diff options
Diffstat (limited to 'OpenSim')
23 files changed, 107 insertions, 89 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index cd23efb..67ba016 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -659,8 +659,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
659 | 659 | ||
660 | foreach (ILandObject parcel in parcels) | 660 | foreach (ILandObject parcel in parcels) |
661 | { | 661 | { |
662 | parcel.landData.Flags |= (uint) Parcel.ParcelFlags.AllowVoiceChat; | 662 | parcel.landData.Flags |= (uint) ParcelFlags.AllowVoiceChat; |
663 | parcel.landData.Flags |= (uint) Parcel.ParcelFlags.UseEstateVoiceChan; | 663 | parcel.landData.Flags |= (uint) ParcelFlags.UseEstateVoiceChan; |
664 | ((Scene)newscene).LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData); | 664 | ((Scene)newscene).LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData); |
665 | } | 665 | } |
666 | } | 666 | } |
@@ -911,13 +911,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
911 | { | 911 | { |
912 | if (enableVoice) | 912 | if (enableVoice) |
913 | { | 913 | { |
914 | parcel.landData.Flags |= (uint)Parcel.ParcelFlags.AllowVoiceChat; | 914 | parcel.landData.Flags |= (uint)ParcelFlags.AllowVoiceChat; |
915 | parcel.landData.Flags |= (uint)Parcel.ParcelFlags.UseEstateVoiceChan; | 915 | parcel.landData.Flags |= (uint)ParcelFlags.UseEstateVoiceChan; |
916 | } | 916 | } |
917 | else | 917 | else |
918 | { | 918 | { |
919 | parcel.landData.Flags &= ~(uint)Parcel.ParcelFlags.AllowVoiceChat; | 919 | parcel.landData.Flags &= ~(uint)ParcelFlags.AllowVoiceChat; |
920 | parcel.landData.Flags &= ~(uint)Parcel.ParcelFlags.UseEstateVoiceChan; | 920 | parcel.landData.Flags &= ~(uint)ParcelFlags.UseEstateVoiceChan; |
921 | } | 921 | } |
922 | scene.LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData); | 922 | scene.LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData); |
923 | } | 923 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLRegionData.cs b/OpenSim/Data/MSSQL/MSSQLRegionData.cs index 5a0eda8..0fe8de7 100644 --- a/OpenSim/Data/MSSQL/MSSQLRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLRegionData.cs | |||
@@ -875,13 +875,13 @@ VALUES | |||
875 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | 875 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); |
876 | newData.Area = Convert.ToInt32(row["Area"]); | 876 | newData.Area = Convert.ToInt32(row["Area"]); |
877 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | 877 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented |
878 | newData.Category = (Parcel.ParcelCategory)Convert.ToInt32(row["Category"]); | 878 | newData.Category = (ParcelCategory)Convert.ToInt32(row["Category"]); |
879 | //Enum libsecondlife.Parcel.ParcelCategory | 879 | //Enum libsecondlife.Parcel.ParcelCategory |
880 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 880 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
881 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 881 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
882 | newData.GroupID = new UUID((Guid)row["GroupUUID"]); | 882 | newData.GroupID = new UUID((Guid)row["GroupUUID"]); |
883 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 883 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
884 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); | 884 | newData.Status = (ParcelStatus)Convert.ToInt32(row["LandStatus"]); |
885 | //Enum. libsecondlife.Parcel.ParcelStatus | 885 | //Enum. libsecondlife.Parcel.ParcelStatus |
886 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 886 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
887 | newData.LandingType = Convert.ToByte(row["LandingType"]); | 887 | newData.LandingType = Convert.ToByte(row["LandingType"]); |
diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index fafba16..09564de 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs | |||
@@ -1073,13 +1073,13 @@ namespace OpenSim.Data.MySQL | |||
1073 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); | 1073 | newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); |
1074 | newData.Area = Convert.ToInt32(row["Area"]); | 1074 | newData.Area = Convert.ToInt32(row["Area"]); |
1075 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented | 1075 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented |
1076 | newData.Category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); | 1076 | newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]); |
1077 | //Enum libsecondlife.Parcel.ParcelCategory | 1077 | //Enum libsecondlife.Parcel.ParcelCategory |
1078 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 1078 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
1079 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 1079 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
1080 | newData.GroupID = new UUID((String) row["GroupUUID"]); | 1080 | newData.GroupID = new UUID((String) row["GroupUUID"]); |
1081 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 1081 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
1082 | newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); | 1082 | newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]); |
1083 | //Enum. libsecondlife.Parcel.ParcelStatus | 1083 | //Enum. libsecondlife.Parcel.ParcelStatus |
1084 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 1084 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
1085 | newData.LandingType = Convert.ToByte(row["LandingType"]); | 1085 | newData.LandingType = Convert.ToByte(row["LandingType"]); |
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 16a05af..2f9f59d 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -1314,13 +1314,13 @@ namespace OpenSim.Data.SQLite | |||
1314 | newData.IsGroupOwned = (Boolean) row["IsGroupOwned"]; | 1314 | newData.IsGroupOwned = (Boolean) row["IsGroupOwned"]; |
