diff options
Diffstat (limited to 'OpenSim')
19 files changed, 82 insertions, 82 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs index 270a8c7..41319ea 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs | |||
@@ -212,7 +212,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
212 | /// </summary> | 212 | /// </summary> |
213 | private void loadTests() | 213 | private void loadTests() |
214 | { | 214 | { |
215 | lock(tests) | 215 | lock (tests) |
216 | { | 216 | { |
217 | if (!testsLoaded) | 217 | if (!testsLoaded) |
218 | { | 218 | { |
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs index 07f4c10..70b6d3c 100644 --- a/OpenSim/Data/MySQL/MySQLDataStore.cs +++ b/OpenSim/Data/MySQL/MySQLDataStore.cs | |||
@@ -744,9 +744,9 @@ namespace OpenSim.Data.MySQL | |||
744 | DataRow row = rawsettings[0]; | 744 | DataRow row = rawsettings[0]; |
745 | 745 | ||
746 | RegionSettings newSettings = buildRegionSettings(row); | 746 | RegionSettings newSettings = buildRegionSettings(row); |
747 | newSettings.OnSave += StoreRegionSettings; | 747 | newSettings.OnSave += StoreRegionSettings; |
748 | 748 | ||
749 | return newSettings; | 749 | return newSettings; |
750 | } | 750 | } |
751 | } | 751 | } |
752 | 752 | ||
diff --git a/OpenSim/Data/MySQL/MySQLEstateData.cs b/OpenSim/Data/MySQL/MySQLEstateData.cs index e843457..8991e02 100644 --- a/OpenSim/Data/MySQL/MySQLEstateData.cs +++ b/OpenSim/Data/MySQL/MySQLEstateData.cs | |||
@@ -185,7 +185,7 @@ namespace OpenSim.Data.MySQL | |||
185 | else | 185 | else |
186 | m_FieldMap[name].SetValue(es, false); | 186 | m_FieldMap[name].SetValue(es, false); |
187 | } | 187 | } |
188 | else if(m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID) | 188 | else if (m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID) |
189 | { | 189 | { |
190 | LLUUID uuid = LLUUID.Zero; | 190 | LLUUID uuid = LLUUID.Zero; |
191 | 191 | ||
diff --git a/OpenSim/Data/SQLite/SQLiteEstateData.cs b/OpenSim/Data/SQLite/SQLiteEstateData.cs index 092f4d5..dc5ba5e 100644 --- a/OpenSim/Data/SQLite/SQLiteEstateData.cs +++ b/OpenSim/Data/SQLite/SQLiteEstateData.cs | |||
@@ -109,7 +109,7 @@ namespace OpenSim.Data.SQLite | |||
109 | else | 109 | else |
110 | m_FieldMap[name].SetValue(es, false); | 110 | m_FieldMap[name].SetValue(es, false); |
111 | } | 111 | } |
112 | else if(m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID) | 112 | else if (m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID) |
113 | { | 113 | { |
114 | LLUUID uuid = LLUUID.Zero; | 114 | LLUUID uuid = LLUUID.Zero; |
115 | 115 | ||
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 8d50c30..d7f0ed4 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -318,7 +318,7 @@ namespace OpenSim.Framework | |||
318 | 318 | ||
319 | ulong ActiveGroupPowers { get; } | 319 | ulong ActiveGroupPowers { get; } |
320 | 320 | ||
321 | ulong GetGroupPowers(LLUUID groupID); | 321 | ulong GetGroupPowers(LLUUID groupID); |
322 | 322 | ||
323 | string FirstName { get; } | 323 | string FirstName { get; } |
324 | 324 | ||
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs index a984173..1e73152 100644 --- a/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLClientView.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Region.ClientStack.FunSLUDP | |||
115 | protected LLUUID m_activeGroupID = LLUUID.Zero; | 115 | protected LLUUID m_activeGroupID = LLUUID.Zero; |
116 | protected string m_activeGroupName = String.Empty; | 116 | protected string m_activeGroupName = String.Empty; |
117 | protected ulong m_activeGroupPowers = 0; | 117 | protected ulong m_activeGroupPowers = 0; |
118 | protected Dictionary<LLUUID,ulong> m_groupPowers = new Dictionary<LLUUID, ulong>(); | 118 | protected Dictionary<LLUUID,ulong> m_groupPowers = new Dictionary<LLUUID, ulong>(); |
119 | 119 | ||
120 | /* Instantiated Designated Event Delegates */ | 120 | /* Instantiated Designated Event Delegates */ |
