diff options
Diffstat (limited to 'OpenSim')
378 files changed, 6701 insertions, 7036 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 6691f14..7803d92 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -31,7 +31,7 @@ using System.IO; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Timers; | 33 | using System.Timers; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using Nwc.XmlRpc; | 37 | using Nwc.XmlRpc; |
@@ -113,7 +113,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
113 | (!requestData.Contains("password") || (string) requestData["password"] != requiredPassword)) | 113 | (!requestData.Contains("password") || (string) requestData["password"] != requiredPassword)) |
114 | throw new Exception("wrong password"); | 114 | throw new Exception("wrong password"); |
115 | 115 | ||
116 | LLUUID regionID = new LLUUID((string) requestData["regionID"]); | 116 | UUID regionID = new UUID((string) requestData["regionID"]); |
117 | 117 | ||
118 | responseData["accepted"] = "true"; | 118 | responseData["accepted"] = "true"; |
119 | response.Value = responseData; | 119 | response.Value = responseData; |
@@ -198,7 +198,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
198 | throw new Exception("wrong password"); | 198 | throw new Exception("wrong password"); |
199 | 199 | ||
200 | string file = (string)requestData["filename"]; | 200 | string file = (string)requestData["filename"]; |
201 | LLUUID regionID = (string) requestData["regionid"]; | 201 | UUID regionID = (string) requestData["regionid"]; |
202 | m_log.InfoFormat("[RADMIN]: Terrain Loading: {0}", file); | 202 | m_log.InfoFormat("[RADMIN]: Terrain Loading: {0}", file); |
203 | 203 | ||
204 | responseData["accepted"] = "true"; | 204 | responseData["accepted"] = "true"; |
@@ -379,7 +379,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
379 | 379 | ||
380 | // extract or generate region ID now | 380 | // extract or generate region ID now |
381 | Scene scene = null; | 381 | Scene scene = null; |
382 | LLUUID regionID = LLUUID.Zero; | 382 | UUID regionID = UUID.Zero; |
383 | if (requestData.ContainsKey("region_id") && | 383 | if (requestData.ContainsKey("region_id") && |
384 | !String.IsNullOrEmpty((string)requestData["region_id"])) | 384 | !String.IsNullOrEmpty((string)requestData["region_id"])) |
385 | { | 385 | { |
@@ -391,7 +391,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
391 | } | 391 | } |
392 | else | 392 | else |
393 | { | 393 | { |
394 | regionID = LLUUID.Random(); | 394 | regionID = UUID.Random(); |
395 | m_log.DebugFormat("[RADMIN] CreateRegion: new region UUID {0}", regionID); | 395 | m_log.DebugFormat("[RADMIN] CreateRegion: new region UUID {0}", regionID); |
396 | } | 396 | } |
397 | 397 | ||
@@ -517,7 +517,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
517 | /// <description>error message if success is false</description></item> | 517 | /// <description>error message if success is false</description></item> |
518 | /// <item><term>avatar_uuid</term> | 518 | /// <item><term>avatar_uuid</term> |
519 | /// <description>UUID of the newly created avatar | 519 | /// <description>UUID of the newly created avatar |
520 | /// account; LLUUID.Zero if failed. | 520 | /// account; UUID.Zero if failed. |
521 | /// </description></item> | 521 | /// </description></item> |
522 | /// </list> | 522 | /// </list> |
523 | /// </remarks> | 523 | /// </remarks> |
@@ -551,9 +551,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
551 | if (null != userProfile) | 551 | if (null != userProfile) |
552 | throw new Exception(String.Format("avatar {0} {1} already exists", firstname, lastname)); | 552 | throw new Exception(String.Format("avatar {0} {1} already exists", firstname, lastname)); |
553 | 553 | ||
554 | LLUUID userID = m_app.CreateUser(firstname, lastname, passwd, regX, regY); | 554 | UUID userID = m_app.CreateUser(firstname, lastname, passwd, regX, regY); |
555 | 555 | ||
556 | if (userID == LLUUID.Zero) throw new Exception(String.Format("failed to create new user {0} {1}", | 556 | if (userID == UUID.Zero) throw new Exception(String.Format("failed to create new user {0} {1}", |
557 | firstname, lastname)); | 557 | firstname, lastname)); |
558 | 558 | ||
559 | responseData["success"] = "true"; | 559 | responseData["success"] = "true"; |
@@ -569,7 +569,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
569 | m_log.DebugFormat("[RADMIN] CreateUser: failed: {0}", e.ToString()); | 569 | m_log.DebugFormat("[RADMIN] CreateUser: failed: {0}", e.ToString()); |
570 | 570 | ||
571 | responseData["success"] = "false"; | 571 | responseData["success"] = "false"; |
572 | responseData["avatar_uuid"] = LLUUID.Zero.ToString(); | 572 | responseData["avatar_uuid"] = UUID.Zero.ToString(); |
573 | responseData["error"] = e.Message; | 573 | responseData["error"] = e.Message; |
574 | 574 | ||
575 | response.Value = responseData; | 575 | response.Value = responseData; |
@@ -742,7 +742,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
742 | Scene scene = null; | 742 | Scene scene = null; |
743 | if (requestData.Contains("region_uuid")) | 743 | if (requestData.Contains("region_uuid")) |
744 | { | 744 | { |
745 | LLUUID region_uuid = (string)requestData["region_uuid"]; | 745 | UUID region_uuid = (string)requestData["region_uuid"]; |
746 | if (!m_app.SceneManager.TryGetScene(region_uuid, out scene)) | 746 | if (!m_app.SceneManager.TryGetScene(region_uuid, out scene)) |
747 | throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString())); | 747 | throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString())); |
748 | } | 748 | } |
@@ -802,7 +802,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
802 | string filename = (string)requestData["filename"]; | 802 | string filename = (string)requestData["filename"]; |
803 | if (requestData.Contains("region_uuid")) | 803 | if (requestData.Contains("region_uuid")) |
804 | { | 804 | { |
805 | LLUUID region_uuid = (string)requestData["region_uuid"]; | 805 | UUID region_uuid = (string)requestData["region_uuid"]; |
806 | if (!m_app.SceneManager.TrySetCurrentScene(region_uuid)) | 806 | if (!m_app.SceneManager.TrySetCurrentScene(region_uuid)) |
807 | throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString())); | 807 | throw new Exception(String.Format("failed to switch to region {0}", region_uuid.ToString())); |
808 | m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString()); | 808 | m_log.InfoFormat("[RADMIN] Switched to region {0}", region_uuid.ToString()); |
@@ -827,7 +827,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
827 | switch (xml_version) | 827 | switch (xml_version) |
828 | { | 828 | { |
829 | case "1": | 829 | case "1": |
830 | m_app.SceneManager.LoadCurrentSceneFromXml(filename, true, new LLVector3(0, 0, 0)); | 830 | m_app.SceneManager.LoadCurrentSceneFromXml(filename, true, new Vector3(0, 0, 0)); |
831 | break; | 831 | break; |
832 | 832 | ||
833 | case "2": | 833 | case "2": |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs index 24e5ada..972d840 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs | |||
@@ -35,7 +35,7 @@ using System.Collections.Generic; | |||
35 | using System.Collections.Specialized; | 35 | using System.Collections.Specialized; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
38 | using libsecondlife; | 38 | using OpenMetaverse; |
39 | using System.Xml; | 39 | using System.Xml; |
40 | 40 | ||
41 | namespace OpenSim.ApplicationPlugins.Rest.Inventory | 41 | namespace OpenSim.ApplicationPlugins.Rest.Inventory |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs index 1b94741..9d34b4e 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestAssetServices.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using System; | 30 | using System; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
@@ -190,12 +190,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
190 | 190 | ||
191 | Rest.Log.DebugFormat("{0} REST Asset handler, Method = <{1}> ENTRY", MsgId, rdata.method); | 191 | Rest.Log.DebugFormat("{0} REST Asset handler, Method = <{1}> ENTRY", MsgId, rdata.method); |
192 | 192 | ||
193 | // The only parameter we accept is an LLUUID for | 193 | // The only parameter we accept is an UUID for |
194 | // the asset | 194 | // the asset |
195 | 195 | ||
196 | if (rdata.Parameters.Length == 1) | 196 | if (rdata.Parameters.Length == 1) |
197 | { | 197 | { |
198 | LLUUID uuid = new LLUUID(rdata.Parameters[0]); | 198 | UUID uuid = new UUID(rdata.Parameters[0]); |
199 | AssetBase asset = Rest.AssetServices.GetAsset(uuid, istexture); | 199 | AssetBase asset = Rest.AssetServices.GetAsset(uuid, istexture); |
200 | 200 | ||
201 | if (asset != null) | 201 | if (asset != null) |
@@ -233,7 +233,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
233 | { | 233 | { |
234 | Rest.Log.DebugFormat("{0} REST Asset handler, Method = <{1}> ENTRY", MsgId, rdata.method); | 234 | Rest.Log.DebugFormat("{0} REST Asset handler, Method = <{1}> ENTRY", MsgId, rdata.method); |
235 | 235 | ||
236 | // The only parameter we accept is an LLUUID for | 236 | // The only parameter we accept is an UUID for |
237 | // the asset | 237 | // the asset |
238 | 238 | ||
239 | if (rdata.Parameters.Length == 1) | 239 | if (rdata.Parameters.Length == 1) |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index 82e9a13..d352655 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -31,12 +31,12 @@ using System.IO; | |||
31 | using System.Threading; | 31 | using System.Threading; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using System.Drawing; | 33 | using System.Drawing; |
34 | using OpenJPEGNet; | ||
35 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
38 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
39 | using libsecondlife; | 38 | using OpenMetaverse; |
39 | using OpenMetaverse.Imaging; | ||
40 | using Nini.Config; | 40 | using Nini.Config; |
41 | 41 | ||
42 | namespace OpenSim.ApplicationPlugins.Rest.Inventory | 42 | namespace OpenSim.ApplicationPlugins.Rest.Inventory |
@@ -189,7 +189,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
189 | 189 | ||
190 | // We can only get here if we are authorized | 190 | // We can only get here if we are authorized |
191 | // | 191 | // |
192 | // The requestor may have specified an LLUUID or | 192 | // The requestor may have specified an UUID or |
193 | // a conjoined FirstName LastName string. We'll | 193 | // a conjoined FirstName LastName string. We'll |
194 | // try both. If we fail with the first, UUID, | 194 | // try both. If we fail with the first, UUID, |
195 | // attempt, we try the other. As an example, the | 195 | // attempt, we try the other. As an example, the |
@@ -202,6 +202,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
202 | // required to designate a GET for an entire | 202 | // required to designate a GET for an entire |
203 | // inventory. | 203 | // inventory. |
204 | // | 204 | // |
205 | |||
206 | |||
205 | // Do we have at least a user agent name? | 207 | // Do we have at least a user agent name? |
206 | 208 | ||
207 | if (rdata.Parameters.Length < 1) | 209 | if (rdata.Parameters.Length < 1) |
@@ -210,15 +212,15 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
210 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "no user identity specified"); | 212 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "no user identity specified"); |
211 | } | 213 | } |
212 | 214 | ||
213 | // The first parameter MUST be the agent identification, either an LLUUID | 215 | // The first parameter MUST be the agent identification, either an UUID |
214 | // or a space-separated First-name Last-Name specification. We check for | 216 | // or a space-separated First-name Last-Name specification. We check for |
215 | // an LLUUID first, if anyone names their character using a valid LLUUID | 217 | // an UUID first, if anyone names their character using a valid UUID |
216 | // that identifies another existing avatar will cause this a problem... | 218 | // that identifies another existing avatar will cause this a problem... |
217 | 219 | ||
218 | try | 220 | try |
219 | { | 221 | { |
220 | rdata.uuid = new LLUUID(rdata.Parameters[PARM_USERID]); | 222 | rdata.uuid = new UUID(rdata.Parameters[PARM_USERID]); |
221 | Rest.Log.DebugFormat("{0} LLUUID supplied", MsgId); | 223 | Rest.Log.DebugFormat("{0} UUID supplied", MsgId); |
222 | rdata.userProfile = Rest.UserServices.GetUserProfile(rdata.uuid); | 224 | rdata.userProfile = Rest.UserServices.GetUserProfile(rdata.uuid); |
223 | } | 225 | } |
224 | catch | 226 | catch |
@@ -490,7 +492,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
490 | // may have already set the parent ID explicitly, in which | 492 | // may have already set the parent ID explicitly, in which |
491 | // case we don't have to do it here. | 493 | // case we don't have to do it here. |
492 | 494 | ||
493 | if (folder.ParentID == LLUUID.Zero || folder.ParentID == context.ID) | 495 | if (folder.ParentID == UUID.Zero || folder.ParentID == context.ID) |
494 | { | 496 | { |
495 | if (newnode != String.Empty) | 497 | if (newnode != String.Empty) |
496 | { | 498 | { |
@@ -550,7 +552,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
550 | // If the parentID is zero, then this is going | 552 | // If the parentID is zero, then this is going |
551 | // directly into the root identified by the URI. | 553 | // directly into the root identified by the URI. |
552 | 554 | ||
553 | if (item.Folder == LLUUID.Zero) | 555 | if (item.Folder == UUID.Zero) |
554 | { | 556 | { |
555 | item.Folder = context.ID; | 557 | item.Folder = context.ID; |
556 | } | 558 | } |
@@ -719,7 +721,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
719 | { | 721 | { |
720 | if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) | 722 | if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) |
721 | { | 723 | { |
722 | if ((rfound = (folder.ParentID == LLUUID.Zero))) | 724 | if ((rfound = (folder.ParentID == UUID.Zero))) |
723 | break; | 725 | break; |
724 | } | 726 | } |
725 | } | 727 | } |
@@ -746,7 +748,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
746 | foreach (InventoryFolderBase folder in entity.Folders) | 748 | foreach (InventoryFolderBase folder in entity.Folders) |
747 | { | 749 | { |
748 | if (folder.ParentID == uri.ParentID || | 750 | if (folder.ParentID == uri.ParentID || |
749 | folder.ParentID == LLUUID.Zero) | 751 | folder.ParentID == UUID.Zero) |
750 | { | 752 | { |
751 | folder.ParentID = uri.ParentID; | 753 | folder.ParentID = uri.ParentID; |
752 | xml = folder; | 754 | xml = folder; |
@@ -778,9 +780,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
778 | // All went well, so we generate a UUID is one is | 780 | // All went well, so we generate a UUID is one is |
779 | // needed. | 781 | // needed. |
780 | 782 | ||
781 | if (xml.ID == LLUUID.Zero) | 783 | if (xml.ID == UUID.Zero) |
782 | { | 784 | { |
783 | xml.ID = LLUUID.Random(); | 785 | xml.ID = UUID.Random(); |
784 | } | 786 | } |
785 | 787 | ||
786 | uri.ParentID = TrashCan.ID; | 788 | uri.ParentID = TrashCan.ID; |
@@ -834,9 +836,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
834 | 836 | ||
835 | xml = entity.Items[0]; | 837 | xml = entity.Items[0]; |
836 | 838 | ||
837 | if (xml.ID == LLUUID.Zero) | 839 | if (xml.ID == UUID.Zero) |
838 | { | 840 | { |
839 | xml.ID = LLUUID.Random(); | 841 | xml.ID = UUID.Random(); |
840 | } | 842 | } |
841 | 843 | ||
842 | // If the folder reference has changed, then this item is | 844 | // If the folder reference has changed, then this item is |
@@ -1336,7 +1338,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1336 | { | 1338 | { |
1337 | TrashCan = new InventoryFolderBase(); | 1339 | TrashCan = new InventoryFolderBase(); |
1338 | TrashCan.Name = "tmp"; | 1340 | TrashCan.Name = "tmp"; |
1339 | TrashCan.ID = LLUUID.Random(); | 1341 | TrashCan.ID = UUID.Random(); |
1340 | TrashCan.Version = 1; | 1342 | TrashCan.Version = 1; |
1341 | TrashCan.Type = (short) AssetType.TrashFolder; | 1343 | TrashCan.Type = (short) AssetType.TrashFolder; |
1342 | TrashCan.ParentID = f.ID; | 1344 | TrashCan.ParentID = f.ID; |
@@ -1556,9 +1558,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1556 | // Default values | 1558 | // Default values |
1557 | 1559 | ||
1558 | result.Name = String.Empty; | 1560 | result.Name = String.Empty; |
1559 | result.ID = LLUUID.Zero; | 1561 | result.ID = UUID.Zero; |
1560 | result.Owner = ic.UserID; | 1562 | result.Owner = ic.UserID; |
1561 | result.ParentID = LLUUID.Zero; // Context | 1563 | result.ParentID = UUID.Zero; // Context |
1562 | result.Type = (short) AssetType.Folder; | 1564 | result.Type = (short) AssetType.Folder; |
1563 | result.Version = 1; | 1565 | result.Version = 1; |
1564 | 1566 | ||
@@ -1573,13 +1575,13 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1573 | result.Name = ic.xml.Value; | 1575 | result.Name = ic.xml.Value; |
1574 | break; | 1576 | break; |
1575 | case "uuid" : | 1577 | case "uuid" : |
1576 | result.ID = new LLUUID(ic.xml.Value); | 1578 | result.ID = new UUID(ic.xml.Value); |
1577 | break; | 1579 | break; |
1578 | case "parent" : | 1580 | case "parent" : |
1579 | result.ParentID = new LLUUID(ic.xml.Value); | 1581 | result.ParentID = new UUID(ic.xml.Value); |
1580 | break; | 1582 | break; |
1581 | case "owner" : | 1583 | case "owner" : |
1582 | result.Owner = new LLUUID(ic.xml.Value); | 1584 | result.Owner = new UUID(ic.xml.Value); |
1583 | break; | 1585 | break; |
1584 | case "type" : | 1586 | case "type" : |
1585 | result.Type = Int16.Parse(ic.xml.Value); | 1587 | result.Type = Int16.Parse(ic.xml.Value); |
@@ -1604,7 +1606,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1604 | // is necessary where a new folder may have been | 1606 | // is necessary where a new folder may have been |
1605 | // introduced. | 1607 | // introduced. |
1606 | 1608 | ||
1607 | if (result.ParentID == LLUUID.Zero) | 1609 | if (result.ParentID == UUID.Zero) |
1608 | { | 1610 | { |
1609 | result.ParentID = ic.Parent(); | 1611 | result.ParentID = ic.Parent(); |
1610 | } | 1612 | } |
@@ -1632,9 +1634,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1632 | // This is a new folder, so no existing UUID is available | 1634 | // This is a new folder, so no existing UUID is available |
1633 | // or appropriate | 1635 | // or appropriate |
1634 | 1636 | ||
1635 | if (result.ID == LLUUID.Zero) | 1637 | if (result.ID == UUID.Zero) |
1636 | { | 1638 | { |
1637 | result.ID = LLUUID.Random(); | 1639 | result.ID = UUID.Random(); |
1638 | } | 1640 | } |
1639 | 1641 | ||
1640 | // Treat this as a new context. Any other information is | 1642 | // Treat this as a new context. Any other information is |
@@ -1664,12 +1666,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1664 | 1666 | ||
1665 | result.Name = String.Empty; | 1667 | result.Name = String.Empty; |
1666 | result.Description = String.Empty; | 1668 | result.Description = String.Empty; |
1667 | result.ID = LLUUID.Zero; | 1669 | result.ID = UUID.Zero; |
1668 | result.Folder = LLUUID.Zero; | 1670 | result.Folder = UUID.Zero; |
1669 | result.Owner = ic.UserID; | 1671 | result.Owner = ic.UserID; |
1670 | result.Creator = ic.UserID; | 1672 | result.Creator = ic.UserID; |
1671 | result.AssetID = LLUUID.Zero; | 1673 | result.AssetID = UUID.Zero; |
1672 | result.GroupID = LLUUID.Zero; | 1674 | result.GroupID = UUID.Zero; |
1673 | result.GroupOwned = false; | 1675 | result.GroupOwned = false; |
1674 | result.InvType = (int) InventoryType.Unknown; | 1676 | result.InvType = (int) InventoryType.Unknown; |
1675 | result.AssetType = (int) AssetType.Unknown; | 1677 | result.AssetType = (int) AssetType.Unknown; |
@@ -1689,19 +1691,19 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1689 | result.Description = ic.xml.Value; | 1691 | result.Description = ic.xml.Value; |
1690 | break; | 1692 | break; |
1691 | case "uuid" : | 1693 | case "uuid" : |
1692 | result.ID = new LLUUID(ic.xml.Value); | 1694 | result.ID = new UUID(ic.xml.Value); |
1693 | break; | 1695 | break; |
1694 | case "folder" : | 1696 | case "folder" : |
1695 | result.Folder = new LLUUID(ic.xml.Value); | 1697 | result.Folder = new UUID(ic.xml.Value); |
1696 | break; | 1698 | break; |
1697 | case "owner" : | 1699 | case "owner" : |
1698 | result.Owner = new LLUUID(ic.xml.Value); | 1700 | result.Owner = new UUID(ic.xml.Value); |
1699 | break; | 1701 | break; |
1700 | case "invtype" : | 1702 | case "invtype" : |
1701 | result.InvType = Int32.Parse(ic.xml.Value); | 1703 | result.InvType = Int32.Parse(ic.xml.Value); |
1702 | break; | 1704 | break; |
1703 | case "creator" : | 1705 | case "creator" : |
1704 | result.Creator = new LLUUID(ic.xml.Value); | 1706 | result.Creator = new UUID(ic.xml.Value); |
1705 | break; | 1707 | break; |
1706 | case "assettype" : | 1708 | case "assettype" : |
1707 | result.AssetType = Int32.Parse(ic.xml.Value); | 1709 | result.AssetType = Int32.Parse(ic.xml.Value); |
@@ -1710,7 +1712,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1710 | result.GroupOwned = Boolean.Parse(ic.xml.Value); | 1712 | result.GroupOwned = Boolean.Parse(ic.xml.Value); |
1711 | break; | 1713 | break; |
1712 | case "groupid" : | 1714 | case "groupid" : |
1713 | result.GroupID = new LLUUID(ic.xml.Value); | 1715 | result.GroupID = new UUID(ic.xml.Value); |
1714 | break; | 1716 | break; |
1715 | case "flags" : | 1717 | case "flags" : |
1716 | result.Flags = UInt32.Parse(ic.xml.Value); | 1718 | result.Flags = UInt32.Parse(ic.xml.Value); |
@@ -1776,7 +1778,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1776 | // This is not a persistent attribute | 1778 | // This is not a persistent attribute |
1777 | bool inline = true; | 1779 | bool inline = true; |
1778 | 1780 | ||
1779 | LLUUID uuid = LLUUID.Zero; | 1781 | UUID uuid = UUID.Zero; |
1780 | 1782 | ||
1781 | // Attribute is optional | 1783 | // Attribute is optional |
1782 | if (ic.xml.HasAttributes) | 1784 | if (ic.xml.HasAttributes) |
@@ -1804,7 +1806,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1804 | break; | 1806 | break; |
1805 | 1807 | ||
1806 | case "uuid" : | 1808 | case "uuid" : |
1807 | uuid = new LLUUID(ic.xml.Value); | 1809 | uuid = new UUID(ic.xml.Value); |
1808 | break; | 1810 | break; |
1809 | 1811 | ||
1810 | case "inline" : | 1812 | case "inline" : |
@@ -1834,7 +1836,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1834 | { | 1836 | { |
1835 | if (ic.Item != null) | 1837 | if (ic.Item != null) |
1836 | { | 1838 | { |
1837 | ic.Item.AssetID = new LLUUID(ic.xml.ReadElementContentAsString()); | 1839 | ic.Item.AssetID = new UUID(ic.xml.ReadElementContentAsString()); |
1838 | Rest.Log.DebugFormat("{0} Asset ID supplied: {1}", MsgId, ic.Item.AssetID); | 1840 | Rest.Log.DebugFormat("{0} Asset ID supplied: {1}", MsgId, ic.Item.AssetID); |
1839 | } | 1841 | } |
1840 | else | 1842 | else |
@@ -1855,9 +1857,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1855 | // Generate a UUID of none were given, and generally none should | 1857 | // Generate a UUID of none were given, and generally none should |
1856 | // be. Ever. | 1858 | // be. Ever. |
1857 | 1859 | ||
1858 | if (uuid == LLUUID.Zero) | 1860 | if (uuid == UUID.Zero) |
1859 | { | 1861 | { |
1860 | uuid = LLUUID.Random(); | 1862 | uuid = UUID.Random(); |
1861 | } | 1863 | } |
1862 | 1864 | ||
1863 | // Create AssetBase entity to hold the inlined asset | 1865 | // Create AssetBase entity to hold the inlined asset |
@@ -1887,7 +1889,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1887 | // If this is in the context of an item, establish | 1889 | // If this is in the context of an item, establish |
1888 | // a link with the item in context. | 1890 | // a link with the item in context. |
1889 | 1891 | ||
1890 | if (ic.Item != null && ic.Item.AssetID == LLUUID.Zero) | 1892 | if (ic.Item != null && ic.Item.AssetID == UUID.Zero) |
1891 | { | 1893 | { |
1892 | ic.Item.AssetID = uuid; | 1894 | ic.Item.AssetID = uuid; |
1893 | } | 1895 | } |
@@ -1970,7 +1972,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1970 | // here. It should always get set from the information stored | 1972 | // here. It should always get set from the information stored |
1971 | // when the Asset element was processed. | 1973 | // when the Asset element was processed. |
1972 | 1974 | ||
1973 | if (ic.Item.AssetID == LLUUID.Zero) | 1975 | if (ic.Item.AssetID == UUID.Zero) |
1974 | { | 1976 | { |
1975 | Rest.Log.ErrorFormat("{0} Unable to complete request", MsgId); | 1977 | Rest.Log.ErrorFormat("{0} Unable to complete request", MsgId); |
1976 | Rest.Log.InfoFormat("{0} Asset information is missing", MsgId); | 1978 | Rest.Log.InfoFormat("{0} Asset information is missing", MsgId); |
@@ -1979,16 +1981,16 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1979 | 1981 | ||
1980 | // If the item is new, then assign it an ID | 1982 | // If the item is new, then assign it an ID |
1981 | 1983 | ||
1982 | if (ic.Item.ID == LLUUID.Zero) | 1984 | if (ic.Item.ID == UUID.Zero) |
1983 | { | 1985 | { |
1984 | ic.Item.ID = LLUUID.Random(); | 1986 | ic.Item.ID = UUID.Random(); |
1985 | } | 1987 | } |
1986 | 1988 | ||
1987 | // If the context is being implied, obtain the current | 1989 | // If the context is being implied, obtain the current |
1988 | // folder item's ID. If it was specified explicitly, make | 1990 | // folder item's ID. If it was specified explicitly, make |
1989 | // sure that theparent folder exists. | 1991 | // sure that theparent folder exists. |
1990 | 1992 | ||
1991 | if (ic.Item.Folder == LLUUID.Zero) | 1993 | if (ic.Item.Folder == UUID.Zero) |
1992 | { | 1994 | { |
1993 | ic.Item.Folder = ic.Parent(); | 1995 | ic.Item.Folder = ic.Parent(); |
1994 | } | 1996 | } |
@@ -2113,8 +2115,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2113 | Bitmap temp; | 2115 | Bitmap temp; |
2114 | Stream tgadata = new MemoryStream(ic.Asset.Data); | 2116 | Stream tgadata = new MemoryStream(ic.Asset.Data); |
2115 | 2117 | ||
2116 | temp = OpenJPEGNet.LoadTGAClass.LoadTGA(tgadata); | 2118 | temp = LoadTGAClass.LoadTGA(tgadata); |
2117 | ic.Asset.Data = OpenJPEGNet.OpenJPEG.EncodeFromImage(temp, true); | 2119 | ic.Asset.Data = OpenJPEG.EncodeFromImage(temp, true); |
2118 | } | 2120 | } |
2119 | 2121 | ||
2120 | ic.reset(); | 2122 | ic.reset(); |
@@ -2129,7 +2131,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2129 | /// extensions. | 2131 | /// extensions. |
2130 | /// </summary> | 2132 | /// </summary> |
2131 | 2133 | ||
2132 | internal LLUUID uuid = LLUUID.Zero; | 2134 | internal UUID uuid = UUID.Zero; |
2133 | internal bool HaveInventory = false; | 2135 | internal bool HaveInventory = false; |
2134 | internal ICollection<InventoryFolderImpl> folders = null; | 2136 | internal ICollection<InventoryFolderImpl> folders = null; |
2135 | internal ICollection<InventoryItemBase> items = null; | 2137 | internal ICollection<InventoryItemBase> items = null; |
@@ -2214,7 +2216,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2214 | EveryOnePermissions = DefaultEveryOne; | 2216 | EveryOnePermissions = DefaultEveryOne; |
2215 | } | 2217 | } |
2216 | 2218 | ||
2217 | internal LLUUID Parent() | 2219 | internal UUID Parent() |
2218 | { | 2220 | { |
2219 | if (stk.Count != 0) | 2221 | if (stk.Count != 0) |
2220 | { | 2222 | { |
@@ -2222,7 +2224,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2222 | } | 2224 | } |
2223 | else | 2225 | else |
2224 | { | 2226 | { |
2225 | return LLUUID.Zero; | 2227 | return UUID.Zero; |
2226 | } | 2228 | } |
2227 | } | 2229 | } |
2228 | 2230 | ||
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs index 3ac48c9..aba7357 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestTestServices.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using System; | 31 | using System; |
32 | using System.IO; | 32 | using System.IO; |
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs index 1cbe38f..54d8478 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/tests/Remote.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using System; | 30 | using System; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
@@ -174,7 +174,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory.Tests | |||
174 | float x = Convert.ToSingle(rdata.Parameters[PARM_MOVE_X]); | 174 | float x = Convert.ToSingle(rdata.Parameters[PARM_MOVE_X]); |
175 | float y = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Y]); | 175 | float y = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Y]); |
176 | float z = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Z]); | 176 | float z = Convert.ToSingle(rdata.Parameters[PARM_MOVE_Z]); |
177 | LLVector3 vector = new LLVector3(x,y,z); | 177 | Vector3 vector = new Vector3(x,y,z); |
178 | avatar.DoAutoPilot(0,vector,avatar.ControllingClient); | 178 | avatar.DoAutoPilot(0,vector,avatar.ControllingClient); |
179 | } | 179 | } |
180 | catch (Exception e) | 180 | catch (Exception e) |
diff --git a/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs b/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs index ce564dd..d812e24 100644 --- a/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs +++ b/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs | |||
@@ -36,7 +36,7 @@ using System.Text.RegularExpressions; | |||
36 | using System.Timers; | 36 | using System.Timers; |
37 | using System.Xml; | 37 | using System.Xml; |
38 | using System.Xml.Serialization; | 38 | using System.Xml.Serialization; |
39 | using libsecondlife; | 39 | using OpenMetaverse; |
40 | using Mono.Addins; | 40 | using Mono.Addins; |
41 | using Nwc.XmlRpc; | 41 | using Nwc.XmlRpc; |
42 | using Nini.Config; | 42 | using Nini.Config; |
@@ -109,11 +109,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
109 | // be resilient and don't get confused by a terminating '/' | 109 | // be resilient and don't get confused by a terminating '/' |
110 | param = param.TrimEnd(new char[]{'/'}); | 110 | param = param.TrimEnd(new char[]{'/'}); |
111 | string[] comps = param.Split('/'); | 111 | string[] comps = param.Split('/'); |
112 | LLUUID regionID = (LLUUID)comps[0]; | 112 | UUID regionID = (UUID)comps[0]; |
113 | 113 | ||
114 | m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString()); | 114 | m_log.DebugFormat("{0} GET region UUID {1}", MsgID, regionID.ToString()); |
115 | 115 | ||
116 | if (LLUUID.Zero == regionID) throw new Exception("missing region ID"); | 116 | if (UUID.Zero == regionID) throw new Exception("missing region ID"); |
117 | 117 | ||
118 | Scene scene = null; | 118 | Scene scene = null; |
119 | App.SceneManager.TryGetScene(regionID, out scene); | 119 | App.SceneManager.TryGetScene(regionID, out scene); |
@@ -150,7 +150,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
150 | return RegionStats(httpResponse, scene); | 150 | return RegionStats(httpResponse, scene); |
151 | 151 | ||
152 | case "prims": | 152 | case "prims": |
153 | return RegionPrims(httpResponse, scene, LLVector3.Zero, LLVector3.Zero); | 153 | return RegionPrims(httpResponse, scene, Vector3.Zero, Vector3.Zero); |
154 | } | 154 | } |
155 | } | 155 | } |
156 | 156 | ||
@@ -162,11 +162,11 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
162 | string[] subregion = comps[2].Split(','); | 162 | string[] subregion = comps[2].Split(','); |
163 | if (subregion.Length == 6) | 163 | if (subregion.Length == 6) |
164 | { | 164 | { |
165 | LLVector3 min, max; | 165 | Vector3 min, max; |
166 | try | 166 | try |
167 | { | 167 | { |
168 | min = new LLVector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2])); | 168 | min = new Vector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2])); |
169 | max = new LLVector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5])); | 169 | max = new Vector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5])); |
170 | } | 170 | } |
171 | catch (Exception) | 171 | catch (Exception) |
172 | { | 172 | { |
@@ -215,7 +215,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
215 | return XmlWriterResult; | 215 | return XmlWriterResult; |
216 | } | 216 | } |
217 | 217 | ||
218 | protected string RegionPrims(OSHttpResponse httpResponse, Scene scene, LLVector3 min, LLVector3 max) | 218 | protected string RegionPrims(OSHttpResponse httpResponse, Scene scene, Vector3 min, Vector3 max) |
219 | { | 219 | { |
220 | httpResponse.SendChunked = true; | 220 | httpResponse.SendChunked = true; |
221 | httpResponse.ContentType = "text/xml"; | 221 | httpResponse.ContentType = "text/xml"; |
diff --git a/OpenSim/ApplicationPlugins/Rest/Regions/POSTHandler.cs b/OpenSim/ApplicationPlugins/Rest/Regions/POSTHandler.cs index 6e3d1ff..73a1b9b 100644 --- a/OpenSim/ApplicationPlugins/Rest/Regions/POSTHandler.cs +++ b/OpenSim/ApplicationPlugins/Rest/Regions/POSTHandler.cs | |||
@@ -36,7 +36,7 @@ using System.Text.RegularExpressions; | |||
36 | using System.Timers; | 36 | using System.Timers; |
37 | using System.Xml; | 37 | using System.Xml; |
38 | using System.Xml.Serialization; | 38 | using System.Xml.Serialization; |
39 | using libsecondlife; | 39 | using OpenMetaverse; |
40 | using Mono.Addins; | 40 | using Mono.Addins; |
41 | using Nwc.XmlRpc; | 41 | using Nwc.XmlRpc; |
42 | using Nini.Config; | 42 | using Nini.Config; |
@@ -76,10 +76,10 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
76 | // Parse region ID and other parameters | 76 | // Parse region ID and other parameters |
77 | param = param.TrimEnd(new char[]{'/'}); | 77 | param = param.TrimEnd(new char[]{'/'}); |
78 | string[] comps = param.Split('/'); | 78 | string[] comps = param.Split('/'); |
79 | LLUUID regionID = (LLUUID)comps[0]; | 79 | UUID regionID = (UUID)comps[0]; |
80 | 80 | ||
81 | m_log.DebugFormat("{0} POST region UUID {1}", MsgID, regionID.ToString()); | 81 | m_log.DebugFormat("{0} POST region UUID {1}", MsgID, regionID.ToString()); |
82 | if (LLUUID.Zero == regionID) throw new Exception("missing region ID"); | 82 | if (UUID.Zero == regionID) throw new Exception("missing region ID"); |
83 | 83 | ||
84 | Scene scene = null; | 84 | Scene scene = null; |
85 | App.SceneManager.TryGetScene(regionID, out scene); | 85 | App.SceneManager.TryGetScene(regionID, out scene); |
diff --git a/OpenSim/ApplicationPlugins/Rest/Regions/RegionDetails.cs b/OpenSim/ApplicationPlugins/Rest/Regions/RegionDetails.cs index 74cf354..d517895 100644 --- a/OpenSim/ApplicationPlugins/Rest/Regions/RegionDetails.cs +++ b/OpenSim/ApplicationPlugins/Rest/Regions/RegionDetails.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using System; | 29 | using System; |
30 | using System.Collections; | 30 | using System.Collections; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
@@ -58,7 +58,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
58 | region_id = regInfo.RegionID.ToString(); | 58 | region_id = regInfo.RegionID.ToString(); |
59 | region_x = regInfo.RegionLocX; | 59 | region_x = regInfo.RegionLocX; |
60 | region_y = regInfo.RegionLocY; | 60 | region_y = regInfo.RegionLocY; |
61 | if (regInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 61 | if (regInfo.EstateSettings.EstateOwner != UUID.Zero) |
62 | region_owner_id = regInfo.EstateSettings.EstateOwner.ToString(); | 62 | region_owner_id = regInfo.EstateSettings.EstateOwner.ToString(); |
63 | else | 63 | else |
64 | region_owner_id = regInfo.MasterAvatarAssignedUUID.ToString(); | 64 | region_owner_id = regInfo.MasterAvatarAssignedUUID.ToString(); |
@@ -101,4 +101,4 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
101 | } | 101 | } |
102 | } | 102 | } |
103 | } | 103 | } |
104 | } \ No newline at end of file | 104 | } |
diff --git a/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs b/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs index 1f68d2b..4c24f3f 100644 --- a/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs +++ b/OpenSim/ApplicationPlugins/Rest/Regions/RestRegionPlugin.cs | |||
@@ -36,7 +36,7 @@ using System.Text.RegularExpressions; | |||
36 | using System.Timers; | 36 | using System.Timers; |
37 | using System.Xml; | 37 | using System.Xml; |
38 | using System.Xml.Serialization; | 38 | using System.Xml.Serialization; |
39 | using libsecondlife; | 39 | using OpenMetaverse; |
40 | using Nwc.XmlRpc; | 40 | using Nwc.XmlRpc; |
41 | using Nini.Config; | 41 | using Nini.Config; |
42 | using OpenSim.Framework; | 42 | using OpenSim.Framework; |
diff --git a/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs b/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs index 1f633d5..3fb9662 100644 --- a/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs +++ b/OpenSim/ApplicationPlugins/Rest/RestPlugin.cs | |||
@@ -34,7 +34,7 @@ using System.Net; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Timers; | 35 | using System.Timers; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using Nwc.XmlRpc; | 38 | using Nwc.XmlRpc; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
@@ -339,7 +339,7 @@ namespace OpenSim.ApplicationPlugins.Rest | |||
339 | /// HTTP header is indeed the password on file for the avatar | 339 | /// HTTP header is indeed the password on file for the avatar |
340 | /// specified by the UUID | 340 | /// specified by the UUID |
341 | /// </summary> | 341 | /// </summary> |
342 | protected bool IsVerifiedUser(OSHttpRequest request, LLUUID uuid) | 342 | protected bool IsVerifiedUser(OSHttpRequest request, UUID uuid) |
343 | { | 343 | { |
344 | // XXX under construction | 344 | // XXX under construction |
345 | return false; | 345 | return false; |
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs index 690abd0..f38d578 100644 --- a/OpenSim/Data/AssetDataBase.cs +++ b/OpenSim/Data/AssetDataBase.cs | |||
@@ -25,17 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Data | 31 | namespace OpenSim.Data |
32 | { | 32 | { |
33 | public abstract class AssetDataBase : IAssetProviderPlugin | 33 | public abstract class AssetDataBase : IAssetProviderPlugin |
34 | { | 34 | { |
35 | public abstract AssetBase FetchAsset(LLUUID uuid); | 35 | public abstract AssetBase FetchAsset(UUID uuid); |
36 | public abstract void CreateAsset(AssetBase asset); | 36 | public abstract void CreateAsset(AssetBase asset); |
37 | public abstract void UpdateAsset(AssetBase asset); | 37 | public abstract void UpdateAsset(AssetBase asset); |
38 | public abstract bool ExistsAsset(LLUUID uuid); | 38 | public abstract bool ExistsAsset(UUID uuid); |
39 | 39 | ||
40 | public abstract string Version { get; } | 40 | public abstract string Version { get; } |
41 | public abstract string Name { get; } | 41 | public abstract string Name { get; } |
diff --git a/OpenSim/Data/Base/AppearanceTableMapper.cs b/OpenSim/Data/Base/AppearanceTableMapper.cs index 7964880..c1bb739 100644 --- a/OpenSim/Data/Base/AppearanceTableMapper.cs +++ b/OpenSim/Data/Base/AppearanceTableMapper.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Data.Base; | 30 | using OpenSim.Data.Base; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | 32 | ||
@@ -55,15 +55,15 @@ namespace OpenSim.Data.Base | |||
55 | m_schema = rowMapperSchema; | 55 | m_schema = rowMapperSchema; |
56 | 56 | ||
57 | m_keyFieldMapper = rowMapperSchema.AddMapping<Guid>("UUID", | 57 | m_keyFieldMapper = rowMapperSchema.AddMapping<Guid>("UUID", |
58 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Owner.UUID; }, | 58 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Owner.Guid; }, |
59 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Owner = new LLUUID(value.ToString()); }); | 59 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Owner = new UUID(value.ToString()); }); |
60 | 60 | ||
61 | rowMapperSchema.AddMapping<uint>("Serial", | 61 | rowMapperSchema.AddMapping<uint>("Serial", |
62 | delegate(AppearanceRowMapper mapper) { return (uint)mapper.Object.Serial; }, | 62 | delegate(AppearanceRowMapper mapper) { return (uint)mapper.Object.Serial; }, |
63 | delegate(AppearanceRowMapper mapper, uint value) { mapper.Object.Serial = (int)value; }); | 63 | delegate(AppearanceRowMapper mapper, uint value) { mapper.Object.Serial = (int)value; }); |
64 | 64 | ||
65 | rowMapperSchema.AddMapping<Guid>("WearableItem0", | 65 | rowMapperSchema.AddMapping<Guid>("WearableItem0", |
66 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].ItemID.UUID; }, | 66 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].ItemID.Guid; }, |
67 | delegate(AppearanceRowMapper mapper, Guid value) | 67 | delegate(AppearanceRowMapper mapper, Guid value) |
68 | { | 68 | { |
69 | if (mapper.Object.Wearables == null) | 69 | if (mapper.Object.Wearables == null) |
@@ -74,121 +74,121 @@ namespace OpenSim.Data.Base | |||
74 | mapper.Object.Wearables[i] = new AvatarWearable(); | 74 | mapper.Object.Wearables[i] = new AvatarWearable(); |
75 | } | 75 | } |
76 | } | 76 | } |
77 | mapper.Object.Wearables[0].ItemID = new LLUUID(value.ToString()); | 77 | mapper.Object.Wearables[0].ItemID = new UUID(value.ToString()); |
78 | }); | 78 | }); |
79 | 79 | ||
80 | rowMapperSchema.AddMapping<Guid>("WearableAsset0", | 80 | rowMapperSchema.AddMapping<Guid>("WearableAsset0", |
81 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].AssetID.UUID; }, | 81 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[0].AssetID.Guid; }, |
82 | delegate(AppearanceRowMapper mapper, Guid value) | 82 | delegate(AppearanceRowMapper mapper, Guid value) |
83 | { mapper.Object.Wearables[0].AssetID = new LLUUID(value.ToString()); }); | 83 | { mapper.Object.Wearables[0].AssetID = new UUID(value.ToString()); }); |
84 | 84 | ||
85 | rowMapperSchema.AddMapping<Guid>("WearableItem1", | 85 | rowMapperSchema.AddMapping<Guid>("WearableItem1", |
86 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[1].ItemID.UUID; }, | 86 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[1].ItemID.Guid; }, |
87 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[1].ItemID = new LLUUID(value.ToString()); }); | 87 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[1].ItemID = new UUID(value.ToString()); }); |
88 | 88 | ||
89 | rowMapperSchema.AddMapping<Guid>("WearableAsset1", | 89 | rowMapperSchema.AddMapping<Guid>("WearableAsset1", |
90 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[1].AssetID.UUID; }, | 90 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[1].AssetID.Guid; }, |
91 | delegate(AppearanceRowMapper mapper, Guid value) | 91 | delegate(AppearanceRowMapper mapper, Guid value) |
92 | { mapper.Object.Wearables[1].AssetID = new LLUUID(value.ToString()); }); | 92 | { mapper.Object.Wearables[1].AssetID = new UUID(value.ToString()); }); |
93 | 93 | ||
94 | rowMapperSchema.AddMapping<Guid>("WearableItem2", | 94 | rowMapperSchema.AddMapping<Guid>("WearableItem2", |
95 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[2].ItemID.UUID; }, | 95 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[2].ItemID.Guid; }, |
96 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[2].ItemID = new LLUUID(value.ToString()); }); | 96 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[2].ItemID = new UUID(value.ToString()); }); |
97 | 97 | ||
98 | rowMapperSchema.AddMapping<Guid>("WearableAsset2", | 98 | rowMapperSchema.AddMapping<Guid>("WearableAsset2", |
99 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[2].AssetID.UUID; }, | 99 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[2].AssetID.Guid; }, |
100 | delegate(AppearanceRowMapper mapper, Guid value) | 100 | delegate(AppearanceRowMapper mapper, Guid value) |
101 | { mapper.Object.Wearables[2].AssetID = new LLUUID(value.ToString()); }); | 101 | { mapper.Object.Wearables[2].AssetID = new UUID(value.ToString()); }); |
102 | 102 | ||
103 | rowMapperSchema.AddMapping<Guid>("WearableItem3", | 103 | rowMapperSchema.AddMapping<Guid>("WearableItem3", |
104 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[3].ItemID.UUID; }, | 104 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[3].ItemID.Guid; }, |
105 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[3].ItemID = new LLUUID(value.ToString()); }); | 105 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[3].ItemID = new UUID(value.ToString()); }); |
106 | 106 | ||
107 | rowMapperSchema.AddMapping<Guid>("WearableAsset3", | 107 | rowMapperSchema.AddMapping<Guid>("WearableAsset3", |
108 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[3].AssetID.UUID; }, | 108 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[3].AssetID.Guid; }, |
109 | delegate(AppearanceRowMapper mapper, Guid value) | 109 | delegate(AppearanceRowMapper mapper, Guid value) |
110 | { mapper.Object.Wearables[3].AssetID = new LLUUID(value.ToString()); }); | 110 | { mapper.Object.Wearables[3].AssetID = new UUID(value.ToString()); }); |
111 | 111 | ||
112 | rowMapperSchema.AddMapping<Guid>("WearableItem4", | 112 | rowMapperSchema.AddMapping<Guid>("WearableItem4", |
113 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[4].ItemID.UUID; }, | 113 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[4].ItemID.Guid; }, |
114 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[4].ItemID = new LLUUID(value.ToString()); }); | 114 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[4].ItemID = new UUID(value.ToString()); }); |
115 | 115 | ||
116 | rowMapperSchema.AddMapping<Guid>("WearableAsset4", | 116 | rowMapperSchema.AddMapping<Guid>("WearableAsset4", |
117 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[4].AssetID.UUID; }, | 117 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[4].AssetID.Guid; }, |
118 | delegate(AppearanceRowMapper mapper, Guid value) | 118 | delegate(AppearanceRowMapper mapper, Guid value) |
119 | { mapper.Object.Wearables[4].AssetID = new LLUUID(value.ToString()); }); | 119 | { mapper.Object.Wearables[4].AssetID = new UUID(value.ToString()); }); |
120 | 120 | ||
121 | rowMapperSchema.AddMapping<Guid>("WearableItem5", | 121 | rowMapperSchema.AddMapping<Guid>("WearableItem5", |
122 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[5].ItemID.UUID; }, | 122 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[5].ItemID.Guid; }, |
123 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[5].ItemID = new LLUUID(value.ToString()); }); | 123 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[5].ItemID = new UUID(value.ToString()); }); |
124 | 124 | ||
125 | rowMapperSchema.AddMapping<Guid>("WearableAsset5", | 125 | rowMapperSchema.AddMapping<Guid>("WearableAsset5", |
126 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[5].AssetID.UUID; }, | 126 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[5].AssetID.Guid; }, |
127 | delegate(AppearanceRowMapper mapper, Guid value) | 127 | delegate(AppearanceRowMapper mapper, Guid value) |
128 | { mapper.Object.Wearables[5].AssetID = new LLUUID(value.ToString()); }); | 128 | { mapper.Object.Wearables[5].AssetID = new UUID(value.ToString()); }); |
129 | 129 | ||
130 | rowMapperSchema.AddMapping<Guid>("WearableItem6", | 130 | rowMapperSchema.AddMapping<Guid>("WearableItem6", |
131 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[6].ItemID.UUID; }, | 131 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[6].ItemID.Guid; }, |
132 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[6].ItemID = new LLUUID(value.ToString()); }); | 132 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[6].ItemID = new UUID(value.ToString()); }); |
133 | 133 | ||
134 | rowMapperSchema.AddMapping<Guid>("WearableAsset6", | 134 | rowMapperSchema.AddMapping<Guid>("WearableAsset6", |
135 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[6].AssetID.UUID; }, | 135 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[6].AssetID.Guid; }, |
136 | delegate(AppearanceRowMapper mapper, Guid value) | 136 | delegate(AppearanceRowMapper mapper, Guid value) |
137 | { mapper.Object.Wearables[6].AssetID = new LLUUID(value.ToString()); }); | 137 | { mapper.Object.Wearables[6].AssetID = new UUID(value.ToString()); }); |
138 | 138 | ||
139 | rowMapperSchema.AddMapping<Guid>("WearableItem7", | 139 | rowMapperSchema.AddMapping<Guid>("WearableItem7", |
140 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[7].ItemID.UUID; }, | 140 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[7].ItemID.Guid; }, |
141 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[7].ItemID = new LLUUID(value.ToString()); }); | 141 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[7].ItemID = new UUID(value.ToString()); }); |
142 | 142 | ||
143 | rowMapperSchema.AddMapping<Guid>("WearableAsset7", | 143 | rowMapperSchema.AddMapping<Guid>("WearableAsset7", |
144 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[7].AssetID.UUID; }, | 144 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[7].AssetID.Guid; }, |
145 | delegate(AppearanceRowMapper mapper, Guid value) | 145 | delegate(AppearanceRowMapper mapper, Guid value) |
146 | { mapper.Object.Wearables[7].AssetID = new LLUUID(value.ToString()); }); | 146 | { mapper.Object.Wearables[7].AssetID = new UUID(value.ToString()); }); |
147 | 147 | ||
148 | rowMapperSchema.AddMapping<Guid>("WearableItem8", | 148 | rowMapperSchema.AddMapping<Guid>("WearableItem8", |
149 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[8].ItemID.UUID; }, | 149 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[8].ItemID.Guid; }, |
150 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[8].ItemID = new LLUUID(value.ToString()); }); | 150 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[8].ItemID = new UUID(value.ToString()); }); |
151 | 151 | ||
152 | rowMapperSchema.AddMapping<Guid>("WearableAsset8", | 152 | rowMapperSchema.AddMapping<Guid>("WearableAsset8", |
153 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[8].AssetID.UUID; }, | 153 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[8].AssetID.Guid; }, |
154 | delegate(AppearanceRowMapper mapper, Guid value) | 154 | delegate(AppearanceRowMapper mapper, Guid value) |
155 | { mapper.Object.Wearables[8].AssetID = new LLUUID(value.ToString()); }); | 155 | { mapper.Object.Wearables[8].AssetID = new UUID(value.ToString()); }); |
156 | 156 | ||
157 | rowMapperSchema.AddMapping<Guid>("WearableItem9", | 157 | rowMapperSchema.AddMapping<Guid>("WearableItem9", |
158 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[9].ItemID.UUID; }, | 158 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[9].ItemID.Guid; }, |
159 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[9].ItemID = new LLUUID(value.ToString()); }); | 159 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[9].ItemID = new UUID(value.ToString()); }); |
160 | 160 | ||
161 | rowMapperSchema.AddMapping<Guid>("WearableAsset9", | 161 | rowMapperSchema.AddMapping<Guid>("WearableAsset9", |
162 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[9].AssetID.UUID; }, | 162 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[9].AssetID.Guid; }, |
163 | delegate(AppearanceRowMapper mapper, Guid value) | 163 | delegate(AppearanceRowMapper mapper, Guid value) |
164 | { mapper.Object.Wearables[9].AssetID = new LLUUID(value.ToString()); }); | 164 | { mapper.Object.Wearables[9].AssetID = new UUID(value.ToString()); }); |
165 | 165 | ||
166 | rowMapperSchema.AddMapping<Guid>("WearableItem10", | 166 | rowMapperSchema.AddMapping<Guid>("WearableItem10", |
167 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[10].ItemID.UUID; }, | 167 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[10].ItemID.Guid; }, |
168 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[10].ItemID = new LLUUID(value.ToString()); }); | 168 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[10].ItemID = new UUID(value.ToString()); }); |
169 | 169 | ||
170 | rowMapperSchema.AddMapping<Guid>("WearableAsset10", | 170 | rowMapperSchema.AddMapping<Guid>("WearableAsset10", |
171 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[10].AssetID.UUID; }, | 171 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[10].AssetID.Guid; }, |
172 | delegate(AppearanceRowMapper mapper, Guid value) | 172 | delegate(AppearanceRowMapper mapper, Guid value) |
173 | { mapper.Object.Wearables[10].AssetID = new LLUUID(value.ToString()); }); | 173 | { mapper.Object.Wearables[10].AssetID = new UUID(value.ToString()); }); |
174 | 174 | ||
175 | rowMapperSchema.AddMapping<Guid>("WearableItem11", | 175 | rowMapperSchema.AddMapping<Guid>("WearableItem11", |
176 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[11].ItemID.UUID; }, | 176 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[11].ItemID.Guid; }, |
177 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[11].ItemID = new LLUUID(value.ToString()); }); | 177 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[11].ItemID = new UUID(value.ToString()); }); |
178 | 178 | ||
179 | rowMapperSchema.AddMapping<Guid>("WearableAsset11", | 179 | rowMapperSchema.AddMapping<Guid>("WearableAsset11", |
180 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[11].AssetID.UUID; }, | 180 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[11].AssetID.Guid; }, |
181 | delegate(AppearanceRowMapper mapper, Guid value) | 181 | delegate(AppearanceRowMapper mapper, Guid value) |
182 | { mapper.Object.Wearables[11].AssetID = new LLUUID(value.ToString()); }); | 182 | { mapper.Object.Wearables[11].AssetID = new UUID(value.ToString()); }); |
183 | 183 | ||
184 | rowMapperSchema.AddMapping<Guid>("WearableItem12", | 184 | rowMapperSchema.AddMapping<Guid>("WearableItem12", |
185 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[12].ItemID.UUID; }, | 185 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[12].ItemID.Guid; }, |
186 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[12].ItemID = new LLUUID(value.ToString()); }); | 186 | delegate(AppearanceRowMapper mapper, Guid value) { mapper.Object.Wearables[12].ItemID = new UUID(value.ToString()); }); |
187 | 187 | ||
188 | rowMapperSchema.AddMapping<Guid>("WearableAsset12", | 188 | rowMapperSchema.AddMapping<Guid>("WearableAsset12", |
189 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[12].AssetID.UUID; }, | 189 | delegate(AppearanceRowMapper mapper) { return mapper.Object.Wearables[12].AssetID.Guid; }, |
190 | delegate(AppearanceRowMapper mapper, Guid value) | 190 | delegate(AppearanceRowMapper mapper, Guid value) |
191 | { mapper.Object.Wearables[12].AssetID = new LLUUID(value.ToString()); }); | 191 | { mapper.Object.Wearables[12].AssetID = new UUID(value.ToString()); }); |
192 | 192 | ||
193 | } | 193 | } |
194 | 194 | ||
@@ -213,7 +213,7 @@ namespace OpenSim.Data.Base | |||
213 | public bool Update(Guid userID, AvatarAppearance appearance) | 213 | public bool Update(Guid userID, AvatarAppearance appearance) |
214 | { | 214 | { |
215 | AppearanceRowMapper mapper = CreateRowMapper(appearance); | 215 | AppearanceRowMapper mapper = CreateRowMapper(appearance); |
216 | return Update(appearance.Owner.UUID, mapper); | 216 | return Update(appearance.Owner.Guid, mapper); |
217 | } | 217 | } |
218 | 218 | ||
219 | /// <summary> | 219 | /// <summary> |
@@ -244,7 +244,7 @@ namespace OpenSim.Data.Base | |||
244 | protected AppearanceRowMapper FromReader(BaseDataReader reader, AvatarAppearance appearance) | 244 | protected AppearanceRowMapper FromReader(BaseDataReader reader, AvatarAppearance appearance) |
245 | { | 245 | { |
246 | AppearanceRowMapper mapper = CreateRowMapper(appearance); | 246 | AppearanceRowMapper mapper = CreateRowMapper(appearance); |
247 | mapper.FillObject(reader); | 247 | mapper.FiPrimitive(reader); |
248 | return mapper; | 248 | return mapper; |
249 | } | 249 | } |
250 | 250 | ||
@@ -256,7 +256,7 @@ namespace OpenSim.Data.Base | |||
256 | public override AppearanceRowMapper FromReader(BaseDataReader reader) | 256 | public override AppearanceRowMapper FromReader(BaseDataReader reader) |
257 | { | 257 | { |
258 | AppearanceRowMapper mapper = CreateRowMapper(); | 258 | AppearanceRowMapper mapper = CreateRowMapper(); |
259 | mapper.FillObject(reader); | 259 | mapper.FiPrimitive(reader); |
260 | return mapper; | 260 | return mapper; |
261 | } | 261 | } |
262 | 262 | ||
diff --git a/OpenSim/Data/Base/BaseRowMapper.cs b/OpenSim/Data/Base/BaseRowMapper.cs index d07f9b3..d0e545b 100644 --- a/OpenSim/Data/Base/BaseRowMapper.cs +++ b/OpenSim/Data/Base/BaseRowMapper.cs | |||
@@ -32,7 +32,7 @@ namespace OpenSim.Data.Base | |||
32 | /// </summary> | 32 | /// </summary> |
33 | public abstract class BaseRowMapper | 33 | public abstract class BaseRowMapper |
34 | { | 34 | { |
35 | public abstract void FillObject(BaseDataReader reader); | 35 | public abstract void FiPrimitive(BaseDataReader reader); |
36 | } | 36 | } |
37 | 37 | ||
38 | /// <summary> | 38 | /// <summary> |
@@ -67,7 +67,7 @@ namespace OpenSim.Data.Base | |||
67 | /// | 67 | /// |
68 | /// </summary> | 68 | /// </summary> |
69 | /// <param name="reader"></param> | 69 | /// <param name="reader"></param> |
70 | public override void FillObject(BaseDataReader reader) | 70 | public override void FiPrimitive(BaseDataReader reader) |
71 | { | 71 | { |
72 | foreach (BaseFieldMapper fieldMapper in m_schema.Fields.Values) | 72 | foreach (BaseFieldMapper fieldMapper in m_schema.Fields.Values) |
73 | { | 73 | { |
diff --git a/OpenSim/Data/GridDataBase.cs b/OpenSim/Data/GridDataBase.cs index 0b56d07..0fd4d86 100644 --- a/OpenSim/Data/GridDataBase.cs +++ b/OpenSim/Data/GridDataBase.cs | |||
@@ -25,17 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Data | 30 | namespace OpenSim.Data |
31 | { | 31 | { |
32 | public abstract class GridDataBase : IGridDataPlugin | 32 | public abstract class GridDataBase : IGridDataPlugin |
33 | { | 33 | { |
34 | public abstract RegionProfileData GetProfileByHandle(ulong regionHandle); | 34 | public abstract RegionProfileData GetProfileByHandle(ulong regionHandle); |
35 | public abstract RegionProfileData GetProfileByLLUUID(LLUUID UUID); | 35 | public abstract RegionProfileData GetProfileByUUID(UUID UUID); |
36 | public abstract RegionProfileData GetProfileByString(string regionName); | 36 | public abstract RegionProfileData GetProfileByString(string regionName); |
37 | public abstract RegionProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax); | 37 | public abstract RegionProfileData[] GetProfilesInRange(uint Xmin, uint Ymin, uint Xmax, uint Ymax); |
38 | public abstract bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey); | 38 | public abstract bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); |
39 | public abstract DataResponse AddProfile(RegionProfileData profile); | 39 | public abstract DataResponse AddProfile(RegionProfileData profile); |
40 | public abstract ReservationData GetReservationAtPoint(uint x, uint y); | 40 | public abstract ReservationData GetReservationAtPoint(uint x, uint y); |
41 | public abstract DataResponse UpdateProfile(RegionProfileData profile); | 41 | public abstract DataResponse UpdateProfile(RegionProfileData profile); |
diff --git a/OpenSim/Data/IGridData.cs b/OpenSim/Data/IGridData.cs index c77bbb7..c5f4ee1 100644 --- a/OpenSim/Data/IGridData.cs +++ b/OpenSim/Data/IGridData.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Data | 31 | namespace OpenSim.Data |
@@ -60,7 +60,7 @@ namespace OpenSim.Data | |||
60 | /// </summary> | 60 | /// </summary> |
61 | /// <param name="UUID">A 128bit UUID</param> | 61 | /// <param name="UUID">A 128bit UUID</param> |
62 | /// <returns>A sim profile</returns> | 62 | /// <returns>A sim profile</returns> |
63 | RegionProfileData GetProfileByLLUUID(LLUUID UUID); | 63 | RegionProfileData GetProfileByUUID(UUID UUID); |
64 | 64 | ||
65 | /// <summary> | 65 | /// <summary> |
66 | /// Returns a sim profile from a string match | 66 | /// Returns a sim profile from a string match |
@@ -87,7 +87,7 @@ namespace OpenSim.Data | |||
87 | /// <param name="regionHandle">The regionhandle sent by the sim</param> | 87 | /// <param name="regionHandle">The regionhandle sent by the sim</param> |
88 | /// <param name="simrecvkey">The receiving key sent by the sim</param> | 88 | /// <param name="simrecvkey">The receiving key sent by the sim</param> |
89 | /// <returns>Whether the sim has been authenticated</returns> | 89 | /// <returns>Whether the sim has been authenticated</returns> |
90 | bool AuthenticateSim(LLUUID UUID, ulong regionHandle, string simrecvkey); | 90 | bool AuthenticateSim(UUID UUID, ulong regionHandle, string simrecvkey); |
91 | 91 | ||
92 | /// <summary> | 92 | /// <summary> |
93 | /// Adds a new profile to the database | 93 | /// Adds a new profile to the database |
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index e10e3aa..ed1c91b 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SqlClient; | 31 | using System.Data.SqlClient; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
@@ -84,7 +84,7 @@ namespace OpenSim.Data.MSSQL | |||
84 | /// </summary> | 84 | /// </summary> |
85 | /// <param name="assetID">the asset UUID</param> | 85 | /// <param name="assetID">the asset UUID</param> |
86 | /// <returns></returns> | 86 | /// <returns></returns> |
87 | override public AssetBase FetchAsset(LLUUID assetID) | 87 | override public AssetBase FetchAsset(UUID assetID) |
88 | { | 88 | { |
89 | Dictionary<string, string> param = new Dictionary<string, string>(); | 89 | Dictionary<string, string> param = new Dictionary<string, string>(); |
90 | param["id"] = assetID.ToString(); | 90 | param["id"] = assetID.ToString(); |
@@ -102,7 +102,7 @@ namespace OpenSim.Data.MSSQL | |||
102 | /// <param name="asset">the asset</param> | 102 | /// <param name="asset">the asset</param> |
103 | override public void CreateAsset(AssetBase asset) | 103 | override public void CreateAsset(AssetBase asset) |
104 | { | 104 | { |
105 | if (ExistsAsset((LLUUID) asset.FullID)) | 105 | if (ExistsAsset((UUID) asset.FullID)) |
106 | { | 106 | { |
107 | return; | 107 | return; |
108 | } | 108 | } |
@@ -181,7 +181,7 @@ namespace OpenSim.Data.MSSQL | |||
181 | /// </summary> | 181 | /// </summary> |
182 | /// <param name="uuid"></param> | 182 | /// <param name="uuid"></param> |
183 | /// <returns>true if exist.</returns> | 183 | /// <returns>true if exist.</returns> |
184 | override public bool ExistsAsset(LLUUID uuid) | 184 | override public bool ExistsAsset(UUID uuid) |
185 | { | 185 | { |
186 | if (FetchAsset(uuid) != null) | 186 | if (FetchAsset(uuid) != null) |
187 | { | 187 | { |
diff --git a/OpenSim/Data/MSSQL/MSSQLEstateData.cs b/OpenSim/Data/MSSQL/MSSQLEstateData.cs index 74eecd8..b42c67f 100644 --- a/OpenSim/Data/MSSQL/MSSQLEstateData.cs +++ b/OpenSim/Data/MSSQL/MSSQLEstateData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SqlClient; | 31 | using System.Data.SqlClient; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
@@ -102,7 +102,7 @@ namespace OpenSim.Data.MSSQL | |||
102 | /// </summary> | 102 | /// </summary> |
103 | /// <param name="regionID">region ID.</param> | 103 | /// <param name="regionID">region ID.</param> |
104 | /// <returns></returns> | 104 | /// <returns></returns> |
105 | public EstateSettings LoadEstateSettings(LLUUID regionID) | 105 | public EstateSettings LoadEstateSettings(UUID regionID) |
106 | { | 106 | { |
107 | EstateSettings es = new EstateSettings(); | 107 | EstateSettings es = new EstateSettings(); |
108 | 108 | ||
@@ -128,10 +128,10 @@ namespace OpenSim.Data.MSSQL | |||
128 | else | 128 | else |
129 | _FieldMap[name].SetValue(es, false); | 129 | _FieldMap[name].SetValue(es, false); |
130 | } | 130 | } |
131 | else if (_FieldMap[name].GetValue(es) is LLUUID) | 131 | else if (_FieldMap[name].GetValue(es) is UUID) |
132 | { | 132 | { |
133 | LLUUID uuid; | 133 | UUID uuid; |
134 | LLUUID.TryParse(reader[name].ToString(), out uuid); | 134 | UUID.TryParse(reader[name].ToString(), out uuid); |
135 | 135 | ||
136 | _FieldMap[name].SetValue(es, uuid); | 136 | _FieldMap[name].SetValue(es, uuid); |
137 | } | 137 | } |
@@ -333,8 +333,8 @@ namespace OpenSim.Data.MSSQL | |||
333 | { | 333 | { |
334 | EstateBan eb = new EstateBan(); | 334 | EstateBan eb = new EstateBan(); |
335 | 335 | ||
336 | LLUUID uuid; | 336 | UUID uuid; |
337 | LLUUID.TryParse(reader["bannedUUID"].ToString(), out uuid); | 337 | UUID.TryParse(reader["bannedUUID"].ToString(), out uuid); |
338 | 338 | ||
339 | eb.bannedUUID = uuid; | 339 | eb.bannedUUID = uuid; |
340 | eb.bannedIP = "0.0.0.0"; | 340 | eb.bannedIP = "0.0.0.0"; |
@@ -345,9 +345,9 @@ namespace OpenSim.Data.MSSQL | |||
345 | } | 345 | } |
346 | } | 346 | } |
347 | 347 | ||
348 | private LLUUID[] LoadUUIDList(uint estateID, string table) | 348 | private UUID[] LoadUUIDList(uint estateID, string table) |
349 | { | 349 | { |
350 | List<LLUUID> uuids = new List<LLUUID>(); | 350 | List<UUID> uuids = new List<UUID>(); |
351 | 351 | ||
352 | string sql = string.Format("select uuid from {0} where EstateID = @EstateID", table); | 352 | string sql = string.Format("select uuid from {0} where EstateID = @EstateID", table); |
353 | 353 | ||
@@ -361,8 +361,8 @@ namespace OpenSim.Data.MSSQL | |||
361 | { | 361 | { |
362 | // EstateBan eb = new EstateBan(); | 362 | // EstateBan eb = new EstateBan(); |
363 | 363 | ||
364 | LLUUID uuid; | 364 | UUID uuid; |
365 | LLUUID.TryParse(reader["uuid"].ToString(), out uuid); | 365 | UUID.TryParse(reader["uuid"].ToString(), out uuid); |
366 | 366 | ||
367 | uuids.Add(uuid); | 367 | uuids.Add(uuid); |
368 | } | 368 | } |
@@ -399,7 +399,7 @@ namespace OpenSim.Data.MSSQL | |||
399 | } | 399 | } |
400 | } | 400 | } |
401 | 401 | ||
402 | private void SaveUUIDList(uint estateID, string table, LLUUID[] data) | 402 | private void SaveUUIDList(uint estateID, string table, UUID[] data) |
403 | { | 403 | { |
404 | //Delete first | 404 | //Delete first |
405 | string sql = string.Format("delete from {0} where EstateID = @EstateID", table); | 405 | string sql = string.Format("delete from {0} where EstateID = @EstateID", table); |
@@ -416,7 +416,7 @@ namespace OpenSim.Data.MSSQL | |||
416 | 416 | ||
417 | bool createParamOnce = true; | 417 | bool createParamOnce = true; |
418 | 418 | ||
419 | foreach (LLUUID uuid in data) | 419 | foreach (UUID uuid in data) |
420 | { | 420 | { |
421 | if (createParamOnce) | 421 | if (createParamOnce) |
422 | { | 422 | { |
diff --git a/OpenSim/Data/MSSQL/MSSQLGridData.cs b/OpenSim/Data/MSSQL/MSSQLGridData.cs index 423d4aa..47edc4b 100644 --- a/OpenSim/Data/MSSQL/MSSQLGridData.cs +++ b/OpenSim/Data/MSSQL/MSSQLGridData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Security.Cryptography; | 32 | using System.Security.Cryptography; |
33 | using System.Text; | 33 | using System.Text; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | 37 | ||
@@ -176,7 +176,7 @@ namespace OpenSim.Data.MSSQL | |||
176 | /// </summary> | 176 | /// </summary> |
177 | /// <param name="uuid">The region UUID</param> | 177 | /// <param name="uuid">The region UUID</param> |
178 | /// <returns>The sim profile</returns> | 178 | /// <returns>The sim profile</returns> |
179 | override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) | 179 | override public RegionProfileData GetProfileByUUID(UUID uuid) |
180 | { | 180 | { |
181 | Dictionary<string, string> param = new Dictionary<string, string>(); | 181 | Dictionary<string, string> param = new Dictionary<string, string>(); |
182 | param["uuid"] = uuid.ToString(); | 182 | param["uuid"] = uuid.ToString(); |
@@ -284,7 +284,7 @@ namespace OpenSim.Data.MSSQL | |||
284 | 284 | ||
285 | parameters["regionHandle"] = profile.regionHandle.ToString(); | 285 | parameters["regionHandle"] = profile.regionHandle.ToString(); |
286 | parameters["regionName"] = profile.regionName; | 286 | parameters["regionName"] = profile.regionName; |
287 | parameters["uuid"] = profile.UUID.ToString(); | 287 | parameters["uuid"] = profile.ToString(); |
288 | parameters["regionRecvKey"] = profile.regionRecvKey; | 288 | parameters["regionRecvKey"] = profile.regionRecvKey; |
289 | parameters["regionSecret"] = profile.regionSecret; | 289 | parameters["regionSecret"] = profile.regionSecret; |
290 | parameters["regionSendKey"] = profile.regionSendKey; | 290 | parameters["regionSendKey"] = profile.regionSendKey; |
@@ -352,7 +352,7 @@ namespace OpenSim.Data.MSSQL | |||
352 | 352 | ||
353 | parameters["regionHandle"] = profile.regionHandle.ToString(); | 353 | parameters["regionHandle"] = profile.regionHandle.ToString(); |
354 | parameters["regionName"] = profile.regionName; | 354 | parameters["regionName"] = profile.regionName; |
355 | parameters["uuid"] = profile.UUID.ToString(); | 355 | parameters["uuid"] = profile.ToString(); |
356 | parameters["regionRecvKey"] = profile.regionRecvKey; | 356 | parameters["regionRecvKey"] = profile.regionRecvKey; |
357 | parameters["regionSecret"] = profile.regionSecret; | 357 | parameters["regionSecret"] = profile.regionSecret; |
358 | parameters["regionSendKey"] = profile.regionSendKey; | 358 | parameters["regionSendKey"] = profile.regionSendKey; |
@@ -403,14 +403,14 @@ namespace OpenSim.Data.MSSQL | |||
403 | /// <param name="handle">The attempted regionHandle of the challenger</param> | 403 | /// <param name="handle">The attempted regionHandle of the challenger</param> |
404 | /// <param name="authkey">The secret</param> | 404 | /// <param name="authkey">The secret</param> |
405 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | 405 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> |
406 | override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | 406 | override public bool AuthenticateSim(UUID uuid, ulong handle, string authkey) |
407 | { | 407 | { |
408 | bool throwHissyFit = false; // Should be true by 1.0 | 408 | bool throwHissyFit = false; // Should be true by 1.0 |
409 | 409 | ||
410 | if (throwHissyFit) | 410 | if (throwHissyFit) |
411 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | 411 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); |
412 | 412 | ||
413 | RegionProfileData data = GetProfileByLLUUID(uuid); | 413 | RegionProfileData data = GetProfileByUUID(uuid); |
414 | 414 | ||
415 | return (handle == data.regionHandle && authkey == data.regionSecret); | 415 | return (handle == data.regionHandle && authkey == data.regionSecret); |
416 | } | 416 | } |
@@ -424,7 +424,7 @@ namespace OpenSim.Data.MSSQL | |||
424 | /// <param name="authhash"></param> | 424 | /// <param name="authhash"></param> |
425 | /// <param name="challenge"></param> | 425 | /// <param name="challenge"></param> |
426 | /// <returns></returns> | 426 | /// <returns></returns> |
427 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | 427 | public bool AuthenticateSim(UUID uuid, ulong handle, string authhash, string challenge) |
428 | { | 428 | { |
429 | // SHA512Managed HashProvider = new SHA512Managed(); | 429 | // SHA512Managed HashProvider = new SHA512Managed(); |
430 | // Encoding TextProvider = new UTF8Encoding(); | 430 | // Encoding TextProvider = new UTF8Encoding(); |
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index 9e60b16..e7df7c1 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SqlClient; | 31 | using System.Data.SqlClient; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
@@ -167,7 +167,7 @@ namespace OpenSim.Data.MSSQL | |||
167 | /// </summary> | 167 | /// </summary> |
168 | /// <param name="folderID">The folder to search</param> | 168 | /// <param name="folderID">The folder to search</param> |
169 | /// <returns>A list containing inventory items</returns> | 169 | /// <returns>A list containing inventory items</returns> |
170 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | 170 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) |
171 | { | 171 | { |
172 | try | 172 | try |
173 | { | 173 | { |
@@ -201,13 +201,13 @@ namespace OpenSim.Data.MSSQL | |||
201 | /// </summary> | 201 | /// </summary> |
202 | /// <param name="user">The user whos inventory is to be searched</param> | 202 | /// <param name="user">The user whos inventory is to be searched</param> |
203 | /// <returns>A list of folder objects</returns> | 203 | /// <returns>A list of folder objects</returns> |
204 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | 204 | public List<InventoryFolderBase> getUserRootFolders(UUID user) |
205 | { | 205 | { |
206 | try | 206 | try |
207 | { | 207 | { |
208 | Dictionary<string, string> param = new Dictionary<string, string>(); | 208 | Dictionary<string, string> param = new Dictionary<string, string>(); |
209 | param["uuid"] = user.ToString(); | 209 | param["uuid"] = user.ToString(); |
210 | param["zero"] = LLUUID.Zero.ToString(); | 210 | param["zero"] = UUID.Zero.ToString(); |
211 | 211 | ||
212 | using (IDbCommand result = | 212 | using (IDbCommand result = |
213 | database.Query( | 213 | database.Query( |
@@ -235,13 +235,13 @@ namespace OpenSim.Data.MSSQL | |||
235 | /// </summary> | 235 | /// </summary> |
236 | /// <param name="user">the User UUID</param> | 236 | /// <param name="user">the User UUID</param> |
237 | /// <returns></returns> | 237 | /// <returns></returns> |
238 | public InventoryFolderBase getUserRootFolder(LLUUID user) | 238 | public InventoryFolderBase getUserRootFolder(UUID user) |
239 | { | 239 | { |
240 | try | 240 | try |
241 | { | 241 | { |
242 | Dictionary<string, string> param = new Dictionary<string, string>(); | 242 | Dictionary<string, string> param = new Dictionary<string, string>(); |
243 | param["uuid"] = user.ToString(); | 243 | param["uuid"] = user.ToString(); |
244 | param["zero"] = LLUUID.Zero.ToString(); | 244 | param["zero"] = UUID.Zero.ToString(); |
245 | 245 | ||
246 | using (IDbCommand result = | 246 | using (IDbCommand result = |
247 | database.Query( | 247 | database.Query( |
@@ -281,7 +281,7 @@ namespace OpenSim.Data.MSSQL | |||
281 | /// </summary> | 281 | /// </summary> |
282 | /// <param name="parentID">The folder to search</param> | 282 | /// <param name="parentID">The folder to search</param> |
283 | /// <returns>A list of inventory folders</returns> | 283 | /// <returns>A list of inventory folders</returns> |
284 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | 284 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) |
285 | { | 285 | { |
286 | try | 286 | try |
287 | { | 287 | { |
@@ -318,23 +318,23 @@ namespace OpenSim.Data.MSSQL | |||
318 | { | 318 | { |
319 | InventoryItemBase item = new InventoryItemBase(); | 319 | InventoryItemBase item = new InventoryItemBase(); |
320 | 320 | ||
321 | item.ID = new LLUUID((string) reader["inventoryID"]); | 321 | item.ID = new UUID((string) reader["inventoryID"]); |
322 | item.AssetID = new LLUUID((string) reader["assetID"]); | 322 | item.AssetID = new UUID((string) reader["assetID"]); |
323 | item.AssetType = (int) reader["assetType"]; | 323 | item.AssetType = (int) reader["assetType"]; |
324 | item.Folder = new LLUUID((string) reader["parentFolderID"]); | 324 | item.Folder = new UUID((string) reader["parentFolderID"]); |
325 | item.Owner = new LLUUID((string) reader["avatarID"]); | 325 | item.Owner = new UUID((string) reader["avatarID"]); |
326 | item.Name = (string) reader["inventoryName"]; | 326 | item.Name = (string) reader["inventoryName"]; |
327 | item.Description = (string) reader["inventoryDescription"]; | 327 | item.Description = (string) reader["inventoryDescription"]; |
328 | item.NextPermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryNextPermissions"]); | 328 | item.NextPermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryNextPermissions"]); |
329 | item.CurrentPermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryCurrentPermissions"]); | 329 | item.CurrentPermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryCurrentPermissions"]); |
330 | item.InvType = (int) reader["invType"]; | 330 | item.InvType = (int) reader["invType"]; |
331 | item.Creator = new LLUUID((string) reader["creatorID"]); | 331 | item.Creator = new UUID((string) reader["creatorID"]); |
332 | item.BasePermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryBasePermissions"]); | 332 | item.BasePermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryBasePermissions"]); |
333 | item.EveryOnePermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryEveryOnePermissions"]); | 333 | item.EveryOnePermissions = ConvertInt32BitFieldToUint32((int)reader["inventoryEveryOnePermissions"]); |
334 | item.SalePrice = (int) reader["salePrice"]; | 334 | item.SalePrice = (int) reader["salePrice"]; |
335 | item.SaleType = Convert.ToByte(reader["saleType"]); | 335 | item.SaleType = Convert.ToByte(reader["saleType"]); |
336 | item.CreationDate = (int) reader["creationDate"]; | 336 | item.CreationDate = (int) reader["creationDate"]; |
337 | item.GroupID = new LLUUID(reader["groupID"].ToString()); | 337 | item.GroupID = new UUID(reader["groupID"].ToString()); |
338 | item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); | 338 | item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); |
339 | item.Flags = ConvertInt32BitFieldToUint32((int)reader["flags"]); | 339 | item.Flags = ConvertInt32BitFieldToUint32((int)reader["flags"]); |
340 | 340 | ||
@@ -353,7 +353,7 @@ namespace OpenSim.Data.MSSQL | |||
353 | /// </summary> | 353 | /// </summary> |
354 | /// <param name="item">The item to return</param> | 354 | /// <param name="item">The item to return</param> |
355 | /// <returns>An inventory item</returns> | 355 | /// <returns>An inventory item</returns> |
356 | public InventoryItemBase getInventoryItem(LLUUID itemID) | 356 | public InventoryItemBase getInventoryItem(UUID itemID) |
357 | { | 357 | { |
358 | try | 358 | try |
359 | { | 359 | { |
@@ -389,9 +389,9 @@ namespace OpenSim.Data.MSSQL | |||
389 | try | 389 | try |
390 | { | 390 | { |
391 | InventoryFolderBase folder = new InventoryFolderBase(); | 391 | InventoryFolderBase folder = new InventoryFolderBase(); |
392 | folder.Owner = new LLUUID((string) reader["agentID"]); | 392 | folder.Owner = new UUID((string) reader["agentID"]); |
393 | folder.ParentID = new LLUUID((string) reader["parentFolderID"]); | 393 | folder.ParentID = new UUID((string) reader["parentFolderID"]); |
394 | folder.ID = new LLUUID((string) reader["folderID"]); | 394 | folder.ID = new UUID((string) reader["folderID"]); |
395 | folder.Name = (string) reader["folderName"]; | 395 | folder.Name = (string) reader["folderName"]; |
396 | folder.Type = (short) reader["type"]; | 396 | folder.Type = (short) reader["type"]; |
397 | folder.Version = Convert.ToUInt16(reader["version"]); | 397 | folder.Version = Convert.ToUInt16(reader["version"]); |
@@ -410,7 +410,7 @@ namespace OpenSim.Data.MSSQL | |||
410 | /// </summary> | 410 | /// </summary> |
411 | /// <param name="folder">The folder to return</param> | 411 | /// <param name="folder">The folder to return</param> |
412 | /// <returns>A folder class</returns> | 412 | /// <returns>A folder class</returns> |
413 | public InventoryFolderBase getInventoryFolder(LLUUID folderID) | 413 | public InventoryFolderBase getInventoryFolder(UUID folderID) |
414 | { | 414 | { |
415 | try | 415 | try |
416 | { | 416 | { |
@@ -556,7 +556,7 @@ namespace OpenSim.Data.MSSQL | |||
556 | /// Delete an item in inventory database | 556 | /// Delete an item in inventory database |
557 | /// </summary> | 557 | /// </summary> |
558 | /// <param name="item">the item UUID</param> | 558 | /// <param name="item">the item UUID</param> |
559 | public void deleteInventoryItem(LLUUID itemID) | 559 | public void deleteInventoryItem(UUID itemID) |
560 | { | 560 | { |
561 | try | 561 | try |
562 | { | 562 | { |
@@ -679,7 +679,7 @@ namespace OpenSim.Data.MSSQL | |||
679 | /// </summary> | 679 | /// </summary> |
680 | /// <param name="folders">list where folders will be appended</param> | 680 | /// <param name="folders">list where folders will be appended</param> |
681 | /// <param name="parentID">ID of parent</param> | 681 | /// <param name="parentID">ID of parent</param> |
682 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID) | 682 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, UUID parentID) |
683 | { | 683 | { |
684 | List<InventoryFolderBase> subfolderList = getInventoryFolders(parentID); | 684 | List<InventoryFolderBase> subfolderList = getInventoryFolders(parentID); |
685 | 685 | ||
@@ -688,7 +688,7 @@ namespace OpenSim.Data.MSSQL | |||
688 | } | 688 | } |
689 | 689 | ||
690 | // See IInventoryDataPlugin | 690 | // See IInventoryDataPlugin |
691 | public List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID) | 691 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) |
692 | { | 692 | { |
693 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 693 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
694 | getInventoryFolders(ref folders, parentID); | 694 | getInventoryFolders(ref folders, parentID); |
@@ -703,7 +703,7 @@ namespace OpenSim.Data.MSSQL | |||
703 | /// Delete a folder in inventory databasae | 703 | /// Delete a folder in inventory databasae |
704 | /// </summary> | 704 | /// </summary> |
705 | /// <param name="folderID">the folder UUID</param> | 705 | /// <param name="folderID">the folder UUID</param> |
706 | protected void deleteOneFolder(LLUUID folderID) | 706 | protected void deleteOneFolder(UUID folderID) |
707 | { | 707 | { |
708 | try | 708 | try |
709 | { | 709 | { |
@@ -725,7 +725,7 @@ namespace OpenSim.Data.MSSQL | |||
725 | /// Delete an item in inventory database | 725 | /// Delete an item in inventory database |
726 | /// </summary> | 726 | /// </summary> |
727 | /// <param name="folderID">the item ID</param> | 727 | /// <param name="folderID">the item ID</param> |
728 | protected void deleteItemsInFolder(LLUUID folderID) | 728 | protected void deleteItemsInFolder(UUID folderID) |
729 | { | 729 | { |
730 | try | 730 | try |
731 | { | 731 | { |
@@ -749,7 +749,7 @@ namespace OpenSim.Data.MSSQL | |||
749 | /// Delete an inventory folder | 749 | /// Delete an inventory folder |
750 | /// </summary> | 750 | /// </summary> |
751 | /// <param name="folderId">Id of folder to delete</param> | 751 | /// <param name="folderId">Id of folder to delete</param> |
752 | public void deleteInventoryFolder(LLUUID folderID) | 752 | public void deleteInventoryFolder(UUID folderID) |
753 | { | 753 | { |
754 | // lock (database) | 754 | // lock (database) |
755 | { | 755 | { |
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs index 535cf33..abbcddf 100644 --- a/OpenSim/Data/MSSQL/MSSQLManager.cs +++ b/OpenSim/Data/MSSQL/MSSQLManager.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.Data.SqlClient; | 31 | using System.Data.SqlClient; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | 37 | ||
@@ -220,7 +220,7 @@ namespace OpenSim.Data.MSSQL | |||
220 | { | 220 | { |
221 | return SqlDbType.Bit; | 221 | return SqlDbType.Bit; |
222 | } | 222 | } |
223 | if (type == typeof(LLUUID)) | 223 | if (type == typeof(UUID)) |
224 | { | 224 | { |
225 | return SqlDbType.VarChar; | 225 | return SqlDbType.VarChar; |
226 | } | 226 | } |
@@ -244,7 +244,7 @@ namespace OpenSim.Data.MSSQL | |||
244 | { | 244 | { |
245 | Type valueType = value.GetType(); | 245 | Type valueType = value.GetType(); |
246 | 246 | ||
247 | if (valueType == typeof(LLUUID)) | 247 | if (valueType == typeof(UUID)) |
248 | { | 248 | { |
249 | return value.ToString(); | 249 | return value.ToString(); |
250 | } | 250 | } |
@@ -335,7 +335,7 @@ namespace OpenSim.Data.MSSQL | |||
335 | // Region Main | 335 | // Region Main |
336 | regionprofile.regionHandle = Convert.ToUInt64(reader["regionHandle"]); | 336 | regionprofile.regionHandle = Convert.ToUInt64(reader["regionHandle"]); |
337 | regionprofile.regionName = (string)reader["regionName"]; | 337 | regionprofile.regionName = (string)reader["regionName"]; |
338 | regionprofile.UUID = new LLUUID((string)reader["uuid"]); | 338 | regionprofile.UUID = new UUID((string)reader["uuid"]); |
339 | 339 | ||
340 | // Secrets | 340 | // Secrets |
341 | regionprofile.regionRecvKey = (string)reader["regionRecvKey"]; | 341 | regionprofile.regionRecvKey = (string)reader["regionRecvKey"]; |
@@ -372,16 +372,16 @@ namespace OpenSim.Data.MSSQL | |||
372 | regionprofile.regionUserURI = (string)reader["regionUserURI"]; | 372 | regionprofile.regionUserURI = (string)reader["regionUserURI"]; |
373 | regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"]; | 373 | regionprofile.regionUserRecvKey = (string)reader["regionUserRecvKey"]; |
374 | regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"]; | 374 | regionprofile.regionUserSendKey = (string)reader["regionUserSendKey"]; |
375 | regionprofile.owner_uuid = new LLUUID((string) reader["owner_uuid"]); | 375 | regionprofile.owner_uuid = new UUID((string) reader["owner_uuid"]); |
376 | // World Map Addition | 376 | // World Map Addition |
377 | string tempRegionMap = reader["regionMapTexture"].ToString(); | 377 | string tempRegionMap = reader["regionMapTexture"].ToString(); |
378 | if (tempRegionMap != String.Empty) | 378 | if (tempRegionMap != String.Empty) |
379 | { | 379 | { |
380 | regionprofile.regionMapTextureID = new LLUUID(tempRegionMap); | 380 | regionprofile.regionMapTextureID = new UUID(tempRegionMap); |
381 | } | 381 | } |
382 | else | 382 | else |
383 | { | 383 | { |
384 | regionprofile.regionMapTextureID = new LLUUID(); | 384 | regionprofile.regionMapTextureID = new UUID(); |
385 | } | 385 | } |
386 | } | 386 | } |
387 | else | 387 | else |
@@ -403,7 +403,7 @@ namespace OpenSim.Data.MSSQL | |||
403 | 403 | ||
404 | if (reader.Read()) | 404 | if (reader.Read()) |
405 | { | 405 | { |
406 | retval.ID = new LLUUID((string)reader["UUID"]); | 406 | retval.ID = new UUID((string)reader["UUID"]); |
407 | retval.FirstName = (string)reader["username"]; | 407 | retval.FirstName = (string)reader["username"]; |
408 | retval.SurName = (string)reader["lastname"]; | 408 | retval.SurName = (string)reader["lastname"]; |
409 | 409 | ||
@@ -411,11 +411,11 @@ namespace OpenSim.Data.MSSQL | |||
411 | retval.PasswordSalt = (string)reader["passwordSalt"]; | 411 | retval.PasswordSalt = (string)reader["passwordSalt"]; |
412 | 412 | ||
413 | retval.HomeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); | 413 | retval.HomeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); |
414 | retval.HomeLocation = new LLVector3( | 414 | retval.HomeLocation = new Vector3( |
415 | Convert.ToSingle(reader["homeLocationX"].ToString()), | 415 | Convert.ToSingle(reader["homeLocationX"].ToString()), |
416 | Convert.ToSingle(reader["homeLocationY"].ToString()), | 416 | Convert.ToSingle(reader["homeLocationY"].ToString()), |
417 | Convert.ToSingle(reader["homeLocationZ"].ToString())); | 417 | Convert.ToSingle(reader["homeLocationZ"].ToString())); |
418 | retval.HomeLookAt = new LLVector3( | 418 | retval.HomeLookAt = new Vector3( |
419 | Convert.ToSingle(reader["homeLookAtX"].ToString()), | 419 | Convert.ToSingle(reader["homeLookAtX"].ToString()), |
420 | Convert.ToSingle(reader["homeLookAtY"].ToString()), | 420 | Convert.ToSingle(reader["homeLookAtY"].ToString()), |
421 | Convert.ToSingle(reader["homeLookAtZ"].ToString())); | 421 | Convert.ToSingle(reader["homeLookAtZ"].ToString())); |
@@ -432,9 +432,9 @@ namespace OpenSim.Data.MSSQL | |||
432 | retval.AboutText = (string)reader["profileAboutText"]; | 432 | retval.AboutText = (string)reader["profileAboutText"]; |
433 | retval.FirstLifeAboutText = (string)reader["profileFirstText"]; | 433 | retval.FirstLifeAboutText = (string)reader["profileFirstText"]; |
434 | 434 | ||
435 | retval.Image = new LLUUID((string)reader["profileImage"]); | 435 | retval.Image = new UUID((string)reader["profileImage"]); |
436 | retval.FirstLifeImage = new LLUUID((string)reader["profileFirstImage"]); | 436 | retval.FirstLifeImage = new UUID((string)reader["profileFirstImage"]); |
437 | retval.WebLoginKey = new LLUUID((string)reader["webLoginKey"]); | 437 | retval.WebLoginKey = new UUID((string)reader["webLoginKey"]); |
438 | } | 438 | } |
439 | else | 439 | else |
440 | { | 440 | { |
@@ -455,9 +455,9 @@ namespace OpenSim.Data.MSSQL | |||
455 | if (reader.Read()) | 455 | if (reader.Read()) |
456 | { | 456 | { |
457 | // Agent IDs | 457 | // Agent IDs |
458 | retval.ProfileID = new LLUUID((string)reader["UUID"]); | 458 | retval.ProfileID = new UUID((string)reader["UUID"]); |
459 | retval.SessionID = new LLUUID((string)reader["sessionID"]); | 459 | retval.SessionID = new UUID((string)reader["sessionID"]); |
460 | retval.SecureSessionID = new LLUUID((string)reader["secureSessionID"]); | 460 | retval.SecureSessionID = new UUID((string)reader["secureSessionID"]); |
461 | 461 | ||
462 | // Agent Who? | 462 | // Agent Who? |
463 | retval.AgentIP = (string)reader["agentIP"]; | 463 | retval.AgentIP = (string)reader["agentIP"]; |
@@ -471,8 +471,8 @@ namespace OpenSim.Data.MSSQL | |||
471 | // Current position | 471 | // Current position |
472 | retval.Region = (string)reader["currentRegion"]; | 472 | retval.Region = (string)reader["currentRegion"]; |
473 | retval.Handle = Convert.ToUInt64(reader["currentHandle"].ToString()); | 473 | retval.Handle = Convert.ToUInt64(reader["currentHandle"].ToString()); |
474 | LLVector3 tmp_v; | 474 | Vector3 tmp_v; |
475 | LLVector3.TryParse((string)reader["currentPos"], out tmp_v); | 475 | Vector3.TryParse((string)reader["currentPos"], out tmp_v); |
476 | retval.Position = tmp_v; | 476 | retval.Position = tmp_v; |
477 | 477 | ||
478 | } | 478 | } |
@@ -497,7 +497,7 @@ namespace OpenSim.Data.MSSQL | |||
497 | asset = new AssetBase(); | 497 | asset = new AssetBase(); |
498 | asset.Data = (byte[])reader["data"]; | 498 | asset.Data = (byte[])reader["data"]; |
499 | asset.Description = (string)reader["description"]; | 499 | asset.Description = (string)reader["description"]; |
500 | asset.FullID = new LLUUID((string)reader["id"]); | 500 | asset.FullID = new UUID((string)reader["id"]); |
501 | asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; | 501 | asset.Local = Convert.ToBoolean(reader["local"]); // ((sbyte)reader["local"]) != 0 ? true : false; |
502 | asset.Name = (string)reader["name"]; | 502 | asset.Name = (string)reader["name"]; |
503 | asset.Type = Convert.ToSByte(reader["assetType"]); | 503 | asset.Type = Convert.ToSByte(reader["assetType"]); |
diff --git a/OpenSim/Data/MSSQL/MSSQLRegionData.cs b/OpenSim/Data/MSSQL/MSSQLRegionData.cs index 46aa6c9..d267e41 100644 --- a/OpenSim/Data/MSSQL/MSSQLRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLRegionData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.Data.SqlClient; | 31 | using System.Data.SqlClient; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Environment.Interfaces; |
@@ -174,12 +174,12 @@ namespace OpenSim.Data.MSSQL | |||
174 | /// </summary> | 174 | /// </summary> |
175 | /// <param name="regionUUID">The region UUID.</param> | 175 | /// <param name="regionUUID">The region UUID.</param> |
176 | /// <returns></returns> | 176 | /// <returns></returns> |
177 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 177 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
178 | { | 178 | { |
179 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 179 | Dictionary<UUID, SceneObjectGroup> createdObjects = new Dictionary<UUID, SceneObjectGroup>(); |
180 | 180 | ||
181 | //Retrieve all values of current region | 181 | //Retrieve all values of current region |
182 | RetrievePrimsDataForRegion(regionUUID, LLUUID.Zero, ""); | 182 | RetrievePrimsDataForRegion(regionUUID, UUID.Zero, ""); |
183 | 183 | ||
184 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 184 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |
185 | 185 | ||
@@ -235,7 +235,7 @@ namespace OpenSim.Data.MSSQL | |||
235 | "No shape found for prim in storage, so setting default box shape"); | 235 | "No shape found for prim in storage, so setting default box shape"); |
236 | prim.Shape = PrimitiveBaseShape.Default; | 236 | prim.Shape = PrimitiveBaseShape.Default; |
237 | } | 237 | } |
238 | createdObjects[new LLUUID(objID)].AddPart(prim); | 238 | createdObjects[new UUID(objID)].AddPart(prim); |
239 | } | 239 | } |
240 | 240 | ||
241 | LoadItems(prim); | 241 | LoadItems(prim); |
@@ -292,7 +292,7 @@ namespace OpenSim.Data.MSSQL | |||
292 | // } | 292 | // } |
293 | // else | 293 | // else |
294 | // { | 294 | // { |
295 | // createdObjects[new LLUUID(objID)].AddPart(prim); | 295 | // createdObjects[new UUID(objID)].AddPart(prim); |
296 | // } | 296 | // } |
297 | // } | 297 | // } |
298 | // } | 298 | // } |
@@ -307,7 +307,7 @@ namespace OpenSim.Data.MSSQL | |||
307 | // { | 307 | // { |
308 | // while (readerShapes.Read()) | 308 | // while (readerShapes.Read()) |
309 | // { | 309 | // { |
310 | // LLUUID UUID = new LLUUID((string) readerShapes["UUID"]); | 310 | // UUID UUID = new UUID((string) readerShapes["UUID"]); |
311 | // | 311 | // |
312 | // foreach (SceneObjectGroup objectGroup in createdObjects.Values) | 312 | // foreach (SceneObjectGroup objectGroup in createdObjects.Values) |
313 | // { | 313 | // { |
@@ -324,7 +324,7 @@ namespace OpenSim.Data.MSSQL | |||
324 | #endregion | 324 | #endregion |
325 | } | 325 | } |
326 | 326 | ||
327 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | 327 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
328 | { | 328 | { |
329 | //Retrieve all values of current region, and current scene/or prims | 329 | //Retrieve all values of current region, and current scene/or prims |
330 | //Build primID's, we use IN so I can select all prims from objgroup | 330 | //Build primID's, we use IN so I can select all prims from objgroup |
@@ -341,9 +341,9 @@ namespace OpenSim.Data.MSSQL | |||
341 | 341 | ||
342 | foreach (SceneObjectPart prim in obj.Children.Values) | 342 | foreach (SceneObjectPart prim in obj.Children.Values) |
343 | { | 343 | { |
344 | if ((prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == 0 | 344 | if ((prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == 0 |
345 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 | 345 | && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Temporary) == 0 |
346 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) | 346 | && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) == 0) |
347 | { | 347 | { |
348 | lock (_PrimsDataSet) | 348 | lock (_PrimsDataSet) |
349 | { | 349 | { |
@@ -391,7 +391,7 @@ namespace OpenSim.Data.MSSQL | |||
391 | /// </summary> | 391 | /// </summary> |
392 | /// <param name="objectID">id of scenegroup</param> | 392 | /// <param name="objectID">id of scenegroup</param> |
393 | /// <param name="regionUUID">regionUUID (is this used anyway</param> | 393 | /// <param name="regionUUID">regionUUID (is this used anyway</param> |
394 | public void RemoveObject(LLUUID objectID, LLUUID regionUUID) | 394 | public void RemoveObject(UUID objectID, UUID regionUUID) |
395 | { | 395 | { |
396 | _Log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", objectID, regionUUID); | 396 | _Log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", objectID, regionUUID); |
397 | 397 | ||
@@ -418,7 +418,7 @@ namespace OpenSim.Data.MSSQL | |||
418 | /// </summary> | 418 | /// </summary> |
419 | /// <param name="primID"></param> | 419 | /// <param name="primID"></param> |
420 | /// <param name="items"></param> | 420 | /// <param name="items"></param> |
421 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 421 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
422 | { | 422 | { |
423 | _Log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); | 423 | _Log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); |
424 | 424 | ||
@@ -456,7 +456,7 @@ namespace OpenSim.Data.MSSQL | |||
456 | /// </summary> | 456 | /// </summary> |
457 | /// <param name="regionID">regionID.</param> | 457 | /// <param name="regionID">regionID.</param> |
458 | /// <returns></returns> | 458 | /// <returns></returns> |
459 | public double[,] LoadTerrain(LLUUID regionID) | 459 | public double[,] LoadTerrain(UUID regionID) |
460 | { | 460 | { |
461 | double[,] terrain = new double[256, 256]; | 461 | double[,] terrain = new double[256, 256]; |
462 | terrain.Initialize(); | 462 | terrain.Initialize(); |
@@ -501,7 +501,7 @@ namespace OpenSim.Data.MSSQL | |||
501 | /// </summary> | 501 | /// </summary> |
502 | /// <param name="terrain">terrain map data.</param> | 502 | /// <param name="terrain">terrain map data.</param> |
503 | /// <param name="regionID">regionID.</param> | 503 | /// <param name="regionID">regionID.</param> |
504 | public void StoreTerrain(double[,] terrain, LLUUID regionID) | 504 | public void StoreTerrain(double[,] terrain, UUID regionID) |
505 | { | 505 | { |
506 | int revision = Util.UnixTimeSinceEpoch(); | 506 | int revision = Util.UnixTimeSinceEpoch(); |
507 | 507 | ||
@@ -532,7 +532,7 @@ namespace OpenSim.Data.MSSQL | |||
532 | /// </summary> | 532 | /// </summary> |
533 | /// <param name="regionUUID">The region UUID.</param> | 533 | /// <param name="regionUUID">The region UUID.</param> |
534 | /// <returns></returns> | 534 | /// <returns></returns> |
535 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | 535 | public List<LandData> LoadLandObjects(UUID regionUUID) |
536 | { | 536 | { |
537 | List<LandData> landDataForRegion = new List<LandData>(); | 537 | List<LandData> landDataForRegion = new List<LandData>(); |
538 | 538 | ||
@@ -617,7 +617,7 @@ VALUES | |||
617 | /// Removes a land object from DB. | 617 | /// Removes a land object from DB. |
618 | /// </summary> | 618 | /// </summary> |
619 | /// <param name="globalID">UUID of landobject</param> | 619 | /// <param name="globalID">UUID of landobject</param> |
620 | public void RemoveLandObject(LLUUID globalID) | 620 | public void RemoveLandObject(UUID globalID) |
621 | { | 621 | { |
622 | using (AutoClosingSqlCommand cmd = _Database.Query("delete from land where UUID=@UUID")) | 622 | using (AutoClosingSqlCommand cmd = _Database.Query("delete from land where UUID=@UUID")) |
623 | { | 623 | { |
@@ -637,7 +637,7 @@ VALUES | |||
637 | /// </summary> | 637 | /// </summary> |
638 | /// <param name="regionUUID">The region UUID.</param> | 638 | /// <param name="regionUUID">The region UUID.</param> |
639 | /// <returns></returns> | 639 | /// <returns></returns> |
640 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | 640 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
641 | { | 641 | { |
642 | string sql = "select * from regionsettings where regionUUID = @regionUUID"; | 642 | string sql = "select * from regionsettings where regionUUID = @regionUUID"; |
643 | RegionSettings regionSettings; | 643 | RegionSettings regionSettings; |
@@ -801,7 +801,7 @@ VALUES | |||
801 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? | 801 | //TODO change this is some more generic code so we doesnt have to change it every time a new field is added? |
802 | RegionSettings newSettings = new RegionSettings(); | 802 | RegionSettings newSettings = new RegionSettings(); |
803 | 803 | ||
804 | newSettings.RegionUUID = new LLUUID((string)row["regionUUID"]); | 804 | newSettings.RegionUUID = new UUID((string)row["regionUUID"]); |
805 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); | 805 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); |
806 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); | 806 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); |
807 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); | 807 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); |
@@ -815,10 +815,10 @@ VALUES | |||
815 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); | 815 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); |
816 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); | 816 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); |
817 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); | 817 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); |
818 | newSettings.TerrainTexture1 = new LLUUID((String)row["terrain_texture_1"]); | 818 | newSettings.TerrainTexture1 = new UUID((String)row["terrain_texture_1"]); |
819 | newSettings.TerrainTexture2 = new LLUUID((String)row["terrain_texture_2"]); | 819 | newSettings.TerrainTexture2 = new UUID((String)row["terrain_texture_2"]); |
820 | newSettings.TerrainTexture3 = new LLUUID((String)row["terrain_texture_3"]); | 820 | newSettings.TerrainTexture3 = new UUID((String)row["terrain_texture_3"]); |
821 | newSettings.TerrainTexture4 = new LLUUID((String)row["terrain_texture_4"]); | 821 | newSettings.TerrainTexture4 = new UUID((String)row["terrain_texture_4"]); |
822 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); | 822 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); |
823 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); | 823 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); |
824 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); | 824 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); |
@@ -834,7 +834,7 @@ VALUES | |||
834 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); | 834 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); |
835 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | 835 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); |
836 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | 836 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); |
837 | newSettings.Covenant = new LLUUID((String)row["covenant"]); | 837 | newSettings.Covenant = new UUID((String)row["covenant"]); |
838 | 838 | ||
839 | return newSettings; | 839 | return newSettings; |
840 | } | 840 | } |
@@ -848,7 +848,7 @@ VALUES | |||
848 | { | 848 | { |
849 | LandData newData = new LandData(); | 849 | LandData newData = new LandData(); |
850 | 850 | ||
851 | newData.GlobalID = new LLUUID((String)row["UUID"]); | 851 | newData.GlobalID = new UUID((String)row["UUID"]); |
852 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | 852 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); |
853 | 853 | ||
854 | // Bitmap is a byte[512] | 854 | // Bitmap is a byte[512] |
@@ -864,41 +864,41 @@ VALUES | |||
864 | //Enum libsecondlife.Parcel.ParcelCategory | 864 | //Enum libsecondlife.Parcel.ParcelCategory |
865 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 865 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
866 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 866 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
867 | newData.GroupID = new LLUUID((String)row["GroupUUID"]); | 867 | newData.GroupID = new UUID((String)row["GroupUUID"]); |
868 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 868 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
869 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); | 869 | newData.Status = (Parcel.ParcelStatus)Convert.ToInt32(row["LandStatus"]); |
870 | //Enum. libsecondlife.Parcel.ParcelStatus | 870 | //Enum. libsecondlife.Parcel.ParcelStatus |
871 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 871 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
872 | newData.LandingType = Convert.ToByte(row["LandingType"]); | 872 | newData.LandingType = Convert.ToByte(row["LandingType"]); |
873 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | 873 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); |
874 | newData.MediaID = new LLUUID((String)row["MediaTextureUUID"]); | 874 | newData.MediaID = new UUID((String)row["MediaTextureUUID"]); |
875 | newData.MediaURL = (String)row["MediaURL"]; | 875 | newData.MediaURL = (String)row["MediaURL"]; |
876 | newData.MusicURL = (String)row["MusicURL"]; | 876 | newData.MusicURL = (String)row["MusicURL"]; |
877 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | 877 | newData.PassHours = Convert.ToSingle(row["PassHours"]); |
878 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | 878 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); |
879 | 879 | ||
880 | LLUUID authedbuyer; | 880 | UUID authedbuyer; |
881 | LLUUID snapshotID; | 881 | UUID snapshotID; |
882 | 882 | ||
883 | if (LLUUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) | 883 | if (UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer)) |
884 | newData.AuthBuyerID = authedbuyer; | 884 | newData.AuthBuyerID = authedbuyer; |
885 | 885 | ||
886 | if (LLUUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) | 886 | if (UUID.TryParse((string)row["SnapshotUUID"], out snapshotID)) |
887 | newData.SnapshotID = snapshotID; | 887 | newData.SnapshotID = snapshotID; |
888 | 888 | ||
889 | try | 889 | try |
890 | { | 890 | { |
891 | newData.UserLocation = | 891 | newData.UserLocation = |
892 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | 892 | new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), |
893 | Convert.ToSingle(row["UserLocationZ"])); | 893 | Convert.ToSingle(row["UserLocationZ"])); |
894 | newData.UserLookAt = | 894 | newData.UserLookAt = |
895 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | 895 | new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), |
896 | Convert.ToSingle(row["UserLookAtZ"])); | 896 | Convert.ToSingle(row["UserLookAtZ"])); |
897 | } | 897 | } |
898 | catch (InvalidCastException) | 898 | catch (InvalidCastException) |
899 | { | 899 | { |
900 | newData.UserLocation = LLVector3.Zero; | 900 | newData.UserLocation = Vector3.Zero; |
901 | newData.UserLookAt = LLVector3.Zero; | 901 | newData.UserLookAt = Vector3.Zero; |
902 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 902 | _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); |
903 | } | 903 | } |
904 | 904 | ||
@@ -915,7 +915,7 @@ VALUES | |||
915 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(IDataRecord row) | 915 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(IDataRecord row) |
916 | { | 916 | { |
917 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 917 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
918 | entry.AgentID = new LLUUID((string)row["AccessUUID"]); | 918 | entry.AgentID = new UUID((string)row["AccessUUID"]); |
919 | entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); | 919 | entry.Flags = (ParcelManager.AccessList)Convert.ToInt32(row["Flags"]); |
920 | entry.Time = new DateTime(); | 920 | entry.Time = new DateTime(); |
921 | return entry; | 921 | return entry; |
@@ -930,7 +930,7 @@ VALUES | |||
930 | { | 930 | { |
931 | SceneObjectPart prim = new SceneObjectPart(); | 931 | SceneObjectPart prim = new SceneObjectPart(); |
932 | 932 | ||
933 | prim.UUID = new LLUUID((String)row["UUID"]); | 933 | prim.UUID = new UUID((String)row["UUID"]); |
934 | // explicit conversion of integers is required, which sort | 934 | // explicit conversion of integers is required, which sort |
935 | // of sucks. No idea if there is a shortcut here or not. | 935 | // of sucks. No idea if there is a shortcut here or not. |
936 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | 936 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); |
@@ -943,54 +943,54 @@ VALUES | |||
943 | prim.TouchName = (String)row["TouchName"]; | 943 | prim.TouchName = (String)row["TouchName"]; |
944 | // permissions | 944 | // permissions |
945 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 945 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); |
946 | prim.CreatorID = new LLUUID((String)row["CreatorID"]); | 946 | prim.CreatorID = new UUID((String)row["CreatorID"]); |
947 | prim.OwnerID = new LLUUID((String)row["OwnerID"]); | 947 | prim.OwnerID = new UUID((String)row["OwnerID"]); |
948 | prim.GroupID = new LLUUID((String)row["GroupID"]); | 948 | prim.GroupID = new UUID((String)row["GroupID"]); |
949 | prim.LastOwnerID = new LLUUID((String)row["LastOwnerID"]); | 949 | prim.LastOwnerID = new UUID((String)row["LastOwnerID"]); |
950 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | 950 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); |
951 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | 951 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); |
952 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | 952 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); |
953 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); | 953 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); |
954 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); | 954 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); |
955 | // vectors | 955 | // vectors |
956 | prim.OffsetPosition = new LLVector3( | 956 | prim.OffsetPosition = new Vector3( |
957 | Convert.ToSingle(row["PositionX"]), | 957 | Convert.ToSingle(row["PositionX"]), |
958 | Convert.ToSingle(row["PositionY"]), | 958 | Convert.ToSingle(row["PositionY"]), |
959 | Convert.ToSingle(row["PositionZ"]) | 959 | Convert.ToSingle(row["PositionZ"]) |
960 | ); | 960 | ); |
961 | prim.GroupPosition = new LLVector3( | 961 | prim.GroupPosition = new Vector3( |
962 | Convert.ToSingle(row["GroupPositionX"]), | 962 | Convert.ToSingle(row["GroupPositionX"]), |
963 | Convert.ToSingle(row["GroupPositionY"]), | 963 | Convert.ToSingle(row["GroupPositionY"]), |
964 | Convert.ToSingle(row["GroupPositionZ"]) | 964 | Convert.ToSingle(row["GroupPositionZ"]) |
965 | ); | 965 | ); |
966 | prim.Velocity = new LLVector3( | 966 | prim.Velocity = new Vector3( |
967 | Convert.ToSingle(row["VelocityX"]), | 967 | Convert.ToSingle(row["VelocityX"]), |
968 | Convert.ToSingle(row["VelocityY"]), | 968 | Convert.ToSingle(row["VelocityY"]), |
969 | Convert.ToSingle(row["VelocityZ"]) | 969 | Convert.ToSingle(row["VelocityZ"]) |
970 | ); | 970 | ); |
971 | prim.AngularVelocity = new LLVector3( | 971 | prim.AngularVelocity = new Vector3( |
972 | Convert.ToSingle(row["AngularVelocityX"]), | 972 | Convert.ToSingle(row["AngularVelocityX"]), |
973 | Convert.ToSingle(row["AngularVelocityY"]), | 973 | Convert.ToSingle(row["AngularVelocityY"]), |
974 | Convert.ToSingle(row["AngularVelocityZ"]) | 974 | Convert.ToSingle(row["AngularVelocityZ"]) |
975 | ); | 975 | ); |
976 | prim.Acceleration = new LLVector3( | 976 | prim.Acceleration = new Vector3( |
977 | Convert.ToSingle(row["AccelerationX"]), | 977 | Convert.ToSingle(row["AccelerationX"]), |
978 | Convert.ToSingle(row["AccelerationY"]), | 978 | Convert.ToSingle(row["AccelerationY"]), |
979 | Convert.ToSingle(row["AccelerationZ"]) | 979 | Convert.ToSingle(row["AccelerationZ"]) |
980 | ); | 980 | ); |
981 | // quaternions | 981 | // quaternions |
982 | prim.RotationOffset = new LLQuaternion( | 982 | prim.RotationOffset = new Quaternion( |
983 | Convert.ToSingle(row["RotationX"]), | 983 | Convert.ToSingle(row["RotationX"]), |
984 | Convert.ToSingle(row["RotationY"]), | 984 | Convert.ToSingle(row["RotationY"]), |
985 | Convert.ToSingle(row["RotationZ"]), | 985 | Convert.ToSingle(row["RotationZ"]), |
986 | Convert.ToSingle(row["RotationW"]) | 986 | Convert.ToSingle(row["RotationW"]) |
987 | ); | 987 | ); |
988 | prim.SitTargetPositionLL = new LLVector3( | 988 | prim.SitTargetPositionLL = new Vector3( |
989 | Convert.ToSingle(row["SitTargetOffsetX"]), | 989 | Convert.ToSingle(row["SitTargetOffsetX"]), |
990 | Convert.ToSingle(row["SitTargetOffsetY"]), | 990 | Convert.ToSingle(row["SitTargetOffsetY"]), |
991 | Convert.ToSingle(row["SitTargetOffsetZ"]) | 991 | Convert.ToSingle(row["SitTargetOffsetZ"]) |
992 | ); | 992 | ); |
993 | prim.SitTargetOrientationLL = new LLQuaternion( | 993 | prim.SitTargetOrientationLL = new Quaternion( |
994 | Convert.ToSingle(row["SitTargetOrientX"]), | 994 | Convert.ToSingle(row["SitTargetOrientX"]), |
995 | Convert.ToSingle(row["SitTargetOrientY"]), | 995 | Convert.ToSingle(row["SitTargetOrientY"]), |
996 | Convert.ToSingle(row["SitTargetOrientZ"]), | 996 | Convert.ToSingle(row["SitTargetOrientZ"]), |
@@ -1003,14 +1003,14 @@ VALUES | |||
1003 | prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); | 1003 | prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); |
1004 | prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); | 1004 | prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); |
1005 | 1005 | ||
1006 | prim.Sound = new LLUUID(row["LoopedSound"].ToString()); | 1006 | prim.Sound = new UUID(row["LoopedSound"].ToString()); |
1007 | prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); | 1007 | prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); |
1008 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | 1008 | prim.SoundFlags = 1; // If it's persisted at all, it's looped |
1009 | 1009 | ||
1010 | if (row["TextureAnimation"] != null && row["TextureAnimation"] != DBNull.Value) | 1010 | if (row["TextureAnimation"] != null && row["TextureAnimation"] != DBNull.Value) |
1011 | prim.TextureAnimation = (Byte[])row["TextureAnimation"]; | 1011 | prim.TextureAnimation = (Byte[])row["TextureAnimation"]; |
1012 | 1012 | ||
1013 | prim.RotationalVelocity = new LLVector3( | 1013 | prim.RotationalVelocity = new Vector3( |
1014 | Convert.ToSingle(row["OmegaX"]), | 1014 | Convert.ToSingle(row["OmegaX"]), |
1015 | Convert.ToSingle(row["OmegaY"]), | 1015 | Convert.ToSingle(row["OmegaY"]), |
1016 | Convert.ToSingle(row["OmegaZ"]) | 1016 | Convert.ToSingle(row["OmegaZ"]) |
@@ -1019,13 +1019,13 @@ VALUES | |||
1019 | // TODO: Rotation | 1019 | // TODO: Rotation |
1020 | // OmegaX, OmegaY, OmegaZ | 1020 | // OmegaX, OmegaY, OmegaZ |
1021 | 1021 | ||
1022 | prim.SetCameraEyeOffset(new LLVector3( | 1022 | prim.SetCameraEyeOffset(new Vector3( |
1023 | Convert.ToSingle(row["CameraEyeOffsetX"]), | 1023 | Convert.ToSingle(row["CameraEyeOffsetX"]), |
1024 | Convert.ToSingle(row["CameraEyeOffsetY"]), | 1024 | Convert.ToSingle(row["CameraEyeOffsetY"]), |
1025 | Convert.ToSingle(row["CameraEyeOffsetZ"]) | 1025 | Convert.ToSingle(row["CameraEyeOffsetZ"]) |
1026 | )); | 1026 | )); |
1027 | 1027 | ||
1028 | prim.SetCameraAtOffset(new LLVector3( | 1028 | prim.SetCameraAtOffset(new Vector3( |
1029 | Convert.ToSingle(row["CameraAtOffsetX"]), | 1029 | Convert.ToSingle(row["CameraAtOffsetX"]), |
1030 | Convert.ToSingle(row["CameraAtOffsetY"]), | 1030 | Convert.ToSingle(row["CameraAtOffsetY"]), |
1031 | Convert.ToSingle(row["CameraAtOffsetZ"]) | 1031 | Convert.ToSingle(row["CameraAtOffsetZ"]) |
@@ -1056,7 +1056,7 @@ VALUES | |||
1056 | private static PrimitiveBaseShape buildShape(DataRow row) | 1056 | private static PrimitiveBaseShape buildShape(DataRow row) |
1057 | { | 1057 | { |
1058 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | 1058 | PrimitiveBaseShape s = new PrimitiveBaseShape(); |
1059 | s.Scale = new LLVector3( | 1059 | s.Scale = new Vector3( |
1060 | Convert.ToSingle(row["ScaleX"]), | 1060 | Convert.ToSingle(row["ScaleX"]), |
1061 | Convert.ToSingle(row["ScaleY"]), | 1061 | Convert.ToSingle(row["ScaleY"]), |
1062 | Convert.ToSingle(row["ScaleZ"]) | 1062 | Convert.ToSingle(row["ScaleZ"]) |
@@ -1108,10 +1108,10 @@ VALUES | |||
1108 | { | 1108 | { |
1109 | TaskInventoryItem taskItem = new TaskInventoryItem(); | 1109 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1110 | 1110 | ||
1111 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | 1111 | taskItem.ItemID = new UUID((String)row["itemID"]); |
1112 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | 1112 | taskItem.ParentPartID = new UUID((String)row["primID"]); |
1113 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | 1113 | taskItem.AssetID = new UUID((String)row["assetID"]); |
1114 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | 1114 | taskItem.ParentID = new UUID((String)row["parentFolderID"]); |
1115 | 1115 | ||
1116 | taskItem.InvType = Convert.ToInt32(row["invType"]); | 1116 | taskItem.InvType = Convert.ToInt32(row["invType"]); |
1117 | taskItem.Type = Convert.ToInt32(row["assetType"]); | 1117 | taskItem.Type = Convert.ToInt32(row["assetType"]); |
@@ -1119,10 +1119,10 @@ VALUES | |||
1119 | taskItem.Name = (String)row["name"]; | 1119 | taskItem.Name = (String)row["name"]; |
1120 | taskItem.Description = (String)row["description"]; | 1120 | taskItem.Description = (String)row["description"]; |
1121 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | 1121 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); |
1122 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | 1122 | taskItem.CreatorID = new UUID((String)row["creatorID"]); |
1123 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | 1123 | taskItem.OwnerID = new UUID((String)row["ownerID"]); |
1124 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | 1124 | taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); |
1125 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | 1125 | taskItem.GroupID = new UUID((String)row["groupID"]); |
1126 | 1126 | ||
1127 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); | 1127 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); |
1128 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); | 1128 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); |
@@ -1225,7 +1225,7 @@ VALUES | |||
1225 | /// <param name="land">land parameters.</param> | 1225 | /// <param name="land">land parameters.</param> |
1226 | /// <param name="regionUUID">region UUID.</param> | 1226 | /// <param name="regionUUID">region UUID.</param> |
1227 | /// <returns></returns> | 1227 | /// <returns></returns> |
1228 | private SqlParameter[] CreateLandParameters(LandData land, LLUUID regionUUID) | 1228 | private SqlParameter[] CreateLandParameters(LandData land, UUID regionUUID) |
1229 | { | 1229 | { |
1230 | SqlParameter[] parameters = new SqlParameter[32]; | 1230 | SqlParameter[] parameters = new SqlParameter[32]; |
1231 | 1231 | ||
@@ -1274,7 +1274,7 @@ VALUES | |||
1274 | /// <param name="parcelAccessEntry">parcel access entry.</param> | 1274 | /// <param name="parcelAccessEntry">parcel access entry.</param> |
1275 | /// <param name="parcelID">parcel ID.</param> | 1275 | /// <param name="parcelID">parcel ID.</param> |
1276 | /// <returns></returns> | 1276 | /// <returns></returns> |
1277 | private SqlParameter[] CreateLandAccessParameters(ParcelManager.ParcelAccessEntry parcelAccessEntry, LLUUID parcelID) | 1277 | private SqlParameter[] CreateLandAccessParameters(ParcelManager.ParcelAccessEntry parcelAccessEntry, UUID parcelID) |
1278 | { | 1278 | { |
1279 | SqlParameter[] parameters = new SqlParameter[3]; | 1279 | SqlParameter[] parameters = new SqlParameter[3]; |
1280 | 1280 | ||
@@ -1292,7 +1292,7 @@ VALUES | |||
1292 | /// <param name="prim">prim data.</param> | 1292 | /// <param name="prim">prim data.</param> |
1293 | /// <param name="sceneGroupID">scenegroup ID.</param> | 1293 | /// <param name="sceneGroupID">scenegroup ID.</param> |
1294 | /// <param name="regionUUID">regionUUID.</param> | 1294 | /// <param name="regionUUID">regionUUID.</param> |
1295 | private static void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 1295 | private static void fillPrimRow(DataRow row, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) |
1296 | { | 1296 | { |
1297 | row["UUID"] = prim.UUID.ToString(); | 1297 | row["UUID"] = prim.UUID.ToString(); |
1298 | row["RegionUUID"] = regionUUID.ToString(); | 1298 | row["RegionUUID"] = regionUUID.ToString(); |
@@ -1340,12 +1340,12 @@ VALUES | |||
1340 | row["RotationW"] = prim.RotationOffset.W; | 1340 | row["RotationW"] = prim.RotationOffset.W; |
1341 | 1341 | ||
1342 | // Sit target | 1342 | // Sit target |
1343 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | 1343 | Vector3 sitTargetPos = prim.SitTargetPositionLL; |
1344 | row["SitTargetOffsetX"] = sitTargetPos.X; | 1344 | row["SitTargetOffsetX"] = sitTargetPos.X; |
1345 | row["SitTargetOffsetY"] = sitTargetPos.Y; | 1345 | row["SitTargetOffsetY"] = sitTargetPos.Y; |
1346 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | 1346 | row["SitTargetOffsetZ"] = sitTargetPos.Z; |
1347 | 1347 | ||
1348 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | 1348 | Quaternion sitTargetOrient = prim.SitTargetOrientationLL; |
1349 | row["SitTargetOrientW"] = sitTargetOrient.W; | 1349 | row["SitTargetOrientW"] = sitTargetOrient.W; |
1350 | row["SitTargetOrientX"] = sitTargetOrient.X; | 1350 | row["SitTargetOrientX"] = sitTargetOrient.X; |
1351 | row["SitTargetOrientY"] = sitTargetOrient.Y; | 1351 | row["SitTargetOrientY"] = sitTargetOrient.Y; |
@@ -1364,7 +1364,7 @@ VALUES | |||
1364 | } | 1364 | } |
1365 | else | 1365 | else |
1366 | { | 1366 | { |
1367 | row["LoopedSound"] = LLUUID.Zero; | 1367 | row["LoopedSound"] = UUID.Zero; |
1368 | row["LoopedSoundGain"] = 0.0f; | 1368 | row["LoopedSoundGain"] = 0.0f; |
1369 | } | 1369 | } |
1370 | 1370 | ||
@@ -1446,13 +1446,13 @@ VALUES | |||
1446 | 1446 | ||
1447 | #endregion | 1447 | #endregion |
1448 | 1448 | ||
1449 | private void RetrievePrimsDataForRegion(LLUUID regionUUID, LLUUID sceneGroupID, string primID) | 1449 | private void RetrievePrimsDataForRegion(UUID regionUUID, UUID sceneGroupID, string primID) |
1450 | { | 1450 | { |
1451 | using (SqlConnection connection = _Database.DatabaseConnection()) | 1451 | using (SqlConnection connection = _Database.DatabaseConnection()) |
1452 | { | 1452 | { |
1453 | _PrimDataAdapter.SelectCommand.Connection = connection; | 1453 | _PrimDataAdapter.SelectCommand.Connection = connection; |
1454 | _PrimDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); | 1454 | _PrimDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); |
1455 | if (sceneGroupID != LLUUID.Zero) | 1455 | if (sceneGroupID != UUID.Zero) |
1456 | _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); | 1456 | _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); |
1457 | else | 1457 | else |
1458 | _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; | 1458 | _PrimDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; |
@@ -1462,7 +1462,7 @@ VALUES | |||
1462 | 1462 | ||
1463 | _ShapeDataAdapter.SelectCommand.Connection = connection; | 1463 | _ShapeDataAdapter.SelectCommand.Connection = connection; |
1464 | _ShapeDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); | 1464 | _ShapeDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); |
1465 | if (sceneGroupID != LLUUID.Zero) | 1465 | if (sceneGroupID != UUID.Zero) |
1466 | _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); | 1466 | _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); |
1467 | else | 1467 | else |
1468 | _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; | 1468 | _ShapeDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; |
@@ -1472,7 +1472,7 @@ VALUES | |||
1472 | 1472 | ||
1473 | _ItemsDataAdapter.SelectCommand.Connection = connection; | 1473 | _ItemsDataAdapter.SelectCommand.Connection = connection; |
1474 | _ItemsDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); | 1474 | _ItemsDataAdapter.SelectCommand.Parameters["@RegionUUID"].Value = regionUUID.ToString(); |
1475 | if (sceneGroupID != LLUUID.Zero) | 1475 | if (sceneGroupID != UUID.Zero) |
1476 | _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); | 1476 | _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = sceneGroupID.ToString(); |
1477 | else | 1477 | else |
1478 | _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; | 1478 | _ItemsDataAdapter.SelectCommand.Parameters["@SceneGroupID"].Value = "%"; |
diff --git a/OpenSim/Data/MSSQL/MSSQLUserData.cs b/OpenSim/Data/MSSQL/MSSQLUserData.cs index cfe5f50..9118012 100644 --- a/OpenSim/Data/MSSQL/MSSQLUserData.cs +++ b/OpenSim/Data/MSSQL/MSSQLUserData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SqlClient; | 31 | using System.Data.SqlClient; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
@@ -183,13 +183,13 @@ namespace OpenSim.Data.MSSQL | |||
183 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 183 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
184 | /// <param name="friend">Friend's UUID</param> | 184 | /// <param name="friend">Friend's UUID</param> |
185 | /// <param name="perms">Permission flag</param> | 185 | /// <param name="perms">Permission flag</param> |
186 | override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 186 | override public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
187 | { | 187 | { |
188 | int dtvalue = Util.UnixTimeSinceEpoch(); | 188 | int dtvalue = Util.UnixTimeSinceEpoch(); |
189 | 189 | ||
190 | Dictionary<string, string> param = new Dictionary<string, string>(); | 190 | Dictionary<string, string> param = new Dictionary<string, string>(); |
191 | param["@ownerID"] = friendlistowner.UUID.ToString(); | 191 | param["@ownerID"] = friendlistowner.ToString(); |
192 | param["@friendID"] = friend.UUID.ToString(); | 192 | param["@friendID"] = friend.ToString(); |
193 | param["@friendPerms"] = perms.ToString(); | 193 | param["@friendPerms"] = perms.ToString(); |
194 | param["@datetimestamp"] = dtvalue.ToString(); | 194 | param["@datetimestamp"] = dtvalue.ToString(); |
195 | 195 | ||
@@ -229,11 +229,11 @@ namespace OpenSim.Data.MSSQL | |||
229 | /// </summary> | 229 | /// </summary> |
230 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 230 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
231 | /// <param name="friend">UUID of the not-so-friendly user to remove from the list</param> | 231 | /// <param name="friend">UUID of the not-so-friendly user to remove from the list</param> |
232 | override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 232 | override public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
233 | { | 233 | { |
234 | Dictionary<string, string> param = new Dictionary<string, string>(); | 234 | Dictionary<string, string> param = new Dictionary<string, string>(); |
235 | param["@ownerID"] = friendlistowner.UUID.ToString(); | 235 | param["@ownerID"] = friendlistowner.ToString(); |
236 | param["@friendID"] = friend.UUID.ToString(); | 236 | param["@friendID"] = friend.ToString(); |
237 | 237 | ||
238 | 238 | ||
239 | try | 239 | try |
@@ -267,11 +267,11 @@ namespace OpenSim.Data.MSSQL | |||
267 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 267 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
268 | /// <param name="friend">UUID of the friend</param> | 268 | /// <param name="friend">UUID of the friend</param> |
269 | /// <param name="perms">new permission flag</param> | 269 | /// <param name="perms">new permission flag</param> |
270 | override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 270 | override public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
271 | { | 271 | { |
272 | Dictionary<string, string> param = new Dictionary<string, string>(); | 272 | Dictionary<string, string> param = new Dictionary<string, string>(); |
273 | param["@ownerID"] = friendlistowner.UUID.ToString(); | 273 | param["@ownerID"] = friendlistowner.ToString(); |
274 | param["@friendID"] = friend.UUID.ToString(); | 274 | param["@friendID"] = friend.ToString(); |
275 | param["@friendPerms"] = perms.ToString(); | 275 | param["@friendPerms"] = perms.ToString(); |
276 | 276 | ||
277 | 277 | ||
@@ -298,12 +298,12 @@ namespace OpenSim.Data.MSSQL | |||
298 | /// </summary> | 298 | /// </summary> |
299 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 299 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
300 | /// <returns>Friendlist list</returns> | 300 | /// <returns>Friendlist list</returns> |
301 | override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 301 | override public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
302 | { | 302 | { |
303 | List<FriendListItem> Lfli = new List<FriendListItem>(); | 303 | List<FriendListItem> Lfli = new List<FriendListItem>(); |
304 | 304 | ||
305 | Dictionary<string, string> param = new Dictionary<string, string>(); | 305 | Dictionary<string, string> param = new Dictionary<string, string>(); |
306 | param["@ownerID"] = friendlistowner.UUID.ToString(); | 306 | param["@ownerID"] = friendlistowner.ToString(); |
307 | 307 | ||
308 | try | 308 | try |
309 | { | 309 | { |
@@ -318,8 +318,8 @@ namespace OpenSim.Data.MSSQL | |||
318 | while (reader.Read()) | 318 | while (reader.Read()) |
319 | { | 319 | { |
320 | FriendListItem fli = new FriendListItem(); | 320 | FriendListItem fli = new FriendListItem(); |
321 | fli.FriendListOwner = new LLUUID((string)reader["ownerID"]); | 321 | fli.FriendListOwner = new UUID((string)reader["ownerID"]); |
322 | fli.Friend = new LLUUID((string)reader["friendID"]); | 322 | fli.Friend = new UUID((string)reader["friendID"]); |
323 | fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]); | 323 | fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]); |
324 | 324 | ||
325 | // This is not a real column in the database table, it's a joined column from the opposite record | 325 | // This is not a real column in the database table, it's a joined column from the opposite record |
@@ -345,7 +345,7 @@ namespace OpenSim.Data.MSSQL | |||
345 | /// <param name="avatarid">avatar uuid</param> | 345 | /// <param name="avatarid">avatar uuid</param> |
346 | /// <param name="regionuuid">region uuid</param> | 346 | /// <param name="regionuuid">region uuid</param> |
347 | /// <param name="regionhandle">region handle</param> | 347 | /// <param name="regionhandle">region handle</param> |
348 | override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) | 348 | override public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle) |
349 | { | 349 | { |
350 | //m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); | 350 | //m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called"); |
