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-rw-r--r--OpenSim/Region/Communications/OGS1/OGS1GridServices.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/InnerScene.cs28
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs11
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs12
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs22
-rw-r--r--OpenSim/Region/Environment/Scenes/SimStatsReporter.cs31
-rw-r--r--OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs346
8 files changed, 441 insertions, 13 deletions
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs
index f04574a..24d9010 100644
--- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs
+++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs
@@ -1051,7 +1051,7 @@ namespace OpenSim.Region.Communications.OGS1
1051 NoteDeadRegion(regionHandle); 1051 NoteDeadRegion(regionHandle);
1052 return false; 1052 return false;
1053 } 1053 }
1054 catch (RemotingException e) 1054 catch (RemotingException)
1055 { 1055 {
1056 NoteDeadRegion(regionHandle); 1056 NoteDeadRegion(regionHandle);
1057 m_log.Warn("Remoting Error: Unable to connect to adjacent region to tell it to close child agents: " + regInfo.RegionName + 1057 m_log.Warn("Remoting Error: Unable to connect to adjacent region to tell it to close child agents: " + regInfo.RegionName +
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs
index 49aeaf9..8a7402c 100644
--- a/OpenSim/Region/Environment/Scenes/InnerScene.cs
+++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs
@@ -67,6 +67,9 @@ namespace OpenSim.Region.Environment.Scenes
67 protected int m_numChildAgents = 0; 67 protected int m_numChildAgents = 0;
68 protected int m_physicalPrim = 0; 68 protected int m_physicalPrim = 0;
69 69
70 protected int m_activeScripts = 0;
71 protected int m_scriptLPS = 0;
72
70 internal object m_syncRoot = new object(); 73 internal object m_syncRoot = new object();
71 74
72 public PhysicsScene _PhyScene; 75 public PhysicsScene _PhyScene;
@@ -201,6 +204,16 @@ namespace OpenSim.Region.Environment.Scenes
201 m_physicalPrim--; 204 m_physicalPrim--;
202 } 205 }
203 206
207 public void AddToScriptLPS(int number)
208 {
209 m_scriptLPS += number;
210 }
211
212 public void AddActiveScripts(int number)
213 {
214 m_activeScripts += number;
215 }
216
204 public void RemovePrim(uint localID, LLUUID avatar_deleter) 217 public void RemovePrim(uint localID, LLUUID avatar_deleter)
205 { 218 {
206 List<EntityBase> EntityList = GetEntities(); 219 List<EntityBase> EntityList = GetEntities();
@@ -322,6 +335,17 @@ namespace OpenSim.Region.Environment.Scenes
322 return m_physicalPrim; 335 return m_physicalPrim;
323 } 336 }
324 337
338 public int GetActiveScripts()
339 {
340 return m_activeScripts;
341 }
342
343 public int GetScriptLPS()
344 {
345 int returnval = m_scriptLPS;
346 m_scriptLPS = 0;
347 return returnval;
348 }
325 #endregion 349 #endregion
326 350
327 #region Get Methods 351 #region Get Methods
@@ -546,10 +570,6 @@ namespace OpenSim.Region.Environment.Scenes
546 570
547 //m_log.Info("[DISTANCE]: " + distResult.ToString()); 571 //m_log.Info("[DISTANCE]: " + distResult.ToString());
548 572
549 if (distResult > 60)
550 {
551 int x = 0;
552 }
553 if (distResult < presence.DrawDistance) 573 if (distResult < presence.DrawDistance)
554 { 574 {
555 // Send Only if we don't already know about it. 575 // Send Only if we don't already know about it.
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index a724ac0..d0acded 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -639,6 +639,8 @@ namespace OpenSim.Region.Environment.Scenes
639 m_statsReporter.addFrameMS(frameMS); 639 m_statsReporter.addFrameMS(frameMS);
640 m_statsReporter.addPhysicsMS(physicsMS); 640 m_statsReporter.addPhysicsMS(physicsMS);
641 m_statsReporter.addOtherMS(otherMS); 641 m_statsReporter.addOtherMS(otherMS);
642 m_statsReporter.SetActiveScripts(m_innerScene.GetActiveScripts());
643 m_statsReporter.addScriptLines(m_innerScene.GetScriptLPS());
642 644
643 } 645 }
644 catch (NotImplementedException) 646 catch (NotImplementedException)
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 0956f74..1e99079 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -93,6 +93,17 @@ namespace OpenSim.Region.Environment.Scenes
93 part.StartScripts(); 93 part.StartScripts();
94 } 94 }
95 } 95 }
96
97 public void StopScripts()
98 {
99 lock (m_parts)
100 {
101 foreach (SceneObjectPart part in m_parts.Values)
102 {
103 part.StopScripts();
104 }
105 }
106 }
96 107
97 /// Start a given script. 108 /// Start a given script.
98 /// </summary> 109 /// </summary>
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 4fe7b55..eb5a80c 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -1702,6 +1702,18 @@ namespace OpenSim.Region.Environment.Scenes
1702 m_parts.Clear(); 1702 m_parts.Clear();
1703 } 1703 }
1704 1704
1705 public void AddScriptLPS(int count)
1706 {
1707 InnerScene d = m_scene.m_innerScene;
1708 d.AddToScriptLPS(count);
1709 }
1710
1711 public void AddActiveScriptCount(int count)
1712 {
1713 InnerScene d = m_scene.m_innerScene;
1714 d.AddActiveScripts(count);
1715 }
1716
1705 public override void SetText(string text, Vector3 color, double alpha) 1717 public override void SetText(string text, Vector3 color, double alpha)
1706 { 1718 {
1707 Color = Color.FromArgb(0xff - (int) (alpha*0xff), 1719 Color = Color.FromArgb(0xff - (int) (alpha*0xff),
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index d9ee94c..e8ffe0e 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -125,6 +125,20 @@ namespace OpenSim.Region.Environment.Scenes
125 } 125 }
126 } 126 }
127 } 127 }
128
129 public void StopScripts()
130 {
131 lock (m_taskInventory)
132 {
133 foreach (TaskInventoryItem item in m_taskInventory.Values)
134 {
135 if (10 == item.Type)
136 {
137 StopScript(item.ItemID);
138 }
139 }
140 }
141 }
128 142
129 /// <summary> 143 /// <summary>
130 /// Start a script which is in this prim's inventory. 144 /// Start a script which is in this prim's inventory.
@@ -144,6 +158,7 @@ namespace OpenSim.Region.Environment.Scenes
144 { 158 {
145 string script = Helpers.FieldToUTF8String(rezAsset.Data); 159 string script = Helpers.FieldToUTF8String(rezAsset.Data);
146 m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script); 160 m_parentGroup.Scene.EventManager.TriggerRezScript(LocalID, item.ItemID, script);
161
147 } 162 }
148 else 163 else
149 { 164 {
@@ -167,6 +182,7 @@ namespace OpenSim.Region.Environment.Scenes
167 if (m_taskInventory.ContainsKey(itemId)) 182 if (m_taskInventory.ContainsKey(itemId))
168 { 183 {
169 StartScript(m_taskInventory[itemId]); 184 StartScript(m_taskInventory[itemId]);
185 m_parentGroup.AddActiveScriptCount(1);
170 } 186 }
171 else 187 else
172 { 188 {
@@ -187,6 +203,7 @@ namespace OpenSim.Region.Environment.Scenes
187 if (m_taskInventory.ContainsKey(itemId)) 203 if (m_taskInventory.ContainsKey(itemId))
188 { 204 {
189 m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId); 205 m_parentGroup.Scene.EventManager.TriggerRemoveScript(LocalID, itemId);
206 m_parentGroup.AddActiveScriptCount(-1);
190 } 207 }
191 else 208 else
192 { 209 {
@@ -295,6 +312,11 @@ namespace OpenSim.Region.Environment.Scenes
295 return false; 312 return false;
296 } 313 }
297 314
315 public void AddScriptLPS(int count)
316 {
317 m_parentGroup.AddScriptLPS(count);
318 }
319
298 /// <summary> 320 /// <summary>
299 /// Remove an item from this prim's inventory 321 /// Remove an item from this prim's inventory
300 /// </summary> 322 /// </summary>
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
index 3bd7e4a..f2cefb5 100644
--- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs
@@ -51,10 +51,13 @@ namespace OpenSim.Region.Environment.Scenes
51 PhysicsMS = 7, 51 PhysicsMS = 7,
52 AgentMS = 8, 52 AgentMS = 8,
53 ImageMS = 9, 53 ImageMS = 9,
54 ScriptMS = 10,
54 TotalPrim = 11, 55 TotalPrim = 11,
55 ActivePrim = 12, 56 ActivePrim = 12,
56 Agents = 13, 57 Agents = 13,
57 ChildAgents = 14, 58 ChildAgents = 14,
59 ActiveScripts = 15,
60 ScriptLinesPerSecond = 16,
58 InPacketsPerSecond = 17, 61 InPacketsPerSecond = 17,
59 OutPacketsPerSecond = 18, 62 OutPacketsPerSecond = 18,
60 PendingDownloads = 19, 63 PendingDownloads = 19,
@@ -74,12 +77,15 @@ namespace OpenSim.Region.Environment.Scenes
74 private int m_fps = 0; 77 private int m_fps = 0;
75 private float m_pfps = 0; 78 private float m_pfps = 0;
76 private int m_agentUpdates = 0; 79 private int m_agentUpdates = 0;
80
77 private int m_frameMS = 0; 81 private int m_frameMS = 0;
78 private int m_netMS = 0; 82 private int m_netMS = 0;
79 private int m_agentMS = 0; 83 private int m_agentMS = 0;
80 private int m_physicsMS = 0; 84 private int m_physicsMS = 0;
81 private int m_imageMS = 0; 85 private int m_imageMS = 0;
82 private int m_otherMS = 0; 86 private int m_otherMS = 0;
87 private int m_scriptMS = 0;
88
83 private int m_rootAgents = 0; 89 private int m_rootAgents = 0;
84 private int m_childAgents = 0; 90 private int m_childAgents = 0;
85 private int m_numPrim = 0; 91 private int m_numPrim = 0;
@@ -89,9 +95,11 @@ namespace OpenSim.Region.Environment.Scenes
89 private int m_unAckedBytes = 0; 95 private int m_unAckedBytes = 0;
90 private int m_pendingDownloads = 0; 96 private int m_pendingDownloads = 0;
91 private int m_pendingUploads = 0; 97 private int m_pendingUploads = 0;
98 private int m_activeScripts = 0;
99 private int m_scriptLinesPerSecond = 0;
92 100
93 101
94 SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[19]; 102 SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[21];
95 SimStatsPacket.RegionBlock rb = new SimStatsPacket.RegionBlock(); 103 SimStatsPacket.RegionBlock rb = new SimStatsPacket.RegionBlock();
96 SimStatsPacket statpack = (SimStatsPacket)PacketPool.Instance.GetPacket(PacketType.SimStats); 104 SimStatsPacket statpack = (SimStatsPacket)PacketPool.Instance.GetPacket(PacketType.SimStats);
97 105
@@ -106,7 +114,7 @@ namespace OpenSim.Region.Environment.Scenes
106 114
107 statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000); 115 statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000);
108 ReportingRegion = regionData; 116 ReportingRegion = regionData;
109 for (int i = 0; i<19;i++) 117 for (int i = 0; i<21;i++)
110 { 118 {
111 sb[i] = new SimStatsPacket.StatBlock(); 119 sb[i] = new SimStatsPacket.StatBlock();
112 } 120 }
@@ -222,6 +230,12 @@ namespace OpenSim.Region.Environment.Scenes
222 sb[18].StatID = (uint)Stats.PendingUploads; 230 sb[18].StatID = (uint)Stats.PendingUploads;
223 sb[18].StatValue = m_pendingUploads; 231 sb[18].StatValue = m_pendingUploads;
224 232
233 sb[19].StatID = (uint)Stats.ActiveScripts;
234 sb[19].StatValue = m_activeScripts;
235
236 sb[20].StatID = (uint)Stats.ScriptLinesPerSecond;
237 sb[20].StatValue = m_scriptLinesPerSecond / statsUpdateFactor;
238
225 statpack.Stat = sb; 239 statpack.Stat = sb;
226 240
227 if (OnSendStatsResult != null) 241 if (OnSendStatsResult != null)
@@ -241,12 +255,15 @@ namespace OpenSim.Region.Environment.Scenes
241 m_inPacketsPerSecond = 0; 255 m_inPacketsPerSecond = 0;
242 m_outPacketsPerSecond = 0; 256 m_outPacketsPerSecond = 0;
243 m_unAckedBytes = 0; 257 m_unAckedBytes = 0;
258 m_scriptLinesPerSecond = 0;
259
244 m_frameMS = 0; 260 m_frameMS = 0;
245 m_agentMS = 0; 261 m_agentMS = 0;
246 m_netMS = 0; 262 m_netMS = 0;
247 m_physicsMS = 0; 263 m_physicsMS = 0;
248 m_imageMS = 0; 264 m_imageMS = 0;
249 m_otherMS = 0; 265 m_otherMS = 0;
266 m_scriptMS = 0;
250 } 267 }
251 268
252 # region methods called from Scene 269 # region methods called from Scene
@@ -344,6 +361,16 @@ namespace OpenSim.Region.Environment.Scenes
344 m_pendingDownloads += count; 361 m_pendingDownloads += count;
345 } 362 }
346 363
364 public void addScriptLines(int count)
365 {
366 m_scriptLinesPerSecond += count;
367 }
368
369 public void SetActiveScripts(int count)
370 {
371 m_activeScripts = count;
372 }
373
347 #endregion 374 #endregion
348 375
349 } 376 }
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
index c9fd873..01a1f92 100644
--- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
+++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs
@@ -100,47 +100,55 @@ namespace OpenSim.Region.ScriptEngine.Common
100 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07 100 //starting out, we use the System.Math library for trig functions. - ckrinke 8-14-07
101 public double llSin(double f) 101 public double llSin(double f)
102 { 102 {
103 103 m_host.AddScriptLPS(1);
104 return (double)Math.Sin(f); 104 return (double)Math.Sin(f);
105 } 105 }
106 106
107 public double llCos(double f) 107 public double llCos(double f)
108 { 108 {
109 m_host.AddScriptLPS(1);
109 return (double)Math.Cos(f); 110 return (double)Math.Cos(f);
110 } 111 }
111 112
112 public double llTan(double f) 113 public double llTan(double f)
113 { 114 {
115 m_host.AddScriptLPS(1);
114 return (double)Math.Tan(f); 116 return (double)Math.Tan(f);
115 } 117 }
116 118
117 public double llAtan2(double x, double y) 119 public double llAtan2(double x, double y)
118 { 120 {
121 m_host.AddScriptLPS(1);
119 return (double)Math.Atan2(y, x); 122 return (double)Math.Atan2(y, x);
120 } 123 }
121 124
122 public double llSqrt(double f) 125 public double llSqrt(double f)
123 { 126 {
127 m_host.AddScriptLPS(1);
124 return (double)Math.Sqrt(f); 128 return (double)Math.Sqrt(f);
125 } 129 }
126 130
127 public double llPow(double fbase, double fexponent) 131 public double llPow(double fbase, double fexponent)
128 { 132 {
133 m_host.AddScriptLPS(1);
129 return (double)Math.Pow(fbase, fexponent); 134 return (double)Math.Pow(fbase, fexponent);
130 } 135 }
131 136
132 public int llAbs(int i) 137 public int llAbs(int i)
133 { 138 {
139 m_host.AddScriptLPS(1);
134 return (int)Math.Abs(i); 140 return (int)Math.Abs(i);
135 } 141 }
136 142
137 public double llFabs(double f) 143 public double llFabs(double f)
138 { 144 {
145 m_host.AddScriptLPS(1);
139 return (double)Math.Abs(f); 146 return (double)Math.Abs(f);
140 } 147 }
141 148
142 public double llFrand(double mag) 149 public double llFrand(double mag)
143 { 150 {
151 m_host.AddScriptLPS(1);
144 lock (Util.RandomClass) 152 lock (Util.RandomClass)
145 { 153 {
146 return Util.RandomClass.NextDouble() * mag; 154 return Util.RandomClass.NextDouble() * mag;
@@ -149,27 +157,32 @@ namespace OpenSim.Region.ScriptEngine.Common