1315 | newData.Area = Convert.ToInt32(row["Area"]); | 1315 | newData.Area = Convert.ToInt32(row["Area"]); |
1316 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | 1316 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented |
1317 | newData.Category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); | 1317 | newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]); |
1318 | //Enum OpenMetaverse.Parcel.ParcelCategory | 1318 | //Enum OpenMetaverse.Parcel.ParcelCategory |
1319 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 1319 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
1320 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 1320 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
1321 | newData.GroupID = new UUID((String) row["GroupUUID"]); | 1321 | newData.GroupID = new UUID((String) row["GroupUUID"]); |
1322 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 1322 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
1323 | newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); | 1323 | newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]); |
1324 | //Enum. OpenMetaverse.Parcel.ParcelStatus | 1324 | //Enum. OpenMetaverse.Parcel.ParcelStatus |
1325 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 1325 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
1326 | newData.LandingType = (Byte) row["LandingType"]; | 1326 | newData.LandingType = (Byte) row["LandingType"]; |
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index f793213..d6afb95 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Framework | |||
38 | private int _area = 0; | 38 | private int _area = 0; |
39 | private uint _auctionID = 0; //Unemplemented. If set to 0, not being auctioned | 39 | private uint _auctionID = 0; //Unemplemented. If set to 0, not being auctioned |
40 | private UUID _authBuyerID = UUID.Zero; //Unemplemented. Authorized Buyer's UUID | 40 | private UUID _authBuyerID = UUID.Zero; //Unemplemented. Authorized Buyer's UUID |
41 | private Parcel.ParcelCategory _category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | 41 | private ParcelCategory _category = ParcelCategory.None; //Unemplemented. Parcel's chosen category |
42 | private int _claimDate = 0; | 42 | private int _claimDate = 0; |
43 | private int _claimPrice = 0; //Unemplemented | 43 | private int _claimPrice = 0; //Unemplemented |
44 | private UUID _globalID = UUID.Zero; | 44 | private UUID _globalID = UUID.Zero; |
@@ -49,15 +49,15 @@ namespace OpenSim.Framework | |||
49 | private string _description = String.Empty; | 49 | private string _description = String.Empty; |
50 | 50 | ||
51 | 51 | ||
52 | private uint _flags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | | 52 | private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark | |
53 | (uint) Parcel.ParcelFlags.AllowAPrimitiveEntry | | 53 | (uint) ParcelFlags.AllowAPrimitiveEntry | |
54 | (uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform | | 54 | (uint) ParcelFlags.AllowDeedToGroup | (uint) ParcelFlags.AllowTerraform | |
55 | (uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts | | 55 | (uint) ParcelFlags.CreateObjects | (uint) ParcelFlags.AllowOtherScripts | |
56 | (uint) Parcel.ParcelFlags.SoundLocal; | 56 | (uint) ParcelFlags.SoundLocal; |
57 | 57 | ||
58 | private byte _landingType = 0; | 58 | private byte _landingType = 0; |
59 | private string _name = "Your Parcel"; | 59 | private string _name = "Your Parcel"; |
60 | private Parcel.ParcelStatus _status = Parcel.ParcelStatus.Leased; | 60 | private ParcelStatus _status = ParcelStatus.Leased; |
61 | private int _localID = 0; | 61 | private int _localID = 0; |
62 | private byte _mediaAutoScale = 0; | 62 | private byte _mediaAutoScale = 0; |
63 | private UUID _mediaID = UUID.Zero; | 63 | private UUID _mediaID = UUID.Zero; |
@@ -125,7 +125,7 @@ namespace OpenSim.Framework | |||
125 | } | 125 | } |
126 | } | 126 | } |
127 | 127 | ||
128 | public Parcel.ParcelCategory Category { | 128 | public ParcelCategory Category { |
129 | get { | 129 | get { |
130 | return _category; | 130 | return _category; |
131 | } | 131 | } |
@@ -233,7 +233,7 @@ namespace OpenSim.Framework | |||
233 | } | 233 | } |
234 | } | 234 | } |
235 | 235 | ||
236 | public Parcel.ParcelStatus Status { | 236 | public ParcelStatus Status { |
237 | get { | 237 | get { |
238 | return _status; | 238 | return _status; |
239 | } | 239 | } |
diff --git a/OpenSim/Framework/LandUpdateArgs.cs b/OpenSim/Framework/LandUpdateArgs.cs index 7b065a3..9760a1d 100644 --- a/OpenSim/Framework/LandUpdateArgs.cs +++ b/OpenSim/Framework/LandUpdateArgs.cs | |||
@@ -33,7 +33,7 @@ namespace OpenSim.Framework | |||
33 | public class LandUpdateArgs : EventArgs | 33 | public class LandUpdateArgs : EventArgs |
34 | { | 34 | { |
35 | public UUID AuthBuyerID; | 35 | public UUID AuthBuyerID; |
36 | public Parcel.ParcelCategory Category; | 36 | public ParcelCategory Category; |
37 | public string Desc; | 37 | public string Desc; |
38 | public UUID GroupID; | 38 | public UUID GroupID; |
39 | public byte LandingType; | 39 | public byte LandingType; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs b/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs index 5091793..a80c1f0 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs | |||
@@ -36,14 +36,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
36 | /// </summary> | 36 | /// </summary> |
37 | class KillPacket : Packet | 37 | class KillPacket : Packet |
38 | { | 38 | { |
39 | private Header header; | ||
40 | |||
41 | public override int Length | 39 | public override int Length |
42 | { | 40 | { |
43 | get { return 0; } | 41 | get { return 0; } |
44 | } | 42 | } |
45 | 43 | ||
46 | public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd, byte[] zeroBuffer) | 44 | public override void FromBytes(Header header, byte[] bytes, ref int i, ref int packetEnd) |