351 | } | 351 | } |
@@ -356,7 +356,7 @@ namespace OpenSim.Data.MSSQL | |||
356 | /// <param name="queryID"></param> | 356 | /// <param name="queryID"></param> |
357 | /// <param name="query"></param> | 357 | /// <param name="query"></param> |
358 | /// <returns></returns> | 358 | /// <returns></returns> |
359 | override public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | 359 | override public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query) |
360 | { | 360 | { |
361 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); | 361 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); |
362 | string[] querysplit; | 362 | string[] querysplit; |
@@ -375,7 +375,7 @@ namespace OpenSim.Data.MSSQL | |||
375 | while (reader.Read()) | 375 | while (reader.Read()) |
376 | { | 376 | { |
377 | AvatarPickerAvatar user = new AvatarPickerAvatar(); | 377 | AvatarPickerAvatar user = new AvatarPickerAvatar(); |
378 | user.AvatarID = new LLUUID((string)reader["UUID"]); | 378 | user.AvatarID = new UUID((string)reader["UUID"]); |
379 | user.firstName = (string)reader["username"]; | 379 | user.firstName = (string)reader["username"]; |
380 | user.lastName = (string)reader["lastname"]; | 380 | user.lastName = (string)reader["lastname"]; |
381 | returnlist.Add(user); | 381 | returnlist.Add(user); |
@@ -400,7 +400,7 @@ namespace OpenSim.Data.MSSQL | |||
400 | while (reader.Read()) | 400 | while (reader.Read()) |
401 | { | 401 | { |
402 | AvatarPickerAvatar user = new AvatarPickerAvatar(); | 402 | AvatarPickerAvatar user = new AvatarPickerAvatar(); |
403 | user.AvatarID = new LLUUID((string)reader["UUID"]); | 403 | user.AvatarID = new UUID((string)reader["UUID"]); |
404 | user.firstName = (string)reader["username"]; | 404 | user.firstName = (string)reader["username"]; |
405 | user.lastName = (string)reader["lastname"]; | 405 | user.lastName = (string)reader["lastname"]; |
406 | returnlist.Add(user); | 406 | returnlist.Add(user); |
@@ -420,7 +420,7 @@ namespace OpenSim.Data.MSSQL | |||
420 | /// </summary> | 420 | /// </summary> |
421 | /// <param name="uuid"></param> | 421 | /// <param name="uuid"></param> |
422 | /// <returns></returns> | 422 | /// <returns></returns> |
423 | override public UserProfileData GetUserByUUID(LLUUID uuid) | 423 | override public UserProfileData GetUserByUUID(UUID uuid) |
424 | { | 424 | { |
425 | try | 425 | try |
426 | { | 426 | { |
@@ -467,7 +467,7 @@ namespace OpenSim.Data.MSSQL | |||
467 | /// </summary> | 467 | /// </summary> |
468 | /// <param name="uuid">The accounts UUID</param> | 468 | /// <param name="uuid">The accounts UUID</param> |
469 | /// <returns>The users session</returns> | 469 | /// <returns>The users session</returns> |
470 | override public UserAgentData GetAgentByUUID(LLUUID uuid) | 470 | override public UserAgentData GetAgentByUUID(UUID uuid) |
471 | { | 471 | { |
472 | try | 472 | try |
473 | { | 473 | { |
@@ -493,7 +493,7 @@ namespace OpenSim.Data.MSSQL | |||
493 | /// <param name="AgentID">The agent UUID</param> | 493 | /// <param name="AgentID">The agent UUID</param> |
494 | /// <param name="WebLoginKey">the WebLogin Key</param> | 494 | /// <param name="WebLoginKey">the WebLogin Key</param> |
495 | /// <remarks>unused ?</remarks> | 495 | /// <remarks>unused ?</remarks> |
496 | override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) | 496 | override public void StoreWebLoginKey(UUID AgentID, UUID WebLoginKey) |
497 | { | 497 | { |
498 | UserProfileData user = GetUserByUUID(AgentID); | 498 | UserProfileData user = GetUserByUUID(AgentID); |
499 | user.WebLoginKey = WebLoginKey; | 499 | user.WebLoginKey = WebLoginKey; |
@@ -549,12 +549,12 @@ namespace OpenSim.Data.MSSQL | |||
549 | /// <param name="profileImage">UUID for profile image</param> | 549 | /// <param name="profileImage">UUID for profile image</param> |
550 | /// <param name="firstImage">UUID for firstlife image</param> | 550 | /// <param name="firstImage">UUID for firstlife image</param> |
551 | /// <returns>Success?</returns> | 551 | /// <returns>Success?</returns> |
552 | private bool InsertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, | 552 | private bool InsertUserRow(UUID uuid, string username, string lastname, string passwordHash, |
553 | string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, | 553 | string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, |
554 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, | 554 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, |
555 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, | 555 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, |
556 | string aboutText, string firstText, | 556 | string aboutText, string firstText, |
557 | LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) | 557 | UUID profileImage, UUID firstImage, UUID webLoginKey) |
558 | { | 558 | { |
559 | string sql = "INSERT INTO "+m_usersTableName; | 559 | string sql = "INSERT INTO "+m_usersTableName; |
560 | sql += " ([UUID], [username], [lastname], [passwordHash], [passwordSalt], [homeRegion], "; | 560 | sql += " ([UUID], [username], [lastname], [passwordHash], [passwordSalt], [homeRegion], "; |
@@ -594,7 +594,7 @@ namespace OpenSim.Data.MSSQL | |||
594 | parameters["profileFirstText"] = firstText; | 594 | parameters["profileFirstText"] = firstText; |
595 | parameters["profileImage"] = profileImage.ToString(); | 595 | parameters["profileImage"] = profileImage.ToString(); |
596 | parameters["profileFirstImage"] = firstImage.ToString(); | 596 | parameters["profileFirstImage"] = firstImage.ToString(); |
597 | parameters["webLoginKey"] = LLUUID.Random().ToString(); | 597 | parameters["webLoginKey"] = UUID.Random().ToString(); |
598 | 598 | ||
599 | 599 | ||
600 | try | 600 | try |
@@ -683,7 +683,7 @@ namespace OpenSim.Data.MSSQL | |||
683 | SqlParameter param21 = new SqlParameter("@profileImage", user.Image.ToString()); | 683 | SqlParameter param21 = new SqlParameter("@profileImage", user.Image.ToString()); |
684 | SqlParameter param22 = new SqlParameter("@profileFirstImage", user.FirstLifeImage.ToString()); | 684 | SqlParameter param22 = new SqlParameter("@profileFirstImage", user.FirstLifeImage.ToString()); |
685 | SqlParameter param23 = new SqlParameter("@keyUUUID", user.ID.ToString()); | 685 | SqlParameter param23 = new SqlParameter("@keyUUUID", user.ID.ToString()); |
686 | SqlParameter param24 = new SqlParameter("@webLoginKey", user.WebLoginKey.UUID.ToString()); | 686 | SqlParameter param24 = new SqlParameter("@webLoginKey", user.WebLoginKey.ToString()); |
687 | command.Parameters.Add(param1); | 687 | command.Parameters.Add(param1); |
688 | command.Parameters.Add(param2); | 688 | command.Parameters.Add(param2); |
689 | command.Parameters.Add(param3); | 689 | command.Parameters.Add(param3); |
@@ -728,7 +728,7 @@ namespace OpenSim.Data.MSSQL | |||
728 | /// <param name="to">The receivers account ID</param> | 728 | /// <param name="to">The receivers account ID</param> |
729 | /// <param name="amount">The amount to transfer</param> | 729 | /// <param name="amount">The amount to transfer</param> |
730 | /// <returns>false</returns> | 730 | /// <returns>false</returns> |
731 | override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) | 731 | override public bool MoneyTransferRequest(UUID from, UUID to, uint amount) |
732 | { | 732 | { |
733 | return false; | 733 | return false; |
734 | } | 734 | } |
@@ -741,14 +741,14 @@ namespace OpenSim.Data.MSSQL | |||
741 | /// <param name="to">The receivers account ID</param> | 741 | /// <param name="to">The receivers account ID</param> |
742 | /// <param name="item">The item to transfer</param> | 742 | /// <param name="item">The item to transfer</param> |
743 | /// <returns>false</returns> | 743 | /// <returns>false</returns> |
744 | override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | 744 | override public bool InventoryTransferRequest(UUID from, UUID to, UUID item) |
745 | { | 745 | { |
746 | return false; | 746 | return false; |
747 | } | 747 | } |
748 | 748 | ||
749 | /// Appearance | 749 | /// Appearance |
750 | /// TODO: stubs for now to get us to a compiling state gently | 750 | /// TODO: stubs for now to get us to a compiling state gently |
751 | override public AvatarAppearance GetUserAppearance(LLUUID user) | 751 | override public AvatarAppearance GetUserAppearance(UUID user) |
752 | { | 752 | { |
753 | // return new AvatarAppearance(); | 753 | // return new AvatarAppearance(); |
754 | try | 754 | try |
@@ -784,37 +784,37 @@ namespace OpenSim.Data.MSSQL | |||
784 | { | 784 | { |
785 | AvatarAppearance appearance = new AvatarAppearance(); | 785 | AvatarAppearance appearance = new AvatarAppearance(); |
786 | 786 | ||
787 | appearance.Owner = new LLUUID((string)reader["owner"]); | 787 | appearance.Owner = new UUID((string)reader["owner"]); |
788 | appearance.Serial = Convert.ToInt32(reader["serial"]); | 788 | appearance.Serial = Convert.ToInt32(reader["serial"]); |
789 | appearance.VisualParams = (byte[])reader["visual_params"]; | 789 | appearance.VisualParams = (byte[])reader["visual_params"]; |
790 | appearance.Texture = new LLObject.TextureEntry((byte[])reader["texture"], 0, ((byte[])reader["texture"]).Length); | 790 | appearance.Texture = new Primitive.TextureEntry((byte[])reader["texture"], 0, ((byte[])reader["texture"]).Length); |
791 | appearance.AvatarHeight = (float)Convert.ToDouble(reader["avatar_height"]); | 791 | appearance.AvatarHeight = (float)Convert.ToDouble(reader["avatar_height"]); |
792 | appearance.BodyItem = new LLUUID((string)reader["body_item"]); | 792 | appearance.BodyItem = new UUID((string)reader["body_item"]); |
793 | appearance.BodyAsset = new LLUUID((string)reader["body_asset"]); | 793 | appearance.BodyAsset = new UUID((string)reader["body_asset"]); |
794 | appearance.SkinItem = new LLUUID((string)reader["skin_item"]); | 794 | appearance.SkinItem = new UUID((string)reader["skin_item"]); |
795 | appearance.SkinAsset = new LLUUID((string)reader["skin_asset"]); | 795 | appearance.SkinAsset = new UUID((string)reader["skin_asset"]); |
796 | appearance.HairItem = new LLUUID((string)reader["hair_item"]); | 796 | appearance.HairItem = new UUID((string)reader["hair_item"]); |
797 | appearance.HairAsset = new LLUUID((string)reader["hair_asset"]); | 797 | appearance.HairAsset = new UUID((string)reader["hair_asset"]); |
798 | appearance.EyesItem = new LLUUID((string)reader["eyes_item"]); | 798 | appearance.EyesItem = new UUID((string)reader["eyes_item"]); |
799 | appearance.EyesAsset = new LLUUID((string)reader["eyes_asset"]); | 799 | appearance.EyesAsset = new UUID((string)reader["eyes_asset"]); |
800 | appearance.ShirtItem = new LLUUID((string)reader["shirt_item"]); | 800 | appearance.ShirtItem = new UUID((string)reader["shirt_item"]); |
801 | appearance.ShirtAsset = new LLUUID((string)reader["shirt_asset"]); | 801 | appearance.ShirtAsset = new UUID((string)reader["shirt_asset"]); |
802 | appearance.PantsItem = new LLUUID((string)reader["pants_item"]); | 802 | appearance.PantsItem = new UUID((string)reader["pants_item"]); |
803 | appearance.PantsAsset = new LLUUID((string)reader["pants_asset"]); | 803 | appearance.PantsAsset = new UUID((string)reader["pants_asset"]); |
804 | appearance.ShoesItem = new LLUUID((string)reader["shoes_item"]); | 804 | appearance.ShoesItem = new UUID((string)reader["shoes_item"]); |
805 | appearance.ShoesAsset = new LLUUID((string)reader["shoes_asset"]); | 805 | appearance.ShoesAsset = new UUID((string)reader["shoes_asset"]); |
806 | appearance.SocksItem = new LLUUID((string)reader["socks_item"]); | 806 | appearance.SocksItem = new UUID((string)reader["socks_item"]); |
807 | appearance.SocksAsset = new LLUUID((string)reader["socks_asset"]); | 807 | appearance.SocksAsset = new UUID((string)reader["socks_asset"]); |
808 | appearance.JacketItem = new LLUUID((string)reader["jacket_item"]); | 808 | appearance.JacketItem = new UUID((string)reader["jacket_item"]); |
809 | appearance.JacketAsset = new LLUUID((string)reader["jacket_asset"]); | 809 | appearance.JacketAsset = new UUID((string)reader["jacket_asset"]); |
810 | appearance.GlovesItem = new LLUUID((string)reader["gloves_item"]); | 810 | appearance.GlovesItem = new UUID((string)reader["gloves_item"]); |
811 | appearance.GlovesAsset = new LLUUID((string)reader["gloves_asset"]); | 811 | appearance.GlovesAsset = new UUID((string)reader["gloves_asset"]); |
812 | appearance.UnderShirtItem = new LLUUID((string)reader["undershirt_item"]); | 812 | appearance.UnderShirtItem = new UUID((string)reader["undershirt_item"]); |
813 | appearance.UnderShirtAsset = new LLUUID((string)reader["undershirt_asset"]); | 813 | appearance.UnderShirtAsset = new UUID((string)reader["undershirt_asset"]); |
814 | appearance.UnderPantsItem = new LLUUID((string)reader["underpants_item"]); | 814 | appearance.UnderPantsItem = new UUID((string)reader["underpants_item"]); |
815 | appearance.UnderPantsAsset = new LLUUID((string)reader["underpants_asset"]); | 815 | appearance.UnderPantsAsset = new UUID((string)reader["underpants_asset"]); |
816 | appearance.SkirtItem = new LLUUID((string)reader["skirt_item"]); | 816 | appearance.SkirtItem = new UUID((string)reader["skirt_item"]); |
817 | appearance.SkirtAsset = new LLUUID((string)reader["skirt_asset"]); | 817 | appearance.SkirtAsset = new UUID((string)reader["skirt_asset"]); |
818 | 818 | ||
819 | return appearance; | 819 | return appearance; |
820 | } | 820 | } |
@@ -831,7 +831,7 @@ namespace OpenSim.Data.MSSQL | |||
831 | /// </summary> | 831 | /// </summary> |
832 | /// <param name="user">the used UUID</param> | 832 | /// <param name="user">the used UUID</param> |
833 | /// <param name="appearance">the appearence</param> | 833 | /// <param name="appearance">the appearence</param> |
834 | override public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) | 834 | override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
835 | { | 835 | { |
836 | string sql = String.Empty; | 836 | string sql = String.Empty; |
837 | sql += "DELETE FROM avatarappearance WHERE owner=@owner "; | 837 | sql += "DELETE FROM avatarappearance WHERE owner=@owner "; |
@@ -918,7 +918,7 @@ namespace OpenSim.Data.MSSQL | |||
918 | { | 918 | { |
919 | } | 919 | } |
920 | 920 | ||
921 | override public void ResetAttachments(LLUUID userID) | 921 | override public void ResetAttachments(UUID userID) |
922 | { | 922 | { |
923 | } | 923 | } |
924 | } | 924 | } |
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 08a8c6e..5c58a4b 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using MySql.Data.MySqlClient; | 34 | using MySql.Data.MySqlClient; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -116,7 +116,7 @@ namespace OpenSim.Data.MySQL | |||
116 | /// <param name="assetID">Asset UUID to fetch</param> | 116 | /// <param name="assetID">Asset UUID to fetch</param> |
117 | /// <returns>Return the asset</returns> | 117 | /// <returns>Return the asset</returns> |
118 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | 118 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> |
119 | override public AssetBase FetchAsset(LLUUID assetID) | 119 | override public AssetBase FetchAsset(UUID assetID) |
120 | { | 120 | { |
121 | AssetBase asset = null; | 121 | AssetBase asset = null; |
122 | lock (_dbConnection) | 122 | lock (_dbConnection) |
@@ -223,7 +223,7 @@ namespace OpenSim.Data.MySQL | |||
223 | /// </summary> | 223 | /// </summary> |
224 | /// <param name="uuid">The asset UUID</param> | 224 | /// <param name="uuid">The asset UUID</param> |
225 | /// <returns>true if exist.</returns> | 225 | /// <returns>true if exist.</returns> |
226 | override public bool ExistsAsset(LLUUID uuid) | 226 | override public bool ExistsAsset(UUID uuid) |
227 | { | 227 | { |
228 | bool assetExists = false; | 228 | bool assetExists = false; |
229 | 229 | ||
diff --git a/OpenSim/Data/MySQL/MySQLEstateData.cs b/OpenSim/Data/MySQL/MySQLEstateData.cs index 2ab7d40..8eddec6 100644 --- a/OpenSim/Data/MySQL/MySQLEstateData.cs +++ b/OpenSim/Data/MySQL/MySQLEstateData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using MySql.Data.MySqlClient; | 36 | using MySql.Data.MySqlClient; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -157,7 +157,7 @@ namespace OpenSim.Data.MySQL | |||
157 | m_lastConnectionUse = timeNow; | 157 | m_lastConnectionUse = timeNow; |
158 | } | 158 | } |
159 | 159 | ||
160 | public EstateSettings LoadEstateSettings(LLUUID regionID) | 160 | public EstateSettings LoadEstateSettings(UUID regionID) |
161 | { | 161 | { |
162 | EstateSettings es = new EstateSettings(); | 162 | EstateSettings es = new EstateSettings(); |
163 | es.OnSave += StoreEstateSettings; | 163 | es.OnSave += StoreEstateSettings; |
@@ -185,11 +185,11 @@ namespace OpenSim.Data.MySQL | |||
185 | else | 185 | else |
186 | m_FieldMap[name].SetValue(es, false); | 186 | m_FieldMap[name].SetValue(es, false); |
187 | } | 187 | } |
188 | else if (m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID) | 188 | else if(m_FieldMap[name].GetValue(es) is OpenMetaverse.UUID) |
189 | { | 189 | { |
190 | LLUUID uuid = LLUUID.Zero; | 190 | UUID uuid = UUID.Zero; |
191 | 191 | ||
192 | LLUUID.TryParse(r[name].ToString(), out uuid); | 192 | UUID.TryParse(r[name].ToString(), out uuid); |
193 | m_FieldMap[name].SetValue(es, uuid); | 193 | m_FieldMap[name].SetValue(es, uuid); |
194 | } | 194 | } |
195 | else | 195 | else |
@@ -330,8 +330,8 @@ namespace OpenSim.Data.MySQL | |||
330 | { | 330 | { |
331 | EstateBan eb = new EstateBan(); | 331 | EstateBan eb = new EstateBan(); |
332 | 332 | ||
333 | LLUUID uuid = new LLUUID(); | 333 | UUID uuid = new UUID(); |
334 | LLUUID.TryParse(r["bannedUUID"].ToString(), out uuid); | 334 | UUID.TryParse(r["bannedUUID"].ToString(), out uuid); |
335 | 335 | ||
336 | eb.bannedUUID = uuid; | 336 | eb.bannedUUID = uuid; |
337 | eb.bannedIP = "0.0.0.0"; | 337 | eb.bannedIP = "0.0.0.0"; |
@@ -366,7 +366,7 @@ namespace OpenSim.Data.MySQL | |||
366 | } | 366 | } |
367 | } | 367 | } |
368 | 368 | ||
369 | void SaveUUIDList(uint EstateID, string table, LLUUID[] data) | 369 | void SaveUUIDList(uint EstateID, string table, UUID[] data) |
370 | { | 370 | { |
371 | CheckConnection(); | 371 | CheckConnection(); |
372 | 372 | ||
@@ -381,7 +381,7 @@ namespace OpenSim.Data.MySQL | |||
381 | 381 | ||
382 | cmd.CommandText = "insert into "+table+" (EstateID, uuid) values ( ?EstateID, ?uuid )"; | 382 | cmd.CommandText = "insert into "+table+" (EstateID, uuid) values ( ?EstateID, ?uuid )"; |
383 | 383 | ||
384 | foreach (LLUUID uuid in data) | 384 | foreach (UUID uuid in data) |
385 | { | 385 | { |
386 | cmd.Parameters.AddWithValue("?EstateID", EstateID.ToString()); | 386 | cmd.Parameters.AddWithValue("?EstateID", EstateID.ToString()); |
387 | cmd.Parameters.AddWithValue("?uuid", uuid.ToString()); | 387 | cmd.Parameters.AddWithValue("?uuid", uuid.ToString()); |
@@ -391,9 +391,9 @@ namespace OpenSim.Data.MySQL | |||
391 | } | 391 | } |
392 | } | 392 | } |
393 | 393 | ||
394 | LLUUID[] LoadUUIDList(uint EstateID, string table) | 394 | UUID[] LoadUUIDList(uint EstateID, string table) |
395 | { | 395 | { |
396 | List<LLUUID> uuids = new List<LLUUID>(); | 396 | List<UUID> uuids = new List<UUID>(); |
397 | 397 | ||
398 | CheckConnection(); | 398 | CheckConnection(); |
399 | 399 | ||
@@ -408,8 +408,8 @@ namespace OpenSim.Data.MySQL | |||
408 | { | 408 | { |
409 | // EstateBan eb = new EstateBan(); | 409 | // EstateBan eb = new EstateBan(); |
410 | 410 | ||
411 | LLUUID uuid = new LLUUID(); | 411 | UUID uuid = new UUID(); |
412 | LLUUID.TryParse(r["uuid"].ToString(), out uuid); | 412 | UUID.TryParse(r["uuid"].ToString(), out uuid); |
413 | 413 | ||
414 | uuids.Add(uuid); | 414 | uuids.Add(uuid); |
415 | } | 415 | } |
diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs index 9dc3d18..fa5b33c 100644 --- a/OpenSim/Data/MySQL/MySQLGridData.cs +++ b/OpenSim/Data/MySQL/MySQLGridData.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | 35 | ||
@@ -121,7 +121,7 @@ namespace OpenSim.Data.MySQL | |||
121 | } | 121 | } |
122 | else | 122 | else |
123 | { | 123 | { |
124 | m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.xml and we'll use that instead"); | 124 | m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.Xml and we'll use that instead"); |
125 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | 125 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); |
126 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | 126 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); |
127 | string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); | 127 | string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database"); |
@@ -322,7 +322,7 @@ namespace OpenSim.Data.MySQL | |||
322 | /// </summary> | 322 | /// </summary> |
323 | /// <param name="uuid">The region UUID</param> | 323 | /// <param name="uuid">The region UUID</param> |
324 | /// <returns>The sim profile</returns> | 324 | /// <returns>The sim profile</returns> |
325 | override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) | 325 | override public RegionProfileData GetProfileByUUID(UUID uuid) |
326 | { | 326 | { |
327 | MySQLSuperManager dbm = GetLockedConnection(); | 327 | MySQLSuperManager dbm = GetLockedConnection(); |
328 | 328 | ||
@@ -458,14 +458,14 @@ namespace OpenSim.Data.MySQL | |||
458 | /// <param name="handle">The attempted regionHandle of the challenger</param> | 458 | /// <param name="handle">The attempted regionHandle of the challenger</param> |
459 | /// <param name="authkey">The secret</param> | 459 | /// <param name="authkey">The secret</param> |
460 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | 460 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> |
461 | override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | 461 | override public bool AuthenticateSim(UUID uuid, ulong handle, string authkey) |
462 | { | 462 | { |
463 | bool throwHissyFit = false; // Should be true by 1.0 | 463 | bool throwHissyFit = false; // Should be true by 1.0 |
464 | 464 | ||
465 | if (throwHissyFit) | 465 | if (throwHissyFit) |
466 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | 466 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); |
467 | 467 | ||
468 | RegionProfileData data = GetProfileByLLUUID(uuid); | 468 | RegionProfileData data = GetProfileByUUID(uuid); |
469 | 469 | ||
470 | return (handle == data.regionHandle && authkey == data.regionSecret); | 470 | return (handle == data.regionHandle && authkey == data.regionSecret); |
471 | } | 471 | } |
@@ -479,7 +479,7 @@ namespace OpenSim.Data.MySQL | |||
479 | /// <param name="authhash"></param> | 479 | /// <param name="authhash"></param> |
480 | /// <param name="challenge"></param> | 480 | /// <param name="challenge"></param> |
481 | /// <returns></returns> | 481 | /// <returns></returns> |
482 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | 482 | public bool AuthenticateSim(UUID uuid, ulong handle, string authhash, string challenge) |
483 | { | 483 | { |
484 | // SHA512Managed HashProvider = new SHA512Managed(); | 484 | // SHA512Managed HashProvider = new SHA512Managed(); |
485 | // Encoding TextProvider = new UTF8Encoding(); | 485 | // Encoding TextProvider = new UTF8Encoding(); |
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index fe2d393..50d3cc7 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using MySql.Data.MySqlClient; | 33 | using MySql.Data.MySqlClient; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -125,7 +125,7 @@ namespace OpenSim.Data.MySQL | |||
125 | /// </summary> | 125 | /// </summary> |
126 | /// <param name="folderID">The folder to search</param> | 126 | /// <param name="folderID">The folder to search</param> |
127 | /// <returns>A list containing inventory items</returns> | 127 | /// <returns>A list containing inventory items</returns> |
128 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | 128 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) |
129 | { | 129 | { |
130 | try | 130 | try |
131 | { | 131 | { |
@@ -163,7 +163,7 @@ namespace OpenSim.Data.MySQL | |||
163 | /// </summary> | 163 | /// </summary> |
164 | /// <param name="user">The user whos inventory is to be searched</param> | 164 | /// <param name="user">The user whos inventory is to be searched</param> |
165 | /// <returns>A list of folder objects</returns> | 165 | /// <returns>A list of folder objects</returns> |
166 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | 166 | public List<InventoryFolderBase> getUserRootFolders(UUID user) |
167 | { | 167 | { |
168 | try | 168 | try |
169 | { | 169 | { |
@@ -176,7 +176,7 @@ namespace OpenSim.Data.MySQL | |||
176 | "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", | 176 | "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", |
177 | database.Connection); | 177 | database.Connection); |
178 | result.Parameters.AddWithValue("?uuid", user.ToString()); | 178 | result.Parameters.AddWithValue("?uuid", user.ToString()); |
179 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString()); | 179 | result.Parameters.AddWithValue("?zero", UUID.Zero.ToString()); |
180 | MySqlDataReader reader = result.ExecuteReader(); | 180 | MySqlDataReader reader = result.ExecuteReader(); |
181 | 181 | ||
182 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); | 182 | List<InventoryFolderBase> items = new List<InventoryFolderBase>(); |
@@ -204,7 +204,7 @@ namespace OpenSim.Data.MySQL | |||
204 | /// </summary> | 204 | /// </summary> |
205 | /// <param name="user">The user UUID</param> | 205 | /// <param name="user">The user UUID</param> |
206 | /// <returns></returns> | 206 | /// <returns></returns> |
207 | public InventoryFolderBase getUserRootFolder(LLUUID user) | 207 | public InventoryFolderBase getUserRootFolder(UUID user) |
208 | { | 208 | { |
209 | try | 209 | try |
210 | { | 210 | { |
@@ -217,7 +217,7 @@ namespace OpenSim.Data.MySQL | |||
217 | "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", | 217 | "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid", |
218 | database.Connection); | 218 | database.Connection); |
219 | result.Parameters.AddWithValue("?uuid", user.ToString()); | 219 | result.Parameters.AddWithValue("?uuid", user.ToString()); |
220 | result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString()); | 220 | result.Parameters.AddWithValue("?zero", UUID.Zero.ToString()); |
221 | 221 | ||
222 | MySqlDataReader reader = result.ExecuteReader(); | 222 | MySqlDataReader reader = result.ExecuteReader(); |
223 | 223 | ||
@@ -258,7 +258,7 @@ namespace OpenSim.Data.MySQL | |||
258 | /// </summary> | 258 | /// </summary> |
259 | /// <param name="parentID">The folder to search</param> | 259 | /// <param name="parentID">The folder to search</param> |
260 | /// <returns>A list of inventory folders</returns> | 260 | /// <returns>A list of inventory folders</returns> |
261 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | 261 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) |
262 | { | 262 | { |
263 | try | 263 | try |
264 | { | 264 | { |
@@ -302,23 +302,23 @@ namespace OpenSim.Data.MySQL | |||
302 | { | 302 | { |
303 | InventoryItemBase item = new InventoryItemBase(); | 303 | InventoryItemBase item = new InventoryItemBase(); |
304 | 304 | ||
305 | item.ID = new LLUUID((string) reader["inventoryID"]); | 305 | item.ID = new UUID((string) reader["inventoryID"]); |
306 | item.AssetID = new LLUUID((string) reader["assetID"]); | 306 | item.AssetID = new UUID((string) reader["assetID"]); |
307 | item.AssetType = (int) reader["assetType"]; | 307 | item.AssetType = (int) reader["assetType"]; |
308 | item.Folder = new LLUUID((string) reader["parentFolderID"]); | 308 | item.Folder = new UUID((string) reader["parentFolderID"]); |
309 | item.Owner = new LLUUID((string) reader["avatarID"]); | 309 | item.Owner = new UUID((string) reader["avatarID"]); |
310 | item.Name = (string) reader["inventoryName"]; | 310 | item.Name = (string) reader["inventoryName"]; |
311 | item.Description = (string) reader["inventoryDescription"]; | 311 | item.Description = (string) reader["inventoryDescription"]; |
312 | item.NextPermissions = (uint) reader["inventoryNextPermissions"]; | 312 | item.NextPermissions = (uint) reader["inventoryNextPermissions"]; |
313 | item.CurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; | 313 | item.CurrentPermissions = (uint) reader["inventoryCurrentPermissions"]; |
314 | item.InvType = (int) reader["invType"]; | 314 | item.InvType = (int) reader["invType"]; |
315 | item.Creator = new LLUUID((string) reader["creatorID"]); | 315 | item.Creator = new UUID((string) reader["creatorID"]); |
316 | item.BasePermissions = (uint) reader["inventoryBasePermissions"]; | 316 | item.BasePermissions = (uint) reader["inventoryBasePermissions"]; |
317 | item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; | 317 | item.EveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"]; |
318 | item.SalePrice = (int) reader["salePrice"]; | 318 | item.SalePrice = (int) reader["salePrice"]; |
319 | item.SaleType = Convert.ToByte(reader["saleType"]); | 319 | item.SaleType = Convert.ToByte(reader["saleType"]); |
320 | item.CreationDate = (int) reader["creationDate"]; | 320 | item.CreationDate = (int) reader["creationDate"]; |
321 | item.GroupID = new LLUUID(reader["groupID"].ToString()); | 321 | item.GroupID = new UUID(reader["groupID"].ToString()); |
322 | item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); | 322 | item.GroupOwned = Convert.ToBoolean(reader["groupOwned"]); |
323 | item.Flags = (uint) reader["flags"]; | 323 | item.Flags = (uint) reader["flags"]; |
324 | 324 | ||
@@ -337,7 +337,7 @@ namespace OpenSim.Data.MySQL | |||
337 | /// </summary> | 337 | /// </summary> |
338 | /// <param name="item">The item to return</param> | 338 | /// <param name="item">The item to return</param> |
339 | /// <returns>An inventory item</returns> | 339 | /// <returns>An inventory item</returns> |
340 | public InventoryItemBase getInventoryItem(LLUUID itemID) | 340 | public InventoryItemBase getInventoryItem(UUID itemID) |
341 | { | 341 | { |
342 | try | 342 | try |
343 | { | 343 | { |
@@ -378,9 +378,9 @@ namespace OpenSim.Data.MySQL | |||
378 | try | 378 | try |
379 | { | 379 | { |
380 | InventoryFolderBase folder = new InventoryFolderBase(); | 380 | InventoryFolderBase folder = new InventoryFolderBase(); |
381 | folder.Owner = new LLUUID((string) reader["agentID"]); | 381 | folder.Owner = new UUID((string) reader["agentID"]); |
382 | folder.ParentID = new LLUUID((string) reader["parentFolderID"]); | 382 | folder.ParentID = new UUID((string) reader["parentFolderID"]); |
383 | folder.ID = new LLUUID((string) reader["folderID"]); | 383 | folder.ID = new UUID((string) reader["folderID"]); |
384 | folder.Name = (string) reader["folderName"]; | 384 | folder.Name = (string) reader["folderName"]; |
385 | folder.Type = (short) reader["type"]; | 385 | folder.Type = (short) reader["type"]; |
386 | folder.Version = (ushort) ((int) reader["version"]); | 386 | folder.Version = (ushort) ((int) reader["version"]); |
@@ -400,7 +400,7 @@ namespace OpenSim.Data.MySQL | |||
400 | /// </summary> | 400 | /// </summary> |
401 | /// <param name="folder">The folder to return</param> | 401 | /// <param name="folder">The folder to return</param> |
402 | /// <returns>A folder class</returns> | 402 | /// <returns>A folder class</returns> |
403 | public InventoryFolderBase getInventoryFolder(LLUUID folderID) | 403 | public InventoryFolderBase getInventoryFolder(UUID folderID) |
404 | { | 404 | { |
405 | try | 405 | try |
406 | { | 406 | { |
@@ -498,7 +498,7 @@ namespace OpenSim.Data.MySQL | |||
498 | /// Detele the specified inventory item | 498 | /// Detele the specified inventory item |
499 | /// </summary> | 499 | /// </summary> |
500 | /// <param name="item">The inventory item UUID to delete</param> | 500 | /// <param name="item">The inventory item UUID to delete</param> |
501 | public void deleteInventoryItem(LLUUID itemID) | 501 | public void deleteInventoryItem(UUID itemID) |
502 | { | 502 | { |
503 | try | 503 | try |
504 | { | 504 | { |
@@ -596,7 +596,7 @@ namespace OpenSim.Data.MySQL | |||
596 | /// </summary> | 596 | /// </summary> |
597 | /// <param name="folders">list where folders will be appended</param> | 597 | /// <param name="folders">list where folders will be appended</param> |
598 | /// <param name="parentID">ID of parent</param> | 598 | /// <param name="parentID">ID of parent</param> |
599 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID) | 599 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, UUID parentID) |
600 | { | 600 | { |
601 | List<InventoryFolderBase> subfolderList = getInventoryFolders(parentID); | 601 | List<InventoryFolderBase> subfolderList = getInventoryFolders(parentID); |
602 | 602 | ||
@@ -610,7 +610,7 @@ namespace OpenSim.Data.MySQL | |||
610 | /// </summary> | 610 | /// </summary> |
611 | /// <param name="parentID"></param> | 611 | /// <param name="parentID"></param> |
612 | /// <returns></returns> | 612 | /// <returns></returns> |
613 | public List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID) | 613 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) |
614 | { | 614 | { |
615 | /* Note: There are subtle changes between this implementation of getFolderHierarchy and the previous one | 615 | /* Note: There are subtle changes between this implementation of getFolderHierarchy and the previous one |
616 | * - We will only need to hit the database twice instead of n times. | 616 | * - We will only need to hit the database twice instead of n times. |
@@ -631,8 +631,8 @@ namespace OpenSim.Data.MySQL | |||
631 | try | 631 | try |
632 | { | 632 | { |
633 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 633 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
634 | Dictionary<LLUUID, List<InventoryFolderBase>> hashtable | 634 | Dictionary<UUID, List<InventoryFolderBase>> hashtable |
635 | = new Dictionary<LLUUID, List<InventoryFolderBase>>(); ; | 635 | = new Dictionary<UUID, List<InventoryFolderBase>>(); ; |
636 | List<InventoryFolderBase> parentFolder = new List<InventoryFolderBase>(); | 636 | List<InventoryFolderBase> parentFolder = new List<InventoryFolderBase>(); |
637 | lock (database) | 637 | lock (database) |
638 | { | 638 | { |
@@ -655,7 +655,7 @@ namespace OpenSim.Data.MySQL | |||
655 | 655 | ||
656 | if (parentFolder.Count >= 1) // No result means parent folder does not exist | 656 | if (parentFolder.Count >= 1) // No result means parent folder does not exist |
657 | { | 657 | { |
658 | if (parentFolder[0].ParentID == LLUUID.Zero) // We are querying the root folder | 658 | if (parentFolder[0].ParentID == UUID.Zero) // We are querying the root folder |
659 | { | 659 | { |
660 | /* Get all of the agent's folders from the database, put them in a list and return it */ | 660 | /* Get all of the agent's folders from the database, put them in a list and return it */ |
661 | result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE agentID = ?uuid", | 661 | result = new MySqlCommand("SELECT * FROM inventoryfolders WHERE agentID = ?uuid", |
@@ -728,7 +728,7 @@ namespace OpenSim.Data.MySQL | |||
728 | /// Delete a folder from database | 728 | /// Delete a folder from database |
729 | /// </summary> | 729 | /// </summary> |
730 | /// <param name="folderID">the folder UUID</param> | 730 | /// <param name="folderID">the folder UUID</param> |
731 | protected void deleteOneFolder(LLUUID folderID) | 731 | protected void deleteOneFolder(UUID folderID) |
732 | { | 732 | { |
733 | try | 733 | try |
734 | { | 734 | { |
@@ -754,7 +754,7 @@ namespace OpenSim.Data.MySQL | |||
754 | /// Delete all item in a folder | 754 | /// Delete all item in a folder |
755 | /// </summary> | 755 | /// </summary> |
756 | /// <param name="folderID">the folder UUID</param> | 756 | /// <param name="folderID">the folder UUID</param> |
757 | protected void deleteItemsInFolder(LLUUID folderID) | 757 | protected void deleteItemsInFolder(UUID folderID) |
758 | { | 758 | { |
759 | try | 759 | try |
760 | { | 760 | { |
@@ -780,7 +780,7 @@ namespace OpenSim.Data.MySQL | |||
780 | /// Deletes an inventory folder | 780 | /// Deletes an inventory folder |
781 | /// </summary> | 781 | /// </summary> |
782 | /// <param name="folderId">Id of folder to delete</param> | 782 | /// <param name="folderId">Id of folder to delete</param> |
783 | public void deleteInventoryFolder(LLUUID folderID) | 783 | public void deleteInventoryFolder(UUID folderID) |
784 | { | 784 | { |
785 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); | 785 | List<InventoryFolderBase> subFolders = getFolderHierarchy(folderID); |
786 | 786 | ||
diff --git a/OpenSim/Data/MySQL/MySQLLogData.cs b/OpenSim/Data/MySQL/MySQLLogData.cs index c02016c..07ef916 100644 --- a/OpenSim/Data/MySQL/MySQLLogData.cs +++ b/OpenSim/Data/MySQL/MySQLLogData.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Data.MySQL | |||
63 | } | 63 | } |
64 | else | 64 | else |
65 | { | 65 | { |
66 | m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.xml and we'll use that instead"); | 66 | m_log.Warn("Using deprecated mysql_connection.ini. Please update database_connect in GridServer_Config.Xml and we'll use that instead"); |
67 | 67 | ||
68 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | 68 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); |
69 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); | 69 | string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname"); |
diff --git a/OpenSim/Data/MySQL/MySQLManager.cs b/OpenSim/Data/MySQL/MySQLManager.cs index e863216..6048f93 100644 --- a/OpenSim/Data/MySQL/MySQLManager.cs +++ b/OpenSim/Data/MySQL/MySQLManager.cs | |||
@@ -31,7 +31,7 @@ using System.Collections; | |||
31 | using System.Data; | 31 | using System.Data; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using MySql.Data.MySqlClient; | 36 | using MySql.Data.MySqlClient; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -384,8 +384,8 @@ namespace OpenSim.Data.MySQL | |||
384 | { | 384 | { |
385 | retval.regionHandle = tmp64; | 385 | retval.regionHandle = tmp64; |
386 | } | 386 | } |
387 | LLUUID tmp_uuid; | 387 | UUID tmp_uuid; |
388 | if (!LLUUID.TryParse((string)reader["uuid"], out tmp_uuid)) | 388 | if (!UUID.TryParse((string)reader["uuid"], out tmp_uuid)) |
389 | { | 389 | { |
390 | return null; | 390 | return null; |
391 | } | 391 | } |
@@ -396,7 +396,7 @@ namespace OpenSim.Data.MySQL | |||
396 | 396 | ||
397 | // non-critical parts | 397 | // non-critical parts |
398 | retval.regionName = (string)reader["regionName"]; | 398 | retval.regionName = (string)reader["regionName"]; |
399 | retval.originUUID = new LLUUID((string) reader["originUUID"]); | 399 | retval.originUUID = new UUID((string) reader["originUUID"]); |
400 | 400 | ||
401 | // Secrets | 401 | // Secrets |
402 | retval.regionRecvKey = (string) reader["regionRecvKey"]; | 402 | retval.regionRecvKey = (string) reader["regionRecvKey"]; |
@@ -434,8 +434,8 @@ namespace OpenSim.Data.MySQL | |||
434 | retval.regionUserSendKey = (string) reader["regionUserSendKey"]; | 434 | retval.regionUserSendKey = (string) reader["regionUserSendKey"]; |
435 | 435 | ||
436 | // World Map Addition | 436 | // World Map Addition |
437 | LLUUID.TryParse((string)reader["regionMapTexture"], out retval.regionMapTextureID); | 437 | UUID.TryParse((string)reader["regionMapTexture"], out retval.regionMapTextureID); |
438 | LLUUID.TryParse((string)reader["owner_uuid"], out retval.owner_uuid); | 438 | UUID.TryParse((string)reader["owner_uuid"], out retval.owner_uuid); |
439 | } | 439 | } |
440 | else | 440 | else |
441 | { | 441 | { |
@@ -463,8 +463,8 @@ namespace OpenSim.Data.MySQL | |||
463 | retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); | 463 | retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString()); |
464 | retval.reservationName = (string) reader["resName"]; | 464 | retval.reservationName = (string) reader["resName"]; |
465 | retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; | 465 | retval.status = Convert.ToInt32(reader["status"].ToString()) == 1; |
466 | LLUUID tmp; | 466 | UUID tmp; |
467 | LLUUID.TryParse((string) reader["userUUID"], out tmp); | 467 | UUID.TryParse((string) reader["userUUID"], out tmp); |
468 | retval.userUUID = tmp; | 468 | retval.userUUID = tmp; |
469 | } | 469 | } |
470 | else | 470 | else |
@@ -486,15 +486,15 @@ namespace OpenSim.Data.MySQL | |||
486 | if (reader.Read()) | 486 | if (reader.Read()) |
487 | { | 487 | { |
488 | // Agent IDs | 488 | // Agent IDs |
489 | LLUUID tmp; | 489 | UUID tmp; |
490 | if (!LLUUID.TryParse((string)reader["UUID"], out tmp)) | 490 | if (!UUID.TryParse((string)reader["UUID"], out tmp)) |
491 | return null; | 491 | return null; |
492 | retval.ProfileID = tmp; | 492 | retval.ProfileID = tmp; |
493 | 493 | ||
494 | LLUUID.TryParse((string) reader["sessionID"], out tmp); | 494 | UUID.TryParse((string) reader["sessionID"], out tmp); |
495 | retval.SessionID = tmp; | 495 | retval.SessionID = tmp; |
496 | 496 | ||
497 | LLUUID.TryParse((string)reader["secureSessionID"], out tmp); | 497 | UUID.TryParse((string)reader["secureSessionID"], out tmp); |
498 | retval.SecureSessionID = tmp; | 498 | retval.SecureSessionID = tmp; |
499 | 499 | ||
500 | // Agent Who? | 500 | // Agent Who? |
@@ -507,10 +507,10 @@ namespace OpenSim.Data.MySQL | |||
507 | retval.LogoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); | 507 | retval.LogoutTime = Convert.ToInt32(reader["logoutTime"].ToString()); |
508 | 508 | ||
509 | // Current position | 509 | // Current position |
510 | retval.Region = new LLUUID((string)reader["currentRegion"]); | 510 | retval.Region = new UUID((string)reader["currentRegion"]); |
511 | retval.Handle = Convert.ToUInt64(reader["currentHandle"].ToString()); | 511 | retval.Handle = Convert.ToUInt64(reader["currentHandle"].ToString()); |
512 | LLVector3 tmp_v; | 512 | Vector3 tmp_v; |
513 | LLVector3.TryParse((string) reader["currentPos"], out tmp_v); | 513 | Vector3.TryParse((string) reader["currentPos"], out tmp_v); |
514 | retval.Position = tmp_v; | 514 | retval.Position = tmp_v; |
515 | } | 515 | } |
516 | else | 516 | else |
@@ -531,8 +531,8 @@ namespace OpenSim.Data.MySQL | |||
531 | 531 | ||
532 | if (reader.Read()) | 532 | if (reader.Read()) |
533 | { | 533 | { |
534 | LLUUID id; | 534 | UUID id; |
535 | if (!LLUUID.TryParse((string)reader["UUID"], out id)) | 535 | if (!UUID.TryParse((string)reader["UUID"], out id)) |
536 | return null; | 536 | return null; |
537 | 537 | ||
538 | retval.ID = id; | 538 | retval.ID = id; |
@@ -543,17 +543,17 @@ namespace OpenSim.Data.MySQL | |||
543 | retval.PasswordSalt = (string) reader["passwordSalt"]; | 543 | retval.PasswordSalt = (string) reader["passwordSalt"]; |
544 | 544 | ||
545 | retval.HomeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); | 545 | retval.HomeRegion = Convert.ToUInt64(reader["homeRegion"].ToString()); |
546 | retval.HomeLocation = new LLVector3( | 546 | retval.HomeLocation = new Vector3( |
547 | Convert.ToSingle(reader["homeLocationX"].ToString()), | 547 | Convert.ToSingle(reader["homeLocationX"].ToString()), |
548 | Convert.ToSingle(reader["homeLocationY"].ToString()), | 548 | Convert.ToSingle(reader["homeLocationY"].ToString()), |
549 | Convert.ToSingle(reader["homeLocationZ"].ToString())); | 549 | Convert.ToSingle(reader["homeLocationZ"].ToString())); |
550 | retval.HomeLookAt = new LLVector3( | 550 | retval.HomeLookAt = new Vector3( |
551 | Convert.ToSingle(reader["homeLookAtX"].ToString()), | 551 | Convert.ToSingle(reader["homeLookAtX"].ToString()), |
552 | Convert.ToSingle(reader["homeLookAtY"].ToString()), | 552 | Convert.ToSingle(reader["homeLookAtY"].ToString()), |
553 | Convert.ToSingle(reader["homeLookAtZ"].ToString())); | 553 | Convert.ToSingle(reader["homeLookAtZ"].ToString())); |
554 | 554 | ||
555 | LLUUID regionID = LLUUID.Zero; | 555 | UUID regionID = UUID.Zero; |
556 | LLUUID.TryParse(reader["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use LLUUID.Zero | 556 | UUID.TryParse(reader["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use UUID.Zero |
557 | retval.HomeRegionID = regionID; | 557 | retval.HomeRegionID = regionID; |
558 | 558 | ||
559 | retval.Created = Convert.ToInt32(reader["created"].ToString()); | 559 | retval.Created = Convert.ToInt32(reader["created"].ToString()); |
@@ -576,29 +576,29 @@ namespace OpenSim.Data.MySQL | |||
576 | retval.FirstLifeAboutText = (string)reader["profileFirstText"]; | 576 | retval.FirstLifeAboutText = (string)reader["profileFirstText"]; |
577 | 577 | ||
578 | if (reader.IsDBNull(reader.GetOrdinal("profileImage"))) | 578 | if (reader.IsDBNull(reader.GetOrdinal("profileImage"))) |
579 | retval.Image = LLUUID.Zero; | 579 | retval.Image = UUID.Zero; |
580 | else { | 580 | else { |
581 | LLUUID tmp; | 581 | UUID tmp; |
582 | LLUUID.TryParse((string)reader["profileImage"], out tmp); | 582 | UUID.TryParse((string)reader["profileImage"], out tmp); |
583 | retval.Image = tmp; | 583 | retval.Image = tmp; |
584 | } | 584 | } |
585 | 585 | ||
586 | if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage"))) | 586 | if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage"))) |
587 | retval.FirstLifeImage = LLUUID.Zero; | 587 | retval.FirstLifeImage = UUID.Zero; |
588 | else { | 588 | else { |
589 | LLUUID tmp; | 589 | UUID tmp; |
590 | LLUUID.TryParse((string)reader["profileFirstImage"], out tmp); | 590 | UUID.TryParse((string)reader["profileFirstImage"], out tmp); |
591 | retval.FirstLifeImage = tmp; | 591 | retval.FirstLifeImage = tmp; |
592 | } | 592 | } |
593 | 593 | ||
594 | if (reader.IsDBNull(reader.GetOrdinal("webLoginKey"))) | 594 | if (reader.IsDBNull(reader.GetOrdinal("webLoginKey"))) |
595 | { | 595 | { |
596 | retval.WebLoginKey = LLUUID.Zero; | 596 | retval.WebLoginKey = UUID.Zero; |
597 | } | 597 | } |
598 | else | 598 | else |
599 | { | 599 | { |
600 | LLUUID tmp; | 600 | UUID tmp; |
601 | LLUUID.TryParse((string)reader["webLoginKey"], out tmp); | 601 | UUID.TryParse((string)reader["webLoginKey"], out tmp); |
602 | retval.WebLoginKey = tmp; | 602 | retval.WebLoginKey = tmp; |
603 | } | 603 | } |
604 | 604 | ||
@@ -611,12 +611,12 @@ namespace OpenSim.Data.MySQL | |||
611 | 611 | ||
612 | if (reader.IsDBNull(reader.GetOrdinal("partner"))) | 612 | if (reader.IsDBNull(reader.GetOrdinal("partner"))) |
613 | { | 613 | { |
614 | retval.Partner = LLUUID.Zero; | 614 | retval.Partner = UUID.Zero; |
615 | } | 615 | } |
616 | else | 616 | else |
617 | { | 617 | { |
618 | LLUUID tmp; | 618 | UUID tmp; |
619 | LLUUID.TryParse((string)reader["partner"], out tmp); | 619 | UUID.TryParse((string)reader["partner"], out tmp); |
620 | retval.Partner = tmp; | 620 | retval.Partner = tmp; |
621 | } | 621 | } |
622 | } | 622 | } |
@@ -638,37 +638,37 @@ namespace OpenSim.Data.MySQL | |||
638 | if (reader.Read()) | 638 | if (reader.Read()) |
639 | { | 639 | { |
640 | appearance = new AvatarAppearance(); | 640 | appearance = new AvatarAppearance(); |
641 | appearance.Owner = new LLUUID((string)reader["owner"]); | 641 | appearance.Owner = new UUID((string)reader["owner"]); |
642 | appearance.Serial = Convert.ToInt32(reader["serial"]); | 642 | appearance.Serial = Convert.ToInt32(reader["serial"]); |
643 | appearance.VisualParams = (byte[])reader["visual_params"]; | 643 | appearance.VisualParams = (byte[])reader["visual_params"]; |
644 | appearance.Texture = new LLObject.TextureEntry((byte[])reader["texture"], 0, ((byte[])reader["texture"]).Length); | 644 | appearance.Texture = new Primitive.TextureEntry((byte[])reader["texture"], 0, ((byte[])reader["texture"]).Length); |
645 | appearance.AvatarHeight = (float)Convert.ToDouble(reader["avatar_height"]); | 645 | appearance.AvatarHeight = (float)Convert.ToDouble(reader["avatar_height"]); |
646 | appearance.BodyItem = new LLUUID((string)reader["body_item"]); | 646 | appearance.BodyItem = new UUID((string)reader["body_item"]); |
647 | appearance.BodyAsset = new LLUUID((string)reader["body_asset"]); | 647 | appearance.BodyAsset = new UUID((string)reader["body_asset"]); |
648 | appearance.SkinItem = new LLUUID((string)reader["skin_item"]); | 648 | appearance.SkinItem = new UUID((string)reader["skin_item"]); |
649 | appearance.SkinAsset = new LLUUID((string)reader["skin_asset"]); | 649 | appearance.SkinAsset = new UUID((string)reader["skin_asset"]); |
650 | appearance.HairItem = new LLUUID((string)reader["hair_item"]); | 650 | appearance.HairItem = new UUID((string)reader["hair_item"]); |
651 | appearance.HairAsset = new LLUUID((string)reader["hair_asset"]); | 651 | appearance.HairAsset = new UUID((string)reader["hair_asset"]); |
652 | appearance.EyesItem = new LLUUID((string)reader["eyes_item"]); | 652 | appearance.EyesItem = new UUID((string)reader["eyes_item"]); |
653 | appearance.EyesAsset = new LLUUID((string)reader["eyes_asset"]); | 653 | appearance.EyesAsset = new UUID((string)reader["eyes_asset"]); |
654 | appearance.ShirtItem = new LLUUID((string)reader["shirt_item"]); | 654 | appearance.ShirtItem = new UUID((string)reader["shirt_item"]); |
655 | appearance.ShirtAsset = new LLUUID((string)reader["shirt_asset"]); | 655 | appearance.ShirtAsset = new UUID((string)reader["shirt_asset"]); |
656 | appearance.PantsItem = new LLUUID((string)reader["pants_item"]); | 656 | appearance.PantsItem = new UUID((string)reader["pants_item"]); |
657 | appearance.PantsAsset = new LLUUID((string)reader["pants_asset"]); | 657 | appearance.PantsAsset = new UUID((string)reader["pants_asset"]); |
658 | appearance.ShoesItem = new LLUUID((string)reader["shoes_item"]); | 658 | appearance.ShoesItem = new UUID((string)reader["shoes_item"]); |
659 | appearance.ShoesAsset = new LLUUID((string)reader["shoes_asset"]); | 659 | appearance.ShoesAsset = new UUID((string)reader["shoes_asset"]); |
660 | appearance.SocksItem = new LLUUID((string)reader["socks_item"]); | 660 | appearance.SocksItem = new UUID((string)reader["socks_item"]); |
661 | appearance.SocksAsset = new LLUUID((string)reader["socks_asset"]); | 661 | appearance.SocksAsset = new UUID((string)reader["socks_asset"]); |
662 | appearance.JacketItem = new LLUUID((string)reader["jacket_item"]); | 662 | appearance.JacketItem = new UUID((string)reader["jacket_item"]); |
663 | appearance.JacketAsset = new LLUUID((string)reader["jacket_asset"]); | 663 | appearance.JacketAsset = new UUID((string)reader["jacket_asset"]); |
664 | appearance.GlovesItem = new LLUUID((string)reader["gloves_item"]); | 664 | appearance.GlovesItem = new UUID((string)reader["gloves_item"]); |
665 | appearance.GlovesAsset = new LLUUID((string)reader["gloves_asset"]); | 665 | appearance.GlovesAsset = new UUID((string)reader["gloves_asset"]); |
666 | appearance.UnderShirtItem = new LLUUID((string)reader["undershirt_item"]); | 666 | appearance.UnderShirtItem = new UUID((string)reader["undershirt_item"]); |
667 | appearance.UnderShirtAsset = new LLUUID((string)reader["undershirt_asset"]); | 667 | appearance.UnderShirtAsset = new UUID((string)reader["undershirt_asset"]); |
668 | appearance.UnderPantsItem = new LLUUID((string)reader["underpants_item"]); | 668 | appearance.UnderPantsItem = new UUID((string)reader["underpants_item"]); |
669 | appearance.UnderPantsAsset = new LLUUID((string)reader["underpants_asset"]); | 669 | appearance.UnderPantsAsset = new UUID((string)reader["underpants_asset"]); |
670 | appearance.SkirtItem = new LLUUID((string)reader["skirt_item"]); | 670 | appearance.SkirtItem = new UUID((string)reader["skirt_item"]); |
671 | appearance.SkirtAsset = new LLUUID((string)reader["skirt_asset"]); | 671 | appearance.SkirtAsset = new UUID((string)reader["skirt_asset"]); |
672 | } | 672 | } |
673 | return appearance; | 673 | return appearance; |
674 | } | 674 | } |
@@ -766,12 +766,12 @@ namespace OpenSim.Data.MySQL | |||
766 | /// <param name="firstImage">UUID for firstlife image</param> | 766 | /// <param name="firstImage">UUID for firstlife image</param> |
767 | /// <param name="webLoginKey">Ignored</param> | 767 | /// <param name="webLoginKey">Ignored</param> |
768 | /// <returns>Success?</returns> | 768 | /// <returns>Success?</returns> |
769 | public bool insertUserRow(LLUUID uuid, string username, string lastname, string passwordHash, | 769 | public bool insertUserRow(UUID uuid, string username, string lastname, string passwordHash, |
770 | string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, | 770 | string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ, |
771 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, | 771 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, |
772 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, | 772 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, |
773 | string aboutText, string firstText, | 773 | string aboutText, string firstText, |
774 | LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey) | 774 | UUID profileImage, UUID firstImage, UUID webLoginKey) |
775 | { | 775 | { |
776 | m_log.Debug("[MySQLManager]: Fetching profile for " + uuid.ToString()); | 776 | m_log.Debug("[MySQLManager]: Fetching profile for " + uuid.ToString()); |
777 | string sql = | 777 | string sql = |
@@ -867,12 +867,12 @@ namespace OpenSim.Data.MySQL | |||
867 | /// <param name="firstImage">UUID for firstlife image</param> | 867 | /// <param name="firstImage">UUID for firstlife image</param> |
868 | /// <param name="webLoginKey">UUID for weblogin Key</param> | 868 | /// <param name="webLoginKey">UUID for weblogin Key</param> |
869 | /// <returns>Success?</returns> | 869 | /// <returns>Success?</returns> |
870 | public bool updateUserRow(LLUUID uuid, string username, string lastname, string passwordHash, | 870 | public bool updateUserRow(UUID uuid, string username, string lastname, string passwordHash, |
871 | string passwordSalt, UInt64 homeRegion, LLUUID homeRegionID, float homeLocX, float homeLocY, float homeLocZ, | 871 | string passwordSalt, UInt64 homeRegion, UUID homeRegionID, float homeLocX, float homeLocY, float homeLocZ, |
872 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, | 872 | float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin, |
873 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, | 873 | string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask, |
874 | string aboutText, string firstText, | 874 | string aboutText, string firstText, |
875 | LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey, int userFlags, int godLevel, string customType, LLUUID partner) | 875 | UUID profileImage, UUID firstImage, UUID webLoginKey, int userFlags, int godLevel, string customType, UUID partner) |
876 | { | 876 | { |
877 | string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname "; | 877 | string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname "; |
878 | sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , "; | 878 | sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , "; |
@@ -1211,7 +1211,7 @@ namespace OpenSim.Data.MySQL | |||
1211 | 1211 | ||
1212 | } | 1212 | } |
1213 | 1213 | ||
1214 | public void writeAttachments(LLUUID agentID, Hashtable data) | 1214 | public void writeAttachments(UUID agentID, Hashtable data) |
1215 | { | 1215 | { |
1216 | string sql = "delete from avatarattachments where UUID = ?uuid"; | 1216 | string sql = "delete from avatarattachments where UUID = ?uuid"; |
1217 | 1217 | ||
diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 903f022..9552ba1 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using MySql.Data.MySqlClient; | 36 | using MySql.Data.MySqlClient; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -296,15 +296,15 @@ namespace OpenSim.Data.MySQL | |||
296 | /// </summary> | 296 | /// </summary> |
297 | /// <param name="obj">The object</param> | 297 | /// <param name="obj">The object</param> |
298 | /// <param name="regionUUID">The region UUID</param> | 298 | /// <param name="regionUUID">The region UUID</param> |
299 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | 299 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
300 | { | 300 | { |
301 | lock (m_dataSet) | 301 | lock (m_dataSet) |
302 | { | 302 | { |
303 | foreach (SceneObjectPart prim in obj.Children.Values) | 303 | foreach (SceneObjectPart prim in obj.Children.Values) |
304 | { | 304 | { |
305 | if ((prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == 0 | 305 | if ((prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == 0 |
306 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 | 306 | && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Temporary) == 0 |
307 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) | 307 | && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) == 0) |
308 | { | 308 | { |
309 | //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | 309 | //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); |
310 | addPrim(prim, obj.UUID, regionUUID); | 310 | addPrim(prim, obj.UUID, regionUUID); |
@@ -323,9 +323,9 @@ namespace OpenSim.Data.MySQL | |||
323 | /// </summary> | 323 | /// </summary> |
324 | /// <param name="obj">The object</param> | 324 | /// <param name="obj">The object</param> |
325 | /// <param name="regionUUID">The Region UUID</param> | 325 | /// <param name="regionUUID">The Region UUID</param> |
326 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 326 | public void RemoveObject(UUID obj, UUID regionUUID) |
327 | { | 327 | { |
328 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | 328 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj, regionUUID); |
329 | 329 | ||
330 | DataTable prims = m_primTable; | 330 | DataTable prims = m_primTable; |
331 | DataTable shapes = m_shapeTable; | 331 | DataTable shapes = m_shapeTable; |
@@ -337,7 +337,7 @@ namespace OpenSim.Data.MySQL | |||
337 | foreach (DataRow row in primRows) | 337 | foreach (DataRow row in primRows) |
338 | { | 338 | { |
339 | // Remove shapes row | 339 | // Remove shapes row |
340 | LLUUID uuid = new LLUUID((string) row["UUID"]); | 340 | UUID uuid = new UUID((string) row["UUID"]); |
341 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); | 341 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); |
342 | if (shapeRow != null) | 342 | if (shapeRow != null) |
343 | { | 343 | { |
@@ -358,7 +358,7 @@ namespace OpenSim.Data.MySQL | |||
358 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. | 358 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. |
359 | /// </summary> | 359 | /// </summary> |
360 | /// <param name="uuid">the Item UUID</param> | 360 | /// <param name="uuid">the Item UUID</param> |
361 | private void RemoveItems(LLUUID uuid) | 361 | private void RemoveItems(UUID uuid) |
362 | { | 362 | { |
363 | String sql = String.Format("primID = '{0}'", uuid); | 363 | String sql = String.Format("primID = '{0}'", uuid); |
364 | DataRow[] itemRows = m_itemsTable.Select(sql); | 364 | DataRow[] itemRows = m_itemsTable.Select(sql); |
@@ -374,9 +374,9 @@ namespace OpenSim.Data.MySQL | |||
374 | /// </summary> | 374 | /// </summary> |
375 | /// <param name="regionUUID">the Region UUID</param> | 375 | /// <param name="regionUUID">the Region UUID</param> |
376 | /// <returns>List of loaded groups</returns> | 376 | /// <returns>List of loaded groups</returns> |
377 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 377 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
378 | { | 378 | { |
379 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 379 | Dictionary<UUID, SceneObjectGroup> createdObjects = new Dictionary<UUID, SceneObjectGroup>(); |
380 | 380 | ||
381 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 381 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |
382 | 382 | ||
@@ -436,7 +436,7 @@ namespace OpenSim.Data.MySQL | |||
436 | "No shape found for prim in storage, so setting default box shape"); | 436 | "No shape found for prim in storage, so setting default box shape"); |
437 | prim.Shape = PrimitiveBaseShape.Default; | 437 | prim.Shape = PrimitiveBaseShape.Default; |
438 | } | 438 | } |
439 | createdObjects[new LLUUID(objID)].AddPart(prim); | 439 | createdObjects[new UUID(objID)].AddPart(prim); |
440 | } | 440 | } |
441 | 441 | ||
442 | LoadItems(prim); | 442 | LoadItems(prim); |
@@ -497,7 +497,7 @@ namespace OpenSim.Data.MySQL | |||
497 | /// </summary> | 497 | /// </summary> |
498 | /// <param name="ter">HeightField data</param> | 498 | /// <param name="ter">HeightField data</param> |
499 | /// <param name="regionID">region UUID</param> | 499 | /// <param name="regionID">region UUID</param> |
500 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 500 | public void StoreTerrain(double[,] ter, UUID regionID) |
501 | { | 501 | { |
502 | int revision = 1; | 502 | int revision = 1; |
503 | m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString()); | 503 | m_log.Info("[REGION DB]: Storing terrain revision r" + revision.ToString()); |
@@ -527,7 +527,7 @@ namespace OpenSim.Data.MySQL | |||
527 | /// </summary> | 527 | /// </summary> |
528 | /// <param name="regionID">the region UUID</param> | 528 | /// <param name="regionID">the region UUID</param> |
529 | /// <returns>Heightfield data</returns> | 529 | /// <returns>Heightfield data</returns> |
530 | public double[,] LoadTerrain(LLUUID regionID) | 530 | public double[,] LoadTerrain(UUID regionID) |
531 | { | 531 | { |
532 | double[,] terret = new double[256,256]; | 532 | double[,] terret = new double[256,256]; |
533 | terret.Initialize(); | 533 | terret.Initialize(); |
@@ -583,7 +583,7 @@ namespace OpenSim.Data.MySQL | |||
583 | /// </list> | 583 | /// </list> |
584 | /// </summary> | 584 | /// </summary> |
585 | /// <param name="globalID"></param> | 585 | /// <param name="globalID"></param> |
586 | public void RemoveLandObject(LLUUID globalID) | 586 | public void RemoveLandObject(UUID globalID) |
587 | { | 587 | { |
588 | lock (m_dataSet) | 588 | lock (m_dataSet) |
589 | { | 589 | { |
@@ -646,7 +646,7 @@ namespace OpenSim.Data.MySQL | |||
646 | } | 646 | } |
647 | } | 647 | } |
648 | 648 | ||
649 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | 649 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
650 | { | 650 | { |
651 | lock (m_dataSet) | 651 | lock (m_dataSet) |
652 | { | 652 | { |
@@ -701,7 +701,7 @@ namespace OpenSim.Data.MySQL | |||
701 | /// </summary> | 701 | /// </summary> |
702 | /// <param name="regionUUID"></param> | 702 | /// <param name="regionUUID"></param> |
703 | /// <returns></returns> | 703 | /// <returns></returns> |
704 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | 704 | public List<LandData> LoadLandObjects(UUID regionUUID) |
705 | { | 705 | { |
706 | List<LandData> landDataForRegion = new List<LandData>(); | 706 | List<LandData> landDataForRegion = new List<LandData>(); |
707 | lock (m_dataSet) | 707 | lock (m_dataSet) |
@@ -1101,7 +1101,7 @@ namespace OpenSim.Data.MySQL | |||
1101 | private SceneObjectPart buildPrim(DataRow row) | 1101 | private SceneObjectPart buildPrim(DataRow row) |
1102 | { | 1102 | { |
1103 | SceneObjectPart prim = new SceneObjectPart(); | 1103 | SceneObjectPart prim = new SceneObjectPart(); |
1104 | prim.UUID = new LLUUID((String) row["UUID"]); | 1104 | prim.UUID = new UUID((String) row["UUID"]); |
1105 | // explicit conversion of integers is required, which sort | 1105 | // explicit conversion of integers is required, which sort |
1106 | // of sucks. No idea if there is a shortcut here or not. | 1106 | // of sucks. No idea if there is a shortcut here or not. |
1107 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | 1107 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); |
@@ -1114,54 +1114,54 @@ namespace OpenSim.Data.MySQL | |||
1114 | prim.TouchName = (String) row["TouchName"]; | 1114 | prim.TouchName = (String) row["TouchName"]; |
1115 | // permissions | 1115 | // permissions |
1116 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 1116 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); |
1117 | prim.CreatorID = new LLUUID((String) row["CreatorID"]); | 1117 | prim.CreatorID = new UUID((String) row["CreatorID"]); |
1118 | prim.OwnerID = new LLUUID((String) row["OwnerID"]); | 1118 | prim.OwnerID = new UUID((String) row["OwnerID"]); |
1119 | prim.GroupID = new LLUUID((String) row["GroupID"]); | 1119 | prim.GroupID = new UUID((String) row["GroupID"]); |
1120 | prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); | 1120 | prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); |
1121 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | 1121 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); |
1122 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | 1122 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); |
1123 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | 1123 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); |
1124 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); | 1124 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); |
1125 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); | 1125 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); |
1126 | // vectors | 1126 | // vectors |
1127 | prim.OffsetPosition = new LLVector3( | 1127 | prim.OffsetPosition = new Vector3( |
1128 | Convert.ToSingle(row["PositionX"]), | 1128 | Convert.ToSingle(row["PositionX"]), |
1129 | Convert.ToSingle(row["PositionY"]), | 1129 | Convert.ToSingle(row["PositionY"]), |
1130 | Convert.ToSingle(row["PositionZ"]) | 1130 | Convert.ToSingle(row["PositionZ"]) |
1131 | ); | 1131 | ); |
1132 | prim.GroupPosition = new LLVector3( | 1132 | prim.GroupPosition = new Vector3( |
1133 | Convert.ToSingle(row["GroupPositionX"]), | 1133 | Convert.ToSingle(row["GroupPositionX"]), |
1134 | Convert.ToSingle(row["GroupPositionY"]), | 1134 | Convert.ToSingle(row["GroupPositionY"]), |
1135 | Convert.ToSingle(row["GroupPositionZ"]) | 1135 | Convert.ToSingle(row["GroupPositionZ"]) |
1136 | ); | 1136 | ); |
1137 | prim.Velocity = new LLVector3( | 1137 | prim.Velocity = new Vector3( |
1138 | Convert.ToSingle(row["VelocityX"]), | 1138 | Convert.ToSingle(row["VelocityX"]), |
1139 | Convert.ToSingle(row["VelocityY"]), | 1139 | Convert.ToSingle(row["VelocityY"]), |
1140 | Convert.ToSingle(row["VelocityZ"]) | 1140 | Convert.ToSingle(row["VelocityZ"]) |
1141 | ); | 1141 | ); |
1142 | prim.AngularVelocity = new LLVector3( | 1142 | prim.AngularVelocity = new Vector3( |
1143 | Convert.ToSingle(row["AngularVelocityX"]), | 1143 | Convert.ToSingle(row["AngularVelocityX"]), |
1144 | Convert.ToSingle(row["AngularVelocityY"]), | 1144 | Convert.ToSingle(row["AngularVelocityY"]), |
1145 | Convert.ToSingle(row["AngularVelocityZ"]) | 1145 | Convert.ToSingle(row["AngularVelocityZ"]) |
1146 | ); | 1146 | ); |
1147 | prim.Acceleration = new LLVector3( | 1147 | prim.Acceleration = new Vector3( |
1148 | Convert.ToSingle(row["AccelerationX"]), | 1148 | Convert.ToSingle(row["AccelerationX"]), |
1149 | Convert.ToSingle(row["AccelerationY"]), | 1149 | Convert.ToSingle(row["AccelerationY"]), |
1150 | Convert.ToSingle(row["AccelerationZ"]) | 1150 | Convert.ToSingle(row["AccelerationZ"]) |
1151 | ); | 1151 | ); |
1152 | // quaternions | 1152 | // quaternions |
1153 | prim.RotationOffset = new LLQuaternion( | 1153 | prim.RotationOffset = new Quaternion( |
1154 | Convert.ToSingle(row["RotationX"]), | 1154 | Convert.ToSingle(row["RotationX"]), |
1155 | Convert.ToSingle(row["RotationY"]), | 1155 | Convert.ToSingle(row["RotationY"]), |
1156 | Convert.ToSingle(row["RotationZ"]), | 1156 | Convert.ToSingle(row["RotationZ"]), |
1157 | Convert.ToSingle(row["RotationW"]) | 1157 | Convert.ToSingle(row["RotationW"]) |
1158 | ); | 1158 | ); |
1159 | prim.SitTargetPositionLL = new LLVector3( | 1159 | prim.SitTargetPositionLL = new Vector3( |
1160 | Convert.ToSingle(row["SitTargetOffsetX"]), | 1160 | Convert.ToSingle(row["SitTargetOffsetX"]), |
1161 | Convert.ToSingle(row["SitTargetOffsetY"]), | 1161 | Convert.ToSingle(row["SitTargetOffsetY"]), |
1162 | Convert.ToSingle(row["SitTargetOffsetZ"]) | 1162 | Convert.ToSingle(row["SitTargetOffsetZ"]) |
1163 | ); | 1163 | ); |
1164 | prim.SitTargetOrientationLL = new LLQuaternion( | 1164 | prim.SitTargetOrientationLL = new Quaternion( |
1165 | Convert.ToSingle(row["SitTargetOrientX"]), | 1165 | Convert.ToSingle(row["SitTargetOrientX"]), |
1166 | Convert.ToSingle(row["SitTargetOrientY"]), | 1166 | Convert.ToSingle(row["SitTargetOrientY"]), |
1167 | Convert.ToSingle(row["SitTargetOrientZ"]), | 1167 | Convert.ToSingle(row["SitTargetOrientZ"]), |
@@ -1174,14 +1174,14 @@ namespace OpenSim.Data.MySQL | |||
1174 | prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); | 1174 | prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); |
1175 | prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); | 1175 | prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); |
1176 | 1176 | ||
1177 | prim.Sound = new LLUUID(row["LoopedSound"].ToString()); | 1177 | prim.Sound = new UUID(row["LoopedSound"].ToString()); |
1178 | prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); | 1178 | prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); |
1179 | prim.SoundFlags = 1; // If it's persisted at all, it's looped | 1179 | prim.SoundFlags = 1; // If it's persisted at all, it's looped |
1180 | 1180 | ||
1181 | if (!row.IsNull("TextureAnimation")) | 1181 | if (!row.IsNull("TextureAnimation")) |
1182 | prim.TextureAnimation = (Byte[])row["TextureAnimation"]; | 1182 | prim.TextureAnimation = (Byte[])row["TextureAnimation"]; |
1183 | 1183 | ||
1184 | prim.RotationalVelocity = new LLVector3( | 1184 | prim.RotationalVelocity = new Vector3( |
1185 | Convert.ToSingle(row["OmegaX"]), | 1185 | Convert.ToSingle(row["OmegaX"]), |
1186 | Convert.ToSingle(row["OmegaY"]), | 1186 | Convert.ToSingle(row["OmegaY"]), |
1187 | Convert.ToSingle(row["OmegaZ"]) | 1187 | Convert.ToSingle(row["OmegaZ"]) |
@@ -1190,13 +1190,13 @@ namespace OpenSim.Data.MySQL | |||
1190 | // TODO: Rotation | 1190 | // TODO: Rotation |
1191 | // OmegaX, OmegaY, OmegaZ | 1191 | // OmegaX, OmegaY, OmegaZ |
1192 | 1192 | ||
1193 | prim.SetCameraEyeOffset(new LLVector3( | 1193 | prim.SetCameraEyeOffset(new Vector3( |
1194 | Convert.ToSingle(row["CameraEyeOffsetX"]), | 1194 | Convert.ToSingle(row["CameraEyeOffsetX"]), |
1195 | Convert.ToSingle(row["CameraEyeOffsetY"]), | 1195 | Convert.ToSingle(row["CameraEyeOffsetY"]), |
1196 | Convert.ToSingle(row["CameraEyeOffsetZ"]) | 1196 | Convert.ToSingle(row["CameraEyeOffsetZ"]) |
1197 | )); | 1197 | )); |
1198 | 1198 | ||
1199 | prim.SetCameraAtOffset(new LLVector3( | 1199 | prim.SetCameraAtOffset(new Vector3( |
1200 | Convert.ToSingle(row["CameraAtOffsetX"]), | 1200 | Convert.ToSingle(row["CameraAtOffsetX"]), |
1201 | Convert.ToSingle(row["CameraAtOffsetY"]), | 1201 | Convert.ToSingle(row["CameraAtOffsetY"]), |
1202 | Convert.ToSingle(row["CameraAtOffsetZ"]) | 1202 | Convert.ToSingle(row["CameraAtOffsetZ"]) |
@@ -1229,10 +1229,10 @@ namespace OpenSim.Data.MySQL | |||
1229 | { | 1229 | { |
1230 | TaskInventoryItem taskItem = new TaskInventoryItem(); | 1230 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1231 | 1231 | ||
1232 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | 1232 | taskItem.ItemID = new UUID((String)row["itemID"]); |
1233 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | 1233 | taskItem.ParentPartID = new UUID((String)row["primID"]); |
1234 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | 1234 | taskItem.AssetID = new UUID((String)row["assetID"]); |
1235 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | 1235 | taskItem.ParentID = new UUID((String)row["parentFolderID"]); |
1236 | 1236 | ||
1237 | taskItem.InvType = Convert.ToInt32(row["invType"]); | 1237 | taskItem.InvType = Convert.ToInt32(row["invType"]); |
1238 | taskItem.Type = Convert.ToInt32(row["assetType"]); | 1238 | taskItem.Type = Convert.ToInt32(row["assetType"]); |
@@ -1240,10 +1240,10 @@ namespace OpenSim.Data.MySQL | |||
1240 | taskItem.Name = (String)row["name"]; | 1240 | taskItem.Name = (String)row["name"]; |
1241 | taskItem.Description = (String)row["description"]; | 1241 | taskItem.Description = (String)row["description"]; |
1242 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | 1242 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); |
1243 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | 1243 | taskItem.CreatorID = new UUID((String)row["creatorID"]); |
1244 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | 1244 | taskItem.OwnerID = new UUID((String)row["ownerID"]); |
1245 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | 1245 | taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); |
1246 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | 1246 | taskItem.GroupID = new UUID((String)row["groupID"]); |
1247 | 1247 | ||
1248 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); | 1248 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); |
1249 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); | 1249 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); |
@@ -1259,7 +1259,7 @@ namespace OpenSim.Data.MySQL | |||
1259 | { | 1259 | { |
1260 | RegionSettings newSettings = new RegionSettings(); | 1260 | RegionSettings newSettings = new RegionSettings(); |
1261 | 1261 | ||
1262 | newSettings.RegionUUID = new LLUUID((string) row["regionUUID"]); | 1262 | newSettings.RegionUUID = new UUID((string) row["regionUUID"]); |
1263 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); | 1263 | newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); |
1264 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); | 1264 | newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); |
1265 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); | 1265 | newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); |
@@ -1273,10 +1273,10 @@ namespace OpenSim.Data.MySQL | |||
1273 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); | 1273 | newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); |
1274 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); | 1274 | newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); |
1275 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); | 1275 | newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); |
1276 | newSettings.TerrainTexture1 = new LLUUID((String) row["terrain_texture_1"]); | 1276 | newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]); |
1277 | newSettings.TerrainTexture2 = new LLUUID((String) row["terrain_texture_2"]); | 1277 | newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]); |
1278 | newSettings.TerrainTexture3 = new LLUUID((String) row["terrain_texture_3"]); | 1278 | newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]); |
1279 | newSettings.TerrainTexture4 = new LLUUID((String) row["terrain_texture_4"]); | 1279 | newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]); |
1280 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); | 1280 | newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); |
1281 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); | 1281 | newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); |
1282 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); | 1282 | newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); |
@@ -1292,7 +1292,7 @@ namespace OpenSim.Data.MySQL | |||
1292 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); | 1292 | newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); |
1293 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); | 1293 | newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); |
1294 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); | 1294 | newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); |
1295 | newSettings.Covenant = new LLUUID((String) row["covenant"]); | 1295 | newSettings.Covenant = new UUID((String) row["covenant"]); |
1296 | 1296 | ||
1297 | return newSettings; | 1297 | return newSettings; |
1298 | } | 1298 | } |
@@ -1306,7 +1306,7 @@ namespace OpenSim.Data.MySQL | |||
1306 | { | 1306 | { |
1307 | LandData newData = new LandData(); | 1307 | LandData newData = new LandData(); |
1308 | 1308 | ||
1309 | newData.GlobalID = new LLUUID((String) row["UUID"]); | 1309 | newData.GlobalID = new UUID((String) row["UUID"]); |
1310 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | 1310 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); |
1311 | 1311 | ||
1312 | // Bitmap is a byte[512] | 1312 | // Bitmap is a byte[512] |
@@ -1322,39 +1322,39 @@ namespace OpenSim.Data.MySQL | |||
1322 | //Enum libsecondlife.Parcel.ParcelCategory | 1322 | //Enum libsecondlife.Parcel.ParcelCategory |
1323 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 1323 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
1324 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 1324 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
1325 | newData.GroupID = new LLUUID((String) row["GroupUUID"]); | 1325 | newData.GroupID = new UUID((String) row["GroupUUID"]); |
1326 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 1326 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
1327 | newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); | 1327 | newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); |
1328 | //Enum. libsecondlife.Parcel.ParcelStatus | 1328 | //Enum. libsecondlife.Parcel.ParcelStatus |
1329 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 1329 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
1330 | newData.LandingType = Convert.ToByte(row["LandingType"]); | 1330 | newData.LandingType = Convert.ToByte(row["LandingType"]); |
1331 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); | 1331 | newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); |
1332 | newData.MediaID = new LLUUID((String) row["MediaTextureUUID"]); | 1332 | newData.MediaID = new UUID((String) row["MediaTextureUUID"]); |
1333 | newData.MediaURL = (String) row["MediaURL"]; | 1333 | newData.MediaURL = (String) row["MediaURL"]; |
1334 | newData.MusicURL = (String) row["MusicURL"]; | 1334 | newData.MusicURL = (String) row["MusicURL"]; |
1335 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | 1335 | newData.PassHours = Convert.ToSingle(row["PassHours"]); |
1336 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); | 1336 | newData.PassPrice = Convert.ToInt32(row["PassPrice"]); |
1337 | LLUUID authedbuyer = LLUUID.Zero; | 1337 | UUID authedbuyer = UUID.Zero; |
1338 | LLUUID snapshotID = LLUUID.Zero; | 1338 | UUID snapshotID = UUID.Zero; |
1339 | 1339 | ||
1340 | Helpers.TryParse((string)row["AuthBuyerID"], out authedbuyer); | 1340 | UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer); |
1341 | Helpers.TryParse((string)row["SnapshotUUID"], out snapshotID); | 1341 | UUID.TryParse((string)row["SnapshotUUID"], out snapshotID); |
1342 | 1342 | ||
1343 | newData.AuthBuyerID = authedbuyer; | 1343 | newData.AuthBuyerID = authedbuyer; |
1344 | newData.SnapshotID = snapshotID; | 1344 | newData.SnapshotID = snapshotID; |
1345 | try | 1345 | try |
1346 | { | 1346 | { |
1347 | newData.UserLocation = | 1347 | newData.UserLocation = |
1348 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | 1348 | new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), |
1349 | Convert.ToSingle(row["UserLocationZ"])); | 1349 | Convert.ToSingle(row["UserLocationZ"])); |
1350 | newData.UserLookAt = | 1350 | newData.UserLookAt = |
1351 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | 1351 | new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), |
1352 | Convert.ToSingle(row["UserLookAtZ"])); | 1352 | Convert.ToSingle(row["UserLookAtZ"])); |
1353 | } | 1353 | } |
1354 | catch (InvalidCastException) | 1354 | catch (InvalidCastException) |
1355 | { | 1355 | { |
1356 | newData.UserLocation = LLVector3.Zero; | 1356 | newData.UserLocation = Vector3.Zero; |
1357 | newData.UserLookAt = LLVector3.Zero; | 1357 | newData.UserLookAt = Vector3.Zero; |
1358 | m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 1358 | m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); |
1359 | } | 1359 | } |
1360 | 1360 | ||
@@ -1371,7 +1371,7 @@ namespace OpenSim.Data.MySQL | |||
1371 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | 1371 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) |
1372 | { | 1372 | { |
1373 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1373 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
1374 | entry.AgentID = new LLUUID((string) row["AccessUUID"]); | 1374 | entry.AgentID = new UUID((string) row["AccessUUID"]); |
1375 | entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]); | 1375 | entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]); |
1376 | entry.Time = new DateTime(); | 1376 | entry.Time = new DateTime(); |
1377 | return entry; | 1377 | return entry; |
@@ -1408,7 +1408,7 @@ namespace OpenSim.Data.MySQL | |||
1408 | /// <param name="prim"></param> | 1408 | /// <param name="prim"></param> |
1409 | /// <param name="sceneGroupID"></param> | 1409 | /// <param name="sceneGroupID"></param> |
1410 | /// <param name="regionUUID"></param> | 1410 | /// <param name="regionUUID"></param> |
1411 | private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 1411 | private void fillPrimRow(DataRow row, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) |
1412 | { | 1412 | { |
1413 | row["UUID"] = Util.ToRawUuidString(prim.UUID); | 1413 | row["UUID"] = Util.ToRawUuidString(prim.UUID); |
1414 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | 1414 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); |
@@ -1456,12 +1456,12 @@ namespace OpenSim.Data.MySQL | |||
1456 | row["RotationW"] = prim.RotationOffset.W; | 1456 | row["RotationW"] = prim.RotationOffset.W; |
1457 | 1457 | ||
1458 | // Sit target | 1458 | // Sit target |
1459 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | 1459 | Vector3 sitTargetPos = prim.SitTargetPositionLL; |
1460 | row["SitTargetOffsetX"] = sitTargetPos.X; | 1460 | row["SitTargetOffsetX"] = sitTargetPos.X; |
1461 | row["SitTargetOffsetY"] = sitTargetPos.Y; | 1461 | row["SitTargetOffsetY"] = sitTargetPos.Y; |
1462 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | 1462 | row["SitTargetOffsetZ"] = sitTargetPos.Z; |
1463 | 1463 | ||
1464 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | 1464 | Quaternion sitTargetOrient = prim.SitTargetOrientationLL; |
1465 | row["SitTargetOrientW"] = sitTargetOrient.W; | 1465 | row["SitTargetOrientW"] = sitTargetOrient.W; |
1466 | row["SitTargetOrientX"] = sitTargetOrient.X; | 1466 | row["SitTargetOrientX"] = sitTargetOrient.X; |
1467 | row["SitTargetOrientY"] = sitTargetOrient.Y; | 1467 | row["SitTargetOrientY"] = sitTargetOrient.Y; |
@@ -1480,7 +1480,7 @@ namespace OpenSim.Data.MySQL | |||
1480 | } | 1480 | } |
1481 | else | 1481 | else |
1482 | { | 1482 | { |
1483 | row["LoopedSound"] = LLUUID.Zero; | 1483 | row["LoopedSound"] = UUID.Zero; |
1484 | row["LoopedSoundGain"] = 0.0f; | 1484 | row["LoopedSoundGain"] = 0.0f; |
1485 | } | 1485 | } |
1486 | 1486 | ||
@@ -1597,7 +1597,7 @@ namespace OpenSim.Data.MySQL | |||
1597 | /// <param name="row"></param> | 1597 | /// <param name="row"></param> |
1598 | /// <param name="land"></param> | 1598 | /// <param name="land"></param> |
1599 | /// <param name="regionUUID"></param> | 1599 | /// <param name="regionUUID"></param> |
1600 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | 1600 | private static void fillLandRow(DataRow row, LandData land, UUID regionUUID) |
1601 | { | 1601 | { |
1602 | row["UUID"] = Util.ToRawUuidString(land.GlobalID); | 1602 | row["UUID"] = Util.ToRawUuidString(land.GlobalID); |
1603 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | 1603 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); |
@@ -1642,7 +1642,7 @@ namespace OpenSim.Data.MySQL | |||
1642 | /// <param name="row"></param> | 1642 | /// <param name="row"></param> |
1643 | /// <param name="entry"></param> | 1643 | /// <param name="entry"></param> |
1644 | /// <param name="parcelID"></param> | 1644 | /// <param name="parcelID"></param> |
1645 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) | 1645 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) |
1646 | { | 1646 | { |
1647 | row["LandUUID"] = Util.ToRawUuidString(parcelID); | 1647 | row["LandUUID"] = Util.ToRawUuidString(parcelID); |
1648 | row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); | 1648 | row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); |
@@ -1657,7 +1657,7 @@ namespace OpenSim.Data.MySQL | |||
1657 | private PrimitiveBaseShape buildShape(DataRow row) | 1657 | private PrimitiveBaseShape buildShape(DataRow row) |
1658 | { | 1658 | { |
1659 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | 1659 | PrimitiveBaseShape s = new PrimitiveBaseShape(); |
1660 | s.Scale = new LLVector3( | 1660 | s.Scale = new Vector3( |
1661 | Convert.ToSingle(row["ScaleX"]), | 1661 | Convert.ToSingle(row["ScaleX"]), |
1662 | Convert.ToSingle(row["ScaleY"]), | 1662 | Convert.ToSingle(row["ScaleY"]), |
1663 | Convert.ToSingle(row["ScaleZ"]) | 1663 | Convert.ToSingle(row["ScaleZ"]) |
@@ -1778,7 +1778,7 @@ namespace OpenSim.Data.MySQL | |||
1778 | /// <param name="prim"></param> | 1778 | /// <param name="prim"></param> |
1779 | /// <param name="sceneGroupID"></param> | 1779 | /// <param name="sceneGroupID"></param> |
1780 | /// <param name="regionUUID"></param> | 1780 | /// <param name="regionUUID"></param> |
1781 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 1781 | private void addPrim(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) |
1782 | { | 1782 | { |
1783 | lock (m_dataSet) | 1783 | lock (m_dataSet) |
1784 | { | 1784 | { |
@@ -1816,7 +1816,7 @@ namespace OpenSim.Data.MySQL | |||
1816 | /// </summary> | 1816 | /// </summary> |
1817 | /// <param name="primID"></param> | 1817 | /// <param name="primID"></param> |
1818 | /// <param name="items"></param> | 1818 | /// <param name="items"></param> |
1819 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 1819 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
1820 | { | 1820 | { |
1821 | m_log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); | 1821 | m_log.InfoFormat("[REGION DB]: Persisting Prim Inventory with prim ID {0}", primID); |
1822 | 1822 | ||
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs index 8d0b177..42983b1 100644 --- a/OpenSim/Data/MySQL/MySQLUserData.cs +++ b/OpenSim/Data/MySQL/MySQLUserData.cs | |||
@@ -31,7 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Data; | 31 | using System.Data; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text.RegularExpressions; | 33 | using System.Text.RegularExpressions; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using MySql.Data.MySqlClient; | 37 | using MySql.Data.MySqlClient; |
@@ -221,15 +221,15 @@ namespace OpenSim.Data.MySQL | |||
221 | 221 | ||
222 | #region User Friends List Data | 222 | #region User Friends List Data |
223 | 223 | ||
224 | public override void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 224 | public override void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
225 | { | 225 | { |
226 | MySQLSuperManager dbm = GetLockedConnection(); | 226 | MySQLSuperManager dbm = GetLockedConnection(); |
227 | 227 | ||
228 | int dtvalue = Util.UnixTimeSinceEpoch(); | 228 | int dtvalue = Util.UnixTimeSinceEpoch(); |
229 | 229 | ||
230 | Dictionary<string, string> param = new Dictionary<string, string>(); | 230 | Dictionary<string, string> param = new Dictionary<string, string>(); |
231 | param["?ownerID"] = friendlistowner.UUID.ToString(); | 231 | param["?ownerID"] = friendlistowner.ToString(); |
232 | param["?friendID"] = friend.UUID.ToString(); | 232 | param["?friendID"] = friend.ToString(); |
233 | param["?friendPerms"] = perms.ToString(); | 233 | param["?friendPerms"] = perms.ToString(); |
234 | param["?datetimestamp"] = dtvalue.ToString(); | 234 | param["?datetimestamp"] = dtvalue.ToString(); |
235 | 235 | ||
@@ -265,13 +265,13 @@ namespace OpenSim.Data.MySQL | |||
265 | } | 265 | } |
266 | } | 266 | } |
267 | 267 | ||
268 | public override void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 268 | public override void RemoveUserFriend(UUID friendlistowner, UUID friend) |
269 | { | 269 | { |
270 | MySQLSuperManager dbm = GetLockedConnection(); | 270 | MySQLSuperManager dbm = GetLockedConnection(); |
271 | 271 | ||
272 | Dictionary<string, string> param = new Dictionary<string, string>(); | 272 | Dictionary<string, string> param = new Dictionary<string, string>(); |
273 | param["?ownerID"] = friendlistowner.UUID.ToString(); | 273 | param["?ownerID"] = friendlistowner.ToString(); |
274 | param["?friendID"] = friend.UUID.ToString(); | 274 | param["?friendID"] = friend.ToString(); |
275 | 275 | ||
276 | try | 276 | try |
277 | { | 277 | { |
@@ -299,13 +299,13 @@ namespace OpenSim.Data.MySQL | |||
299 | } | 299 | } |
300 | } | 300 | } |
301 | 301 | ||
302 | public override void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 302 | public override void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
303 | { | 303 | { |
304 | MySQLSuperManager dbm = GetLockedConnection(); | 304 | MySQLSuperManager dbm = GetLockedConnection(); |
305 | 305 | ||
306 | Dictionary<string, string> param = new Dictionary<string, string>(); | 306 | Dictionary<string, string> param = new Dictionary<string, string>(); |
307 | param["?ownerID"] = friendlistowner.UUID.ToString(); | 307 | param["?ownerID"] = friendlistowner.ToString(); |
308 | param["?friendID"] = friend.UUID.ToString(); | 308 | param["?friendID"] = friend.ToString(); |
309 | param["?friendPerms"] = perms.ToString(); | 309 | param["?friendPerms"] = perms.ToString(); |
310 | 310 | ||
311 | try | 311 | try |
@@ -330,13 +330,13 @@ namespace OpenSim.Data.MySQL | |||
330 | } | 330 | } |
331 | } | 331 | } |
332 | 332 | ||
333 | public override List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 333 | public override List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
334 | { | 334 | { |
335 | MySQLSuperManager dbm = GetLockedConnection(); | 335 | MySQLSuperManager dbm = GetLockedConnection(); |
336 | List<FriendListItem> Lfli = new List<FriendListItem>(); | 336 | List<FriendListItem> Lfli = new List<FriendListItem>(); |
337 | 337 | ||
338 | Dictionary<string, string> param = new Dictionary<string, string>(); | 338 | Dictionary<string, string> param = new Dictionary<string, string>(); |
339 | param["?ownerID"] = friendlistowner.UUID.ToString(); | 339 | param["?ownerID"] = friendlistowner.ToString(); |
340 | 340 | ||
341 | try | 341 | try |
342 | { | 342 | { |
@@ -352,8 +352,8 @@ namespace OpenSim.Data.MySQL | |||
352 | while (reader.Read()) | 352 | while (reader.Read()) |
353 | { | 353 | { |
354 | FriendListItem fli = new FriendListItem(); | 354 | FriendListItem fli = new FriendListItem(); |
355 | fli.FriendListOwner = new LLUUID((string) reader["ownerID"]); | 355 | fli.FriendListOwner = new UUID((string) reader["ownerID"]); |
356 | fli.Friend = new LLUUID((string) reader["friendID"]); | 356 | fli.Friend = new UUID((string) reader["friendID"]); |
357 | fli.FriendPerms = (uint) Convert.ToInt32(reader["friendPerms"]); | 357 | fli.FriendPerms = (uint) Convert.ToInt32(reader["friendPerms"]); |
358 | 358 | ||
359 | // This is not a real column in the database table, it's a joined column from the opposite record | 359 | // This is not a real column in the database table, it's a joined column from the opposite record |
@@ -381,12 +381,12 @@ namespace OpenSim.Data.MySQL | |||
381 | 381 | ||
382 | #endregion | 382 | #endregion |
383 | 383 | ||
384 | public override void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) | 384 | public override void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle) |
385 | { | 385 | { |
386 | //m_log.Info("[USER DB]: Stub UpdateUserCUrrentRegion called"); | 386 | //m_log.Info("[USER DB]: Stub UpdateUserCUrrentRegion called"); |
387 | } | 387 | } |
388 | 388 | ||
389 | public override List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | 389 | public override List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query) |
390 | { | 390 | { |
391 | MySQLSuperManager dbm = GetLockedConnection(); | 391 | MySQLSuperManager dbm = GetLockedConnection(); |
392 | 392 | ||
@@ -413,7 +413,7 @@ namespace OpenSim.Data.MySQL | |||
413 | while (reader.Read()) | 413 | while (reader.Read()) |
414 | { | 414 | { |
415 | AvatarPickerAvatar user = new AvatarPickerAvatar(); | 415 | AvatarPickerAvatar user = new AvatarPickerAvatar(); |
416 | user.AvatarID = new LLUUID((string) reader["UUID"]); | 416 | user.AvatarID = new UUID((string) reader["UUID"]); |
417 | user.firstName = (string) reader["username"]; | 417 | user.firstName = (string) reader["username"]; |
418 | user.lastName = (string) reader["lastname"]; | 418 | user.lastName = (string) reader["lastname"]; |
419 | returnlist.Add(user); | 419 | returnlist.Add(user); |
@@ -449,7 +449,7 @@ namespace OpenSim.Data.MySQL | |||
449 | while (reader.Read()) | 449 | while (reader.Read()) |
450 | { | 450 | { |
451 | AvatarPickerAvatar user = new AvatarPickerAvatar(); | 451 | AvatarPickerAvatar user = new AvatarPickerAvatar(); |
452 | user.AvatarID = new LLUUID((string) reader["UUID"]); | 452 | user.AvatarID = new UUID((string) reader["UUID"]); |
453 | user.firstName = (string) reader["username"]; | 453 | user.firstName = (string) reader["username"]; |
454 | user.lastName = (string) reader["lastname"]; | 454 | user.lastName = (string) reader["lastname"]; |
455 | returnlist.Add(user); | 455 | returnlist.Add(user); |
@@ -476,7 +476,7 @@ namespace OpenSim.Data.MySQL | |||
476 | /// </summary> | 476 | /// </summary> |
477 | /// <param name="uuid">User UUID</param> | 477 | /// <param name="uuid">User UUID</param> |
478 | /// <returns>User profile data</returns> | 478 | /// <returns>User profile data</returns> |
479 | public override UserProfileData GetUserByUUID(LLUUID uuid) | 479 | public override UserProfileData GetUserByUUID(UUID uuid) |
480 | { | 480 | { |
481 | MySQLSuperManager dbm = GetLockedConnection(); | 481 | MySQLSuperManager dbm = GetLockedConnection(); |
482 | try | 482 | try |
@@ -533,13 +533,13 @@ namespace OpenSim.Data.MySQL | |||
533 | /// <param name="AgentID"></param> | 533 | /// <param name="AgentID"></param> |
534 | /// <param name="WebLoginKey"></param> | 534 | /// <param name="WebLoginKey"></param> |
535 | /// <remarks>is it still used ?</remarks> | 535 | /// <remarks>is it still used ?</remarks> |
536 | public override void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) | 536 | public override void StoreWebLoginKey(UUID AgentID, UUID WebLoginKey) |
537 | { | 537 | { |
538 | MySQLSuperManager dbm = GetLockedConnection(); | 538 | MySQLSuperManager dbm = GetLockedConnection(); |
539 | 539 | ||
540 | Dictionary<string, string> param = new Dictionary<string, string>(); | 540 | Dictionary<string, string> param = new Dictionary<string, string>(); |
541 | param["?UUID"] = AgentID.UUID.ToString(); | 541 | param["?UUID"] = AgentID.ToString(); |
542 | param["?webLoginKey"] = WebLoginKey.UUID.ToString(); | 542 | param["?webLoginKey"] = WebLoginKey.ToString(); |
543 | 543 | ||
544 | try | 544 | try |
545 | { | 545 | { |
@@ -565,7 +565,7 @@ namespace OpenSim.Data.MySQL | |||
565 | /// </summary> | 565 | /// </summary> |
566 | /// <param name="uuid">The accounts UUID</param> | 566 | /// <param name="uuid">The accounts UUID</param> |
567 | /// <returns>The users session</returns> | 567 | /// <returns>The users session</returns> |
568 | public override UserAgentData GetAgentByUUID(LLUUID uuid) | 568 | public override UserAgentData GetAgentByUUID(UUID uuid) |
569 | { | 569 | { |
570 | MySQLSuperManager dbm = GetLockedConnection(); | 570 | MySQLSuperManager dbm = GetLockedConnection(); |
571 | 571 | ||
@@ -682,7 +682,7 @@ namespace OpenSim.Data.MySQL | |||
682 | /// <param name="to">The receivers account ID</param> | 682 | /// <param name="to">The receivers account ID</param> |
683 | /// <param name="amount">The amount to transfer</param> | 683 | /// <param name="amount">The amount to transfer</param> |
684 | /// <returns>Success?</returns> | 684 | /// <returns>Success?</returns> |
685 | public override bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) | 685 | public override bool MoneyTransferRequest(UUID from, UUID to, uint amount) |
686 | { | 686 | { |
687 | return false; | 687 | return false; |
688 | } | 688 | } |
@@ -695,7 +695,7 @@ namespace OpenSim.Data.MySQL | |||
695 | /// <param name="to">The receivers account ID</param> | 695 | /// <param name="to">The receivers account ID</param> |
696 | /// <param name="item">The item to transfer</param> | 696 | /// <param name="item">The item to transfer</param> |
697 | /// <returns>Success?</returns> | 697 | /// <returns>Success?</returns> |
698 | public override bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | 698 | public override bool InventoryTransferRequest(UUID from, UUID to, UUID item) |
699 | { | 699 | { |
700 | return false; | 700 | return false; |
701 | } | 701 | } |
@@ -705,7 +705,7 @@ namespace OpenSim.Data.MySQL | |||
705 | /// TODO: stubs for now to get us to a compiling state gently | 705 | /// TODO: stubs for now to get us to a compiling state gently |
706 | /// override | 706 | /// override |
707 | /// </summary> | 707 | /// </summary> |
708 | public override AvatarAppearance GetUserAppearance(LLUUID user) | 708 | public override AvatarAppearance GetUserAppearance(UUID user) |
709 | { | 709 | { |
710 | MySQLSuperManager dbm = GetLockedConnection(); | 710 | MySQLSuperManager dbm = GetLockedConnection(); |
711 | try | 711 | try |
@@ -744,7 +744,7 @@ namespace OpenSim.Data.MySQL | |||
744 | /// <param name="user">The user UUID</param> | 744 | /// <param name="user">The user UUID</param> |
745 | /// <param name="appearance">The avatar appearance</param> | 745 | /// <param name="appearance">The avatar appearance</param> |
746 | // override | 746 | // override |
747 | public override void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) | 747 | public override void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
748 | { | 748 | { |
749 | MySQLSuperManager dbm = GetLockedConnection(); | 749 | MySQLSuperManager dbm = GetLockedConnection(); |
750 | try | 750 | try |
@@ -783,7 +783,7 @@ namespace OpenSim.Data.MySQL | |||
783 | get { return "0.1"; } | 783 | get { return "0.1"; } |
784 | } | 784 | } |
785 | 785 | ||
786 | public Hashtable GetUserAttachments(LLUUID agentID) | 786 | public Hashtable GetUserAttachments(UUID agentID) |
787 | { | 787 | { |
788 | MySQLSuperManager dbm = GetLockedConnection(); | 788 | MySQLSuperManager dbm = GetLockedConnection(); |
789 | 789 | ||
@@ -814,7 +814,7 @@ namespace OpenSim.Data.MySQL | |||
814 | } | 814 | } |
815 | } | 815 | } |
816 | 816 | ||
817 | public void UpdateUserAttachments(LLUUID agentID, Hashtable data) | 817 | public void UpdateUserAttachments(UUID agentID, Hashtable data) |
818 | { | 818 | { |
819 | MySQLSuperManager dbm = GetLockedConnection(); | 819 | MySQLSuperManager dbm = GetLockedConnection(); |
820 | try | 820 | try |
@@ -827,7 +827,7 @@ namespace OpenSim.Data.MySQL | |||
827 | } | 827 | } |
828 | } | 828 | } |
829 | 829 | ||
830 | public override void ResetAttachments(LLUUID userID) | 830 | public override void ResetAttachments(UUID userID) |
831 | { | 831 | { |
832 | MySQLSuperManager dbm = GetLockedConnection(); | 832 | MySQLSuperManager dbm = GetLockedConnection(); |
833 | 833 | ||
@@ -847,4 +847,4 @@ namespace OpenSim.Data.MySQL | |||
847 | } | 847 | } |
848 | } | 848 | } |
849 | } | 849 | } |
850 | } \ No newline at end of file | 850 | } |
diff --git a/OpenSim/Data/NHibernate/LLQuaternionUserType.cs b/OpenSim/Data/NHibernate/LLQuaternionUserType.cs index 80fb9ff..7431433 100644 --- a/OpenSim/Data/NHibernate/LLQuaternionUserType.cs +++ b/OpenSim/Data/NHibernate/LLQuaternionUserType.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Data; | 29 | using System.Data; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using NHibernate; | 31 | using NHibernate; |
32 | using NHibernate.SqlTypes; | 32 | using NHibernate.SqlTypes; |
33 | using NHibernate.UserTypes; | 33 | using NHibernate.UserTypes; |
@@ -35,7 +35,7 @@ using NHibernate.UserTypes; | |||
35 | namespace OpenSim.Data.NHibernate | 35 | namespace OpenSim.Data.NHibernate |
36 | { | 36 | { |
37 | [Serializable] | 37 | [Serializable] |
38 | public class LLQuaternionUserType: IUserType | 38 | public class QuaternionUserType: IUserType |
39 | { | 39 | { |
40 | public object Assemble(object cached, object owner) | 40 | public object Assemble(object cached, object owner) |
41 | { | 41 | { |
@@ -49,9 +49,8 @@ namespace OpenSim.Data.NHibernate | |||
49 | 49 | ||
50 | public object DeepCopy(object quat) | 50 | public object DeepCopy(object quat) |
51 | { | 51 | { |
52 | // silly libsecondlife having no copy constructor | 52 | Quaternion q = (Quaternion)quat; |
53 | LLQuaternion q = (LLQuaternion) quat; | 53 | return new Quaternion(q); |
54 | return new LLQuaternion(q.X, q.Y, q.Z, q.W); | ||
55 | } | 54 | } |
56 | 55 | ||
57 | public object Disassemble(object quat) | 56 | public object Disassemble(object quat) |
@@ -79,14 +78,14 @@ namespace OpenSim.Data.NHibernate | |||
79 | int w = rs.GetOrdinal(names[3]); | 78 | int w = rs.GetOrdinal(names[3]); |
80 | if (!rs.IsDBNull(x)) | 79 | if (!rs.IsDBNull(x)) |
81 | { | 80 | { |
82 | quat = new LLQuaternion((Single)rs[x], (Single)rs[y], (Single)rs[z], (Single)rs[w]); | 81 | quat = new Quaternion((Single)rs[x], (Single)rs[y], (Single)rs[z], (Single)rs[w]); |
83 | } | 82 | } |
84 | return quat; | 83 | return quat; |
85 | } | 84 | } |
86 | 85 | ||
87 | public void NullSafeSet(IDbCommand cmd, object obj, int index) | 86 | public void NullSafeSet(IDbCommand cmd, object obj, int index) |
88 | { | 87 | { |
89 | LLQuaternion quat = (LLQuaternion)obj; | 88 | Quaternion quat = (Quaternion)obj; |
90 | ((IDataParameter)cmd.Parameters[index]).Value = quat.X; | 89 | ((IDataParameter)cmd.Parameters[index]).Value = quat.X; |
91 | ((IDataParameter)cmd.Parameters[index + 1]).Value = quat.Y; | 90 | ((IDataParameter)cmd.Parameters[index + 1]).Value = quat.Y; |
92 | ((IDataParameter)cmd.Parameters[index + 2]).Value = quat.Z; | 91 | ((IDataParameter)cmd.Parameters[index + 2]).Value = quat.Z; |
@@ -100,7 +99,7 @@ namespace OpenSim.Data.NHibernate | |||
100 | 99 | ||
101 | public Type ReturnedType | 100 | public Type ReturnedType |
102 | { | 101 | { |
103 | get { return typeof(LLQuaternion); } | 102 | get { return typeof(Quaternion); } |
104 | } | 103 | } |
105 | 104 | ||
106 | public SqlType[] SqlTypes | 105 | public SqlType[] SqlTypes |
diff --git a/OpenSim/Data/NHibernate/LLUUIDUserType.cs b/OpenSim/Data/NHibernate/LLUUIDUserType.cs index 0f10344..a7781a3 100644 --- a/OpenSim/Data/NHibernate/LLUUIDUserType.cs +++ b/OpenSim/Data/NHibernate/LLUUIDUserType.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Data; | 29 | using System.Data; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using NHibernate; | 31 | using NHibernate; |
32 | using NHibernate.SqlTypes; | 32 | using NHibernate.SqlTypes; |
33 | using NHibernate.UserTypes; | 33 | using NHibernate.UserTypes; |
@@ -35,7 +35,7 @@ using NHibernate.UserTypes; | |||
35 | namespace OpenSim.Data.NHibernate | 35 | namespace OpenSim.Data.NHibernate |
36 | { | 36 | { |
37 | [Serializable] | 37 | [Serializable] |
38 | public class LLUUIDUserType: IUserType | 38 | public class UUIDUserType: IUserType |
39 | { | 39 | { |
40 | public object Assemble(object cached, object owner) | 40 | public object Assemble(object cached, object owner) |
41 | { | 41 | { |
@@ -75,7 +75,7 @@ namespace OpenSim.Data.NHibernate | |||
75 | if (!rs.IsDBNull(ord)) | 75 | if (!rs.IsDBNull(ord)) |
76 | { | 76 | { |
77 | string first = (string)rs.GetString(ord); | 77 | string first = (string)rs.GetString(ord); |
78 | uuid = new LLUUID(first); | 78 | uuid = new UUID(first); |
79 | } | 79 | } |
80 | 80 | ||
81 | return uuid; | 81 | return uuid; |
@@ -83,7 +83,7 @@ namespace OpenSim.Data.NHibernate | |||
83 | 83 | ||
84 | public void NullSafeSet(IDbCommand cmd, object obj, int index) | 84 | public void NullSafeSet(IDbCommand cmd, object obj, int index) |
85 | { | 85 | { |
86 | LLUUID uuid = (LLUUID)obj; | 86 | UUID uuid = (UUID)obj; |
87 | ((IDataParameter)cmd.Parameters[index]).Value = uuid.ToString(); | 87 | ((IDataParameter)cmd.Parameters[index]).Value = uuid.ToString(); |
88 | } | 88 | } |
89 | 89 | ||
@@ -94,7 +94,7 @@ namespace OpenSim.Data.NHibernate | |||
94 | 94 | ||
95 | public Type ReturnedType | 95 | public Type ReturnedType |
96 | { | 96 | { |
97 | get { return typeof(LLUUID); } | 97 | get { return typeof(UUID); } |
98 | } | 98 | } |
99 | 99 | ||
100 | public SqlType[] SqlTypes | 100 | public SqlType[] SqlTypes |
diff --git a/OpenSim/Data/NHibernate/LLVector3UserType.cs b/OpenSim/Data/NHibernate/LLVector3UserType.cs index d2df2c4..cdd15ec 100644 --- a/OpenSim/Data/NHibernate/LLVector3UserType.cs +++ b/OpenSim/Data/NHibernate/LLVector3UserType.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Data; | 29 | using System.Data; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using NHibernate; | 31 | using NHibernate; |
32 | using NHibernate.SqlTypes; | 32 | using NHibernate.SqlTypes; |
33 | using NHibernate.UserTypes; | 33 | using NHibernate.UserTypes; |
@@ -35,7 +35,7 @@ using NHibernate.UserTypes; | |||
35 | namespace OpenSim.Data.NHibernate | 35 | namespace OpenSim.Data.NHibernate |
36 | { | 36 | { |
37 | [Serializable] | 37 | [Serializable] |
38 | public class LLVector3UserType: IUserType | 38 | public class Vector3UserType: IUserType |
39 | { | 39 | { |
40 | public object Assemble(object cached, object owner) | 40 | public object Assemble(object cached, object owner) |
41 | { | 41 | { |
@@ -49,7 +49,7 @@ namespace OpenSim.Data.NHibernate | |||
49 | 49 | ||
50 | public object DeepCopy(object vector) | 50 | public object DeepCopy(object vector) |
51 | { | 51 | { |
52 | return new LLVector3((LLVector3) vector); | 52 | return new Vector3((Vector3) vector); |
53 | } | 53 | } |
54 | 54 | ||
55 | public object Disassemble(object vector) | 55 | public object Disassemble(object vector) |
@@ -76,14 +76,14 @@ namespace OpenSim.Data.NHibernate | |||
76 | int z = rs.GetOrdinal(names[2]); | 76 | int z = rs.GetOrdinal(names[2]); |
77 | if (!rs.IsDBNull(x)) | 77 | if (!rs.IsDBNull(x)) |
78 | { | 78 | { |
79 | vector = new LLVector3((Single)rs[x], (Single)rs[y], (Single)rs[z]); | 79 | vector = new Vector3((Single)rs[x], (Single)rs[y], (Single)rs[z]); |
80 | } | 80 | } |
81 | return vector; | 81 | return vector; |
82 | } | 82 | } |
83 | 83 | ||
84 | public void NullSafeSet(IDbCommand cmd, object obj, int index) | 84 | public void NullSafeSet(IDbCommand cmd, object obj, int index) |
85 | { | 85 | { |
86 | LLVector3 vector = (LLVector3)obj; | 86 | Vector3 vector = (Vector3)obj; |
87 | ((IDataParameter)cmd.Parameters[index]).Value = vector.X; | 87 | ((IDataParameter)cmd.Parameters[index]).Value = vector.X; |
88 | ((IDataParameter)cmd.Parameters[index + 1]).Value = vector.Y; | 88 | ((IDataParameter)cmd.Parameters[index + 1]).Value = vector.Y; |
89 | ((IDataParameter)cmd.Parameters[index + 2]).Value = vector.Z; | 89 | ((IDataParameter)cmd.Parameters[index + 2]).Value = vector.Z; |
@@ -96,7 +96,7 @@ namespace OpenSim.Data.NHibernate | |||
96 | 96 | ||
97 | public Type ReturnedType | 97 | public Type ReturnedType |
98 | { | 98 | { |
99 | get { return typeof(LLVector3); } | 99 | get { return typeof(Vector3); } |
100 | } | 100 | } |
101 | 101 | ||
102 | public SqlType[] SqlTypes | 102 | public SqlType[] SqlTypes |
diff --git a/OpenSim/Data/NHibernate/NHibernateAssetData.cs b/OpenSim/Data/NHibernate/NHibernateAssetData.cs index 400451f..6ee527e 100644 --- a/OpenSim/Data/NHibernate/NHibernateAssetData.cs +++ b/OpenSim/Data/NHibernate/NHibernateAssetData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Text.RegularExpressions; | 32 | using System.Text.RegularExpressions; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using NHibernate; | 35 | using NHibernate; |
36 | using NHibernate.Cfg; | 36 | using NHibernate.Cfg; |
@@ -101,7 +101,7 @@ namespace OpenSim.Data.NHibernate | |||
101 | 101 | ||
102 | } | 102 | } |
103 | 103 | ||
104 | override public AssetBase FetchAsset(LLUUID uuid) | 104 | override public AssetBase FetchAsset(UUID uuid) |
105 | { | 105 | { |
106 | try | 106 | try |
107 | { | 107 | { |
@@ -163,13 +163,13 @@ namespace OpenSim.Data.NHibernate | |||
163 | // asset.InvType, temporary, local, assetLength)); | 163 | // asset.InvType, temporary, local, assetLength)); |
164 | // } | 164 | // } |
165 | 165 | ||
166 | override public bool ExistsAsset(LLUUID uuid) | 166 | override public bool ExistsAsset(UUID uuid) |
167 | { | 167 | { |
168 | m_log.InfoFormat("[NHIBERNATE] ExistsAsset: {0}", uuid); | 168 | m_log.InfoFormat("[NHIBERNATE] ExistsAsset: {0}", uuid); |
169 | return (FetchAsset(uuid) != null); | 169 | return (FetchAsset(uuid) != null); |
170 | } | 170 | } |
171 | 171 | ||
172 | public void DeleteAsset(LLUUID uuid) | 172 | public void DeleteAsset(UUID uuid) |
173 | { | 173 | { |
174 | 174 | ||
175 | } | 175 | } |
diff --git a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs index 657a7b2..20dad1a 100644 --- a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs +++ b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Text.RegularExpressions; | 32 | using System.Text.RegularExpressions; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using NHibernate; | 35 | using NHibernate; |
36 | using NHibernate.Cfg; | 36 | using NHibernate.Cfg; |
@@ -105,7 +105,7 @@ namespace OpenSim.Data.NHibernate | |||
105 | /// </summary> | 105 | /// </summary> |
106 | /// <param name="item">The UUID of the item to be returned</param> | 106 | /// <param name="item">The UUID of the item to be returned</param> |
107 | /// <returns>A class containing item information</returns> | 107 | /// <returns>A class containing item information</returns> |
108 | public InventoryItemBase getInventoryItem(LLUUID item) | 108 | public InventoryItemBase getInventoryItem(UUID item) |
109 | { | 109 | { |
110 | try | 110 | try |
111 | { | 111 | { |
@@ -163,7 +163,7 @@ namespace OpenSim.Data.NHibernate | |||
163 | /// | 163 | /// |
164 | /// </summary> | 164 | /// </summary> |
165 | /// <param name="item"></param> | 165 | /// <param name="item"></param> |
166 | public void deleteInventoryItem(LLUUID itemID) | 166 | public void deleteInventoryItem(UUID itemID) |
167 | { | 167 | { |
168 | using (ITransaction transaction = session.BeginTransaction()) | 168 | using (ITransaction transaction = session.BeginTransaction()) |
169 | { | 169 | { |
@@ -177,7 +177,7 @@ namespace OpenSim.Data.NHibernate | |||
177 | /// </summary> | 177 | /// </summary> |
178 | /// <param name="folder">The UUID of the folder to be returned</param> | 178 | /// <param name="folder">The UUID of the folder to be returned</param> |
179 | /// <returns>A class containing folder information</returns> | 179 | /// <returns>A class containing folder information</returns> |
180 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | 180 | public InventoryFolderBase getInventoryFolder(UUID folder) |
181 | { | 181 | { |
182 | try | 182 | try |
183 | { | 183 | { |
@@ -235,7 +235,7 @@ namespace OpenSim.Data.NHibernate | |||
235 | /// | 235 | /// |
236 | /// </summary> | 236 | /// </summary> |
237 | /// <param name="folder"></param> | 237 | /// <param name="folder"></param> |
238 | public void deleteInventoryFolder(LLUUID folderID) | 238 | public void deleteInventoryFolder(UUID folderID) |
239 | { | 239 | { |
240 | using (ITransaction transaction = session.BeginTransaction()) | 240 | using (ITransaction transaction = session.BeginTransaction()) |
241 | { | 241 | { |
@@ -245,12 +245,12 @@ namespace OpenSim.Data.NHibernate | |||
245 | } | 245 | } |
246 | 246 | ||
247 | // useful private methods | 247 | // useful private methods |
248 | private bool ExistsItem(LLUUID uuid) | 248 | private bool ExistsItem(UUID uuid) |
249 | { | 249 | { |
250 | return (getInventoryItem(uuid) != null) ? true : false; | 250 | return (getInventoryItem(uuid) != null) ? true : false; |
251 | } | 251 | } |
252 | 252 | ||
253 | private bool ExistsFolder(LLUUID uuid) | 253 | private bool ExistsFolder(UUID uuid) |
254 | { | 254 | { |
255 | return (getInventoryFolder(uuid) != null) ? true : false; | 255 | return (getInventoryFolder(uuid) != null) ? true : false; |
256 | } | 256 | } |
@@ -314,7 +314,7 @@ namespace OpenSim.Data.NHibernate | |||
314 | /// </summary> | 314 | /// </summary> |
315 | /// <param name="folderID">The UUID of the target folder</param> | 315 | /// <param name="folderID">The UUID of the target folder</param> |
316 | /// <returns>A List of InventoryItemBase items</returns> | 316 | /// <returns>A List of InventoryItemBase items</returns> |
317 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | 317 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) |
318 | { | 318 | { |
319 | // try { | 319 | // try { |
320 | ICriteria criteria = session.CreateCriteria(typeof(InventoryItemBase)); | 320 | ICriteria criteria = session.CreateCriteria(typeof(InventoryItemBase)); |
@@ -332,16 +332,16 @@ namespace OpenSim.Data.NHibernate | |||
332 | // } | 332 | // } |
333 | } | 333 | } |
334 | 334 | ||
335 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | 335 | public List<InventoryFolderBase> getUserRootFolders(UUID user) |
336 | { | 336 | { |
337 | return new List<InventoryFolderBase>(); | 337 | return new List<InventoryFolderBase>(); |
338 | } | 338 | } |
339 | 339 | ||
340 | // see InventoryItemBase.getUserRootFolder | 340 | // see InventoryItemBase.getUserRootFolder |
341 | public InventoryFolderBase getUserRootFolder(LLUUID user) | 341 | public InventoryFolderBase getUserRootFolder(UUID user) |
342 | { | 342 | { |
343 | ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase)); | 343 | ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase)); |
344 | criteria.Add(Expression.Eq("ParentID", LLUUID.Zero)); | 344 | criteria.Add(Expression.Eq("ParentID", UUID.Zero)); |
345 | criteria.Add(Expression.Eq("Owner", user)); | 345 | criteria.Add(Expression.Eq("Owner", user)); |
346 | foreach (InventoryFolderBase folder in criteria.List()) | 346 | foreach (InventoryFolderBase folder in criteria.List()) |
347 | { | 347 | { |
@@ -356,7 +356,7 @@ namespace OpenSim.Data.NHibernate | |||
356 | /// </summary> | 356 | /// </summary> |
357 | /// <param name="folders">list where folders will be appended</param> | 357 | /// <param name="folders">list where folders will be appended</param> |
358 | /// <param name="parentID">ID of parent</param> | 358 | /// <param name="parentID">ID of parent</param> |
359 | private void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID) | 359 | private void getInventoryFolders(ref List<InventoryFolderBase> folders, UUID parentID) |
360 | { | 360 | { |
361 | ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase)); | 361 | ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase)); |
362 | criteria.Add(Expression.Eq("ParentID", parentID)); | 362 | criteria.Add(Expression.Eq("ParentID", parentID)); |
@@ -371,7 +371,7 @@ namespace OpenSim.Data.NHibernate | |||
371 | /// </summary> | 371 | /// </summary> |
372 | /// <param name="parentID">The folder to get subfolders for</param> | 372 | /// <param name="parentID">The folder to get subfolders for</param> |
373 | /// <returns>A list of inventory folders</returns> | 373 | /// <returns>A list of inventory folders</returns> |
374 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | 374 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) |
375 | { | 375 | { |
376 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 376 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
377 | getInventoryFolders(ref folders, parentID); | 377 | getInventoryFolders(ref folders, parentID); |
@@ -379,7 +379,7 @@ namespace OpenSim.Data.NHibernate | |||
379 | } | 379 | } |
380 | 380 | ||
381 | // See IInventoryDataPlugin | 381 | // See IInventoryDataPlugin |
382 | public List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID) | 382 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) |
383 | { | 383 | { |
384 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 384 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
385 | getInventoryFolders(ref folders, parentID); | 385 | getInventoryFolders(ref folders, parentID); |
diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index 9682d87..07bf05c 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs | |||
@@ -31,7 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text.RegularExpressions; | 33 | using System.Text.RegularExpressions; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using NHibernate; | 36 | using NHibernate; |
37 | using NHibernate.Cfg; | 37 | using NHibernate.Cfg; |
@@ -109,7 +109,7 @@ namespace OpenSim.Data.NHibernate | |||
109 | { | 109 | { |
110 | } | 110 | } |
111 | 111 | ||
112 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | 112 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
113 | { | 113 | { |
114 | return null; | 114 | return null; |
115 | } | 115 | } |
@@ -162,7 +162,7 @@ namespace OpenSim.Data.NHibernate | |||
162 | /// </summary> | 162 | /// </summary> |
163 | /// <param name="obj">the object</param> | 163 | /// <param name="obj">the object</param> |
164 | /// <param name="regionUUID">the region UUID</param> | 164 | /// <param name="regionUUID">the region UUID</param> |
165 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | 165 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
166 | { | 166 | { |
167 | try | 167 | try |
168 | { | 168 | { |
@@ -179,7 +179,7 @@ namespace OpenSim.Data.NHibernate | |||
179 | } | 179 | } |
180 | } | 180 | } |
181 | 181 | ||
182 | private SceneObjectGroup LoadObject(LLUUID uuid, LLUUID region) | 182 | private SceneObjectGroup LoadObject(UUID uuid, UUID region) |
183 | { | 183 | { |
184 | SceneObjectGroup group = new SceneObjectGroup(); | 184 | SceneObjectGroup group = new SceneObjectGroup(); |
185 | 185 | ||
@@ -210,7 +210,7 @@ namespace OpenSim.Data.NHibernate | |||
210 | /// </summary> | 210 | /// </summary> |
211 | /// <param name="obj">the object</param> | 211 | /// <param name="obj">the object</param> |
212 | /// <param name="regionUUID">the region UUID</param> | 212 | /// <param name="regionUUID">the region UUID</param> |
213 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 213 | public void RemoveObject(UUID obj, UUID regionUUID) |
214 | { | 214 | { |
215 | SceneObjectGroup g = LoadObject(obj, regionUUID); | 215 | SceneObjectGroup g = LoadObject(obj, regionUUID); |
216 | foreach (SceneObjectPart p in g.Children.Values) | 216 | foreach (SceneObjectPart p in g.Children.Values) |
@@ -219,7 +219,7 @@ namespace OpenSim.Data.NHibernate | |||
219 | } | 219 | } |
220 | session.Flush(); | 220 | session.Flush(); |
221 | 221 | ||
222 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | 222 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.Guid, regionUUID); |
223 | 223 | ||
224 | } | 224 | } |
225 | 225 | ||
@@ -228,9 +228,9 @@ namespace OpenSim.Data.NHibernate | |||
228 | /// </summary> | 228 | /// </summary> |
229 | /// <param name="regionUUID">The region UUID</param> | 229 | /// <param name="regionUUID">The region UUID</param> |
230 | /// <returns>List of loaded groups</returns> | 230 | /// <returns>List of loaded groups</returns> |
231 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 231 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
232 | { | 232 | { |
233 | Dictionary<LLUUID, SceneObjectGroup> SOG = new Dictionary<LLUUID, SceneObjectGroup>(); | 233 | Dictionary<UUID, SceneObjectGroup> SOG = new Dictionary<UUID, SceneObjectGroup>(); |
234 | List<SceneObjectGroup> ret = new List<SceneObjectGroup>(); | 234 | List<SceneObjectGroup> ret = new List<SceneObjectGroup>(); |
235 | 235 | ||
236 | ICriteria criteria = session.CreateCriteria(typeof(SceneObjectPart)); | 236 | ICriteria criteria = session.CreateCriteria(typeof(SceneObjectPart)); |
@@ -276,7 +276,7 @@ namespace OpenSim.Data.NHibernate | |||
276 | /// </summary> | 276 | /// </summary> |
277 | /// <param name="ter">terrain heightfield</param> | 277 | /// <param name="ter">terrain heightfield</param> |
278 | /// <param name="regionID">region UUID</param> | 278 | /// <param name="regionID">region UUID</param> |
279 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 279 | public void StoreTerrain(double[,] ter, UUID regionID) |
280 | { | 280 | { |
281 | lock (this) { | 281 | lock (this) { |
282 | Terrain t = new Terrain(regionID, ter); | 282 | Terrain t = new Terrain(regionID, ter); |
@@ -289,7 +289,7 @@ namespace OpenSim.Data.NHibernate | |||
289 | /// </summary> | 289 | /// </summary> |
290 | /// <param name="regionID">the region UUID</param> | 290 | /// <param name="regionID">the region UUID</param> |
291 | /// <returns>Heightfield data</returns> | 291 | /// <returns>Heightfield data</returns> |
292 | public double[,] LoadTerrain(LLUUID regionID) | 292 | public double[,] LoadTerrain(UUID regionID) |
293 | { | 293 | { |
294 | try | 294 | try |
295 | { | 295 | { |
@@ -307,7 +307,7 @@ namespace OpenSim.Data.NHibernate | |||
307 | /// | 307 | /// |
308 | /// </summary> | 308 | /// </summary> |
309 | /// <param name="globalID"></param> | 309 | /// <param name="globalID"></param> |
310 | public void RemoveLandObject(LLUUID globalID) | 310 | public void RemoveLandObject(UUID globalID) |
311 | { | 311 | { |
312 | 312 | ||
313 | } | 313 | } |
@@ -326,7 +326,7 @@ namespace OpenSim.Data.NHibernate | |||
326 | /// </summary> | 326 | /// </summary> |
327 | /// <param name="regionUUID"></param> | 327 | /// <param name="regionUUID"></param> |
328 | /// <returns></returns> | 328 | /// <returns></returns> |
329 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | 329 | public List<LandData> LoadLandObjects(UUID regionUUID) |
330 | { | 330 | { |
331 | List<LandData> landDataForRegion = new List<LandData>(); | 331 | List<LandData> landDataForRegion = new List<LandData>(); |
332 | 332 | ||
@@ -347,7 +347,7 @@ namespace OpenSim.Data.NHibernate | |||
347 | /// </summary> | 347 | /// </summary> |
348 | /// <param name="regionUUID">the region UUID</param> | 348 | /// <param name="regionUUID">the region UUID</param> |
349 | /// <returns>The banlist</returns> | 349 | /// <returns>The banlist</returns> |
350 | public List<EstateBan> LoadRegionBanList(LLUUID regionUUID) | 350 | public List<EstateBan> LoadRegionBanList(UUID regionUUID) |
351 | { | 351 | { |
352 | List<EstateBan> regionbanlist = new List<EstateBan>(); | 352 | List<EstateBan> regionbanlist = new List<EstateBan>(); |
353 | 353 | ||
@@ -395,7 +395,7 @@ namespace OpenSim.Data.NHibernate | |||
395 | /// </summary> | 395 | /// </summary> |
396 | /// <param name="primID"></param> | 396 | /// <param name="primID"></param> |
397 | /// <param name="items"></param> | 397 | /// <param name="items"></param> |
398 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 398 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
399 | { | 399 | { |
400 | ICriteria criteria = session.CreateCriteria(typeof(TaskInventoryItem)); | 400 | ICriteria criteria = session.CreateCriteria(typeof(TaskInventoryItem)); |
401 | criteria.Add(Expression.Eq("ParentPartID", primID)); | 401 | criteria.Add(Expression.Eq("ParentPartID", primID)); |
diff --git a/OpenSim/Data/NHibernate/NHibernateUserData.cs b/OpenSim/Data/NHibernate/NHibernateUserData.cs index 8435762..459b8e7 100644 --- a/OpenSim/Data/NHibernate/NHibernateUserData.cs +++ b/OpenSim/Data/NHibernate/NHibernateUserData.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Text.RegularExpressions; | 32 | using System.Text.RegularExpressions; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using NHibernate; | 35 | using NHibernate; |
36 | using NHibernate.Cfg; | 36 | using NHibernate.Cfg; |
@@ -90,7 +90,7 @@ namespace OpenSim.Data.NHibernate | |||
90 | m.Update(); | 90 | m.Update(); |
91 | } | 91 | } |
92 | 92 | ||
93 | private bool ExistsUser(LLUUID uuid) | 93 | private bool ExistsUser(UUID uuid) |
94 | { | 94 | { |
95 | UserProfileData user = null; | 95 | UserProfileData user = null; |
96 | try | 96 | try |
@@ -105,7 +105,7 @@ namespace OpenSim.Data.NHibernate | |||
105 | return (user != null); | 105 | return (user != null); |
106 | } | 106 | } |
107 | 107 | ||
108 | override public UserProfileData GetUserByUUID(LLUUID uuid) | 108 | override public UserProfileData GetUserByUUID(UUID uuid) |
109 | { | 109 | { |
110 | UserProfileData user; | 110 | UserProfileData user; |
111 | // TODO: I'm sure I'll have to do something silly here | 111 | // TODO: I'm sure I'll have to do something silly here |
@@ -136,7 +136,7 @@ namespace OpenSim.Data.NHibernate | |||
136 | } | 136 | } |
137 | } | 137 | } |
138 | 138 | ||
139 | private void SetAgentData(LLUUID uuid, UserAgentData agent) | 139 | private void SetAgentData(UUID uuid, UserAgentData agent) |
140 | { | 140 | { |
141 | if (agent == null) | 141 | if (agent == null) |
142 | { | 142 | { |
@@ -190,7 +190,7 @@ namespace OpenSim.Data.NHibernate | |||
190 | session.Update(agent); | 190 | session.Update(agent); |
191 | } | 191 | } |
192 | 192 | ||
193 | override public UserAgentData GetAgentByUUID(LLUUID uuid) | 193 | override public UserAgentData GetAgentByUUID(UUID uuid) |
194 | { | 194 | { |
195 | try | 195 | try |
196 | { | 196 | { |
@@ -225,7 +225,7 @@ namespace OpenSim.Data.NHibernate | |||
225 | return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); | 225 | return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]); |
226 | } | 226 | } |
227 | 227 | ||
228 | override public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | 228 | override public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query) |
229 | { | 229 | { |
230 | List<AvatarPickerAvatar> results = new List<AvatarPickerAvatar>(); | 230 | List<AvatarPickerAvatar> results = new List<AvatarPickerAvatar>(); |
231 | string[] querysplit; | 231 | string[] querysplit; |
@@ -249,18 +249,18 @@ namespace OpenSim.Data.NHibernate | |||
249 | } | 249 | } |
250 | 250 | ||
251 | // TODO: actually implement these | 251 | // TODO: actually implement these |
252 | public override void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) { return; } | 252 | public override void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle) { return; } |
253 | public override void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey) { return; } | 253 | public override void StoreWebLoginKey(UUID agentID, UUID webLoginKey) { return; } |
254 | public override void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) { return; } | 254 | public override void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) { return; } |
255 | public override void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) { return; } | 255 | public override void RemoveUserFriend(UUID friendlistowner, UUID friend) { return; } |
256 | public override void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) { return; } | 256 | public override void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) { return; } |
257 | public override List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) { return new List<FriendListItem>(); } | 257 | public override List<FriendListItem> GetUserFriendList(UUID friendlistowner) { return new List<FriendListItem>(); } |
258 | public override bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) { return true; } | 258 | public override bool MoneyTransferRequest(UUID from, UUID to, uint amount) { return true; } |
259 | public override bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory) { return true; } | 259 | public override bool InventoryTransferRequest(UUID from, UUID to, UUID inventory) { return true; } |
260 | 260 | ||
261 | /// Appearance | 261 | /// Appearance |
262 | /// TODO: stubs for now to get us to a compiling state gently | 262 | /// TODO: stubs for now to get us to a compiling state gently |
263 | public override AvatarAppearance GetUserAppearance(LLUUID user) | 263 | public override AvatarAppearance GetUserAppearance(UUID user) |
264 | { | 264 | { |
265 | AvatarAppearance appearance; | 265 | AvatarAppearance appearance; |
266 | // TODO: I'm sure I'll have to do something silly here | 266 | // TODO: I'm sure I'll have to do something silly here |
@@ -272,7 +272,7 @@ namespace OpenSim.Data.NHibernate | |||
272 | return appearance; | 272 | return appearance; |
273 | } | 273 | } |
274 | 274 | ||
275 | private bool ExistsAppearance(LLUUID uuid) | 275 | private bool ExistsAppearance(UUID uuid) |
276 | { | 276 | { |
277 | AvatarAppearance appearance; | 277 | AvatarAppearance appearance; |