149 157
150 public int llFloor(double f) 158 public int llFloor(double f)
151 { 159 {
160 m_host.AddScriptLPS(1);
152 return (int)Math.Floor(f); 161 return (int)Math.Floor(f);
153 } 162 }
154 163
155 public int llCeil(double f) 164 public int llCeil(double f)
156 { 165 {
166 m_host.AddScriptLPS(1);
157 return (int)Math.Ceiling(f); 167 return (int)Math.Ceiling(f);
158 } 168 }
159 169
160 public int llRound(double f) 170 public int llRound(double f)
161 { 171 {
172 m_host.AddScriptLPS(1);
162 return (int)Math.Round(f, 0); 173 return (int)Math.Round(f, 0);
163 } 174 }
164 175
165 //This next group are vector operations involving squaring and square root. ckrinke 176 //This next group are vector operations involving squaring and square root. ckrinke
166 public double llVecMag(LSL_Types.Vector3 v) 177 public double llVecMag(LSL_Types.Vector3 v)
167 { 178 {
179 m_host.AddScriptLPS(1);
168 return (v.x * v.x + v.y * v.y + v.z * v.z); 180 return (v.x * v.x + v.y * v.y + v.z * v.z);
169 } 181 }
170 182
171 public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v) 183 public LSL_Types.Vector3 llVecNorm(LSL_Types.Vector3 v)
172 { 184 {
185 m_host.AddScriptLPS(1);
173 double mag = v.x * v.x + v.y * v.y + v.z * v.z; 186 double mag = v.x * v.x + v.y * v.y + v.z * v.z;
174 LSL_Types.Vector3 nor = new LSL_Types.Vector3(); 187 LSL_Types.Vector3 nor = new LSL_Types.Vector3();
175 nor.x = v.x / mag; 188 nor.x = v.x / mag;
@@ -180,6 +193,7 @@ namespace OpenSim.Region.ScriptEngine.Common
180 193
181 public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b) 194 public double llVecDist(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
182 { 195 {
196 m_host.AddScriptLPS(1);
183 double dx = a.x - b.x; 197 double dx = a.x - b.x;
184 double dy = a.y - b.y; 198 double dy = a.y - b.y;
185 double dz = a.z - b.z; 199 double dz = a.z - b.z;
@@ -189,6 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Common
189 //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke 203 //Now we start getting into quaternions which means sin/cos, matrices and vectors. ckrinke
190 public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r) 204 public LSL_Types.Vector3 llRot2Euler(LSL_Types.Quaternion r)
191 { 205 {
206 m_host.AddScriptLPS(1);
192 //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke 207 //This implementation is from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions. ckrinke
193 LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s); 208 LSL_Types.Quaternion t = new LSL_Types.Quaternion(r.x * r.x, r.y * r.y, r.z * r.z, r.s * r.s);
194 double m = (t.x + t.y + t.z + t.s); 209 double m = (t.x + t.y + t.z + t.s);
@@ -207,6 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Common
207 222
208 public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v) 223 public LSL_Types.Quaternion llEuler2Rot(LSL_Types.Vector3 v)
209 { 224 {
225 m_host.AddScriptLPS(1);
210 //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07 226 //this comes from from http://lslwiki.net/lslwiki/wakka.php?wakka=LibraryRotationFunctions but is incomplete as of 8/19/07
211 float err = 0.00001f; 227 float err = 0.00001f;
212 double ax = Math.Sin(v.x / 2); 228 double ax = Math.Sin(v.x / 2);
@@ -242,27 +258,31 @@ namespace OpenSim.Region.ScriptEngine.Common
242 258
243 public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up) 259 public LSL_Types.Quaternion llAxes2Rot(LSL_Types.Vector3 fwd, LSL_Types.Vector3 left, LSL_Types.Vector3 up)
244 { 260 {
261 m_host.AddScriptLPS(1);
245 return new LSL_Types.Quaternion(); 262 return new LSL_Types.Quaternion();
246 } 263 }
247 264
248 public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r) 265 public LSL_Types.Vector3 llRot2Fwd(LSL_Types.Quaternion r)
249 { 266 {
267 m_host.AddScriptLPS(1);
250 return (new LSL_Types.Vector3(1,0,0) * r); 268 return (new LSL_Types.Vector3(1,0,0) * r);
251 } 269 }
252 270
253 public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r) 271 public LSL_Types.Vector3 llRot2Left(LSL_Types.Quaternion r)
254 { 272 {
273 m_host.AddScriptLPS(1);
255 return (new LSL_Types.Vector3(0, 1, 0) * r); 274 return (new LSL_Types.Vector3(0, 1, 0) * r);
256 } 275 }
257 276
258 public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r) 277 public LSL_Types.Vector3 llRot2Up(LSL_Types.Quaternion r)
259 { 278 {
279 m_host.AddScriptLPS(1);
260 return (new LSL_Types.Vector3(0, 0, 1) * r); 280 return (new LSL_Types.Vector3(0, 0, 1) * r);
261 } 281 }
262 public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b) 282 public LSL_Types.Quaternion llRotBetween(LSL_Types.Vector3 a, LSL_Types.Vector3 b)
263 { 283 {
264 //A and B should both be normalized 284 //A and B should both be normalized
265 285 m_host.AddScriptLPS(1);
266 double dotProduct = LSL_Types.Vector3.Dot(a, b); 286 double dotProduct = LSL_Types.Vector3.Dot(a, b);
267 LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b); 287 LSL_Types.Vector3 crossProduct = LSL_Types.Vector3.Cross(a, b);
268 double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b); 288 double magProduct = LSL_Types.Vector3.Mag(a) * LSL_Types.Vector3.Mag(b);
@@ -274,6 +294,7 @@ namespace OpenSim.Region.ScriptEngine.Common
274 } 294 }
275 public void llWhisper(int channelID, string text) 295 public void llWhisper(int channelID, string text)
276 { 296 {
297 m_host.AddScriptLPS(1);
277 World.SimChat(Helpers.StringToField(text), 298 World.SimChat(Helpers.StringToField(text),
278 ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 299 ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
279 300
@@ -283,6 +304,7 @@ namespace OpenSim.Region.ScriptEngine.Common
283 304
284 public void llSay(int channelID, string text) 305 public void llSay(int channelID, string text)
285 { 306 {
307 m_host.AddScriptLPS(1);
286 World.SimChat(Helpers.StringToField(text), 308 World.SimChat(Helpers.StringToField(text),
287 ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 309 ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
288 310
@@ -292,6 +314,7 @@ namespace OpenSim.Region.ScriptEngine.Common
292 314
293 public void llShout(int channelID, string text) 315 public void llShout(int channelID, string text)
294 { 316 {
317 m_host.AddScriptLPS(1);
295 World.SimChat(Helpers.StringToField(text), 318 World.SimChat(Helpers.StringToField(text),
296 ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 319 ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
297 320
@@ -301,6 +324,7 @@ namespace OpenSim.Region.ScriptEngine.Common
301 324
302 public int llListen(int channelID, string name, string ID, string msg) 325 public int llListen(int channelID, string name, string ID, string msg)
303 { 326 {
327 m_host.AddScriptLPS(1);
304 if (ID == String.Empty) 328 if (ID == String.Empty)
305 { 329 {
306 ID = LLUUID.Zero.ToString(); 330 ID = LLUUID.Zero.ToString();
@@ -311,102 +335,119 @@ namespace OpenSim.Region.ScriptEngine.Common
311 335
312 public void llListenControl(int number, int active) 336 public void llListenControl(int number, int active)
313 { 337 {
338 m_host.AddScriptLPS(1);
314 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 339 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
315 wComm.ListenControl(number, active); 340 wComm.ListenControl(number, active);
316 } 341 }
317 342
318 public void llListenRemove(int number) 343 public void llListenRemove(int number)
319 { 344 {
345 m_host.AddScriptLPS(1);
320 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 346 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
321 wComm.ListenRemove(number); 347 wComm.ListenRemove(number);
322 } 348 }
323 349
324 public void llSensor(string name, string id, int type, double range, double arc) 350 public void llSensor(string name, string id, int type, double range, double arc)
325 { 351 {
352 m_host.AddScriptLPS(1);
326 NotImplemented("llSensor"); 353 NotImplemented("llSensor");
327 return; 354 return;
328 } 355 }
329 356
330 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) 357 public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate)
331 { 358 {
359 m_host.AddScriptLPS(1);
332 NotImplemented("llSensorRepeat"); 360 NotImplemented("llSensorRepeat");
333 return; 361 return;
334 } 362 }
335 363
336 public void llSensorRemove() 364 public void llSensorRemove()
337 { 365 {
366 m_host.AddScriptLPS(1);
338 NotImplemented("llSensorRemove"); 367 NotImplemented("llSensorRemove");
339 return; 368 return;
340 } 369 }
341 370
342 public string llDetectedName(int number) 371 public string llDetectedName(int number)
343 { 372 {
373 m_host.AddScriptLPS(1);
344 NotImplemented("llDetectedName"); 374 NotImplemented("llDetectedName");
345 return String.Empty; 375 return String.Empty;
346 } 376 }
347 377
348 public string llDetectedKey(int number) 378 public string llDetectedKey(int number)
349 { 379 {
380 m_host.AddScriptLPS(1);
350 NotImplemented("llDetectedKey"); 381 NotImplemented("llDetectedKey");
351 return String.Empty; 382 return String.Empty;
352 } 383 }
353 384
354 public string llDetectedOwner(int number) 385 public string llDetectedOwner(int number)
355 { 386 {
387 m_host.AddScriptLPS(1);
356 NotImplemented("llDetectedOwner"); 388 NotImplemented("llDetectedOwner");
357 return String.Empty; 389 return String.Empty;
358 } 390 }
359 391
360 public int llDetectedType(int number) 392 public int llDetectedType(int number)
361 { 393 {
394 m_host.AddScriptLPS(1);
362 NotImplemented("llDetectedType"); 395 NotImplemented("llDetectedType");
363 return 0; 396 return 0;
364 } 397 }
365 398
366 public LSL_Types.Vector3 llDetectedPos(int number) 399 public LSL_Types.Vector3 llDetectedPos(int number)
367 { 400 {
401 m_host.AddScriptLPS(1);
368 NotImplemented("llDetectedPos"); 402 NotImplemented("llDetectedPos");
369 return new LSL_Types.Vector3(); 403 return new LSL_Types.Vector3();
370 } 404 }
371 405
372 public LSL_Types.Vector3 llDetectedVel(int number) 406 public LSL_Types.Vector3 llDetectedVel(int number)
373 { 407 {
408 m_host.AddScriptLPS(1);
374 NotImplemented("llDetectedVel"); 409 NotImplemented("llDetectedVel");
375 return new LSL_Types.Vector3(); 410 return new LSL_Types.Vector3();
376 } 411 }
377 412
378 public LSL_Types.Vector3 llDetectedGrab(int number) 413 public LSL_Types.Vector3 llDetectedGrab(int number)
379 { 414 {
415 m_host.AddScriptLPS(1);
380 NotImplemented("llDetectedGrab"); 416 NotImplemented("llDetectedGrab");
381 return new LSL_Types.Vector3(); 417 return new LSL_Types.Vector3();
382 } 418 }
383 419
384 public LSL_Types.Quaternion llDetectedRot(int number) 420 public LSL_Types.Quaternion llDetectedRot(int number)
385 { 421 {
422 m_host.AddScriptLPS(1);
386 NotImplemented("llDetectedRot"); 423 NotImplemented("llDetectedRot");
387 return new LSL_Types.Quaternion(); 424 return new LSL_Types.Quaternion();
388 } 425 }
389 426
390 public int llDetectedGroup(int number) 427 public int llDetectedGroup(int number)
391 { 428 {
429 m_host.AddScriptLPS(1);
392 NotImplemented("llDetectedGroup"); 430 NotImplemented("llDetectedGroup");
393 return 0; 431 return 0;
394 } 432 }
395 433
396 public int llDetectedLinkNumber(int number) 434 public int llDetectedLinkNumber(int number)
397 { 435 {
436 m_host.AddScriptLPS(1);
398 NotImplemented("llDetectedLinkNumber"); 437 NotImplemented("llDetectedLinkNumber");
399 return 0; 438 return 0;
400 } 439 }
401 440
402 public void llDie() 441 public void llDie()
403 { 442 {
443 m_host.AddScriptLPS(1);
404 World.DeleteSceneObjectGroup(m_host.ParentGroup); 444 World.DeleteSceneObjectGroup(m_host.ParentGroup);
405 return; 445 return;
406 } 446 }
407 447
408 public double llGround(LSL_Types.Vector3 offset) 448 public double llGround(LSL_Types.Vector3 offset)
409 { 449 {
450 m_host.AddScriptLPS(1);
410 int x = (int)(m_host.AbsolutePosition.X + offset.x); 451 int x = (int)(m_host.AbsolutePosition.X + offset.x);
411 int y = (int)(m_host.AbsolutePosition.Y + offset.y); 452 int y = (int)(m_host.AbsolutePosition.Y + offset.y);
412 return World.GetLandHeight(x, y); 453 return World.GetLandHeight(x, y);
@@ -414,18 +455,21 @@ namespace OpenSim.Region.ScriptEngine.Common
414 455
415 public double llCloud(LSL_Types.Vector3 offset) 456 public double llCloud(LSL_Types.Vector3 offset)
416 { 457 {
458 m_host.AddScriptLPS(1);
417 NotImplemented("llCloud"); 459 NotImplemented("llCloud");
418 return 0; 460 return 0;
419 } 461 }
420 462
421 public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset) 463 public LSL_Types.Vector3 llWind(LSL_Types.Vector3 offset)
422 { 464 {
465 m_host.AddScriptLPS(1);
423 NotImplemented("llWind"); 466 NotImplemented("llWind");
424 return new LSL_Types.Vector3(); 467 return new LSL_Types.Vector3();
425 } 468 }
426 469
427 public void llSetStatus(int status, int value) 470 public void llSetStatus(int status, int value)
428 { 471 {
472 m_host.AddScriptLPS(1);
429 if ((status & LSL_BaseClass.STATUS_PHYSICS) == LSL_BaseClass.STATUS_PHYSICS) 473 if ((status & LSL_BaseClass.STATUS_PHYSICS) == LSL_BaseClass.STATUS_PHYSICS)
430 { 474 {
431 m_host.AddFlag(LLObject.ObjectFlags.Physics); 475 m_host.AddFlag(LLObject.ObjectFlags.Physics);
@@ -466,11 +510,13 @@ namespace OpenSim.Region.ScriptEngine.Common
466 { 510 {
467 NotImplemented("llSetStatus - STATUS_SANDBOX"); 511 NotImplemented("llSetStatus - STATUS_SANDBOX");
468 } 512 }
513
469 return; 514 return;
470 } 515 }
471 516
472 public int llGetStatus(int status) 517 public int llGetStatus(int status)
473 { 518 {
519 m_host.AddScriptLPS(1);
474 Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString()); 520 Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.ObjectFlags.ToString());
475 switch (status) 521 switch (status)
476 { 522 {
@@ -530,6 +576,7 @@ namespace OpenSim.Region.ScriptEngine.Common
530 576
531 public void llSetScale(LSL_Types.Vector3 scale) 577 public void llSetScale(LSL_Types.Vector3 scale)
532 { 578 {
579 m_host.AddScriptLPS(1);
533 // TODO: this needs to trigger a persistance save as well 580 // TODO: this needs to trigger a persistance save as well
534 LLVector3 tmp = m_host.Scale; 581 LLVector3 tmp = m_host.Scale;
535 tmp.X = (float)scale.x; 582 tmp.X = (float)scale.x;
@@ -542,11 +589,13 @@ namespace OpenSim.Region.ScriptEngine.Common
542 589
543 public LSL_Types.Vector3 llGetScale() 590 public LSL_Types.Vector3 llGetScale()
544 { 591 {
592 m_host.AddScriptLPS(1);
