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-rw-r--r--OpenSim/Client/MXP/ClientStack/MXPClientView.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLUserData.cs2
-rw-r--r--OpenSim/Data/MySQL/MySQLManager.cs2
-rw-r--r--OpenSim/Data/NHibernate/TextureUserType.cs4
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs2
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs2
-rw-r--r--OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs4
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs16
-rw-r--r--OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
12 files changed, 22 insertions, 22 deletions
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
index 3f04b55..8226ac9 100644
--- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
+++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs
@@ -815,7 +815,7 @@ namespace OpenSim.Client.MXP.ClientStack
815 { 815 {
816 visualParams.Add(visualParam); 816 visualParams.Add(visualParam);
817 } 817 }
818 OnSetAppearance(appearance.Texture.ToBytes(), visualParams); 818 OnSetAppearance(appearance.Texture.GetBytes(), visualParams);
819 } 819 }
820 820
821 public void Stop() 821 public void Stop()
diff --git a/OpenSim/Data/MSSQL/MSSQLUserData.cs b/OpenSim/Data/MSSQL/MSSQLUserData.cs
index e0db622..379b8bf 100644
--- a/OpenSim/Data/MSSQL/MSSQLUserData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLUserData.cs
@@ -597,7 +597,7 @@ namespace OpenSim.Data.MSSQL
597 cmd.Parameters.Add(database.CreateParameter("@owner", appearance.Owner)); 597 cmd.Parameters.Add(database.CreateParameter("@owner", appearance.Owner));
598 cmd.Parameters.Add(database.CreateParameter("@serial", appearance.Serial)); 598 cmd.Parameters.Add(database.CreateParameter("@serial", appearance.Serial));
599 cmd.Parameters.Add(database.CreateParameter("@visual_params", appearance.VisualParams)); 599 cmd.Parameters.Add(database.CreateParameter("@visual_params", appearance.VisualParams));
600 cmd.Parameters.Add(database.CreateParameter("@texture", appearance.Texture.ToBytes())); 600 cmd.Parameters.Add(database.CreateParameter("@texture", appearance.Texture.GetBytes()));
601 cmd.Parameters.Add(database.CreateParameter("@avatar_height", appearance.AvatarHeight)); 601 cmd.Parameters.Add(database.CreateParameter("@avatar_height", appearance.AvatarHeight));
602 cmd.Parameters.Add(database.CreateParameter("@body_item", appearance.BodyItem)); 602 cmd.Parameters.Add(database.CreateParameter("@body_item", appearance.BodyItem));
603 cmd.Parameters.Add(database.CreateParameter("@body_asset", appearance.BodyAsset)); 603 cmd.Parameters.Add(database.CreateParameter("@body_asset", appearance.BodyAsset));
diff --git a/OpenSim/Data/MySQL/MySQLManager.cs b/OpenSim/Data/MySQL/MySQLManager.cs
index 2f14f16..ad022a5 100644
--- a/OpenSim/Data/MySQL/MySQLManager.cs
+++ b/OpenSim/Data/MySQL/MySQLManager.cs
@@ -1171,7 +1171,7 @@ namespace OpenSim.Data.MySQL
1171 cmd.Parameters.AddWithValue("?owner", appearance.Owner.ToString()); 1171 cmd.Parameters.AddWithValue("?owner", appearance.Owner.ToString());
1172 cmd.Parameters.AddWithValue("?serial", appearance.Serial); 1172 cmd.Parameters.AddWithValue("?serial", appearance.Serial);
1173 cmd.Parameters.AddWithValue("?visual_params", appearance.VisualParams); 1173 cmd.Parameters.AddWithValue("?visual_params", appearance.VisualParams);
1174 cmd.Parameters.AddWithValue("?texture", appearance.Texture.ToBytes()); 1174 cmd.Parameters.AddWithValue("?texture", appearance.Texture.GetBytes());
1175 cmd.Parameters.AddWithValue("?avatar_height", appearance.AvatarHeight); 1175 cmd.Parameters.AddWithValue("?avatar_height", appearance.AvatarHeight);