278 | try { | 278 | try { |
@@ -285,7 +285,7 @@ namespace OpenSim.Data.NHibernate | |||
285 | } | 285 | } |
286 | 286 | ||
287 | 287 | ||
288 | public override void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) | 288 | public override void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
289 | { | 289 | { |
290 | if (appearance == null) | 290 | if (appearance == null) |
291 | return; | 291 | return; |
@@ -303,7 +303,7 @@ namespace OpenSim.Data.NHibernate | |||
303 | } | 303 | } |
304 | } | 304 | } |
305 | 305 | ||
306 | public override void ResetAttachments(LLUUID userID) | 306 | public override void ResetAttachments(UUID userID) |
307 | { | 307 | { |
308 | } | 308 | } |
309 | 309 | ||
diff --git a/OpenSim/Data/NHibernate/Resources/AssetBase.hbm.xml b/OpenSim/Data/NHibernate/Resources/AssetBase.hbm.xml index f6b648a..7c3d8cf 100644 --- a/OpenSim/Data/NHibernate/Resources/AssetBase.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/AssetBase.hbm.xml | |||
@@ -1,7 +1,7 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Framework.AssetBase, OpenSim.Framework" table="Assets" lazy="false"> | 3 | <class name="OpenSim.Framework.AssetBase, OpenSim.Framework" table="Assets" lazy="false"> |
4 | <id name="FullID" column="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="FullID" column="ID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="Type" type="System.SByte" /> | 7 | <property name="Type" type="System.SByte" /> |
@@ -11,4 +11,4 @@ | |||
11 | <property name="Temporary" type="boolean" /> | 11 | <property name="Temporary" type="boolean" /> |
12 | <property name="Data" type="binary" /> | 12 | <property name="Data" type="binary" /> |
13 | </class> | 13 | </class> |
14 | </hibernate-mapping> \ No newline at end of file | 14 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Resources/InventoryFolderBase.hbm.xml b/OpenSim/Data/NHibernate/Resources/InventoryFolderBase.hbm.xml index 6d918fe..6afe9fa 100644 --- a/OpenSim/Data/NHibernate/Resources/InventoryFolderBase.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/InventoryFolderBase.hbm.xml | |||
@@ -1,13 +1,13 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Framework.InventoryFolderBase, OpenSim.Framework" table="InventoryFolders" lazy="false"> | 3 | <class name="OpenSim.Framework.InventoryFolderBase, OpenSim.Framework" table="InventoryFolders" lazy="false"> |
4 | <id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="ID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="Type" type="Int16" /> | 7 | <property name="Type" type="Int16" /> |
8 | <property name="Version" type="System.UInt16" /> | 8 | <property name="Version" type="System.UInt16" /> |
9 | <property name="ParentID" index="folder_parent_id" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 9 | <property name="ParentID" index="folder_parent_id" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
10 | <property name="Owner" index="folder_owner_id" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 10 | <property name="Owner" index="folder_owner_id" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
11 | <property name="Name" type="String" length="64" /> | 11 | <property name="Name" type="String" length="64" /> |
12 | </class> | 12 | </class> |
13 | </hibernate-mapping> \ No newline at end of file | 13 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Resources/InventoryItemBase.hbm.xml b/OpenSim/Data/NHibernate/Resources/InventoryItemBase.hbm.xml index f1b4007..9a4d7ca 100644 --- a/OpenSim/Data/NHibernate/Resources/InventoryItemBase.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/InventoryItemBase.hbm.xml | |||
@@ -1,26 +1,26 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Framework.InventoryItemBase, OpenSim.Framework" table="InventoryItems" lazy="false"> | 3 | <class name="OpenSim.Framework.InventoryItemBase, OpenSim.Framework" table="InventoryItems" lazy="false"> |
4 | <id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="ID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="InvType" type="System.Int32" /> | 7 | <property name="InvType" type="System.Int32" /> |
8 | <property name="AssetType" type="System.Int32" /> | 8 | <property name="AssetType" type="System.Int32" /> |
9 | <property name="AssetID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 9 | <property name="AssetID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
10 | <property name="Folder" index="item_folder_id" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 10 | <property name="Folder" index="item_folder_id" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
11 | <property name="Owner" index="item_owner_id" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 11 | <property name="Owner" index="item_owner_id" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
12 | <property name="Creator" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 12 | <property name="Creator" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
13 | <property name="Name" type="String" length="64" /> | 13 | <property name="Name" type="String" length="64" /> |
14 | <property name="Description" type="String" length="64" /> | 14 | <property name="Description" type="String" length="64" /> |
15 | <property name="NextPermissions" type="System.UInt32" /> | 15 | <property name="NextPermissions" type="System.UInt32" /> |
16 | <property name="CurrentPermissions" type="System.UInt32" /> | 16 | <property name="CurrentPermissions" type="System.UInt32" /> |
17 | <property name="BasePermissions" type="System.UInt32" /> | 17 | <property name="BasePermissions" type="System.UInt32" /> |
18 | <property name="EveryOnePermissions" type="System.UInt32" /> | 18 | <property name="EveryOnePermissions" type="System.UInt32" /> |
19 | <property name="GroupID" index="item_group_id" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 19 | <property name="GroupID" index="item_group_id" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
20 | <property name="GroupOwned" type="boolean" /> | 20 | <property name="GroupOwned" type="boolean" /> |
21 | <property name="SalePrice" type="System.Int32" /> | 21 | <property name="SalePrice" type="System.Int32" /> |
22 | <property name="SaleType" type="System.Byte" /> | 22 | <property name="SaleType" type="System.Byte" /> |
23 | <property name="Flags" type="System.UInt32" /> | 23 | <property name="Flags" type="System.UInt32" /> |
24 | <property name="CreationDate" type="System.Int32" /> | 24 | <property name="CreationDate" type="System.Int32" /> |
25 | </class> | 25 | </class> |
26 | </hibernate-mapping> \ No newline at end of file | 26 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml b/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml index ef3ab9b..fe055bb 100644 --- a/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/RegionStore.hbm.xml | |||
@@ -1,12 +1,12 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Region.Environment.Scenes.SceneObjectPart, OpenSim.Region.Environment" table="Prims" lazy="false"> | 3 | <class name="OpenSim.Region.Environment.Scenes.SceneObjectPart, OpenSim.Region.Environment" table="Prims" lazy="false"> |
4 | <id name="UUID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="UUID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="ParentID" type="System.UInt32"/> | 7 | <property name="ParentID" type="System.UInt32"/> |
8 | <property name="ParentUUID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 8 | <property name="ParentUUID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
9 | <property name="RegionID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 9 | <property name="RegionID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
10 | <property name="CreationDate" type="System.Int32" /> | 10 | <property name="CreationDate" type="System.Int32" /> |
11 | <property name="Name" type="String" length="255" /> | 11 | <property name="Name" type="String" length="255" /> |
12 | <property name="Text" type="String" length="255" /> | 12 | <property name="Text" type="String" length="255" /> |
@@ -15,10 +15,10 @@ | |||
15 | <property name="TouchName" type="String" length="255" /> | 15 | <property name="TouchName" type="String" length="255" /> |
16 | 16 | ||
17 | <property name="ObjectFlags" type="System.UInt32" /> | 17 | <property name="ObjectFlags" type="System.UInt32" /> |
18 | <property name="CreatorID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 18 | <property name="CreatorID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
19 | <property name="OwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 19 | <property name="OwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
20 | <property name="GroupID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 20 | <property name="GroupID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
21 | <property name="LastOwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 21 | <property name="LastOwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
22 | 22 | ||
23 | <property name="OwnerMask" type="System.UInt32" /> | 23 | <property name="OwnerMask" type="System.UInt32" /> |
24 | <property name="NextOwnerMask" type="System.UInt32" /> | 24 | <property name="NextOwnerMask" type="System.UInt32" /> |
@@ -26,50 +26,50 @@ | |||
26 | <property name="EveryoneMask" type="System.UInt32" /> | 26 | <property name="EveryoneMask" type="System.UInt32" /> |
27 | <property name="BaseMask" type="System.UInt32" /> | 27 | <property name="BaseMask" type="System.UInt32" /> |
28 | 28 | ||
29 | <property name="OffsetPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 29 | <property name="OffsetPosition" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
30 | <column name="PositionX" /> | 30 | <column name="PositionX" /> |
31 | <column name="PositionY" /> | 31 | <column name="PositionY" /> |
32 | <column name="PositionZ" /> | 32 | <column name="PositionZ" /> |
33 | </property> | 33 | </property> |
34 | 34 | ||
35 | <property name="GroupPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 35 | <property name="GroupPosition" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
36 | <column name="GroupPositionX" /> | 36 | <column name="GroupPositionX" /> |
37 | <column name="GroupPositionY" /> | 37 | <column name="GroupPositionY" /> |
38 | <column name="GroupPositionZ" /> | 38 | <column name="GroupPositionZ" /> |
39 | </property> | 39 | </property> |
40 | 40 | ||
41 | <property name="Velocity" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 41 | <property name="Velocity" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
42 | <column name="VelocityX" /> | 42 | <column name="VelocityX" /> |
43 | <column name="VelocityY" /> | 43 | <column name="VelocityY" /> |
44 | <column name="VelocityZ" /> | 44 | <column name="VelocityZ" /> |
45 | </property> | 45 | </property> |
46 | 46 | ||
47 | <property name="AngularVelocity" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 47 | <property name="AngularVelocity" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
48 | <column name="AngularVelocityX" /> | 48 | <column name="AngularVelocityX" /> |
49 | <column name="AngularVelocityY" /> | 49 | <column name="AngularVelocityY" /> |
50 | <column name="AngularVelocityZ" /> | 50 | <column name="AngularVelocityZ" /> |
51 | </property> | 51 | </property> |
52 | 52 | ||
53 | <property name="Acceleration" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 53 | <property name="Acceleration" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
54 | <column name="AccelerationX" /> | 54 | <column name="AccelerationX" /> |
55 | <column name="AccelerationY" /> | 55 | <column name="AccelerationY" /> |
56 | <column name="AccelerationZ" /> | 56 | <column name="AccelerationZ" /> |
57 | </property> | 57 | </property> |
58 | 58 | ||
59 | <property name="SitTargetPositionLL" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 59 | <property name="SitTargetPositionLL" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
60 | <column name="SitTargetOffsetX" /> | 60 | <column name="SitTargetOffsetX" /> |
61 | <column name="SitTargetOffsetY" /> | 61 | <column name="SitTargetOffsetY" /> |
62 | <column name="SitTargetOffsetZ" /> | 62 | <column name="SitTargetOffsetZ" /> |
63 | </property> | 63 | </property> |
64 | 64 | ||
65 | <property name="RotationOffset" type="OpenSim.Data.NHibernate.LLQuaternionUserType, OpenSim.Data.NHibernate" > | 65 | <property name="RotationOffset" type="OpenSim.Data.NHibernate.QuaternionUserType, OpenSim.Data.NHibernate" > |
66 | <column name="RotationX" /> | 66 | <column name="RotationX" /> |
67 | <column name="RotationY" /> | 67 | <column name="RotationY" /> |
68 | <column name="RotationZ" /> | 68 | <column name="RotationZ" /> |
69 | <column name="RotationW" /> | 69 | <column name="RotationW" /> |
70 | </property> | 70 | </property> |
71 | 71 | ||
72 | <property name="SitTargetOrientationLL" type="OpenSim.Data.NHibernate.LLQuaternionUserType, OpenSim.Data.NHibernate" > | 72 | <property name="SitTargetOrientationLL" type="OpenSim.Data.NHibernate.QuaternionUserType, OpenSim.Data.NHibernate" > |
73 | <column name="SitTargetOrientX" /> | 73 | <column name="SitTargetOrientX" /> |
74 | <column name="SitTargetOrientY" /> | 74 | <column name="SitTargetOrientY" /> |
75 | <column name="SitTargetOrientZ" /> | 75 | <column name="SitTargetOrientZ" /> |
@@ -77,7 +77,7 @@ | |||
77 | </property> | 77 | </property> |
78 | 78 | ||
79 | <component name="Shape"> | 79 | <component name="Shape"> |
80 | <property name="Scale" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" > | 80 | <property name="Scale" type="OpenSim.Data.NHibernate.Vector3UserType, OpenSim.Data.NHibernate" > |
81 | <column name="ScaleX" /> | 81 | <column name="ScaleX" /> |
82 | <column name="ScaleY" /> | 82 | <column name="ScaleY" /> |
83 | <column name="ScaleZ" /> | 83 | <column name="ScaleZ" /> |
@@ -105,22 +105,22 @@ | |||
105 | </component> | 105 | </component> |
106 | </class> | 106 | </class> |
107 | <class name="OpenSim.Data.NHibernate.Terrain, OpenSim.Data.NHibernate" table="Terrain" lazy="false"> | 107 | <class name="OpenSim.Data.NHibernate.Terrain, OpenSim.Data.NHibernate" table="Terrain" lazy="false"> |
108 | <id name="RegionID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 108 | <id name="RegionID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
109 | <generator class="assigned" /> | 109 | <generator class="assigned" /> |
110 | </id> | 110 | </id> |
111 | <property name="Map" type="System.Byte[]" /> | 111 | <property name="Map" type="System.Byte[]" /> |
112 | </class> | 112 | </class> |
113 | <class name="OpenSim.Framework.TaskInventoryItem, OpenSim.Framework" table="PrimItems" lazy="false"> | 113 | <class name="OpenSim.Framework.TaskInventoryItem, OpenSim.Framework" table="PrimItems" lazy="false"> |
114 | <id name="ItemID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 114 | <id name="ItemID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
115 | <generator class="assigned" /> | 115 | <generator class="assigned" /> |
116 | </id> | 116 | </id> |
117 | <property name="ParentPartID" column="PrimID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 117 | <property name="ParentPartID" column="PrimID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
118 | <property name="AssetID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 118 | <property name="AssetID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
119 | <property name="ParentID" column="ParentFolderID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 119 | <property name="ParentID" column="ParentFolderID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
120 | <property name="CreatorID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 120 | <property name="CreatorID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
121 | <property name="OwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 121 | <property name="OwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
122 | <property name="GroupID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 122 | <property name="GroupID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
123 | <property name="LastOwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"/> | 123 | <property name="LastOwnerID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"/> |
124 | <property name="CurrentPermissions" type="System.UInt32" /> | 124 | <property name="CurrentPermissions" type="System.UInt32" /> |
125 | <property name="BasePermissions" type="System.UInt32" /> | 125 | <property name="BasePermissions" type="System.UInt32" /> |
126 | <property name="EveryonePermissions" type="System.UInt32" /> | 126 | <property name="EveryonePermissions" type="System.UInt32" /> |
@@ -132,4 +132,4 @@ | |||
132 | <property name="Flags" type="System.UInt32" /> | 132 | <property name="Flags" type="System.UInt32" /> |
133 | <property name="InvType" type="System.Int32" /> | 133 | <property name="InvType" type="System.Int32" /> |
134 | </class> | 134 | </class> |
135 | </hibernate-mapping> \ No newline at end of file | 135 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Resources/UserAgentData.hbm.xml b/OpenSim/Data/NHibernate/Resources/UserAgentData.hbm.xml index 718cb98..0beddaf 100644 --- a/OpenSim/Data/NHibernate/Resources/UserAgentData.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/UserAgentData.hbm.xml | |||
@@ -1,16 +1,16 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Framework.UserAgentData, OpenSim.Framework" table="UserAgents" lazy="false"> | 3 | <class name="OpenSim.Framework.UserAgentData, OpenSim.Framework" table="UserAgents" lazy="false"> |
4 | <id name="ProfileID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="ProfileID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="AgentIP" type="String" length="24" /> | 7 | <property name="AgentIP" type="String" length="24" /> |
8 | <property name="AgentPort" type="Int32" /> | 8 | <property name="AgentPort" type="Int32" /> |
9 | <property name="AgentOnline" type="boolean" /> | 9 | <property name="AgentOnline" type="boolean" /> |
10 | <property name="SessionID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 10 | <property name="SessionID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
11 | <property name="SecureSessionID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 11 | <property name="SecureSessionID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
12 | <property name="InitialRegion" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 12 | <property name="InitialRegion" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
13 | <property name="Region" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 13 | <property name="Region" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
14 | <property name="LoginTime" type="Int32" /> | 14 | <property name="LoginTime" type="Int32" /> |
15 | <property name="LogoutTime" type="Int32" /> | 15 | <property name="LogoutTime" type="Int32" /> |
16 | <property name="Handle" type="Int64" /> | 16 | <property name="Handle" type="Int64" /> |
@@ -18,4 +18,4 @@ | |||
18 | <property name="PositionY" type="Single" /> | 18 | <property name="PositionY" type="Single" /> |
19 | <property name="PositionZ" type="Single" /> | 19 | <property name="PositionZ" type="Single" /> |
20 | </class> | 20 | </class> |
21 | </hibernate-mapping> \ No newline at end of file | 21 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Resources/UserAppearance.hbm.xml b/OpenSim/Data/NHibernate/Resources/UserAppearance.hbm.xml index 06e9c1a..b633c34 100644 --- a/OpenSim/Data/NHibernate/Resources/UserAppearance.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/UserAppearance.hbm.xml | |||
@@ -1,37 +1,37 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Framework.AvatarAppearance, OpenSim.Framework" table="UserAppearances" lazy="false"> | 3 | <class name="OpenSim.Framework.AvatarAppearance, OpenSim.Framework" table="UserAppearances" lazy="false"> |
4 | <id name="Owner" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="Owner" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="BodyItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 7 | <property name="BodyItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
8 | <property name="BodyAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 8 | <property name="BodyAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
9 | <property name="SkinItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 9 | <property name="SkinItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
10 | <property name="SkinAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 10 | <property name="SkinAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
11 | <property name="HairItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 11 | <property name="HairItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
12 | <property name="HairAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 12 | <property name="HairAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
13 | <property name="EyesItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 13 | <property name="EyesItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
14 | <property name="EyesAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 14 | <property name="EyesAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
15 | <property name="ShirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 15 | <property name="ShirtItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
16 | <property name="ShirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 16 | <property name="ShirtAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
17 | <property name="PantsItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 17 | <property name="PantsItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
18 | <property name="PantsAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 18 | <property name="PantsAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
19 | <property name="ShoesItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 19 | <property name="ShoesItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
20 | <property name="ShoesAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 20 | <property name="ShoesAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
21 | <property name="SocksItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 21 | <property name="SocksItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
22 | <property name="SocksAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 22 | <property name="SocksAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
23 | <property name="JacketItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 23 | <property name="JacketItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
24 | <property name="JacketAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 24 | <property name="JacketAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
25 | <property name="GlovesItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 25 | <property name="GlovesItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
26 | <property name="GlovesAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 26 | <property name="GlovesAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
27 | <property name="UnderShirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 27 | <property name="UnderShirtItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
28 | <property name="UnderShirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 28 | <property name="UnderShirtAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
29 | <property name="UnderPantsItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 29 | <property name="UnderPantsItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
30 | <property name="UnderPantsAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 30 | <property name="UnderPantsAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
31 | <property name="SkirtItem" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 31 | <property name="SkirtItem" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
32 | <property name="SkirtAsset" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 32 | <property name="SkirtAsset" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
33 | <property name="Texture" type="OpenSim.Data.NHibernate.TextureUserType, OpenSim.Data.NHibernate" /> | 33 | <property name="Texture" type="OpenSim.Data.NHibernate.TextureUserType, OpenSim.Data.NHibernate" /> |
34 | <property name="VisualParams" type="binary" /> | 34 | <property name="VisualParams" type="binary" /> |
35 | <property name="Serial" type="Int32" /> | 35 | <property name="Serial" type="Int32" /> |
36 | </class> | 36 | </class> |
37 | </hibernate-mapping> \ No newline at end of file | 37 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Resources/UserProfileData.hbm.xml b/OpenSim/Data/NHibernate/Resources/UserProfileData.hbm.xml index 4003628..873930b 100644 --- a/OpenSim/Data/NHibernate/Resources/UserProfileData.hbm.xml +++ b/OpenSim/Data/NHibernate/Resources/UserProfileData.hbm.xml | |||
@@ -1,14 +1,14 @@ | |||
1 | <?xml version="1.0" encoding="utf-8" ?> | 1 | <?xml version="1.0" encoding="utf-8" ?> |
2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> | 2 | <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2"> |
3 | <class name="OpenSim.Framework.UserProfileData, OpenSim.Framework" table="UserProfiles" lazy="false"> | 3 | <class name="OpenSim.Framework.UserProfileData, OpenSim.Framework" table="UserProfiles" lazy="false"> |
4 | <id name="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate"> | 4 | <id name="ID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate"> |
5 | <generator class="assigned" /> | 5 | <generator class="assigned" /> |
6 | </id> | 6 | </id> |
7 | <property name="FirstName" index="user_firstname" type="String" length="32" /> | 7 | <property name="FirstName" index="user_firstname" type="String" length="32" /> |
8 | <property name="SurName" index="user_surname" type="String" length="32" /> | 8 | <property name="SurName" index="user_surname" type="String" length="32" /> |
9 | <property name="PasswordHash" type="String" length="32" /> | 9 | <property name="PasswordHash" type="String" length="32" /> |
10 | <property name="PasswordSalt" type="String" length="32" /> | 10 | <property name="PasswordSalt" type="String" length="32" /> |
11 | <property name="WebLoginKey" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 11 | <property name="WebLoginKey" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
12 | <property name="HomeRegionX" type="System.UInt32" /> | 12 | <property name="HomeRegionX" type="System.UInt32" /> |
13 | <property name="HomeRegionY" type="System.UInt32" /> | 13 | <property name="HomeRegionY" type="System.UInt32" /> |
14 | <property name="HomeLocationX" type="Single" /> | 14 | <property name="HomeLocationX" type="Single" /> |
@@ -19,12 +19,12 @@ | |||
19 | <property name="HomeLookAtZ" type="Single" /> | 19 | <property name="HomeLookAtZ" type="Single" /> |
20 | <property name="Created" type="Int32" /> | 20 | <property name="Created" type="Int32" /> |
21 | <property name="LastLogin" type="Int32" /> | 21 | <property name="LastLogin" type="Int32" /> |
22 | <property name="RootInventoryFolderID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 22 | <property name="RootInventoryFolderID" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
23 | <property name="UserInventoryURI" type="String" length="255"/> | 23 | <property name="UserInventoryURI" type="String" length="255"/> |
24 | <property name="UserAssetURI" type="String" length="255"/> | 24 | <property name="UserAssetURI" type="String" length="255"/> |
25 | <property name="Image" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 25 | <property name="Image" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
26 | <property name="FirstLifeImage" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" /> | 26 | <property name="FirstLifeImage" type="OpenSim.Data.NHibernate.UUIDUserType, OpenSim.Data.NHibernate" /> |
27 | <property name="AboutText" type="String" length="255" /> | 27 | <property name="AboutText" type="String" length="255" /> |
28 | <property name="FirstLifeAboutText" type="String" length="255" /> | 28 | <property name="FirstLifeAboutText" type="String" length="255" /> |
29 | </class> | 29 | </class> |
30 | </hibernate-mapping> \ No newline at end of file | 30 | </hibernate-mapping> |
diff --git a/OpenSim/Data/NHibernate/Terrain.cs b/OpenSim/Data/NHibernate/Terrain.cs index 608f03e..dd0da44 100644 --- a/OpenSim/Data/NHibernate/Terrain.cs +++ b/OpenSim/Data/NHibernate/Terrain.cs | |||
@@ -30,7 +30,7 @@ using System.IO; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using log4net; | 32 | using log4net; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | 34 | ||
35 | namespace OpenSim.Data.NHibernate | 35 | namespace OpenSim.Data.NHibernate |
36 | { | 36 | { |
@@ -39,9 +39,9 @@ namespace OpenSim.Data.NHibernate | |||
39 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 39 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
40 | 40 | ||
41 | private double[,] map; | 41 | private double[,] map; |
42 | private LLUUID regionID; | 42 | private UUID regionID; |
43 | 43 | ||
44 | public Terrain(LLUUID Region, double[,] array) | 44 | public Terrain(UUID Region, double[,] array) |
45 | { | 45 | { |
46 | map = array; | 46 | map = array; |
47 | regionID = Region; | 47 | regionID = Region; |
@@ -51,10 +51,10 @@ namespace OpenSim.Data.NHibernate | |||
51 | { | 51 | { |
52 | map = new double[Constants.RegionSize, Constants.RegionSize]; | 52 | map = new double[Constants.RegionSize, Constants.RegionSize]; |
53 | map.Initialize(); | 53 | map.Initialize(); |
54 | regionID = LLUUID.Zero; | 54 | regionID = UUID.Zero; |
55 | } | 55 | } |
56 | 56 | ||
57 | public LLUUID RegionID | 57 | public UUID RegionID |
58 | { | 58 | { |
59 | get { return regionID; } | 59 | get { return regionID; } |
60 | set { regionID = value; } | 60 | set { regionID = value; } |
diff --git a/OpenSim/Data/NHibernate/TextureUserType.cs b/OpenSim/Data/NHibernate/TextureUserType.cs index f8aa704..ff949d4 100644 --- a/OpenSim/Data/NHibernate/TextureUserType.cs +++ b/OpenSim/Data/NHibernate/TextureUserType.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Data; | 29 | using System.Data; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using NHibernate; | 32 | using NHibernate; |
33 | using NHibernate.SqlTypes; | 33 | using NHibernate.SqlTypes; |
@@ -53,12 +53,12 @@ namespace OpenSim.Data.NHibernate | |||
53 | if (texture == null) | 53 | if (texture == null) |
54 | { | 54 | { |
55 | // TODO: should parametrize this texture out | 55 | // TODO: should parametrize this texture out |
56 | return new LLObject.TextureEntry(new LLUUID(Constants.DefaultTexture)); | 56 | return new Primitive.TextureEntry(new UUID(Constants.DefaultTexture)); |
57 | } | 57 | } |
58 | else | 58 | else |
59 | { | 59 | { |
60 | byte[] bytes = ((LLObject.TextureEntry)texture).ToBytes(); | 60 | byte[] bytes = ((Primitive.TextureEntry)texture).ToBytes(); |
61 | return new LLObject.TextureEntry(bytes, 0, bytes.Length); | 61 | return new Primitive.TextureEntry(bytes, 0, bytes.Length); |
62 | } | 62 | } |
63 | } | 63 | } |
64 | 64 | ||
@@ -85,7 +85,7 @@ namespace OpenSim.Data.NHibernate | |||
85 | if (!rs.IsDBNull(ord)) | 85 | if (!rs.IsDBNull(ord)) |
86 | { | 86 | { |
87 | byte[] bytes = (byte[])rs[ord]; | 87 | byte[] bytes = (byte[])rs[ord]; |
88 | texture = new LLObject.TextureEntry(bytes, 0, bytes.Length); | 88 | texture = new Primitive.TextureEntry(bytes, 0, bytes.Length); |
89 | } | 89 | } |
90 | 90 | ||
91 | return texture; | 91 | return texture; |
@@ -93,7 +93,7 @@ namespace OpenSim.Data.NHibernate | |||
93 | 93 | ||
94 | public void NullSafeSet(IDbCommand cmd, object obj, int index) | 94 | public void NullSafeSet(IDbCommand cmd, object obj, int index) |
95 | { | 95 | { |
96 | LLObject.TextureEntry texture = (LLObject.TextureEntry)obj; | 96 | Primitive.TextureEntry texture = (Primitive.TextureEntry)obj; |
97 | ((IDataParameter)cmd.Parameters[index]).Value = texture.ToBytes(); | 97 | ((IDataParameter)cmd.Parameters[index]).Value = texture.ToBytes(); |
98 | } | 98 | } |
99 | 99 | ||
@@ -104,7 +104,7 @@ namespace OpenSim.Data.NHibernate | |||
104 | 104 | ||
105 | public Type ReturnedType | 105 | public Type ReturnedType |
106 | { | 106 | { |
107 | get { return typeof(LLObject.TextureEntry); } | 107 | get { return typeof(Primitive.TextureEntry); } |
108 | } | 108 | } |
109 | 109 | ||
110 | public SqlType[] SqlTypes | 110 | public SqlType[] SqlTypes |
diff --git a/OpenSim/Data/Null/NullDataStore.cs b/OpenSim/Data/Null/NullDataStore.cs index 76369bd..aea03d6 100644 --- a/OpenSim/Data/Null/NullDataStore.cs +++ b/OpenSim/Data/Null/NullDataStore.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
@@ -47,39 +47,39 @@ namespace OpenSim.Data.Null | |||
47 | { | 47 | { |
48 | } | 48 | } |
49 | 49 | ||
50 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | 50 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
51 | { | 51 | { |
52 | return null; | 52 | return null; |
53 | } | 53 | } |
54 | 54 | ||
55 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | 55 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
56 | { | 56 | { |
57 | } | 57 | } |
58 | 58 | ||
59 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 59 | public void RemoveObject(UUID obj, UUID regionUUID) |
60 | { | 60 | { |
61 | } | 61 | } |
62 | 62 | ||
63 | // see IRegionDatastore | 63 | // see IRegionDatastore |
64 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 64 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
65 | { | 65 | { |
66 | } | 66 | } |
67 | 67 | ||
68 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 68 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
69 | { | 69 | { |
70 | return new List<SceneObjectGroup>(); | 70 | return new List<SceneObjectGroup>(); |
71 | } | 71 | } |
72 | 72 | ||
73 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 73 | public void StoreTerrain(double[,] ter, UUID regionID) |
74 | { | 74 | { |
75 | } | 75 | } |
76 | 76 | ||
77 | public double[,] LoadTerrain(LLUUID regionID) | 77 | public double[,] LoadTerrain(UUID regionID) |
78 | { | 78 | { |
79 | return null; | 79 | return null; |
80 | } | 80 | } |
81 | 81 | ||
82 | public void RemoveLandObject(LLUUID globalID) | 82 | public void RemoveLandObject(UUID globalID) |
83 | { | 83 | { |
84 | } | 84 | } |
85 | 85 | ||
@@ -87,7 +87,7 @@ namespace OpenSim.Data.Null | |||
87 | { | 87 | { |
88 | } | 88 | } |
89 | 89 | ||
90 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | 90 | public List<LandData> LoadLandObjects(UUID regionUUID) |
91 | { | 91 | { |
92 | return new List<LandData>(); | 92 | return new List<LandData>(); |
93 | } | 93 | } |
diff --git a/OpenSim/Data/OpenSimDataReader.cs b/OpenSim/Data/OpenSimDataReader.cs index cb613c1..f584855 100644 --- a/OpenSim/Data/OpenSimDataReader.cs +++ b/OpenSim/Data/OpenSimDataReader.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Data; | 28 | using System.Data; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Data.Base; | 30 | using OpenSim.Data.Base; |
31 | 31 | ||
32 | namespace OpenSim.Data | 32 | namespace OpenSim.Data |
@@ -37,25 +37,25 @@ namespace OpenSim.Data | |||
37 | { | 37 | { |
38 | } | 38 | } |
39 | 39 | ||
40 | public LLVector3 GetVector(string s) | 40 | public Vector3 GetVector(string s) |
41 | { | 41 | { |
42 | float x = GetFloat(s + "X"); | 42 | float x = GetFloat(s + "X"); |
43 | float y = GetFloat(s + "Y"); | 43 | float y = GetFloat(s + "Y"); |
44 | float z = GetFloat(s + "Z"); | 44 | float z = GetFloat(s + "Z"); |
45 | 45 | ||
46 | LLVector3 vector = new LLVector3(x, y, z); | 46 | Vector3 vector = new Vector3(x, y, z); |
47 | 47 | ||
48 | return vector; | 48 | return vector; |
49 | } | 49 | } |
50 | 50 | ||
51 | public LLQuaternion GetQuaternion(string s) | 51 | public Quaternion GetQuaternion(string s) |
52 | { | 52 | { |
53 | float x = GetFloat(s + "X"); | 53 | float x = GetFloat(s + "X"); |
54 | float y = GetFloat(s + "Y"); | 54 | float y = GetFloat(s + "Y"); |
55 | float z = GetFloat(s + "Z"); | 55 | float z = GetFloat(s + "Z"); |
56 | float w = GetFloat(s + "W"); | 56 | float w = GetFloat(s + "W"); |
57 | 57 | ||
58 | LLQuaternion quaternion = new LLQuaternion(x, y, z, w); | 58 | Quaternion quaternion = new Quaternion(x, y, z, w); |
59 | 59 | ||
60 | return quaternion; | 60 | return quaternion; |
61 | } | 61 | } |
diff --git a/OpenSim/Data/OpenSimDatabaseConnector.cs b/OpenSim/Data/OpenSimDatabaseConnector.cs index ee54f4f..68a4ee4 100644 --- a/OpenSim/Data/OpenSimDatabaseConnector.cs +++ b/OpenSim/Data/OpenSimDatabaseConnector.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Data; | 28 | using System.Data; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Data.Base; | 30 | using OpenSim.Data.Base; |
31 | 31 | ||
32 | namespace OpenSim.Data | 32 | namespace OpenSim.Data |
@@ -39,9 +39,9 @@ namespace OpenSim.Data | |||
39 | 39 | ||
40 | public override object ConvertToDbType(object value) | 40 | public override object ConvertToDbType(object value) |
41 | { | 41 | { |
42 | if (value is LLUUID) | 42 | if (value is UUID) |
43 | { | 43 | { |
44 | return ((LLUUID) value).UUID.ToString(); | 44 | return ((UUID)value).ToString(); |
45 | } | 45 | } |
46 | 46 | ||
47 | return base.ConvertToDbType(value); | 47 | return base.ConvertToDbType(value); |
diff --git a/OpenSim/Data/OpenSimObjectFieldMapper.cs b/OpenSim/Data/OpenSimObjectFieldMapper.cs index ff375fb..a342494 100644 --- a/OpenSim/Data/OpenSimObjectFieldMapper.cs +++ b/OpenSim/Data/OpenSimObjectFieldMapper.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Data.Common; | 30 | using System.Data.Common; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Data.Base; | 32 | using OpenSim.Data.Base; |
33 | 33 | ||
34 | namespace OpenSim.Data | 34 | namespace OpenSim.Data |
@@ -47,17 +47,17 @@ namespace OpenSim.Data | |||
47 | string fieldName = FieldName; | 47 | string fieldName = FieldName; |
48 | object value = GetParamValue(obj); | 48 | object value = GetParamValue(obj); |
49 | 49 | ||
50 | if (ValueType == typeof(LLVector3)) | 50 | if (ValueType == typeof(Vector3)) |
51 | { | 51 | { |
52 | LLVector3 vector = (LLVector3)value; | 52 | Vector3 vector = (Vector3)value; |
53 | 53 | ||
54 | RawAddParam(command, fieldNames, fieldName + "X", vector.X); | 54 | RawAddParam(command, fieldNames, fieldName + "X", vector.X); |
55 | RawAddParam(command, fieldNames, fieldName + "Y", vector.Y); | 55 | RawAddParam(command, fieldNames, fieldName + "Y", vector.Y); |
56 | RawAddParam(command, fieldNames, fieldName + "Z", vector.Z); | 56 | RawAddParam(command, fieldNames, fieldName + "Z", vector.Z); |
57 | } | 57 | } |
58 | else if (ValueType == typeof(LLQuaternion)) | 58 | else if (ValueType == typeof(Quaternion)) |
59 | { | 59 | { |
60 | LLQuaternion quaternion = (LLQuaternion)value; | 60 | Quaternion quaternion = (Quaternion)value; |
61 | 61 | ||
62 | RawAddParam(command, fieldNames, fieldName + "X", quaternion.X); | 62 | RawAddParam(command, fieldNames, fieldName + "X", quaternion.X); |
63 | RawAddParam(command, fieldNames, fieldName + "Y", quaternion.Y); | 63 | RawAddParam(command, fieldNames, fieldName + "Y", quaternion.Y); |
@@ -76,18 +76,18 @@ namespace OpenSim.Data | |||
76 | 76 | ||
77 | OpenSimDataReader osreader = (OpenSimDataReader) reader; | 77 | OpenSimDataReader osreader = (OpenSimDataReader) reader; |
78 | 78 | ||
79 | if (ValueType == typeof(LLVector3)) | 79 | if (ValueType == typeof(Vector3)) |
80 | { | 80 | { |
81 | value = osreader.GetVector(FieldName); | 81 | value = osreader.GetVector(FieldName); |
82 | } | 82 | } |
83 | else if (ValueType == typeof(LLQuaternion)) | 83 | else if (ValueType == typeof(Quaternion)) |
84 | { | 84 | { |
85 | value = osreader.GetQuaternion(FieldName); | 85 | value = osreader.GetQuaternion(FieldName); |
86 | } | 86 | } |
87 | else if (ValueType == typeof(LLUUID)) | 87 | else if (ValueType == typeof(UUID)) |
88 | { | 88 | { |
89 | Guid guid = reader.GetGuid(FieldName); | 89 | Guid guid = reader.GetGuid(FieldName); |
90 | value = new LLUUID(guid); | 90 | value = new UUID(guid); |
91 | } | 91 | } |
92 | else | 92 | else |
93 | { | 93 | { |
diff --git a/OpenSim/Data/PrimitiveBaseShapeTableMapper.cs b/OpenSim/Data/PrimitiveBaseShapeTableMapper.cs index a4e39a1..5a6b3db 100644 --- a/OpenSim/Data/PrimitiveBaseShapeTableMapper.cs +++ b/OpenSim/Data/PrimitiveBaseShapeTableMapper.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Data.Base; | 30 | using OpenSim.Data.Base; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | 32 | ||
@@ -89,9 +89,9 @@ namespace OpenSim.Data | |||
89 | delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileEnd; }, | 89 | delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.ProfileEnd; }, |
90 | delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileEnd = value; }); | 90 | delegate(PrimitiveBaseShapeRowMapper shape, ushort value) { shape.Object.ProfileEnd = value; }); |
91 | 91 | ||
92 | rowMapperSchema.AddMapping<LLVector3>("Scale", | 92 | rowMapperSchema.AddMapping<Vector3>("Scale", |
93 | delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.Scale; }, | 93 | delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.Scale; }, |
94 | delegate(PrimitiveBaseShapeRowMapper shape, LLVector3 value) { shape.Object.Scale = value; }); | 94 | delegate(PrimitiveBaseShapeRowMapper shape, Vector3 value) { shape.Object.Scale = value; }); |
95 | 95 | ||
96 | rowMapperSchema.AddMapping<sbyte>("PathTaperX", | 96 | rowMapperSchema.AddMapping<sbyte>("PathTaperX", |
97 | delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTaperX; }, | 97 | delegate(PrimitiveBaseShapeRowMapper shape) { return shape.Object.PathTaperX; }, |
@@ -143,7 +143,7 @@ namespace OpenSim.Data | |||
143 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); | 143 | PrimitiveBaseShape shape = new PrimitiveBaseShape(); |
144 | 144 | ||
145 | PrimitiveBaseShapeRowMapper mapper = new PrimitiveBaseShapeRowMapper(m_schema, shape); | 145 | PrimitiveBaseShapeRowMapper mapper = new PrimitiveBaseShapeRowMapper(m_schema, shape); |
146 | mapper.FillObject(reader); | 146 | mapper.FiPrimitive(reader); |
147 | 147 | ||
148 | return mapper; | 148 | return mapper; |
149 | } | 149 | } |
diff --git a/OpenSim/Data/RegionProfileData.cs b/OpenSim/Data/RegionProfileData.cs index 9549b80..b4c7b3c 100644 --- a/OpenSim/Data/RegionProfileData.cs +++ b/OpenSim/Data/RegionProfileData.cs | |||
@@ -27,9 +27,10 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using Nwc.XmlRpc; | 31 | using Nwc.XmlRpc; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenMetaverse; | ||
33 | 34 | ||
34 | namespace OpenSim.Data | 35 | namespace OpenSim.Data |
35 | { | 36 | { |
@@ -51,7 +52,7 @@ namespace OpenSim.Data | |||
51 | /// <summary> | 52 | /// <summary> |
52 | /// OGS/OpenSim Specific ID for a region | 53 | /// OGS/OpenSim Specific ID for a region |
53 | /// </summary> | 54 | /// </summary> |
54 | public LLUUID UUID; | 55 | public UUID UUID; |
55 | 56 | ||
56 | /// <summary> | 57 | /// <summary> |
57 | /// Coordinates of the region | 58 | /// Coordinates of the region |
@@ -117,18 +118,18 @@ namespace OpenSim.Data | |||
117 | /// <summary> | 118 | /// <summary> |
118 | /// Region Map Texture Asset | 119 | /// Region Map Texture Asset |
119 | /// </summary> | 120 | /// </summary> |
120 | public LLUUID regionMapTextureID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 121 | public UUID regionMapTextureID = new UUID("00000000-0000-1111-9999-000000000006"); |
121 | 122 | ||
122 | /// <summary> | 123 | /// <summary> |
123 | /// this particular mod to the file provides support within the spec for RegionProfileData for the | 124 | /// this particular mod to the file provides support within the spec for RegionProfileData for the |
124 | /// owner_uuid for the region | 125 | /// owner_uuid for the region |
125 | /// </summary> | 126 | /// </summary> |
126 | public LLUUID owner_uuid = LLUUID.Zero; | 127 | public UUID owner_uuid = UUID.Zero; |
127 | 128 | ||
128 | /// <summary> | 129 | /// <summary> |
129 | /// OGS/OpenSim Specific original ID for a region after move/split | 130 | /// OGS/OpenSim Specific original ID for a region after move/split |
130 | /// </summary> | 131 | /// </summary> |
131 | public LLUUID originUUID; | 132 | public UUID originUUID; |
132 | 133 | ||
133 | /// <summary> | 134 | /// <summary> |
134 | /// Request sim data based on arbitrary key/value | 135 | /// Request sim data based on arbitrary key/value |
@@ -161,7 +162,7 @@ namespace OpenSim.Data | |||
161 | simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]); | 162 | simData.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]); |
162 | simData.serverURI = (string) responseData["server_uri"]; | 163 | simData.serverURI = (string) responseData["server_uri"]; |
163 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; | 164 | simData.httpServerURI = "http://" + simData.serverIP + ":" + simData.httpPort.ToString() + "/"; |
164 | simData.UUID = new LLUUID((string) responseData["region_UUID"]); | 165 | simData.UUID = new UUID((string) responseData["region_UUID"]); |
165 | simData.regionName = (string) responseData["region_name"]; | 166 | simData.regionName = (string) responseData["region_name"]; |
166 | } | 167 | } |
167 | 168 | ||
@@ -177,10 +178,10 @@ namespace OpenSim.Data | |||
177 | /// <param name="gridserver_recvkey"></param> | 178 | /// <param name="gridserver_recvkey"></param> |
178 | /// <returns>The sim profile. Null if there was a request failure</returns> | 179 | /// <returns>The sim profile. Null if there was a request failure</returns> |
179 | /// <remarks>This method should be statics</remarks> | 180 | /// <remarks>This method should be statics</remarks> |
180 | public static RegionProfileData RequestSimProfileData(LLUUID region_uuid, Uri gridserver_url, | 181 | public static RegionProfileData RequestSimProfileData(UUID region_uuid, Uri gridserver_url, |
181 | string gridserver_sendkey, string gridserver_recvkey) | 182 | string gridserver_sendkey, string gridserver_recvkey) |
182 | { | 183 | { |
183 | return RequestSimData(gridserver_url, gridserver_sendkey, "region_UUID", region_uuid.UUID.ToString()); | 184 | return RequestSimData(gridserver_url, gridserver_sendkey, "region_UUID", region_uuid.Guid.ToString()); |
184 | } | 185 | } |
185 | 186 | ||
186 | /// <summary> | 187 | /// <summary> |
diff --git a/OpenSim/Data/ReservationData.cs b/OpenSim/Data/ReservationData.cs index 43fb299..dac1b7b 100644 --- a/OpenSim/Data/ReservationData.cs +++ b/OpenSim/Data/ReservationData.cs | |||
@@ -26,13 +26,13 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Data | 31 | namespace OpenSim.Data |
32 | { | 32 | { |
33 | public class ReservationData | 33 | public class ReservationData |
34 | { | 34 | { |
35 | public LLUUID userUUID = LLUUID.Zero; | 35 | public UUID userUUID = UUID.Zero; |
36 | public int reservationMinX = 0; | 36 | public int reservationMinX = 0; |
37 | public int reservationMinY = 0; | 37 | public int reservationMinY = 0; |
38 | public int reservationMaxX = 65536; | 38 | public int reservationMaxX = 65536; |
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index 220cebf..8b14f09 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Data; | 29 | using System.Data; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Data.SqliteClient; | 33 | using Mono.Data.SqliteClient; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -87,7 +87,7 @@ namespace OpenSim.Data.SQLite | |||
87 | /// </summary> | 87 | /// </summary> |
88 | /// <param name="uuid">UUID of ... ?</param> | 88 | /// <param name="uuid">UUID of ... ?</param> |
89 | /// <returns>Asset base</returns> | 89 | /// <returns>Asset base</returns> |
90 | override public AssetBase FetchAsset(LLUUID uuid) | 90 | override public AssetBase FetchAsset(UUID uuid) |
91 | { | 91 | { |
92 | lock (this) | 92 | lock (this) |
93 | { | 93 | { |
@@ -190,7 +190,7 @@ namespace OpenSim.Data.SQLite | |||
190 | /// </summary> | 190 | /// </summary> |
191 | /// <param name="uuid">The asset UUID</param> | 191 | /// <param name="uuid">The asset UUID</param> |
192 | /// <returns>True if exist, or false.</returns> | 192 | /// <returns>True if exist, or false.</returns> |
193 | override public bool ExistsAsset(LLUUID uuid) | 193 | override public bool ExistsAsset(UUID uuid) |
194 | { | 194 | { |
195 | lock (this) { | 195 | lock (this) { |
196 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) | 196 | using (SqliteCommand cmd = new SqliteCommand(SelectAssetSQL, m_conn)) |
@@ -217,7 +217,7 @@ namespace OpenSim.Data.SQLite | |||
217 | /// Delete an asset from database | 217 | /// Delete an asset from database |
218 | /// </summary> | 218 | /// </summary> |
219 | /// <param name="uuid"></param> | 219 | /// <param name="uuid"></param> |
220 | public void DeleteAsset(LLUUID uuid) | 220 | public void DeleteAsset(UUID uuid) |
221 | { | 221 | { |
222 | using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn)) | 222 | using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn)) |
223 | { | 223 | { |
@@ -239,7 +239,7 @@ namespace OpenSim.Data.SQLite | |||
239 | // back out. Not enough time to figure it out yet. | 239 | // back out. Not enough time to figure it out yet. |
240 | AssetBase asset = new AssetBase(); | 240 | AssetBase asset = new AssetBase(); |
241 | 241 | ||
242 | asset.FullID = new LLUUID((String) row["UUID"]); | 242 | asset.FullID = new UUID((String) row["UUID"]); |
243 | asset.Name = (String) row["Name"]; | 243 | asset.Name = (String) row["Name"]; |
244 | asset.Description = (String) row["Description"]; | 244 | asset.Description = (String) row["Description"]; |
245 | asset.Type = Convert.ToSByte(row["Type"]); | 245 | asset.Type = Convert.ToSByte(row["Type"]); |
diff --git a/OpenSim/Data/SQLite/SQLiteEstateData.cs b/OpenSim/Data/SQLite/SQLiteEstateData.cs index ffe7644..1245caa 100644 --- a/OpenSim/Data/SQLite/SQLiteEstateData.cs +++ b/OpenSim/Data/SQLite/SQLiteEstateData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using Mono.Data.SqliteClient; | 35 | using Mono.Data.SqliteClient; |
36 | using log4net; | 36 | using log4net; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -83,7 +83,7 @@ namespace OpenSim.Data.SQLite | |||
83 | get { return new List<string>(m_FieldMap.Keys).ToArray(); } | 83 | get { return new List<string>(m_FieldMap.Keys).ToArray(); } |
84 | } | 84 | } |
85 | 85 | ||
86 | public EstateSettings LoadEstateSettings(LLUUID regionID) | 86 | public EstateSettings LoadEstateSettings(UUID regionID) |
87 | { | 87 | { |
88 | EstateSettings es = new EstateSettings(); | 88 | EstateSettings es = new EstateSettings(); |
89 | es.OnSave += StoreEstateSettings; | 89 | es.OnSave += StoreEstateSettings; |
@@ -109,11 +109,11 @@ namespace OpenSim.Data.SQLite | |||
109 | else | 109 | else |
110 | m_FieldMap[name].SetValue(es, false); | 110 | m_FieldMap[name].SetValue(es, false); |
111 | } | 111 | } |
112 | else if (m_FieldMap[name].GetValue(es) is libsecondlife.LLUUID) | 112 | else if(m_FieldMap[name].GetValue(es) is OpenMetaverse.UUID) |
113 | { | 113 | { |
114 | LLUUID uuid = LLUUID.Zero; | 114 | UUID uuid = UUID.Zero; |
115 | 115 | ||
116 | LLUUID.TryParse(r[name].ToString(), out uuid); | 116 | UUID.TryParse(r[name].ToString(), out uuid); |
117 | m_FieldMap[name].SetValue(es, uuid); | 117 | m_FieldMap[name].SetValue(es, uuid); |
118 | } | 118 | } |
119 | else | 119 | else |
@@ -258,8 +258,8 @@ namespace OpenSim.Data.SQLite | |||
258 | { | 258 | { |
259 | EstateBan eb = new EstateBan(); | 259 | EstateBan eb = new EstateBan(); |
260 | 260 | ||
261 | LLUUID uuid = new LLUUID(); | 261 | UUID uuid = new UUID(); |
262 | LLUUID.TryParse(r["bannedUUID"].ToString(), out uuid); | 262 | UUID.TryParse(r["bannedUUID"].ToString(), out uuid); |
263 | 263 | ||
264 | eb.bannedUUID = uuid; | 264 | eb.bannedUUID = uuid; |
265 | eb.bannedIP = "0.0.0.0"; | 265 | eb.bannedIP = "0.0.0.0"; |
@@ -292,7 +292,7 @@ namespace OpenSim.Data.SQLite | |||
292 | } | 292 | } |
293 | } | 293 | } |
294 | 294 | ||
295 | void SaveUUIDList(uint EstateID, string table, LLUUID[] data) | 295 | void SaveUUIDList(uint EstateID, string table, UUID[] data) |
296 | { | 296 | { |
297 | SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); | 297 | SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); |
298 | 298 | ||
@@ -305,7 +305,7 @@ namespace OpenSim.Data.SQLite | |||
305 | 305 | ||
306 | cmd.CommandText = "insert into "+table+" (EstateID, uuid) values ( :EstateID, :uuid )"; | 306 | cmd.CommandText = "insert into "+table+" (EstateID, uuid) values ( :EstateID, :uuid )"; |
307 | 307 | ||
308 | foreach (LLUUID uuid in data) | 308 | foreach (UUID uuid in data) |
309 | { | 309 | { |
310 | cmd.Parameters.Add(":EstateID", EstateID.ToString()); | 310 | cmd.Parameters.Add(":EstateID", EstateID.ToString()); |
311 | cmd.Parameters.Add(":uuid", uuid.ToString()); | 311 | cmd.Parameters.Add(":uuid", uuid.ToString()); |
@@ -315,9 +315,9 @@ namespace OpenSim.Data.SQLite | |||
315 | } | 315 | } |
316 | } | 316 | } |
317 | 317 | ||
318 | LLUUID[] LoadUUIDList(uint EstateID, string table) | 318 | UUID[] LoadUUIDList(uint EstateID, string table) |
319 | { | 319 | { |
320 | List<LLUUID> uuids = new List<LLUUID>(); | 320 | List<UUID> uuids = new List<UUID>(); |
321 | 321 | ||
322 | SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); | 322 | SqliteCommand cmd = (SqliteCommand)m_connection.CreateCommand(); |
323 | 323 | ||
@@ -330,8 +330,8 @@ namespace OpenSim.Data.SQLite | |||
330 | { | 330 | { |
331 | // EstateBan eb = new EstateBan(); | 331 | // EstateBan eb = new EstateBan(); |
332 | 332 | ||
333 | LLUUID uuid = new LLUUID(); | 333 | UUID uuid = new UUID(); |
334 | LLUUID.TryParse(r["uuid"].ToString(), out uuid); | 334 | UUID.TryParse(r["uuid"].ToString(), out uuid); |
335 | 335 | ||
336 | uuids.Add(uuid); | 336 | uuids.Add(uuid); |
337 | } | 337 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteGridData.cs b/OpenSim/Data/SQLite/SQLiteGridData.cs index 8c4574e..f715c0e 100644 --- a/OpenSim/Data/SQLite/SQLiteGridData.cs +++ b/OpenSim/Data/SQLite/SQLiteGridData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Security.Cryptography; | 32 | using System.Security.Cryptography; |
33 | using System.Text; | 33 | using System.Text; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | 37 | ||
@@ -162,7 +162,7 @@ namespace OpenSim.Data.SQLite | |||
162 | /// </summary> | 162 | /// </summary> |
163 | /// <param name="uuid">The region UUID</param> | 163 | /// <param name="uuid">The region UUID</param> |
164 | /// <returns>The sim profile</returns> | 164 | /// <returns>The sim profile</returns> |
165 | override public RegionProfileData GetProfileByLLUUID(LLUUID uuid) | 165 | override public RegionProfileData GetProfileByUUID(UUID uuid) |
166 | { | 166 | { |
167 | Dictionary<string, string> param = new Dictionary<string, string>(); | 167 | Dictionary<string, string> param = new Dictionary<string, string>(); |
168 | param["uuid"] = uuid.ToString(); | 168 | param["uuid"] = uuid.ToString(); |
@@ -181,7 +181,7 @@ namespace OpenSim.Data.SQLite | |||
181 | /// Returns a list of avatar and UUIDs that match the query | 181 | /// Returns a list of avatar and UUIDs that match the query |
182 | /// </summary> | 182 | /// </summary> |
183 | /// <remarks>do nothing yet</remarks> | 183 | /// <remarks>do nothing yet</remarks> |
184 | public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | 184 | public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query) |
185 | { | 185 | { |
186 | //Do nothing yet | 186 | //Do nothing yet |
187 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); | 187 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); |
@@ -217,14 +217,14 @@ namespace OpenSim.Data.SQLite | |||
217 | /// <param name="handle">The attempted regionHandle of the challenger</param> | 217 | /// <param name="handle">The attempted regionHandle of the challenger</param> |
218 | /// <param name="authkey">The secret</param> | 218 | /// <param name="authkey">The secret</param> |
219 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> | 219 | /// <returns>Whether the secret and regionhandle match the database entry for UUID</returns> |
220 | override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey) | 220 | override public bool AuthenticateSim(UUID uuid, ulong handle, string authkey) |
221 | { | 221 | { |
222 | bool throwHissyFit = false; // Should be true by 1.0 | 222 | bool throwHissyFit = false; // Should be true by 1.0 |
223 | 223 | ||
224 | if (throwHissyFit) | 224 | if (throwHissyFit) |
225 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); | 225 | throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential."); |
226 | 226 | ||
227 | RegionProfileData data = GetProfileByLLUUID(uuid); | 227 | RegionProfileData data = GetProfileByUUID(uuid); |
228 | 228 | ||
229 | return (handle == data.regionHandle && authkey == data.regionSecret); | 229 | return (handle == data.regionHandle && authkey == data.regionSecret); |
230 | } | 230 | } |
@@ -238,7 +238,7 @@ namespace OpenSim.Data.SQLite | |||
238 | /// <param name="authhash"></param> | 238 | /// <param name="authhash"></param> |
239 | /// <param name="challenge"></param> | 239 | /// <param name="challenge"></param> |
240 | /// <returns></returns> | 240 | /// <returns></returns> |
241 | public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge) | 241 | public bool AuthenticateSim(UUID uuid, ulong handle, string authhash, string challenge) |
242 | { | 242 | { |
243 | // SHA512Managed HashProvider = new SHA512Managed(); | 243 | // SHA512Managed HashProvider = new SHA512Managed(); |
244 | // Encoding TextProvider = new UTF8Encoding(); | 244 | // Encoding TextProvider = new UTF8Encoding(); |
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index 4c35ac2..ca7e612 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Mono.Data.SqliteClient; | 34 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -109,13 +109,13 @@ namespace OpenSim.Data.SQLite | |||
109 | public InventoryItemBase buildItem(DataRow row) | 109 | public InventoryItemBase buildItem(DataRow row) |
110 | { | 110 | { |
111 | InventoryItemBase item = new InventoryItemBase(); | 111 | InventoryItemBase item = new InventoryItemBase(); |
112 | item.ID = new LLUUID((string) row["UUID"]); | 112 | item.ID = new UUID((string) row["UUID"]); |
113 | item.AssetID = new LLUUID((string) row["assetID"]); | 113 | item.AssetID = new UUID((string) row["assetID"]); |
114 | item.AssetType = Convert.ToInt32(row["assetType"]); | 114 | item.AssetType = Convert.ToInt32(row["assetType"]); |
115 | item.InvType = Convert.ToInt32(row["invType"]); | 115 | item.InvType = Convert.ToInt32(row["invType"]); |
116 | item.Folder = new LLUUID((string) row["parentFolderID"]); | 116 | item.Folder = new UUID((string) row["parentFolderID"]); |
117 | item.Owner = new LLUUID((string) row["avatarID"]); | 117 | item.Owner = new UUID((string) row["avatarID"]); |
118 | item.Creator = new LLUUID((string) row["creatorsID"]); | 118 | item.Creator = new UUID((string) row["creatorsID"]); |
119 | item.Name = (string) row["inventoryName"]; | 119 | item.Name = (string) row["inventoryName"]; |
120 | item.Description = (string) row["inventoryDescription"]; | 120 | item.Description = (string) row["inventoryDescription"]; |
121 | 121 | ||
@@ -135,7 +135,7 @@ namespace OpenSim.Data.SQLite | |||
135 | item.CreationDate = Convert.ToInt32(row["creationDate"]); | 135 | item.CreationDate = Convert.ToInt32(row["creationDate"]); |
136 | 136 | ||
137 | if (!Convert.IsDBNull(row["groupID"])) | 137 | if (!Convert.IsDBNull(row["groupID"])) |
138 | item.GroupID = new LLUUID((string)row["groupID"]); | 138 | item.GroupID = new UUID((string)row["groupID"]); |
139 | 139 | ||
140 | if (!Convert.IsDBNull(row["groupOwned"])) | 140 | if (!Convert.IsDBNull(row["groupOwned"])) |
141 | item.GroupOwned = Convert.ToBoolean(row["groupOwned"]); | 141 | item.GroupOwned = Convert.ToBoolean(row["groupOwned"]); |
@@ -317,7 +317,7 @@ namespace OpenSim.Data.SQLite | |||
317 | /// </summary> | 317 | /// </summary> |
318 | /// <param name="folderID">The UUID of the target folder</param> | 318 | /// <param name="folderID">The UUID of the target folder</param> |
319 | /// <returns>A List of InventoryItemBase items</returns> | 319 | /// <returns>A List of InventoryItemBase items</returns> |
320 | public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID) | 320 | public List<InventoryItemBase> getInventoryInFolder(UUID folderID) |
321 | { | 321 | { |
322 | lock (ds) | 322 | lock (ds) |
323 | { | 323 | { |
@@ -339,20 +339,20 @@ namespace OpenSim.Data.SQLite | |||
339 | /// </summary> | 339 | /// </summary> |
340 | /// <param name="user">The user whos inventory is to be searched</param> | 340 | /// <param name="user">The user whos inventory is to be searched</param> |
341 | /// <returns>A list of folder objects</returns> | 341 | /// <returns>A list of folder objects</returns> |
342 | public List<InventoryFolderBase> getUserRootFolders(LLUUID user) | 342 | public List<InventoryFolderBase> getUserRootFolders(UUID user) |
343 | { | 343 | { |
344 | return new List<InventoryFolderBase>(); | 344 | return new List<InventoryFolderBase>(); |
345 | } | 345 | } |
346 | 346 | ||
347 | // see InventoryItemBase.getUserRootFolder | 347 | // see InventoryItemBase.getUserRootFolder |
348 | public InventoryFolderBase getUserRootFolder(LLUUID user) | 348 | public InventoryFolderBase getUserRootFolder(UUID user) |
349 | { | 349 | { |
350 | lock (ds) | 350 | lock (ds) |
351 | { | 351 | { |
352 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 352 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
353 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | 353 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; |
354 | string selectExp = "agentID = '" + Util.ToRawUuidString(user) + "' AND parentID = '" + | 354 | string selectExp = "agentID = '" + Util.ToRawUuidString(user) + "' AND parentID = '" + |
355 | Util.ToRawUuidString(LLUUID.Zero) + "'"; | 355 | Util.ToRawUuidString(UUID.Zero) + "'"; |
356 | DataRow[] rows = inventoryFolderTable.Select(selectExp); | 356 | DataRow[] rows = inventoryFolderTable.Select(selectExp); |
357 | foreach (DataRow row in rows) | 357 | foreach (DataRow row in rows) |
358 | { | 358 | { |
@@ -378,7 +378,7 @@ namespace OpenSim.Data.SQLite | |||
378 | /// </summary> | 378 | /// </summary> |
379 | /// <param name="folders">list where folders will be appended</param> | 379 | /// <param name="folders">list where folders will be appended</param> |
380 | /// <param name="parentID">ID of parent</param> | 380 | /// <param name="parentID">ID of parent</param> |
381 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID) | 381 | protected void getInventoryFolders(ref List<InventoryFolderBase> folders, UUID parentID) |
382 | { | 382 | { |
383 | lock (ds) | 383 | lock (ds) |
384 | { | 384 | { |
@@ -398,7 +398,7 @@ namespace OpenSim.Data.SQLite | |||
398 | /// </summary> | 398 | /// </summary> |
399 | /// <param name="parentID">The folder to get subfolders for</param> | 399 | /// <param name="parentID">The folder to get subfolders for</param> |
400 | /// <returns>A list of inventory folders</returns> | 400 | /// <returns>A list of inventory folders</returns> |
401 | public List<InventoryFolderBase> getInventoryFolders(LLUUID parentID) | 401 | public List<InventoryFolderBase> getInventoryFolders(UUID parentID) |
402 | { | 402 | { |
403 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); | 403 | List<InventoryFolderBase> folders = new List<InventoryFolderBase>(); |
404 | getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); | 404 | getInventoryFolders(ref folders, Util.ToRawUuidString(parentID)); |
@@ -410,7 +410,7 @@ namespace OpenSim.Data.SQLite | |||
410 | /// </summary> | 410 | /// </summary> |
411 | /// <param name="parentID"></param> | 411 | /// <param name="parentID"></param> |
412 | /// <returns></returns> | 412 | /// <returns></returns> |
413 | public List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID) | 413 | public List<InventoryFolderBase> getFolderHierarchy(UUID parentID) |
414 | { | 414 | { |
415 | /* Note: There are subtle changes between this implementation of getFolderHierarchy and the previous one | 415 | /* Note: There are subtle changes between this implementation of getFolderHierarchy and the previous one |
416 | * - We will only need to hit the database twice instead of n times. | 416 | * - We will only need to hit the database twice instead of n times. |
@@ -441,7 +441,7 @@ namespace OpenSim.Data.SQLite | |||
441 | if (parentRow.GetLength(0) >= 1) // No result means parent folder does not exist | 441 | if (parentRow.GetLength(0) >= 1) // No result means parent folder does not exist |
442 | { | 442 | { |
443 | parentFolder = buildFolder(parentRow[0]); | 443 | parentFolder = buildFolder(parentRow[0]); |
444 | LLUUID agentID = parentFolder.Owner; | 444 | UUID agentID = parentFolder.Owner; |
445 | selectExp = "agentID = '" + Util.ToRawUuidString(agentID) + "'"; | 445 | selectExp = "agentID = '" + Util.ToRawUuidString(agentID) + "'"; |
446 | folderRows = inventoryFolderTable.Select(selectExp); | 446 | folderRows = inventoryFolderTable.Select(selectExp); |
447 | } | 447 | } |
@@ -451,7 +451,7 @@ namespace OpenSim.Data.SQLite | |||
451 | /* if we're querying the root folder, just return an unordered list of all folders in the user's | 451 | /* if we're querying the root folder, just return an unordered list of all folders in the user's |
452 | * inventory | 452 | * inventory |
453 | */ | 453 | */ |
454 | if (parentFolder.ParentID == LLUUID.Zero) | 454 | if (parentFolder.ParentID == UUID.Zero) |
455 | { | 455 | { |
456 | foreach (DataRow row in folderRows) | 456 | foreach (DataRow row in folderRows) |
457 | { | 457 | { |
@@ -470,13 +470,13 @@ namespace OpenSim.Data.SQLite | |||
470 | { // Querying a non-root folder | 470 | { // Querying a non-root folder |
471 | 471 | ||
472 | // Build a hash table of all user's inventory folders, indexed by each folder's parent ID | 472 | // Build a hash table of all user's inventory folders, indexed by each folder's parent ID |
473 | Dictionary<LLUUID, List<InventoryFolderBase>> hashtable = | 473 | Dictionary<UUID, List<InventoryFolderBase>> hashtable = |
474 | new Dictionary<LLUUID, List<InventoryFolderBase>>(folderRows.GetLength(0)); | 474 | new Dictionary<UUID, List<InventoryFolderBase>>(folderRows.GetLength(0)); |
475 | 475 | ||
476 | foreach (DataRow row in folderRows) | 476 | foreach (DataRow row in folderRows) |
477 | { | 477 | { |
478 | InventoryFolderBase curFolder = buildFolder(row); | 478 | InventoryFolderBase curFolder = buildFolder(row); |
479 | if (curFolder.ParentID != LLUUID.Zero) // Discard root of tree - not needed | 479 | if (curFolder.ParentID != UUID.Zero) // Discard root of tree - not needed |
480 | { | 480 | { |
481 | if (hashtable.ContainsKey(curFolder.ParentID)) | 481 | if (hashtable.ContainsKey(curFolder.ParentID)) |
482 | { | 482 | { |
@@ -514,7 +514,7 @@ namespace OpenSim.Data.SQLite | |||
514 | /// </summary> | 514 | /// </summary> |
515 | /// <param name="item">The UUID of the item to be returned</param> | 515 | /// <param name="item">The UUID of the item to be returned</param> |
516 | /// <returns>A class containing item information</returns> | 516 | /// <returns>A class containing item information</returns> |
517 | public InventoryItemBase getInventoryItem(LLUUID item) | 517 | public InventoryItemBase getInventoryItem(UUID item) |
518 | { | 518 | { |
519 | lock (ds) | 519 | lock (ds) |
520 | { | 520 | { |
@@ -535,7 +535,7 @@ namespace OpenSim.Data.SQLite | |||
535 | /// </summary> | 535 | /// </summary> |
536 | /// <param name="folder">The UUID of the folder to be returned</param> | 536 | /// <param name="folder">The UUID of the folder to be returned</param> |
537 | /// <returns>A class containing folder information</returns> | 537 | /// <returns>A class containing folder information</returns> |
538 | public InventoryFolderBase getInventoryFolder(LLUUID folder) | 538 | public InventoryFolderBase getInventoryFolder(UUID folder) |
539 | { | 539 | { |
540 | // TODO: Deep voodoo here. If you enable this code then | 540 | // TODO: Deep voodoo here. If you enable this code then |
541 | // multi region breaks. No idea why, but I figured it was | 541 | // multi region breaks. No idea why, but I figured it was |
@@ -578,7 +578,7 @@ namespace OpenSim.Data.SQLite | |||
578 | /// Delete an inventory item | 578 | /// Delete an inventory item |
579 | /// </summary> | 579 | /// </summary> |
580 | /// <param name="item">The item UUID</param> | 580 | /// <param name="item">The item UUID</param> |
581 | public void deleteInventoryItem(LLUUID itemID) | 581 | public void deleteInventoryItem(UUID itemID) |
582 | { | 582 | { |
583 | lock (ds) | 583 | lock (ds) |
584 | { | 584 | { |
@@ -599,7 +599,7 @@ namespace OpenSim.Data.SQLite | |||
599 | /// </summary> | 599 | /// </summary> |
600 | /// <param name="folderId">id of the folder, whose item content should be deleted</param> | 600 | /// <param name="folderId">id of the folder, whose item content should be deleted</param> |
601 | /// <todo>this is horribly inefficient, but I don't want to ruin the overall structure of this implementation</todo> | 601 | /// <todo>this is horribly inefficient, but I don't want to ruin the overall structure of this implementation</todo> |
602 | private void deleteItemsInFolder(LLUUID folderId) | 602 | private void deleteItemsInFolder(UUID folderId) |
603 | { | 603 | { |
604 | List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId)); | 604 | List<InventoryItemBase> items = getInventoryInFolder(Util.ToRawUuidString(folderId)); |
605 | 605 | ||
@@ -641,7 +641,7 @@ namespace OpenSim.Data.SQLite | |||
641 | /// This will clean-up any child folders and child items as well | 641 | /// This will clean-up any child folders and child items as well |
642 | /// </remarks> | 642 | /// </remarks> |
643 | /// <param name="folderID">the folder UUID</param> | 643 | /// <param name="folderID">the folder UUID</param> |
644 | public void deleteInventoryFolder(LLUUID folderID) | 644 | public void deleteInventoryFolder(UUID folderID) |
645 | { | 645 | { |
646 | lock (ds) | 646 | lock (ds) |
647 | { | 647 | { |
@@ -791,10 +791,10 @@ namespace OpenSim.Data.SQLite | |||
791 | private static InventoryFolderBase buildFolder(DataRow row) | 791 | private static InventoryFolderBase buildFolder(DataRow row) |
792 | { | 792 | { |
793 | InventoryFolderBase folder = new InventoryFolderBase(); | 793 | InventoryFolderBase folder = new InventoryFolderBase(); |
794 | folder.ID = new LLUUID((string) row["UUID"]); | 794 | folder.ID = new UUID((string) row["UUID"]); |
795 | folder.Name = (string) row["name"]; | 795 | folder.Name = (string) row["name"]; |
796 | folder.Owner = new LLUUID((string) row["agentID"]); | 796 | folder.Owner = new UUID((string) row["agentID"]); |
797 | folder.ParentID = new LLUUID((string) row["parentID"]); | 797 | folder.ParentID = new UUID((string) row["parentID"]); |
798 | folder.Type = Convert.ToInt16(row["type"]); | 798 | folder.Type = Convert.ToInt16(row["type"]); |
799 | folder.Version = Convert.ToUInt16(row["version"]); | 799 | folder.Version = Convert.ToUInt16(row["version"]); |
800 | return folder; | 800 | return folder; |
diff --git a/OpenSim/Data/SQLite/SQLiteManager.cs b/OpenSim/Data/SQLite/SQLiteManager.cs index 46c40e5..4a7e910 100644 --- a/OpenSim/Data/SQLite/SQLiteManager.cs +++ b/OpenSim/Data/SQLite/SQLiteManager.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Data.SQLite; | 31 | using System.Data.SQLite; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | 35 | ||
36 | namespace OpenSim.Data.SQLite | 36 | namespace OpenSim.Data.SQLite |
@@ -118,7 +118,7 @@ namespace OpenSim.Data.SQLite | |||
118 | // Region Main | 118 | // Region Main |
119 | retval.regionHandle = (ulong) reader["regionHandle"]; | 119 | retval.regionHandle = (ulong) reader["regionHandle"]; |
120 | retval.regionName = (string) reader["regionName"]; | 120 | retval.regionName = (string) reader["regionName"]; |
121 | retval.UUID = new LLUUID((string) reader["uuid"]); | 121 | retval.UUID = new UUID((string) reader["uuid"]); |
122 | 122 | ||
123 | // Secrets | 123 | // Secrets |
124 | retval.regionRecvKey = (string) reader["regionRecvKey"]; | 124 | retval.regionRecvKey = (string) reader["regionRecvKey"]; |
@@ -182,7 +182,7 @@ namespace OpenSim.Data.SQLite | |||
182 | 182 | ||
183 | parameters["regionHandle"] = profile.regionHandle.ToString(); | 183 | parameters["regionHandle"] = profile.regionHandle.ToString(); |
184 | parameters["regionName"] = profile.regionName; | 184 | parameters["regionName"] = profile.regionName; |
185 | parameters["uuid"] = profile.UUID.ToString(); | 185 | parameters["uuid"] = profile.ToString(); |
186 | parameters["regionRecvKey"] = profile.regionRecvKey; | 186 | parameters["regionRecvKey"] = profile.regionRecvKey; |
187 | parameters["regionSendKey"] = profile.regionSendKey; | 187 | parameters["regionSendKey"] = profile.regionSendKey; |
188 | parameters["regionDataURI"] = profile.regionDataURI; | 188 | parameters["regionDataURI"] = profile.regionDataURI; |
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index dd88751..bb441f6 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs | |||
@@ -31,7 +31,7 @@ using System.Data; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using Mono.Data.SqliteClient; | 36 | using Mono.Data.SqliteClient; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -190,7 +190,7 @@ namespace OpenSim.Data.SQLite | |||
190 | { | 190 | { |
191 | } | 191 | } |
192 | 192 | ||
193 | public RegionSettings LoadRegionSettings(LLUUID regionUUID) | 193 | public RegionSettings LoadRegionSettings(UUID regionUUID) |
194 | { | 194 | { |
195 | return null; | 195 | return null; |
196 | } | 196 | } |
@@ -200,15 +200,15 @@ namespace OpenSim.Data.SQLite | |||
200 | /// </summary> | 200 | /// </summary> |
201 | /// <param name="obj">the object</param> | 201 | /// <param name="obj">the object</param> |
202 | /// <param name="regionUUID">the region UUID</param> | 202 | /// <param name="regionUUID">the region UUID</param> |
203 | public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID) | 203 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
204 | { | 204 | { |
205 | lock (ds) | 205 | lock (ds) |
206 | { | 206 | { |
207 | foreach (SceneObjectPart prim in obj.Children.Values) | 207 | foreach (SceneObjectPart prim in obj.Children.Values) |
208 | { | 208 | { |
209 | if ((prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == 0 | 209 | if ((prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == 0 |
210 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 | 210 | && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.Temporary) == 0 |
211 | && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) | 211 | && (prim.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) == 0) |
212 | { | 212 | { |
213 | //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | 213 | //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); |
214 | addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); | 214 | addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); |
@@ -235,9 +235,9 @@ namespace OpenSim.Data.SQLite | |||
235 | /// </summary> | 235 | /// </summary> |
236 | /// <param name="obj">the object</param> | 236 | /// <param name="obj">the object</param> |
237 | /// <param name="regionUUID">the region UUID</param> | 237 | /// <param name="regionUUID">the region UUID</param> |
238 | public void RemoveObject(LLUUID obj, LLUUID regionUUID) | 238 | public void RemoveObject(UUID obj, UUID regionUUID) |
239 | { | 239 | { |
240 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID); | 240 | m_log.InfoFormat("[REGION DB]: Removing obj: {0} from region: {1}", obj.Guid, regionUUID); |
241 | 241 | ||
242 | DataTable prims = ds.Tables["prims"]; | 242 | DataTable prims = ds.Tables["prims"]; |
243 | DataTable shapes = ds.Tables["primshapes"]; | 243 | DataTable shapes = ds.Tables["primshapes"]; |
@@ -249,7 +249,7 @@ namespace OpenSim.Data.SQLite | |||
249 | foreach (DataRow row in primRows) | 249 | foreach (DataRow row in primRows) |
250 | { | 250 | { |
251 | // Remove shape rows | 251 | // Remove shape rows |
252 | LLUUID uuid = new LLUUID((string) row["UUID"]); | 252 | UUID uuid = new UUID((string) row["UUID"]); |
253 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); | 253 | DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); |
254 | if (shapeRow != null) | 254 | if (shapeRow != null) |
255 | { | 255 | { |
@@ -271,7 +271,7 @@ namespace OpenSim.Data.SQLite | |||
271 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. | 271 | /// The caller must acquire the necessrary synchronization locks and commit or rollback changes. |
272 | /// </summary> | 272 | /// </summary> |
273 | /// <param name="uuid">The item UUID</param> | 273 | /// <param name="uuid">The item UUID</param> |
274 | private void RemoveItems(LLUUID uuid) | 274 | private void RemoveItems(UUID uuid) |
275 | { | 275 | { |
276 | DataTable items = ds.Tables["primitems"]; | 276 | DataTable items = ds.Tables["primitems"]; |
277 | 277 | ||
@@ -289,9 +289,9 @@ namespace OpenSim.Data.SQLite | |||
289 | /// </summary> | 289 | /// </summary> |
290 | /// <param name="regionUUID">The region UUID</param> | 290 | /// <param name="regionUUID">The region UUID</param> |
291 | /// <returns>List of loaded groups</returns> | 291 | /// <returns>List of loaded groups</returns> |
292 | public List<SceneObjectGroup> LoadObjects(LLUUID regionUUID) | 292 | public List<SceneObjectGroup> LoadObjects(UUID regionUUID) |
293 | { | 293 | { |
294 | Dictionary<LLUUID, SceneObjectGroup> createdObjects = new Dictionary<LLUUID, SceneObjectGroup>(); | 294 | Dictionary<UUID, SceneObjectGroup> createdObjects = new Dictionary<UUID, SceneObjectGroup>(); |
295 | 295 | ||
296 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); | 296 | List<SceneObjectGroup> retvals = new List<SceneObjectGroup>(); |
297 | 297 | ||
@@ -350,7 +350,7 @@ namespace OpenSim.Data.SQLite | |||
350 | "[REGION DB]: No shape found for prim in storage, so setting default box shape"); | 350 | "[REGION DB]: No shape found for prim in storage, so setting default box shape"); |
351 | prim.Shape = PrimitiveBaseShape.Default; | 351 | prim.Shape = PrimitiveBaseShape.Default; |
352 | } | 352 | } |
353 | createdObjects[new LLUUID(objID)].AddPart(prim); | 353 | createdObjects[new UUID(objID)].AddPart(prim); |
354 | } | 354 | } |
355 | 355 | ||
356 | LoadItems(prim); | 356 | LoadItems(prim); |
@@ -379,7 +379,7 @@ namespace OpenSim.Data.SQLite | |||
379 | 379 | ||
380 | DataTable dbItems = ds.Tables["primitems"]; | 380 | DataTable dbItems = ds.Tables["primitems"]; |
381 | 381 | ||
382 | String sql = String.Format("primID = '{0}'", prim.UUID.ToString()); | 382 | String sql = String.Format("primID = '{0}'", prim.ToString()); |
383 | DataRow[] dbItemRows = dbItems.Select(sql); | 383 | DataRow[] dbItemRows = dbItems.Select(sql); |
384 | 384 | ||
385 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); | 385 | IList<TaskInventoryItem> inventory = new List<TaskInventoryItem>(); |
@@ -407,7 +407,7 @@ namespace OpenSim.Data.SQLite | |||
407 | /// </summary> | 407 | /// </summary> |
408 | /// <param name="ter">terrain heightfield</param> | 408 | /// <param name="ter">terrain heightfield</param> |
409 | /// <param name="regionID">region UUID</param> | 409 | /// <param name="regionID">region UUID</param> |
410 | public void StoreTerrain(double[,] ter, LLUUID regionID) | 410 | public void StoreTerrain(double[,] ter, UUID regionID) |
411 | { | 411 | { |
412 | lock (ds) | 412 | lock (ds) |
413 | { | 413 | { |
@@ -451,7 +451,7 @@ namespace OpenSim.Data.SQLite | |||
451 | /// </summary> | 451 | /// </summary> |
452 | /// <param name="regionID">the region UUID</param> | 452 | /// <param name="regionID">the region UUID</param> |
453 | /// <returns>Heightfield data</returns> | 453 | /// <returns>Heightfield data</returns> |
454 | public double[,] LoadTerrain(LLUUID regionID) | 454 | public double[,] LoadTerrain(UUID regionID) |
455 | { | 455 | { |
456 | lock (ds) | 456 | lock (ds) |
457 | { | 457 | { |
@@ -499,7 +499,7 @@ namespace OpenSim.Data.SQLite | |||
499 | /// | 499 | /// |
500 | /// </summary> | 500 | /// </summary> |
501 | /// <param name="globalID"></param> | 501 | /// <param name="globalID"></param> |
502 | public void RemoveLandObject(LLUUID globalID) | 502 | public void RemoveLandObject(UUID globalID) |
503 | { | 503 | { |
504 | lock (ds) | 504 | lock (ds) |
505 | { | 505 | { |
@@ -563,7 +563,7 @@ namespace OpenSim.Data.SQLite | |||
563 | /// </summary> | 563 | /// </summary> |
564 | /// <param name="regionUUID"></param> | 564 | /// <param name="regionUUID"></param> |
565 | /// <returns></returns> | 565 | /// <returns></returns> |
566 | public List<LandData> LoadLandObjects(LLUUID regionUUID) | 566 | public List<LandData> LoadLandObjects(UUID regionUUID) |
567 | { | 567 | { |
568 | List<LandData> landDataForRegion = new List<LandData>(); | 568 | List<LandData> landDataForRegion = new List<LandData>(); |
569 | lock (ds) | 569 | lock (ds) |
@@ -821,12 +821,12 @@ namespace OpenSim.Data.SQLite | |||
821 | createCol(land, "IsGroupOwned", typeof (Boolean)); | 821 | createCol(land, "IsGroupOwned", typeof (Boolean)); |
822 | createCol(land, "Area", typeof (Int32)); | 822 | createCol(land, "Area", typeof (Int32)); |
823 | createCol(land, "AuctionID", typeof (Int32)); //Unemplemented | 823 | createCol(land, "AuctionID", typeof (Int32)); //Unemplemented |
824 | createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory | 824 | createCol(land, "Category", typeof (Int32)); //Enum OpenMetaverse.Parcel.ParcelCategory |
825 | createCol(land, "ClaimDate", typeof (Int32)); | 825 | createCol(land, "ClaimDate", typeof (Int32)); |
826 | createCol(land, "ClaimPrice", typeof (Int32)); | 826 | createCol(land, "ClaimPrice", typeof (Int32)); |
827 | createCol(land, "GroupUUID", typeof (string)); | 827 | createCol(land, "GroupUUID", typeof (string)); |
828 | createCol(land, "SalePrice", typeof (Int32)); | 828 | createCol(land, "SalePrice", typeof (Int32)); |
829 | createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus | 829 | createCol(land, "LandStatus", typeof (Int32)); //Enum. OpenMetaverse.Parcel.ParcelStatus |
830 | createCol(land, "LandFlags", typeof (UInt32)); | 830 | createCol(land, "LandFlags", typeof (UInt32)); |
831 | createCol(land, "LandingType", typeof (Byte)); | 831 | createCol(land, "LandingType", typeof (Byte)); |
832 | createCol(land, "MediaAutoScale", typeof (Byte)); | 832 | createCol(land, "MediaAutoScale", typeof (Byte)); |
@@ -882,7 +882,7 @@ namespace OpenSim.Data.SQLite | |||
882 | // interesting has to be done to actually get these values | 882 | // interesting has to be done to actually get these values |
883 | // back out. Not enough time to figure it out yet. | 883 | // back out. Not enough time to figure it out yet. |
884 | SceneObjectPart prim = new SceneObjectPart(); | 884 | SceneObjectPart prim = new SceneObjectPart(); |
885 | prim.UUID = new LLUUID((String) row["UUID"]); | 885 | prim.UUID = new UUID((String) row["UUID"]); |
886 | // explicit conversion of integers is required, which sort | 886 | // explicit conversion of integers is required, which sort |
887 | // of sucks. No idea if there is a shortcut here or not. | 887 | // of sucks. No idea if there is a shortcut here or not. |
888 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); | 888 | prim.ParentID = Convert.ToUInt32(row["ParentID"]); |
@@ -895,43 +895,43 @@ namespace OpenSim.Data.SQLite | |||
895 | prim.TouchName = (String) row["TouchName"]; | 895 | prim.TouchName = (String) row["TouchName"]; |
896 | // permissions | 896 | // permissions |
897 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); | 897 | prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); |
898 | prim.CreatorID = new LLUUID((String) row["CreatorID"]); | 898 | prim.CreatorID = new UUID((String) row["CreatorID"]); |
899 | prim.OwnerID = new LLUUID((String) row["OwnerID"]); | 899 | prim.OwnerID = new UUID((String) row["OwnerID"]); |
900 | prim.GroupID = new LLUUID((String) row["GroupID"]); | 900 | prim.GroupID = new UUID((String) row["GroupID"]); |
901 | prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]); | 901 | prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); |
902 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); | 902 | prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); |
903 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); | 903 | prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); |
904 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); | 904 | prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); |
905 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); | 905 | prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); |
906 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); | 906 | prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); |
907 | // vectors | 907 | // vectors |
908 | prim.OffsetPosition = new LLVector3( | 908 | prim.OffsetPosition = new Vector3( |
909 | Convert.ToSingle(row["PositionX"]), | 909 | Convert.ToSingle(row["PositionX"]), |
910 | Convert.ToSingle(row["PositionY"]), | 910 | Convert.ToSingle(row["PositionY"]), |
911 | Convert.ToSingle(row["PositionZ"]) | 911 | Convert.ToSingle(row["PositionZ"]) |
912 | ); | 912 | ); |
913 | prim.GroupPosition = new LLVector3( | 913 | prim.GroupPosition = new Vector3( |
914 | Convert.ToSingle(row["GroupPositionX"]), | 914 | Convert.ToSingle(row["GroupPositionX"]), |
915 | Convert.ToSingle(row["GroupPositionY"]), | 915 | Convert.ToSingle(row["GroupPositionY"]), |
916 | Convert.ToSingle(row["GroupPositionZ"]) | 916 | Convert.ToSingle(row["GroupPositionZ"]) |
917 | ); | 917 | ); |
918 | prim.Velocity = new LLVector3( | 918 | prim.Velocity = new Vector3( |
919 | Convert.ToSingle(row["VelocityX"]), | 919 | Convert.ToSingle(row["VelocityX"]), |
920 | Convert.ToSingle(row["VelocityY"]), | 920 | Convert.ToSingle(row["VelocityY"]), |
921 | Convert.ToSingle(row["VelocityZ"]) | 921 | Convert.ToSingle(row["VelocityZ"]) |
922 | ); | 922 | ); |
923 | prim.AngularVelocity = new LLVector3( | 923 | prim.AngularVelocity = new Vector3( |
924 | Convert.ToSingle(row["AngularVelocityX"]), | 924 | Convert.ToSingle(row["AngularVelocityX"]), |
925 | Convert.ToSingle(row["AngularVelocityY"]), | 925 | Convert.ToSingle(row["AngularVelocityY"]), |
926 | Convert.ToSingle(row["AngularVelocityZ"]) | 926 | Convert.ToSingle(row["AngularVelocityZ"]) |
927 | ); | 927 | ); |
928 | prim.Acceleration = new LLVector3( | 928 | prim.Acceleration = new Vector3( |
929 | Convert.ToSingle(row["AccelerationX"]), | 929 | Convert.ToSingle(row["AccelerationX"]), |
930 | Convert.ToSingle(row["AccelerationY"]), | 930 | Convert.ToSingle(row["AccelerationY"]), |
931 | Convert.ToSingle(row["AccelerationZ"]) | 931 | Convert.ToSingle(row["AccelerationZ"]) |
932 | ); | 932 | ); |
933 | // quaternions | 933 | // quaternions |
934 | prim.RotationOffset = new LLQuaternion( | 934 | prim.RotationOffset = new Quaternion( |
935 | Convert.ToSingle(row["RotationX"]), | 935 | Convert.ToSingle(row["RotationX"]), |
936 | Convert.ToSingle(row["RotationY"]), | 936 | Convert.ToSingle(row["RotationY"]), |
937 | Convert.ToSingle(row["RotationZ"]), | 937 | Convert.ToSingle(row["RotationZ"]), |
@@ -940,11 +940,11 @@ namespace OpenSim.Data.SQLite | |||
940 | 940 | ||
941 | try | 941 | try |
942 | { | 942 | { |
943 | prim.SitTargetPositionLL = new LLVector3( | 943 | prim.SitTargetPositionLL = new Vector3( |
944 | Convert.ToSingle(row["SitTargetOffsetX"]), | 944 | Convert.ToSingle(row["SitTargetOffsetX"]), |
945 | Convert.ToSingle(row["SitTargetOffsetY"]), | 945 | Convert.ToSingle(row["SitTargetOffsetY"]), |
946 | Convert.ToSingle(row["SitTargetOffsetZ"])); | 946 | Convert.ToSingle(row["SitTargetOffsetZ"])); |
947 | prim.SitTargetOrientationLL = new LLQuaternion( | 947 | prim.SitTargetOrientationLL = new Quaternion( |
948 | Convert.ToSingle( | 948 | Convert.ToSingle( |
949 | row["SitTargetOrientX"]), | 949 | row["SitTargetOrientX"]), |
950 | Convert.ToSingle( | 950 | Convert.ToSingle( |
@@ -993,10 +993,10 @@ namespace OpenSim.Data.SQLite | |||
993 | { | 993 | { |
994 | TaskInventoryItem taskItem = new TaskInventoryItem(); | 994 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
995 | 995 | ||
996 | taskItem.ItemID = new LLUUID((String)row["itemID"]); | 996 | taskItem.ItemID = new UUID((String)row["itemID"]); |
997 | taskItem.ParentPartID = new LLUUID((String)row["primID"]); | 997 | taskItem.ParentPartID = new UUID((String)row["primID"]); |
998 | taskItem.AssetID = new LLUUID((String)row["assetID"]); | 998 | taskItem.AssetID = new UUID((String)row["assetID"]); |
999 | taskItem.ParentID = new LLUUID((String)row["parentFolderID"]); | 999 | taskItem.ParentID = new UUID((String)row["parentFolderID"]); |
1000 | 1000 | ||
1001 | taskItem.InvType = Convert.ToInt32(row["invType"]); | 1001 | taskItem.InvType = Convert.ToInt32(row["invType"]); |
1002 | taskItem.Type = Convert.ToInt32(row["assetType"]); | 1002 | taskItem.Type = Convert.ToInt32(row["assetType"]); |
@@ -1004,10 +1004,10 @@ namespace OpenSim.Data.SQLite | |||
1004 | taskItem.Name = (String)row["name"]; | 1004 | taskItem.Name = (String)row["name"]; |
1005 | taskItem.Description = (String)row["description"]; | 1005 | taskItem.Description = (String)row["description"]; |
1006 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); | 1006 | taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); |
1007 | taskItem.CreatorID = new LLUUID((String)row["creatorID"]); | 1007 | taskItem.CreatorID = new UUID((String)row["creatorID"]); |
1008 | taskItem.OwnerID = new LLUUID((String)row["ownerID"]); | 1008 | taskItem.OwnerID = new UUID((String)row["ownerID"]); |
1009 | taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]); | 1009 | taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); |
1010 | taskItem.GroupID = new LLUUID((String)row["groupID"]); | 1010 | taskItem.GroupID = new UUID((String)row["groupID"]); |
1011 | 1011 | ||
1012 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); | 1012 | taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); |
1013 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); | 1013 | taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); |
@@ -1028,7 +1028,7 @@ namespace OpenSim.Data.SQLite | |||
1028 | { | 1028 | { |
1029 | LandData newData = new LandData(); | 1029 | LandData newData = new LandData(); |
1030 | 1030 | ||
1031 | newData.GlobalID = new LLUUID((String) row["UUID"]); | 1031 | newData.GlobalID = new UUID((String) row["UUID"]); |
1032 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); | 1032 | newData.LocalID = Convert.ToInt32(row["LocalLandID"]); |
1033 | 1033 | ||
1034 | // Bitmap is a byte[512] | 1034 | // Bitmap is a byte[512] |
@@ -1041,17 +1041,17 @@ namespace OpenSim.Data.SQLite | |||
1041 | newData.Area = Convert.ToInt32(row["Area"]); | 1041 | newData.Area = Convert.ToInt32(row["Area"]); |
1042 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented | 1042 | newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented |
1043 | newData.Category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); | 1043 | newData.Category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]); |
1044 | //Enum libsecondlife.Parcel.ParcelCategory | 1044 | //Enum OpenMetaverse.Parcel.ParcelCategory |
1045 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); | 1045 | newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); |
1046 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); | 1046 | newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); |
1047 | newData.GroupID = new LLUUID((String) row["GroupUUID"]); | 1047 | newData.GroupID = new UUID((String) row["GroupUUID"]); |
1048 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); | 1048 | newData.SalePrice = Convert.ToInt32(row["SalePrice"]); |
1049 | newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); | 1049 | newData.Status = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]); |
1050 | //Enum. libsecondlife.Parcel.ParcelStatus | 1050 | //Enum. OpenMetaverse.Parcel.ParcelStatus |
1051 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); | 1051 | newData.Flags = Convert.ToUInt32(row["LandFlags"]); |
1052 | newData.LandingType = (Byte) row["LandingType"]; | 1052 | newData.LandingType = (Byte) row["LandingType"]; |
1053 | newData.MediaAutoScale = (Byte) row["MediaAutoScale"]; | 1053 | newData.MediaAutoScale = (Byte) row["MediaAutoScale"]; |
1054 | newData.MediaID = new LLUUID((String) row["MediaTextureUUID"]); | 1054 | newData.MediaID = new UUID((String) row["MediaTextureUUID"]); |
1055 | newData.MediaURL = (String) row["MediaURL"]; | 1055 | newData.MediaURL = (String) row["MediaURL"]; |
1056 | newData.MusicURL = (String) row["MusicURL"]; | 1056 | newData.MusicURL = (String) row["MusicURL"]; |
1057 | newData.PassHours = Convert.ToSingle(row["PassHours"]); | 1057 | newData.PassHours = Convert.ToSingle(row["PassHours"]); |
@@ -1061,25 +1061,25 @@ namespace OpenSim.Data.SQLite | |||
1061 | { | 1061 | { |
1062 | 1062 | ||
1063 | newData.UserLocation = | 1063 | newData.UserLocation = |
1064 | new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), | 1064 | new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), |
1065 | Convert.ToSingle(row["UserLocationZ"])); | 1065 | Convert.ToSingle(row["UserLocationZ"])); |
1066 | newData.UserLookAt = | 1066 | newData.UserLookAt = |
1067 | new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), | 1067 | new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), |
1068 | Convert.ToSingle(row["UserLookAtZ"])); | 1068 | Convert.ToSingle(row["UserLookAtZ"])); |
1069 | 1069 | ||
1070 | } | 1070 | } |
1071 | catch (InvalidCastException) | 1071 | catch (InvalidCastException) |
1072 | { | 1072 | { |
1073 | m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); | 1073 | m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); |
1074 | newData.UserLocation = LLVector3.Zero; | 1074 | newData.UserLocation = Vector3.Zero; |
1075 | newData.UserLookAt = LLVector3.Zero; | 1075 | newData.UserLookAt = Vector3.Zero; |
1076 | } | 1076 | } |
1077 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 1077 | newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); |
1078 | LLUUID authBuyerID = LLUUID.Zero; | 1078 | UUID authBuyerID = UUID.Zero; |
1079 | 1079 | ||
1080 | try | 1080 | try |
1081 | { | 1081 | { |
1082 | Helpers.TryParse((string)row["AuthbuyerID"], out authBuyerID); | 1082 | UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); |
1083 | } | 1083 | } |
1084 | catch (InvalidCastException) | 1084 | catch (InvalidCastException) |
1085 | { | 1085 | { |
@@ -1120,7 +1120,7 @@ namespace OpenSim.Data.SQLite | |||
1120 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) | 1120 | private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) |
1121 | { | 1121 | { |
1122 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 1122 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
1123 | entry.AgentID = new LLUUID((string) row["AccessUUID"]); | 1123 | entry.AgentID = new UUID((string) row["AccessUUID"]); |
1124 | entry.Flags = (ParcelManager.AccessList) row["Flags"]; | 1124 | entry.Flags = (ParcelManager.AccessList) row["Flags"]; |
1125 | entry.Time = new DateTime(); | 1125 | entry.Time = new DateTime(); |
1126 | return entry; | 1126 | return entry; |
@@ -1144,7 +1144,7 @@ namespace OpenSim.Data.SQLite | |||
1144 | return str.ToArray(); | 1144 | return str.ToArray(); |
1145 | } | 1145 | } |
1146 | 1146 | ||
1147 | // private void fillTerrainRow(DataRow row, LLUUID regionUUID, int rev, double[,] val) | 1147 | // private void fillTerrainRow(DataRow row, UUID regionUUID, int rev, double[,] val) |
1148 | // { | 1148 | // { |
1149 | // row["RegionUUID"] = regionUUID; | 1149 | // row["RegionUUID"] = regionUUID; |
1150 | // row["Revision"] = rev; | 1150 | // row["Revision"] = rev; |
@@ -1167,7 +1167,7 @@ namespace OpenSim.Data.SQLite | |||
1167 | /// <param name="prim"></param> | 1167 | /// <param name="prim"></param> |
1168 | /// <param name="sceneGroupID"></param> | 1168 | /// <param name="sceneGroupID"></param> |
1169 | /// <param name="regionUUID"></param> | 1169 | /// <param name="regionUUID"></param> |
1170 | private static void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 1170 | private static void fillPrimRow(DataRow row, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) |
1171 | { | 1171 | { |
1172 | row["UUID"] = Util.ToRawUuidString(prim.UUID); | 1172 | row["UUID"] = Util.ToRawUuidString(prim.UUID); |
1173 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | 1173 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); |
@@ -1215,12 +1215,12 @@ namespace OpenSim.Data.SQLite | |||
1215 | row["RotationW"] = prim.RotationOffset.W; | 1215 | row["RotationW"] = prim.RotationOffset.W; |
1216 | 1216 | ||
1217 | // Sit target | 1217 | // Sit target |
1218 | LLVector3 sitTargetPos = prim.SitTargetPositionLL; | 1218 | Vector3 sitTargetPos = prim.SitTargetPositionLL; |
1219 | row["SitTargetOffsetX"] = sitTargetPos.X; | 1219 | row["SitTargetOffsetX"] = sitTargetPos.X; |
1220 | row["SitTargetOffsetY"] = sitTargetPos.Y; | 1220 | row["SitTargetOffsetY"] = sitTargetPos.Y; |
1221 | row["SitTargetOffsetZ"] = sitTargetPos.Z; | 1221 | row["SitTargetOffsetZ"] = sitTargetPos.Z; |
1222 | 1222 | ||
1223 | LLQuaternion sitTargetOrient = prim.SitTargetOrientationLL; | 1223 | Quaternion sitTargetOrient = prim.SitTargetOrientationLL; |
1224 | row["SitTargetOrientW"] = sitTargetOrient.W; | 1224 | row["SitTargetOrientW"] = sitTargetOrient.W; |
1225 | row["SitTargetOrientX"] = sitTargetOrient.X; | 1225 | row["SitTargetOrientX"] = sitTargetOrient.X; |
1226 | row["SitTargetOrientY"] = sitTargetOrient.Y; | 1226 | row["SitTargetOrientY"] = sitTargetOrient.Y; |
@@ -1263,7 +1263,7 @@ namespace OpenSim.Data.SQLite | |||
1263 | /// <param name="row"></param> | 1263 | /// <param name="row"></param> |
1264 | /// <param name="land"></param> | 1264 | /// <param name="land"></param> |
1265 | /// <param name="regionUUID"></param> | 1265 | /// <param name="regionUUID"></param> |
1266 | private static void fillLandRow(DataRow row, LandData land, LLUUID regionUUID) | 1266 | private static void fillLandRow(DataRow row, LandData land, UUID regionUUID) |
1267 | { | 1267 | { |
1268 | row["UUID"] = Util.ToRawUuidString(land.GlobalID); | 1268 | row["UUID"] = Util.ToRawUuidString(land.GlobalID); |
1269 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); | 1269 | row["RegionUUID"] = Util.ToRawUuidString(regionUUID); |
@@ -1278,12 +1278,12 @@ namespace OpenSim.Data.SQLite | |||
1278 | row["IsGroupOwned"] = land.IsGroupOwned; | 1278 | row["IsGroupOwned"] = land.IsGroupOwned; |
1279 | row["Area"] = land.Area; | 1279 | row["Area"] = land.Area; |
1280 | row["AuctionID"] = land.AuctionID; //Unemplemented | 1280 | row["AuctionID"] = land.AuctionID; //Unemplemented |
1281 | row["Category"] = land.Category; //Enum libsecondlife.Parcel.ParcelCategory | 1281 | row["Category"] = land.Category; //Enum OpenMetaverse.Parcel.ParcelCategory |
1282 | row["ClaimDate"] = land.ClaimDate; | 1282 | row["ClaimDate"] = land.ClaimDate; |
1283 | row["ClaimPrice"] = land.ClaimPrice; | 1283 | row["ClaimPrice"] = land.ClaimPrice; |
1284 | row["GroupUUID"] = Util.ToRawUuidString(land.GroupID); | 1284 | row["GroupUUID"] = Util.ToRawUuidString(land.GroupID); |
1285 | row["SalePrice"] = land.SalePrice; | 1285 | row["SalePrice"] = land.SalePrice; |
1286 | row["LandStatus"] = land.Status; //Enum. libsecondlife.Parcel.ParcelStatus | 1286 | row["LandStatus"] = land.Status; //Enum. OpenMetaverse.Parcel.ParcelStatus |
1287 | row["LandFlags"] = land.Flags; | 1287 | row["LandFlags"] = land.Flags; |
1288 | row["LandingType"] = land.LandingType; | 1288 | row["LandingType"] = land.LandingType; |
1289 | row["MediaAutoScale"] = land.MediaAutoScale; | 1289 | row["MediaAutoScale"] = land.MediaAutoScale; |
@@ -1308,7 +1308,7 @@ namespace OpenSim.Data.SQLite | |||
1308 | /// <param name="row"></param> | 1308 | /// <param name="row"></param> |
1309 | /// <param name="entry"></param> | 1309 | /// <param name="entry"></param> |
1310 | /// <param name="parcelID"></param> | 1310 | /// <param name="parcelID"></param> |
1311 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID) | 1311 | private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) |
1312 | { | 1312 | { |
1313 | row["LandUUID"] = Util.ToRawUuidString(parcelID); | 1313 | row["LandUUID"] = Util.ToRawUuidString(parcelID); |
1314 | row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); | 1314 | row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); |
@@ -1323,7 +1323,7 @@ namespace OpenSim.Data.SQLite | |||
1323 | private PrimitiveBaseShape buildShape(DataRow row) | 1323 | private PrimitiveBaseShape buildShape(DataRow row) |
1324 | { | 1324 | { |
1325 | PrimitiveBaseShape s = new PrimitiveBaseShape(); | 1325 | PrimitiveBaseShape s = new PrimitiveBaseShape(); |
1326 | s.Scale = new LLVector3( | 1326 | s.Scale = new Vector3( |
1327 | Convert.ToSingle(row["ScaleX"]), | 1327 | Convert.ToSingle(row["ScaleX"]), |
1328 | Convert.ToSingle(row["ScaleY"]), | 1328 | Convert.ToSingle(row["ScaleY"]), |
1329 | Convert.ToSingle(row["ScaleZ"]) | 1329 | Convert.ToSingle(row["ScaleZ"]) |
@@ -1418,7 +1418,7 @@ namespace OpenSim.Data.SQLite | |||
1418 | /// <param name="prim"></param> | 1418 | /// <param name="prim"></param> |
1419 | /// <param name="sceneGroupID"></param> | 1419 | /// <param name="sceneGroupID"></param> |
1420 | /// <param name="regionUUID"></param> | 1420 | /// <param name="regionUUID"></param> |
1421 | private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID) | 1421 | private void addPrim(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) |
1422 | { | 1422 | { |
1423 | DataTable prims = ds.Tables["prims"]; | 1423 | DataTable prims = ds.Tables["prims"]; |
1424 | DataTable shapes = ds.Tables["primshapes"]; | 1424 | DataTable shapes = ds.Tables["primshapes"]; |
@@ -1453,7 +1453,7 @@ namespace OpenSim.Data.SQLite | |||
1453 | /// </summary> | 1453 | /// </summary> |
1454 | /// <param name="primID"></param> | 1454 | /// <param name="primID"></param> |
1455 | /// <param name="items"></param> | 1455 | /// <param name="items"></param> |
1456 | public void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items) | 1456 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
1457 | { | 1457 | { |
1458 | m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); | 1458 | m_log.InfoFormat("[REGION DB]: Entered StorePrimInventory with prim ID {0}", primID); |
1459 | 1459 | ||
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs index ae3cb72..7f1fd62 100644 --- a/OpenSim/Data/SQLite/SQLiteUserData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Mono.Data.SqliteClient; | 34 | using Mono.Data.SqliteClient; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -59,7 +59,7 @@ namespace OpenSim.Data.SQLite | |||
59 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; | 59 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; |
60 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; | 60 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; |
61 | 61 | ||
62 | private Dictionary<LLUUID, AvatarAppearance> aplist = new Dictionary<LLUUID, AvatarAppearance>(); | 62 | private Dictionary<UUID, AvatarAppearance> aplist = new Dictionary<UUID, AvatarAppearance>(); |
63 | private DataSet ds; | 63 | private DataSet ds; |
64 | private SqliteDataAdapter da; | 64 | private SqliteDataAdapter da; |
65 | private SqliteDataAdapter daf; | 65 | private SqliteDataAdapter daf; |
@@ -124,7 +124,7 @@ namespace OpenSim.Data.SQLite | |||
124 | /// </summary> | 124 | /// </summary> |
125 | /// <param name="uuid">User UUID</param> | 125 | /// <param name="uuid">User UUID</param> |
126 | /// <returns>user profile data</returns> | 126 | /// <returns>user profile data</returns> |
127 | override public UserProfileData GetUserByUUID(LLUUID uuid) | 127 | override public UserProfileData GetUserByUUID(UUID uuid) |
128 | { | 128 | { |
129 | lock (ds) | 129 | lock (ds) |
130 | { | 130 | { |
@@ -184,21 +184,21 @@ namespace OpenSim.Data.SQLite | |||
184 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 184 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
185 | /// <param name="friend">UUID of the friend to add</param> | 185 | /// <param name="friend">UUID of the friend to add</param> |
186 | /// <param name="perms">permission flag</param> | 186 | /// <param name="perms">permission flag</param> |
187 | override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 187 | override public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
188 | { | 188 | { |
189 | string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; | 189 | string InsertFriends = "insert into userfriends(ownerID, friendID, friendPerms) values(:ownerID, :friendID, :perms)"; |
190 | 190 | ||
191 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) | 191 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) |
192 | { | 192 | { |
193 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | 193 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString())); |
194 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); | 194 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString())); |
195 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); | 195 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); |
196 | cmd.ExecuteNonQuery(); | 196 | cmd.ExecuteNonQuery(); |
197 | } | 197 | } |
198 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) | 198 | using (SqliteCommand cmd = new SqliteCommand(InsertFriends, g_conn)) |
199 | { | 199 | { |
200 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.UUID.ToString())); | 200 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friend.ToString())); |
201 | cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.UUID.ToString())); | 201 | cmd.Parameters.Add(new SqliteParameter(":friendID", friendlistowner.ToString())); |
202 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); | 202 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); |
203 | cmd.ExecuteNonQuery(); | 203 | cmd.ExecuteNonQuery(); |
204 | } | 204 | } |
@@ -209,13 +209,13 @@ namespace OpenSim.Data.SQLite | |||
209 | /// </summary> | 209 | /// </summary> |
210 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 210 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
211 | /// <param name="friend">UUID of the friend to remove</param> | 211 | /// <param name="friend">UUID of the friend to remove</param> |
212 | override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 212 | override public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
213 | { | 213 | { |
214 | string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; | 214 | string DeletePerms = "delete from friendlist where (ownerID=:ownerID and friendID=:friendID) or (ownerID=:friendID and friendID=:ownerID)"; |
215 | using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn)) | 215 | using (SqliteCommand cmd = new SqliteCommand(DeletePerms, g_conn)) |
216 | { | 216 | { |
217 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | 217 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString())); |
218 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); | 218 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString())); |
219 | cmd.ExecuteNonQuery(); | 219 | cmd.ExecuteNonQuery(); |
220 | } | 220 | } |
221 | } | 221 | } |
@@ -226,14 +226,14 @@ namespace OpenSim.Data.SQLite | |||
226 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 226 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
227 | /// <param name="friend">UUID of the friend to modify</param> | 227 | /// <param name="friend">UUID of the friend to modify</param> |
228 | /// <param name="perms">updated permission flag</param> | 228 | /// <param name="perms">updated permission flag</param> |
229 | override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 229 | override public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
230 | { | 230 | { |
231 | string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID"; | 231 | string UpdatePerms = "update friendlist set perms=:perms where ownerID=:ownerID and friendID=:friendID"; |
232 | using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn)) | 232 | using (SqliteCommand cmd = new SqliteCommand(UpdatePerms, g_conn)) |
233 | { | 233 | { |
234 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); | 234 | cmd.Parameters.Add(new SqliteParameter(":perms", perms)); |
235 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | 235 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString())); |
236 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.UUID.ToString())); | 236 | cmd.Parameters.Add(new SqliteParameter(":friendID", friend.ToString())); |
237 | cmd.ExecuteNonQuery(); | 237 | cmd.ExecuteNonQuery(); |
238 | } | 238 | } |
239 | } | 239 | } |
@@ -243,13 +243,13 @@ namespace OpenSim.Data.SQLite | |||
243 | /// </summary> | 243 | /// </summary> |
244 | /// <param name="friendlistowner">UUID of the friendlist owner</param> | 244 | /// <param name="friendlistowner">UUID of the friendlist owner</param> |
245 | /// <returns>The friendlist list</returns> | 245 | /// <returns>The friendlist list</returns> |
246 | override public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 246 | override public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
247 | { | 247 | { |
248 | List<FriendListItem> returnlist = new List<FriendListItem>(); | 248 | List<FriendListItem> returnlist = new List<FriendListItem>(); |
249 | 249 | ||
250 | using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn)) | 250 | using (SqliteCommand cmd = new SqliteCommand(SelectFriendsByUUID, g_conn)) |
251 | { | 251 | { |
252 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.UUID.ToString())); | 252 | cmd.Parameters.Add(new SqliteParameter(":ownerID", friendlistowner.ToString())); |
253 | 253 | ||
254 | try | 254 | try |
255 | { | 255 | { |
@@ -259,7 +259,7 @@ namespace OpenSim.Data.SQLite | |||
259 | { | 259 | { |
260 | FriendListItem user = new FriendListItem(); | 260 | FriendListItem user = new FriendListItem(); |
261 | user.FriendListOwner = friendlistowner; | 261 | user.FriendListOwner = friendlistowner; |
262 | user.Friend = new LLUUID((string)reader[0]); | 262 | user.Friend = new UUID((string)reader[0]); |
263 | user.FriendPerms = Convert.ToUInt32(reader[1]); | 263 | user.FriendPerms = Convert.ToUInt32(reader[1]); |
264 | user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]); | 264 | user.FriendListOwnerPerms = Convert.ToUInt32(reader[2]); |
265 | returnlist.Add(user); | 265 | returnlist.Add(user); |
@@ -288,7 +288,7 @@ namespace OpenSim.Data.SQLite | |||
288 | /// <param name="regionuuid">UUID of the region</param> | 288 | /// <param name="regionuuid">UUID of the region</param> |
289 | /// <param name="regionhandle">region handle</param> | 289 | /// <param name="regionhandle">region handle</param> |
290 | /// <remarks>DO NOTHING</remarks> | 290 | /// <remarks>DO NOTHING</remarks> |
291 | override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) | 291 | override public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle) |
292 | { | 292 | { |
293 | //m_log.Info("[USER DB]: Stub UpdateUserCUrrentRegion called"); | 293 | //m_log.Info("[USER DB]: Stub UpdateUserCUrrentRegion called"); |
294 | } | 294 | } |
@@ -299,7 +299,7 @@ namespace OpenSim.Data.SQLite | |||
299 | /// <param name="queryID"></param> | 299 | /// <param name="queryID"></param> |
300 | /// <param name="query"></param> | 300 | /// <param name="query"></param> |
301 | /// <returns></returns> | 301 | /// <returns></returns> |
302 | override public List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query) | 302 | override public List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query) |
303 | { | 303 | { |
304 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); | 304 | List<AvatarPickerAvatar> returnlist = new List<AvatarPickerAvatar>(); |
305 | string[] querysplit; | 305 | string[] querysplit; |
@@ -316,7 +316,7 @@ namespace OpenSim.Data.SQLite | |||
316 | while (reader.Read()) | 316 | while (reader.Read()) |
317 | { | 317 | { |
318 | AvatarPickerAvatar user = new AvatarPickerAvatar(); | 318 | AvatarPickerAvatar user = new AvatarPickerAvatar(); |
319 | user.AvatarID = new LLUUID((string) reader["UUID"]); | 319 | user.AvatarID = new UUID((string) reader["UUID"]); |
320 | user.firstName = (string) reader["username"]; | 320 | user.firstName = (string) reader["username"]; |
321 | user.lastName = (string) reader["surname"]; | 321 | user.lastName = (string) reader["surname"]; |
322 | returnlist.Add(user); | 322 | returnlist.Add(user); |
@@ -337,7 +337,7 @@ namespace OpenSim.Data.SQLite | |||
337 | while (reader.Read()) | 337 | while (reader.Read()) |
338 | { | 338 | { |
339 | AvatarPickerAvatar user = new AvatarPickerAvatar(); | 339 | AvatarPickerAvatar user = new AvatarPickerAvatar(); |
340 | user.AvatarID = new LLUUID((string) reader["UUID"]); | 340 | user.AvatarID = new UUID((string) reader["UUID"]); |
341 | user.firstName = (string) reader["username"]; | 341 | user.firstName = (string) reader["username"]; |
342 | user.lastName = (string) reader["surname"]; | 342 | user.lastName = (string) reader["surname"]; |
343 | returnlist.Add(user); | 343 | returnlist.Add(user); |
@@ -354,7 +354,7 @@ namespace OpenSim.Data.SQLite | |||
354 | /// </summary> | 354 | /// </summary> |
355 | /// <param name="uuid">The user's account ID</param> | 355 | /// <param name="uuid">The user's account ID</param> |
356 | /// <returns>A matching user profile</returns> | 356 | /// <returns>A matching user profile</returns> |
357 | override public UserAgentData GetAgentByUUID(LLUUID uuid) | 357 | override public UserAgentData GetAgentByUUID(UUID uuid) |
358 | { | 358 | { |
359 | try | 359 | try |
360 | { | 360 | { |
@@ -399,7 +399,7 @@ namespace OpenSim.Data.SQLite | |||
399 | /// </summary> | 399 | /// </summary> |
400 | /// <param name="AgentID">UUID of the user</param> | 400 | /// <param name="AgentID">UUID of the user</param> |
401 | /// <param name="WebLoginKey">UUID of the weblogin</param> | 401 | /// <param name="WebLoginKey">UUID of the weblogin</param> |
402 | override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey) | 402 | override public void StoreWebLoginKey(UUID AgentID, UUID WebLoginKey) |
403 | { | 403 | { |
404 | DataTable users = ds.Tables["users"]; | 404 | DataTable users = ds.Tables["users"]; |
405 | lock (ds) | 405 | lock (ds) |
@@ -520,7 +520,7 @@ namespace OpenSim.Data.SQLite | |||
520 | /// <param name="to">End account</param> | 520 | /// <param name="to">End account</param> |
521 | /// <param name="amount">The amount to move</param> | 521 | /// <param name="amount">The amount to move</param> |
522 | /// <returns>Success?</returns> | 522 | /// <returns>Success?</returns> |
523 | override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount) | 523 | override public bool MoneyTransferRequest(UUID from, UUID to, uint amount) |
524 | { | 524 | { |
525 | return true; | 525 | return true; |
526 | } | 526 | } |
@@ -533,7 +533,7 @@ namespace OpenSim.Data.SQLite | |||
533 | /// <param name="to">Receivers account</param> | 533 | /// <param name="to">Receivers account</param> |
534 | /// <param name="item">Inventory item</param> | 534 | /// <param name="item">Inventory item</param> |
535 | /// <returns>Success?</returns> | 535 | /// <returns>Success?</returns> |
536 | override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item) | 536 | override public bool InventoryTransferRequest(UUID from, UUID to, UUID item) |
537 | { | 537 | { |
538 | return true; | 538 | return true; |
539 | } | 539 | } |
@@ -545,7 +545,7 @@ namespace OpenSim.Data.SQLite | |||
545 | /// </summary> | 545 | /// </summary> |
546 | /// <param name="user">The user UUID</param> | 546 | /// <param name="user">The user UUID</param> |
547 | /// <returns>Avatar Appearence</returns> | 547 | /// <returns>Avatar Appearence</returns> |
548 | override public AvatarAppearance GetUserAppearance(LLUUID user) | 548 | override public AvatarAppearance GetUserAppearance(UUID user) |
549 | { | 549 | { |
550 | AvatarAppearance aa = null; | 550 | AvatarAppearance aa = null; |
551 | try { | 551 | try { |
@@ -562,7 +562,7 @@ namespace OpenSim.Data.SQLite | |||
562 | /// </summary> | 562 | /// </summary> |
563 | /// <param name="user">the user UUID</param> | 563 | /// <param name="user">the user UUID</param> |
564 | /// <param name="appearance">appearence</param> | 564 | /// <param name="appearance">appearence</param> |
565 | override public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) | 565 | override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
566 | { | 566 | { |
567 | appearance.Owner = user; | 567 | appearance.Owner = user; |
568 | aplist[user] = appearance; | 568 | aplist[user] = appearance; |
@@ -707,8 +707,8 @@ namespace OpenSim.Data.SQLite | |||
707 | private static UserProfileData buildUserProfile(DataRow row) | 707 | private static UserProfileData buildUserProfile(DataRow row) |
708 | { | 708 | { |
709 | UserProfileData user = new UserProfileData(); | 709 | UserProfileData user = new UserProfileData(); |
710 | LLUUID tmp; | 710 | UUID tmp; |
711 | LLUUID.TryParse((String)row["UUID"], out tmp); | 711 | UUID.TryParse((String)row["UUID"], out tmp); |
712 | user.ID = tmp; | 712 | user.ID = tmp; |
713 | user.FirstName = (String) row["username"]; | 713 | user.FirstName = (String) row["username"]; |
714 | user.SurName = (String) row["surname"]; | 714 | user.SurName = (String) row["surname"]; |
@@ -717,39 +717,39 @@ namespace OpenSim.Data.SQLite | |||
717 | 717 | ||
718 | user.HomeRegionX = Convert.ToUInt32(row["homeRegionX"]); | 718 | user.HomeRegionX = Convert.ToUInt32(row["homeRegionX"]); |
719 | user.HomeRegionY = Convert.ToUInt32(row["homeRegionY"]); | 719 | user.HomeRegionY = Convert.ToUInt32(row["homeRegionY"]); |
720 | user.HomeLocation = new LLVector3( | 720 | user.HomeLocation = new Vector3( |
721 | Convert.ToSingle(row["homeLocationX"]), | 721 | Convert.ToSingle(row["homeLocationX"]), |
722 | Convert.ToSingle(row["homeLocationY"]), | 722 | Convert.ToSingle(row["homeLocationY"]), |
723 | Convert.ToSingle(row["homeLocationZ"]) | 723 | Convert.ToSingle(row["homeLocationZ"]) |
724 | ); | 724 | ); |
725 | user.HomeLookAt = new LLVector3( | 725 | user.HomeLookAt = new Vector3( |
726 | Convert.ToSingle(row["homeLookAtX"]), | 726 | Convert.ToSingle(row["homeLookAtX"]), |
727 | Convert.ToSingle(row["homeLookAtY"]), | 727 | Convert.ToSingle(row["homeLookAtY"]), |
728 | Convert.ToSingle(row["homeLookAtZ"]) | 728 | Convert.ToSingle(row["homeLookAtZ"]) |
729 | ); | 729 | ); |
730 | 730 | ||
731 | LLUUID regionID = LLUUID.Zero; | 731 | UUID regionID = UUID.Zero; |
732 | LLUUID.TryParse(row["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use LLUUID.Zero | 732 | UUID.TryParse(row["homeRegionID"].ToString(), out regionID); // it's ok if it doesn't work; just use UUID.Zero |
733 | user.HomeRegionID = regionID; | 733 | user.HomeRegionID = regionID; |
734 | 734 | ||
735 | user.Created = Convert.ToInt32(row["created"]); | 735 | user.Created = Convert.ToInt32(row["created"]); |
736 | user.LastLogin = Convert.ToInt32(row["lastLogin"]); | 736 | user.LastLogin = Convert.ToInt32(row["lastLogin"]); |
737 | user.RootInventoryFolderID = new LLUUID((String) row["rootInventoryFolderID"]); | 737 | user.RootInventoryFolderID = new UUID((String) row["rootInventoryFolderID"]); |
738 | user.UserInventoryURI = (String) row["userInventoryURI"]; | 738 | user.UserInventoryURI = (String) row["userInventoryURI"]; |
739 | user.UserAssetURI = (String) row["userAssetURI"]; | 739 | user.UserAssetURI = (String) row["userAssetURI"]; |
740 | user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); | 740 | user.CanDoMask = Convert.ToUInt32(row["profileCanDoMask"]); |
741 | user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); | 741 | user.WantDoMask = Convert.ToUInt32(row["profileWantDoMask"]); |
742 | user.AboutText = (String) row["profileAboutText"]; | 742 | user.AboutText = (String) row["profileAboutText"]; |
743 | user.FirstLifeAboutText = (String) row["profileFirstText"]; | 743 | user.FirstLifeAboutText = (String) row["profileFirstText"]; |
744 | LLUUID.TryParse((String)row["profileImage"], out tmp); | 744 | UUID.TryParse((String)row["profileImage"], out tmp); |
745 | user.Image = tmp; | 745 | user.Image = tmp; |
746 | LLUUID.TryParse((String)row["profileFirstImage"], out tmp); | 746 | UUID.TryParse((String)row["profileFirstImage"], out tmp); |
747 | user.FirstLifeImage = tmp; | 747 | user.FirstLifeImage = tmp; |
748 | user.WebLoginKey = new LLUUID((String) row["webLoginKey"]); | 748 | user.WebLoginKey = new UUID((String) row["webLoginKey"]); |
749 | user.UserFlags = Convert.ToInt32(row["userFlags"]); | 749 | user.UserFlags = Convert.ToInt32(row["userFlags"]); |
750 | user.GodLevel = Convert.ToInt32(row["godLevel"]); | 750 | user.GodLevel = Convert.ToInt32(row["godLevel"]); |
751 | user.CustomType = row["customType"].ToString(); | 751 | user.CustomType = row["customType"].ToString(); |
752 | user.Partner = new LLUUID((String) row["partner"]); | 752 | user.Partner = new UUID((String) row["partner"]); |
753 | 753 | ||
754 | return user; | 754 | return user; |
755 | } | 755 | } |
@@ -814,18 +814,18 @@ namespace OpenSim.Data.SQLite | |||
814 | { | 814 | { |
815 | UserAgentData ua = new UserAgentData(); | 815 | UserAgentData ua = new UserAgentData(); |
816 | 816 | ||
817 | ua.ProfileID = new LLUUID((String) row["UUID"]); | 817 | ua.ProfileID = new UUID((String) row["UUID"]); |
818 | ua.AgentIP = (String) row["agentIP"]; | 818 | ua.AgentIP = (String) row["agentIP"]; |
819 | ua.AgentPort = Convert.ToUInt32(row["agentPort"]); | 819 | ua.AgentPort = Convert.ToUInt32(row["agentPort"]); |
820 | ua.AgentOnline = Convert.ToBoolean(row["agentOnline"]); | 820 | ua.AgentOnline = Convert.ToBoolean(row["agentOnline"]); |
821 | ua.SessionID = new LLUUID((String) row["sessionID"]); | 821 | ua.SessionID = new UUID((String) row["sessionID"]); |
822 | ua.SecureSessionID = new LLUUID((String) row["secureSessionID"]); | 822 | ua.SecureSessionID = new UUID((String) row["secureSessionID"]); |
823 | ua.InitialRegion = new LLUUID((String) row["regionID"]); | 823 | ua.InitialRegion = new UUID((String) row["regionID"]); |
824 | ua.LoginTime = Convert.ToInt32(row["loginTime"]); | 824 | ua.LoginTime = Convert.ToInt32(row["loginTime"]); |
825 | ua.LogoutTime = Convert.ToInt32(row["logoutTime"]); | 825 | ua.LogoutTime = Convert.ToInt32(row["logoutTime"]); |
826 | ua.Region = new LLUUID((String) row["currentRegion"]); | 826 | ua.Region = new UUID((String) row["currentRegion"]); |
827 | ua.Handle = Convert.ToUInt64(row["currentHandle"]); | 827 | ua.Handle = Convert.ToUInt64(row["currentHandle"]); |
828 | ua.Position = new LLVector3( | 828 | ua.Position = new Vector3( |
829 | Convert.ToSingle(row["currentPosX"]), | 829 | Convert.ToSingle(row["currentPosX"]), |
830 | Convert.ToSingle(row["currentPosY"]), | 830 | Convert.ToSingle(row["currentPosY"]), |
831 | Convert.ToSingle(row["currentPosZ"]) | 831 | Convert.ToSingle(row["currentPosZ"]) |
@@ -906,7 +906,7 @@ namespace OpenSim.Data.SQLite | |||
906 | 906 | ||
907 | } | 907 | } |
908 | 908 | ||
909 | override public void ResetAttachments(LLUUID userID) | 909 | override public void ResetAttachments(UUID userID) |
910 | { | 910 | { |
911 | } | 911 | } |
912 | } | 912 | } |
diff --git a/OpenSim/Data/UserDataBase.cs b/OpenSim/Data/UserDataBase.cs index e57c8f8..33b8a94 100644 --- a/OpenSim/Data/UserDataBase.cs +++ b/OpenSim/Data/UserDataBase.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Reflection; | 28 | using System.Reflection; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | 33 | ||
@@ -37,28 +37,28 @@ namespace OpenSim.Data | |||
37 | { | 37 | { |
38 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 38 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
39 | 39 | ||
40 | // private Dictionary<LLUUID, AvatarAppearance> aplist = new Dictionary<LLUUID, AvatarAppearance>(); | 40 | // private Dictionary<UUID, AvatarAppearance> aplist = new Dictionary<UUID, AvatarAppearance>(); |
41 | 41 | ||
42 | public abstract UserProfileData GetUserByUUID(LLUUID user); | 42 | public abstract UserProfileData GetUserByUUID(UUID user); |
43 | public abstract UserProfileData GetUserByName(string fname, string lname); | 43 | public abstract UserProfileData GetUserByName(string fname, string lname); |
44 | public abstract UserAgentData GetAgentByUUID(LLUUID user); | 44 | public abstract UserAgentData GetAgentByUUID(UUID user); |
45 | public abstract UserAgentData GetAgentByName(string name); | 45 | public abstract UserAgentData GetAgentByName(string name); |
46 | public abstract UserAgentData GetAgentByName(string fname, string lname); | 46 | public abstract UserAgentData GetAgentByName(string fname, string lname); |
47 | public abstract void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey); | 47 | public abstract void StoreWebLoginKey(UUID agentID, UUID webLoginKey); |
48 | public abstract void AddNewUserProfile(UserProfileData user); | 48 | public abstract void AddNewUserProfile(UserProfileData user); |
49 | public abstract bool UpdateUserProfile(UserProfileData user); | 49 | public abstract bool UpdateUserProfile(UserProfileData user); |
50 | public abstract void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle); | 50 | public abstract void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle); |
51 | public abstract void AddNewUserAgent(UserAgentData agent); | 51 | public abstract void AddNewUserAgent(UserAgentData agent); |
52 | public abstract void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms); | 52 | public abstract void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms); |
53 | public abstract void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend); | 53 | public abstract void RemoveUserFriend(UUID friendlistowner, UUID friend); |
54 | public abstract void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms); | 54 | public abstract void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); |
55 | public abstract List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); | 55 | public abstract List<FriendListItem> GetUserFriendList(UUID friendlistowner); |
56 | public abstract bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount); | 56 | public abstract bool MoneyTransferRequest(UUID from, UUID to, uint amount); |
57 | public abstract bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory); | 57 | public abstract bool InventoryTransferRequest(UUID from, UUID to, UUID inventory); |
58 | public abstract List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query); | 58 | public abstract List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query); |
59 | public abstract AvatarAppearance GetUserAppearance(LLUUID user); | 59 | public abstract AvatarAppearance GetUserAppearance(UUID user); |
60 | public abstract void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); | 60 | public abstract void UpdateUserAppearance(UUID user, AvatarAppearance appearance); |
61 | // public virtual AvatarAppearance GetUserAppearance(LLUUID user) { | 61 | // public virtual AvatarAppearance GetUserAppearance(UUID user) { |
62 | // AvatarAppearance aa = null; | 62 | // AvatarAppearance aa = null; |
63 | // try { | 63 | // try { |
64 | // aa = aplist[user]; | 64 | // aa = aplist[user]; |
@@ -68,11 +68,11 @@ namespace OpenSim.Data | |||
68 | // } | 68 | // } |
69 | // return aa; | 69 | // return aa; |
70 | // } | 70 | // } |
71 | // public virtual void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) { | 71 | // public virtual void UpdateUserAppearance(UUID user, AvatarAppearance appearance) { |
72 | // aplist[user] = appearance; | 72 | // aplist[user] = appearance; |
73 | // m_log.Info("[APPEARANCE] Setting appearance for " + user.ToString() + appearance.ToString()); | 73 | // m_log.Info("[APPEARANCE] Setting appearance for " + user.ToString() + appearance.ToString()); |
74 | // } | 74 | // } |