121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | 121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ |
@@ -293,12 +293,12 @@ namespace OpenSim.Region.ClientStack.FunSLUDP | |||
293 | get { return m_activeGroupPowers; } | 293 | get { return m_activeGroupPowers; } |
294 | } | 294 | } |
295 | 295 | ||
296 | public ulong GetGroupPowers(LLUUID groupID) | 296 | public ulong GetGroupPowers(LLUUID groupID) |
297 | { | 297 | { |
298 | if(m_groupPowers.ContainsKey(groupID)) | 298 | if (m_groupPowers.ContainsKey(groupID)) |
299 | return m_groupPowers[groupID]; | 299 | return m_groupPowers[groupID]; |
300 | return 0; | 300 | return 0; |
301 | } | 301 | } |
302 | 302 | ||
303 | /// <summary> | 303 | /// <summary> |
304 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. | 304 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. |
@@ -6291,7 +6291,7 @@ namespace OpenSim.Region.ClientStack.FunSLUDP | |||
6291 | packet.ObjectData.ObjectID = objectID; | 6291 | packet.ObjectData.ObjectID = objectID; |
6292 | SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count]; | 6292 | SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count]; |
6293 | uint idx = 0; | 6293 | uint idx = 0; |
6294 | foreach(KeyValuePair<int, float> pair in parameters) | 6294 | foreach (KeyValuePair<int, float> pair in parameters) |
6295 | { | 6295 | { |
6296 | SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock(); | 6296 | SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock(); |
6297 | block.Type = pair.Key; | 6297 | block.Type = pair.Key; |
diff --git a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs index 3a0d937..342dd5c 100644 --- a/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/FunSLUDP/LLPacketHandler.cs | |||
@@ -248,12 +248,12 @@ namespace OpenSim.Region.ClientStack.FunSLUDP | |||
248 | 248 | ||
249 | private void AddAcks(ref Packet packet) | 249 | private void AddAcks(ref Packet packet) |
250 | { | 250 | { |
251 | // This packet type has shown to have issues with | 251 | // This packet type has shown to have issues with |
252 | // acks being appended to the payload, just don't send | 252 | // acks being appended to the payload, just don't send |
253 | // any with this packet type until libsl is fixed. | 253 | // any with this packet type until libsl is fixed. |
254 | // | 254 | // |
255 | if(packet is libsecondlife.Packets.ViewerEffectPacket) | 255 | if (packet is libsecondlife.Packets.ViewerEffectPacket) |
256 | return; | 256 | return; |
257 | 257 | ||
258 | // Add acks to outgoing packets | 258 | // Add acks to outgoing packets |
259 | // | 259 | // |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 93cb890..ec945cd 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
115 | protected LLUUID m_activeGroupID = LLUUID.Zero; | 115 | protected LLUUID m_activeGroupID = LLUUID.Zero; |
116 | protected string m_activeGroupName = String.Empty; | 116 | protected string m_activeGroupName = String.Empty; |
117 | protected ulong m_activeGroupPowers = 0; | 117 | protected ulong m_activeGroupPowers = 0; |
118 | protected Dictionary<LLUUID,ulong> m_groupPowers = new Dictionary<LLUUID, ulong>(); | 118 | protected Dictionary<LLUUID,ulong> m_groupPowers = new Dictionary<LLUUID, ulong>(); |
119 | 119 | ||
120 | /* Instantiated Designated Event Delegates */ | 120 | /* Instantiated Designated Event Delegates */ |
121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | 121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ |
@@ -293,12 +293,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
293 | get { return m_activeGroupPowers; } | 293 | get { return m_activeGroupPowers; } |
294 | } | 294 | } |
295 | 295 | ||
296 | public ulong GetGroupPowers(LLUUID groupID) | 296 | public ulong GetGroupPowers(LLUUID groupID) |
297 | { | 297 | { |
298 | if(m_groupPowers.ContainsKey(groupID)) | 298 | if (m_groupPowers.ContainsKey(groupID)) |
299 | return m_groupPowers[groupID]; | 299 | return m_groupPowers[groupID]; |
300 | return 0; | 300 | return 0; |
