||
350 | { | ||
351 | // Return true if the fields match: | ||
352 | return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.s == rhs.s; | ||
353 | } | ||
354 | |||
355 | public static bool operator !=(Quaternion lhs, Quaternion rhs) | ||
356 | { | ||
357 | return !(lhs == rhs); | ||
358 | } | ||
359 | |||
360 | #endregion | ||
361 | |||
362 | public static Quaternion operator +(Quaternion a, Quaternion b) | ||
363 | { | ||
364 | return new Quaternion(a.x + b.x, a.y + b.y, a.z + b.z, a.s + b.s); | ||
365 | } | ||
366 | |||
367 | public static Quaternion operator /(Quaternion a, Quaternion b) | ||
368 | { | ||
369 | b.s = -b.s; | ||
370 | return a * b; | ||
371 | } | ||
372 | |||
373 | public static Quaternion operator -(Quaternion a, Quaternion b) | ||
374 | { | ||
375 | return new Quaternion(a.x - b.x, a.y - b.y, a.z - b.z, a.s - b.s); | ||
376 | } | ||
377 | |||
378 | // using the equations below, we need to do "b * a" to be compatible with LSL | ||
379 | public static Quaternion operator *(Quaternion b, Quaternion a) | ||
380 | { | ||
381 | Quaternion c; | ||
382 | c.x = a.s * b.x + a.x * b.s + a.y * b.z - a.z * b.y; | ||
383 | c.y = a.s * b.y + a.y * b.s + a.z * b.x - a.x * b.z; | ||
384 | c.z = a.s * b.z + a.z * b.s + a.x * b.y - a.y * b.x; | ||
385 | c.s = a.s * b.s - a.x * b.x - a.y * b.y - a.z * b.z; | ||
386 | return c; | ||
387 | } | ||
388 | } | ||
389 | |||
390 | [Serializable] | ||
391 | public class list | ||
392 | { | ||
393 | private object[] m_data; | ||
394 | |||
395 | public list(params object[] args) | ||
396 | { | ||
397 | m_data = new object[args.Length]; | ||
398 | m_data = args; | ||
399 | } | ||
400 | |||
401 | public int Length | ||
402 | { | ||
403 | get { | ||
404 | if (m_data == null) | ||
405 | m_data=new Object[0]; | ||
406 | return m_data.Length; | ||
407 | } | ||
408 | } | ||
409 | |||
410 | public object[] Data | ||
411 | { | ||
412 | get { | ||
413 | if (m_data == null) | ||
414 | m_data=new Object[0]; | ||
415 | return m_data; | ||
416 | } | ||
417 | } | ||
418 | |||
419 | public static list operator +(list a, list b) | ||
420 | { | ||
421 | object[] tmp; | ||
422 | tmp = new object[a.Length + b.Length]; | ||
423 | a.Data.CopyTo(tmp, 0); | ||
424 | b.Data.CopyTo(tmp, a.Length); | ||
425 | return new list(tmp); | ||
426 | } | ||
427 | |||
428 | public void Add(object o) | ||
429 | { | ||
430 | object[] tmp; | ||
431 | tmp = new object[m_data.Length + 1]; | ||
432 | m_data.CopyTo(tmp, 0); | ||
433 | tmp[m_data.Length] = o; | ||
434 | m_data = tmp; | ||
435 | } | ||
436 | |||
437 | public bool Contains(object o) | ||
438 | { | ||
439 | bool ret = false; | ||
440 | foreach (object i in Data) | ||
441 | { | ||
442 | if (i == o) | ||
443 | { | ||
444 | ret = true; | ||
445 | break; | ||
446 | } | ||
447 | } | ||
448 | return ret; | ||
449 | } | ||
450 | |||
451 | public list DeleteSublist(int start, int end) | ||
452 | { | ||
453 | // Not an easy one | ||
454 | // If start <= end, remove that part | ||
455 | // if either is negative, count from the end of the array | ||
456 | // if the resulting start > end, remove all BUT that part | ||
457 | |||
458 | Object[] ret; | ||
459 | |||
460 | if (start < 0) | ||
461 | start=m_data.Length-start; | ||
462 | |||
463 | if (start < 0) | ||
464 | start=0; | ||
465 | |||
466 | if (end < 0) | ||
467 | end=m_data.Length-end; | ||
468 | if (end < 0) | ||
469 | end=0; | ||
470 | |||
471 | if (start > end) | ||
472 | { | ||
473 | if (end >= m_data.Length) | ||
474 | return new list(new Object[0]); | ||
475 | |||
476 | if (start >= m_data.Length) | ||
477 | start=m_data.Length-1; | ||
478 | |||
479 | return GetSublist(end, start); | ||
480 | } | ||
481 | |||
482 | // start >= 0 && end >= 0 here | ||
483 | if (start >= m_data.Length) | ||
484 | { | ||
485 | ret=new Object[m_data.Length]; | ||
486 | Array.Copy(m_data, 0, ret, 0, m_data.Length); | ||
487 | |||
488 | return new list(ret); | ||
489 | } | ||
490 | |||
491 | if (end >= m_data.Length) | ||
492 | end=m_data.Length-1; | ||
493 | |||
494 | // now, this makes the math easier | ||
495 | int remove=end+1-start; | ||
496 | |||
497 | ret=new Object[m_data.Length-remove]; | ||
498 | if (ret.Length == 0) | ||
499 | return new list(ret); | ||
500 | |||
501 | int src; | ||
502 | int dest=0; | ||
503 | |||
504 | for (src = 0; src < m_data.Length; src++) | ||
505 | { | ||
506 | if (src < start || src > end) | ||
507 | ret[dest++]=m_data[src]; | ||
508 | } | ||
509 | |||
510 | return new list(ret); | ||
511 | } | ||
512 | |||
513 | public list GetSublist(int start, int end) | ||
514 | { | ||
515 | |||
516 | object[] ret; | ||
517 | |||
518 | // Take care of neg start or end's | ||
519 | // NOTE that either index may still be negative after | ||
520 | // adding the length, so we must take additional | ||
521 | // measures to protect against this. Note also that | ||
522 | // after normalisation the negative indices are no | ||
523 | // longer relative to the end of the list. | ||
524 | |||
525 | if (start < 0) | ||
526 | { | ||
527 | start = m_data.Length + start; | ||
528 | } | ||
529 | |||
530 | if (end < 0) | ||
531 | { | ||
532 | end = m_data.Length + end; | ||
533 | } | ||
534 | |||
535 | // The conventional case is start <= end | ||
536 | // NOTE that the case of an empty list is | ||
537 | // dealt with by the initial test. Start | ||
538 | // less than end is taken to be the most | ||
539 | // common case. | ||
540 | |||
541 | if (start <= end) | ||
542 | { | ||
543 | |||
544 | // Start sublist beyond length | ||
545 | // Also deals with start AND end still negative | ||
546 | if (start >= m_data.Length || end < 0) | ||
547 | { | ||
548 | return new list(); | ||
549 | } | ||
550 | |||
551 | // Sublist extends beyond the end of the supplied list | ||
552 | if (end >= m_data.Length) | ||
553 | { | ||
554 | end = m_data.Length - 1; | ||
555 | } | ||
556 | |||
557 | // Sublist still starts before the beginning of the list | ||
558 | if (start < 0) | ||
559 | { | ||
560 | start = 0; | ||
561 | } | ||
562 | |||
563 | ret = new object[end - start + 1]; | ||
564 | |||
565 | Array.Copy(m_data, start, ret, 0, end - start + 1); | ||
566 | |||
567 | return new list(ret); | ||
568 | |||
569 | } | ||
570 | |||
571 | // Deal with the segmented case: 0->end + start->EOL | ||
572 | |||
573 | else | ||
574 | { | ||
575 | |||
576 | list result = null; | ||
577 | |||
578 | // If end is negative, then prefix list is empty | ||
579 | if (end < 0) | ||
580 | { | ||
581 | result = new list(); | ||
582 | // If start is still negative, then the whole of | ||
583 | // the existing list is returned. This case is | ||
584 | // only admitted if end is also still negative. | ||
585 | if (start < 0) | ||
586 | { | ||
587 | return this; | ||
588 | } | ||
589 | |||
590 | } | ||
591 | else | ||
592 | { | ||
593 | result = GetSublist(0,end); | ||
594 | } | ||
595 | |||
596 | // If start is outside of list, then just return | ||
597 | // the prefix, whatever it is. | ||
598 | if (start >= m_data.Length) | ||
599 | { | ||
600 | return result; | ||
601 | } | ||
602 | |||
603 | return result + GetSublist(start, Data.Length); | ||
604 | |||
605 | } | ||
606 | } | ||
607 | |||
608 | public list Sort(int stride, int ascending) | ||
609 | { | ||
610 | if (Data.Length == 0) | ||
611 | return new list(); // Don't even bother | ||
612 | |||
613 | string[] keys; | ||
614 | |||
615 | if (stride == 1) // The simple case | ||
616 | { | ||
617 | Object[] ret=new Object[Data.Length]; | ||
618 | |||
619 | Array.Copy(Data, 0, ret, 0, Data.Length); | ||
620 | |||
621 | keys=new string[Data.Length]; | ||
622 | |||
623 | for (int k = 0; k < Data.Length; k++) | ||
624 | keys[k] = Data[k].ToString(); | ||
625 | |||
626 | Array.Sort(keys, ret); | ||
627 | |||
628 | if (ascending == 0) | ||
629 | Array.Reverse(ret); | ||
630 | return new list(ret); | ||
631 | } | ||
632 | |||
633 | int src=0; | ||
634 | |||
635 | int len=(Data.Length+stride-1)/stride; | ||
636 | |||
637 | keys=new string[len]; | ||
638 | Object[][] vals=new Object[len][]; | ||
639 | |||
640 | int i; | ||
641 | |||
642 | while (src < Data.Length) | ||
643 | { | ||
644 | Object[] o=new Object[stride]; | ||
645 | |||
646 | for (i = 0; i < stride; i++) | ||
647 | { | ||
648 | if (src < Data.Length) | ||
649 | o[i]=Data[src++]; | ||
650 | else | ||
651 | { | ||
652 | o[i]=new Object(); | ||
653 | src++; | ||
654 | } | ||
655 | } | ||
656 | |||
657 | int idx=src/stride-1; | ||
658 | keys[idx]=o[0].ToString(); | ||
659 | vals[idx]=o; | ||
660 | } | ||
661 | |||
662 | Array.Sort(keys, vals); | ||
663 | if (ascending == 0) | ||
664 | { | ||
665 | Array.Reverse(vals); | ||
666 | } | ||
667 | |||
668 | Object[] sorted=new Object[stride*vals.Length]; | ||
669 | |||
670 | for (i = 0; i < vals.Length; i++) | ||
671 | for (int j = 0; j < stride; j++) | ||
672 | sorted[i*stride+j] = vals[i][j]; | ||
673 | |||
674 | return new list(sorted); | ||
675 | } | ||
676 | |||
677 | #region CSV Methods | ||
678 | |||