75 | public abstract void ResetAttachments(LLUUID userID); | 75 | public abstract void ResetAttachments(UUID userID); |
76 | 76 | ||
77 | public abstract string Version {get;} | 77 | public abstract string Version {get;} |
78 | public abstract string Name {get;} | 78 | public abstract string Name {get;} |
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index 8c184c4..045bd00 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -26,23 +26,23 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public class AgentCircuitData | 33 | public class AgentCircuitData |
34 | { | 34 | { |
35 | public LLUUID AgentID; | 35 | public UUID AgentID; |
36 | public LLUUID BaseFolder; | 36 | public UUID BaseFolder; |
37 | public string CapsPath = String.Empty; | 37 | public string CapsPath = String.Empty; |
38 | public bool child; | 38 | public bool child; |
39 | public uint circuitcode; | 39 | public uint circuitcode; |
40 | public string firstname; | 40 | public string firstname; |
41 | public LLUUID InventoryFolder; | 41 | public UUID InventoryFolder; |
42 | public string lastname; | 42 | public string lastname; |
43 | public LLUUID SecureSessionID; | 43 | public UUID SecureSessionID; |
44 | public LLUUID SessionID; | 44 | public UUID SessionID; |
45 | public LLVector3 startpos; | 45 | public Vector3 startpos; |
46 | 46 | ||
47 | public AgentCircuitData() | 47 | public AgentCircuitData() |
48 | { | 48 | { |
@@ -50,16 +50,16 @@ namespace OpenSim.Framework | |||
50 | 50 | ||
51 | public AgentCircuitData(sAgentCircuitData cAgent) | 51 | public AgentCircuitData(sAgentCircuitData cAgent) |
52 | { | 52 | { |
53 | AgentID = new LLUUID(cAgent.AgentID); | 53 | AgentID = new UUID(cAgent.AgentID); |
54 | SessionID = new LLUUID(cAgent.SessionID); | 54 | SessionID = new UUID(cAgent.SessionID); |
55 | SecureSessionID = new LLUUID(cAgent.SecureSessionID); | 55 | SecureSessionID = new UUID(cAgent.SecureSessionID); |
56 | startpos = new LLVector3(cAgent.startposx, cAgent.startposy, cAgent.startposz); | 56 | startpos = new Vector3(cAgent.startposx, cAgent.startposy, cAgent.startposz); |
57 | firstname = cAgent.firstname; | 57 | firstname = cAgent.firstname; |
58 | lastname = cAgent.lastname; | 58 | lastname = cAgent.lastname; |
59 | circuitcode = cAgent.circuitcode; | 59 | circuitcode = cAgent.circuitcode; |
60 | child = cAgent.child; | 60 | child = cAgent.child; |
61 | InventoryFolder = new LLUUID(cAgent.InventoryFolder); | 61 | InventoryFolder = new UUID(cAgent.InventoryFolder); |
62 | BaseFolder = new LLUUID(cAgent.BaseFolder); | 62 | BaseFolder = new UUID(cAgent.BaseFolder); |
63 | CapsPath = cAgent.CapsPath; | 63 | CapsPath = cAgent.CapsPath; |
64 | } | 64 | } |
65 | } | 65 | } |
@@ -87,9 +87,9 @@ namespace OpenSim.Framework | |||
87 | 87 | ||
88 | public sAgentCircuitData(AgentCircuitData cAgent) | 88 | public sAgentCircuitData(AgentCircuitData cAgent) |
89 | { | 89 | { |
90 | AgentID = cAgent.AgentID.UUID; | 90 | AgentID = cAgent.AgentID.Guid; |
91 | SessionID = cAgent.SessionID.UUID; | 91 | SessionID = cAgent.SessionID.Guid; |
92 | SecureSessionID = cAgent.SecureSessionID.UUID; | 92 | SecureSessionID = cAgent.SecureSessionID.Guid; |
93 | startposx = cAgent.startpos.X; | 93 | startposx = cAgent.startpos.X; |
94 | startposy = cAgent.startpos.Y; | 94 | startposy = cAgent.startpos.Y; |
95 | startposz = cAgent.startpos.Z; | 95 | startposz = cAgent.startpos.Z; |
@@ -97,9 +97,9 @@ namespace OpenSim.Framework | |||
97 | lastname = cAgent.lastname; | 97 | lastname = cAgent.lastname; |
98 | circuitcode = cAgent.circuitcode; | 98 | circuitcode = cAgent.circuitcode; |
99 | child = cAgent.child; | 99 | child = cAgent.child; |
100 | InventoryFolder = cAgent.InventoryFolder.UUID; | 100 | InventoryFolder = cAgent.InventoryFolder.Guid; |
101 | BaseFolder = cAgent.BaseFolder.UUID; | 101 | BaseFolder = cAgent.BaseFolder.Guid; |
102 | CapsPath = cAgent.CapsPath; | 102 | CapsPath = cAgent.CapsPath; |
103 | } | 103 | } |
104 | } | 104 | } |
105 | } \ No newline at end of file | 105 | } |
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index a235688..96a7816 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -38,7 +38,7 @@ namespace OpenSim.Framework | |||
38 | { | 38 | { |
39 | } | 39 | } |
40 | 40 | ||
41 | public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) | 41 | public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) |
42 | { | 42 | { |
43 | AgentCircuitData validcircuit = null; | 43 | AgentCircuitData validcircuit = null; |
44 | if (AgentCircuits.ContainsKey(circuitcode)) | 44 | if (AgentCircuits.ContainsKey(circuitcode)) |
@@ -86,9 +86,9 @@ namespace OpenSim.Framework | |||
86 | } | 86 | } |
87 | } | 87 | } |
88 | 88 | ||
89 | public LLVector3 GetPosition(uint circuitCode) | 89 | public Vector3 GetPosition(uint circuitCode) |
90 | { | 90 | { |
91 | LLVector3 vec = new LLVector3(); | 91 | Vector3 vec = new Vector3(); |
92 | if (AgentCircuits.ContainsKey(circuitCode)) | 92 | if (AgentCircuits.ContainsKey(circuitCode)) |
93 | { | 93 | { |
94 | vec = AgentCircuits[circuitCode].startpos; | 94 | vec = AgentCircuits[circuitCode].startpos; |
diff --git a/OpenSim/Framework/AgentUpdateArgs.cs b/OpenSim/Framework/AgentUpdateArgs.cs index 9e83ae1..d9dee13 100644 --- a/OpenSim/Framework/AgentUpdateArgs.cs +++ b/OpenSim/Framework/AgentUpdateArgs.cs | |||
@@ -1,21 +1,21 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
6 | public class AgentUpdateArgs : EventArgs | 6 | public class AgentUpdateArgs : EventArgs |
7 | { | 7 | { |
8 | public LLUUID AgentID; | 8 | public UUID AgentID; |
9 | public LLQuaternion BodyRotation; | 9 | public Quaternion BodyRotation; |
10 | public LLVector3 CameraAtAxis; | 10 | public Vector3 CameraAtAxis; |
11 | public LLVector3 CameraCenter; | 11 | public Vector3 CameraCenter; |
12 | public LLVector3 CameraLeftAxis; | 12 | public Vector3 CameraLeftAxis; |
13 | public LLVector3 CameraUpAxis; | 13 | public Vector3 CameraUpAxis; |
14 | public uint ControlFlags; | 14 | public uint ControlFlags; |
15 | public float Far; | 15 | public float Far; |
16 | public byte Flags; | 16 | public byte Flags; |
17 | public LLQuaternion HeadRotation; | 17 | public Quaternion HeadRotation; |
18 | public LLUUID SessionID; | 18 | public UUID SessionID; |
19 | public byte State; | 19 | public byte State; |
20 | } | 20 | } |
21 | } \ No newline at end of file | 21 | } |
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs index 6296067..48ef2ff 100644 --- a/OpenSim/Framework/AssetBase.cs +++ b/OpenSim/Framework/AssetBase.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -35,7 +35,7 @@ namespace OpenSim.Framework | |||
35 | { | 35 | { |
36 | private byte[] _data; | 36 | private byte[] _data; |
37 | private string _description = String.Empty; | 37 | private string _description = String.Empty; |
38 | private LLUUID _fullid; | 38 | private UUID _fullid; |
39 | private bool _local = false; | 39 | private bool _local = false; |
40 | private string _name = String.Empty; | 40 | private string _name = String.Empty; |
41 | private bool _temporary = false; | 41 | private bool _temporary = false; |
@@ -45,13 +45,13 @@ namespace OpenSim.Framework | |||
45 | { | 45 | { |
46 | } | 46 | } |
47 | 47 | ||
48 | public AssetBase(LLUUID assetId, string name) | 48 | public AssetBase(UUID assetId, string name) |
49 | { | 49 | { |
50 | FullID = assetId; | 50 | FullID = assetId; |
51 | Name = name; | 51 | Name = name; |
52 | } | 52 | } |
53 | 53 | ||
54 | public virtual LLUUID FullID | 54 | public virtual UUID FullID |
55 | { | 55 | { |
56 | get { return _fullid; } | 56 | get { return _fullid; } |
57 | set { _fullid = value; } | 57 | set { _fullid = value; } |
@@ -60,7 +60,7 @@ namespace OpenSim.Framework | |||
60 | public virtual string ID | 60 | public virtual string ID |
61 | { | 61 | { |
62 | get { return _fullid.ToString(); } | 62 | get { return _fullid.ToString(); } |
63 | set { _fullid = new LLUUID(value); } | 63 | set { _fullid = new UUID(value); } |
64 | } | 64 | } |
65 | 65 | ||
66 | public virtual byte[] Data | 66 | public virtual byte[] Data |
diff --git a/OpenSim/Framework/AssetLandmark.cs b/OpenSim/Framework/AssetLandmark.cs index 004e472..cf663ee 100644 --- a/OpenSim/Framework/AssetLandmark.cs +++ b/OpenSim/Framework/AssetLandmark.cs | |||
@@ -26,15 +26,15 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Text; | 28 | using System.Text; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public class AssetLandmark : AssetBase | 33 | public class AssetLandmark : AssetBase |
34 | { | 34 | { |
35 | public LLVector3 Position; | 35 | public Vector3 Position; |
36 | public ulong RegionHandle; | 36 | public ulong RegionHandle; |
37 | public LLUUID RegionID; | 37 | public UUID RegionID; |
38 | public int Version; | 38 | public int Version; |
39 | 39 | ||
40 | public AssetLandmark(AssetBase a) | 40 | public AssetLandmark(AssetBase a) |
@@ -52,8 +52,8 @@ namespace OpenSim.Framework | |||
52 | string temp = Encoding.UTF8.GetString(Data).Trim(); | 52 | string temp = Encoding.UTF8.GetString(Data).Trim(); |
53 | string[] parts = temp.Split('\n'); | 53 | string[] parts = temp.Split('\n'); |
54 | int.TryParse(parts[0].Substring(17, 1), out Version); | 54 | int.TryParse(parts[0].Substring(17, 1), out Version); |
55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); | 55 | UUID.TryParse(parts[1].Substring(10, 36), out RegionID); |
56 | LLVector3.TryParse(parts[2].Substring(10, parts[2].Length - 10), out Position); | 56 | Vector3.TryParse(parts[2].Substring(10, parts[2].Length - 10), out Position); |
57 | ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle); | 57 | ulong.TryParse(parts[3].Substring(14, parts[3].Length - 14), out RegionHandle); |
58 | } | 58 | } |
59 | } | 59 | } |
diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 7f0e2d6..73489ec 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | 36 | ||
@@ -46,7 +46,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
46 | protected static AssetBase CreateAsset(string assetIdStr, string name, string path, bool isImage) | 46 | protected static AssetBase CreateAsset(string assetIdStr, string name, string path, bool isImage) |
47 | { | 47 | { |
48 | AssetBase asset = new AssetBase( | 48 | AssetBase asset = new AssetBase( |
49 | new LLUUID(assetIdStr), | 49 | new UUID(assetIdStr), |
50 | name | 50 | name |
51 | ); | 51 | ); |
52 | 52 | ||
@@ -88,7 +88,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
88 | 88 | ||
89 | public void ForEachDefaultXmlAsset(Action<AssetBase> action) | 89 | public void ForEachDefaultXmlAsset(Action<AssetBase> action) |
90 | { | 90 | { |
91 | string assetSetFilename = Path.Combine(Util.assetsDir(), "AssetSets.xml"); | 91 | string assetSetFilename = Path.Combine(Util.assetsDir(), "AssetSets.Xml"); |
92 | 92 | ||
93 | ForEachDefaultXmlAsset(assetSetFilename, action); | 93 | ForEachDefaultXmlAsset(assetSetFilename, action); |
94 | } | 94 | } |
@@ -118,7 +118,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
118 | } | 118 | } |
119 | else | 119 | else |
120 | { | 120 | { |
121 | m_log.Error("[ASSETS]: Asset set control file assets/AssetSets.xml does not exist! No assets loaded."); | 121 | m_log.Error("[ASSETS]: Asset set control file assets/AssetSets.Xml does not exist! No assets loaded."); |
122 | } | 122 | } |
123 | 123 | ||
124 | assets.ForEach(action); | 124 | assets.ForEach(action); |
@@ -142,7 +142,7 @@ namespace OpenSim.Framework.AssetLoader.Filesystem | |||
142 | 142 | ||
143 | for (int i = 0; i < source.Configs.Count; i++) | 143 | for (int i = 0; i < source.Configs.Count; i++) |
144 | { | 144 | { |
145 | string assetIdStr = source.Configs[i].GetString("assetID", LLUUID.Random().ToString()); | 145 | string assetIdStr = source.Configs[i].GetString("assetID", UUID.Random().ToString()); |
146 | string name = source.Configs[i].GetString("name", String.Empty); | 146 | string name = source.Configs[i].GetString("name", String.Empty); |
147 | sbyte type = (sbyte) source.Configs[i].GetInt("assetType", 0); | 147 | sbyte type = (sbyte) source.Configs[i].GetInt("assetType", 0); |
148 | string assetPath = Path.Combine(dir, source.Configs[i].GetString("fileName", String.Empty)); | 148 | string assetPath = Path.Combine(dir, source.Configs[i].GetString("fileName", String.Empty)); |
diff --git a/OpenSim/Framework/AssetRequest.cs b/OpenSim/Framework/AssetRequest.cs index 71d5298..f6c184a 100644 --- a/OpenSim/Framework/AssetRequest.cs +++ b/OpenSim/Framework/AssetRequest.cs | |||
@@ -25,13 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public struct AssetRequest | 32 | public struct AssetRequest |
33 | { | 33 | { |
34 | public LLUUID AssetID; | 34 | public UUID AssetID; |
35 | public bool IsTexture; | 35 | public bool IsTexture; |
36 | } | 36 | } |
37 | } \ No newline at end of file | 37 | } |
diff --git a/OpenSim/Framework/AssetRequestToClient.cs b/OpenSim/Framework/AssetRequestToClient.cs index 916b9f5..2bf3d3e 100644 --- a/OpenSim/Framework/AssetRequestToClient.cs +++ b/OpenSim/Framework/AssetRequestToClient.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
@@ -42,10 +42,10 @@ namespace OpenSim.Framework | |||
42 | /// </summary> | 42 | /// </summary> |
43 | public class AssetRequestToClient | 43 | public class AssetRequestToClient |
44 | { | 44 | { |
45 | public LLUUID RequestAssetID; | 45 | public UUID RequestAssetID; |
46 | public AssetBase AssetInf; | 46 | public AssetBase AssetInf; |
47 | public AssetBase ImageInfo; | 47 | public AssetBase ImageInfo; |
48 | public LLUUID TransferRequestID; | 48 | public UUID TransferRequestID; |
49 | public long DataPointer = 0; | 49 | public long DataPointer = 0; |
50 | public int NumPackets = 0; | 50 | public int NumPackets = 0; |
51 | public int PacketCounter = 0; | 51 | public int PacketCounter = 0; |
diff --git a/OpenSim/Framework/AssetStorage.cs b/OpenSim/Framework/AssetStorage.cs index d58d866..df02a97 100644 --- a/OpenSim/Framework/AssetStorage.cs +++ b/OpenSim/Framework/AssetStorage.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -34,15 +34,15 @@ namespace OpenSim.Framework | |||
34 | public byte[] Data; | 34 | public byte[] Data; |
35 | public string Name; | 35 | public string Name; |
36 | public sbyte Type; | 36 | public sbyte Type; |
37 | public LLUUID UUID; | 37 | public UUID UUID; |
38 | 38 | ||
39 | public AssetStorage() | 39 | public AssetStorage() |
40 | { | 40 | { |
41 | } | 41 | } |
42 | 42 | ||
43 | public AssetStorage(LLUUID assetUUID) | 43 | public AssetStorage(UUID assetUUID) |
44 | { | 44 | { |
45 | UUID = assetUUID; | 45 | UUID = assetUUID; |
46 | } | 46 | } |
47 | } | 47 | } |
48 | } \ No newline at end of file | 48 | } |
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index a287201..0c0cfd5 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -30,8 +30,8 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Runtime.Serialization; | 31 | using System.Runtime.Serialization; |
32 | using System.Security.Permissions; | 32 | using System.Security.Permissions; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using libsecondlife.Packets; | 34 | using OpenMetaverse.Packets; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | 36 | ||
37 | namespace OpenSim.Framework | 37 | namespace OpenSim.Framework |
@@ -58,20 +58,20 @@ namespace OpenSim.Framework | |||
58 | 58 | ||
59 | private readonly static int MAX_WEARABLES = 13; | 59 | private readonly static int MAX_WEARABLES = 13; |
60 | 60 | ||
61 | private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 61 | private static UUID BODY_ASSET = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
62 | private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | 62 | private static UUID BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); |
63 | private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | 63 | private static UUID SKIN_ASSET = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb"); |
64 | private static LLUUID SKIN_ITEM = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | 64 | private static UUID SKIN_ITEM = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9"); |
65 | private static LLUUID SHIRT_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111110"); | 65 | private static UUID SHIRT_ASSET = new UUID("00000000-38f9-1111-024e-222222111110"); |
66 | private static LLUUID SHIRT_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | 66 | private static UUID SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); |
67 | private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120"); | 67 | private static UUID PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120"); |
68 | private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | 68 | private static UUID PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); |
69 | 69 | ||
70 | public readonly static int VISUALPARAM_COUNT = 218; | 70 | public readonly static int VISUALPARAM_COUNT = 218; |
71 | 71 | ||
72 | protected LLUUID m_owner; | 72 | protected UUID m_owner; |
73 | 73 | ||
74 | public virtual LLUUID Owner | 74 | public virtual UUID Owner |
75 | { | 75 | { |
76 | get { return m_owner; } | 76 | get { return m_owner; } |
77 | set { m_owner = value; } | 77 | set { m_owner = value; } |
@@ -100,107 +100,107 @@ namespace OpenSim.Framework | |||
100 | set { m_wearables = value; } | 100 | set { m_wearables = value; } |
101 | } | 101 | } |
102 | 102 | ||
103 | public virtual LLUUID BodyItem { | 103 | public virtual UUID BodyItem { |
104 | get { return m_wearables[BODY].ItemID; } | 104 | get { return m_wearables[BODY].ItemID; } |
105 | set { m_wearables[BODY].ItemID = value; } | 105 | set { m_wearables[BODY].ItemID = value; } |
106 | } | 106 | } |
107 | public virtual LLUUID BodyAsset { | 107 | public virtual UUID BodyAsset { |
108 | get { return m_wearables[BODY].AssetID; } | 108 | get { return m_wearables[BODY].AssetID; } |
109 | set { m_wearables[BODY].AssetID = value; } | 109 | set { m_wearables[BODY].AssetID = value; } |
110 | } | 110 | } |
111 | public virtual LLUUID SkinItem { | 111 | public virtual UUID SkinItem { |
112 | get { return m_wearables[SKIN].ItemID; } | 112 | get { return m_wearables[SKIN].ItemID; } |
113 | set { m_wearables[SKIN].ItemID = value; } | 113 | set { m_wearables[SKIN].ItemID = value; } |
114 | } | 114 | } |
115 | public virtual LLUUID SkinAsset { | 115 | public virtual UUID SkinAsset { |
116 | get { return m_wearables[SKIN].AssetID; } | 116 | get { return m_wearables[SKIN].AssetID; } |
117 | set { m_wearables[SKIN].AssetID = value; } | 117 | set { m_wearables[SKIN].AssetID = value; } |
118 | } | 118 | } |
119 | public virtual LLUUID HairItem { | 119 | public virtual UUID HairItem { |
120 | get { return m_wearables[HAIR].ItemID; } | 120 | get { return m_wearables[HAIR].ItemID; } |
121 | set { m_wearables[HAIR].ItemID = value; } | 121 | set { m_wearables[HAIR].ItemID = value; } |
122 | } | 122 | } |
123 | public virtual LLUUID HairAsset { | 123 | public virtual UUID HairAsset { |
124 | get { return m_wearables[HAIR].AssetID; } | 124 | get { return m_wearables[HAIR].AssetID; } |
125 | set { m_wearables[HAIR].AssetID = value; } | 125 | set { m_wearables[HAIR].AssetID = value; } |
126 | } | 126 | } |
127 | public virtual LLUUID EyesItem { | 127 | public virtual UUID EyesItem { |
128 | get { return m_wearables[EYES].ItemID; } | 128 | get { return m_wearables[EYES].ItemID; } |
129 | set { m_wearables[EYES].ItemID = value; } | 129 | set { m_wearables[EYES].ItemID = value; } |
130 | } | 130 | } |
131 | public virtual LLUUID EyesAsset { | 131 | public virtual UUID EyesAsset { |
132 | get { return m_wearables[EYES].AssetID; } | 132 | get { return m_wearables[EYES].AssetID; } |
133 | set { m_wearables[EYES].AssetID = value; } | 133 | set { m_wearables[EYES].AssetID = value; } |
134 | } | 134 | } |
135 | public virtual LLUUID ShirtItem { | 135 | public virtual UUID ShirtItem { |
136 | get { return m_wearables[SHIRT].ItemID; } | 136 | get { return m_wearables[SHIRT].ItemID; } |
137 | set { m_wearables[SHIRT].ItemID = value; } | 137 | set { m_wearables[SHIRT].ItemID = value; } |
138 | } | 138 | } |
139 | public virtual LLUUID ShirtAsset { | 139 | public virtual UUID ShirtAsset { |
140 | get { return m_wearables[SHIRT].AssetID; } | 140 | get { return m_wearables[SHIRT].AssetID; } |
141 | set { m_wearables[SHIRT].AssetID = value; } | 141 | set { m_wearables[SHIRT].AssetID = value; } |
142 | } | 142 | } |
143 | public virtual LLUUID PantsItem { | 143 | public virtual UUID PantsItem { |
144 | get { return m_wearables[PANTS].ItemID; } | 144 | get { return m_wearables[PANTS].ItemID; } |
145 | set { m_wearables[PANTS].ItemID = value; } | 145 | set { m_wearables[PANTS].ItemID = value; } |
146 | } | 146 | } |
147 | public virtual LLUUID PantsAsset { | 147 | public virtual UUID PantsAsset { |
148 | get { return m_wearables[PANTS].AssetID; } | 148 | get { return m_wearables[PANTS].AssetID; } |
149 | set { m_wearables[PANTS].AssetID = value; } | 149 | set { m_wearables[PANTS].AssetID = value; } |
150 | } | 150 | } |
151 | public virtual LLUUID ShoesItem { | 151 | public virtual UUID ShoesItem { |
152 | get { return m_wearables[SHOES].ItemID; } | 152 | get { return m_wearables[SHOES].ItemID; } |
153 | set { m_wearables[SHOES].ItemID = value; } | 153 | set { m_wearables[SHOES].ItemID = value; } |
154 | } | 154 | } |
155 | public virtual LLUUID ShoesAsset { | 155 | public virtual UUID ShoesAsset { |
156 | get { return m_wearables[SHOES].AssetID; } | 156 | get { return m_wearables[SHOES].AssetID; } |
157 | set { m_wearables[SHOES].AssetID = value; } | 157 | set { m_wearables[SHOES].AssetID = value; } |
158 | } | 158 | } |
159 | public virtual LLUUID SocksItem { | 159 | public virtual UUID SocksItem { |
160 | get { return m_wearables[SOCKS].ItemID; } | 160 | get { return m_wearables[SOCKS].ItemID; } |
161 | set { m_wearables[SOCKS].ItemID = value; } | 161 | set { m_wearables[SOCKS].ItemID = value; } |
162 | } | 162 | } |
163 | public virtual LLUUID SocksAsset { | 163 | public virtual UUID SocksAsset { |
164 | get { return m_wearables[SOCKS].AssetID; } | 164 | get { return m_wearables[SOCKS].AssetID; } |
165 | set { m_wearables[SOCKS].AssetID = value; } | 165 | set { m_wearables[SOCKS].AssetID = value; } |
166 | } | 166 | } |
167 | public virtual LLUUID JacketItem { | 167 | public virtual UUID JacketItem { |
168 | get { return m_wearables[JACKET].ItemID; } | 168 | get { return m_wearables[JACKET].ItemID; } |
169 | set { m_wearables[JACKET].ItemID = value; } | 169 | set { m_wearables[JACKET].ItemID = value; } |
170 | } | 170 | } |
171 | public virtual LLUUID JacketAsset { | 171 | public virtual UUID JacketAsset { |
172 | get { return m_wearables[JACKET].AssetID; } | 172 | get { return m_wearables[JACKET].AssetID; } |
173 | set { m_wearables[JACKET].AssetID = value; } | 173 | set { m_wearables[JACKET].AssetID = value; } |
174 | } | 174 | } |
175 | public virtual LLUUID GlovesItem { | 175 | public virtual UUID GlovesItem { |
176 | get { return m_wearables[GLOVES].ItemID; } | 176 | get { return m_wearables[GLOVES].ItemID; } |
177 | set { m_wearables[GLOVES].ItemID = value; } | 177 | set { m_wearables[GLOVES].ItemID = value; } |
178 | } | 178 | } |
179 | public virtual LLUUID GlovesAsset { | 179 | public virtual UUID GlovesAsset { |
180 | get { return m_wearables[GLOVES].AssetID; } | 180 | get { return m_wearables[GLOVES].AssetID; } |
181 | set { m_wearables[GLOVES].AssetID = value; } | 181 | set { m_wearables[GLOVES].AssetID = value; } |
182 | } | 182 | } |
183 | public virtual LLUUID UnderShirtItem { | 183 | public virtual UUID UnderShirtItem { |
184 | get { return m_wearables[UNDERSHIRT].ItemID; } | 184 | get { return m_wearables[UNDERSHIRT].ItemID; } |
185 | set { m_wearables[UNDERSHIRT].ItemID = value; } | 185 | set { m_wearables[UNDERSHIRT].ItemID = value; } |
186 | } | 186 | } |
187 | public virtual LLUUID UnderShirtAsset { | 187 | public virtual UUID UnderShirtAsset { |
188 | get { return m_wearables[UNDERSHIRT].AssetID; } | 188 | get { return m_wearables[UNDERSHIRT].AssetID; } |
189 | set { m_wearables[UNDERSHIRT].AssetID = value; } | 189 | set { m_wearables[UNDERSHIRT].AssetID = value; } |
190 | } | 190 | } |
191 | public virtual LLUUID UnderPantsItem { | 191 | public virtual UUID UnderPantsItem { |
192 | get { return m_wearables[UNDERPANTS].ItemID; } | 192 | get { return m_wearables[UNDERPANTS].ItemID; } |
193 | set { m_wearables[UNDERPANTS].ItemID = value; } | 193 | set { m_wearables[UNDERPANTS].ItemID = value; } |
194 | } | 194 | } |
195 | public virtual LLUUID UnderPantsAsset { | 195 | public virtual UUID UnderPantsAsset { |
196 | get { return m_wearables[UNDERPANTS].AssetID; } | 196 | get { return m_wearables[UNDERPANTS].AssetID; } |
197 | set { m_wearables[UNDERPANTS].AssetID = value; } | 197 | set { m_wearables[UNDERPANTS].AssetID = value; } |
198 | } | 198 | } |
199 | public virtual LLUUID SkirtItem { | 199 | public virtual UUID SkirtItem { |
200 | get { return m_wearables[SKIRT].ItemID; } | 200 | get { return m_wearables[SKIRT].ItemID; } |
201 | set { m_wearables[SKIRT].ItemID = value; } | 201 | set { m_wearables[SKIRT].ItemID = value; } |
202 | } | 202 | } |
203 | public virtual LLUUID SkirtAsset { | 203 | public virtual UUID SkirtAsset { |
204 | get { return m_wearables[SKIRT].AssetID; } | 204 | get { return m_wearables[SKIRT].AssetID; } |
205 | set { m_wearables[SKIRT].AssetID = value; } | 205 | set { m_wearables[SKIRT].AssetID = value; } |
206 | } | 206 | } |
@@ -217,9 +217,9 @@ namespace OpenSim.Framework | |||
217 | m_wearables[PANTS].ItemID = PANTS_ITEM; | 217 | m_wearables[PANTS].ItemID = PANTS_ITEM; |
218 | } | 218 | } |
219 | 219 | ||
220 | protected LLObject.TextureEntry m_texture; | 220 | protected Primitive.TextureEntry m_texture; |
221 | 221 | ||
222 | public virtual LLObject.TextureEntry Texture | 222 | public virtual Primitive.TextureEntry Texture |
223 | { | 223 | { |
224 | get { return m_texture; } | 224 | get { return m_texture; } |
225 | set { m_texture = value; } | 225 | set { m_texture = value; } |
@@ -242,13 +242,13 @@ namespace OpenSim.Framework | |||
242 | m_wearables[i] = new AvatarWearable(); | 242 | m_wearables[i] = new AvatarWearable(); |
243 | } | 243 | } |
244 | m_serial = 0; | 244 | m_serial = 0; |
245 | m_owner = LLUUID.Zero; | 245 | m_owner = UUID.Zero; |
246 | m_visualparams = new byte[VISUALPARAM_COUNT]; | 246 | m_visualparams = new byte[VISUALPARAM_COUNT]; |
247 | SetDefaultWearables(); | 247 | SetDefaultWearables(); |
248 | m_texture = GetDefaultTexture(); | 248 | m_texture = GetDefaultTexture(); |
249 | } | 249 | } |
250 | 250 | ||
251 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | 251 | public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) |
252 | { | 252 | { |
253 | m_owner = avatarID; | 253 | m_owner = avatarID; |
254 | m_serial = 1; | 254 | m_serial = 1; |
@@ -264,7 +264,7 @@ namespace OpenSim.Framework | |||
264 | /// <param name="visualParam"></param> | 264 | /// <param name="visualParam"></param> |
265 | public virtual void SetAppearance(byte[] texture, List<byte> visualParam) | 265 | public virtual void SetAppearance(byte[] texture, List<byte> visualParam) |
266 | { | 266 | { |
267 | LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length); | 267 | Primitive.TextureEntry textureEnt = new Primitive.TextureEntry(texture, 0, texture.Length); |
268 | m_texture = textureEnt; | 268 | m_texture = textureEnt; |
269 | 269 | ||
270 | m_visualparams = visualParam.ToArray(); | 270 | m_visualparams = visualParam.ToArray(); |
@@ -281,16 +281,16 @@ namespace OpenSim.Framework | |||
281 | m_wearables[wearableId] = wearable; | 281 | m_wearables[wearableId] = wearable; |
282 | } | 282 | } |
283 | 283 | ||
284 | public static LLObject.TextureEntry GetDefaultTexture() | 284 | public static Primitive.TextureEntry GetDefaultTexture() |
285 | { | 285 | { |
286 | LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); | 286 | Primitive.TextureEntry textu = new Primitive.TextureEntry(new UUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); |
287 | textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); | 287 | textu.CreateFace(0).TextureID = new UUID("00000000-0000-1111-9999-000000000012"); |
288 | textu.CreateFace(1).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | 288 | textu.CreateFace(1).TextureID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f"); |
289 | textu.CreateFace(2).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | 289 | textu.CreateFace(2).TextureID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f"); |
290 | textu.CreateFace(3).TextureID = new LLUUID("6522E74D-1660-4E7F-B601-6F48C1659A77"); | 290 | textu.CreateFace(3).TextureID = new UUID("6522E74D-1660-4E7F-B601-6F48C1659A77"); |
291 | textu.CreateFace(4).TextureID = new LLUUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B"); | 291 | textu.CreateFace(4).TextureID = new UUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B"); |
292 | textu.CreateFace(5).TextureID = new LLUUID("00000000-0000-1111-9999-000000000010"); | 292 | textu.CreateFace(5).TextureID = new UUID("00000000-0000-1111-9999-000000000010"); |
293 | textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011"); | 293 | textu.CreateFace(6).TextureID = new UUID("00000000-0000-1111-9999-000000000011"); |
294 | return textu; | 294 | return textu; |
295 | } | 295 | } |
296 | 296 | ||
@@ -313,13 +313,13 @@ namespace OpenSim.Framework | |||
313 | throw new ArgumentNullException("info"); | 313 | throw new ArgumentNullException("info"); |
314 | } | 314 | } |
315 | 315 | ||
316 | m_owner = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); | 316 | m_owner = new UUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); |
317 | m_serial = (int)info.GetValue("m_wearablesSerial", typeof(int)); | 317 | m_serial = (int)info.GetValue("m_wearablesSerial", typeof(int)); |
318 | m_visualparams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); | 318 | m_visualparams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); |
319 | m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); | 319 | m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); |
320 | 320 | ||
321 | byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); | 321 | byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); |
322 | m_texture = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); | 322 | m_texture = new Primitive.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); |
323 | 323 | ||
324 | m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); | 324 | m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); |
325 | 325 | ||
@@ -371,10 +371,10 @@ namespace OpenSim.Framework | |||
371 | 371 | ||
372 | public AvatarAppearance(Hashtable h) | 372 | public AvatarAppearance(Hashtable h) |
373 | { | 373 | { |
374 | Owner = new LLUUID((string)h["owner"]); | 374 | Owner = new UUID((string)h["owner"]); |
375 | Serial = Convert.ToInt32((string)h["serial"]); | 375 | Serial = Convert.ToInt32((string)h["serial"]); |
376 | VisualParams = (byte[])h["visual_params"]; | 376 | VisualParams = (byte[])h["visual_params"]; |
377 | Texture = new LLObject.TextureEntry((byte[])h["texture"], 0, ((byte[])h["texture"]).Length); | 377 | Texture = new Primitive.TextureEntry((byte[])h["texture"], 0, ((byte[])h["texture"]).Length); |
378 | AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); | 378 | AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); |
379 | 379 | ||
380 | m_wearables = new AvatarWearable[MAX_WEARABLES]; | 380 | m_wearables = new AvatarWearable[MAX_WEARABLES]; |
@@ -384,32 +384,32 @@ namespace OpenSim.Framework | |||
384 | m_wearables[i] = new AvatarWearable(); | 384 | m_wearables[i] = new AvatarWearable(); |
385 | } | 385 | } |
386 | 386 | ||
387 | BodyItem = new LLUUID((string)h["body_item"]); | 387 | BodyItem = new UUID((string)h["body_item"]); |
388 | BodyAsset = new LLUUID((string)h["body_asset"]); | 388 | BodyAsset = new UUID((string)h["body_asset"]); |
389 | SkinItem = new LLUUID((string)h["skin_item"]); | 389 | SkinItem = new UUID((string)h["skin_item"]); |
390 | SkinAsset = new LLUUID((string)h["skin_asset"]); | 390 | SkinAsset = new UUID((string)h["skin_asset"]); |
391 | HairItem = new LLUUID((string)h["hair_item"]); | 391 | HairItem = new UUID((string)h["hair_item"]); |
392 | HairAsset = new LLUUID((string)h["hair_asset"]); | 392 | HairAsset = new UUID((string)h["hair_asset"]); |
393 | EyesItem = new LLUUID((string)h["eyes_item"]); | 393 | EyesItem = new UUID((string)h["eyes_item"]); |
394 | EyesAsset = new LLUUID((string)h["eyes_asset"]); | 394 | EyesAsset = new UUID((string)h["eyes_asset"]); |
395 | ShirtItem = new LLUUID((string)h["shirt_item"]); | 395 | ShirtItem = new UUID((string)h["shirt_item"]); |
396 | ShirtAsset = new LLUUID((string)h["shirt_asset"]); | 396 | ShirtAsset = new UUID((string)h["shirt_asset"]); |
397 | PantsItem = new LLUUID((string)h["pants_item"]); | 397 | PantsItem = new UUID((string)h["pants_item"]); |
398 | PantsAsset = new LLUUID((string)h["pants_asset"]); | 398 | PantsAsset = new UUID((string)h["pants_asset"]); |
399 | ShoesItem = new LLUUID((string)h["shoes_item"]); | 399 | ShoesItem = new UUID((string)h["shoes_item"]); |
400 | ShoesAsset = new LLUUID((string)h["shoes_asset"]); | 400 | ShoesAsset = new UUID((string)h["shoes_asset"]); |
401 | SocksItem = new LLUUID((string)h["socks_item"]); | 401 | SocksItem = new UUID((string)h["socks_item"]); |
402 | SocksAsset = new LLUUID((string)h["socks_asset"]); | 402 | SocksAsset = new UUID((string)h["socks_asset"]); |
403 | JacketItem = new LLUUID((string)h["jacket_item"]); | 403 | JacketItem = new UUID((string)h["jacket_item"]); |
404 | JacketAsset = new LLUUID((string)h["jacket_asset"]); | 404 | JacketAsset = new UUID((string)h["jacket_asset"]); |
405 | GlovesItem = new LLUUID((string)h["gloves_item"]); | 405 | GlovesItem = new UUID((string)h["gloves_item"]); |
406 | GlovesAsset = new LLUUID((string)h["gloves_asset"]); | 406 | GlovesAsset = new UUID((string)h["gloves_asset"]); |
407 | UnderShirtItem = new LLUUID((string)h["undershirt_item"]); | 407 | UnderShirtItem = new UUID((string)h["undershirt_item"]); |
408 | UnderShirtAsset = new LLUUID((string)h["undershirt_asset"]); | 408 | UnderShirtAsset = new UUID((string)h["undershirt_asset"]); |
409 | UnderPantsItem = new LLUUID((string)h["underpants_item"]); | 409 | UnderPantsItem = new UUID((string)h["underpants_item"]); |
410 | UnderPantsAsset = new LLUUID((string)h["underpants_asset"]); | 410 | UnderPantsAsset = new UUID((string)h["underpants_asset"]); |
411 | SkirtItem = new LLUUID((string)h["skirt_item"]); | 411 | SkirtItem = new UUID((string)h["skirt_item"]); |
412 | SkirtAsset = new LLUUID((string)h["skirt_asset"]); | 412 | SkirtAsset = new UUID((string)h["skirt_asset"]); |
413 | 413 | ||
414 | if (h.ContainsKey("attachments")) | 414 | if (h.ContainsKey("attachments")) |
415 | { | 415 | { |
@@ -427,7 +427,7 @@ namespace OpenSim.Framework | |||
427 | throw new ArgumentNullException("info"); | 427 | throw new ArgumentNullException("info"); |
428 | } | 428 | } |
429 | 429 | ||
430 | info.AddValue("m_scenePresenceID", m_owner.UUID); | 430 | info.AddValue("m_scenePresenceID", m_owner.Guid); |
431 | info.AddValue("m_wearablesSerial", m_serial); | 431 | info.AddValue("m_wearablesSerial", m_serial); |
432 | info.AddValue("m_visualParams", m_visualparams); | 432 | info.AddValue("m_visualParams", m_visualparams); |
433 | info.AddValue("m_wearables", m_wearables); | 433 | info.AddValue("m_wearables", m_wearables); |
@@ -435,7 +435,7 @@ namespace OpenSim.Framework | |||
435 | info.AddValue("m_avatarHeight", m_avatarHeight); | 435 | info.AddValue("m_avatarHeight", m_avatarHeight); |
436 | } | 436 | } |
437 | 437 | ||
438 | private Dictionary<int, LLUUID[]> m_attachments = new Dictionary<int, LLUUID[]>(); | 438 | private Dictionary<int, UUID[]> m_attachments = new Dictionary<int, UUID[]>(); |
439 | 439 | ||
440 | public void SetAttachments(Hashtable data) | 440 | public void SetAttachments(Hashtable data) |
441 | { | 441 | { |
@@ -451,14 +451,14 @@ namespace OpenSim.Framework | |||
451 | if (m_attachments.ContainsKey(attachpoint)) | 451 | if (m_attachments.ContainsKey(attachpoint)) |
452 | continue; | 452 | continue; |
453 | 453 | ||
454 | LLUUID item; | 454 | UUID item; |
455 | LLUUID asset; | 455 | UUID asset; |
456 | 456 | ||
457 | Hashtable uuids = (Hashtable) e.Value; | 457 | Hashtable uuids = (Hashtable) e.Value; |
458 | LLUUID.TryParse(uuids["item"].ToString(), out item); | 458 | UUID.TryParse(uuids["item"].ToString(), out item); |
459 | LLUUID.TryParse(uuids["asset"].ToString(), out asset); | 459 | UUID.TryParse(uuids["asset"].ToString(), out asset); |
460 | 460 | ||
461 | LLUUID[] attachment = new LLUUID[2]; | 461 | UUID[] attachment = new UUID[2]; |
462 | attachment[0] = item; | 462 | attachment[0] = item; |
463 | attachment[1] = asset; | 463 | attachment[1] = asset; |
464 | 464 | ||
@@ -473,10 +473,10 @@ namespace OpenSim.Framework | |||
473 | 473 | ||
474 | Hashtable ret = new Hashtable(); | 474 | Hashtable ret = new Hashtable(); |
475 | 475 | ||
476 | foreach (KeyValuePair<int, LLUUID[]> kvp in m_attachments) | 476 | foreach (KeyValuePair<int, UUID[]> kvp in m_attachments) |
477 | { | 477 | { |
478 | int attachpoint = kvp.Key; | 478 | int attachpoint = kvp.Key; |
479 | LLUUID[] uuids = kvp.Value; | 479 | UUID[] uuids = kvp.Value; |
480 | 480 | ||
481 | Hashtable data = new Hashtable(); | 481 | Hashtable data = new Hashtable(); |
482 | data["item"] = uuids[0].ToString(); | 482 | data["item"] = uuids[0].ToString(); |
@@ -493,28 +493,28 @@ namespace OpenSim.Framework | |||
493 | return new List<int>(m_attachments.Keys); | 493 | return new List<int>(m_attachments.Keys); |
494 | } | 494 | } |
495 | 495 | ||
496 | public LLUUID GetAttachedItem(int attachpoint) | 496 | public UUID GetAttachedItem(int attachpoint) |
497 | { | 497 | { |
498 | if (!m_attachments.ContainsKey(attachpoint)) | 498 | if (!m_attachments.ContainsKey(attachpoint)) |
499 | return LLUUID.Zero; | 499 | return UUID.Zero; |
500 | 500 | ||
501 | return m_attachments[attachpoint][0]; | 501 | return m_attachments[attachpoint][0]; |
502 | } | 502 | } |
503 | 503 | ||
504 | public LLUUID GetAttachedAsset(int attachpoint) | 504 | public UUID GetAttachedAsset(int attachpoint) |
505 | { | 505 | { |
506 | if (!m_attachments.ContainsKey(attachpoint)) | 506 | if (!m_attachments.ContainsKey(attachpoint)) |
507 | return LLUUID.Zero; | 507 | return UUID.Zero; |
508 | 508 | ||
509 | return m_attachments[attachpoint][1]; | 509 | return m_attachments[attachpoint][1]; |
510 | } | 510 | } |
511 | 511 | ||
512 | public void SetAttachment(int attachpoint, LLUUID item, LLUUID asset) | 512 | public void SetAttachment(int attachpoint, UUID item, UUID asset) |
513 | { | 513 | { |
514 | if (attachpoint == 0) | 514 | if (attachpoint == 0) |
515 | return; | 515 | return; |
516 | 516 | ||
517 | if (item == LLUUID.Zero) | 517 | if (item == UUID.Zero) |
518 | { | 518 | { |
519 | if (m_attachments.ContainsKey(attachpoint)) | 519 | if (m_attachments.ContainsKey(attachpoint)) |
520 | m_attachments.Remove(attachpoint); | 520 | m_attachments.Remove(attachpoint); |
@@ -522,15 +522,15 @@ namespace OpenSim.Framework | |||
522 | } | 522 | } |
523 | 523 | ||
524 | if (!m_attachments.ContainsKey(attachpoint)) | 524 | if (!m_attachments.ContainsKey(attachpoint)) |
525 | m_attachments[attachpoint] = new LLUUID[2]; | 525 | m_attachments[attachpoint] = new UUID[2]; |
526 | 526 | ||
527 | m_attachments[attachpoint][0] = item; | 527 | m_attachments[attachpoint][0] = item; |
528 | m_attachments[attachpoint][1] = asset; | 528 | m_attachments[attachpoint][1] = asset; |
529 | } | 529 | } |
530 | 530 | ||
531 | public int GetAttachpoint(LLUUID itemID) | 531 | public int GetAttachpoint(UUID itemID) |
532 | { | 532 | { |
533 | foreach (KeyValuePair<int, LLUUID[]> kvp in m_attachments) | 533 | foreach (KeyValuePair<int, UUID[]> kvp in m_attachments) |
534 | { | 534 | { |
535 | if (kvp.Value[0] == itemID) | 535 | if (kvp.Value[0] == itemID) |
536 | { | 536 | { |
@@ -540,7 +540,7 @@ namespace OpenSim.Framework | |||
540 | return 0; | 540 | return 0; |
541 | } | 541 | } |
542 | 542 | ||
543 | public void DetachAttachment(LLUUID itemID) | 543 | public void DetachAttachment(UUID itemID) |
544 | { | 544 | { |
545 | int attachpoint = GetAttachpoint(itemID); | 545 | int attachpoint = GetAttachpoint(itemID); |
546 | 546 | ||
@@ -552,7 +552,7 @@ namespace OpenSim.Framework | |||
552 | { | 552 | { |
553 | List<string> strings = new List<string>(); | 553 | List<string> strings = new List<string>(); |
554 | 554 | ||
555 | foreach (KeyValuePair<int, LLUUID[]> e in m_attachments) | 555 | foreach (KeyValuePair<int, UUID[]> e in m_attachments) |
556 | { | 556 | { |
557 | strings.Add(e.Key.ToString()); | 557 | strings.Add(e.Key.ToString()); |
558 | strings.Add(e.Value[0].ToString()); | 558 | strings.Add(e.Value[0].ToString()); |
@@ -572,13 +572,13 @@ namespace OpenSim.Framework | |||
572 | while (strings.Length - i > 2) | 572 | while (strings.Length - i > 2) |
573 | { | 573 | { |
574 | int attachpoint = Int32.Parse(strings[i]); | 574 | int attachpoint = Int32.Parse(strings[i]); |
575 | LLUUID item = new LLUUID(strings[i+1]); | 575 | UUID item = new UUID(strings[i+1]); |
576 | LLUUID asset = new LLUUID(strings[i+2]); | 576 | UUID asset = new UUID(strings[i+2]); |
577 | i += 3; | 577 | i += 3; |
578 | 578 | ||
579 | if (!m_attachments.ContainsKey(attachpoint)) | 579 | if (!m_attachments.ContainsKey(attachpoint)) |
580 | { | 580 | { |
581 | m_attachments[attachpoint] = new LLUUID[2]; | 581 | m_attachments[attachpoint] = new UUID[2]; |
582 | m_attachments[attachpoint][0] = item; | 582 | m_attachments[attachpoint][0] = item; |
583 | m_attachments[attachpoint][1] = asset; | 583 | m_attachments[attachpoint][1] = asset; |
584 | } | 584 | } |
diff --git a/OpenSim/Framework/AvatarPickerAvatar.cs b/OpenSim/Framework/AvatarPickerAvatar.cs index a7e986f..8aa4aa6 100644 --- a/OpenSim/Framework/AvatarPickerAvatar.cs +++ b/OpenSim/Framework/AvatarPickerAvatar.cs | |||
@@ -25,14 +25,14 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class AvatarPickerAvatar | 32 | public class AvatarPickerAvatar |
33 | { | 33 | { |
34 | public LLUUID AvatarID; | 34 | public UUID AvatarID; |
35 | public string firstName; | 35 | public string firstName; |
36 | public string lastName; | 36 | public string lastName; |
37 | } | 37 | } |
38 | } \ No newline at end of file | 38 | } |
diff --git a/OpenSim/Framework/AvatarPickerReplyAgentDataArgs.cs b/OpenSim/Framework/AvatarPickerReplyAgentDataArgs.cs index 5fb06eb..04ed570 100644 --- a/OpenSim/Framework/AvatarPickerReplyAgentDataArgs.cs +++ b/OpenSim/Framework/AvatarPickerReplyAgentDataArgs.cs | |||
@@ -1,11 +1,11 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
6 | public class AvatarPickerReplyAgentDataArgs : EventArgs | 6 | public class AvatarPickerReplyAgentDataArgs : EventArgs |
7 | { | 7 | { |
8 | public LLUUID AgentID; | 8 | public UUID AgentID; |
9 | public LLUUID QueryID; | 9 | public UUID QueryID; |
10 | } | 10 | } |
11 | } \ No newline at end of file | 11 | } |
diff --git a/OpenSim/Framework/AvatarPickerReplyDataArgs.cs b/OpenSim/Framework/AvatarPickerReplyDataArgs.cs index b15e4a5..723732b 100644 --- a/OpenSim/Framework/AvatarPickerReplyDataArgs.cs +++ b/OpenSim/Framework/AvatarPickerReplyDataArgs.cs | |||
@@ -1,12 +1,12 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
6 | public class AvatarPickerReplyDataArgs : EventArgs | 6 | public class AvatarPickerReplyDataArgs : EventArgs |
7 | { | 7 | { |
8 | public LLUUID AvatarID; | 8 | public UUID AvatarID; |
9 | public byte[] FirstName; | 9 | public byte[] FirstName; |
10 | public byte[] LastName; | 10 | public byte[] LastName; |
11 | } | 11 | } |
12 | } \ No newline at end of file | 12 | } |
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index fdcc776..59e6a1b 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs | |||
@@ -28,21 +28,21 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Runtime.Serialization; | 29 | using System.Runtime.Serialization; |
30 | using System.Security.Permissions; | 30 | using System.Security.Permissions; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | [Serializable] | 35 | [Serializable] |
36 | public class AvatarWearable : ISerializable | 36 | public class AvatarWearable : ISerializable |
37 | { | 37 | { |
38 | public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 38 | public UUID AssetID = new UUID("00000000-0000-0000-0000-000000000000"); |
39 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 39 | public UUID ItemID = new UUID("00000000-0000-0000-0000-000000000000"); |
40 | 40 | ||
41 | public AvatarWearable() | 41 | public AvatarWearable() |
42 | { | 42 | { |
43 | } | 43 | } |
44 | 44 | ||
45 | public AvatarWearable(LLUUID itemId, LLUUID assetId) | 45 | public AvatarWearable(UUID itemId, UUID assetId) |
46 | { | 46 | { |
47 | AssetID = assetId; | 47 | AssetID = assetId; |
48 | ItemID = itemId; | 48 | ItemID = itemId; |
@@ -56,8 +56,8 @@ namespace OpenSim.Framework | |||
56 | throw new ArgumentNullException("info"); | 56 | throw new ArgumentNullException("info"); |
57 | } | 57 | } |
58 | 58 | ||
59 | AssetID = new LLUUID((Guid) info.GetValue("AssetID", typeof (Guid))); | 59 | AssetID = new UUID((Guid) info.GetValue("AssetID", typeof (Guid))); |
60 | ItemID = new LLUUID((Guid) info.GetValue("ItemID", typeof (Guid))); | 60 | ItemID = new UUID((Guid) info.GetValue("ItemID", typeof (Guid))); |
61 | 61 | ||
62 | //System.Console.WriteLine("AvatarWearable Deserialize END"); | 62 | //System.Console.WriteLine("AvatarWearable Deserialize END"); |
63 | } | 63 | } |
@@ -71,17 +71,17 @@ namespace OpenSim.Framework | |||
71 | { | 71 | { |
72 | defaultWearables[i] = new AvatarWearable(); | 72 | defaultWearables[i] = new AvatarWearable(); |
73 | } | 73 | } |
74 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 74 | defaultWearables[0].AssetID = new UUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
75 | defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | 75 | defaultWearables[0].ItemID = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); |
76 | 76 | ||
77 | defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | 77 | defaultWearables[1].ItemID = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9"); |
78 | defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | 78 | defaultWearables[1].AssetID = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb"); |
79 | 79 | ||
80 | defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | 80 | defaultWearables[4].ItemID = new UUID("77c41e39-38f9-f75a-0000-585989bf0000"); |
81 | defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110"); | 81 | defaultWearables[4].AssetID = new UUID("00000000-38f9-1111-024e-222222111110"); |
82 | 82 | ||
83 | defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | 83 | defaultWearables[5].ItemID = new UUID("77c41e39-38f9-f75a-0000-5859892f1111"); |
84 | defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120"); | 84 | defaultWearables[5].AssetID = new UUID("00000000-38f9-1111-024e-222222111120"); |
85 | return defaultWearables; | 85 | return defaultWearables; |
86 | } | 86 | } |
87 | } | 87 | } |
@@ -98,10 +98,10 @@ namespace OpenSim.Framework | |||
98 | throw new ArgumentNullException("info"); | 98 | throw new ArgumentNullException("info"); |
99 | } | 99 | } |
100 | 100 | ||
101 | info.AddValue("AssetID", AssetID.UUID); | 101 | info.AddValue("AssetID", AssetID.Guid); |
102 | info.AddValue("ItemID", ItemID.UUID); | 102 | info.AddValue("ItemID", ItemID.Guid); |
103 | } | 103 | } |
104 | 104 | ||
105 | #endregion | 105 | #endregion |
106 | } | 106 | } |
107 | } \ No newline at end of file | 107 | } |
diff --git a/OpenSim/Framework/AvatarWearingArgs.cs b/OpenSim/Framework/AvatarWearingArgs.cs index e85df1c..dde74f9 100644 --- a/OpenSim/Framework/AvatarWearingArgs.cs +++ b/OpenSim/Framework/AvatarWearingArgs.cs | |||
@@ -1,6 +1,6 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using libsecondlife; | 3 | using OpenMetaverse; |
4 | 4 | ||
5 | namespace OpenSim.Framework | 5 | namespace OpenSim.Framework |
6 | { | 6 | { |
@@ -21,10 +21,10 @@ namespace OpenSim.Framework | |||
21 | 21 | ||
22 | public class Wearable | 22 | public class Wearable |
23 | { | 23 | { |
24 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 24 | public UUID ItemID = new UUID("00000000-0000-0000-0000-000000000000"); |
25 | public byte Type = 0; | 25 | public byte Type = 0; |
26 | 26 | ||
27 | public Wearable(LLUUID itemId, byte type) | 27 | public Wearable(UUID itemId, byte type) |
28 | { | 28 | { |
29 | ItemID = itemId; | 29 | ItemID = itemId; |
30 | Type = type; | 30 | Type = type; |
@@ -33,4 +33,4 @@ namespace OpenSim.Framework | |||
33 | 33 | ||
34 | #endregion | 34 | #endregion |
35 | } | 35 | } |
36 | } \ No newline at end of file | 36 | } |
diff --git a/OpenSim/Framework/Cache.cs b/OpenSim/Framework/Cache.cs index 427072d..261e0f9 100644 --- a/OpenSim/Framework/Cache.cs +++ b/OpenSim/Framework/Cache.cs | |||
@@ -1,13 +1,13 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using libsecondlife; | 3 | using OpenMetaverse; |
4 | 4 | ||
5 | namespace Opensim.Framework | 5 | namespace Opensim.Framework |
6 | { | 6 | { |
7 | // The delegate we will use for performing fetch from backing store | 7 | // The delegate we will use for performing fetch from backing store |
8 | // | 8 | // |
9 | public delegate Object FetchDelegate(LLUUID index); | 9 | public delegate Object FetchDelegate(UUID index); |
10 | public delegate bool ExpireDelegate(LLUUID index); | 10 | public delegate bool ExpireDelegate(UUID index); |
11 | 11 | ||
12 | // Strategy | 12 | // Strategy |
13 | // | 13 | // |
@@ -37,14 +37,14 @@ namespace Opensim.Framework | |||
37 | } | 37 | } |
38 | 38 | ||
39 | // The base class of all cache objects. Implements comparison and sorting | 39 | // The base class of all cache objects. Implements comparison and sorting |
40 | // by the LLUUID member. | 40 | // by the UUID member. |
41 | // | 41 | // |
42 | // This is not abstract because we need to instantiate it briefly as a | 42 | // This is not abstract because we need to instantiate it briefly as a |
43 | // method parameter | 43 | // method parameter |
44 | // | 44 | // |
45 | public class CacheItemBase : IEquatable<CacheItemBase>, IComparable<CacheItemBase> | 45 | public class CacheItemBase : IEquatable<CacheItemBase>, IComparable<CacheItemBase> |
46 | { | 46 | { |
47 | public LLUUID uuid; | 47 | public UUID uuid; |
48 | public DateTime entered; | 48 | public DateTime entered; |
49 | public DateTime lastUsed; | 49 | public DateTime lastUsed; |
50 | public DateTime expires = new DateTime(0); | 50 | public DateTime expires = new DateTime(0); |
@@ -59,14 +59,14 @@ namespace Opensim.Framework | |||
59 | { | 59 | { |
60 | } | 60 | } |
61 | 61 | ||
62 | public CacheItemBase(LLUUID index) | 62 | public CacheItemBase(UUID index) |
63 | { | 63 | { |
64 | uuid = index; | 64 | uuid = index; |
65 | entered = DateTime.Now; | 65 | entered = DateTime.Now; |
66 | lastUsed = entered; | 66 | lastUsed = entered; |
67 | } | 67 | } |
68 | 68 | ||
69 | public CacheItemBase(LLUUID index, DateTime ttl) | 69 | public CacheItemBase(UUID index, DateTime ttl) |
70 | { | 70 | { |
71 | uuid = index; | 71 | uuid = index; |
72 | entered = DateTime.Now; | 72 | entered = DateTime.Now; |
@@ -96,23 +96,23 @@ namespace Opensim.Framework | |||
96 | { | 96 | { |
97 | private Object m_Data; | 97 | private Object m_Data; |
98 | 98 | ||
99 | public MemoryCacheItem(LLUUID index) : | 99 | public MemoryCacheItem(UUID index) : |
100 | base(index) | 100 | base(index) |
101 | { | 101 | { |
102 | } | 102 | } |
103 | 103 | ||
104 | public MemoryCacheItem(LLUUID index, DateTime ttl) : | 104 | public MemoryCacheItem(UUID index, DateTime ttl) : |
105 | base(index, ttl) | 105 | base(index, ttl) |
106 | { | 106 | { |
107 | } | 107 | } |
108 | 108 | ||
109 | public MemoryCacheItem(LLUUID index, Object data) : | 109 | public MemoryCacheItem(UUID index, Object data) : |
110 | base(index) | 110 | base(index) |
111 | { | 111 | { |
112 | Store(data); | 112 | Store(data); |
113 | } | 113 | } |
114 | 114 | ||
115 | public MemoryCacheItem(LLUUID index, DateTime ttl, Object data) : | 115 | public MemoryCacheItem(UUID index, DateTime ttl, Object data) : |
116 | base(index, ttl) | 116 | base(index, ttl) |
117 | { | 117 | { |
118 | Store(data); | 118 | Store(data); |
@@ -133,23 +133,23 @@ namespace Opensim.Framework | |||
133 | // | 133 | // |
134 | public class FileCacheItem : CacheItemBase | 134 | public class FileCacheItem : CacheItemBase |
135 | { | 135 | { |
136 | public FileCacheItem(LLUUID index) : | 136 | public FileCacheItem(UUID index) : |
137 | base(index) | 137 | base(index) |
138 | { | 138 | { |
139 | } | 139 | } |
140 | 140 | ||
141 | public FileCacheItem(LLUUID index, DateTime ttl) : | 141 | public FileCacheItem(UUID index, DateTime ttl) : |
142 | base(index, ttl) | 142 | base(index, ttl) |
143 | { | 143 | { |
144 | } | 144 | } |
145 | 145 | ||
146 | public FileCacheItem(LLUUID index, Object data) : | 146 | public FileCacheItem(UUID index, Object data) : |
147 | base(index) | 147 | base(index) |
148 | { | 148 | { |
149 | Store(data); | 149 | Store(data); |
150 | } | 150 | } |
151 | 151 | ||
152 | public FileCacheItem(LLUUID index, DateTime ttl, Object data) : | 152 | public FileCacheItem(UUID index, DateTime ttl, Object data) : |
153 | base(index, ttl) | 153 | base(index, ttl) |
154 | { | 154 | { |
155 | Store(data); | 155 | Store(data); |
@@ -173,8 +173,8 @@ namespace Opensim.Framework | |||
173 | public class Cache | 173 | public class Cache |
174 | { | 174 | { |
175 | private List<CacheItemBase> m_Index = new List<CacheItemBase>(); | 175 | private List<CacheItemBase> m_Index = new List<CacheItemBase>(); |
176 | private Dictionary<LLUUID, CacheItemBase> m_Lookup = | 176 | private Dictionary<UUID, CacheItemBase> m_Lookup = |
177 | new Dictionary<LLUUID, CacheItemBase>(); | 177 | new Dictionary<UUID, CacheItemBase>(); |
178 | 178 | ||
179 | private CacheStrategy m_Strategy; | 179 | private CacheStrategy m_Strategy; |
180 | private CacheMedium m_Medium; | 180 | private CacheMedium m_Medium; |
@@ -285,7 +285,7 @@ namespace Opensim.Framework | |||
285 | 285 | ||
286 | // Get an item from cache. Return the raw item, not it's data | 286 | // Get an item from cache. Return the raw item, not it's data |
287 | // | 287 | // |
288 | protected virtual CacheItemBase GetItem(LLUUID index) | 288 | protected virtual CacheItemBase GetItem(UUID index) |
289 | { | 289 | { |
290 | CacheItemBase item = null; | 290 | CacheItemBase item = null; |
291 | 291 | ||
@@ -312,7 +312,7 @@ namespace Opensim.Framework | |||
312 | // Get an item from cache. Do not try to fetch from source if not | 312 | // Get an item from cache. Do not try to fetch from source if not |
313 | // present. Just return null | 313 | // present. Just return null |
314 | // | 314 | // |
315 | public virtual Object Get(LLUUID index) | 315 | public virtual Object Get(UUID index) |
316 | { | 316 | { |
317 | CacheItemBase item = GetItem(index); | 317 | CacheItemBase item = GetItem(index); |
318 | 318 | ||
@@ -325,7 +325,7 @@ namespace Opensim.Framework | |||
325 | // Fetch an object from backing store if not cached, serve from | 325 | // Fetch an object from backing store if not cached, serve from |
326 | // cache if it is. | 326 | // cache if it is. |
327 | // | 327 | // |
328 | public virtual Object Get(LLUUID index, FetchDelegate fetch) | 328 | public virtual Object Get(UUID index, FetchDelegate fetch) |
329 | { | 329 | { |
330 | Object item = Get(index); | 330 | Object item = Get(index); |
331 | if (item != null) | 331 | if (item != null) |
@@ -366,7 +366,7 @@ namespace Opensim.Framework | |||
366 | return item.Retrieve(); | 366 | return item.Retrieve(); |
367 | } | 367 | } |
368 | 368 | ||
369 | public virtual void Store(LLUUID index, Object data) | 369 | public virtual void Store(UUID index, Object data) |
370 | { | 370 | { |
371 | Type container; | 371 | Type container; |
372 | 372 | ||
@@ -384,12 +384,12 @@ namespace Opensim.Framework | |||
384 | Store(index, data, container); | 384 | Store(index, data, container); |
385 | } | 385 | } |
386 | 386 | ||
387 | public virtual void Store(LLUUID index, Object data, Type container) | 387 | public virtual void Store(UUID index, Object data, Type container) |
388 | { | 388 | { |
389 | Store(index, data, container, new Object[] { index }); | 389 | Store(index, data, container, new Object[] { index }); |
390 | } | 390 | } |
391 | 391 | ||
392 | public virtual void Store(LLUUID index, Object data, Type container, | 392 | public virtual void Store(UUID index, Object data, Type container, |
393 | Object[] parameters) | 393 | Object[] parameters) |
394 | { | 394 | { |
395 | Expire(false); | 395 | Expire(false); |
@@ -493,7 +493,7 @@ namespace Opensim.Framework | |||
493 | } | 493 | } |
494 | } | 494 | } |
495 | 495 | ||
496 | public void Invalidate(LLUUID uuid) | 496 | public void Invalidate(UUID uuid) |
497 | { | 497 | { |
498 | if (!m_Lookup.ContainsKey(uuid)) | 498 | if (!m_Lookup.ContainsKey(uuid)) |
499 | return; | 499 | return; |
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 423a208..ef40d94 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | ||
29 | 30 | ||
30 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
31 | { | 32 | { |
@@ -36,17 +37,17 @@ namespace OpenSim.Framework | |||
36 | public Guid AgentID; | 37 | public Guid AgentID; |
37 | public bool alwaysrun; | 38 | public bool alwaysrun; |
38 | public float AVHeight; | 39 | public float AVHeight; |
39 | public sLLVector3 cameraPosition; | 40 | public Vector3 cameraPosition; |
40 | public float drawdistance; | 41 | public float drawdistance; |
41 | public float godlevel; | 42 | public float godlevel; |
42 | public uint GroupAccess; | 43 | public uint GroupAccess; |
43 | public sLLVector3 Position; | 44 | public Vector3 Position; |
44 | public ulong regionHandle; | 45 | public ulong regionHandle; |
45 | public byte[] throttles; | 46 | public byte[] throttles; |
46 | public sLLVector3 Velocity; | 47 | public Vector3 Velocity; |
47 | 48 | ||
48 | public ChildAgentDataUpdate() | 49 | public ChildAgentDataUpdate() |
49 | { | 50 | { |
50 | } | 51 | } |
51 | } | 52 | } |
52 | } \ No newline at end of file | 53 | } |
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs index 091f308..e99001b 100644 --- a/OpenSim/Framework/ClientManager.cs +++ b/OpenSim/Framework/ClientManager.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using log4net; | 33 | using log4net; |
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
@@ -117,7 +117,7 @@ namespace OpenSim.Framework | |||
117 | } | 117 | } |
118 | } | 118 | } |
119 | 119 | ||
120 | public void CloseAllCircuits(LLUUID agentId) | 120 | public void CloseAllCircuits(UUID agentId) |
121 | { | 121 | { |
122 | uint[] circuits = GetAllCircuits(agentId); | 122 | uint[] circuits = GetAllCircuits(agentId); |
123 | // We're using a for loop here so changes to the circuits don't cause it to completely fail. | 123 | // We're using a for loop here so changes to the circuits don't cause it to completely fail. |
@@ -144,7 +144,7 @@ namespace OpenSim.Framework | |||
144 | } | 144 | } |
145 | 145 | ||
146 | // [Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")] | 146 | // [Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")] |
147 | public uint[] GetAllCircuits(LLUUID agentId) | 147 | public uint[] GetAllCircuits(UUID agentId) |
148 | { | 148 | { |
149 | List<uint> circuits = new List<uint>(); | 149 | List<uint> circuits = new List<uint>(); |
150 | // Wasteful, I know | 150 | // Wasteful, I know |
diff --git a/OpenSim/Framework/ColliderData.cs b/OpenSim/Framework/ColliderData.cs index 075a4e0..4e94d6d 100644 --- a/OpenSim/Framework/ColliderData.cs +++ b/OpenSim/Framework/ColliderData.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | 32 | ||
33 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
@@ -35,12 +35,12 @@ namespace OpenSim.Framework | |||
35 | public class DetectedObject | 35 | public class DetectedObject |
36 | { | 36 | { |
37 | public DetectedObject() { } | 37 | public DetectedObject() { } |
38 | public LLUUID groupUUID = LLUUID.Zero; | 38 | public UUID groupUUID = UUID.Zero; |
39 | public LLUUID ownerUUID = LLUUID.Zero; | 39 | public UUID ownerUUID = UUID.Zero; |
40 | public LLUUID keyUUID = LLUUID.Zero; | 40 | public UUID keyUUID = UUID.Zero; |
41 | public LLVector3 posVector = LLVector3.Zero; | 41 | public Vector3 posVector = Vector3.Zero; |
42 | public LLQuaternion rotQuat = LLQuaternion.Identity; | 42 | public Quaternion rotQuat = Quaternion.Identity; |
43 | public LLVector3 velVector = LLVector3.Zero; | 43 | public Vector3 velVector = Vector3.Zero; |
44 | public string nameStr = String.Empty; | 44 | public string nameStr = String.Empty; |
45 | public int colliderType = 0; | 45 | public int colliderType = 0; |
46 | } | 46 | } |
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index e924b3f..3e88eba 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -29,14 +29,14 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using libsecondlife.Packets; | 33 | using OpenMetaverse.Packets; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework.Statistics; | 35 | using OpenSim.Framework.Statistics; |
36 | 36 | ||
37 | namespace OpenSim.Framework.Communications.Cache | 37 | namespace OpenSim.Framework.Communications.Cache |
38 | { | 38 | { |
39 | public delegate void AssetRequestCallback(LLUUID assetID, AssetBase asset); | 39 | public delegate void AssetRequestCallback(UUID assetID, AssetBase asset); |
40 | 40 | ||
41 | /// <summary> | 41 | /// <summary> |
42 | /// Manages local cache of assets and their sending to viewers. | 42 | /// Manages local cache of assets and their sending to viewers. |
@@ -58,17 +58,17 @@ namespace OpenSim.Framework.Communications.Cache | |||
58 | /// <summary> | 58 | /// <summary> |
59 | /// The cache of assets. This does not include textures. | 59 | /// The cache of assets. This does not include textures. |
60 | /// </summary> | 60 | /// </summary> |
61 | private Dictionary<LLUUID, AssetInfo> Assets; | 61 | private Dictionary<UUID, AssetInfo> Assets; |
62 | 62 | ||
63 | /// <summary> | 63 | /// <summary> |
64 | /// The cache of textures. | 64 | /// The cache of textures. |
65 | /// </summary> | 65 | /// </summary> |
66 | private Dictionary<LLUUID, TextureImage> Textures; | 66 | private Dictionary<UUID, TextureImage> Textures; |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
69 | /// Assets requests which are waiting for asset server data. This includes texture requests | 69 | /// Assets requests which are waiting for asset server data. This includes texture requests |
70 | /// </summary> | 70 | /// </summary> |
71 | private Dictionary<LLUUID, AssetRequest> RequestedAssets; | 71 | private Dictionary<UUID, AssetRequest> RequestedAssets; |
72 | 72 | ||
73 | /// <summary> | 73 | /// <summary> |
74 | /// Asset requests with data which are ready to be sent back to requesters. This includes textures. | 74 | /// Asset requests with data which are ready to be sent back to requesters. This includes textures. |
@@ -78,7 +78,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
78 | /// <summary> | 78 | /// <summary> |
79 | /// Until the asset request is fulfilled, each asset request is associated with a list of requesters | 79 | /// Until the asset request is fulfilled, each asset request is associated with a list of requesters |
80 | /// </summary> | 80 | /// </summary> |
81 | private Dictionary<LLUUID, AssetRequestsList> RequestLists; | 81 | private Dictionary<UUID, AssetRequestsList> RequestLists; |
82 | 82 | ||
83 | private readonly IAssetServer m_assetServer; | 83 | private readonly IAssetServer m_assetServer; |
84 | 84 | ||
@@ -155,12 +155,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
155 | /// </summary> | 155 | /// </summary> |
156 | private void Initialize() | 156 | private void Initialize() |
157 | { | 157 | { |
158 | Assets = new Dictionary<LLUUID, AssetInfo>(); | 158 | Assets = new Dictionary<UUID, AssetInfo>(); |
159 | Textures = new Dictionary<LLUUID, TextureImage>(); | 159 | Textures = new Dictionary<UUID, TextureImage>(); |
160 | AssetRequests = new List<AssetRequest>(); | 160 | AssetRequests = new List<AssetRequest>(); |
161 | 161 | ||
162 | RequestedAssets = new Dictionary<LLUUID, AssetRequest>(); | 162 | RequestedAssets = new Dictionary<UUID, AssetRequest>(); |
163 | RequestLists = new Dictionary<LLUUID, AssetRequestsList>(); | 163 | RequestLists = new Dictionary<UUID, AssetRequestsList>(); |
164 | } | 164 | } |
165 | 165 | ||
166 | /// <summary> | 166 | /// <summary> |
@@ -207,7 +207,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
207 | /// </summary> | 207 | /// </summary> |
208 | /// <param name="assetId"></param></param> | 208 | /// <param name="assetId"></param></param> |
209 | /// <returns></returns> | 209 | /// <returns></returns> |
210 | //private AssetBase GetCachedAsset(LLUUID assetId) | 210 | //private AssetBase GetCachedAsset(UUID assetId) |
211 | //{ | 211 | //{ |
212 | // AssetBase asset = null; | 212 | // AssetBase asset = null; |
213 | 213 | ||
@@ -223,7 +223,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
223 | // return asset; | 223 | // return asset; |
224 | //} | 224 | //} |
225 | 225 | ||
226 | private bool TryGetCachedAsset(LLUUID assetId, out AssetBase asset) | 226 | private bool TryGetCachedAsset(UUID assetId, out AssetBase asset) |
227 | { | 227 | { |
228 | if (Textures.ContainsKey(assetId)) | 228 | if (Textures.ContainsKey(assetId)) |
229 | { | 229 | { |
@@ -248,7 +248,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
248 | /// A callback invoked when the asset has either been found or not found. | 248 | /// A callback invoked when the asset has either been found or not found. |
249 | /// If the asset was found this is called with the asset UUID and the asset data | 249 | /// If the asset was found this is called with the asset UUID and the asset data |
250 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> | 250 | /// If the asset was not found this is still called with the asset UUID but with a null asset data reference</param> |
251 | public void GetAsset(LLUUID assetId, AssetRequestCallback callback, bool isTexture) | 251 | public void GetAsset(UUID assetId, AssetRequestCallback callback, bool isTexture) |
252 | { | 252 | { |
253 | //m_log.DebugFormat("[ASSET CACHE]: Requesting {0} {1}", isTexture ? "texture" : "asset", assetId); | 253 | //m_log.DebugFormat("[ASSET CACHE]: Requesting {0} {1}", isTexture ? "texture" : "asset", assetId); |
254 | 254 | ||
@@ -308,7 +308,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
308 | /// <param name="assetID"></param> | 308 | /// <param name="assetID"></param> |
309 | /// <param name="isTexture"></param> | 309 | /// <param name="isTexture"></param> |
310 | /// <returns>null if the asset could not be retrieved</returns> | 310 | /// <returns>null if the asset could not be retrieved</returns> |
311 | public AssetBase GetAsset(LLUUID assetID, bool isTexture) | 311 | public AssetBase GetAsset(UUID assetID, bool isTexture) |
312 | { | 312 | { |
313 | // I'm not going over 3 seconds since this will be blocking processing of all the other inbound | 313 | // I'm not going over 3 seconds since this will be blocking processing of all the other inbound |
314 | // packets from the client. | 314 | // packets from the client. |
@@ -390,7 +390,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
390 | /// this is a stop gap measure until we have such a thing. | 390 | /// this is a stop gap measure until we have such a thing. |
391 | /// </summary> | 391 | /// </summary> |
392 | 392 | ||
393 | public void ExpireAsset(LLUUID uuid) | 393 | public void ExpireAsset(UUID uuid) |
394 | { | 394 | { |
395 | // uuid is unique, so no need to worry about it showing up | 395 | // uuid is unique, so no need to worry about it showing up |
396 | // in the 2 caches differently. Also, locks are probably | 396 | // in the 2 caches differently. Also, locks are probably |
@@ -495,7 +495,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
495 | } | 495 | } |
496 | 496 | ||
497 | // See IAssetReceiver | 497 | // See IAssetReceiver |
498 | public void AssetNotFound(LLUUID assetID, bool IsTexture) | 498 | public void AssetNotFound(UUID assetID, bool IsTexture) |
499 | { | 499 | { |
500 | //m_log.WarnFormat("[ASSET CACHE]: AssetNotFound for {0}", assetID); | 500 | //m_log.WarnFormat("[ASSET CACHE]: AssetNotFound for {0}", assetID); |
501 | 501 | ||
@@ -567,17 +567,17 @@ namespace OpenSim.Framework.Communications.Cache | |||
567 | /// <param name="transferRequest"></param> | 567 | /// <param name="transferRequest"></param> |
568 | public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) | 568 | public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) |
569 | { | 569 | { |
570 | LLUUID requestID = null; | 570 | UUID requestID = null; |
571 | byte source = 2; | 571 | byte source = 2; |
572 | if (transferRequest.TransferInfo.SourceType == 2) | 572 | if (transferRequest.TransferInfo.SourceType == 2) |
573 | { | 573 | { |
574 | //direct asset request | 574 | //direct asset request |
575 | requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); | 575 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); |
576 | } | 576 | } |
577 | else if (transferRequest.TransferInfo.SourceType == 3) | 577 | else if (transferRequest.TransferInfo.SourceType == 3) |
578 | { | 578 | { |
579 | //inventory asset request | 579 | //inventory asset request |
580 | requestID = new LLUUID(transferRequest.TransferInfo.Params, 80); | 580 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
581 | source = 3; | 581 | source = 3; |
582 | //Console.WriteLine("asset request " + requestID); | 582 | //Console.WriteLine("asset request " + requestID); |
583 | } | 583 | } |
@@ -678,10 +678,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
678 | public class AssetRequest | 678 | public class AssetRequest |
679 | { | 679 | { |
680 | public IClientAPI RequestUser; | 680 | public IClientAPI RequestUser; |
681 | public LLUUID RequestAssetID; | 681 | public UUID RequestAssetID; |
682 | public AssetInfo AssetInf; | 682 | public AssetInfo AssetInf; |
683 | public TextureImage ImageInfo; | 683 | public TextureImage ImageInfo; |
684 | public LLUUID TransferRequestID; | 684 | public UUID TransferRequestID; |
685 | public long DataPointer = 0; | 685 | public long DataPointer = 0; |
686 | public int NumPackets = 0; | 686 | public int NumPackets = 0; |
687 | public int PacketCounter = 0; | 687 | public int PacketCounter = 0; |
@@ -731,10 +731,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
731 | 731 | ||
732 | public class AssetRequestsList | 732 | public class AssetRequestsList |
733 | { | 733 | { |
734 | public LLUUID AssetID; | 734 | public UUID AssetID; |
735 | public List<NewAssetRequest> Requests = new List<NewAssetRequest>(); | 735 | public List<NewAssetRequest> Requests = new List<NewAssetRequest>(); |
736 | 736 | ||
737 | public AssetRequestsList(LLUUID assetID) | 737 | public AssetRequestsList(UUID assetID) |
738 | { | 738 | { |
739 | AssetID = assetID; | 739 | AssetID = assetID; |
740 | } | 740 | } |
@@ -742,10 +742,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
742 | 742 | ||
743 | public class NewAssetRequest | 743 | public class NewAssetRequest |
744 | { | 744 | { |
745 | public LLUUID AssetID; | 745 | public UUID AssetID; |
746 | public AssetRequestCallback Callback; | 746 | public AssetRequestCallback Callback; |
747 | 747 | ||
748 | public NewAssetRequest(LLUUID assetID, AssetRequestCallback callback) | 748 | public NewAssetRequest(UUID assetID, AssetRequestCallback callback) |
749 | { | 749 | { |
750 | AssetID = assetID; | 750 | AssetID = assetID; |
751 | Callback = callback; | 751 | Callback = callback; |
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index 2c8e685..9f4f480 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework.AssetLoader.Filesystem; | 33 | using OpenSim.Framework.AssetLoader.Filesystem; |
34 | using OpenSim.Framework.Statistics; | 34 | using OpenSim.Framework.Statistics; |
@@ -146,7 +146,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
146 | m_receiver = receiver; | 146 | m_receiver = receiver; |
147 | } | 147 | } |
148 | 148 | ||
149 | public void RequestAsset(LLUUID assetID, bool isTexture) | 149 | public void RequestAsset(UUID assetID, bool isTexture) |
150 | { | 150 | { |
151 | AssetRequest req = new AssetRequest(); | 151 | AssetRequest req = new AssetRequest(); |
152 | req.AssetID = assetID; | 152 | req.AssetID = assetID; |
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index 8e3be81..339bb31 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs | |||
@@ -30,24 +30,24 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | 32 | ||
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | 35 | ||
36 | namespace OpenSim.Framework.Communications.Cache | 36 | namespace OpenSim.Framework.Communications.Cache |
37 | { | 37 | { |
38 | internal delegate void AddItemDelegate(InventoryItemBase itemInfo); | 38 | internal delegate void AddItemDelegate(InventoryItemBase itemInfo); |
39 | internal delegate void UpdateItemDelegate(InventoryItemBase itemInfo); | 39 | internal delegate void UpdateItemDelegate(InventoryItemBase itemInfo); |
40 | internal delegate void DeleteItemDelegate(LLUUID itemID); | 40 | internal delegate void DeleteItemDelegate(UUID itemID); |
41 | 41 | ||
42 | internal delegate void CreateFolderDelegate(string folderName, LLUUID folderID, ushort folderType, LLUUID parentID); | 42 | internal delegate void CreateFolderDelegate(string folderName, UUID folderID, ushort folderType, UUID parentID); |
43 | internal delegate void MoveFolderDelegate(LLUUID folderID, LLUUID parentID); | 43 | internal delegate void MoveFolderDelegate(UUID folderID, UUID parentID); |
44 | internal delegate void PurgeFolderDelegate(LLUUID folderID); | 44 | internal delegate void PurgeFolderDelegate(UUID folderID); |
45 | internal delegate void UpdateFolderDelegate(string name, LLUUID folderID, ushort type, LLUUID parentID); | 45 | internal delegate void UpdateFolderDelegate(string name, UUID folderID, ushort type, UUID parentID); |
46 | 46 | ||
47 | internal delegate void SendInventoryDescendentsDelegate( | 47 | internal delegate void SendInventoryDescendentsDelegate( |
48 | IClientAPI client, LLUUID folderID, bool fetchFolders, bool fetchItems); | 48 | IClientAPI client, UUID folderID, bool fetchFolders, bool fetchItems); |
49 | 49 | ||
50 | public delegate void OnItemReceivedDelegate(LLUUID itemID); | 50 | public delegate void OnItemReceivedDelegate(UUID itemID); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Stores user profile and inventory data received from backend services for a particular user. | 53 | /// Stores user profile and inventory data received from backend services for a particular user. |
@@ -84,12 +84,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
84 | public InventoryFolderImpl RootFolder { get { return m_rootFolder; } } | 84 | public InventoryFolderImpl RootFolder { get { return m_rootFolder; } } |
85 | private InventoryFolderImpl m_rootFolder; | 85 | private InventoryFolderImpl m_rootFolder; |
86 | 86 | ||
87 | public LLUUID SessionID | 87 | public UUID SessionID |
88 | { | 88 | { |
89 | get { return m_session_id; } | 89 | get { return m_session_id; } |
90 | set { m_session_id = value; } | 90 | set { m_session_id = value; } |
91 | } | 91 | } |
92 | private LLUUID m_session_id = LLUUID.Zero; | 92 | private UUID m_session_id = UUID.Zero; |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// Constructor | 95 | /// Constructor |
@@ -127,9 +127,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
127 | /// Helper function for InventoryReceive() - Store a folder temporarily until we've received entire folder list | 127 | /// Helper function for InventoryReceive() - Store a folder temporarily until we've received entire folder list |
128 | /// </summary> | 128 | /// </summary> |
129 | /// <param name="folder"></param> | 129 | /// <param name="folder"></param> |
130 | private void AddFolderToDictionary(InventoryFolderImpl folder, IDictionary<LLUUID, IList<InventoryFolderImpl>> dictionary) | 130 | private void AddFolderToDictionary(InventoryFolderImpl folder, IDictionary<UUID, IList<InventoryFolderImpl>> dictionary) |
131 | { | 131 | { |
132 | LLUUID parentFolderId = folder.ParentID; | 132 | UUID parentFolderId = folder.ParentID; |
133 | 133 | ||
134 | if (dictionary.ContainsKey(parentFolderId)) | 134 | if (dictionary.ContainsKey(parentFolderId)) |
135 | dictionary[parentFolderId].Add(folder); | 135 | dictionary[parentFolderId].Add(folder); |
@@ -148,9 +148,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
148 | /// heirarchy | 148 | /// heirarchy |
149 | /// </summary> | 149 | /// </summary> |
150 | /// <param name="parentId"> | 150 | /// <param name="parentId"> |
151 | /// A <see cref="LLUUID"/> | 151 | /// A <see cref="UUID"/> |
152 | /// </param> | 152 | /// </param> |
153 | private void ResolveReceivedFolders(InventoryFolderImpl parentFolder, IDictionary<LLUUID, IList<InventoryFolderImpl>> folderDictionary) | 153 | private void ResolveReceivedFolders(InventoryFolderImpl parentFolder, IDictionary<UUID, IList<InventoryFolderImpl>> folderDictionary) |
154 | { | 154 | { |
155 | if (folderDictionary.ContainsKey(parentFolder.ID)) | 155 | if (folderDictionary.ContainsKey(parentFolder.ID)) |
156 | { | 156 | { |
@@ -208,19 +208,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
208 | try | 208 | try |
209 | { | 209 | { |
210 | // collection of all received folders, indexed by their parent ID | 210 | // collection of all received folders, indexed by their parent ID |
211 | IDictionary<LLUUID, IList<InventoryFolderImpl>> receivedFolders = | 211 | IDictionary<UUID, IList<InventoryFolderImpl>> receivedFolders = |
212 | new Dictionary<LLUUID, IList<InventoryFolderImpl>>(); | 212 | new Dictionary<UUID, IList<InventoryFolderImpl>>(); |
213 | 213 | ||
214 | // Take all received folders, find the root folder, and put ther rest into | 214 | // Take all received folders, find the root folder, and put ther rest into |
215 | // the pendingCategorizationFolders collection | 215 | // the pendingCategorizationFolders collection |
216 | foreach (InventoryFolderImpl folder in folders) | 216 | foreach (InventoryFolderImpl folder in folders) |
217 | AddFolderToDictionary(folder, receivedFolders); | 217 | AddFolderToDictionary(folder, receivedFolders); |
218 | 218 | ||
219 | if (!receivedFolders.ContainsKey(LLUUID.Zero)) | 219 | if (!receivedFolders.ContainsKey(UUID.Zero)) |
220 | throw new Exception("Database did not return a root inventory folder"); | 220 | throw new Exception("Database did not return a root inventory folder"); |
221 | else | 221 | else |
222 | { | 222 | { |
223 | IList<InventoryFolderImpl> rootFolderList = receivedFolders[LLUUID.Zero]; | 223 | IList<InventoryFolderImpl> rootFolderList = receivedFolders[UUID.Zero]; |
224 | m_rootFolder = rootFolderList[0]; | 224 | m_rootFolder = rootFolderList[0]; |
225 | if (rootFolderList.Count > 1) | 225 | if (rootFolderList.Count > 1) |
226 | { | 226 | { |
@@ -231,7 +231,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
231 | rootFolderList[i].ID, RootFolder.ID); | 231 | rootFolderList[i].ID, RootFolder.ID); |
232 | } | 232 | } |
233 | } | 233 | } |
234 | receivedFolders.Remove(LLUUID.Zero); | 234 | receivedFolders.Remove(UUID.Zero); |
235 | } | 235 | } |
236 | 236 | ||
237 | // Now take the pendingCategorizationFolders collection, and turn that into a tree, | 237 | // Now take the pendingCategorizationFolders collection, and turn that into a tree, |
@@ -240,7 +240,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
240 | ResolveReceivedFolders(RootFolder, receivedFolders); | 240 | ResolveReceivedFolders(RootFolder, receivedFolders); |
241 | 241 | ||
242 | // Generate a warning for folders that are not part of the heirarchy | 242 | // Generate a warning for folders that are not part of the heirarchy |
243 | foreach (KeyValuePair<LLUUID, IList<InventoryFolderImpl>> folderList in receivedFolders) | 243 | foreach (KeyValuePair<UUID, IList<InventoryFolderImpl>> folderList in receivedFolders) |
244 | { | 244 | { |
245 | foreach (InventoryFolderImpl folder in folderList.Value) | 245 | foreach (InventoryFolderImpl folder in folderList.Value) |
246 | m_log.WarnFormat("[INVENTORY CACHE]: Malformed Database: Unresolved Pending Folder {0}", folder.Name); | 246 | m_log.WarnFormat("[INVENTORY CACHE]: Malformed Database: Unresolved Pending Folder {0}", folder.Name); |
@@ -314,7 +314,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
314 | /// </summary> | 314 | /// </summary> |
315 | /// <param name="parentID"></param> | 315 | /// <param name="parentID"></param> |
316 | /// <returns></returns> | 316 | /// <returns></returns> |
317 | public bool CreateFolder(string folderName, LLUUID folderID, ushort folderType, LLUUID parentID) | 317 | public bool CreateFolder(string folderName, UUID folderID, ushort folderType, UUID parentID) |
318 | { | 318 | { |
319 | // m_log.DebugFormat( | 319 | // m_log.DebugFormat( |
320 | // "[AGENT INVENTORY]: Creating inventory folder {0} {1} for {2} {3}", folderID, folderName, remoteClient.Name, remoteClient.AgentId); | 320 | // "[AGENT INVENTORY]: Creating inventory folder {0} {1} for {2} {3}", folderID, folderName, remoteClient.Name, remoteClient.AgentId); |
@@ -389,7 +389,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
389 | /// <param name="type"></param> | 389 | /// <param name="type"></param> |
390 | /// <param name="name"></param> | 390 | /// <param name="name"></param> |
391 | /// <param name="parentID"></param> | 391 | /// <param name="parentID"></param> |
392 | public bool UpdateFolder(string name, LLUUID folderID, ushort type, LLUUID parentID) | 392 | public bool UpdateFolder(string name, UUID folderID, ushort type, UUID parentID) |
393 | { | 393 | { |
394 | // m_log.DebugFormat( | 394 | // m_log.DebugFormat( |
395 | // "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); | 395 | // "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); |
@@ -440,7 +440,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
440 | /// | 440 | /// |
441 | /// <param name="folderID"></param> | 441 | /// <param name="folderID"></param> |
442 | /// <param name="parentID"></param> | 442 | /// <param name="parentID"></param> |
443 | public bool MoveFolder(LLUUID folderID, LLUUID parentID) | 443 | public bool MoveFolder(UUID folderID, UUID parentID) |
444 | { | 444 | { |
445 | // m_log.DebugFormat( | 445 | // m_log.DebugFormat( |
446 | // "[AGENT INVENTORY]: Moving inventory folder {0} into folder {1} for {2} {3}", | 446 | // "[AGENT INVENTORY]: Moving inventory folder {0} into folder {1} for {2} {3}", |
@@ -487,7 +487,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
487 | /// </summary> | 487 | /// </summary> |
488 | /// | 488 | /// |
489 | /// <param name="folderID"></param> | 489 | /// <param name="folderID"></param> |
490 | public bool PurgeFolder(LLUUID folderID) | 490 | public bool PurgeFolder(UUID folderID) |
491 | { | 491 | { |
492 | // m_log.InfoFormat("[AGENT INVENTORY]: Purging folder {0} for {1} uuid {2}", | 492 | // m_log.InfoFormat("[AGENT INVENTORY]: Purging folder {0} for {1} uuid {2}", |
493 | // folderID, remoteClient.Name, remoteClient.AgentId); | 493 | // folderID, remoteClient.Name, remoteClient.AgentId); |
@@ -542,7 +542,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
542 | { | 542 | { |
543 | if (m_hasReceivedInventory) | 543 | if (m_hasReceivedInventory) |
544 | { | 544 | { |
545 | if (item.Folder == LLUUID.Zero) | 545 | if (item.Folder == UUID.Zero) |
546 | { | 546 | { |
547 | InventoryFolderImpl f = FindFolderForType(item.AssetType); | 547 | InventoryFolderImpl f = FindFolderForType(item.AssetType); |
548 | if (f != null) | 548 | if (f != null) |
@@ -607,7 +607,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
607 | /// true on a successful delete or a if the request is queued. | 607 | /// true on a successful delete or a if the request is queued. |
608 | /// Returns false on an immediate failure | 608 | /// Returns false on an immediate failure |
609 | /// </returns> | 609 | /// </returns> |
610 | public bool DeleteItem(LLUUID itemID) | 610 | public bool DeleteItem(UUID itemID) |
611 | { | 611 | { |
612 | if (m_hasReceivedInventory) | 612 | if (m_hasReceivedInventory) |
613 | { | 613 | { |
@@ -655,7 +655,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
655 | /// <param name="fetchFolders"></param> | 655 | /// <param name="fetchFolders"></param> |
656 | /// <param name="fetchItems"></param> | 656 | /// <param name="fetchItems"></param> |
657 | /// <returns>true if the request was queued or successfully processed, false otherwise</returns> | 657 | /// <returns>true if the request was queued or successfully processed, false otherwise</returns> |
658 | public bool SendInventoryDecendents(IClientAPI client, LLUUID folderID, bool fetchFolders, bool fetchItems) | 658 | public bool SendInventoryDecendents(IClientAPI client, UUID folderID, bool fetchFolders, bool fetchItems) |
659 | { | 659 | { |
660 | if (m_hasReceivedInventory) | 660 | if (m_hasReceivedInventory) |
661 | { | 661 | { |
diff --git a/OpenSim/Framework/Communications/Cache/FileAssetClient.cs b/OpenSim/Framework/Communications/Cache/FileAssetClient.cs index 3c74d4d..e793feb 100644 --- a/OpenSim/Framework/Communications/Cache/FileAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/FileAssetClient.cs | |||
@@ -18,11 +18,13 @@ namespace OpenSim.Framework.Communications.Cache | |||
18 | } | 18 | } |
19 | public override void StoreAsset(AssetBase asset) | 19 | public override void StoreAsset(AssetBase asset) |
20 | { | 20 | { |
21 | string cdir = m_dir + Path.DirectorySeparatorChar + asset.FullID.Data[0] | 21 | byte[] idBytes = asset.FullID.Guid.ToByteArray(); |
22 | + Path.DirectorySeparatorChar + asset.FullID.Data[1]; | ||
23 | 22 | ||
24 | if (!Directory.Exists(m_dir + Path.DirectorySeparatorChar + asset.FullID.Data[0])) | 23 | string cdir = m_dir + Path.DirectorySeparatorChar + idBytes[0] |
25 | Directory.CreateDirectory(m_dir + Path.DirectorySeparatorChar + asset.FullID.Data[0]); | 24 | + Path.DirectorySeparatorChar + idBytes[1]; |
25 | |||
26 | if (!Directory.Exists(m_dir + Path.DirectorySeparatorChar + idBytes[0])) | ||
27 | Directory.CreateDirectory(m_dir + Path.DirectorySeparatorChar + idBytes[0]); | ||
26 | 28 | ||
27 | if (!Directory.Exists(cdir)) | 29 | if (!Directory.Exists(cdir)) |
28 | Directory.CreateDirectory(cdir); | 30 | Directory.CreateDirectory(cdir); |
@@ -41,8 +43,10 @@ namespace OpenSim.Framework.Communications.Cache | |||
41 | 43 | ||
42 | protected override AssetBase GetAsset(AssetRequest req) | 44 | protected override AssetBase GetAsset(AssetRequest req) |
43 | { | 45 | { |
44 | string cdir = m_dir + Path.DirectorySeparatorChar + req.AssetID.Data[0] | 46 | byte[] idBytes = req.AssetID.Guid.ToByteArray(); |
45 | + Path.DirectorySeparatorChar + req.AssetID.Data[1]; | 47 | |
48 | string cdir = m_dir + Path.DirectorySeparatorChar + idBytes[0] | ||
49 | + Path.DirectorySeparatorChar + idBytes[1]; | ||
46 | if (File.Exists(cdir + Path.DirectorySeparatorChar + req.AssetID + ".xml")) | 50 | if (File.Exists(cdir + Path.DirectorySeparatorChar + req.AssetID + ".xml")) |
47 | { | 51 | { |
48 | FileStream x = File.OpenRead(cdir + Path.DirectorySeparatorChar + req.AssetID + ".xml"); | 52 | FileStream x = File.OpenRead(cdir + Path.DirectorySeparatorChar + req.AssetID + ".xml"); |
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs index 61cfc1a..debcbfb 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | //using System.Reflection; | 31 | //using System.Reflection; |
32 | 32 | ||
33 | //using log4net; | 33 | //using log4net; |
@@ -43,12 +43,12 @@ namespace OpenSim.Framework.Communications.Cache | |||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Items that are contained in this folder | 44 | /// Items that are contained in this folder |
45 | /// </summary> | 45 | /// </summary> |
46 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | 46 | public Dictionary<UUID, InventoryItemBase> Items = new Dictionary<UUID, InventoryItemBase>(); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Child folders that are contained in this folder | 49 | /// Child folders that are contained in this folder |
50 | /// </summary> | 50 | /// </summary> |
51 | public Dictionary<LLUUID, InventoryFolderImpl> SubFolders = new Dictionary<LLUUID, InventoryFolderImpl>(); | 51 | public Dictionary<UUID, InventoryFolderImpl> SubFolders = new Dictionary<UUID, InventoryFolderImpl>(); |
52 | 52 | ||
53 | // Constructors | 53 | // Constructors |
54 | public InventoryFolderImpl(InventoryFolderBase folderbase) | 54 | public InventoryFolderImpl(InventoryFolderBase folderbase) |
@@ -72,7 +72,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
72 | /// <param name="folderName"></param> | 72 | /// <param name="folderName"></param> |
73 | /// <param name="type"></param> | 73 | /// <param name="type"></param> |
74 | /// <returns>The newly created subfolder. Returns null if the folder already exists</returns> | 74 | /// <returns>The newly created subfolder. Returns null if the folder already exists</returns> |
75 | public InventoryFolderImpl CreateChildFolder(LLUUID folderID, string folderName, ushort type) | 75 | public InventoryFolderImpl CreateChildFolder(UUID folderID, string folderName, ushort type) |
76 | { | 76 | { |
77 | lock (SubFolders) | 77 | lock (SubFolders) |
78 | { | 78 | { |
@@ -112,7 +112,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
112 | /// </summary> | 112 | /// </summary> |
113 | /// <param name="itemID"></param> | 113 | /// <param name="itemID"></param> |
114 | /// <returns>null if the item is not found</returns> | 114 | /// <returns>null if the item is not found</returns> |
115 | public InventoryItemBase FindItem(LLUUID itemID) | 115 | public InventoryItemBase FindItem(UUID itemID) |
116 | { | 116 | { |
117 | lock (Items) | 117 | lock (Items) |
118 | { | 118 | { |
@@ -143,7 +143,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
143 | /// </summary> | 143 | /// </summary> |
144 | /// <param name="folderID"></param> | 144 | /// <param name="folderID"></param> |
145 | /// <returns></returns> | 145 | /// <returns></returns> |
146 | public bool DeleteItem(LLUUID itemID) | 146 | public bool DeleteItem(UUID itemID) |
147 | { | 147 | { |
148 | bool found = false; | 148 | bool found = false; |
149 | 149 | ||
@@ -177,7 +177,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
177 | /// first. | 177 | /// first. |
178 | /// </summary> | 178 | /// </summary> |
179 | /// <returns>The requested folder if it exists, null if it does not.</returns> | 179 | /// <returns>The requested folder if it exists, null if it does not.</returns> |
180 | public InventoryFolderImpl FindFolder(LLUUID folderID) | 180 | public InventoryFolderImpl FindFolder(UUID folderID) |
181 | { | 181 | { |
182 | if (folderID == ID) | 182 | if (folderID == ID) |
183 | return this; | 183 | return this; |
diff --git a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs index 1ff6350..7e561b5 100644 --- a/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs +++ b/OpenSim/Framework/Communications/Cache/LibraryRootFolder.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | 36 | ||
@@ -44,29 +44,29 @@ namespace OpenSim.Framework.Communications.Cache | |||
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | private LLUUID libOwner = new LLUUID("11111111-1111-0000-0000-000100bba000"); | 47 | private UUID libOwner = new UUID("11111111-1111-0000-0000-000100bba000"); |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
50 | /// Holds the root library folder and all its descendents. This is really only used during inventory | 50 | /// Holds the root library folder and all its descendents. This is really only used during inventory |
51 | /// setup so that we don't have to repeatedly search the tree of library folders. | 51 | /// setup so that we don't have to repeatedly search the tree of library folders. |
52 | /// </summary> | 52 | /// </summary> |
53 | protected Dictionary<LLUUID, InventoryFolderImpl> libraryFolders | 53 | protected Dictionary<UUID, InventoryFolderImpl> libraryFolders |
54 | = new Dictionary<LLUUID, InventoryFolderImpl>(); | 54 | = new Dictionary<UUID, InventoryFolderImpl>(); |
55 | 55 | ||
56 | public LibraryRootFolder() | 56 | public LibraryRootFolder() |
57 | { | 57 | { |
58 | m_log.Info("[LIBRARY INVENTORY]: Loading library inventory"); | 58 | m_log.Info("[LIBRARY INVENTORY]: Loading library inventory"); |
59 | 59 | ||
60 | Owner = libOwner; | 60 | Owner = libOwner; |
61 | ID = new LLUUID("00000112-000f-0000-0000-000100bba000"); | 61 | ID = new UUID("00000112-000f-0000-0000-000100bba000"); |
62 | Name = "OpenSim Library"; | 62 | Name = "OpenSim Library"; |
63 | ParentID = LLUUID.Zero; | 63 | ParentID = UUID.Zero; |
64 | Type = (short) 8; | 64 | Type = (short) 8; |
65 | Version = (ushort) 1; | 65 | Version = (ushort) 1; |
66 | 66 | ||
67 | libraryFolders.Add(ID, this); | 67 | libraryFolders.Add(ID, this); |
68 | 68 | ||
69 | LoadLibraries(Path.Combine(Util.inventoryDir(), "Libraries.xml")); | 69 | LoadLibraries(Path.Combine(Util.inventoryDir(), "Libraries.Xml")); |
70 | 70 | ||
71 | // CreateLibraryItems(); | 71 | // CreateLibraryItems(); |
72 | } | 72 | } |
@@ -81,40 +81,40 @@ namespace OpenSim.Framework.Communications.Cache | |||
81 | //private void CreateLibraryItems() | 81 | //private void CreateLibraryItems() |
82 | //{ | 82 | //{ |
83 | // InventoryItemBase item = | 83 | // InventoryItemBase item = |
84 | // CreateItem(new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"), | 84 | // CreateItem(new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"), |
85 | // new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"), "Default Shape", "Default Shape", | 85 | // new UUID("66c41e39-38f9-f75a-024e-585989bfab73"), "Default Shape", "Default Shape", |
86 | // (int) AssetType.Bodypart, (int) InventoryType.Wearable, folderID); | 86 | // (int) AssetType.Bodypart, (int) InventoryType.Wearable, folderID); |
87 | // item.inventoryCurrentPermissions = 0; | 87 | // item.inventoryCurrentPermissions = 0; |
88 | // item.inventoryNextPermissions = 0; | 88 | // item.inventoryNextPermissions = 0; |
89 | // Items.Add(item.inventoryID, item); | 89 | // Items.Add(item.inventoryID, item); |
90 | 90 | ||
91 | // item = | 91 | // item = |
92 | // CreateItem(new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"), | 92 | // CreateItem(new UUID("77c41e39-38f9-f75a-024e-585989bfabc9"), |
93 | // new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"), "Default Skin", "Default Skin", | 93 | // new UUID("77c41e39-38f9-f75a-024e-585989bbabbb"), "Default Skin", "Default Skin", |
94 | // (int) AssetType.Bodypart, (int) InventoryType.Wearable, folderID); | 94 | // (int) AssetType.Bodypart, (int) InventoryType.Wearable, folderID); |
95 | // item.inventoryCurrentPermissions = 0; | 95 | // item.inventoryCurrentPermissions = 0; |
96 | // item.inventoryNextPermissions = 0; | 96 | // item.inventoryNextPermissions = 0; |
97 | // Items.Add(item.inventoryID, item); | 97 | // Items.Add(item.inventoryID, item); |
98 | 98 | ||
99 | // item = | 99 | // item = |
100 | // CreateItem(new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"), | 100 | // CreateItem(new UUID("77c41e39-38f9-f75a-0000-585989bf0000"), |
101 | // new LLUUID("00000000-38f9-1111-024e-222222111110"), "Default Shirt", "Default Shirt", | 101 | // new UUID("00000000-38f9-1111-024e-222222111110"), "Default Shirt", "Default Shirt", |
102 | // (int) AssetType.Clothing, (int) InventoryType.Wearable, folderID); | 102 | // (int) AssetType.Clothing, (int) InventoryType.Wearable, folderID); |
103 | // item.inventoryCurrentPermissions = 0; | 103 | // item.inventoryCurrentPermissions = 0; |
104 | // item.inventoryNextPermissions = 0; | 104 | // item.inventoryNextPermissions = 0; |
105 | // Items.Add(item.inventoryID, item); | 105 | // Items.Add(item.inventoryID, item); |
106 | 106 | ||
107 | // item = | 107 | // item = |
108 | // CreateItem(new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"), | 108 | // CreateItem(new UUID("77c41e39-38f9-f75a-0000-5859892f1111"), |
109 | // new LLUUID("00000000-38f9-1111-024e-222222111120"), "Default Pants", "Default Pants", | 109 | // new UUID("00000000-38f9-1111-024e-222222111120"), "Default Pants", "Default Pants", |
110 | // (int) AssetType.Clothing, (int) InventoryType.Wearable, folderID); | 110 | // (int) AssetType.Clothing, (int) InventoryType.Wearable, folderID); |
111 | // item.inventoryCurrentPermissions = 0; | 111 | // item.inventoryCurrentPermissions = 0; |
112 | // item.inventoryNextPermissions = 0; | 112 | // item.inventoryNextPermissions = 0; |
113 | // Items.Add(item.inventoryID, item); | 113 | // Items.Add(item.inventoryID, item); |
114 | //} | 114 | //} |
115 | 115 | ||
116 | public InventoryItemBase CreateItem(LLUUID inventoryID, LLUUID assetID, string name, string description, | 116 | public InventoryItemBase CreateItem(UUID inventoryID, UUID assetID, string name, string description, |
117 | int assetType, int invType, LLUUID parentFolderID) | 117 | int assetType, int invType, UUID parentFolderID) |
118 | { | 118 | { |
119 | InventoryItemBase item = new InventoryItemBase(); | 119 | InventoryItemBase item = new InventoryItemBase(); |
120 | item.Owner = libOwner; | 120 | item.Owner = libOwner; |
@@ -173,9 +173,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
173 | { | 173 | { |
174 | InventoryFolderImpl folderInfo = new InventoryFolderImpl(); | 174 | InventoryFolderImpl folderInfo = new InventoryFolderImpl(); |
175 | 175 | ||
176 | folderInfo.ID = new LLUUID(config.GetString("folderID", ID.ToString())); | 176 | folderInfo.ID = new UUID(config.GetString("folderID", ID.ToString())); |
177 | folderInfo.Name = config.GetString("name", "unknown"); | 177 | folderInfo.Name = config.GetString("name", "unknown"); |
178 | folderInfo.ParentID = new LLUUID(config.GetString("parentFolderID", ID.ToString())); | 178 | folderInfo.ParentID = new UUID(config.GetString("parentFolderID", ID.ToString())); |
179 | folderInfo.Type = (short)config.GetInt("type", 8); | 179 | folderInfo.Type = (short)config.GetInt("type", 8); |
180 | 180 | ||
181 | folderInfo.Owner = libOwner; | 181 | folderInfo.Owner = libOwner; |
@@ -207,9 +207,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
207 | InventoryItemBase item = new InventoryItemBase(); | 207 | InventoryItemBase item = new InventoryItemBase(); |
208 | item.Owner = libOwner; | 208 | item.Owner = libOwner; |
209 | item.Creator = libOwner; | 209 | item.Creator = libOwner; |
210 | item.ID = new LLUUID(config.GetString("inventoryID", ID.ToString())); | 210 | item.ID = new UUID(config.GetString("inventoryID", ID.ToString())); |
211 | item.AssetID = new LLUUID(config.GetString("assetID", item.ID.ToString())); | 211 | item.AssetID = new UUID(config.GetString("assetID", item.ID.ToString())); |
212 | item.Folder = new LLUUID(config.GetString("folderID", ID.ToString())); | 212 | item.Folder = new UUID(config.GetString("folderID", ID.ToString())); |
213 | item.Name = config.GetString("name", String.Empty); | 213 | item.Name = config.GetString("name", String.Empty); |
214 | item.Description = config.GetString("description", item.Name); | 214 | item.Description = config.GetString("description", item.Name); |
215 | item.InvType = config.GetInt("inventoryType", 0); | 215 | item.InvType = config.GetInt("inventoryType", 0); |
@@ -270,7 +270,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
270 | /// methods in the superclass | 270 | /// methods in the superclass |
271 | /// </summary> | 271 | /// </summary> |
272 | /// <returns></returns> | 272 | /// <returns></returns> |
273 | public Dictionary<LLUUID, InventoryFolderImpl> RequestSelfAndDescendentFolders() | 273 | public Dictionary<UUID, InventoryFolderImpl> RequestSelfAndDescendentFolders() |
274 | { | 274 | { |
275 | return libraryFolders; | 275 | return libraryFolders; |
276 | } | 276 | } |
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index 45f6c7e..3675053 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | 34 | ||
35 | namespace OpenSim.Framework.Communications.Cache | 35 | namespace OpenSim.Framework.Communications.Cache |
@@ -49,7 +49,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
49 | /// <summary> | 49 | /// <summary> |
50 | /// Each user has a cached profile. | 50 | /// Each user has a cached profile. |
51 | /// </summary> | 51 | /// </summary> |
52 | private readonly Dictionary<LLUUID, CachedUserInfo> m_userProfiles = new Dictionary<LLUUID, CachedUserInfo>(); | 52 | private readonly Dictionary<UUID, CachedUserInfo> m_userProfiles = new Dictionary<UUID, CachedUserInfo>(); |
53 | 53 | ||
54 | public readonly LibraryRootFolder libraryRoot = new LibraryRootFolder(); | 54 | public readonly LibraryRootFolder libraryRoot = new LibraryRootFolder(); |
55 | 55 | ||
@@ -63,9 +63,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
63 | /// A new user has moved into a region in this instance so retrieve their profile from the user service. | 63 | /// A new user has moved into a region in this instance so retrieve their profile from the user service. |
64 | /// </summary> | 64 | /// </summary> |
65 | /// <param name="userID"></param> | 65 | /// <param name="userID"></param> |
66 | public void AddNewUser(LLUUID userID) | 66 | public void AddNewUser(UUID userID) |
67 | { | 67 | { |
68 | if (userID == LLUUID.Zero) | 68 | if (userID == UUID.Zero) |
69 | return; | 69 | return; |
70 | m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID); | 70 | m_log.DebugFormat("[USER CACHE]: Adding user profile for {0}", userID); |
71 | GetUserDetails(userID); | 71 | GetUserDetails(userID); |
@@ -76,7 +76,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
76 | /// </summary> | 76 | /// </summary> |
77 | /// <param name="userID"></param> | 77 | /// <param name="userID"></param> |
78 | /// <returns>true if the user was successfully removed, false otherwise</returns> | 78 | /// <returns>true if the user was successfully removed, false otherwise</returns> |
79 | public bool RemoveUser(LLUUID userId) | 79 | public bool RemoveUser(UUID userId) |
80 | { | 80 | { |
81 | lock (m_userProfiles) | 81 | lock (m_userProfiles) |
82 | { | 82 | { |
@@ -99,7 +99,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
99 | /// </summary> | 99 | /// </summary> |
100 | /// <param name="userID"></param> | 100 | /// <param name="userID"></param> |
101 | /// <param name="userInfo"></param> | 101 | /// <param name="userInfo"></param> |
102 | public void RequestInventoryForUser(LLUUID userID) | 102 | public void RequestInventoryForUser(UUID userID) |
103 | { | 103 | { |
104 | CachedUserInfo userInfo = GetUserDetails(userID); | 104 | CachedUserInfo userInfo = GetUserDetails(userID); |
105 | if (userInfo != null) | 105 | if (userInfo != null) |
@@ -130,9 +130,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
130 | /// </summary> | 130 | /// </summary> |
131 | /// <param name="userID"></param> | 131 | /// <param name="userID"></param> |
132 | /// <returns>null if no user details are found</returns> | 132 | /// <returns>null if no user details are found</returns> |
133 | public CachedUserInfo GetUserDetails(LLUUID userID) | 133 | public CachedUserInfo GetUserDetails(UUID userID) |
134 | { | 134 | { |
135 | if (userID == LLUUID.Zero) | 135 | if (userID == UUID.Zero) |
136 | return null; | 136 | return null; |
137 | 137 | ||
138 | lock (m_userProfiles) | 138 | lock (m_userProfiles) |
@@ -164,9 +164,9 @@ namespace OpenSim.Framework.Communications.Cache | |||
164 | /// </summary> | 164 | /// </summary> |
165 | /// <param name="userID"></param> | 165 | /// <param name="userID"></param> |
166 | /// <param name="userData"></param> | 166 | /// <param name="userData"></param> |
167 | public void PreloadUserCache(LLUUID userID, UserProfileData userData) | 167 | public void PreloadUserCache(UUID userID, UserProfileData userData) |
168 | { | 168 | { |
169 | if (userID == LLUUID.Zero) | 169 | if (userID == UUID.Zero) |
170 | return; | 170 | return; |
171 | 171 | ||
172 | lock (m_userProfiles) | 172 | lock (m_userProfiles) |
@@ -192,8 +192,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
192 | /// <param name="folderType"></param> | 192 | /// <param name="folderType"></param> |
193 | /// <param name="folderName"></param> | 193 | /// <param name="folderName"></param> |
194 | /// <param name="parentID"></param> | 194 | /// <param name="parentID"></param> |
195 | public void HandleCreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, | 195 | public void HandleCreateInventoryFolder(IClientAPI remoteClient, UUID folderID, ushort folderType, |
196 | string folderName, LLUUID parentID) | 196 | string folderName, UUID parentID) |
197 | { | 197 | { |
198 | CachedUserInfo userProfile; | 198 | CachedUserInfo userProfile; |
199 | 199 | ||
@@ -226,8 +226,8 @@ namespace OpenSim.Framework.Communications.Cache | |||
226 | /// <param name="type"></param> | 226 | /// <param name="type"></param> |
227 | /// <param name="name"></param> | 227 | /// <param name="name"></param> |
228 | /// <param name="parentID"></param> | 228 | /// <param name="parentID"></param> |
229 | public void HandleUpdateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort type, string name, | 229 | public void HandleUpdateInventoryFolder(IClientAPI remoteClient, UUID folderID, ushort type, string name, |
230 | LLUUID parentID) | 230 | UUID parentID) |
231 | { | 231 | { |
232 | // m_log.DebugFormat( | 232 | // m_log.DebugFormat( |
233 | // "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); | 233 | // "[AGENT INVENTORY]: Updating inventory folder {0} {1} for {2} {3}", folderID, name, remoteClient.Name, remoteClient.AgentId); |
@@ -257,7 +257,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
257 | /// <param name="remoteClient"></param> | 257 | /// <param name="remoteClient"></param> |
258 | /// <param name="folderID"></param> | 258 | /// <param name="folderID"></param> |
259 | /// <param name="parentID"></param> | 259 | /// <param name="parentID"></param> |
260 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, LLUUID folderID, LLUUID parentID) | 260 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, UUID folderID, UUID parentID) |
261 | { | 261 | { |
262 | CachedUserInfo userProfile; | 262 | CachedUserInfo userProfile; |
263 | 263 | ||
@@ -287,7 +287,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
287 | /// <param name="fetchFolders"></param> | 287 | /// <param name="fetchFolders"></param> |
288 | /// <param name="fetchItems"></param> | 288 | /// <param name="fetchItems"></param> |
289 | /// <param name="sortOrder"></param> | 289 | /// <param name="sortOrder"></param> |
290 | public void HandleFetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, | 290 | public void HandleFetchInventoryDescendents(IClientAPI remoteClient, UUID folderID, UUID ownerID, |
291 | bool fetchFolders, bool fetchItems, int sortOrder) | 291 | bool fetchFolders, bool fetchItems, int sortOrder) |
292 | { | 292 | { |
293 | // FIXME MAYBE: We're not handling sortOrder! | 293 | // FIXME MAYBE: We're not handling sortOrder! |
@@ -327,7 +327,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
327 | /// <param name="fetchItems"></param> | 327 | /// <param name="fetchItems"></param> |
328 | /// <param name="sortOrder"></param> | 328 | /// <param name="sortOrder"></param> |
329 | /// <returns>null if the inventory look up failed</returns> | 329 | /// <returns>null if the inventory look up failed</returns> |
330 | public List<InventoryItemBase> HandleFetchInventoryDescendentsCAPS(LLUUID agentID, LLUUID folderID, LLUUID ownerID, | 330 | public List<InventoryItemBase> HandleFetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, |
331 | bool fetchFolders, bool fetchItems, int sortOrder) | 331 | bool fetchFolders, bool fetchItems, int sortOrder) |
332 | { | 332 | { |
333 | // m_log.DebugFormat( | 333 | // m_log.DebugFormat( |
@@ -405,7 +405,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
405 | /// </summary> | 405 | /// </summary> |
406 | /// <param name="remoteClient"></param> | 406 | /// <param name="remoteClient"></param> |
407 | /// <param name="folderID"></param> | 407 | /// <param name="folderID"></param> |
408 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, LLUUID folderID) | 408 | public void HandlePurgeInventoryDescendents(IClientAPI remoteClient, UUID folderID) |
409 | { | 409 | { |
410 | CachedUserInfo userProfile; | 410 | CachedUserInfo userProfile; |
411 | 411 | ||
@@ -426,7 +426,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
426 | } | 426 | } |
427 | } | 427 | } |
428 | 428 | ||
429 | public void HandleFetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID) | 429 | public void HandleFetchInventory(IClientAPI remoteClient, UUID itemID, UUID ownerID) |
430 | { | 430 | { |
431 | if (ownerID == libraryRoot.Owner) | 431 | if (ownerID == libraryRoot.Owner) |
432 | { | 432 | { |
diff --git a/OpenSim/Framework/Communications/Capabilities/Caps.cs b/OpenSim/Framework/Communications/Capabilities/Caps.cs index a7486d6..e82a5e9 100644 --- a/OpenSim/Framework/Communications/Capabilities/Caps.cs +++ b/OpenSim/Framework/Communications/Capabilities/Caps.cs | |||
@@ -30,7 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
36 | using OpenSim.Framework.Servers; | 36 | using OpenSim.Framework.Servers; |
@@ -40,21 +40,21 @@ using OpenSim.Region.Interfaces; | |||
40 | namespace OpenSim.Framework.Communications.Capabilities | 40 | namespace OpenSim.Framework.Communications.Capabilities |
41 | { | 41 | { |
42 | public delegate void UpLoadedAsset( | 42 | public delegate void UpLoadedAsset( |
43 | string assetName, string description, LLUUID assetID, LLUUID inventoryItem, LLUUID parentFolder, | 43 | string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, |
44 | byte[] data, string inventoryType, string assetType); | 44 | byte[] data, string inventoryType, string assetType); |
45 | 45 | ||
46 | public delegate LLUUID UpdateItem(LLUUID itemID, byte[] data); | 46 | public delegate UUID UpdateItem(UUID itemID, byte[] data); |
47 | 47 | ||
48 | public delegate void UpdateTaskScript(LLUUID itemID, LLUUID primID, bool isScriptRunning, byte[] data); | 48 | public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data); |
49 | 49 | ||
50 | public delegate void NewInventoryItem(LLUUID userID, InventoryItemBase item); | 50 | public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); |
51 | 51 | ||
52 | public delegate LLUUID ItemUpdatedCallback(LLUUID userID, LLUUID itemID, byte[] data); | 52 | public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data); |
53 | 53 | ||
54 | public delegate void TaskScriptUpdatedCallback(LLUUID userID, LLUUID itemID, LLUUID primID, | 54 | public delegate void TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID, |
55 | bool isScriptRunning, byte[] data); | 55 | bool isScriptRunning, byte[] data); |
56 | 56 | ||
57 | public delegate List<InventoryItemBase> FetchInventoryDescendentsCAPS(LLUUID agentID, LLUUID folderID, LLUUID ownerID, | 57 | public delegate List<InventoryItemBase> FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, |
58 | bool fetchFolders, bool fetchItems, int sortOrder); | 58 | bool fetchFolders, bool fetchItems, int sortOrder); |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
@@ -62,7 +62,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
62 | /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want | 62 | /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want |
63 | /// to just pass the whole Scene into CAPS. | 63 | /// to just pass the whole Scene into CAPS. |
64 | /// </summary> | 64 | /// </summary> |
65 | public delegate IClientAPI GetClientDelegate(LLUUID agentID); | 65 | public delegate IClientAPI GetClientDelegate(UUID agentID); |
66 | 66 | ||
67 | public class Caps | 67 | public class Caps |
68 | { | 68 | { |
@@ -97,7 +97,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
97 | 97 | ||
98 | //private string eventQueue = "0100/"; | 98 | //private string eventQueue = "0100/"; |
99 | private BaseHttpServer m_httpListener; | 99 | private BaseHttpServer m_httpListener; |
100 | private LLUUID m_agentID; | 100 | private UUID m_agentID; |
101 | private AssetCache m_assetCache; | 101 | private AssetCache m_assetCache; |
102 | private int m_eventQueueCount = 1; | 102 | private int m_eventQueueCount = 1; |
103 | private Queue<string> m_capsEventQueue = new Queue<string>(); | 103 | private Queue<string> m_capsEventQueue = new Queue<string>(); |
@@ -113,7 +113,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
113 | public GetClientDelegate GetClient = null; | 113 | public GetClientDelegate GetClient = null; |
114 | 114 | ||
115 | public Caps(AssetCache assetCache, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, | 115 | public Caps(AssetCache assetCache, BaseHttpServer httpServer, string httpListen, uint httpPort, string capsPath, |
116 | LLUUID agent, bool dumpAssetsToFile, string regionName) | 116 | UUID agent, bool dumpAssetsToFile, string regionName) |
117 | { | 117 | { |
118 | m_assetCache = assetCache; | 118 | m_assetCache = assetCache; |
119 | m_capsObjectPath = capsPath; | 119 | m_capsObjectPath = capsPath; |
@@ -258,7 +258,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
258 | Hashtable hash = new Hashtable(); | 258 | Hashtable hash = new Hashtable(); |
259 | try | 259 | try |
260 | { | 260 | { |
261 | hash = (Hashtable)LLSD.LLSDDeserialize(Helpers.StringToField(request)); | 261 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
262 | } | 262 | } |
263 | catch (LLSD.LLSDParseException pe) | 263 | catch (LLSD.LLSDParseException pe) |
264 | { | 264 | { |
@@ -388,7 +388,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
388 | llsdItem.permissions.creator_id = invItem.Creator; | 388 | llsdItem.permissions.creator_id = invItem.Creator; |
389 | llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; | 389 | llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; |
390 | llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; | 390 | llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; |
391 | llsdItem.permissions.group_id = LLUUID.Zero; | 391 | llsdItem.permissions.group_id = UUID.Zero; |
392 | llsdItem.permissions.group_mask = 0; | 392 | llsdItem.permissions.group_mask = 0; |
393 | llsdItem.permissions.is_owner_group = false; | 393 | llsdItem.permissions.is_owner_group = false; |
394 | llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; | 394 | llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; |
@@ -423,7 +423,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
423 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | 423 | LLSDMapLayer mapLayer = new LLSDMapLayer(); |
424 | mapLayer.Right = 5000; | 424 | mapLayer.Right = 5000; |
425 | mapLayer.Top = 5000; | 425 | mapLayer.Top = 5000; |
426 | mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 426 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); |
427 | 427 | ||
428 | return mapLayer; | 428 | return mapLayer; |
429 | } | 429 | } |
@@ -522,7 +522,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
522 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); | 522 | m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); |
523 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); | 523 | //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); |
524 | 524 | ||
525 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Helpers.StringToField(request)); | 525 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
526 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); | 526 | LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); |
527 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdUpdateRequest); | 527 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdUpdateRequest); |
528 | 528 | ||
@@ -573,8 +573,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
573 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) | 573 | OSHttpRequest httpRequest, OSHttpResponse httpResponse) |
574 | { | 574 | { |
575 | m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName); | 575 | m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName); |
576 | //libsecondlife.StructuredData.LLSDMap hash = (libsecondlife.StructuredData.LLSDMap)libsecondlife.StructuredData.LLSDParser.DeserializeBinary(Helpers.StringToField(request)); | 576 | //OpenMetaverse.StructuredData.LLSDMap hash = (OpenMetaverse.StructuredData.LLSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request)); |
577 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Helpers.StringToField(request)); | 577 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
578 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); | 578 | LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); |
579 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); | 579 | LLSDHelpers.DeserialiseLLSDMap(hash, llsdRequest); |
580 | 580 | ||
@@ -636,9 +636,9 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
636 | string assetName = llsdRequest.name; | 636 | string assetName = llsdRequest.name; |
637 | string assetDes = llsdRequest.description; | 637 | string assetDes = llsdRequest.description; |
638 | string capsBase = "/CAPS/" + m_capsObjectPath; | 638 | string capsBase = "/CAPS/" + m_capsObjectPath; |
639 | LLUUID newAsset = LLUUID.Random(); | 639 | UUID newAsset = UUID.Random(); |
640 | LLUUID newInvItem = LLUUID.Random(); | 640 | UUID newInvItem = UUID.Random(); |
641 | LLUUID parentFolder = llsdRequest.folder_id; | 641 | UUID parentFolder = llsdRequest.folder_id; |
642 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); | 642 | string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); |
643 | 643 | ||
644 | AssetUploader uploader = | 644 | AssetUploader uploader = |
@@ -662,8 +662,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
662 | /// <param name="assetID"></param> | 662 | /// <param name="assetID"></param> |
663 | /// <param name="inventoryItem"></param> | 663 | /// <param name="inventoryItem"></param> |
664 | /// <param name="data"></param> | 664 | /// <param name="data"></param> |
665 | public void UploadCompleteHandler(string assetName, string assetDescription, LLUUID assetID, | 665 | public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, |
666 | LLUUID inventoryItem, LLUUID parentFolder, byte[] data, string inventoryType, | 666 | UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, |
667 | string assetType) | 667 | string assetType) |
668 | { | 668 | { |
669 | sbyte assType = 0; | 669 | sbyte assType = 0; |
@@ -728,14 +728,14 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
728 | /// <param name="itemID">Item to update</param> | 728 | /// <param name="itemID">Item to update</param> |
729 | /// <param name="data">New asset data</param> | 729 | /// <param name="data">New asset data</param> |
730 | /// <returns></returns> | 730 | /// <returns></returns> |
731 | public LLUUID ItemUpdated(LLUUID itemID, byte[] data) | 731 | public UUID ItemUpdated(UUID itemID, byte[] data) |
732 | { | 732 | { |
733 | if (ItemUpdatedCall != null) | 733 | if (ItemUpdatedCall != null) |
734 | { | 734 | { |
735 | return ItemUpdatedCall(m_agentID, itemID, data); | 735 | return ItemUpdatedCall(m_agentID, itemID, data); |
736 | } | 736 | } |
737 | 737 | ||
738 | return LLUUID.Zero; | 738 | return UUID.Zero; |
739 | } | 739 | } |
740 | 740 | ||
741 | /// <summary> | 741 | /// <summary> |
@@ -745,7 +745,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
745 | /// <param name="primID">Prim containing item to update</param> | 745 | /// <param name="primID">Prim containing item to update</param> |
746 | /// <param name="isScriptRunning">Signals whether the script to update is currently running</param> | 746 | /// <param name="isScriptRunning">Signals whether the script to update is currently running</param> |
747 | /// <param name="data">New asset data</param> | 747 | /// <param name="data">New asset data</param> |
748 | public void TaskScriptUpdated(LLUUID itemID, LLUUID primID, bool isScriptRunning, byte[] data) | 748 | public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data) |
749 | { | 749 | { |
750 | if (TaskScriptUpdatedCall != null) | 750 | if (TaskScriptUpdatedCall != null) |
751 | { | 751 | { |
@@ -759,9 +759,9 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
759 | private UpLoadedAsset handlerUpLoad = null; | 759 | private UpLoadedAsset handlerUpLoad = null; |
760 | 760 | ||
761 | private string uploaderPath = String.Empty; | 761 | private string uploaderPath = String.Empty; |
762 | private LLUUID newAssetID; | 762 | private UUID newAssetID; |
763 | private LLUUID inventoryItemID; | 763 | private UUID inventoryItemID; |
764 | private LLUUID parentFolder; | 764 | private UUID parentFolder; |
765 | private BaseHttpServer httpListener; | 765 | private BaseHttpServer httpListener; |
766 | private bool m_dumpAssetsToFile; | 766 | private bool m_dumpAssetsToFile; |
767 | private string m_assetName = String.Empty; | 767 | private string m_assetName = String.Empty; |
@@ -770,8 +770,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
770 | private string m_invType = String.Empty; | 770 | private string m_invType = String.Empty; |
771 | private string m_assetType = String.Empty; | 771 | private string m_assetType = String.Empty; |
772 | 772 | ||
773 | public AssetUploader(string assetName, string description, LLUUID assetID, LLUUID inventoryItem, | 773 | public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, |
774 | LLUUID parentFolderID, string invType, string assetType, string path, | 774 | UUID parentFolderID, string invType, string assetType, string path, |
775 | BaseHttpServer httpServer, bool dumpAssetsToFile) | 775 | BaseHttpServer httpServer, bool dumpAssetsToFile) |
776 | { | 776 | { |
777 | m_assetName = assetName; | 777 | m_assetName = assetName; |
@@ -795,7 +795,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
795 | /// <returns></returns> | 795 | /// <returns></returns> |
796 | public string uploaderCaps(byte[] data, string path, string param) | 796 | public string uploaderCaps(byte[] data, string path, string param) |
797 | { | 797 | { |
798 | LLUUID inv = inventoryItemID; | 798 | UUID inv = inventoryItemID; |
799 | string res = String.Empty; | 799 | string res = String.Empty; |
800 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 800 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
801 | uploadComplete.new_asset = newAssetID.ToString(); | 801 | uploadComplete.new_asset = newAssetID.ToString(); |
@@ -860,11 +860,11 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
860 | private UpdateItem handlerUpdateItem = null; | 860 | private UpdateItem handlerUpdateItem = null; |
861 | 861 | ||
862 | private string uploaderPath = String.Empty; | 862 | private string uploaderPath = String.Empty; |
863 | private LLUUID inventoryItemID; | 863 | private UUID inventoryItemID; |
864 | private BaseHttpServer httpListener; | 864 | private BaseHttpServer httpListener; |
865 | private bool m_dumpAssetToFile; | 865 | private bool m_dumpAssetToFile; |
866 | 866 | ||
867 | public ItemUpdater(LLUUID inventoryItem, string path, BaseHttpServer httpServer, bool dumpAssetToFile) | 867 | public ItemUpdater(UUID inventoryItem, string path, BaseHttpServer httpServer, bool dumpAssetToFile) |
868 | { | 868 | { |
869 | m_dumpAssetToFile = dumpAssetToFile; | 869 | m_dumpAssetToFile = dumpAssetToFile; |
870 | 870 | ||
@@ -882,10 +882,10 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
882 | /// <returns></returns> | 882 | /// <returns></returns> |
883 | public string uploaderCaps(byte[] data, string path, string param) | 883 | public string uploaderCaps(byte[] data, string path, string param) |
884 | { | 884 | { |
885 | LLUUID inv = inventoryItemID; | 885 | UUID inv = inventoryItemID; |
886 | string res = String.Empty; | 886 | string res = String.Empty; |
887 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); | 887 | LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); |
888 | LLUUID assetID = LLUUID.Zero; | 888 | UUID assetID = UUID.Zero; |
889 | handlerUpdateItem = OnUpLoad; | 889 | handlerUpdateItem = OnUpLoad; |
890 | if (handlerUpdateItem != null) | 890 | if (handlerUpdateItem != null) |
891 | { | 891 | { |
@@ -942,13 +942,13 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
942 | private UpdateTaskScript handlerUpdateTaskScript = null; | 942 | private UpdateTaskScript handlerUpdateTaskScript = null; |
943 | 943 | ||
944 | private string uploaderPath = String.Empty; | 944 | private string uploaderPath = String.Empty; |
945 | private LLUUID inventoryItemID; | 945 | private UUID inventoryItemID; |
946 | private LLUUID primID; | 946 | private UUID primID; |
947 | private bool isScriptRunning; | 947 | private bool isScriptRunning; |
948 | private BaseHttpServer httpListener; | 948 | private BaseHttpServer httpListener; |
949 | private bool m_dumpAssetToFile; | 949 | private bool m_dumpAssetToFile; |
950 | 950 | ||
951 | public TaskInventoryScriptUpdater(LLUUID inventoryItemID, LLUUID primID, int isScriptRunning, | 951 | public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning, |
952 | string path, BaseHttpServer httpServer, bool dumpAssetToFile) | 952 | string path, BaseHttpServer httpServer, bool dumpAssetToFile) |
953 | { | 953 | { |
954 | m_dumpAssetToFile = dumpAssetToFile; | 954 | m_dumpAssetToFile = dumpAssetToFile; |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSD.cs b/OpenSim/Framework/Communications/Capabilities/LLSD.cs index aa9951c..44c4a05 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSD.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSD.cs | |||
@@ -32,7 +32,7 @@ using System.IO; | |||
32 | using System.Security.Cryptography; | 32 | using System.Security.Cryptography; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Xml; | 34 | using System.Xml; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | 36 | ||
37 | namespace OpenSim.Framework.Communications.Capabilities | 37 | namespace OpenSim.Framework.Communications.Capabilities |
38 | { | 38 | { |
@@ -158,9 +158,9 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
158 | { | 158 | { |
159 | throw new Exception("ulong in LLSD is currently not implemented, fix me!"); | 159 | throw new Exception("ulong in LLSD is currently not implemented, fix me!"); |
160 | } | 160 | } |
161 | else if (obj is LLUUID) | 161 | else if (obj is UUID) |
162 | { | 162 | { |
163 | LLUUID u = (LLUUID) obj; | 163 | UUID u = (UUID) obj; |
164 | writer.WriteStartElement(String.Empty, "uuid", String.Empty); | 164 | writer.WriteStartElement(String.Empty, "uuid", String.Empty); |
165 | writer.WriteString(u.ToString()); | 165 | writer.WriteString(u.ToString()); |
166 | writer.WriteEndElement(); | 166 | writer.WriteEndElement(); |
@@ -294,11 +294,11 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
294 | if (reader.IsEmptyElement) | 294 | if (reader.IsEmptyElement) |
295 | { | 295 | { |
296 | reader.Read(); | 296 | reader.Read(); |
297 | return LLUUID.Zero; | 297 | return UUID.Zero; |
298 | } | 298 | } |
299 | 299 | ||
300 | reader.Read(); | 300 | reader.Read(); |
301 | ret = new LLUUID(reader.ReadString().Trim()); | 301 | ret = new UUID(reader.ReadString().Trim()); |
302 | break; | 302 | break; |
303 | } | 303 | } |
304 | case "string": | 304 | case "string": |
@@ -476,9 +476,9 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
476 | { | 476 | { |
477 | return GetSpaces(indent) + "- float " + obj.ToString() + "\n"; | 477 | return GetSpaces(indent) + "- float " + obj.ToString() + "\n"; |
478 | } | 478 | } |
479 | else if (obj is LLUUID) | 479 | else if (obj is UUID) |
480 | { | 480 | { |
481 | return GetSpaces(indent) + "- uuid " + ((LLUUID) obj).ToString() + Environment.NewLine; | 481 | return GetSpaces(indent) + "- uuid " + ((UUID) obj).ToString() + Environment.NewLine; |
482 | } | 482 | } |
483 | else if (obj is Hashtable) | 483 | else if (obj is Hashtable) |
484 | { | 484 | { |
@@ -509,7 +509,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
509 | } | 509 | } |
510 | else if (obj is byte[]) | 510 | else if (obj is byte[]) |
511 | { | 511 | { |
512 | return GetSpaces(indent) + "- binary\n" + Helpers.FieldToHexString((byte[]) obj, GetSpaces(indent)) + | 512 | return GetSpaces(indent) + "- binary\n" + Utils.BytesToHexString((byte[]) obj, GetSpaces(indent)) + |