545 return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z); 593 return new LSL_Types.Vector3(m_host.Scale.X, m_host.Scale.Y, m_host.Scale.Z);
546 } 594 }
547 595
548 public void llSetColor(LSL_Types.Vector3 color, int face) 596 public void llSetColor(LSL_Types.Vector3 color, int face)
549 { 597 {
598 m_host.AddScriptLPS(1);
550 LLObject.TextureEntry tex = m_host.Shape.Textures; 599 LLObject.TextureEntry tex = m_host.Shape.Textures;
551 LLColor texcolor; 600 LLColor texcolor;
552 if (face > -1) 601 if (face > -1)
@@ -588,6 +637,7 @@ namespace OpenSim.Region.ScriptEngine.Common
588 637
589 public double llGetAlpha(int face) 638 public double llGetAlpha(int face)
590 { 639 {
640 m_host.AddScriptLPS(1);
591 LLObject.TextureEntry tex = m_host.Shape.Textures; 641 LLObject.TextureEntry tex = m_host.Shape.Textures;
592 if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color 642 if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color
593 { 643 {
@@ -602,6 +652,7 @@ namespace OpenSim.Region.ScriptEngine.Common
602 652
603 public void llSetAlpha(double alpha, int face) 653 public void llSetAlpha(double alpha, int face)
604 { 654 {
655 m_host.AddScriptLPS(1);
605 LLObject.TextureEntry tex = m_host.Shape.Textures; 656 LLObject.TextureEntry tex = m_host.Shape.Textures;
606 LLColor texcolor; 657 LLColor texcolor;
607 if (face > -1) 658 if (face > -1)
@@ -637,6 +688,7 @@ namespace OpenSim.Region.ScriptEngine.Common
637 688
638 public LSL_Types.Vector3 llGetColor(int face) 689 public LSL_Types.Vector3 llGetColor(int face)
639 { 690 {
691 m_host.AddScriptLPS(1);
640 LLObject.TextureEntry tex = m_host.Shape.Textures; 692 LLObject.TextureEntry tex = m_host.Shape.Textures;
641 LLColor texcolor; 693 LLColor texcolor;
642 LSL_Types.Vector3 rgb; 694 LSL_Types.Vector3 rgb;
@@ -665,6 +717,7 @@ namespace OpenSim.Region.ScriptEngine.Common
665 717
666 public void llSetTexture(string texture, int face) 718 public void llSetTexture(string texture, int face)
667 { 719 {
720 m_host.AddScriptLPS(1);
668 LLObject.TextureEntry tex = m_host.Shape.Textures; 721 LLObject.TextureEntry tex = m_host.Shape.Textures;
669 722
670 if (face > -1) 723 if (face > -1)
@@ -696,6 +749,7 @@ namespace OpenSim.Region.ScriptEngine.Common
696 749
697 public void llScaleTexture(double u, double v, int face) 750 public void llScaleTexture(double u, double v, int face)
698 { 751 {
752 m_host.AddScriptLPS(1);
699 LLObject.TextureEntry tex = m_host.Shape.Textures; 753 LLObject.TextureEntry tex = m_host.Shape.Textures;
700 if (face > -1) 754 if (face > -1)
701 { 755 {
@@ -729,6 +783,7 @@ namespace OpenSim.Region.ScriptEngine.Common
729 783
730 public void llOffsetTexture(double u, double v, int face) 784 public void llOffsetTexture(double u, double v, int face)
731 { 785 {
786 m_host.AddScriptLPS(1);
732 LLObject.TextureEntry tex = m_host.Shape.Textures; 787 LLObject.TextureEntry tex = m_host.Shape.Textures;
733 if (face > -1) 788 if (face > -1)
734 { 789 {
@@ -762,6 +817,7 @@ namespace OpenSim.Region.ScriptEngine.Common
762 817
763 public void llRotateTexture(double rotation, int face) 818 public void llRotateTexture(double rotation, int face)
764 { 819 {
820 m_host.AddScriptLPS(1);
765 LLObject.TextureEntry tex = m_host.Shape.Textures; 821 LLObject.TextureEntry tex = m_host.Shape.Textures;
766 if (face > -1) 822 if (face > -1)
767 { 823 {
@@ -792,6 +848,7 @@ namespace OpenSim.Region.ScriptEngine.Common
792 848
793 public string llGetTexture(int face) 849 public string llGetTexture(int face)
794 { 850 {
851 m_host.AddScriptLPS(1);
795 LLObject.TextureEntry tex = m_host.Shape.Textures; 852 LLObject.TextureEntry tex = m_host.Shape.Textures;
796 if (face == -1) 853 if (face == -1)
797 { 854 {
@@ -812,6 +869,7 @@ namespace OpenSim.Region.ScriptEngine.Common
812 869
813 public void llSetPos(LSL_Types.Vector3 pos) 870 public void llSetPos(LSL_Types.Vector3 pos)
814 { 871 {
872 m_host.AddScriptLPS(1);
815 if (m_host.ParentID != 0) 873 if (m_host.ParentID != 0)
816 { 874 {
817 m_host.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); 875 m_host.UpdateOffSet(new LLVector3((float)pos.x, (float)pos.y, (float)pos.z));
@@ -824,6 +882,7 @@ namespace OpenSim.Region.ScriptEngine.Common
824 882
825 public LSL_Types.Vector3 llGetPos() 883 public LSL_Types.Vector3 llGetPos()
826 { 884 {
885 m_host.AddScriptLPS(1);
827 return new LSL_Types.Vector3(m_host.AbsolutePosition.X, 886 return new LSL_Types.Vector3(m_host.AbsolutePosition.X,
828 m_host.AbsolutePosition.Y, 887 m_host.AbsolutePosition.Y,
829 m_host.AbsolutePosition.Z); 888 m_host.AbsolutePosition.Z);
@@ -831,6 +890,7 @@ namespace OpenSim.Region.ScriptEngine.Common
831 890
832 public LSL_Types.Vector3 llGetLocalPos() 891 public LSL_Types.Vector3 llGetLocalPos()
833 { 892 {
893 m_host.AddScriptLPS(1);
834 if (m_host.ParentID != 0) 894 if (m_host.ParentID != 0)
835 { 895 {
836 return new LSL_Types.Vector3(m_host.OffsetPosition.X, 896 return new LSL_Types.Vector3(m_host.OffsetPosition.X,
@@ -847,65 +907,77 @@ namespace OpenSim.Region.ScriptEngine.Common
847 907
848 public void llSetRot(LSL_Types.Quaternion rot) 908 public void llSetRot(LSL_Types.Quaternion rot)
849 { 909 {
910 m_host.AddScriptLPS(1);
850 m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); 911 m_host.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s));
851 } 912 }
852 913
853 public LSL_Types.Quaternion llGetRot() 914 public LSL_Types.Quaternion llGetRot()
854 { 915 {
916 m_host.AddScriptLPS(1);
855 LLQuaternion q = m_host.RotationOffset; 917 LLQuaternion q = m_host.RotationOffset;
856 return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); 918 return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W);
857 } 919 }
858 920
859 public LSL_Types.Quaternion llGetLocalRot() 921 public LSL_Types.Quaternion llGetLocalRot()
860 { 922 {
923 m_host.AddScriptLPS(1);
861 return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); 924 return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W);
862 } 925 }
863 926
864 public void llSetForce(LSL_Types.Vector3 force, int local) 927 public void llSetForce(LSL_Types.Vector3 force, int local)
865 { 928 {
929 m_host.AddScriptLPS(1);
866 NotImplemented("llSetForce"); 930 NotImplemented("llSetForce");
867 } 931 }
868 932
869 public LSL_Types.Vector3 llGetForce() 933 public LSL_Types.Vector3 llGetForce()
870 { 934 {
935 m_host.AddScriptLPS(1);
871 NotImplemented("llGetForce"); 936 NotImplemented("llGetForce");
872 return new LSL_Types.Vector3(); 937 return new LSL_Types.Vector3();
873 } 938 }
874 939
875 public int llTarget(LSL_Types.Vector3 position, double range) 940 public int llTarget(LSL_Types.Vector3 position, double range)
876 { 941 {
942 m_host.AddScriptLPS(1);
877 NotImplemented("llTarget"); 943 NotImplemented("llTarget");
878 return 0; 944 return 0;
879 } 945 }
880 946
881 public void llTargetRemove(int number) 947 public void llTargetRemove(int number)
882 { 948 {
949 m_host.AddScriptLPS(1);
883 NotImplemented("llTargetRemove"); 950 NotImplemented("llTargetRemove");
884 } 951 }
885 952
886 public int llRotTarget(LSL_Types.Quaternion rot, double error) 953 public int llRotTarget(LSL_Types.Quaternion rot, double error)
887 { 954 {
955 m_host.AddScriptLPS(1);
888 NotImplemented("llRotTarget"); 956 NotImplemented("llRotTarget");
889 return 0; 957 return 0;
890 } 958 }
891 959
892 public void llRotTargetRemove(int number) 960 public void llRotTargetRemove(int number)
893 { 961 {
962 m_host.AddScriptLPS(1);
894 NotImplemented("llRotTargetRemove"); 963 NotImplemented("llRotTargetRemove");
895 } 964 }
896 965
897 public void llMoveToTarget(LSL_Types.Vector3 target, double tau) 966 public void llMoveToTarget(LSL_Types.Vector3 target, double tau)
898 { 967 {
968 m_host.AddScriptLPS(1);
899 NotImplemented("llMoveToTarget"); 969 NotImplemented("llMoveToTarget");
900 } 970 }
901 971
902 public void llStopMoveToTarget() 972 public void llStopMoveToTarget()
903 { 973 {
974 m_host.AddScriptLPS(1);
904 NotImplemented("llStopMoveToTarget"); 975 NotImplemented("llStopMoveToTarget");
905 } 976 }
906 977
907 public void llApplyImpulse(LSL_Types.Vector3 force, int local) 978 public void llApplyImpulse(LSL_Types.Vector3 force, int local)
908 { 979 {
980 m_host.AddScriptLPS(1);
909 //No energy force yet 981 //No energy force yet
910 if (local == 1) 982 if (local == 1)
911 { 983 {
@@ -926,65 +998,77 @@ namespace OpenSim.Region.ScriptEngine.Common
926 998
927 public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) 999 public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local)
928 { 1000 {
1001 m_host.AddScriptLPS(1);
929 NotImplemented("llApplyRotationalImpulse"); 1002 NotImplemented("llApplyRotationalImpulse");
930 } 1003 }
931 1004
932 public void llSetTorque(LSL_Types.Vector3 torque, int local) 1005 public void llSetTorque(LSL_Types.Vector3 torque, int local)
933 { 1006 {
1007 m_host.AddScriptLPS(1);
934 NotImplemented("llSetTorque"); 1008 NotImplemented("llSetTorque");
935 } 1009 }
936 1010
937 public LSL_Types.Vector3 llGetTorque() 1011 public LSL_Types.Vector3 llGetTorque()
938 { 1012 {
1013 m_host.AddScriptLPS(1);
939 NotImplemented("llGetTorque"); 1014 NotImplemented("llGetTorque");
940 return new LSL_Types.Vector3(); 1015 return new LSL_Types.Vector3();
941 } 1016 }
942 1017
943 public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local) 1018 public void llSetForceAndTorque(LSL_Types.Vector3 force, LSL_Types.Vector3 torque, int local)
944 { 1019 {
1020 m_host.AddScriptLPS(1);
945 NotImplemented("llSetForceAndTorque"); 1021 NotImplemented("llSetForceAndTorque");
946 } 1022 }
947 1023
948 public LSL_Types.Vector3 llGetVel() 1024 public LSL_Types.Vector3 llGetVel()
949 { 1025 {
1026 m_host.AddScriptLPS(1);
950 return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z); 1027 return new LSL_Types.Vector3(m_host.Velocity.X, m_host.Velocity.Y, m_host.Velocity.Z);
951 } 1028 }
952 1029
953 public LSL_Types.Vector3 llGetAccel() 1030 public LSL_Types.Vector3 llGetAccel()
954 { 1031 {
1032 m_host.AddScriptLPS(1);
955 return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z); 1033 return new LSL_Types.Vector3(m_host.Acceleration.X, m_host.Acceleration.Y, m_host.Acceleration.Z);
956 } 1034 }
957 1035
958 public LSL_Types.Vector3 llGetOmega() 1036 public LSL_Types.Vector3 llGetOmega()
959 { 1037 {
1038 m_host.AddScriptLPS(1);
960 NotImplemented("llGetOmega"); 1039 NotImplemented("llGetOmega");
961 return new LSL_Types.Vector3(); 1040 return new LSL_Types.Vector3();
962 } 1041 }
963 1042
964 public double llGetTimeOfDay() 1043 public double llGetTimeOfDay()
965 { 1044 {
1045 m_host.AddScriptLPS(1);
966 NotImplemented("llGetTimeOfDay"); 1046 NotImplemented("llGetTimeOfDay");
967 return 0; 1047 return 0;
968 } 1048 }
969 1049
970 public double llGetWallclock() 1050 public double llGetWallclock()
971 { 1051 {
1052 m_host.AddScriptLPS(1);
972 return DateTime.Now.TimeOfDay.TotalSeconds; 1053 return DateTime.Now.TimeOfDay.TotalSeconds;
973 } 1054 }
974 1055
975 public double llGetTime() 1056 public double llGetTime()
976 { 1057 {
1058 m_host.AddScriptLPS(1);
977 TimeSpan ScriptTime = DateTime.Now - m_timer; 1059 TimeSpan ScriptTime = DateTime.Now - m_timer;
978 return (double)(ScriptTime.TotalMilliseconds / 1000); 1060 return (double)(ScriptTime.TotalMilliseconds / 1000);
979 } 1061 }
980 1062
981 public void llResetTime() 1063 public void llResetTime()
982 { 1064 {
1065 m_host.AddScriptLPS(1);
983 m_timer = DateTime.Now; 1066 m_timer = DateTime.Now;
984 } 1067 }
985 1068
986 public double llGetAndResetTime() 1069 public double llGetAndResetTime()
987 { 1070 {
1071 m_host.AddScriptLPS(1);
988 TimeSpan ScriptTime = DateTime.Now - m_timer; 1072 TimeSpan ScriptTime = DateTime.Now - m_timer;
989 m_timer = DateTime.Now; 1073 m_timer = DateTime.Now;
990 return (double)(ScriptTime.TotalMilliseconds / 1000); 1074 return (double)(ScriptTime.TotalMilliseconds / 1000);
@@ -992,6 +1076,7 @@ namespace OpenSim.Region.ScriptEngine.Common
992 1076
993 public void llSound() 1077 public void llSound()
994 { 1078 {
1079 m_host.AddScriptLPS(1);
995 // This function has been deprecated 1080 // This function has been deprecated
996 // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound 1081 // see http://www.lslwiki.net/lslwiki/wakka.php?wakka=llSound
997 NotImplemented("llSound"); 1082 NotImplemented("llSound");
@@ -999,47 +1084,55 @@ namespace OpenSim.Region.ScriptEngine.Common
999 1084
1000 public void llPlaySound(string sound, double volume) 1085 public void llPlaySound(string sound, double volume)
1001 { 1086 {
1002 1087 m_host.AddScriptLPS(1);
1003 m_host.SendSound(sound, volume, false); 1088 m_host.SendSound(sound, volume, false);
1004 } 1089 }
1005 1090
1006 public void llLoopSound(string sound, double volume) 1091 public void llLoopSound(string sound, double volume)
1007 { 1092 {
1093 m_host.AddScriptLPS(1);
1008 NotImplemented("llLoopSound"); 1094 NotImplemented("llLoopSound");
1009 } 1095 }
1010 1096
1011 public void llLoopSoundMaster(string sound, double volume) 1097 public void llLoopSoundMaster(string sound, double volume)
1012 { 1098 {
1099 m_host.AddScriptLPS(1);
1013 NotImplemented("llLoopSoundMaster"); 1100 NotImplemented("llLoopSoundMaster");
1014 } 1101 }
1015 1102
1016 public void llLoopSoundSlave(string sound, double volume) 1103 public void llLoopSoundSlave(string sound, double volume)
1017 { 1104 {
1105 m_host.AddScriptLPS(1);
1018 NotImplemented("llLoopSoundSlave"); 1106 NotImplemented("llLoopSoundSlave");
1019 } 1107 }
1020 1108
1021 public void llPlaySoundSlave(string sound, double volume) 1109 public void llPlaySoundSlave(string sound, double volume)
1022 { 1110 {
1111 m_host.AddScriptLPS(1);
1023 NotImplemented("llPlaySoundSlave"); 1112 NotImplemented("llPlaySoundSlave");
1024 } 1113 }
1025 1114
1026 public void llTriggerSound(string sound, double volume) 1115 public void llTriggerSound(string sound, double volume)
1027 { 1116 {
1117 m_host.AddScriptLPS(1);
1028 m_host.SendSound(sound, volume, true); 1118 m_host.SendSound(sound, volume, true);
1029 } 1119 }
1030 1120
1031 public void llStopSound() 1121 public void llStopSound()
1032 { 1122 {
1123 m_host.AddScriptLPS(1);
1033 NotImplemented("llStopSound"); 1124 NotImplemented("llStopSound");
1034 } 1125 }
1035 1126
1036 public void llPreloadSound(string sound) 1127 public void llPreloadSound(string sound)
1037 { 1128 {
