diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/SQLite/Resources/010_UserStore.sql | 37 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUserData.cs | 256 |
2 files changed, 278 insertions, 15 deletions
diff --git a/OpenSim/Data/SQLite/Resources/010_UserStore.sql b/OpenSim/Data/SQLite/Resources/010_UserStore.sql new file mode 100644 index 0000000..5f956da --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/010_UserStore.sql | |||
@@ -0,0 +1,37 @@ | |||
1 | BEGIN TRANSACTION; | ||
2 | |||
3 | CREATE TABLE IF NOT EXISTS avatarappearance( | ||
4 | Owner varchar(36) NOT NULL primary key, | ||
5 | BodyItem varchar(36) DEFAULT NULL, | ||
6 | BodyAsset varchar(36) DEFAULT NULL, | ||
7 | SkinItem varchar(36) DEFAULT NULL, | ||
8 | SkinAsset varchar(36) DEFAULT NULL, | ||
9 | HairItem varchar(36) DEFAULT NULL, | ||
10 | HairAsset varchar(36) DEFAULT NULL, | ||
11 | EyesItem varchar(36) DEFAULT NULL, | ||
12 | EyesAsset varchar(36) DEFAULT NULL, | ||
13 | ShirtItem varchar(36) DEFAULT NULL, | ||
14 | ShirtAsset varchar(36) DEFAULT NULL, | ||
15 | PantsItem varchar(36) DEFAULT NULL, | ||
16 | PantsAsset varchar(36) DEFAULT NULL, | ||
17 | ShoesItem varchar(36) DEFAULT NULL, | ||
18 | ShoesAsset varchar(36) DEFAULT NULL, | ||
19 | SocksItem varchar(36) DEFAULT NULL, | ||
20 | SocksAsset varchar(36) DEFAULT NULL, | ||
21 | JacketItem varchar(36) DEFAULT NULL, | ||
22 | JacketAsset varchar(36) DEFAULT NULL, | ||
23 | GlovesItem varchar(36) DEFAULT NULL, | ||
24 | GlovesAsset varchar(36) DEFAULT NULL, | ||
25 | UnderShirtItem varchar(36) DEFAULT NULL, | ||
26 | UnderShirtAsset varchar(36) DEFAULT NULL, | ||
27 | UnderPantsItem varchar(36) DEFAULT NULL, | ||
28 | UnderPantsAsset varchar(36) DEFAULT NULL, | ||
29 | SkirtItem varchar(36) DEFAULT NULL, | ||
30 | SkirtAsset varchar(36) DEFAULT NULL, | ||
31 | Texture blob, | ||
32 | VisualParams blob, | ||
33 | Serial int DEFAULT NULL, | ||
34 | AvatarHeight float DEFAULT NULL | ||
35 | ); | ||
36 | |||
37 | COMMIT; | ||
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs index 5f9f979..9485340 100644 --- a/OpenSim/Data/SQLite/SQLiteUserData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs | |||
@@ -56,6 +56,7 @@ namespace OpenSim.Data.SQLite | |||
56 | private const string userSelect = "select * from users"; | 56 | private const string userSelect = "select * from users"; |
57 | private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b"; | 57 | private const string userFriendsSelect = "select a.ownerID as ownerID,a.friendID as friendID,a.friendPerms as friendPerms,b.friendPerms as ownerperms, b.ownerID as fownerID, b.friendID as ffriendID from userfriends as a, userfriends as b"; |
58 | private const string userAgentSelect = "select * from useragents"; | 58 | private const string userAgentSelect = "select * from useragents"; |
59 | private const string AvatarAppearanceSelect = "select * from avatarappearance"; | ||
59 | 60 | ||
60 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; | 61 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; |
61 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; | 62 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; |