1176 cmd.Parameters.AddWithValue("?body_item", appearance.BodyItem.ToString()); 1176 cmd.Parameters.AddWithValue("?body_item", appearance.BodyItem.ToString());
1177 cmd.Parameters.AddWithValue("?body_asset", appearance.BodyAsset.ToString()); 1177 cmd.Parameters.AddWithValue("?body_asset", appearance.BodyAsset.ToString());
diff --git a/OpenSim/Data/NHibernate/TextureUserType.cs b/OpenSim/Data/NHibernate/TextureUserType.cs
index 57a580d..8da32ac 100644
--- a/OpenSim/Data/NHibernate/TextureUserType.cs
+++ b/OpenSim/Data/NHibernate/TextureUserType.cs
@@ -57,7 +57,7 @@ namespace OpenSim.Data.NHibernate
57 } 57 }
58 else 58 else
59 { 59 {
60 byte[] bytes = ((Primitive.TextureEntry)texture).ToBytes(); 60 byte[] bytes = ((Primitive.TextureEntry)texture).GetBytes();
61 return new Primitive.TextureEntry(bytes, 0, bytes.Length); 61 return new Primitive.TextureEntry(bytes, 0, bytes.Length);
62 } 62 }
63 } 63 }
@@ -94,7 +94,7 @@ namespace OpenSim.Data.NHibernate
94 public void NullSafeSet(IDbCommand cmd, object obj, int index) 94 public void NullSafeSet(IDbCommand cmd, object obj, int index)
95 { 95 {
96 Primitive.TextureEntry texture = (Primitive.TextureEntry)obj; 96 Primitive.TextureEntry texture = (Primitive.TextureEntry)obj;
97 ((IDataParameter)cmd.Parameters[index]).Value = texture.ToBytes(); 97 ((IDataParameter)cmd.Parameters[index]).Value = texture.GetBytes();
98 } 98 }
99 99
100 public object Replace(object original, object target, object owner) 100 public object Replace(object original, object target, object owner)
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 8d0d699..ec31018 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -386,7 +386,7 @@ namespace OpenSim.Framework
386 h["owner"] = Owner.ToString(); 386 h["owner"] = Owner.ToString();
387 h["serial"] = Serial.ToString(); 387 h["serial"] = Serial.ToString();
388 h["visual_params"] = VisualParams; 388 h["visual_params"] = VisualParams;
389 h["texture"] = Texture.ToBytes(); 389 h["texture"] = Texture.GetBytes();
390 h["avatar_height"] = AvatarHeight.ToString(); 390 h["avatar_height"] = AvatarHeight.ToString();
391 h["body_item"] = BodyItem.ToString(); 391 h["body_item"] = BodyItem.ToString();
392 h["body_asset"] = BodyAsset.ToString(); 392 h["body_asset"] = BodyAsset.ToString();
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index 2dfc321..300e37c 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -201,7 +201,7 @@ namespace OpenSim.Framework
201 return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); 201 return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length);
202 } 202 }
203 203
204 set { m_textureEntry = value.ToBytes(); } 204 set { m_textureEntry = value.GetBytes(); }
205 } 205 }
206 206
207 public byte[] TextureEntry 207 public byte[] TextureEntry
diff --git a/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs b/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs
index f9e7889..5080405 100644
--- a/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs
+++ b/OpenSim/Grid/UserServer.Modules/MessageServersConnector.cs
@@ -74,8 +74,8 @@ namespace OpenSim.Grid.UserServer.Modules
74 74
75 private BaseHttpServer m_httpServer; 75 private BaseHttpServer m_httpServer;
76 76
77 private BlockingQueue<PresenceNotification> m_NotifyQueue = 77 private OpenSim.Framework.BlockingQueue<PresenceNotification> m_NotifyQueue =
78 new BlockingQueue<PresenceNotification>(); 78 new OpenSim.Framework.BlockingQueue<PresenceNotification>();
79 79
80 Thread m_NotifyThread; 80 Thread m_NotifyThread;
81 81