47 | { | 45 | { |
48 | } | 46 | } |
49 | 47 | ||
@@ -51,26 +49,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
51 | { | 49 | { |
52 | } | 50 | } |
53 | 51 | ||
54 | public override Header Header { get { return header; } set { header = value; }} | ||
55 | |||
56 | public override byte[] ToBytes() | 52 | public override byte[] ToBytes() |
57 | { | 53 | { |
58 | return new byte[0]; | 54 | return new byte[0]; |
59 | } | 55 | } |
60 | 56 | ||
61 | public KillPacket() | 57 | public override byte[][] ToBytesMultiple() |
62 | { | 58 | { |
63 | Header = new LowHeader(); | 59 | return new byte[][] { new byte[0] }; |
64 | Header.ID = 65531; | ||
65 | Header.Reliable = true; | ||
66 | } | 60 | } |
67 | 61 | ||
68 | public override PacketType Type | 62 | public KillPacket() |
69 | { | 63 | { |
70 | get | 64 | Type = PacketType.UseCircuitCode; |
71 | { | 65 | Header = new Header(); |
72 | return PacketType.UseCircuitCode; | 66 | Header.Frequency = OpenMetaverse.PacketFrequency.Low; |
73 | } | 67 | Header.ID = 65531; |
68 | Header.Reliable = true; | ||
74 | } | 69 | } |
75 | } | 70 | } |
76 | } | 71 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index c0c074b..9d839ab 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -45,6 +45,7 @@ using OpenSim.Region.Framework.Interfaces; | |||
45 | using OpenSim.Region.Framework.Scenes; | 45 | using OpenSim.Region.Framework.Scenes; |
46 | using OpenSim.Services.Interfaces; | 46 | using OpenSim.Services.Interfaces; |
47 | using Timer=System.Timers.Timer; | 47 | using Timer=System.Timers.Timer; |
48 | using AssetLandmark = OpenSim.Framework.AssetLandmark; | ||
48 | using Nini.Config; | 49 | using Nini.Config; |
49 | 50 | ||
50 | namespace OpenSim.Region.ClientStack.LindenUDP | 51 | namespace OpenSim.Region.ClientStack.LindenUDP |
@@ -1266,7 +1267,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1266 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) | 1267 | public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args) |
1267 | { | 1268 | { |
1268 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); | 1269 | RegionHandshakePacket handshake = (RegionHandshakePacket)PacketPool.Instance.GetPacket(PacketType.RegionHandshake); |
1269 | 1270 | handshake.RegionInfo = new RegionHandshakePacket.RegionInfoBlock(); | |
1270 | handshake.RegionInfo.BillableFactor = args.billableFactor; | 1271 | handshake.RegionInfo.BillableFactor = args.billableFactor; |
1271 | handshake.RegionInfo.IsEstateManager = args.isEstateManager; | 1272 | handshake.RegionInfo.IsEstateManager = args.isEstateManager; |
1272 | handshake.RegionInfo.TerrainHeightRange00 = args.terrainHeightRange0; | 1273 | handshake.RegionInfo.TerrainHeightRange00 = args.terrainHeightRange0; |
@@ -1292,14 +1293,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1292 | handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; | 1293 | handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; |
1293 | handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; | 1294 | handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; |
1294 | handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting? | 1295 | handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting? |
1295 | 1296 | handshake.RegionInfo2 = new RegionHandshakePacket.RegionInfo2Block(); | |
1296 | handshake.RegionInfo2.RegionID = regionInfo.RegionID; | 1297 | handshake.RegionInfo2.RegionID = regionInfo.RegionID; |
1298 | |||
1299 | handshake.RegionInfo3 = new RegionHandshakePacket.RegionInfo3Block(); | ||
1300 | handshake.RegionInfo3.CPUClassID = 9; | ||
1301 | handshake.RegionInfo3.CPURatio = 1; | ||
1297 | 1302 | ||
1298 | // handshake.RegionInfo3.ColoName = Utils.EmptyBytes; | 1303 | handshake.RegionInfo3.ColoName = Utils.EmptyBytes; |
1299 | // handshake.RegionInfo3.CPUClassID = 0; | 1304 | handshake.RegionInfo3.ProductName = Utils.EmptyBytes; |
1300 | // handshake.RegionInfo3.CPURatio = 0; | 1305 | handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes; |
1301 | // handshake.RegionInfo3.ProductName = Utils.StringToBytes("OpenSim"); | ||
1302 | // handshake.RegionInfo3.ProductSKU = Utils.EmptyBytes; | ||
1303 | 1306 | ||
1304 | OutPacket(handshake, ThrottleOutPacketType.Task); | 1307 | OutPacket(handshake, ThrottleOutPacketType.Task); |
1305 | } | 1308 | } |
@@ -3551,8 +3554,20 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3551 | rinfoblk.UseEstateSun = args.useEstateSun; | 3554 | rinfoblk.UseEstateSun = args.useEstateSun; |
3552 | rinfoblk.WaterHeight = args.waterHeight; | 3555 | rinfoblk.WaterHeight = args.waterHeight; |
3553 | rinfoblk.SimName = Utils.StringToBytes(args.simName); | 3556 | rinfoblk.SimName = Utils.StringToBytes(args.simName); |
3554 | 3557 | ||
3558 | rinfopack.RegionInfo2 = new RegionInfoPacket.RegionInfo2Block(); | ||
3559 | rinfopack.RegionInfo2.HardMaxAgents = uint.MaxValue; | ||
3560 | rinfopack.RegionInfo2.HardMaxObjects = uint.MaxValue; | ||
3561 | rinfopack.RegionInfo2.MaxAgents32 = uint.MaxValue; | ||
3562 | rinfopack.RegionInfo2.ProductName = Utils.EmptyBytes; | ||
3563 | rinfopack.RegionInfo2.ProductSKU = Utils.EmptyBytes; | ||
3564 | |||
3565 | rinfopack.HasVariableBlocks = true; | ||
3555 | rinfopack.RegionInfo = rinfoblk; | 3566 | rinfopack.RegionInfo = rinfoblk; |
3567 | rinfopack.AgentData = new RegionInfoPacket.AgentDataBlock(); | ||
3568 | rinfopack.AgentData.AgentID = AgentId; | ||
3569 | rinfopack.AgentData.SessionID = SessionId; | ||
3570 | |||
3556 | 3571 | ||
3557 | OutPacket(rinfopack, ThrottleOutPacketType.Task); | 3572 | OutPacket(rinfopack, ThrottleOutPacketType.Task); |
3558 | } | 3573 | } |
@@ -7536,7 +7551,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
7536 | LandUpdateArgs args = new LandUpdateArgs(); | 7551 | LandUpdateArgs args = new LandUpdateArgs(); |
7537 | 7552 | ||
7538 | args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; | 7553 | args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; |