679 | public static list FromCSV(string csv) | ||
680 | { | ||
681 | return new list(csv.Split(',')); | ||
682 | } | ||
683 | |||
684 | public string ToCSV() | ||
685 | { | ||
686 | string ret = ""; | ||
687 | foreach (object o in this.Data) | ||
688 | { | ||
689 | if (ret == "") | ||
690 | { | ||
691 | ret = o.ToString(); | ||
692 | } | ||
693 | else | ||
694 | { | ||
695 | ret = ret + ", " + o.ToString(); | ||
696 | } | ||
697 | } | ||
698 | return ret; | ||
699 | } | ||
700 | |||
701 | private string ToSoup() | ||
702 | { | ||
703 | string output; | ||
704 | output = String.Empty; | ||
705 | if (m_data.Length == 0) | ||
706 | { | ||
707 | return String.Empty; | ||
708 | } | ||
709 | foreach (object o in m_data) | ||
710 | { | ||
711 | output = output + o.ToString(); | ||
712 | } | ||
713 | return output; | ||
714 | } | ||
715 | |||
716 | public static explicit operator String(list l) | ||
717 | { | ||
718 | return l.ToSoup(); | ||
719 | } | ||
720 | |||
721 | public static explicit operator LSLString(list l) | ||
722 | { | ||
723 | return new LSLString(l.ToSoup()); | ||
724 | } | ||
725 | |||
726 | public override string ToString() | ||
727 | { | ||
728 | return ToSoup(); | ||
729 | } | ||
730 | |||
731 | #endregion | ||
732 | |||
733 | #region Statistic Methods | ||
734 | |||
735 | public double Min() | ||
736 | { | ||
737 | double minimum = double.PositiveInfinity; | ||
738 | double entry; | ||
739 | for (int i = 0; i < Data.Length; i++) | ||
740 | { | ||
741 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
742 | { | ||
743 | if (entry < minimum) minimum = entry; | ||
744 | } | ||
745 | } | ||
746 | return minimum; | ||
747 | } | ||
748 | |||
749 | public double Max() | ||
750 | { | ||
751 | double maximum = double.NegativeInfinity; | ||
752 | double entry; | ||
753 | for (int i = 0; i < Data.Length; i++) | ||
754 | { | ||
755 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
756 | { | ||
757 | if (entry > maximum) maximum = entry; | ||
758 | } | ||
759 | } | ||
760 | return maximum; | ||
761 | } | ||
762 | |||
763 | public double Range() | ||
764 | { | ||
765 | return (this.Max() / this.Min()); | ||
766 | } | ||
767 | |||
768 | public int NumericLength() | ||
769 | { | ||
770 | int count = 0; | ||
771 | double entry; | ||
772 | for (int i = 0; i < Data.Length; i++) | ||
773 | { | ||
774 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
775 | { | ||
776 | count++; | ||
777 | } | ||
778 | } | ||
779 | return count; | ||
780 | } | ||
781 | |||
782 | public static list ToDoubleList(list src) | ||
783 | { | ||
784 | list ret = new list(); | ||
785 | double entry; | ||
786 | for (int i = 0; i < src.Data.Length - 1; i++) | ||
787 | { | ||
788 | if (double.TryParse(src.Data[i].ToString(), out entry)) | ||
789 | { | ||
790 | ret.Add(entry); | ||
791 | } | ||
792 | } | ||
793 | return ret; | ||
794 | } | ||
795 | |||
796 | public double Sum() | ||
797 | { | ||
798 | double sum = 0; | ||
799 | double entry; | ||
800 | for (int i = 0; i < Data.Length; i++) | ||
801 | { | ||
802 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
803 | { | ||
804 | sum = sum + entry; | ||
805 | } | ||
806 | } | ||
807 | return sum; | ||
808 | } | ||
809 | |||
810 | public double SumSqrs() | ||
811 | { | ||
812 | double sum = 0; | ||
813 | double entry; | ||
814 | for (int i = 0; i < Data.Length; i++) | ||
815 | { | ||
816 | if (double.TryParse(Data[i].ToString(), out entry)) | ||
817 | { | ||
818 | sum = sum + Math.Pow(entry, 2); | ||
819 | } | ||
820 | } | ||
821 | return sum; | ||
822 | } | ||
823 | |||
824 | public double Mean() | ||
825 | { | ||
826 | return (this.Sum() / this.NumericLength()); | ||
827 | } | ||
828 | |||
829 | public void NumericSort() | ||
830 | { | ||
831 | IComparer Numeric = new NumericComparer(); | ||
832 | Array.Sort(Data, Numeric); | ||
833 | } | ||
834 | |||
835 | public void AlphaSort() | ||
836 | { | ||
837 | IComparer Alpha = new AlphaCompare(); | ||
838 | Array.Sort(Data, Alpha); | ||
839 | } | ||
840 | |||
841 | public double Median() | ||
842 | { | ||
843 | return Qi(0.5); | ||
844 | } | ||
845 | |||
846 | public double GeometricMean() | ||
847 | { | ||
848 | double ret = 1.0; | ||
849 | list nums = ToDoubleList(this); | ||
850 | for (int i = 0; i < nums.Data.Length; i++) | ||
851 | { | ||
852 | ret *= (double)nums.Data[i]; | ||
853 | } | ||
854 | return Math.Exp(Math.Log(ret) / (double)nums.Data.Length); | ||
855 | } | ||
856 | |||
857 | public double HarmonicMean() | ||
858 | { | ||
859 | double ret = 0.0; | ||
860 | list nums = ToDoubleList(this); | ||
861 | for (int i = 0; i < nums.Data.Length; i++) | ||
862 | { | ||
863 | ret += 1.0 / (double)nums.Data[i]; | ||
864 | } | ||
865 | return ((double)nums.Data.Length / ret); | ||
866 | } | ||
867 | |||
868 | public double Variance() | ||
869 | { | ||
870 | double s = 0; | ||
871 | list num = ToDoubleList(this); | ||
872 | for (int i = 0; i < num.Data.Length; i++) | ||
873 | { | ||
874 | s += Math.Pow((double)num.Data[i], 2); | ||
875 | } | ||
876 | return (s - num.Data.Length * Math.Pow(num.Mean(), 2)) / (num.Data.Length - 1); | ||
877 | } | ||
878 | |||
879 | public double StdDev() | ||
880 | { | ||
881 | return Math.Sqrt(this.Variance()); | ||
882 | } | ||
883 | |||
884 | public double Qi(double i) | ||
885 | { | ||
886 | list j = this; | ||
887 | j.NumericSort(); | ||
888 | |||
889 | if (Math.Ceiling(this.Length * i) == this.Length * i) | ||
890 | { | ||
891 | return (double)((double)j.Data[(int)(this.Length * i - 1)] + (double)j.Data[(int)(this.Length * i)]) / 2; | ||
892 | } | ||
893 | else | ||
894 | { | ||
895 | return (double)j.Data[((int)(Math.Ceiling(this.Length * i))) - 1]; | ||
896 | } | ||
897 | } | ||
898 | |||
899 | #endregion | ||
900 | |||
901 | public string ToPrettyString() | ||
902 | { | ||
903 | string output; | ||
904 | if (m_data.Length == 0) | ||
905 | { | ||
906 | return "[]"; | ||
907 | } | ||
908 | output = "["; | ||
909 | foreach (object o in m_data) | ||
910 | { | ||
911 | if (o is String) | ||
912 | { | ||
913 | output = output + "\"" + o + "\", "; | ||
914 | } | ||
915 | else | ||
916 | { | ||
917 | output = output + o.ToString() + ", "; | ||
918 | } | ||
919 | } | ||
920 | output = output.Substring(0, output.Length - 2); | ||
921 | output = output + "]"; | ||
922 | return output; | ||
923 | } | ||
924 | |||
925 | public class AlphaCompare : IComparer | ||
926 | { | ||
927 | int IComparer.Compare(object x, object y) | ||
928 | { | ||
929 | return string.Compare(x.ToString(), y.ToString()); | ||
930 | } | ||
931 | } | ||
932 | |||
933 | public class NumericComparer : IComparer | ||
934 | { | ||
935 | int IComparer.Compare(object x, object y) | ||
936 | { | ||
937 | double a; | ||
938 | double b; | ||
939 | if (!double.TryParse(x.ToString(), out a)) | ||
940 | { | ||
941 | a = 0.0; | ||
942 | } | ||
943 | if (!double.TryParse(y.ToString(), out b)) | ||
944 | { | ||
945 | b = 0.0; | ||
946 | } | ||
947 | if (a < b) | ||
948 | { | ||
949 | return -1; | ||
950 | } | ||
951 | else if (a == b) | ||
952 | { | ||
953 | return 0; | ||
954 | } | ||
955 | else | ||
956 | { | ||
957 | return 1; | ||
958 | } | ||
959 | } | ||
960 | } | ||
961 | |||
962 | } | ||
963 | |||
964 | // | ||
965 | // BELOW IS WORK IN PROGRESS... IT WILL CHANGE, SO DON'T USE YET! :) | ||
966 | // | ||
967 | |||
968 | public struct StringTest | ||
969 | { | ||
970 | // Our own little string | ||
971 | internal string actualString; | ||
972 | public static implicit operator bool(StringTest mString) | ||
973 | { | ||
974 | if (mString.actualString.Length == 0) | ||
975 | return true; | ||
976 | return false; | ||
977 | } | ||
978 | public override string ToString() | ||
979 | { | ||
980 | return actualString; | ||
981 | } | ||
982 | |||
983 | } | ||
984 | |||
985 | [Serializable] | ||
986 | public struct key | ||
987 | { | ||
988 | public string value; | ||
989 | |||
990 | #region Constructors | ||
991 | public key(string s) | ||
992 | { | ||
993 | value = s; | ||
994 | } | ||
995 | |||
996 | #endregion | ||
997 | |||
998 | #region Methods | ||
999 | |||
1000 | static public bool Parse2Key(string s) | ||
1001 | { | ||
1002 | Regex isuuid = new Regex(@"^[0-9a-fA-F]{8}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{12}$", RegexOptions.Compiled); | ||
1003 | if (isuuid.IsMatch(s)) | ||
1004 | { | ||
1005 | return true; | ||
1006 | } | ||
1007 | else | ||
1008 | { | ||
1009 | return false; | ||
1010 | } | ||
1011 | } | ||
1012 | |||
1013 | #endregion | ||
1014 | |||
1015 | #region Operators | ||
1016 | |||
1017 | static public implicit operator Boolean(key k) | ||
1018 | { | ||
1019 | if (k.value.Length == 0) | ||
1020 | { | ||
1021 | return false; | ||
1022 | } | ||
1023 | |||
1024 | if (k.value == "00000000-0000-0000-0000-000000000000") | ||
1025 | { | ||
1026 | return false; | ||
1027 | } | ||
1028 | Regex isuuid = new Regex(@"^[0-9a-fA-F]{8}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{4}\-[0-9a-fA-F]{12}$", RegexOptions.Compiled); | ||
1029 | if (isuuid.IsMatch(k.value)) | ||