@@ -65,6 +66,7 @@ namespace OpenSim.Data.SQLite | |||
65 | private SqliteDataAdapter da; | 66 | private SqliteDataAdapter da; |
66 | private SqliteDataAdapter daf; | 67 | private SqliteDataAdapter daf; |
67 | private SqliteDataAdapter dua; | 68 | private SqliteDataAdapter dua; |
69 | private SqliteDataAdapter daa; | ||
68 | SqliteConnection g_conn; | 70 | SqliteConnection g_conn; |
69 | 71 | ||
70 | public override void Initialise() | 72 | public override void Initialise() |
@@ -102,12 +104,15 @@ namespace OpenSim.Data.SQLite | |||
102 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); | 104 | da = new SqliteDataAdapter(new SqliteCommand(userSelect, conn)); |
103 | dua = new SqliteDataAdapter(new SqliteCommand(userAgentSelect, conn)); | 105 | dua = new SqliteDataAdapter(new SqliteCommand(userAgentSelect, conn)); |
104 | daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); | 106 | daf = new SqliteDataAdapter(new SqliteCommand(userFriendsSelect, conn)); |
107 | daa = new SqliteDataAdapter(new SqliteCommand(AvatarAppearanceSelect, conn)); | ||
108 | //if (daa == null) m_log.Info("[SQLiteUserData]: daa = null"); | ||
105 | 109 | ||
106 | lock (ds) | 110 | lock (ds) |
107 | { | 111 | { |
108 | ds.Tables.Add(createUsersTable()); | 112 | ds.Tables.Add(createUsersTable()); |
109 | ds.Tables.Add(createUserAgentsTable()); | 113 | ds.Tables.Add(createUserAgentsTable()); |
110 | ds.Tables.Add(createUserFriendsTable()); | 114 | ds.Tables.Add(createUserFriendsTable()); |
115 | ds.Tables.Add(createAvatarAppearanceTable()); | ||
111 | 116 | ||
112 | setupUserCommands(da, conn); | 117 | setupUserCommands(da, conn); |
113 | da.Fill(ds.Tables["users"]); | 118 | da.Fill(ds.Tables["users"]); |
@@ -117,6 +122,9 @@ namespace OpenSim.Data.SQLite | |||
117 | 122 | ||
118 | setupUserFriendsCommands(daf, conn); | 123 | setupUserFriendsCommands(daf, conn); |
119 | daf.Fill(ds.Tables["userfriends"]); | 124 | daf.Fill(ds.Tables["userfriends"]); |
125 | |||
126 | setupAvatarAppearanceCommands(daa, conn); | ||
127 | daa.Fill(ds.Tables["avatarappearance"]); | ||
120 | } | 128 | } |
121 | 129 | ||
122 | return; | 130 | return; |
@@ -149,6 +157,11 @@ namespace OpenSim.Data.SQLite | |||
149 | dua.Dispose(); | 157 | dua.Dispose(); |
150 | dua = null; | 158 | dua = null; |
151 | } | 159 | } |
160 | if (daa != null) | ||
161 | { | ||
162 | daa.Dispose(); | ||
163 | daa = null; | ||
164 | } | ||
152 | aplist = null; | 165 | aplist = null; |
153 | } | 166 | } |
154 | 167 | ||
@@ -199,9 +212,9 @@ namespace OpenSim.Data.SQLite | |||
199 | } | 212 | } |
200 | } | 213 | } |
201 | } | 214 | } |
202 | 215 | ||
203 | #region User Friends List Data | 216 | #region User Friends List Data |
204 | 217 | ||
205 | private bool ExistsFriend(UUID owner, UUID friend) | 218 | private bool ExistsFriend(UUID owner, UUID friend) |
206 | { | 219 | { |
207 | string FindFriends = "select * from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; | 220 | string FindFriends = "select * from userfriends where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; |