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 84a32ff..537e24b 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3716,7 +3716,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3716 objdata.TextureAnim = new byte[0]; 3716 objdata.TextureAnim = new byte[0];
3717 objdata.Sound = UUID.Zero; 3717 objdata.Sound = UUID.Zero;
3718 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005")); 3718 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005"));
3719 objdata.TextureEntry = ntex.ToBytes(); 3719 objdata.TextureEntry = ntex.GetBytes();
3720 3720
3721 objdata.State = 0; 3721 objdata.State = 0;
3722 objdata.Data = new byte[0]; 3722 objdata.Data = new byte[0];
@@ -7556,7 +7556,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
7556 shape.PathTwist = addPacket.ObjectData.PathTwist; 7556 shape.PathTwist = addPacket.ObjectData.PathTwist;
7557 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; 7557 shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
7558 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f")); 7558 Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f"));
7559 shape.TextureEntry = ntex.ToBytes(); 7559 shape.TextureEntry = ntex.GetBytes();
7560 //shape.Textures = ntex; 7560 //shape.Textures = ntex;
7561 return shape; 7561 return shape;
7562 } 7562 }
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index d30a45f..2a5a563 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -3532,7 +3532,7 @@ if (m_shape != null) {
3532 //tmpcolor.G = tmpcolor.G*255; 3532 //tmpcolor.G = tmpcolor.G*255;
3533 //tmpcolor.B = tmpcolor.B*255; 3533 //tmpcolor.B = tmpcolor.B*255;
3534 //tex.DefaultTexture.RGBA = tmpcolor; 3534 //tex.DefaultTexture.RGBA = tmpcolor;
3535 UpdateTextureEntry(tex.ToBytes()); 3535 UpdateTextureEntry(tex.GetBytes());
3536 } 3536 }
3537 3537
3538 /// <summary> 3538 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index c78aceb..42820c4 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2236,7 +2236,7 @@ namespace OpenSim.Region.Framework.Scenes
2236 pos.Z -= m_appearance.HipOffset; 2236 pos.Z -= m_appearance.HipOffset;
2237 2237
2238 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, 2238 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid,
2239 LocalId, m_pos, m_appearance.Texture.ToBytes(), 2239 LocalId, m_pos, m_appearance.Texture.GetBytes(),
2240 m_parentID, rot); 2240 m_parentID, rot);
2241 if (m_sitStatus) 2241 if (m_sitStatus)
2242 GenerateRandomAnimation(); 2242 GenerateRandomAnimation();
@@ -2315,7 +2315,7 @@ namespace OpenSim.Region.Framework.Scenes
2315 pos.Z -= m_appearance.HipOffset; 2315 pos.Z -= m_appearance.HipOffset;
2316 2316
2317 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId, 2317 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId,
2318 m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot); 2318 m_pos, m_appearance.Texture.GetBytes(), m_parentID, rot);
2319 2319
2320 if (!m_isChildAgent) 2320 if (!m_isChildAgent)
2321 { 2321 {
@@ -2360,7 +2360,7 @@ namespace OpenSim.Region.Framework.Scenes
2360 public void SendAppearanceToOtherAgent(ScenePresence avatar) 2360 public void SendAppearanceToOtherAgent(ScenePresence avatar)
2361 { 2361 {
2362 avatar.ControllingClient.SendAppearance( 2362 avatar.ControllingClient.SendAppearance(
2363 m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.ToBytes()); 2363 m_appearance.Owner, m_appearance.VisualParams, m_appearance.Texture.GetBytes());
2364 } 2364 }
2365 2365
2366 /// <summary> 2366 /// <summary>
@@ -2392,7 +2392,7 @@ namespace OpenSim.Region.Framework.Scenes
2392 2392
2393 Quaternion rot = m_bodyRot; 2393 Quaternion rot = m_bodyRot;
2394 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId, 2394 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, LocalId,