513 | Environment.NewLine; | 513 | Environment.NewLine; |
514 | } | 514 | } |
515 | else | 515 | else |
@@ -568,14 +568,14 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
568 | } | 568 | } |
569 | case 'u': | 569 | case 'u': |
570 | { | 570 | { |
571 | if (llsd.Length < 17) throw new LLSDParseException("LLUUID value type with no value"); | 571 | if (llsd.Length < 17) throw new LLSDParseException("UUID value type with no value"); |
572 | LLUUID value; | 572 | UUID value; |
573 | endPos = FindEnd(llsd, 1); | 573 | endPos = FindEnd(llsd, 1); |
574 | 574 | ||
575 | if (LLUUID.TryParse(llsd.Substring(1, endPos - 1), out value)) | 575 | if (UUID.TryParse(llsd.Substring(1, endPos - 1), out value)) |
576 | return value; | 576 | return value; |
577 | else | 577 | else |
578 | throw new LLSDParseException("Failed to parse LLUUID value type"); | 578 | throw new LLSDParseException("Failed to parse UUID value type"); |
579 | } | 579 | } |
580 | case 'b': | 580 | case 'b': |
581 | //byte[] value = new byte[llsd.Length - 1]; | 581 | //byte[] value = new byte[llsd.Length - 1]; |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs index 6c4db4b..680dcc8 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadComplete.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications.Capabilities | 31 | namespace OpenSim.Framework.Communications.Capabilities |
32 | { | 32 | { |
@@ -34,7 +34,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
34 | public class LLSDAssetUploadComplete | 34 | public class LLSDAssetUploadComplete |
35 | { | 35 | { |
36 | public string new_asset = String.Empty; | 36 | public string new_asset = String.Empty; |
37 | public LLUUID new_inventory_item = LLUUID.Zero; | 37 | public UUID new_inventory_item = UUID.Zero; |
38 | public string state = String.Empty; | 38 | public string state = String.Empty; |
39 | //public bool success = false; | 39 | //public bool success = false; |
40 | 40 | ||
@@ -42,4 +42,4 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
42 | { | 42 | { |
43 | } | 43 | } |
44 | } | 44 | } |
45 | } \ No newline at end of file | 45 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs index 289cc93..5833b65 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDAssetUploadRequest.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications.Capabilities | 31 | namespace OpenSim.Framework.Communications.Capabilities |
32 | { | 32 | { |
@@ -35,7 +35,7 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
35 | { | 35 | { |
36 | public string asset_type = String.Empty; | 36 | public string asset_type = String.Empty; |
37 | public string description = String.Empty; | 37 | public string description = String.Empty; |
38 | public LLUUID folder_id = LLUUID.Zero; | 38 | public UUID folder_id = UUID.Zero; |
39 | public string inventory_type = String.Empty; | 39 | public string inventory_type = String.Empty; |
40 | public string name = String.Empty; | 40 | public string name = String.Empty; |
41 | 41 | ||
@@ -43,4 +43,4 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
43 | { | 43 | { |
44 | } | 44 | } |
45 | } | 45 | } |
46 | } \ No newline at end of file | 46 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs index 507f12b..b14bfdd 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDHelpers.cs | |||
@@ -86,8 +86,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
86 | writer.WriteString(fieldName); | 86 | writer.WriteString(fieldName); |
87 | writer.WriteEndElement(); | 87 | writer.WriteEndElement(); |
88 | LLSD.LLSDWriteOne(writer, fieldValue); | 88 | LLSD.LLSDWriteOne(writer, fieldValue); |
89 | // libsecondlife.StructuredData.LLSDParser.SerializeXmlElement( | 89 | // OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement( |
90 | // writer, libsecondlife.StructuredData.LLSD.FromObject(fieldValue)); | 90 | // writer, OpenMetaverse.StructuredData.LLSD.FromObject(fieldValue)); |
91 | } | 91 | } |
92 | } | 92 | } |
93 | writer.WriteEndElement(); | 93 | writer.WriteEndElement(); |
@@ -111,8 +111,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
111 | else | 111 | else |
112 | { | 112 | { |
113 | LLSD.LLSDWriteOne(writer, obj); | 113 | LLSD.LLSDWriteOne(writer, obj); |
114 | //libsecondlife.StructuredData.LLSDParser.SerializeXmlElement( | 114 | //OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement( |
115 | // writer, libsecondlife.StructuredData.LLSD.FromObject(obj)); | 115 | // writer, OpenMetaverse.StructuredData.LLSD.FromObject(obj)); |
116 | } | 116 | } |
117 | } | 117 | } |
118 | 118 | ||
@@ -133,12 +133,12 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
133 | FieldInfo field = myType.GetField(keyName); | 133 | FieldInfo field = myType.GetField(keyName); |
134 | if (field != null) | 134 | if (field != null) |
135 | { | 135 | { |
136 | // if (enumerator.Value is libsecondlife.StructuredData.LLSDMap) | 136 | // if (enumerator.Value is OpenMetaverse.StructuredData.LLSDMap) |
137 | if (enumerator.Value is Hashtable) | 137 | if (enumerator.Value is Hashtable) |
138 | { | 138 | { |
139 | object fieldValue = field.GetValue(obj); | 139 | object fieldValue = field.GetValue(obj); |
140 | DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); | 140 | DeserialiseLLSDMap((Hashtable) enumerator.Value, fieldValue); |
141 | // DeserialiseLLSDMap((libsecondlife.StructuredData.LLSDMap) enumerator.Value, fieldValue); | 141 | // DeserialiseLLSDMap((OpenMetaverse.StructuredData.LLSDMap) enumerator.Value, fieldValue); |
142 | } | 142 | } |
143 | else if (enumerator.Value is ArrayList) | 143 | else if (enumerator.Value is ArrayList) |
144 | { | 144 | { |
@@ -160,4 +160,4 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
160 | return obj; | 160 | return obj; |
161 | } | 161 | } |
162 | } | 162 | } |
163 | } \ No newline at end of file | 163 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDInventoryItem.cs b/OpenSim/Framework/Communications/Capabilities/LLSDInventoryItem.cs index 1a75aba..ff36821 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDInventoryItem.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDInventoryItem.cs | |||
@@ -25,17 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Communications.Capabilities | 30 | namespace OpenSim.Framework.Communications.Capabilities |
31 | { | 31 | { |
32 | [LLSDMap] | 32 | [LLSDMap] |
33 | public class LLSDInventoryItem | 33 | public class LLSDInventoryItem |
34 | { | 34 | { |
35 | public LLUUID parent_id; | 35 | public UUID parent_id; |
36 | 36 | ||
37 | public LLUUID asset_id; | 37 | public UUID asset_id; |
38 | public LLUUID item_id; | 38 | public UUID item_id; |
39 | public LLSDPermissions permissions; | 39 | public LLSDPermissions permissions; |
40 | public string type; | 40 | public string type; |
41 | public string inv_type; | 41 | public string inv_type; |
@@ -50,9 +50,9 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
50 | [LLSDMap] | 50 | [LLSDMap] |
51 | public class LLSDPermissions | 51 | public class LLSDPermissions |
52 | { | 52 | { |
53 | public LLUUID creator_id; | 53 | public UUID creator_id; |
54 | public LLUUID owner_id; | 54 | public UUID owner_id; |
55 | public LLUUID group_id; | 55 | public UUID group_id; |
56 | public int base_mask; | 56 | public int base_mask; |
57 | public int owner_mask; | 57 | public int owner_mask; |
58 | public int group_mask; | 58 | public int group_mask; |
@@ -77,8 +77,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
77 | [LLSDMap] | 77 | [LLSDMap] |
78 | public class LLSDFetchInventoryDescendents | 78 | public class LLSDFetchInventoryDescendents |
79 | { | 79 | { |
80 | public LLUUID folder_id; | 80 | public UUID folder_id; |
81 | public LLUUID owner_id; | 81 | public UUID owner_id; |
82 | public int sort_order; | 82 | public int sort_order; |
83 | public bool fetch_folders; | 83 | public bool fetch_folders; |
84 | public bool fetch_items; | 84 | public bool fetch_items; |
@@ -87,11 +87,11 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
87 | [LLSDMap] | 87 | [LLSDMap] |
88 | public class LLSDInventoryFolderContents | 88 | public class LLSDInventoryFolderContents |
89 | { | 89 | { |
90 | public LLUUID agent___id; // the (three "_") "___" so the serialising knows to change this to a "-" | 90 | public UUID agent___id; // the (three "_") "___" so the serialising knows to change this to a "-" |
91 | public int descendents; | 91 | public int descendents; |
92 | public LLUUID folder___id; //as LL can't decide if they are going to use "_" or "-" to separate words in the field names | 92 | public UUID folder___id; //as LL can't decide if they are going to use "_" or "-" to separate words in the field names |
93 | public LLSDArray items = new LLSDArray(); | 93 | public LLSDArray items = new LLSDArray(); |
94 | public LLUUID owner___id; // and of course we can't have field names with "-" in | 94 | public UUID owner___id; // and of course we can't have field names with "-" in |
95 | public int version; | 95 | public int version; |
96 | } | 96 | } |
97 | } \ No newline at end of file | 97 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs b/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs index 2c4b68f..c147bd3 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDItemUpdate.cs | |||
@@ -25,17 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Communications.Capabilities | 30 | namespace OpenSim.Framework.Communications.Capabilities |
31 | { | 31 | { |
32 | [LLSDMap] | 32 | [LLSDMap] |
33 | public class LLSDItemUpdate | 33 | public class LLSDItemUpdate |
34 | { | 34 | { |
35 | public LLUUID item_id; | 35 | public UUID item_id; |
36 | 36 | ||
37 | public LLSDItemUpdate() | 37 | public LLSDItemUpdate() |
38 | { | 38 | { |
39 | } | 39 | } |
40 | } | 40 | } |
41 | } \ No newline at end of file | 41 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs index 50f5241..fc381e4 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDMapLayer.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Communications.Capabilities | 30 | namespace OpenSim.Framework.Communications.Capabilities |
31 | { | 31 | { |
@@ -36,10 +36,10 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
36 | public int Right = 0; | 36 | public int Right = 0; |
37 | public int Top = 0; | 37 | public int Top = 0; |
38 | public int Bottom = 0; | 38 | public int Bottom = 0; |
39 | public LLUUID ImageID = LLUUID.Zero; | 39 | public UUID ImageID = UUID.Zero; |
40 | 40 | ||
41 | public LLSDMapLayer() | 41 | public LLSDMapLayer() |
42 | { | 42 | { |
43 | } | 43 | } |
44 | } | 44 | } |
45 | } \ No newline at end of file | 45 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs b/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs index b0e2b8f..1220089 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs | |||
@@ -26,14 +26,14 @@ | |||
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications.Capabilities | 31 | namespace OpenSim.Framework.Communications.Capabilities |
32 | { | 32 | { |
33 | [LLSDType("MAP")] | 33 | [LLSDType("MAP")] |
34 | public class LLSDRemoteParcelResponse | 34 | public class LLSDRemoteParcelResponse |
35 | { | 35 | { |
36 | public LLUUID parcel_id; | 36 | public UUID parcel_id; |
37 | 37 | ||
38 | public LLSDRemoteParcelResponse() | 38 | public LLSDRemoteParcelResponse() |
39 | { | 39 | { |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs index 36090e1..7fcbb81 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDStreamHandler.cs | |||
@@ -53,8 +53,8 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
53 | //string requestBody = streamReader.ReadToEnd(); | 53 | //string requestBody = streamReader.ReadToEnd(); |
54 | //streamReader.Close(); | 54 | //streamReader.Close(); |
55 | 55 | ||
56 | // libsecondlife.StructuredData.LLSDMap hash = (libsecondlife.StructuredData.LLSDMap) | 56 | // OpenMetaverse.StructuredData.LLSDMap hash = (OpenMetaverse.StructuredData.LLSDMap) |
57 | // libsecondlife.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request)); | 57 | // OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request)); |
58 | 58 | ||
59 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); | 59 | Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); |
60 | TRequest llsdRequest = new TRequest(); | 60 | TRequest llsdRequest = new TRequest(); |
@@ -67,4 +67,4 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
67 | return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response)); | 67 | return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response)); |
68 | } | 68 | } |
69 | } | 69 | } |
70 | } \ No newline at end of file | 70 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDTaskInventoryUploadComplete.cs b/OpenSim/Framework/Communications/Capabilities/LLSDTaskInventoryUploadComplete.cs index 8bfd20c..b34cbf9 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDTaskInventoryUploadComplete.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDTaskInventoryUploadComplete.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Communications.Capabilities | 30 | namespace OpenSim.Framework.Communications.Capabilities |
31 | { | 31 | { |
@@ -35,16 +35,16 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
35 | /// <summary> | 35 | /// <summary> |
36 | /// The task inventory item that was updated | 36 | /// The task inventory item that was updated |
37 | /// </summary> | 37 | /// </summary> |
38 | public LLUUID item_id; | 38 | public UUID item_id; |
39 | 39 | ||
40 | /// <summary> | 40 | /// <summary> |
41 | /// The task that was updated | 41 | /// The task that was updated |
42 | /// </summary> | 42 | /// </summary> |
43 | public LLUUID task_id; | 43 | public UUID task_id; |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// State of the upload. So far have only even seen this set to "complete" | 46 | /// State of the upload. So far have only even seen this set to "complete" |
47 | /// </summary> | 47 | /// </summary> |
48 | public string state; | 48 | public string state; |
49 | } | 49 | } |
50 | } \ No newline at end of file | 50 | } |
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSDTaskScriptUpdate.cs b/OpenSim/Framework/Communications/Capabilities/LLSDTaskScriptUpdate.cs index e45d9de..730e95b 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSDTaskScriptUpdate.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSDTaskScriptUpdate.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Communications.Capabilities | 30 | namespace OpenSim.Framework.Communications.Capabilities |
31 | { | 31 | { |
@@ -35,16 +35,16 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
35 | /// <summary> | 35 | /// <summary> |
36 | /// The item containing the script to update | 36 | /// The item containing the script to update |
37 | /// </summary> | 37 | /// </summary> |
38 | public LLUUID item_id; | 38 | public UUID item_id; |
39 | 39 | ||
40 | /// <summary> | 40 | /// <summary> |
41 | /// The task containing the script | 41 | /// The task containing the script |
42 | /// </summary> | 42 | /// </summary> |
43 | public LLUUID task_id; | 43 | public UUID task_id; |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Signals whether the script is currently active | 46 | /// Signals whether the script is currently active |
47 | /// </summary> | 47 | /// </summary> |
48 | public int is_script_running; | 48 | public int is_script_running; |
49 | } | 49 | } |
50 | } \ No newline at end of file | 50 | } |
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index 08dbc80..e6413e8 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
34 | using OpenSim.Framework.Servers; | 34 | using OpenSim.Framework.Servers; |
@@ -42,7 +42,7 @@ namespace OpenSim.Framework.Communications | |||
42 | { | 42 | { |
43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
44 | 44 | ||
45 | protected Dictionary<LLUUID, string[]> m_nameRequestCache = new Dictionary<LLUUID, string[]>(); | 45 | protected Dictionary<UUID, string[]> m_nameRequestCache = new Dictionary<UUID, string[]>(); |
46 | 46 | ||
47 | public IUserService UserService | 47 | public IUserService UserService |
48 | { | 48 | { |
@@ -238,8 +238,8 @@ namespace OpenSim.Framework.Communications | |||
238 | /// <param name="password"></param> | 238 | /// <param name="password"></param> |
239 | /// <param name="regX"></param> | 239 | /// <param name="regX"></param> |
240 | /// <param name="regY"></param> | 240 | /// <param name="regY"></param> |
241 | /// <returns>The UUID of the added user. Returns LLUUID.Zero if the add was unsuccessful</returns> | 241 | /// <returns>The UUID of the added user. Returns UUID.Zero if the add was unsuccessful</returns> |
242 | public LLUUID AddUser(string firstName, string lastName, string password, uint regX, uint regY) | 242 | public UUID AddUser(string firstName, string lastName, string password, uint regX, uint regY) |
243 | { | 243 | { |
244 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + String.Empty); | 244 | string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + String.Empty); |
245 | 245 | ||
@@ -247,7 +247,7 @@ namespace OpenSim.Framework.Communications | |||
247 | UserProfileData userProf = UserService.GetUserProfile(firstName, lastName); | 247 | UserProfileData userProf = UserService.GetUserProfile(firstName, lastName); |
248 | if (userProf == null) | 248 | if (userProf == null) |
249 | { | 249 | { |
250 | return LLUUID.Zero; | 250 | return UUID.Zero; |
251 | } | 251 | } |
252 | else | 252 | else |
253 | { | 253 | { |
@@ -265,7 +265,7 @@ namespace OpenSim.Framework.Communications | |||
265 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> | 265 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> |
266 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> | 266 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> |
267 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 267 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
268 | public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 268 | public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
269 | { | 269 | { |
270 | m_userService.AddNewUserFriend(friendlistowner, friend, perms); | 270 | m_userService.AddNewUserFriend(friendlistowner, friend, perms); |
271 | } | 271 | } |
@@ -279,7 +279,7 @@ namespace OpenSim.Framework.Communications | |||
279 | /// <param name="posx"></param> | 279 | /// <param name="posx"></param> |
280 | /// <param name="posy"></param> | 280 | /// <param name="posy"></param> |
281 | /// <param name="posz"></param> | 281 | /// <param name="posz"></param> |
282 | public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz) | 282 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) |
283 | { | 283 | { |
284 | m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); | 284 | m_userService.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); |
285 | 285 | ||
@@ -290,7 +290,7 @@ namespace OpenSim.Framework.Communications | |||
290 | /// </summary> | 290 | /// </summary> |
291 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 291 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
292 | /// <param name="friend">The Ex-friend agent</param> | 292 | /// <param name="friend">The Ex-friend agent</param> |
293 | public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 293 | public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
294 | { | 294 | { |
295 | m_userService.RemoveUserFriend(friendlistowner, friend); | 295 | m_userService.RemoveUserFriend(friendlistowner, friend); |
296 | } | 296 | } |
@@ -301,16 +301,16 @@ namespace OpenSim.Framework.Communications | |||
301 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 301 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
302 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 302 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
303 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 303 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
304 | public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 304 | public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
305 | { | 305 | { |
306 | m_userService.UpdateUserFriendPerms(friendlistowner, friend, perms); | 306 | m_userService.UpdateUserFriendPerms(friendlistowner, friend, perms); |
307 | } | 307 | } |
308 | 308 | ||
309 | /// <summary> | 309 | /// <summary> |
310 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner | 310 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner |
311 | /// </summary> | 311 | /// </summary> |
312 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 312 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
313 | public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 313 | public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
314 | { | 314 | { |
315 | return m_userService.GetUserFriendList(friendlistowner); | 315 | return m_userService.GetUserFriendList(friendlistowner); |
316 | } | 316 | } |
@@ -325,7 +325,7 @@ namespace OpenSim.Framework.Communications | |||
325 | return; | 325 | return; |
326 | } | 326 | } |
327 | 327 | ||
328 | public void HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client) | 328 | public void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client) |
329 | { | 329 | { |
330 | if (uuid == m_userProfileCacheService.libraryRoot.Owner) | 330 | if (uuid == m_userProfileCacheService.libraryRoot.Owner) |
331 | { | 331 | { |
@@ -342,7 +342,7 @@ namespace OpenSim.Framework.Communications | |||
342 | } | 342 | } |
343 | } | 343 | } |
344 | 344 | ||
345 | private string[] doUUIDNameRequest(LLUUID uuid) | 345 | private string[] doUUIDNameRequest(UUID uuid) |
346 | { | 346 | { |
347 | string[] returnstring = new string[0]; | 347 | string[] returnstring = new string[0]; |
348 | bool doLookup = false; | 348 | bool doLookup = false; |
@@ -366,7 +366,7 @@ namespace OpenSim.Framework.Communications | |||
366 | if (profileData != null) | 366 | if (profileData != null) |
367 | { | 367 | { |
368 | returnstring = new string[2]; | 368 | returnstring = new string[2]; |
369 | // LLUUID profileId = profileData.ID; | 369 | // UUID profileId = profileData.ID; |
370 | returnstring[0] = profileData.FirstName; | 370 | returnstring[0] = profileData.FirstName; |
371 | returnstring[1] = profileData.SurName; | 371 | returnstring[1] = profileData.SurName; |
372 | lock (m_nameRequestCache) | 372 | lock (m_nameRequestCache) |
@@ -380,13 +380,13 @@ namespace OpenSim.Framework.Communications | |||
380 | 380 | ||
381 | } | 381 | } |
382 | 382 | ||
383 | public bool UUIDNameCachedTest(LLUUID uuid) | 383 | public bool UUIDNameCachedTest(UUID uuid) |
384 | { | 384 | { |
385 | lock (m_nameRequestCache) | 385 | lock (m_nameRequestCache) |
386 | return m_nameRequestCache.ContainsKey(uuid); | 386 | return m_nameRequestCache.ContainsKey(uuid); |
387 | } | 387 | } |
388 | 388 | ||
389 | public string UUIDNameRequestString(LLUUID uuid) | 389 | public string UUIDNameRequestString(UUID uuid) |
390 | { | 390 | { |
391 | string[] names = doUUIDNameRequest(uuid); | 391 | string[] names = doUUIDNameRequest(uuid); |
392 | if (names.Length == 2) | 392 | if (names.Length == 2) |
@@ -400,7 +400,7 @@ namespace OpenSim.Framework.Communications | |||
400 | return "(hippos)"; | 400 | return "(hippos)"; |
401 | } | 401 | } |
402 | 402 | ||
403 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query) | 403 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
404 | { | 404 | { |
405 | List<AvatarPickerAvatar> pickerlist = m_userService.GenerateAgentPickerRequestResponse(queryID, query); | 405 | List<AvatarPickerAvatar> pickerlist = m_userService.GenerateAgentPickerRequestResponse(queryID, query); |
406 | return pickerlist; | 406 | return pickerlist; |
diff --git a/OpenSim/Framework/Communications/IAvatarService.cs b/OpenSim/Framework/Communications/IAvatarService.cs index 6c033e1..25b26dd 100644 --- a/OpenSim/Framework/Communications/IAvatarService.cs +++ b/OpenSim/Framework/Communications/IAvatarService.cs | |||
@@ -28,16 +28,16 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Communications | 33 | namespace OpenSim.Framework.Communications |
34 | { | 34 | { |
35 | public interface IAvatarService | 35 | public interface IAvatarService |
36 | { | 36 | { |
37 | /// Get's the User Appearance | 37 | /// Get's the User Appearance |
38 | AvatarAppearance GetUserAppearance(LLUUID user); | 38 | AvatarAppearance GetUserAppearance(UUID user); |
39 | 39 | ||
40 | void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); | 40 | void UpdateUserAppearance(UUID user, AvatarAppearance appearance); |
41 | 41 | ||
42 | } | 42 | } |
43 | } | 43 | } |
diff --git a/OpenSim/Framework/Communications/IGridServices.cs b/OpenSim/Framework/Communications/IGridServices.cs index fcc0db5..6c5d2e2 100644 --- a/OpenSim/Framework/Communications/IGridServices.cs +++ b/OpenSim/Framework/Communications/IGridServices.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications | 31 | namespace OpenSim.Framework.Communications |
32 | { | 32 | { |
@@ -53,7 +53,7 @@ namespace OpenSim.Framework.Communications | |||
53 | List<SimpleRegionInfo> RequestNeighbours(uint x, uint y); | 53 | List<SimpleRegionInfo> RequestNeighbours(uint x, uint y); |
54 | 54 | ||
55 | RegionInfo RequestNeighbourInfo(ulong regionHandle); | 55 | RegionInfo RequestNeighbourInfo(ulong regionHandle); |
56 | RegionInfo RequestNeighbourInfo(LLUUID regionID); | 56 | RegionInfo RequestNeighbourInfo(UUID regionID); |
57 | RegionInfo RequestClosestRegion(string regionName); | 57 | RegionInfo RequestClosestRegion(string regionName); |
58 | Dictionary<string, string> GetGridSettings(); | 58 | Dictionary<string, string> GetGridSettings(); |
59 | List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY); | 59 | List<MapBlockData> RequestNeighbourMapBlocks(int minX, int minY, int maxX, int maxY); |
diff --git a/OpenSim/Framework/Communications/IInterRegionCommunications.cs b/OpenSim/Framework/Communications/IInterRegionCommunications.cs index 57fb82d..3dd5561 100644 --- a/OpenSim/Framework/Communications/IInterRegionCommunications.cs +++ b/OpenSim/Framework/Communications/IInterRegionCommunications.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Communications | 30 | namespace OpenSim.Framework.Communications |
31 | { | 31 | { |
@@ -35,16 +35,16 @@ namespace OpenSim.Framework.Communications | |||
35 | 35 | ||
36 | bool CheckRegion(string address, uint port); | 36 | bool CheckRegion(string address, uint port); |
37 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); | 37 | bool InformRegionOfChildAgent(ulong regionHandle, AgentCircuitData agentData); |
38 | bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData, int XMLMethod); | 38 | bool InformRegionOfPrimCrossing(ulong regionHandle, UUID primID, string objData, int XMLMethod); |
39 | bool RegionUp(SerializableRegionInfo region, ulong regionhandle); | 39 | bool RegionUp(SerializableRegionInfo region, ulong regionhandle); |
40 | bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData); | 40 | bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData); |
41 | 41 | ||
42 | bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 42 | bool ExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying); |
43 | bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isFlying); | 43 | bool ExpectPrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isFlying); |
44 | 44 | ||
45 | bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId); | 45 | bool AcknowledgeAgentCrossed(ulong regionHandle, UUID agentId); |
46 | bool AcknowledgePrimCrossed(ulong regionHandle, LLUUID primID); | 46 | bool AcknowledgePrimCrossed(ulong regionHandle, UUID primID); |
47 | 47 | ||
48 | bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID); | 48 | bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID); |
49 | } | 49 | } |
50 | } | 50 | } |
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs index a1f4c2e..5900f4e 100644 --- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications | 31 | namespace OpenSim.Framework.Communications |
32 | { | 32 | { |
@@ -40,7 +40,7 @@ namespace OpenSim.Framework.Communications | |||
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="user"></param> | 41 | /// <param name="user"></param> |
42 | /// <returns>true if the inventory was successfully created, false otherwise</returns> | 42 | /// <returns>true if the inventory was successfully created, false otherwise</returns> |
43 | bool CreateNewUserInventory(LLUUID user); | 43 | bool CreateNewUserInventory(UUID user); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Returns a list of all the folders in a given user's inventory. | 46 | /// Returns a list of all the folders in a given user's inventory. |
@@ -48,6 +48,6 @@ namespace OpenSim.Framework.Communications | |||
48 | /// <param name="userId"></param> | 48 | /// <param name="userId"></param> |
49 | /// <returns>A flat list of the user's inventory folder tree, | 49 | /// <returns>A flat list of the user's inventory folder tree, |
50 | /// null if there is no inventory for this user</returns> | 50 | /// null if there is no inventory for this user</returns> |
51 | List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId); | 51 | List<InventoryFolderBase> GetInventorySkeleton(UUID userId); |
52 | } | 52 | } |
53 | } | 53 | } |
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index b00b1bf..aead3be 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Communications | 32 | namespace OpenSim.Framework.Communications |
@@ -53,7 +53,7 @@ namespace OpenSim.Framework.Communications | |||
53 | /// </summary> | 53 | /// </summary> |
54 | /// <param name="userID"></param> | 54 | /// <param name="userID"></param> |
55 | /// <param name="callback"></param> | 55 | /// <param name="callback"></param> |
56 | void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback); | 56 | void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback); |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Add a new folder to the user's inventory | 59 | /// Add a new folder to the user's inventory |
@@ -109,13 +109,13 @@ namespace OpenSim.Framework.Communications | |||
109 | /// </summary> | 109 | /// </summary> |
110 | /// <param name="userID"></param> | 110 | /// <param name="userID"></param> |
111 | /// <returns></returns> | 111 | /// <returns></returns> |
112 | bool HasInventoryForUser(LLUUID userID); | 112 | bool HasInventoryForUser(UUID userID); |
113 | 113 | ||
114 | /// <summary> | 114 | /// <summary> |
115 | /// Retrieve the root inventory folder for the given user. | 115 | /// Retrieve the root inventory folder for the given user. |
116 | /// </summary> | 116 | /// </summary> |
117 | /// <param name="userID"></param> | 117 | /// <param name="userID"></param> |
118 | /// <returns>null if no root folder was found</returns> | 118 | /// <returns>null if no root folder was found</returns> |
119 | InventoryFolderBase RequestRootFolder(LLUUID userID); | 119 | InventoryFolderBase RequestRootFolder(UUID userID); |
120 | } | 120 | } |
121 | } | 121 | } |
diff --git a/OpenSim/Framework/Communications/ISecureInventoryService.cs b/OpenSim/Framework/Communications/ISecureInventoryService.cs index bd962d1..6d4ce46 100644 --- a/OpenSim/Framework/Communications/ISecureInventoryService.cs +++ b/OpenSim/Framework/Communications/ISecureInventoryService.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework.Communications.Cache; | 30 | using OpenSim.Framework.Communications.Cache; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Communications | 32 | namespace OpenSim.Framework.Communications |
@@ -47,69 +47,69 @@ namespace OpenSim.Framework.Communications | |||
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="userID"></param> | 48 | /// <param name="userID"></param> |
49 | /// <param name="callback"></param> | 49 | /// <param name="callback"></param> |
50 | void RequestInventoryForUser(LLUUID userID, LLUUID session_id, InventoryReceiptCallback callback); | 50 | void RequestInventoryForUser(UUID userID, UUID session_id, InventoryReceiptCallback callback); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Add a new folder to the user's inventory | 53 | /// Add a new folder to the user's inventory |
54 | /// </summary> | 54 | /// </summary> |
55 | /// <param name="folder"></param> | 55 | /// <param name="folder"></param> |
56 | /// <returns>true if the folder was successfully added</returns> | 56 | /// <returns>true if the folder was successfully added</returns> |
57 | bool AddFolder(InventoryFolderBase folder, LLUUID session_id); | 57 | bool AddFolder(InventoryFolderBase folder, UUID session_id); |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Update a folder in the user's inventory | 60 | /// Update a folder in the user's inventory |
61 | /// </summary> | 61 | /// </summary> |
62 | /// <param name="folder"></param> | 62 | /// <param name="folder"></param> |
63 | /// <returns>true if the folder was successfully updated</returns> | 63 | /// <returns>true if the folder was successfully updated</returns> |
64 | bool UpdateFolder(InventoryFolderBase folder, LLUUID session_id); | 64 | bool UpdateFolder(InventoryFolderBase folder, UUID session_id); |
65 | 65 | ||
66 | /// <summary> | 66 | /// <summary> |
67 | /// Move an inventory folder to a new location | 67 | /// Move an inventory folder to a new location |
68 | /// </summary> | 68 | /// </summary> |
69 | /// <param name="folder">A folder containing the details of the new location</param> | 69 | /// <param name="folder">A folder containing the details of the new location</param> |
70 | /// <returns>true if the folder was successfully moved</returns> | 70 | /// <returns>true if the folder was successfully moved</returns> |
71 | bool MoveFolder(InventoryFolderBase folder, LLUUID session_id); | 71 | bool MoveFolder(InventoryFolderBase folder, UUID session_id); |
72 | 72 | ||
73 | /// <summary> | 73 | /// <summary> |
74 | /// Purge an inventory folder of all its items and subfolders. | 74 | /// Purge an inventory folder of all its items and subfolders. |
75 | /// </summary> | 75 | /// </summary> |
76 | /// <param name="folder"></param> | 76 | /// <param name="folder"></param> |
77 | /// <returns>true if the folder was successfully purged</returns> | 77 | /// <returns>true if the folder was successfully purged</returns> |
78 | bool PurgeFolder(InventoryFolderBase folder, LLUUID session_id); | 78 | bool PurgeFolder(InventoryFolderBase folder, UUID session_id); |
79 | 79 | ||
80 | /// <summary> | 80 | /// <summary> |
81 | /// Add a new item to the user's inventory | 81 | /// Add a new item to the user's inventory |
82 | /// </summary> | 82 | /// </summary> |
83 | /// <param name="item"></param> | 83 | /// <param name="item"></param> |
84 | /// <returns>true if the item was successfully added</returns> | 84 | /// <returns>true if the item was successfully added</returns> |
85 | bool AddItem(InventoryItemBase item, LLUUID session_id); | 85 | bool AddItem(InventoryItemBase item, UUID session_id); |
86 | 86 | ||
87 | /// <summary> | 87 | /// <summary> |
88 | /// Update an item in the user's inventory | 88 | /// Update an item in the user's inventory |
89 | /// </summary> | 89 | /// </summary> |
90 | /// <param name="item"></param> | 90 | /// <param name="item"></param> |
91 | /// <returns>true if the item was successfully updated</returns> | 91 | /// <returns>true if the item was successfully updated</returns> |
92 | bool UpdateItem(InventoryItemBase item, LLUUID session_id); | 92 | bool UpdateItem(InventoryItemBase item, UUID session_id); |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// Delete an item from the user's inventory | 95 | /// Delete an item from the user's inventory |
96 | /// </summary> | 96 | /// </summary> |
97 | /// <param name="item"></param> | 97 | /// <param name="item"></param> |
98 | /// <returns>true if the item was successfully deleted</returns> | 98 | /// <returns>true if the item was successfully deleted</returns> |
99 | bool DeleteItem(InventoryItemBase item, LLUUID session_id); | 99 | bool DeleteItem(InventoryItemBase item, UUID session_id); |
100 | 100 | ||
101 | /// <summary> | 101 | /// <summary> |
102 | /// Does the given user have an inventory structure? | 102 | /// Does the given user have an inventory structure? |
103 | /// </summary> | 103 | /// </summary> |
104 | /// <param name="userID"></param> | 104 | /// <param name="userID"></param> |
105 | /// <returns></returns> | 105 | /// <returns></returns> |
106 | bool HasInventoryForUser(LLUUID userID); | 106 | bool HasInventoryForUser(UUID userID); |
107 | 107 | ||
108 | /// <summary> | 108 | /// <summary> |
109 | /// Retrieve the root inventory folder for the given user. | 109 | /// Retrieve the root inventory folder for the given user. |
110 | /// </summary> | 110 | /// </summary> |
111 | /// <param name="userID"></param> | 111 | /// <param name="userID"></param> |
112 | /// <returns>null if no root folder was found</returns> | 112 | /// <returns>null if no root folder was found</returns> |
113 | InventoryFolderBase RequestRootFolder(LLUUID userID); | 113 | InventoryFolderBase RequestRootFolder(UUID userID); |
114 | } | 114 | } |
115 | } | 115 | } |
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs index c1ae0e2..07ea437 100644 --- a/OpenSim/Framework/Communications/IUserService.cs +++ b/OpenSim/Framework/Communications/IUserService.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Communications | 31 | namespace OpenSim.Framework.Communications |
32 | { | 32 | { |
@@ -47,22 +47,22 @@ namespace OpenSim.Framework.Communications | |||
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="uuid">The target UUID</param> | 48 | /// <param name="uuid">The target UUID</param> |
49 | /// <returns>A user profile. Returns null if no user profile is found.</returns> | 49 | /// <returns>A user profile. Returns null if no user profile is found.</returns> |
50 | UserProfileData GetUserProfile(LLUUID userId); | 50 | UserProfileData GetUserProfile(UUID userId); |
51 | 51 | ||
52 | UserAgentData GetAgentByUUID(LLUUID userId); | 52 | UserAgentData GetAgentByUUID(UUID userId); |
53 | 53 | ||
54 | void ClearUserAgent(LLUUID avatarID); | 54 | void ClearUserAgent(UUID avatarID); |
55 | List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID QueryID, string Query); | 55 | List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID QueryID, string Query); |
56 | 56 | ||
57 | UserProfileData SetupMasterUser(string firstName, string lastName); | 57 | UserProfileData SetupMasterUser(string firstName, string lastName); |
58 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); | 58 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); |
59 | UserProfileData SetupMasterUser(LLUUID userId); | 59 | UserProfileData SetupMasterUser(UUID userId); |
60 | 60 | ||
61 | /// <summary> | 61 | /// <summary> |
62 | /// | 62 | /// |
63 | /// </summary> | 63 | /// </summary> |
64 | /// <param name="user"></param> | 64 | /// <param name="user"></param> |
65 | LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); | 65 | UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
68 | /// Update the user's profile. | 68 | /// Update the user's profile. |
@@ -78,14 +78,14 @@ namespace OpenSim.Framework.Communications | |||
78 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> | 78 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> |
79 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> | 79 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> |
80 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 80 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
81 | void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms); | 81 | void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms); |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// Delete friend on friendlistowner's friendlist. | 84 | /// Delete friend on friendlistowner's friendlist. |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 86 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
87 | /// <param name="friend">The Ex-friend agent</param> | 87 | /// <param name="friend">The Ex-friend agent</param> |
88 | void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend); | 88 | void RemoveUserFriend(UUID friendlistowner, UUID friend); |
89 | 89 | ||
90 | /// <summary> | 90 | /// <summary> |
91 | /// Update permissions for friend on friendlistowner's friendlist. | 91 | /// Update permissions for friend on friendlistowner's friendlist. |
@@ -93,7 +93,7 @@ namespace OpenSim.Framework.Communications | |||
93 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 93 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
94 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 94 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
95 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 95 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
96 | void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms); | 96 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); |
97 | 97 | ||
98 | /// <summary> | 98 | /// <summary> |
99 | /// Updates a user profile | 99 | /// Updates a user profile |
@@ -110,31 +110,31 @@ namespace OpenSim.Framework.Communications | |||
110 | /// <param name="posx">final position x</param> | 110 | /// <param name="posx">final position x</param> |
111 | /// <param name="posy">final position y</param> | 111 | /// <param name="posy">final position y</param> |
112 | /// <param name="posz">final position z</param> | 112 | /// <param name="posz">final position z</param> |
113 | void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz); | 113 | void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz); |
114 | 114 | ||
115 | /// <summary> | 115 | /// <summary> |
116 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner | 116 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner |
117 | /// </summary> | 117 | /// </summary> |
118 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 118 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
119 | List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); | 119 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); |
120 | 120 | ||
121 | /// <summary> | 121 | /// <summary> |
122 | /// Updates the current region the User is in | 122 | /// Updates the current region the User is in |
123 | /// </summary> | 123 | /// </summary> |
124 | /// <param name="avatarid">User Region the Avatar is IN</param> | 124 | /// <param name="avatarid">User Region the Avatar is IN</param> |
125 | /// <param name="retionuuid">User Region the Avatar is IN</param> | 125 | /// <param name="retionuuid">User Region the Avatar is IN</param> |
126 | void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle); | 126 | void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle); |
127 | 127 | ||
128 | /// <summary> | 128 | /// <summary> |
129 | /// Get's the User Appearance | 129 | /// Get's the User Appearance |
130 | // AvatarAppearance GetUserAppearance(LLUUID user); | 130 | // AvatarAppearance GetUserAppearance(UUID user); |
131 | 131 | ||
132 | // void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); | 132 | // void UpdateUserAppearance(UUID user, AvatarAppearance appearance); |
133 | 133 | ||
134 | // void AddAttachment(LLUUID user, LLUUID attach); | 134 | // void AddAttachment(UUID user, UUID attach); |
135 | 135 | ||
136 | // void RemoveAttachment(LLUUID user, LLUUID attach); | 136 | // void RemoveAttachment(UUID user, UUID attach); |
137 | 137 | ||
138 | // List<LLUUID> GetAttachments(LLUUID user); | 138 | // List<UUID> GetAttachments(UUID user); |
139 | } | 139 | } |
140 | } \ No newline at end of file | 140 | } |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index c76c078..3239268 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | 32 | ||
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | 35 | ||
36 | namespace OpenSim.Framework.Communications | 36 | namespace OpenSim.Framework.Communications |
@@ -57,7 +57,7 @@ namespace OpenSim.Framework.Communications | |||
57 | new PluginLoader<IInventoryDataPlugin> (new InventoryDataInitialiser (connect)); | 57 | new PluginLoader<IInventoryDataPlugin> (new InventoryDataInitialiser (connect)); |
58 | 58 | ||
59 | // loader will try to load all providers (MySQL, MSSQL, etc) | 59 | // loader will try to load all providers (MySQL, MSSQL, etc) |
60 | // unless it is constrainted to the correct "Provider" entry in the addin.xml | 60 | // unless it is constrainted to the correct "Provider" entry in the addin.Xml |
61 | loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter (provider)); | 61 | loader.Add ("/OpenSim/InventoryData", new PluginProviderFilter (provider)); |
62 | loader.Load(); | 62 | loader.Load(); |
63 | 63 | ||
@@ -74,7 +74,7 @@ namespace OpenSim.Framework.Communications | |||
74 | } | 74 | } |
75 | 75 | ||
76 | // See IInventoryServices | 76 | // See IInventoryServices |
77 | public List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId) | 77 | public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) |
78 | { | 78 | { |
79 | // m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId); | 79 | // m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId); |
80 | 80 | ||
@@ -105,13 +105,13 @@ namespace OpenSim.Framework.Communications | |||
105 | } | 105 | } |
106 | 106 | ||
107 | // See IInventoryServices | 107 | // See IInventoryServices |
108 | public virtual bool HasInventoryForUser(LLUUID userID) | 108 | public virtual bool HasInventoryForUser(UUID userID) |
109 | { | 109 | { |
110 | return false; | 110 | return false; |
111 | } | 111 | } |
112 | 112 | ||
113 | // See IInventoryServices | 113 | // See IInventoryServices |
114 | public InventoryFolderBase RequestRootFolder(LLUUID userID) | 114 | public InventoryFolderBase RequestRootFolder(UUID userID) |
115 | { | 115 | { |
116 | // FIXME: Probably doesn't do what was originally intended - only ever queries the first plugin | 116 | // FIXME: Probably doesn't do what was originally intended - only ever queries the first plugin |
117 | foreach (IInventoryDataPlugin plugin in m_plugins) | 117 | foreach (IInventoryDataPlugin plugin in m_plugins) |
@@ -122,7 +122,7 @@ namespace OpenSim.Framework.Communications | |||
122 | } | 122 | } |
123 | 123 | ||
124 | // See IInventoryServices | 124 | // See IInventoryServices |
125 | public bool CreateNewUserInventory(LLUUID user) | 125 | public bool CreateNewUserInventory(UUID user) |
126 | { | 126 | { |
127 | InventoryFolderBase existingRootFolder = RequestRootFolder(user); | 127 | InventoryFolderBase existingRootFolder = RequestRootFolder(user); |
128 | 128 | ||
@@ -146,13 +146,13 @@ namespace OpenSim.Framework.Communications | |||
146 | } | 146 | } |
147 | 147 | ||
148 | // See IInventoryServices | 148 | // See IInventoryServices |
149 | public abstract void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback); | 149 | public abstract void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback); |
150 | 150 | ||
151 | #endregion | 151 | #endregion |
152 | 152 | ||
153 | #region Methods used by GridInventoryService | 153 | #region Methods used by GridInventoryService |
154 | 154 | ||
155 | public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) | 155 | public List<InventoryFolderBase> RequestSubFolders(UUID parentFolderID) |
156 | { | 156 | { |
157 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); | 157 | List<InventoryFolderBase> inventoryList = new List<InventoryFolderBase>(); |
158 | foreach (IInventoryDataPlugin plugin in m_plugins) | 158 | foreach (IInventoryDataPlugin plugin in m_plugins) |
@@ -162,7 +162,7 @@ namespace OpenSim.Framework.Communications | |||
162 | return inventoryList; | 162 | return inventoryList; |
163 | } | 163 | } |
164 | 164 | ||
165 | public List<InventoryItemBase> RequestFolderItems(LLUUID folderID) | 165 | public List<InventoryItemBase> RequestFolderItems(UUID folderID) |
166 | { | 166 | { |
167 | List<InventoryItemBase> itemsList = new List<InventoryItemBase>(); | 167 | List<InventoryItemBase> itemsList = new List<InventoryItemBase>(); |
168 | foreach (IInventoryDataPlugin plugin in m_plugins) | 168 | foreach (IInventoryDataPlugin plugin in m_plugins) |
@@ -313,27 +313,27 @@ namespace OpenSim.Framework.Communications | |||
313 | /// </summary> | 313 | /// </summary> |
314 | private class UsersInventory | 314 | private class UsersInventory |
315 | { | 315 | { |
316 | public Dictionary<LLUUID, InventoryFolderBase> Folders = new Dictionary<LLUUID, InventoryFolderBase>(); | 316 | public Dictionary<UUID, InventoryFolderBase> Folders = new Dictionary<UUID, InventoryFolderBase>(); |
317 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | 317 | public Dictionary<UUID, InventoryItemBase> Items = new Dictionary<UUID, InventoryItemBase>(); |
318 | 318 | ||
319 | public virtual void CreateNewInventorySet(LLUUID user) | 319 | public virtual void CreateNewInventorySet(UUID user) |
320 | { | 320 | { |
321 | InventoryFolderBase folder = new InventoryFolderBase(); | 321 | InventoryFolderBase folder = new InventoryFolderBase(); |
322 | 322 | ||
323 | folder.ParentID = LLUUID.Zero; | 323 | folder.ParentID = UUID.Zero; |
324 | folder.Owner = user; | 324 | folder.Owner = user; |
325 | folder.ID = LLUUID.Random(); | 325 | folder.ID = UUID.Random(); |
326 | folder.Name = "My Inventory"; | 326 | folder.Name = "My Inventory"; |
327 | folder.Type = (short)AssetType.Folder; | 327 | folder.Type = (short)AssetType.Folder; |
328 | folder.Version = 1; | 328 | folder.Version = 1; |
329 | Folders.Add(folder.ID, folder); | 329 | Folders.Add(folder.ID, folder); |
330 | 330 | ||
331 | LLUUID rootFolder = folder.ID; | 331 | UUID rootFolder = folder.ID; |
332 | 332 | ||
333 | folder = new InventoryFolderBase(); | 333 | folder = new InventoryFolderBase(); |
334 | folder.ParentID = rootFolder; | 334 | folder.ParentID = rootFolder; |
335 | folder.Owner = user; | 335 | folder.Owner = user; |
336 | folder.ID = LLUUID.Random(); | 336 | folder.ID = UUID.Random(); |
337 | folder.Name = "Animations"; | 337 | folder.Name = "Animations"; |
338 | folder.Type = (short)AssetType.Animation; | 338 | folder.Type = (short)AssetType.Animation; |
339 | folder.Version = 1; | 339 | folder.Version = 1; |
@@ -342,7 +342,7 @@ namespace OpenSim.Framework.Communications | |||
342 | folder = new InventoryFolderBase(); | 342 | folder = new InventoryFolderBase(); |
343 | folder.ParentID = rootFolder; | 343 | folder.ParentID = rootFolder; |
344 | folder.Owner = user; | 344 | folder.Owner = user; |
345 | folder.ID = LLUUID.Random(); | 345 | folder.ID = UUID.Random(); |
346 | folder.Name = "Body Parts"; | 346 | folder.Name = "Body Parts"; |
347 | folder.Type = (short)AssetType.Bodypart; | 347 | folder.Type = (short)AssetType.Bodypart; |
348 | folder.Version = 1; | 348 | folder.Version = 1; |
@@ -351,7 +351,7 @@ namespace OpenSim.Framework.Communications | |||
351 | folder = new InventoryFolderBase(); | 351 | folder = new InventoryFolderBase(); |
352 | folder.ParentID = rootFolder; | 352 | folder.ParentID = rootFolder; |
353 | folder.Owner = user; | 353 | folder.Owner = user; |
354 | folder.ID = LLUUID.Random(); | 354 | folder.ID = UUID.Random(); |
355 | folder.Name = "Calling Cards"; | 355 | folder.Name = "Calling Cards"; |
356 | folder.Type = (short)AssetType.CallingCard; | 356 | folder.Type = (short)AssetType.CallingCard; |
357 | folder.Version = 1; | 357 | folder.Version = 1; |
@@ -360,7 +360,7 @@ namespace OpenSim.Framework.Communications | |||
360 | folder = new InventoryFolderBase(); | 360 | folder = new InventoryFolderBase(); |
361 | folder.ParentID = rootFolder; | 361 | folder.ParentID = rootFolder; |
362 | folder.Owner = user; | 362 | folder.Owner = user; |
363 | folder.ID = LLUUID.Random(); | 363 | folder.ID = UUID.Random(); |
364 | folder.Name = "Clothing"; | 364 | folder.Name = "Clothing"; |
365 | folder.Type = (short)AssetType.Clothing; | 365 | folder.Type = (short)AssetType.Clothing; |
366 | folder.Version = 1; | 366 | folder.Version = 1; |
@@ -369,7 +369,7 @@ namespace OpenSim.Framework.Communications | |||
369 | folder = new InventoryFolderBase(); | 369 | folder = new InventoryFolderBase(); |
370 | folder.ParentID = rootFolder; | 370 | folder.ParentID = rootFolder; |
371 | folder.Owner = user; | 371 | folder.Owner = user; |
372 | folder.ID = LLUUID.Random(); | 372 | folder.ID = UUID.Random(); |
373 | folder.Name = "Gestures"; | 373 | folder.Name = "Gestures"; |
374 | folder.Type = (short)AssetType.Gesture; | 374 | folder.Type = (short)AssetType.Gesture; |
375 | folder.Version = 1; | 375 | folder.Version = 1; |
@@ -378,7 +378,7 @@ namespace OpenSim.Framework.Communications | |||
378 | folder = new InventoryFolderBase(); | 378 | folder = new InventoryFolderBase(); |
379 | folder.ParentID = rootFolder; | 379 | folder.ParentID = rootFolder; |
380 | folder.Owner = user; | 380 | folder.Owner = user; |
381 | folder.ID = LLUUID.Random(); | 381 | folder.ID = UUID.Random(); |
382 | folder.Name = "Landmarks"; | 382 | folder.Name = "Landmarks"; |
383 | folder.Type = (short)AssetType.Landmark; | 383 | folder.Type = (short)AssetType.Landmark; |
384 | folder.Version = 1; | 384 | folder.Version = 1; |
@@ -387,7 +387,7 @@ namespace OpenSim.Framework.Communications | |||
387 | folder = new InventoryFolderBase(); | 387 | folder = new InventoryFolderBase(); |
388 | folder.ParentID = rootFolder; | 388 | folder.ParentID = rootFolder; |
389 | folder.Owner = user; | 389 | folder.Owner = user; |
390 | folder.ID = LLUUID.Random(); | 390 | folder.ID = UUID.Random(); |
391 | folder.Name = "Lost And Found"; | 391 | folder.Name = "Lost And Found"; |
392 | folder.Type = (short)AssetType.LostAndFoundFolder; | 392 | folder.Type = (short)AssetType.LostAndFoundFolder; |
393 | folder.Version = 1; | 393 | folder.Version = 1; |
@@ -396,7 +396,7 @@ namespace OpenSim.Framework.Communications | |||
396 | folder = new InventoryFolderBase(); | 396 | folder = new InventoryFolderBase(); |
397 | folder.ParentID = rootFolder; | 397 | folder.ParentID = rootFolder; |
398 | folder.Owner = user; | 398 | folder.Owner = user; |
399 | folder.ID = LLUUID.Random(); | 399 | folder.ID = UUID.Random(); |
400 | folder.Name = "Notecards"; | 400 | folder.Name = "Notecards"; |
401 | folder.Type = (short)AssetType.Notecard; | 401 | folder.Type = (short)AssetType.Notecard; |
402 | folder.Version = 1; | 402 | folder.Version = 1; |
@@ -405,7 +405,7 @@ namespace OpenSim.Framework.Communications | |||
405 | folder = new InventoryFolderBase(); | 405 | folder = new InventoryFolderBase(); |
406 | folder.ParentID = rootFolder; | 406 | folder.ParentID = rootFolder; |
407 | folder.Owner = user; | 407 | folder.Owner = user; |
408 | folder.ID = LLUUID.Random(); | 408 | folder.ID = UUID.Random(); |
409 | folder.Name = "Objects"; | 409 | folder.Name = "Objects"; |
410 | folder.Type = (short)AssetType.Object; | 410 | folder.Type = (short)AssetType.Object; |
411 | folder.Version = 1; | 411 | folder.Version = 1; |
@@ -414,7 +414,7 @@ namespace OpenSim.Framework.Communications | |||
414 | folder = new InventoryFolderBase(); | 414 | folder = new InventoryFolderBase(); |
415 | folder.ParentID = rootFolder; | 415 | folder.ParentID = rootFolder; |
416 | folder.Owner = user; | 416 | folder.Owner = user; |
417 | folder.ID = LLUUID.Random(); | 417 | folder.ID = UUID.Random(); |
418 | folder.Name = "Photo Album"; | 418 | folder.Name = "Photo Album"; |
419 | folder.Type = (short)AssetType.SnapshotFolder; | 419 | folder.Type = (short)AssetType.SnapshotFolder; |
420 | folder.Version = 1; | 420 | folder.Version = 1; |
@@ -423,7 +423,7 @@ namespace OpenSim.Framework.Communications | |||
423 | folder = new InventoryFolderBase(); | 423 | folder = new InventoryFolderBase(); |
424 | folder.ParentID = rootFolder; | 424 | folder.ParentID = rootFolder; |
425 | folder.Owner = user; | 425 | folder.Owner = user; |
426 | folder.ID = LLUUID.Random(); | 426 | folder.ID = UUID.Random(); |
427 | folder.Name = "Scripts"; | 427 | folder.Name = "Scripts"; |
428 | folder.Type = (short)AssetType.LSLText; | 428 | folder.Type = (short)AssetType.LSLText; |
429 | folder.Version = 1; | 429 | folder.Version = 1; |
@@ -432,7 +432,7 @@ namespace OpenSim.Framework.Communications | |||
432 | folder = new InventoryFolderBase(); | 432 | folder = new InventoryFolderBase(); |
433 | folder.ParentID = rootFolder; | 433 | folder.ParentID = rootFolder; |
434 | folder.Owner = user; | 434 | folder.Owner = user; |
435 | folder.ID = LLUUID.Random(); | 435 | folder.ID = UUID.Random(); |
436 | folder.Name = "Sounds"; | 436 | folder.Name = "Sounds"; |
437 | folder.Type = (short)AssetType.Sound; | 437 | folder.Type = (short)AssetType.Sound; |
438 | folder.Version = 1; | 438 | folder.Version = 1; |
@@ -441,7 +441,7 @@ namespace OpenSim.Framework.Communications | |||
441 | folder = new InventoryFolderBase(); | 441 | folder = new InventoryFolderBase(); |
442 | folder.ParentID = rootFolder; | 442 | folder.ParentID = rootFolder; |
443 | folder.Owner = user; | 443 | folder.Owner = user; |
444 | folder.ID = LLUUID.Random(); | 444 | folder.ID = UUID.Random(); |
445 | folder.Name = "Textures"; | 445 | folder.Name = "Textures"; |
446 | folder.Type = (short)AssetType.Texture; | 446 | folder.Type = (short)AssetType.Texture; |
447 | folder.Version = 1; | 447 | folder.Version = 1; |
@@ -450,7 +450,7 @@ namespace OpenSim.Framework.Communications | |||
450 | folder = new InventoryFolderBase(); | 450 | folder = new InventoryFolderBase(); |
451 | folder.ParentID = rootFolder; | 451 | folder.ParentID = rootFolder; |
452 | folder.Owner = user; | 452 | folder.Owner = user; |
453 | folder.ID = LLUUID.Random(); | 453 | folder.ID = UUID.Random(); |
454 | folder.Name = "Trash"; | 454 | folder.Name = "Trash"; |
455 | folder.Type = (short)AssetType.TrashFolder; | 455 | folder.Type = (short)AssetType.TrashFolder; |
456 | folder.Version = 1; | 456 | folder.Version = 1; |
diff --git a/OpenSim/Framework/Communications/LoginResponse.cs b/OpenSim/Framework/Communications/LoginResponse.cs index 686d1bb..16be2b7 100644 --- a/OpenSim/Framework/Communications/LoginResponse.cs +++ b/OpenSim/Framework/Communications/LoginResponse.cs | |||
@@ -29,8 +29,8 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using libsecondlife.StructuredData; | 33 | using OpenMetaverse.StructuredData; |
34 | using log4net; | 34 | using log4net; |
35 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
36 | 36 | ||
@@ -63,9 +63,9 @@ namespace OpenSim.Framework.Communications | |||
63 | 63 | ||
64 | private UserInfo userProfile; | 64 | private UserInfo userProfile; |
65 | 65 | ||
66 | private LLUUID agentID; | 66 | private UUID agentID; |
67 | private LLUUID sessionID; | 67 | private UUID sessionID; |
68 | private LLUUID secureSessionID; | 68 | private UUID secureSessionID; |
69 | 69 | ||
70 | // Login Flags | 70 | // Login Flags |
71 | private string dst; | 71 | private string dst; |
@@ -171,9 +171,9 @@ namespace OpenSim.Framework.Communications | |||
171 | AddClassifiedCategory((Int32) 8, "Service"); | 171 | AddClassifiedCategory((Int32) 8, "Service"); |
172 | AddClassifiedCategory((Int32) 9, "Personal"); | 172 | AddClassifiedCategory((Int32) 9, "Personal"); |
173 | 173 | ||
174 | SessionID = LLUUID.Random(); | 174 | SessionID = UUID.Random(); |
175 | SecureSessionID = LLUUID.Random(); | 175 | SecureSessionID = UUID.Random(); |
176 | AgentID = LLUUID.Random(); | 176 | AgentID = UUID.Random(); |
177 | 177 | ||
178 | Hashtable InitialOutfitHash = new Hashtable(); | 178 | Hashtable InitialOutfitHash = new Hashtable(); |
179 | InitialOutfitHash["folder_name"] = "Nightclub Female"; | 179 | InitialOutfitHash["folder_name"] = "Nightclub Female"; |
@@ -567,19 +567,19 @@ namespace OpenSim.Framework.Communications | |||
567 | set { simAddress = value; } | 567 | set { simAddress = value; } |
568 | } | 568 | } |
569 | 569 | ||
570 | public LLUUID AgentID | 570 | public UUID AgentID |
571 | { | 571 | { |
572 | get { return agentID; } | 572 | get { return agentID; } |
573 | set { agentID = value; } | 573 | set { agentID = value; } |
574 | } | 574 | } |
575 | 575 | ||
576 | public LLUUID SessionID | 576 | public UUID SessionID |
577 | { | 577 | { |
578 | get { return sessionID; } | 578 | get { return sessionID; } |
579 | set { sessionID = value; } | 579 | set { sessionID = value; } |
580 | } | 580 | } |
581 | 581 | ||
582 | public LLUUID SecureSessionID | 582 | public UUID SecureSessionID |
583 | { | 583 | { |
584 | get { return secureSessionID; } | 584 | get { return secureSessionID; } |
585 | set { secureSessionID = value; } | 585 | set { secureSessionID = value; } |
@@ -724,8 +724,8 @@ namespace OpenSim.Framework.Communications | |||
724 | public string firstname; | 724 | public string firstname; |
725 | public string lastname; | 725 | public string lastname; |
726 | public ulong homeregionhandle; | 726 | public ulong homeregionhandle; |
727 | public LLVector3 homepos; | 727 | public Vector3 homepos; |
728 | public LLVector3 homelookat; | 728 | public Vector3 homelookat; |
729 | } | 729 | } |
730 | 730 | ||
731 | public class BuddyList | 731 | public class BuddyList |
@@ -754,14 +754,14 @@ namespace OpenSim.Framework.Communications | |||
754 | { | 754 | { |
755 | public int BuddyRightsHave = 1; | 755 | public int BuddyRightsHave = 1; |
756 | public int BuddyRightsGiven = 1; | 756 | public int BuddyRightsGiven = 1; |
757 | public LLUUID BuddyID; | 757 | public UUID BuddyID; |
758 | 758 | ||
759 | public BuddyInfo(string buddyID) | 759 | public BuddyInfo(string buddyID) |
760 | { | 760 | { |
761 | BuddyID = new LLUUID(buddyID); | 761 | BuddyID = new UUID(buddyID); |
762 | } | 762 | } |
763 | 763 | ||
764 | public BuddyInfo(LLUUID buddyID) | 764 | public BuddyInfo(UUID buddyID) |
765 | { | 765 | { |
766 | BuddyID = buddyID; | 766 | BuddyID = buddyID; |
767 | } | 767 | } |
diff --git a/OpenSim/Framework/Communications/LoginService.cs b/OpenSim/Framework/Communications/LoginService.cs index 73fba1e..d8d0fa2 100644 --- a/OpenSim/Framework/Communications/LoginService.cs +++ b/OpenSim/Framework/Communications/LoginService.cs | |||
@@ -33,8 +33,8 @@ using System.Reflection; | |||
33 | using System.Text.RegularExpressions; | 33 | using System.Text.RegularExpressions; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using System.Web; | 35 | using System.Web; |
36 | using libsecondlife; | 36 | using OpenMetaverse; |
37 | using libsecondlife.StructuredData; | 37 | using OpenMetaverse.StructuredData; |
38 | using log4net; | 38 | using log4net; |
39 | using Nwc.XmlRpc; | 39 | using Nwc.XmlRpc; |
40 | using OpenSim.Framework.Communications.Cache; | 40 | using OpenSim.Framework.Communications.Cache; |
@@ -94,7 +94,7 @@ namespace OpenSim.Framework.Communications | |||
94 | /// <param name="userID"></param> | 94 | /// <param name="userID"></param> |
95 | /// <returns></returns> | 95 | /// <returns></returns> |
96 | /// <exception cref='System.Exception'>This will be thrown if there is a problem with the inventory service</exception> | 96 | /// <exception cref='System.Exception'>This will be thrown if there is a problem with the inventory service</exception> |
97 | protected abstract InventoryData GetInventorySkeleton(LLUUID userID); | 97 | protected abstract InventoryData GetInventorySkeleton(UUID userID); |
98 | 98 | ||
99 | /// <summary> | 99 | /// <summary> |
100 | /// Called when we receive the client's initial XMLRPC login_to_simulator request message | 100 | /// Called when we receive the client's initial XMLRPC login_to_simulator request message |
@@ -163,10 +163,10 @@ namespace OpenSim.Framework.Communications | |||
163 | } | 163 | } |
164 | else if (requestData.Contains("web_login_key")) | 164 | else if (requestData.Contains("web_login_key")) |
165 | { | 165 | { |
166 | LLUUID webloginkey = null; | 166 | UUID webloginkey = null; |
167 | try | 167 | try |
168 | { | 168 | { |
169 | webloginkey = new LLUUID((string)requestData["web_login_key"]); | 169 | webloginkey = new UUID((string)requestData["web_login_key"]); |
170 | } | 170 | } |
171 | catch (Exception e) | 171 | catch (Exception e) |
172 | { | 172 | { |
@@ -227,7 +227,7 @@ namespace OpenSim.Framework.Communications | |||
227 | 227 | ||
228 | try | 228 | try |
229 | { | 229 | { |
230 | LLUUID agentID = userProfile.ID; | 230 | UUID agentID = userProfile.ID; |
231 | InventoryData inventData = null; | 231 | InventoryData inventData = null; |
232 | 232 | ||
233 | try | 233 | try |
@@ -400,7 +400,7 @@ namespace OpenSim.Framework.Communications | |||
400 | 400 | ||
401 | try | 401 | try |
402 | { | 402 | { |
403 | LLUUID agentID = userProfile.ID; | 403 | UUID agentID = userProfile.ID; |
404 | 404 | ||
405 | //InventoryData inventData = GetInventorySkeleton(agentID); | 405 | //InventoryData inventData = GetInventorySkeleton(agentID); |
406 | InventoryData inventData = null; | 406 | InventoryData inventData = null; |
@@ -566,7 +566,7 @@ namespace OpenSim.Framework.Communications | |||
566 | 566 | ||
567 | if (goodweblogin) | 567 | if (goodweblogin) |
568 | { | 568 | { |
569 | LLUUID webloginkey = LLUUID.Random(); | 569 | UUID webloginkey = UUID.Random(); |
570 | m_userManager.StoreWebLoginKey(user.ID, webloginkey); | 570 | m_userManager.StoreWebLoginKey(user.ID, webloginkey); |
571 | statuscode = 301; | 571 | statuscode = 301; |
572 | 572 | ||
@@ -737,13 +737,13 @@ namespace OpenSim.Framework.Communications | |||
737 | return passwordSuccess; | 737 | return passwordSuccess; |
738 | } | 738 | } |
739 | 739 | ||
740 | public virtual bool AuthenticateUser(UserProfileData profile, LLUUID webloginkey) | 740 | public virtual bool AuthenticateUser(UserProfileData profile, UUID webloginkey) |
741 | { | 741 | { |
742 | bool passwordSuccess = false; | 742 | bool passwordSuccess = false; |
743 | m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID); | 743 | m_log.InfoFormat("[LOGIN]: Authenticating {0} {1} ({2})", profile.FirstName, profile.SurName, profile.ID); |
744 | 744 | ||
745 | // Match web login key unless it's the default weblogin key LLUUID.Zero | 745 | // Match web login key unless it's the default weblogin key UUID.Zero |
746 | passwordSuccess = ((profile.WebLoginKey==webloginkey) && profile.WebLoginKey != LLUUID.Zero); | 746 | passwordSuccess = ((profile.WebLoginKey==webloginkey) && profile.WebLoginKey != UUID.Zero); |
747 | 747 | ||
748 | return passwordSuccess; | 748 | return passwordSuccess; |
749 | } | 749 | } |
@@ -803,7 +803,7 @@ namespace OpenSim.Framework.Communications | |||
803 | /// <returns></returns> | 803 | /// <returns></returns> |
804 | protected virtual ArrayList GetInventoryLibrary() | 804 | protected virtual ArrayList GetInventoryLibrary() |
805 | { | 805 | { |
806 | Dictionary<LLUUID, InventoryFolderImpl> rootFolders | 806 | Dictionary<UUID, InventoryFolderImpl> rootFolders |
807 | = m_libraryRootFolder.RequestSelfAndDescendentFolders(); | 807 | = m_libraryRootFolder.RequestSelfAndDescendentFolders(); |
808 | ArrayList folderHashes = new ArrayList(); | 808 | ArrayList folderHashes = new ArrayList(); |
809 | 809 | ||
@@ -838,9 +838,9 @@ namespace OpenSim.Framework.Communications | |||
838 | public class InventoryData | 838 | public class InventoryData |
839 | { | 839 | { |
840 | public ArrayList InventoryArray = null; | 840 | public ArrayList InventoryArray = null; |
841 | public LLUUID RootFolderID = LLUUID.Zero; | 841 | public UUID RootFolderID = UUID.Zero; |
842 | 842 | ||
843 | public InventoryData(ArrayList invList, LLUUID rootID) | 843 | public InventoryData(ArrayList invList, UUID rootID) |
844 | { | 844 | { |
845 | InventoryArray = invList; | 845 | InventoryArray = invList; |
846 | RootFolderID = rootID; | 846 | RootFolderID = rootID; |
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs index a35ed72..5a63e70 100644 --- a/OpenSim/Framework/Communications/UserManagerBase.cs +++ b/OpenSim/Framework/Communications/UserManagerBase.cs | |||
@@ -31,8 +31,8 @@ using System.Collections.Generic; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Security.Cryptography; | 33 | using System.Security.Cryptography; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using libsecondlife.StructuredData; | 35 | using OpenMetaverse.StructuredData; |
36 | using log4net; | 36 | using log4net; |
37 | using Nwc.XmlRpc; | 37 | using Nwc.XmlRpc; |
38 | using OpenSim.Framework.Statistics; | 38 | using OpenSim.Framework.Statistics; |
@@ -59,7 +59,7 @@ namespace OpenSim.Framework.Communications | |||
59 | new PluginLoader<IUserDataPlugin> (new UserDataInitialiser (connect)); | 59 | new PluginLoader<IUserDataPlugin> (new UserDataInitialiser (connect)); |
60 | 60 | ||
61 | // loader will try to load all providers (MySQL, MSSQL, etc) | 61 | // loader will try to load all providers (MySQL, MSSQL, etc) |
62 | // unless it is constrainted to the correct "Provider" entry in the addin.xml | 62 | // unless it is constrainted to the correct "Provider" entry in the addin.Xml |
63 | loader.Add ("/OpenSim/UserData", new PluginProviderFilter (provider)); | 63 | loader.Add ("/OpenSim/UserData", new PluginProviderFilter (provider)); |
64 | loader.Load(); | 64 | loader.Load(); |
65 | 65 | ||
@@ -84,14 +84,14 @@ namespace OpenSim.Framework.Communications | |||
84 | 84 | ||
85 | return null; | 85 | return null; |
86 | } | 86 | } |
87 | public void ResetAttachments(LLUUID userID) | 87 | public void ResetAttachments(UUID userID) |
88 | { | 88 | { |
89 | foreach (IUserDataPlugin plugin in _plugins) | 89 | foreach (IUserDataPlugin plugin in _plugins) |
90 | { | 90 | { |
91 | plugin.ResetAttachments(userID); | 91 | plugin.ResetAttachments(userID); |
92 | } | 92 | } |
93 | } | 93 | } |
94 | public UserAgentData GetAgentByUUID(LLUUID userId) | 94 | public UserAgentData GetAgentByUUID(UUID userId) |
95 | { | 95 | { |
96 | foreach (IUserDataPlugin plugin in _plugins) | 96 | foreach (IUserDataPlugin plugin in _plugins) |
97 | { | 97 | { |
@@ -106,7 +106,7 @@ namespace OpenSim.Framework.Communications | |||
106 | return null; | 106 | return null; |
107 | } | 107 | } |
108 | // see IUserService | 108 | // see IUserService |
109 | public UserProfileData GetUserProfile(LLUUID uuid) | 109 | public UserProfileData GetUserProfile(UUID uuid) |
110 | { | 110 | { |
111 | foreach (IUserDataPlugin plugin in _plugins) | 111 | foreach (IUserDataPlugin plugin in _plugins) |
112 | { | 112 | { |
@@ -122,7 +122,7 @@ namespace OpenSim.Framework.Communications | |||
122 | return null; | 122 | return null; |
123 | } | 123 | } |
124 | 124 | ||
125 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query) | 125 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
126 | { | 126 | { |
127 | List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>(); | 127 | List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>(); |
128 | foreach (IUserDataPlugin plugin in _plugins) | 128 | foreach (IUserDataPlugin plugin in _plugins) |
@@ -172,7 +172,7 @@ namespace OpenSim.Framework.Communications | |||
172 | /// </summary> | 172 | /// </summary> |
173 | /// <param name="uuid">The agent's UUID</param> | 173 | /// <param name="uuid">The agent's UUID</param> |
174 | /// <returns>Agent profiles</returns> | 174 | /// <returns>Agent profiles</returns> |
175 | public UserAgentData GetUserAgent(LLUUID uuid) | 175 | public UserAgentData GetUserAgent(UUID uuid) |
176 | { | 176 | { |
177 | foreach (IUserDataPlugin plugin in _plugins) | 177 | foreach (IUserDataPlugin plugin in _plugins) |
178 | { | 178 | { |
@@ -234,7 +234,7 @@ namespace OpenSim.Framework.Communications | |||
234 | return null; | 234 | return null; |
235 | } | 235 | } |
236 | 236 | ||
237 | public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) | 237 | public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle) |
238 | { | 238 | { |
239 | foreach (IUserDataPlugin plugin in _plugins) | 239 | foreach (IUserDataPlugin plugin in _plugins) |
240 | { | 240 | { |
@@ -254,7 +254,7 @@ namespace OpenSim.Framework.Communications | |||
254 | /// </summary> | 254 | /// </summary> |
255 | /// <param name="name">the UUID of the friend list owner</param> | 255 | /// <param name="name">the UUID of the friend list owner</param> |
256 | /// <returns>A List of FriendListItems that contains info about the user's friends</returns> | 256 | /// <returns>A List of FriendListItems that contains info about the user's friends</returns> |
257 | public List<FriendListItem> GetUserFriendList(LLUUID ownerID) | 257 | public List<FriendListItem> GetUserFriendList(UUID ownerID) |
258 | { | 258 | { |
259 | foreach (IUserDataPlugin plugin in _plugins) | 259 | foreach (IUserDataPlugin plugin in _plugins) |
260 | { | 260 | { |
@@ -271,7 +271,7 @@ namespace OpenSim.Framework.Communications | |||
271 | return null; | 271 | return null; |
272 | } | 272 | } |
273 | 273 | ||
274 | public void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey) | 274 | public void StoreWebLoginKey(UUID agentID, UUID webLoginKey) |
275 | { | 275 | { |
276 | foreach (IUserDataPlugin plugin in _plugins) | 276 | foreach (IUserDataPlugin plugin in _plugins) |
277 | { | 277 | { |
@@ -286,7 +286,7 @@ namespace OpenSim.Framework.Communications | |||
286 | } | 286 | } |
287 | } | 287 | } |
288 | 288 | ||
289 | public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 289 | public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
290 | { | 290 | { |
291 | foreach (IUserDataPlugin plugin in _plugins) | 291 | foreach (IUserDataPlugin plugin in _plugins) |
292 | { | 292 | { |
@@ -301,7 +301,7 @@ namespace OpenSim.Framework.Communications | |||
301 | } | 301 | } |
302 | } | 302 | } |
303 | 303 | ||
304 | public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 304 | public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
305 | { | 305 | { |
306 | foreach (IUserDataPlugin plugin in _plugins) | 306 | foreach (IUserDataPlugin plugin in _plugins) |
307 | { | 307 | { |
@@ -316,7 +316,7 @@ namespace OpenSim.Framework.Communications | |||
316 | } | 316 | } |
317 | } | 317 | } |
318 | 318 | ||
319 | public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 319 | public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
320 | { | 320 | { |
321 | foreach (IUserDataPlugin plugin in _plugins) | 321 | foreach (IUserDataPlugin plugin in _plugins) |
322 | { | 322 | { |
@@ -336,7 +336,7 @@ namespace OpenSim.Framework.Communications | |||
336 | /// Resets the currentAgent in the user profile | 336 | /// Resets the currentAgent in the user profile |
337 | /// </summary> | 337 | /// </summary> |
338 | /// <param name="agentID">The agent's ID</param> | 338 | /// <param name="agentID">The agent's ID</param> |
339 | public void ClearUserAgent(LLUUID agentID) | 339 | public void ClearUserAgent(UUID agentID) |
340 | { | 340 | { |
341 | UserProfileData profile = GetUserProfile(agentID); | 341 | UserProfileData profile = GetUserProfile(agentID); |
342 | 342 | ||
@@ -382,8 +382,8 @@ namespace OpenSim.Framework.Communications | |||
382 | rand.GetBytes(randDataS); | 382 | rand.GetBytes(randDataS); |
383 | rand.GetBytes(randDataSS); | 383 | rand.GetBytes(randDataSS); |
384 | 384 | ||
385 | agent.SecureSessionID = new LLUUID(randDataSS, 0); | 385 | agent.SecureSessionID = new UUID(randDataSS, 0); |
386 | agent.SessionID = new LLUUID(randDataS, 0); | 386 | agent.SessionID = new UUID(randDataS, 0); |
387 | 387 | ||
388 | // Profile UUID | 388 | // Profile UUID |
389 | agent.ProfileID = profile.ID; | 389 | agent.ProfileID = profile.ID; |
@@ -434,8 +434,8 @@ namespace OpenSim.Framework.Communications | |||
434 | agent.LogoutTime = 0; | 434 | agent.LogoutTime = 0; |
435 | 435 | ||
436 | // Current location | 436 | // Current location |
437 | agent.InitialRegion = LLUUID.Zero; // Fill in later | 437 | agent.InitialRegion = UUID.Zero; // Fill in later |
438 | agent.Region = LLUUID.Zero; // Fill in later | 438 | agent.Region = UUID.Zero; // Fill in later |
439 | 439 | ||
440 | profile.CurrentAgent = agent; | 440 | profile.CurrentAgent = agent; |
441 | } | 441 | } |
@@ -449,14 +449,14 @@ namespace OpenSim.Framework.Communications | |||
449 | /// <param name="posx"></param> | 449 | /// <param name="posx"></param> |
450 | /// <param name="posy"></param> | 450 | /// <param name="posy"></param> |
451 | /// <param name="posz"></param> | 451 | /// <param name="posz"></param> |
452 | public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz) | 452 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) |
453 | { | 453 | { |
454 | if (StatsManager.UserStats != null) | 454 | if (StatsManager.UserStats != null) |
455 | StatsManager.UserStats.AddLogout(); | 455 | StatsManager.UserStats.AddLogout(); |
456 | 456 | ||
457 | UserProfileData userProfile; | 457 | UserProfileData userProfile; |
458 | UserAgentData userAgent; | 458 | UserAgentData userAgent; |
459 | LLVector3 currentPos = new LLVector3(posx, posy, posz); | 459 | Vector3 currentPos = new Vector3(posx, posy, posz); |
460 | 460 | ||
461 | userProfile = GetUserProfile(userid); | 461 | userProfile = GetUserProfile(userid); |
462 | 462 | ||
@@ -470,8 +470,8 @@ namespace OpenSim.Framework.Communications | |||
470 | { | 470 | { |
471 | userAgent.AgentOnline = false; | 471 | userAgent.AgentOnline = false; |
472 | userAgent.LogoutTime = Util.UnixTimeSinceEpoch(); | 472 | userAgent.LogoutTime = Util.UnixTimeSinceEpoch(); |
473 | //userAgent.sessionID = LLUUID.Zero; | 473 | //userAgent.sessionID = UUID.Zero; |
474 | if (regionid != LLUUID.Zero) | 474 | if (regionid != UUID.Zero) |
475 | { | 475 | { |
476 | userAgent.Region = regionid; | 476 | userAgent.Region = regionid; |
477 | } | 477 | } |
@@ -508,8 +508,8 @@ namespace OpenSim.Framework.Communications | |||
508 | rand.GetBytes(randDataS); | 508 | rand.GetBytes(randDataS); |
509 | rand.GetBytes(randDataSS); | 509 | rand.GetBytes(randDataSS); |
510 | 510 | ||
511 | agent.SecureSessionID = new LLUUID(randDataSS, 0); | 511 | agent.SecureSessionID = new UUID(randDataSS, 0); |
512 | agent.SessionID = new LLUUID(randDataS, 0); | 512 | agent.SessionID = new UUID(randDataS, 0); |
513 | 513 | ||
514 | // Profile UUID | 514 | // Profile UUID |
515 | agent.ProfileID = profile.ID; | 515 | agent.ProfileID = profile.ID; |
@@ -523,8 +523,8 @@ namespace OpenSim.Framework.Communications | |||
523 | agent.LogoutTime = 0; | 523 | agent.LogoutTime = 0; |
524 | 524 | ||
525 | // Current location | 525 | // Current location |
526 | agent.InitialRegion = LLUUID.Zero; // Fill in later | 526 | agent.InitialRegion = UUID.Zero; // Fill in later |
527 | agent.Region = LLUUID.Zero; // Fill in later | 527 | agent.Region = UUID.Zero; // Fill in later |
528 | 528 | ||
529 | profile.CurrentAgent = agent; | 529 | profile.CurrentAgent = agent; |
530 | } | 530 | } |
@@ -550,17 +550,17 @@ namespace OpenSim.Framework.Communications | |||
550 | /// | 550 | /// |
551 | /// </summary> | 551 | /// </summary> |
552 | /// <param name="user"></param> | 552 | /// <param name="user"></param> |
553 | public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) | 553 | public UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) |
554 | { | 554 | { |
555 | UserProfileData user = new UserProfileData(); | 555 | UserProfileData user = new UserProfileData(); |
556 | user.HomeLocation = new LLVector3(128, 128, 100); | 556 | user.HomeLocation = new Vector3(128, 128, 100); |
557 | user.ID = LLUUID.Random(); | 557 | user.ID = UUID.Random(); |
558 | user.FirstName = firstName; | 558 | user.FirstName = firstName; |
559 | user.SurName = lastName; | 559 | user.SurName = lastName; |
560 | user.PasswordHash = pass; | 560 | user.PasswordHash = pass; |
561 | user.PasswordSalt = String.Empty; | 561 | user.PasswordSalt = String.Empty; |
562 | user.Created = Util.UnixTimeSinceEpoch(); | 562 | user.Created = Util.UnixTimeSinceEpoch(); |
563 | user.HomeLookAt = new LLVector3(100, 100, 100); | 563 | user.HomeLookAt = new Vector3(100, 100, 100); |
564 | user.HomeRegionX = regX; | 564 | user.HomeRegionX = regX; |
565 | user.HomeRegionY = regY; | 565 | user.HomeRegionY = regY; |
566 | 566 | ||
@@ -604,7 +604,7 @@ namespace OpenSim.Framework.Communications | |||
604 | 604 | ||
605 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName); | 605 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName); |
606 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password); | 606 | public abstract UserProfileData SetupMasterUser(string firstName, string lastName, string password); |
607 | public abstract UserProfileData SetupMasterUser(LLUUID uuid); | 607 | public abstract UserProfileData SetupMasterUser(UUID uuid); |
608 | 608 | ||
609 | /// <summary> | 609 | /// <summary> |
610 | /// Add agent to DB | 610 | /// Add agent to DB |
@@ -629,7 +629,7 @@ namespace OpenSim.Framework.Communications | |||
629 | 629 | ||
630 | /// Appearance | 630 | /// Appearance |
631 | /// TODO: stubs for now to get us to a compiling state gently | 631 | /// TODO: stubs for now to get us to a compiling state gently |
632 | public AvatarAppearance GetUserAppearance(LLUUID user) | 632 | public AvatarAppearance GetUserAppearance(UUID user) |
633 | { | 633 | { |
634 | foreach (IUserDataPlugin plugin in _plugins) | 634 | foreach (IUserDataPlugin plugin in _plugins) |
635 | { | 635 | { |
@@ -645,7 +645,7 @@ namespace OpenSim.Framework.Communications | |||
645 | return null; | 645 | return null; |
646 | } | 646 | } |
647 | 647 | ||
648 | public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) | 648 | public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
649 | { | 649 | { |
650 | foreach (IUserDataPlugin plugin in _plugins) | 650 | foreach (IUserDataPlugin plugin in _plugins) |
651 | { | 651 | { |
diff --git a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs index 4770017..0929172 100644 --- a/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs +++ b/OpenSim/Framework/Configuration/HTTP/HTTPConfiguration.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Framework.Configuration.HTTP | |||
47 | 47 | ||
48 | public HTTPConfiguration() | 48 | public HTTPConfiguration() |
49 | { | 49 | { |
50 | remoteConfigSettings = new RemoteConfigSettings("remoteconfig.xml"); | 50 | remoteConfigSettings = new RemoteConfigSettings("remoteconfig.Xml"); |
51 | xmlConfig = new XmlConfiguration(); | 51 | xmlConfig = new XmlConfiguration(); |
52 | } | 52 | } |
53 | 53 | ||
diff --git a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs index 89f52cf..e3da962 100644 --- a/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs +++ b/OpenSim/Framework/Configuration/XML/XmlConfiguration.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Framework.Configuration.XML | |||
48 | { | 48 | { |
49 | rootNode = doc.SelectSingleNode("Root"); | 49 | rootNode = doc.SelectSingleNode("Root"); |
50 | if (null == rootNode) | 50 | if (null == rootNode) |
51 | throw new Exception("Error: Invalid .xml File. Missing <Root>"); | 51 | throw new Exception("Error: Invalid .Xml File. Missing <Root>"); |
52 | 52 | ||
53 | configNode = rootNode.SelectSingleNode("Config"); | 53 | configNode = rootNode.SelectSingleNode("Config"); |
54 | if (null == configNode) | 54 | if (null == configNode) |
diff --git a/OpenSim/Framework/ConfigurationMember.cs b/OpenSim/Framework/ConfigurationMember.cs index c363ec0..9fdb046 100644 --- a/OpenSim/Framework/ConfigurationMember.cs +++ b/OpenSim/Framework/ConfigurationMember.cs | |||
@@ -31,7 +31,7 @@ using System.Globalization; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Xml; | 33 | using System.Xml; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework.Console; | 36 | using OpenSim.Framework.Console; |
37 | 37 | ||
@@ -359,36 +359,36 @@ namespace OpenSim.Framework | |||
359 | } | 359 | } |
360 | errorMessage = "an IP Address (IPAddress)"; | 360 | errorMessage = "an IP Address (IPAddress)"; |
361 | break; | 361 | break; |
362 | case ConfigurationOption.ConfigurationTypes.TYPE_LLUUID: | 362 | case ConfigurationOption.ConfigurationTypes.TYPE_UUID: |
363 | LLUUID uuidResult; | 363 | UUID uuidResult; |
364 | if (LLUUID.TryParse(console_result, out uuidResult)) | 364 | if (UUID.TryParse(console_result, out uuidResult)) |
365 | { | 365 | { |
366 | convertSuccess = true; | 366 | convertSuccess = true; |
367 | return_result = uuidResult; | 367 | return_result = uuidResult; |
368 | } | 368 | } |
369 | errorMessage = "a UUID (LLUUID)"; | 369 | errorMessage = "a UUID (UUID)"; |
370 | break; | 370 | break; |
371 | case ConfigurationOption.ConfigurationTypes.TYPE_LLUUID_NULL_FREE: | 371 | case ConfigurationOption.ConfigurationTypes.TYPE_UUID_NULL_FREE: |
372 | LLUUID uuidResult2; | 372 | UUID uuidResult2; |
373 | if (LLUUID.TryParse(console_result, out uuidResult2)) | 373 | if (UUID.TryParse(console_result, out uuidResult2)) |
374 | { | 374 | { |
375 | convertSuccess = true; | 375 | convertSuccess = true; |
376 | 376 | ||
377 | if (uuidResult2 == LLUUID.Zero) | 377 | if (uuidResult2 == UUID.Zero) |
378 | uuidResult2 = LLUUID.Random(); | 378 | uuidResult2 = UUID.Random(); |
379 | 379 | ||
380 | return_result = uuidResult2; | 380 | return_result = uuidResult2; |
381 | } | 381 | } |
382 | errorMessage = "a non-null UUID (LLUUID)"; | 382 | errorMessage = "a non-null UUID (UUID)"; |
383 | break; | 383 | break; |
384 | case ConfigurationOption.ConfigurationTypes.TYPE_LLVECTOR3: | 384 | case ConfigurationOption.ConfigurationTypes.TYPE_Vector3: |
385 | LLVector3 vectorResult; | 385 | Vector3 vectorResult; |
386 | if (LLVector3.TryParse(console_result, out vectorResult)) | 386 | if (Vector3.TryParse(console_result, out vectorResult)) |
387 | { | 387 | { |
388 | convertSuccess = true; | 388 | convertSuccess = true; |
389 | return_result = vectorResult; | 389 | return_result = vectorResult; |
390 | } | 390 | } |
391 | errorMessage = "a vector (LLVector3)"; | 391 | errorMessage = "a vector (Vector3)"; |
392 | break; | 392 | break; |
393 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT16: | 393 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT16: |
394 | ushort ushortResult; | 394 | ushort ushortResult; |
diff --git a/OpenSim/Framework/ConfigurationOption.cs b/OpenSim/Framework/ConfigurationOption.cs index 341d5e8..538ab62 100644 --- a/OpenSim/Framework/ConfigurationOption.cs +++ b/OpenSim/Framework/ConfigurationOption.cs | |||
@@ -53,9 +53,9 @@ namespace OpenSim.Framework | |||
53 | TYPE_CHARACTER, | 53 | TYPE_CHARACTER, |
54 | TYPE_BOOLEAN, | 54 | TYPE_BOOLEAN, |
55 | TYPE_BYTE, | 55 | TYPE_BYTE, |
56 | TYPE_LLUUID, | 56 | TYPE_UUID, |
57 | TYPE_LLUUID_NULL_FREE, | 57 | TYPE_UUID_NULL_FREE, |
58 | TYPE_LLVECTOR3, | 58 | TYPE_Vector3, |
59 | TYPE_FLOAT, | 59 | TYPE_FLOAT, |
60 | TYPE_DOUBLE | 60 | TYPE_DOUBLE |
61 | } ; | 61 | } ; |
@@ -71,4 +71,4 @@ namespace OpenSim.Framework | |||
71 | public bool configurationUseDefaultNoPrompt = false; | 71 | public bool configurationUseDefaultNoPrompt = false; |
72 | public ConfigurationOptionShouldBeAsked shouldIBeAsked; //Should I be asked now? Based on previous answers | 72 | public ConfigurationOptionShouldBeAsked shouldIBeAsked; //Should I be asked now? Based on previous answers |
73 | } | 73 | } |
74 | } \ No newline at end of file | 74 | } |
diff --git a/OpenSim/Framework/EstateBan.cs b/OpenSim/Framework/EstateBan.cs index c213344..4d31514 100644 --- a/OpenSim/Framework/EstateBan.cs +++ b/OpenSim/Framework/EstateBan.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
@@ -35,7 +35,7 @@ namespace OpenSim.Framework | |||
35 | public class EstateBan | 35 | public class EstateBan |
36 | { | 36 | { |
37 | public uint estateID = 1; | 37 | public uint estateID = 1; |
38 | public LLUUID bannedUUID = LLUUID.Zero; | 38 | public UUID bannedUUID = UUID.Zero; |
39 | public string bannedIP = string.Empty; | 39 | public string bannedIP = string.Empty; |
40 | public string bannedIPHostMask = string.Empty; | 40 | public string bannedIPHostMask = string.Empty; |
41 | public string bannedNameMask = string.Empty; | 41 | public string bannedNameMask = string.Empty; |
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index 8b076fe..83f911d 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
@@ -223,9 +223,9 @@ namespace OpenSim.Framework | |||
223 | set { m_AbuseEmail= value; } | 223 | set { m_AbuseEmail= value; } |
224 | } | 224 | } |
225 | 225 | ||
226 | private LLUUID m_EstateOwner = LLUUID.Zero; | 226 | private UUID m_EstateOwner = UUID.Zero; |
227 | 227 | ||
228 | public LLUUID EstateOwner | 228 | public UUID EstateOwner |
229 | { | 229 | { |
230 | get { return m_EstateOwner; } | 230 | get { return m_EstateOwner; } |
231 | set { m_EstateOwner = value; } | 231 | set { m_EstateOwner = value; } |
@@ -241,12 +241,12 @@ namespace OpenSim.Framework | |||
241 | 241 | ||
242 | // All those lists... | 242 | // All those lists... |
243 | // | 243 | // |
244 | private List<LLUUID> l_EstateManagers = new List<LLUUID>(); | 244 | private List<UUID> l_EstateManagers = new List<UUID>(); |
245 | 245 | ||
246 | public LLUUID[] EstateManagers | 246 | public UUID[] EstateManagers |
247 | { | 247 | { |
248 | get { return l_EstateManagers.ToArray(); } | 248 | get { return l_EstateManagers.ToArray(); } |
249 | set { l_EstateManagers = new List<LLUUID>(value); } | 249 | set { l_EstateManagers = new List<UUID>(value); } |
250 | } | 250 | } |
251 | 251 | ||
252 | private List<EstateBan> l_EstateBans = new List<EstateBan>(); | 252 | private List<EstateBan> l_EstateBans = new List<EstateBan>(); |
@@ -257,20 +257,20 @@ namespace OpenSim.Framework | |||
257 | set { l_EstateBans = new List<EstateBan>(value); } | 257 | set { l_EstateBans = new List<EstateBan>(value); } |
258 | } | 258 | } |
259 | 259 | ||
260 | private List<LLUUID> l_EstateAccess = new List<LLUUID>(); | 260 | private List<UUID> l_EstateAccess = new List<UUID>(); |
261 | 261 | ||
262 | public LLUUID[] EstateAccess | 262 | public UUID[] EstateAccess |
263 | { | 263 | { |
264 | get { return l_EstateAccess.ToArray(); } | 264 | get { return l_EstateAccess.ToArray(); } |
265 | set { l_EstateAccess = new List<LLUUID>(value); } | 265 | set { l_EstateAccess = new List<UUID>(value); } |
266 | } | 266 | } |
267 | 267 | ||
268 | private List<LLUUID> l_EstateGroups = new List<LLUUID>(); | 268 | private List<UUID> l_EstateGroups = new List<UUID>(); |
269 | 269 | ||
270 | public LLUUID[] EstateGroups | 270 | public UUID[] EstateGroups |
271 | { | 271 | { |
272 | get { return l_EstateGroups.ToArray(); } | 272 | get { return l_EstateGroups.ToArray(); } |
273 | set { l_EstateGroups = new List<LLUUID>(value); } | 273 | set { l_EstateGroups = new List<UUID>(value); } |
274 | } | 274 | } |
275 | 275 | ||
276 | public EstateSettings() | 276 | public EstateSettings() |
@@ -281,7 +281,7 @@ namespace OpenSim.Framework | |||
281 | // | 281 | // |
282 | configMember = | 282 | configMember = |
283 | new ConfigurationMember(Path.Combine(Util.configDir(), | 283 | new ConfigurationMember(Path.Combine(Util.configDir(), |
284 | "estate_settings.xml"), "ESTATE SETTINGS", | 284 | "estate_settings.Xml"), "ESTATE SETTINGS", |
285 | loadConfigurationOptions, | 285 | loadConfigurationOptions, |
286 | handleIncomingConfiguration, true); | 286 | handleIncomingConfiguration, true); |
287 | 287 | ||
@@ -296,21 +296,21 @@ namespace OpenSim.Framework | |||
296 | OnSave(this); | 296 | OnSave(this); |
297 | } | 297 | } |
298 | 298 | ||
299 | public void AddEstateManager(LLUUID avatarID) | 299 | public void AddEstateManager(UUID avatarID) |
300 | { | 300 | { |
301 | if (avatarID == LLUUID.Zero) | 301 | if (avatarID == UUID.Zero) |
302 | return; | 302 | return; |
303 | if (!l_EstateManagers.Contains(avatarID)) | 303 | if (!l_EstateManagers.Contains(avatarID)) |
304 | l_EstateManagers.Add(avatarID); | 304 | l_EstateManagers.Add(avatarID); |
305 | } | 305 | } |
306 | 306 | ||
307 | public void RemoveEstateManager(LLUUID avatarID) | 307 | public void RemoveEstateManager(UUID avatarID) |
308 | { | 308 | { |
309 | if (l_EstateManagers.Contains(avatarID)) | 309 | if (l_EstateManagers.Contains(avatarID)) |
310 | l_EstateManagers.Remove(avatarID); | 310 | l_EstateManagers.Remove(avatarID); |
311 | } | 311 | } |
312 | 312 | ||
313 | public bool IsEstateManager(LLUUID avatarID) | 313 | public bool IsEstateManager(UUID avatarID) |
314 | { | 314 | { |
315 | if (IsEstateOwner(avatarID)) | 315 | if (IsEstateOwner(avatarID)) |
316 | return true; | 316 | return true; |
@@ -318,7 +318,7 @@ namespace OpenSim.Framework | |||
318 | return l_EstateManagers.Contains(avatarID); | 318 | return l_EstateManagers.Contains(avatarID); |
319 | } | 319 | } |
320 | 320 | ||
321 | public bool IsEstateOwner(LLUUID avatarID) | 321 | public bool IsEstateOwner(UUID avatarID) |
322 | { | 322 | { |
323 | if (avatarID == m_EstateOwner) | 323 | if (avatarID == m_EstateOwner) |
324 | return true; | 324 | return true; |
@@ -326,7 +326,7 @@ namespace OpenSim.Framework | |||
326 | return false; | 326 | return false; |
327 | } | 327 | } |
328 | 328 | ||
329 | public bool IsBanned(LLUUID avatarID) | 329 | public bool IsBanned(UUID avatarID) |
330 | { | 330 | { |
331 | foreach (EstateBan ban in l_EstateBans) | 331 | foreach (EstateBan ban in l_EstateBans) |
332 | if (ban.bannedUUID == avatarID) | 332 | if (ban.bannedUUID == avatarID) |
@@ -347,7 +347,7 @@ namespace OpenSim.Framework | |||
347 | l_EstateBans.Clear(); | 347 | l_EstateBans.Clear(); |
348 | } | 348 | } |
349 | 349 | ||
350 | public void RemoveBan(LLUUID avatarID) | 350 | public void RemoveBan(UUID avatarID) |
351 | { | 351 | { |
352 | foreach (EstateBan ban in new List<EstateBan>(l_EstateBans)) | 352 | foreach (EstateBan ban in new List<EstateBan>(l_EstateBans)) |
353 | if (ban.bannedUUID == avatarID) | 353 | if (ban.bannedUUID == avatarID) |
@@ -385,43 +385,43 @@ namespace OpenSim.Framework | |||
385 | String.Empty, "My Estate", true); | 385 | String.Empty, "My Estate", true); |
386 | 386 | ||
387 | configMember.addConfigurationOption("estate_manager_0", | 387 | configMember.addConfigurationOption("estate_manager_0", |
388 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 388 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
389 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 389 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
390 | 390 | ||
391 | configMember.addConfigurationOption("estate_manager_1", | 391 | configMember.addConfigurationOption("estate_manager_1", |
392 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 392 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
393 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 393 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
394 | 394 | ||
395 | configMember.addConfigurationOption("estate_manager_2", | 395 | configMember.addConfigurationOption("estate_manager_2", |
396 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 396 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
397 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 397 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
398 | 398 | ||
399 | configMember.addConfigurationOption("estate_manager_3", | 399 | configMember.addConfigurationOption("estate_manager_3", |
400 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 400 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
401 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 401 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
402 | 402 | ||
403 | configMember.addConfigurationOption("estate_manager_4", | 403 | configMember.addConfigurationOption("estate_manager_4", |
404 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 404 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
405 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 405 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
406 | 406 | ||
407 | configMember.addConfigurationOption("estate_manager_5", | 407 | configMember.addConfigurationOption("estate_manager_5", |
408 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 408 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
409 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 409 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
410 | 410 | ||
411 | configMember.addConfigurationOption("estate_manager_6", | 411 | configMember.addConfigurationOption("estate_manager_6", |
412 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 412 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
413 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 413 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
414 | 414 | ||
415 | configMember.addConfigurationOption("estate_manager_7", | 415 | configMember.addConfigurationOption("estate_manager_7", |
416 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 416 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
417 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 417 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
418 | 418 | ||
419 | configMember.addConfigurationOption("estate_manager_8", | 419 | configMember.addConfigurationOption("estate_manager_8", |
420 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 420 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
421 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 421 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
422 | 422 | ||
423 | configMember.addConfigurationOption("estate_manager_9", | 423 | configMember.addConfigurationOption("estate_manager_9", |
424 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 424 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
425 | String.Empty, "00000000-0000-0000-0000-000000000000", true); | 425 | String.Empty, "00000000-0000-0000-0000-000000000000", true); |
426 | 426 | ||
427 | configMember.addConfigurationOption("region_flags", | 427 | configMember.addConfigurationOption("region_flags", |
@@ -480,34 +480,34 @@ namespace OpenSim.Framework | |||
480 | m_EstateName = (string) configuration_result; | 480 | m_EstateName = (string) configuration_result; |
481 | break; | 481 | break; |
482 | case "estate_manager_0": | 482 | case "estate_manager_0": |
483 | AddEstateManager((LLUUID)configuration_result); | 483 | AddEstateManager((UUID)configuration_result); |
484 | break; | 484 | break; |
485 | case "estate_manager_1": | 485 | case "estate_manager_1": |
486 | AddEstateManager((LLUUID)configuration_result); | 486 | AddEstateManager((UUID)configuration_result); |
487 | break; | 487 | break; |
488 | case "estate_manager_2": | 488 | case "estate_manager_2": |
489 | AddEstateManager((LLUUID)configuration_result); | 489 | AddEstateManager((UUID)configuration_result); |
490 | break; | 490 | break; |
491 | case "estate_manager_3": | 491 | case "estate_manager_3": |
492 | AddEstateManager((LLUUID)configuration_result); | 492 | AddEstateManager((UUID)configuration_result); |
493 | break; | 493 | break; |
494 | case "estate_manager_4": | 494 | case "estate_manager_4": |
495 | AddEstateManager((LLUUID)configuration_result); | 495 | AddEstateManager((UUID)configuration_result); |
496 | break; | 496 | break; |
497 | case "estate_manager_5": | 497 | case "estate_manager_5": |
498 | AddEstateManager((LLUUID)configuration_result); | 498 | AddEstateManager((UUID)configuration_result); |
499 | break; | 499 | break; |
500 | case "estate_manager_6": | 500 | case "estate_manager_6": |
501 | AddEstateManager((LLUUID)configuration_result); | 501 | AddEstateManager((UUID)configuration_result); |
502 | break; | 502 | break; |
503 | case "estate_manager_7": | 503 | case "estate_manager_7": |
504 | AddEstateManager((LLUUID)configuration_result); | 504 | AddEstateManager((UUID)configuration_result); |
505 | break; | 505 | break; |
506 | case "estate_manager_8": | 506 | case "estate_manager_8": |
507 | AddEstateManager((LLUUID)configuration_result); | 507 | AddEstateManager((UUID)configuration_result); |
508 | break; | 508 | break; |
509 | case "estate_manager_9": | 509 | case "estate_manager_9": |
510 | AddEstateManager((LLUUID)configuration_result); | 510 | AddEstateManager((UUID)configuration_result); |
511 | break; | 511 | break; |
512 | } | 512 | } |
513 | 513 | ||
diff --git a/OpenSim/Framework/FriendListItem.cs b/OpenSim/Framework/FriendListItem.cs index d3ca759..2861ce2 100644 --- a/OpenSim/Framework/FriendListItem.cs +++ b/OpenSim/Framework/FriendListItem.cs | |||
@@ -25,14 +25,14 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class FriendListItem | 32 | public class FriendListItem |
33 | { | 33 | { |
34 | public LLUUID Friend; | 34 | public UUID Friend; |
35 | public LLUUID FriendListOwner; | 35 | public UUID FriendListOwner; |
36 | 36 | ||
37 | // These are what the list owner gives the friend permission to do | 37 | // These are what the list owner gives the friend permission to do |
38 | 38 | ||
@@ -42,4 +42,4 @@ namespace OpenSim.Framework | |||
42 | 42 | ||
43 | public bool onlinestatus = false; | 43 | public bool onlinestatus = false; |
44 | } | 44 | } |
45 | } \ No newline at end of file | 45 | } |
diff --git a/OpenSim/Framework/GridInstantMessage.cs b/OpenSim/Framework/GridInstantMessage.cs index 08c5f28..037f110 100644 --- a/OpenSim/Framework/GridInstantMessage.cs +++ b/OpenSim/Framework/GridInstantMessage.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenMetaverse; | ||
29 | 30 | ||
30 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
31 | { | 32 | { |
@@ -45,7 +46,7 @@ namespace OpenSim.Framework | |||
45 | 46 | ||
46 | public uint ParentEstateID; | 47 | public uint ParentEstateID; |
47 | 48 | ||
48 | public sLLVector3 Position; | 49 | public Vector3 Position; |
49 | 50 | ||
50 | public Guid RegionID; | 51 | public Guid RegionID; |
51 | public uint timestamp; | 52 | public uint timestamp; |
@@ -55,4 +56,4 @@ namespace OpenSim.Framework | |||
55 | { | 56 | { |
56 | } | 57 | } |
57 | } | 58 | } |
58 | } \ No newline at end of file | 59 | } |
diff --git a/OpenSim/Framework/IAssetProvider.cs b/OpenSim/Framework/IAssetProvider.cs index ec70554..4c86279 100644 --- a/OpenSim/Framework/IAssetProvider.cs +++ b/OpenSim/Framework/IAssetProvider.cs | |||
@@ -25,16 +25,16 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public interface IAssetProviderPlugin : IPlugin | 32 | public interface IAssetProviderPlugin : IPlugin |
33 | { | 33 | { |
34 | AssetBase FetchAsset(LLUUID uuid); | 34 | AssetBase FetchAsset(UUID uuid); |
35 | void CreateAsset(AssetBase asset); | 35 | void CreateAsset(AssetBase asset); |
36 | void UpdateAsset(AssetBase asset); | 36 | void UpdateAsset(AssetBase asset); |
37 | bool ExistsAsset(LLUUID uuid); | 37 | bool ExistsAsset(UUID uuid); |
38 | void Initialise(string connect); | 38 | void Initialise(string connect); |
39 | } | 39 | } |
40 | 40 | ||
diff --git a/OpenSim/Framework/IAssetServer.cs b/OpenSim/Framework/IAssetServer.cs index f96bdc6..d2f5ce7 100644 --- a/OpenSim/Framework/IAssetServer.cs +++ b/OpenSim/Framework/IAssetServer.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -35,7 +35,7 @@ namespace OpenSim.Framework | |||
35 | public interface IAssetServer | 35 | public interface IAssetServer |
36 | { | 36 | { |
37 | void SetReceiver(IAssetReceiver receiver); | 37 | void SetReceiver(IAssetReceiver receiver); |
38 | void RequestAsset(LLUUID assetID, bool isTexture); | 38 | void RequestAsset(UUID assetID, bool isTexture); |
39 | void StoreAsset(AssetBase asset); | 39 | void StoreAsset(AssetBase asset); |
40 | void UpdateAsset(AssetBase asset); | 40 | void UpdateAsset(AssetBase asset); |
41 | void Close(); | 41 | void Close(); |
@@ -59,7 +59,7 @@ namespace OpenSim.Framework | |||
59 | /// </summary> | 59 | /// </summary> |
60 | /// <param name="assetID"></param> | 60 | /// <param name="assetID"></param> |
61 | /// <param name="IsTexture"></param> | 61 | /// <param name="IsTexture"></param> |
62 | void AssetNotFound(LLUUID assetID, bool IsTexture); | 62 | void AssetNotFound(UUID assetID, bool IsTexture); |
63 | } | 63 | } |
64 | 64 | ||
65 | public interface IAssetPlugin | 65 | public interface IAssetPlugin |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 224b51b..a7baf0e 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | 33 | ||
34 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
35 | { | 35 | { |
@@ -44,20 +44,20 @@ namespace OpenSim.Framework | |||
44 | public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); | 44 | public delegate void AvatarNowWearing(Object sender, AvatarWearingArgs e); |
45 | 45 | ||
46 | public delegate void ImprovedInstantMessage(IClientAPI remoteclient, | 46 | public delegate void ImprovedInstantMessage(IClientAPI remoteclient, |
47 | LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, | 47 | UUID fromAgentID, UUID fromAgentSession, UUID toAgentID, UUID imSessionID, uint timestamp, |
48 | string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, | 48 | string fromAgentName, string message, byte dialog, bool fromGroup, byte offline, uint ParentEstateID, |
49 | LLVector3 Position, LLUUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... | 49 | Vector3 Position, UUID RegionID, byte[] binaryBucket); // This shouldn't be cut down... |
50 | // especially if we're ever going to implement groups, presence, estate message dialogs... | 50 | // especially if we're ever going to implement groups, presence, estate message dialogs... |
51 | 51 | ||
52 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, | 52 | public delegate void RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, |
53 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 53 | UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
54 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, | 54 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, |
55 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID); | 55 | bool RezSelected, bool RemoveItem, UUID fromTaskID); |
56 | 56 | ||
57 | public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, | 57 | public delegate void RezSingleAttachmentFromInv(IClientAPI remoteClient, UUID itemID, uint AttachmentPt, |
58 | uint ItemFlags, uint NextOwnerMask); | 58 | uint ItemFlags, uint NextOwnerMask); |
59 | 59 | ||
60 | public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot); | 60 | public delegate void ObjectAttach(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot); |
61 | 61 | ||
62 | public delegate void ModifyTerrain( | 62 | public delegate void ModifyTerrain( |
63 | float height, float seconds, byte size, byte action, float north, float west, float south, float east, | 63 | float height, float seconds, byte size, byte action, float north, float west, float south, float east, |
@@ -65,9 +65,9 @@ namespace OpenSim.Framework | |||
65 | 65 | ||
66 | public delegate void SetAppearance(byte[] texture, List<byte> visualParamList); | 66 | public delegate void SetAppearance(byte[] texture, List<byte> visualParamList); |
67 | 67 | ||
68 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID); | 68 | public delegate void StartAnim(IClientAPI remoteClient, UUID animID); |
69 | 69 | ||
70 | public delegate void StopAnim(IClientAPI remoteClient, LLUUID animID); | 70 | public delegate void StopAnim(IClientAPI remoteClient, UUID animID); |
71 | 71 | ||
72 | public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children); | 72 | public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children); |
73 | 73 | ||
@@ -78,14 +78,14 @@ namespace OpenSim.Framework | |||
78 | public delegate void RequestMapName(IClientAPI remoteClient, string mapName); | 78 | public delegate void RequestMapName(IClientAPI remoteClient, string mapName); |
79 | 79 | ||
80 | public delegate void TeleportLocationRequest( | 80 | public delegate void TeleportLocationRequest( |
81 | IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | 81 | IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags); |
82 | 82 | ||
83 | public delegate void TeleportLandmarkRequest( | 83 | public delegate void TeleportLandmarkRequest( |
84 | IClientAPI remoteClient, LLUUID regionID, LLVector3 position); | 84 | IClientAPI remoteClient, UUID regionID, Vector3 position); |
85 | 85 | ||
86 | public delegate void DisconnectUser(); | 86 | public delegate void DisconnectUser(); |
87 | 87 | ||
88 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); | 88 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, UUID avatarID); |
89 | 89 | ||
90 | public delegate void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData ProfileData); | 90 | public delegate void UpdateAvatarProperties(IClientAPI remoteClient, UserProfileData ProfileData); |
91 | 91 | ||
@@ -100,14 +100,14 @@ namespace OpenSim.Framework | |||
100 | 100 | ||
101 | public delegate void GenericCall7(IClientAPI remoteClient, uint localID, string message); | 101 | public delegate void GenericCall7(IClientAPI remoteClient, uint localID, string message); |
102 | 102 | ||
103 | public delegate void UpdateShape(LLUUID agentID, uint localID, UpdateShapeArgs shapeBlock); | 103 | public delegate void UpdateShape(UUID agentID, uint localID, UpdateShapeArgs shapeBlock); |
104 | 104 | ||
105 | public delegate void ObjectExtraParams(LLUUID agentID, uint localID, ushort type, bool inUse, byte[] data); | 105 | public delegate void ObjectExtraParams(UUID agentID, uint localID, ushort type, bool inUse, byte[] data); |
106 | 106 | ||
107 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); | 107 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); |
108 | 108 | ||
109 | public delegate void RequestObjectPropertiesFamily( | 109 | public delegate void RequestObjectPropertiesFamily( |
110 | IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags, LLUUID TaskID); | 110 | IClientAPI remoteClient, UUID AgentID, uint RequestFlags, UUID TaskID); |
111 | 111 | ||
112 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); | 112 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); |
113 | 113 | ||
@@ -115,41 +115,41 @@ namespace OpenSim.Framework | |||
115 | 115 | ||
116 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); | 116 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); |
117 | 117 | ||
118 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); | 118 | public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient); |
119 | 119 | ||
120 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 120 | public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient); |
121 | 121 | ||
122 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 122 | public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient); |
123 | 123 | ||
124 | public delegate void UpdatePrimGroupRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | 124 | public delegate void UpdatePrimGroupRotation(uint localID, Vector3 pos, Quaternion rot, IClientAPI remoteClient); |
125 | 125 | ||
126 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID); | 126 | public delegate void ObjectDuplicate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID, UUID GroupID); |
127 | 127 | ||
128 | public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, | 128 | public delegate void ObjectDuplicateOnRay(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID, |
129 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, | 129 | UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, |
130 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); | 130 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates); |
131 | 131 | ||
132 | 132 | ||
133 | public delegate void StatusChange(bool status); | 133 | public delegate void StatusChange(bool status); |
134 | 134 | ||
135 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); | 135 | public delegate void NewAvatar(IClientAPI remoteClient, UUID agentID, bool status); |
136 | 136 | ||
137 | public delegate void UpdateAgent(IClientAPI remoteClient, AgentUpdateArgs agentData); | 137 | public delegate void UpdateAgent(IClientAPI remoteClient, AgentUpdateArgs agentData); |
138 | 138 | ||
139 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset); | 139 | public delegate void AgentRequestSit(IClientAPI remoteClient, UUID agentID, UUID targetID, Vector3 offset); |
140 | 140 | ||
141 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); | 141 | public delegate void AgentSit(IClientAPI remoteClient, UUID agentID); |
142 | 142 | ||
143 | public delegate void AvatarPickerRequest(IClientAPI remoteClient, LLUUID agentdata, LLUUID queryID, string UserQuery | 143 | public delegate void AvatarPickerRequest(IClientAPI remoteClient, UUID agentdata, UUID queryID, string UserQuery |
144 | ); | 144 | ); |
145 | 145 | ||
146 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); | 146 | public delegate void MoveObject(UUID objectID, Vector3 offset, Vector3 grapPos, IClientAPI remoteClient); |
147 | 147 | ||
148 | public delegate void ParcelAccessListRequest( | 148 | public delegate void ParcelAccessListRequest( |
149 | LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); | 149 | UUID agentID, UUID sessionID, uint flags, int sequenceID, int landLocalID, IClientAPI remote_client); |
150 | 150 | ||
151 | public delegate void ParcelAccessListUpdateRequest( | 151 | public delegate void ParcelAccessListUpdateRequest( |
152 | LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, List<ParcelManager.ParcelAccessEntry> entries, | 152 | UUID agentID, UUID sessionID, uint flags, int landLocalID, List<ParcelManager.ParcelAccessEntry> entries, |
153 | IClientAPI remote_client); | 153 | IClientAPI remote_client); |
154 | 154 | ||
155 | public delegate void ParcelPropertiesRequest( | 155 | public delegate void ParcelPropertiesRequest( |
@@ -168,80 +168,80 @@ namespace OpenSim.Framework | |||
168 | public delegate void ParcelAbandonRequest(int local_id, IClientAPI remote_client); | 168 | public delegate void ParcelAbandonRequest(int local_id, IClientAPI remote_client); |
169 | public delegate void ParcelReclaim(int local_id, IClientAPI remote_client); | 169 | public delegate void ParcelReclaim(int local_id, IClientAPI remote_client); |
170 | 170 | ||
171 | public delegate void ParcelReturnObjectsRequest(int local_id, uint return_type, LLUUID[] agent_ids, LLUUID[] selected_ids, IClientAPI remote_client); | 171 | public delegate void ParcelReturnObjectsRequest(int local_id, uint return_type, UUID[] agent_ids, UUID[] selected_ids, IClientAPI remote_client); |
172 | 172 | ||
173 | public delegate void EstateOwnerMessageRequest(LLUUID AgentID, LLUUID SessionID, LLUUID TransactionID, LLUUID Invoice, byte[] Method, byte[][] Parameters, IClientAPI remote_client); | 173 | public delegate void EstateOwnerMessageRequest(UUID AgentID, UUID SessionID, UUID TransactionID, UUID Invoice, byte[] Method, byte[][] Parameters, IClientAPI remote_client); |
174 | 174 | ||
175 | public delegate void RegionInfoRequest(IClientAPI remote_client); | 175 | public delegate void RegionInfoRequest(IClientAPI remote_client); |
176 | 176 | ||
177 | public delegate void EstateCovenantRequest(IClientAPI remote_client); | 177 | public delegate void EstateCovenantRequest(IClientAPI remote_client); |
178 | 178 | ||
179 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | 179 | public delegate void UUIDNameRequest(UUID id, IClientAPI remote_client); |
180 | 180 | ||
181 | public delegate void AddNewPrim( | 181 | public delegate void AddNewPrim( |
182 | LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | 182 | UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
183 | byte RayEndIsIntersection); | 183 | byte RayEndIsIntersection); |
184 | 184 | ||
185 | public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, bool GodLike, IClientAPI remote_client); | 185 | public delegate void RequestGodlikePowers(UUID AgentID, UUID SessionID, UUID token, bool GodLike, IClientAPI remote_client); |
186 | 186 | ||
187 | public delegate void GodKickUser( | 187 | public delegate void GodKickUser( |
188 | LLUUID GodAgentID, LLUUID GodSessionID, LLUUID AgentID, uint kickflags, byte[] reason); | 188 | UUID GodAgentID, UUID GodSessionID, UUID AgentID, uint kickflags, byte[] reason); |
189 | 189 | ||
190 | public delegate void CreateInventoryFolder( | 190 | public delegate void CreateInventoryFolder( |
191 | IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); | 191 | IClientAPI remoteClient, UUID folderID, ushort folderType, string folderName, UUID parentID); |
192 | 192 | ||
193 | public delegate void UpdateInventoryFolder( | 193 | public delegate void UpdateInventoryFolder( |
194 | IClientAPI remoteClient, LLUUID folderID, ushort type, string name, LLUUID parentID); | 194 | IClientAPI remoteClient, UUID folderID, ushort type, string name, UUID parentID); |
195 | 195 | ||
196 | public delegate void MoveInventoryFolder( | 196 | public delegate void MoveInventoryFolder( |
197 | IClientAPI remoteClient, LLUUID folderID, LLUUID parentID); | 197 | IClientAPI remoteClient, UUID folderID, UUID parentID); |
198 | 198 | ||
199 | public delegate void CreateNewInventoryItem( | 199 | public delegate void CreateNewInventoryItem( |
200 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, | 200 | IClientAPI remoteClient, UUID transActionID, UUID folderID, uint callbackID, string description, string name, |
201 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask, int creationDate); | 201 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask, int creationDate); |
202 | 202 | ||
203 | public delegate void FetchInventoryDescendents( | 203 | public delegate void FetchInventoryDescendents( |
204 | IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | 204 | IClientAPI remoteClient, UUID folderID, UUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); |
205 | 205 | ||
206 | public delegate void PurgeInventoryDescendents( | 206 | public delegate void PurgeInventoryDescendents( |
207 | IClientAPI remoteClient, LLUUID folderID); | 207 | IClientAPI remoteClient, UUID folderID); |
208 | 208 | ||
209 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); | 209 | public delegate void FetchInventory(IClientAPI remoteClient, UUID itemID, UUID ownerID); |
210 | 210 | ||
211 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); | 211 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); |
212 | 212 | ||
213 | /* public delegate void UpdateInventoryItem( | 213 | /* public delegate void UpdateInventoryItem( |
214 | IClientAPI remoteClient, LLUUID transactionID, LLUUID itemID, string name, string description, | 214 | IClientAPI remoteClient, UUID transactionID, UUID itemID, string name, string description, |
215 | uint nextOwnerMask);*/ | 215 | uint nextOwnerMask);*/ |
216 | 216 | ||
217 | public delegate void UpdateInventoryItem( | 217 | public delegate void UpdateInventoryItem( |
218 | IClientAPI remoteClient, LLUUID transactionID, LLUUID itemID, InventoryItemBase itemUpd); | 218 | IClientAPI remoteClient, UUID transactionID, UUID itemID, InventoryItemBase itemUpd); |
219 | 219 | ||
220 | public delegate void CopyInventoryItem( | 220 | public delegate void CopyInventoryItem( |
221 | IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, LLUUID newFolderID, | 221 | IClientAPI remoteClient, uint callbackID, UUID oldAgentID, UUID oldItemID, UUID newFolderID, |
222 | string newName); | 222 | string newName); |
223 | 223 | ||
224 | public delegate void MoveInventoryItem( | 224 | public delegate void MoveInventoryItem( |
225 | IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, string newName); | 225 | IClientAPI remoteClient, UUID folderID, UUID itemID, int length, string newName); |
226 | 226 | ||
227 | public delegate void RemoveInventoryItem( | 227 | public delegate void RemoveInventoryItem( |
228 | IClientAPI remoteClient, LLUUID itemID); | 228 | IClientAPI remoteClient, UUID itemID); |
229 | 229 | ||
230 | public delegate void RemoveInventoryFolder( | 230 | public delegate void RemoveInventoryFolder( |
231 | IClientAPI remoteClient, LLUUID folderID); | 231 | IClientAPI remoteClient, UUID folderID); |
232 | 232 | ||
233 | public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest); | 233 | public delegate void RequestAsset(IClientAPI remoteClient, RequestAssetArgs transferRequest); |
234 | 234 | ||
235 | public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, LLUUID transactionID, uint localID); | 235 | public delegate void RezScript(IClientAPI remoteClient, InventoryItemBase item, UUID transactionID, uint localID); |
236 | 236 | ||
237 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID transactionID, TaskInventoryItem item, uint localID); | 237 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, UUID transactionID, TaskInventoryItem item, uint localID); |
238 | 238 | ||
239 | public delegate void MoveTaskInventory(IClientAPI remoteClient, LLUUID folderID, uint localID, LLUUID itemID); | 239 | public delegate void MoveTaskInventory(IClientAPI remoteClient, UUID folderID, uint localID, UUID itemID); |
240 | 240 | ||
241 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); | 241 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID); |
242 | 242 | ||
243 | public delegate void UDPAssetUploadRequest( | 243 | public delegate void UDPAssetUploadRequest( |
244 | IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal, | 244 | IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, bool storeLocal, |
245 | bool tempFile); | 245 | bool tempFile); |
246 | 246 | ||
247 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); | 247 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); |
@@ -250,60 +250,60 @@ namespace OpenSim.Framework | |||
250 | 250 | ||
251 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); | 251 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); |
252 | 252 | ||
253 | public delegate void FriendActionDelegate(IClientAPI remoteClient, LLUUID agentID, LLUUID transactionID, List<LLUUID> callingCardFolders); | 253 | public delegate void FriendActionDelegate(IClientAPI remoteClient, UUID agentID, UUID transactionID, List<UUID> callingCardFolders); |
254 | 254 | ||
255 | public delegate void FriendshipTermination(IClientAPI remoteClient, LLUUID agentID, LLUUID ExID); | 255 | public delegate void FriendshipTermination(IClientAPI remoteClient, UUID agentID, UUID ExID); |
256 | 256 | ||
257 | public delegate void MoneyTransferRequest(LLUUID sourceID, LLUUID destID, int amount, int transactionType, string description); | 257 | public delegate void MoneyTransferRequest(UUID sourceID, UUID destID, int amount, int transactionType, string description); |
258 | 258 | ||
259 | public delegate void ParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 259 | public delegate void ParcelBuy(UUID agentId, UUID groupId, bool final, bool groupOwned, |
260 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); | 260 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated); |
261 | 261 | ||
262 | // We keep all this information for fraud purposes in the future. | 262 | // We keep all this information for fraud purposes in the future. |
263 | public delegate void MoneyBalanceRequest(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID TransactionID); | 263 | public delegate void MoneyBalanceRequest(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID TransactionID); |
264 | 264 | ||
265 | public delegate void ObjectPermissions(IClientAPI controller, LLUUID agentID, LLUUID sessionID, byte field, uint localId, uint mask, byte set); | 265 | public delegate void ObjectPermissions(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set); |
266 | 266 | ||
267 | public delegate void EconomyDataRequest(LLUUID agentID); | 267 | public delegate void EconomyDataRequest(UUID agentID); |
268 | 268 | ||
269 | public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID); | 269 | public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID); |
270 | 270 | ||
271 | public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer); | 271 | public delegate void ScriptAnswer(IClientAPI remoteClient, UUID objectID, UUID itemID, int answer); |
272 | 272 | ||
273 | public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID); | 273 | public delegate void RequestPayPrice(IClientAPI remoteClient, UUID objectID); |
274 | public delegate void ObjectSaleInfo(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, uint localID, byte saleType, int salePrice); | 274 | public delegate void ObjectSaleInfo(IClientAPI remoteClient, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice); |
275 | public delegate void ObjectBuy(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID groupID, LLUUID categoryID, uint localID, byte saleType, int salePrice); | 275 | public delegate void ObjectBuy(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID groupID, UUID categoryID, uint localID, byte saleType, int salePrice); |
276 | public delegate void BuyObjectInventory(IClientAPI remoteClient, LLUUID agentID, LLUUID sessionID, LLUUID objectID, LLUUID itemID, LLUUID folderID); | 276 | public delegate void BuyObjectInventory(IClientAPI remoteClient, UUID agentID, UUID sessionID, UUID objectID, UUID itemID, UUID folderID); |
277 | 277 | ||
278 | public delegate void ForceReleaseControls(IClientAPI remoteClient, LLUUID agentID); | 278 | public delegate void ForceReleaseControls(IClientAPI remoteClient, UUID agentID); |
279 | 279 | ||
280 | public delegate void GodLandStatRequest(int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient); | 280 | public delegate void GodLandStatRequest(int parcelID, uint reportType, uint requestflags, string filter, IClientAPI remoteClient); |
281 | 281 | ||
282 | //Estate Requests | 282 | //Estate Requests |
283 | public delegate void DetailedEstateDataRequest(IClientAPI remoteClient, LLUUID invoice); | 283 | public delegate void DetailedEstateDataRequest(IClientAPI remoteClient, UUID invoice); |
284 | public delegate void SetEstateFlagsRequest(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges); | 284 | public delegate void SetEstateFlagsRequest(bool blockTerraform, bool noFly, bool allowDamage, bool blockLandResell, int maxAgents, float objectBonusFactor, int matureLevel, bool restrictPushObject, bool allowParcelChanges); |
285 | public delegate void SetEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID side); | 285 | public delegate void SetEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID side); |
286 | public delegate void SetEstateTerrainDetailTexture(IClientAPI remoteClient, int corner, LLUUID side); | 286 | public delegate void SetEstateTerrainDetailTexture(IClientAPI remoteClient, int corner, UUID side); |
287 | public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal); | 287 | public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal); |
288 | public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient); | 288 | public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient); |
289 | public delegate void SetRegionTerrainSettings(float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool estateSun, bool fixedSun, float sunHour, bool globalSun, bool estateFixed, float estateSunHour); | 289 | public delegate void SetRegionTerrainSettings(float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool estateSun, bool fixedSun, float sunHour, bool globalSun, bool estateFixed, float estateSunHour); |
290 | public delegate void EstateChangeInfo(IClientAPI client, LLUUID invoice, LLUUID senderID, UInt32 param1, UInt32 param2); | 290 | public delegate void EstateChangeInfo(IClientAPI client, UUID invoice, UUID senderID, UInt32 param1, UInt32 param2); |
291 | public delegate void BakeTerrain(IClientAPI remoteClient ); | 291 | public delegate void BakeTerrain(IClientAPI remoteClient ); |
292 | public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot); | 292 | public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot); |
293 | public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, LLUUID newCovenantID); | 293 | public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, UUID newCovenantID); |
294 | public delegate void UpdateEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user); | 294 | public delegate void UpdateEstateAccessDeltaRequest(IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user); |
295 | public delegate void SimulatorBlueBoxMessageRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message); | 295 | public delegate void SimulatorBlueBoxMessageRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message); |
296 | public delegate void EstateBlueBoxMessageRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message); | 296 | public delegate void EstateBlueBoxMessageRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message); |
297 | public delegate void EstateDebugRegionRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics); | 297 | public delegate void EstateDebugRegionRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics); |
298 | public delegate void EstateTeleportOneUserHomeRequest(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, LLUUID prey); | 298 | public delegate void EstateTeleportOneUserHomeRequest(IClientAPI remoteClient, UUID invoice, UUID senderID, UUID prey); |