@@ -242,7 +255,7 @@ namespace OpenSim.Data.SQLite | |||
242 | { | 255 | { |
243 | if (ExistsFriend(friendlistowner, friend)) | 256 | if (ExistsFriend(friendlistowner, friend)) |
244 | return; | 257 | return; |
245 | 258 | ||
246 | string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; | 259 | string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; |
247 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) | 260 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) |
248 | { | 261 | { |
@@ -528,7 +541,7 @@ namespace OpenSim.Data.SQLite | |||
528 | UUID zero = UUID.Zero; | 541 | UUID zero = UUID.Zero; |
529 | if (ExistsFirstLastName(user.FirstName, user.SurName) || user.ID == zero) | 542 | if (ExistsFirstLastName(user.FirstName, user.SurName) || user.ID == zero) |
530 | return; | 543 | return; |
531 | 544 | ||
532 | lock (ds) | 545 | lock (ds) |
533 | { | 546 | { |
534 | DataRow row = users.Rows.Find(user.ID.ToString()); | 547 | DataRow row = users.Rows.Find(user.ID.ToString()); |
@@ -537,9 +550,9 @@ namespace OpenSim.Data.SQLite | |||
537 | row = users.NewRow(); | 550 | row = users.NewRow(); |
538 | fillUserRow(row, user); | 551 | fillUserRow(row, user); |
539 | users.Rows.Add(row); | 552 | users.Rows.Add(row); |
540 | 553 | ||
541 | m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | 554 | m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); |
542 | 555 | ||
543 | // save changes off to disk | 556 | // save changes off to disk |
544 | da.Update(ds, "users"); | 557 | da.Update(ds, "users"); |
545 | } | 558 | } |
@@ -571,7 +584,7 @@ namespace OpenSim.Data.SQLite | |||
571 | da.Update(ds, "users"); | 584 | da.Update(ds, "users"); |
572 | } | 585 | } |
573 | } | 586 | } |
574 | 587 | ||
575 | //AddNewUserProfile(user); | 588 | //AddNewUserProfile(user); |
576 | return true; | 589 | return true; |
577 | } | 590 | } |
@@ -641,13 +654,83 @@ namespace OpenSim.Data.SQLite | |||
641 | /// <returns>Avatar Appearence</returns> | 654 | /// <returns>Avatar Appearence</returns> |
642 | override public AvatarAppearance GetUserAppearance(UUID user) | 655 | override public AvatarAppearance GetUserAppearance(UUID user) |
643 | { | 656 | { |
644 | AvatarAppearance aa = null; | 657 | m_log.Info("[APPEARANCE] GetUserAppearance " + user.ToString()); |
645 | try { | 658 | |
646 | aa = aplist[user]; | 659 | AvatarAppearance aa = new AvatarAppearance(user); |
647 | m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString()); | 660 | //try { |
648 | } catch (KeyNotFoundException) { | 661 | aa.Owner = user; |
649 | m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString()); | 662 | //aplist[user] = appearance; |
663 | |||
664 | DataTable aap = ds.Tables["avatarappearance"]; | ||
665 | lock (ds) | ||
666 | { | ||
667 | DataRow row = aap.Rows.Find(Util.ToRawUuidString(user)); | ||
668 | if (row == null) | ||
669 | { | ||
670 | m_log.Info("[APPEARANCE] Could not find appearance for " + user.ToString()); | ||
671 | |||
672 | //m_log.Debug("[USER DB]: Creating avatarappearance For: " + user.ToString()); | ||
673 | |||
674 | //row = aap.NewRow(); | ||
675 | //fillAvatarAppearanceRow(row, user, appearance); | ||