1129 m_host.AddScriptLPS(1);
1038 m_host.PreloadSound(sound); 1130 m_host.PreloadSound(sound);
1039 } 1131 }
1040 1132
1041 public string llGetSubString(string src, int start, int end) 1133 public string llGetSubString(string src, int start, int end)
1042 { 1134 {
1135 m_host.AddScriptLPS(1);
1043 // substring expects length 1136 // substring expects length
1044 // return src.Substring(start, end); 1137 // return src.Substring(start, end);
1045 1138
@@ -1059,7 +1152,8 @@ namespace OpenSim.Region.ScriptEngine.Common
1059 } 1152 }
1060 1153
1061 public string llDeleteSubString(string src, int start, int end) 1154 public string llDeleteSubString(string src, int start, int end)
1062 { 1155 {
1156 m_host.AddScriptLPS(1);
1063 //return src.Remove(start, end - start); 1157 //return src.Remove(start, end - start);
1064 // if one is negative so use length of string as base 1158 // if one is negative so use length of string as base
1065 // if start > end then it is exclusive 1159 // if start > end then it is exclusive
@@ -1079,118 +1173,141 @@ namespace OpenSim.Region.ScriptEngine.Common
1079 1173
1080 public string llInsertString(string dst, int position, string src) 1174 public string llInsertString(string dst, int position, string src)
1081 { 1175 {
1176 m_host.AddScriptLPS(1);
1082 return dst.Insert(position, src); 1177 return dst.Insert(position, src);
1083 } 1178 }
1084 1179
1085 public string llToUpper(string src) 1180 public string llToUpper(string src)
1086 { 1181 {
1182 m_host.AddScriptLPS(1);
1087 return src.ToUpper(); 1183 return src.ToUpper();
1088 } 1184 }
1089 1185
1090 public string llToLower(string src) 1186 public string llToLower(string src)
1091 { 1187 {
1188 m_host.AddScriptLPS(1);
1092 return src.ToLower(); 1189 return src.ToLower();
1093 } 1190 }
1094 1191
1095 public int llGiveMoney(string destination, int amount) 1192 public int llGiveMoney(string destination, int amount)
1096 { 1193 {
1194 m_host.AddScriptLPS(1);
1097 NotImplemented("llGiveMoney"); 1195 NotImplemented("llGiveMoney");
1098 return 0; 1196 return 0;
1099 } 1197 }
1100 1198
1101 public void llMakeExplosion() 1199 public void llMakeExplosion()
1102 { 1200 {
1201 m_host.AddScriptLPS(1);
1103 NotImplemented("llMakeExplosion"); 1202 NotImplemented("llMakeExplosion");
1104 } 1203 }
1105 1204
1106 public void llMakeFountain() 1205 public void llMakeFountain()
1107 { 1206 {
1207 m_host.AddScriptLPS(1);
1108 NotImplemented("llMakeFountain"); 1208 NotImplemented("llMakeFountain");
1109 } 1209 }
1110 1210
1111 public void llMakeSmoke() 1211 public void llMakeSmoke()
1112 { 1212 {
1213 m_host.AddScriptLPS(1);
1113 NotImplemented("llMakeSmoke"); 1214 NotImplemented("llMakeSmoke");
1114 } 1215 }
1115 1216
1116 public void llMakeFire() 1217 public void llMakeFire()
1117 { 1218 {
1219 m_host.AddScriptLPS(1);
1118 NotImplemented("llMakeFire"); 1220 NotImplemented("llMakeFire");
1119 } 1221 }
1120 1222
1121 public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param) 1223 public void llRezObject(string inventory, LSL_Types.Vector3 pos, LSL_Types.Quaternion rot, int param)
1122 { 1224 {
1225 m_host.AddScriptLPS(1);
1123 NotImplemented("llRezObject"); 1226 NotImplemented("llRezObject");
1124 } 1227 }
1125 1228
1126 public void llLookAt(LSL_Types.Vector3 target, double strength, double damping) 1229 public void llLookAt(LSL_Types.Vector3 target, double strength, double damping)
1127 { 1230 {
1231 m_host.AddScriptLPS(1);
1128 NotImplemented("llLookAt"); 1232 NotImplemented("llLookAt");
1129 } 1233 }
1130 1234
1131 public void llStopLookAt() 1235 public void llStopLookAt()
1132 { 1236 {
1237 m_host.AddScriptLPS(1);
1133 NotImplemented("llStopLookAt"); 1238 NotImplemented("llStopLookAt");
1134 } 1239 }
1135 1240
1136 public void llSetTimerEvent(double sec) 1241 public void llSetTimerEvent(double sec)
1137 { 1242 {
1243 m_host.AddScriptLPS(1);
1138 // Setting timer repeat 1244 // Setting timer repeat
1139 m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec); 1245 m_ScriptEngine.m_ASYNCLSLCommandManager.SetTimerEvent(m_localID, m_itemID, sec);
1140 } 1246 }
1141 1247
1142 public void llSleep(double sec) 1248 public void llSleep(double sec)
1143 { 1249 {
1250 m_host.AddScriptLPS(1);
1144 Thread.Sleep((int)(sec * 1000)); 1251 Thread.Sleep((int)(sec * 1000));
1145 } 1252 }
1146 1253
1147 public double llGetMass() 1254 public double llGetMass()
1148 { 1255 {
1256 m_host.AddScriptLPS(1);
1149 return m_host.GetMass(); 1257 return m_host.GetMass();
1150 } 1258 }
1151 1259
1152 public void llCollisionFilter(string name, string id, int accept) 1260 public void llCollisionFilter(string name, string id, int accept)
1153 { 1261 {
1262 m_host.AddScriptLPS(1);
1154 NotImplemented("llCollisionFilter"); 1263 NotImplemented("llCollisionFilter");
1155 } 1264 }
1156 1265
1157 public void llTakeControls(int controls, int accept, int pass_on) 1266 public void llTakeControls(int controls, int accept, int pass_on)
1158 { 1267 {
1268 m_host.AddScriptLPS(1);
1159 NotImplemented("llTakeControls"); 1269 NotImplemented("llTakeControls");
1160 } 1270 }
1161 1271
1162 public void llReleaseControls() 1272 public void llReleaseControls()
1163 { 1273 {
1274 m_host.AddScriptLPS(1);
1164 NotImplemented("llReleaseControls"); 1275 NotImplemented("llReleaseControls");
1165 } 1276 }
1166 1277
1167 public void llAttachToAvatar(int attachment) 1278 public void llAttachToAvatar(int attachment)
1168 { 1279 {
1280 m_host.AddScriptLPS(1);
1169 NotImplemented("llAttachToAvatar"); 1281 NotImplemented("llAttachToAvatar");
1170 } 1282 }
1171 1283
1172 public void llDetachFromAvatar() 1284 public void llDetachFromAvatar()
1173 { 1285 {
1286 m_host.AddScriptLPS(1);
1174 NotImplemented("llDetachFromAvatar"); 1287 NotImplemented("llDetachFromAvatar");
1175 } 1288 }
1176 1289
1177 public void llTakeCamera() 1290 public void llTakeCamera()
1178 { 1291 {
1292 m_host.AddScriptLPS(1);
1179 NotImplemented("llTakeCamera"); 1293 NotImplemented("llTakeCamera");
1180 } 1294 }
1181 1295
1182 public void llReleaseCamera() 1296 public void llReleaseCamera()
1183 { 1297 {
1298 m_host.AddScriptLPS(1);
1184 NotImplemented("llReleaseCamera"); 1299 NotImplemented("llReleaseCamera");
1185 } 1300 }
1186 1301
1187 public string llGetOwner() 1302 public string llGetOwner()
1188 { 1303 {
1304 m_host.AddScriptLPS(1);
1189 return m_host.ObjectOwner.ToString(); 1305 return m_host.ObjectOwner.ToString();
1190 } 1306 }
1191 1307
1192 public void llInstantMessage(string user, string message) 1308 public void llInstantMessage(string user, string message)
1193 { 1309 {
1310 m_host.AddScriptLPS(1);
1194 NotImplemented("llInstantMessage"); 1311 NotImplemented("llInstantMessage");
1195 1312
1196 // We may be able to use ClientView.SendInstantMessage here, but we need a client instance. 1313 // We may be able to use ClientView.SendInstantMessage here, but we need a client instance.
@@ -1204,51 +1321,62 @@ namespace OpenSim.Region.ScriptEngine.Common
1204 1321
1205 public void llEmail(string address, string subject, string message) 1322 public void llEmail(string address, string subject, string message)
1206 { 1323 {
1324 m_host.AddScriptLPS(1);
1207 NotImplemented("llEmail"); 1325 NotImplemented("llEmail");
1208 } 1326 }
1209 1327
1210 public void llGetNextEmail(string address, string subject) 1328 public void llGetNextEmail(string address, string subject)
1211 { 1329 {
1330 m_host.AddScriptLPS(1);
1212 NotImplemented("llGetNextEmail"); 1331 NotImplemented("llGetNextEmail");
1213 } 1332 }
1214 1333
1215 public string llGetKey() 1334 public string llGetKey()
1216 { 1335 {
1336 m_host.AddScriptLPS(1);
1217 return m_host.UUID.ToString(); 1337 return m_host.UUID.ToString();
1218 } 1338 }
1219 1339
1220 public void llSetBuoyancy(double buoyancy) 1340 public void llSetBuoyancy(double buoyancy)
1221 { 1341 {
1342 m_host.AddScriptLPS(1);
1222 NotImplemented("llSetBuoyancy"); 1343 NotImplemented("llSetBuoyancy");
1223 } 1344 }
1224 1345
1225 public void llSetHoverHeight(double height, int water, double tau) 1346 public void llSetHoverHeight(double height, int water, double tau)
1226 { 1347 {
1348 m_host.AddScriptLPS(1);
1227 NotImplemented("llSetHoverHeight"); 1349 NotImplemented("llSetHoverHeight");
1228 } 1350 }
1229 1351
1230 public void llStopHover() 1352 public void llStopHover()
1231 { 1353 {
1354 m_host.AddScriptLPS(1);
1355 m_host.AddScriptLPS(1);
1232 NotImplemented("llStopHover"); 1356 NotImplemented("llStopHover");
1233 } 1357 }
1234 1358
1235 public void llMinEventDelay(double delay) 1359 public void llMinEventDelay(double delay)
1236 { 1360 {
1361 m_host.AddScriptLPS(1);
1237 NotImplemented("llMinEventDelay"); 1362 NotImplemented("llMinEventDelay");
1238 } 1363 }
1239 1364
1240 public void llSoundPreload() 1365 public void llSoundPreload()
1241 { 1366 {
1367 m_host.AddScriptLPS(1);
1242 NotImplemented("llSoundPreload"); 1368 NotImplemented("llSoundPreload");
1243 } 1369 }
1244 1370
1245 public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping) 1371 public void llRotLookAt(LSL_Types.Quaternion target, double strength, double damping)
1246 { 1372 {
1373 m_host.AddScriptLPS(1);
1247 NotImplemented("llRotLookAt"); 1374 NotImplemented("llRotLookAt");
1248 } 1375 }
1249 1376
1250 public int llStringLength(string str) 1377 public int llStringLength(string str)
1251 { 1378 {
1379 m_host.AddScriptLPS(1);
1252 if (str.Length > 0) 1380 if (str.Length > 0)
1253 { 1381 {
1254 return str.Length; 1382 return str.Length;
@@ -1261,26 +1389,31 @@ namespace OpenSim.Region.ScriptEngine.Common
1261 1389
1262 public void llStartAnimation(string anim) 1390 public void llStartAnimation(string anim)
1263 { 1391 {
1392 m_host.AddScriptLPS(1);
1264 NotImplemented("llStartAnimation"); 1393 NotImplemented("llStartAnimation");
1265 } 1394 }
1266 1395
1267 public void llStopAnimation(string anim) 1396 public void llStopAnimation(string anim)
1268 { 1397 {
1398 m_host.AddScriptLPS(1);
1269 NotImplemented("llStopAnimation"); 1399 NotImplemented("llStopAnimation");
1270 } 1400 }
1271 1401
1272 public void llPointAt() 1402 public void llPointAt()
1273 { 1403 {
1404 m_host.AddScriptLPS(1);
1274 NotImplemented("llPointAt"); 1405 NotImplemented("llPointAt");
1275 } 1406 }
1276 1407
1277 public void llStopPointAt() 1408 public void llStopPointAt()
1278 { 1409 {
1410 m_host.AddScriptLPS(1);
1279 NotImplemented("llStopPointAt"); 1411 NotImplemented("llStopPointAt");
1280 } 1412 }
1281 1413
1282 public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) 1414 public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain)
1283 { 1415 {
1416 m_host.AddScriptLPS(1);
1284 m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); 1417 m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate));
1285 m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); 1418 m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate));
1286 m_host.ScheduleTerseUpdate(); 1419 m_host.ScheduleTerseUpdate();
@@ -1290,39 +1423,46 @@ namespace OpenSim.Region.ScriptEngine.Common
1290 1423
1291 public int llGetStartParameter() 1424 public int llGetStartParameter()
1292 { 1425 {
1426 m_host.AddScriptLPS(1);
1293 NotImplemented("llGetStartParameter"); 1427 NotImplemented("llGetStartParameter");
1294 return 0; 1428 return 0;
1295 } 1429 }
1296 1430
1297 public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos) 1431 public void llGodLikeRezObject(string inventory, LSL_Types.Vector3 pos)
1298 { 1432 {
1433 m_host.AddScriptLPS(1);
1299 NotImplemented("llGodLikeRezObject"); 1434 NotImplemented("llGodLikeRezObject");
1300 } 1435 }
1301 1436
1302 public void llRequestPermissions(string agent, int perm) 1437 public void llRequestPermissions(string agent, int perm)
1303 { 1438 {
1439 m_host.AddScriptLPS(1);
1304 NotImplemented("llRequestPermissions"); 1440 NotImplemented("llRequestPermissions");
1305 } 1441 }
1306 1442
1307 public string llGetPermissionsKey() 1443 public string llGetPermissionsKey()
1308 { 1444 {
1445 m_host.AddScriptLPS(1);
1309 NotImplemented("llGetPermissionsKey"); 1446 NotImplemented("llGetPermissionsKey");
1310 return String.Empty; 1447 return String.Empty;
1311 } 1448 }
1312 1449
1313 public int llGetPermissions() 1450 public int llGetPermissions()
1314 { 1451 {
1452 m_host.AddScriptLPS(1);
1315 NotImplemented("llGetPermissions"); 1453 NotImplemented("llGetPermissions");
1316 return 0; 1454 return 0;
1317 } 1455 }
1318 1456
1319 public int llGetLinkNumber() 1457 public int llGetLinkNumber()
1320 { 1458 {
1459 m_host.AddScriptLPS(1);
1321 return m_host.LinkNum; 1460 return m_host.LinkNum;
1322 } 1461 }
1323 1462
1324 public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face) 1463 public void llSetLinkColor(int linknumber, LSL_Types.Vector3 color, int face)
1325 { 1464 {
1465 m_host.AddScriptLPS(1);
1326 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); 1466 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
1327 if (linknumber > -1) 1467 if (linknumber > -1)
1328 { 1468 {
@@ -1420,21 +1560,25 @@ namespace OpenSim.Region.ScriptEngine.Common
1420 1560
1421 public void llCreateLink(string target, int parent) 1561 public void llCreateLink(string target, int parent)
1422 { 1562 {
1563 m_host.AddScriptLPS(1);
1423 NotImplemented("llCreateLink"); 1564 NotImplemented("llCreateLink");
1424 } 1565 }
1425 1566
1426 public void llBreakLink(int linknum) 1567 public void llBreakLink(int linknum)
1427 { 1568 {
1569 m_host.AddScriptLPS(1);
1428 NotImplemented("llBreakLink"); 1570 NotImplemented("llBreakLink");
1429 } 1571 }
1430 1572
1431 public void llBreakAllLinks() 1573 public void llBreakAllLinks()
1432 { 1574 {
1575 m_host.AddScriptLPS(1);
1433 NotImplemented("llBreakAllLinks"); 1576 NotImplemented("llBreakAllLinks");
1434 } 1577 }
1435 1578
1436 public string llGetLinkKey(int linknum) 1579 public string llGetLinkKey(int linknum)
1437 { 1580 {
1581 m_host.AddScriptLPS(1);
1438 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); 1582 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum);
1439 if (part != null) 1583 if (part != null)
1440 { 1584 {
@@ -1448,6 +1592,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1448 1592
1449 public string llGetLinkName(int linknum) 1593 public string llGetLinkName(int linknum)
1450 { 1594 {
1595 m_host.AddScriptLPS(1);
