diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteAssetData.cs | 105 |
1 files changed, 56 insertions, 49 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index dde05bd..823b81b 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -94,22 +94,24 @@ namespace OpenSim.Data.SQLite | |||
94 | /// <returns>Asset base</returns> | 94 | /// <returns>Asset base</returns> |
95 | override public AssetBase FetchAsset(LLUUID uuid) | 95 | override public AssetBase FetchAsset(LLUUID uuid) |
96 | { | 96 | { |
97 | 97 | lock(this) | |
98 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) | ||
99 | { | 98 | { |
100 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); | 99 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) |
101 | using (IDataReader reader = cmd.ExecuteReader()) | ||
102 | { | 100 | { |
103 | if (reader.Read()) | 101 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); |
102 | using (IDataReader reader = cmd.ExecuteReader()) | ||
104 | { | 103 | { |
105 | AssetBase asset = buildAsset(reader); | 104 | if (reader.Read()) |
106 | reader.Close(); | 105 | { |
107 | return asset; | 106 | AssetBase asset = buildAsset(reader); |
108 | } | 107 | reader.Close(); |
109 | else | 108 | return asset; |
110 | { | 109 | } |
111 | reader.Close(); | 110 | else |
112 | return null; | 111 | { |
112 | reader.Close(); | ||
113 | return null; | ||
114 | } | ||
113 | } | 115 | } |
114 | } | 116 | } |
115 | } | 117 | } |
@@ -128,17 +130,19 @@ namespace OpenSim.Data.SQLite | |||
128 | } | 130 | } |
129 | else | 131 | else |
130 | { | 132 | { |
131 | using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) | 133 | lock(this) { |
132 | { | 134 | using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) |
133 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); | 135 | { |
134 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | 136 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); |
135 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | 137 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
136 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | 138 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); |
137 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | 139 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); |
138 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | 140 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); |
139 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 141 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); |
140 | 142 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | |
141 | cmd.ExecuteNonQuery(); | 143 | |
144 | cmd.ExecuteNonQuery(); | ||
145 | } | ||
142 | } | 146 | } |
143 | } | 147 | } |
144 | } | 148 | } |
@@ -150,20 +154,21 @@ namespace OpenSim.Data.SQLite | |||
150 | override public void UpdateAsset(AssetBase asset) | 154 | override public void UpdateAsset(AssetBase asset) |
151 | { | 155 | { |
152 | LogAssetLoad(asset); | 156 | LogAssetLoad(asset); |
153 | 157 | ||
154 | using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) | 158 | lock(this) { |
155 | { | 159 | using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) |
156 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); | 160 | { |
157 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); | 161 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(asset.FullID))); |
158 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); | 162 | cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); |
159 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); | 163 | cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); |
160 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); | 164 | cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); |
161 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); | 165 | cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); |
162 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 166 | cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); |
163 | 167 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | |
164 | cmd.ExecuteNonQuery(); | 168 | |
169 | cmd.ExecuteNonQuery(); | ||
170 | } | ||
165 | } | 171 | } |
166 | |||
167 | } | 172 | } |
168 | 173 | ||
169 | /// <summary> | 174 | /// <summary> |
@@ -190,20 +195,22 @@ namespace OpenSim.Data.SQLite | |||
190 | /// <returns>True if exist, or false.</returns> | 195 | /// <returns>True if exist, or false.</returns> |
191 | override public bool ExistsAsset(LLUUID uuid) | 196 | override public bool ExistsAsset(LLUUID uuid) |
192 | { | 197 | { |
193 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) | 198 | lock (this) { |
194 | { | 199 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) |
195 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); | ||
196 | using (IDataReader reader = cmd.ExecuteReader()) | ||
197 | { | 200 | { |
198 | if (reader.Read()) | 201 | cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(uuid))); |
199 | { | 202 | using (IDataReader reader = cmd.ExecuteReader()) |
200 | reader.Close(); | ||
201 | return true; | ||
202 | } | ||
203 | else | ||
204 | { | 203 | { |
205 | reader.Close(); | 204 | if (reader.Read()) |
206 | return false; | 205 | { |
206 | reader.Close(); | ||
207 | return true; | ||
208 | } | ||
209 | else | ||
210 | { | ||
211 | reader.Close(); | ||
212 | return false; | ||
213 | } | ||
207 | } | 214 | } |
208 | } | 215 | } |
209 | } | 216 | } |