676 | //aap.Rows.Add(row); | ||
677 | // m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | ||
678 | // save changes off to disk | ||
679 | //daa.Update(ds, "avatarappearance"); | ||
680 | } | ||
681 | else | ||
682 | { | ||
683 | m_log.InfoFormat("[APPEARANCE] appearance found for {0}", user.ToString()); | ||
684 | |||
685 | aa.BodyAsset = new UUID((String)row["BodyAsset"]); | ||
686 | aa.BodyItem = new UUID((String)row["BodyItem"]); | ||
687 | aa.SkinItem = new UUID((String)row["SkinItem"]); | ||
688 | aa.SkinAsset = new UUID((String)row["SkinAsset"]); | ||
689 | aa.HairItem = new UUID((String)row["HairItem"]); | ||
690 | aa.HairAsset = new UUID((String)row["HairAsset"]); | ||
691 | aa.EyesItem = new UUID((String)row["EyesItem"]); | ||
692 | aa.EyesAsset = new UUID((String)row["EyesAsset"]); | ||
693 | aa.ShirtItem = new UUID((String)row["ShirtItem"]); | ||
694 | aa.ShirtAsset = new UUID((String)row["ShirtAsset"]); | ||
695 | aa.PantsItem = new UUID((String)row["PantsItem"]); | ||
696 | aa.PantsAsset = new UUID((String)row["PantsAsset"]); | ||
697 | aa.ShoesItem = new UUID((String)row["ShoesItem"]); | ||
698 | aa.ShoesAsset = new UUID((String)row["ShoesAsset"]); | ||
699 | aa.SocksItem = new UUID((String)row["SocksItem"]); | ||
700 | aa.SocksAsset = new UUID((String)row["SocksAsset"]); | ||
701 | aa.JacketItem = new UUID((String)row["JacketItem"]); | ||
702 | aa.JacketAsset = new UUID((String)row["JacketAsset"]); | ||
703 | aa.GlovesItem = new UUID((String)row["GlovesItem"]); | ||
704 | aa.GlovesAsset = new UUID((String)row["GlovesAsset"]); | ||
705 | aa.UnderShirtItem = new UUID((String)row["UnderShirtItem"]); | ||
706 | aa.UnderShirtAsset = new UUID((String)row["UnderShirtAsset"]); | ||
707 | aa.UnderPantsItem = new UUID((String)row["UnderPantsItem"]); | ||
708 | aa.UnderPantsAsset = new UUID((String)row["UnderPantsAsset"]); | ||
709 | aa.SkirtItem = new UUID((String)row["SkirtItem"]); | ||
710 | aa.SkirtAsset = new UUID((String)row["SkirtAsset"]); | ||
711 | |||
712 | // Ewe Loon | ||
713 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | ||
714 | |||
715 | String str = (String)row["Texture"]; | ||
716 | byte[] texture = Convert.FromBase64String(str); | ||
717 | aa.Texture = new Primitive.TextureEntry(texture, 0, texture.Length); | ||
718 | |||
719 | str = (String)row["VisualParams"]; | ||
720 | byte[] VisualParams = Convert.FromBase64String(str); | ||
721 | aa.VisualParams = VisualParams; | ||
722 | |||
723 | aa.Serial = Convert.ToInt32(row["Serial"]); | ||
724 | aa.AvatarHeight = Convert.ToSingle(row["AvatarHeight"]); | ||
725 | m_log.InfoFormat("[APPEARANCE] appearance set for {0}", user.ToString()); | ||
726 | } | ||
650 | } | 727 | } |
728 | |||
729 | // aa = aplist[user]; | ||
730 | // m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString()); | ||
731 | // } catch (KeyNotFoundException) { | ||
732 | // m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString()); | ||
733 | // } | ||
651 | return aa; | 734 | return aa; |
652 | } | 735 | } |
653 | 736 | ||
@@ -659,7 +742,29 @@ namespace OpenSim.Data.SQLite | |||