1451 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); 1596 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum);
1452 if (part != null) 1597 if (part != null)
1453 { 1598 {
@@ -1461,76 +1606,90 @@ namespace OpenSim.Region.ScriptEngine.Common
1461 1606
1462 public int llGetInventoryNumber(int type) 1607 public int llGetInventoryNumber(int type)
1463 { 1608 {
1609 m_host.AddScriptLPS(1);
1464 NotImplemented("llGetInventoryNumber"); 1610 NotImplemented("llGetInventoryNumber");
1465 return 0; 1611 return 0;
1466 } 1612 }
1467 1613
1468 public string llGetInventoryName(int type, int number) 1614 public string llGetInventoryName(int type, int number)
1469 { 1615 {
1616 m_host.AddScriptLPS(1);
1470 NotImplemented("llGetInventoryName"); 1617 NotImplemented("llGetInventoryName");
1471 return String.Empty; 1618 return String.Empty;
1472 } 1619 }
1473 1620
1474 public void llSetScriptState(string name, int run) 1621 public void llSetScriptState(string name, int run)
1475 { 1622 {
1623 m_host.AddScriptLPS(1);
1476 NotImplemented("llSetScriptState"); 1624 NotImplemented("llSetScriptState");
1477 } 1625 }
1478 1626
1479 public double llGetEnergy() 1627 public double llGetEnergy()
1480 { 1628 {
1629 m_host.AddScriptLPS(1);
1481 return 1.0f; 1630 return 1.0f;
1482 } 1631 }
1483 1632
1484 public void llGiveInventory(string destination, string inventory) 1633 public void llGiveInventory(string destination, string inventory)
1485 { 1634 {
1635 m_host.AddScriptLPS(1);
1486 NotImplemented("llGiveInventory"); 1636 NotImplemented("llGiveInventory");
1487 } 1637 }
1488 1638
1489 public void llRemoveInventory(string item) 1639 public void llRemoveInventory(string item)
1490 { 1640 {
1641 m_host.AddScriptLPS(1);
1491 NotImplemented("llRemoveInventory"); 1642 NotImplemented("llRemoveInventory");
1492 } 1643 }
1493 1644
1494 public void llSetText(string text, LSL_Types.Vector3 color, double alpha) 1645 public void llSetText(string text, LSL_Types.Vector3 color, double alpha)
1495 { 1646 {
1647 m_host.AddScriptLPS(1);
1496 Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z); 1648 Vector3 av3 = new Vector3((float)color.x, (float)color.y, (float)color.z);
1497 m_host.SetText(text, av3, alpha); 1649 m_host.SetText(text, av3, alpha);
1498 } 1650 }
1499 1651
1500 public double llWater(LSL_Types.Vector3 offset) 1652 public double llWater(LSL_Types.Vector3 offset)
1501 { 1653 {
1654 m_host.AddScriptLPS(1);
1502 return World.RegionInfo.EstateSettings.waterHeight; 1655 return World.RegionInfo.EstateSettings.waterHeight;
1503 } 1656 }
1504 1657
1505 public void llPassTouches(int pass) 1658 public void llPassTouches(int pass)
1506 { 1659 {
1660 m_host.AddScriptLPS(1);
1507 NotImplemented("llPassTouches"); 1661 NotImplemented("llPassTouches");
1508 } 1662 }
1509 1663
1510 public string llRequestAgentData(string id, int data) 1664 public string llRequestAgentData(string id, int data)
1511 { 1665 {
1666 m_host.AddScriptLPS(1);
1512 NotImplemented("llRequestAgentData"); 1667 NotImplemented("llRequestAgentData");
1513 return String.Empty; 1668 return String.Empty;
1514 } 1669 }
1515 1670
1516 public string llRequestInventoryData(string name) 1671 public string llRequestInventoryData(string name)
1517 { 1672 {
1673 m_host.AddScriptLPS(1);
1518 NotImplemented("llRequestInventoryData"); 1674 NotImplemented("llRequestInventoryData");
1519 return String.Empty; 1675 return String.Empty;
1520 } 1676 }
1521 1677
1522 public void llSetDamage(double damage) 1678 public void llSetDamage(double damage)
1523 { 1679 {
1680 m_host.AddScriptLPS(1);
1524 NotImplemented("llSetDamage"); 1681 NotImplemented("llSetDamage");
1525 } 1682 }
1526 1683
1527 public void llTeleportAgentHome(string agent) 1684 public void llTeleportAgentHome(string agent)
1528 { 1685 {
1686 m_host.AddScriptLPS(1);
1529 NotImplemented("llTeleportAgentHome"); 1687 NotImplemented("llTeleportAgentHome");
1530 } 1688 }
1531 1689
1532 public void llModifyLand(int action, int brush) 1690 public void llModifyLand(int action, int brush)
1533 { 1691 {
1692 m_host.AddScriptLPS(1);
1534 double dsize; 1693 double dsize;
1535 if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0))) 1694 if (World.PermissionsMngr.CanTerraform(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)))
1536 { 1695 {
@@ -1594,92 +1753,111 @@ namespace OpenSim.Region.ScriptEngine.Common
1594 1753
1595 public void llCollisionSound(string impact_sound, double impact_volume) 1754 public void llCollisionSound(string impact_sound, double impact_volume)
1596 { 1755 {
1756 m_host.AddScriptLPS(1);
1597 NotImplemented("llCollisionSound"); 1757 NotImplemented("llCollisionSound");
1598 } 1758 }
1599 1759
1600 public void llCollisionSprite(string impact_sprite) 1760 public void llCollisionSprite(string impact_sprite)
1601 { 1761 {
1762 m_host.AddScriptLPS(1);
1602 NotImplemented("llCollisionSprite"); 1763 NotImplemented("llCollisionSprite");
1603 } 1764 }
1604 1765
1605 public string llGetAnimation(string id) 1766 public string llGetAnimation(string id)
1606 { 1767 {
1768 m_host.AddScriptLPS(1);
1607 NotImplemented("llGetAnimation"); 1769 NotImplemented("llGetAnimation");
1608 return String.Empty; 1770 return String.Empty;
1609 } 1771 }
1610 1772
1611 public void llResetScript() 1773 public void llResetScript()
1612 { 1774 {
1775 m_host.AddScriptLPS(1);
1613 m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID); 1776 m_ScriptEngine.m_ScriptManager.ResetScript(m_localID, m_itemID);
1614 } 1777 }
1615 1778
1616 public void llMessageLinked(int linknum, int num, string str, string id) 1779 public void llMessageLinked(int linknum, int num, string str, string id)
1617 { 1780 {
1781 m_host.AddScriptLPS(1);
1618 } 1782 }
1619 1783
1620 public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local) 1784 public void llPushObject(string target, LSL_Types.Vector3 impulse, LSL_Types.Vector3 ang_impulse, int local)
1621 { 1785 {
1786 m_host.AddScriptLPS(1);
1622 } 1787 }
1623 1788
1624 public void llPassCollisions(int pass) 1789 public void llPassCollisions(int pass)
1625 { 1790 {
1791 m_host.AddScriptLPS(1);
1626 } 1792 }
1627 1793
1628 public string llGetScriptName() 1794 public string llGetScriptName()
1629 { 1795 {
1796 m_host.AddScriptLPS(1);
1630 return String.Empty; 1797 return String.Empty;
1631 } 1798 }
1632 1799
1633 public int llGetNumberOfSides() 1800 public int llGetNumberOfSides()
1634 { 1801 {
1802 m_host.AddScriptLPS(1);
1635 return 0; 1803 return 0;
1636 } 1804 }
1637 1805
1638 public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle) 1806 public LSL_Types.Quaternion llAxisAngle2Rot(LSL_Types.Vector3 axis, double angle)
1639 { 1807 {
1808 m_host.AddScriptLPS(1);
1640 return new LSL_Types.Quaternion(); 1809 return new LSL_Types.Quaternion();
1641 } 1810 }
1642 1811
1643 public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot) 1812 public LSL_Types.Vector3 llRot2Axis(LSL_Types.Quaternion rot)
1644 { 1813 {
1814 m_host.AddScriptLPS(1);
1645 return new LSL_Types.Vector3(); 1815 return new LSL_Types.Vector3();
1646 } 1816 }
1647 1817
1648 public void llRot2Angle() 1818 public void llRot2Angle()
1649 { 1819 {
1820 m_host.AddScriptLPS(1);
1650 } 1821 }
1651 1822
1652 public double llAcos(double val) 1823 public double llAcos(double val)
1653 { 1824 {
1825 m_host.AddScriptLPS(1);
1654 return (double)Math.Acos(val); 1826 return (double)Math.Acos(val);
1655 } 1827 }
1656 1828
1657 public double llAsin(double val) 1829 public double llAsin(double val)
1658 { 1830 {
1831 m_host.AddScriptLPS(1);
1659 return (double)Math.Asin(val); 1832 return (double)Math.Asin(val);
1660 } 1833 }
1661 1834
1662 public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b) 1835 public double llAngleBetween(LSL_Types.Quaternion a, LSL_Types.Quaternion b)
1663 { 1836 {
1837 m_host.AddScriptLPS(1);
1664 return 0; 1838 return 0;
1665 } 1839 }
1666 1840
1667 public string llGetInventoryKey(string name) 1841 public string llGetInventoryKey(string name)
1668 { 1842 {
1843 m_host.AddScriptLPS(1);
1669 return String.Empty; 1844 return String.Empty;
1670 } 1845 }
1671 1846
1672 public void llAllowInventoryDrop(int add) 1847 public void llAllowInventoryDrop(int add)
1673 { 1848 {
1849 m_host.AddScriptLPS(1);
1674 } 1850 }
1675 1851
1676 public LSL_Types.Vector3 llGetSunDirection() 1852 public LSL_Types.Vector3 llGetSunDirection()
1677 { 1853 {
1854 m_host.AddScriptLPS(1);
1678 return new LSL_Types.Vector3(); 1855 return new LSL_Types.Vector3();
1679 } 1856 }
1680 1857
1681 public LSL_Types.Vector3 llGetTextureOffset(int face) 1858 public LSL_Types.Vector3 llGetTextureOffset(int face)
1682 { 1859 {
1860 m_host.AddScriptLPS(1);
1683 LLObject.TextureEntry tex = m_host.Shape.Textures; 1861 LLObject.TextureEntry tex = m_host.Shape.Textures;
1684 LSL_Types.Vector3 offset; 1862 LSL_Types.Vector3 offset;
1685 if (face == -1) 1863 if (face == -1)
@@ -1694,6 +1872,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1694 1872
1695 public LSL_Types.Vector3 llGetTextureScale(int side) 1873 public LSL_Types.Vector3 llGetTextureScale(int side)
1696 { 1874 {
1875 m_host.AddScriptLPS(1);
1697 LLObject.TextureEntry tex = m_host.Shape.Textures; 1876 LLObject.TextureEntry tex = m_host.Shape.Textures;
1698 LSL_Types.Vector3 scale; 1877 LSL_Types.Vector3 scale;
1699 if (side == -1) 1878 if (side == -1)
@@ -1708,6 +1887,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1708 1887
1709 public double llGetTextureRot(int face) 1888 public double llGetTextureRot(int face)
1710 { 1889 {
1890 m_host.AddScriptLPS(1);
1711 LLObject.TextureEntry tex = m_host.Shape.Textures; 1891 LLObject.TextureEntry tex = m_host.Shape.Textures;
1712 if (face == -1) 1892 if (face == -1)
1713 { 1893 {
@@ -1718,23 +1898,27 @@ namespace OpenSim.Region.ScriptEngine.Common
1718 1898
1719 public int llSubStringIndex(string source, string pattern) 1899 public int llSubStringIndex(string source, string pattern)
1720 { 1900 {
1901 m_host.AddScriptLPS(1);
1721 return source.IndexOf(pattern); 1902 return source.IndexOf(pattern);
1722 } 1903 }
1723 1904
1724 public string llGetOwnerKey(string id) 1905 public string llGetOwnerKey(string id)
1725 { 1906 {
1907 m_host.AddScriptLPS(1);
1726 NotImplemented("llGetOwnerKey"); 1908 NotImplemented("llGetOwnerKey");
1727 return String.Empty; 1909 return String.Empty;
1728 } 1910 }
1729 1911
1730 public LSL_Types.Vector3 llGetCenterOfMass() 1912 public LSL_Types.Vector3 llGetCenterOfMass()
1731 { 1913 {
1914 m_host.AddScriptLPS(1);
1732 NotImplemented("llGetCenterOfMass"); 1915 NotImplemented("llGetCenterOfMass");
1733 return new LSL_Types.Vector3(); 1916 return new LSL_Types.Vector3();
1734 } 1917 }
1735 1918
1736 public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending) 1919 public LSL_Types.list llListSort(LSL_Types.list src, int stride, int ascending)
1737 { 1920 {
1921 m_host.AddScriptLPS(1);
1738 // SortedList<string, LSL_Types.list> sorted = new SortedList<string, LSL_Types.list>(); 1922 // SortedList<string, LSL_Types.list> sorted = new SortedList<string, LSL_Types.list>();
1739 // Add chunks to an array 1923 // Add chunks to an array
1740 //int s = stride; 1924 //int s = stride;
@@ -1775,11 +1959,13 @@ namespace OpenSim.Region.ScriptEngine.Common
1775 1959
1776 public int llGetListLength(LSL_Types.list src) 1960 public int llGetListLength(LSL_Types.list src)
1777 { 1961 {
1962 m_host.AddScriptLPS(1);
1778 return src.Length; 1963 return src.Length;
1779 } 1964 }
1780 1965
1781 public int llList2Integer(LSL_Types.list src, int index) 1966 public int llList2Integer(LSL_Types.list src, int index)
1782 { 1967 {
1968 m_host.AddScriptLPS(1);
1783 if (index < 0) 1969 if (index < 0)
1784 { 1970 {
1785 index = src.Length + index; 1971 index = src.Length + index;
@@ -1793,6 +1979,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1793 1979
1794 public double osList2Double(LSL_Types.list src, int index) 1980 public double osList2Double(LSL_Types.list src, int index)
1795 { 1981 {
1982 m_host.AddScriptLPS(1);
1796 if (index < 0) 1983 if (index < 0)
1797 { 1984 {
1798 index = src.Length + index; 1985 index = src.Length + index;
@@ -1806,6 +1993,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1806 1993
1807 public double llList2Float(LSL_Types.list src, int index) 1994 public double llList2Float(LSL_Types.list src, int index)
1808 { 1995 {
1996 m_host.AddScriptLPS(1);
1809 if (index < 0) 1997 if (index < 0)
1810 { 1998 {
1811 index = src.Length + index; 1999 index = src.Length + index;
@@ -1819,6 +2007,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1819 2007
1820 public string llList2String(LSL_Types.list src, int index) 2008 public string llList2String(LSL_Types.list src, int index)
1821 { 2009 {
2010 m_host.AddScriptLPS(1);
1822 if (index < 0) 2011 if (index < 0)
1823 { 2012 {
1824 index = src.Length + index; 2013 index = src.Length + index;
@@ -1832,6 +2021,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1832 2021
1833 public string llList2Key(LSL_Types.list src, int index) 2022 public string llList2Key(LSL_Types.list src, int index)
1834 { 2023 {
2024 m_host.AddScriptLPS(1);
1835 if (index < 0) 2025 if (index < 0)
1836 { 2026 {
1837 index = src.Length + index; 2027 index = src.Length + index;
@@ -1854,6 +2044,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1854 2044
1855 public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index) 2045 public LSL_Types.Vector3 llList2Vector(LSL_Types.list src, int index)
1856 { 2046 {
2047 m_host.AddScriptLPS(1);
1857 if (index < 0) 2048 if (index < 0)
1858 { 2049 {
1859 index = src.Length + index; 2050 index = src.Length + index;
@@ -1874,6 +2065,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1874 2065
1875 public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index) 2066 public LSL_Types.Quaternion llList2Rot(LSL_Types.list src, int index)
1876 { 2067 {
2068 m_host.AddScriptLPS(1);
1877 if (index < 0) 2069 if (index < 0)
1878 { 2070 {
1879 index = src.Length + index; 2071 index = src.Length + index;
@@ -1894,6 +2086,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1894 2086
1895 public LSL_Types.list llList2List(LSL_Types.list src, int start, int end) 2087 public LSL_Types.list llList2List(LSL_Types.list src, int start, int end)
1896 { 2088 {
2089 m_host.AddScriptLPS(1);
1897 return src.GetSublist(start, end); 2090 return src.GetSublist(start, end);
1898 } 2091 }
1899 2092
