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-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs35
1 files changed, 35 insertions, 0 deletions
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index fe8f020..e17c47c 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -186,6 +186,41 @@ namespace OpenSim.Framework
186 PCode = (byte)PCodeEnum.Primitive; 186 PCode = (byte)PCodeEnum.Primitive;
187 ExtraParams = new byte[1]; 187 ExtraParams = new byte[1];
188 m_textureEntry = DEFAULT_TEXTURE; 188 m_textureEntry = DEFAULT_TEXTURE;
189 }
190
191 public PrimitiveBaseShape(Primitive prim)
192 {
193
194 PCode = (byte)prim.PrimData.PCode;
195 ExtraParams = new byte[1];
196
197 State = prim.PrimData.State;
198 PathBegin = Primitive.PackBeginCut(prim.PrimData.PathBegin);
199 PathEnd = Primitive.PackEndCut(prim.PrimData.PathEnd);
200 PathScaleX = Primitive.PackPathScale(prim.PrimData.PathScaleX);
201 PathScaleY = Primitive.PackPathScale(prim.PrimData.PathScaleY);
202 PathShearX = (byte)Primitive.PackPathShear(prim.PrimData.PathShearX);
203 PathShearY = (byte)Primitive.PackPathShear(prim.PrimData.PathShearY);
204 PathSkew = Primitive.PackPathTwist(prim.PrimData.PathSkew);
205 ProfileBegin = Primitive.PackBeginCut(prim.PrimData.ProfileBegin);
206 ProfileEnd = Primitive.PackEndCut(prim.PrimData.ProfileEnd);
207 Scale = prim.Scale;
208 PathCurve = (byte)prim.PrimData.PathCurve;
209 ProfileCurve = (byte)prim.PrimData.ProfileCurve;
210 ProfileHollow = Primitive.PackProfileHollow(prim.PrimData.ProfileHollow);
211 PathRadiusOffset = Primitive.PackPathTwist(prim.PrimData.PathRadiusOffset);
212 PathRevolutions = Primitive.PackPathRevolutions(prim.PrimData.PathRevolutions);
213 PathTaperX = Primitive.PackPathTaper(prim.PrimData.PathTaperX);
214 PathTaperY = Primitive.PackPathTaper(prim.PrimData.PathTaperY);
215 PathTwist = Primitive.PackPathTwist(prim.PrimData.PathTwist);
216 PathTwistBegin = Primitive.PackPathTwist(prim.PrimData.PathTwistBegin);
217
218 m_textureEntry = prim.Textures.GetBytes();
219
220 SculptEntry = (prim.Sculpt.Type != OpenMetaverse.SculptType.None);
221 SculptData = prim.Sculpt.GetBytes();
222 SculptTexture = prim.Sculpt.SculptTexture;
223 SculptType = (byte)prim.Sculpt.Type;
189 } 224 }
190 225
191 [XmlIgnore] 226 [XmlIgnore]