1030 | { | ||
1031 | return true; | ||
1032 | } | ||
1033 | else | ||
1034 | { | ||
1035 | return false; | ||
1036 | } | ||
1037 | } | ||
1038 | |||
1039 | static public implicit operator key(string s) | ||
1040 | { | ||
1041 | return new key(s); | ||
1042 | } | ||
1043 | |||
1044 | static public implicit operator String(key k) | ||
1045 | { | ||
1046 | return k.value; | ||
1047 | } | ||
1048 | |||
1049 | public static bool operator ==(key k1, key k2) | ||
1050 | { | ||
1051 | return k1.value == k2.value; | ||
1052 | } | ||
1053 | public static bool operator !=(key k1, key k2) | ||
1054 | { | ||
1055 | return k1.value != k2.value; | ||
1056 | } | ||
1057 | |||
1058 | #endregion | ||
1059 | |||
1060 | #region Overriders | ||
1061 | |||
1062 | public override bool Equals(object o) | ||
1063 | { | ||
1064 | return o.ToString() == value; | ||
1065 | } | ||
1066 | |||
1067 | public override int GetHashCode() | ||
1068 | { | ||
1069 | return value.GetHashCode(); | ||
1070 | } | ||
1071 | |||
1072 | #endregion | ||
1073 | } | ||
1074 | |||
1075 | [Serializable] | ||
1076 | public struct LSLString | ||
1077 | { | ||
1078 | public string m_string; | ||
1079 | #region Constructors | ||
1080 | public LSLString(string s) | ||
1081 | { | ||
1082 | m_string = s; | ||
1083 | } | ||
1084 | |||
1085 | public LSLString(int i) | ||
1086 | { | ||
1087 | m_string=i.ToString(); | ||
1088 | } | ||
1089 | |||
1090 | public LSLString(double d) | ||
1091 | { | ||
1092 | string s=String.Format("{0:0.000000}", d); | ||
1093 | m_string=s; | ||
1094 | } | ||
1095 | |||
1096 | #endregion | ||
1097 | |||
1098 | #region Operators | ||
1099 | static public implicit operator Boolean(LSLString s) | ||
1100 | { | ||
1101 | if (s.m_string.Length == 0) | ||
1102 | { | ||
1103 | return false; | ||
1104 | } | ||
1105 | else | ||
1106 | { | ||
1107 | return true; | ||
1108 | } | ||
1109 | } | ||
1110 | |||
1111 | |||
1112 | |||
1113 | static public implicit operator String(LSLString s) | ||
1114 | { | ||
1115 | return s.m_string; | ||
1116 | } | ||
1117 | |||
1118 | static public implicit operator LSLString(string s) | ||
1119 | { | ||
1120 | return new LSLString(s); | ||
1121 | } | ||
1122 | |||
1123 | public static string ToString(LSLString s) | ||
1124 | { | ||
1125 | return s.m_string; | ||
1126 | } | ||
1127 | |||
1128 | public override string ToString() | ||
1129 | { | ||
1130 | return m_string; | ||
1131 | } | ||
1132 | |||
1133 | public static bool operator ==(LSLString s1, string s2) | ||
1134 | { | ||
1135 | return s1.m_string == s2; | ||
1136 | } | ||
1137 | |||
1138 | public static bool operator !=(LSLString s1, string s2) | ||
1139 | { | ||
1140 | return s1.m_string != s2; | ||
1141 | } | ||
1142 | |||
1143 | public static explicit operator double(LSLString s) | ||
1144 | { | ||
1145 | return Convert.ToDouble(s.m_string); | ||
1146 | } | ||
1147 | |||
1148 | public static explicit operator LSLInteger(LSLString s) | ||
1149 | { | ||
1150 | return new LSLInteger(Convert.ToInt32(s.m_string)); | ||
1151 | } | ||
1152 | |||
1153 | public static explicit operator LSLString(int i) | ||
1154 | { | ||
1155 | return new LSLString(i); | ||
1156 | } | ||
1157 | |||
1158 | public static explicit operator LSLString(double d) | ||
1159 | { | ||
1160 | return new LSLString(d); | ||
1161 | } | ||
1162 | |||
1163 | public static implicit operator Vector3(LSLString s) | ||
1164 | { | ||
1165 | return new Vector3(s.m_string); | ||
1166 | } | ||
1167 | |||
1168 | #endregion | ||
1169 | |||
1170 | #region Overriders | ||
1171 | public override bool Equals(object o) | ||
1172 | { | ||
1173 | return m_string == o.ToString(); | ||
1174 | } | ||
1175 | |||
1176 | public override int GetHashCode() | ||
1177 | { | ||
1178 | return m_string.GetHashCode(); | ||
1179 | } | ||
1180 | |||
1181 | #endregion | ||
1182 | |||
1183 | #region " Standard string functions " | ||
1184 | //Clone,CompareTo,Contains | ||
1185 | //CopyTo,EndsWith,Equals,GetEnumerator,GetHashCode,GetType,GetTypeCode | ||
1186 | //IndexOf,IndexOfAny,Insert,IsNormalized,LastIndexOf,LastIndexOfAny | ||
1187 | //Length,Normalize,PadLeft,PadRight,Remove,Replace,Split,StartsWith,Substring,ToCharArray,ToLowerInvariant | ||
1188 | //ToString,ToUpper,ToUpperInvariant,Trim,TrimEnd,TrimStart | ||
1189 | public bool Contains(string value) { return m_string.Contains(value); } | ||
1190 | public int IndexOf(string value) { return m_string.IndexOf(value); } | ||
1191 | public int Length { get { return m_string.Length; } } | ||
1192 | |||
1193 | |||
1194 | #endregion | ||
1195 | } | ||
1196 | |||
1197 | [Serializable] | ||
1198 | public struct LSLInteger | ||
1199 | { | ||
1200 | public int value; | ||
1201 | |||
1202 | #region Constructors | ||
1203 | public LSLInteger(int i) | ||
1204 | { | ||
1205 | value = i; | ||
1206 | } | ||
1207 | |||
1208 | public LSLInteger(double d) | ||
1209 | { | ||
1210 | value = (int)d; | ||
1211 | } | ||
1212 | |||
1213 | public LSLInteger(Object o) | ||
1214 | { | ||
1215 | if(!(o is Int32)) | ||
1216 | value=0; | ||
1217 | else | ||
1218 | value = (int)o; | ||
1219 | } | ||
1220 | |||
1221 | public LSLInteger(string s) | ||
1222 | { | ||
1223 | value = int.Parse(s); | ||
1224 | } | ||
1225 | |||
1226 | #endregion | ||
1227 | |||
1228 | static public implicit operator int(LSLInteger i) | ||
1229 | { | ||
1230 | return i.value; | ||
1231 | } | ||
1232 | |||
1233 | static public implicit operator uint(LSLInteger i) | ||
1234 | { | ||
1235 | return (uint)i.value; | ||
1236 | } | ||
1237 | |||
1238 | static public explicit operator LSLString(LSLInteger i) | ||
1239 | { | ||
1240 | return new LSLString(i.ToString()); | ||
1241 | } | ||
1242 | |||
1243 | static public explicit operator string(LSLInteger i) | ||
1244 | { | ||
1245 | return i.ToString(); | ||
1246 | } | ||
1247 | |||
1248 | static public implicit operator Boolean(LSLInteger i) | ||
1249 | { | ||
1250 | if (i.value == 0) | ||
1251 | { | ||
1252 | return false; | ||
1253 | } | ||
1254 | else | ||
1255 | { | ||
1256 | return true; | ||
1257 | } | ||
1258 | } | ||
1259 | |||
1260 | static public implicit operator LSLInteger(int i) | ||
1261 | { | ||
1262 | return new LSLInteger(i); | ||
1263 | } | ||
1264 | |||
1265 | static public explicit operator LSLInteger(string s) | ||
1266 | { | ||
1267 | return new LSLInteger(int.Parse(s)); | ||
1268 | } | ||
1269 | |||
1270 | static public implicit operator LSLInteger(double d) | ||
1271 | { | ||
1272 | return new LSLInteger(d); | ||
1273 | } | ||
1274 | |||
1275 | static public bool operator ==(LSLInteger i1, LSLInteger i2) | ||
1276 | { | ||
1277 | bool ret = i1.value == i2.value; | ||
1278 | return ret; | ||
1279 | } | ||
1280 | |||
1281 | static public bool operator !=(LSLInteger i1, LSLInteger i2) | ||
1282 | { | ||
1283 | bool ret = i1.value != i2.value; | ||
1284 | return ret; | ||
1285 | } | ||
1286 | |||
1287 | static public LSLInteger operator &(LSLInteger i1, LSLInteger i2) | ||
1288 | { | ||
1289 | int ret = i1.value & i2.value; | ||
1290 | return ret; | ||
1291 | } | ||
1292 | |||
1293 | public static LSLInteger operator ++(LSLInteger i) | ||
1294 | { | ||
1295 | i.value++; | ||
1296 | return i; | ||
1297 | } | ||
1298 | |||
1299 | |||
1300 | public static LSLInteger operator --(LSLInteger i) | ||
1301 | { | ||
1302 | i.value--; | ||
1303 | return i; | ||
1304 | } | ||
1305 | |||
1306 | static public implicit operator System.Double(LSLInteger i) | ||
1307 | { | ||
1308 | return (double)i.value; | ||
1309 | } | ||
1310 | |||
1311 | public static bool operator true(LSLInteger i) | ||
1312 | { | ||
1313 | return i.value != 0; | ||
1314 | } | ||
1315 | |||
1316 | public static bool operator false(LSLInteger i) | ||
1317 | { | ||
1318 | return i.value == 0; | ||
1319 | } | ||
1320 | |||
1321 | #region Overriders | ||
1322 | |||
1323 | public override string ToString() | ||
1324 | { | ||
1325 | return this.value.ToString(); | ||
1326 | } | ||
1327 | |||
1328 | public override bool Equals(object o) | ||
1329 | { | ||
1330 | if(o is Int32) | ||
1331 | { | ||
1332 | return value == (Int32)o; | ||
1333 | } | ||
1334 | if(o is LSLInteger) | ||
1335 | { | ||
1336 | return value == ((LSLInteger)o).value; | ||
1337 | } | ||
1338 | return false; | ||
1339 | } | ||
1340 | |||
1341 | public override int GetHashCode() | ||
1342 | { | ||
1343 | return value.GetHashCode(); | ||
1344 | } | ||
1345 | |||
1346 | #endregion | ||
1347 | } | ||
1348 | |||
1349 | [Serializable] | ||
1350 | public struct LSLFloat | ||
1351 | { | ||
1352 | public double value; | ||
1353 | |||
1354 | #region Constructors | ||
1355 | public LSLFloat(int i) | ||
1356 | { | ||
1357 | this.value = (double)i; | ||
1358 | } | ||
1359 | |||
1360 | public LSLFloat(double d) | ||
1361 | { | ||
1362 | this.value = d; | ||
1363 | } | ||
1364 | |||
1365 | #endregion | ||
1366 | |||
1367 | #region Operators | ||
1368 | |||
1369 | static public implicit operator Double(LSLFloat f) | ||
1370 | { | ||
1371 | return f.value; | ||
1372 | } | ||
1373 | |||