299 | public delegate void RegionHandleRequest(IClientAPI remoteClient, LLUUID regionID); | 299 | public delegate void RegionHandleRequest(IClientAPI remoteClient, UUID regionID); |
300 | public delegate void ParcelInfoRequest(IClientAPI remoteClient, LLUUID parcelID); | 300 | public delegate void ParcelInfoRequest(IClientAPI remoteClient, UUID parcelID); |
301 | 301 | ||
302 | public delegate void ScriptReset(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID); | 302 | public delegate void ScriptReset(IClientAPI remoteClient, UUID objectID, UUID itemID); |
303 | public delegate void GetScriptRunning(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID); | 303 | public delegate void GetScriptRunning(IClientAPI remoteClient, UUID objectID, UUID itemID); |
304 | public delegate void SetScriptRunning(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, bool running); | 304 | public delegate void SetScriptRunning(IClientAPI remoteClient, UUID objectID, UUID itemID, bool running); |
305 | public delegate void ActivateGesture(IClientAPI client, LLUUID gestureid, LLUUID assetId); | 305 | public delegate void ActivateGesture(IClientAPI client, UUID gestureid, UUID assetId); |
306 | public delegate void DeactivateGesture(IClientAPI client, LLUUID gestureid); | 306 | public delegate void DeactivateGesture(IClientAPI client, UUID gestureid); |
307 | 307 | ||
308 | public delegate void TerrainUnacked(IClientAPI remoteClient, int patchX, int patchY); | 308 | public delegate void TerrainUnacked(IClientAPI remoteClient, int patchX, int patchY); |
309 | 309 | ||
@@ -311,21 +311,21 @@ namespace OpenSim.Framework | |||
311 | 311 | ||
312 | public interface IClientAPI | 312 | public interface IClientAPI |
313 | { | 313 | { |
314 | LLVector3 StartPos { get; set; } | 314 | Vector3 StartPos { get; set; } |
315 | 315 | ||
316 | LLUUID AgentId { get; } | 316 | UUID AgentId { get; } |
317 | 317 | ||
318 | LLUUID SessionId { get; } | 318 | UUID SessionId { get; } |
319 | 319 | ||
320 | LLUUID SecureSessionId { get; } | 320 | UUID SecureSessionId { get; } |
321 | 321 | ||
322 | LLUUID ActiveGroupId { get; } | 322 | UUID ActiveGroupId { get; } |
323 | 323 | ||
324 | string ActiveGroupName { get; } | 324 | string ActiveGroupName { get; } |
325 | 325 | ||
326 | ulong ActiveGroupPowers { get; } | 326 | ulong ActiveGroupPowers { get; } |
327 | 327 | ||
328 | ulong GetGroupPowers(LLUUID groupID); | 328 | ulong GetGroupPowers(UUID groupID); |
329 | 329 | ||
330 | string FirstName { get; } | 330 | string FirstName { get; } |
331 | 331 | ||
@@ -429,7 +429,7 @@ namespace OpenSim.Framework | |||
429 | event UpdateVector OnUpdatePrimGroupScale; | 429 | event UpdateVector OnUpdatePrimGroupScale; |
430 | event StatusChange OnChildAgentStatus; | 430 | event StatusChange OnChildAgentStatus; |
431 | event GenericCall2 OnStopMovement; | 431 | event GenericCall2 OnStopMovement; |
432 | event Action<LLUUID> OnRemoveAvatar; | 432 | event Action<UUID> OnRemoveAvatar; |
433 | event ObjectPermissions OnObjectPermissions; | 433 | event ObjectPermissions OnObjectPermissions; |
434 | 434 | ||
435 | event CreateNewInventoryItem OnCreateNewInventoryItem; | 435 | event CreateNewInventoryItem OnCreateNewInventoryItem; |
@@ -527,82 +527,82 @@ namespace OpenSim.Framework | |||
527 | event ActivateGesture OnActivateGesture; | 527 | event ActivateGesture OnActivateGesture; |
528 | event DeactivateGesture OnDeactivateGesture; | 528 | event DeactivateGesture OnDeactivateGesture; |
529 | 529 | ||
530 | // void ActivateGesture(LLUUID assetId, LLUUID gestureId); | 530 | // void ActivateGesture(UUID assetId, UUID gestureId); |
531 | 531 | ||
532 | // [Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")] | 532 | // [Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")] |
533 | void OutPacket(Packet newPack, ThrottleOutPacketType packType); | 533 | void OutPacket(Packet newPack, ThrottleOutPacketType packType); |
534 | void SendWearables(AvatarWearable[] wearables, int serial); | 534 | void SendWearables(AvatarWearable[] wearables, int serial); |
535 | void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); | 535 | void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry); |
536 | void SendStartPingCheck(byte seq); | 536 | void SendStartPingCheck(byte seq); |
537 | void SendKillObject(ulong regionHandle, uint localID); | 537 | void SendKiPrimitive(ulong regionHandle, uint localID); |
538 | void SendAnimations(LLUUID[] animID, int[] seqs, LLUUID sourceAgentId); | 538 | void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId); |
539 | void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); | 539 | void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args); |
540 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID, byte source, byte audible); | 540 | void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible); |
541 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID, byte source, byte audible); | 541 | void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible); |
542 | 542 | ||
543 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 543 | void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
544 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | 544 | UUID imSessionID, string fromName, byte dialog, uint timeStamp); |
545 | 545 | ||
546 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 546 | void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
547 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 547 | UUID imSessionID, string fromName, byte dialog, uint timeStamp, |
548 | byte[] binaryBucket); | 548 | byte[] binaryBucket); |
549 | 549 | ||
550 | void SendLayerData(float[] map); | 550 | void SendLayerData(float[] map); |
551 | void SendLayerData(int px, int py, float[] map); | 551 | void SendLayerData(int px, int py, float[] map); |
552 | 552 | ||
553 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 553 | void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look); |
554 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); | 554 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint); |
555 | AgentCircuitData RequestClientInfo(); | 555 | AgentCircuitData RequestClientInfo(); |
556 | 556 | ||
557 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, | 557 | void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, |
558 | string capsURL); | 558 | string capsURL); |
559 | 559 | ||
560 | void SendMapBlock(List<MapBlockData> mapBlocks, uint flag); | 560 | void SendMapBlock(List<MapBlockData> mapBlocks, uint flag); |
561 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); | 561 | void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags); |
562 | 562 | ||
563 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, | 563 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, |
564 | uint flags, string capsURL); | 564 | uint flags, string capsURL); |
565 | 565 | ||
566 | void SendTeleportFailed(string reason); | 566 | void SendTeleportFailed(string reason); |
567 | void SendTeleportLocationStart(); | 567 | void SendTeleportLocationStart(); |
568 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); | 568 | void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance); |
569 | void SendPayPrice(LLUUID objectID, int[] payPrice); | 569 | void SendPayPrice(UUID objectID, int[] payPrice); |
570 | 570 | ||
571 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, | 571 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, UUID avatarID, uint avatarLocalID, |
572 | LLVector3 Pos, byte[] textureEntry, uint parentID, LLQuaternion rotation); | 572 | Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation); |
573 | 573 | ||
574 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 574 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
575 | LLVector3 velocity, LLQuaternion rotation); | 575 | Vector3 velocity, Quaternion rotation); |
576 | 576 | ||
577 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); | 577 | void SendCoarseLocationUpdate(List<Vector3> CoarseLocations); |
578 | 578 | ||
579 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 579 | void AttachObject(uint localID, Quaternion rotation, byte attachPoint); |
580 | void SetChildAgentThrottle(byte[] throttle); | 580 | void SetChildAgentThrottle(byte[] throttle); |
581 | 581 | ||
582 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 582 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
583 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | 583 | Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, |
584 | uint flags, | 584 | uint flags, |
585 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 585 | UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
586 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius); | 586 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius); |
587 | 587 | ||
588 | 588 | ||
589 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 589 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
590 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | 590 | Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, |
591 | uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 591 | uint flags, UUID objectID, UUID ownerID, string text, byte[] color, |
592 | uint parentID, byte[] particleSystem, byte clickAction); | 592 | uint parentID, byte[] particleSystem, byte clickAction); |
593 | 593 | ||
594 | 594 | ||
595 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 595 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
596 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId); | 596 | Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId); |
597 | 597 | ||
598 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 598 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
599 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); | 599 | Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity); |
600 | 600 | ||
601 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | 601 | void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, |
602 | List<InventoryFolderBase> folders, bool fetchFolders, | 602 | List<InventoryFolderBase> folders, bool fetchFolders, |
603 | bool fetchItems); | 603 | bool fetchItems); |
604 | 604 | ||
605 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); | 605 | void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item); |
606 | 606 | ||
607 | /// <summary> | 607 | /// <summary> |
608 | /// Tell the client that we have created the item it requested. | 608 | /// Tell the client that we have created the item it requested. |
@@ -610,11 +610,11 @@ namespace OpenSim.Framework | |||
610 | /// <param name="Item"></param> | 610 | /// <param name="Item"></param> |
611 | void SendInventoryItemCreateUpdate(InventoryItemBase Item); | 611 | void SendInventoryItemCreateUpdate(InventoryItemBase Item); |
612 | 612 | ||
613 | void SendRemoveInventoryItem(LLUUID itemID); | 613 | void SendRemoveInventoryItem(UUID itemID); |
614 | 614 | ||
615 | void SendTakeControls(int controls, bool passToAgent, bool TakeControls); | 615 | void SendTakeControls(int controls, bool passToAgent, bool TakeControls); |
616 | 616 | ||
617 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); | 617 | void SendTaskInventory(UUID taskID, short serial, byte[] fileName); |
618 | 618 | ||
619 | /// <summary> | 619 | /// <summary> |
620 | /// Used by the server to inform the client of a new inventory item. Used when transferring items | 620 | /// Used by the server to inform the client of a new inventory item. Used when transferring items |
@@ -632,90 +632,90 @@ namespace OpenSim.Framework | |||
632 | 632 | ||
633 | void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data); | 633 | void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data); |
634 | 634 | ||
635 | void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle); | 635 | void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle); |
636 | 636 | ||
637 | void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID); | 637 | void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID); |
638 | void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags); | 638 | void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, byte flags); |
639 | void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain); | 639 | void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain); |
640 | void SendAttachedSoundGainChange(LLUUID objectID, float gain); | 640 | void SendAttachedSoundGainChange(UUID objectID, float gain); |
641 | 641 | ||
642 | void SendNameReply(LLUUID profileId, string firstname, string lastname); | 642 | void SendNameReply(UUID profileId, string firstname, string lastname); |
643 | void SendAlertMessage(string message); | 643 | void SendAlertMessage(string message); |
644 | 644 | ||
645 | void SendAgentAlertMessage(string message, bool modal); | 645 | void SendAgentAlertMessage(string message, bool modal); |
646 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); | 646 | void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url); |
647 | void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels); | 647 | void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels); |
648 | bool AddMoney(int debit); | 648 | bool AddMoney(int debit); |
649 | 649 | ||
650 | void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition); | 650 | void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition); |
651 | void SendViewerTime(int phase); | 651 | void SendViewerTime(int phase); |
652 | LLUUID GetDefaultAnimation(string name); | 652 | UUID GetDefaultAnimation(string name); |
653 | 653 | ||
654 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, string flAbout, | 654 | void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember, string flAbout, |
655 | uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | 655 | uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID); |
656 | 656 | ||
657 | void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question); | 657 | void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question); |
658 | void SendHealth(float health); | 658 | void SendHealth(float health); |
659 | 659 | ||
660 | 660 | ||
661 | void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID); | 661 | void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID); |
662 | 662 | ||
663 | void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID); | 663 | void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID); |
664 | 664 | ||
665 | void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args); | 665 | void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args); |
666 | void SendEstateCovenantInformation(LLUUID covenant); | 666 | void SendEstateCovenantInformation(UUID covenant); |
667 | void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant, string abuseEmail); | 667 | void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail); |
668 | 668 | ||
669 | void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags); | 669 | void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags); |
670 | void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID); | 670 | void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID); |
671 | void SendForceClientSelectObjects(List<uint> objectIDs); | 671 | void SendForceClientSelectObjects(List<uint> objectIDs); |
672 | void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount); | 672 | void SendLandObjectOwners(Dictionary<UUID, int> ownersAndCount); |
673 | void SendLandParcelOverlay(byte[] data, int sequence_id); | 673 | void SendLandParcelOverlay(byte[] data, int sequence_id); |
674 | 674 | ||
675 | #region Parcel Methods | 675 | #region Parcel Methods |
676 | 676 | ||
677 | void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time); | 677 | void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time); |
678 | 678 | ||
679 | void SendParcelMediaUpdate(string mediaUrl, LLUUID mediaTextureID, | 679 | void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, |
680 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, | 680 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, |
681 | byte mediaLoop); | 681 | byte mediaLoop); |
682 | 682 | ||
683 | #endregion | 683 | #endregion |
684 | 684 | ||
685 | void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID); | 685 | void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID); |
686 | void SendConfirmXfer(ulong xferID, uint PacketID); | 686 | void SendConfirmXfer(ulong xferID, uint PacketID); |
687 | void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName); | 687 | void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName); |
688 | 688 | ||
689 | void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec); | 689 | void SendImagePart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec); |
690 | 690 | ||
691 | void SendShutdownConnectionNotice(); | 691 | void SendShutdownConnectionNotice(); |
692 | void SendSimStats(Packet pack); | 692 | void SendSimStats(Packet pack); |
693 | void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, | 693 | void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, |
694 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, | 694 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, |
695 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, | 695 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, |
696 | LLUUID LastOwnerID, string ObjectName, string Description); | 696 | UUID LastOwnerID, string ObjectName, string Description); |
697 | 697 | ||
698 | void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID, | 698 | void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, |
699 | LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID, | 699 | UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, |
700 | LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, | 700 | UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, |
701 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, | 701 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, |
702 | uint BaseMask, byte saleType, int salePrice); | 702 | uint BaseMask, byte saleType, int salePrice); |
703 | void SendAgentOffline(LLUUID[] agentIDs); | 703 | void SendAgentOffline(UUID[] agentIDs); |
704 | 704 | ||
705 | void SendAgentOnline(LLUUID[] agentIDs); | 705 | void SendAgentOnline(UUID[] agentIDs); |
706 | 706 | ||
707 | void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot, | 707 | void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, |
708 | LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook); | 708 | Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook); |
709 | 709 | ||
710 | void SendAdminResponse(LLUUID Token, uint AdminLevel); | 710 | void SendAdminResponse(UUID Token, uint AdminLevel); |
711 | 711 | ||
712 | void SendGroupMembership(GroupData[] GroupMembership); | 712 | void SendGroupMembership(GroupData[] GroupMembership); |
713 | 713 | ||
714 | void SendGroupNameReply(LLUUID groupLLUID, string GroupName); | 714 | void SendGroupNameReply(UUID groupLLUID, string GroupName); |
715 | 715 | ||
716 | void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia); | 716 | void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia); |
717 | 717 | ||
718 | void SendScriptRunningReply(LLUUID objectID, LLUUID itemID, bool running); | 718 | void SendScriptRunningReply(UUID objectID, UUID itemID, bool running); |
719 | 719 | ||
720 | void SendAsset(AssetRequestToClient req); | 720 | void SendAsset(AssetRequestToClient req); |
721 | 721 | ||
@@ -734,18 +734,18 @@ namespace OpenSim.Framework | |||
734 | event Action<IClientAPI> OnLogout; | 734 | event Action<IClientAPI> OnLogout; |
735 | event Action<IClientAPI> OnConnectionClosed; | 735 | event Action<IClientAPI> OnConnectionClosed; |
736 | 736 | ||
737 | void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message); | 737 | void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message); |
738 | 738 | ||
739 | void SendLogoutPacket(); | 739 | void SendLogoutPacket(); |
740 | ClientInfo GetClientInfo(); | 740 | ClientInfo GetClientInfo(); |
741 | void SetClientInfo(ClientInfo info); | 741 | void SetClientInfo(ClientInfo info); |
742 | void Terminate(); | 742 | void Terminate(); |
743 | 743 | ||
744 | void SendSetFollowCamProperties(LLUUID objectID, SortedDictionary<int, float> parameters); | 744 | void SendSetFollowCamProperties(UUID objectID, SortedDictionary<int, float> parameters); |
745 | void SendClearFollowCamProperties(LLUUID objectID); | 745 | void SendClearFollowCamProperties(UUID objectID); |
746 | 746 | ||
747 | void SendRegionHandle(LLUUID regoinID, ulong handle); | 747 | void SendRegionHandle(UUID regoinID, ulong handle); |
748 | void SendParcelInfo(RegionInfo info, LandData land, LLUUID parcelID, uint x, uint y); | 748 | void SendParcelInfo(RegionInfo info, LandData land, UUID parcelID, uint x, uint y); |
749 | void KillEndDone(); | 749 | void KillEndDone(); |
750 | } | 750 | } |
751 | } | 751 | } |
diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs index 1c62b0b..d5fa25d 100644 --- a/OpenSim/Framework/IInventoryData.cs +++ b/OpenSim/Framework/IInventoryData.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -46,49 +46,49 @@ namespace OpenSim.Framework | |||
46 | /// </summary> | 46 | /// </summary> |
47 | /// <param name="parentID">The folder to get subfolders for</param> | 47 | /// <param name="parentID">The folder to get subfolders for</param> |
48 | /// <returns>A list of inventory folders</returns> | 48 | /// <returns>A list of inventory folders</returns> |
49 | List<InventoryFolderBase> getFolderHierarchy(LLUUID parentID); | 49 | List<InventoryFolderBase> getFolderHierarchy(UUID parentID); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Returns a list of inventory items contained within the specified folder | 52 | /// Returns a list of inventory items contained within the specified folder |
53 | /// </summary> | 53 | /// </summary> |
54 | /// <param name="folderID">The UUID of the target folder</param> | 54 | /// <param name="folderID">The UUID of the target folder</param> |
55 | /// <returns>A List of InventoryItemBase items</returns> | 55 | /// <returns>A List of InventoryItemBase items</returns> |
56 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); | 56 | List<InventoryItemBase> getInventoryInFolder(UUID folderID); |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Returns a list of the root folders within a users inventory | 59 | /// Returns a list of the root folders within a users inventory |
60 | /// </summary> | 60 | /// </summary> |
61 | /// <param name="user">The user whos inventory is to be searched</param> | 61 | /// <param name="user">The user whos inventory is to be searched</param> |
62 | /// <returns>A list of folder objects</returns> | 62 | /// <returns>A list of folder objects</returns> |
63 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); | 63 | List<InventoryFolderBase> getUserRootFolders(UUID user); |
64 | 64 | ||
65 | /// <summary> | 65 | /// <summary> |
66 | /// Returns the users inventory root folder. | 66 | /// Returns the users inventory root folder. |
67 | /// </summary> | 67 | /// </summary> |
68 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | 68 | /// <param name="user">The UUID of the user who is having inventory being returned</param> |
69 | /// <returns>Root inventory folder, null if no root inventory folder was found</returns> | 69 | /// <returns>Root inventory folder, null if no root inventory folder was found</returns> |
70 | InventoryFolderBase getUserRootFolder(LLUUID user); | 70 | InventoryFolderBase getUserRootFolder(UUID user); |
71 | 71 | ||
72 | /// <summary> | 72 | /// <summary> |
73 | /// Returns a list of inventory folders contained in the folder 'parentID' | 73 | /// Returns a list of inventory folders contained in the folder 'parentID' |
74 | /// </summary> | 74 | /// </summary> |
75 | /// <param name="parentID">The folder to get subfolders for</param> | 75 | /// <param name="parentID">The folder to get subfolders for</param> |
76 | /// <returns>A list of inventory folders</returns> | 76 | /// <returns>A list of inventory folders</returns> |
77 | List<InventoryFolderBase> getInventoryFolders(LLUUID parentID); | 77 | List<InventoryFolderBase> getInventoryFolders(UUID parentID); |
78 | 78 | ||
79 | /// <summary> | 79 | /// <summary> |
80 | /// Returns an inventory item by its UUID | 80 | /// Returns an inventory item by its UUID |
81 | /// </summary> | 81 | /// </summary> |
82 | /// <param name="item">The UUID of the item to be returned</param> | 82 | /// <param name="item">The UUID of the item to be returned</param> |
83 | /// <returns>A class containing item information</returns> | 83 | /// <returns>A class containing item information</returns> |
84 | InventoryItemBase getInventoryItem(LLUUID item); | 84 | InventoryItemBase getInventoryItem(UUID item); |
85 | 85 | ||
86 | /// <summary> | 86 | /// <summary> |
87 | /// Returns a specified inventory folder by its UUID | 87 | /// Returns a specified inventory folder by its UUID |
88 | /// </summary> | 88 | /// </summary> |
89 | /// <param name="folder">The UUID of the folder to be returned</param> | 89 | /// <param name="folder">The UUID of the folder to be returned</param> |
90 | /// <returns>A class containing folder information</returns> | 90 | /// <returns>A class containing folder information</returns> |
91 | InventoryFolderBase getInventoryFolder(LLUUID folder); | 91 | InventoryFolderBase getInventoryFolder(UUID folder); |
92 | 92 | ||
93 | /// <summary> | 93 | /// <summary> |
94 | /// Creates a new inventory item based on item | 94 | /// Creates a new inventory item based on item |
@@ -106,7 +106,7 @@ namespace OpenSim.Framework | |||
106 | /// | 106 | /// |
107 | /// </summary> | 107 | /// </summary> |
108 | /// <param name="item"></param> | 108 | /// <param name="item"></param> |
109 | void deleteInventoryItem(LLUUID item); | 109 | void deleteInventoryItem(UUID item); |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
112 | /// Adds a new folder specified by folder | 112 | /// Adds a new folder specified by folder |
@@ -130,7 +130,7 @@ namespace OpenSim.Framework | |||
130 | /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) | 130 | /// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders) |
131 | /// </summary> | 131 | /// </summary> |
132 | /// <param name="folder">The id of the folder</param> | 132 | /// <param name="folder">The id of the folder</param> |
133 | void deleteInventoryFolder(LLUUID folder); | 133 | void deleteInventoryFolder(UUID folder); |
134 | } | 134 | } |
135 | 135 | ||
136 | public class InventoryDataInitialiser : PluginInitialiserBase | 136 | public class InventoryDataInitialiser : PluginInitialiserBase |
diff --git a/OpenSim/Framework/IRegionCommsListener.cs b/OpenSim/Framework/IRegionCommsListener.cs index 1758508..2f0c113 100644 --- a/OpenSim/Framework/IRegionCommsListener.cs +++ b/OpenSim/Framework/IRegionCommsListener.cs | |||
@@ -26,31 +26,31 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); | 33 | public delegate void ExpectUserDelegate(ulong regionHandle, AgentCircuitData agent); |
34 | 34 | ||
35 | public delegate bool ExpectPrimDelegate(ulong regionHandle, LLUUID primID, string objData, int XMLMethod); | 35 | public delegate bool ExpectPrimDelegate(ulong regionHandle, UUID primID, string objData, int XMLMethod); |
36 | 36 | ||
37 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); | 37 | public delegate void UpdateNeighbours(List<RegionInfo> neighbours); |
38 | 38 | ||
39 | public delegate void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 39 | public delegate void AgentCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying); |
40 | 40 | ||
41 | public delegate void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical); | 41 | public delegate void PrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical); |
42 | 42 | ||
43 | public delegate void AcknowledgeAgentCross(ulong regionHandle, LLUUID agentID); | 43 | public delegate void AcknowledgeAgentCross(ulong regionHandle, UUID agentID); |
44 | 44 | ||
45 | public delegate void AcknowledgePrimCross(ulong regionHandle, LLUUID PrimID); | 45 | public delegate void AcknowledgePrimCross(ulong regionHandle, UUID PrimID); |
46 | 46 | ||
47 | public delegate bool CloseAgentConnection(ulong regionHandle, LLUUID agentID); | 47 | public delegate bool CloseAgentConnection(ulong regionHandle, UUID agentID); |
48 | 48 | ||
49 | public delegate bool RegionUp(RegionInfo region); | 49 | public delegate bool RegionUp(RegionInfo region); |
50 | 50 | ||
51 | public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData); | 51 | public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData); |
52 | 52 | ||
53 | public delegate void LogOffUser(ulong regionHandle, LLUUID agentID, LLUUID regionSecret, string message); | 53 | public delegate void LogOffUser(ulong regionHandle, UUID agentID, UUID regionSecret, string message); |
54 | 54 | ||
55 | public delegate LandData GetLandData(uint x, uint y); | 55 | public delegate LandData GetLandData(uint x, uint y); |
56 | 56 | ||
diff --git a/OpenSim/Framework/IScene.cs b/OpenSim/Framework/IScene.cs index 2cce12f..d3e79d0 100644 --- a/OpenSim/Framework/IScene.cs +++ b/OpenSim/Framework/IScene.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -52,7 +52,7 @@ namespace OpenSim.Framework | |||
52 | event restart OnRestart; | 52 | event restart OnRestart; |
53 | 53 | ||
54 | void AddNewClient(IClientAPI client, bool child); | 54 | void AddNewClient(IClientAPI client, bool child); |
55 | void RemoveClient(LLUUID agentID); | 55 | void RemoveClient(UUID agentID); |
56 | void CloseAllAgents(uint circuitcode); | 56 | void CloseAllAgents(uint circuitcode); |
57 | 57 | ||
58 | void Restart(int seconds); | 58 | void Restart(int seconds); |
@@ -60,9 +60,9 @@ namespace OpenSim.Framework | |||
60 | 60 | ||
61 | string GetSimulatorVersion(); | 61 | string GetSimulatorVersion(); |
62 | 62 | ||
63 | bool PresenceChildStatus(LLUUID avatarID); | 63 | bool PresenceChildStatus(UUID avatarID); |
64 | 64 | ||
65 | string GetCapsPath(LLUUID agentId); | 65 | string GetCapsPath(UUID agentId); |
66 | 66 | ||
67 | T RequestModuleInterface<T>(); | 67 | T RequestModuleInterface<T>(); |
68 | } | 68 | } |
diff --git a/OpenSim/Framework/IUserData.cs b/OpenSim/Framework/IUserData.cs index ffde002..4089253 100644 --- a/OpenSim/Framework/IUserData.cs +++ b/OpenSim/Framework/IUserData.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -40,7 +40,7 @@ namespace OpenSim.Framework | |||
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="user">The user's UUID</param> | 41 | /// <param name="user">The user's UUID</param> |
42 | /// <returns>The user data profile. Returns null if no user is found</returns> | 42 | /// <returns>The user data profile. Returns null if no user is found</returns> |
43 | UserProfileData GetUserByUUID(LLUUID user); | 43 | UserProfileData GetUserByUUID(UUID user); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Returns a users profile by searching their username parts | 46 | /// Returns a users profile by searching their username parts |
@@ -56,14 +56,14 @@ namespace OpenSim.Framework | |||
56 | /// <param name="queryID">ID associated with the user's query. This must match what the client sent</param> | 56 | /// <param name="queryID">ID associated with the user's query. This must match what the client sent</param> |
57 | /// <param name="query">The filtered contents of the search box when the user hit search.</param> | 57 | /// <param name="query">The filtered contents of the search box when the user hit search.</param> |
58 | /// <returns>The user data profile</returns> | 58 | /// <returns>The user data profile</returns> |
59 | List<AvatarPickerAvatar> GeneratePickerResults(LLUUID queryID, string query); | 59 | List<AvatarPickerAvatar> GeneratePickerResults(UUID queryID, string query); |
60 | 60 | ||
61 | /// <summary> | 61 | /// <summary> |
62 | /// Returns the current agent for a user searching by it's UUID | 62 | /// Returns the current agent for a user searching by it's UUID |
63 | /// </summary> | 63 | /// </summary> |
64 | /// <param name="user">The users UUID</param> | 64 | /// <param name="user">The users UUID</param> |
65 | /// <returns>The current agent session</returns> | 65 | /// <returns>The current agent session</returns> |
66 | UserAgentData GetAgentByUUID(LLUUID user); | 66 | UserAgentData GetAgentByUUID(UUID user); |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
69 | /// Returns the current session agent for a user searching by username | 69 | /// Returns the current session agent for a user searching by username |
@@ -84,7 +84,7 @@ namespace OpenSim.Framework | |||
84 | /// Stores new web-login key for user during web page login | 84 | /// Stores new web-login key for user during web page login |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <param name="webLoginKey"></param> | 86 | /// <param name="webLoginKey"></param> |
87 | void StoreWebLoginKey(LLUUID agentID, LLUUID webLoginKey); | 87 | void StoreWebLoginKey(UUID agentID, UUID webLoginKey); |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// Adds a new User profile to the database | 90 | /// Adds a new User profile to the database |
@@ -99,7 +99,7 @@ namespace OpenSim.Framework | |||
99 | bool UpdateUserProfile(UserProfileData user); | 99 | bool UpdateUserProfile(UserProfileData user); |
100 | 100 | ||
101 | 101 | ||
102 | void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle); | 102 | void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle); |
103 | /// <summary> | 103 | /// <summary> |
104 | /// Adds a new agent to the database | 104 | /// Adds a new agent to the database |
105 | /// </summary> | 105 | /// </summary> |
@@ -112,14 +112,14 @@ namespace OpenSim.Framework | |||
112 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> | 112 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> |
113 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> | 113 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> |
114 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 114 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
115 | void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms); | 115 | void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms); |
116 | 116 | ||
117 | /// <summary> | 117 | /// <summary> |
118 | /// Delete friend on friendlistowner's friendlist. | 118 | /// Delete friend on friendlistowner's friendlist. |
119 | /// </summary> | 119 | /// </summary> |
120 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 120 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
121 | /// <param name="friend">The Ex-friend agent</param> | 121 | /// <param name="friend">The Ex-friend agent</param> |
122 | void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend); | 122 | void RemoveUserFriend(UUID friendlistowner, UUID friend); |
123 | 123 | ||
124 | /// <summary> | 124 | /// <summary> |
125 | /// Update permissions for friend on friendlistowner's friendlist. | 125 | /// Update permissions for friend on friendlistowner's friendlist. |
@@ -127,13 +127,13 @@ namespace OpenSim.Framework | |||
127 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 127 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
128 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 128 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
129 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 129 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
130 | void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms); | 130 | void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms); |
131 | 131 | ||
132 | /// <summary> | 132 | /// <summary> |
133 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner | 133 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner |
134 | /// </summary> | 134 | /// </summary> |
135 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 135 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
136 | List<FriendListItem> GetUserFriendList(LLUUID friendlistowner); | 136 | List<FriendListItem> GetUserFriendList(UUID friendlistowner); |
137 | 137 | ||
138 | /// <summary> | 138 | /// <summary> |
139 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) | 139 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) |
@@ -142,7 +142,7 @@ namespace OpenSim.Framework | |||
142 | /// <param name="to">The account to transfer to</param> | 142 | /// <param name="to">The account to transfer to</param> |
143 | /// <param name="amount">The amount to transfer</param> | 143 | /// <param name="amount">The amount to transfer</param> |
144 | /// <returns>Successful?</returns> | 144 | /// <returns>Successful?</returns> |
145 | bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount); | 145 | bool MoneyTransferRequest(UUID from, UUID to, uint amount); |
146 | 146 | ||
147 | /// <summary> | 147 | /// <summary> |
148 | /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. | 148 | /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. |
@@ -151,7 +151,7 @@ namespace OpenSim.Framework | |||
151 | /// <param name="to">User to transfer to</param> | 151 | /// <param name="to">User to transfer to</param> |
152 | /// <param name="inventory">Specified inventory item</param> | 152 | /// <param name="inventory">Specified inventory item</param> |
153 | /// <returns>Successful?</returns> | 153 | /// <returns>Successful?</returns> |
154 | bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory); | 154 | bool InventoryTransferRequest(UUID from, UUID to, UUID inventory); |
155 | 155 | ||
156 | /// <summary> | 156 | /// <summary> |
157 | /// Initialises the plugin (artificial constructor) | 157 | /// Initialises the plugin (artificial constructor) |
@@ -161,11 +161,11 @@ namespace OpenSim.Framework | |||
161 | /// <summary> | 161 | /// <summary> |
162 | /// Gets the user appearance | 162 | /// Gets the user appearance |
163 | /// </summer> | 163 | /// </summer> |
164 | AvatarAppearance GetUserAppearance(LLUUID user); | 164 | AvatarAppearance GetUserAppearance(UUID user); |
165 | 165 | ||
166 | void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance); | 166 | void UpdateUserAppearance(UUID user, AvatarAppearance appearance); |
167 | 167 | ||
168 | void ResetAttachments(LLUUID userID); | 168 | void ResetAttachments(UUID userID); |
169 | } | 169 | } |
170 | 170 | ||
171 | public class UserDataInitialiser : PluginInitialiserBase | 171 | public class UserDataInitialiser : PluginInitialiserBase |
diff --git a/OpenSim/Framework/InventoryCollection.cs b/OpenSim/Framework/InventoryCollection.cs index df18efb..84b7d58 100644 --- a/OpenSim/Framework/InventoryCollection.cs +++ b/OpenSim/Framework/InventoryCollection.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -37,6 +37,6 @@ namespace OpenSim.Framework | |||
37 | { | 37 | { |
38 | public List<InventoryFolderBase> Folders; | 38 | public List<InventoryFolderBase> Folders; |
39 | public List<InventoryItemBase> Items; | 39 | public List<InventoryItemBase> Items; |
40 | public LLUUID UserID; | 40 | public UUID UserID; |
41 | } | 41 | } |
42 | } \ No newline at end of file | 42 | } |
diff --git a/OpenSim/Framework/InventoryFolderBase.cs b/OpenSim/Framework/InventoryFolderBase.cs index 9c3c116..e55f834 100644 --- a/OpenSim/Framework/InventoryFolderBase.cs +++ b/OpenSim/Framework/InventoryFolderBase.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -37,7 +37,7 @@ namespace OpenSim.Framework | |||
37 | /// <summary> | 37 | /// <summary> |
38 | /// The UUID for this folder | 38 | /// The UUID for this folder |
39 | /// </summary> | 39 | /// </summary> |
40 | private LLUUID _id; | 40 | private UUID _id; |
41 | 41 | ||
42 | /// <summary> | 42 | /// <summary> |
43 | /// The name of the folder (64 characters or less) | 43 | /// The name of the folder (64 characters or less) |
@@ -47,12 +47,12 @@ namespace OpenSim.Framework | |||
47 | /// <summary> | 47 | /// <summary> |
48 | /// The agent who's inventory this is contained by | 48 | /// The agent who's inventory this is contained by |
49 | /// </summary> | 49 | /// </summary> |
50 | private LLUUID _owner; | 50 | private UUID _owner; |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// The folder this folder is contained in | 53 | /// The folder this folder is contained in |
54 | /// </summary> | 54 | /// </summary> |
55 | private LLUUID _parentID; | 55 | private UUID _parentID; |
56 | 56 | ||
57 | /// <summary> | 57 | /// <summary> |
58 | /// Type of items normally stored in this folder | 58 | /// Type of items normally stored in this folder |
@@ -72,19 +72,19 @@ namespace OpenSim.Framework | |||
72 | set { _name = value; } | 72 | set { _name = value; } |
73 | } | 73 | } |
74 | 74 | ||
75 | public virtual LLUUID Owner | 75 | public virtual UUID Owner |
76 | { | 76 | { |
77 | get { return _owner; } | 77 | get { return _owner; } |
78 | set { _owner = value; } | 78 | set { _owner = value; } |
79 | } | 79 | } |
80 | 80 | ||
81 | public virtual LLUUID ParentID | 81 | public virtual UUID ParentID |
82 | { | 82 | { |
83 | get { return _parentID; } | 83 | get { return _parentID; } |
84 | set { _parentID = value; } | 84 | set { _parentID = value; } |
85 | } | 85 | } |
86 | 86 | ||
87 | public virtual LLUUID ID | 87 | public virtual UUID ID |
88 | { | 88 | { |
89 | get { return _id; } | 89 | get { return _id; } |
90 | set { _id = value; } | 90 | set { _id = value; } |
@@ -102,4 +102,4 @@ namespace OpenSim.Framework | |||
102 | set { _version = value; } | 102 | set { _version = value; } |
103 | } | 103 | } |
104 | } | 104 | } |
105 | } \ No newline at end of file | 105 | } |
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index 85b08cb..4441e73 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Framework | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
@@ -37,7 +37,7 @@ namespace OpenSim.Framework | |||
37 | /// <summary> | 37 | /// <summary> |
38 | /// The UUID of the associated asset on the asset server | 38 | /// The UUID of the associated asset on the asset server |
39 | /// </summary> | 39 | /// </summary> |
40 | private LLUUID _assetID; | 40 | private UUID _assetID; |
41 | 41 | ||
42 | /// <summary> | 42 | /// <summary> |
43 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) | 43 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) |
@@ -52,9 +52,9 @@ namespace OpenSim.Framework | |||
52 | /// <summary> | 52 | /// <summary> |
53 | /// The creator of this item | 53 | /// The creator of this item |
54 | /// </summary> | 54 | /// </summary> |
55 | private LLUUID _creator; | 55 | private UUID _creator; |
56 | 56 | ||
57 | private LLUUID _owner; | 57 | private UUID _owner; |
58 | 58 | ||
59 | private uint _nextPermissions; | 59 | private uint _nextPermissions; |
60 | 60 | ||
@@ -76,12 +76,12 @@ namespace OpenSim.Framework | |||
76 | /// <summary> | 76 | /// <summary> |
77 | /// The folder this item is contained in | 77 | /// The folder this item is contained in |
78 | /// </summary> | 78 | /// </summary> |
79 | private LLUUID _folder; | 79 | private UUID _folder; |
80 | 80 | ||
81 | /// <summary> | 81 | /// <summary> |
82 | /// A UUID containing the ID for the inventory item itself | 82 | /// A UUID containing the ID for the inventory item itself |
83 | /// </summary> | 83 | /// </summary> |
84 | private LLUUID _id; | 84 | private UUID _id; |
85 | 85 | ||
86 | /// <summary> | 86 | /// <summary> |
87 | /// The type of inventory item. (Can be slightly different to the asset type | 87 | /// The type of inventory item. (Can be slightly different to the asset type |
@@ -97,7 +97,7 @@ namespace OpenSim.Framework | |||
97 | /// <summary> | 97 | /// <summary> |
98 | /// | 98 | /// |
99 | /// </summary> | 99 | /// </summary> |
100 | private LLUUID _groupID; | 100 | private UUID _groupID; |
101 | 101 | ||
102 | /// <summary> | 102 | /// <summary> |
103 | /// | 103 | /// |
@@ -124,7 +124,7 @@ namespace OpenSim.Framework | |||
124 | /// </summary> | 124 | /// </summary> |
125 | private int _creationDate; | 125 | private int _creationDate; |
126 | 126 | ||
127 | public virtual LLUUID ID { | 127 | public virtual UUID ID { |
128 | get { | 128 | get { |
129 | return _id; | 129 | return _id; |
130 | } | 130 | } |
@@ -139,19 +139,19 @@ namespace OpenSim.Framework | |||
139 | set { _invType = value; } | 139 | set { _invType = value; } |
140 | } | 140 | } |
141 | 141 | ||
142 | public virtual LLUUID Folder | 142 | public virtual UUID Folder |
143 | { | 143 | { |
144 | get { return _folder; } | 144 | get { return _folder; } |
145 | set { _folder = value; } | 145 | set { _folder = value; } |
146 | } | 146 | } |
147 | 147 | ||
148 | public virtual LLUUID Owner | 148 | public virtual UUID Owner |
149 | { | 149 | { |
150 | get { return _owner; } | 150 | get { return _owner; } |
151 | set { _owner = value; } | 151 | set { _owner = value; } |
152 | } | 152 | } |
153 | 153 | ||
154 | public virtual LLUUID Creator | 154 | public virtual UUID Creator |
155 | { | 155 | { |
156 | get { return _creator; } | 156 | get { return _creator; } |
157 | set { _creator = value; } | 157 | set { _creator = value; } |
@@ -199,13 +199,13 @@ namespace OpenSim.Framework | |||
199 | set { _assetType = value; } | 199 | set { _assetType = value; } |
200 | } | 200 | } |
201 | 201 | ||
202 | public virtual LLUUID AssetID | 202 | public virtual UUID AssetID |
203 | { | 203 | { |
204 | get { return _assetID; } | 204 | get { return _assetID; } |
205 | set { _assetID = value; } | 205 | set { _assetID = value; } |
206 | } | 206 | } |
207 | 207 | ||
208 | public virtual LLUUID GroupID | 208 | public virtual UUID GroupID |
209 | { | 209 | { |
210 | get | 210 | get |
211 | { | 211 | { |
diff --git a/OpenSim/Framework/LLGroup.cs b/OpenSim/Framework/LLGroup.cs index 9958780..53d42a4 100644 --- a/OpenSim/Framework/LLGroup.cs +++ b/OpenSim/Framework/LLGroup.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections; | 30 | using System.Collections; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Text; | 33 | using System.Text; |
34 | 34 | ||
@@ -37,8 +37,8 @@ namespace OpenSim.Framework | |||
37 | public class GroupData | 37 | public class GroupData |
38 | { | 38 | { |
39 | public string ActiveGroupTitle; | 39 | public string ActiveGroupTitle; |
40 | public LLUUID GroupID; | 40 | public UUID GroupID; |
41 | public List<LLUUID> GroupMembers; | 41 | public List<UUID> GroupMembers; |
42 | public string groupName; | 42 | public string groupName; |
43 | public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); | 43 | public uint groupPowers = (uint)(GroupPowers.LandAllowLandmark | GroupPowers.LandAllowSetHome); |
44 | public List<string> GroupTitles; | 44 | public List<string> GroupTitles; |
@@ -46,10 +46,10 @@ namespace OpenSim.Framework | |||
46 | public bool AllowPublish = true; | 46 | public bool AllowPublish = true; |
47 | public string Charter = "Cool Group Yeah!"; | 47 | public string Charter = "Cool Group Yeah!"; |
48 | public int contribution = 0; | 48 | public int contribution = 0; |
49 | public LLUUID FounderID = LLUUID.Zero; | 49 | public UUID FounderID = UUID.Zero; |
50 | public int groupMembershipCost = 0; | 50 | public int groupMembershipCost = 0; |
51 | public int groupRollsCount = 1; | 51 | public int groupRollsCount = 1; |
52 | public LLUUID GroupPicture = LLUUID.Zero; | 52 | public UUID GroupPicture = UUID.Zero; |
53 | public bool MaturePublish = true; | 53 | public bool MaturePublish = true; |
54 | public int MembershipFee = 0; | 54 | public int MembershipFee = 0; |
55 | public bool OpenEnrollment = true; | 55 | public bool OpenEnrollment = true; |
@@ -58,7 +58,7 @@ namespace OpenSim.Framework | |||
58 | public GroupData() | 58 | public GroupData() |
59 | { | 59 | { |
60 | GroupTitles = new List<string>(); | 60 | GroupTitles = new List<string>(); |
61 | GroupMembers = new List<LLUUID>(); | 61 | GroupMembers = new List<UUID>(); |
62 | } | 62 | } |
63 | 63 | ||
64 | public GroupPowers ActiveGroupPowers | 64 | public GroupPowers ActiveGroupPowers |
@@ -70,11 +70,11 @@ namespace OpenSim.Framework | |||
70 | 70 | ||
71 | public class GroupList | 71 | public class GroupList |
72 | { | 72 | { |
73 | public List<LLUUID> m_GroupList; | 73 | public List<UUID> m_GroupList; |
74 | 74 | ||
75 | public GroupList() | 75 | public GroupList() |
76 | { | 76 | { |
77 | m_GroupList = new List<LLUUID>(); | 77 | m_GroupList = new List<UUID>(); |
78 | } | 78 | } |
79 | } | 79 | } |
80 | } | 80 | } |
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs index a875a50..4e66721 100644 --- a/OpenSim/Framework/LandData.cs +++ b/OpenSim/Framework/LandData.cs | |||
@@ -27,22 +27,22 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | public class LandData | 34 | public class LandData |
35 | { | 35 | { |
36 | private LLVector3 _AABBMax = new LLVector3(); | 36 | private Vector3 _AABBMax = new Vector3(); |
37 | private LLVector3 _AABBMin = new LLVector3(); | 37 | private Vector3 _AABBMin = new Vector3(); |
38 | private int _area = 0; | 38 | private int _area = 0; |
39 | private uint _auctionID = 0; //Unemplemented. If set to 0, not being auctioned | 39 | private uint _auctionID = 0; //Unemplemented. If set to 0, not being auctioned |
40 | private LLUUID _authBuyerID = LLUUID.Zero; //Unemplemented. Authorized Buyer's UUID | 40 | private UUID _authBuyerID = UUID.Zero; //Unemplemented. Authorized Buyer's UUID |
41 | private Parcel.ParcelCategory _category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | 41 | private Parcel.ParcelCategory _category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category |
42 | private int _claimDate = 0; | 42 | private int _claimDate = 0; |
43 | private int _claimPrice = 0; //Unemplemented | 43 | private int _claimPrice = 0; //Unemplemented |
44 | private LLUUID _globalID = LLUUID.Zero; | 44 | private UUID _globalID = UUID.Zero; |
45 | private LLUUID _groupID = LLUUID.Zero; //Unemplemented | 45 | private UUID _groupID = UUID.Zero; //Unemplemented |
46 | private int _groupPrims = 0; | 46 | private int _groupPrims = 0; |
47 | private bool _isGroupOwned = false; | 47 | private bool _isGroupOwned = false; |
48 | private byte[] _bitmap = new byte[512]; | 48 | private byte[] _bitmap = new byte[512]; |
@@ -50,7 +50,7 @@ namespace OpenSim.Framework | |||
50 | 50 | ||
51 | 51 | ||
52 | private uint _flags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | | 52 | private uint _flags = (uint) Parcel.ParcelFlags.AllowFly | (uint) Parcel.ParcelFlags.AllowLandmark | |
53 | (uint) Parcel.ParcelFlags.AllowAllObjectEntry | | 53 | (uint) Parcel.ParcelFlags.AllowAPrimitiveEntry | |
54 | (uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform | | 54 | (uint) Parcel.ParcelFlags.AllowDeedToGroup | (uint) Parcel.ParcelFlags.AllowTerraform | |
55 | (uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts | | 55 | (uint) Parcel.ParcelFlags.CreateObjects | (uint) Parcel.ParcelFlags.AllowOtherScripts | |
56 | (uint) Parcel.ParcelFlags.SoundLocal; | 56 | (uint) Parcel.ParcelFlags.SoundLocal; |
@@ -60,12 +60,12 @@ namespace OpenSim.Framework | |||
60 | private Parcel.ParcelStatus _status = Parcel.ParcelStatus.Leased; | 60 | private Parcel.ParcelStatus _status = Parcel.ParcelStatus.Leased; |
61 | private int _localID = 0; | 61 | private int _localID = 0; |
62 | private byte _mediaAutoScale = 0; | 62 | private byte _mediaAutoScale = 0; |
63 | private LLUUID _mediaID = LLUUID.Zero; | 63 | private UUID _mediaID = UUID.Zero; |
64 | 64 | ||
65 | private string _mediaURL = String.Empty; | 65 | private string _mediaURL = String.Empty; |
66 | private string _musicURL = String.Empty; | 66 | private string _musicURL = String.Empty; |
67 | private int _otherPrims = 0; | 67 | private int _otherPrims = 0; |
68 | private LLUUID _ownerID = LLUUID.Zero; | 68 | private UUID _ownerID = UUID.Zero; |
69 | private int _ownerPrims = 0; | 69 | private int _ownerPrims = 0; |
70 | private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); | 70 | private List<ParcelManager.ParcelAccessEntry> _parcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); |
71 | private float _passHours = 0; | 71 | private float _passHours = 0; |
@@ -74,11 +74,11 @@ namespace OpenSim.Framework | |||
74 | private int _selectedPrims = 0; | 74 | private int _selectedPrims = 0; |
75 | private int _simwideArea = 0; | 75 | private int _simwideArea = 0; |
76 | private int _simwidePrims = 0; | 76 | private int _simwidePrims = 0; |
77 | private LLUUID _snapshotID = LLUUID.Zero; | 77 | private UUID _snapshotID = UUID.Zero; |
78 | private LLVector3 _userLocation = new LLVector3(); | 78 | private Vector3 _userLocation = new Vector3(); |
79 | private LLVector3 _userLookAt = new LLVector3(); | 79 | private Vector3 _userLookAt = new Vector3(); |
80 | 80 | ||
81 | public LLVector3 AABBMax { | 81 | public Vector3 AABBMax { |
82 | get { | 82 | get { |
83 | return _AABBMax; | 83 | return _AABBMax; |
84 | } | 84 | } |
@@ -87,7 +87,7 @@ namespace OpenSim.Framework | |||
87 | } | 87 | } |
88 | } | 88 | } |
89 | 89 | ||
90 | public LLVector3 AABBMin { | 90 | public Vector3 AABBMin { |
91 | get { | 91 | get { |
92 | return _AABBMin; | 92 | return _AABBMin; |
93 | } | 93 | } |
@@ -114,7 +114,7 @@ namespace OpenSim.Framework | |||
114 | } | 114 | } |
115 | } | 115 | } |
116 | 116 | ||
117 | public LLUUID AuthBuyerID { | 117 | public UUID AuthBuyerID { |
118 | get { | 118 | get { |
119 | return _authBuyerID; | 119 | return _authBuyerID; |
120 | } | 120 | } |
@@ -123,7 +123,7 @@ namespace OpenSim.Framework | |||
123 | } | 123 | } |
124 | } | 124 | } |
125 | 125 | ||
126 | public libsecondlife.Parcel.ParcelCategory Category { | 126 | public OpenMetaverse.Parcel.ParcelCategory Category { |
127 | get { | 127 | get { |
128 | return _category; | 128 | return _category; |
129 | } | 129 | } |
@@ -150,7 +150,7 @@ namespace OpenSim.Framework | |||
150 | } | 150 | } |
151 | } | 151 | } |
152 | 152 | ||
153 | public LLUUID GlobalID { | 153 | public UUID GlobalID { |
154 | get { | 154 | get { |
155 | return _globalID; | 155 | return _globalID; |
156 | } | 156 | } |
@@ -159,7 +159,7 @@ namespace OpenSim.Framework | |||
159 | } | 159 | } |
160 | } | 160 | } |
161 | 161 | ||
162 | public LLUUID GroupID { | 162 | public UUID GroupID { |
163 | get { | 163 | get { |
164 | return _groupID; | 164 | return _groupID; |
165 | } | 165 | } |
@@ -231,7 +231,7 @@ namespace OpenSim.Framework | |||
231 | } | 231 | } |
232 | } | 232 | } |
233 | 233 | ||
234 | public libsecondlife.Parcel.ParcelStatus Status { | 234 | public OpenMetaverse.Parcel.ParcelStatus Status { |
235 | get { | 235 | get { |
236 | return _status; | 236 | return _status; |
237 | } | 237 | } |
@@ -258,7 +258,7 @@ namespace OpenSim.Framework | |||
258 | } | 258 | } |
259 | } | 259 | } |
260 | 260 | ||
261 | public LLUUID MediaID { | 261 | public UUID MediaID { |
262 | get { | 262 | get { |
263 | return _mediaID; | 263 | return _mediaID; |
264 | } | 264 | } |
@@ -294,7 +294,7 @@ namespace OpenSim.Framework | |||
294 | } | 294 | } |
295 | } | 295 | } |
296 | 296 | ||
297 | public LLUUID OwnerID { | 297 | public UUID OwnerID { |
298 | get { | 298 | get { |
299 | return _ownerID; | 299 | return _ownerID; |
300 | } | 300 | } |
@@ -312,7 +312,7 @@ namespace OpenSim.Framework | |||
312 | } | 312 | } |
313 | } | 313 | } |
314 | 314 | ||
315 | public List<libsecondlife.ParcelManager.ParcelAccessEntry> ParcelAccessList { | 315 | public List<OpenMetaverse.ParcelManager.ParcelAccessEntry> ParcelAccessList { |
316 | get { | 316 | get { |
317 | return _parcelAccessList; | 317 | return _parcelAccessList; |
318 | } | 318 | } |
@@ -375,7 +375,7 @@ namespace OpenSim.Framework | |||
375 | } | 375 | } |
376 | } | 376 | } |
377 | 377 | ||
378 | public LLUUID SnapshotID { | 378 | public UUID SnapshotID { |
379 | get { | 379 | get { |
380 | return _snapshotID; | 380 | return _snapshotID; |
381 | } | 381 | } |
@@ -384,7 +384,7 @@ namespace OpenSim.Framework | |||
384 | } | 384 | } |
385 | } | 385 | } |
386 | 386 | ||
387 | public LLVector3 UserLocation { | 387 | public Vector3 UserLocation { |
388 | get { | 388 | get { |
389 | return _userLocation; | 389 | return _userLocation; |
390 | } | 390 | } |
@@ -393,7 +393,7 @@ namespace OpenSim.Framework | |||
393 | } | 393 | } |
394 | } | 394 | } |
395 | 395 | ||
396 | public LLVector3 UserLookAt { | 396 | public Vector3 UserLookAt { |
397 | get { | 397 | get { |
398 | return _userLookAt; | 398 | return _userLookAt; |
399 | } | 399 | } |
@@ -404,7 +404,7 @@ namespace OpenSim.Framework | |||
404 | 404 | ||
405 | public LandData() | 405 | public LandData() |
406 | { | 406 | { |
407 | _globalID = LLUUID.Random(); | 407 | _globalID = UUID.Random(); |
408 | } | 408 | } |
409 | 409 | ||
410 | public LandData Copy() | 410 | public LandData Copy() |
diff --git a/OpenSim/Framework/LandStatReportItem.cs b/OpenSim/Framework/LandStatReportItem.cs index 8c7ee7b..b3ad02a 100644 --- a/OpenSim/Framework/LandStatReportItem.cs +++ b/OpenSim/Framework/LandStatReportItem.cs | |||
@@ -29,7 +29,7 @@ | |||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | 33 | ||
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
@@ -41,7 +41,7 @@ namespace OpenSim.Framework | |||
41 | public float LocationZ; | 41 | public float LocationZ; |
42 | public string OwnerName; | 42 | public string OwnerName; |
43 | public float Score; | 43 | public float Score; |
44 | public LLUUID TaskID; | 44 | public UUID TaskID; |
45 | public uint TaskLocalID; | 45 | public uint TaskLocalID; |
46 | public string TaskName; | 46 | public string TaskName; |
47 | 47 | ||
diff --git a/OpenSim/Framework/LandUpdateArgs.cs b/OpenSim/Framework/LandUpdateArgs.cs index 000ae53..0fed711 100644 --- a/OpenSim/Framework/LandUpdateArgs.cs +++ b/OpenSim/Framework/LandUpdateArgs.cs | |||
@@ -1,17 +1,17 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
6 | public class LandUpdateArgs : EventArgs | 6 | public class LandUpdateArgs : EventArgs |
7 | { | 7 | { |
8 | public LLUUID AuthBuyerID; | 8 | public UUID AuthBuyerID; |
9 | public Parcel.ParcelCategory Category; | 9 | public Parcel.ParcelCategory Category; |
10 | public string Desc; | 10 | public string Desc; |
11 | public LLUUID GroupID; | 11 | public UUID GroupID; |
12 | public byte LandingType; | 12 | public byte LandingType; |
13 | public byte MediaAutoScale; | 13 | public byte MediaAutoScale; |
14 | public LLUUID MediaID; | 14 | public UUID MediaID; |
15 | public string MediaURL; | 15 | public string MediaURL; |
16 | public string MusicURL; | 16 | public string MusicURL; |
17 | public string Name; | 17 | public string Name; |
@@ -19,8 +19,8 @@ namespace OpenSim.Framework | |||
19 | public float PassHours; | 19 | public float PassHours; |
20 | public int PassPrice; | 20 | public int PassPrice; |
21 | public int SalePrice; | 21 | public int SalePrice; |
22 | public LLUUID SnapshotID; | 22 | public UUID SnapshotID; |
23 | public LLVector3 UserLocation; | 23 | public Vector3 UserLocation; |
24 | public LLVector3 UserLookAt; | 24 | public Vector3 UserLookAt; |
25 | } | 25 | } |
26 | } \ No newline at end of file | 26 | } |
diff --git a/OpenSim/Framework/Location.cs b/OpenSim/Framework/Location.cs index 77b2c85..f67543a 100644 --- a/OpenSim/Framework/Location.cs +++ b/OpenSim/Framework/Location.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
diff --git a/OpenSim/Framework/Login.cs b/OpenSim/Framework/Login.cs index e754e9f..61fffd2 100644 --- a/OpenSim/Framework/Login.cs +++ b/OpenSim/Framework/Login.cs | |||
@@ -26,26 +26,26 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public class Login | 33 | public class Login |
34 | { | 34 | { |
35 | public LLUUID Agent; | 35 | public UUID Agent; |
36 | public LLUUID BaseFolder; | 36 | public UUID BaseFolder; |
37 | public string CapsPath = String.Empty; | 37 | public string CapsPath = String.Empty; |
38 | public uint CircuitCode; | 38 | public uint CircuitCode; |
39 | public string First = "Test"; | 39 | public string First = "Test"; |
40 | public LLUUID InventoryFolder; | 40 | public UUID InventoryFolder; |
41 | public string Last = "User"; | 41 | public string Last = "User"; |
42 | public LLUUID SecureSession = LLUUID.Zero; | 42 | public UUID SecureSession = UUID.Zero; |
43 | public LLUUID Session; | 43 | public UUID Session; |
44 | public LLVector3 StartPos; | 44 | public Vector3 StartPos; |
45 | 45 | ||
46 | public Login() | 46 | public Login() |
47 | { | 47 | { |
48 | StartPos = new LLVector3(128, 128, 70); | 48 | StartPos = new Vector3(128, 128, 70); |
49 | } | 49 | } |
50 | } | 50 | } |
51 | } \ No newline at end of file | 51 | } |
diff --git a/OpenSim/Framework/MapBlockData.cs b/OpenSim/Framework/MapBlockData.cs index 60f5be3..7b5bfaa 100644 --- a/OpenSim/Framework/MapBlockData.cs +++ b/OpenSim/Framework/MapBlockData.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -35,7 +35,7 @@ namespace OpenSim.Framework | |||
35 | public byte Access; | 35 | public byte Access; |
36 | public byte Agents; | 36 | public byte Agents; |
37 | public uint Flags; | 37 | public uint Flags; |
38 | public LLUUID MapImageId; | 38 | public UUID MapImageId; |
39 | public String Name; | 39 | public String Name; |
40 | public uint RegionFlags; | 40 | public uint RegionFlags; |
41 | public byte WaterHeight; | 41 | public byte WaterHeight; |
@@ -46,4 +46,4 @@ namespace OpenSim.Framework | |||
46 | { | 46 | { |
47 | } | 47 | } |
48 | } | 48 | } |
49 | } \ No newline at end of file | 49 | } |
diff --git a/OpenSim/Framework/OSChatMessage.cs b/OpenSim/Framework/OSChatMessage.cs index 7f99cd7..fbeb7ba 100644 --- a/OpenSim/Framework/OSChatMessage.cs +++ b/OpenSim/Framework/OSChatMessage.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -44,17 +44,17 @@ namespace OpenSim.Framework | |||
44 | protected int m_channel; | 44 | protected int m_channel; |
45 | protected string m_from; | 45 | protected string m_from; |
46 | protected string m_message; | 46 | protected string m_message; |
47 | protected LLVector3 m_position; | 47 | protected Vector3 m_position; |
48 | 48 | ||
49 | protected IScene m_scene; | 49 | protected IScene m_scene; |
50 | protected IClientAPI m_sender; | 50 | protected IClientAPI m_sender; |
51 | protected object m_senderObject; | 51 | protected object m_senderObject; |
52 | protected ChatTypeEnum m_type; | 52 | protected ChatTypeEnum m_type; |
53 | protected LLUUID m_fromID; | 53 | protected UUID m_fromID; |
54 | 54 | ||
55 | public OSChatMessage() | 55 | public OSChatMessage() |
56 | { | 56 | { |
57 | m_position = new LLVector3(); | 57 | m_position = new Vector3(); |
58 | } | 58 | } |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
@@ -87,7 +87,7 @@ namespace OpenSim.Framework | |||
87 | /// <summary> | 87 | /// <summary> |
88 | /// The position of the sender at the time of the message broadcast. | 88 | /// The position of the sender at the time of the message broadcast. |
89 | /// </summary> | 89 | /// </summary> |
90 | public LLVector3 Position | 90 | public Vector3 Position |
91 | { | 91 | { |
92 | get { return m_position; } | 92 | get { return m_position; } |
93 | set { m_position = value; } | 93 | set { m_position = value; } |
@@ -125,7 +125,7 @@ namespace OpenSim.Framework | |||
125 | set { m_senderObject = value; } | 125 | set { m_senderObject = value; } |
126 | } | 126 | } |
127 | 127 | ||
128 | public LLUUID SenderUUID | 128 | public UUID SenderUUID |
129 | { | 129 | { |
130 | get { return m_fromID; } | 130 | get { return m_fromID; } |
131 | set { m_fromID = value; } | 131 | set { m_fromID = value; } |
@@ -142,4 +142,4 @@ namespace OpenSim.Framework | |||
142 | 142 | ||
143 | #endregion | 143 | #endregion |
144 | } | 144 | } |
145 | } \ No newline at end of file | 145 | } |
diff --git a/OpenSim/Framework/OSUUID.cs b/OpenSim/Framework/OSUUID.cs index cb83ff2..e69de29 100644 --- a/OpenSim/Framework/OSUUID.cs +++ b/OpenSim/Framework/OSUUID.cs | |||
@@ -1,114 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | [Serializable] | ||
34 | public class OSUUID : IComparable | ||
35 | { | ||
36 | public static readonly OSUUID Zero = new OSUUID(); | ||
37 | public Guid UUID; | ||
38 | |||
39 | public OSUUID() | ||
40 | { | ||
41 | } | ||
42 | |||
43 | /* Constructors */ | ||
44 | |||
45 | public OSUUID(string s) | ||
46 | { | ||
47 | if (s == null) | ||
48 | UUID = new Guid(); | ||
49 | else | ||
50 | UUID = new Guid(s); | ||
51 | } | ||
52 | |||
53 | public OSUUID(Guid g) | ||
54 | { | ||
55 | UUID = g; | ||
56 | } | ||
57 | |||
58 | public OSUUID(LLUUID l) | ||
59 | { | ||
60 | UUID = l.UUID; | ||
61 | } | ||
62 | |||
63 | public OSUUID(ulong u) | ||
64 | { | ||
65 | UUID = new Guid(0, 0, 0, BitConverter.GetBytes(u)); | ||
66 | } | ||
67 | |||
68 | #region IComparable Members | ||
69 | |||
70 | public int CompareTo(object obj) | ||
71 | { | ||
72 | if (obj is OSUUID) | ||
73 | { | ||
74 | OSUUID ID = (OSUUID) obj; | ||
75 | return UUID.CompareTo(ID.UUID); | ||
76 | } | ||
77 | |||
78 | throw new ArgumentException("object is not a OSUUID"); | ||
79 | } | ||
80 | |||
81 | #endregion | ||
82 | |||
83 | // out conversion | ||
84 | public override string ToString() | ||
85 | { | ||
86 | return UUID.ToString(); | ||
87 | } | ||
88 | |||
89 | public LLUUID ToLLUUID() | ||
90 | { | ||
91 | return new LLUUID(UUID); | ||
92 | } | ||
93 | |||
94 | // for comparison bits | ||
95 | public override int GetHashCode() | ||
96 | { | ||
97 | return UUID.GetHashCode(); | ||
98 | } | ||
99 | |||
100 | public override bool Equals(object o) | ||
101 | { | ||
102 | if (!(o is LLUUID)) return false; | ||
103 | |||
104 | OSUUID uuid = (OSUUID) o; | ||
105 | return UUID == uuid.UUID; | ||
106 | } | ||
107 | |||
108 | // Static methods | ||
109 | public static OSUUID Random() | ||
110 | { | ||
111 | return new OSUUID(Guid.NewGuid()); | ||
112 | } | ||
113 | } | ||
114 | } \ No newline at end of file | ||
diff --git a/OpenSim/Framework/PacketPool.cs b/OpenSim/Framework/PacketPool.cs index acd1425..27e74ca 100644 --- a/OpenSim/Framework/PacketPool.cs +++ b/OpenSim/Framework/PacketPool.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | 33 | ||
34 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
35 | { | 35 | { |
@@ -76,11 +76,13 @@ namespace OpenSim.Framework | |||
76 | ushort id; | 76 | ushort id; |
77 | PacketFrequency freq; | 77 | PacketFrequency freq; |
78 | 78 | ||
79 | Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10); | ||
80 | |||
81 | if ((bytes[0] & Helpers.MSG_ZEROCODED) != 0) | 79 | if ((bytes[0] & Helpers.MSG_ZEROCODED) != 0) |
82 | { | 80 | { |
83 | Helpers.ZeroDecodeCommand(bytes, decoded_header); | 81 | Helpers.ZeroDecode(bytes, 16, decoded_header); |
82 | } | ||
83 | else | ||
84 | { | ||
85 | Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10); | ||
84 | } | 86 | } |
85 | 87 | ||
86 | if (decoded_header[6] == 0xFF) | 88 | if (decoded_header[6] == 0xFF) |
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs index cabce1b..366552f 100644 --- a/OpenSim/Framework/PluginLoader.cs +++ b/OpenSim/Framework/PluginLoader.cs | |||
@@ -342,7 +342,7 @@ namespace OpenSim.Framework | |||
342 | } | 342 | } |
343 | 343 | ||
344 | /// <summary> | 344 | /// <summary> |
345 | /// Filters out which plugin to load based on its "Provider", which is name given by in the addin.xml | 345 | /// Filters out which plugin to load based on its "Provider", which is name given by in the addin.Xml |
346 | /// </summary> | 346 | /// </summary> |
347 | public class PluginProviderFilter : IPluginFilter | 347 | public class PluginProviderFilter : IPluginFilter |
348 | { | 348 | { |
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index f244b51..56e566b 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Xml.Serialization; | 30 | using System.Xml.Serialization; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | 33 | ||
34 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
@@ -74,7 +74,7 @@ namespace OpenSim.Framework | |||
74 | { | 74 | { |
75 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 75 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
76 | 76 | ||
77 | private static readonly LLObject.TextureEntry m_defaultTexture; | 77 | private static readonly Primitive.TextureEntry m_defaultTexture; |
78 | 78 | ||
79 | private byte[] m_textureEntry; | 79 | private byte[] m_textureEntry; |
80 | 80 | ||
@@ -96,13 +96,13 @@ namespace OpenSim.Framework | |||
96 | private ushort _profileBegin; | 96 | private ushort _profileBegin; |
97 | private ushort _profileEnd; | 97 | private ushort _profileEnd; |
98 | private ushort _profileHollow; | 98 | private ushort _profileHollow; |
99 | private LLVector3 _scale; | 99 | private Vector3 _scale; |
100 | private byte _state; | 100 | private byte _state; |
101 | private ProfileShape _profileShape; | 101 | private ProfileShape _profileShape; |
102 | private HollowShape _hollowShape; | 102 | private HollowShape _hollowShape; |
103 | 103 | ||
104 | // Sculpted | 104 | // Sculpted |
105 | [XmlIgnore] private LLUUID _sculptTexture = LLUUID.Zero; | 105 | [XmlIgnore] private UUID _sculptTexture = UUID.Zero; |
106 | [XmlIgnore] private byte _sculptType = (byte)0; | 106 | [XmlIgnore] private byte _sculptType = (byte)0; |
107 | [XmlIgnore] private byte[] _sculptData = new byte[0]; | 107 | [XmlIgnore] private byte[] _sculptData = new byte[0]; |
108 | 108 | ||
@@ -172,7 +172,7 @@ namespace OpenSim.Framework | |||
172 | static PrimitiveBaseShape() | 172 | static PrimitiveBaseShape() |
173 | { | 173 | { |
174 | m_defaultTexture = | 174 | m_defaultTexture = |
175 | new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | 175 | new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f")); |
176 | } | 176 | } |
177 | 177 | ||
178 | public PrimitiveBaseShape() | 178 | public PrimitiveBaseShape() |
@@ -183,12 +183,12 @@ namespace OpenSim.Framework | |||
183 | } | 183 | } |
184 | 184 | ||
185 | [XmlIgnore] | 185 | [XmlIgnore] |
186 | public LLObject.TextureEntry Textures | 186 | public Primitive.TextureEntry Textures |
187 | { | 187 | { |
188 | get | 188 | get |
189 | { | 189 | { |
190 | //m_log.DebugFormat("[PRIMITIVE BASE SHAPE]: get m_textureEntry length {0}", m_textureEntry.Length); | 190 | //m_log.DebugFormat("[PRIMITIVE BASE SHAPE]: get m_textureEntry length {0}", m_textureEntry.Length); |
191 | return new LLObject.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); | 191 | return new Primitive.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); |
192 | } | 192 | } |
193 | 193 | ||
194 | set { m_textureEntry = value.ToBytes(); } | 194 | set { m_textureEntry = value.ToBytes(); } |
@@ -252,7 +252,7 @@ namespace OpenSim.Framework | |||
252 | 252 | ||
253 | public void SetScale(float side) | 253 | public void SetScale(float side) |
254 | { | 254 | { |
255 | _scale = new LLVector3(side, side, side); | 255 | _scale = new Vector3(side, side, side); |
256 | } | 256 | } |
257 | 257 | ||
258 | public void SetHeigth(float heigth) | 258 | public void SetHeigth(float heigth) |
@@ -285,22 +285,22 @@ namespace OpenSim.Framework | |||
285 | return shape; | 285 | return shape; |
286 | } | 286 | } |
287 | 287 | ||
288 | public void SetPathRange(LLVector3 pathRange) | 288 | public void SetPathRange(Vector3 pathRange) |
289 | { | 289 | { |
290 | _pathBegin = LLObject.PackBeginCut(pathRange.X); | 290 | _pathBegin = Primitive.PackBeginCut(pathRange.X); |
291 | _pathEnd = LLObject.PackEndCut(pathRange.Y); | 291 | _pathEnd = Primitive.PackEndCut(pathRange.Y); |
292 | } | 292 | } |
293 | 293 | ||
294 | public void SetSculptData(byte sculptType, LLUUID SculptTextureUUID) | 294 | public void SetSculptData(byte sculptType, UUID SculptTextureUUID) |
295 | { | 295 | { |
296 | _sculptType = sculptType; | 296 | _sculptType = sculptType; |
297 | _sculptTexture = SculptTextureUUID; | 297 | _sculptTexture = SculptTextureUUID; |
298 | } | 298 | } |
299 | 299 | ||
300 | public void SetProfileRange(LLVector3 profileRange) | 300 | public void SetProfileRange(Vector3 profileRange) |
301 | { | 301 | { |
302 | _profileBegin = LLObject.PackBeginCut(profileRange.X); | 302 | _profileBegin = Primitive.PackBeginCut(profileRange.X); |
303 | _profileEnd = LLObject.PackEndCut(profileRange.Y); | 303 | _profileEnd = Primitive.PackEndCut(profileRange.Y); |
304 | } | 304 | } |
305 | 305 | ||
306 | public byte[] ExtraParams | 306 | public byte[] ExtraParams |
@@ -477,7 +477,7 @@ namespace OpenSim.Framework | |||
477 | } | 477 | } |
478 | } | 478 | } |
479 | 479 | ||
480 | public LLVector3 Scale { | 480 | public Vector3 Scale { |
481 | get { | 481 | get { |
482 | return _scale; | 482 | return _scale; |
483 | } | 483 | } |
@@ -513,7 +513,7 @@ namespace OpenSim.Framework | |||
513 | } | 513 | } |
514 | } | 514 | } |
515 | 515 | ||
516 | public LLUUID SculptTexture { | 516 | public UUID SculptTexture { |
517 | get { | 517 | get { |
518 | return _sculptTexture; | 518 | return _sculptTexture; |
519 | } | 519 | } |
@@ -904,7 +904,7 @@ namespace OpenSim.Framework | |||
904 | public void ReadSculptData(byte[] data, int pos) | 904 | public void ReadSculptData(byte[] data, int pos) |
905 | { | 905 | { |
906 | byte[] SculptTextureUUID = new byte[16]; | 906 | byte[] SculptTextureUUID = new byte[16]; |
907 | LLUUID SculptUUID = LLUUID.Zero; | 907 | UUID SculptUUID = UUID.Zero; |
908 | byte SculptTypel = data[16+pos]; | 908 | byte SculptTypel = data[16+pos]; |
909 | 909 | ||
910 | if (data.Length+pos >= 17) | 910 | if (data.Length+pos >= 17) |
@@ -913,12 +913,12 @@ namespace OpenSim.Framework | |||
913 | SculptTextureUUID = new byte[16]; | 913 | SculptTextureUUID = new byte[16]; |
914 | SculptTypel = data[16 + pos]; | 914 | SculptTypel = data[16 + pos]; |
915 | Array.Copy(data, pos, SculptTextureUUID,0, 16); | 915 | Array.Copy(data, pos, SculptTextureUUID,0, 16); |
916 | SculptUUID = new LLUUID(SculptTextureUUID, 0); | 916 | SculptUUID = new UUID(SculptTextureUUID, 0); |
917 | } | 917 | } |
918 | else | 918 | else |
919 | { | 919 | { |
920 | _sculptEntry = false; | 920 | _sculptEntry = false; |
921 | SculptUUID = LLUUID.Zero; | 921 | SculptUUID = UUID.Zero; |
922 | SculptTypel = 0x00; | 922 | SculptTypel = 0x00; |
923 | } | 923 | } |
924 | 924 | ||
@@ -953,7 +953,7 @@ namespace OpenSim.Framework | |||
953 | _flexiDrag = (float)(data[pos++] & 0x7F) / 10.0f; | 953 | _flexiDrag = (float)(data[pos++] & 0x7F) / 10.0f; |
954 | _flexiGravity = (float)(data[pos++] / 10.0f) - 10.0f; | 954 | _flexiGravity = (float)(data[pos++] / 10.0f) - 10.0f; |
955 | _flexiWind = (float)data[pos++] / 10.0f; | 955 | _flexiWind = (float)data[pos++] / 10.0f; |
956 | LLVector3 lForce = new LLVector3(data, pos); | 956 | Vector3 lForce = new Vector3(data, pos); |
957 | _flexiForceX = lForce.X; | 957 | _flexiForceX = lForce.X; |
958 | _flexiForceY = lForce.Y; | 958 | _flexiForceY = lForce.Y; |
959 | _flexiForceZ = lForce.Z; | 959 | _flexiForceZ = lForce.Z; |
@@ -986,7 +986,7 @@ namespace OpenSim.Framework | |||
986 | data[i++] |= (byte)((byte)(_flexiDrag * 10.01f) & 0x7F); | 986 | data[i++] |= (byte)((byte)(_flexiDrag * 10.01f) & 0x7F); |
987 | data[i++] = (byte)((_flexiGravity + 10.0f) * 10.01f); | 987 | data[i++] = (byte)((_flexiGravity + 10.0f) * 10.01f); |
988 | data[i++] = (byte)(_flexiWind * 10.01f); | 988 | data[i++] = (byte)(_flexiWind * 10.01f); |
989 | LLVector3 lForce = new LLVector3(_flexiForceX, _flexiForceY, _flexiForceZ); | 989 | Vector3 lForce = new Vector3(_flexiForceX, _flexiForceY, _flexiForceZ); |
990 | lForce.GetBytes().CopyTo(data, i); | 990 | lForce.GetBytes().CopyTo(data, i); |
991 | 991 | ||
992 | return data; | 992 | return data; |
@@ -997,7 +997,7 @@ namespace OpenSim.Framework | |||
997 | if (data.Length - pos >= 16) | 997 | if (data.Length - pos >= 16) |
998 | { | 998 | { |
999 | _lightEntry = true; | 999 | _lightEntry = true; |
1000 | LLColor lColor = new LLColor(data, pos, false); | 1000 | Color4 lColor = new Color4(data, pos, false); |
1001 | _lightIntensity = lColor.A; | 1001 | _lightIntensity = lColor.A; |
1002 | _lightColorA = 1f; | 1002 | _lightColorA = 1f; |
1003 | _lightColorR = lColor.R; | 1003 | _lightColorR = lColor.R; |
@@ -1027,7 +1027,7 @@ namespace OpenSim.Framework | |||
1027 | byte[] data = new byte[16]; | 1027 | byte[] data = new byte[16]; |
1028 | 1028 | ||
1029 | // Alpha channel in color is intensity | 1029 | // Alpha channel in color is intensity |
1030 | LLColor tmpColor = new LLColor(_lightColorR,_lightColorG,_lightColorB,_lightIntensity); | 1030 | Color4 tmpColor = new Color4(_lightColorR,_lightColorG,_lightColorB,_lightIntensity); |
1031 | 1031 | ||
1032 | tmpColor.GetBytes().CopyTo(data, 0); | 1032 | tmpColor.GetBytes().CopyTo(data, 0); |
1033 | Helpers.FloatToBytes(_lightRadius).CopyTo(data, 4); | 1033 | Helpers.FloatToBytes(_lightRadius).CopyTo(data, 4); |
diff --git a/OpenSim/Framework/ProxyCodec.cs b/OpenSim/Framework/ProxyCodec.cs index cdba93d..9121bed 100644 --- a/OpenSim/Framework/ProxyCodec.cs +++ b/OpenSim/Framework/ProxyCodec.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | 33 | ||
34 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
35 | { | 35 | { |
diff --git a/OpenSim/Framework/RegionCommsListener.cs b/OpenSim/Framework/RegionCommsListener.cs index 2d0be15..5d3c2fe 100644 --- a/OpenSim/Framework/RegionCommsListener.cs +++ b/OpenSim/Framework/RegionCommsListener.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Framework | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
@@ -84,7 +84,7 @@ namespace OpenSim.Framework | |||
84 | } | 84 | } |
85 | 85 | ||
86 | // From User Server | 86 | // From User Server |
87 | public virtual void TriggerLogOffUser(ulong regionHandle, LLUUID agentID, LLUUID RegionSecret, string message) | 87 | public virtual void TriggerLogOffUser(ulong regionHandle, UUID agentID, UUID RegionSecret, string message) |
88 | { | 88 | { |
89 | handlerLogOffUser = OnLogOffUser; | 89 | handlerLogOffUser = OnLogOffUser; |
90 | if (handlerLogOffUser != null) | 90 | if (handlerLogOffUser != null) |
@@ -95,7 +95,7 @@ namespace OpenSim.Framework | |||
95 | } | 95 | } |
96 | 96 | ||
97 | 97 | ||
98 | public virtual bool TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData, int XMLMethod) | 98 | public virtual bool TriggerExpectPrim(ulong regionHandle, UUID primID, string objData, int XMLMethod) |
99 | { | 99 | { |
100 | handlerExpectPrim = OnExpectPrim; | 100 | handlerExpectPrim = OnExpectPrim; |
101 | if (handlerExpectPrim != null) | 101 | if (handlerExpectPrim != null) |
@@ -128,7 +128,7 @@ namespace OpenSim.Framework | |||
128 | return false; | 128 | return false; |
129 | } | 129 | } |
130 | 130 | ||
131 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, | 131 | public virtual bool TriggerExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, |
132 | bool isFlying) | 132 | bool isFlying) |
133 | { | 133 | { |
134 | handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; | 134 | handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; |
@@ -140,7 +140,7 @@ namespace OpenSim.Framework | |||
140 | return false; | 140 | return false; |
141 | } | 141 | } |
142 | 142 | ||
143 | public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, | 143 | public virtual bool TriggerExpectPrimCrossing(ulong regionHandle, UUID primID, Vector3 position, |
144 | bool isPhysical) | 144 | bool isPhysical) |
145 | { | 145 | { |
146 | handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; | 146 | handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; |
@@ -152,7 +152,7 @@ namespace OpenSim.Framework | |||
152 | return false; | 152 | return false; |
153 | } | 153 | } |
154 | 154 | ||
155 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentID) | 155 | public virtual bool TriggerAcknowledgeAgentCrossed(ulong regionHandle, UUID agentID) |
156 | { | 156 | { |
157 | handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed; | 157 | handlerAcknowledgeAgentCrossed = OnAcknowledgeAgentCrossed; |
158 | if (handlerAcknowledgeAgentCrossed != null) | 158 | if (handlerAcknowledgeAgentCrossed != null) |
@@ -163,7 +163,7 @@ namespace OpenSim.Framework | |||
163 | return false; | 163 | return false; |
164 | } | 164 | } |
165 | 165 | ||
166 | public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) | 166 | public virtual bool TriggerAcknowledgePrimCrossed(ulong regionHandle, UUID primID) |
167 | { | 167 | { |
168 | handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed; | 168 | handlerAcknowledgePrimCrossed = OnAcknowledgePrimCrossed; |
169 | if (handlerAcknowledgePrimCrossed != null) | 169 | if (handlerAcknowledgePrimCrossed != null) |
@@ -174,7 +174,7 @@ namespace OpenSim.Framework | |||
174 | return false; | 174 | return false; |
175 | } | 175 | } |
176 | 176 | ||
177 | public virtual bool TriggerCloseAgentConnection(ulong regionHandle, LLUUID agentID) | 177 | public virtual bool TriggerCloseAgentConnection(ulong regionHandle, UUID agentID) |
178 | { | 178 | { |
179 | handlerCloseAgentConnection = OnCloseAgentConnection; | 179 | handlerCloseAgentConnection = OnCloseAgentConnection; |
180 | if (handlerCloseAgentConnection != null) | 180 | if (handlerCloseAgentConnection != null) |
@@ -220,7 +220,7 @@ namespace OpenSim.Framework | |||
220 | return false; | 220 | return false; |
221 | } | 221 | } |
222 | 222 | ||
223 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 223 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, UUID agentID) |
224 | { | 224 | { |
225 | handlerCloseAgentConnection = OnCloseAgentConnection; | 225 | handlerCloseAgentConnection = OnCloseAgentConnection; |
226 | if (handlerCloseAgentConnection != null) | 226 | if (handlerCloseAgentConnection != null) |
diff --git a/OpenSim/Framework/RegionHandshakeArgs.cs b/OpenSim/Framework/RegionHandshakeArgs.cs index 5e483f3..695c726 100644 --- a/OpenSim/Framework/RegionHandshakeArgs.cs +++ b/OpenSim/Framework/RegionHandshakeArgs.cs | |||
@@ -1,5 +1,5 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
@@ -19,14 +19,14 @@ namespace OpenSim.Framework | |||
19 | public float waterHeight; | 19 | public float waterHeight; |
20 | public uint regionFlags; | 20 | public uint regionFlags; |
21 | public string regionName; | 21 | public string regionName; |
22 | public LLUUID SimOwner; | 22 | public UUID SimOwner; |
23 | public LLUUID terrainBase0; | 23 | public UUID terrainBase0; |
24 | public LLUUID terrainBase1; | 24 | public UUID terrainBase1; |
25 | public LLUUID terrainBase2; | 25 | public UUID terrainBase2; |
26 | public LLUUID terrainBase3; | 26 | public UUID terrainBase3; |
27 | public LLUUID terrainDetail0; | 27 | public UUID terrainDetail0; |
28 | public LLUUID terrainDetail1; | 28 | public UUID terrainDetail1; |
29 | public LLUUID terrainDetail2; | 29 | public UUID terrainDetail2; |
30 | public LLUUID terrainDetail3; | 30 | public UUID terrainDetail3; |
31 | } | 31 | } |
32 | } \ No newline at end of file | 32 | } |
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs index 9b12662..925c5be 100644 --- a/OpenSim/Framework/RegionInfo.cs +++ b/OpenSim/Framework/RegionInfo.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | 35 | ||
36 | namespace OpenSim.Framework | 36 | namespace OpenSim.Framework |
@@ -69,7 +69,7 @@ namespace OpenSim.Framework | |||
69 | protected uint? m_regionLocX; | 69 | protected uint? m_regionLocX; |
70 | protected uint? m_regionLocY; | 70 | protected uint? m_regionLocY; |
71 | protected uint m_remotingPort; | 71 | protected uint m_remotingPort; |
72 | public LLUUID RegionID = LLUUID.Zero; | 72 | public UUID RegionID = UUID.Zero; |
73 | public string RemotingAddress; | 73 | public string RemotingAddress; |
74 | 74 | ||
75 | public SimpleRegionInfo() | 75 | public SimpleRegionInfo() |
@@ -105,7 +105,7 @@ namespace OpenSim.Framework | |||
105 | m_httpPort = ConvertFrom.HttpPort; | 105 | m_httpPort = ConvertFrom.HttpPort; |
106 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; | 106 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; |
107 | RemotingAddress = ConvertFrom.RemotingAddress; | 107 | RemotingAddress = ConvertFrom.RemotingAddress; |
108 | RegionID = LLUUID.Zero; | 108 | RegionID = UUID.Zero; |
109 | ServerURI = ConvertFrom.ServerURI; | 109 | ServerURI = ConvertFrom.ServerURI; |
110 | } | 110 | } |
111 | 111 | ||
@@ -202,16 +202,16 @@ namespace OpenSim.Framework | |||
202 | 202 | ||
203 | // public bool m_allow_alternate_ports; | 203 | // public bool m_allow_alternate_ports; |
204 | 204 | ||
205 | public LLUUID MasterAvatarAssignedUUID = LLUUID.Zero; | 205 | public UUID MasterAvatarAssignedUUID = UUID.Zero; |
206 | public string MasterAvatarFirstName = String.Empty; | 206 | public string MasterAvatarFirstName = String.Empty; |
207 | public string MasterAvatarLastName = String.Empty; | 207 | public string MasterAvatarLastName = String.Empty; |
208 | public string MasterAvatarSandboxPassword = String.Empty; | 208 | public string MasterAvatarSandboxPassword = String.Empty; |
209 | public LLUUID originRegionID = LLUUID.Zero; | 209 | public UUID originRegionID = UUID.Zero; |
210 | public string proxyUrl = ""; | 210 | public string proxyUrl = ""; |
211 | public string RegionName = String.Empty; | 211 | public string RegionName = String.Empty; |
212 | public string regionSecret = LLUUID.Random().ToString(); | 212 | public string regionSecret = UUID.Random().ToString(); |
213 | 213 | ||
214 | public LLUUID lastMapUUID = LLUUID.Zero; | 214 | public UUID lastMapUUID = UUID.Zero; |
215 | public string lastMapRefresh = "0"; | 215 | public string lastMapRefresh = "0"; |
216 | 216 | ||
217 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | 217 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. |
@@ -248,7 +248,7 @@ namespace OpenSim.Framework | |||
248 | m_remotingPort = ConvertFrom.RemotingPort; | 248 | m_remotingPort = ConvertFrom.RemotingPort; |
249 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; | 249 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; |
250 | RemotingAddress = ConvertFrom.RemotingAddress; | 250 | RemotingAddress = ConvertFrom.RemotingAddress; |
251 | RegionID = LLUUID.Zero; | 251 | RegionID = UUID.Zero; |
252 | proxyUrl = ConvertFrom.ProxyUrl; | 252 | proxyUrl = ConvertFrom.ProxyUrl; |
253 | originRegionID = ConvertFrom.OriginRegionID; | 253 | originRegionID = ConvertFrom.OriginRegionID; |
254 | RegionName = ConvertFrom.RegionName; | 254 | RegionName = ConvertFrom.RegionName; |
@@ -264,7 +264,7 @@ namespace OpenSim.Framework | |||
264 | m_remotingPort = ConvertFrom.RemotingPort; | 264 | m_remotingPort = ConvertFrom.RemotingPort; |
265 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; | 265 | m_allow_alternate_ports = ConvertFrom.m_allow_alternate_ports; |
266 | RemotingAddress = ConvertFrom.RemotingAddress; | 266 | RemotingAddress = ConvertFrom.RemotingAddress; |
267 | RegionID = LLUUID.Zero; | 267 | RegionID = UUID.Zero; |
268 | ServerURI = ConvertFrom.ServerURI; | 268 | ServerURI = ConvertFrom.ServerURI; |
269 | } | 269 | } |
270 | 270 | ||
@@ -315,7 +315,7 @@ namespace OpenSim.Framework | |||
315 | public void LoadFromNiniSource(IConfigSource source, string sectionName) | 315 | public void LoadFromNiniSource(IConfigSource source, string sectionName) |
316 | { | 316 | { |
317 | string errorMessage = String.Empty; | 317 | string errorMessage = String.Empty; |
318 | RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToString())); | 318 | RegionID = new UUID(source.Configs[sectionName].GetString("Region_ID", UUID.Random().ToString())); |
319 | RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); | 319 | RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); |
320 | m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); | 320 | m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); |
321 | m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); | 321 | m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); |
@@ -368,7 +368,7 @@ namespace OpenSim.Framework | |||
368 | 368 | ||
369 | public void loadConfigurationOptionsFromMe() | 369 | public void loadConfigurationOptionsFromMe() |
370 | { | 370 | { |
371 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID_NULL_FREE, | 371 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_UUID_NULL_FREE, |
372 | "UUID of Region (Default is recommended, random UUID)", | 372 | "UUID of Region (Default is recommended, random UUID)", |
373 | RegionID.ToString(), true); | 373 | RegionID.ToString(), true); |
374 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 374 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
@@ -393,7 +393,7 @@ namespace OpenSim.Framework | |||
393 | configMember.addConfigurationOption("external_host_name", | 393 | configMember.addConfigurationOption("external_host_name", |
394 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 394 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
395 | "External Host Name", m_externalHostName, true); | 395 | "External Host Name", m_externalHostName, true); |
396 | configMember.addConfigurationOption("master_avatar_uuid", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 396 | configMember.addConfigurationOption("master_avatar_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
397 | "Master Avatar UUID", MasterAvatarAssignedUUID.ToString(), true); | 397 | "Master Avatar UUID", MasterAvatarAssignedUUID.ToString(), true); |
398 | configMember.addConfigurationOption("master_avatar_first", | 398 | configMember.addConfigurationOption("master_avatar_first", |
399 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 399 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
@@ -404,7 +404,7 @@ namespace OpenSim.Framework | |||
404 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 404 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
405 | "(Sandbox Mode Only)Password for Master Avatar account", | 405 | "(Sandbox Mode Only)Password for Master Avatar account", |
406 | MasterAvatarSandboxPassword, true); | 406 | MasterAvatarSandboxPassword, true); |
407 | configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 407 | configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
408 | "Last Map UUID", lastMapUUID.ToString(), true); | 408 | "Last Map UUID", lastMapUUID.ToString(), true); |
409 | configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 409 | configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
410 | "Last Map Refresh", Util.UnixTimeSinceEpoch().ToString(), true); | 410 | "Last Map Refresh", Util.UnixTimeSinceEpoch().ToString(), true); |
@@ -413,9 +413,9 @@ namespace OpenSim.Framework | |||
413 | 413 | ||
414 | public void loadConfigurationOptions() | 414 | public void loadConfigurationOptions() |
415 | { | 415 | { |
416 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 416 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
417 | "UUID of Region (Default is recommended, random UUID)", | 417 | "UUID of Region (Default is recommended, random UUID)", |
418 | LLUUID.Random().ToString(), true); | 418 | UUID.Random().ToString(), true); |
419 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 419 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
420 | "Region Name", "OpenSim Test", false); | 420 | "Region Name", "OpenSim Test", false); |
421 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, | 421 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, |
@@ -436,8 +436,8 @@ namespace OpenSim.Framework | |||
436 | configMember.addConfigurationOption("external_host_name", | 436 | configMember.addConfigurationOption("external_host_name", |
437 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 437 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
438 | "External Host Name", "127.0.0.1", false); | 438 | "External Host Name", "127.0.0.1", false); |
439 | configMember.addConfigurationOption("master_avatar_uuid", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 439 | configMember.addConfigurationOption("master_avatar_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
440 | "Master Avatar UUID", LLUUID.Zero.ToString(), true); | 440 | "Master Avatar UUID", UUID.Zero.ToString(), true); |
441 | configMember.addConfigurationOption("master_avatar_first", | 441 | configMember.addConfigurationOption("master_avatar_first", |
442 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 442 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
443 | "First Name of Master Avatar", "Test", false, | 443 | "First Name of Master Avatar", "Test", false, |
@@ -452,7 +452,7 @@ namespace OpenSim.Framework | |||
452 | "(Sandbox Mode Only)Password for Master Avatar account", "test", false, | 452 | "(Sandbox Mode Only)Password for Master Avatar account", "test", false, |
453 | (ConfigurationOption.ConfigurationOptionShouldBeAsked) | 453 | (ConfigurationOption.ConfigurationOptionShouldBeAsked) |
454 | shouldMasterAvatarDetailsBeAsked); | 454 | shouldMasterAvatarDetailsBeAsked); |
455 | configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 455 | configMember.addConfigurationOption("lastmap_uuid", ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
456 | "Last Map UUID", lastMapUUID.ToString(), true); | 456 | "Last Map UUID", lastMapUUID.ToString(), true); |
457 | 457 | ||
458 | configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 458 | configMember.addConfigurationOption("lastmap_refresh", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
@@ -461,7 +461,7 @@ namespace OpenSim.Framework | |||
461 | 461 | ||
462 | public bool shouldMasterAvatarDetailsBeAsked(string configuration_key) | 462 | public bool shouldMasterAvatarDetailsBeAsked(string configuration_key) |
463 | { | 463 | { |
464 | return MasterAvatarAssignedUUID == LLUUID.Zero; | 464 | return MasterAvatarAssignedUUID == UUID.Zero; |
465 | } | 465 | } |
466 | 466 | ||
467 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 467 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -469,8 +469,8 @@ namespace OpenSim.Framework | |||
469 | switch (configuration_key) | 469 | switch (configuration_key) |
470 | { | 470 | { |
471 | case "sim_UUID": | 471 | case "sim_UUID": |
472 | RegionID = (LLUUID) configuration_result; | 472 | RegionID = (UUID) configuration_result; |
473 | originRegionID = (LLUUID) configuration_result; | 473 | originRegionID = (UUID) configuration_result; |
474 | break; | 474 | break; |
475 | case "sim_name": | 475 | case "sim_name": |
476 | RegionName = (string) configuration_result; | 476 | RegionName = (string) configuration_result; |
@@ -505,7 +505,7 @@ namespace OpenSim.Framework | |||
505 | } | 505 | } |
506 | break; | 506 | break; |
507 | case "master_avatar_uuid": | 507 | case "master_avatar_uuid": |
508 | MasterAvatarAssignedUUID = (LLUUID) configuration_result; | 508 | MasterAvatarAssignedUUID = (UUID) configuration_result; |
509 | break; | 509 | break; |
510 | case "master_avatar_first": | 510 | case "master_avatar_first": |
511 | MasterAvatarFirstName = (string) configuration_result; | 511 | MasterAvatarFirstName = (string) configuration_result; |
@@ -518,7 +518,7 @@ namespace OpenSim.Framework | |||
518 | MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + String.Empty); | 518 | MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + String.Empty); |
519 | break; | 519 | break; |
520 | case "lastmap_uuid": | 520 | case "lastmap_uuid": |
521 | lastMapUUID = (LLUUID)configuration_result; | 521 | lastMapUUID = (UUID)configuration_result; |
522 | break; | 522 | break; |
523 | case "lastmap_refresh": | 523 | case "lastmap_refresh": |
524 | lastMapRefresh = (string)configuration_result; | 524 | lastMapRefresh = (string)configuration_result; |
@@ -528,7 +528,7 @@ namespace OpenSim.Framework | |||
528 | return true; | 528 | return true; |
529 | } | 529 | } |
530 | 530 | ||
531 | public void SaveLastMapUUID(LLUUID mapUUID) | 531 | public void SaveLastMapUUID(UUID mapUUID) |
532 | { | 532 | { |
533 | if (null == configMember) return; | 533 | if (null == configMember) return; |
534 | 534 | ||
diff --git a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs index a371851..c7d317f 100644 --- a/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs +++ b/OpenSim/Framework/RegionLoader/Filesystem/RegionLoaderFileSystem.cs | |||
@@ -59,12 +59,12 @@ namespace OpenSim.Framework.RegionLoader.Filesystem | |||
59 | Directory.CreateDirectory(regionConfigPath); | 59 | Directory.CreateDirectory(regionConfigPath); |
60 | } | 60 | } |
61 | 61 | ||
62 | string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); | 62 | string[] configFiles = Directory.GetFiles(regionConfigPath, "*.Xml"); |
63 | 63 | ||
64 | if (configFiles.Length == 0) | 64 | if (configFiles.Length == 0) |
65 | { | 65 | { |
66 | new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "default.xml"), false); | 66 | new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "default.Xml"), false); |
67 | configFiles = Directory.GetFiles(regionConfigPath, "*.xml"); | 67 | configFiles = Directory.GetFiles(regionConfigPath, "*.Xml"); |
68 | } | 68 | } |
69 | 69 | ||
70 | RegionInfo[] regionInfos = new RegionInfo[configFiles.Length]; | 70 | RegionInfo[] regionInfos = new RegionInfo[configFiles.Length]; |
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index e0a60e6..525a3f0 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | 33 | ||
34 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
@@ -45,7 +45,7 @@ namespace OpenSim.Framework | |||
45 | { | 45 | { |
46 | if (configMember == null) | 46 | if (configMember == null) |
47 | { | 47 | { |
48 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true); | 48 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.Xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true); |
49 | configMember.performConfigurationRetrieve(); | 49 | configMember.performConfigurationRetrieve(); |
50 | } | 50 | } |
51 | } | 51 | } |
@@ -69,19 +69,19 @@ namespace OpenSim.Framework | |||
69 | String.Empty, "21", true); | 69 | String.Empty, "21", true); |
70 | 70 | ||
71 | configMember.addConfigurationOption("terrain_base_0", | 71 | configMember.addConfigurationOption("terrain_base_0", |
72 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 72 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
73 | String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true); | 73 | String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true); |
74 | 74 | ||
75 | configMember.addConfigurationOption("terrain_base_1", | 75 | configMember.addConfigurationOption("terrain_base_1", |
76 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 76 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
77 | String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true); | 77 | String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true); |
78 | 78 | ||
79 | configMember.addConfigurationOption("terrain_base_2", | 79 | configMember.addConfigurationOption("terrain_base_2", |
80 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 80 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
81 | String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true); | 81 | String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true); |
82 | 82 | ||
83 | configMember.addConfigurationOption("terrain_base_3", | 83 | configMember.addConfigurationOption("terrain_base_3", |
84 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 84 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
85 | String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true); | 85 | String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true); |
86 | 86 | ||
87 | configMember.addConfigurationOption("terrain_start_height_0", | 87 | configMember.addConfigurationOption("terrain_start_height_0", |
@@ -179,16 +179,16 @@ namespace OpenSim.Framework | |||
179 | m_Maturity = 1; | 179 | m_Maturity = 1; |
180 | break; | 180 | break; |
181 | case "terrain_base_0": | 181 | case "terrain_base_0": |
182 | m_TerrainTexture1 = (LLUUID)value; | 182 | m_TerrainTexture1 = (UUID)value; |
183 | break; | 183 | break; |
184 | case "terrain_base_1": | 184 | case "terrain_base_1": |
185 | m_TerrainTexture2 = (LLUUID)value; | 185 | m_TerrainTexture2 = (UUID)value; |
186 | break; | 186 | break; |
187 | case "terrain_base_2": | 187 | case "terrain_base_2": |
188 | m_TerrainTexture3 = (LLUUID)value; | 188 | m_TerrainTexture3 = (UUID)value; |
189 | break; | 189 | break; |
190 | case "terrain_base_3": | 190 | case "terrain_base_3": |
191 | m_TerrainTexture4 = (LLUUID)value; | 191 | m_TerrainTexture4 = (UUID)value; |
192 | break; | 192 | break; |
193 | case "terrain_start_height_0": | 193 | case "terrain_start_height_0": |
194 | m_Elevation1SW = (double)value; | 194 | m_Elevation1SW = (double)value; |
@@ -237,9 +237,9 @@ namespace OpenSim.Framework | |||
237 | OnSave(this); | 237 | OnSave(this); |
238 | } | 238 | } |
239 | 239 | ||
240 | private LLUUID m_RegionUUID = LLUUID.Zero; | 240 | private UUID m_RegionUUID = UUID.Zero; |
241 | 241 | ||
242 | public LLUUID RegionUUID | 242 | public UUID RegionUUID |
243 | { | 243 | { |
244 | get { return m_RegionUUID; } | 244 | get { return m_RegionUUID; } |
245 | set { m_RegionUUID = value; } | 245 | set { m_RegionUUID = value; } |
@@ -349,57 +349,57 @@ namespace OpenSim.Framework | |||
349 | set { m_DisablePhysics = value; } | 349 | set { m_DisablePhysics = value; } |
350 | } | 350 | } |
351 | 351 | ||
352 | private LLUUID m_TerrainTexture1 = LLUUID.Zero; | 352 | private UUID m_TerrainTexture1 = UUID.Zero; |
353 | 353 | ||
354 | public LLUUID TerrainTexture1 | 354 | public UUID TerrainTexture1 |
355 | { | 355 | { |
356 | get { return m_TerrainTexture1; } | 356 | get { return m_TerrainTexture1; } |
357 | set | 357 | set |
358 | { | 358 | { |
359 | if (value == LLUUID.Zero) | 359 | if (value == UUID.Zero) |
360 | m_TerrainTexture1 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); | 360 | m_TerrainTexture1 = new UUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); |
361 | else | 361 | else |
362 | m_TerrainTexture1 = value; | 362 | m_TerrainTexture1 = value; |
363 | } | 363 | } |
364 | } | 364 | } |
365 | 365 | ||
366 | private LLUUID m_TerrainTexture2 = LLUUID.Zero; | 366 | private UUID m_TerrainTexture2 = UUID.Zero; |
367 | 367 | ||
368 | public LLUUID TerrainTexture2 | 368 | public UUID TerrainTexture2 |
369 | { | 369 | { |
370 | get { return m_TerrainTexture2; } | 370 | get { return m_TerrainTexture2; } |
371 | set | 371 | set |
372 | { | 372 | { |
373 | if (value == LLUUID.Zero) | 373 | if (value == UUID.Zero) |
374 | m_TerrainTexture2 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); | 374 | m_TerrainTexture2 = new UUID("abb783e6-3e93-26c0-248a-247666855da3"); |
375 | else | 375 | else |
376 | m_TerrainTexture2 = value; | 376 | m_TerrainTexture2 = value; |
377 | } | 377 | } |
378 | } | 378 | } |
379 | 379 | ||
380 | private LLUUID m_TerrainTexture3 = LLUUID.Zero; | 380 | private UUID m_TerrainTexture3 = UUID.Zero; |
381 | 381 | ||
382 | public LLUUID TerrainTexture3 | 382 | public UUID TerrainTexture3 |
383 | { | 383 | { |
384 | get { return m_TerrainTexture3; } | 384 | get { return m_TerrainTexture3; } |
385 | set | 385 | set |
386 | { | 386 | { |
387 | if (value == LLUUID.Zero) | 387 | if (value == UUID.Zero) |
388 | m_TerrainTexture3 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); | 388 | m_TerrainTexture3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); |
389 | else | 389 | else |
390 | m_TerrainTexture3 = value; | 390 | m_TerrainTexture3 = value; |
391 | } | 391 | } |
392 | } | 392 | } |
393 | 393 | ||
394 | private LLUUID m_TerrainTexture4 = LLUUID.Zero; | 394 | private UUID m_TerrainTexture4 = UUID.Zero; |
395 | 395 | ||
396 | public LLUUID TerrainTexture4 | 396 | public UUID TerrainTexture4 |
397 | { | 397 | { |
398 | get { return m_TerrainTexture4; } | 398 | get { return m_TerrainTexture4; } |
399 | set | 399 | set |
400 | { | 400 | { |
401 | if (value == LLUUID.Zero) | 401 | if (value == UUID.Zero) |
402 | m_TerrainTexture4 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); | 402 | m_TerrainTexture4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); |
403 | else | 403 | else |
404 | m_TerrainTexture4 = value; | 404 | m_TerrainTexture4 = value; |
405 | } | 405 | } |
@@ -509,17 +509,17 @@ namespace OpenSim.Framework | |||
509 | set { m_Sandbox = value; } | 509 | set { m_Sandbox = value; } |
510 | } | 510 | } |
511 | 511 | ||
512 | private LLVector3 m_SunVector; | 512 | private Vector3 m_SunVector; |
513 | 513 | ||
514 | public LLVector3 SunVector | 514 | public Vector3 SunVector |
515 | { | 515 | { |
516 | get { return m_SunVector; } | 516 | get { return m_SunVector; } |
517 | set { m_SunVector = value; } | 517 | set { m_SunVector = value; } |
518 | } | 518 | } |
519 | 519 | ||
520 | private LLUUID m_TerrainImageID; | 520 | private UUID m_TerrainImageID; |
521 | 521 | ||
522 | public LLUUID TerrainImageID | 522 | public UUID TerrainImageID |
523 | { | 523 | { |
524 | get { return m_TerrainImageID; } | 524 | get { return m_TerrainImageID; } |
525 | set { m_TerrainImageID = value; } | 525 | set { m_TerrainImageID = value; } |
@@ -541,9 +541,9 @@ namespace OpenSim.Framework | |||
541 | set { m_SunPosition = value; } | 541 | set { m_SunPosition = value; } |
542 | } | 542 | } |
543 | 543 | ||
544 | private LLUUID m_Covenant = LLUUID.Zero; | 544 | private UUID m_Covenant = UUID.Zero; |
545 | 545 | ||
546 | public LLUUID Covenant | 546 | public UUID Covenant |
547 | { | 547 | { |
548 | get { return m_Covenant; } | 548 | get { return m_Covenant; } |
549 | set { m_Covenant = value; } | 549 | set { m_Covenant = value; } |
diff --git a/OpenSim/Framework/RequestAssetArgs.cs b/OpenSim/Framework/RequestAssetArgs.cs index 9f64a5a..0595ffa 100644 --- a/OpenSim/Framework/RequestAssetArgs.cs +++ b/OpenSim/Framework/RequestAssetArgs.cs | |||
@@ -1,5 +1,5 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
@@ -8,6 +8,6 @@ namespace OpenSim.Framework | |||
8 | public int ChannelType; | 8 | public int ChannelType; |
9 | public float Priority; | 9 | public float Priority; |
10 | public int SourceType; | 10 | public int SourceType; |
11 | public LLUUID TransferID; | 11 | public UUID TransferID; |
12 | } | 12 | } |
13 | } \ No newline at end of file | 13 | } |
diff --git a/OpenSim/Framework/SerializableRegionInfo.cs b/OpenSim/Framework/SerializableRegionInfo.cs index 4965a43..2052470 100644 --- a/OpenSim/Framework/SerializableRegionInfo.cs +++ b/OpenSim/Framework/SerializableRegionInfo.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Net; | 29 | using System.Net; |
30 | using System.Net.Sockets; | 30 | using System.Net.Sockets; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
@@ -47,14 +47,14 @@ namespace OpenSim.Framework | |||
47 | protected uint m_httpPort = 9000; | 47 | protected uint m_httpPort = 9000; |
48 | 48 | ||
49 | protected IPEndPoint m_internalEndPoint; | 49 | protected IPEndPoint m_internalEndPoint; |
50 | protected Guid m_originRegionID = LLUUID.Zero.UUID; | 50 | protected Guid m_originRegionID = UUID.Zero.Guid; |
51 | protected string m_proxyUrl; | 51 | protected string m_proxyUrl; |
52 | protected uint? m_regionLocX; | 52 | protected uint? m_regionLocX; |
53 | protected uint? m_regionLocY; | 53 | protected uint? m_regionLocY; |
54 | protected string m_regionName; | 54 | protected string m_regionName; |
55 | public uint m_remotingPort; | 55 | public uint m_remotingPort; |
56 | protected string m_serverURI; | 56 | protected string m_serverURI; |
57 | public Guid RegionID = LLUUID.Zero.UUID; | 57 | public Guid RegionID = UUID.Zero.Guid; |
58 | public string RemotingAddress; | 58 | public string RemotingAddress; |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
@@ -181,10 +181,10 @@ namespace OpenSim.Framework | |||
181 | set { m_proxyUrl = value; } | 181 | set { m_proxyUrl = value; } |
182 | } | 182 | } |
183 | 183 | ||
184 | public LLUUID OriginRegionID | 184 | public UUID OriginRegionID |
185 | { | 185 | { |
186 | get { return new LLUUID(m_originRegionID); } | 186 | get { return new UUID(m_originRegionID); } |
187 | set { m_originRegionID = value.UUID; } | 187 | set { m_originRegionID = value.Guid; } |
188 | } | 188 | } |
189 | 189 | ||
190 | public string RegionName | 190 | public string RegionName |
@@ -199,4 +199,4 @@ namespace OpenSim.Framework | |||
199 | set { m_serverURI = value; } | 199 | set { m_serverURI = value; } |
200 | } | 200 | } |
201 | } | 201 | } |
202 | } \ No newline at end of file | 202 | } |
diff --git a/OpenSim/Framework/Servers/BaseHttpServer.cs b/OpenSim/Framework/Servers/BaseHttpServer.cs index d326b66..3787c38 100644 --- a/OpenSim/Framework/Servers/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/BaseHttpServer.cs | |||
@@ -35,7 +35,7 @@ using System.Reflection; | |||
35 | using System.Text; | 35 | using System.Text; |
36 | using System.Threading; | 36 | using System.Threading; |
37 | using System.Xml; | 37 | using System.Xml; |
38 | using libsecondlife.StructuredData; | 38 | using OpenMetaverse.StructuredData; |
39 | using log4net; | 39 | using log4net; |
40 | using Nwc.XmlRpc; | 40 | using Nwc.XmlRpc; |
41 | 41 | ||
@@ -709,7 +709,7 @@ namespace OpenSim.Framework.Servers | |||
709 | // We'd like to put this into a text file parhaps that's easily editable. | 709 | // We'd like to put this into a text file parhaps that's easily editable. |
710 | // | 710 | // |
711 | // For this test to work, I used the following secondlife.exe parameters | 711 | // For this test to work, I used the following secondlife.exe parameters |
712 | // "C:\Program Files\SecondLifeWindLight\SecondLifeWindLight.exe" -settings settings_windlight.xml -channel "Second Life WindLight" -set SystemLanguage en-us -loginpage http://10.1.1.2:8002/?show_login_form=TRUE -loginuri http://10.1.1.2:8002 -user 10.1.1.2 | 712 | // "C:\Program Files\SecondLifeWindLight\SecondLifeWindLight.exe" -settings settings_windlight.Xml -channel "Second Life WindLight" -set SystemLanguage en-us -loginpage http://10.1.1.2:8002/?show_login_form=TRUE -loginuri http://10.1.1.2:8002 -user 10.1.1.2 |
713 | // | 713 | // |
714 | // Even after all that, there's still an error, but it's a start. | 714 | // Even after all that, there's still an error, but it's a start. |
715 | // | 715 | // |
diff --git a/OpenSim/Framework/Servers/LLSDMethod.cs b/OpenSim/Framework/Servers/LLSDMethod.cs index 7bb946e..6a39544 100644 --- a/OpenSim/Framework/Servers/LLSDMethod.cs +++ b/OpenSim/Framework/Servers/LLSDMethod.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife.StructuredData; | 28 | using OpenMetaverse.StructuredData; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Servers | 30 | namespace OpenSim.Framework.Servers |
31 | { | 31 | { |
diff --git a/OpenSim/Framework/Servers/LLSDMethodString.cs b/OpenSim/Framework/Servers/LLSDMethodString.cs index 09736ba..e15b621 100644 --- a/OpenSim/Framework/Servers/LLSDMethodString.cs +++ b/OpenSim/Framework/Servers/LLSDMethodString.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife.StructuredData; | 28 | using OpenMetaverse.StructuredData; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Servers | 30 | namespace OpenSim.Framework.Servers |
31 | { | 31 | { |
diff --git a/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs b/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs index 58d5621..cc64ed6 100644 --- a/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs +++ b/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using OpenSim.Framework.Statistics.Interfaces; | 33 | using OpenSim.Framework.Statistics.Interfaces; |
34 | 34 | ||
35 | namespace OpenSim.Framework.Statistics | 35 | namespace OpenSim.Framework.Statistics |
@@ -122,8 +122,8 @@ namespace OpenSim.Framework.Statistics | |||
122 | /// <summary> | 122 | /// <summary> |
123 | /// Retain a dictionary of all packet queues stats reporters | 123 | /// Retain a dictionary of all packet queues stats reporters |
124 | /// </summary> | 124 | /// </summary> |
125 | private IDictionary<LLUUID, PacketQueueStatsCollector> packetQueueStatsCollectors | 125 | private IDictionary<UUID, PacketQueueStatsCollector> packetQueueStatsCollectors |
126 | = new Dictionary<LLUUID, PacketQueueStatsCollector>(); | 126 | = new Dictionary<UUID, PacketQueueStatsCollector>(); |
127 | 127 | ||
128 | public void AddAbnormalClientThreadTermination() | 128 | public void AddAbnormalClientThreadTermination() |
129 | { | 129 | { |
@@ -176,9 +176,9 @@ namespace OpenSim.Framework.Statistics | |||
176 | /// <summary> | 176 | /// <summary> |
177 | /// Register as a packet queue stats provider | 177 | /// Register as a packet queue stats provider |
178 | /// </summary> | 178 | /// </summary> |
179 | /// <param name="uuid">An agent LLUUID</param> | 179 | /// <param name="uuid">An agent UUID</param> |
180 | /// <param name="provider"></param> | 180 | /// <param name="provider"></param> |
181 | public void RegisterPacketQueueStatsProvider(LLUUID uuid, IPullStatsProvider provider) | 181 | public void RegisterPacketQueueStatsProvider(UUID uuid, IPullStatsProvider provider) |
182 | { | 182 | { |
183 | lock (packetQueueStatsCollectors) | 183 | lock (packetQueueStatsCollectors) |
184 | { | 184 | { |
@@ -191,8 +191,8 @@ namespace OpenSim.Framework.Statistics | |||
191 | /// <summary> | 191 | /// <summary> |
192 | /// Deregister a packet queue stats provider | 192 | /// Deregister a packet queue stats provider |
193 | /// </summary> | 193 | /// </summary> |
194 | /// <param name="uuid">An agent LLUUID</param> | 194 | /// <param name="uuid">An agent UUID</param> |
195 | public void DeregisterPacketQueueStatsProvider(LLUUID uuid) | 195 | public void DeregisterPacketQueueStatsProvider(UUID uuid) |
196 | { | 196 | { |
197 | lock (packetQueueStatsCollectors) | 197 | lock (packetQueueStatsCollectors) |
198 | { | 198 | { |
@@ -302,7 +302,7 @@ Asset service request failures: {5}"+ Environment.NewLine, | |||
302 | "Send", "In", "Out", "Resend", "Land", "Wind", "Cloud", "Task", "Texture", "Asset")); | 302 | "Send", "In", "Out", "Resend", "Land", "Wind", "Cloud", "Task", "Texture", "Asset")); |
303 | sb.Append(Environment.NewLine); | 303 | sb.Append(Environment.NewLine); |
304 | 304 | ||
305 | foreach (LLUUID key in packetQueueStatsCollectors.Keys) | 305 | foreach (UUID key in packetQueueStatsCollectors.Keys) |
306 | { | 306 | { |
307 | sb.Append(string.Format("{0}: ", key)); | 307 | sb.Append(string.Format("{0}: ", key)); |
308 | sb.Append(packetQueueStatsCollectors[key].Report()); | 308 | sb.Append(packetQueueStatsCollectors[key].Report()); |
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs index fc84041..60b22db 100644 --- a/OpenSim/Framework/TaskInventoryItem.cs +++ b/OpenSim/Framework/TaskInventoryItem.cs | |||
@@ -31,7 +31,7 @@ using System.Reflection; | |||
31 | using System.Xml; | 31 | using System.Xml; |
32 | using System.Xml.Schema; | 32 | using System.Xml.Schema; |
33 | using System.Xml.Serialization; | 33 | using System.Xml.Serialization; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | 36 | ||
37 | namespace OpenSim.Framework | 37 | namespace OpenSim.Framework |
@@ -41,7 +41,7 @@ namespace OpenSim.Framework | |||
41 | /// | 41 | /// |
42 | /// This class is not thread safe. Callers must synchronize on Dictionary methods. | 42 | /// This class is not thread safe. Callers must synchronize on Dictionary methods. |
43 | /// </summary> | 43 | /// </summary> |
44 | public class TaskInventoryDictionary : Dictionary<LLUUID, TaskInventoryItem>, | 44 | public class TaskInventoryDictionary : Dictionary<UUID, TaskInventoryItem>, |
45 | ICloneable, IXmlSerializable | 45 | ICloneable, IXmlSerializable |
46 | { | 46 | { |
47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -56,7 +56,7 @@ namespace OpenSim.Framework | |||
56 | 56 | ||
57 | lock (this) | 57 | lock (this) |
58 | { | 58 | { |
59 | foreach (LLUUID uuid in Keys) | 59 | foreach (UUID uuid in Keys) |
60 | { | 60 | { |
61 | clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone()); | 61 | clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone()); |
62 | } | 62 | } |
@@ -76,7 +76,7 @@ namespace OpenSim.Framework | |||
76 | // at System.Xml.Serialization.TypeTranslator.GetTypeData (System.Type runtimeType, System.String xmlDataType) [0x001f6] in /build/buildd/mono-1.2.4/mcs/class/System.XML/System.Xml.Serialization/TypeTranslator.cs:217 | 76 | // at System.Xml.Serialization.TypeTranslator.GetTypeData (System.Type runtimeType, System.String xmlDataType) [0x001f6] in /build/buildd/mono-1.2.4/mcs/class/System.XML/System.Xml.Serialization/TypeTranslator.cs:217 |
77 | // ... | 77 | // ... |
78 | // private static XmlSerializer tiiSerializer | 78 | // private static XmlSerializer tiiSerializer |
79 | // = new XmlSerializer(typeof(Dictionary<LLUUID, TaskInventoryItem>.ValueCollection)); | 79 | // = new XmlSerializer(typeof(Dictionary<UUID, TaskInventoryItem>.ValueCollection)); |
80 | 80 | ||
81 | // see IXmlSerializable | 81 | // see IXmlSerializable |
82 | 82 | ||
@@ -203,31 +203,31 @@ namespace OpenSim.Framework | |||
203 | "gesture" | 203 | "gesture" |
204 | }; | 204 | }; |
205 | 205 | ||
206 | private LLUUID _assetID = LLUUID.Zero; | 206 | private UUID _assetID = UUID.Zero; |
207 | 207 | ||
208 | private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; | 208 | private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; |
209 | private uint _creationDate = 0; | 209 | private uint _creationDate = 0; |
210 | private LLUUID _creatorID = LLUUID.Zero; | 210 | private UUID _creatorID = UUID.Zero; |
211 | private string _description = String.Empty; | 211 | private string _description = String.Empty; |
212 | private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL; | 212 | private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL; |
213 | private uint _flags = 0; | 213 | private uint _flags = 0; |
214 | private LLUUID _groupID = LLUUID.Zero; | 214 | private UUID _groupID = UUID.Zero; |
215 | private uint _groupMask = FULL_MASK_PERMISSIONS_GENERAL; | 215 | private uint _groupMask = FULL_MASK_PERMISSIONS_GENERAL; |
216 | 216 | ||
217 | private int _invType = 0; | 217 | private int _invType = 0; |
218 | private LLUUID _itemID = LLUUID.Zero; | 218 | private UUID _itemID = UUID.Zero; |
219 | private LLUUID _lastOwnerID = LLUUID.Zero; | 219 | private UUID _lastOwnerID = UUID.Zero; |
220 | private string _name = String.Empty; | 220 | private string _name = String.Empty; |
221 | private uint _nextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; | 221 | private uint _nextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; |
222 | private LLUUID _ownerID = LLUUID.Zero; | 222 | private UUID _ownerID = UUID.Zero; |
223 | private uint _ownerMask = FULL_MASK_PERMISSIONS_GENERAL; | 223 | private uint _ownerMask = FULL_MASK_PERMISSIONS_GENERAL; |
224 | private LLUUID _parentID = LLUUID.Zero; //parent folder id | 224 | private UUID _parentID = UUID.Zero; //parent folder id |
225 | private LLUUID _parentPartID = LLUUID.Zero; // SceneObjectPart this is inside | 225 | private UUID _parentPartID = UUID.Zero; // SceneObjectPart this is inside |
226 | private LLUUID _permsGranter; | 226 | private UUID _permsGranter; |
227 | private int _permsMask; | 227 | private int _permsMask; |
228 | private int _type = 0; | 228 | private int _type = 0; |
229 | 229 | ||
230 | public LLUUID AssetID { | 230 | public UUID AssetID { |
231 | get { | 231 | get { |
232 | return _assetID; | 232 | return _assetID; |
233 | } | 233 | } |
@@ -254,7 +254,7 @@ namespace OpenSim.Framework | |||
254 | } | 254 | } |
255 | } | 255 | } |
256 | 256 | ||
257 | public LLUUID CreatorID { | 257 | public UUID CreatorID { |
258 | get { | 258 | get { |
259 | return _creatorID; | 259 | return _creatorID; |
260 | } | 260 | } |
@@ -290,7 +290,7 @@ namespace OpenSim.Framework | |||
290 | } | 290 | } |
291 | } | 291 | } |
292 | 292 | ||
293 | public LLUUID GroupID { | 293 | public UUID GroupID { |
294 | get { | 294 | get { |
295 | return _groupID; | 295 | return _groupID; |
296 | } | 296 | } |
@@ -317,7 +317,7 @@ namespace OpenSim.Framework | |||
317 | } | 317 | } |
318 | } | 318 | } |
319 | 319 | ||
320 | public LLUUID ItemID { | 320 | public UUID ItemID { |
321 | get { | 321 | get { |
322 | return _itemID; | 322 | return _itemID; |
323 | } | 323 | } |
@@ -326,7 +326,7 @@ namespace OpenSim.Framework | |||
326 | } | 326 | } |
327 | } | 327 | } |
328 | 328 | ||
329 | public LLUUID LastOwnerID { | 329 | public UUID LastOwnerID { |
330 | get { | 330 | get { |
331 | return _lastOwnerID; | 331 | return _lastOwnerID; |
332 | } | 332 | } |
@@ -353,7 +353,7 @@ namespace OpenSim.Framework | |||
353 | } | 353 | } |
354 | } | 354 | } |
355 | 355 | ||
356 | public LLUUID OwnerID { | 356 | public UUID OwnerID { |
357 | get { | 357 | get { |
358 | return _ownerID; | 358 | return _ownerID; |
359 | } | 359 | } |
@@ -371,7 +371,7 @@ namespace OpenSim.Framework | |||
371 | } | 371 | } |
372 | } | 372 | } |
373 | 373 | ||
374 | public LLUUID ParentID { | 374 | public UUID ParentID { |
375 | get { | 375 | get { |
376 | return _parentID; | 376 | return _parentID; |
377 | } | 377 | } |
@@ -380,7 +380,7 @@ namespace OpenSim.Framework | |||
380 | } | 380 | } |
381 | } | 381 | } |
382 | 382 | ||
383 | public LLUUID ParentPartID { | 383 | public UUID ParentPartID { |
384 | get { | 384 | get { |
385 | return _parentPartID; | 385 | return _parentPartID; |
386 | } | 386 | } |
@@ -389,7 +389,7 @@ namespace OpenSim.Framework | |||
389 | } | 389 | } |
390 | } | 390 | } |
391 | 391 | ||
392 | public LLUUID PermsGranter { | 392 | public UUID PermsGranter { |
393 | get { | 393 | get { |
394 | return _permsGranter; | 394 | return _permsGranter; |
395 | } | 395 | } |
@@ -428,12 +428,12 @@ namespace OpenSim.Framework | |||
428 | #endregion | 428 | #endregion |
429 | 429 | ||
430 | /// <summary> | 430 | /// <summary> |
431 | /// Reset the LLUUIDs for this item. | 431 | /// Reset the UUIDs for this item. |
432 | /// </summary> | 432 | /// </summary> |
433 | /// <param name="partID">The new part ID to which this item belongs</param> | 433 | /// <param name="partID">The new part ID to which this item belongs</param> |
434 | public void ResetIDs(LLUUID partID) | 434 | public void ResetIDs(UUID partID) |
435 | { | 435 | { |
436 | _itemID = LLUUID.Random(); | 436 | _itemID = UUID.Random(); |
437 | _parentPartID = partID; | 437 | _parentPartID = partID; |
438 | } | 438 | } |
439 | } | 439 | } |
diff --git a/OpenSim/Framework/TextureRequestArgs.cs b/OpenSim/Framework/TextureRequestArgs.cs index fff1023..33971d6 100644 --- a/OpenSim/Framework/TextureRequestArgs.cs +++ b/OpenSim/Framework/TextureRequestArgs.cs | |||
@@ -1,5 +1,5 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
@@ -8,7 +8,7 @@ namespace OpenSim.Framework | |||
8 | private sbyte m_discardLevel; | 8 | private sbyte m_discardLevel; |
9 | private uint m_packetNumber; | 9 | private uint m_packetNumber; |
10 | private float m_priority; | 10 | private float m_priority; |
11 | protected LLUUID m_requestedAssetID; | 11 | protected UUID m_requestedAssetID; |
12 | 12 | ||
13 | public float Priority | 13 | public float Priority |
14 | { | 14 | { |
@@ -37,10 +37,10 @@ namespace OpenSim.Framework | |||
37 | /// <summary> | 37 | /// <summary> |
38 | /// | 38 | /// |
39 | /// </summary> | 39 | /// </summary> |
40 | public LLUUID RequestedAssetID | 40 | public UUID RequestedAssetID |
41 | { | 41 | { |
42 | get { return m_requestedAssetID; } | 42 | get { return m_requestedAssetID; } |
43 | set { m_requestedAssetID = value; } | 43 | set { m_requestedAssetID = value; } |
44 | } | 44 | } |
45 | } | 45 | } |
46 | } \ No newline at end of file | 46 | } |
diff --git a/OpenSim/Framework/UserAgentData.cs b/OpenSim/Framework/UserAgentData.cs index 68f47ba..03a65c5 100644 --- a/OpenSim/Framework/UserAgentData.cs +++ b/OpenSim/Framework/UserAgentData.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -58,12 +58,12 @@ namespace OpenSim.Framework | |||
58 | /// <summary> | 58 | /// <summary> |
59 | /// The position of the user within the region | 59 | /// The position of the user within the region |
60 | /// </summary> | 60 | /// </summary> |
61 | private LLVector3 currentPos; | 61 | private Vector3 currentPos; |
62 | 62 | ||
63 | /// <summary> | 63 | /// <summary> |
64 | /// Current region the user is logged into | 64 | /// Current region the user is logged into |
65 | /// </summary> | 65 | /// </summary> |
66 | private LLUUID currentRegion; | 66 | private UUID currentRegion; |
67 | 67 | ||
68 | /// <summary> | 68 | /// <summary> |
69 | /// A unix timestamp from when the user logged in | 69 | /// A unix timestamp from when the user logged in |
@@ -78,25 +78,25 @@ namespace OpenSim.Framework | |||
78 | /// <summary> | 78 | /// <summary> |
79 | /// The region the user logged into initially | 79 | /// The region the user logged into initially |
80 | /// </summary> | 80 | /// </summary> |
81 | private LLUUID regionID; | 81 | private UUID regionID; |
82 | 82 | ||
83 | /// <summary> | 83 | /// <summary> |
84 | /// The "secure" session ID for the user | 84 | /// The "secure" session ID for the user |
85 | /// </summary> | 85 | /// </summary> |
86 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> | 86 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> |
87 | private LLUUID secureSessionID; | 87 | private UUID secureSessionID; |
88 | 88 | ||
89 | /// <summary> | 89 | /// <summary> |
90 | /// The session ID for the user (also the agent ID) | 90 | /// The session ID for the user (also the agent ID) |
91 | /// </summary> | 91 | /// </summary> |
92 | private LLUUID sessionID; | 92 | private UUID sessionID; |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// The UUID of the users avatar (not the agent!) | 95 | /// The UUID of the users avatar (not the agent!) |
96 | /// </summary> | 96 | /// </summary> |
97 | private LLUUID UUID; | 97 | private UUID UUID; |
98 | 98 | ||
99 | public virtual LLUUID ProfileID | 99 | public virtual UUID ProfileID |
100 | { | 100 | { |
101 | get { return UUID; } | 101 | get { return UUID; } |
102 | set { UUID = value; } | 102 | set { UUID = value; } |
@@ -120,19 +120,19 @@ namespace OpenSim.Framework | |||
120 | set { agentOnline = value; } | 120 | set { agentOnline = value; } |
121 | } | 121 | } |
122 | 122 | ||
123 | public virtual LLUUID SessionID | 123 | public virtual UUID SessionID |
124 | { | 124 | { |
125 | get { return sessionID; } | 125 | get { return sessionID; } |
126 | set { sessionID = value; } | 126 | set { sessionID = value; } |
127 | } | 127 | } |
128 | 128 | ||
129 | public virtual LLUUID SecureSessionID | 129 | public virtual UUID SecureSessionID |
130 | { | 130 | { |
131 | get { return secureSessionID; } | 131 | get { return secureSessionID; } |
132 | set { secureSessionID = value; } | 132 | set { secureSessionID = value; } |
133 | } | 133 | } |
134 | 134 | ||
135 | public virtual LLUUID InitialRegion | 135 | public virtual UUID InitialRegion |
136 | { | 136 | { |
137 | get { return regionID; } | 137 | get { return regionID; } |
138 | set { regionID = value; } | 138 | set { regionID = value; } |
@@ -150,7 +150,7 @@ namespace OpenSim.Framework | |||
150 | set { logoutTime = value; } | 150 | set { logoutTime = value; } |
151 | } | 151 | } |
152 | 152 | ||
153 | public virtual LLUUID Region | 153 | public virtual UUID Region |
154 | { | 154 | { |
155 | get { return currentRegion; } | 155 | get { return currentRegion; } |
156 | set { currentRegion = value; } | 156 | set { currentRegion = value; } |
@@ -162,7 +162,7 @@ namespace OpenSim.Framework | |||
162 | set { currentHandle = value; } | 162 | set { currentHandle = value; } |
163 | } | 163 | } |
164 | 164 | ||
165 | public virtual LLVector3 Position | 165 | public virtual Vector3 Position |
166 | { | 166 | { |
167 | get { return currentPos; } | 167 | get { return currentPos; } |
168 | set { currentPos = value; } | 168 | set { currentPos = value; } |
@@ -186,4 +186,4 @@ namespace OpenSim.Framework | |||
186 | set { currentPos.Z = value; } | 186 | set { currentPos.Z = value; } |
187 | } | 187 | } |
188 | } | 188 | } |
189 | } \ No newline at end of file | 189 | } |
diff --git a/OpenSim/Framework/UserProfileData.cs b/OpenSim/Framework/UserProfileData.cs index 2d06148..bc93766 100644 --- a/OpenSim/Framework/UserProfileData.cs +++ b/OpenSim/Framework/UserProfileData.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Framework | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
@@ -53,12 +53,12 @@ namespace OpenSim.Framework | |||
53 | /// <summary> | 53 | /// <summary> |
54 | /// The coordinates inside the region of the home location | 54 | /// The coordinates inside the region of the home location |
55 | /// </summary> | 55 | /// </summary> |