7539 | args.Category = (Parcel.ParcelCategory)parcelPropertiesPacket.ParcelData.Category; | 7554 | args.Category = (ParcelCategory)parcelPropertiesPacket.ParcelData.Category; |
7540 | args.Desc = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc); | 7555 | args.Desc = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc); |
7541 | args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; | 7556 | args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; |
7542 | args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; | 7557 | args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; |
@@ -10030,8 +10045,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
10030 | 10045 | ||
10031 | // Bit 0: Mature, bit 7: on sale, other bits: no idea | 10046 | // Bit 0: Mature, bit 7: on sale, other bits: no idea |
10032 | reply.Data.Flags = (byte)( | 10047 | reply.Data.Flags = (byte)( |
10033 | ((land.Flags & (uint)Parcel.ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) + | 10048 | ((land.Flags & (uint)ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) + |
10034 | ((land.Flags & (uint)Parcel.ParcelFlags.ForSale) != 0 ? (1 << 7) : 0)); | 10049 | ((land.Flags & (uint)ParcelFlags.ForSale) != 0 ? (1 << 7) : 0)); |
10035 | 10050 | ||
10036 | Vector3 pos = land.UserLocation; | 10051 | Vector3 pos = land.UserLocation; |
10037 | if (pos.Equals(Vector3.Zero)) | 10052 | if (pos.Equals(Vector3.Zero)) |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index 4b1a6b7..fad9218 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -827,7 +827,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
827 | sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); | 827 | sendbuffer.Length, SocketFlags.None, m_Client.CircuitCode); |
828 | } | 828 | } |
829 | } | 829 | } |
830 | catch (NullReferenceException) | 830 | catch (NullReferenceException n) |
831 | { | 831 | { |
832 | m_log.Debug("[PACKET] Detected reuse of a returned packet"); | 832 | m_log.Debug("[PACKET] Detected reuse of a returned packet"); |
833 | m_PacketQueue.Cancel(item.Sequence); | 833 | m_PacketQueue.Cancel(item.Sequence); |
diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index c0ca126..0d3cc23 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -33,6 +33,7 @@ using System.Text; | |||
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenMetaverse; | 35 | using OpenMetaverse; |
36 | using OpenMetaverse.Assets; | ||
36 | using OpenMetaverse.Imaging; | 37 | using OpenMetaverse.Imaging; |
37 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
38 | using OpenSim.Region.Framework.Interfaces; | 39 | using OpenSim.Region.Framework.Interfaces; |
@@ -391,7 +392,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender | |||
391 | if (i == (Layers.Length - 1)) | 392 | if (i == (Layers.Length - 1)) |
392 | strEnd = ""; | 393 | strEnd = ""; |
393 | 394 | ||
394 | stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].Size, strEnd); | 395 | stringResult.AppendFormat("{0}|{1}|{2}{3}", Layers[i].Start, Layers[i].End, Layers[i].End - Layers[i].Start, strEnd); |
395 | } | 396 | } |
396 | fsSWCache.Write(stringResult.ToString()); | 397 | fsSWCache.Write(stringResult.ToString()); |
397 | fsSWCache.Close(); | 398 | fsSWCache.Close(); |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 171add8..87f137e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule | |||
146 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) | 146 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
147 | { | 147 | { |
148 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); | 148 | ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y); |
149 | if ((obj.landData.Flags & (uint)Parcel.ParcelFlags.AllowDamage) != 0) | 149 | if ((obj.landData.Flags & (uint)ParcelFlags.AllowDamage) != 0) |
150 | { | 150 | { |
151 | avatar.Invulnerable = false; | 151 | avatar.Invulnerable = false; |
152 | } | 152 | } |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 4c108f5..e385ae0 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -301,12 +301,12 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
301 | { | 301 | { |
302 | if (checkBan.isBannedFromLand(avatar.AgentId)) | 302 | if (checkBan.isBannedFromLand(avatar.AgentId)) |
303 | { | 303 | { |
304 | checkBan.sendLandProperties((int)ParcelStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar); | 304 | checkBan.sendLandProperties((int)ParcelPropertiesStatus.CollisionBanned, false, (int)ParcelResult.Single, avatar); |
305 | return; //Only send one | 305 | return; //Only send one |
306 | } | 306 | } |
307 | if (checkBan.isRestrictedFromLand(avatar.AgentId)) | 307 | if (checkBan.isRestrictedFromLand(avatar.AgentId)) |
308 | { | 308 | { |
309 | checkBan.sendLandProperties((int)ParcelStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar); | 309 | checkBan.sendLandProperties((int)ParcelPropertiesStatus.CollisionNotOnAccessList, false, (int)ParcelResult.Single, avatar); |
310 | return; //Only send one | 310 | return; //Only send one |
311 | } | 311 | } |
312 | } | 312 | } |
@@ -1116,7 +1116,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1116 | UUID pOwnerID = lob.landData.OwnerID; | 1116 | UUID pOwnerID = lob.landData.OwnerID; |
1117 | 1117 | ||
1118 | bool landforsale = ((lob.landData.Flags & | 1118 | bool landforsale = ((lob.landData.Flags & |
1119 | (uint)(Parcel.ParcelFlags.ForSale | Parcel.ParcelFlags.ForSaleObjects | Parcel.ParcelFlags.SellParcelObjects)) != 0); | 1119 | (uint)(ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects)) != 0); |
1120 | if ((AuthorizedID == UUID.Zero || AuthorizedID == e.agentId) && e.parcelPrice >= saleprice && landforsale) | 1120 | if ((AuthorizedID == UUID.Zero || AuthorizedID == e.agentId) && e.parcelPrice >= saleprice && landforsale) |
1121 | { | 1121 | { |
