diff options
Diffstat (limited to 'OpenSim')
16 files changed, 162 insertions, 38 deletions
diff --git a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs index d5d4d1e..6f86704 100644 --- a/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs +++ b/OpenSim/Framework/Communications/Tests/LoginServiceTests.cs | |||
@@ -547,6 +547,11 @@ namespace OpenSim.Framework.Communications.Tests | |||
547 | return false; | 547 | return false; |
548 | } | 548 | } |
549 | 549 | ||
550 | public bool MoveItems(UUID owner, List<InventoryItemBase> items) | ||
551 | { | ||
552 | return false; | ||
553 | } | ||
554 | |||
550 | public bool DeleteItems(UUID owner, List<UUID> items) | 555 | public bool DeleteItems(UUID owner, List<UUID> items) |
551 | { | 556 | { |
552 | return false; | 557 | return false; |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index ca37a5b..c6cdcaa 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -254,7 +254,7 @@ namespace OpenSim.Framework | |||
254 | string newName); | 254 | string newName); |
255 | 255 | ||
256 | public delegate void MoveInventoryItem( | 256 | public delegate void MoveInventoryItem( |
257 | IClientAPI remoteClient, UUID folderID, UUID itemID, int length, string newName); | 257 | IClientAPI remoteClient, List<InventoryItemBase> items); |
258 | 258 | ||
259 | public delegate void RemoveInventoryItem( | 259 | public delegate void RemoveInventoryItem( |
260 | IClientAPI remoteClient, List<UUID> itemIDs); | 260 | IClientAPI remoteClient, List<UUID> itemIDs); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index e2fb659..6969a3d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -7027,14 +7027,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7027 | if (OnMoveInventoryItem != null) | 7027 | if (OnMoveInventoryItem != null) |
7028 | { | 7028 | { |
7029 | handlerMoveInventoryItem = null; | 7029 | handlerMoveInventoryItem = null; |
7030 | InventoryItemBase itm = null; | ||
7031 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
7030 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) | 7032 | foreach (MoveInventoryItemPacket.InventoryDataBlock datablock in moveitem.InventoryData) |
7031 | { | 7033 | { |
7032 | handlerMoveInventoryItem = OnMoveInventoryItem; | 7034 | itm = new InventoryItemBase(datablock.ItemID, AgentId); |
7033 | if (handlerMoveInventoryItem != null) | 7035 | itm.Folder = datablock.FolderID; |
7034 | { | 7036 | itm.Name = Util.FieldToString(datablock.NewName); |
7035 | handlerMoveInventoryItem(this, datablock.FolderID, datablock.ItemID, datablock.Length, | 7037 | // weird, comes out as empty string |
7036 | Util.FieldToString(datablock.NewName)); | 7038 | //m_log.DebugFormat("[XXX] new name: {0}", itm.Name); |
7037 | } | 7039 | items.Add(itm); |
7040 | } | ||
7041 | handlerMoveInventoryItem = OnMoveInventoryItem; | ||
7042 | if (handlerMoveInventoryItem != null) | ||
7043 | { | ||
7044 | handlerMoveInventoryItem(this, items); | ||
7038 | } | 7045 | } |
7039 | } | 7046 | } |
7040 | break; | 7047 | break; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs index d1ae3e4..d4cb616 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/BaseInventoryConnector.cs | |||
@@ -181,6 +181,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
181 | /// <returns>true if the item was successfully updated</returns> | 181 | /// <returns>true if the item was successfully updated</returns> |
182 | public abstract bool UpdateItem(InventoryItemBase item); | 182 | public abstract bool UpdateItem(InventoryItemBase item); |
183 | 183 | ||
184 | public abstract bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
185 | |||
184 | /// <summary> | 186 | /// <summary> |
185 | /// Delete an item from the user's inventory | 187 | /// Delete an item from the user's inventory |