@@ -1909,6 +2102,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1909 2102
1910 public int llGetListEntryType(LSL_Types.list src, int index) 2103 public int llGetListEntryType(LSL_Types.list src, int index)
1911 { 2104 {
2105 m_host.AddScriptLPS(1);
1912 if (index < 0) 2106 if (index < 0)
1913 { 2107 {
1914 index = src.Length + index; 2108 index = src.Length + index;
@@ -1946,6 +2140,7 @@ namespace OpenSim.Region.ScriptEngine.Common
1946 2140
1947 public string llList2CSV(LSL_Types.list src) 2141 public string llList2CSV(LSL_Types.list src)
1948 { 2142 {
2143 m_host.AddScriptLPS(1);
1949 string ret = String.Empty; 2144 string ret = String.Empty;
1950 foreach (object o in src.Data) 2145 foreach (object o in src.Data)
1951 { 2146 {
@@ -1957,11 +2152,13 @@ namespace OpenSim.Region.ScriptEngine.Common
1957 2152
1958 public LSL_Types.list llCSV2List(string src) 2153 public LSL_Types.list llCSV2List(string src)
1959 { 2154 {
2155 m_host.AddScriptLPS(1);
1960 return new LSL_Types.list(src.Split(",".ToCharArray())); 2156 return new LSL_Types.list(src.Split(",".ToCharArray()));
1961 } 2157 }
1962 2158
1963 public LSL_Types.list llListRandomize(LSL_Types.list src, int stride) 2159 public LSL_Types.list llListRandomize(LSL_Types.list src, int stride)
1964 { 2160 {
2161 m_host.AddScriptLPS(1);
1965 //int s = stride; 2162 //int s = stride;
1966 //if (s < 1) 2163 //if (s < 1)
1967 // s = 1; 2164 // s = 1;
@@ -2007,6 +2204,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2007 2204
2008 public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride) 2205 public LSL_Types.list llList2ListStrided(LSL_Types.list src, int start, int end, int stride)
2009 { 2206 {
2207 m_host.AddScriptLPS(1);
2010 LSL_Types.list ret = new LSL_Types.list(); 2208 LSL_Types.list ret = new LSL_Types.list();
2011 //int s = stride; 2209 //int s = stride;
2012 //if (s < 1) 2210 //if (s < 1)
@@ -2031,16 +2229,19 @@ namespace OpenSim.Region.ScriptEngine.Common
2031 2229
2032 public LSL_Types.Vector3 llGetRegionCorner() 2230 public LSL_Types.Vector3 llGetRegionCorner()
2033 { 2231 {
2232 m_host.AddScriptLPS(1);
2034 return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); 2233 return new LSL_Types.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0);
2035 } 2234 }
2036 2235
2037 public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start) 2236 public LSL_Types.list llListInsertList(LSL_Types.list dest, LSL_Types.list src, int start)
2038 { 2237 {
2238 m_host.AddScriptLPS(1);
2039 return dest.GetSublist(0, start - 1) + src + dest.GetSublist(start, -1); 2239 return dest.GetSublist(0, start - 1) + src + dest.GetSublist(start, -1);
2040 } 2240 }
2041 2241
2042 public int llListFindList(LSL_Types.list src, LSL_Types.list test) 2242 public int llListFindList(LSL_Types.list src, LSL_Types.list test)
2043 { 2243 {
2244 m_host.AddScriptLPS(1);
2044 //foreach (string s in test) 2245 //foreach (string s in test)
2045 //{ 2246 //{
2046 // for (int ci = 0; ci < src.Count; ci++) 2247 // for (int ci = 0; ci < src.Count; ci++)
@@ -2055,16 +2256,19 @@ namespace OpenSim.Region.ScriptEngine.Common
2055 2256
2056 public string llGetObjectName() 2257 public string llGetObjectName()
2057 { 2258 {
2259 m_host.AddScriptLPS(1);
2058 return m_host.Name; 2260 return m_host.Name;
2059 } 2261 }
2060 2262
2061 public void llSetObjectName(string name) 2263 public void llSetObjectName(string name)
2062 { 2264 {
2265 m_host.AddScriptLPS(1);
2063 m_host.Name = name; 2266 m_host.Name = name;
2064 } 2267 }
2065 2268
2066 public string llGetDate() 2269 public string llGetDate()
2067 { 2270 {
2271 m_host.AddScriptLPS(1);
2068 DateTime date = DateTime.Now.ToUniversalTime(); 2272 DateTime date = DateTime.Now.ToUniversalTime();
2069 string result = date.ToString("yyyy-MM-dd"); 2273 string result = date.ToString("yyyy-MM-dd");
2070 return result; 2274 return result;
@@ -2072,33 +2276,39 @@ namespace OpenSim.Region.ScriptEngine.Common
2072 2276
2073 public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir) 2277 public int llEdgeOfWorld(LSL_Types.Vector3 pos, LSL_Types.Vector3 dir)
2074 { 2278 {
2279 m_host.AddScriptLPS(1);
2075 NotImplemented("llEdgeOfWorld"); 2280 NotImplemented("llEdgeOfWorld");
2076 return 0; 2281 return 0;
2077 } 2282 }
2078 2283
2079 public int llGetAgentInfo(string id) 2284 public int llGetAgentInfo(string id)
2080 { 2285 {
2286 m_host.AddScriptLPS(1);
2081 NotImplemented("llGetAgentInfo"); 2287 NotImplemented("llGetAgentInfo");
2082 return 0; 2288 return 0;
2083 } 2289 }
2084 2290
2085 public void llAdjustSoundVolume(double volume) 2291 public void llAdjustSoundVolume(double volume)
2086 { 2292 {
2293 m_host.AddScriptLPS(1);
2087 NotImplemented("llAdjustSoundVolume"); 2294 NotImplemented("llAdjustSoundVolume");
2088 } 2295 }
2089 2296
2090 public void llSetSoundQueueing(int queue) 2297 public void llSetSoundQueueing(int queue)
2091 { 2298 {
2299 m_host.AddScriptLPS(1);
2092 NotImplemented("llSetSoundQueueing"); 2300 NotImplemented("llSetSoundQueueing");
2093 } 2301 }
2094 2302
2095 public void llSetSoundRadius(double radius) 2303 public void llSetSoundRadius(double radius)
2096 { 2304 {
2305 m_host.AddScriptLPS(1);
2097 NotImplemented("llSetSoundRadius"); 2306 NotImplemented("llSetSoundRadius");
2098 } 2307 }
2099 2308
2100 public string llKey2Name(string id) 2309 public string llKey2Name(string id)
2101 { 2310 {
2311 m_host.AddScriptLPS(1);
2102 NotImplemented("llKey2Name"); 2312 NotImplemented("llKey2Name");
2103 return String.Empty; 2313 return String.Empty;
2104 } 2314 }
@@ -2107,6 +2317,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2107 2317
2108 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate) 2318 public void llSetTextureAnim(int mode, int face, int sizex, int sizey, double start, double length, double rate)
2109 { 2319 {
2320 m_host.AddScriptLPS(1);
2110 Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); 2321 Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation();
2111 pTexAnim.Flags =(uint) mode; 2322 pTexAnim.Flags =(uint) mode;
2112 2323
@@ -2128,16 +2339,19 @@ namespace OpenSim.Region.ScriptEngine.Common
2128 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east, 2339 public void llTriggerSoundLimited(string sound, double volume, LSL_Types.Vector3 top_north_east,
2129 LSL_Types.Vector3 bottom_south_west) 2340 LSL_Types.Vector3 bottom_south_west)
2130 { 2341 {
2342 m_host.AddScriptLPS(1);
2131 NotImplemented("llTriggerSoundLimited"); 2343 NotImplemented("llTriggerSoundLimited");
2132 } 2344 }
2133 2345
2134 public void llEjectFromLand(string pest) 2346 public void llEjectFromLand(string pest)
2135 { 2347 {
2348 m_host.AddScriptLPS(1);
2136 NotImplemented("llEjectFromLand"); 2349 NotImplemented("llEjectFromLand");
2137 } 2350 }
2138 2351
2139 public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers) 2352 public LSL_Types.list llParseString2List(string str, LSL_Types.list separators, LSL_Types.list spacers)
2140 { 2353 {
2354 m_host.AddScriptLPS(1);
2141 LSL_Types.list ret = new LSL_Types.list(); 2355 LSL_Types.list ret = new LSL_Types.list();
2142 object[] delimeters = new object[separators.Length + spacers.Length]; 2356 object[] delimeters = new object[separators.Length + spacers.Length];
2143 separators.Data.CopyTo(delimeters, 0); 2357 separators.Data.CopyTo(delimeters, 0);
@@ -2189,80 +2403,94 @@ namespace OpenSim.Region.ScriptEngine.Common
2189 2403
2190 public int llOverMyLand(string id) 2404 public int llOverMyLand(string id)
2191 { 2405 {
2406 m_host.AddScriptLPS(1);
2192 NotImplemented("llOverMyLand"); 2407 NotImplemented("llOverMyLand");
2193 return 0; 2408 return 0;
2194 } 2409 }
2195 2410
2196 public string llGetLandOwnerAt(LSL_Types.Vector3 pos) 2411 public string llGetLandOwnerAt(LSL_Types.Vector3 pos)
2197 { 2412 {
2413 m_host.AddScriptLPS(1);
2198 return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); 2414 return World.GetLandOwner((float)pos.x, (float)pos.y).ToString();
2199 } 2415 }
2200 2416
2201 public string llGetNotecardLine(string name, int line) 2417 public string llGetNotecardLine(string name, int line)
2202 { 2418 {
2419 m_host.AddScriptLPS(1);
2203 NotImplemented("llGetNotecardLine"); 2420 NotImplemented("llGetNotecardLine");
2204 return String.Empty; 2421 return String.Empty;
2205 } 2422 }
2206 2423
2207 public LSL_Types.Vector3 llGetAgentSize(string id) 2424 public LSL_Types.Vector3 llGetAgentSize(string id)
2208 { 2425 {
2426 m_host.AddScriptLPS(1);
2209 NotImplemented("llGetAgentSize"); 2427 NotImplemented("llGetAgentSize");
2210 return new LSL_Types.Vector3(); 2428 return new LSL_Types.Vector3();
2211 } 2429 }
2212 2430
2213 public int llSameGroup(string agent) 2431 public int llSameGroup(string agent)
2214 { 2432 {
2433 m_host.AddScriptLPS(1);
2215 NotImplemented("llSameGroup"); 2434 NotImplemented("llSameGroup");
2216 return 0; 2435 return 0;
2217 } 2436 }
2218 2437
2219 public void llUnSit(string id) 2438 public void llUnSit(string id)
2220 { 2439 {
2440 m_host.AddScriptLPS(1);
2221 NotImplemented("llUnSit"); 2441 NotImplemented("llUnSit");
2222 } 2442 }
2223 2443
2224 public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset) 2444 public LSL_Types.Vector3 llGroundSlope(LSL_Types.Vector3 offset)
2225 { 2445 {
2446 m_host.AddScriptLPS(1);
2226 NotImplemented("llGroundSlope"); 2447 NotImplemented("llGroundSlope");
2227 return new LSL_Types.Vector3(); 2448 return new LSL_Types.Vector3();
2228 } 2449 }
2229 2450
2230 public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset) 2451 public LSL_Types.Vector3 llGroundNormal(LSL_Types.Vector3 offset)
2231 { 2452 {
2453 m_host.AddScriptLPS(1);
2232 NotImplemented("llGroundNormal"); 2454 NotImplemented("llGroundNormal");
2233 return new LSL_Types.Vector3(); 2455 return new LSL_Types.Vector3();
2234 } 2456 }
2235 2457
2236 public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset) 2458 public LSL_Types.Vector3 llGroundContour(LSL_Types.Vector3 offset)
2237 { 2459 {
2460 m_host.AddScriptLPS(1);
2238 NotImplemented("llGroundContour"); 2461 NotImplemented("llGroundContour");
2239 return new LSL_Types.Vector3(); 2462 return new LSL_Types.Vector3();
2240 } 2463 }
2241 2464
2242 public int llGetAttached() 2465 public int llGetAttached()
2243 { 2466 {
2467 m_host.AddScriptLPS(1);
2244 NotImplemented("llGetAttached"); 2468 NotImplemented("llGetAttached");
2245 return 0; 2469 return 0;
2246 } 2470 }
2247 2471
2248 public int llGetFreeMemory() 2472 public int llGetFreeMemory()
2249 { 2473 {
2474 m_host.AddScriptLPS(1);
2250 NotImplemented("llGetFreeMemory"); 2475 NotImplemented("llGetFreeMemory");
2251 return 0; 2476 return 0;
2252 } 2477 }
2253 2478
2254 public string llGetRegionName() 2479 public string llGetRegionName()
2255 { 2480 {
2481 m_host.AddScriptLPS(1);
2256 return World.RegionInfo.RegionName; 2482 return World.RegionInfo.RegionName;
2257 } 2483 }
2258 2484
2259 public double llGetRegionTimeDilation() 2485 public double llGetRegionTimeDilation()
2260 { 2486 {
2487 m_host.AddScriptLPS(1);
2261 return (double)World.TimeDilation; 2488 return (double)World.TimeDilation;
2262 } 2489 }
2263 2490
2264 public double llGetRegionFPS() 2491 public double llGetRegionFPS()
2265 { 2492 {
2493 m_host.AddScriptLPS(1);
2266 return 10.0f; 2494 return 10.0f;
2267 } 2495 }
2268 2496
@@ -2313,6 +2541,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2313 2541
2314 public void llParticleSystem(LSL_Types.list rules) 2542 public void llParticleSystem(LSL_Types.list rules)
2315 { 2543 {
2544 m_host.AddScriptLPS(1);
2316 Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); 2545 Primitive.ParticleSystem prules = new Primitive.ParticleSystem();
2317 LSL_Types.Vector3 tempv = new LSL_Types.Vector3(); 2546 LSL_Types.Vector3 tempv = new LSL_Types.Vector3();
2318 2547
@@ -2455,46 +2684,55 @@ namespace OpenSim.Region.ScriptEngine.Common
2455 2684
2456 public void llGroundRepel(double height, int water, double tau) 2685 public void llGroundRepel(double height, int water, double tau)
2457 { 2686 {
2687 m_host.AddScriptLPS(1);
2458 NotImplemented("llGroundRepel"); 2688 NotImplemented("llGroundRepel");
2459 } 2689 }
2460 2690
2461 public void llGiveInventoryList() 2691 public void llGiveInventoryList()
2462 { 2692 {
2693 m_host.AddScriptLPS(1);
2463 NotImplemented("llGiveInventoryList"); 2694 NotImplemented("llGiveInventoryList");
2464 } 2695 }
2465 2696
2466 public void llSetVehicleType(int type) 2697 public void llSetVehicleType(int type)
2467 { 2698 {
2699 m_host.AddScriptLPS(1);
2468 NotImplemented("llSetVehicleType"); 2700 NotImplemented("llSetVehicleType");
2469 } 2701 }
2470 2702
2471 public void llSetVehicledoubleParam(int param, double value) 2703 public void llSetVehicledoubleParam(int param, double value)
2472 { 2704 {
2705 m_host.AddScriptLPS(1);
2473 NotImplemented("llSetVehicledoubleParam"); 2706 NotImplemented("llSetVehicledoubleParam");
2474 } 2707 }
2475 2708
2476 public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec) 2709 public void llSetVehicleVectorParam(int param, LSL_Types.Vector3 vec)
2477 { 2710 {
2711 m_host.AddScriptLPS(1);
2478 NotImplemented("llSetVehicleVectorParam"); 2712 NotImplemented("llSetVehicleVectorParam");
2479 } 2713 }
2480 2714
2481 public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot) 2715 public void llSetVehicleRotationParam(int param, LSL_Types.Quaternion rot)
2482 { 2716 {
2717 m_host.AddScriptLPS(1);
2483 NotImplemented("llSetVehicleRotationParam"); 2718 NotImplemented("llSetVehicleRotationParam");
2484 } 2719 }
2485 2720
2486 public void llSetVehicleFlags(int flags) 2721 public void llSetVehicleFlags(int flags)
2487 { 2722 {
2723 m_host.AddScriptLPS(1);
2488 NotImplemented("llSetVehicleFlags"); 2724 NotImplemented("llSetVehicleFlags");
2489 } 2725 }
2490 2726
2491 public void llRemoveVehicleFlags(int flags) 2727 public void llRemoveVehicleFlags(int flags)
2492 { 2728 {
2729 m_host.AddScriptLPS(1);
2493 NotImplemented("llRemoveVehicleFlags"); 2730 NotImplemented("llRemoveVehicleFlags");
2494 } 2731 }
2495 2732
2496 public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot) 2733 public void llSitTarget(LSL_Types.Vector3 offset, LSL_Types.Quaternion rot)
2497 { 2734 {
2735 m_host.AddScriptLPS(1);
2498 // LSL quaternions can normalize to 0, normal Quaternions can't. 2736 // LSL quaternions can normalize to 0, normal Quaternions can't.