1122 | // TODO I don't think we have to lock it here, no? | 1122 | // TODO I don't think we have to lock it here, no? |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index b800bb3..715b48d 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
167 | 167 | ||
168 | // In a perfect world, this would have worked. | 168 | // In a perfect world, this would have worked. |
169 | // | 169 | // |
170 | // if ((landData.Flags & (uint)Parcel.ParcelFlags.AllowLandmark) != 0) | 170 | // if ((landData.Flags & (uint)ParcelFlags.AllowLandmark) != 0) |
171 | // regionFlags |= (uint)RegionFlags.AllowLandmark; | 171 | // regionFlags |= (uint)RegionFlags.AllowLandmark; |
172 | // if (landData.OwnerID == remote_client.AgentId) | 172 | // if (landData.OwnerID == remote_client.AgentId) |
173 | // regionFlags |= (uint)RegionFlags.AllowSetHome; | 173 | // regionFlags |= (uint)RegionFlags.AllowSetHome; |
@@ -226,7 +226,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
226 | newData.ClaimPrice = claimprice; | 226 | newData.ClaimPrice = claimprice; |
227 | newData.SalePrice = 0; | 227 | newData.SalePrice = 0; |
228 | newData.AuthBuyerID = UUID.Zero; | 228 | newData.AuthBuyerID = UUID.Zero; |
229 | newData.Flags &= ~(uint) (Parcel.ParcelFlags.ForSale | Parcel.ParcelFlags.ForSaleObjects | Parcel.ParcelFlags.SellParcelObjects); | 229 | newData.Flags &= ~(uint) (ParcelFlags.ForSale | ParcelFlags.ForSaleObjects | ParcelFlags.SellParcelObjects); |
230 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); | 230 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); |
231 | 231 | ||
232 | sendLandUpdateToAvatarsOverMe(); | 232 | sendLandUpdateToAvatarsOverMe(); |
@@ -259,7 +259,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
259 | 259 | ||
260 | public bool isBannedFromLand(UUID avatar) | 260 | public bool isBannedFromLand(UUID avatar) |
261 | { | 261 | { |
262 | if ((landData.Flags & (uint) Parcel.ParcelFlags.UseBanList) > 0) | 262 | if ((landData.Flags & (uint) ParcelFlags.UseBanList) > 0) |
263 | { | 263 | { |
264 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 264 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
265 | entry.AgentID = avatar; | 265 | entry.AgentID = avatar; |
@@ -276,7 +276,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
276 | 276 | ||
277 | public bool isRestrictedFromLand(UUID avatar) | 277 | public bool isRestrictedFromLand(UUID avatar) |
278 | { | 278 | { |
279 | if ((landData.Flags & (uint) Parcel.ParcelFlags.UseAccessList) > 0) | 279 | if ((landData.Flags & (uint) ParcelFlags.UseAccessList) > 0) |
280 | { | 280 | { |
281 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 281 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
282 | entry.AgentID = avatar; | 282 | entry.AgentID = avatar; |
@@ -318,7 +318,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
318 | { | 318 | { |
319 | if (over.landData.LocalID == landData.LocalID) | 319 | if (over.landData.LocalID == landData.LocalID) |
320 | { | 320 | { |
321 | if (((over.landData.Flags & (uint)Parcel.ParcelFlags.AllowDamage) != 0) && m_scene.RegionInfo.RegionSettings.AllowDamage) | 321 | if (((over.landData.Flags & (uint)ParcelFlags.AllowDamage) != 0) && m_scene.RegionInfo.RegionSettings.AllowDamage) |
322 | avatars[i].Invulnerable = false; | 322 | avatars[i].Invulnerable = false; |
323 | else | 323 | else |
324 | avatars[i].Invulnerable = true; | 324 | avatars[i].Invulnerable = true; |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 99035b6..5c0d3db 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -1186,7 +1186,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1186 | return false; | 1186 | return false; |
1187 | } | 1187 | } |
1188 | 1188 | ||
1189 | if ((land.landData.Flags & ((int)Parcel.ParcelFlags.AllowAPrimitiveEntry)) != 0) | 1189 | if ((land.landData.Flags & ((int)ParcelFlags.AllowAPrimitiveEntry)) != 0) |
1190 | { | 1190 | { |
1191 | return true; | 1191 | return true; |
1192 | } | 1192 | } |
@@ -1230,8 +1230,8 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1230 | ILandObject land = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y); | 1230 | ILandObject land = m_scene.LandChannel.GetLandObject(objectPosition.X, objectPosition.Y); |
1231 | if (land == null) return false; | 1231 | if (land == null) return false; |
1232 | 1232 | ||
1233 | if ((land.landData.Flags & ((int)Parcel.ParcelFlags.CreateObjects)) == | 1233 | if ((land.landData.Flags & ((int)ParcelFlags.CreateObjects)) == |
1234 | (int)Parcel.ParcelFlags.CreateObjects) | 1234 | (int)ParcelFlags.CreateObjects) |
1235 | permission = true; | 1235 | permission = true; |
1236 | 1236 | ||
1237 | if (IsAdministrator(owner)) | 1237 | if (IsAdministrator(owner)) |
@@ -1357,7 +1357,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
1357 | return false; | 1357 | return false; |
1358 | 1358 | ||
1359 | // Others allowed to terraform? | 1359 | // Others allowed to terraform? |
1360 | if ((parcel.landData.Flags & ((int)Parcel.ParcelFlags.AllowTerraform)) != 0) | 1360 | if ((parcel.landData.Flags & ((int)ParcelFlags.AllowTerraform)) != 0) |
1361 | return true; | 1361 | return true; |
1362 | 1362 | ||
1363 | // Land owner can terraform too | 1363 | // Land owner can terraform too |
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs index fd6490e..005659f 100644 --- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
87 | //Index sim land | 87 | //Index sim land |
88 | foreach (KeyValuePair<int, Land> curLand in m_scene.LandManager.landList) | 88 | foreach (KeyValuePair<int, Land> curLand in m_scene.LandManager.landList) |
89 | { | 89 | { |
90 | //if ((curLand.Value.landData.landFlags & (uint)Parcel.ParcelFlags.ShowDirectory) == (uint)Parcel.ParcelFlags.ShowDirectory) | 90 | //if ((curLand.Value.landData.landFlags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory) |
91 | //{ | 91 | //{ |