186 | /// </summary> | 188 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs index 6a1f2d5..787c6c8 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs | |||
@@ -393,6 +393,23 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
393 | } | 393 | } |
394 | } | 394 | } |
395 | 395 | ||
396 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
397 | { | ||
398 | if (items == null) | ||
399 | return false; | ||
400 | if (items.Count == 0) | ||
401 | return true; | ||
402 | |||
403 | if (IsLocalGridUser(ownerID)) | ||
404 | return m_GridService.MoveItems(ownerID, items); | ||
405 | else | ||
406 | { | ||
407 | UUID sessionID = GetSessionID(ownerID); | ||
408 | string uri = GetUserInventoryURI(ownerID) + "/" + ownerID.ToString(); | ||
409 | return m_HGService.MoveItems(uri, items, sessionID); | ||
410 | } | ||
411 | } | ||
412 | |||
396 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | 413 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
397 | { | 414 | { |
398 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); | 415 | m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs index b2640af..562c5dd 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs | |||
@@ -289,6 +289,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
289 | return m_InventoryService.UpdateItem(item); | 289 | return m_InventoryService.UpdateItem(item); |
290 | } | 290 | } |
291 | 291 | ||
292 | |||
293 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
294 | { | ||
295 | return m_InventoryService.MoveItems(ownerID, items); | ||
296 | } | ||
297 | |||
292 | /// <summary> | 298 | /// <summary> |
293 | /// Delete an item from the user's inventory | 299 | /// Delete an item from the user's inventory |
294 | /// </summary> | 300 | /// </summary> |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs index 081d0f7..201442c 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/RemoteInventoryServiceConnector.cs | |||
@@ -273,6 +273,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory | |||
273 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); | 273 | return m_RemoteConnector.UpdateItem(item.Owner.ToString(), item, sessionID); |
274 | } | 274 | } |
275 | 275 | ||
276 | public override bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
277 | { | ||
278 | if (items == null) | ||
279 | return false; | ||
280 | |||
281 | UUID sessionID = GetSessionID(ownerID); | ||
282 | return m_RemoteConnector.MoveItems(ownerID.ToString(), items, sessionID); | ||
283 | } | ||
284 | |||
285 | |||
276 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | 286 | public override bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
277 | { | 287 | { |
278 | if (itemIDs == null) | 288 | if (itemIDs == null) |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 5e2eb73..a119efc 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -638,36 +638,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
638 | /// <param name="itemID"></param> | 638 | /// <param name="itemID"></param> |
639 | /// <param name="length"></param> | 639 | /// <param name="length"></param> |
640 | /// <param name="newName"></param> | 640 | /// <param name="newName"></param> |
641 | public void MoveInventoryItem(IClientAPI remoteClient, UUID folderID, UUID itemID, int length, | 641 | public void MoveInventoryItem(IClientAPI remoteClient, List<InventoryItemBase> items) |
642 | string newName) | ||
643 | { | 642 | { |
644 | m_log.DebugFormat( | 643 | m_log.DebugFormat( |
645 | "[AGENT INVENTORY]: Moving item {0} to {1} for {2}", itemID, folderID, remoteClient.AgentId); | 644 | "[AGENT INVENTORY]: Moving {0} items for user {1}", items.Count, remoteClient.AgentId); |
646 | 645 | ||