659 | override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) | 742 | override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
660 | { | 743 | { |
661 | appearance.Owner = user; | 744 | appearance.Owner = user; |
662 | aplist[user] = appearance; | 745 | //aplist[user] = appearance; |
746 | DataTable aap = ds.Tables["avatarappearance"]; | ||
747 | lock (ds) | ||
748 | { | ||
749 | DataRow row = aap.Rows.Find(Util.ToRawUuidString(user)); | ||
750 | if (row == null) | ||
751 | { | ||
752 | m_log.Debug("[USER DB]: Creating UserAppearance For: " + user.ToString()); | ||
753 | |||
754 | row = aap.NewRow(); | ||
755 | fillAvatarAppearanceRow(row, user, appearance); | ||
756 | aap.Rows.Add(row); | ||
757 | // m_log.Debug("[USER DB]: Syncing user database: " + ds.Tables["users"].Rows.Count + " users stored"); | ||
758 | // save changes off to disk | ||
759 | daa.Update(ds, "avatarappearance"); | ||
760 | } | ||
761 | else | ||
762 | { | ||
763 | m_log.Debug("[USER DB]: Updating UserAppearance For: " + user.ToString()); | ||
764 | fillAvatarAppearanceRow(row, user, appearance); | ||
765 | daa.Update(ds, "avatarappearance"); | ||
766 | } | ||
767 | } | ||
663 | } | 768 | } |
664 | 769 | ||
665 | /// <summary> | 770 | /// <summary> |
@@ -784,6 +889,55 @@ namespace OpenSim.Data.SQLite | |||
784 | return ua; | 889 | return ua; |
785 | } | 890 | } |
786 | 891 | ||
892 | /// <summary> | ||
893 | /// Create the "avatarappearance" table | ||
894 | /// </summary> | ||
895 | /// <returns>Data Table</returns> | ||
896 | private static DataTable createAvatarAppearanceTable() | ||
897 | { | ||
898 | DataTable aa = new DataTable("avatarappearance"); | ||
899 | // table contains user appearance items | ||
900 | |||
901 | SQLiteUtil.createCol(aa, "Owner", typeof(String)); | ||
902 | SQLiteUtil.createCol(aa, "BodyItem", typeof(String)); | ||
903 | SQLiteUtil.createCol(aa, "BodyAsset", typeof(String)); | ||
904 | SQLiteUtil.createCol(aa, "SkinItem", typeof(String)); | ||
905 | SQLiteUtil.createCol(aa, "SkinAsset", typeof(String)); | ||
906 | SQLiteUtil.createCol(aa, "HairItem", typeof(String)); | ||
907 | SQLiteUtil.createCol(aa, "HairAsset", typeof(String)); | ||
908 | SQLiteUtil.createCol(aa, "EyesItem", typeof(String)); | ||
909 | SQLiteUtil.createCol(aa, "EyesAsset", typeof(String)); | ||
910 | SQLiteUtil.createCol(aa, "ShirtItem", typeof(String)); | ||
911 | SQLiteUtil.createCol(aa, "ShirtAsset", typeof(String)); | ||
912 | SQLiteUtil.createCol(aa, "PantsItem", typeof(String)); | ||
913 | SQLiteUtil.createCol(aa, "PantsAsset", typeof(String)); | ||
914 | SQLiteUtil.createCol(aa, "ShoesItem", typeof(String)); | ||
915 | SQLiteUtil.createCol(aa, "ShoesAsset", typeof(String)); | ||
916 | SQLiteUtil.createCol(aa, "SocksItem", typeof(String)); | ||
917 | SQLiteUtil.createCol(aa, "SocksAsset", typeof(String)); | ||
918 | SQLiteUtil.createCol(aa, "JacketItem", typeof(String)); | ||
919 | SQLiteUtil.createCol(aa, "JacketAsset", typeof(String)); | ||
920 | SQLiteUtil.createCol(aa, "GlovesItem", typeof(String)); | ||
921 | SQLiteUtil.createCol(aa, "GlovesAsset", typeof(String)); | ||
922 | SQLiteUtil.createCol(aa, "UnderShirtItem", typeof(String)); | ||