2395 m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot); 2395 m_pos, m_appearance.Texture.GetBytes(), m_parentID, rot);
2396 2396
2397 } 2397 }
2398 2398
@@ -2801,7 +2801,7 @@ namespace OpenSim.Region.Framework.Scenes
2801 cAgent.VisualParams = m_appearance.VisualParams; 2801 cAgent.VisualParams = m_appearance.VisualParams;
2802 2802
2803 if (m_appearance.Texture != null) 2803 if (m_appearance.Texture != null)
2804 cAgent.AgentTextures = m_appearance.Texture.ToBytes(); 2804 cAgent.AgentTextures = m_appearance.Texture.GetBytes();
2805 } 2805 }
2806 catch (Exception e) 2806 catch (Exception e)
2807 { 2807 {
@@ -2863,7 +2863,7 @@ namespace OpenSim.Region.Framework.Scenes
2863 if (cAgent.AgentTextures != null) 2863 if (cAgent.AgentTextures != null)
2864 te = cAgent.AgentTextures; 2864 te = cAgent.AgentTextures;
2865 else 2865 else
2866 te = AvatarAppearance.GetDefaultTexture().ToBytes(); 2866 te = AvatarAppearance.GetDefaultTexture().GetBytes();
2867 if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT)) 2867 if ((cAgent.VisualParams == null) || (cAgent.VisualParams.Length < AvatarAppearance.VISUALPARAM_COUNT))
2868 cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams(); 2868 cAgent.VisualParams = AvatarAppearance.GetDefaultVisualParams();
2869 m_appearance.SetAppearance(te, new List<byte>(cAgent.VisualParams)); 2869 m_appearance.SetAppearance(te, new List<byte>(cAgent.VisualParams));
@@ -2937,7 +2937,7 @@ namespace OpenSim.Region.Framework.Scenes
2937 static ScenePresence() 2937 static ScenePresence()
2938 { 2938 {
2939 Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); 2939 Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture();
2940 DefaultTexture = textu.ToBytes(); 2940 DefaultTexture = textu.GetBytes();
2941 2941
2942 } 2942 }
2943 2943
@@ -3076,7 +3076,7 @@ namespace OpenSim.Region.Framework.Scenes
3076 if (DefaultTexture == null) 3076 if (DefaultTexture == null)
3077 { 3077 {
3078 Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); 3078 Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture();
3079 DefaultTexture = textu.ToBytes(); 3079 DefaultTexture = textu.GetBytes();
3080 } 3080 }
3081 if (DateTime.Now.Month==4&&DateTime.Now.Day==1) 3081 if (DateTime.Now.Month==4&&DateTime.Now.Day==1)
3082 m_sitStatus = true; 3082 m_sitStatus = true;
diff --git a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
index dbd84fb..7ff58da 100644
--- a/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
+++ b/OpenSim/Region/OptionalModules/ContentManagementSystem/MetaEntity.cs
@@ -261,7 +261,7 @@ namespace OpenSim.Region.OptionalModules.ContentManagement
261 texcolor = tex.DefaultTexture.RGBA; 261 texcolor = tex.DefaultTexture.RGBA;
262 texcolor.A = transparencyAmount; 262 texcolor.A = transparencyAmount;
263 tex.DefaultTexture.RGBA = texcolor; 263 tex.DefaultTexture.RGBA = texcolor;
264 part.Shape.TextureEntry = tex.ToBytes(); 264 part.Shape.TextureEntry = tex.GetBytes();
265 } 265 }
266 catch (Exception) 266 catch (Exception)
267 { 267 {
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index f47b3eb..9819ce0 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -5051,7 +5051,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5051 flags |= ScriptBaseClass.AGENT_MOUSELOOK; 5051 flags |= ScriptBaseClass.AGENT_MOUSELOOK;
5052 } 5052 }
5053 5053
5054 if ((agent.State & (byte)AgentManager.AgentState.Typing) != (byte)0) 5054 if ((agent.State & (byte)AgentState.Typing) != (byte)0)
5055 { 5055 {
5056 flags |= ScriptBaseClass.AGENT_TYPING; 5056 flags |= ScriptBaseClass.AGENT_TYPING;
5057 } 5057 }