647 | InventoryItemBase item = new InventoryItemBase(itemID, remoteClient.AgentId); | 646 | if (!InventoryService.MoveItems(remoteClient.AgentId, items)) |
648 | item = InventoryService.GetItem(item); | 647 | m_log.Warn("[AGENT INVENTORY]: Failed to move items for user " + remoteClient.AgentId); |
649 | |||
650 | if (item != null) | ||
651 | { | ||
652 | if (newName != String.Empty) | ||
653 | { | ||
654 | item.Name = newName; | ||
655 | } | ||
656 | item.Folder = folderID; | ||
657 | |||
658 | // Diva comment: can't we just update? | ||
659 | List<UUID> uuids = new List<UUID>(); | ||
660 | uuids.Add(item.ID); | ||
661 | InventoryService.DeleteItems(item.Owner, uuids); | ||
662 | |||
663 | AddInventoryItem(remoteClient, item); | ||
664 | } | ||
665 | else | ||
666 | { | ||
667 | m_log.Warn("[AGENT INVENTORY]: Failed to find item " + itemID.ToString()); | ||
668 | |||
669 | return; | ||
670 | } | ||
671 | } | 648 | } |
672 | 649 | ||
673 | /// <summary> | 650 | /// <summary> |
diff --git a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs index 6cfc7df..6ef1d9d 100644 --- a/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs +++ b/OpenSim/Server/Handlers/Inventory/InventoryServerInConnector.cs | |||
@@ -125,8 +125,8 @@ namespace OpenSim.Server.Handlers.Inventory | |||
125 | "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession)); | 125 | "POST", "/NewFolder/", m_InventoryService.AddFolder, CheckAuthSession)); |
126 | 126 | ||
127 | m_httpServer.AddStreamHandler( | 127 | m_httpServer.AddStreamHandler( |
128 | new RestDeserialiseTrustedHandler<InventoryFolderBase, bool>( | 128 | new RestDeserialiseSecureHandler<InventoryFolderBase, bool>( |
129 | "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckTrustSource)); | 129 | "POST", "/CreateFolder/", m_InventoryService.AddFolder, CheckAuthSession)); |
130 | 130 | ||
131 | m_httpServer.AddStreamHandler( | 131 | m_httpServer.AddStreamHandler( |
132 | new RestDeserialiseSecureHandler<InventoryItemBase, bool>( | 132 | new RestDeserialiseSecureHandler<InventoryItemBase, bool>( |
@@ -137,9 +137,13 @@ namespace OpenSim.Server.Handlers.Inventory | |||
137 | "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource)); | 137 | "POST", "/AddNewItem/", m_InventoryService.AddItem, CheckTrustSource)); |
138 | 138 | ||
139 | m_httpServer.AddStreamHandler( | 139 | m_httpServer.AddStreamHandler( |
140 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>>( | 140 | new RestDeserialiseSecureHandler<Guid, List<InventoryItemBase>>( |
141 | "POST", "/GetItems/", GetFolderItems, CheckTrustSource)); | 141 | "POST", "/GetItems/", GetFolderItems, CheckAuthSession)); |
142 | 142 | ||
143 | m_httpServer.AddStreamHandler( | ||
144 | new RestDeserialiseSecureHandler<List<InventoryItemBase>, bool>( | ||
145 | "POST", "/MoveItems/", MoveItems, CheckAuthSession)); | ||
146 | |||
143 | // for persistent active gestures | 147 | // for persistent active gestures |
144 | m_httpServer.AddStreamHandler( | 148 | m_httpServer.AddStreamHandler( |
145 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> | 149 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> |
@@ -256,6 +260,15 @@ namespace OpenSim.Server.Handlers.Inventory | |||
256 | return m_InventoryService.DeleteItems(UUID.Zero, uuids); | 260 | return m_InventoryService.DeleteItems(UUID.Zero, uuids); |
257 | } | 261 | } |
258 | 262 | ||
263 | public bool MoveItems(List<InventoryItemBase> items) | ||
264 | { | ||
265 | // oops we lost the user info here. Bad bad handlers | ||
266 | // let's peek at one item | ||
267 | UUID ownerID = UUID.Zero; | ||
268 | if (items.Count > 0) | ||
269 | ownerID = items[0].Owner; | ||
270 | return m_InventoryService.MoveItems(ownerID, items); | ||
271 | } | ||
259 | #endregion | 272 | #endregion |
260 | 273 | ||