56 | private LLVector3 _homeLocation; | 56 | private Vector3 _homeLocation; |
57 | 57 | ||
58 | /// <summary> | 58 | /// <summary> |
59 | /// Where the user will be looking when they rez. | 59 | /// Where the user will be looking when they rez. |
60 | /// </summary> | 60 | /// </summary> |
61 | private LLVector3 _homeLookAt; | 61 | private Vector3 _homeLookAt; |
62 | 62 | ||
63 | private uint _homeRegionX; | 63 | private uint _homeRegionX; |
64 | private uint _homeRegionY; | 64 | private uint _homeRegionY; |
@@ -66,7 +66,7 @@ namespace OpenSim.Framework | |||
66 | /// <summary> | 66 | /// <summary> |
67 | /// The ID value for this user | 67 | /// The ID value for this user |
68 | /// </summary> | 68 | /// </summary> |
69 | private LLUUID _id; | 69 | private UUID _id; |
70 | 70 | ||
71 | /// <summary> | 71 | /// <summary> |
72 | /// A UNIX Timestamp for the users last login date / time | 72 | /// A UNIX Timestamp for the users last login date / time |
@@ -97,7 +97,7 @@ namespace OpenSim.Framework | |||
97 | /// <summary> | 97 | /// <summary> |
98 | /// The profile image for the users first life tab | 98 | /// The profile image for the users first life tab |
99 | /// </summary> | 99 | /// </summary> |
100 | private LLUUID _profileFirstImage; | 100 | private UUID _profileFirstImage; |
101 | 101 | ||
102 | /// <summary> | 102 | /// <summary> |
103 | /// The first life about text listed in a users profile | 103 | /// The first life about text listed in a users profile |
@@ -107,14 +107,14 @@ namespace OpenSim.Framework | |||
107 | /// <summary> | 107 | /// <summary> |
108 | /// The profile image for an avatar stored on the asset server | 108 | /// The profile image for an avatar stored on the asset server |
109 | /// </summary> | 109 | /// </summary> |
110 | private LLUUID _profileImage; | 110 | private UUID _profileImage; |
111 | 111 | ||
112 | /// <summary> | 112 | /// <summary> |
113 | /// A uint mask containing the "I want to do" part of the users profile | 113 | /// A uint mask containing the "I want to do" part of the users profile |
114 | /// </summary> | 114 | /// </summary> |
115 | private uint _profileWantDoMask; // Profile window "I want to" mask | 115 | private uint _profileWantDoMask; // Profile window "I want to" mask |
116 | 116 | ||
117 | private LLUUID _rootInventoryFolderID; | 117 | private UUID _rootInventoryFolderID; |
118 | 118 | ||
119 | /// <summary> | 119 | /// <summary> |
120 | /// The second component of a users account name | 120 | /// The second component of a users account name |
@@ -134,7 +134,7 @@ namespace OpenSim.Framework | |||
134 | /// <summary> | 134 | /// <summary> |
135 | /// The last used Web_login_key | 135 | /// The last used Web_login_key |
136 | /// </summary> | 136 | /// </summary> |
137 | private LLUUID _webLoginKey; | 137 | private UUID _webLoginKey; |
138 | 138 | ||
139 | // Data for estates and other goodies | 139 | // Data for estates and other goodies |
140 | // to get away from per-machine configs a little | 140 | // to get away from per-machine configs a little |
@@ -142,7 +142,7 @@ namespace OpenSim.Framework | |||
142 | private int _userFlags; | 142 | private int _userFlags; |
143 | private int _godLevel; | 143 | private int _godLevel; |
144 | private string _customType; | 144 | private string _customType; |
145 | private LLUUID _partner; | 145 | private UUID _partner; |
146 | 146 | ||
147 | /// <summary> | 147 | /// <summary> |
148 | /// The regionhandle of the users preferred home region. If | 148 | /// The regionhandle of the users preferred home region. If |
@@ -159,26 +159,26 @@ namespace OpenSim.Framework | |||
159 | } | 159 | } |
160 | } | 160 | } |
161 | 161 | ||
162 | private LLUUID _homeRegionID; | 162 | private UUID _homeRegionID; |
163 | /// <summary> | 163 | /// <summary> |
164 | /// The regionID of the users home region. This is unique; | 164 | /// The regionID of the users home region. This is unique; |
165 | /// even if the position of the region changes within the | 165 | /// even if the position of the region changes within the |
166 | /// grid, this will refer to the same region. | 166 | /// grid, this will refer to the same region. |
167 | /// </summary> | 167 | /// </summary> |
168 | public LLUUID HomeRegionID | 168 | public UUID HomeRegionID |
169 | { | 169 | { |
170 | get { return _homeRegionID; } | 170 | get { return _homeRegionID; } |
171 | set { _homeRegionID = value; } | 171 | set { _homeRegionID = value; } |
172 | } | 172 | } |
173 | 173 | ||
174 | // Property wrappers | 174 | // Property wrappers |
175 | public virtual LLUUID ID | 175 | public virtual UUID ID |
176 | { | 176 | { |
177 | get { return _id; } | 177 | get { return _id; } |
178 | set { _id = value; } | 178 | set { _id = value; } |
179 | } | 179 | } |
180 | 180 | ||
181 | public virtual LLUUID WebLoginKey | 181 | public virtual UUID WebLoginKey |
182 | { | 182 | { |
183 | get { return _webLoginKey; } | 183 | get { return _webLoginKey; } |
184 | set { _webLoginKey = value; } | 184 | set { _webLoginKey = value; } |
@@ -220,7 +220,7 @@ namespace OpenSim.Framework | |||
220 | set { _homeRegionY = value; } | 220 | set { _homeRegionY = value; } |
221 | } | 221 | } |
222 | 222 | ||
223 | public virtual LLVector3 HomeLocation | 223 | public virtual Vector3 HomeLocation |
224 | { | 224 | { |
225 | get { return _homeLocation; } | 225 | get { return _homeLocation; } |
226 | set { _homeLocation = value; } | 226 | set { _homeLocation = value; } |
@@ -246,7 +246,7 @@ namespace OpenSim.Framework | |||
246 | } | 246 | } |
247 | 247 | ||
248 | 248 | ||
249 | public virtual LLVector3 HomeLookAt | 249 | public virtual Vector3 HomeLookAt |
250 | { | 250 | { |
251 | get { return _homeLookAt; } | 251 | get { return _homeLookAt; } |
252 | set { _homeLookAt = value; } | 252 | set { _homeLookAt = value; } |
@@ -283,7 +283,7 @@ namespace OpenSim.Framework | |||
283 | set { _lastLogin = value; } | 283 | set { _lastLogin = value; } |
284 | } | 284 | } |
285 | 285 | ||
286 | public virtual LLUUID RootInventoryFolderID | 286 | public virtual UUID RootInventoryFolderID |
287 | { | 287 | { |
288 | get { return _rootInventoryFolderID; } | 288 | get { return _rootInventoryFolderID; } |
289 | set { _rootInventoryFolderID = value; } | 289 | set { _rootInventoryFolderID = value; } |
@@ -325,13 +325,13 @@ namespace OpenSim.Framework | |||
325 | set { _profileFirstText = value; } | 325 | set { _profileFirstText = value; } |
326 | } | 326 | } |
327 | 327 | ||
328 | public virtual LLUUID Image | 328 | public virtual UUID Image |
329 | { | 329 | { |
330 | get { return _profileImage; } | 330 | get { return _profileImage; } |
331 | set { _profileImage = value; } | 331 | set { _profileImage = value; } |
332 | } | 332 | } |
333 | 333 | ||
334 | public virtual LLUUID FirstLifeImage | 334 | public virtual UUID FirstLifeImage |
335 | { | 335 | { |
336 | get { return _profileFirstImage; } | 336 | get { return _profileFirstImage; } |
337 | set { _profileFirstImage = value; } | 337 | set { _profileFirstImage = value; } |
@@ -361,7 +361,7 @@ namespace OpenSim.Framework | |||
361 | set { _customType = value; } | 361 | set { _customType = value; } |
362 | } | 362 | } |
363 | 363 | ||
364 | public virtual LLUUID Partner | 364 | public virtual UUID Partner |
365 | { | 365 | { |
366 | get { return _partner; } | 366 | get { return _partner; } |
367 | set { _partner = value; } | 367 | set { _partner = value; } |
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 09bf029..d7dcf19 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -38,7 +38,7 @@ using System.Security.Cryptography; | |||
38 | using System.Text; | 38 | using System.Text; |
39 | using System.Text.RegularExpressions; | 39 | using System.Text.RegularExpressions; |
40 | using System.Xml; | 40 | using System.Xml; |
41 | using libsecondlife; | 41 | using OpenMetaverse; |
42 | using log4net; | 42 | using log4net; |
43 | using Nini.Config; | 43 | using Nini.Config; |
44 | using Nwc.XmlRpc; | 44 | using Nwc.XmlRpc; |
@@ -67,7 +67,7 @@ namespace OpenSim.Framework | |||
67 | /// <param name="a">A 3d vector</param> | 67 | /// <param name="a">A 3d vector</param> |
68 | /// <param name="b">A 3d vector</param> | 68 | /// <param name="b">A 3d vector</param> |
69 | /// <returns>The distance between the two vectors</returns> | 69 | /// <returns>The distance between the two vectors</returns> |
70 | public static double GetDistanceTo(LLVector3 a, LLVector3 b) | 70 | public static double GetDistanceTo(Vector3 a, Vector3 b) |
71 | { | 71 | { |
72 | float dx = a.X - b.X; | 72 | float dx = a.X - b.X; |
73 | float dy = a.Y - b.Y; | 73 | float dy = a.Y - b.Y; |
@@ -80,7 +80,7 @@ namespace OpenSim.Framework | |||
80 | /// </summary> | 80 | /// </summary> |
81 | /// <param name="a">A 3d vector</param> | 81 | /// <param name="a">A 3d vector</param> |
82 | /// <returns>The magnitude of the vector</returns> | 82 | /// <returns>The magnitude of the vector</returns> |
83 | public static double GetMagnitude(LLVector3 a) | 83 | public static double GetMagnitude(Vector3 a) |
84 | { | 84 | { |
85 | return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z)); | 85 | return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z)); |
86 | } | 86 | } |
@@ -91,20 +91,20 @@ namespace OpenSim.Framework | |||
91 | /// <param name="a">A 3d vector</param> | 91 | /// <param name="a">A 3d vector</param> |
92 | /// <returns>A new vector which is normalized form of the vector</returns> | 92 | /// <returns>A new vector which is normalized form of the vector</returns> |
93 | /// <remarks>The vector paramater cannot be <0,0,0></remarks> | 93 | /// <remarks>The vector paramater cannot be <0,0,0></remarks> |
94 | public static LLVector3 GetNormalizedVector(LLVector3 a) | 94 | public static Vector3 GetNormalizedVector(Vector3 a) |
95 | { | 95 | { |
96 | if (IsZeroVector(a)) | 96 | if (IsZeroVector(a)) |
97 | throw new ArgumentException("Vector paramater cannot be a zero vector."); | 97 | throw new ArgumentException("Vector paramater cannot be a zero vector."); |
98 | 98 | ||
99 | float Mag = (float) GetMagnitude(a); | 99 | float Mag = (float) GetMagnitude(a); |
100 | return new LLVector3(a.X / Mag, a.Y / Mag, a.Z / Mag); | 100 | return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag); |
101 | } | 101 | } |
102 | 102 | ||
103 | /// <summary> | 103 | /// <summary> |
104 | /// Returns if a vector is a zero vector (has all zero components) | 104 | /// Returns if a vector is a zero vector (has all zero components) |
105 | /// </summary> | 105 | /// </summary> |
106 | /// <returns></returns> | 106 | /// <returns></returns> |
107 | public static bool IsZeroVector(LLVector3 v) | 107 | public static bool IsZeroVector(Vector3 v) |
108 | { | 108 | { |
109 | if (v.X == 0 && v.Y == 0 && v.Z == 0) | 109 | if (v.X == 0 && v.Y == 0 && v.Z == 0) |
110 | { | 110 | { |
@@ -268,7 +268,7 @@ namespace OpenSim.Framework | |||
268 | 268 | ||
269 | public static string GetRandomCapsPath() | 269 | public static string GetRandomCapsPath() |
270 | { | 270 | { |
271 | LLUUID caps = LLUUID.Random(); | 271 | UUID caps = UUID.Random(); |
272 | string capsPath = caps.ToString(); | 272 | string capsPath = caps.ToString(); |
273 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); | 273 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); |
274 | return capsPath; | 274 | return capsPath; |
@@ -525,13 +525,13 @@ namespace OpenSim.Framework | |||
525 | } | 525 | } |
526 | 526 | ||
527 | /// <summary> | 527 | /// <summary> |
528 | /// Convert an LLUUID to a raw uuid string. Right now this is a string without hyphens. | 528 | /// Convert an UUID to a raw uuid string. Right now this is a string without hyphens. |
529 | /// </summary> | 529 | /// </summary> |
530 | /// <param name="lluuid"></param> | 530 | /// <param name="UUID"></param> |
531 | /// <returns></returns> | 531 | /// <returns></returns> |
532 | public static String ToRawUuidString(LLUUID lluuid) | 532 | public static String ToRawUuidString(UUID UUID) |
533 | { | 533 | { |
534 | return lluuid.UUID.ToString("n"); | 534 | return UUID.Guid.ToString("n"); |
535 | } | 535 | } |
536 | 536 | ||
537 | public static string CleanString(string input) | 537 | public static string CleanString(string input) |
@@ -728,16 +728,16 @@ namespace OpenSim.Framework | |||
728 | } | 728 | } |
729 | 729 | ||
730 | // used for RemoteParcelRequest (for "About Landmark") | 730 | // used for RemoteParcelRequest (for "About Landmark") |
731 | public static LLUUID BuildFakeParcelID(ulong regionHandle, uint x, uint y) { | 731 | public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y) { |
732 | byte[] bytes = { | 732 | byte[] bytes = { |
733 | (byte)(regionHandle >> 56), (byte)(regionHandle >> 48), (byte)(regionHandle >> 40), (byte)(regionHandle >> 32), | 733 | (byte)(regionHandle >> 56), (byte)(regionHandle >> 48), (byte)(regionHandle >> 40), (byte)(regionHandle >> 32), |
734 | (byte)(regionHandle >> 24), (byte)(regionHandle >> 16), (byte)(regionHandle >> 8), (byte)regionHandle, | 734 | (byte)(regionHandle >> 24), (byte)(regionHandle >> 16), (byte)(regionHandle >> 8), (byte)regionHandle, |
735 | (byte)(x >> 24), (byte)(x >> 16), (byte)(x >> 8), (byte)x, | 735 | (byte)(x >> 24), (byte)(x >> 16), (byte)(x >> 8), (byte)x, |
736 | (byte)(y >> 24), (byte)(y >> 16), (byte)(y >> 8), (byte)y }; | 736 | (byte)(y >> 24), (byte)(y >> 16), (byte)(y >> 8), (byte)y }; |
737 | return new LLUUID(bytes, 0); | 737 | return new UUID(bytes, 0); |
738 | } | 738 | } |
739 | 739 | ||
740 | public static void ParseFakeParcelID(LLUUID parcelID, out ulong regionHandle, out uint x, out uint y) { | 740 | public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y) { |
741 | byte[] bytes = parcelID.GetBytes(); | 741 | byte[] bytes = parcelID.GetBytes(); |
742 | regionHandle = Helpers.BytesToUInt64(bytes); | 742 | regionHandle = Helpers.BytesToUInt64(bytes); |
743 | x = Helpers.BytesToUInt(bytes, 8); | 743 | x = Helpers.BytesToUInt(bytes, 8); |
diff --git a/OpenSim/Framework/ViewerEffectEventHandlerArg.cs b/OpenSim/Framework/ViewerEffectEventHandlerArg.cs index 6d7e2ab..3c7f36d 100644 --- a/OpenSim/Framework/ViewerEffectEventHandlerArg.cs +++ b/OpenSim/Framework/ViewerEffectEventHandlerArg.cs | |||
@@ -1,15 +1,15 @@ | |||
1 | using System; | 1 | using System; |
2 | using libsecondlife; | 2 | using OpenMetaverse; |
3 | 3 | ||
4 | namespace OpenSim.Framework | 4 | namespace OpenSim.Framework |
5 | { | 5 | { |
6 | public class ViewerEffectEventHandlerArg : EventArgs | 6 | public class ViewerEffectEventHandlerArg : EventArgs |
7 | { | 7 | { |
8 | public LLUUID AgentID; | 8 | public UUID AgentID; |
9 | public byte[] Color; | 9 | public byte[] Color; |
10 | public float Duration; | 10 | public float Duration; |
11 | public LLUUID ID; | 11 | public UUID ID; |
12 | public byte Type; | 12 | public byte Type; |
13 | public byte[] TypeData; | 13 | public byte[] TypeData; |
14 | } | 14 | } |
15 | } \ No newline at end of file | 15 | } |
diff --git a/OpenSim/Framework/sLLVector3.cs b/OpenSim/Framework/sLLVector3.cs index c0bafb2..e69de29 100644 --- a/OpenSim/Framework/sLLVector3.cs +++ b/OpenSim/Framework/sLLVector3.cs | |||
@@ -1,51 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using libsecondlife; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | [Serializable] | ||
34 | public class sLLVector3 | ||
35 | { | ||
36 | public float x = 0; | ||
37 | public float y = 0; | ||
38 | public float z = 0; | ||
39 | |||
40 | public sLLVector3() | ||
41 | { | ||
42 | } | ||
43 | |||
44 | public sLLVector3(LLVector3 v) | ||
45 | { | ||
46 | x = v.X; | ||
47 | y = v.Y; | ||
48 | z = v.Z; | ||
49 | } | ||
50 | } | ||
51 | } \ No newline at end of file | ||
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs index 6d46048..bded875 100644 --- a/OpenSim/Grid/AssetServer/Main.cs +++ b/OpenSim/Grid/AssetServer/Main.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using log4net.Config; | 33 | using log4net.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -108,7 +108,7 @@ namespace OpenSim.Grid.AssetServer | |||
108 | m_httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider)); | 108 | m_httpServer.AddStreamHandler(new PostAssetStreamHandler(this, m_assetProvider)); |
109 | } | 109 | } |
110 | 110 | ||
111 | public byte[] GetAssetData(LLUUID assetID, bool isTexture) | 111 | public byte[] GetAssetData(UUID assetID, bool isTexture) |
112 | { | 112 | { |
113 | return null; | 113 | return null; |
114 | } | 114 | } |
@@ -119,7 +119,7 @@ namespace OpenSim.Grid.AssetServer | |||
119 | new PluginLoader<IAssetProviderPlugin> (new AssetDataInitialiser (connect)); | 119 | new PluginLoader<IAssetProviderPlugin> (new AssetDataInitialiser (connect)); |
120 | 120 | ||
121 | // loader will try to load all providers (MySQL, MSSQL, etc) | 121 | // loader will try to load all providers (MySQL, MSSQL, etc) |
122 | // unless it is constrainted to the correct "Provider" entry in the addin.xml | 122 | // unless it is constrainted to the correct "Provider" entry in the addin.Xml |
123 | loader.Add ("/OpenSim/AssetData", new PluginProviderFilter (provider)); | 123 | loader.Add ("/OpenSim/AssetData", new PluginProviderFilter (provider)); |
124 | loader.Load(); | 124 | loader.Load(); |
125 | 125 | ||
diff --git a/OpenSim/Grid/AssetServer/RestService.cs b/OpenSim/Grid/AssetServer/RestService.cs index f63b78b..457142f 100644 --- a/OpenSim/Grid/AssetServer/RestService.cs +++ b/OpenSim/Grid/AssetServer/RestService.cs | |||
@@ -32,7 +32,7 @@ using System.Reflection; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Xml; | 33 | using System.Xml; |
34 | using System.Xml.Serialization; | 34 | using System.Xml.Serialization; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
@@ -70,9 +70,9 @@ namespace OpenSim.Grid.AssetServer | |||
70 | 70 | ||
71 | if (p.Length > 0) | 71 | if (p.Length > 0) |
72 | { | 72 | { |
73 | LLUUID assetID = null; | 73 | UUID assetID = null; |
74 | 74 | ||
75 | if (!LLUUID.TryParse(p[0], out assetID)) | 75 | if (!UUID.TryParse(p[0], out assetID)) |
76 | { | 76 | { |
77 | m_log.InfoFormat( | 77 | m_log.InfoFormat( |
78 | "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); | 78 | "[REST]: GET:/asset ignoring request with malformed UUID {0}", p[0]); |
@@ -128,9 +128,9 @@ namespace OpenSim.Grid.AssetServer | |||
128 | { | 128 | { |
129 | string param = GetParam(path); | 129 | string param = GetParam(path); |
130 | 130 | ||
131 | LLUUID assetId; | 131 | UUID assetId; |
132 | if (param.Length > 0) | 132 | if (param.Length > 0) |
133 | LLUUID.TryParse(param, out assetId); | 133 | UUID.TryParse(param, out assetId); |
134 | // byte[] txBuffer = new byte[4096]; | 134 | // byte[] txBuffer = new byte[4096]; |
135 | 135 | ||
136 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); | 136 | XmlSerializer xs = new XmlSerializer(typeof (AssetBase)); |
diff --git a/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs b/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs index a36d396..5de5bb3 100644 --- a/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs +++ b/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Framework.Communications; | 32 | using OpenSim.Framework.Communications; |
33 | using OpenSim.Framework.Servers; | 33 | using OpenSim.Framework.Servers; |
@@ -51,10 +51,10 @@ namespace OpenSim.Grid.Communications.OGS1 | |||
51 | /// </summary> | 51 | /// </summary> |
52 | /// <param name="userId"></param> | 52 | /// <param name="userId"></param> |
53 | /// <returns></returns> | 53 | /// <returns></returns> |
54 | public bool CreateNewUserInventory(LLUUID userId) | 54 | public bool CreateNewUserInventory(UUID userId) |
55 | { | 55 | { |
56 | return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>( | 56 | return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>( |
57 | "POST", m_inventoryServerUrl + "CreateInventory/", userId.UUID); | 57 | "POST", m_inventoryServerUrl + "CreateInventory/", userId.Guid); |
58 | } | 58 | } |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
@@ -62,10 +62,10 @@ namespace OpenSim.Grid.Communications.OGS1 | |||
62 | /// </summary> | 62 | /// </summary> |
63 | /// <param name="userId"></param> | 63 | /// <param name="userId"></param> |
64 | /// <returns></returns> | 64 | /// <returns></returns> |
65 | public List<InventoryFolderBase> GetInventorySkeleton(LLUUID userId) | 65 | public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) |
66 | { | 66 | { |
67 | return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( | 67 | return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( |
68 | "POST", m_inventoryServerUrl + "RootFolders/", userId.UUID); | 68 | "POST", m_inventoryServerUrl + "RootFolders/", userId.Guid); |
69 | } | 69 | } |
70 | } | 70 | } |
71 | } | 71 | } |
diff --git a/OpenSim/Grid/GridServer/GridManager.cs b/OpenSim/Grid/GridServer/GridManager.cs index eb4aea6..6fbfc71 100644 --- a/OpenSim/Grid/GridServer/GridManager.cs +++ b/OpenSim/Grid/GridServer/GridManager.cs | |||
@@ -32,7 +32,7 @@ using System.Collections.Generic; | |||
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Xml; | 34 | using System.Xml; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nwc.XmlRpc; | 37 | using Nwc.XmlRpc; |
38 | using OpenSim.Data; | 38 | using OpenSim.Data; |
@@ -68,7 +68,7 @@ namespace OpenSim.Grid.GridServer | |||
68 | new PluginLoader<ILogDataPlugin> (new LogDataInitialiser (connect)); | 68 | new PluginLoader<ILogDataPlugin> (new LogDataInitialiser (connect)); |
69 | 69 | ||
70 | // loader will try to load all providers (MySQL, MSSQL, etc) | 70 | // loader will try to load all providers (MySQL, MSSQL, etc) |
71 | // unless it is constrainted to the correct "Provider" entry in the addin.xml | 71 | // unless it is constrainted to the correct "Provider" entry in the addin.Xml |
72 | gridloader.Add ("/OpenSim/GridData", new PluginProviderFilter (provider)); | 72 | gridloader.Add ("/OpenSim/GridData", new PluginProviderFilter (provider)); |
73 | logloader.Add ("/OpenSim/LogData", new PluginProviderFilter (provider)); | 73 | logloader.Add ("/OpenSim/LogData", new PluginProviderFilter (provider)); |
74 | 74 | ||
@@ -107,13 +107,13 @@ namespace OpenSim.Grid.GridServer | |||
107 | /// </summary> | 107 | /// </summary> |
108 | /// <param name="uuid">A UUID key of the region to return</param> | 108 | /// <param name="uuid">A UUID key of the region to return</param> |
109 | /// <returns>A SimProfileData for the region</returns> | 109 | /// <returns>A SimProfileData for the region</returns> |
110 | public RegionProfileData GetRegion(LLUUID uuid) | 110 | public RegionProfileData GetRegion(UUID uuid) |
111 | { | 111 | { |
112 | foreach (IGridDataPlugin plugin in _plugins) | 112 | foreach (IGridDataPlugin plugin in _plugins) |
113 | { | 113 | { |
114 | try | 114 | try |
115 | { | 115 | { |
116 | return plugin.GetProfileByLLUUID(uuid); | 116 | return plugin.GetProfileByUUID(uuid); |
117 | } | 117 | } |
118 | catch (Exception e) | 118 | catch (Exception e) |
119 | { | 119 | { |
@@ -340,9 +340,9 @@ namespace OpenSim.Grid.GridServer | |||
340 | RegionProfileData existingSim; | 340 | RegionProfileData existingSim; |
341 | 341 | ||
342 | Hashtable requestData = (Hashtable)request.Params[0]; | 342 | Hashtable requestData = (Hashtable)request.Params[0]; |
343 | LLUUID uuid; | 343 | UUID uuid; |
344 | 344 | ||
345 | if (!requestData.ContainsKey("UUID") || !LLUUID.TryParse((string)requestData["UUID"], out uuid)) | 345 | if (!requestData.ContainsKey("UUID") || !UUID.TryParse((string)requestData["UUID"], out uuid)) |
346 | { | 346 | { |
347 | m_log.Warn("[LOGIN PRELUDE]: Region connected without a UUID, sending back error response."); | 347 | m_log.Warn("[LOGIN PRELUDE]: Region connected without a UUID, sending back error response."); |
348 | return ErrorResponse("No UUID passed to grid server - unable to connect you"); | 348 | return ErrorResponse("No UUID passed to grid server - unable to connect you"); |
@@ -425,7 +425,7 @@ namespace OpenSim.Grid.GridServer | |||
425 | catch (Exception e) | 425 | catch (Exception e) |
426 | { | 426 | { |
427 | m_log.Warn("[LOGIN END]: " + | 427 | m_log.Warn("[LOGIN END]: " + |
428 | "Unable to login region " + sim.UUID.ToString() + " via " + plugin.Name); | 428 | "Unable to login region " + sim.ToString() + " via " + plugin.Name); |
429 | m_log.Warn("[LOGIN END]: " + e.ToString()); | 429 | m_log.Warn("[LOGIN END]: " + e.ToString()); |
430 | } | 430 | } |
431 | } | 431 | } |
@@ -471,7 +471,7 @@ namespace OpenSim.Grid.GridServer | |||
471 | responseData["user_recvkey"] = sim.regionUserRecvKey; | 471 | responseData["user_recvkey"] = sim.regionUserRecvKey; |
472 | responseData["authkey"] = sim.regionSecret; | 472 | responseData["authkey"] = sim.regionSecret; |
473 | 473 | ||
474 | // New! If set, use as URL to local sim storage (ie http://remotehost/region.yap) | 474 | // New! If set, use as URL to local sim storage (ie http://remotehost/region.Yap) |
475 | responseData["data_uri"] = sim.regionDataURI; | 475 | responseData["data_uri"] = sim.regionDataURI; |
476 | 476 | ||
477 | responseData["allow_forceful_banlines"] = Config.AllowForcefulBanlines; | 477 | responseData["allow_forceful_banlines"] = Config.AllowForcefulBanlines; |
@@ -515,7 +515,7 @@ namespace OpenSim.Grid.GridServer | |||
515 | NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString(); | 515 | NeighbourBlock["sim_port"] = aSim.Value.serverPort.ToString(); |
516 | NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString(); | 516 | NeighbourBlock["region_locx"] = aSim.Value.regionLocX.ToString(); |
517 | NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString(); | 517 | NeighbourBlock["region_locy"] = aSim.Value.regionLocY.ToString(); |
518 | NeighbourBlock["UUID"] = aSim.Value.UUID.ToString(); | 518 | NeighbourBlock["UUID"] = aSim.Value.ToString(); |
519 | NeighbourBlock["regionHandle"] = aSim.Value.regionHandle.ToString(); | 519 | NeighbourBlock["regionHandle"] = aSim.Value.regionHandle.ToString(); |
520 | 520 | ||
521 | if (aSim.Value.UUID != sim.UUID) | 521 | if (aSim.Value.UUID != sim.UUID) |
@@ -566,8 +566,8 @@ namespace OpenSim.Grid.GridServer | |||
566 | RegionProfileData sim; | 566 | RegionProfileData sim; |
567 | sim = new RegionProfileData(); | 567 | sim = new RegionProfileData(); |
568 | 568 | ||
569 | sim.UUID = new LLUUID((string)requestData["UUID"]); | 569 | sim.UUID = new UUID((string)requestData["UUID"]); |
570 | sim.originUUID = new LLUUID((string)requestData["originUUID"]); | 570 | sim.originUUID = new UUID((string)requestData["originUUID"]); |
571 | 571 | ||
572 | sim.regionRecvKey = String.Empty; | 572 | sim.regionRecvKey = String.Empty; |
573 | sim.regionSendKey = String.Empty; | 573 | sim.regionSendKey = String.Empty; |
@@ -602,8 +602,8 @@ namespace OpenSim.Grid.GridServer | |||
602 | sim.regionLocY = Convert.ToUInt32((string)requestData["region_locy"]); | 602 | sim.regionLocY = Convert.ToUInt32((string)requestData["region_locy"]); |
603 | sim.regionLocZ = 0; | 603 | sim.regionLocZ = 0; |
604 | 604 | ||
605 | LLUUID textureID; | 605 | UUID textureID; |
606 | if (LLUUID.TryParse((string)requestData["map-image-id"], out textureID)) | 606 | if (UUID.TryParse((string)requestData["map-image-id"], out textureID)) |
607 | { | 607 | { |
608 | sim.regionMapTextureID = textureID; | 608 | sim.regionMapTextureID = textureID; |
609 | } | 609 | } |
@@ -654,11 +654,11 @@ namespace OpenSim.Grid.GridServer | |||
654 | 654 | ||
655 | if (requestData.ContainsKey("UUID")) | 655 | if (requestData.ContainsKey("UUID")) |
656 | { | 656 | { |
657 | //TheSim = GetRegion(new LLUUID((string) requestData["UUID"])); | 657 | //TheSim = GetRegion(new UUID((string) requestData["UUID"])); |
658 | uuid = requestData["UUID"].ToString(); | 658 | uuid = requestData["UUID"].ToString(); |
659 | m_log.InfoFormat("[LOGOUT]: Logging out region: {0}", uuid); | 659 | m_log.InfoFormat("[LOGOUT]: Logging out region: {0}", uuid); |
660 | 660 | ||
661 | // logToDB((new LLUUID((string)requestData["UUID"])).ToString(),"XmlRpcDeleteRegionMethod","", 5,"Attempting delete with UUID."); | 661 | // logToDB((new UUID((string)requestData["UUID"])).ToString(),"XmlRpcDeleteRegionMethod","", 5,"Attempting delete with UUID."); |
662 | } | 662 | } |
663 | else | 663 | else |
664 | { | 664 | { |
@@ -716,7 +716,7 @@ namespace OpenSim.Grid.GridServer | |||
716 | RegionProfileData simData = null; | 716 | RegionProfileData simData = null; |
717 | if (requestData.ContainsKey("region_UUID")) | 717 | if (requestData.ContainsKey("region_UUID")) |
718 | { | 718 | { |
719 | LLUUID regionID = new LLUUID((string)requestData["region_UUID"]); | 719 | UUID regionID = new UUID((string)requestData["region_UUID"]); |
720 | simData = GetRegion(regionID); | 720 | simData = GetRegion(regionID); |
721 | if (simData == null) | 721 | if (simData == null) |
722 | { | 722 | { |
@@ -764,7 +764,7 @@ namespace OpenSim.Grid.GridServer | |||
764 | responseData["remoting_port"] = simData.remotingPort.ToString(); | 764 | responseData["remoting_port"] = simData.remotingPort.ToString(); |
765 | responseData["region_locx"] = simData.regionLocX.ToString(); | 765 | responseData["region_locx"] = simData.regionLocX.ToString(); |
766 | responseData["region_locy"] = simData.regionLocY.ToString(); | 766 | responseData["region_locy"] = simData.regionLocY.ToString(); |
767 | responseData["region_UUID"] = simData.UUID.UUID.ToString(); | 767 | responseData["region_UUID"] = simData.UUID.Guid.ToString(); |
768 | responseData["region_name"] = simData.regionName; | 768 | responseData["region_name"] = simData.regionName; |
769 | responseData["regionHandle"] = simData.regionHandle.ToString(); | 769 | responseData["regionHandle"] = simData.regionHandle.ToString(); |
770 | } | 770 | } |
@@ -923,8 +923,8 @@ namespace OpenSim.Grid.GridServer | |||
923 | 923 | ||
924 | RegionProfileData TheSim; | 924 | RegionProfileData TheSim; |
925 | 925 | ||
926 | LLUUID UUID; | 926 | UUID UUID; |
927 | if (LLUUID.TryParse(param, out UUID)) | 927 | if (UUID.TryParse(param, out UUID)) |
928 | { | 928 | { |
929 | TheSim = GetRegion(UUID); | 929 | TheSim = GetRegion(UUID); |
930 | 930 | ||
@@ -933,7 +933,7 @@ namespace OpenSim.Grid.GridServer | |||
933 | respstring = "<Root>"; | 933 | respstring = "<Root>"; |
934 | respstring += "<authkey>" + TheSim.regionSendKey + "</authkey>"; | 934 | respstring += "<authkey>" + TheSim.regionSendKey + "</authkey>"; |
935 | respstring += "<sim>"; | 935 | respstring += "<sim>"; |
936 | respstring += "<uuid>" + TheSim.UUID.ToString() + "</uuid>"; | 936 | respstring += "<uuid>" + TheSim.ToString() + "</uuid>"; |
937 | respstring += "<regionname>" + TheSim.regionName + "</regionname>"; | 937 | respstring += "<regionname>" + TheSim.regionName + "</regionname>"; |
938 | respstring += "<sim_ip>" + Util.GetHostFromDNS(TheSim.serverIP).ToString() + "</sim_ip>"; | 938 | respstring += "<sim_ip>" + Util.GetHostFromDNS(TheSim.serverIP).ToString() + "</sim_ip>"; |
939 | respstring += "<sim_port>" + TheSim.serverPort.ToString() + "</sim_port>"; | 939 | respstring += "<sim_port>" + TheSim.serverPort.ToString() + "</sim_port>"; |
@@ -969,11 +969,11 @@ namespace OpenSim.Grid.GridServer | |||
969 | { | 969 | { |
970 | Console.WriteLine("Processing region update via REST method"); | 970 | Console.WriteLine("Processing region update via REST method"); |
971 | RegionProfileData theSim; | 971 | RegionProfileData theSim; |
972 | theSim = GetRegion(new LLUUID(param)); | 972 | theSim = GetRegion(new UUID(param)); |
973 | if (theSim == null) | 973 | if (theSim == null) |
974 | { | 974 | { |
975 | theSim = new RegionProfileData(); | 975 | theSim = new RegionProfileData(); |
976 | LLUUID UUID = new LLUUID(param); | 976 | UUID UUID = new UUID(param); |
977 | theSim.UUID = UUID; | 977 | theSim.UUID = UUID; |
978 | theSim.regionRecvKey = Config.SimRecvKey; | 978 | theSim.regionRecvKey = Config.SimRecvKey; |
979 | } | 979 | } |
@@ -1067,7 +1067,7 @@ namespace OpenSim.Grid.GridServer | |||
1067 | { | 1067 | { |
1068 | plugin.AddProfile(theSim); | 1068 | plugin.AddProfile(theSim); |
1069 | m_log.Info("[grid]: New sim added to grid (" + theSim.regionName + ")"); | 1069 | m_log.Info("[grid]: New sim added to grid (" + theSim.regionName + ")"); |
1070 | logToDB(theSim.UUID.ToString(), "RestSetSimMethod", String.Empty, 5, | 1070 | logToDB(theSim.ToString(), "RestSetSimMethod", String.Empty, 5, |
1071 | "Region successfully updated and connected to grid."); | 1071 | "Region successfully updated and connected to grid."); |
1072 | } | 1072 | } |
1073 | else | 1073 | else |
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index e4d43d4..4d58775 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -32,7 +32,7 @@ using System.Reflection; | |||
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Net; | 33 | using System.Net; |
34 | 34 | ||
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nwc.XmlRpc; | 37 | using Nwc.XmlRpc; |
38 | 38 | ||
@@ -147,7 +147,7 @@ namespace OpenSim.Grid.InventoryServer | |||
147 | } | 147 | } |
148 | } | 148 | } |
149 | 149 | ||
150 | public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) | 150 | public override void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback) |
151 | { | 151 | { |
152 | } | 152 | } |
153 | 153 | ||
@@ -158,7 +158,7 @@ namespace OpenSim.Grid.InventoryServer | |||
158 | /// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns> | 158 | /// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns> |
159 | public InventoryCollection GetUserInventory(Guid rawUserID) | 159 | public InventoryCollection GetUserInventory(Guid rawUserID) |
160 | { | 160 | { |
161 | LLUUID userID = new LLUUID(rawUserID); | 161 | UUID userID = new UUID(rawUserID); |
162 | 162 | ||
163 | m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID); | 163 | m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID); |
164 | 164 | ||
@@ -216,7 +216,7 @@ namespace OpenSim.Grid.InventoryServer | |||
216 | /// <returns></returns> | 216 | /// <returns></returns> |
217 | public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID) | 217 | public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID) |
218 | { | 218 | { |
219 | LLUUID userID = new LLUUID(rawUserID); | 219 | UUID userID = new UUID(rawUserID); |
220 | return GetInventorySkeleton(userID); | 220 | return GetInventorySkeleton(userID); |
221 | } | 221 | } |
222 | 222 | ||
@@ -227,7 +227,7 @@ namespace OpenSim.Grid.InventoryServer | |||
227 | /// <returns></returns> | 227 | /// <returns></returns> |
228 | public bool CreateUsersInventory(Guid rawUserID) | 228 | public bool CreateUsersInventory(Guid rawUserID) |
229 | { | 229 | { |
230 | LLUUID userID = new LLUUID(rawUserID); | 230 | UUID userID = new UUID(rawUserID); |
231 | 231 | ||
232 | m_log.InfoFormat("[GRID AGENT INVENTORY]: Creating new set of inventory folders for user {0}", userID); | 232 | m_log.InfoFormat("[GRID AGENT INVENTORY]: Creating new set of inventory folders for user {0}", userID); |
233 | 233 | ||
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs index a77c570..9f40d16 100644 --- a/OpenSim/Grid/InventoryServer/Main.cs +++ b/OpenSim/Grid/InventoryServer/Main.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using log4net.Config; | 34 | using log4net.Config; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -142,7 +142,7 @@ namespace OpenSim.Grid.InventoryServer | |||
142 | switch (cmd) | 142 | switch (cmd) |
143 | { | 143 | { |
144 | case "add-user": | 144 | case "add-user": |
145 | m_inventoryService.CreateUsersInventory(LLUUID.Random().UUID); | 145 | m_inventoryService.CreateUsersInventory(UUID.Random().Guid); |
146 | break; | 146 | break; |
147 | } | 147 | } |
148 | } | 148 | } |
diff --git a/OpenSim/Grid/MessagingServer/Main.cs b/OpenSim/Grid/MessagingServer/Main.cs index c80d48c..f9be780 100644 --- a/OpenSim/Grid/MessagingServer/Main.cs +++ b/OpenSim/Grid/MessagingServer/Main.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using log4net.Config; | 33 | using log4net.Config; |
34 | 34 | ||
@@ -48,7 +48,7 @@ namespace OpenSim.Grid.MessagingServer | |||
48 | private MessageServerConfig Cfg; | 48 | private MessageServerConfig Cfg; |
49 | private MessageService msgsvc; | 49 | private MessageService msgsvc; |
50 | 50 | ||
51 | // private LLUUID m_lastCreatedUser = LLUUID.Random(); | 51 | // private UUID m_lastCreatedUser = UUID.Random(); |
52 | 52 | ||
53 | public static void Main(string[] args) | 53 | public static void Main(string[] args) |
54 | { | 54 | { |
@@ -84,7 +84,7 @@ namespace OpenSim.Grid.MessagingServer | |||
84 | { | 84 | { |
85 | base.Startup(); | 85 | base.Startup(); |
86 | 86 | ||
87 | Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml"))); | 87 | Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.Xml"))); |
88 | 88 | ||
89 | m_log.Info("[REGION]: Starting HTTP process"); | 89 | m_log.Info("[REGION]: Starting HTTP process"); |
90 | m_httpServer = new BaseHttpServer(Cfg.HttpPort); | 90 | m_httpServer = new BaseHttpServer(Cfg.HttpPort); |
@@ -133,7 +133,7 @@ namespace OpenSim.Grid.MessagingServer | |||
133 | try | 133 | try |
134 | { | 134 | { |
135 | //RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/", | 135 | //RestObjectPoster.BeginPostObject<Guid>(m_userManager._config.InventoryUrl + "CreateInventory/", |
136 | //userID.UUID); | 136 | //userID.Guid); |
137 | } | 137 | } |
138 | catch (Exception ex) | 138 | catch (Exception ex) |
139 | { | 139 | { |
diff --git a/OpenSim/Grid/MessagingServer/MessageService.cs b/OpenSim/Grid/MessagingServer/MessageService.cs index dd6e445..1c5d334 100644 --- a/OpenSim/Grid/MessagingServer/MessageService.cs +++ b/OpenSim/Grid/MessagingServer/MessageService.cs | |||
@@ -31,7 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using Nwc.XmlRpc; | 36 | using Nwc.XmlRpc; |
37 | using OpenSim.Data; | 37 | using OpenSim.Data; |
@@ -206,11 +206,11 @@ namespace OpenSim.Grid.MessagingServer | |||
206 | /// </summary> | 206 | /// </summary> |
207 | /// <param name="agentID"></param> | 207 | /// <param name="agentID"></param> |
208 | /// <param name="friendID"></param> | 208 | /// <param name="friendID"></param> |
209 | public void addBackReference(LLUUID agentID, LLUUID friendID) | 209 | public void addBackReference(UUID agentID, UUID friendID) |
210 | { | 210 | { |
211 | if (m_presence_BackReferences.Contains(friendID)) | 211 | if (m_presence_BackReferences.Contains(friendID)) |
212 | { | 212 | { |
213 | List<LLUUID> presenseBackReferences = (List<LLUUID>)m_presence_BackReferences[friendID]; | 213 | List<UUID> presenseBackReferences = (List<UUID>)m_presence_BackReferences[friendID]; |
214 | if (!presenseBackReferences.Contains(agentID)) | 214 | if (!presenseBackReferences.Contains(agentID)) |
215 | { | 215 | { |
216 | presenseBackReferences.Add(agentID); | 216 | presenseBackReferences.Add(agentID); |
@@ -219,7 +219,7 @@ namespace OpenSim.Grid.MessagingServer | |||
219 | } | 219 | } |
220 | else | 220 | else |
221 | { | 221 | { |
222 | List<LLUUID> presenceBackReferences = new List<LLUUID>(); | 222 | List<UUID> presenceBackReferences = new List<UUID>(); |
223 | presenceBackReferences.Add(agentID); | 223 | presenceBackReferences.Add(agentID); |
224 | m_presence_BackReferences[friendID] = presenceBackReferences; | 224 | m_presence_BackReferences[friendID] = presenceBackReferences; |
225 | } | 225 | } |
@@ -230,11 +230,11 @@ namespace OpenSim.Grid.MessagingServer | |||
230 | /// </summary> | 230 | /// </summary> |
231 | /// <param name="agentID"></param> | 231 | /// <param name="agentID"></param> |
232 | /// <param name="friendID"></param> | 232 | /// <param name="friendID"></param> |
233 | public void removeBackReference(LLUUID agentID, LLUUID friendID) | 233 | public void removeBackReference(UUID agentID, UUID friendID) |
234 | { | 234 | { |
235 | if (m_presence_BackReferences.Contains(friendID)) | 235 | if (m_presence_BackReferences.Contains(friendID)) |
236 | { | 236 | { |
237 | List<LLUUID> presenseBackReferences = (List<LLUUID>)m_presence_BackReferences[friendID]; | 237 | List<UUID> presenseBackReferences = (List<UUID>)m_presence_BackReferences[friendID]; |
238 | if (presenseBackReferences.Contains(agentID)) | 238 | if (presenseBackReferences.Contains(agentID)) |
239 | { | 239 | { |
240 | presenseBackReferences.Remove(agentID); | 240 | presenseBackReferences.Remove(agentID); |
@@ -253,11 +253,11 @@ namespace OpenSim.Grid.MessagingServer | |||
253 | /// Logoff Processor. Call this to clean up agent presence data and send logoff presence notifications | 253 | /// Logoff Processor. Call this to clean up agent presence data and send logoff presence notifications |
254 | /// </summary> | 254 | /// </summary> |
255 | /// <param name="AgentID"></param> | 255 | /// <param name="AgentID"></param> |
256 | private void ProcessLogOff(LLUUID AgentID) | 256 | private void ProcessLogOff(UUID AgentID) |
257 | { | 257 | { |
258 | m_log.Info("[LOGOFF]: Processing Logoff"); | 258 | m_log.Info("[LOGOFF]: Processing Logoff"); |
259 | UserPresenceData AgentData = null; | 259 | UserPresenceData AgentData = null; |
260 | List<LLUUID> AgentsNeedingNotification = new List<LLUUID>(); | 260 | List<UUID> AgentsNeedingNotification = new List<UUID>(); |
261 | UserPresenceData friendd = null; | 261 | UserPresenceData friendd = null; |
262 | lock (m_presences) | 262 | lock (m_presences) |
263 | { | 263 | { |
@@ -275,7 +275,7 @@ namespace OpenSim.Grid.MessagingServer | |||
275 | //{ | 275 | //{ |
276 | //if (m_presence_BackReferences.Contains(AgentID)) | 276 | //if (m_presence_BackReferences.Contains(AgentID)) |
277 | //{ | 277 | //{ |
278 | //AgentsNeedingNotification = (List<LLUUID>)m_presence_BackReferences[AgentID]; | 278 | //AgentsNeedingNotification = (List<UUID>)m_presence_BackReferences[AgentID]; |
279 | //} | 279 | //} |
280 | //} | 280 | //} |
281 | 281 | ||
@@ -356,17 +356,17 @@ namespace OpenSim.Grid.MessagingServer | |||
356 | #region UserServer Comms | 356 | #region UserServer Comms |
357 | 357 | ||
358 | /// <summary> | 358 | /// <summary> |
359 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner | 359 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner |
360 | /// </summary> | 360 | /// </summary> |
361 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 361 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
362 | public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 362 | public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
363 | { | 363 | { |
364 | List<FriendListItem> buddylist = new List<FriendListItem>(); | 364 | List<FriendListItem> buddylist = new List<FriendListItem>(); |
365 | 365 | ||
366 | try | 366 | try |
367 | { | 367 | { |
368 | Hashtable param = new Hashtable(); | 368 | Hashtable param = new Hashtable(); |
369 | param["ownerID"] = friendlistowner.UUID.ToString(); | 369 | param["ownerID"] = friendlistowner.ToString(); |
370 | 370 | ||
371 | IList parameters = new ArrayList(); | 371 | IList parameters = new ArrayList(); |
372 | parameters.Add(param); | 372 | parameters.Add(param); |
@@ -403,8 +403,8 @@ namespace OpenSim.Grid.MessagingServer | |||
403 | { | 403 | { |
404 | FriendListItem buddylistitem = new FriendListItem(); | 404 | FriendListItem buddylistitem = new FriendListItem(); |
405 | 405 | ||
406 | buddylistitem.FriendListOwner = new LLUUID((string)data["ownerID" + i.ToString()]); | 406 | buddylistitem.FriendListOwner = new UUID((string)data["ownerID" + i.ToString()]); |
407 | buddylistitem.Friend = new LLUUID((string)data["friendID" + i.ToString()]); | 407 | buddylistitem.Friend = new UUID((string)data["friendID" + i.ToString()]); |
408 | buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]); | 408 | buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]); |
409 | buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]); | 409 | buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]); |
410 | 410 | ||
@@ -438,11 +438,11 @@ namespace OpenSim.Grid.MessagingServer | |||
438 | //requestData["lastname"] = lastname; | 438 | //requestData["lastname"] = lastname; |
439 | 439 | ||
440 | AgentCircuitData agentData = new AgentCircuitData(); | 440 | AgentCircuitData agentData = new AgentCircuitData(); |
441 | agentData.SessionID = new LLUUID((string)requestData["sessionid"]); | 441 | agentData.SessionID = new UUID((string)requestData["sessionid"]); |
442 | agentData.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]); | 442 | agentData.SecureSessionID = new UUID((string)requestData["secure_session_id"]); |
443 | agentData.firstname = (string)requestData["firstname"]; | 443 | agentData.firstname = (string)requestData["firstname"]; |
444 | agentData.lastname = (string)requestData["lastname"]; | 444 | agentData.lastname = (string)requestData["lastname"]; |
445 | agentData.AgentID = new LLUUID((string)requestData["agentid"]); | 445 | agentData.AgentID = new UUID((string)requestData["agentid"]); |
446 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | 446 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); |
447 | agentData.CapsPath = (string)requestData["caps_path"]; | 447 | agentData.CapsPath = (string)requestData["caps_path"]; |
448 | 448 | ||
@@ -453,7 +453,7 @@ namespace OpenSim.Grid.MessagingServer | |||
453 | else | 453 | else |
454 | { | 454 | { |
455 | agentData.startpos = | 455 | agentData.startpos = |
456 | new LLVector3(Convert.ToUInt32(requestData["positionx"]), | 456 | new Vector3(Convert.ToUInt32(requestData["positionx"]), |
457 | Convert.ToUInt32(requestData["positiony"]), | 457 | Convert.ToUInt32(requestData["positiony"]), |
458 | Convert.ToUInt32(requestData["positionz"])); | 458 | Convert.ToUInt32(requestData["positionz"])); |
459 | agentData.child = false; | 459 | agentData.child = false; |
@@ -485,7 +485,7 @@ namespace OpenSim.Grid.MessagingServer | |||
485 | m_log.Info("[USERLOGOFF]: User logged off called"); | 485 | m_log.Info("[USERLOGOFF]: User logged off called"); |
486 | Hashtable requestData = (Hashtable)request.Params[0]; | 486 | Hashtable requestData = (Hashtable)request.Params[0]; |
487 | 487 | ||
488 | LLUUID AgentID = new LLUUID((string)requestData["agentid"]); | 488 | UUID AgentID = new UUID((string)requestData["agentid"]); |
489 | 489 | ||
490 | ProcessLogOff(AgentID); | 490 | ProcessLogOff(AgentID); |
491 | 491 | ||
@@ -598,7 +598,7 @@ namespace OpenSim.Grid.MessagingServer | |||
598 | regionProfile.regionLocY = regY; | 598 | regionProfile.regionLocY = regY; |
599 | 599 | ||
600 | regionProfile.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); | 600 | regionProfile.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]); |
601 | regionProfile.UUID = new LLUUID((string)responseData["region_UUID"]); | 601 | regionProfile.UUID = new UUID((string)responseData["region_UUID"]); |
602 | regionProfile.regionName = (string)responseData["region_name"]; | 602 | regionProfile.regionName = (string)responseData["region_name"]; |
603 | lock (m_regionInfoCache) | 603 | lock (m_regionInfoCache) |
604 | { | 604 | { |
diff --git a/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs b/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs index 281beb9..4d6f3de 100644 --- a/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs +++ b/OpenSim/Grid/MessagingServer/PresenceBackreferenceEntry.cs | |||
@@ -28,21 +28,21 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Grid.MessagingServer | 33 | namespace OpenSim.Grid.MessagingServer |
34 | { | 34 | { |
35 | // This is a wrapper for a List<LLUUID> so it can be happily stored in a hashtable. | 35 | // This is a wrapper for a List<UUID> so it can be happily stored in a hashtable. |
36 | public class PresenceBackreferenceEntry | 36 | public class PresenceBackreferenceEntry |
37 | { | 37 | { |
38 | List<LLUUID> AgentList = new List<LLUUID>(); | 38 | List<UUID> AgentList = new List<UUID>(); |
39 | 39 | ||
40 | public PresenceBackreferenceEntry() | 40 | public PresenceBackreferenceEntry() |
41 | { | 41 | { |
42 | 42 | ||
43 | } | 43 | } |
44 | 44 | ||
45 | public void Add(LLUUID item) | 45 | public void Add(UUID item) |
46 | { | 46 | { |
47 | lock (AgentList) | 47 | lock (AgentList) |
48 | { | 48 | { |
@@ -50,9 +50,9 @@ namespace OpenSim.Grid.MessagingServer | |||
50 | } | 50 | } |
51 | } | 51 | } |
52 | 52 | ||
53 | public LLUUID getitem(int index) | 53 | public UUID getitem(int index) |
54 | { | 54 | { |
55 | LLUUID result = null; | 55 | UUID result = null; |
56 | lock (AgentList) | 56 | lock (AgentList) |
57 | { | 57 | { |
58 | if (index > 0 && index < AgentList.Count) | 58 | if (index > 0 && index < AgentList.Count) |
@@ -76,7 +76,7 @@ namespace OpenSim.Grid.MessagingServer | |||
76 | } | 76 | } |
77 | } | 77 | } |
78 | 78 | ||
79 | public void Remove(LLUUID item) | 79 | public void Remove(UUID item) |
80 | { | 80 | { |
81 | lock (AgentList) | 81 | lock (AgentList) |
82 | { | 82 | { |
@@ -85,7 +85,7 @@ namespace OpenSim.Grid.MessagingServer | |||
85 | } | 85 | } |
86 | } | 86 | } |
87 | 87 | ||
88 | public bool contains(LLUUID item) | 88 | public bool contains(UUID item) |
89 | { | 89 | { |
90 | bool result = false; | 90 | bool result = false; |
91 | lock (AgentList) | 91 | lock (AgentList) |
diff --git a/OpenSim/Grid/MessagingServer/UserManager.cs b/OpenSim/Grid/MessagingServer/UserManager.cs index de41756..6fa5113 100644 --- a/OpenSim/Grid/MessagingServer/UserManager.cs +++ b/OpenSim/Grid/MessagingServer/UserManager.cs | |||
@@ -30,7 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Text.RegularExpressions; | 32 | using System.Text.RegularExpressions; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
@@ -41,7 +41,7 @@ namespace OpenSim.Grid.MessagingServer | |||
41 | { | 41 | { |
42 | class UserManager : UserManagerBase | 42 | class UserManager : UserManagerBase |
43 | { | 43 | { |
44 | public UserAgentData GetUserAgentData(LLUUID AgentID) | 44 | public UserAgentData GetUserAgentData(UUID AgentID) |
45 | { | 45 | { |
46 | UserProfileData userProfile = GetUserProfile(AgentID); | 46 | UserProfileData userProfile = GetUserProfile(AgentID); |
47 | 47 | ||
@@ -67,7 +67,7 @@ namespace OpenSim.Grid.MessagingServer | |||
67 | return null; | 67 | return null; |
68 | } | 68 | } |
69 | 69 | ||
70 | public override UserProfileData SetupMasterUser(LLUUID uuid) | 70 | public override UserProfileData SetupMasterUser(UUID uuid) |
71 | { | 71 | { |
72 | //throw new Exception("The method or operation is not implemented."); | 72 | //throw new Exception("The method or operation is not implemented."); |
73 | return null; | 73 | return null; |
diff --git a/OpenSim/Grid/MessagingServer/UserPresenceData.cs b/OpenSim/Grid/MessagingServer/UserPresenceData.cs index 3c5002c..2119c13 100644 --- a/OpenSim/Grid/MessagingServer/UserPresenceData.cs +++ b/OpenSim/Grid/MessagingServer/UserPresenceData.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Data; | 31 | using OpenSim.Data; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | 33 | ||
@@ -39,7 +39,7 @@ namespace OpenSim.Grid.MessagingServer | |||
39 | public RegionProfileData regionData = new RegionProfileData(); | 39 | public RegionProfileData regionData = new RegionProfileData(); |
40 | public string httpURI = String.Empty; | 40 | public string httpURI = String.Empty; |
41 | public List<FriendListItem> friendData = new List<FriendListItem> (); | 41 | public List<FriendListItem> friendData = new List<FriendListItem> (); |
42 | public List<LLUUID> subscriptionData = new List<LLUUID>(); | 42 | public List<UUID> subscriptionData = new List<UUID>(); |
43 | public bool OnlineYN = true; | 43 | public bool OnlineYN = true; |
44 | public bool lookupUserRegionYN = true; | 44 | public bool lookupUserRegionYN = true; |
45 | 45 | ||
diff --git a/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs b/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs index 13bf290..3b433ba 100644 --- a/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs +++ b/OpenSim/Grid/MessagingServer/XMPPHTTPService.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework.Servers; | 34 | using OpenSim.Framework.Servers; |
35 | 35 | ||
@@ -63,9 +63,9 @@ namespace OpenSim.Grid.MessagingServer | |||
63 | 63 | ||
64 | if (p.Length > 0) | 64 | if (p.Length > 0) |
65 | { | 65 | { |
66 | LLUUID assetID = null; | 66 | UUID assetID = null; |
67 | 67 | ||
68 | if (!LLUUID.TryParse(p[0], out assetID)) | 68 | if (!UUID.TryParse(p[0], out assetID)) |
69 | { | 69 | { |
70 | m_log.InfoFormat( | 70 | m_log.InfoFormat( |
71 | "[REST]: GET:/presence ignoring request with malformed UUID {0}", p[0]); | 71 | "[REST]: GET:/presence ignoring request with malformed UUID {0}", p[0]); |
@@ -91,9 +91,9 @@ namespace OpenSim.Grid.MessagingServer | |||
91 | { | 91 | { |
92 | string param = GetParam(path); | 92 | string param = GetParam(path); |
93 | 93 | ||
94 | LLUUID assetId; | 94 | UUID assetId; |
95 | if (param.Length > 0) | 95 | if (param.Length > 0) |
96 | LLUUID.TryParse(param, out assetId); | 96 | UUID.TryParse(param, out assetId); |
97 | // byte[] txBuffer = new byte[4096]; | 97 | // byte[] txBuffer = new byte[4096]; |
98 | 98 | ||
99 | // TODO: Read POST serialize XMPP stanzas | 99 | // TODO: Read POST serialize XMPP stanzas |
diff --git a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs index 63bdea8..4b226ae 100644 --- a/OpenSim/Grid/ScriptServer/ScriptServerMain.cs +++ b/OpenSim/Grid/ScriptServer/ScriptServerMain.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using OpenSim.Framework.Console; | 32 | using OpenSim.Framework.Console; |
33 | using OpenSim.Framework.Servers; | 33 | using OpenSim.Framework.Servers; |
@@ -92,7 +92,7 @@ namespace OpenSim.Grid.ScriptServer | |||
92 | 92 | ||
93 | if (Command == "OnRezScript") | 93 | if (Command == "OnRezScript") |
94 | { | 94 | { |
95 | Engine.EventManager().OnRezScript((uint)p[0], new LLUUID((string)p[1]), (string)p[2], 0, false); | 95 | Engine.EventManager().OnRezScript((uint)p[0], new UUID((string)p[1]), (string)p[2], 0, false); |
96 | } | 96 | } |
97 | } | 97 | } |
98 | 98 | ||
diff --git a/OpenSim/Grid/UserServer/Main.cs b/OpenSim/Grid/UserServer/Main.cs index e487648..6441b7a 100644 --- a/OpenSim/Grid/UserServer/Main.cs +++ b/OpenSim/Grid/UserServer/Main.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using log4net.Config; | 35 | using log4net.Config; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
@@ -58,7 +58,7 @@ namespace OpenSim.Grid.UserServer | |||
58 | public MessageServersConnector m_messagesService; | 58 | public MessageServersConnector m_messagesService; |
59 | protected IInterServiceInventoryServices m_interServiceInventoryService; | 59 | protected IInterServiceInventoryServices m_interServiceInventoryService; |
60 | 60 | ||
61 | private LLUUID m_lastCreatedUser = LLUUID.Random(); | 61 | private UUID m_lastCreatedUser = UUID.Random(); |
62 | 62 | ||
63 | public static void Main(string[] args) | 63 | public static void Main(string[] args) |
64 | { | 64 | { |
@@ -92,7 +92,7 @@ namespace OpenSim.Grid.UserServer | |||
92 | { | 92 | { |
93 | base.Startup(); | 93 | base.Startup(); |
94 | 94 | ||
95 | Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml"))); | 95 | Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.Xml"))); |
96 | 96 | ||
97 | m_stats = StatsManager.StartCollectingUserStats(); | 97 | m_stats = StatsManager.StartCollectingUserStats(); |
98 | 98 | ||
@@ -183,7 +183,7 @@ namespace OpenSim.Grid.UserServer | |||
183 | 183 | ||
184 | tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + String.Empty); | 184 | tempMD5Passwd = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + String.Empty); |
185 | 185 | ||
186 | LLUUID userID = new LLUUID(); | 186 | UUID userID = new UUID(); |
187 | 187 | ||
188 | try | 188 | try |
189 | { | 189 | { |
@@ -209,7 +209,7 @@ namespace OpenSim.Grid.UserServer | |||
209 | { | 209 | { |
210 | m_log.ErrorFormat( | 210 | m_log.ErrorFormat( |
211 | "[USERS]: Could not contact the inventory service at {0} to create an inventory for {1}", | 211 | "[USERS]: Could not contact the inventory service at {0} to create an inventory for {1}", |
212 | Cfg.InventoryUrl + "CreateInventory/", userID.UUID); | 212 | Cfg.InventoryUrl + "CreateInventory/", userID); |
213 | } | 213 | } |
214 | catch (Exception e) | 214 | catch (Exception e) |
215 | { | 215 | { |
@@ -240,8 +240,8 @@ namespace OpenSim.Grid.UserServer | |||
240 | case "test-inventory": | 240 | case "test-inventory": |
241 | // RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>(); | 241 | // RestObjectPosterResponse<List<InventoryFolderBase>> requester = new RestObjectPosterResponse<List<InventoryFolderBase>>(); |
242 | // requester.ReturnResponseVal = TestResponse; | 242 | // requester.ReturnResponseVal = TestResponse; |
243 | // requester.BeginPostObject<LLUUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser); | 243 | // requester.BeginPostObject<UUID>(m_userManager._config.InventoryUrl + "RootFolders/", m_lastCreatedUser); |
244 | SynchronousRestObjectPoster.BeginPostObject<LLUUID, List<InventoryFolderBase>>( | 244 | SynchronousRestObjectPoster.BeginPostObject<UUID, List<InventoryFolderBase>>( |
245 | "POST", Cfg.InventoryUrl + "RootFolders/", m_lastCreatedUser); | 245 | "POST", Cfg.InventoryUrl + "RootFolders/", m_lastCreatedUser); |
246 | break; | 246 | break; |
247 | 247 | ||
@@ -322,12 +322,12 @@ namespace OpenSim.Grid.UserServer | |||
322 | m_console.Notice("response got"); | 322 | m_console.Notice("response got"); |
323 | } | 323 | } |
324 | 324 | ||
325 | public void NotifyMessageServersUserLoggOff(LLUUID agentID) | 325 | public void NotifyMessageServersUserLoggOff(UUID agentID) |
326 | { | 326 | { |
327 | m_messagesService.TellMessageServersAboutUserLogoff(agentID); | 327 | m_messagesService.TellMessageServersAboutUserLogoff(agentID); |
328 | } | 328 | } |
329 | 329 | ||
330 | public void NotifyMessageServersUserLoggedInToLocation(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, | 330 | public void NotifyMessageServersUserLoggedInToLocation(UUID agentID, UUID sessionID, UUID RegionID, |
331 | ulong regionhandle, float positionX, float positionY, | 331 | ulong regionhandle, float positionX, float positionY, |
332 | float positionZ, string firstname, string lastname) | 332 | float positionZ, string firstname, string lastname) |
333 | { | 333 | { |
@@ -335,4 +335,4 @@ namespace OpenSim.Grid.UserServer | |||
335 | positionY, positionZ, firstname, lastname); | 335 | positionY, positionZ, firstname, lastname); |
336 | } | 336 | } |
337 | } | 337 | } |
338 | } \ No newline at end of file | 338 | } |
diff --git a/OpenSim/Grid/UserServer/MessageServersConnector.cs b/OpenSim/Grid/UserServer/MessageServersConnector.cs index b3f8b19..8fecd5b 100644 --- a/OpenSim/Grid/UserServer/MessageServersConnector.cs +++ b/OpenSim/Grid/UserServer/MessageServersConnector.cs | |||
@@ -29,7 +29,7 @@ using System.Collections; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nwc.XmlRpc; | 34 | using Nwc.XmlRpc; |
35 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
@@ -146,7 +146,7 @@ namespace OpenSim.Grid.UserServer | |||
146 | // string scurrentRegionID = (string)requestData["regionid"]; | 146 | // string scurrentRegionID = (string)requestData["regionid"]; |
147 | // string sregionhandle = (string)requestData["regionhandle"]; | 147 | // string sregionhandle = (string)requestData["regionhandle"]; |
148 | // string scurrentpos = (string)requestData["currentpos"]; | 148 | // string scurrentpos = (string)requestData["currentpos"]; |
149 | //LLVector3.TryParse((string)reader["currentPos"], out retval.currentPos); | 149 | //Vector3.TryParse((string)reader["currentPos"], out retval.currentPos); |
150 | // TODO: Okay now raise event so the user server can pass this data to the Usermanager | 150 | // TODO: Okay now raise event so the user server can pass this data to the Usermanager |
151 | 151 | ||
152 | responseData["responsestring"] = "TRUE"; | 152 | responseData["responsestring"] = "TRUE"; |
@@ -155,7 +155,7 @@ namespace OpenSim.Grid.UserServer | |||
155 | return response; | 155 | return response; |
156 | } | 156 | } |
157 | 157 | ||
158 | public void TellMessageServersAboutUser(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, | 158 | public void TellMessageServersAboutUser(UUID agentID, UUID sessionID, UUID RegionID, |
159 | ulong regionhandle, float positionX, float positionY, | 159 | ulong regionhandle, float positionX, float positionY, |
160 | float positionZ, string firstname, string lastname) | 160 | float positionZ, string firstname, string lastname) |
161 | { | 161 | { |
@@ -179,7 +179,7 @@ namespace OpenSim.Grid.UserServer | |||
179 | } | 179 | } |
180 | } | 180 | } |
181 | 181 | ||
182 | public void TellMessageServersAboutUserLogoff(LLUUID agentID) | 182 | public void TellMessageServersAboutUserLogoff(UUID agentID) |
183 | { | 183 | { |
184 | lock (MessageServers) | 184 | lock (MessageServers) |
185 | { | 185 | { |
@@ -198,7 +198,7 @@ namespace OpenSim.Grid.UserServer | |||
198 | } | 198 | } |
199 | } | 199 | } |
200 | 200 | ||
201 | private void NotifyMessageServerAboutUserLogoff(MessageServerInfo serv, LLUUID agentID) | 201 | private void NotifyMessageServerAboutUserLogoff(MessageServerInfo serv, UUID agentID) |
202 | { | 202 | { |
203 | Hashtable reqparams = new Hashtable(); | 203 | Hashtable reqparams = new Hashtable(); |
204 | reqparams["sendkey"] = serv.sendkey; | 204 | reqparams["sendkey"] = serv.sendkey; |
@@ -219,7 +219,7 @@ namespace OpenSim.Grid.UserServer | |||
219 | } | 219 | } |
220 | 220 | ||
221 | private void NotifyMessageServerAboutUser(MessageServerInfo serv, | 221 | private void NotifyMessageServerAboutUser(MessageServerInfo serv, |
222 | LLUUID agentID, LLUUID sessionID, LLUUID RegionID, | 222 | UUID agentID, UUID sessionID, UUID RegionID, |
223 | ulong regionhandle, float positionX, float positionY, float positionZ, | 223 | ulong regionhandle, float positionX, float positionY, float positionZ, |
224 | string firstname, string lastname) | 224 | string firstname, string lastname) |
225 | { | 225 | { |
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index 1f84346..10490a6 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nwc.XmlRpc; | 34 | using Nwc.XmlRpc; |
35 | using OpenSim.Data; | 35 | using OpenSim.Data; |
@@ -39,7 +39,7 @@ using OpenSim.Framework.Communications.Cache; | |||
39 | 39 | ||
40 | namespace OpenSim.Grid.UserServer | 40 | namespace OpenSim.Grid.UserServer |
41 | { | 41 | { |
42 | public delegate void UserLoggedInAtLocation(LLUUID agentID, LLUUID sessionID, LLUUID RegionID, | 42 | public delegate void UserLoggedInAtLocation(UUID agentID, UUID sessionID, UUID RegionID, |
43 | ulong regionhandle, float positionX, float positionY, float positionZ, | 43 | ulong regionhandle, float positionX, float positionY, float positionZ, |
44 | string firstname, string lastname); | 44 | string firstname, string lastname); |
45 | 45 | ||
@@ -151,7 +151,7 @@ namespace OpenSim.Grid.UserServer | |||
151 | int start_z = -1; | 151 | int start_z = -1; |
152 | 152 | ||
153 | // use the homeRegionID if it is stored already. If not, use the regionHandle as before | 153 | // use the homeRegionID if it is stored already. If not, use the regionHandle as before |
154 | if (theUser.HomeRegionID != LLUUID.Zero) | 154 | if (theUser.HomeRegionID != UUID.Zero) |
155 | { | 155 | { |
156 | HomeInfo = | 156 | HomeInfo = |
157 | RegionProfileData.RequestSimProfileData( | 157 | RegionProfileData.RequestSimProfileData( |
@@ -271,7 +271,7 @@ namespace OpenSim.Grid.UserServer | |||
271 | theUser.CurrentAgent.Handle = SimInfo.regionHandle; | 271 | theUser.CurrentAgent.Handle = SimInfo.regionHandle; |
272 | if (start_x >= 0 && start_y >= 0 && start_z >= 0) | 272 | if (start_x >= 0 && start_y >= 0 && start_z >= 0) |
273 | { | 273 | { |
274 | LLVector3 tmp_v = new LLVector3(start_x, start_y, start_z); | 274 | Vector3 tmp_v = new Vector3(start_x, start_y, start_z); |
275 | theUser.CurrentAgent.Position = tmp_v; | 275 | theUser.CurrentAgent.Position = tmp_v; |
276 | } | 276 | } |
277 | // Prepare notification | 277 | // Prepare notification |
@@ -466,7 +466,7 @@ namespace OpenSim.Grid.UserServer | |||
466 | } | 466 | } |
467 | 467 | ||
468 | // See LoginService | 468 | // See LoginService |
469 | protected override InventoryData GetInventorySkeleton(LLUUID userID) | 469 | protected override InventoryData GetInventorySkeleton(UUID userID) |
470 | { | 470 | { |
471 | m_log.DebugFormat( | 471 | m_log.DebugFormat( |
472 | "[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}", | 472 | "[LOGIN]: Contacting inventory service at {0} for inventory skeleton of user {1}", |
@@ -498,7 +498,7 @@ namespace OpenSim.Grid.UserServer | |||
498 | 498 | ||
499 | if (folders != null && folders.Count > 0) | 499 | if (folders != null && folders.Count > 0) |
500 | { | 500 | { |
501 | LLUUID rootID = LLUUID.Zero; | 501 | UUID rootID = UUID.Zero; |
502 | ArrayList AgentInventoryArray = new ArrayList(); | 502 | ArrayList AgentInventoryArray = new ArrayList(); |
503 | Hashtable TempHash; | 503 | Hashtable TempHash; |
504 | 504 | ||
@@ -506,7 +506,7 @@ namespace OpenSim.Grid.UserServer | |||
506 | { | 506 | { |
507 | // m_log.DebugFormat("[LOGIN]: Received agent inventory folder {0}", InvFolder.name); | 507 | // m_log.DebugFormat("[LOGIN]: Received agent inventory folder {0}", InvFolder.name); |
508 | 508 | ||
509 | if (InvFolder.ParentID == LLUUID.Zero) | 509 | if (InvFolder.ParentID == UUID.Zero) |
510 | { | 510 | { |
511 | rootID = InvFolder.ID; | 511 | rootID = InvFolder.ID; |
512 | } | 512 | } |
diff --git a/OpenSim/Grid/UserServer/UserManager.cs b/OpenSim/Grid/UserServer/UserManager.cs index 69c550a..4b5f5a0 100644 --- a/OpenSim/Grid/UserServer/UserManager.cs +++ b/OpenSim/Grid/UserServer/UserManager.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nwc.XmlRpc; | 34 | using Nwc.XmlRpc; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -38,7 +38,7 @@ using OpenSim.Framework.Servers; | |||
38 | 38 | ||
39 | namespace OpenSim.Grid.UserServer | 39 | namespace OpenSim.Grid.UserServer |
40 | { | 40 | { |
41 | public delegate void logOffUser(LLUUID AgentID); | 41 | public delegate void logOffUser(UUID AgentID); |
42 | 42 | ||
43 | public class UserManager : UserManagerBase | 43 | public class UserManager : UserManagerBase |
44 | { | 44 | { |
@@ -79,7 +79,7 @@ namespace OpenSim.Grid.UserServer | |||
79 | return response; | 79 | return response; |
80 | } | 80 | } |
81 | 81 | ||
82 | public XmlRpcResponse AvatarPickerListtoXmlRPCResponse(LLUUID queryID, List<AvatarPickerAvatar> returnUsers) | 82 | public XmlRpcResponse AvatarPickerListtoXmlRPCResponse(UUID queryID, List<AvatarPickerAvatar> returnUsers) |
83 | { | 83 | { |
84 | XmlRpcResponse response = new XmlRpcResponse(); | 84 | XmlRpcResponse response = new XmlRpcResponse(); |
85 | Hashtable responseData = new Hashtable(); | 85 | Hashtable responseData = new Hashtable(); |
@@ -108,8 +108,8 @@ namespace OpenSim.Grid.UserServer | |||
108 | 108 | ||
109 | for (int i = 0; i < returnUsers.Count; i++) | 109 | for (int i = 0; i < returnUsers.Count; i++) |
110 | { | 110 | { |
111 | responseData["ownerID" + i] = returnUsers[i].FriendListOwner.UUID.ToString(); | 111 | responseData["ownerID" + i] = returnUsers[i].FriendListOwner.ToString(); |
112 | responseData["friendID" + i] = returnUsers[i].Friend.UUID.ToString(); | 112 | responseData["friendID" + i] = returnUsers[i].Friend.ToString(); |
113 | responseData["ownerPerms" + i] = returnUsers[i].FriendListOwnerPerms.ToString(); | 113 | responseData["ownerPerms" + i] = returnUsers[i].FriendListOwnerPerms.ToString(); |
114 | responseData["friendPerms" + i] = returnUsers[i].FriendPerms.ToString(); | 114 | responseData["friendPerms" + i] = returnUsers[i].FriendPerms.ToString(); |
115 | } | 115 | } |
@@ -172,11 +172,11 @@ namespace OpenSim.Grid.UserServer | |||
172 | // XmlRpcResponse response = new XmlRpcResponse(); | 172 | // XmlRpcResponse response = new XmlRpcResponse(); |
173 | Hashtable requestData = (Hashtable) request.Params[0]; | 173 | Hashtable requestData = (Hashtable) request.Params[0]; |
174 | List<AvatarPickerAvatar> returnAvatar = new List<AvatarPickerAvatar>(); | 174 | List<AvatarPickerAvatar> returnAvatar = new List<AvatarPickerAvatar>(); |
175 | LLUUID queryID = new LLUUID(LLUUID.Zero.ToString()); | 175 | UUID queryID = new UUID(UUID.Zero.ToString()); |
176 | 176 | ||
177 | if (requestData.Contains("avquery") && requestData.Contains("queryid")) | 177 | if (requestData.Contains("avquery") && requestData.Contains("queryid")) |
178 | { | 178 | { |
179 | queryID = new LLUUID((string) requestData["queryid"]); | 179 | queryID = new UUID((string) requestData["queryid"]); |
180 | returnAvatar = GenerateAgentPickerRequestResponse(queryID, (string) requestData["avquery"]); | 180 | returnAvatar = GenerateAgentPickerRequestResponse(queryID, (string) requestData["avquery"]); |
181 | } | 181 | } |
182 | 182 | ||
@@ -195,13 +195,13 @@ namespace OpenSim.Grid.UserServer | |||
195 | requestData.Contains("region_uuid")) | 195 | requestData.Contains("region_uuid")) |
196 | { | 196 | { |
197 | // ulong cregionhandle = 0; | 197 | // ulong cregionhandle = 0; |
198 | LLUUID regionUUID; | 198 | UUID regionUUID; |
199 | LLUUID avatarUUID; | 199 | UUID avatarUUID; |
200 | 200 | ||
201 | Helpers.TryParse((string) requestData["avatar_id"], out avatarUUID); | 201 | UUID.TryParse((string) requestData["avatar_id"], out avatarUUID); |
202 | Helpers.TryParse((string) requestData["region_uuid"], out regionUUID); | 202 | UUID.TryParse((string) requestData["region_uuid"], out regionUUID); |
203 | 203 | ||
204 | if (avatarUUID != LLUUID.Zero) | 204 | if (avatarUUID != UUID.Zero) |
205 | { | 205 | { |
206 | UserProfileData userProfile = GetUserProfile(avatarUUID); | 206 | UserProfileData userProfile = GetUserProfile(avatarUUID); |
207 | userProfile.CurrentAgent.Region = regionUUID; | 207 | userProfile.CurrentAgent.Region = regionUUID; |
@@ -231,8 +231,8 @@ namespace OpenSim.Grid.UserServer | |||
231 | requestData.Contains("friendPerms")) | 231 | requestData.Contains("friendPerms")) |
232 | { | 232 | { |
233 | // UserManagerBase.AddNewuserFriend | 233 | // UserManagerBase.AddNewuserFriend |
234 | AddNewUserFriend(new LLUUID((string) requestData["ownerID"]), | 234 | AddNewUserFriend(new UUID((string) requestData["ownerID"]), |
235 | new LLUUID((string) requestData["friendID"]), | 235 | new UUID((string) requestData["friendID"]), |
236 | (uint) Convert.ToInt32((string) requestData["friendPerms"])); | 236 | (uint) Convert.ToInt32((string) requestData["friendPerms"])); |
237 | returnString = "TRUE"; | 237 | returnString = "TRUE"; |
238 | } | 238 | } |
@@ -252,8 +252,8 @@ namespace OpenSim.Grid.UserServer | |||
252 | if (requestData.Contains("ownerID") && requestData.Contains("friendID")) | 252 | if (requestData.Contains("ownerID") && requestData.Contains("friendID")) |
253 | { | 253 | { |
254 | // UserManagerBase.AddNewuserFriend | 254 | // UserManagerBase.AddNewuserFriend |
255 | RemoveUserFriend(new LLUUID((string) requestData["ownerID"]), | 255 | RemoveUserFriend(new UUID((string) requestData["ownerID"]), |
256 | new LLUUID((string) requestData["friendID"])); | 256 | new UUID((string) requestData["friendID"])); |
257 | returnString = "TRUE"; | 257 | returnString = "TRUE"; |
258 | } | 258 | } |
259 | responseData["returnString"] = returnString; | 259 | responseData["returnString"] = returnString; |
@@ -271,8 +271,8 @@ namespace OpenSim.Grid.UserServer | |||
271 | if (requestData.Contains("ownerID") && requestData.Contains("friendID") && | 271 | if (requestData.Contains("ownerID") && requestData.Contains("friendID") && |
272 | requestData.Contains("friendPerms")) | 272 | requestData.Contains("friendPerms")) |
273 | { | 273 | { |
274 | UpdateUserFriendPerms(new LLUUID((string) requestData["ownerID"]), | 274 | UpdateUserFriendPerms(new UUID((string) requestData["ownerID"]), |
275 | new LLUUID((string) requestData["friendID"]), | 275 | new UUID((string) requestData["friendID"]), |
276 | (uint) Convert.ToInt32((string) requestData["friendPerms"])); | 276 | (uint) Convert.ToInt32((string) requestData["friendPerms"])); |
277 | // UserManagerBase. | 277 | // UserManagerBase. |
278 | returnString = "TRUE"; | 278 | returnString = "TRUE"; |
@@ -292,7 +292,7 @@ namespace OpenSim.Grid.UserServer | |||
292 | 292 | ||
293 | if (requestData.Contains("ownerID")) | 293 | if (requestData.Contains("ownerID")) |
294 | { | 294 | { |
295 | returndata = GetUserFriendList(new LLUUID((string) requestData["ownerID"])); | 295 | returndata = GetUserFriendList(new UUID((string) requestData["ownerID"])); |
296 | } | 296 | } |
297 | 297 | ||
298 | return FriendListItemListtoXmlRPCResponse(returndata); | 298 | return FriendListItemListtoXmlRPCResponse(returndata); |
@@ -306,7 +306,7 @@ namespace OpenSim.Grid.UserServer | |||
306 | Hashtable responseData; | 306 | Hashtable responseData; |
307 | if (requestData.Contains("owner")) | 307 | if (requestData.Contains("owner")) |
308 | { | 308 | { |
309 | appearance = GetUserAppearance(new LLUUID((string) requestData["owner"])); | 309 | appearance = GetUserAppearance(new UUID((string) requestData["owner"])); |
310 | if (appearance == null) | 310 | if (appearance == null) |
311 | { | 311 | { |
312 | responseData = new Hashtable(); | 312 | responseData = new Hashtable(); |
@@ -337,7 +337,7 @@ namespace OpenSim.Grid.UserServer | |||
337 | if (requestData.Contains("owner")) | 337 | if (requestData.Contains("owner")) |
338 | { | 338 | { |
339 | AvatarAppearance appearance = new AvatarAppearance(requestData); | 339 | AvatarAppearance appearance = new AvatarAppearance(requestData); |
340 | UpdateUserAppearance(new LLUUID((string) requestData["owner"]), appearance); | 340 | UpdateUserAppearance(new UUID((string) requestData["owner"]), appearance); |
341 | responseData = new Hashtable(); | 341 | responseData = new Hashtable(); |
342 | responseData["returnString"] = "TRUE"; | 342 | responseData["returnString"] = "TRUE"; |
343 | } | 343 | } |
@@ -396,7 +396,7 @@ namespace OpenSim.Grid.UserServer | |||
396 | { | 396 | { |
397 | try | 397 | try |
398 | { | 398 | { |
399 | LLUUID guess = new LLUUID((string) requestData["avatar_uuid"]); | 399 | UUID guess = new UUID((string) requestData["avatar_uuid"]); |
400 | 400 | ||
401 | userProfile = GetUserProfile(guess); | 401 | userProfile = GetUserProfile(guess); |
402 | } | 402 | } |
@@ -427,11 +427,11 @@ namespace OpenSim.Grid.UserServer | |||
427 | //CFK: Console.WriteLine("METHOD BY UUID CALLED"); | 427 | //CFK: Console.WriteLine("METHOD BY UUID CALLED"); |
428 | if (requestData.Contains("avatar_uuid")) | 428 | if (requestData.Contains("avatar_uuid")) |
429 | { | 429 | { |
430 | LLUUID guess; | 430 | UUID guess; |
431 | 431 | ||
432 | Helpers.TryParse((string) requestData["avatar_uuid"], out guess); | 432 | UUID.TryParse((string) requestData["avatar_uuid"], out guess); |
433 | 433 | ||
434 | if (guess == LLUUID.Zero) | 434 | if (guess == UUID.Zero) |
435 | { | 435 | { |
436 | return CreateUnknownUserErrorResponse(); | 436 | return CreateUnknownUserErrorResponse(); |
437 | } | 437 | } |
@@ -476,16 +476,16 @@ namespace OpenSim.Grid.UserServer | |||
476 | string authed = "FALSE"; | 476 | string authed = "FALSE"; |
477 | if (requestData.Contains("avatar_uuid") && requestData.Contains("session_id")) | 477 | if (requestData.Contains("avatar_uuid") && requestData.Contains("session_id")) |
478 | { | 478 | { |
479 | LLUUID guess_aid; | 479 | UUID guess_aid; |
480 | LLUUID guess_sid; | 480 | UUID guess_sid; |
481 | 481 | ||
482 | Helpers.TryParse((string) requestData["avatar_uuid"], out guess_aid); | 482 | UUID.TryParse((string) requestData["avatar_uuid"], out guess_aid); |
483 | if (guess_aid == LLUUID.Zero) | 483 | if (guess_aid == UUID.Zero) |
484 | { | 484 | { |
485 | return CreateUnknownUserErrorResponse(); | 485 | return CreateUnknownUserErrorResponse(); |
486 | } | 486 | } |
487 | Helpers.TryParse((string) requestData["session_id"], out guess_sid); | 487 | UUID.TryParse((string) requestData["session_id"], out guess_sid); |
488 | if (guess_sid == LLUUID.Zero) | 488 | if (guess_sid == UUID.Zero) |
489 | { | 489 | { |
490 | return CreateUnknownUserErrorResponse(); | 490 | return CreateUnknownUserErrorResponse(); |
491 | } | 491 | } |
@@ -520,7 +520,7 @@ namespace OpenSim.Grid.UserServer | |||
520 | return CreateUnknownUserErrorResponse(); | 520 | return CreateUnknownUserErrorResponse(); |
521 | } | 521 | } |
522 | 522 | ||
523 | LLUUID UserUUID = new LLUUID((string) requestData["avatar_uuid"]); | 523 | UUID UserUUID = new UUID((string) requestData["avatar_uuid"]); |
524 | UserProfileData userProfile = GetUserProfile(UserUUID); | 524 | UserProfileData userProfile = GetUserProfile(UserUUID); |
525 | if (null == userProfile) | 525 | if (null == userProfile) |
526 | { | 526 | { |
@@ -532,11 +532,11 @@ namespace OpenSim.Grid.UserServer | |||
532 | } | 532 | } |
533 | if (requestData.Contains("FLImageID")) | 533 | if (requestData.Contains("FLImageID")) |
534 | { | 534 | { |
535 | userProfile.FirstLifeImage = new LLUUID((string) requestData["FLImageID"]); | 535 | userProfile.FirstLifeImage = new UUID((string) requestData["FLImageID"]); |
536 | } | 536 | } |
537 | if (requestData.Contains("ImageID")) | 537 | if (requestData.Contains("ImageID")) |
538 | { | 538 | { |
539 | userProfile.Image = new LLUUID((string) requestData["ImageID"]); | 539 | userProfile.Image = new UUID((string) requestData["ImageID"]); |
540 | } | 540 | } |
541 | // dont' know how yet | 541 | // dont' know how yet |
542 | if (requestData.Contains("MaturePublish")) | 542 | if (requestData.Contains("MaturePublish")) |
@@ -575,8 +575,8 @@ namespace OpenSim.Grid.UserServer | |||
575 | } | 575 | } |
576 | if (requestData.Contains("home_region_id")) | 576 | if (requestData.Contains("home_region_id")) |
577 | { | 577 | { |
578 | LLUUID regionID; | 578 | UUID regionID; |
579 | LLUUID.TryParse((string) requestData["home_region_id"], out regionID); | 579 | UUID.TryParse((string) requestData["home_region_id"], out regionID); |
580 | userProfile.HomeRegionID = regionID; | 580 | userProfile.HomeRegionID = regionID; |
581 | } | 581 | } |
582 | if (requestData.Contains("home_pos_x")) | 582 | if (requestData.Contains("home_pos_x")) |
@@ -682,7 +682,7 @@ namespace OpenSim.Grid.UserServer | |||
682 | { | 682 | { |
683 | try | 683 | try |
684 | { | 684 | { |
685 | userProfile.Partner = new LLUUID((string) requestData["partner"]); | 685 | userProfile.Partner = new UUID((string) requestData["partner"]); |
686 | } | 686 | } |
687 | catch (InvalidCastException) | 687 | catch (InvalidCastException) |
688 | { | 688 | { |
@@ -691,7 +691,7 @@ namespace OpenSim.Grid.UserServer | |||
691 | } | 691 | } |
692 | else | 692 | else |
693 | { | 693 | { |
694 | userProfile.Partner = LLUUID.Zero; | 694 | userProfile.Partner = UUID.Zero; |
695 | } | 695 | } |
696 | 696 | ||
697 | // call plugin! | 697 | // call plugin! |
@@ -710,8 +710,8 @@ namespace OpenSim.Grid.UserServer | |||
710 | { | 710 | { |
711 | try | 711 | try |
712 | { | 712 | { |
713 | LLUUID userUUID = new LLUUID((string) requestData["avatar_uuid"]); | 713 | UUID userUUID = new UUID((string) requestData["avatar_uuid"]); |
714 | LLUUID RegionID = new LLUUID((string) requestData["region_uuid"]); | 714 | UUID RegionID = new UUID((string) requestData["region_uuid"]); |
715 | ulong regionhandle = (ulong) Convert.ToInt64((string) requestData["region_handle"]); | 715 | ulong regionhandle = (ulong) Convert.ToInt64((string) requestData["region_handle"]); |
716 | float posx = (float) Convert.ToDecimal((string) requestData["region_pos_x"]); | 716 | float posx = (float) Convert.ToDecimal((string) requestData["region_pos_x"]); |
717 | float posy = (float) Convert.ToDecimal((string) requestData["region_pos_y"]); | 717 | float posy = (float) Convert.ToDecimal((string) requestData["region_pos_y"]); |
@@ -749,9 +749,9 @@ namespace OpenSim.Grid.UserServer | |||
749 | throw new Exception("The method or operation is not implemented."); | 749 | throw new Exception("The method or operation is not implemented."); |
750 | } | 750 | } |
751 | 751 | ||
752 | public override UserProfileData SetupMasterUser(LLUUID uuid) | 752 | public override UserProfileData SetupMasterUser(UUID uuid) |
753 | { | 753 | { |
754 | throw new Exception("The method or operation is not implemented."); | 754 | throw new Exception("The method or operation is not implemented."); |
755 | } | 755 | } |
756 | } | 756 | } |
757 | } \ No newline at end of file | 757 | } |
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 6829bef..edb29db 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -32,7 +32,7 @@ using System.IO; | |||
32 | using System.Net; | 32 | using System.Net; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
@@ -776,7 +776,7 @@ namespace OpenSim | |||
776 | { | 776 | { |
777 | m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason."); | 777 | m_log.Error("[CONSOLE]: PLEASE NOTE, load-xml is DEPRECATED and may be REMOVED soon. If you are using this and there is some reason you can't use load-xml2, please file a mantis detailing the reason."); |
778 | 778 | ||
779 | LLVector3 loadOffset = new LLVector3(0, 0, 0); | 779 | Vector3 loadOffset = new Vector3(0, 0, 0); |
780 | if (cmdparams.Length > 0) | 780 | if (cmdparams.Length > 0) |
781 | { | 781 | { |
782 | bool generateNewIDS = false; | 782 | bool generateNewIDS = false; |
diff --git a/OpenSim/Region/Application/OpenSimBase.cs b/OpenSim/Region/Application/OpenSimBase.cs index 4003001..86db865 100644 --- a/OpenSim/Region/Application/OpenSimBase.cs +++ b/OpenSim/Region/Application/OpenSimBase.cs | |||
@@ -32,7 +32,7 @@ using System.Net; | |||
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
@@ -64,7 +64,7 @@ namespace OpenSim | |||
64 | /// <summary> | 64 | /// <summary> |
65 | /// The file used to load and save prim backup xml if no filename has been specified | 65 | /// The file used to load and save prim backup xml if no filename has been specified |
66 | /// </summary> | 66 | /// </summary> |
67 | protected const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.xml"; | 67 | protected const string DEFAULT_PRIM_BACKUP_FILENAME = "prim-backup.Xml"; |
68 | 68 | ||
69 | /// <summary> | 69 | /// <summary> |
70 | /// The file used to load and save an opensim archive if no filename has been specified | 70 | /// The file used to load and save an opensim archive if no filename has been specified |
@@ -178,17 +178,17 @@ namespace OpenSim | |||
178 | } | 178 | } |
179 | else | 179 | else |
180 | { | 180 | { |
181 | if (File.Exists("OpenSim.xml")) | 181 | if (File.Exists("OpenSim.Xml")) |
182 | { | 182 | { |
183 | //check for a xml config file | 183 | //check for a xml config file |
184 | Application.iniFilePath = "OpenSim.xml"; | 184 | Application.iniFilePath = "OpenSim.Xml"; |
185 | m_config.Source = new XmlConfigSource(); | 185 | m_config.Source = new XmlConfigSource(); |
186 | m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); | 186 | m_config.Source.Merge(new XmlConfigSource(Application.iniFilePath)); |
187 | m_config.Source.Merge(configSource); | 187 | m_config.Source.Merge(configSource); |
188 | } | 188 | } |
189 | else | 189 | else |
190 | { | 190 | { |
191 | //Application.iniFilePath = "OpenSim.xml"; | 191 | //Application.iniFilePath = "OpenSim.Xml"; |
192 | // m_config.ConfigSource = new XmlConfigSource(); | 192 | // m_config.ConfigSource = new XmlConfigSource(); |
193 | // no default config files, so set default values, and save it | 193 | // no default config files, so set default values, and save it |
194 | m_config.Source.Merge(DefaultConfig()); | 194 | m_config.Source.Merge(DefaultConfig()); |
@@ -437,7 +437,7 @@ namespace OpenSim | |||
437 | m_sceneManager.OnRestartSim += handleRestartRegion; | 437 | m_sceneManager.OnRestartSim += handleRestartRegion; |
438 | } | 438 | } |
439 | 439 | ||
440 | public LLUUID CreateUser(string tempfirstname, string templastname, string tempPasswd, uint regX, uint regY) | 440 | public UUID CreateUser(string tempfirstname, string templastname, string tempPasswd, uint regX, uint regY) |
441 | { | 441 | { |
442 | return m_commsManager.AddUser(tempfirstname, templastname, tempPasswd, regX, regY); | 442 | return m_commsManager.AddUser(tempfirstname, templastname, tempPasswd, regX, regY); |
443 | } | 443 | } |
@@ -532,18 +532,18 @@ namespace OpenSim | |||
532 | // and has to happen before the region is registered with the grid. | 532 | // and has to happen before the region is registered with the grid. |
533 | scene.CreateTerrainTexture(false); | 533 | scene.CreateTerrainTexture(false); |
534 | 534 | ||
535 | try | 535 | //try |
536 | { | 536 | //{ |
537 | scene.RegisterRegionWithGrid(); | 537 | scene.RegisterRegionWithGrid(); |
538 | } | 538 | //} |
539 | catch (Exception e) | 539 | //catch (Exception e) |
540 | { | 540 | //{ |
541 | m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); | 541 | // m_log.ErrorFormat("[STARTUP]: Registration of region with grid failed, aborting startup - {0}", e); |
542 | 542 | ||
543 | // Carrying on now causes a lot of confusion down the | 543 | // Carrying on now causes a lot of confusion down the |
544 | // line - we need to get the user's attention | 544 | // line - we need to get the user's attention |
545 | System.Environment.Exit(1); | 545 | // System.Environment.Exit(1); |
546 | } | 546 | //} |
547 | 547 | ||
548 | // We need to do this after we've initialized the | 548 | // We need to do this after we've initialized the |
549 | // scripting engines. | 549 | // scripting engines. |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs b/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs index d7d9128..8197ec7 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/KillPacket.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife.Packets; | 31 | using OpenMetaverse.Packets; |
32 | 32 | ||
33 | namespace OpenSim.Region.ClientStack.LindenUDP | 33 | namespace OpenSim.Region.ClientStack.LindenUDP |
34 | { | 34 | { |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 2a0190b..5e22e2d 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -33,9 +33,8 @@ using System.Reflection; | |||
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using System.Timers; | 35 | using System.Timers; |
36 | using Axiom.Math; | 36 | using OpenMetaverse; |
37 | using libsecondlife; | 37 | using OpenMetaverse.Packets; |
38 | using libsecondlife.Packets; | ||
39 | using log4net; | 38 | using log4net; |
40 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
41 | using OpenSim.Framework.Communications.Cache; | 40 | using OpenSim.Framework.Communications.Cache; |
@@ -62,12 +61,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
62 | // } | 61 | // } |
63 | 62 | ||
64 | /* static variables */ | 63 | /* static variables */ |
65 | public static TerrainManager TerrainManager = new TerrainManager(new SecondLife()); | ||
66 | |||
67 | public static SynchronizeClientHandler SynchronizeClient = null; | 64 | public static SynchronizeClientHandler SynchronizeClient = null; |
68 | /* private variables */ | 65 | /* private variables */ |
69 | private readonly LLUUID m_sessionId; | 66 | private readonly UUID m_sessionId; |
70 | private LLUUID m_secureSessionId = LLUUID.Zero; | 67 | private UUID m_secureSessionId = UUID.Zero; |
71 | //private AgentAssetUpload UploadAssets; | 68 | //private AgentAssetUpload UploadAssets; |
72 | private int m_debug = 0; | 69 | private int m_debug = 0; |
73 | private readonly AssetCache m_assetCache; | 70 | private readonly AssetCache m_assetCache; |
@@ -81,16 +78,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
81 | //private int m_lastPacketsReceived = 0; | 78 | //private int m_lastPacketsReceived = 0; |
82 | //private byte[] ZeroOutBuffer = new byte[4096]; | 79 | //private byte[] ZeroOutBuffer = new byte[4096]; |
83 | 80 | ||
84 | private readonly LLUUID m_agentId; | 81 | private readonly UUID m_agentId; |
85 | private readonly uint m_circuitCode; | 82 | private readonly uint m_circuitCode; |
86 | private int m_moneyBalance; | 83 | private int m_moneyBalance; |
87 | private IPacketHandler m_PacketHandler; | 84 | private IPacketHandler m_PacketHandler; |
88 | 85 | ||
89 | private int m_animationSequenceNumber = 1; | 86 | private int m_animationSequenceNumber = 1; |
90 | 87 | ||
91 | private byte[] m_channelVersion = Helpers.StringToField("OpenSimulator 0.5"); // Dummy value needed by libSL | 88 | private byte[] m_channelVersion = Utils.StringToBytes("OpenSimulator 0.5"); // Dummy value needed by libSL |
92 | 89 | ||
93 | private Dictionary<string, LLUUID> m_defaultAnimations = new Dictionary<string, LLUUID>(); | 90 | private Dictionary<string, UUID> m_defaultAnimations = new Dictionary<string, UUID>(); |
94 | 91 | ||
95 | private bool m_SendLogoutPacketWhenClosing = true; | 92 | private bool m_SendLogoutPacketWhenClosing = true; |
96 | 93 | ||
@@ -112,13 +109,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
112 | protected string m_firstName; | 109 | protected string m_firstName; |
113 | protected string m_lastName; | 110 | protected string m_lastName; |
114 | protected Thread m_clientThread; | 111 | protected Thread m_clientThread; |
115 | protected LLVector3 m_startpos; | 112 | protected Vector3 m_startpos; |
116 | protected EndPoint m_userEndPoint; | 113 | protected EndPoint m_userEndPoint; |
117 | protected EndPoint m_proxyEndPoint; | 114 | protected EndPoint m_proxyEndPoint; |
118 | protected LLUUID m_activeGroupID = LLUUID.Zero; | 115 | protected UUID m_activeGroupID = UUID.Zero; |
119 | protected string m_activeGroupName = String.Empty; | 116 | protected string m_activeGroupName = String.Empty; |
120 | protected ulong m_activeGroupPowers = 0; | 117 | protected ulong m_activeGroupPowers = 0; |
121 | protected Dictionary<LLUUID,ulong> m_groupPowers = new Dictionary<LLUUID, ulong>(); | 118 | protected Dictionary<UUID,ulong> m_groupPowers = new Dictionary<UUID, ulong>(); |
122 | 119 | ||
123 | /* Instantiated Designated Event Delegates */ | 120 | /* Instantiated Designated Event Delegates */ |
124 | //- used so we don't create new objects for each incoming packet and then toss it out later */ | 121 | //- used so we don't create new objects for each incoming packet and then toss it out later */ |
@@ -264,7 +261,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
264 | 261 | ||
265 | /* Properties */ | 262 | /* Properties */ |
266 | 263 | ||
267 | public LLUUID SecureSessionId | 264 | public UUID SecureSessionId |
268 | { | 265 | { |
269 | get { return m_secureSessionId; } | 266 | get { return m_secureSessionId; } |
270 | } | 267 | } |
@@ -274,23 +271,23 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
274 | get { return m_scene; } | 271 | get { return m_scene; } |
275 | } | 272 | } |
276 | 273 | ||
277 | public LLUUID SessionId | 274 | public UUID SessionId |
278 | { | 275 | { |
279 | get { return m_sessionId; } | 276 | get { return m_sessionId; } |
280 | } | 277 | } |
281 | 278 | ||
282 | public LLVector3 StartPos | 279 | public Vector3 StartPos |
283 | { | 280 | { |
284 | get { return m_startpos; } | 281 | get { return m_startpos; } |
285 | set { m_startpos = value; } | 282 | set { m_startpos = value; } |
286 | } | 283 | } |
287 | 284 | ||
288 | public LLUUID AgentId | 285 | public UUID AgentId |
289 | { | 286 | { |
290 | get { return m_agentId; } | 287 | get { return m_agentId; } |
291 | } | 288 | } |
292 | 289 | ||
293 | public LLUUID ActiveGroupId | 290 | public UUID ActiveGroupId |
294 | { | 291 | { |
295 | get { return m_activeGroupID; } | 292 | get { return m_activeGroupID; } |
296 | } | 293 | } |
@@ -305,7 +302,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
305 | get { return m_activeGroupPowers; } | 302 | get { return m_activeGroupPowers; } |
306 | } | 303 | } |
307 | 304 | ||
308 | public ulong GetGroupPowers(LLUUID groupID) | 305 | public ulong GetGroupPowers(UUID groupID) |
309 | { | 306 | { |
310 | if (m_groupPowers.ContainsKey(groupID)) | 307 | if (m_groupPowers.ContainsKey(groupID)) |
311 | return m_groupPowers[groupID]; | 308 | return m_groupPowers[groupID]; |
@@ -380,11 +377,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
380 | /* METHODS */ | 377 | /* METHODS */ |
381 | 378 | ||
382 | public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, | 379 | public LLClientView(EndPoint remoteEP, IScene scene, AssetCache assetCache, LLPacketServer packServer, |
383 | AgentCircuitManager authenSessions, LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | 380 | AgentCircuitManager authenSessions, UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) |
384 | { | 381 | { |
385 | m_moneyBalance = 1000; | 382 | m_moneyBalance = 1000; |
386 | 383 | ||
387 | m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion()); | 384 | m_channelVersion = Utils.StringToBytes(scene.GetSimulatorVersion()); |
388 | 385 | ||
389 | InitDefaultAnimations(); | 386 | InitDefaultAnimations(); |
390 | 387 | ||
@@ -509,7 +506,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
509 | kupack.UserInfo.SessionID = SessionId; | 506 | kupack.UserInfo.SessionID = SessionId; |
510 | kupack.TargetBlock.TargetIP = (uint)0; | 507 | kupack.TargetBlock.TargetIP = (uint)0; |
511 | kupack.TargetBlock.TargetPort = (ushort)0; | 508 | kupack.TargetBlock.TargetPort = (ushort)0; |
512 | kupack.UserInfo.Reason = Helpers.StringToField(message); | 509 | kupack.UserInfo.Reason = Utils.StringToBytes(message); |
513 | OutPacket(kupack, ThrottleOutPacketType.Task); | 510 | OutPacket(kupack, ThrottleOutPacketType.Task); |
514 | // You must sleep here or users get no message! | 511 | // You must sleep here or users get no message! |
515 | Thread.Sleep(500); | 512 | Thread.Sleep(500); |
@@ -760,7 +757,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
760 | m_firstName = sessionInfo.LoginInfo.First; | 757 | m_firstName = sessionInfo.LoginInfo.First; |
761 | m_lastName = sessionInfo.LoginInfo.Last; | 758 | m_lastName = sessionInfo.LoginInfo.Last; |
762 | 759 | ||
763 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | 760 | if (sessionInfo.LoginInfo.SecureSession != UUID.Zero) |
764 | { | 761 | { |
765 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; | 762 | m_secureSessionId = sessionInfo.LoginInfo.SecureSession; |
766 | } | 763 | } |
@@ -868,7 +865,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
868 | public event UpdateVector OnUpdatePrimGroupScale; | 865 | public event UpdateVector OnUpdatePrimGroupScale; |
869 | public event StatusChange OnChildAgentStatus; | 866 | public event StatusChange OnChildAgentStatus; |
870 | public event GenericCall2 OnStopMovement; | 867 | public event GenericCall2 OnStopMovement; |
871 | public event Action<LLUUID> OnRemoveAvatar; | 868 | public event Action<UUID> OnRemoveAvatar; |
872 | public event RequestMapBlocks OnRequestMapBlocks; | 869 | public event RequestMapBlocks OnRequestMapBlocks; |
873 | public event RequestMapName OnMapNameRequest; | 870 | public event RequestMapName OnMapNameRequest; |
874 | public event TeleportLocationRequest OnTeleportLocationRequest; | 871 | public event TeleportLocationRequest OnTeleportLocationRequest; |
@@ -964,10 +961,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
964 | 961 | ||
965 | 962 | ||
966 | // voire si c'est necessaire | 963 | // voire si c'est necessaire |
967 | public void ActivateGesture(LLUUID assetId, LLUUID gestureId) | 964 | public void ActivateGesture(UUID assetId, UUID gestureId) |
968 | { | 965 | { |
969 | } | 966 | } |
970 | public void DeactivateGesture(LLUUID assetId, LLUUID gestureId) | 967 | public void DeactivateGesture(UUID assetId, UUID gestureId) |
971 | { | 968 | { |
972 | } | 969 | } |
973 | #region Scene/Avatar to Client | 970 | #region Scene/Avatar to Client |
@@ -994,7 +991,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
994 | handshake.RegionInfo.WaterHeight = args.waterHeight; | 991 | handshake.RegionInfo.WaterHeight = args.waterHeight; |
995 | 992 | ||
996 | handshake.RegionInfo.RegionFlags = args.regionFlags; | 993 | handshake.RegionInfo.RegionFlags = args.regionFlags; |
997 | handshake.RegionInfo.SimName = Helpers.StringToField(args.regionName); | 994 | handshake.RegionInfo.SimName = Utils.StringToBytes(args.regionName); |
998 | handshake.RegionInfo.SimOwner = args.SimOwner; | 995 | handshake.RegionInfo.SimOwner = args.SimOwner; |
999 | handshake.RegionInfo.TerrainBase0 = args.terrainBase0; | 996 | handshake.RegionInfo.TerrainBase0 = args.terrainBase0; |
1000 | handshake.RegionInfo.TerrainBase1 = args.terrainBase1; | 997 | handshake.RegionInfo.TerrainBase1 = args.terrainBase1; |
@@ -1004,7 +1001,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1004 | handshake.RegionInfo.TerrainDetail1 = args.terrainDetail1; | 1001 | handshake.RegionInfo.TerrainDetail1 = args.terrainDetail1; |
1005 | handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; | 1002 | handshake.RegionInfo.TerrainDetail2 = args.terrainDetail2; |
1006 | handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; | 1003 | handshake.RegionInfo.TerrainDetail3 = args.terrainDetail3; |
1007 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | 1004 | handshake.RegionInfo.CacheID = UUID.Random(); //I guess this is for the client to remember an old setting? |
1008 | 1005 | ||
1009 | OutPacket(handshake, ThrottleOutPacketType.Task); | 1006 | OutPacket(handshake, ThrottleOutPacketType.Task); |
1010 | } | 1007 | } |
@@ -1013,7 +1010,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1013 | /// | 1010 | /// |
1014 | /// </summary> | 1011 | /// </summary> |
1015 | /// <param name="regInfo"></param> | 1012 | /// <param name="regInfo"></param> |
1016 | public void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | 1013 | public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) |
1017 | { | 1014 | { |
1018 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); | 1015 | AgentMovementCompletePacket mov = (AgentMovementCompletePacket)PacketPool.Instance.GetPacket(PacketType.AgentMovementComplete); |
1019 | mov.SimData.ChannelVersion = m_channelVersion; | 1016 | mov.SimData.ChannelVersion = m_channelVersion; |
@@ -1044,14 +1041,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1044 | /// <param name="fromPos"></param> | 1041 | /// <param name="fromPos"></param> |
1045 | /// <param name="fromName"></param> | 1042 | /// <param name="fromName"></param> |
1046 | /// <param name="fromAgentID"></param> | 1043 | /// <param name="fromAgentID"></param> |
1047 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, | 1044 | public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, |
1048 | LLUUID fromAgentID, byte source, byte audible) | 1045 | UUID fromAgentID, byte source, byte audible) |
1049 | { | 1046 | { |
1050 | SendChatMessage(Helpers.StringToField(message), type, fromPos, fromName, fromAgentID, source, audible); | 1047 | SendChatMessage(Utils.StringToBytes(message), type, fromPos, fromName, fromAgentID, source, audible); |
1051 | } | 1048 | } |
1052 | 1049 | ||
1053 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, | 1050 | public void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, |
1054 | LLUUID fromAgentID, byte source, byte audible) | 1051 | UUID fromAgentID, byte source, byte audible) |
1055 | { | 1052 | { |
1056 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); | 1053 | ChatFromSimulatorPacket reply = (ChatFromSimulatorPacket)PacketPool.Instance.GetPacket(PacketType.ChatFromSimulator); |
1057 | reply.ChatData.Audible = audible; | 1054 | reply.ChatData.Audible = audible; |
@@ -1059,7 +1056,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1059 | reply.ChatData.ChatType = type; | 1056 | reply.ChatData.ChatType = type; |
1060 | reply.ChatData.SourceType = source; | 1057 | reply.ChatData.SourceType = source; |
1061 | reply.ChatData.Position = fromPos; | 1058 | reply.ChatData.Position = fromPos; |
1062 | reply.ChatData.FromName = Helpers.StringToField(fromName); | 1059 | reply.ChatData.FromName = Utils.StringToBytes(fromName); |
1063 | reply.ChatData.OwnerID = fromAgentID; | 1060 | reply.ChatData.OwnerID = fromAgentID; |
1064 | reply.ChatData.SourceID = fromAgentID; | 1061 | reply.ChatData.SourceID = fromAgentID; |
1065 | 1062 | ||
@@ -1071,8 +1068,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1071 | /// </summary> | 1068 | /// </summary> |
1072 | /// <param name="message"></param> | 1069 | /// <param name="message"></param> |
1073 | /// <param name="target"></param> | 1070 | /// <param name="target"></param> |
1074 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 1071 | public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
1075 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 1072 | UUID imSessionID, string fromName, byte dialog, uint timeStamp) |
1076 | { | 1073 | { |
1077 | SendInstantMessage( | 1074 | SendInstantMessage( |
1078 | fromAgent, fromAgentSession, message, toAgent, | 1075 | fromAgent, fromAgentSession, message, toAgent, |
@@ -1084,8 +1081,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1084 | /// </summary> | 1081 | /// </summary> |
1085 | /// <param name="message"></param> | 1082 | /// <param name="message"></param> |
1086 | /// <param name="target"></param> | 1083 | /// <param name="target"></param> |
1087 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 1084 | public void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
1088 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 1085 | UUID imSessionID, string fromName, byte dialog, uint timeStamp, |
1089 | byte[] binaryBucket) | 1086 | byte[] binaryBucket) |
1090 | { | 1087 | { |
1091 | if (((Scene)(this.m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent)) | 1088 | if (((Scene)(this.m_scene)).ExternalChecks.ExternalChecksCanInstantMessage(fromAgent, toAgent)) |
@@ -1095,17 +1092,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1095 | 1092 | ||
1096 | msg.AgentData.AgentID = fromAgent; | 1093 | msg.AgentData.AgentID = fromAgent; |
1097 | msg.AgentData.SessionID = fromAgentSession; | 1094 | msg.AgentData.SessionID = fromAgentSession; |
1098 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); | 1095 | msg.MessageBlock.FromAgentName = Utils.StringToBytes(fromName); |
1099 | msg.MessageBlock.Dialog = dialog; | 1096 | msg.MessageBlock.Dialog = dialog; |
1100 | msg.MessageBlock.FromGroup = false; | 1097 | msg.MessageBlock.FromGroup = false; |
1101 | msg.MessageBlock.ID = imSessionID; | 1098 | msg.MessageBlock.ID = imSessionID; |
1102 | msg.MessageBlock.Offline = 0; | 1099 | msg.MessageBlock.Offline = 0; |
1103 | msg.MessageBlock.ParentEstateID = 0; | 1100 | msg.MessageBlock.ParentEstateID = 0; |
1104 | msg.MessageBlock.Position = new LLVector3(); | 1101 | msg.MessageBlock.Position = new Vector3(); |
1105 | msg.MessageBlock.RegionID = LLUUID.Random(); | 1102 | msg.MessageBlock.RegionID = UUID.Random(); |
1106 | msg.MessageBlock.Timestamp = timeStamp; | 1103 | msg.MessageBlock.Timestamp = timeStamp; |
1107 | msg.MessageBlock.ToAgentID = toAgent; | 1104 | msg.MessageBlock.ToAgentID = toAgent; |
1108 | msg.MessageBlock.Message = Helpers.StringToField(message); | 1105 | msg.MessageBlock.Message = Utils.StringToBytes(message); |
1109 | msg.MessageBlock.BinaryBucket = binaryBucket; | 1106 | msg.MessageBlock.BinaryBucket = binaryBucket; |
1110 | 1107 | ||
1111 | OutPacket(msg, ThrottleOutPacketType.Task); | 1108 | OutPacket(msg, ThrottleOutPacketType.Task); |
@@ -1188,7 +1185,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1188 | 1185 | ||
1189 | patches[0] = patchx + 0 + patchy * 16; | 1186 | patches[0] = patchx + 0 + patchy * 16; |
1190 | 1187 | ||
1191 | LayerDataPacket layerpack = LLClientView.TerrainManager.CreateLandPacket(map, patches); | 1188 | LayerDataPacket layerpack = TerrainCompressor.CreateLandPacket(map, patches); |
1192 | layerpack.Header.Zerocoded = true; | 1189 | layerpack.Header.Zerocoded = true; |
1193 | 1190 | ||
1194 | OutPacket(layerpack, ThrottleOutPacketType.Land); | 1191 | OutPacket(layerpack, ThrottleOutPacketType.Land); |
@@ -1242,10 +1239,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1242 | return agentData; | 1239 | return agentData; |
1243 | } | 1240 | } |
1244 | 1241 | ||
1245 | public void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint externalIPEndPoint, | 1242 | public void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint externalIPEndPoint, |
1246 | string capsURL) | 1243 | string capsURL) |
1247 | { | 1244 | { |
1248 | LLVector3 look = new LLVector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); | 1245 | Vector3 look = new Vector3(lookAt.X * 10, lookAt.Y * 10, lookAt.Z * 10); |
1249 | 1246 | ||
1250 | //CrossedRegionPacket newSimPack = (CrossedRegionPacket)PacketPool.Instance.GetPacket(PacketType.CrossedRegion); | 1247 | //CrossedRegionPacket newSimPack = (CrossedRegionPacket)PacketPool.Instance.GetPacket(PacketType.CrossedRegion); |
1251 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); | 1248 | CrossedRegionPacket newSimPack = new CrossedRegionPacket(); |
@@ -1264,7 +1261,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1264 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; | 1261 | newSimPack.RegionData.SimIP += (uint)byteIP[1] << 8; |
1265 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; | 1262 | newSimPack.RegionData.SimIP += (uint)byteIP[0]; |
1266 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; | 1263 | newSimPack.RegionData.SimPort = (ushort)externalIPEndPoint.Port; |
1267 | newSimPack.RegionData.SeedCapability = Helpers.StringToField(capsURL); | 1264 | newSimPack.RegionData.SeedCapability = Utils.StringToBytes(capsURL); |
1268 | 1265 | ||
1269 | // Hack to get this out immediately and skip throttles | 1266 | // Hack to get this out immediately and skip throttles |
1270 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); | 1267 | OutPacket(newSimPack, ThrottleOutPacketType.Unknown); |
@@ -1289,7 +1286,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1289 | mapReply.Data[i].X = mapBlocks2[i].X; | 1286 | mapReply.Data[i].X = mapBlocks2[i].X; |
1290 | mapReply.Data[i].Y = mapBlocks2[i].Y; | 1287 | mapReply.Data[i].Y = mapBlocks2[i].Y; |
1291 | mapReply.Data[i].WaterHeight = mapBlocks2[i].WaterHeight; | 1288 | mapReply.Data[i].WaterHeight = mapBlocks2[i].WaterHeight; |
1292 | mapReply.Data[i].Name = Helpers.StringToField(mapBlocks2[i].Name); | 1289 | mapReply.Data[i].Name = Utils.StringToBytes(mapBlocks2[i].Name); |
1293 | mapReply.Data[i].RegionFlags = mapBlocks2[i].RegionFlags; | 1290 | mapReply.Data[i].RegionFlags = mapBlocks2[i].RegionFlags; |
1294 | mapReply.Data[i].Access = mapBlocks2[i].Access; | 1291 | mapReply.Data[i].Access = mapBlocks2[i].Access; |
1295 | mapReply.Data[i].Agents = mapBlocks2[i].Agents; | 1292 | mapReply.Data[i].Agents = mapBlocks2[i].Agents; |
@@ -1319,7 +1316,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1319 | } | 1316 | } |
1320 | } | 1317 | } |
1321 | 1318 | ||
1322 | public void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 1319 | public void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags) |
1323 | { | 1320 | { |
1324 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); | 1321 | TeleportLocalPacket tpLocal = (TeleportLocalPacket)PacketPool.Instance.GetPacket(PacketType.TeleportLocal); |
1325 | tpLocal.Info.AgentID = AgentId; | 1322 | tpLocal.Info.AgentID = AgentId; |
@@ -1342,7 +1339,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1342 | teleport.Info.RegionHandle = regionHandle; | 1339 | teleport.Info.RegionHandle = regionHandle; |
1343 | teleport.Info.SimAccess = simAccess; | 1340 | teleport.Info.SimAccess = simAccess; |
1344 | 1341 | ||
1345 | teleport.Info.SeedCapability = Helpers.StringToField(capsURL); | 1342 | teleport.Info.SeedCapability = Utils.StringToBytes(capsURL); |
1346 | 1343 | ||
1347 | IPAddress oIP = newRegionEndPoint.Address; | 1344 | IPAddress oIP = newRegionEndPoint.Address; |
1348 | byte[] byteIP = oIP.GetAddressBytes(); | 1345 | byte[] byteIP = oIP.GetAddressBytes(); |
@@ -1367,7 +1364,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1367 | { | 1364 | { |
1368 | TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); | 1365 | TeleportFailedPacket tpFailed = (TeleportFailedPacket)PacketPool.Instance.GetPacket(PacketType.TeleportFailed); |
1369 | tpFailed.Info.AgentID = AgentId; | 1366 | tpFailed.Info.AgentID = AgentId; |
1370 | tpFailed.Info.Reason = Helpers.StringToField(reason); | 1367 | tpFailed.Info.Reason = Utils.StringToBytes(reason); |
1371 | 1368 | ||
1372 | // Hack to get this out immediately and skip throttles | 1369 | // Hack to get this out immediately and skip throttles |
1373 | OutPacket(tpFailed, ThrottleOutPacketType.Unknown); | 1370 | OutPacket(tpFailed, ThrottleOutPacketType.Unknown); |
@@ -1386,7 +1383,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1386 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); | 1383 | OutPacket(tpStart, ThrottleOutPacketType.Unknown); |
1387 | } | 1384 | } |
1388 | 1385 | ||
1389 | public void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | 1386 | public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) |
1390 | { | 1387 | { |
1391 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); | 1388 | MoneyBalanceReplyPacket money = (MoneyBalanceReplyPacket)PacketPool.Instance.GetPacket(PacketType.MoneyBalanceReply); |
1392 | money.MoneyData.AgentID = AgentId; | 1389 | money.MoneyData.AgentID = AgentId; |
@@ -1397,7 +1394,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1397 | OutPacket(money, ThrottleOutPacketType.Task); | 1394 | OutPacket(money, ThrottleOutPacketType.Task); |
1398 | } | 1395 | } |
1399 | 1396 | ||
1400 | public void SendPayPrice(LLUUID objectID, int[] payPrice) | 1397 | public void SendPayPrice(UUID objectID, int[] payPrice) |
1401 | { | 1398 | { |
1402 | if (payPrice[0] == 0 && | 1399 | if (payPrice[0] == 0 && |
1403 | payPrice[1] == 0 && | 1400 | payPrice[1] == 0 && |
@@ -1431,7 +1428,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1431 | OutPacket(pc, ThrottleOutPacketType.Unknown); | 1428 | OutPacket(pc, ThrottleOutPacketType.Unknown); |
1432 | } | 1429 | } |
1433 | 1430 | ||
1434 | public void SendKillObject(ulong regionHandle, uint localID) | 1431 | public void SendKiPrimitive(ulong regionHandle, uint localID) |
1435 | { | 1432 | { |
1436 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); | 1433 | KillObjectPacket kill = (KillObjectPacket)PacketPool.Instance.GetPacket(PacketType.KillObject); |
1437 | // TODO: don't create new blocks if recycling an old packet | 1434 | // TODO: don't create new blocks if recycling an old packet |
@@ -1453,7 +1450,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1453 | /// <param name="items">The items contained in the folder identified by folderID</param> | 1450 | /// <param name="items">The items contained in the folder identified by folderID</param> |
1454 | /// <param name="fetchFolders">Do we need to send folder information?</param> | 1451 | /// <param name="fetchFolders">Do we need to send folder information?</param> |
1455 | /// <param name="fetchItems">Do we need to send item information?</param> | 1452 | /// <param name="fetchItems">Do we need to send item information?</param> |
1456 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, | 1453 | public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, |
1457 | List<InventoryFolderBase> folders, | 1454 | List<InventoryFolderBase> folders, |
1458 | bool fetchFolders, bool fetchItems) | 1455 | bool fetchFolders, bool fetchItems) |
1459 | { | 1456 | { |
@@ -1501,17 +1498,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1501 | descend.ItemData[i].AssetID = item.AssetID; | 1498 | descend.ItemData[i].AssetID = item.AssetID; |
1502 | descend.ItemData[i].CreatorID = item.Creator; | 1499 | descend.ItemData[i].CreatorID = item.Creator; |
1503 | descend.ItemData[i].BaseMask = item.BasePermissions; | 1500 | descend.ItemData[i].BaseMask = item.BasePermissions; |
1504 | descend.ItemData[i].Description = Helpers.StringToField(item.Description); | 1501 | descend.ItemData[i].Description = Utils.StringToBytes(item.Description); |
1505 | descend.ItemData[i].EveryoneMask = item.EveryOnePermissions; | 1502 | descend.ItemData[i].EveryoneMask = item.EveryOnePermissions; |
1506 | descend.ItemData[i].OwnerMask = item.CurrentPermissions; | 1503 | descend.ItemData[i].OwnerMask = item.CurrentPermissions; |
1507 | descend.ItemData[i].FolderID = item.Folder; | 1504 | descend.ItemData[i].FolderID = item.Folder; |
1508 | descend.ItemData[i].InvType = (sbyte)item.InvType; | 1505 | descend.ItemData[i].InvType = (sbyte)item.InvType; |
1509 | descend.ItemData[i].Name = Helpers.StringToField(item.Name); | 1506 | descend.ItemData[i].Name = Utils.StringToBytes(item.Name); |
1510 | descend.ItemData[i].NextOwnerMask = item.NextPermissions; | 1507 | descend.ItemData[i].NextOwnerMask = item.NextPermissions; |
1511 | descend.ItemData[i].OwnerID = item.Owner; | 1508 | descend.ItemData[i].OwnerID = item.Owner; |
1512 | descend.ItemData[i].Type = (sbyte)item.AssetType; | 1509 | descend.ItemData[i].Type = (sbyte)item.AssetType; |
1513 | 1510 | ||
1514 | //descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1511 | //descend.ItemData[i].GroupID = new UUID("00000000-0000-0000-0000-000000000000"); |
1515 | descend.ItemData[i].GroupID = item.GroupID; | 1512 | descend.ItemData[i].GroupID = item.GroupID; |
1516 | descend.ItemData[i].GroupOwned = item.GroupOwned; | 1513 | descend.ItemData[i].GroupOwned = item.GroupOwned; |
1517 | descend.ItemData[i].GroupMask = 0; | 1514 | descend.ItemData[i].GroupMask = 0; |
@@ -1585,7 +1582,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1585 | { | 1582 | { |
1586 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); | 1583 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); |
1587 | descend.FolderData[i].FolderID = folder.ID; | 1584 | descend.FolderData[i].FolderID = folder.ID; |
1588 | descend.FolderData[i].Name = Helpers.StringToField(folder.Name); | 1585 | descend.FolderData[i].Name = Utils.StringToBytes(folder.Name); |
1589 | descend.FolderData[i].ParentID = folder.ParentID; | 1586 | descend.FolderData[i].ParentID = folder.ParentID; |
1590 | descend.FolderData[i].Type = (sbyte)folder.Type; | 1587 | descend.FolderData[i].Type = (sbyte)folder.Type; |
1591 | 1588 | ||
@@ -1621,7 +1618,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1621 | } | 1618 | } |
1622 | } | 1619 | } |
1623 | 1620 | ||
1624 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | 1621 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(UUID ownerID, UUID folderID) |
1625 | { | 1622 | { |
1626 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); | 1623 | InventoryDescendentsPacket descend = (InventoryDescendentsPacket)PacketPool.Instance.GetPacket(PacketType.InventoryDescendents); |
1627 | descend.Header.Zerocoded = true; | 1624 | descend.Header.Zerocoded = true; |
@@ -1633,7 +1630,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1633 | return descend; | 1630 | return descend; |
1634 | } | 1631 | } |
1635 | 1632 | ||
1636 | public void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | 1633 | public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item) |
1637 | { | 1634 | { |
1638 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; | 1635 | uint FULL_MASK_PERMISSIONS = (uint)PermissionMask.All; |
1639 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); | 1636 | FetchInventoryReplyPacket inventoryReply = (FetchInventoryReplyPacket)PacketPool.Instance.GetPacket(PacketType.FetchInventoryReply); |
@@ -1647,17 +1644,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1647 | inventoryReply.InventoryData[0].BaseMask = item.BasePermissions; | 1644 | inventoryReply.InventoryData[0].BaseMask = item.BasePermissions; |
1648 | inventoryReply.InventoryData[0].CreationDate = | 1645 | inventoryReply.InventoryData[0].CreationDate = |
1649 | (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 1646 | (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
1650 | inventoryReply.InventoryData[0].Description = Helpers.StringToField(item.Description); | 1647 | inventoryReply.InventoryData[0].Description = Utils.StringToBytes(item.Description); |
1651 | inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions; | 1648 | inventoryReply.InventoryData[0].EveryoneMask = item.EveryOnePermissions; |
1652 | inventoryReply.InventoryData[0].FolderID = item.Folder; | 1649 | inventoryReply.InventoryData[0].FolderID = item.Folder; |
1653 | inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType; | 1650 | inventoryReply.InventoryData[0].InvType = (sbyte)item.InvType; |
1654 | inventoryReply.InventoryData[0].Name = Helpers.StringToField(item.Name); | 1651 | inventoryReply.InventoryData[0].Name = Utils.StringToBytes(item.Name); |
1655 | inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions; | 1652 | inventoryReply.InventoryData[0].NextOwnerMask = item.NextPermissions; |
1656 | inventoryReply.InventoryData[0].OwnerID = item.Owner; | 1653 | inventoryReply.InventoryData[0].OwnerID = item.Owner; |
1657 | inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions; | 1654 | inventoryReply.InventoryData[0].OwnerMask = item.CurrentPermissions; |
1658 | inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType; | 1655 | inventoryReply.InventoryData[0].Type = (sbyte)item.AssetType; |
1659 | 1656 | ||
1660 | //inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1657 | //inventoryReply.InventoryData[0].GroupID = new UUID("00000000-0000-0000-0000-000000000000"); |
1661 | inventoryReply.InventoryData[0].GroupID = item.GroupID; | 1658 | inventoryReply.InventoryData[0].GroupID = item.GroupID; |
1662 | inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned; | 1659 | inventoryReply.InventoryData[0].GroupOwned = item.GroupOwned; |
1663 | inventoryReply.InventoryData[0].GroupMask = 0; | 1660 | inventoryReply.InventoryData[0].GroupMask = 0; |
@@ -1686,12 +1683,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1686 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); | 1683 | = (BulkUpdateInventoryPacket)PacketPool.Instance.GetPacket(PacketType.BulkUpdateInventory); |
1687 | 1684 | ||
1688 | bulkUpdate.AgentData.AgentID = AgentId; | 1685 | bulkUpdate.AgentData.AgentID = AgentId; |
1689 | bulkUpdate.AgentData.TransactionID = LLUUID.Random(); | 1686 | bulkUpdate.AgentData.TransactionID = UUID.Random(); |
1690 | 1687 | ||
1691 | bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1]; | 1688 | bulkUpdate.FolderData = new BulkUpdateInventoryPacket.FolderDataBlock[1]; |
1692 | bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock(); | 1689 | bulkUpdate.FolderData[0] = new BulkUpdateInventoryPacket.FolderDataBlock(); |
1693 | bulkUpdate.FolderData[0].FolderID = LLUUID.Zero; | 1690 | bulkUpdate.FolderData[0].FolderID = UUID.Zero; |
1694 | bulkUpdate.FolderData[0].ParentID = LLUUID.Zero; | 1691 | bulkUpdate.FolderData[0].ParentID = UUID.Zero; |
1695 | bulkUpdate.FolderData[0].Type = -1; | 1692 | bulkUpdate.FolderData[0].Type = -1; |
1696 | bulkUpdate.FolderData[0].Name = new byte[0]; | 1693 | bulkUpdate.FolderData[0].Name = new byte[0]; |
1697 | 1694 | ||
@@ -1702,17 +1699,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1702 | bulkUpdate.ItemData[0].CreatorID = item.Creator; | 1699 | bulkUpdate.ItemData[0].CreatorID = item.Creator; |
1703 | bulkUpdate.ItemData[0].BaseMask = item.BasePermissions; | 1700 | bulkUpdate.ItemData[0].BaseMask = item.BasePermissions; |
1704 | bulkUpdate.ItemData[0].CreationDate = 1000; | 1701 | bulkUpdate.ItemData[0].CreationDate = 1000; |
1705 | bulkUpdate.ItemData[0].Description = Helpers.StringToField(item.Description); | 1702 | bulkUpdate.ItemData[0].Description = Utils.StringToBytes(item.Description); |
1706 | bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions; | 1703 | bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions; |
1707 | bulkUpdate.ItemData[0].FolderID = item.Folder; | 1704 | bulkUpdate.ItemData[0].FolderID = item.Folder; |
1708 | bulkUpdate.ItemData[0].InvType = (sbyte)item.InvType; | 1705 | bulkUpdate.ItemData[0].InvType = (sbyte)item.InvType; |
1709 | bulkUpdate.ItemData[0].Name = Helpers.StringToField(item.Name); | 1706 | bulkUpdate.ItemData[0].Name = Utils.StringToBytes(item.Name); |
1710 | bulkUpdate.ItemData[0].NextOwnerMask = item.NextPermissions; | 1707 | bulkUpdate.ItemData[0].NextOwnerMask = item.NextPermissions; |
1711 | bulkUpdate.ItemData[0].OwnerID = item.Owner; | 1708 | bulkUpdate.ItemData[0].OwnerID = item.Owner; |
1712 | bulkUpdate.ItemData[0].OwnerMask = item.CurrentPermissions; | 1709 | bulkUpdate.ItemData[0].OwnerMask = item.CurrentPermissions; |
1713 | bulkUpdate.ItemData[0].Type = (sbyte)item.AssetType; | 1710 | bulkUpdate.ItemData[0].Type = (sbyte)item.AssetType; |
1714 | 1711 | ||
1715 | //bulkUpdate.ItemData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1712 | //bulkUpdate.ItemData[0].GroupID = new UUID("00000000-0000-0000-0000-000000000000"); |
1716 | bulkUpdate.ItemData[0].GroupID = item.GroupID; | 1713 | bulkUpdate.ItemData[0].GroupID = item.GroupID; |
1717 | bulkUpdate.ItemData[0].GroupOwned = item.GroupOwned; | 1714 | bulkUpdate.ItemData[0].GroupOwned = item.GroupOwned; |
1718 | bulkUpdate.ItemData[0].GroupMask = 0; | 1715 | bulkUpdate.ItemData[0].GroupMask = 0; |
@@ -1750,17 +1747,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1750 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | 1747 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; |
1751 | InventoryReply.InventoryData[0].CreatorID = Item.Creator; | 1748 | InventoryReply.InventoryData[0].CreatorID = Item.Creator; |
1752 | InventoryReply.InventoryData[0].BaseMask = Item.BasePermissions; | 1749 | InventoryReply.InventoryData[0].BaseMask = Item.BasePermissions; |
1753 | InventoryReply.InventoryData[0].Description = Helpers.StringToField(Item.Description); | 1750 | InventoryReply.InventoryData[0].Description = Utils.StringToBytes(Item.Description); |
1754 | InventoryReply.InventoryData[0].EveryoneMask = Item.EveryOnePermissions; | 1751 | InventoryReply.InventoryData[0].EveryoneMask = Item.EveryOnePermissions; |
1755 | InventoryReply.InventoryData[0].FolderID = Item.Folder; | 1752 | InventoryReply.InventoryData[0].FolderID = Item.Folder; |
1756 | InventoryReply.InventoryData[0].InvType = (sbyte)Item.InvType; | 1753 | InventoryReply.InventoryData[0].InvType = (sbyte)Item.InvType; |
1757 | InventoryReply.InventoryData[0].Name = Helpers.StringToField(Item.Name); | 1754 | InventoryReply.InventoryData[0].Name = Utils.StringToBytes(Item.Name); |
1758 | InventoryReply.InventoryData[0].NextOwnerMask = Item.NextPermissions; | 1755 | InventoryReply.InventoryData[0].NextOwnerMask = Item.NextPermissions; |
1759 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; | 1756 | InventoryReply.InventoryData[0].OwnerID = Item.Owner; |
1760 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; | 1757 | InventoryReply.InventoryData[0].OwnerMask = Item.CurrentPermissions; |
1761 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; | 1758 | InventoryReply.InventoryData[0].Type = (sbyte)Item.AssetType; |
1762 | 1759 | ||
1763 | //InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1760 | //InventoryReply.InventoryData[0].GroupID = new UUID("00000000-0000-0000-0000-000000000000"); |
1764 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; | 1761 | InventoryReply.InventoryData[0].GroupID = Item.GroupID; |
1765 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; | 1762 | InventoryReply.InventoryData[0].GroupOwned = Item.GroupOwned; |
1766 | InventoryReply.InventoryData[0].GroupMask = 0; | 1763 | InventoryReply.InventoryData[0].GroupMask = 0; |
@@ -1781,7 +1778,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1781 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); | 1778 | OutPacket(InventoryReply, ThrottleOutPacketType.Asset); |
1782 | } | 1779 | } |
1783 | 1780 | ||
1784 | public void SendRemoveInventoryItem(LLUUID itemID) | 1781 | public void SendRemoveInventoryItem(UUID itemID) |
1785 | { | 1782 | { |
1786 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); | 1783 | RemoveInventoryItemPacket remove = (RemoveInventoryItemPacket)PacketPool.Instance.GetPacket(PacketType.RemoveInventoryItem); |
1787 | // TODO: don't create new blocks if recycling an old packet | 1784 | // TODO: don't create new blocks if recycling an old packet |
@@ -1807,7 +1804,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1807 | OutPacket(scriptcontrol, ThrottleOutPacketType.Task); | 1804 | OutPacket(scriptcontrol, ThrottleOutPacketType.Task); |
1808 | } | 1805 | } |
1809 | 1806 | ||
1810 | public void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 1807 | public void SendTaskInventory(UUID taskID, short serial, byte[] fileName) |
1811 | { | 1808 | { |
1812 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket)PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); | 1809 | ReplyTaskInventoryPacket replytask = (ReplyTaskInventoryPacket)PacketPool.Instance.GetPacket(PacketType.ReplyTaskInventory); |
1813 | replytask.InventoryData.TaskID = taskID; | 1810 | replytask.InventoryData.TaskID = taskID; |
@@ -1872,7 +1869,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1872 | OutPacket(replyPacket, ThrottleOutPacketType.Task); | 1869 | OutPacket(replyPacket, ThrottleOutPacketType.Task); |
1873 | } | 1870 | } |
1874 | 1871 | ||
1875 | public void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | 1872 | public void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) |
1876 | { | 1873 | { |
1877 | 1874 | ||
1878 | m_activeGroupID = activegroupid; | 1875 | m_activeGroupID = activegroupid; |
@@ -1882,11 +1879,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1882 | AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); | 1879 | AgentDataUpdatePacket sendAgentDataUpdate = (AgentDataUpdatePacket)PacketPool.Instance.GetPacket(PacketType.AgentDataUpdate); |
1883 | sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; | 1880 | sendAgentDataUpdate.AgentData.ActiveGroupID = activegroupid; |
1884 | sendAgentDataUpdate.AgentData.AgentID = agentid; | 1881 | sendAgentDataUpdate.AgentData.AgentID = agentid; |
1885 | sendAgentDataUpdate.AgentData.FirstName = Helpers.StringToField(firstname); | 1882 | sendAgentDataUpdate.AgentData.FirstName = Utils.StringToBytes(firstname); |
1886 | sendAgentDataUpdate.AgentData.GroupName = Helpers.StringToField(groupname); | 1883 | sendAgentDataUpdate.AgentData.GroupName = Utils.StringToBytes(groupname); |
1887 | sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; | 1884 | sendAgentDataUpdate.AgentData.GroupPowers = grouppowers; |
1888 | sendAgentDataUpdate.AgentData.GroupTitle = Helpers.StringToField(grouptitle); | 1885 | sendAgentDataUpdate.AgentData.GroupTitle = Utils.StringToBytes(grouptitle); |
1889 | sendAgentDataUpdate.AgentData.LastName = Helpers.StringToField(lastname); | 1886 | sendAgentDataUpdate.AgentData.LastName = Utils.StringToBytes(lastname); |
1890 | OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); | 1887 | OutPacket(sendAgentDataUpdate, ThrottleOutPacketType.Task); |
1891 | } | 1888 | } |
1892 | 1889 | ||
@@ -1898,7 +1895,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1898 | public void SendAlertMessage(string message) | 1895 | public void SendAlertMessage(string message) |
1899 | { | 1896 | { |
1900 | AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); | 1897 | AlertMessagePacket alertPack = (AlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AlertMessage); |
1901 | alertPack.AlertData.Message = Helpers.StringToField(message); | 1898 | alertPack.AlertData.Message = Utils.StringToBytes(message); |
1902 | OutPacket(alertPack, ThrottleOutPacketType.Task); | 1899 | OutPacket(alertPack, ThrottleOutPacketType.Task); |
1903 | } | 1900 | } |
1904 | 1901 | ||
@@ -1924,46 +1921,46 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1924 | { | 1921 | { |
1925 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); | 1922 | AgentAlertMessagePacket alertPack = (AgentAlertMessagePacket)PacketPool.Instance.GetPacket(PacketType.AgentAlertMessage); |
1926 | alertPack.AgentData.AgentID = AgentId; | 1923 | alertPack.AgentData.AgentID = AgentId; |
1927 | alertPack.AlertData.Message = Helpers.StringToField(message); | 1924 | alertPack.AlertData.Message = Utils.StringToBytes(message); |
1928 | alertPack.AlertData.Modal = modal; | 1925 | alertPack.AlertData.Modal = modal; |
1929 | 1926 | ||
1930 | return alertPack; | 1927 | return alertPack; |
1931 | } | 1928 | } |
1932 | 1929 | ||
1933 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | 1930 | public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, |
1934 | string url) | 1931 | string url) |
1935 | { | 1932 | { |