1374 | //static public implicit operator System.Int32(LSLFloat f) | ||
1375 | //{ | ||
1376 | // return (int)f.value; | ||
1377 | //} | ||
1378 | |||
1379 | |||
1380 | static public implicit operator Boolean(LSLFloat f) | ||
1381 | { | ||
1382 | if (f.value == 0) | ||
1383 | { | ||
1384 | return false; | ||
1385 | } | ||
1386 | else | ||
1387 | { | ||
1388 | return true; | ||
1389 | } | ||
1390 | } | ||
1391 | |||
1392 | static public implicit operator LSLFloat(int i) | ||
1393 | { | ||
1394 | return new LSLFloat(i); | ||
1395 | } | ||
1396 | |||
1397 | static public implicit operator LSLFloat(double d) | ||
1398 | { | ||
1399 | return new LSLFloat(d); | ||
1400 | } | ||
1401 | #endregion | ||
1402 | |||
1403 | #region Overriders | ||
1404 | public override string ToString() | ||
1405 | { | ||
1406 | return this.value.ToString(); | ||
1407 | } | ||
1408 | #endregion | ||
1409 | } | ||
1410 | } | ||
1411 | } | ||
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs new file mode 100644 index 0000000..3ca03b2 --- /dev/null +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -0,0 +1,1435 @@ | |||
1 | using System; | ||
2 | using System.IO; | ||
3 | using System.Threading; | ||
4 | using System.Collections; | ||
5 | using System.Collections.Generic; | ||
6 | using System.Security.Policy; | ||
7 | using System.Reflection; | ||
8 | using System.Xml; | ||
9 | using libsecondlife; | ||
10 | using log4net; | ||
11 | using Nini.Config; | ||
12 | using Amib.Threading; | ||
13 | using OpenSim.Framework; | ||
14 | using OpenSim.Region.Environment; | ||
15 | using OpenSim.Region.Environment.Scenes; | ||
16 | using OpenSim.Region.Environment.Interfaces; | ||
17 | using OpenSim.Region.ScriptEngine.XEngine.Script; | ||
18 | |||
19 | namespace OpenSim.Region.ScriptEngine.XEngine | ||
20 | { | ||
21 | public class XEngine : IRegionModule | ||
22 | { | ||
23 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
24 | |||
25 | private SmartThreadPool m_ThreadPool; | ||
26 | private int m_MaxScriptQueue; | ||
27 | private Scene m_Scene; | ||
28 | private IConfig m_ScriptConfig; | ||
29 | private Compiler m_Compiler; | ||
30 | private EventManager m_EventManager; | ||
31 | private int m_EventLimit; | ||
32 | private bool m_KillTimedOutScripts; | ||
33 | |||
34 | private static List<XEngine> m_ScriptEngines = | ||
35 | new List<XEngine>(); | ||
36 | public AsyncCommandManager m_ASYNCLSLCommandManager; | ||
37 | |||
38 | // Maps the local id to the script inventory items in it | ||
39 | |||
40 | private Dictionary<uint, List<LLUUID> > m_PrimObjects = | ||
41 | new Dictionary<uint, List<LLUUID> >(); | ||
42 | |||
43 | // Maps the LLUUID above to the script instance | ||
44 | |||
45 | private Dictionary<LLUUID, XScriptInstance> m_Scripts = | ||
46 | new Dictionary<LLUUID, XScriptInstance>(); | ||
47 | |||
48 | // Maps the asset ID to the assembly | ||
49 | |||
50 | private Dictionary<LLUUID, string> m_Assemblies = | ||
51 | new Dictionary<LLUUID, string>(); | ||
52 | |||
53 | // This will list AppDomains by script asset | ||
54 | |||
55 | private Dictionary<LLUUID, AppDomain> m_AppDomains = | ||
56 | new Dictionary<LLUUID, AppDomain>(); | ||
57 | |||
58 | // List the scripts running in each appdomain | ||
59 | |||
60 | private Dictionary<LLUUID, List<LLUUID> > m_DomainScripts = | ||
61 | new Dictionary<LLUUID, List<LLUUID> >(); | ||
62 | |||
63 | public string ScriptEngineName | ||
64 | { | ||
65 | get { return "XEngine"; } | ||
66 | } | ||
67 | |||
68 | public Scene World | ||
69 | { | ||
70 | get { return m_Scene; } | ||
71 | } | ||
72 | |||
73 | public ILog Log | ||
74 | { | ||
75 | get { return m_log; } | ||
76 | } | ||
77 | |||
78 | public static List<XEngine> ScriptEngines | ||
79 | { | ||
80 | get { return m_ScriptEngines; } | ||
81 | } | ||
82 | |||
83 | private struct RezScriptParms | ||
84 | { | ||
85 | uint LocalID; | ||
86 | LLUUID ItemID; | ||
87 | string Script; | ||
88 | } | ||
89 | |||
90 | public IConfig ScriptConfigSource | ||
91 | { | ||
92 | get { return m_ScriptConfig; } | ||
93 | } | ||
94 | |||
95 | // | ||
96 | // IRegionModule functions | ||
97 | // | ||
98 | public void Initialise(Scene scene, IConfigSource configSource) | ||
99 | { | ||
100 | AppDomain.CurrentDomain.AssemblyResolve += | ||
101 | OnAssemblyResolve; | ||
102 | |||
103 | m_log.InfoFormat("[XEngine] Initializing scripts in region {0}", | ||
104 | scene.RegionInfo.RegionName); | ||
105 | m_Scene=scene; | ||
106 | |||
107 | m_ScriptConfig = configSource.Configs["XEngine"]; | ||
108 | |||
109 | if(m_ScriptConfig == null) | ||
110 | { | ||
111 | m_log.ErrorFormat("[XEngine] No script configuration found. Scripts disabled"); | ||
112 | return; | ||
113 | } | ||
114 | |||
115 | int minThreads = m_ScriptConfig.GetInt("MinThreads", 2); | ||
116 | int maxThreads = m_ScriptConfig.GetInt("MaxThreads", 2); | ||
117 | int idleTimeout = m_ScriptConfig.GetInt("IdleTimeout", 60); | ||
118 | string priority = m_ScriptConfig.GetString("Priority", "BelowNormal"); | ||
119 | int maxScriptQueue = m_ScriptConfig.GetInt("MaxScriptEventQueue",300); | ||
120 | int stackSize = m_ScriptConfig.GetInt("ThreadStackSize", 262144); | ||
121 | int sleepTime = m_ScriptConfig.GetInt("MaintenanceInterval", | ||
122 | 10)*1000; | ||
123 | m_EventLimit = m_ScriptConfig.GetInt("EventLimit", 30); | ||
124 | m_KillTimedOutScripts = m_ScriptConfig.GetBoolean( | ||
125 | "KillTimedOutScripts", false); | ||
126 | int saveTime = m_ScriptConfig.GetInt("SaveInterval", 300)*1000; | ||
127 | |||
128 | ThreadPriority prio = ThreadPriority.BelowNormal; | ||
129 | switch(priority) | ||
130 | { | ||
131 | case "Lowest": | ||
132 | prio=ThreadPriority.Lowest; | ||
133 | break; | ||
134 | case "BelowNormal": | ||
135 | prio=ThreadPriority.BelowNormal; | ||
136 | break; | ||
137 | case "Normal": | ||
138 | prio=ThreadPriority.Normal; | ||
139 | break; | ||
140 | case "AboveNormal": | ||
141 | prio=ThreadPriority.AboveNormal; | ||
142 | break; | ||
143 | case "Highest": | ||
144 | prio=ThreadPriority.Highest; | ||
145 | break; | ||
146 | default: | ||
147 | m_log.ErrorFormat("[XEngine] Invalid thread priority: '"+ | ||
148 | priority+"'. Assuming BelowNormal"); | ||
149 | break; | ||
150 | } | ||
151 | |||
152 | lock(m_ScriptEngines) | ||
153 | { | ||
154 | m_ScriptEngines.Add(this); | ||
155 | } | ||
156 | |||
157 | m_EventManager = new EventManager(this); | ||
158 | m_ASYNCLSLCommandManager = new AsyncCommandManager(this); | ||
159 | |||
160 | StartEngine(minThreads, maxThreads, idleTimeout, prio, | ||
161 | maxScriptQueue, stackSize); | ||
162 | |||
163 | m_Compiler = new Compiler(this); | ||
164 | |||
165 | m_Scene.EventManager.OnRezScript += OnRezScript; | ||
166 | m_Scene.EventManager.OnRemoveScript += OnRemoveScript; | ||
167 | m_Scene.EventManager.OnScriptReset += OnScriptReset; | ||
168 | |||
169 | if(sleepTime > 0) | ||
170 | { | ||
171 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( | ||
172 | this.DoMaintenance), new Object[] | ||
173 | { sleepTime }); | ||
174 | } | ||
175 | |||
176 | if(saveTime > 0) | ||
177 | { | ||
178 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( | ||
179 | this.DoBackup), new Object[] { saveTime }); | ||
180 | } | ||
181 | } | ||
182 | |||
183 | public void PostInitialise() | ||
184 | { | ||
185 | m_ThreadPool.Start(); | ||
186 | } | ||
187 | |||
188 | public void Close() | ||
189 | { | ||
190 | lock(m_ScriptEngines) | ||
191 | { | ||
192 | if(m_ScriptEngines.Contains(this)) | ||
193 | m_ScriptEngines.Remove(this); | ||
194 | } | ||
195 | } | ||
196 | |||
197 | public object DoBackup(object o) | ||
198 | { | ||
199 | Object[] p = (Object[])o; | ||
200 | int saveTime = (int)p[0]; | ||
201 | |||
202 | System.Threading.Thread.Sleep(saveTime); | ||
203 | |||
204 | // m_log.Debug("[XEngine] Backing up script states"); | ||
205 | |||
206 | List<XScriptInstance> instances = new List<XScriptInstance>(); | ||
207 | |||
208 | lock(m_Scripts) | ||
209 | { | ||
210 | foreach (XScriptInstance instance in m_Scripts.Values) | ||
211 | instances.Add(instance); | ||
212 | } | ||
213 | |||
214 | foreach (XScriptInstance i in instances) | ||
215 | { | ||
216 | string assembly = String.Empty; | ||
217 | |||
218 | lock(m_Scripts) | ||
219 | { | ||
220 | if(!m_Assemblies.ContainsKey(i.AssetID)) | ||
221 | continue; | ||
222 | assembly = m_Assemblies[i.AssetID]; | ||
223 | } | ||
224 | |||
225 | i.SaveState(assembly); | ||
226 | } | ||
227 | |||
228 | instances.Clear(); | ||
229 | |||
230 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( | ||
231 | this.DoBackup), new Object[] { saveTime }); | ||
232 | |||
233 | return 0; | ||
234 | } | ||
235 | |||
236 | public object DoMaintenance(object p) | ||
237 | { | ||
238 | object[] parms = (object[])p; | ||
239 | int sleepTime = (int)parms[0]; | ||
240 | |||
241 | foreach (XScriptInstance inst in m_Scripts.Values) | ||
242 | { | ||
243 | if(inst.EventTime() > m_EventLimit) | ||
244 | { | ||
245 | inst.Stop(100); | ||
246 | if(!m_KillTimedOutScripts) | ||