261 | /// <summary> | 274 | /// <summary> |
diff --git a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs index 00b74b5..45e921a 100644 --- a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs | |||
@@ -253,6 +253,19 @@ namespace OpenSim.Services.Connectors.Inventory | |||
253 | return false; | 253 | return false; |
254 | } | 254 | } |
255 | 255 | ||
256 | public bool MoveItems(string id, List<InventoryItemBase> items, UUID sessionID) | ||
257 | { | ||
258 | string url = string.Empty; | ||
259 | string userID = string.Empty; | ||
260 | |||
261 | if (StringToUrlAndUserID(id, out url, out userID)) | ||
262 | { | ||
263 | ISessionAuthInventoryService connector = GetConnector(url); | ||
264 | return connector.MoveItems(userID, items, sessionID); | ||
265 | } | ||
266 | return false; | ||
267 | } | ||
268 | |||
256 | public bool DeleteItems(string id, List<UUID> itemIDs, UUID sessionID) | 269 | public bool DeleteItems(string id, List<UUID> itemIDs, UUID sessionID) |
257 | { | 270 | { |
258 | string url = string.Empty; | 271 | string url = string.Empty; |
diff --git a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs index e4e713c..c89c9b7 100644 --- a/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs +++ b/OpenSim/Services/Connectors/Inventory/ISessionAuthInventoryService.cs | |||
@@ -116,6 +116,8 @@ namespace OpenSim.Services.Connectors | |||
116 | /// <returns>true if the item was successfully updated</returns> | 116 | /// <returns>true if the item was successfully updated</returns> |
117 | bool UpdateItem(string userID, InventoryItemBase item, UUID session_id); | 117 | bool UpdateItem(string userID, InventoryItemBase item, UUID session_id); |
118 | 118 | ||
119 | bool MoveItems(string userID, List<InventoryItemBase> items, UUID session_id); | ||
120 | |||
119 | /// <summary> | 121 | /// <summary> |
120 | /// Delete an item from the user's inventory | 122 | /// Delete an item from the user's inventory |
121 | /// </summary> | 123 | /// </summary> |
diff --git a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs index 9b2e331..bcf9d87 100644 --- a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs | |||
@@ -383,6 +383,48 @@ namespace OpenSim.Services.Connectors | |||
383 | return false; | 383 | return false; |
384 | } | 384 | } |
385 | 385 | ||
386 | /** | ||
387 | * MoveItems Async group | ||
388 | */ | ||
389 | |||
390 | delegate void MoveItemsDelegate(string userID, List<InventoryItemBase> items, UUID sessionID); | ||
391 | |||
392 | private void MoveItemsAsync(string userID, List<InventoryItemBase> items, UUID sessionID) | ||
393 | { | ||
394 | try | ||
395 | { | ||
396 | SynchronousRestSessionObjectPoster<List<InventoryItemBase>, bool>.BeginPostObject( | ||
397 | "POST", m_ServerURI + "/MoveItems/", items, sessionID.ToString(), userID.ToString()); | ||
398 | |||
399 | // Success | ||
400 | return; | ||
401 | } | ||
402 | catch (Exception e) | ||
403 | { | ||
404 | m_log.ErrorFormat("[INVENTORY CONNECTOR]: Move inventory items operation failed, {0} {1} (old server?). Trying slow way.", | ||
405 | e.Source, e.Message); | ||
406 | } | ||
407 | |||
408 | foreach (InventoryItemBase item in items) | ||
409 | { | ||
410 | InventoryItemBase itm = this.QueryItem(userID, item, sessionID); | ||
411 | itm.Name = item.Name; | ||
412 | itm.Folder = item.Folder; | ||
413 | this.UpdateItem(userID, itm, sessionID); | ||
414 | } | ||
415 | } | ||
416 | |||
417 | private void MoveItemsCompleted(IAsyncResult iar) | ||
418 | { | ||
419 | } | ||
420 | |||
421 | public bool MoveItems(string userID, List<InventoryItemBase> items, UUID sessionID) | ||
422 | { | ||
423 | MoveItemsDelegate d = MoveItemsAsync; | ||
424 | d.BeginInvoke(userID, items, sessionID, MoveItemsCompleted, d); | ||