301 | } | 301 | } |
302 | 302 | ||
303 | /// <summary> | 303 | /// <summary> |
304 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. | 304 | /// This is a utility method used by single states to not duplicate kicks and blue card of death messages. |
@@ -6292,7 +6292,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6292 | packet.ObjectData.ObjectID = objectID; | 6292 | packet.ObjectData.ObjectID = objectID; |
6293 | SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count]; | 6293 | SetFollowCamPropertiesPacket.CameraPropertyBlock[] camPropBlock = new SetFollowCamPropertiesPacket.CameraPropertyBlock[parameters.Count]; |
6294 | uint idx = 0; | 6294 | uint idx = 0; |
6295 | foreach(KeyValuePair<int, float> pair in parameters) | 6295 | foreach (KeyValuePair<int, float> pair in parameters) |
6296 | { | 6296 | { |
6297 | SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock(); | 6297 | SetFollowCamPropertiesPacket.CameraPropertyBlock block = new SetFollowCamPropertiesPacket.CameraPropertyBlock(); |
6298 | block.Type = pair.Key; | 6298 | block.Type = pair.Key; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index e1a9678..b035150 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -248,12 +248,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
248 | 248 | ||
249 | private void AddAcks(ref Packet packet) | 249 | private void AddAcks(ref Packet packet) |
250 | { | 250 | { |
251 | // This packet type has shown to have issues with | 251 | // This packet type has shown to have issues with |
252 | // acks being appended to the payload, just don't send | 252 | // acks being appended to the payload, just don't send |
253 | // any with this packet type until libsl is fixed. | 253 | // any with this packet type until libsl is fixed. |
254 | // | 254 | // |
255 | if(packet is libsecondlife.Packets.ViewerEffectPacket) | 255 | if (packet is libsecondlife.Packets.ViewerEffectPacket) |
256 | return; | 256 | return; |
257 | 257 | ||
258 | // Add acks to outgoing packets | 258 | // Add acks to outgoing packets |
259 | // | 259 | // |
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 6b82994..1be587a 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
121 | 121 | ||
122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) | 122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) |
123 | { | 123 | { |
124 | if(texture == LLUUID.Zero) | 124 | if (texture == LLUUID.Zero) |
125 | return; | 125 | return; |
126 | 126 | ||
127 | switch (corner) | 127 | switch (corner) |
@@ -761,10 +761,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
761 | if (m_scene.RegionInfo.RegionSettings.Sandbox) | 761 | if (m_scene.RegionInfo.RegionSettings.Sandbox) |
762 | flags |= Simulator.RegionFlags.Sandbox; | 762 | flags |= Simulator.RegionFlags.Sandbox; |
763 | 763 | ||
764 | // Fudge these to always on, so the menu options activate | 764 | // Fudge these to always on, so the menu options activate |
765 | // | 765 | // |
766 | flags |= Simulator.RegionFlags.AllowLandmark; | 766 | flags |= Simulator.RegionFlags.AllowLandmark; |
767 | flags |= Simulator.RegionFlags.AllowSetHome; | 767 | flags |= Simulator.RegionFlags.AllowSetHome; |
768 | 768 | ||
769 | // TODO: SkipUpdateInterestList | 769 | // TODO: SkipUpdateInterestList |
770 | 770 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 15a68c1..305e236 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -166,8 +166,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
166 | if (estateModule != null) | 166 | if (estateModule != null) |
167 | regionFlags = estateModule.GetRegionFlags(); | 167 | regionFlags = estateModule.GetRegionFlags(); |
168 | 168 | ||
169 | // In a perfect world, this would have worked. | 169 | // In a perfect world, this would have worked. |
170 | // | 170 | // |
171 | // if ((landData.Flags & (uint)Parcel.ParcelFlags.AllowLandmark) != 0) | 171 | // if ((landData.Flags & (uint)Parcel.ParcelFlags.AllowLandmark) != 0) |