247 | inst.Start(); | ||
248 | } | ||
249 | } | ||
250 | |||
251 | System.Threading.Thread.Sleep(sleepTime); | ||
252 | |||
253 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( | ||
254 | this.DoMaintenance), new Object[] | ||
255 | { sleepTime }); | ||
256 | |||
257 | return 0; | ||
258 | } | ||
259 | |||
260 | public string Name | ||
261 | { | ||
262 | get { return "XEngine"; } | ||
263 | } | ||
264 | |||
265 | public bool IsSharedModule | ||
266 | { | ||
267 | get { return false; } | ||
268 | } | ||
269 | |||
270 | // | ||
271 | // XEngine functions | ||
272 | // | ||
273 | public int MaxScriptQueue | ||
274 | { | ||
275 | get { return m_MaxScriptQueue; } | ||
276 | } | ||
277 | |||
278 | // | ||
279 | // Hooks | ||
280 | // | ||
281 | public void OnRezScript(uint localID, LLUUID itemID, string script) | ||
282 | { | ||
283 | m_ThreadPool.QueueWorkItem(new WorkItemCallback( | ||
284 | this.DoOnRezScript), new Object[] | ||
285 | { localID, itemID, script}); | ||
286 | } | ||
287 | |||
288 | private object DoOnRezScript(object parm) | ||
289 | { | ||
290 | Object[] p = (Object[])parm; | ||
291 | uint localID = (uint)p[0]; | ||
292 | LLUUID itemID = (LLUUID)p[1]; | ||
293 | string script =(string)p[2]; | ||
294 | |||
295 | // Get the asset ID of the script, so we can check if we | ||
296 | // already have it. | ||
297 | |||
298 | SceneObjectPart part = m_Scene.GetSceneObjectPart(localID); | ||
299 | if(part == null) | ||
300 | return false; | ||
301 | |||
302 | TaskInventoryItem item = part.GetInventoryItem(itemID); | ||
303 | if(item == null) | ||
304 | return false; | ||
305 | |||
306 | LLUUID assetID=item.AssetID; | ||
307 | |||
308 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", | ||
309 | // item.Name, itemID.ToString()); | ||
310 | |||
311 | string assembly=""; | ||
312 | try | ||
313 | { | ||
314 | assembly=m_Compiler.PerformScriptCompile(script, | ||
315 | assetID.ToString()); | ||
316 | m_log.DebugFormat("[XEngine] Loaded script {0}.{1}", | ||
317 | part.ParentGroup.RootPart.Name, item.Name); | ||
318 | } | ||
319 | catch (Exception e) | ||
320 | { | ||
321 | try | ||
322 | { | ||
323 | // DISPLAY ERROR INWORLD | ||
324 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | ||
325 | if (text.Length > 1400) | ||
326 | text = text.Substring(0, 1400); | ||
327 | World.SimChat(Helpers.StringToField(text), | ||
328 | ChatTypeEnum.DebugChannel, 2147483647, | ||
329 | part.AbsolutePosition, | ||
330 | part.Name, part.UUID, false); | ||
331 | } | ||
332 | catch (Exception e2) // LEGIT: User Scripting | ||
333 | { | ||
334 | m_log.Error("[XEngine]: "+ | ||
335 | "Error displaying error in-world: " + | ||
336 | e2.ToString()); | ||
337 | m_log.Error("[XEngine]: " + | ||
338 | "Errormessage: Error compiling script:\r\n" + | ||
339 | e.Message.ToString()); | ||
340 | } | ||
341 | |||
342 | return false; | ||
343 | } | ||
344 | |||
345 | lock(m_Scripts) | ||
346 | { | ||
347 | // Create the object record | ||
348 | |||
349 | if(!m_PrimObjects.ContainsKey(localID)) | ||
350 | m_PrimObjects[localID] = new List<LLUUID>(); | ||
351 | |||
352 | if(!m_PrimObjects[localID].Contains(itemID)) | ||
353 | m_PrimObjects[localID].Add(itemID); | ||
354 | |||
355 | if(!m_Assemblies.ContainsKey(assetID)) | ||
356 | m_Assemblies[assetID] = assembly; | ||
357 | |||
358 | if((!m_Scripts.ContainsKey(itemID)) || | ||
359 | (m_Scripts[itemID].AssetID != assetID)) | ||
360 | { | ||
361 | LLUUID appDomain=assetID; | ||
362 | |||
363 | if(part.ParentGroup.RootPart.m_IsAttachment) | ||
364 | appDomain=part.ParentGroup.RootPart.UUID; | ||
365 | |||
366 | if(!m_AppDomains.ContainsKey(appDomain)) | ||
367 | { | ||
368 | try | ||
369 | { | ||
370 | AppDomainSetup appSetup = new AppDomainSetup(); | ||
371 | // appSetup.ApplicationBase = Path.Combine( | ||
372 | // "ScriptEngines", | ||
373 | // m_Scene.RegionInfo.RegionID.ToString()); | ||
374 | |||
375 | Evidence baseEvidence = | ||
376 | AppDomain.CurrentDomain.Evidence; | ||
377 | Evidence evidence = new Evidence(baseEvidence); | ||
378 | |||
379 | m_AppDomains[appDomain] = | ||
380 | AppDomain.CreateDomain( | ||
381 | m_Scene.RegionInfo.RegionID.ToString(), | ||
382 | evidence, appSetup); | ||
383 | |||
384 | m_AppDomains[appDomain].AssemblyResolve += | ||
385 | new ResolveEventHandler( | ||
386 | AssemblyResolver.OnAssemblyResolve); | ||
387 | m_DomainScripts[appDomain] = new List<LLUUID>(); | ||
388 | } | ||
389 | catch (Exception e) | ||
390 | { | ||
391 | m_log.Error("[XEngine] Exception creating app domain:\n"+e.ToString()); | ||
392 | return false; | ||
393 | } | ||
394 | } | ||
395 | m_DomainScripts[appDomain].Add(itemID); | ||
396 | |||
397 | |||
398 | XScriptInstance instance = new XScriptInstance(this,localID, | ||
399 | part.UUID, itemID, assetID, assembly, | ||
400 | m_AppDomains[appDomain]); | ||
401 | |||
402 | instance.AppDomain = appDomain; | ||
403 | |||
404 | m_Scripts[itemID] = instance; | ||
405 | } | ||
406 | } | ||
407 | return true; | ||
408 | } | ||
409 | |||
410 | public void OnRemoveScript(uint localID, LLUUID itemID) | ||
411 | { | ||
412 | lock(m_Scripts) | ||
413 | { | ||
414 | // Do we even have it? | ||
415 | if(!m_Scripts.ContainsKey(itemID)) | ||
416 | return; | ||
417 | |||
418 | m_ASYNCLSLCommandManager.RemoveScript(localID, itemID); | ||
419 | |||
420 | XScriptInstance instance=m_Scripts[itemID]; | ||
421 | m_Scripts.Remove(itemID); | ||
422 | |||
423 | instance.ClearQueue(); | ||
424 | instance.Stop(0); | ||
425 | |||
426 | SceneObjectPart part = | ||
427 | m_Scene.GetSceneObjectPart(localID); | ||
428 | |||
429 | if(part != null) | ||
430 | part.RemoveScriptEvents(itemID); | ||
431 | |||
432 | // Remove the script from it's prim | ||
433 | if(m_PrimObjects.ContainsKey(localID)) | ||
434 | { | ||
435 | // Remove inventory item record | ||
436 | if(m_PrimObjects[localID].Contains(itemID)) | ||
437 | m_PrimObjects[localID].Remove(itemID); | ||
438 | |||
439 | // If there are no more scripts, remove prim | ||
440 | if(m_PrimObjects[localID].Count == 0) | ||
441 | { | ||
442 | m_PrimObjects.Remove(localID); | ||
443 | } | ||
444 | } | ||
445 | |||
446 | m_DomainScripts[instance.AppDomain].Remove(instance.ItemID); | ||
447 | if(m_DomainScripts[instance.AppDomain].Count == 0) | ||
448 | { | ||
449 | m_DomainScripts.Remove(instance.AppDomain); | ||
450 | UnloadAppDomain(instance.AppDomain); | ||
451 | } | ||
452 | |||
453 | instance = null; | ||
454 | |||
455 | CleanAssemblies(); | ||
456 | } | ||
457 | } | ||
458 | |||
459 | public void OnScriptReset(uint localID, LLUUID itemID) | ||
460 | { | ||
461 | ResetScript(itemID); | ||
462 | } | ||
463 | |||
464 | private void CleanAssemblies() | ||
465 | { | ||
466 | List<LLUUID> assetIDList = new List<LLUUID>(m_Assemblies.Keys); | ||
467 | |||
468 | foreach (XScriptInstance i in m_Scripts.Values) | ||
469 | { | ||
470 | if(assetIDList.Contains(i.AssetID)) | ||
471 | assetIDList.Remove(i.AssetID); | ||
472 | } | ||
473 | |||
474 | foreach (LLUUID assetID in assetIDList) | ||
475 | { | ||
476 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); | ||
477 | try | ||
478 | { | ||
479 | if(File.Exists(m_Assemblies[assetID])) | ||
480 | File.Delete(m_Assemblies[assetID]); | ||
481 | if(File.Exists(m_Assemblies[assetID]+".state")) | ||
482 | File.Delete(m_Assemblies[assetID]+".state"); | ||
483 | if(File.Exists(m_Assemblies[assetID]+".mdb")) | ||
484 | File.Delete(m_Assemblies[assetID]+".mdb"); | ||
485 | } | ||
486 | catch (Exception e) | ||
487 | { | ||
488 | } | ||
489 | m_Assemblies.Remove(assetID); | ||
490 | } | ||
491 | } | ||
492 | |||
493 | private void UnloadAppDomain(LLUUID id) | ||
494 | { | ||
495 | if(m_AppDomains.ContainsKey(id)) | ||
496 | { | ||
497 | AppDomain domain=m_AppDomains[id]; | ||
498 | m_AppDomains.Remove(id); | ||
499 | |||
500 | AppDomain.Unload(domain); | ||
501 | domain = null; | ||
502 | // m_log.DebugFormat("[XEngine] Unloaded app domain {0}", id.ToString()); | ||
503 | } | ||
504 | } | ||
505 | |||
506 | // | ||
507 | // Start processing | ||
508 | // | ||
509 | private void StartEngine(int minThreads, int maxThreads, | ||
510 | int idleTimeout, ThreadPriority threadPriority, | ||
511 | int maxScriptQueue, int stackSize) | ||
512 | { | ||
513 | m_MaxScriptQueue=maxScriptQueue; | ||
514 | |||
515 | STPStartInfo startInfo = new STPStartInfo(); | ||
516 | startInfo.IdleTimeout = idleTimeout; | ||
517 | startInfo.MaxWorkerThreads = maxThreads; | ||
518 | startInfo.MinWorkerThreads = minThreads; | ||
519 | startInfo.ThreadPriority = threadPriority; | ||
520 | startInfo.StackSize = stackSize; | ||
521 | startInfo.StartSuspended = true; | ||
522 | |||
523 | m_ThreadPool = new SmartThreadPool(startInfo); | ||
524 | } | ||
525 | |||
526 | // | ||
527 | // Used by script instances to queue event handler jobs | ||
528 | // | ||
529 | public IWorkItemResult QueueEventHandler(object parms) | ||
530 | { | ||
531 | return m_ThreadPool.QueueWorkItem(new WorkItemCallback( | ||
532 | this.ProcessEventHandler), parms); | ||