92 | m_landIndexed.Add(curLand.Key, curLand.Value.Copy()); | 92 | m_landIndexed.Add(curLand.Key, curLand.Value.Copy()); |
93 | //} | 93 | //} |
@@ -138,7 +138,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
138 | LandData parcel = land.landData; | 138 | LandData parcel = land.landData; |
139 | if (m_parent.ExposureLevel.Equals("all") || | 139 | if (m_parent.ExposureLevel.Equals("all") || |
140 | (m_parent.ExposureLevel.Equals("minimum") && | 140 | (m_parent.ExposureLevel.Equals("minimum") && |
141 | (parcel.Flags & (uint)Parcel.ParcelFlags.ShowDirectory) == (uint)Parcel.ParcelFlags.ShowDirectory)) | 141 | (parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory)) |
142 | { | 142 | { |
143 | 143 | ||
144 | //TODO: make better method of marshalling data from LandData to XmlNode | 144 | //TODO: make better method of marshalling data from LandData to XmlNode |
@@ -315,7 +315,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
315 | 315 | ||
316 | private string GetScriptsPermissions(LandData parcel) | 316 | private string GetScriptsPermissions(LandData parcel) |
317 | { | 317 | { |
318 | if ((parcel.Flags & (uint)Parcel.ParcelFlags.AllowOtherScripts) == (uint)Parcel.ParcelFlags.AllowOtherScripts) | 318 | if ((parcel.Flags & (uint)ParcelFlags.AllowOtherScripts) == (uint)ParcelFlags.AllowOtherScripts) |
319 | return "true"; | 319 | return "true"; |
320 | else | 320 | else |
321 | return "false"; | 321 | return "false"; |
@@ -324,7 +324,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
324 | 324 | ||
325 | private string GetPublicPermissions(LandData parcel) | 325 | private string GetPublicPermissions(LandData parcel) |
326 | { | 326 | { |
327 | if ((parcel.Flags & (uint)Parcel.ParcelFlags.UseAccessList) == (uint)Parcel.ParcelFlags.UseAccessList) | 327 | if ((parcel.Flags & (uint)ParcelFlags.UseAccessList) == (uint)ParcelFlags.UseAccessList) |
328 | return "false"; | 328 | return "false"; |
329 | else | 329 | else |
330 | return "true"; | 330 | return "true"; |
@@ -333,7 +333,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
333 | 333 | ||
334 | private string GetBuildPermissions(LandData parcel) | 334 | private string GetBuildPermissions(LandData parcel) |
335 | { | 335 | { |
336 | if ((parcel.Flags & (uint)Parcel.ParcelFlags.CreateObjects) == (uint)Parcel.ParcelFlags.CreateObjects) | 336 | if ((parcel.Flags & (uint)ParcelFlags.CreateObjects) == (uint)ParcelFlags.CreateObjects) |
337 | return "true"; | 337 | return "true"; |
338 | else | 338 | else |
339 | return "false"; | 339 | return "false"; |
@@ -342,7 +342,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
342 | 342 | ||
343 | private string CheckForSale(LandData parcel) | 343 | private string CheckForSale(LandData parcel) |
344 | { | 344 | { |
345 | if ((parcel.Flags & (uint)Parcel.ParcelFlags.ForSale) == (uint)Parcel.ParcelFlags.ForSale) | 345 | if ((parcel.Flags & (uint)ParcelFlags.ForSale) == (uint)ParcelFlags.ForSale) |
346 | return "true"; | 346 | return "true"; |
347 | else | 347 | else |
348 | return "false"; | 348 | return "false"; |
@@ -350,7 +350,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
350 | 350 | ||
351 | private string GetShowInSearch(LandData parcel) | 351 | private string GetShowInSearch(LandData parcel) |
352 | { | 352 | { |
353 | if ((parcel.Flags & (uint)Parcel.ParcelFlags.ShowDirectory) == (uint)Parcel.ParcelFlags.ShowDirectory) | 353 | if ((parcel.Flags & (uint)ParcelFlags.ShowDirectory) == (uint)ParcelFlags.ShowDirectory) |
354 | return "true"; | 354 | return "true"; |
355 | else | 355 | else |
356 | return "false"; | 356 | return "false"; |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 0b466f7..b48cf62 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3097,11 +3097,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3097 | { | 3097 | { |
3098 | if (parcel != null) | 3098 | if (parcel != null) |
3099 | { | 3099 | { |
3100 | if ((parcel.landData.Flags & (uint)Parcel.ParcelFlags.AllowOtherScripts) != 0) | 3100 | if ((parcel.landData.Flags & (uint)ParcelFlags.AllowOtherScripts) != 0) |
3101 | { | 3101 | { |
3102 | return true; | 3102 | return true; |
3103 | } | 3103 | } |
3104 | else if ((parcel.landData.Flags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) | 3104 | else if ((parcel.landData.Flags & (uint)ParcelFlags.AllowGroupScripts) != 0) |
3105 | { | 3105 | { |
3106 | if (part.OwnerID == parcel.landData.OwnerID | 3106 | if (part.OwnerID == parcel.landData.OwnerID |
3107 | || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) | 3107 | || (parcel.landData.IsGroupOwned && part.GroupID == parcel.landData.GroupID) |
diff --git a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs index a2d8c65..f449e18 100644 --- a/OpenSim/Region/Framework/Scenes/UuidGatherer.cs +++ b/OpenSim/Region/Framework/Scenes/UuidGatherer.cs | |||
@@ -32,6 +32,7 @@ using System.Text.RegularExpressions; | |||
32 | using System.Threading; | 32 | using System.Threading; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Assets; | ||
35 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
36 | using OpenSim.Region.Framework.Scenes.Serialization; | 37 | using OpenSim.Region.Framework.Scenes.Serialization; |
37 | using OpenSim.Services.Interfaces; | 38 | using OpenSim.Services.Interfaces; |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs index de12b0a..5fa7efd 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/FreeSwitchVoice/FreeSwitchVoiceModule.cs | |||
@@ -443,7 +443,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
443 | // } | 443 | // } |
444 | // else | 444 | // else |
445 | 445 | ||
446 | if ((land.Flags & (uint)Parcel.ParcelFlags.AllowVoiceChat) == 0) | 446 | if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0) |
447 | { | 447 | { |
448 | m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel", | 448 | m_log.DebugFormat("[FreeSwitchVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel", |