425 | return true; | ||
426 | } | ||
427 | |||
386 | public bool DeleteItems(string userID, List<UUID> items, UUID sessionID) | 428 | public bool DeleteItems(string userID, List<UUID> items, UUID sessionID) |
387 | { | 429 | { |
388 | try | 430 | try |
diff --git a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs index 3bbf129..cd283ff 100644 --- a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs +++ b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs | |||
@@ -151,6 +151,11 @@ namespace OpenSim.Services.Connectors | |||
151 | return false; | 151 | return false; |
152 | } | 152 | } |
153 | 153 | ||
154 | public bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
155 | { | ||
156 | return false; | ||
157 | } | ||
158 | |||
154 | public bool DeleteItems(UUID owner, List<UUID> itemIDs) | 159 | public bool DeleteItems(UUID owner, List<UUID> itemIDs) |
155 | { | 160 | { |
156 | return false; | 161 | return false; |
diff --git a/OpenSim/Services/Interfaces/IInventoryService.cs b/OpenSim/Services/Interfaces/IInventoryService.cs index 6409b57..ebdb09a 100644 --- a/OpenSim/Services/Interfaces/IInventoryService.cs +++ b/OpenSim/Services/Interfaces/IInventoryService.cs | |||
@@ -142,6 +142,8 @@ namespace OpenSim.Services.Interfaces | |||
142 | /// <returns>true if the item was successfully updated</returns> | 142 | /// <returns>true if the item was successfully updated</returns> |
143 | bool UpdateItem(InventoryItemBase item); | 143 | bool UpdateItem(InventoryItemBase item); |
144 | 144 | ||
145 | bool MoveItems(UUID ownerID, List<InventoryItemBase> items); | ||
146 | |||
145 | /// <summary> | 147 | /// <summary> |
146 | /// Delete an item from the user's inventory | 148 | /// Delete an item from the user's inventory |
147 | /// </summary> | 149 | /// </summary> |
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs index 69b1b28..e0217f6 100644 --- a/OpenSim/Services/InventoryService/InventoryService.cs +++ b/OpenSim/Services/InventoryService/InventoryService.cs | |||
@@ -386,6 +386,24 @@ namespace OpenSim.Services.InventoryService | |||
386 | return true; | 386 | return true; |
387 | } | 387 | } |
388 | 388 | ||
389 | public virtual bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
390 | { | ||
391 | m_log.InfoFormat( | ||
392 | "[INVENTORY SERVICE]: Moving {0} items from user {1}", items.Count, ownerID); | ||
393 | |||
394 | InventoryItemBase itm = null; | ||
395 | foreach (InventoryItemBase item in items) | ||
396 | { | ||
397 | itm = GetInventoryItem(item.ID); | ||
398 | itm.Folder = item.Folder; | ||
399 | if ((item.Name != null) && !item.Name.Equals(string.Empty)) | ||
400 | itm.Name = item.Name; | ||
401 | m_Database.updateInventoryItem(itm); | ||
402 | } | ||
403 | |||
404 | return true; | ||
405 | } | ||
406 | |||
389 | // See IInventoryServices | 407 | // See IInventoryServices |
390 | public virtual bool DeleteItems(UUID owner, List<UUID> itemIDs) | 408 | public virtual bool DeleteItems(UUID owner, List<UUID> itemIDs) |
391 | { | 409 | { |
diff --git a/OpenSim/Tests/Common/Mock/TestInventoryService.cs b/OpenSim/Tests/Common/Mock/TestInventoryService.cs index f770f75..ee22e5e 100644 --- a/OpenSim/Tests/Common/Mock/TestInventoryService.cs +++ b/OpenSim/Tests/Common/Mock/TestInventoryService.cs | |||
@@ -143,6 +143,11 @@ namespace OpenSim.Tests.Common.Mock | |||
143 | return false; | 143 | return false; |
144 | } | 144 | } |
145 | 145 | ||
146 | public bool MoveItems(UUID ownerID, List<InventoryItemBase> items) | ||
147 | { | ||
148 | return false; | ||
149 | } | ||
150 | |||
146 | public bool DeleteItems(UUID ownerID, List<UUID> itemIDs) | 151 | public bool DeleteItems(UUID ownerID, List<UUID> itemIDs) |
147 | { | 152 | { |
148 | return false; | 153 | return false; |