533 | } | ||
534 | |||
535 | // | ||
536 | // The main script engine worker | ||
537 | // | ||
538 | private object ProcessEventHandler(object parms) | ||
539 | { | ||
540 | XScriptInstance instance=(XScriptInstance)parms; | ||
541 | |||
542 | return instance.EventProcessor(); | ||
543 | } | ||
544 | |||
545 | // | ||
546 | // Post event to an entire prim | ||
547 | // | ||
548 | public bool PostObjectEvent(uint localID, XEventParams p) | ||
549 | { | ||
550 | bool result = false; | ||
551 | |||
552 | if(!m_PrimObjects.ContainsKey(localID)) | ||
553 | return false; | ||
554 | |||
555 | foreach (LLUUID itemID in m_PrimObjects[localID]) | ||
556 | { | ||
557 | if(m_Scripts.ContainsKey(itemID)) | ||
558 | { | ||
559 | XScriptInstance instance = m_Scripts[itemID]; | ||
560 | if(instance != null) | ||
561 | { | ||
562 | instance.PostEvent(p); | ||
563 | result = true; | ||
564 | } | ||
565 | } | ||
566 | } | ||
567 | return result; | ||
568 | } | ||
569 | |||
570 | // | ||
571 | // Post an event to a single script | ||
572 | // | ||
573 | public bool PostScriptEvent(LLUUID itemID, XEventParams p) | ||
574 | { | ||
575 | if(m_Scripts.ContainsKey(itemID)) | ||
576 | { | ||
577 | XScriptInstance instance = m_Scripts[itemID]; | ||
578 | if(instance != null) | ||
579 | instance.PostEvent(p); | ||
580 | return true; | ||
581 | } | ||
582 | return false; | ||
583 | } | ||
584 | |||
585 | public Assembly OnAssemblyResolve(object sender, | ||
586 | ResolveEventArgs args) | ||
587 | { | ||
588 | if(!(sender is System.AppDomain)) | ||
589 | return null; | ||
590 | |||
591 | string[] pathList=new string[] {"bin", "ScriptEngines", | ||
592 | Path.Combine("ScriptEngines", | ||
593 | m_Scene.RegionInfo.RegionID.ToString())}; | ||
594 | |||
595 | string assemblyName = args.Name; | ||
596 | if(assemblyName.IndexOf(",") != -1) | ||
597 | assemblyName=args.Name.Substring(0, args.Name.IndexOf(",")); | ||
598 | |||
599 | foreach (string s in pathList) | ||
600 | { | ||
601 | string path=Path.Combine(Directory.GetCurrentDirectory(), | ||
602 | Path.Combine(s, assemblyName))+".dll"; | ||
603 | |||
604 | if(File.Exists(path)) | ||
605 | return Assembly.LoadFrom(path); | ||
606 | } | ||
607 | |||
608 | return null; | ||
609 | } | ||
610 | |||
611 | private XScriptInstance GetInstance(LLUUID itemID) | ||
612 | { | ||
613 | XScriptInstance instance; | ||
614 | lock(m_Scripts) | ||
615 | { | ||
616 | if(!m_Scripts.ContainsKey(itemID)) | ||
617 | return null; | ||
618 | instance = m_Scripts[itemID]; | ||
619 | } | ||
620 | return instance; | ||
621 | } | ||
622 | |||
623 | public void SetScriptState(LLUUID itemID, bool running) | ||
624 | { | ||
625 | XScriptInstance instance = GetInstance(itemID); | ||
626 | if(instance != null) | ||
627 | { | ||
628 | if(running) | ||
629 | instance.Start(); | ||
630 | else | ||
631 | instance.Stop(500); | ||
632 | } | ||
633 | } | ||
634 | |||
635 | public bool GetScriptState(LLUUID itemID) | ||
636 | { | ||
637 | XScriptInstance instance = GetInstance(itemID); | ||
638 | if(instance != null) | ||
639 | return instance.Running; | ||
640 | return false; | ||
641 | } | ||
642 | |||
643 | public void ResetScript(LLUUID itemID) | ||
644 | { | ||
645 | XScriptInstance instance = GetInstance(itemID); | ||
646 | if(instance != null) | ||
647 | instance.ResetScript(); | ||
648 | } | ||
649 | |||
650 | public XDetectParams GetDetectParams(LLUUID itemID, int idx) | ||
651 | { | ||
652 | XScriptInstance instance = GetInstance(itemID); | ||
653 | if(instance != null) | ||
654 | return instance.GetDetectParams(idx); | ||
655 | return new XDetectParams(); | ||
656 | } | ||
657 | |||
658 | public LLUUID GetDetectID(LLUUID itemID, int idx) | ||
659 | { | ||
660 | XScriptInstance instance = GetInstance(itemID); | ||
661 | if(instance != null) | ||
662 | return instance.GetDetectID(idx); | ||
663 | return LLUUID.Zero; | ||
664 | } | ||
665 | } | ||
666 | |||
667 | public struct XDetectParams | ||
668 | { | ||
669 | public LLUUID Key; | ||
670 | public LSL_Types.Vector3 OffsetPos; | ||
671 | } | ||
672 | |||
673 | public class XEventParams | ||
674 | { | ||
675 | public XEventParams(string eventName, Object[] eventParams, XDetectParams[] detectParams) | ||
676 | { | ||
677 | EventName=eventName; | ||
678 | Params=eventParams; | ||
679 | DetectParams=detectParams; | ||
680 | } | ||
681 | |||
682 | public string EventName; | ||
683 | public Object[] Params; | ||
684 | public XDetectParams[] DetectParams; | ||
685 | } | ||
686 | |||
687 | public class XScriptInstance | ||
688 | { | ||
689 | private XEngine m_Engine; | ||
690 | private IWorkItemResult m_CurrentResult=null; | ||
691 | private Queue m_EventQueue=new Queue(32); | ||
692 | private bool m_RunEvents=false; | ||
693 | private LLUUID m_ItemID; | ||
694 | private uint m_LocalID; | ||
695 | private LLUUID m_ObjectID; | ||
696 | private LLUUID m_AssetID; | ||
697 | private IScript m_Script; | ||
698 | private LSL_ScriptCommands m_LSLCommands; | ||
699 | private OSSL_ScriptCommands m_OSSLCommands; | ||
700 | private Executor m_Executor; | ||
701 | private LLUUID m_AppDomain; | ||
702 | private XDetectParams[] m_DetectParams; | ||
703 | private bool m_TimerQueued; | ||
704 | private DateTime m_EventStart; | ||
705 | private bool m_InEvent; | ||
706 | |||
707 | // Script state | ||
708 | private string m_State="default"; | ||
709 | |||
710 | public Object[] PluginData = new Object[0]; | ||
711 | |||
712 | public bool Running | ||
713 | { | ||
714 | get { return m_RunEvents; } | ||
715 | } | ||
716 | |||
717 | public string State | ||
718 | { | ||
719 | get { return m_State; } | ||
720 | set { m_State = value; } | ||
721 | } | ||
722 | |||
723 | public XEngine Engine | ||
724 | { | ||
725 | get { return m_Engine; } | ||
726 | } | ||
727 | |||
728 | public LLUUID AppDomain | ||
729 | { | ||
730 | get { return m_AppDomain; } | ||
731 | set { m_AppDomain = value; } | ||
732 | } | ||
733 | |||
734 | public LLUUID ItemID | ||
735 | { | ||
736 | get { return m_ItemID; } | ||
737 | } | ||
738 | |||
739 | public LLUUID ObjectID | ||
740 | { | ||
741 | get { return m_ObjectID; } | ||
742 | } | ||
743 | |||
744 | public uint LocalID | ||
745 | { | ||
746 | get { return m_LocalID; } | ||
747 | } | ||
748 | |||
749 | public LLUUID AssetID | ||
750 | { | ||
751 | get { return m_AssetID; } | ||
752 | } | ||
753 | |||
754 | public Queue EventQueue | ||
755 | { | ||
756 | get { return m_EventQueue; } | ||
757 | } | ||
758 | |||
759 | public void ClearQueue() | ||
760 | { | ||
761 | m_TimerQueued = false; | ||
762 | m_EventQueue.Clear(); | ||
763 | } | ||
764 | |||
765 | public XScriptInstance(XEngine engine, uint localID, LLUUID objectID, | ||
766 | LLUUID itemID, LLUUID assetID, string assembly, AppDomain dom) | ||
767 | { | ||
768 | m_Engine=engine; | ||
769 | |||
770 | m_LocalID = localID; | ||
771 | m_ObjectID = objectID; | ||
772 | m_ItemID = itemID; | ||
773 | m_AssetID = assetID; | ||
774 | |||
775 | SceneObjectPart part=engine.World.GetSceneObjectPart(localID); | ||
776 | if(part == null) | ||
777 | { | ||
778 | engine.Log.Error("[XEngine] SceneObjectPart unavailable. Script NOT started."); | ||
779 | return; | ||
780 | } | ||
781 | |||
782 | m_LSLCommands = new LSL_ScriptCommands(engine, this, part, localID, | ||
783 | itemID); | ||
784 | m_OSSLCommands = new OSSL_ScriptCommands(engine, this, part, | ||
785 | localID, itemID); | ||
786 | |||
787 | try | ||
788 | { | ||
789 | m_Script = (IScript)dom.CreateInstanceAndUnwrap( | ||
790 | Path.GetFileNameWithoutExtension(assembly), | ||
791 | "SecondLife.Script"); | ||
792 | } | ||
793 | catch (Exception e) | ||
794 | { | ||
795 | m_Engine.Log.ErrorFormat("[XEngine] Error loading assembly {0}\n"+e.ToString(), assembly); | ||
796 | } | ||
797 | |||
798 | try | ||
799 | { | ||
800 | m_Script.Start(m_LSLCommands, m_OSSLCommands); | ||
801 | |||
802 | m_Executor = new Executor(m_Script); | ||
803 | |||
804 | // m_Engine.Log.Debug("[XEngine] Script instance created"); | ||
805 | |||
806 | part.SetScriptEvents(m_ItemID, | ||
807 | (int)m_Executor.GetStateEventFlags()); | ||
808 | } | ||
809 | catch (Exception e) | ||
810 | { | ||
811 | m_Engine.Log.Error("Error loading script instance\n"+e.ToString()); | ||
812 | } | ||
813 | |||
814 | string savedState = assembly+".state"; | ||
815 | if(File.Exists(savedState)) | ||
816 | { | ||
817 | string xml = String.Empty; | ||
818 | |||
819 | try | ||
820 | { | ||
821 | FileInfo fi = new FileInfo(savedState); | ||
822 | int size=(int)fi.Length; | ||
823 | if(size < 130000) | ||
824 | { | ||
825 | using (FileStream fs = File.Open(savedState, | ||
826 | FileMode.Open, FileAccess.Read, FileShare.None)) | ||
827 | { | ||
828 | System.Text.ASCIIEncoding enc = | ||
829 | new System.Text.ASCIIEncoding(); | ||
830 | |||
831 | Byte[] data=new Byte[size]; | ||
832 | fs.Read(data, 0, size); | ||
833 | |||
834 | xml=enc.GetString(data); | ||
835 | |||
836 | ScriptSerializer.Deserialize(xml, this); | ||
837 | |||