449 | scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName); | 449 | scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName); |
@@ -777,7 +777,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice | |||
777 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same | 777 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same |
778 | // as the directory ID. Otherwise, it reflects the parcel's ID. | 778 | // as the directory ID. Otherwise, it reflects the parcel's ID. |
779 | 779 | ||
780 | if (land.LocalID != 1 && (land.Flags & (uint)Parcel.ParcelFlags.UseEstateVoiceChan) == 0) | 780 | if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) |
781 | { | 781 | { |
782 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); | 782 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); |
783 | landUUID = land.GlobalID.ToString(); | 783 | landUUID = land.GlobalID.ToString(); |
diff --git a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs index 47309d0..5465678 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs | |||
@@ -651,7 +651,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
651 | channel_uri = String.Empty; | 651 | channel_uri = String.Empty; |
652 | } | 652 | } |
653 | 653 | ||
654 | if ((land.Flags & (uint)Parcel.ParcelFlags.AllowVoiceChat) == 0) | 654 | if ((land.Flags & (uint)ParcelFlags.AllowVoiceChat) == 0) |
655 | { | 655 | { |
656 | m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel", | 656 | m_log.DebugFormat("[VivoxVoice][PARCELVOICE]: region \"{0}\": Parcel \"{1}\" ({2}): avatar \"{3}\": voice not enabled for parcel", |
657 | scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName); | 657 | scene.RegionInfo.RegionName, land.Name, land.LocalID, avatarName); |
@@ -722,7 +722,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.VivoxVoice | |||
722 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same | 722 | // Create parcel voice channel. If no parcel exists, then the voice channel ID is the same |
723 | // as the directory ID. Otherwise, it reflects the parcel's ID. | 723 | // as the directory ID. Otherwise, it reflects the parcel's ID. |
724 | 724 | ||
725 | if (land.LocalID != 1 && (land.Flags & (uint)Parcel.ParcelFlags.UseEstateVoiceChan) == 0) | 725 | if (land.LocalID != 1 && (land.Flags & (uint)ParcelFlags.UseEstateVoiceChan) == 0) |
726 | { | 726 | { |
727 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); | 727 | landName = String.Format("{0}:{1}", scene.RegionInfo.RegionName, land.Name); |
728 | landUUID = land.GlobalID.ToString(); | 728 | landUUID = land.GlobalID.ToString(); |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs index 208ddb0..5fac189 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Interfaces/IInventoryItem.cs | |||
@@ -27,6 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | using OpenMetaverse.Assets; | ||
30 | 31 | ||
31 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 32 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
32 | { | 33 | { |
@@ -38,6 +39,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
38 | { | 39 | { |
39 | int Type { get; } | 40 | int Type { get; } |
40 | UUID AssetID { get; } | 41 | UUID AssetID { get; } |
41 | T RetreiveAsset<T>() where T : OpenMetaverse.Asset, new(); | 42 | T RetreiveAsset<T>() where T : Asset, new(); |
42 | } | 43 | } |
43 | } | 44 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs index b9c0065..40693ab 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/InventoryItem.cs | |||
@@ -32,6 +32,7 @@ using OpenSim.Framework; | |||
32 | using OpenSim.Region.Framework.Scenes; | 32 | using OpenSim.Region.Framework.Scenes; |
33 | //using OpenSim.Services.AssetService; | 33 | //using OpenSim.Services.AssetService; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Assets; | ||
35 | 36 | ||
36 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | 37 | namespace OpenSim.Region.OptionalModules.Scripting.Minimodule |
37 | { | 38 | { |
@@ -80,7 +81,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
80 | public int Type { get { return m_privateItem.Type; } } | 81 | public int Type { get { return m_privateItem.Type; } } |
81 | public UUID AssetID { get { return m_privateItem.AssetID; } } | 82 | public UUID AssetID { get { return m_privateItem.AssetID; } } |
82 | 83 | ||
83 | public T RetreiveAsset<T>() where T : OpenMetaverse.Asset, new() | 84 | public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() |
84 | { | 85 | { |
85 | AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); | 86 | AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); |
86 | T result = new T(); | 87 | T result = new T(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 62c3fc2..2c3002a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -51,6 +51,8 @@ using OpenSim.Region.ScriptEngine.Shared.ScriptBase; | |||
51 | using OpenSim.Region.ScriptEngine.Interfaces; | 51 | using OpenSim.Region.ScriptEngine.Interfaces; |
52 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; | 52 | using OpenSim.Region.ScriptEngine.Shared.Api.Interfaces; |
53 | 53 | ||
54 | using AssetLandmark = OpenSim.Framework.AssetLandmark; | ||
55 | |||
54 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | 56 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; |
55 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | 57 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; |
56 | using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | 58 | using LSL_Key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; |
@@ -4058,7 +4060,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4058 | else | 4060 | else |
4059 | { | 4061 | { |
4060 | // Parcel push restriction | 4062 | // Parcel push restriction |
4061 | if ((targetlandObj.landData.Flags & (uint)Parcel.ParcelFlags.RestrictPushObject) == (uint)Parcel.ParcelFlags.RestrictPushObject) | 4063 | if ((targetlandObj.landData.Flags & (uint)ParcelFlags.RestrictPushObject) == (uint)ParcelFlags.RestrictPushObject) |