2499 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0) 2737 if (rot.s == 0 && rot.x == 0 && rot.y == 0 && rot.z == 0)
2500 rot.z = 1; // ZERO_ROTATION = 0,0,0,1 2738 rot.z = 1; // ZERO_ROTATION = 0,0,0,1
@@ -2504,6 +2742,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2504 2742
2505 public string llAvatarOnSitTarget() 2743 public string llAvatarOnSitTarget()
2506 { 2744 {
2745 m_host.AddScriptLPS(1);
2507 LLUUID AVID = m_host.GetAvatarOnSitTarget(); 2746 LLUUID AVID = m_host.GetAvatarOnSitTarget();
2508 2747
2509 if (AVID != LLUUID.Zero) 2748 if (AVID != LLUUID.Zero)
@@ -2514,31 +2753,37 @@ namespace OpenSim.Region.ScriptEngine.Common
2514 2753
2515 public void llAddToLandPassList(string avatar, double hours) 2754 public void llAddToLandPassList(string avatar, double hours)
2516 { 2755 {
2756 m_host.AddScriptLPS(1);
2517 NotImplemented("llAddToLandPassList"); 2757 NotImplemented("llAddToLandPassList");
2518 } 2758 }
2519 2759
2520 public void llSetTouchText(string text) 2760 public void llSetTouchText(string text)
2521 { 2761 {
2762 m_host.AddScriptLPS(1);
2522 m_host.TouchName = text; 2763 m_host.TouchName = text;
2523 } 2764 }
2524 2765
2525 public void llSetSitText(string text) 2766 public void llSetSitText(string text)
2526 { 2767 {
2768 m_host.AddScriptLPS(1);
2527 m_host.SitName = text; 2769 m_host.SitName = text;
2528 } 2770 }
2529 2771
2530 public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) 2772 public void llSetCameraEyeOffset(LSL_Types.Vector3 offset)
2531 { 2773 {
2774 m_host.AddScriptLPS(1);
2532 NotImplemented("llSetCameraEyeOffset"); 2775 NotImplemented("llSetCameraEyeOffset");
2533 } 2776 }
2534 2777
2535 public void llSetCameraAtOffset(LSL_Types.Vector3 offset) 2778 public void llSetCameraAtOffset(LSL_Types.Vector3 offset)
2536 { 2779 {
2780 m_host.AddScriptLPS(1);
2537 NotImplemented("llSetCameraAtOffset"); 2781 NotImplemented("llSetCameraAtOffset");
2538 } 2782 }
2539 2783
2540 public string llDumpList2String(LSL_Types.list src, string seperator) 2784 public string llDumpList2String(LSL_Types.list src, string seperator)
2541 { 2785 {
2786 m_host.AddScriptLPS(1);
2542 if (src.Length == 0) 2787 if (src.Length == 0)
2543 { 2788 {
2544 return String.Empty; 2789 return String.Empty;
@@ -2554,11 +2799,13 @@ namespace OpenSim.Region.ScriptEngine.Common
2554 2799
2555 public void llScriptDanger(LSL_Types.Vector3 pos) 2800 public void llScriptDanger(LSL_Types.Vector3 pos)
2556 { 2801 {
2802 m_host.AddScriptLPS(1);
2557 NotImplemented("llScriptDanger"); 2803 NotImplemented("llScriptDanger");
2558 } 2804 }
2559 2805
2560 public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) 2806 public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel)
2561 { 2807 {
2808 m_host.AddScriptLPS(1);
2562 LLUUID av = new LLUUID(); 2809 LLUUID av = new LLUUID();
2563 if (!LLUUID.TryParse(avatar,out av)) 2810 if (!LLUUID.TryParse(avatar,out av))
2564 { 2811 {
@@ -2576,32 +2823,38 @@ namespace OpenSim.Region.ScriptEngine.Common
2576 2823
2577 public void llVolumeDetect(int detect) 2824 public void llVolumeDetect(int detect)
2578 { 2825 {
2826 m_host.AddScriptLPS(1);
2579 NotImplemented("llVolumeDetect"); 2827 NotImplemented("llVolumeDetect");
2580 } 2828 }
2581 2829
2582 public void llResetOtherScript(string name) 2830 public void llResetOtherScript(string name)
2583 { 2831 {
2832 m_host.AddScriptLPS(1);
2584 NotImplemented("llResetOtherScript"); 2833 NotImplemented("llResetOtherScript");
2585 } 2834 }
2586 2835
2587 public int llGetScriptState(string name) 2836 public int llGetScriptState(string name)
2588 { 2837 {
2838 m_host.AddScriptLPS(1);
2589 NotImplemented("llGetScriptState"); 2839 NotImplemented("llGetScriptState");
2590 return 0; 2840 return 0;
2591 } 2841 }
2592 2842
2593 public void llRemoteLoadScript() 2843 public void llRemoteLoadScript()
2594 { 2844 {
2845 m_host.AddScriptLPS(1);
2595 NotImplemented("llRemoteLoadScript"); 2846 NotImplemented("llRemoteLoadScript");
2596 } 2847 }
2597 2848
2598 public void llSetRemoteScriptAccessPin(int pin) 2849 public void llSetRemoteScriptAccessPin(int pin)
2599 { 2850 {
2851 m_host.AddScriptLPS(1);
2600 NotImplemented("llSetRemoteScriptAccessPin"); 2852 NotImplemented("llSetRemoteScriptAccessPin");
2601 } 2853 }
2602 2854
2603 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param) 2855 public void llRemoteLoadScriptPin(string target, string name, int pin, int running, int start_param)
2604 { 2856 {
2857 m_host.AddScriptLPS(1);
2605 NotImplemented("llRemoteLoadScriptPin"); 2858 NotImplemented("llRemoteLoadScriptPin");
2606 } 2859 }
2607 2860
@@ -2612,6 +2865,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2612 // REMOTE_DATA_REPLY = 3 2865 // REMOTE_DATA_REPLY = 3
2613 public void llOpenRemoteDataChannel() 2866 public void llOpenRemoteDataChannel()
2614 { 2867 {
2868 m_host.AddScriptLPS(1);
2615 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 2869 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
2616 if (xmlrpcMod.IsEnabled()) 2870 if (xmlrpcMod.IsEnabled())
2617 { 2871 {
@@ -2623,34 +2877,40 @@ namespace OpenSim.Region.ScriptEngine.Common
2623 2877
2624 public string llSendRemoteData(string channel, string dest, int idata, string sdata) 2878 public string llSendRemoteData(string channel, string dest, int idata, string sdata)
2625 { 2879 {
2880 m_host.AddScriptLPS(1);
2626 NotImplemented("llSendRemoteData"); 2881 NotImplemented("llSendRemoteData");
2627 return String.Empty; 2882 return String.Empty;
2628 } 2883 }
2629 2884
2630 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata) 2885 public void llRemoteDataReply(string channel, string message_id, string sdata, int idata)
2631 { 2886 {
2887 m_host.AddScriptLPS(1);
2632 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 2888 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
2633 xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata); 2889 xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata);
2634 } 2890 }
2635 2891
2636 public void llCloseRemoteDataChannel(string channel) 2892 public void llCloseRemoteDataChannel(string channel)
2637 { 2893 {
2894 m_host.AddScriptLPS(1);
2638 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 2895 IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
2639 xmlrpcMod.CloseXMLRPCChannel(channel); 2896 xmlrpcMod.CloseXMLRPCChannel(channel);
2640 } 2897 }
2641 2898
2642 public string llMD5String(string src, int nonce) 2899 public string llMD5String(string src, int nonce)
2643 { 2900 {
2901 m_host.AddScriptLPS(1);
2644 return Util.Md5Hash(src + ":" + nonce.ToString()); 2902 return Util.Md5Hash(src + ":" + nonce.ToString());
2645 } 2903 }
2646 2904
2647 public void llSetPrimitiveParams(LSL_Types.list rules) 2905 public void llSetPrimitiveParams(LSL_Types.list rules)
2648 { 2906 {
2907 m_host.AddScriptLPS(1);
2649 NotImplemented("llSetPrimitiveParams"); 2908 NotImplemented("llSetPrimitiveParams");
2650 } 2909 }
2651 2910
2652 public string llStringToBase64(string str) 2911 public string llStringToBase64(string str)
2653 { 2912 {
2913 m_host.AddScriptLPS(1);
2654 try 2914 try
2655 { 2915 {
2656 byte[] encData_byte = new byte[str.Length]; 2916 byte[] encData_byte = new byte[str.Length];
@@ -2666,6 +2926,7 @@ namespace OpenSim.Region.ScriptEngine.Common
2666 2926
2667 public string llBase64ToString(string str) 2927 public string llBase64ToString(string str)
2668 { 2928 {
2929 m_host.AddScriptLPS(1);
2669 UTF8Encoding encoder = new UTF8Encoding(); 2930 UTF8Encoding encoder = new UTF8Encoding();
2670 Decoder utf8Decode = encoder.GetDecoder(); 2931 Decoder utf8Decode = encoder.GetDecoder();
2671 try 2932 try
@@ -2685,32 +2946,38 @@ namespace OpenSim.Region.ScriptEngine.Common
2685 2946
2686 public void llXorBase64Strings() 2947 public void llXorBase64Strings()
2687 { 2948 {
2949 m_host.AddScriptLPS(1);
2688 throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead."); 2950 throw new Exception("Command deprecated! Use llXorBase64StringsCorrect instead.");
2689 } 2951 }
2690 2952
2691 public void llRemoteDataSetRegion() 2953 public void llRemoteDataSetRegion()
2692 { 2954 {
2955 m_host.AddScriptLPS(1);
2693 NotImplemented("llRemoteDataSetRegion"); 2956 NotImplemented("llRemoteDataSetRegion");
2694 } 2957 }
2695 2958
2696 public double llLog10(double val) 2959 public double llLog10(double val)
2697 { 2960 {
2961 m_host.AddScriptLPS(1);
2698 return (double)Math.Log10(val); 2962 return (double)Math.Log10(val);
2699 } 2963 }
2700 2964
2701 public double llLog(double val) 2965 public double llLog(double val)
2702 { 2966 {
2967 m_host.AddScriptLPS(1);
2703 return (double)Math.Log(val); 2968 return (double)Math.Log(val);
2704 } 2969 }
2705 2970
2706 public LSL_Types.list llGetAnimationList(string id) 2971 public LSL_Types.list llGetAnimationList(string id)
2707 { 2972 {
2973 m_host.AddScriptLPS(1);
2708 NotImplemented("llGetAnimationList"); 2974 NotImplemented("llGetAnimationList");
2709 return new LSL_Types.list(); 2975 return new LSL_Types.list();
2710 } 2976 }
2711 2977
2712 public void llSetParcelMusicURL(string url) 2978 public void llSetParcelMusicURL(string url)
2713 { 2979 {
2980 m_host.AddScriptLPS(1);
2714 LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); 2981 LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
2715 if (landowner.Equals(null)) 2982 if (landowner.Equals(null))
2716 { 2983 {
@@ -2725,11 +2992,13 @@ namespace OpenSim.Region.ScriptEngine.Common
2725 2992
2726 public LSL_Types.Vector3 llGetRootPosition() 2993 public LSL_Types.Vector3 llGetRootPosition()
2727 { 2994 {
2995 m_host.AddScriptLPS(1);
2728 return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); 2996 return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z);
2729 } 2997 }
2730 2998
2731 public LSL_Types.Quaternion llGetRootRotation() 2999 public LSL_Types.Quaternion llGetRootRotation()
2732 { 3000 {
3001 m_host.AddScriptLPS(1);
2733 return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); 3002 return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W);
2734 } 3003 }
2735 3004
@@ -2740,21 +3009,25 @@ namespace OpenSim.Region.ScriptEngine.Common
2740 3009
2741 public void llSetObjectDesc(string desc) 3010 public void llSetObjectDesc(string desc)
2742 { 3011 {
3012 m_host.AddScriptLPS(1);
2743 m_host.Description = desc; 3013 m_host.Description = desc;
2744 } 3014 }
2745 3015
2746 public string llGetCreator() 3016 public string llGetCreator()
2747 { 3017 {
3018 m_host.AddScriptLPS(1);
2748 return m_host.ObjectCreator.ToString(); 3019 return m_host.ObjectCreator.ToString();
2749 } 3020 }
2750 3021
2751 public string llGetTimestamp() 3022 public string llGetTimestamp()
2752 { 3023 {
3024 m_host.AddScriptLPS(1);
2753 return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ"); 3025 return DateTime.Now.ToUniversalTime().ToString("yyyy-MM-ddTHH:mm:ss.fffffffZ");
2754 } 3026 }
2755 3027
2756 public void llSetLinkAlpha(int linknumber, double alpha, int face) 3028 public void llSetLinkAlpha(int linknumber, double alpha, int face)
2757 { 3029 {
3030 m_host.AddScriptLPS(1);
2758 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); 3031 SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber);
2759 if (linknumber > -1) 3032 if (linknumber > -1)
2760 { 3033 {
@@ -2836,17 +3109,20 @@ namespace OpenSim.Region.ScriptEngine.Common
2836 3109
2837 public int llGetNumberOfPrims() 3110 public int llGetNumberOfPrims()
2838 { 3111 {
3112 m_host.AddScriptLPS(1);
2839 return m_host.ParentGroup.PrimCount; 3113 return m_host.ParentGroup.PrimCount;
2840 } 3114 }
2841 3115
2842 public string llGetNumberOfNotecardLines(string name) 3116 public string llGetNumberOfNotecardLines(string name)
2843 { 3117 {
3118 m_host.AddScriptLPS(1);
2844 NotImplemented("llGetNumberOfNotecardLines"); 3119 NotImplemented("llGetNumberOfNotecardLines");
2845 return String.Empty; 3120 return String.Empty;
2846 } 3121 }
2847 3122
2848 public LSL_Types.list llGetBoundingBox(string obj) 3123 public LSL_Types.list llGetBoundingBox(string obj)
2849 { 3124 {
3125 m_host.AddScriptLPS(1);
2850 NotImplemented("llGetBoundingBox"); 3126 NotImplemented("llGetBoundingBox");
2851 return new LSL_Types.list(); 3127 return new LSL_Types.list();
2852 } 3128 }
@@ -2858,38 +3134,45 @@ namespace OpenSim.Region.ScriptEngine.Common
2858 3134
2859 public void llGetPrimitiveParams() 3135 public void llGetPrimitiveParams()
2860 { 3136 {
3137 m_host.AddScriptLPS(1);
2861 NotImplemented("llGetPrimitiveParams"); 3138 NotImplemented("llGetPrimitiveParams");
2862 } 3139 }
2863 3140
2864 public string llIntegerToBase64(int number) 3141 public string llIntegerToBase64(int number)
2865 { 3142 {
3143 m_host.AddScriptLPS(1);
2866 NotImplemented("llIntegerToBase64"); 3144 NotImplemented("llIntegerToBase64");
2867 return String.Empty; 3145 return String.Empty;
2868 } 3146 }
2869 3147
2870 public int llBase64ToInteger(string str) 3148 public int llBase64ToInteger(string str)
2871 { 3149 {
3150 m_host.AddScriptLPS(1);
2872 NotImplemented("llBase64ToInteger"); 3151 NotImplemented("llBase64ToInteger");
2873 return 0; 3152 return 0;
2874 } 3153 }
2875 3154
2876 public double llGetGMTclock() 3155 public double llGetGMTclock()
2877 { 3156 {
3157 m_host.AddScriptLPS(1);
2878 return DateTime.UtcNow.TimeOfDay.TotalSeconds; 3158 return DateTime.UtcNow.TimeOfDay.TotalSeconds;
2879 } 3159 }
2880 3160
2881 public string llGetSimulatorHostname() 3161 public string llGetSimulatorHostname()
2882 { 3162 {
3163 m_host.AddScriptLPS(1);
2883 return System.Environment.MachineName; 3164 return System.Environment.MachineName;
2884 } 3165 }
2885 3166
2886 public void llSetLocalRot(LSL_Types.Quaternion rot) 3167 public void llSetLocalRot(LSL_Types.Quaternion rot)
2887 { 3168 {
3169 m_host.AddScriptLPS(1);
2888 m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); 3170 m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s);
2889 } 3171 }
2890 3172
2891 public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers) 3173 public LSL_Types.list llParseStringKeepNulls(string src, LSL_Types.list seperators, LSL_Types.list spacers)
2892 { 3174 {
3175 m_host.AddScriptLPS(1);
2893 NotImplemented("llParseStringKeepNulls"); 3176 NotImplemented("llParseStringKeepNulls");
2894 return new LSL_Types.list(); 3177 return new LSL_Types.list();
2895 } 3178 }
@@ -2897,38 +3180,45 @@ namespace OpenSim.Region.ScriptEngine.Common
2897 public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity, 3180 public void llRezAtRoot(string inventory, LSL_Types.Vector3 position, LSL_Types.Vector3 velocity,
2898 LSL_Types.Quaternion rot, int param) 3181 LSL_Types.Quaternion rot, int param)
2899 { 3182 {
3183 m_host.AddScriptLPS(1);
2900 NotImplemented("llRezAtRoot"); 3184 NotImplemented("llRezAtRoot");
2901 } 3185 }
2902 3186
2903 public int llGetObjectPermMask(int mask) 3187 public int llGetObjectPermMask(int mask)
2904 { 3188 {
3189 m_host.AddScriptLPS(1);
2905 NotImplemented("llGetObjectPermMask"); 3190 NotImplemented("llGetObjectPermMask");
2906 return 0; 3191 return 0;
2907 } 3192 }
2908 3193
2909 public void llSetObjectPermMask(int mask, int value) 3194 public void llSetObjectPermMask(int mask, int value)
2910 { 3195 {
3196 m_host.AddScriptLPS(1);
2911 NotImplemented("llSetObjectPermMask"); 3197 NotImplemented("llSetObjectPermMask");
2912 } 3198 }
2913 3199
2914 public void llGetInventoryPermMask(string item, int mask) 3200 public void llGetInventoryPermMask(string item, int mask)
2915 { 3201 {
3202 m_host.AddScriptLPS(1);
2916 NotImplemented("llGetInventoryPermMask"); 3203 NotImplemented("llGetInventoryPermMask");
2917 } 3204 }
2918 3205
2919 public void llSetInventoryPermMask(string item, int mask, int value) 3206 public void llSetInventoryPermMask(string item, int mask, int value)
2920 { 3207 {
3208 m_host.AddScriptLPS(1);
2921 NotImplemented("llSetInventoryPermMask"); 3209 NotImplemented("llSetInventoryPermMask");
2922 } 3210 }
2923 3211
2924 public string llGetInventoryCreator(string item) 3212 public string llGetInventoryCreator(string item)
2925 { 3213 {
3214 m_host.AddScriptLPS(1);
2926 NotImplemented("llGetInventoryCreator"); 3215 NotImplemented("llGetInventoryCreator");
2927 return String.Empty; 3216 return String.Empty;
2928 } 3217 }