838 | m_Engine.m_ASYNCLSLCommandManager.CreateFromData( | ||
839 | m_LocalID, m_ItemID, m_ObjectID, | ||
840 | PluginData); | ||
841 | } | ||
842 | } | ||
843 | else | ||
844 | { | ||
845 | m_Engine.Log.Error("Unable to load script state: Memory limit exceeded"); | ||
846 | PostEvent(new XEventParams("state_entry", | ||
847 | new Object[0], new XDetectParams[0])); | ||
848 | } | ||
849 | } | ||
850 | catch (Exception e) | ||
851 | { | ||
852 | m_Engine.Log.ErrorFormat("Unable to load script state from xml: {0}\n"+e.ToString(), xml); | ||
853 | PostEvent(new XEventParams("state_entry", | ||
854 | new Object[0], new XDetectParams[0])); | ||
855 | } | ||
856 | } | ||
857 | else | ||
858 | { | ||
859 | PostEvent(new XEventParams("state_entry", | ||
860 | new Object[0], new XDetectParams[0])); | ||
861 | } | ||
862 | Start(); | ||
863 | } | ||
864 | |||
865 | public void VarDump(Dictionary<string, object> vars) | ||
866 | { | ||
867 | Console.WriteLine("Variable dump for script {0}", m_ItemID.ToString()); | ||
868 | foreach (KeyValuePair<string, object> v in vars) | ||
869 | { | ||
870 | Console.WriteLine("Variable: {0} = '{1}'", v. Key, | ||
871 | v.Value.ToString()); | ||
872 | } | ||
873 | } | ||
874 | |||
875 | public void Start() | ||
876 | { | ||
877 | lock(m_EventQueue) | ||
878 | { | ||
879 | if(Running) | ||
880 | return; | ||
881 | |||
882 | m_RunEvents=true; | ||
883 | |||
884 | if(m_EventQueue.Count > 0) | ||
885 | { | ||
886 | if(m_CurrentResult == null) | ||
887 | m_CurrentResult=m_Engine.QueueEventHandler(this); | ||
888 | } | ||
889 | } | ||
890 | } | ||
891 | |||
892 | public bool Stop(int timeout) | ||
893 | { | ||
894 | IWorkItemResult result; | ||
895 | |||
896 | lock(m_EventQueue) | ||
897 | { | ||
898 | if(!Running) | ||
899 | return true; | ||
900 | |||
901 | if(m_CurrentResult == null) | ||
902 | { | ||
903 | m_RunEvents=false; | ||
904 | return true; | ||
905 | } | ||
906 | |||
907 | if(m_CurrentResult.Cancel()) | ||
908 | { | ||
909 | m_CurrentResult=null; | ||
910 | m_RunEvents=false; | ||
911 | return true; | ||
912 | } | ||
913 | |||
914 | result=m_CurrentResult; | ||
915 | m_RunEvents=false; | ||
916 | } | ||
917 | |||
918 | if(SmartThreadPool.WaitAll(new IWorkItemResult[] {result}, new TimeSpan((long)timeout*100000), false)) | ||
919 | { | ||
920 | return true; | ||
921 | } | ||
922 | |||
923 | lock(m_EventQueue) | ||
924 | { | ||
925 | if(m_CurrentResult != null) | ||
926 | m_CurrentResult.Abort(); | ||
927 | else | ||
928 | return true; | ||
929 | } | ||
930 | |||
931 | return true; | ||
932 | } | ||
933 | |||
934 | public void SetState(string state) | ||
935 | { | ||
936 | PostEvent(new XEventParams("state_exit", new Object[0], | ||
937 | new XDetectParams[0])); | ||
938 | PostEvent(new XEventParams("state", new Object[] { state }, | ||
939 | new XDetectParams[0])); | ||
940 | PostEvent(new XEventParams("state_entry", new Object[0], | ||
941 | new XDetectParams[0])); | ||
942 | } | ||
943 | |||
944 | public void PostEvent(XEventParams data) | ||
945 | { | ||
946 | lock(m_EventQueue) | ||
947 | { | ||
948 | if(m_EventQueue.Count >= m_Engine.MaxScriptQueue) | ||
949 | return; | ||
950 | |||
951 | m_EventQueue.Enqueue(data); | ||
952 | if(data.EventName == "timer") | ||
953 | { | ||
954 | if(m_TimerQueued) | ||
955 | return; | ||
956 | m_TimerQueued = true; | ||
957 | } | ||
958 | |||
959 | if(!m_RunEvents) | ||
960 | return; | ||
961 | |||
962 | if(m_CurrentResult == null) | ||
963 | { | ||
964 | m_CurrentResult=m_Engine.QueueEventHandler(this); | ||
965 | } | ||
966 | } | ||
967 | } | ||
968 | |||
969 | public object EventProcessor() | ||
970 | { | ||
971 | XEventParams data=null; | ||
972 | |||
973 | lock(m_EventQueue) | ||
974 | { | ||
975 | data=(XEventParams)m_EventQueue.Dequeue(); | ||
976 | if(data == null) // Shouldn't happen | ||
977 | { | ||
978 | m_CurrentResult=null; | ||
979 | return 0; | ||
980 | } | ||
981 | if(data.EventName == "timer") | ||
982 | m_TimerQueued = false; | ||
983 | } | ||
984 | |||
985 | m_DetectParams=data.DetectParams; | ||
986 | |||
987 | if(data.EventName == "state") // Hardcoded state change | ||
988 | { | ||
989 | m_State=data.Params[0].ToString(); | ||
990 | m_Engine.m_ASYNCLSLCommandManager.RemoveScript( | ||
991 | m_LocalID, m_ItemID); | ||
992 | |||
993 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart( | ||
994 | m_LocalID); | ||
995 | if(part != null) | ||
996 | { | ||
997 | part.SetScriptEvents(m_ItemID, | ||
998 | (int)m_Executor.GetStateEventFlags()); | ||
999 | } | ||
1000 | } | ||
1001 | else | ||
1002 | { | ||
1003 | // m_Engine.Log.DebugFormat("[XEngine] Processed event {0}", data.EventName); | ||
1004 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart( | ||
1005 | m_LocalID); | ||
1006 | try | ||
1007 | { | ||
1008 | m_EventStart = DateTime.Now; | ||
1009 | m_InEvent = true; | ||
1010 | m_Executor.ExecuteEvent(data.EventName, data.Params); | ||
1011 | m_InEvent = false; | ||
1012 | } | ||
1013 | catch (Exception e) | ||
1014 | { | ||
1015 | m_InEvent = false; | ||
1016 | if(e is System.Threading.ThreadAbortException) | ||
1017 | { | ||
1018 | lock(m_EventQueue) | ||
1019 | { | ||
1020 | if((m_EventQueue.Count > 0) && m_RunEvents) | ||
1021 | { | ||
1022 | m_CurrentResult=m_Engine.QueueEventHandler(this); | ||
1023 | } | ||
1024 | else | ||
1025 | { | ||
1026 | m_CurrentResult=null; | ||
1027 | } | ||
1028 | } | ||
1029 | |||
1030 | m_DetectParams=null; | ||
1031 | |||
1032 | return 0; | ||
1033 | } | ||
1034 | |||
1035 | try | ||
1036 | { | ||
1037 | // DISPLAY ERROR INWORLD | ||
1038 | string text = "Runtime error:\n" + e.ToString(); | ||
1039 | if (text.Length > 1400) | ||
1040 | text = text.Substring(0, 1400); | ||
1041 | m_Engine.World.SimChat(Helpers.StringToField(text), | ||
1042 | ChatTypeEnum.DebugChannel, 2147483647, | ||
1043 | part.AbsolutePosition, | ||
1044 | part.Name, part.UUID, false); | ||
1045 | } | ||
1046 | catch (Exception e2) // LEGIT: User Scripting | ||
1047 | { | ||
1048 | m_Engine.Log.Error("[XEngine]: "+ | ||
1049 | "Error displaying error in-world: " + | ||
1050 | e2.ToString()); | ||
1051 | m_Engine.Log.Error("[XEngine]: " + | ||
1052 | "Errormessage: Error compiling script:\r\n" + | ||
1053 | e.ToString()); | ||
1054 | } | ||
1055 | } | ||
1056 | } | ||
1057 | |||
1058 | lock(m_EventQueue) | ||
1059 | { | ||
1060 | if((m_EventQueue.Count > 0) && m_RunEvents) | ||
1061 | { | ||
1062 | m_CurrentResult=m_Engine.QueueEventHandler(this); | ||
1063 | } | ||
1064 | else | ||
1065 | { | ||
1066 | m_CurrentResult=null; | ||
1067 | } | ||
1068 | } | ||
1069 | |||
1070 | m_DetectParams=null; | ||
1071 | |||
1072 | return 0; | ||
1073 | } | ||
1074 | |||
1075 | public int EventTime() | ||
1076 | { | ||
1077 | if(!m_InEvent) | ||
1078 | return 0; | ||
1079 | |||
1080 | return (DateTime.Now - m_EventStart).Seconds; | ||
1081 | } | ||
1082 | |||
1083 | public void ResetScript() | ||
1084 | { | ||
1085 | Stop(0); | ||
1086 | m_Engine.m_ASYNCLSLCommandManager.RemoveScript(m_LocalID, m_ItemID); | ||
1087 | m_EventQueue.Clear(); | ||
1088 | m_Script.ResetVars(); | ||
1089 | m_State = "default"; | ||
1090 | Start(); | ||
1091 | PostEvent(new XEventParams("state_entry", | ||
1092 | new Object[0], new XDetectParams[0])); | ||
1093 | } | ||
1094 | |||
1095 | public Dictionary<string, object> GetVars() | ||
1096 | { | ||
1097 | return m_Script.GetVars(); | ||
1098 | } | ||
1099 | |||
1100 | public void SetVars(Dictionary<string, object> vars) | ||
1101 | { | ||
1102 | m_Script.SetVars(vars); | ||
1103 | } | ||
1104 | |||
1105 | public XDetectParams GetDetectParams(int idx) | ||
1106 | { | ||
1107 | if(idx < 0 || idx >= m_DetectParams.Length) | ||
1108 | return new XDetectParams(); | ||
1109 | |||
1110 | return m_DetectParams[idx]; | ||
1111 | } | ||
1112 | |||
1113 | public LLUUID GetDetectID(int idx) | ||
1114 | { | ||
1115 | if(idx < 0 || idx >= m_DetectParams.Length) | ||
1116 | return LLUUID.Zero; | ||
1117 | |||
1118 | return m_DetectParams[idx].Key; | ||
1119 | } | ||
1120 | |||
1121 | public void SaveState(string assembly) | ||
1122 | { | ||
1123 | PluginData = | ||
1124 | m_Engine.m_ASYNCLSLCommandManager.GetSerializationData( | ||
1125 | m_ItemID); | ||
1126 | |||
1127 | string xml=ScriptSerializer.Serialize(this); | ||
1128 | |||
1129 | try | ||
1130 | { | ||
1131 | FileStream fs = File.Create(assembly+".state"); | ||
1132 | System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
1133 | Byte[] buf=enc.GetBytes(xml); | ||
1134 | fs.Write(buf, 0, buf.Length); | ||
1135 | fs.Close(); | ||
1136 | } | ||
1137 | catch(Exception) | ||
1138 | { | ||
1139 | return; | ||
1140 | } | ||
1141 | } | ||
1142 | } | ||
1143 | |||
1144 | public class ScriptSerializer | ||
1145 | { | ||
1146 | public static string Serialize(XScriptInstance instance) | ||
1147 | { | ||
1148 | instance.Stop(50); | ||
1149 | |||
1150 | XmlDocument xmldoc = new XmlDocument(); | ||
1151 | |||
1152 | XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, | ||
1153 | "", ""); | ||