923 | SQLiteUtil.createCol(aa, "UnderShirtAsset", typeof(String)); | ||
924 | SQLiteUtil.createCol(aa, "UnderPantsItem", typeof(String)); | ||
925 | SQLiteUtil.createCol(aa, "UnderPantsAsset", typeof(String)); | ||
926 | SQLiteUtil.createCol(aa, "SkirtItem", typeof(String)); | ||
927 | SQLiteUtil.createCol(aa, "SkirtAsset", typeof(String)); | ||
928 | |||
929 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | ||
930 | SQLiteUtil.createCol(aa, "Texture", typeof (String)); | ||
931 | SQLiteUtil.createCol(aa, "VisualParams", typeof (String)); | ||
932 | |||
933 | SQLiteUtil.createCol(aa, "Serial", typeof(Int32)); | ||
934 | SQLiteUtil.createCol(aa, "AvatarHeight", typeof(Double)); | ||
935 | |||
936 | aa.PrimaryKey = new DataColumn[] { aa.Columns["Owner"] }; | ||
937 | |||
938 | return aa; | ||
939 | } | ||
940 | |||
787 | /*********************************************************************** | 941 | /*********************************************************************** |
788 | * | 942 | * |
789 | * Convert between ADO.NET <=> OpenSim Objects | 943 | * Convert between ADO.NET <=> OpenSim Objects |
@@ -906,6 +1060,58 @@ namespace OpenSim.Data.SQLite | |||
906 | /// | 1060 | /// |
907 | /// </summary> | 1061 | /// </summary> |
908 | /// <param name="row"></param> | 1062 | /// <param name="row"></param> |
1063 | /// <param name="user"></param> | ||
1064 | private void fillAvatarAppearanceRow(DataRow row, UUID user, AvatarAppearance appearance) | ||
1065 | { | ||
1066 | row["Owner"] = Util.ToRawUuidString(user); | ||
1067 | row["BodyItem"] = appearance.BodyItem.ToString(); | ||
1068 | row["BodyAsset"] = appearance.BodyAsset.ToString(); | ||
1069 | row["SkinItem"] = appearance.SkinItem.ToString(); | ||
1070 | row["SkinAsset"] = appearance.SkinAsset.ToString(); | ||
1071 | row["HairItem"] = appearance.HairItem.ToString(); | ||
1072 | row["HairAsset"] = appearance.HairAsset.ToString(); | ||
1073 | row["EyesItem"] = appearance.EyesItem.ToString(); | ||
1074 | row["EyesAsset"] = appearance.EyesAsset.ToString(); | ||
1075 | row["ShirtItem"] = appearance.ShirtItem.ToString(); | ||
1076 | row["ShirtAsset"] = appearance.ShirtAsset.ToString(); | ||
1077 | row["PantsItem"] = appearance.PantsItem.ToString(); | ||
1078 | row["PantsAsset"] = appearance.PantsAsset.ToString(); | ||
1079 | row["ShoesItem"] = appearance.ShoesItem.ToString(); | ||
1080 | row["ShoesAsset"] = appearance.ShoesAsset.ToString(); | ||
1081 | row["SocksItem"] = appearance.SocksItem.ToString(); | ||
1082 | row["SocksAsset"] = appearance.SocksAsset.ToString(); | ||
1083 | row["JacketItem"] = appearance.JacketItem.ToString(); | ||
1084 | row["JacketAsset"] = appearance.JacketAsset.ToString(); | ||
1085 | row["GlovesItem"] = appearance.GlovesItem.ToString(); | ||
1086 | row["GlovesAsset"] = appearance.GlovesAsset.ToString(); | ||
1087 | row["UnderShirtItem"] = appearance.UnderShirtItem.ToString(); | ||
1088 | row["UnderShirtAsset"] = appearance.UnderShirtAsset.ToString(); | ||
1089 | row["UnderPantsItem"] = appearance.UnderPantsItem.ToString(); | ||
1090 | row["UnderPantsAsset"] = appearance.UnderPantsAsset.ToString(); | ||