172 | // regionFlags |= (uint)Simulator.RegionFlags.AllowLandmark; | 172 | // regionFlags |= (uint)Simulator.RegionFlags.AllowLandmark; |
173 | // if (landData.OwnerID == remote_client.AgentId) | 173 | // if (landData.OwnerID == remote_client.AgentId) |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index 4c28361..e286d23 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -365,10 +365,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
365 | get { return 0; } | 365 | get { return 0; } |
366 | } | 366 | } |
367 | 367 | ||
368 | public ulong GetGroupPowers(LLUUID groupID) | 368 | public ulong GetGroupPowers(LLUUID groupID) |
369 | { | 369 | { |
370 | return 0; | 370 | return 0; |
371 | } | 371 | } |
372 | 372 | ||
373 | public virtual int NextAnimationSequenceNumber | 373 | public virtual int NextAnimationSequenceNumber |
374 | { | 374 | { |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs index 0a16341..5c3eb7d 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
130 | set | 130 | set |
131 | { | 131 | { |
132 | // Will "fix" terrain hole problems. Although not fantastically. | 132 | // Will "fix" terrain hole problems. Although not fantastically. |
133 | if(Double.IsNaN(value) || Double.IsInfinity(value)) | 133 | if (Double.IsNaN(value) || Double.IsInfinity(value)) |
134 | return; | 134 | return; |
135 | 135 | ||
136 | if (map[x, y] != value) | 136 | if (map[x, y] != value) |
@@ -231,4 +231,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
231 | } | 231 | } |
232 | } | 232 | } |
233 | } | 233 | } |
234 | } \ No newline at end of file | 234 | } |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 9859dc2..2196dcc 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -277,10 +277,10 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
277 | get { return 0; } | 277 | get { return 0; } |
278 | } | 278 | } |
279 | 279 | ||
280 | public ulong GetGroupPowers(LLUUID groupID) | 280 | public ulong GetGroupPowers(LLUUID groupID) |
281 | { | 281 | { |
282 | return 0; | 282 | return 0; |
283 | } | 283 | } |
284 | 284 | ||
285 | public virtual int NextAnimationSequenceNumber | 285 | public virtual int NextAnimationSequenceNumber |
286 | { | 286 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs index cd2aa45..696967b 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuiltIn_Commands_BaseClass.cs | |||
@@ -2426,7 +2426,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2426 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); | 2426 | public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); |
2427 | public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); | 2427 | public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0, 0.0, 1.0); |
2428 | 2428 | ||
2429 | // constants for llSetCameraParams | 2429 | // constants for llSetCameraParams |
2430 | public const int CAMERA_PITCH = 0; | 2430 | public const int CAMERA_PITCH = 0; |
2431 | public const int CAMERA_FOCUS_OFFSET = 1; | 2431 | public const int CAMERA_FOCUS_OFFSET = 1; |
2432 | public const int CAMERA_FOCUS_OFFSET_X = 2; | 2432 | public const int CAMERA_FOCUS_OFFSET_X = 2; |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index 30093eb..baa781e 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -6924,7 +6924,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6924 | 6924 | ||
6925 | // the object we are in | 6925 | // the object we are in |
6926 | LLUUID objectID = m_host.ParentUUID; | 6926 | LLUUID objectID = m_host.ParentUUID; |
6927 | if(objectID == LLUUID.Zero) return; | 6927 | if (objectID == LLUUID.Zero) return; |
6928 | 6928 | ||
6929 | // we need the permission first, to know which avatar we want to set the camera for | 6929 | // we need the permission first, to know which avatar we want to set the camera for |
6930 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 6930 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