1154 | xmldoc.AppendChild(xmlnode); | ||
1155 | |||
1156 | XmlElement rootElement = xmldoc.CreateElement("", "ScriptState", | ||
1157 | ""); | ||
1158 | xmldoc.AppendChild(rootElement); | ||
1159 | |||
1160 | XmlElement state = xmldoc.CreateElement("", "State", ""); | ||
1161 | state.AppendChild(xmldoc.CreateTextNode(instance.State)); | ||
1162 | |||
1163 | rootElement.AppendChild(state); | ||
1164 | |||
1165 | Dictionary<string, Object> vars = instance.GetVars(); | ||
1166 | |||
1167 | XmlElement variables = xmldoc.CreateElement("", "Variables", ""); | ||
1168 | |||
1169 | foreach (KeyValuePair<string, Object> var in vars) | ||
1170 | WriteTypedValue(xmldoc, variables, "Variable", var.Key, | ||
1171 | var.Value); | ||
1172 | |||
1173 | rootElement.AppendChild(variables); | ||
1174 | |||
1175 | XmlElement queue = xmldoc.CreateElement("", "Queue", ""); | ||
1176 | |||
1177 | int count = instance.EventQueue.Count; | ||
1178 | |||
1179 | while(count > 0) | ||
1180 | { | ||
1181 | XEventParams ep = (XEventParams)instance.EventQueue.Dequeue(); | ||
1182 | instance.EventQueue.Enqueue(ep); | ||
1183 | count--; | ||
1184 | |||
1185 | XmlElement item = xmldoc.CreateElement("", "Item", ""); | ||
1186 | XmlAttribute itemEvent = xmldoc.CreateAttribute("", "event", | ||
1187 | ""); | ||
1188 | itemEvent.Value=ep.EventName; | ||
1189 | item.Attributes.Append(itemEvent); | ||
1190 | |||
1191 | XmlElement parms = xmldoc.CreateElement("", "Params", ""); | ||
1192 | |||
1193 | foreach (Object o in ep.Params) | ||
1194 | WriteTypedValue(xmldoc, parms, "Param", String.Empty, o); | ||
1195 | |||
1196 | item.AppendChild(parms); | ||
1197 | |||
1198 | XmlElement detect = xmldoc.CreateElement("", "Detected", ""); | ||
1199 | |||
1200 | foreach (XDetectParams det in ep.DetectParams) | ||
1201 | { | ||
1202 | XmlElement objectElem = xmldoc.CreateElement("", "Object", | ||
1203 | ""); | ||
1204 | XmlAttribute pos = xmldoc.CreateAttribute("", "pos", ""); | ||
1205 | pos.Value=det.OffsetPos.ToString(); | ||
1206 | objectElem.Attributes.Append(pos); | ||
1207 | objectElem.AppendChild( | ||
1208 | xmldoc.CreateTextNode(det.Key.ToString())); | ||
1209 | |||
1210 | detect.AppendChild(objectElem); | ||
1211 | } | ||
1212 | |||
1213 | item.AppendChild(detect); | ||
1214 | |||
1215 | queue.AppendChild(item); | ||
1216 | } | ||
1217 | |||
1218 | rootElement.AppendChild(queue); | ||
1219 | |||
1220 | XmlNode plugins = xmldoc.CreateElement("", "Plugins", ""); | ||
1221 | if(instance.PluginData.Length > 0) | ||
1222 | DumpList(xmldoc, plugins, | ||
1223 | new LSL_Types.list(instance.PluginData)); | ||
1224 | |||
1225 | rootElement.AppendChild(plugins); | ||
1226 | |||
1227 | instance.Start(); | ||
1228 | |||
1229 | return xmldoc.InnerXml; | ||
1230 | } | ||
1231 | |||
1232 | public static void Deserialize(string xml, XScriptInstance instance) | ||
1233 | { | ||
1234 | XmlDocument doc = new XmlDocument(); | ||
1235 | |||
1236 | Dictionary<string, object> vars = instance.GetVars(); | ||
1237 | |||
1238 | instance.PluginData = new Object[0]; | ||
1239 | |||
1240 | doc.LoadXml(xml); | ||
1241 | |||
1242 | XmlNodeList rootL = doc.GetElementsByTagName("ScriptState"); | ||
1243 | if(rootL.Count != 1) | ||
1244 | { | ||
1245 | return; | ||
1246 | } | ||
1247 | XmlNode rootNode = rootL[0]; | ||
1248 | |||
1249 | if(rootNode != null) | ||
1250 | { | ||
1251 | object varValue; | ||
1252 | XmlNodeList partL = rootNode.ChildNodes; | ||
1253 | |||
1254 | foreach (XmlNode part in partL) | ||
1255 | { | ||
1256 | switch(part.Name) | ||
1257 | { | ||
1258 | case "State": | ||
1259 | instance.State=part.InnerText; | ||
1260 | break; | ||
1261 | case "Variables": | ||
1262 | XmlNodeList varL = part.ChildNodes; | ||
1263 | foreach (XmlNode var in varL) | ||
1264 | { | ||
1265 | string varName; | ||
1266 | varValue=ReadTypedValue(var, out varName); | ||
1267 | |||
1268 | if(vars.ContainsKey(varName)) | ||
1269 | vars[varName] = varValue; | ||
1270 | } | ||
1271 | instance.SetVars(vars); | ||
1272 | break; | ||
1273 | case "Queue": | ||
1274 | XmlNodeList itemL = part.ChildNodes; | ||
1275 | foreach (XmlNode item in itemL) | ||
1276 | { | ||
1277 | List<Object> parms = new List<Object>(); | ||
1278 | List<XDetectParams> detected = | ||
1279 | new List<XDetectParams>(); | ||
1280 | |||
1281 | string eventName = | ||
1282 | item.Attributes.GetNamedItem("event").Value; | ||
1283 | XmlNodeList eventL = item.ChildNodes; | ||
1284 | foreach (XmlNode evt in eventL) | ||
1285 | { | ||
1286 | switch(evt.Name) | ||
1287 | { | ||
1288 | case "Params": | ||
1289 | XmlNodeList prms = evt.ChildNodes; | ||
1290 | foreach (XmlNode pm in prms) | ||
1291 | parms.Add(ReadTypedValue(pm)); | ||
1292 | |||
1293 | break; | ||
1294 | case "Detected": | ||
1295 | XmlNodeList detL = evt.ChildNodes; | ||
1296 | foreach (XmlNode det in detL) | ||
1297 | { | ||
1298 | string vect = | ||
1299 | det.Attributes.GetNamedItem( | ||
1300 | "pos").Value; | ||
1301 | LSL_Types.Vector3 v = | ||
1302 | new LSL_Types.Vector3(vect); | ||
1303 | LLUUID uuid = new LLUUID(); | ||
1304 | LLUUID.TryParse(det.InnerText, | ||
1305 | out uuid); | ||
1306 | |||
1307 | XDetectParams d; | ||
1308 | d.Key = uuid; | ||
1309 | d.OffsetPos = v; | ||
1310 | |||
1311 | detected.Add(d); | ||
1312 | } | ||
1313 | break; | ||
1314 | } | ||
1315 | } | ||
1316 | XEventParams ep = new XEventParams( | ||
1317 | eventName, parms.ToArray(), | ||
1318 | detected.ToArray()); | ||
1319 | instance.EventQueue.Enqueue(ep); | ||
1320 | } | ||
1321 | break; | ||
1322 | case "Plugins": | ||
1323 | instance.PluginData = ReadList(part).Data; | ||
1324 | break; | ||
1325 | } | ||
1326 | } | ||
1327 | } | ||
1328 | } | ||
1329 | |||
1330 | private static void DumpList(XmlDocument doc, XmlNode parent, | ||
1331 | LSL_Types.list l) | ||
1332 | { | ||
1333 | foreach (Object o in l.Data) | ||
1334 | WriteTypedValue(doc, parent, "ListItem", "", o); | ||
1335 | } | ||
1336 | |||
1337 | private static LSL_Types.list ReadList(XmlNode parent) | ||
1338 | { | ||
1339 | List<Object> olist = new List<Object>(); | ||
1340 | |||
1341 | XmlNodeList itemL = parent.ChildNodes; | ||
1342 | foreach(XmlNode item in itemL) | ||
1343 | olist.Add(ReadTypedValue(item)); | ||
1344 | |||
1345 | return new LSL_Types.list(olist.ToArray()); | ||
1346 | } | ||
1347 | |||
1348 | private static void WriteTypedValue(XmlDocument doc, XmlNode parent, | ||
1349 | string tag, string name, object value) | ||
1350 | { | ||
1351 | Type t=value.GetType(); | ||
1352 | XmlAttribute typ = doc.CreateAttribute("", "type", ""); | ||
1353 | XmlNode n = doc.CreateElement("", tag, ""); | ||
1354 | |||
1355 | if(value is LSL_Types.list) | ||
1356 | { | ||
1357 | typ.Value = "list"; | ||
1358 | n.Attributes.Append(typ); | ||
1359 | |||
1360 | DumpList(doc, n, (LSL_Types.list) value); | ||
1361 | |||
1362 | if(name != String.Empty) | ||
1363 | { | ||
1364 | XmlAttribute nam = doc.CreateAttribute("", "name", ""); | ||
1365 | nam.Value = name; | ||
1366 | n.Attributes.Append(nam); | ||
1367 | } | ||
1368 | |||
1369 | parent.AppendChild(n); | ||
1370 | return; | ||
1371 | } | ||
1372 | |||
1373 | n.AppendChild(doc.CreateTextNode(value.ToString())); | ||
1374 | |||
1375 | typ.Value = t.ToString(); | ||
1376 | n.Attributes.Append(typ); | ||
1377 | if(name != String.Empty) | ||
1378 | { | ||
1379 | XmlAttribute nam = doc.CreateAttribute("", "name", ""); | ||
1380 | nam.Value = name; | ||
1381 | n.Attributes.Append(nam); | ||
1382 | } | ||
1383 | |||
1384 | parent.AppendChild(n); | ||
1385 | } | ||
1386 | |||
1387 | private static object ReadTypedValue(XmlNode tag, out string name) | ||
1388 | { | ||
1389 | name = tag.Attributes.GetNamedItem("name").Value; | ||
1390 | |||
1391 | return ReadTypedValue(tag); | ||
1392 | } | ||
1393 | |||
1394 | private static object ReadTypedValue(XmlNode tag) | ||
1395 | { | ||
1396 | Object varValue; | ||
1397 | string assembly; | ||
1398 | |||
1399 | string itemType = tag.Attributes.GetNamedItem("type").Value; | ||
1400 | |||
1401 | if(itemType == "list") | ||
1402 | return ReadList(tag); | ||
1403 | |||
1404 | if(itemType == "libsecondlife.LLUUID") | ||
1405 | { | ||
1406 | LLUUID val = new LLUUID(); | ||
1407 | LLUUID.TryParse(tag.InnerText, out val); | ||
1408 | |||
1409 | return val; | ||
1410 | } | ||
1411 | |||
1412 | Type itemT = Type.GetType(itemType); | ||
1413 | if(itemT == null) | ||
1414 | { | ||
1415 | Object[] args = | ||
1416 | new Object[] { tag.InnerText }; | ||
1417 | |||
1418 | assembly = itemType+", OpenSim.Region.ScriptEngine.XEngine.Script"; | ||
1419 | itemT = Type.GetType(assembly); | ||
1420 | if(itemT == null) | ||
1421 | return null; | ||
1422 | |||
1423 | varValue = Activator.CreateInstance(itemT, args); | ||
1424 | |||
1425 | if(varValue == null) | ||
1426 | return null; | ||
1427 | } | ||
1428 | else | ||
1429 | { | ||
1430 | varValue = Convert.ChangeType(tag.InnerText, itemT); | ||
1431 | } | ||
1432 | return varValue; | ||
1433 | } | ||
1434 | } | ||
1435 | } | ||