1091 | row["SkirtItem"] = appearance.SkirtItem.ToString(); | ||
1092 | row["SkirtAsset"] = appearance.SkirtAsset.ToString(); | ||
1093 | |||
1094 | // Used Base64String because for some reason it wont accept using Byte[] (which works in Region date) | ||
1095 | row["Texture"] = Convert.ToBase64String(appearance.Texture.GetBytes()); | ||
1096 | row["VisualParams"] = Convert.ToBase64String(appearance.VisualParams); | ||
1097 | |||
1098 | row["Serial"] = appearance.Serial; | ||
1099 | row["AvatarHeight"] = appearance.AvatarHeight; | ||
1100 | |||
1101 | // ADO.NET doesn't handle NULL very well | ||
1102 | foreach (DataColumn col in ds.Tables["avatarappearance"].Columns) | ||
1103 | { | ||
1104 | if (row[col] == null) | ||
1105 | { | ||
1106 | row[col] = String.Empty; | ||
1107 | } | ||
1108 | } | ||
1109 | } | ||
1110 | |||
1111 | /// <summary> | ||
1112 | /// | ||
1113 | /// </summary> | ||
1114 | /// <param name="row"></param> | ||
909 | /// <returns></returns> | 1115 | /// <returns></returns> |
910 | private static UserAgentData buildUserAgent(DataRow row) | 1116 | private static UserAgentData buildUserAgent(DataRow row) |
911 | { | 1117 | { |
@@ -996,7 +1202,7 @@ namespace OpenSim.Data.SQLite | |||
996 | { | 1202 | { |
997 | da.InsertCommand = SQLiteUtil.createInsertCommand( "useragents", ds.Tables["useragents"]); | 1203 | da.InsertCommand = SQLiteUtil.createInsertCommand( "useragents", ds.Tables["useragents"]); |
998 | da.InsertCommand.Connection = conn; | 1204 | da.InsertCommand.Connection = conn; |
999 | 1205 | ||
1000 | da.UpdateCommand = SQLiteUtil.createUpdateCommand( "useragents", "UUID=:UUID", ds.Tables["useragents"]); | 1206 | da.UpdateCommand = SQLiteUtil.createUpdateCommand( "useragents", "UUID=:UUID", ds.Tables["useragents"]); |
1001 | da.UpdateCommand.Connection = conn; | 1207 | da.UpdateCommand.Connection = conn; |
1002 | 1208 | ||
@@ -1027,6 +1233,26 @@ namespace OpenSim.Data.SQLite | |||
1027 | 1233 | ||
1028 | } | 1234 | } |
1029 | 1235 | ||
1236 | /// <summary> | ||
1237 | /// | ||
1238 | /// </summary> | ||
1239 | /// <param name="daf"></param> | ||
1240 | /// <param name="conn"></param> | ||
1241 | private void setupAvatarAppearanceCommands(SqliteDataAdapter daa, SqliteConnection conn) | ||
1242 | { | ||
1243 | daa.InsertCommand = SQLiteUtil.createInsertCommand("avatarappearance", ds.Tables["avatarappearance"]); | ||
1244 | daa.InsertCommand.Connection = conn; | ||
1245 | |||
1246 | daa.UpdateCommand = SQLiteUtil.createUpdateCommand("avatarappearance", "Owner=:Owner", ds.Tables["avatarappearance"]); | ||
1247 | daa.UpdateCommand.Connection = conn; | ||
1248 | |||
1249 | SqliteCommand delete = new SqliteCommand("delete from avatarappearance where Owner=:Owner"); | ||
1250 | delete.Parameters.Add(SQLiteUtil.createSqliteParameter("Owner", typeof(String))); | ||
1251 | delete.Connection = conn; | ||
1252 | daa.DeleteCommand = delete; | ||
1253 | } | ||
1254 | |||
1255 | |||
1030 | override public void ResetAttachments(UUID userID) | 1256 | override public void ResetAttachments(UUID userID) |
1031 | { | 1257 | { |
1032 | } | 1258 | } |