@@ -6934,16 +6934,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6934 | ScenePresence presence = World.GetScenePresence(agentID); | 6934 | ScenePresence presence = World.GetScenePresence(agentID); |
6935 | 6935 | ||
6936 | // we are not interested in child-agents | 6936 | // we are not interested in child-agents |
6937 | if(presence.IsChildAgent) return; | 6937 | if (presence.IsChildAgent) return; |
6938 | 6938 | ||
6939 | SortedDictionary<int, float> parameters = new SortedDictionary<int, float>(); | 6939 | SortedDictionary<int, float> parameters = new SortedDictionary<int, float>(); |
6940 | object[] data = rules.Data; | 6940 | object[] data = rules.Data; |
6941 | for(int i = 0; i < data.Length; ++i) { | 6941 | for (int i = 0; i < data.Length; ++i) { |
6942 | int type = Convert.ToInt32(data[i++]); | 6942 | int type = Convert.ToInt32(data[i++]); |
6943 | if(i >= data.Length) break; // odd number of entries => ignore the last | 6943 | if (i >= data.Length) break; // odd number of entries => ignore the last |
6944 | 6944 | ||
6945 | // some special cases: Vector parameters are split into 3 float parameters (with type+1, type+2, type+3) | 6945 | // some special cases: Vector parameters are split into 3 float parameters (with type+1, type+2, type+3) |
6946 | switch(type) { | 6946 | switch (type) { |
6947 | case BuiltIn_Commands_BaseClass.CAMERA_FOCUS: | 6947 | case BuiltIn_Commands_BaseClass.CAMERA_FOCUS: |
6948 | case BuiltIn_Commands_BaseClass.CAMERA_FOCUS_OFFSET: | 6948 | case BuiltIn_Commands_BaseClass.CAMERA_FOCUS_OFFSET: |
6949 | case BuiltIn_Commands_BaseClass.CAMERA_POSITION: | 6949 | case BuiltIn_Commands_BaseClass.CAMERA_POSITION: |
@@ -6954,15 +6954,15 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6954 | break; | 6954 | break; |
6955 | default: | 6955 | default: |
6956 | // TODO: clean that up as soon as the implicit casts are in | 6956 | // TODO: clean that up as soon as the implicit casts are in |
6957 | if(data[i] is LSL_Types.LSLFloat) | 6957 | if (data[i] is LSL_Types.LSLFloat) |
6958 | parameters.Add(type, (float)((LSL_Types.LSLFloat)data[i]).value); | 6958 | parameters.Add(type, (float)((LSL_Types.LSLFloat)data[i]).value); |
6959 | else if(data[i] is LSL_Types.LSLInteger) | 6959 | else if (data[i] is LSL_Types.LSLInteger) |
6960 | parameters.Add(type, (float)((LSL_Types.LSLInteger)data[i]).value); | 6960 | parameters.Add(type, (float)((LSL_Types.LSLInteger)data[i]).value); |
6961 | else parameters.Add(type, Convert.ToSingle(data[i])); | 6961 | else parameters.Add(type, Convert.ToSingle(data[i])); |
6962 | break; | 6962 | break; |
6963 | } | 6963 | } |
6964 | } | 6964 | } |
6965 | if(parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters); | 6965 | if (parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters); |
6966 | } | 6966 | } |
6967 | 6967 | ||
6968 | public void llClearCameraParams() | 6968 | public void llClearCameraParams() |
@@ -6975,7 +6975,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6975 | 6975 | ||
6976 | // the object we are in | 6976 | // the object we are in |
6977 | LLUUID objectID = m_host.ParentUUID; | 6977 | LLUUID objectID = m_host.ParentUUID; |
6978 | if(objectID == LLUUID.Zero) return; | 6978 | if (objectID == LLUUID.Zero) return; |
6979 | 6979 | ||
6980 | // we need the permission first, to know which avatar we want to clear the camera for | 6980 | // we need the permission first, to know which avatar we want to clear the camera for |
6981 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 6981 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
@@ -6985,7 +6985,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6985 | ScenePresence presence = World.GetScenePresence(agentID); | 6985 | ScenePresence presence = World.GetScenePresence(agentID); |
6986 | 6986 | ||
6987 | // we are not interested in child-agents | 6987 | // we are not interested in child-agents |
6988 | if(presence.IsChildAgent) return; | 6988 | if (presence.IsChildAgent) return; |
6989 | 6989 | ||