2929 3218
2930 public void llOwnerSay(string msg) 3219 public void llOwnerSay(string msg)
2931 { 3220 {
3221 m_host.AddScriptLPS(1);
2932 //temp fix so that lsl wiki examples aren't annoying to use to test other functions 3222 //temp fix so that lsl wiki examples aren't annoying to use to test other functions
2933 World.SimChat(Helpers.StringToField(msg), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID); 3223 World.SimChat(Helpers.StringToField(msg), ChatTypeEnum.Say, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID);
2934 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 3224 IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>();
@@ -2937,27 +3227,32 @@ namespace OpenSim.Region.ScriptEngine.Common
2937 3227
2938 public void llRequestSimulatorData(string simulator, int data) 3228 public void llRequestSimulatorData(string simulator, int data)
2939 { 3229 {
3230 m_host.AddScriptLPS(1);
2940 NotImplemented("llRequestSimulatorData"); 3231 NotImplemented("llRequestSimulatorData");
2941 } 3232 }
2942 3233
2943 public void llForceMouselook(int mouselook) 3234 public void llForceMouselook(int mouselook)
2944 { 3235 {
3236 m_host.AddScriptLPS(1);
2945 NotImplemented("llForceMouselook"); 3237 NotImplemented("llForceMouselook");
2946 } 3238 }
2947 3239
2948 public double llGetObjectMass(string id) 3240 public double llGetObjectMass(string id)
2949 { 3241 {
3242 m_host.AddScriptLPS(1);
2950 NotImplemented("llGetObjectMass"); 3243 NotImplemented("llGetObjectMass");
2951 return 0; 3244 return 0;
2952 } 3245 }
2953 3246
2954 public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end) 3247 public LSL_Types.list llListReplaceList(LSL_Types.list dest, LSL_Types.list src, int start, int end)
2955 { 3248 {
3249 m_host.AddScriptLPS(1);
2956 return dest.GetSublist(0, start - 1) + src + dest.GetSublist(end + 1, -1); 3250 return dest.GetSublist(0, start - 1) + src + dest.GetSublist(end + 1, -1);
2957 } 3251 }
2958 3252
2959 public void llLoadURL(string avatar_id, string message, string url) 3253 public void llLoadURL(string avatar_id, string message, string url)
2960 { 3254 {
3255 m_host.AddScriptLPS(1);
2961 LLUUID avatarId = new LLUUID(avatar_id); 3256 LLUUID avatarId = new LLUUID(avatar_id);
2962 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, 3257 m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message,
2963 url); 3258 url);
@@ -2965,16 +3260,19 @@ namespace OpenSim.Region.ScriptEngine.Common
2965 3260
2966 public void llParcelMediaCommandList(LSL_Types.list commandList) 3261 public void llParcelMediaCommandList(LSL_Types.list commandList)
2967 { 3262 {
3263 m_host.AddScriptLPS(1);
2968 NotImplemented("llParcelMediaCommandList"); 3264 NotImplemented("llParcelMediaCommandList");
2969 } 3265 }
2970 3266
2971 public void llParcelMediaQuery() 3267 public void llParcelMediaQuery()
2972 { 3268 {
3269 m_host.AddScriptLPS(1);
2973 NotImplemented("llParcelMediaQuery"); 3270 NotImplemented("llParcelMediaQuery");
2974 } 3271 }
2975 3272
2976 public int llModPow(int a, int b, int c) 3273 public int llModPow(int a, int b, int c)
2977 { 3274 {
3275 m_host.AddScriptLPS(1);
2978 Int64 tmp = 0; 3276 Int64 tmp = 0;
2979 Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp); 3277 Int64 val = Math.DivRem(Convert.ToInt64(Math.Pow(a, b)), c, out tmp);
2980 return Convert.ToInt32(tmp); 3278 return Convert.ToInt32(tmp);
@@ -2982,39 +3280,46 @@ namespace OpenSim.Region.ScriptEngine.Common
2982 3280
2983 public int llGetInventoryType(string name) 3281 public int llGetInventoryType(string name)
2984 { 3282 {
3283 m_host.AddScriptLPS(1);
2985 NotImplemented("llGetInventoryType"); 3284 NotImplemented("llGetInventoryType");
2986 return 0; 3285 return 0;
2987 } 3286 }
2988 3287
2989 public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons) 3288 public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons)
2990 { 3289 {
3290 m_host.AddScriptLPS(1);
2991 NotImplemented("llSetPayPrice"); 3291 NotImplemented("llSetPayPrice");
2992 } 3292 }
2993 3293
2994 public LSL_Types.Vector3 llGetCameraPos() 3294 public LSL_Types.Vector3 llGetCameraPos()
2995 { 3295 {
3296 m_host.AddScriptLPS(1);
2996 NotImplemented("llGetCameraPos"); 3297 NotImplemented("llGetCameraPos");
2997 return new LSL_Types.Vector3(); 3298 return new LSL_Types.Vector3();
2998 } 3299 }
2999 3300
3000 public LSL_Types.Quaternion llGetCameraRot() 3301 public LSL_Types.Quaternion llGetCameraRot()
3001 { 3302 {
3303 m_host.AddScriptLPS(1);
3002 NotImplemented("llGetCameraRot"); 3304 NotImplemented("llGetCameraRot");
3003 return new LSL_Types.Quaternion(); 3305 return new LSL_Types.Quaternion();
3004 } 3306 }
3005 3307
3006 public void llSetPrimURL() 3308 public void llSetPrimURL()
3007 { 3309 {
3310 m_host.AddScriptLPS(1);
3008 NotImplemented("llSetPrimURL"); 3311 NotImplemented("llSetPrimURL");
3009 } 3312 }
3010 3313
3011 public void llRefreshPrimURL() 3314 public void llRefreshPrimURL()
3012 { 3315 {
3316 m_host.AddScriptLPS(1);
3013 NotImplemented("llRefreshPrimURL"); 3317 NotImplemented("llRefreshPrimURL");
3014 } 3318 }
3015 3319
3016 public string llEscapeURL(string url) 3320 public string llEscapeURL(string url)
3017 { 3321 {
3322 m_host.AddScriptLPS(1);
3018 try 3323 try
3019 { 3324 {
3020 return Uri.EscapeUriString(url); 3325 return Uri.EscapeUriString(url);
@@ -3027,6 +3332,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3027 3332
3028 public string llUnescapeURL(string url) 3333 public string llUnescapeURL(string url)
3029 { 3334 {
3335 m_host.AddScriptLPS(1);
3030 try 3336 try
3031 { 3337 {
3032 return Uri.UnescapeDataString(url); 3338 return Uri.UnescapeDataString(url);
@@ -3039,59 +3345,70 @@ namespace OpenSim.Region.ScriptEngine.Common
3039 3345
3040 public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at) 3346 public void llMapDestination(string simname, LSL_Types.Vector3 pos, LSL_Types.Vector3 look_at)
3041 { 3347 {
3348 m_host.AddScriptLPS(1);
3042 NotImplemented("llMapDestination"); 3349 NotImplemented("llMapDestination");
3043 } 3350 }
3044 3351
3045 public void llAddToLandBanList(string avatar, double hours) 3352 public void llAddToLandBanList(string avatar, double hours)
3046 { 3353 {
3354 m_host.AddScriptLPS(1);
3047 NotImplemented("llAddToLandBanList"); 3355 NotImplemented("llAddToLandBanList");
3048 } 3356 }
3049 3357
3050 public void llRemoveFromLandPassList(string avatar) 3358 public void llRemoveFromLandPassList(string avatar)
3051 { 3359 {
3360 m_host.AddScriptLPS(1);
3052 NotImplemented("llRemoveFromLandPassList"); 3361 NotImplemented("llRemoveFromLandPassList");
3053 } 3362 }
3054 3363
3055 public void llRemoveFromLandBanList(string avatar) 3364 public void llRemoveFromLandBanList(string avatar)
3056 { 3365 {
3366 m_host.AddScriptLPS(1);
3057 NotImplemented("llRemoveFromLandBanList"); 3367 NotImplemented("llRemoveFromLandBanList");
3058 } 3368 }
3059 3369
3060 public void llSetCameraParams(LSL_Types.list rules) 3370 public void llSetCameraParams(LSL_Types.list rules)
3061 { 3371 {
3372 m_host.AddScriptLPS(1);
3062 NotImplemented("llSetCameraParams"); 3373 NotImplemented("llSetCameraParams");
3063 } 3374 }
3064 3375
3065 public void llClearCameraParams() 3376 public void llClearCameraParams()
3066 { 3377 {
3378 m_host.AddScriptLPS(1);
3067 NotImplemented("llClearCameraParams"); 3379 NotImplemented("llClearCameraParams");
3068 } 3380 }
3069 3381
3070 public double llListStatistics(int operation, LSL_Types.list src) 3382 public double llListStatistics(int operation, LSL_Types.list src)
3071 { 3383 {
3384 m_host.AddScriptLPS(1);
3072 NotImplemented("llListStatistics"); 3385 NotImplemented("llListStatistics");
3073 return 0; 3386 return 0;
3074 } 3387 }
3075 3388
3076 public int llGetUnixTime() 3389 public int llGetUnixTime()
3077 { 3390 {
3391 m_host.AddScriptLPS(1);
3078 return Util.UnixTimeSinceEpoch(); 3392 return Util.UnixTimeSinceEpoch();
3079 } 3393 }
3080 3394
3081 public int llGetParcelFlags(LSL_Types.Vector3 pos) 3395 public int llGetParcelFlags(LSL_Types.Vector3 pos)
3082 { 3396 {
3397 m_host.AddScriptLPS(1);
3083 NotImplemented("llGetParcelFlags"); 3398 NotImplemented("llGetParcelFlags");
3084 return 0; 3399 return 0;
3085 } 3400 }
3086 3401
3087 public int llGetRegionFlags() 3402 public int llGetRegionFlags()
3088 { 3403 {
3404 m_host.AddScriptLPS(1);
3089 NotImplemented("llGetRegionFlags"); 3405 NotImplemented("llGetRegionFlags");
3090 return 0; 3406 return 0;
3091 } 3407 }
3092 3408
3093 public string llXorBase64StringsCorrect(string str1, string str2) 3409 public string llXorBase64StringsCorrect(string str1, string str2)
3094 { 3410 {
3411 m_host.AddScriptLPS(1);
3095 string ret = String.Empty; 3412 string ret = String.Empty;
3096 string src1 = llBase64ToString(str1); 3413 string src1 = llBase64ToString(str1);
3097 string src2 = llBase64ToString(str2); 3414 string src2 = llBase64ToString(str2);
@@ -3109,6 +3426,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3109 3426
3110 public string llHTTPRequest(string url, LSL_Types.list parameters, string body) 3427 public string llHTTPRequest(string url, LSL_Types.list parameters, string body)
3111 { 3428 {
3429 m_host.AddScriptLPS(1);
3112 IHttpRequests httpScriptMod = 3430 IHttpRequests httpScriptMod =
3113 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); 3431 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>();
3114 List<string> param = new List<string>(); 3432 List<string> param = new List<string>();
@@ -3127,28 +3445,33 @@ namespace OpenSim.Region.ScriptEngine.Common
3127 3445
3128 public void llResetLandBanList() 3446 public void llResetLandBanList()
3129 { 3447 {
3448 m_host.AddScriptLPS(1);
3130 NotImplemented("llResetLandBanList"); 3449 NotImplemented("llResetLandBanList");
3131 } 3450 }
3132 3451
3133 public void llResetLandPassList() 3452 public void llResetLandPassList()
3134 { 3453 {
3454 m_host.AddScriptLPS(1);
3135 NotImplemented("llResetLandPassList"); 3455 NotImplemented("llResetLandPassList");
3136 } 3456 }
3137 3457
3138 public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide) 3458 public int llGetParcelPrimCount(LSL_Types.Vector3 pos, int category, int sim_wide)
3139 { 3459 {
3460 m_host.AddScriptLPS(1);
3140 NotImplemented("llGetParcelPrimCount"); 3461 NotImplemented("llGetParcelPrimCount");
3141 return 0; 3462 return 0;
3142 } 3463 }
3143 3464
3144 public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos) 3465 public LSL_Types.list llGetParcelPrimOwners(LSL_Types.Vector3 pos)
3145 { 3466 {
3467 m_host.AddScriptLPS(1);
3146 NotImplemented("llGetParcelPrimOwners"); 3468 NotImplemented("llGetParcelPrimOwners");
3147 return new LSL_Types.list(); 3469 return new LSL_Types.list();
3148 } 3470 }
3149 3471
3150 public int llGetObjectPrimCount(string object_id) 3472 public int llGetObjectPrimCount(string object_id)
3151 { 3473 {
3474 m_host.AddScriptLPS(1);
3152 SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); 3475 SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id));
3153 if (part == null) 3476 if (part == null)
3154 { 3477 {
@@ -3162,6 +3485,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3162 3485
3163 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide) 3486 public int llGetParcelMaxPrims(LSL_Types.Vector3 pos, int sim_wide)
3164 { 3487 {
3488 m_host.AddScriptLPS(1);
3165 // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation 3489 // Alondria: This currently just is utilizing the normal grid's 0.22 prims/m2 calculation
3166 // Which probably will be irrelevent in OpenSim.... 3490 // Which probably will be irrelevent in OpenSim....
3167 LandData land = World.GetLandData((float)pos.x, (float)pos.y); 3491 LandData land = World.GetLandData((float)pos.x, (float)pos.y);
@@ -3185,6 +3509,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3185 3509
3186 public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param) 3510 public LSL_Types.list llGetParcelDetails(LSL_Types.Vector3 pos, LSL_Types.list param)
3187 { 3511 {
3512 m_host.AddScriptLPS(1);
3188 LandData land = World.GetLandData((float)pos.x, (float)pos.y); 3513 LandData land = World.GetLandData((float)pos.x, (float)pos.y);
3189 if (land == null) 3514 if (land == null)
3190 { 3515 {
@@ -3219,7 +3544,8 @@ namespace OpenSim.Region.ScriptEngine.Common
3219 } 3544 }
3220 3545
3221 public string llStringTrim(string src, int type) 3546 public string llStringTrim(string src, int type)
3222 { 3547 {
3548 m_host.AddScriptLPS(1);
3223 if (type == (int)LSL_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); } 3549 if (type == (int)LSL_BaseClass.STRING_TRIM_HEAD) { return src.TrimStart(); }
3224 if (type == (int)LSL_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); } 3550 if (type == (int)LSL_BaseClass.STRING_TRIM_TAIL) { return src.TrimEnd(); }
3225 if (type == (int)LSL_BaseClass.STRING_TRIM) { return src.Trim(); } 3551 if (type == (int)LSL_BaseClass.STRING_TRIM) { return src.Trim(); }
@@ -3231,6 +3557,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3231 // 3557 //
3232 public int osTerrainSetHeight(int x, int y, double val) 3558 public int osTerrainSetHeight(int x, int y, double val)
3233 { 3559 {
3560 m_host.AddScriptLPS(1);
3234 if (x > 255 || x < 0 || y > 255 || y < 0) 3561 if (x > 255 || x < 0 || y > 255 || y < 0)
3235 LSLError("osTerrainSetHeight: Coordinate out of bounds"); 3562 LSLError("osTerrainSetHeight: Coordinate out of bounds");
3236 3563
@@ -3247,6 +3574,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3247 3574
3248 public double osTerrainGetHeight(int x, int y) 3575 public double osTerrainGetHeight(int x, int y)
3249 { 3576 {
3577 m_host.AddScriptLPS(1);
3250 if (x > 255 || x < 0 || y > 255 || y < 0) 3578 if (x > 255 || x < 0 || y > 255 || y < 0)
3251 LSLError("osTerrainGetHeight: Coordinate out of bounds"); 3579 LSLError("osTerrainGetHeight: Coordinate out of bounds");
3252 3580
@@ -3255,6 +3583,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3255 3583
3256 public int osRegionRestart(double seconds) 3584 public int osRegionRestart(double seconds)
3257 { 3585 {
3586 m_host.AddScriptLPS(1);
3258 if (World.PermissionsMngr.CanRestartSim(m_host.OwnerID)) 3587 if (World.PermissionsMngr.CanRestartSim(m_host.OwnerID))
3259 { 3588 {
3260 World.Restart((float)seconds); 3589 World.Restart((float)seconds);
@@ -3268,11 +3597,13 @@ namespace OpenSim.Region.ScriptEngine.Common
3268 3597
3269 public void osRegionNotice(string msg) 3598 public void osRegionNotice(string msg)
3270 { 3599 {
3600 m_host.AddScriptLPS(1);
3271 World.SendGeneralAlert(msg); 3601 World.SendGeneralAlert(msg);
3272 } 3602 }
3273 3603
3274 public void osSetRot(LLUUID target, Quaternion rotation) 3604 public void osSetRot(LLUUID target, Quaternion rotation)
3275 { 3605 {
3606 m_host.AddScriptLPS(1);
3276 if (World.Entities.ContainsKey(target)) 3607 if (World.Entities.ContainsKey(target))
3277 { 3608 {
3278 World.Entities[target].Rotation = rotation; 3609 World.Entities[target].Rotation = rotation;
@@ -3286,6 +3617,7 @@ namespace OpenSim.Region.ScriptEngine.Common
3286 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams, 3617 public string osSetDynamicTextureURL(string dynamicID, string contentType, string url, string extraParams,
3287 int timer) 3618 int timer)
3288 { 3619 {
3620 m_host.AddScriptLPS(1);
3289 if (dynamicID == String.Empty) 3621 if (dynamicID == String.Empty)
3290 { 3622 {
3291 IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); 3623 IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
@@ -3304,12 +3636,14 @@ namespace OpenSim.Region.ScriptEngine.Common
3304 3636
3305 private void NotImplemented(string Command) 3637 private void NotImplemented(string Command)
3306 { 3638 {
3639 m_host.AddScriptLPS(1);
3307 if (throwErrorOnNotImplemented) 3640 if (throwErrorOnNotImplemented)
3308 throw new NotImplementedException("Command not implemented: " + Command); 3641 throw new NotImplementedException("Command not implemented: " + Command);
3309 } 3642 }
3310 3643
3311 private void LSLError(string msg) 3644 private void LSLError(string msg)
3312 { 3645 {
3646 m_host.AddScriptLPS(1);
3313 throw new Exception("LSL Runtime Error: " + msg); 3647 throw new Exception("LSL Runtime Error: " + msg);
3314 } 3648 }
3315 } 3649 }