4062 | { | 4064 | { |
4063 | // Need provisions for Group Owned here | 4065 | // Need provisions for Group Owned here |
4064 | if (m_host.OwnerID == targetlandObj.landData.OwnerID || targetlandObj.landData.IsGroupOwned || m_host.OwnerID == targetID) | 4066 | if (m_host.OwnerID == targetlandObj.landData.OwnerID || targetlandObj.landData.IsGroupOwned || m_host.OwnerID == targetID) |
@@ -4066,7 +4068,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4066 | pushAllowed = true; | 4068 | pushAllowed = true; |
4067 | } | 4069 | } |
4068 | 4070 | ||
4069 | //Parcel.ParcelFlags.RestrictPushObject | 4071 | //ParcelFlags.RestrictPushObject |
4070 | //pushAllowed = true; | 4072 | //pushAllowed = true; |
4071 | } | 4073 | } |
4072 | else | 4074 | else |
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs index 36a5ef6..426ef29 100644 --- a/OpenSim/Tools/pCampBot/PhysicsBot.cs +++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs | |||
@@ -32,6 +32,7 @@ using System.IO; | |||
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Timers; | 33 | using System.Timers; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Assets; | ||
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Console; | 38 | using OpenSim.Framework.Console; |
@@ -142,7 +143,7 @@ namespace pCampBot | |||
142 | client.Settings.SEND_AGENT_THROTTLE = true; | 143 | client.Settings.SEND_AGENT_THROTTLE = true; |
143 | client.Settings.SEND_PINGS = true; | 144 | client.Settings.SEND_PINGS = true; |
144 | client.Settings.STORE_LAND_PATCHES = false; | 145 | client.Settings.STORE_LAND_PATCHES = false; |
145 | client.Settings.USE_TEXTURE_CACHE = false; | 146 | client.Settings.USE_ASSET_CACHE = false; |
146 | client.Settings.MULTIPLE_SIMS = true; | 147 | client.Settings.MULTIPLE_SIMS = true; |
147 | client.Throttle.Asset = 100000; | 148 | client.Throttle.Asset = 100000; |
148 | client.Throttle.Land = 100000; | 149 | client.Throttle.Land = 100000; |
@@ -154,8 +155,7 @@ namespace pCampBot | |||
154 | client.Network.OnSimConnected += new NetworkManager.SimConnectedCallback(this.Network_OnConnected); | 155 | client.Network.OnSimConnected += new NetworkManager.SimConnectedCallback(this.Network_OnConnected); |
155 | client.Network.OnDisconnected += new NetworkManager.DisconnectedCallback(this.Network_OnDisconnected); | 156 | client.Network.OnDisconnected += new NetworkManager.DisconnectedCallback(this.Network_OnDisconnected); |
156 | client.Objects.OnNewPrim += Objects_NewPrim; | 157 | client.Objects.OnNewPrim += Objects_NewPrim; |
157 | client.Assets.OnImageReceived += Asset_TextureCallback; | 158 | //client.Assets.OnAssetReceived += Asset_ReceivedCallback; |
158 | client.Assets.OnAssetReceived += Asset_ReceivedCallback; | ||
159 | if (client.Network.Login(firstname, lastname, password, "pCampBot", "Your name")) | 159 | if (client.Network.Login(firstname, lastname, password, "pCampBot", "Your name")) |
160 | { | 160 | { |
161 | if (OnConnected != null) | 161 | if (OnConnected != null) |
@@ -202,8 +202,8 @@ namespace pCampBot | |||
202 | UUID wearable = client.Appearance.GetWearableAsset(wtype); | 202 | UUID wearable = client.Appearance.GetWearableAsset(wtype); |
203 | if (wearable != UUID.Zero) | 203 | if (wearable != UUID.Zero) |
204 | { | 204 | { |
205 | client.Assets.RequestAsset(wearable, AssetType.Clothing, false); | 205 | client.Assets.RequestAsset(wearable, AssetType.Clothing, false, Asset_ReceivedCallback); |
206 | client.Assets.RequestAsset(wearable, AssetType.Bodypart, false); | 206 | client.Assets.RequestAsset(wearable, AssetType.Bodypart, false, Asset_ReceivedCallback); |
207 | } | 207 | } |
208 | } | 208 | } |
209 | } | 209 | } |
@@ -377,7 +377,7 @@ namespace pCampBot | |||
377 | { | 377 | { |
378 | if (prim.Textures.DefaultTexture.TextureID != UUID.Zero) | 378 | if (prim.Textures.DefaultTexture.TextureID != UUID.Zero) |
379 | { | 379 | { |
380 | client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal); | 380 | client.Assets.RequestImage(prim.Textures.DefaultTexture.TextureID, ImageType.Normal, Asset_TextureCallback_Texture); |
381 | } | 381 | } |
382 | for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) | 382 | for (int i = 0; i < prim.Textures.FaceTextures.Length; i++) |
383 | { | 383 | { |
@@ -385,7 +385,7 @@ namespace pCampBot | |||
385 | { | 385 | { |
386 | if (prim.Textures.FaceTextures[i].TextureID != UUID.Zero) | 386 | if (prim.Textures.FaceTextures[i].TextureID != UUID.Zero) |
387 | { | 387 | { |
388 | client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal); | 388 | client.Assets.RequestImage(prim.Textures.FaceTextures[i].TextureID, ImageType.Normal, Asset_TextureCallback_Texture); |
389 | } | 389 | } |
390 | 390 | ||
391 | } | 391 | } |
@@ -393,16 +393,18 @@ namespace pCampBot | |||
393 | } | 393 | } |
394 | if (prim.Sculpt.SculptTexture != UUID.Zero) | 394 | if (prim.Sculpt.SculptTexture != UUID.Zero) |
395 | { | 395 | { |
396 | client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal); | 396 | client.Assets.RequestImage(prim.Sculpt.SculptTexture, ImageType.Normal, Asset_TextureCallback_Texture); |
397 | } | 397 | } |
398 | } | 398 | } |
399 | 399 | ||
400 | } | 400 | } |
401 | public void Asset_TextureCallback(ImageDownload image, AssetTexture asset) | 401 | |
402 | |||
403 | public void Asset_TextureCallback_Texture(TextureRequestState state, AssetTexture assetTexture) | ||
402 | { | 404 | { |
403 | //TODO: Implement texture saving and applying | 405 | //TODO: Implement texture saving and applying |
404 | } | 406 | } |
405 | 407 | ||
406 | public void Asset_ReceivedCallback(AssetDownload transfer,Asset asset) | 408 | public void Asset_ReceivedCallback(AssetDownload transfer,Asset asset) |
407 | { | 409 | { |
408 | if (wear == "save") | 410 | if (wear == "save") |