6990 | presence.ControllingClient.SendClearFollowCamProperties(objectID); | 6990 | presence.ControllingClient.SendClearFollowCamProperties(objectID); |
6991 | } | 6991 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index dabb128..4969df0 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -158,8 +158,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
158 | /// </summary> | 158 | /// </summary> |
159 | private void EventQueueThreadLoop() | 159 | private void EventQueueThreadLoop() |
160 | { | 160 | { |
161 | CultureInfo USCulture = new CultureInfo("en-US"); | 161 | CultureInfo USCulture = new CultureInfo("en-US"); |
162 | Thread.CurrentThread.CurrentCulture = USCulture; | 162 | Thread.CurrentThread.CurrentCulture = USCulture; |
163 | 163 | ||
164 | //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); | 164 | //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); |
165 | try | 165 | try |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 401a5ea..2a1efd4 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6702,7 +6702,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6702 | 6702 | ||
6703 | // the object we are in | 6703 | // the object we are in |
6704 | LLUUID objectID = m_host.ParentUUID; | 6704 | LLUUID objectID = m_host.ParentUUID; |
6705 | if(objectID == LLUUID.Zero) return; | 6705 | if (objectID == LLUUID.Zero) return; |
6706 | 6706 | ||
6707 | // we need the permission first, to know which avatar we want to set the camera for | 6707 | // we need the permission first, to know which avatar we want to set the camera for |
6708 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 6708 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
@@ -6712,16 +6712,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6712 | ScenePresence presence = World.GetScenePresence(agentID); | 6712 | ScenePresence presence = World.GetScenePresence(agentID); |
6713 | 6713 | ||
6714 | // we are not interested in child-agents | 6714 | // we are not interested in child-agents |
6715 | if(presence.IsChildAgent) return; | 6715 | if (presence.IsChildAgent) return; |
6716 | 6716 | ||
6717 | SortedDictionary<int, float> parameters = new SortedDictionary<int, float>(); | 6717 | SortedDictionary<int, float> parameters = new SortedDictionary<int, float>(); |
6718 | object[] data = rules.Data; | 6718 | object[] data = rules.Data; |
6719 | for(int i = 0; i < data.Length; ++i) { | 6719 | for (int i = 0; i < data.Length; ++i) { |
6720 | int type = Convert.ToInt32(data[i++]); | 6720 | int type = Convert.ToInt32(data[i++]); |
6721 | if(i >= data.Length) break; // odd number of entries => ignore the last | 6721 | if (i >= data.Length) break; // odd number of entries => ignore the last |
6722 | 6722 | ||
6723 | // some special cases: Vector parameters are split into 3 float parameters (with type+1, type+2, type+3) | 6723 | // some special cases: Vector parameters are split into 3 float parameters (with type+1, type+2, type+3) |
6724 | switch(type) { | 6724 | switch (type) { |
6725 | case ScriptBaseClass.CAMERA_FOCUS: | 6725 | case ScriptBaseClass.CAMERA_FOCUS: |
6726 | case ScriptBaseClass.CAMERA_FOCUS_OFFSET: | 6726 | case ScriptBaseClass.CAMERA_FOCUS_OFFSET: |
6727 | case ScriptBaseClass.CAMERA_POSITION: | 6727 | case ScriptBaseClass.CAMERA_POSITION: |
@@ -6732,15 +6732,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6732 | break; | 6732 | break; |
6733 | default: | 6733 | default: |
6734 | // TODO: clean that up as soon as the implicit casts are in | 6734 | // TODO: clean that up as soon as the implicit casts are in |
6735 | if(data[i] is LSL_Types.LSLFloat) | 6735 | if (data[i] is LSL_Types.LSLFloat) |
6736 | parameters.Add(type, (float)((LSL_Types.LSLFloat)data[i]).value); | 6736 | parameters.Add(type, (float)((LSL_Types.LSLFloat)data[i]).value); |
6737 | else if(data[i] is LSL_Types.LSLInteger) | 6737 | else if (data[i] is LSL_Types.LSLInteger) |
6738 | parameters.Add(type, (float)((LSL_Types.LSLInteger)data[i]).value); | 6738 | parameters.Add(type, (float)((LSL_Types.LSLInteger)data[i]).value); |
6739 | else parameters.Add(type, Convert.ToSingle(data[i])); | 6739 | else parameters.Add(type, Convert.ToSingle(data[i])); |
6740 | break; | 6740 | break; |
6741 | } | 6741 | } |
6742 | } | 6742 | } |
6743 | if(parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters); | 6743 | if (parameters.Count > 0) presence.ControllingClient.SendSetFollowCamProperties(objectID, parameters); |
6744 | } | 6744 | } |
6745 | 6745 | ||
6746 | public void llClearCameraParams() | 6746 | public void llClearCameraParams() |
@@ -6753,7 +6753,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6753 | 6753 | ||
6754 | // the object we are in | 6754 | // the object we are in |
6755 | LLUUID objectID = m_host.ParentUUID; | 6755 | LLUUID objectID = m_host.ParentUUID; |
6756 | if(objectID == LLUUID.Zero) return; | 6756 | if (objectID == LLUUID.Zero) return; |
6757 | 6757 | ||
6758 | // we need the permission first, to know which avatar we want to clear the camera for | 6758 | // we need the permission first, to know which avatar we want to clear the camera for |
6759 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 6759 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
@@ -6763,7 +6763,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6763 | ScenePresence presence = World.GetScenePresence(agentID); | 6763 | ScenePresence presence = World.GetScenePresence(agentID); |
6764 | 6764 | ||
6765 | // we are not interested in child-agents | 6765 | // we are not interested in child-agents |
6766 | if(presence.IsChildAgent) return; | 6766 | if (presence.IsChildAgent) return; |
6767 | 6767 | ||
6768 | presence.ControllingClient.SendClearFollowCamProperties(objectID); | 6768 | presence.ControllingClient.SendClearFollowCamProperties(objectID); |
6769 | } | 6769 | } |
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGeneratorTest.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGeneratorTest.cs index 427390b..a6b07bf 100644 --- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGeneratorTest.cs +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/CodeTools/CSCodeGeneratorTest.cs | |||
@@ -1401,7 +1401,7 @@ default | |||
1401 | { | 1401 | { |
1402 | state_entry() | 1402 | state_entry() |
1403 | { | 1403 | { |
1404 | while(1<0); | 1404 | while (1<0); |
1405 | } | 1405 | } |
1406 | }"; | 1406 | }"; |
1407 | 1407 | ||
@@ -1426,7 +1426,7 @@ default | |||
1426 | state_entry() | 1426 | state_entry() |
1427 | { | 1427 | { |
1428 | do; | 1428 | do; |
1429 | while(1<0); | 1429 | while (1<0); |
1430 | } | 1430 | } |
1431 | }"; | 1431 | }"; |
1432 | 1432 | ||
@@ -1451,7 +1451,7 @@ default | |||
1451 | { | 1451 | { |
1452 | state_entry() | 1452 | state_entry() |
1453 | { | 1453 | { |
1454 | if(1<0); | 1454 | if (1<0); |
1455 | } | 1455 | } |
1456 | }"; | 1456 | }"; |
1457 | 1457 | ||
@@ -1475,7 +1475,7 @@ default | |||
1475 | { | 1475 | { |
1476 | state_entry() | 1476 | state_entry() |
1477 | { | 1477 | { |
1478 | if(1<0); | 1478 | if (1<0); |
1479 | else; | 1479 | else; |
1480 | } | 1480 | } |
1481 | }"; | 1481 | }"; |
@@ -1502,7 +1502,7 @@ default | |||
1502 | { | 1502 | { |
1503 | state_entry() | 1503 | state_entry() |
1504 | { | 1504 | { |
1505 | for(x = 4; 1<0; x += 2); | 1505 | for (x = 4; 1<0; x += 2); |
1506 | } | 1506 | } |
1507 | }"; | 1507 | }"; |
1508 | 1508 | ||
@@ -1528,13 +1528,13 @@ default | |||
1528 | { | 1528 | { |
1529 | integer x; | 1529 | integer x; |
1530 | 1530 | ||
1531 | while(x = 14) llOwnerSay(""x is: "" + (string) x); | 1531 | while (x = 14) llOwnerSay(""x is: "" + (string) x); |
1532 | 1532 | ||
1533 | if(x = 24) llOwnerSay(""x is: "" + (string) x); | 1533 | if (x = 24) llOwnerSay(""x is: "" + (string) x); |
1534 | 1534 | ||
1535 | do | 1535 | do |
1536 | llOwnerSay(""x is: "" + (string) x); | 1536 | llOwnerSay(""x is: "" + (string) x); |
1537 | while(x = 44); | 1537 | while (x = 44); |
1538 | } | 1538 | } |
1539 | }"; | 1539 | }"; |
1540 | 1540 | ||