1936 | LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); | 1933 | LoadURLPacket loadURL = (LoadURLPacket)PacketPool.Instance.GetPacket(PacketType.LoadURL); |
1937 | loadURL.Data.ObjectName = Helpers.StringToField(objectname); | 1934 | loadURL.Data.ObjectName = Utils.StringToBytes(objectname); |
1938 | loadURL.Data.ObjectID = objectID; | 1935 | loadURL.Data.ObjectID = objectID; |
1939 | loadURL.Data.OwnerID = ownerID; | 1936 | loadURL.Data.OwnerID = ownerID; |
1940 | loadURL.Data.OwnerIsGroup = groupOwned; | 1937 | loadURL.Data.OwnerIsGroup = groupOwned; |
1941 | loadURL.Data.Message = Helpers.StringToField(message); | 1938 | loadURL.Data.Message = Utils.StringToBytes(message); |
1942 | loadURL.Data.URL = Helpers.StringToField(url); | 1939 | loadURL.Data.URL = Utils.StringToBytes(url); |
1943 | OutPacket(loadURL, ThrottleOutPacketType.Task); | 1940 | OutPacket(loadURL, ThrottleOutPacketType.Task); |
1944 | } | 1941 | } |
1945 | 1942 | ||
1946 | public void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | 1943 | public void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels) |
1947 | { | 1944 | { |
1948 | ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); | 1945 | ScriptDialogPacket dialog = (ScriptDialogPacket)PacketPool.Instance.GetPacket(PacketType.ScriptDialog); |
1949 | dialog.Data.ObjectID = objectID; | 1946 | dialog.Data.ObjectID = objectID; |
1950 | dialog.Data.ObjectName = Helpers.StringToField(objectname); | 1947 | dialog.Data.ObjectName = Utils.StringToBytes(objectname); |
1951 | dialog.Data.FirstName = Helpers.StringToField(this.FirstName); | 1948 | dialog.Data.FirstName = Utils.StringToBytes(this.FirstName); |
1952 | dialog.Data.LastName = Helpers.StringToField(this.LastName); | 1949 | dialog.Data.LastName = Utils.StringToBytes(this.LastName); |
1953 | dialog.Data.Message = Helpers.StringToField(msg); | 1950 | dialog.Data.Message = Utils.StringToBytes(msg); |
1954 | dialog.Data.ImageID = textureID; | 1951 | dialog.Data.ImageID = textureID; |
1955 | dialog.Data.ChatChannel = ch; | 1952 | dialog.Data.ChatChannel = ch; |
1956 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; | 1953 | ScriptDialogPacket.ButtonsBlock[] buttons = new ScriptDialogPacket.ButtonsBlock[buttonlabels.Length]; |
1957 | for (int i = 0; i < buttonlabels.Length; i++) | 1954 | for (int i = 0; i < buttonlabels.Length; i++) |
1958 | { | 1955 | { |
1959 | buttons[i] = new ScriptDialogPacket.ButtonsBlock(); | 1956 | buttons[i] = new ScriptDialogPacket.ButtonsBlock(); |
1960 | buttons[i].ButtonLabel = Helpers.StringToField(buttonlabels[i]); | 1957 | buttons[i].ButtonLabel = Utils.StringToBytes(buttonlabels[i]); |
1961 | } | 1958 | } |
1962 | dialog.Buttons = buttons; | 1959 | dialog.Buttons = buttons; |
1963 | OutPacket(dialog, ThrottleOutPacketType.Task); | 1960 | OutPacket(dialog, ThrottleOutPacketType.Task); |
1964 | } | 1961 | } |
1965 | 1962 | ||
1966 | public void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | 1963 | public void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID) |
1967 | { | 1964 | { |
1968 | PreloadSoundPacket preSound = (PreloadSoundPacket)PacketPool.Instance.GetPacket(PacketType.PreloadSound); | 1965 | PreloadSoundPacket preSound = (PreloadSoundPacket)PacketPool.Instance.GetPacket(PacketType.PreloadSound); |
1969 | // TODO: don't create new blocks if recycling an old packet | 1966 | // TODO: don't create new blocks if recycling an old packet |
@@ -1976,7 +1973,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1976 | OutPacket(preSound, ThrottleOutPacketType.Task); | 1973 | OutPacket(preSound, ThrottleOutPacketType.Task); |
1977 | } | 1974 | } |
1978 | 1975 | ||
1979 | public void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags) | 1976 | public void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, byte flags) |
1980 | { | 1977 | { |
1981 | AttachedSoundPacket sound = (AttachedSoundPacket)PacketPool.Instance.GetPacket(PacketType.AttachedSound); | 1978 | AttachedSoundPacket sound = (AttachedSoundPacket)PacketPool.Instance.GetPacket(PacketType.AttachedSound); |
1982 | sound.DataBlock.SoundID = soundID; | 1979 | sound.DataBlock.SoundID = soundID; |
@@ -1988,7 +1985,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
1988 | OutPacket(sound, ThrottleOutPacketType.Task); | 1985 | OutPacket(sound, ThrottleOutPacketType.Task); |
1989 | } | 1986 | } |
1990 | 1987 | ||
1991 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | 1988 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) |
1992 | { | 1989 | { |
1993 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); | 1990 | SoundTriggerPacket sound = (SoundTriggerPacket)PacketPool.Instance.GetPacket(PacketType.SoundTrigger); |
1994 | sound.SoundData.SoundID = soundID; | 1991 | sound.SoundData.SoundID = soundID; |
@@ -2002,7 +1999,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2002 | OutPacket(sound, ThrottleOutPacketType.Task); | 1999 | OutPacket(sound, ThrottleOutPacketType.Task); |
2003 | } | 2000 | } |
2004 | 2001 | ||
2005 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) | 2002 | public void SendAttachedSoundGainChange(UUID objectID, float gain) |
2006 | { | 2003 | { |
2007 | AttachedSoundGainChangePacket sound = (AttachedSoundGainChangePacket)PacketPool.Instance.GetPacket(PacketType.AttachedSoundGainChange); | 2004 | AttachedSoundGainChangePacket sound = (AttachedSoundGainChangePacket)PacketPool.Instance.GetPacket(PacketType.AttachedSoundGainChange); |
2008 | sound.DataBlock.ObjectID = objectID; | 2005 | sound.DataBlock.ObjectID = objectID; |
@@ -2011,7 +2008,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2011 | OutPacket(sound, ThrottleOutPacketType.Task); | 2008 | OutPacket(sound, ThrottleOutPacketType.Task); |
2012 | } | 2009 | } |
2013 | 2010 | ||
2014 | public void SendSunPos(LLVector3 Position, LLVector3 Velocity, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition) | 2011 | public void SendSunPos(Vector3 Position, Vector3 Velocity, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition) |
2015 | { | 2012 | { |
2016 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); | 2013 | SimulatorViewerTimeMessagePacket viewertime = (SimulatorViewerTimeMessagePacket)PacketPool.Instance.GetPacket(PacketType.SimulatorViewerTimeMessage); |
2017 | viewertime.TimeInfo.SunDirection = Position; | 2014 | viewertime.TimeInfo.SunDirection = Position; |
@@ -2039,7 +2036,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2039 | int sunPhase = (phase + 2) / 2; | 2036 | int sunPhase = (phase + 2) / 2; |
2040 | if ((sunPhase < 6) || (sunPhase > 36)) | 2037 | if ((sunPhase < 6) || (sunPhase > 36)) |
2041 | { | 2038 | { |
2042 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, 0.8f, -0.8f); | 2039 | viewertime.TimeInfo.SunDirection = new Vector3(0f, 0.8f, -0.8f); |
2043 | Console.WriteLine("sending night"); | 2040 | Console.WriteLine("sending night"); |
2044 | } | 2041 | } |
2045 | else | 2042 | else |
@@ -2067,37 +2064,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2067 | { | 2064 | { |
2068 | yValue *= -1; | 2065 | yValue *= -1; |
2069 | } | 2066 | } |
2070 | viewertime.TimeInfo.SunDirection = new LLVector3(0f, yValue, 0.3f); | 2067 | viewertime.TimeInfo.SunDirection = new Vector3(0f, yValue, 0.3f); |
2071 | Console.WriteLine("sending sun update " + yValue); | 2068 | Console.WriteLine("sending sun update " + yValue); |
2072 | } | 2069 | } |
2073 | viewertime.TimeInfo.SunAngVelocity = new LLVector3(0, 0.0f, 10.0f); | 2070 | viewertime.TimeInfo.SunAngVelocity = new Vector3(0, 0.0f, 10.0f); |
2074 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); | 2071 | viewertime.TimeInfo.UsecSinceStart = (ulong)Util.UnixTimeSinceEpoch(); |
2075 | viewertime.Header.Reliable = false; | 2072 | viewertime.Header.Reliable = false; |
2076 | OutPacket(viewertime, ThrottleOutPacketType.Task); | 2073 | OutPacket(viewertime, ThrottleOutPacketType.Task); |
2077 | */ | 2074 | */ |
2078 | } | 2075 | } |
2079 | 2076 | ||
2080 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, | 2077 | public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember, |
2081 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | 2078 | string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, |
2082 | LLUUID partnerID) | 2079 | UUID partnerID) |
2083 | { | 2080 | { |
2084 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); | 2081 | AvatarPropertiesReplyPacket avatarReply = (AvatarPropertiesReplyPacket)PacketPool.Instance.GetPacket(PacketType.AvatarPropertiesReply); |
2085 | avatarReply.AgentData.AgentID = AgentId; | 2082 | avatarReply.AgentData.AgentID = AgentId; |
2086 | avatarReply.AgentData.AvatarID = avatarID; | 2083 | avatarReply.AgentData.AvatarID = avatarID; |
2087 | if (aboutText != null) | 2084 | if (aboutText != null) |
2088 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(aboutText); | 2085 | avatarReply.PropertiesData.AboutText = Utils.StringToBytes(aboutText); |
2089 | else | 2086 | else |
2090 | avatarReply.PropertiesData.AboutText = Helpers.StringToField(""); | 2087 | avatarReply.PropertiesData.AboutText = Utils.StringToBytes(""); |
2091 | avatarReply.PropertiesData.BornOn = Helpers.StringToField(bornOn); | 2088 | avatarReply.PropertiesData.BornOn = Utils.StringToBytes(bornOn); |
2092 | avatarReply.PropertiesData.CharterMember = charterMember; | 2089 | avatarReply.PropertiesData.CharterMember = charterMember; |
2093 | if (flAbout != null) | 2090 | if (flAbout != null) |
2094 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(flAbout); | 2091 | avatarReply.PropertiesData.FLAboutText = Utils.StringToBytes(flAbout); |
2095 | else | 2092 | else |
2096 | avatarReply.PropertiesData.FLAboutText = Helpers.StringToField(""); | 2093 | avatarReply.PropertiesData.FLAboutText = Utils.StringToBytes(""); |
2097 | avatarReply.PropertiesData.Flags = flags; | 2094 | avatarReply.PropertiesData.Flags = flags; |
2098 | avatarReply.PropertiesData.FLImageID = flImageID; | 2095 | avatarReply.PropertiesData.FLImageID = flImageID; |
2099 | avatarReply.PropertiesData.ImageID = imageID; | 2096 | avatarReply.PropertiesData.ImageID = imageID; |
2100 | avatarReply.PropertiesData.ProfileURL = Helpers.StringToField(profileURL); | 2097 | avatarReply.PropertiesData.ProfileURL = Utils.StringToBytes(profileURL); |
2101 | avatarReply.PropertiesData.PartnerID = partnerID; | 2098 | avatarReply.PropertiesData.PartnerID = partnerID; |
2102 | OutPacket(avatarReply, ThrottleOutPacketType.Task); | 2099 | OutPacket(avatarReply, ThrottleOutPacketType.Task); |
2103 | } | 2100 | } |
@@ -2140,7 +2137,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2140 | /// <param name="agentID"></param> | 2137 | /// <param name="agentID"></param> |
2141 | /// <param name="visualParams"></param> | 2138 | /// <param name="visualParams"></param> |
2142 | /// <param name="textureEntry"></param> | 2139 | /// <param name="textureEntry"></param> |
2143 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | 2140 | public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) |
2144 | { | 2141 | { |
2145 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); | 2142 | AvatarAppearancePacket avp = (AvatarAppearancePacket)PacketPool.Instance.GetPacket(PacketType.AvatarAppearance); |
2146 | // TODO: don't create new blocks if recycling an old packet | 2143 | // TODO: don't create new blocks if recycling an old packet |
@@ -2160,7 +2157,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2160 | OutPacket(avp, ThrottleOutPacketType.Task); | 2157 | OutPacket(avp, ThrottleOutPacketType.Task); |
2161 | } | 2158 | } |
2162 | 2159 | ||
2163 | public void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | 2160 | public void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId) |
2164 | { | 2161 | { |
2165 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); | 2162 | AvatarAnimationPacket ani = (AvatarAnimationPacket)PacketPool.Instance.GetPacket(PacketType.AvatarAnimation); |
2166 | // TODO: don't create new blocks if recycling an old packet | 2163 | // TODO: don't create new blocks if recycling an old packet |
@@ -2194,8 +2191,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2194 | /// <param name="avatarID"></param> | 2191 | /// <param name="avatarID"></param> |
2195 | /// <param name="avatarLocalID"></param> | 2192 | /// <param name="avatarLocalID"></param> |
2196 | /// <param name="Pos"></param> | 2193 | /// <param name="Pos"></param> |
2197 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | 2194 | public void SendAvatarData(ulong regionHandle, string firstName, string lastName, UUID avatarID, |
2198 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID, LLQuaternion rotation) | 2195 | uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) |
2199 | { | 2196 | { |
2200 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 2197 | ObjectUpdatePacket objupdate = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); |
2201 | // TODO: don't create new blocks if recycling an old packet | 2198 | // TODO: don't create new blocks if recycling an old packet |
@@ -2209,9 +2206,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2209 | objupdate.ObjectData[0].FullID = avatarID; | 2206 | objupdate.ObjectData[0].FullID = avatarID; |
2210 | objupdate.ObjectData[0].ParentID = parentID; | 2207 | objupdate.ObjectData[0].ParentID = parentID; |
2211 | objupdate.ObjectData[0].NameValue = | 2208 | objupdate.ObjectData[0].NameValue = |
2212 | Helpers.StringToField("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); | 2209 | Utils.StringToBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName); |
2213 | 2210 | ||
2214 | LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | 2211 | Vector3 pos2 = new Vector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); |
2215 | byte[] pb = pos2.GetBytes(); | 2212 | byte[] pb = pos2.GetBytes(); |
2216 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | 2213 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); |
2217 | 2214 | ||
@@ -2230,11 +2227,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2230 | /// <param name="localID"></param> | 2227 | /// <param name="localID"></param> |
2231 | /// <param name="position"></param> | 2228 | /// <param name="position"></param> |
2232 | /// <param name="velocity"></param> | 2229 | /// <param name="velocity"></param> |
2233 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 2230 | public void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
2234 | LLVector3 velocity, LLQuaternion rotation) | 2231 | Vector3 velocity, Quaternion rotation) |
2235 | { | 2232 | { |
2236 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | 2233 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) |
2237 | rotation = LLQuaternion.Identity; | 2234 | rotation = Quaternion.Identity; |
2238 | 2235 | ||
2239 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = | 2236 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock terseBlock = |
2240 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); | 2237 | CreateAvatarImprovedBlock(localID, position, velocity, rotation); |
@@ -2251,7 +2248,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2251 | OutPacket(terse, ThrottleOutPacketType.Task); | 2248 | OutPacket(terse, ThrottleOutPacketType.Task); |
2252 | } | 2249 | } |
2253 | 2250 | ||
2254 | public void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | 2251 | public void SendCoarseLocationUpdate(List<Vector3> CoarseLocations) |
2255 | { | 2252 | { |
2256 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket)PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); | 2253 | CoarseLocationUpdatePacket loc = (CoarseLocationUpdatePacket)PacketPool.Instance.GetPacket(PacketType.CoarseLocationUpdate); |
2257 | // TODO: don't create new blocks if recycling an old packet | 2254 | // TODO: don't create new blocks if recycling an old packet |
@@ -2286,7 +2283,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2286 | /// <param name="localID"></param> | 2283 | /// <param name="localID"></param> |
2287 | /// <param name="rotation"></param> | 2284 | /// <param name="rotation"></param> |
2288 | /// <param name="attachPoint"></param> | 2285 | /// <param name="attachPoint"></param> |
2289 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 2286 | public void AttachObject(uint localID, Quaternion rotation, byte attachPoint) |
2290 | { | 2287 | { |
2291 | 2288 | ||
2292 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); | 2289 | ObjectAttachPacket attach = (ObjectAttachPacket)PacketPool.Instance.GetPacket(PacketType.ObjectAttach); |
@@ -2305,8 +2302,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2305 | 2302 | ||
2306 | public void SendPrimitiveToClient( | 2303 | public void SendPrimitiveToClient( |
2307 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 2304 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
2308 | LLVector3 pos, LLVector3 vel, LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, | 2305 | Vector3 pos, Vector3 vel, Vector3 acc, Quaternion rotation, Vector3 rvel, |
2309 | uint flags, LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 2306 | uint flags, UUID objectID, UUID ownerID, string text, byte[] color, |
2310 | uint parentID, byte[] particleSystem, byte clickAction) | 2307 | uint parentID, byte[] particleSystem, byte clickAction) |
2311 | { | 2308 | { |
2312 | byte[] textureanim = new byte[0]; | 2309 | byte[] textureanim = new byte[0]; |
@@ -2314,19 +2311,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2314 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel, | 2311 | SendPrimitiveToClient(regionHandle, timeDilation, localID, primShape, pos, vel, |
2315 | acc, rotation, rvel, flags, | 2312 | acc, rotation, rvel, flags, |
2316 | objectID, ownerID, text, color, parentID, particleSystem, | 2313 | objectID, ownerID, text, color, parentID, particleSystem, |
2317 | clickAction, textureanim, false, (uint)0, LLUUID.Zero, LLUUID.Zero, 0, 0, 0); | 2314 | clickAction, textureanim, false, (uint)0, UUID.Zero, UUID.Zero, 0, 0, 0); |
2318 | } | 2315 | } |
2319 | 2316 | ||
2320 | public void SendPrimitiveToClient( | 2317 | public void SendPrimitiveToClient( |
2321 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, | 2318 | ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, |
2322 | LLVector3 pos, LLVector3 velocity, LLVector3 acceleration, LLQuaternion rotation, LLVector3 rotational_velocity, | 2319 | Vector3 pos, Vector3 velocity, Vector3 acceleration, Quaternion rotation, Vector3 rotational_velocity, |
2323 | uint flags, | 2320 | uint flags, |
2324 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, | 2321 | UUID objectID, UUID ownerID, string text, byte[] color, uint parentID, byte[] particleSystem, |
2325 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, LLUUID AssetId, LLUUID SoundId, double SoundGain, byte SoundFlags, double SoundRadius) | 2322 | byte clickAction, byte[] textureanim, bool attachment, uint AttachPoint, UUID AssetId, UUID SoundId, double SoundGain, byte SoundFlags, double SoundRadius) |
2326 | { | 2323 | { |
2327 | 2324 | ||
2328 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | 2325 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) |
2329 | rotation = LLQuaternion.Identity; | 2326 | rotation = Quaternion.Identity; |
2330 | 2327 | ||
2331 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); | 2328 | ObjectUpdatePacket outPacket = (ObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ObjectUpdate); |
2332 | 2329 | ||
@@ -2344,13 +2341,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2344 | outPacket.ObjectData[0].OwnerID = ownerID; | 2341 | outPacket.ObjectData[0].OwnerID = ownerID; |
2345 | 2342 | ||
2346 | // Anything more than 254 will cause libsecondlife to barf | 2343 | // Anything more than 254 will cause libsecondlife to barf |
2347 | // (libsl 1550) adds an \0 on the Helpers.StringToField conversion if it isn't present | 2344 | // (libsl 1550) adds an \0 on the Utils.StringToBytes conversion if it isn't present |
2348 | if (text.Length > 254) | 2345 | if (text.Length > 254) |
2349 | { | 2346 | { |
2350 | text = text.Remove(254); | 2347 | text = text.Remove(254); |
2351 | } | 2348 | } |
2352 | 2349 | ||
2353 | outPacket.ObjectData[0].Text = Helpers.StringToField(text); | 2350 | outPacket.ObjectData[0].Text = Utils.StringToBytes(text); |
2354 | 2351 | ||
2355 | outPacket.ObjectData[0].TextColor[0] = color[0]; | 2352 | outPacket.ObjectData[0].TextColor[0] = color[0]; |
2356 | outPacket.ObjectData[0].TextColor[1] = color[1]; | 2353 | outPacket.ObjectData[0].TextColor[1] = color[1]; |
@@ -2364,21 +2361,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2364 | if (attachment) | 2361 | if (attachment) |
2365 | { | 2362 | { |
2366 | // Necessary??? | 2363 | // Necessary??? |
2367 | outPacket.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 2); | 2364 | outPacket.ObjectData[0].JointAxisOrAnchor = new Vector3(0, 0, 2); |
2368 | outPacket.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | 2365 | outPacket.ObjectData[0].JointPivot = new Vector3(0, 0, 0); |
2369 | 2366 | ||
2370 | // Item from inventory??? | 2367 | // Item from inventory??? |
2371 | outPacket.ObjectData[0].NameValue = | 2368 | outPacket.ObjectData[0].NameValue = |
2372 | Helpers.StringToField("AttachItemID STRING RW SV " + AssetId.UUID); | 2369 | Utils.StringToBytes("AttachItemID STRING RW SV " + AssetId.Guid); |
2373 | outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); | 2370 | outPacket.ObjectData[0].State = (byte)((AttachPoint % 16) * 16 + (AttachPoint / 16)); |
2374 | } | 2371 | } |
2375 | 2372 | ||
2376 | // Xantor 20080528: Send sound info as well | 2373 | // Xantor 20080528: Send sound info as well |
2377 | // Xantor 20080530: Zero out everything if there's no SoundId, so zerocompression will work again | 2374 | // Xantor 20080530: Zero out everything if there's no SoundId, so zerocompression will work again |
2378 | outPacket.ObjectData[0].Sound = SoundId; | 2375 | outPacket.ObjectData[0].Sound = SoundId; |
2379 | if (SoundId == LLUUID.Zero) | 2376 | if (SoundId == UUID.Zero) |
2380 | { | 2377 | { |
2381 | outPacket.ObjectData[0].OwnerID = LLUUID.Zero; | 2378 | outPacket.ObjectData[0].OwnerID = UUID.Zero; |
2382 | outPacket.ObjectData[0].Gain = 0.0f; | 2379 | outPacket.ObjectData[0].Gain = 0.0f; |
2383 | outPacket.ObjectData[0].Radius = 0.0f; | 2380 | outPacket.ObjectData[0].Radius = 0.0f; |
2384 | outPacket.ObjectData[0].Flags = 0; | 2381 | outPacket.ObjectData[0].Flags = 0; |
@@ -2420,11 +2417,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2420 | /// <param name="localID"></param> | 2417 | /// <param name="localID"></param> |
2421 | /// <param name="position"></param> | 2418 | /// <param name="position"></param> |
2422 | /// <param name="rotation"></param> | 2419 | /// <param name="rotation"></param> |
2423 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 2420 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
2424 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity, byte state, LLUUID AssetId) | 2421 | Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity, byte state, UUID AssetId) |
2425 | { | 2422 | { |
2426 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | 2423 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) |
2427 | rotation = LLQuaternion.Identity; | 2424 | rotation = Quaternion.Identity; |
2428 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 2425 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); |
2429 | // TODO: don't create new blocks if recycling an old packet | 2426 | // TODO: don't create new blocks if recycling an old packet |
2430 | terse.RegionData.RegionHandle = regionHandle; | 2427 | terse.RegionData.RegionHandle = regionHandle; |
@@ -2436,11 +2433,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2436 | OutPacket(terse, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority); | 2433 | OutPacket(terse, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority); |
2437 | } | 2434 | } |
2438 | 2435 | ||
2439 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 2436 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, Vector3 position, |
2440 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity) | 2437 | Quaternion rotation, Vector3 velocity, Vector3 rotationalvelocity) |
2441 | { | 2438 | { |
2442 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) | 2439 | if (rotation.X == rotation.Y && rotation.Y == rotation.Z && rotation.Z == rotation.W && rotation.W == 0) |
2443 | rotation = LLQuaternion.Identity; | 2440 | rotation = Quaternion.Identity; |
2444 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); | 2441 | ImprovedTerseObjectUpdatePacket terse = (ImprovedTerseObjectUpdatePacket)PacketPool.Instance.GetPacket(PacketType.ImprovedTerseObjectUpdate); |
2445 | // TODO: don't create new blocks if recycling an old packet | 2442 | // TODO: don't create new blocks if recycling an old packet |
2446 | terse.RegionData.RegionHandle = regionHandle; | 2443 | terse.RegionData.RegionHandle = regionHandle; |
@@ -2452,7 +2449,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2452 | OutPacket(terse, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority); | 2449 | OutPacket(terse, ThrottleOutPacketType.Task | ThrottleOutPacketType.LowPriority); |
2453 | } | 2450 | } |
2454 | 2451 | ||
2455 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) | 2452 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) |
2456 | { | 2453 | { |
2457 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); | 2454 | AssetUploadCompletePacket newPack = new AssetUploadCompletePacket(); |
2458 | newPack.AssetBlock.Type = AssetType; | 2455 | newPack.AssetBlock.Type = AssetType; |
@@ -2462,7 +2459,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2462 | OutPacket(newPack, ThrottleOutPacketType.Asset); | 2459 | OutPacket(newPack, ThrottleOutPacketType.Asset); |
2463 | } | 2460 | } |
2464 | 2461 | ||
2465 | public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) | 2462 | public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName) |
2466 | { | 2463 | { |
2467 | RequestXferPacket newPack = new RequestXferPacket(); | 2464 | RequestXferPacket newPack = new RequestXferPacket(); |
2468 | newPack.XferID.ID = XferID; | 2465 | newPack.XferID.ID = XferID; |
@@ -2483,7 +2480,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2483 | OutPacket(newPack, ThrottleOutPacketType.Asset); | 2480 | OutPacket(newPack, ThrottleOutPacketType.Asset); |
2484 | } | 2481 | } |
2485 | 2482 | ||
2486 | public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) | 2483 | public void SendImagePart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) |
2487 | { | 2484 | { |
2488 | ImageDataPacket im = new ImageDataPacket(); | 2485 | ImageDataPacket im = new ImageDataPacket(); |
2489 | im.Header.Reliable = false; | 2486 | im.Header.Reliable = false; |
@@ -2510,10 +2507,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2510 | OutPacket(pack, ThrottleOutPacketType.Task); | 2507 | OutPacket(pack, ThrottleOutPacketType.Task); |
2511 | } | 2508 | } |
2512 | 2509 | ||
2513 | public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, | 2510 | public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, |
2514 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, | 2511 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, |
2515 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, | 2512 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, |
2516 | LLUUID LastOwnerID, string ObjectName, string Description) | 2513 | UUID LastOwnerID, string ObjectName, string Description) |
2517 | { | 2514 | { |
2518 | ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket)PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); | 2515 | ObjectPropertiesFamilyPacket objPropFamilyPack = (ObjectPropertiesFamilyPacket)PacketPool.Instance.GetPacket(PacketType.ObjectPropertiesFamily); |
2519 | // TODO: don't create new blocks if recycling an old packet | 2516 | // TODO: don't create new blocks if recycling an old packet |
@@ -2535,16 +2532,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2535 | objPropDB.SalePrice = SalePrice; | 2532 | objPropDB.SalePrice = SalePrice; |
2536 | objPropDB.Category = Category; | 2533 | objPropDB.Category = Category; |
2537 | objPropDB.LastOwnerID = LastOwnerID; | 2534 | objPropDB.LastOwnerID = LastOwnerID; |
2538 | objPropDB.Name = Helpers.StringToField(ObjectName); | 2535 | objPropDB.Name = Utils.StringToBytes(ObjectName); |
2539 | objPropDB.Description = Helpers.StringToField(Description); | 2536 | objPropDB.Description = Utils.StringToBytes(Description); |
2540 | objPropFamilyPack.ObjectData = objPropDB; | 2537 | objPropFamilyPack.ObjectData = objPropDB; |
2541 | objPropFamilyPack.Header.Zerocoded = true; | 2538 | objPropFamilyPack.Header.Zerocoded = true; |
2542 | OutPacket(objPropFamilyPack, ThrottleOutPacketType.Task); | 2539 | OutPacket(objPropFamilyPack, ThrottleOutPacketType.Task); |
2543 | } | 2540 | } |
2544 | 2541 | ||
2545 | public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID, | 2542 | public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, |
2546 | LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID, | 2543 | UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, |
2547 | LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, | 2544 | UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, |
2548 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, | 2545 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, |
2549 | uint BaseMask, byte saleType, int salePrice) | 2546 | uint BaseMask, byte saleType, int salePrice) |
2550 | { | 2547 | { |
@@ -2562,15 +2559,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2562 | proper.ObjectData[0].InventorySerial = InventorySerial; | 2559 | proper.ObjectData[0].InventorySerial = InventorySerial; |
2563 | 2560 | ||
2564 | proper.ObjectData[0].LastOwnerID = LastOwnerUUID; | 2561 | proper.ObjectData[0].LastOwnerID = LastOwnerUUID; |
2565 | // proper.ObjectData[0].LastOwnerID = LLUUID.Zero; | 2562 | // proper.ObjectData[0].LastOwnerID = UUID.Zero; |
2566 | 2563 | ||
2567 | proper.ObjectData[0].ObjectID = ObjectUUID; | 2564 | proper.ObjectData[0].ObjectID = ObjectUUID; |
2568 | proper.ObjectData[0].OwnerID = OwnerUUID; | 2565 | proper.ObjectData[0].OwnerID = OwnerUUID; |
2569 | proper.ObjectData[0].TouchName = Helpers.StringToField(TouchTitle); | 2566 | proper.ObjectData[0].TouchName = Utils.StringToBytes(TouchTitle); |
2570 | proper.ObjectData[0].TextureID = TextureID; | 2567 | proper.ObjectData[0].TextureID = TextureID; |
2571 | proper.ObjectData[0].SitName = Helpers.StringToField(SitTitle); | 2568 | proper.ObjectData[0].SitName = Utils.StringToBytes(SitTitle); |
2572 | proper.ObjectData[0].Name = Helpers.StringToField(ItemName); | 2569 | proper.ObjectData[0].Name = Utils.StringToBytes(ItemName); |
2573 | proper.ObjectData[0].Description = Helpers.StringToField(ItemDescription); | 2570 | proper.ObjectData[0].Description = Utils.StringToBytes(ItemDescription); |
2574 | proper.ObjectData[0].OwnerMask = OwnerMask; | 2571 | proper.ObjectData[0].OwnerMask = OwnerMask; |
2575 | proper.ObjectData[0].NextOwnerMask = NextOwnerMask; | 2572 | proper.ObjectData[0].NextOwnerMask = NextOwnerMask; |
2576 | proper.ObjectData[0].GroupMask = GroupMask; | 2573 | proper.ObjectData[0].GroupMask = GroupMask; |
@@ -2591,7 +2588,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2591 | 2588 | ||
2592 | private bool convertParamStringToBool(byte[] field) | 2589 | private bool convertParamStringToBool(byte[] field) |
2593 | { | 2590 | { |
2594 | string s = Helpers.FieldToUTF8String(field); | 2591 | string s = Utils.BytesToString(field); |
2595 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") | 2592 | if (s == "1" || s.ToLower() == "y" || s.ToLower() == "yes" || s.ToLower() == "t" || s.ToLower() == "true") |
2596 | { | 2593 | { |
2597 | return true; | 2594 | return true; |
@@ -2599,14 +2596,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2599 | return false; | 2596 | return false; |
2600 | } | 2597 | } |
2601 | 2598 | ||
2602 | public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) | 2599 | public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) |
2603 | { | 2600 | { |
2604 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2601 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2605 | packet.AgentData.TransactionID = LLUUID.Random(); | 2602 | packet.AgentData.TransactionID = UUID.Random(); |
2606 | packet.AgentData.AgentID = this.AgentId; | 2603 | packet.AgentData.AgentID = this.AgentId; |
2607 | packet.AgentData.SessionID = this.SessionId; | 2604 | packet.AgentData.SessionID = this.SessionId; |
2608 | packet.MethodData.Invoice = invoice; | 2605 | packet.MethodData.Invoice = invoice; |
2609 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | 2606 | packet.MethodData.Method = Utils.StringToBytes("setaccess"); |
2610 | 2607 | ||
2611 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; | 2608 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + EstateManagers.Length]; |
2612 | 2609 | ||
@@ -2616,12 +2613,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2616 | } | 2613 | } |
2617 | int j = 0; | 2614 | int j = 0; |
2618 | 2615 | ||
2619 | returnblock[j].Parameter = Helpers.StringToField(estateID.ToString()); j++; | 2616 | returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++; |
2620 | returnblock[j].Parameter = Helpers.StringToField(((int)Constants.EstateAccessCodex.EstateManagers).ToString()); j++; | 2617 | returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateManagers).ToString()); j++; |
2621 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2618 | returnblock[j].Parameter = Utils.StringToBytes("0"); j++; |
2622 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2619 | returnblock[j].Parameter = Utils.StringToBytes("0"); j++; |
2623 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2620 | returnblock[j].Parameter = Utils.StringToBytes("0"); j++; |
2624 | returnblock[j].Parameter = Helpers.StringToField(EstateManagers.Length.ToString()); j++; | 2621 | returnblock[j].Parameter = Utils.StringToBytes(EstateManagers.Length.ToString()); j++; |
2625 | for (int i = 0; i < EstateManagers.Length; i++) | 2622 | for (int i = 0; i < EstateManagers.Length; i++) |
2626 | { | 2623 | { |
2627 | returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; | 2624 | returnblock[j].Parameter = EstateManagers[i].GetBytes(); j++; |
@@ -2631,25 +2628,25 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2631 | this.OutPacket(packet, ThrottleOutPacketType.Task); | 2628 | this.OutPacket(packet, ThrottleOutPacketType.Task); |
2632 | } | 2629 | } |
2633 | 2630 | ||
2634 | public void SendBannedUserList(LLUUID invoice, EstateBan[] bl, uint estateID) | 2631 | public void SendBannedUserList(UUID invoice, EstateBan[] bl, uint estateID) |
2635 | { | 2632 | { |
2636 | List<LLUUID>BannedUsers = new List<LLUUID>(); | 2633 | List<UUID>BannedUsers = new List<UUID>(); |
2637 | 2634 | ||
2638 | for (int i = 0; i < bl.Length; i++) | 2635 | for (int i = 0; i < bl.Length; i++) |
2639 | { | 2636 | { |
2640 | if (bl[i] == null) | 2637 | if (bl[i] == null) |
2641 | continue; | 2638 | continue; |
2642 | if (bl[i].bannedUUID == LLUUID.Zero) | 2639 | if (bl[i].bannedUUID == UUID.Zero) |
2643 | continue; | 2640 | continue; |
2644 | BannedUsers.Add(bl[i].bannedUUID); | 2641 | BannedUsers.Add(bl[i].bannedUUID); |
2645 | } | 2642 | } |
2646 | 2643 | ||
2647 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2644 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2648 | packet.AgentData.TransactionID = LLUUID.Random(); | 2645 | packet.AgentData.TransactionID = UUID.Random(); |
2649 | packet.AgentData.AgentID = this.AgentId; | 2646 | packet.AgentData.AgentID = this.AgentId; |
2650 | packet.AgentData.SessionID = this.SessionId; | 2647 | packet.AgentData.SessionID = this.SessionId; |
2651 | packet.MethodData.Invoice = invoice; | 2648 | packet.MethodData.Invoice = invoice; |
2652 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | 2649 | packet.MethodData.Method = Utils.StringToBytes("setaccess"); |
2653 | 2650 | ||
2654 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + BannedUsers.Count]; | 2651 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[6 + BannedUsers.Count]; |
2655 | 2652 | ||
@@ -2659,14 +2656,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2659 | } | 2656 | } |
2660 | int j = 0; | 2657 | int j = 0; |
2661 | 2658 | ||
2662 | returnblock[j].Parameter = Helpers.StringToField(estateID.ToString()); j++; | 2659 | returnblock[j].Parameter = Utils.StringToBytes(estateID.ToString()); j++; |
2663 | returnblock[j].Parameter = Helpers.StringToField(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++; | 2660 | returnblock[j].Parameter = Utils.StringToBytes(((int)Constants.EstateAccessCodex.EstateBans).ToString()); j++; |
2664 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2661 | returnblock[j].Parameter = Utils.StringToBytes("0"); j++; |
2665 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2662 | returnblock[j].Parameter = Utils.StringToBytes("0"); j++; |
2666 | returnblock[j].Parameter = Helpers.StringToField(BannedUsers.Count.ToString()); j++; | 2663 | returnblock[j].Parameter = Utils.StringToBytes(BannedUsers.Count.ToString()); j++; |
2667 | returnblock[j].Parameter = Helpers.StringToField("0"); j++; | 2664 | returnblock[j].Parameter = Utils.StringToBytes("0"); j++; |
2668 | 2665 | ||
2669 | foreach (LLUUID banned in BannedUsers) | 2666 | foreach (UUID banned in BannedUsers) |
2670 | { | 2667 | { |
2671 | returnblock[j].Parameter = banned.GetBytes(); j++; | 2668 | returnblock[j].Parameter = banned.GetBytes(); j++; |
2672 | } | 2669 | } |
@@ -2696,34 +2693,34 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2696 | rinfoblk.TerrainRaiseLimit = args.terrainRaiseLimit; | 2693 | rinfoblk.TerrainRaiseLimit = args.terrainRaiseLimit; |
2697 | rinfoblk.UseEstateSun = args.useEstateSun; | 2694 | rinfoblk.UseEstateSun = args.useEstateSun; |
2698 | rinfoblk.WaterHeight = args.waterHeight; | 2695 | rinfoblk.WaterHeight = args.waterHeight; |
2699 | rinfoblk.SimName = Helpers.StringToField(args.simName); | 2696 | rinfoblk.SimName = Utils.StringToBytes(args.simName); |
2700 | 2697 | ||
2701 | rinfopack.RegionInfo = rinfoblk; | 2698 | rinfopack.RegionInfo = rinfoblk; |
2702 | 2699 | ||
2703 | this.OutPacket(rinfopack, ThrottleOutPacketType.Task); | 2700 | this.OutPacket(rinfopack, ThrottleOutPacketType.Task); |
2704 | } | 2701 | } |
2705 | 2702 | ||
2706 | public void SendEstateCovenantInformation(LLUUID covenant) | 2703 | public void SendEstateCovenantInformation(UUID covenant) |
2707 | { | 2704 | { |
2708 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); | 2705 | EstateCovenantReplyPacket einfopack = new EstateCovenantReplyPacket(); |
2709 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | 2706 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); |
2710 | edata.CovenantID = covenant; | 2707 | edata.CovenantID = covenant; |
2711 | edata.CovenantTimestamp = 0; | 2708 | edata.CovenantTimestamp = 0; |
2712 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 2709 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
2713 | edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 2710 | edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
2714 | else | 2711 | else |
2715 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 2712 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
2716 | edata.EstateName = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.EstateName); | 2713 | edata.EstateName = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateName); |
2717 | einfopack.Data = edata; | 2714 | einfopack.Data = edata; |
2718 | this.OutPacket(einfopack, ThrottleOutPacketType.Task); | 2715 | this.OutPacket(einfopack, ThrottleOutPacketType.Task); |
2719 | } | 2716 | } |
2720 | 2717 | ||
2721 | public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant, string abuseEmail) | 2718 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail) |
2722 | { | 2719 | { |
2723 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); | 2720 | EstateOwnerMessagePacket packet = new EstateOwnerMessagePacket(); |
2724 | packet.MethodData.Invoice = invoice; | 2721 | packet.MethodData.Invoice = invoice; |
2725 | packet.AgentData.TransactionID = LLUUID.Random(); | 2722 | packet.AgentData.TransactionID = UUID.Random(); |
2726 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); | 2723 | packet.MethodData.Method = Utils.StringToBytes("estateupdateinfo"); |
2727 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[10]; | 2724 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[10]; |
2728 | 2725 | ||
2729 | for (int i = 0; i < 10; i++) | 2726 | for (int i = 0; i < 10; i++) |
@@ -2732,22 +2729,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2732 | } | 2729 | } |
2733 | 2730 | ||
2734 | //Sending Estate Settings | 2731 | //Sending Estate Settings |
2735 | returnblock[0].Parameter = Helpers.StringToField(estateName); | 2732 | returnblock[0].Parameter = Utils.StringToBytes(estateName); |
2736 | // TODO: remove this cruft once MasterAvatar is fully deprecated | 2733 | // TODO: remove this cruft once MasterAvatar is fully deprecated |
2737 | // | 2734 | // |
2738 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 2735 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
2739 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.EstateSettings.EstateOwner.ToString()); | 2736 | returnblock[1].Parameter = Utils.StringToBytes(m_scene.RegionInfo.EstateSettings.EstateOwner.ToString()); |
2740 | else | 2737 | else |
2741 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | 2738 | returnblock[1].Parameter = Utils.StringToBytes(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); |
2742 | returnblock[2].Parameter = Helpers.StringToField(estateID.ToString()); | 2739 | returnblock[2].Parameter = Utils.StringToBytes(estateID.ToString()); |
2743 | 2740 | ||
2744 | returnblock[3].Parameter = Helpers.StringToField(estateFlags.ToString()); | 2741 | returnblock[3].Parameter = Utils.StringToBytes(estateFlags.ToString()); |
2745 | returnblock[4].Parameter = Helpers.StringToField(sunPosition.ToString()); | 2742 | returnblock[4].Parameter = Utils.StringToBytes(sunPosition.ToString()); |
2746 | returnblock[5].Parameter = Helpers.StringToField(parentEstate.ToString()); | 2743 | returnblock[5].Parameter = Utils.StringToBytes(parentEstate.ToString()); |
2747 | returnblock[6].Parameter = Helpers.StringToField(covenant.ToString()); | 2744 | returnblock[6].Parameter = Utils.StringToBytes(covenant.ToString()); |
2748 | returnblock[7].Parameter = Helpers.StringToField("1160895077"); // what is this? | 2745 | returnblock[7].Parameter = Utils.StringToBytes("1160895077"); // what is this? |
2749 | returnblock[8].Parameter = Helpers.StringToField("1"); // what is this? | 2746 | returnblock[8].Parameter = Utils.StringToBytes("1"); // what is this? |
2750 | returnblock[9].Parameter = Helpers.StringToField(abuseEmail); | 2747 | returnblock[9].Parameter = Utils.StringToBytes(abuseEmail); |
2751 | 2748 | ||
2752 | packet.ParamList = returnblock; | 2749 | packet.ParamList = returnblock; |
2753 | packet.Header.Reliable = false; | 2750 | packet.Header.Reliable = false; |
@@ -2783,7 +2780,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2783 | 2780 | ||
2784 | updatePacket.ParcelData.Bitmap = landData.Bitmap; | 2781 | updatePacket.ParcelData.Bitmap = landData.Bitmap; |
2785 | 2782 | ||
2786 | updatePacket.ParcelData.Desc = Helpers.StringToField(landData.Description); | 2783 | updatePacket.ParcelData.Desc = Utils.StringToBytes(landData.Description); |
2787 | updatePacket.ParcelData.Category = (byte)landData.Category; | 2784 | updatePacket.ParcelData.Category = (byte)landData.Category; |
2788 | updatePacket.ParcelData.ClaimDate = landData.ClaimDate; | 2785 | updatePacket.ParcelData.ClaimDate = landData.ClaimDate; |
2789 | updatePacket.ParcelData.ClaimPrice = landData.ClaimPrice; | 2786 | updatePacket.ParcelData.ClaimPrice = landData.ClaimPrice; |
@@ -2802,9 +2799,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2802 | } | 2799 | } |
2803 | updatePacket.ParcelData.MediaAutoScale = landData.MediaAutoScale; | 2800 | updatePacket.ParcelData.MediaAutoScale = landData.MediaAutoScale; |
2804 | updatePacket.ParcelData.MediaID = landData.MediaID; | 2801 | updatePacket.ParcelData.MediaID = landData.MediaID; |
2805 | updatePacket.ParcelData.MediaURL = Helpers.StringToField(landData.MediaURL); | 2802 | updatePacket.ParcelData.MediaURL = Utils.StringToBytes(landData.MediaURL); |
2806 | updatePacket.ParcelData.MusicURL = Helpers.StringToField(landData.MusicURL); | 2803 | updatePacket.ParcelData.MusicURL = Utils.StringToBytes(landData.MusicURL); |
2807 | updatePacket.ParcelData.Name = Helpers.StringToField(landData.Name); | 2804 | updatePacket.ParcelData.Name = Utils.StringToBytes(landData.Name); |
2808 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented | 2805 | updatePacket.ParcelData.OtherCleanTime = 0; //unemplemented |
2809 | updatePacket.ParcelData.OtherCount = 0; //unemplemented | 2806 | updatePacket.ParcelData.OtherCount = 0; //unemplemented |
2810 | updatePacket.ParcelData.OtherPrims = landData.OtherPrims; | 2807 | updatePacket.ParcelData.OtherPrims = landData.OtherPrims; |
@@ -2851,7 +2848,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2851 | remote_client.OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task); | 2848 | remote_client.OutPacket((Packet)updatePacket, ThrottleOutPacketType.Task); |
2852 | } | 2849 | } |
2853 | 2850 | ||
2854 | public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) | 2851 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) |
2855 | { | 2852 | { |
2856 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); | 2853 | ParcelAccessListReplyPacket replyPacket = (ParcelAccessListReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelAccessListReply); |
2857 | replyPacket.Data.AgentID = this.AgentId; | 2854 | replyPacket.Data.AgentID = this.AgentId; |
@@ -2860,7 +2857,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2860 | replyPacket.Data.SequenceID = 0; | 2857 | replyPacket.Data.SequenceID = 0; |
2861 | 2858 | ||
2862 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); | 2859 | List<ParcelAccessListReplyPacket.ListBlock> list = new List<ParcelAccessListReplyPacket.ListBlock>(); |
2863 | foreach (LLUUID avatar in avatars) | 2860 | foreach (UUID avatar in avatars) |
2864 | { | 2861 | { |
2865 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); | 2862 | ParcelAccessListReplyPacket.ListBlock block = new ParcelAccessListReplyPacket.ListBlock(); |
2866 | block.Flags = accessFlag; | 2863 | block.Flags = accessFlag; |
@@ -2913,7 +2910,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2913 | } | 2910 | } |
2914 | } | 2911 | } |
2915 | 2912 | ||
2916 | public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) | 2913 | public void SendLandObjectOwners(Dictionary<UUID, int> ownersAndCount) |
2917 | { | 2914 | { |
2918 | int notifyCount = ownersAndCount.Count; | 2915 | int notifyCount = ownersAndCount.Count; |
2919 | ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); | 2916 | ParcelObjectOwnersReplyPacket pack = (ParcelObjectOwnersReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelObjectOwnersReply); |
@@ -2933,7 +2930,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2933 | = new ParcelObjectOwnersReplyPacket.DataBlock[notifyCount]; | 2930 | = new ParcelObjectOwnersReplyPacket.DataBlock[notifyCount]; |
2934 | 2931 | ||
2935 | int num = 0; | 2932 | int num = 0; |
2936 | foreach (LLUUID owner in ownersAndCount.Keys) | 2933 | foreach (UUID owner in ownersAndCount.Keys) |
2937 | { | 2934 | { |
2938 | dataBlock[num] = new ParcelObjectOwnersReplyPacket.DataBlock(); | 2935 | dataBlock[num] = new ParcelObjectOwnersReplyPacket.DataBlock(); |
2939 | dataBlock[num].Count = ownersAndCount[owner]; | 2936 | dataBlock[num].Count = ownersAndCount[owner]; |
@@ -2959,9 +2956,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2959 | 2956 | ||
2960 | #region Helper Methods | 2957 | #region Helper Methods |
2961 | 2958 | ||
2962 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, | 2959 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, Vector3 pos, |
2963 | LLVector3 velocity, | 2960 | Vector3 velocity, |
2964 | LLQuaternion rotation) | 2961 | Quaternion rotation) |
2965 | { | 2962 | { |
2966 | byte[] bytes = new byte[60]; | 2963 | byte[] bytes = new byte[60]; |
2967 | int i = 0; | 2964 | int i = 0; |
@@ -2992,13 +2989,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2992 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); | 2989 | internDirec = new Vector3(velocity.X, velocity.Y, velocity.Z); |
2993 | 2990 | ||
2994 | internDirec = internDirec / 128.0f; | 2991 | internDirec = internDirec / 128.0f; |
2995 | internDirec.x += 1; | 2992 | internDirec.X += 1; |
2996 | internDirec.y += 1; | 2993 | internDirec.Y += 1; |
2997 | internDirec.z += 1; | 2994 | internDirec.Z += 1; |
2998 | 2995 | ||
2999 | InternVelocityX = (ushort)(32768 * internDirec.x); | 2996 | InternVelocityX = (ushort)(32768 * internDirec.X); |
3000 | InternVelocityY = (ushort)(32768 * internDirec.y); | 2997 | InternVelocityY = (ushort)(32768 * internDirec.Y); |
3001 | InternVelocityZ = (ushort)(32768 * internDirec.z); | 2998 | InternVelocityZ = (ushort)(32768 * internDirec.Z); |
3002 | 2999 | ||
3003 | ushort ac = 32767; | 3000 | ushort ac = 32767; |
3004 | bytes[i++] = (byte)(InternVelocityX % 256); | 3001 | bytes[i++] = (byte)(InternVelocityX % 256); |
@@ -3054,10 +3051,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3054 | /// <param name="rotation"></param> | 3051 | /// <param name="rotation"></param> |
3055 | /// <returns></returns> | 3052 | /// <returns></returns> |
3056 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, | 3053 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, |
3057 | LLVector3 position, | 3054 | Vector3 position, |
3058 | LLQuaternion rotation, | 3055 | Quaternion rotation, |
3059 | LLVector3 velocity, | 3056 | Vector3 velocity, |
3060 | LLVector3 rotationalvelocity, | 3057 | Vector3 rotationalvelocity, |
3061 | byte state) | 3058 | byte state) |
3062 | { | 3059 | { |
3063 | uint ID = localID; | 3060 | uint ID = localID; |
@@ -3082,13 +3079,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3082 | Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z); | 3079 | Vector3 vel = new Vector3(velocity.X, velocity.Y, velocity.Z); |
3083 | 3080 | ||
3084 | vel = vel / 128.0f; | 3081 | vel = vel / 128.0f; |
3085 | vel.x += 1; | 3082 | vel.X += 1; |
3086 | vel.y += 1; | 3083 | vel.Y += 1; |
3087 | vel.z += 1; | 3084 | vel.Z += 1; |
3088 | //vel | 3085 | //vel |
3089 | velx = (ushort)(32768 * (vel.x)); | 3086 | velx = (ushort)(32768 * (vel.X)); |
3090 | vely = (ushort)(32768 * (vel.y)); | 3087 | vely = (ushort)(32768 * (vel.Y)); |
3091 | velz = (ushort)(32768 * (vel.z)); | 3088 | velz = (ushort)(32768 * (vel.Z)); |
3092 | 3089 | ||
3093 | bytes[i++] = (byte)(velx % 256); | 3090 | bytes[i++] = (byte)(velx % 256); |
3094 | bytes[i++] = (byte)((velx >> 8) % 256); | 3091 | bytes[i++] = (byte)((velx >> 8) % 256); |
@@ -3126,13 +3123,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3126 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); | 3123 | Vector3 rvel = new Vector3(rotationalvelocity.X, rotationalvelocity.Y, rotationalvelocity.Z); |
3127 | 3124 | ||
3128 | rvel = rvel / 128.0f; | 3125 | rvel = rvel / 128.0f; |
3129 | rvel.x += 1; | 3126 | rvel.X += 1; |
3130 | rvel.y += 1; | 3127 | rvel.Y += 1; |
3131 | rvel.z += 1; | 3128 | rvel.Z += 1; |
3132 | //vel | 3129 | //vel |
3133 | rvelx = (ushort)(32768 * (rvel.x)); | 3130 | rvelx = (ushort)(32768 * (rvel.X)); |
3134 | rvely = (ushort)(32768 * (rvel.y)); | 3131 | rvely = (ushort)(32768 * (rvel.Y)); |
3135 | rvelz = (ushort)(32768 * (rvel.z)); | 3132 | rvelz = (ushort)(32768 * (rvel.Z)); |
3136 | 3133 | ||
3137 | bytes[i++] = (byte)(rvelx % 256); | 3134 | bytes[i++] = (byte)(rvelx % 256); |
3138 | bytes[i++] = (byte)((rvelx >> 8) % 256); | 3135 | bytes[i++] = (byte)((rvelx >> 8) % 256); |
@@ -3204,11 +3201,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3204 | objdata.NameValue = new byte[0]; | 3201 | objdata.NameValue = new byte[0]; |
3205 | objdata.Text = new byte[0]; | 3202 | objdata.Text = new byte[0]; |
3206 | objdata.TextColor = new byte[4]; | 3203 | objdata.TextColor = new byte[4]; |
3207 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | 3204 | objdata.JointAxisOrAnchor = new Vector3(0, 0, 0); |
3208 | objdata.JointPivot = new LLVector3(0, 0, 0); | 3205 | objdata.JointPivot = new Vector3(0, 0, 0); |
3209 | objdata.Material = 3; | 3206 | objdata.Material = 3; |
3210 | objdata.TextureAnim = new byte[0]; | 3207 | objdata.TextureAnim = new byte[0]; |
3211 | objdata.Sound = LLUUID.Zero; | 3208 | objdata.Sound = UUID.Zero; |
3212 | objdata.State = 0; | 3209 | objdata.State = 0; |
3213 | objdata.Data = new byte[0]; | 3210 | objdata.Data = new byte[0]; |
3214 | 3211 | ||
@@ -3224,7 +3221,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3224 | public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) | 3221 | public ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket(byte[] textureEntry) |
3225 | { | 3222 | { |
3226 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); | 3223 | ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); |
3227 | // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | 3224 | // new OpenMetaverse.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); |
3228 | 3225 | ||
3229 | SetDefaultAvatarPacketValues(ref objdata); | 3226 | SetDefaultAvatarPacketValues(ref objdata); |
3230 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | 3227 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); |
@@ -3233,18 +3230,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3233 | objdata.PathScaleX = 100; | 3230 | objdata.PathScaleX = 100; |
3234 | objdata.PathScaleY = 100; | 3231 | objdata.PathScaleY = 100; |
3235 | objdata.ParentID = 0; | 3232 | objdata.ParentID = 0; |
3236 | objdata.OwnerID = LLUUID.Zero; | 3233 | objdata.OwnerID = UUID.Zero; |
3237 | objdata.Scale = new LLVector3(1, 1, 1); | 3234 | objdata.Scale = new Vector3(1, 1, 1); |
3238 | objdata.PCode = (byte)PCode.Avatar; | 3235 | objdata.PCode = (byte)PCode.Avatar; |
3239 | if (textureEntry != null) | 3236 | if (textureEntry != null) |
3240 | { | 3237 | { |
3241 | objdata.TextureEntry = textureEntry; | 3238 | objdata.TextureEntry = textureEntry; |
3242 | } | 3239 | } |
3243 | LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | 3240 | Vector3 pos = new Vector3(objdata.ObjectData, 16); |
3244 | pos.X = 100f; | 3241 | pos.X = 100f; |
3245 | objdata.ID = 8880000; | 3242 | objdata.ID = 8880000; |
3246 | objdata.NameValue = Helpers.StringToField("FirstName STRING RW SV Test \nLastName STRING RW SV User "); | 3243 | objdata.NameValue = Utils.StringToBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User "); |
3247 | //LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | 3244 | //Vector3 pos2 = new Vector3(100f, 100f, 23f); |
3248 | //objdata.FullID=user.AgentId; | 3245 | //objdata.FullID=user.AgentId; |
3249 | byte[] pb = pos.GetBytes(); | 3246 | byte[] pb = pos.GetBytes(); |
3250 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | 3247 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); |
@@ -3264,12 +3261,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3264 | objdata.NameValue = new byte[0]; | 3261 | objdata.NameValue = new byte[0]; |
3265 | objdata.Text = new byte[0]; | 3262 | objdata.Text = new byte[0]; |
3266 | objdata.TextColor = new byte[4]; | 3263 | objdata.TextColor = new byte[4]; |
3267 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | 3264 | objdata.JointAxisOrAnchor = new Vector3(0, 0, 0); |
3268 | objdata.JointPivot = new LLVector3(0, 0, 0); | 3265 | objdata.JointPivot = new Vector3(0, 0, 0); |
3269 | objdata.Material = 4; | 3266 | objdata.Material = 4; |
3270 | objdata.TextureAnim = new byte[0]; | 3267 | objdata.TextureAnim = new byte[0]; |
3271 | objdata.Sound = LLUUID.Zero; | 3268 | objdata.Sound = UUID.Zero; |
3272 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | 3269 | Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("00000000-0000-0000-5005-000000000005")); |
3273 | objdata.TextureEntry = ntex.ToBytes(); | 3270 | objdata.TextureEntry = ntex.ToBytes(); |
3274 | 3271 | ||
3275 | objdata.State = 0; | 3272 | objdata.State = 0; |
@@ -3285,15 +3282,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3285 | objdata.ObjectData[64] = 189; | 3282 | objdata.ObjectData[64] = 189; |
3286 | } | 3283 | } |
3287 | 3284 | ||
3288 | public void SendNameReply(LLUUID profileId, string firstname, string lastname) | 3285 | public void SendNameReply(UUID profileId, string firstname, string lastname) |
3289 | { | 3286 | { |
3290 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket)PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); | 3287 | UUIDNameReplyPacket packet = (UUIDNameReplyPacket)PacketPool.Instance.GetPacket(PacketType.UUIDNameReply); |
3291 | // TODO: don't create new blocks if recycling an old packet | 3288 | // TODO: don't create new blocks if recycling an old packet |
3292 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; | 3289 | packet.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[1]; |
3293 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); | 3290 | packet.UUIDNameBlock[0] = new UUIDNameReplyPacket.UUIDNameBlockBlock(); |
3294 | packet.UUIDNameBlock[0].ID = profileId; | 3291 | packet.UUIDNameBlock[0].ID = profileId; |
3295 | packet.UUIDNameBlock[0].FirstName = Helpers.StringToField(firstname); | 3292 | packet.UUIDNameBlock[0].FirstName = Utils.StringToBytes(firstname); |
3296 | packet.UUIDNameBlock[0].LastName = Helpers.StringToField(lastname); | 3293 | packet.UUIDNameBlock[0].LastName = Utils.StringToBytes(lastname); |
3297 | 3294 | ||
3298 | OutPacket(packet, ThrottleOutPacketType.Task); | 3295 | OutPacket(packet, ThrottleOutPacketType.Task); |
3299 | } | 3296 | } |
@@ -3382,7 +3379,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3382 | { | 3379 | { |
3383 | for (int i = 0; i < ogpack.ObjectData.Length; i++) | 3380 | for (int i = 0; i < ogpack.ObjectData.Length; i++) |
3384 | { | 3381 | { |
3385 | handlerObjectGroupRequest(this, ogpack.AgentData.GroupID, ogpack.ObjectData[i].ObjectLocalID, LLUUID.Zero); | 3382 | handlerObjectGroupRequest(this, ogpack.AgentData.GroupID, ogpack.ObjectData[i].ObjectLocalID, UUID.Zero); |
3386 | } | 3383 | } |
3387 | } | 3384 | } |
3388 | return true; | 3385 | return true; |
@@ -3415,7 +3412,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3415 | return true; | 3412 | return true; |
3416 | } | 3413 | } |
3417 | 3414 | ||
3418 | public void SendScriptQuestion(LLUUID taskID, string taskName, string ownerName, LLUUID itemID, int question) | 3415 | public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question) |
3419 | { | 3416 | { |
3420 | ScriptQuestionPacket scriptQuestion = (ScriptQuestionPacket)PacketPool.Instance.GetPacket(PacketType.ScriptQuestion); | 3417 | ScriptQuestionPacket scriptQuestion = (ScriptQuestionPacket)PacketPool.Instance.GetPacket(PacketType.ScriptQuestion); |
3421 | scriptQuestion.Data = new ScriptQuestionPacket.DataBlock(); | 3418 | scriptQuestion.Data = new ScriptQuestionPacket.DataBlock(); |
@@ -3423,8 +3420,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3423 | scriptQuestion.Data.TaskID = taskID; | 3420 | scriptQuestion.Data.TaskID = taskID; |
3424 | scriptQuestion.Data.ItemID = itemID; | 3421 | scriptQuestion.Data.ItemID = itemID; |
3425 | scriptQuestion.Data.Questions = question; | 3422 | scriptQuestion.Data.Questions = question; |
3426 | scriptQuestion.Data.ObjectName = Helpers.StringToField(taskName); | 3423 | scriptQuestion.Data.ObjectName = Utils.StringToBytes(taskName); |
3427 | scriptQuestion.Data.ObjectOwner = Helpers.StringToField(ownerName); | 3424 | scriptQuestion.Data.ObjectOwner = Utils.StringToBytes(ownerName); |
3428 | 3425 | ||
3429 | OutPacket(scriptQuestion, ThrottleOutPacketType.Task); | 3426 | OutPacket(scriptQuestion, ThrottleOutPacketType.Task); |
3430 | } | 3427 | } |
@@ -3433,11 +3430,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3433 | { | 3430 | { |
3434 | } | 3431 | } |
3435 | 3432 | ||
3436 | public LLUUID GetDefaultAnimation(string name) | 3433 | public UUID GetDefaultAnimation(string name) |
3437 | { | 3434 | { |
3438 | if (m_defaultAnimations.ContainsKey(name)) | 3435 | if (m_defaultAnimations.ContainsKey(name)) |
3439 | return m_defaultAnimations[name]; | 3436 | return m_defaultAnimations[name]; |
3440 | return LLUUID.Zero; | 3437 | return UUID.Zero; |
3441 | } | 3438 | } |
3442 | 3439 | ||
3443 | /// <summary> | 3440 | /// <summary> |
@@ -3496,7 +3493,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3496 | { | 3493 | { |
3497 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | 3494 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); |
3498 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; | 3495 | cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex; |
3499 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | 3496 | cachedresp.WearableData[i].TextureID = UUID.Zero; |
3500 | cachedresp.WearableData[i].HostName = new byte[0]; | 3497 | cachedresp.WearableData[i].HostName = new byte[0]; |
3501 | } | 3498 | } |
3502 | 3499 | ||
@@ -3526,19 +3523,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3526 | if (part == null) | 3523 | if (part == null) |
3527 | { | 3524 | { |
3528 | // It's a ghost! tell the client to delete it from view. | 3525 | // It's a ghost! tell the client to delete it from view. |
3529 | simClient.SendKillObject(Scene.RegionInfo.RegionHandle, | 3526 | simClient.SendKiPrimitive(Scene.RegionInfo.RegionHandle, |
3530 | localId); | 3527 | localId); |
3531 | } | 3528 | } |
3532 | else | 3529 | else |
3533 | { | 3530 | { |
3534 | // LLUUID partId = part.UUID; | 3531 | // UUID partId = part.UUID; |
3535 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | 3532 | UpdatePrimRotation handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; |
3536 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | 3533 | UpdatePrimGroupRotation handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; |
3537 | 3534 | ||
3538 | switch (block.Type) | 3535 | switch (block.Type) |
3539 | { | 3536 | { |
3540 | case 1: | 3537 | case 1: |
3541 | LLVector3 pos1 = new LLVector3(block.Data, 0); | 3538 | Vector3 pos1 = new Vector3(block.Data, 0); |
3542 | 3539 | ||
3543 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; | 3540 | handlerUpdatePrimSinglePosition = OnUpdatePrimSinglePosition; |
3544 | if (handlerUpdatePrimSinglePosition != null) | 3541 | if (handlerUpdatePrimSinglePosition != null) |
@@ -3548,7 +3545,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3548 | } | 3545 | } |
3549 | break; | 3546 | break; |
3550 | case 2: | 3547 | case 2: |
3551 | LLQuaternion rot1 = new LLQuaternion(block.Data, 0, true); | 3548 | Quaternion rot1 = new Quaternion(block.Data, 0, true); |
3552 | 3549 | ||
3553 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | 3550 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; |
3554 | if (handlerUpdatePrimSingleRotation != null) | 3551 | if (handlerUpdatePrimSingleRotation != null) |
@@ -3559,7 +3556,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3559 | break; | 3556 | break; |
3560 | case 3: | 3557 | case 3: |
3561 | 3558 | ||
3562 | LLQuaternion rot2 = new LLQuaternion(block.Data, 12, true); | 3559 | Quaternion rot2 = new Quaternion(block.Data, 12, true); |
3563 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; | 3560 | handlerUpdatePrimSingleRotation = OnUpdatePrimSingleRotation; |
3564 | if (handlerUpdatePrimSingleRotation != null) | 3561 | if (handlerUpdatePrimSingleRotation != null) |
3565 | { | 3562 | { |
@@ -3569,8 +3566,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3569 | break; | 3566 | break; |
3570 | case 5: | 3567 | case 5: |
3571 | 3568 | ||
3572 | LLVector3 scale1 = new LLVector3(block.Data, 12); | 3569 | Vector3 scale1 = new Vector3(block.Data, 12); |
3573 | LLVector3 pos11 = new LLVector3(block.Data, 0); | 3570 | Vector3 pos11 = new Vector3(block.Data, 0); |
3574 | 3571 | ||
3575 | handlerUpdatePrimScale = OnUpdatePrimScale; | 3572 | handlerUpdatePrimScale = OnUpdatePrimScale; |
3576 | if (handlerUpdatePrimScale != null) | 3573 | if (handlerUpdatePrimScale != null) |
@@ -3586,7 +3583,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3586 | } | 3583 | } |
3587 | break; | 3584 | break; |
3588 | case 9: | 3585 | case 9: |
3589 | LLVector3 pos2 = new LLVector3(block.Data, 0); | 3586 | Vector3 pos2 = new Vector3(block.Data, 0); |
3590 | 3587 | ||
3591 | handlerUpdateVector = OnUpdatePrimGroupPosition; | 3588 | handlerUpdateVector = OnUpdatePrimGroupPosition; |
3592 | 3589 | ||
@@ -3597,7 +3594,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3597 | } | 3594 | } |
3598 | break; | 3595 | break; |
3599 | case 10: | 3596 | case 10: |
3600 | LLQuaternion rot3 = new LLQuaternion(block.Data, 0, true); | 3597 | Quaternion rot3 = new Quaternion(block.Data, 0, true); |
3601 | 3598 | ||
3602 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; | 3599 | handlerUpdatePrimRotation = OnUpdatePrimGroupRotation; |
3603 | if (handlerUpdatePrimRotation != null) | 3600 | if (handlerUpdatePrimRotation != null) |
@@ -3607,8 +3604,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3607 | } | 3604 | } |
3608 | break; | 3605 | break; |
3609 | case 11: | 3606 | case 11: |
3610 | LLVector3 pos3 = new LLVector3(block.Data, 0); | 3607 | Vector3 pos3 = new Vector3(block.Data, 0); |
3611 | LLQuaternion rot4 = new LLQuaternion(block.Data, 12, true); | 3608 | Quaternion rot4 = new Quaternion(block.Data, 12, true); |
3612 | 3609 | ||
3613 | handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; | 3610 | handlerUpdatePrimGroupRotation = OnUpdatePrimGroupMouseRotation; |
3614 | if (handlerUpdatePrimGroupRotation != null) | 3611 | if (handlerUpdatePrimGroupRotation != null) |
@@ -3619,8 +3616,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3619 | } | 3616 | } |
3620 | break; | 3617 | break; |
3621 | case 13: | 3618 | case 13: |
3622 | LLVector3 scale2 = new LLVector3(block.Data, 12); | 3619 | Vector3 scale2 = new Vector3(block.Data, 12); |
3623 | LLVector3 pos4 = new LLVector3(block.Data, 0); | 3620 | Vector3 pos4 = new Vector3(block.Data, 0); |
3624 | 3621 | ||
3625 | handlerUpdatePrimScale = OnUpdatePrimScale; | 3622 | handlerUpdatePrimScale = OnUpdatePrimScale; |
3626 | if (handlerUpdatePrimScale != null) | 3623 | if (handlerUpdatePrimScale != null) |
@@ -3638,8 +3635,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3638 | } | 3635 | } |
3639 | break; | 3636 | break; |
3640 | case 29: | 3637 | case 29: |
3641 | LLVector3 scale5 = new LLVector3(block.Data, 12); | 3638 | Vector3 scale5 = new Vector3(block.Data, 12); |
3642 | LLVector3 pos5 = new LLVector3(block.Data, 0); | 3639 | Vector3 pos5 = new Vector3(block.Data, 0); |
3643 | 3640 | ||
3644 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; | 3641 | handlerUpdatePrimGroupScale = OnUpdatePrimGroupScale; |
3645 | if (handlerUpdatePrimGroupScale != null) | 3642 | if (handlerUpdatePrimGroupScale != null) |
@@ -3655,8 +3652,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3655 | } | 3652 | } |
3656 | break; | 3653 | break; |
3657 | case 21: | 3654 | case 21: |
3658 | LLVector3 scale6 = new LLVector3(block.Data, 12); | 3655 | Vector3 scale6 = new Vector3(block.Data, 12); |
3659 | LLVector3 pos6 = new LLVector3(block.Data, 0); | 3656 | Vector3 pos6 = new Vector3(block.Data, 0); |
3660 | 3657 | ||
3661 | handlerUpdatePrimScale = OnUpdatePrimScale; | 3658 | handlerUpdatePrimScale = OnUpdatePrimScale; |
3662 | if (handlerUpdatePrimScale != null) | 3659 | if (handlerUpdatePrimScale != null) |
@@ -3691,7 +3688,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3691 | mapReply.LayerData[0].Left = 0; | 3688 | mapReply.LayerData[0].Left = 0; |
3692 | mapReply.LayerData[0].Top = 30000; | 3689 | mapReply.LayerData[0].Top = 30000; |
3693 | mapReply.LayerData[0].Right = 30000; | 3690 | mapReply.LayerData[0].Right = 30000; |
3694 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 3691 | mapReply.LayerData[0].ImageID = new UUID("00000000-0000-1111-9999-000000000006"); |
3695 | mapReply.Header.Zerocoded = true; | 3692 | mapReply.Header.Zerocoded = true; |
3696 | OutPacket(mapReply, ThrottleOutPacketType.Land); | 3693 | OutPacket(mapReply, ThrottleOutPacketType.Land); |
3697 | } | 3694 | } |
@@ -3717,7 +3714,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3717 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | 3714 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); |
3718 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | 3715 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); |
3719 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | 3716 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); |
3720 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | 3717 | mbReply.Data[iii].MapImageID = new UUID((string)mp["map-image-id"]); |
3721 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | 3718 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); |
3722 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | 3719 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); |
3723 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | 3720 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); |
@@ -3776,7 +3773,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3776 | if (m_moneyBalance + debit >= 0) | 3773 | if (m_moneyBalance + debit >= 0) |
3777 | { | 3774 | { |
3778 | m_moneyBalance += debit; | 3775 | m_moneyBalance += debit; |
3779 | SendMoneyBalance(LLUUID.Zero, true, Helpers.StringToField("Poof Poof!"), m_moneyBalance); | 3776 | SendMoneyBalance(UUID.Zero, true, Utils.StringToBytes("Poof Poof!"), m_moneyBalance); |
3780 | return true; | 3777 | return true; |
3781 | } | 3778 | } |
3782 | else | 3779 | else |
@@ -3791,7 +3788,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3791 | /// <param name="gmMethod"></param> | 3788 | /// <param name="gmMethod"></param> |
3792 | /// <param name="gmInvoice"></param> | 3789 | /// <param name="gmInvoice"></param> |
3793 | /// <param name="gmParams"></param> | 3790 | /// <param name="gmParams"></param> |
3794 | public void DecipherGenericMessage(string gmMethod, LLUUID gmInvoice, GenericMessagePacket.ParamListBlock[] gmParams) | 3791 | public void DecipherGenericMessage(string gmMethod, UUID gmInvoice, GenericMessagePacket.ParamListBlock[] gmParams) |
3795 | { | 3792 | { |
3796 | switch (gmMethod) | 3793 | switch (gmMethod) |
3797 | { | 3794 | { |
@@ -3804,9 +3801,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3804 | try | 3801 | try |
3805 | { | 3802 | { |
3806 | Helpers.LongToUInts(Scene.RegionInfo.RegionHandle, out regionX, out regionY); | 3803 | Helpers.LongToUInts(Scene.RegionInfo.RegionHandle, out regionX, out regionY); |
3807 | locx = Convert.ToSingle(Helpers.FieldToUTF8String(gmParams[0].Parameter)) - (float)regionX; | 3804 | locx = Convert.ToSingle(Utils.BytesToString(gmParams[0].Parameter)) - (float)regionX; |
3808 | locy = Convert.ToSingle(Helpers.FieldToUTF8String(gmParams[1].Parameter)) - (float)regionY; | 3805 | locy = Convert.ToSingle(Utils.BytesToString(gmParams[1].Parameter)) - (float)regionY; |
3809 | locz = Convert.ToSingle(Helpers.FieldToUTF8String(gmParams[2].Parameter)); | 3806 | locz = Convert.ToSingle(Utils.BytesToString(gmParams[2].Parameter)); |
3810 | } | 3807 | } |
3811 | catch (InvalidCastException) | 3808 | catch (InvalidCastException) |
3812 | { | 3809 | { |
@@ -3817,7 +3814,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3817 | handlerAutoPilotGo = OnAutoPilotGo; | 3814 | handlerAutoPilotGo = OnAutoPilotGo; |
3818 | if (handlerAutoPilotGo != null) | 3815 | if (handlerAutoPilotGo != null) |
3819 | { | 3816 | { |
3820 | handlerAutoPilotGo(0, new LLVector3(locx, locy, locz), this); | 3817 | handlerAutoPilotGo(0, new Vector3(locx, locy, locz), this); |
3821 | } | 3818 | } |
3822 | m_log.InfoFormat("[CLIENT]: Client Requests autopilot to position <{0},{1},{2}>", locx, locy, locz); | 3819 | m_log.InfoFormat("[CLIENT]: Client Requests autopilot to position <{0},{1},{2}>", locx, locy, locz); |
3823 | 3820 | ||
@@ -3839,7 +3836,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3839 | /// Entryway from the client to the simulator | 3836 | /// Entryway from the client to the simulator |
3840 | /// all UDP packets from the client will end up here | 3837 | /// all UDP packets from the client will end up here |
3841 | /// </summary> | 3838 | /// </summary> |
3842 | /// <param name="Pack">libsecondlife.packet</param> | 3839 | /// <param name="Pack">OpenMetaverse.packet</param> |
3843 | public void ProcessInPacket(Packet Pack) | 3840 | public void ProcessInPacket(Packet Pack) |
3844 | { | 3841 | { |
3845 | // check if we've got a local packet handler for this packet.type. See RegisterLocalPacketHandlers() | 3842 | // check if we've got a local packet handler for this packet.type. See RegisterLocalPacketHandlers() |
@@ -3858,7 +3855,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3858 | case PacketType.GenericMessage: | 3855 | case PacketType.GenericMessage: |
3859 | GenericMessagePacket gmpack = (GenericMessagePacket)Pack; | 3856 | GenericMessagePacket gmpack = (GenericMessagePacket)Pack; |
3860 | 3857 | ||
3861 | DecipherGenericMessage(Helpers.FieldToUTF8String(gmpack.MethodData.Method), gmpack.MethodData.Invoice, gmpack.ParamList); | 3858 | DecipherGenericMessage(Utils.BytesToString(gmpack.MethodData.Method), gmpack.MethodData.Invoice, gmpack.ParamList); |
3862 | 3859 | ||
3863 | break; | 3860 | break; |
3864 | case PacketType.AvatarPropertiesRequest: | 3861 | case PacketType.AvatarPropertiesRequest: |
@@ -3877,8 +3874,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3877 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | 3874 | string fromName = String.Empty; //ClientAvatar.firstname + " " + ClientAvatar.lastname; |
3878 | byte[] message = inchatpack.ChatData.Message; | 3875 | byte[] message = inchatpack.ChatData.Message; |
3879 | byte type = inchatpack.ChatData.Type; | 3876 | byte type = inchatpack.ChatData.Type; |
3880 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | 3877 | Vector3 fromPos = new Vector3(); // ClientAvatar.Pos; |
3881 | // LLUUID fromAgentID = AgentId; | 3878 | // UUID fromAgentID = AgentId; |
3882 | 3879 | ||
3883 | int channel = inchatpack.ChatData.Channel; | 3880 | int channel = inchatpack.ChatData.Channel; |
3884 | 3881 | ||
@@ -3887,7 +3884,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3887 | OSChatMessage args = new OSChatMessage(); | 3884 | OSChatMessage args = new OSChatMessage(); |
3888 | args.Channel = channel; | 3885 | args.Channel = channel; |
3889 | args.From = fromName; | 3886 | args.From = fromName; |
3890 | args.Message = Helpers.FieldToUTF8String(message); | 3887 | args.Message = Utils.BytesToString(message); |
3891 | args.Type = (ChatTypeEnum)type; | 3888 | args.Type = (ChatTypeEnum)type; |
3892 | args.Position = fromPos; | 3889 | args.Position = fromPos; |
3893 | 3890 | ||
@@ -3908,8 +3905,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3908 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; | 3905 | AvatarPropertiesUpdatePacket.PropertiesDataBlock Properties = Packet.PropertiesData; |
3909 | UserProfileData UserProfile = new UserProfileData(); | 3906 | UserProfileData UserProfile = new UserProfileData(); |
3910 | UserProfile.ID = AgentId; | 3907 | UserProfile.ID = AgentId; |
3911 | UserProfile.AboutText = Helpers.FieldToUTF8String(Properties.AboutText); | 3908 | UserProfile.AboutText = Utils.BytesToString(Properties.AboutText); |
3912 | UserProfile.FirstLifeAboutText = Helpers.FieldToUTF8String(Properties.FLAboutText); | 3909 | UserProfile.FirstLifeAboutText = Utils.BytesToString(Properties.FLAboutText); |
3913 | UserProfile.FirstLifeImage = Properties.FLImageID; | 3910 | UserProfile.FirstLifeImage = Properties.FLImageID; |
3914 | UserProfile.Image = Properties.ImageID; | 3911 | UserProfile.Image = Properties.ImageID; |
3915 | 3912 | ||
@@ -3926,9 +3923,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3926 | OSChatMessage args = new OSChatMessage(); | 3923 | OSChatMessage args = new OSChatMessage(); |
3927 | args.Channel = ch; | 3924 | args.Channel = ch; |
3928 | args.From = String.Empty; | 3925 | args.From = String.Empty; |
3929 | args.Message = Helpers.FieldToUTF8String(msg); | 3926 | args.Message = Utils.BytesToString(msg); |
3930 | args.Type = ChatTypeEnum.Shout; | 3927 | args.Type = ChatTypeEnum.Shout; |
3931 | args.Position = new LLVector3(); | 3928 | args.Position = new Vector3(); |
3932 | args.Scene = Scene; | 3929 | args.Scene = Scene; |
3933 | args.Sender = this; | 3930 | args.Sender = this; |
3934 | handlerChatFromViewer2 = OnChatFromViewer; | 3931 | handlerChatFromViewer2 = OnChatFromViewer; |
@@ -3940,7 +3937,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3940 | case PacketType.ImprovedInstantMessage: | 3937 | case PacketType.ImprovedInstantMessage: |
3941 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; | 3938 | ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack; |
3942 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); | 3939 | string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName); |
3943 | string IMmessage = Helpers.FieldToUTF8String(msgpack.MessageBlock.Message); | 3940 | string IMmessage = Utils.BytesToString(msgpack.MessageBlock.Message); |
3944 | handlerInstantMessage = OnInstantMessage; | 3941 | handlerInstantMessage = OnInstantMessage; |
3945 | 3942 | ||
3946 | if (handlerInstantMessage != null) | 3943 | if (handlerInstantMessage != null) |
@@ -3959,10 +3956,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3959 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; | 3956 | AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack; |
3960 | 3957 | ||
3961 | // My guess is this is the folder to stick the calling card into | 3958 | // My guess is this is the folder to stick the calling card into |
3962 | List<LLUUID> callingCardFolders = new List<LLUUID>(); | 3959 | List<UUID> callingCardFolders = new List<UUID>(); |
3963 | 3960 | ||
3964 | LLUUID agentID = afriendpack.AgentData.AgentID; | 3961 | UUID agentID = afriendpack.AgentData.AgentID; |
3965 | LLUUID transactionID = afriendpack.TransactionBlock.TransactionID; | 3962 | UUID transactionID = afriendpack.TransactionBlock.TransactionID; |
3966 | 3963 | ||
3967 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) | 3964 | for (int fi = 0; fi < afriendpack.FolderData.Length; fi++) |
3968 | { | 3965 | { |
@@ -3977,8 +3974,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3977 | break; | 3974 | break; |
3978 | case PacketType.TerminateFriendship: | 3975 | case PacketType.TerminateFriendship: |
3979 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; | 3976 | TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack; |
3980 | LLUUID listOwnerAgentID = tfriendpack.AgentData.AgentID; | 3977 | UUID listOwnerAgentID = tfriendpack.AgentData.AgentID; |
3981 | LLUUID exFriendID = tfriendpack.ExBlock.OtherID; | 3978 | UUID exFriendID = tfriendpack.ExBlock.OtherID; |
3982 | 3979 | ||
3983 | handlerTerminateFriendship = OnTerminateFriendship; | 3980 | handlerTerminateFriendship = OnTerminateFriendship; |
3984 | if (handlerTerminateFriendship != null) | 3981 | if (handlerTerminateFriendship != null) |
@@ -4130,8 +4127,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4130 | { | 4127 | { |
4131 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; | 4128 | DetachAttachmentIntoInvPacket detachtoInv = (DetachAttachmentIntoInvPacket)Pack; |
4132 | 4129 | ||
4133 | LLUUID itemID = detachtoInv.ObjectData.ItemID; | 4130 | UUID itemID = detachtoInv.ObjectData.ItemID; |
4134 | // LLUUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; | 4131 | // UUID ATTACH_agentID = detachtoInv.ObjectData.AgentID; |
4135 | 4132 | ||
4136 | handlerDetachAttachmentIntoInv(itemID, this); | 4133 | handlerDetachAttachmentIntoInv(itemID, this); |
4137 | } | 4134 | } |
@@ -4266,13 +4263,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4266 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; | 4263 | AvatarPickerRequestPacket avRequestQuery = (AvatarPickerRequestPacket)Pack; |
4267 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; | 4264 | AvatarPickerRequestPacket.AgentDataBlock Requestdata = avRequestQuery.AgentData; |
4268 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; | 4265 | AvatarPickerRequestPacket.DataBlock querydata = avRequestQuery.Data; |
4269 | //Console.WriteLine("Agent Sends:" + Helpers.FieldToUTF8String(querydata.Name)); | 4266 | //Console.WriteLine("Agent Sends:" + Utils.BytesToString(querydata.Name)); |
4270 | 4267 | ||
4271 | handlerAvatarPickerRequest = OnAvatarPickerRequest; | 4268 | handlerAvatarPickerRequest = OnAvatarPickerRequest; |
4272 | if (handlerAvatarPickerRequest != null) | 4269 | if (handlerAvatarPickerRequest != null) |
4273 | { | 4270 | { |
4274 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, | 4271 | handlerAvatarPickerRequest(this, Requestdata.AgentID, Requestdata.QueryID, |
4275 | Helpers.FieldToUTF8String(querydata.Name)); | 4272 | Utils.BytesToString(querydata.Name)); |
4276 | } | 4273 | } |
4277 | break; | 4274 | break; |
4278 | case PacketType.AgentDataUpdateRequest: | 4275 | case PacketType.AgentDataUpdateRequest: |
@@ -4613,8 +4610,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4613 | { | 4610 | { |
4614 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; | 4611 | ObjectPermissionsPacket newobjPerms = (ObjectPermissionsPacket)Pack; |
4615 | 4612 | ||
4616 | LLUUID AgentID = newobjPerms.AgentData.AgentID; | 4613 | UUID AgentID = newobjPerms.AgentData.AgentID; |
4617 | LLUUID SessionID = newobjPerms.AgentData.SessionID; | 4614 | UUID SessionID = newobjPerms.AgentData.SessionID; |
4618 | 4615 | ||
4619 | handlerObjectPermissions = null; | 4616 | handlerObjectPermissions = null; |
4620 | 4617 | ||
@@ -4654,7 +4651,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4654 | { | 4651 | { |
4655 | for (int i = 0; i < undoitem.ObjectData.Length; i++) | 4652 | for (int i = 0; i < undoitem.ObjectData.Length; i++) |
4656 | { | 4653 | { |
4657 | LLUUID objiD = undoitem.ObjectData[i].ObjectID; | 4654 | UUID objiD = undoitem.ObjectData[i].ObjectID; |
4658 | handlerOnUndo = OnUndo; | 4655 | handlerOnUndo = OnUndo; |
4659 | if (handlerOnUndo != null) | 4656 | if (handlerOnUndo != null) |
4660 | { | 4657 | { |
@@ -4762,15 +4759,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4762 | // | 4759 | // |
4763 | if (transfer.TransferInfo.SourceType == 3) | 4760 | if (transfer.TransferInfo.SourceType == 3) |
4764 | { | 4761 | { |
4765 | LLUUID taskID = null; | 4762 | UUID taskID = null; |
4766 | LLUUID itemID = null; | 4763 | UUID itemID = null; |
4767 | LLUUID requestID = null; | 4764 | UUID requestID = null; |
4768 | taskID = new LLUUID(transfer.TransferInfo.Params, 48); | 4765 | taskID = new UUID(transfer.TransferInfo.Params, 48); |
4769 | itemID = new LLUUID(transfer.TransferInfo.Params, 64); | 4766 | itemID = new UUID(transfer.TransferInfo.Params, 64); |
4770 | requestID = new LLUUID(transfer.TransferInfo.Params, 80); | 4767 | requestID = new UUID(transfer.TransferInfo.Params, 80); |
4771 | if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions())) | 4768 | if (!(((Scene)m_scene).ExternalChecks.ExternalChecksBypassPermissions())) |
4772 | { | 4769 | { |
4773 | if (taskID != LLUUID.Zero) // Prim | 4770 | if (taskID != UUID.Zero) // Prim |
4774 | { | 4771 | { |
4775 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); | 4772 | SceneObjectPart part = ((Scene)m_scene).GetSceneObjectPart(taskID); |
4776 | if (part == null) | 4773 | if (part == null) |
@@ -4831,7 +4828,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4831 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | 4828 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; |
4832 | // Console.WriteLine("upload request " + Pack.ToString()); | 4829 | // Console.WriteLine("upload request " + Pack.ToString()); |
4833 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); | 4830 | // Console.WriteLine("upload request was for assetid: " + request.AssetBlock.TransactionID.Combine(this.SecureSessionId).ToString()); |
4834 | LLUUID temp = LLUUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); | 4831 | UUID temp = UUID.Combine(request.AssetBlock.TransactionID, SecureSessionId); |
4835 | 4832 | ||
4836 | handlerAssetUploadRequest = OnAssetUploadRequest; | 4833 | handlerAssetUploadRequest = OnAssetUploadRequest; |
4837 | 4834 | ||
@@ -5019,7 +5016,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5019 | //Console.WriteLine(Pack.ToString()); | 5016 | //Console.WriteLine(Pack.ToString()); |
5020 | /*for (int i = 0; i < update.InventoryData.Length; i++) | 5017 | /*for (int i = 0; i < update.InventoryData.Length; i++) |
5021 | { | 5018 | { |
5022 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | 5019 | if (update.InventoryData[i].TransactionID != UUID.Zero) |
5023 | { | 5020 | { |
5024 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); | 5021 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionId)); |
5025 | if (asset != null) | 5022 | if (asset != null) |
@@ -5244,9 +5241,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5244 | break; | 5241 | break; |
5245 | case PacketType.TeleportLandmarkRequest: | 5242 | case PacketType.TeleportLandmarkRequest: |
5246 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | 5243 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; |
5247 | LLUUID lmid = tpReq.Info.LandmarkID; | 5244 | UUID lmid = tpReq.Info.LandmarkID; |
5248 | AssetLandmark lm; | 5245 | AssetLandmark lm; |
5249 | if (lmid != LLUUID.Zero) | 5246 | if (lmid != UUID.Zero) |
5250 | { | 5247 | { |
5251 | AssetBase lma = m_assetCache.GetAsset(lmid, false); | 5248 | AssetBase lma = m_assetCache.GetAsset(lmid, false); |
5252 | 5249 | ||
@@ -5441,14 +5438,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5441 | 5438 | ||
5442 | args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; | 5439 | args.AuthBuyerID = parcelPropertiesPacket.ParcelData.AuthBuyerID; |
5443 | args.Category = (Parcel.ParcelCategory)parcelPropertiesPacket.ParcelData.Category; | 5440 | args.Category = (Parcel.ParcelCategory)parcelPropertiesPacket.ParcelData.Category; |
5444 | args.Desc = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.Desc); | 5441 | args.Desc = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Desc); |
5445 | args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; | 5442 | args.GroupID = parcelPropertiesPacket.ParcelData.GroupID; |
5446 | args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; | 5443 | args.LandingType = parcelPropertiesPacket.ParcelData.LandingType; |
5447 | args.MediaAutoScale = parcelPropertiesPacket.ParcelData.MediaAutoScale; | 5444 | args.MediaAutoScale = parcelPropertiesPacket.ParcelData.MediaAutoScale; |
5448 | args.MediaID = parcelPropertiesPacket.ParcelData.MediaID; | 5445 | args.MediaID = parcelPropertiesPacket.ParcelData.MediaID; |
5449 | args.MediaURL = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.MediaURL); | 5446 | args.MediaURL = Utils.BytesToString(parcelPropertiesPacket.ParcelData.MediaURL); |
5450 | args.MusicURL = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.MusicURL); | 5447 | args.MusicURL = Utils.BytesToString(parcelPropertiesPacket.ParcelData.MusicURL); |
5451 | args.Name = Helpers.FieldToUTF8String(parcelPropertiesPacket.ParcelData.Name); | 5448 | args.Name = Utils.BytesToString(parcelPropertiesPacket.ParcelData.Name); |
5452 | args.ParcelFlags = parcelPropertiesPacket.ParcelData.ParcelFlags; | 5449 | args.ParcelFlags = parcelPropertiesPacket.ParcelData.ParcelFlags; |
5453 | args.PassHours = parcelPropertiesPacket.ParcelData.PassHours; | 5450 | args.PassHours = parcelPropertiesPacket.ParcelData.PassHours; |
5454 | args.PassPrice = parcelPropertiesPacket.ParcelData.PassPrice; | 5451 | args.PassPrice = parcelPropertiesPacket.ParcelData.PassPrice; |
@@ -5504,11 +5501,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5504 | 5501 | ||
5505 | ParcelReturnObjectsPacket parcelReturnObjects = (ParcelReturnObjectsPacket)Pack; | 5502 | ParcelReturnObjectsPacket parcelReturnObjects = (ParcelReturnObjectsPacket)Pack; |
5506 | 5503 | ||
5507 | LLUUID[] puserselectedOwnerIDs = new LLUUID[parcelReturnObjects.OwnerIDs.Length]; | 5504 | UUID[] puserselectedOwnerIDs = new UUID[parcelReturnObjects.OwnerIDs.Length]; |
5508 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.OwnerIDs.Length; parceliterator++) | 5505 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.OwnerIDs.Length; parceliterator++) |
5509 | puserselectedOwnerIDs[parceliterator] = parcelReturnObjects.OwnerIDs[parceliterator].OwnerID; | 5506 | puserselectedOwnerIDs[parceliterator] = parcelReturnObjects.OwnerIDs[parceliterator].OwnerID; |
5510 | 5507 | ||
5511 | LLUUID[] puserselectedTaskIDs = new LLUUID[parcelReturnObjects.TaskIDs.Length]; | 5508 | UUID[] puserselectedTaskIDs = new UUID[parcelReturnObjects.TaskIDs.Length]; |
5512 | 5509 | ||
5513 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.TaskIDs.Length; parceliterator++) | 5510 | for (int parceliterator = 0; parceliterator < parcelReturnObjects.TaskIDs.Length; parceliterator++) |
5514 | puserselectedTaskIDs[parceliterator] = parcelReturnObjects.TaskIDs[parceliterator].TaskID; | 5511 | puserselectedTaskIDs[parceliterator] = parcelReturnObjects.TaskIDs[parceliterator].TaskID; |
@@ -5528,7 +5525,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5528 | case PacketType.EstateOwnerMessage: | 5525 | case PacketType.EstateOwnerMessage: |
5529 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | 5526 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; |
5530 | 5527 | ||
5531 | switch (Helpers.FieldToUTF8String(messagePacket.MethodData.Method)) | 5528 | switch (Utils.BytesToString(messagePacket.MethodData.Method)) |
5532 | { | 5529 | { |
5533 | case "getinfo": | 5530 | case "getinfo": |
5534 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) | 5531 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) |
@@ -5541,9 +5538,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5541 | { | 5538 | { |
5542 | OnSetEstateFlagsRequest(convertParamStringToBool(messagePacket.ParamList[0].Parameter), convertParamStringToBool(messagePacket.ParamList[1].Parameter), | 5539 | OnSetEstateFlagsRequest(convertParamStringToBool(messagePacket.ParamList[0].Parameter), convertParamStringToBool(messagePacket.ParamList[1].Parameter), |
5543 | convertParamStringToBool(messagePacket.ParamList[2].Parameter), !convertParamStringToBool(messagePacket.ParamList[3].Parameter), | 5540 | convertParamStringToBool(messagePacket.ParamList[2].Parameter), !convertParamStringToBool(messagePacket.ParamList[3].Parameter), |
5544 | Convert.ToInt16(Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[4].Parameter))), | 5541 | Convert.ToInt16(Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[4].Parameter))), |
5545 | (float)Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[5].Parameter)), | 5542 | (float)Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[5].Parameter)), |
5546 | Convert.ToInt16(Helpers.FieldToUTF8String(messagePacket.ParamList[6].Parameter)), | 5543 | Convert.ToInt16(Utils.BytesToString(messagePacket.ParamList[6].Parameter)), |
5547 | convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter)); | 5544 | convertParamStringToBool(messagePacket.ParamList[7].Parameter), convertParamStringToBool(messagePacket.ParamList[8].Parameter)); |
5548 | 5545 | ||
5549 | } | 5546 | } |
@@ -5554,11 +5551,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5554 | // { | 5551 | // { |
5555 | // foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | 5552 | // foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) |
5556 | // { | 5553 | // { |
5557 | // string s = Helpers.FieldToUTF8String(block.Parameter); | 5554 | // string s = Utils.BytesToString(block.Parameter); |
5558 | // string[] splitField = s.Split(' '); | 5555 | // string[] splitField = s.Split(' '); |
5559 | // if (splitField.Length == 2) | 5556 | // if (splitField.Length == 2) |
5560 | // { | 5557 | // { |
5561 | // LLUUID tempUUID = new LLUUID(splitField[1]); | 5558 | // UUID tempUUID = new UUID(splitField[1]); |
5562 | // OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID); | 5559 | // OnSetEstateTerrainBaseTexture(this, Convert.ToInt16(splitField[0]), tempUUID); |
5563 | // } | 5560 | // } |
5564 | // } | 5561 | // } |
@@ -5569,12 +5566,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5569 | { | 5566 | { |
5570 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | 5567 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) |
5571 | { | 5568 | { |
5572 | string s = Helpers.FieldToUTF8String(block.Parameter); | 5569 | string s = Utils.BytesToString(block.Parameter); |
5573 | string[] splitField = s.Split(' '); | 5570 | string[] splitField = s.Split(' '); |
5574 | if (splitField.Length == 2) | 5571 | if (splitField.Length == 2) |
5575 | { | 5572 | { |
5576 | Int16 corner = Convert.ToInt16(splitField[0]); | 5573 | Int16 corner = Convert.ToInt16(splitField[0]); |
5577 | LLUUID textureUUID = new LLUUID(splitField[1]); | 5574 | UUID textureUUID = new UUID(splitField[1]); |
5578 | 5575 | ||
5579 | OnSetEstateTerrainDetailTexture(this, corner, textureUUID); | 5576 | OnSetEstateTerrainDetailTexture(this, corner, textureUUID); |
5580 | } | 5577 | } |
@@ -5587,7 +5584,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5587 | { | 5584 | { |
5588 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | 5585 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) |
5589 | { | 5586 | { |
5590 | string s = Helpers.FieldToUTF8String(block.Parameter); | 5587 | string s = Utils.BytesToString(block.Parameter); |
5591 | string[] splitField = s.Split(' '); | 5588 | string[] splitField = s.Split(' '); |
5592 | if (splitField.Length == 3) | 5589 | if (splitField.Length == 3) |
5593 | { | 5590 | { |
@@ -5615,21 +5612,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5615 | try | 5612 | try |
5616 | { | 5613 | { |
5617 | string tmp; | 5614 | string tmp; |
5618 | tmp = Helpers.FieldToUTF8String(messagePacket.ParamList[0].Parameter); | 5615 | tmp = Utils.BytesToString(messagePacket.ParamList[0].Parameter); |
5619 | if (!tmp.Contains(".")) tmp += ".00"; | 5616 | if (!tmp.Contains(".")) tmp += ".00"; |
5620 | float WaterHeight = (float)Convert.ToDecimal(tmp); | 5617 | float WaterHeight = (float)Convert.ToDecimal(tmp); |
5621 | tmp = Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter); | 5618 | tmp = Utils.BytesToString(messagePacket.ParamList[1].Parameter); |
5622 | if (!tmp.Contains(".")) tmp += ".00"; | 5619 | if (!tmp.Contains(".")) tmp += ".00"; |
5623 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); | 5620 | float TerrainRaiseLimit = (float)Convert.ToDecimal(tmp); |
5624 | tmp = Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter); | 5621 | tmp = Utils.BytesToString(messagePacket.ParamList[2].Parameter); |
5625 | if (!tmp.Contains(".")) tmp += ".00"; | 5622 | if (!tmp.Contains(".")) tmp += ".00"; |
5626 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); | 5623 | float TerrainLowerLimit = (float)Convert.ToDecimal(tmp); |
5627 | bool UseEstateSun = convertParamStringToBool(messagePacket.ParamList[3].Parameter); | 5624 | bool UseEstateSun = convertParamStringToBool(messagePacket.ParamList[3].Parameter); |
5628 | bool UseFixedSun = convertParamStringToBool(messagePacket.ParamList[4].Parameter); | 5625 | bool UseFixedSun = convertParamStringToBool(messagePacket.ParamList[4].Parameter); |
5629 | float SunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[5].Parameter)); | 5626 | float SunHour = (float)Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[5].Parameter)); |
5630 | bool UseGlobal = convertParamStringToBool(messagePacket.ParamList[6].Parameter); | 5627 | bool UseGlobal = convertParamStringToBool(messagePacket.ParamList[6].Parameter); |
5631 | bool EstateFixedSun = convertParamStringToBool(messagePacket.ParamList[7].Parameter); | 5628 | bool EstateFixedSun = convertParamStringToBool(messagePacket.ParamList[7].Parameter); |
5632 | float EstateSunHour = (float)Convert.ToDecimal(Helpers.FieldToUTF8String(messagePacket.ParamList[8].Parameter)); | 5629 | float EstateSunHour = (float)Convert.ToDecimal(Utils.BytesToString(messagePacket.ParamList[8].Parameter)); |
5633 | 5630 | ||
5634 | OnSetRegionTerrainSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseEstateSun, UseFixedSun, SunHour, UseGlobal, EstateFixedSun, EstateSunHour); | 5631 | OnSetRegionTerrainSettings(WaterHeight, TerrainRaiseLimit, TerrainLowerLimit, UseEstateSun, UseFixedSun, SunHour, UseGlobal, EstateFixedSun, EstateSunHour); |
5635 | 5632 | ||
@@ -5649,7 +5646,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5649 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | 5646 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) |
5650 | { | 5647 | { |
5651 | float timeSeconds = 0; | 5648 | float timeSeconds = 0; |
5652 | Helpers.TryParse(Helpers.FieldToUTF8String(block.Parameter), out timeSeconds); | 5649 | Utils.TryParseSingle(Utils.BytesToString(block.Parameter), out timeSeconds); |
5653 | timeSeconds = (int)timeSeconds; | 5650 | timeSeconds = (int)timeSeconds; |
5654 | OnEstateRestartSimRequest(this, (int)timeSeconds); | 5651 | OnEstateRestartSimRequest(this, (int)timeSeconds); |
5655 | 5652 | ||
@@ -5661,7 +5658,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5661 | { | 5658 | { |
5662 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) | 5659 | foreach (EstateOwnerMessagePacket.ParamListBlock block in messagePacket.ParamList) |
5663 | { | 5660 | { |
5664 | LLUUID newCovenantID = new LLUUID(Helpers.FieldToUTF8String(block.Parameter)); | 5661 | UUID newCovenantID = new UUID(Utils.BytesToString(block.Parameter)); |
5665 | OnEstateChangeCovenantRequest(this, newCovenantID); | 5662 | OnEstateChangeCovenantRequest(this, newCovenantID); |
5666 | } | 5663 | } |
5667 | } | 5664 | } |
@@ -5669,19 +5666,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5669 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. | 5666 | case "estateaccessdelta": // Estate access delta manages the banlist and allow list too. |
5670 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) | 5667 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) |
5671 | { | 5668 | { |
5672 | int estateAccessType = Convert.ToInt16(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter)); | 5669 | int estateAccessType = Convert.ToInt16(Utils.BytesToString(messagePacket.ParamList[1].Parameter)); |
5673 | OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter))); | 5670 | OnUpdateEstateAccessDeltaRequest(this, messagePacket.MethodData.Invoice, estateAccessType, new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter))); |
5674 | 5671 | ||
5675 | } | 5672 | } |
5676 | break; | 5673 | break; |
5677 | case "simulatormessage": | 5674 | case "simulatormessage": |
5678 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) | 5675 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) |
5679 | { | 5676 | { |
5680 | LLUUID invoice = messagePacket.MethodData.Invoice; | 5677 | UUID invoice = messagePacket.MethodData.Invoice; |
5681 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)); | 5678 | UUID SenderID = new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); |
5682 | string SenderName = Helpers.FieldToUTF8String(messagePacket.ParamList[3].Parameter); | 5679 | string SenderName = Utils.BytesToString(messagePacket.ParamList[3].Parameter); |
5683 | string Message = Helpers.FieldToUTF8String(messagePacket.ParamList[4].Parameter); | 5680 | string Message = Utils.BytesToString(messagePacket.ParamList[4].Parameter); |
5684 | LLUUID sessionID = messagePacket.AgentData.SessionID; | 5681 | UUID sessionID = messagePacket.AgentData.SessionID; |
5685 | OnSimulatorBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); | 5682 | OnSimulatorBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); |
5686 | } | 5683 | } |
5687 | break; | 5684 | break; |
@@ -5690,19 +5687,19 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5690 | { | 5687 | { |
5691 | if (messagePacket.ParamList.Length < 5) | 5688 | if (messagePacket.ParamList.Length < 5) |
5692 | break; | 5689 | break; |
5693 | LLUUID invoice = messagePacket.MethodData.Invoice; | 5690 | UUID invoice = messagePacket.MethodData.Invoice; |
5694 | LLUUID SenderID = new LLUUID(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)); | 5691 | UUID SenderID = new UUID(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); |
5695 | string SenderName = Helpers.FieldToUTF8String(messagePacket.ParamList[3].Parameter); | 5692 | string SenderName = Utils.BytesToString(messagePacket.ParamList[3].Parameter); |
5696 | string Message = Helpers.FieldToUTF8String(messagePacket.ParamList[4].Parameter); | 5693 | string Message = Utils.BytesToString(messagePacket.ParamList[4].Parameter); |
5697 | LLUUID sessionID = messagePacket.AgentData.SessionID; | 5694 | UUID sessionID = messagePacket.AgentData.SessionID; |
5698 | OnEstateBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); | 5695 | OnEstateBlueBoxMessageRequest(this, invoice, SenderID, sessionID, SenderName, Message); |
5699 | } | 5696 | } |
5700 | break; | 5697 | break; |
5701 | case "setregiondebug": | 5698 | case "setregiondebug": |
5702 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) | 5699 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) |
5703 | { | 5700 | { |
5704 | LLUUID invoice = messagePacket.MethodData.Invoice; | 5701 | UUID invoice = messagePacket.MethodData.Invoice; |
5705 | LLUUID SenderID = messagePacket.AgentData.AgentID; | 5702 | UUID SenderID = messagePacket.AgentData.AgentID; |
5706 | bool scripted = convertParamStringToBool(messagePacket.ParamList[0].Parameter); | 5703 | bool scripted = convertParamStringToBool(messagePacket.ParamList[0].Parameter); |
5707 | bool collisionEvents = convertParamStringToBool(messagePacket.ParamList[1].Parameter); | 5704 | bool collisionEvents = convertParamStringToBool(messagePacket.ParamList[1].Parameter); |
5708 | bool physics = convertParamStringToBool(messagePacket.ParamList[2].Parameter); | 5705 | bool physics = convertParamStringToBool(messagePacket.ParamList[2].Parameter); |
@@ -5713,11 +5710,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5713 | case "teleporthomeuser": | 5710 | case "teleporthomeuser": |
5714 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) | 5711 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) |
5715 | { | 5712 | { |
5716 | LLUUID invoice = messagePacket.MethodData.Invoice; | 5713 | UUID invoice = messagePacket.MethodData.Invoice; |
5717 | LLUUID SenderID = messagePacket.AgentData.AgentID; | 5714 | UUID SenderID = messagePacket.AgentData.AgentID; |
5718 | LLUUID Prey = LLUUID.Zero; | 5715 | UUID Prey = UUID.Zero; |
5719 | 5716 | ||
5720 | Helpers.TryParse(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter), out Prey); | 5717 | UUID.TryParse(Utils.BytesToString(messagePacket.ParamList[1].Parameter), out Prey); |
5721 | 5718 | ||
5722 | OnEstateTeleportOneUserHomeRequest(this, invoice, SenderID, Prey); | 5719 | OnEstateTeleportOneUserHomeRequest(this, invoice, SenderID, Prey); |
5723 | } | 5720 | } |
@@ -5750,10 +5747,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5750 | case "estatechangeinfo": | 5747 | case "estatechangeinfo": |
5751 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) | 5748 | if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId, false)) |
5752 | { | 5749 | { |
5753 | LLUUID invoice = messagePacket.MethodData.Invoice; | 5750 | UUID invoice = messagePacket.MethodData.Invoice; |
5754 | LLUUID SenderID = messagePacket.AgentData.AgentID; | 5751 | UUID SenderID = messagePacket.AgentData.AgentID; |
5755 | UInt32 param1 = Convert.ToUInt32(Helpers.FieldToUTF8String(messagePacket.ParamList[1].Parameter)); | 5752 | UInt32 param1 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[1].Parameter)); |
5756 | UInt32 param2 = Convert.ToUInt32(Helpers.FieldToUTF8String(messagePacket.ParamList[2].Parameter)); | 5753 | UInt32 param2 = Convert.ToUInt32(Utils.BytesToString(messagePacket.ParamList[2].Parameter)); |
5757 | 5754 | ||
5758 | handlerEstateChangeInfo = OnEstateChangeInfo; | 5755 | handlerEstateChangeInfo = OnEstateChangeInfo; |
5759 | if (handlerEstateChangeInfo != null) | 5756 | if (handlerEstateChangeInfo != null) |
@@ -5774,7 +5771,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5774 | handlerLandStatRequest = OnLandStatRequest; | 5771 | handlerLandStatRequest = OnLandStatRequest; |
5775 | if (handlerLandStatRequest != null) | 5772 | if (handlerLandStatRequest != null) |
5776 | { | 5773 | { |
5777 | handlerLandStatRequest(lsrp.RequestData.ParcelLocalID, lsrp.RequestData.ReportType, lsrp.RequestData.RequestFlags, Helpers.FieldToUTF8String(lsrp.RequestData.Filter), this); | 5774 | handlerLandStatRequest(lsrp.RequestData.ParcelLocalID, lsrp.RequestData.ReportType, lsrp.RequestData.RequestFlags, Utils.BytesToString(lsrp.RequestData.Filter), this); |
5778 | } | 5775 | } |
5779 | //int parcelID, uint reportType, uint requestflags, string filter | 5776 | //int parcelID, uint reportType, uint requestflags, string filter |
5780 | 5777 | ||
@@ -5813,7 +5810,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5813 | case PacketType.RequestGodlikePowers: | 5810 | case PacketType.RequestGodlikePowers: |
5814 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; | 5811 | RequestGodlikePowersPacket rglpPack = (RequestGodlikePowersPacket)Pack; |
5815 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; | 5812 | RequestGodlikePowersPacket.RequestBlockBlock rblock = rglpPack.RequestBlock; |
5816 | LLUUID token = rblock.Token; | 5813 | UUID token = rblock.Token; |
5817 | 5814 | ||
5818 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; | 5815 | RequestGodlikePowersPacket.AgentDataBlock ablock = rglpPack.AgentData; |
5819 | 5816 | ||
@@ -6086,7 +6083,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6086 | shape.PathTaperY = addPacket.ObjectData.PathTaperY; | 6083 | shape.PathTaperY = addPacket.ObjectData.PathTaperY; |
6087 | shape.PathTwist = addPacket.ObjectData.PathTwist; | 6084 | shape.PathTwist = addPacket.ObjectData.PathTwist; |
6088 | shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | 6085 | shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; |
6089 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("89556747-24cb-43ed-920b-47caed15465f")); | 6086 | Primitive.TextureEntry ntex = new Primitive.TextureEntry(new UUID("89556747-24cb-43ed-920b-47caed15465f")); |
6090 | shape.TextureEntry = ntex.ToBytes(); | 6087 | shape.TextureEntry = ntex.ToBytes(); |
6091 | //shape.Textures = ntex; | 6088 | //shape.Textures = ntex; |
6092 | return shape; | 6089 | return shape; |
@@ -6099,7 +6096,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6099 | /// <param name="fromSessionID"></param> | 6096 | /// <param name="fromSessionID"></param> |
6100 | /// <param name="FromAvatarName"></param> | 6097 | /// <param name="FromAvatarName"></param> |
6101 | /// <param name="Message"></param> | 6098 | /// <param name="Message"></param> |
6102 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 6099 | public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message) |
6103 | { | 6100 | { |
6104 | if (!ChildAgentStatus()) | 6101 | if (!ChildAgentStatus()) |
6105 | SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)1, (uint)Util.UnixTimeSinceEpoch()); | 6102 | SendInstantMessage(FromAvatarID, fromSessionID, Message, AgentId, SessionId, FromAvatarName, (byte)1, (uint)Util.UnixTimeSinceEpoch()); |
@@ -6122,7 +6119,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6122 | logReply.AgentData.SessionID = SessionId; | 6119 | logReply.AgentData.SessionID = SessionId; |
6123 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | 6120 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; |
6124 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | 6121 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); |
6125 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | 6122 | logReply.InventoryData[0].ItemID = UUID.Zero; |
6126 | 6123 | ||
6127 | OutPacket(logReply, ThrottleOutPacketType.Task); | 6124 | OutPacket(logReply, ThrottleOutPacketType.Task); |
6128 | } | 6125 | } |
@@ -6135,7 +6132,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6135 | OutPacket(healthpacket, ThrottleOutPacketType.Task); | 6132 | OutPacket(healthpacket, ThrottleOutPacketType.Task); |
6136 | } | 6133 | } |
6137 | 6134 | ||
6138 | public void SendAgentOnline(LLUUID[] agentIDs) | 6135 | public void SendAgentOnline(UUID[] agentIDs) |
6139 | { | 6136 | { |
6140 | OnlineNotificationPacket onp = new OnlineNotificationPacket(); | 6137 | OnlineNotificationPacket onp = new OnlineNotificationPacket(); |
6141 | OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[agentIDs.Length]; | 6138 | OnlineNotificationPacket.AgentBlockBlock[] onpb = new OnlineNotificationPacket.AgentBlockBlock[agentIDs.Length]; |
@@ -6150,7 +6147,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6150 | OutPacket(onp, ThrottleOutPacketType.Task); | 6147 | OutPacket(onp, ThrottleOutPacketType.Task); |
6151 | } | 6148 | } |
6152 | 6149 | ||
6153 | public void SendAgentOffline(LLUUID[] agentIDs) | 6150 | public void SendAgentOffline(UUID[] agentIDs) |
6154 | { | 6151 | { |
6155 | OfflineNotificationPacket offp = new OfflineNotificationPacket(); | 6152 | OfflineNotificationPacket offp = new OfflineNotificationPacket(); |
6156 | OfflineNotificationPacket.AgentBlockBlock[] offpb = new OfflineNotificationPacket.AgentBlockBlock[agentIDs.Length]; | 6153 | OfflineNotificationPacket.AgentBlockBlock[] offpb = new OfflineNotificationPacket.AgentBlockBlock[agentIDs.Length]; |
@@ -6165,12 +6162,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6165 | OutPacket(offp, ThrottleOutPacketType.Task); | 6162 | OutPacket(offp, ThrottleOutPacketType.Task); |
6166 | } | 6163 | } |
6167 | 6164 | ||
6168 | public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot, | 6165 | public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, |
6169 | LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook) | 6166 | Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook) |
6170 | { | 6167 | { |
6171 | AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket(); | 6168 | AvatarSitResponsePacket avatarSitResponse = new AvatarSitResponsePacket(); |
6172 | avatarSitResponse.SitObject.ID = TargetID; | 6169 | avatarSitResponse.SitObject.ID = TargetID; |
6173 | if (CameraAtOffset != LLVector3.Zero) | 6170 | if (CameraAtOffset != Vector3.Zero) |
6174 | { | 6171 | { |
6175 | avatarSitResponse.SitTransform.CameraAtOffset = CameraAtOffset; | 6172 | avatarSitResponse.SitTransform.CameraAtOffset = CameraAtOffset; |
6176 | avatarSitResponse.SitTransform.CameraEyeOffset = CameraEyeOffset; | 6173 | avatarSitResponse.SitTransform.CameraEyeOffset = CameraEyeOffset; |
@@ -6183,7 +6180,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6183 | OutPacket(avatarSitResponse, ThrottleOutPacketType.Task); | 6180 | OutPacket(avatarSitResponse, ThrottleOutPacketType.Task); |
6184 | } | 6181 | } |
6185 | 6182 | ||
6186 | public void SendAdminResponse(LLUUID Token, uint AdminLevel) | 6183 | public void SendAdminResponse(UUID Token, uint AdminLevel) |
6187 | { | 6184 | { |
6188 | GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket(); | 6185 | GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket(); |
6189 | GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock(); | 6186 | GrantGodlikePowersPacket.GrantDataBlock gdb = new GrantGodlikePowersPacket.GrantDataBlock(); |
@@ -6210,7 +6207,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6210 | Group.Contribution = GroupMembership[i].contribution; | 6207 | Group.Contribution = GroupMembership[i].contribution; |
6211 | Group.GroupID = GroupMembership[i].GroupID; | 6208 | Group.GroupID = GroupMembership[i].GroupID; |
6212 | Group.GroupInsigniaID = GroupMembership[i].GroupPicture; | 6209 | Group.GroupInsigniaID = GroupMembership[i].GroupPicture; |
6213 | Group.GroupName = Helpers.StringToField(GroupMembership[i].groupName); | 6210 | Group.GroupName = Utils.StringToBytes(GroupMembership[i].groupName); |
6214 | Group.GroupPowers = GroupMembership[i].groupPowers; | 6211 | Group.GroupPowers = GroupMembership[i].groupPowers; |
6215 | Groups[i] = Group; | 6212 | Groups[i] = Group; |
6216 | Groupupdate.GroupData = Groups; | 6213 | Groupupdate.GroupData = Groups; |
@@ -6220,13 +6217,13 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6220 | OutPacket(Groupupdate, ThrottleOutPacketType.Task); | 6217 | OutPacket(Groupupdate, ThrottleOutPacketType.Task); |
6221 | 6218 | ||
6222 | } | 6219 | } |
6223 | public void SendGroupNameReply(LLUUID groupLLUID, string GroupName) | 6220 | public void SendGroupNameReply(UUID groupLLUID, string GroupName) |
6224 | { | 6221 | { |
6225 | UUIDGroupNameReplyPacket pack = new UUIDGroupNameReplyPacket(); | 6222 | UUIDGroupNameReplyPacket pack = new UUIDGroupNameReplyPacket(); |
6226 | UUIDGroupNameReplyPacket.UUIDNameBlockBlock[] uidnameblock = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock[1]; | 6223 | UUIDGroupNameReplyPacket.UUIDNameBlockBlock[] uidnameblock = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock[1]; |
6227 | UUIDGroupNameReplyPacket.UUIDNameBlockBlock uidnamebloc = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock(); | 6224 | UUIDGroupNameReplyPacket.UUIDNameBlockBlock uidnamebloc = new UUIDGroupNameReplyPacket.UUIDNameBlockBlock(); |
6228 | uidnamebloc.ID = groupLLUID; | 6225 | uidnamebloc.ID = groupLLUID; |
6229 | uidnamebloc.GroupName = Helpers.StringToField(GroupName); | 6226 | uidnamebloc.GroupName = Utils.StringToBytes(GroupName); |
6230 | uidnameblock[0] = uidnamebloc; | 6227 | uidnameblock[0] = uidnamebloc; |
6231 | pack.UUIDNameBlock = uidnameblock; | 6228 | pack.UUIDNameBlock = uidnameblock; |
6232 | OutPacket(pack, ThrottleOutPacketType.Task); | 6229 | OutPacket(pack, ThrottleOutPacketType.Task); |
@@ -6251,15 +6248,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6251 | lsrepdb.Score = lsrpia[i].Score; | 6248 | lsrepdb.Score = lsrpia[i].Score; |
6252 | lsrepdb.TaskID = lsrpia[i].TaskID; | 6249 | lsrepdb.TaskID = lsrpia[i].TaskID; |
6253 | lsrepdb.TaskLocalID = lsrpia[i].TaskLocalID; | 6250 | lsrepdb.TaskLocalID = lsrpia[i].TaskLocalID; |
6254 | lsrepdb.TaskName = Helpers.StringToField(lsrpia[i].TaskName); | 6251 | lsrepdb.TaskName = Utils.StringToBytes(lsrpia[i].TaskName); |
6255 | lsrepdb.OwnerName = Helpers.StringToField(lsrpia[i].OwnerName); | 6252 | lsrepdb.OwnerName = Utils.StringToBytes(lsrpia[i].OwnerName); |
6256 | lsrepdba[i] = lsrepdb; | 6253 | lsrepdba[i] = lsrepdb; |
6257 | } | 6254 | } |
6258 | lsrp.ReportData = lsrepdba; | 6255 | lsrp.ReportData = lsrepdba; |
6259 | OutPacket(lsrp, ThrottleOutPacketType.Task); | 6256 | OutPacket(lsrp, ThrottleOutPacketType.Task); |
6260 | } | 6257 | } |
6261 | 6258 | ||
6262 | public void SendScriptRunningReply(LLUUID objectID, LLUUID itemID, bool running) | 6259 | public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running) |
6263 | { | 6260 | { |
6264 | ScriptRunningReplyPacket scriptRunningReply = new ScriptRunningReplyPacket(); | 6261 | ScriptRunningReplyPacket scriptRunningReply = new ScriptRunningReplyPacket(); |
6265 | scriptRunningReply.Script.ObjectID = objectID; | 6262 | scriptRunningReply.Script.ObjectID = objectID; |
@@ -6310,8 +6307,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6310 | else | 6307 | else |
6311 | { | 6308 | { |
6312 | int processedLength = 0; | 6309 | int processedLength = 0; |
6313 | // libsecondlife hardcodes 1500 as the maximum data chunk size | 6310 | int maxChunkSize = Settings.MAX_PACKET_SIZE - 100; |
6314 | int maxChunkSize = 1250; | ||
6315 | int packetNumber = 0; | 6311 | int packetNumber = 0; |
6316 | 6312 | ||
6317 | while (processedLength < req.AssetInf.Data.Length) | 6313 | while (processedLength < req.AssetInf.Data.Length) |
@@ -6378,17 +6374,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6378 | OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown); | 6374 | OutPacket(commandMessagePacket, ThrottleOutPacketType.Unknown); |
6379 | } | 6375 | } |
6380 | 6376 | ||
6381 | public void SendParcelMediaUpdate(string mediaUrl, LLUUID mediaTextureID, | 6377 | public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, |
6382 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, | 6378 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, |
6383 | byte mediaLoop) | 6379 | byte mediaLoop) |
6384 | { | 6380 | { |
6385 | ParcelMediaUpdatePacket updatePacket = new ParcelMediaUpdatePacket(); | 6381 | ParcelMediaUpdatePacket updatePacket = new ParcelMediaUpdatePacket(); |
6386 | updatePacket.DataBlock.MediaURL = Helpers.StringToField(mediaUrl); | 6382 | updatePacket.DataBlock.MediaURL = Utils.StringToBytes(mediaUrl); |
6387 | updatePacket.DataBlock.MediaID = mediaTextureID; | 6383 | updatePacket.DataBlock.MediaID = mediaTextureID; |
6388 | updatePacket.DataBlock.MediaAutoScale = autoScale; | 6384 | updatePacket.DataBlock.MediaAutoScale = autoScale; |
6389 | 6385 | ||
6390 | updatePacket.DataBlockExtended.MediaType = Helpers.StringToField(mediaType); | 6386 | updatePacket.DataBlockExtended.MediaType = Utils.StringToBytes(mediaType); |
6391 | updatePacket.DataBlockExtended.MediaDesc = Helpers.StringToField(mediaDesc); | 6387 | updatePacket.DataBlockExtended.MediaDesc = Utils.StringToBytes(mediaDesc); |
6392 | updatePacket.DataBlockExtended.MediaWidth = mediaWidth; | 6388 | updatePacket.DataBlockExtended.MediaWidth = mediaWidth; |
6393 | updatePacket.DataBlockExtended.MediaWidth = mediaHeight; | 6389 | updatePacket.DataBlockExtended.MediaWidth = mediaHeight; |
6394 | updatePacket.DataBlockExtended.MediaLoop = mediaLoop; | 6390 | updatePacket.DataBlockExtended.MediaLoop = mediaLoop; |
@@ -6401,7 +6397,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6401 | 6397 | ||
6402 | #region Camera | 6398 | #region Camera |
6403 | 6399 | ||
6404 | public void SendSetFollowCamProperties (LLUUID objectID, SortedDictionary<int, float> parameters) | 6400 | public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters) |
6405 | { | 6401 | { |
6406 | SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties); | 6402 | SetFollowCamPropertiesPacket packet = (SetFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.SetFollowCamProperties); |
6407 | packet.ObjectData.ObjectID = objectID; | 6403 | packet.ObjectData.ObjectID = objectID; |
@@ -6419,7 +6415,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6419 | OutPacket(packet, ThrottleOutPacketType.Task); | 6415 | OutPacket(packet, ThrottleOutPacketType.Task); |
6420 | } | 6416 | } |
6421 | 6417 | ||
6422 | public void SendClearFollowCamProperties (LLUUID objectID) | 6418 | public void SendClearFollowCamProperties (UUID objectID) |
6423 | { | 6419 | { |
6424 | ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties); | 6420 | ClearFollowCamPropertiesPacket packet = (ClearFollowCamPropertiesPacket)PacketPool.Instance.GetPacket(PacketType.ClearFollowCamProperties); |
6425 | packet.ObjectData.ObjectID = objectID; | 6421 | packet.ObjectData.ObjectID = objectID; |
@@ -6428,21 +6424,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6428 | 6424 | ||
6429 | #endregion | 6425 | #endregion |
6430 | 6426 | ||
6431 | public void SendRegionHandle(LLUUID regionID, ulong handle) { | 6427 | public void SendRegionHandle(UUID regionID, ulong handle) { |
6432 | RegionIDAndHandleReplyPacket reply = (RegionIDAndHandleReplyPacket)PacketPool.Instance.GetPacket(PacketType.RegionIDAndHandleReply); | 6428 | RegionIDAndHandleReplyPacket reply = (RegionIDAndHandleReplyPacket)PacketPool.Instance.GetPacket(PacketType.RegionIDAndHandleReply); |
6433 | reply.ReplyBlock.RegionID = regionID; | 6429 | reply.ReplyBlock.RegionID = regionID; |
6434 | reply.ReplyBlock.RegionHandle = handle; | 6430 | reply.ReplyBlock.RegionHandle = handle; |
6435 | OutPacket(reply, ThrottleOutPacketType.Land); | 6431 | OutPacket(reply, ThrottleOutPacketType.Land); |
6436 | } | 6432 | } |
6437 | 6433 | ||
6438 | public void SendParcelInfo(RegionInfo info, LandData land, LLUUID parcelID, uint x, uint y) | 6434 | public void SendParcelInfo(RegionInfo info, LandData land, UUID parcelID, uint x, uint y) |
6439 | { | 6435 | { |
6440 | ParcelInfoReplyPacket reply = (ParcelInfoReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelInfoReply); | 6436 | ParcelInfoReplyPacket reply = (ParcelInfoReplyPacket)PacketPool.Instance.GetPacket(PacketType.ParcelInfoReply); |
6441 | reply.AgentData.AgentID = m_agentId; | 6437 | reply.AgentData.AgentID = m_agentId; |
6442 | reply.Data.ParcelID = parcelID; | 6438 | reply.Data.ParcelID = parcelID; |
6443 | reply.Data.OwnerID = land.OwnerID; | 6439 | reply.Data.OwnerID = land.OwnerID; |
6444 | reply.Data.Name = Helpers.StringToField(land.Name != null ? land.Name : ""); | 6440 | reply.Data.Name = Utils.StringToBytes(land.Name); |
6445 | reply.Data.Desc = Helpers.StringToField(land.Description != null ? land.Description : ""); | 6441 | reply.Data.Desc = Utils.StringToBytes(land.Description); |
6446 | reply.Data.ActualArea = land.Area; | 6442 | reply.Data.ActualArea = land.Area; |
6447 | reply.Data.BillableArea = land.Area; // TODO: what is this? | 6443 | reply.Data.BillableArea = land.Area; // TODO: what is this? |
6448 | 6444 | ||
@@ -6451,15 +6447,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6451 | ((land.Flags & (uint)Parcel.ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) + | 6447 | ((land.Flags & (uint)Parcel.ParcelFlags.MaturePublish) != 0 ? (1 << 0) : 0) + |
6452 | ((land.Flags & (uint)Parcel.ParcelFlags.ForSale) != 0 ? (1 << 7) : 0)); | 6448 | ((land.Flags & (uint)Parcel.ParcelFlags.ForSale) != 0 ? (1 << 7) : 0)); |
6453 | 6449 | ||
6454 | LLVector3 pos = land.UserLocation; | 6450 | Vector3 pos = land.UserLocation; |
6455 | if (pos.Equals(LLVector3.Zero)) | 6451 | if (pos.Equals(Vector3.Zero)) |
6456 | { | 6452 | { |
6457 | pos = (land.AABBMax + land.AABBMin) * 0.5f; | 6453 | pos = (land.AABBMax + land.AABBMin) * 0.5f; |
6458 | } | 6454 | } |
6459 | reply.Data.GlobalX = info.RegionLocX * Constants.RegionSize + x; | 6455 | reply.Data.GlobalX = info.RegionLocX * Constants.RegionSize + x; |
6460 | reply.Data.GlobalY = info.RegionLocY * Constants.RegionSize + y; | 6456 | reply.Data.GlobalY = info.RegionLocY * Constants.RegionSize + y; |
6461 | reply.Data.GlobalZ = pos.Z; | 6457 | reply.Data.GlobalZ = pos.Z; |
6462 | reply.Data.SimName = Helpers.StringToField(info.RegionName != null ? info.RegionName : ""); | 6458 | reply.Data.SimName = Utils.StringToBytes(info.RegionName); |
6463 | reply.Data.SnapshotID = land.SnapshotID; | 6459 | reply.Data.SnapshotID = land.SnapshotID; |
6464 | reply.Data.Dwell = 0; // TODO: not implemented yet | 6460 | reply.Data.Dwell = 0; // TODO: not implemented yet |
6465 | reply.Data.SalePrice = land.SalePrice; | 6461 | reply.Data.SalePrice = land.SalePrice; |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs index 551e7ab..eddee10 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs | |||
@@ -33,8 +33,8 @@ using System.Net.Sockets; | |||
33 | using System.Threading; | 33 | using System.Threading; |
34 | using System.Timers; | 34 | using System.Timers; |
35 | using System.Reflection; | 35 | using System.Reflection; |
36 | using libsecondlife; | 36 | using OpenMetaverse; |
37 | using libsecondlife.Packets; | 37 | using OpenMetaverse.Packets; |
38 | using Timer = System.Timers.Timer; | 38 | using Timer = System.Timers.Timer; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Region.ClientStack.LindenUDP; | 40 | using OpenSim.Region.ClientStack.LindenUDP; |
@@ -44,7 +44,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
44 | { | 44 | { |
45 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); | 45 | public delegate void PacketStats(int inPackets, int outPackets, int unAckedBytes); |
46 | public delegate void PacketDrop(Packet pack, Object id); | 46 | public delegate void PacketDrop(Packet pack, Object id); |
47 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, LLUUID agentID, ThrottleOutPacketType throttlePacketType); | 47 | public delegate bool SynchronizeClientHandler(IScene scene, Packet packet, UUID agentID, ThrottleOutPacketType throttlePacketType); |
48 | 48 | ||
49 | public interface IPacketHandler | 49 | public interface IPacketHandler |
50 | { | 50 | { |
@@ -259,9 +259,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
259 | // acks being appended to the payload, just don't send | 259 | // acks being appended to the payload, just don't send |
260 | // any with them until libsl is fixed. | 260 | // any with them until libsl is fixed. |
261 | // | 261 | // |
262 | if (packet is libsecondlife.Packets.ViewerEffectPacket) | 262 | if (packet is OpenMetaverse.Packets.ViewerEffectPacket) |
263 | return; | 263 | return; |
264 | if (packet is libsecondlife.Packets.SimStatsPacket) | 264 | if (packet is OpenMetaverse.Packets.SimStatsPacket) |
265 | return; | 265 | return; |
266 | 266 | ||
267 | // Add acks to outgoing packets | 267 | // Add acks to outgoing packets |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs index 94f7214..1e369ec 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketQueue.cs | |||
@@ -29,8 +29,8 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using libsecondlife.Packets; | 33 | using OpenMetaverse.Packets; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Statistics; | 35 | using OpenSim.Framework.Statistics; |
36 | using OpenSim.Framework.Statistics.Interfaces; | 36 | using OpenSim.Framework.Statistics.Interfaces; |
@@ -82,9 +82,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
82 | // private long ThrottleInterval; | 82 | // private long ThrottleInterval; |
83 | private Timer throttleTimer; | 83 | private Timer throttleTimer; |
84 | 84 | ||
85 | private LLUUID m_agentId; | 85 | private UUID m_agentId; |
86 | 86 | ||
87 | public LLPacketQueue(LLUUID agentId) | 87 | public LLPacketQueue(UUID agentId) |
88 | { | 88 | { |
89 | // While working on this, the BlockingQueue had me fooled for a bit. | 89 | // While working on this, the BlockingQueue had me fooled for a bit. |
90 | // The Blocking queue causes the thread to stop until there's something | 90 | // The Blocking queue causes the thread to stop until there's something |
@@ -479,7 +479,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
479 | for (int i = 0; i < 7; i++) | 479 | for (int i = 0; i < 7; i++) |
480 | Array.Reverse(throttle, j + i*singlefloat, singlefloat); | 480 | Array.Reverse(throttle, j + i*singlefloat, singlefloat); |
481 | 481 | ||
482 | // values gotten from libsecondlife.org/wiki/Throttle. Thanks MW_ | 482 | // values gotten from OpenMetaverse.org/wiki/Throttle. Thanks MW_ |
483 | // bytes | 483 | // bytes |
484 | // Convert to integer, since.. the full fp space isn't used. | 484 | // Convert to integer, since.. the full fp space isn't used. |
485 | tResend = (int) BitConverter.ToSingle(throttle, j); | 485 | tResend = (int) BitConverter.ToSingle(throttle, j); |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs index 2a3f2e1..07d3c45 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketServer.cs | |||
@@ -27,8 +27,8 @@ | |||
27 | 27 | ||
28 | using System.Net; | 28 | using System.Net; |
29 | using System.Net.Sockets; | 29 | using System.Net.Sockets; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using libsecondlife.Packets; | 31 | using OpenMetaverse.Packets; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
34 | using OpenSim.Region.ClientStack.LindenUDP; | 34 | using OpenSim.Region.ClientStack.LindenUDP; |
@@ -73,7 +73,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
73 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, | 73 | protected virtual IClientAPI CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, |
74 | ClientManager clientManager, IScene scene, AssetCache assetCache, | 74 | ClientManager clientManager, IScene scene, AssetCache assetCache, |
75 | LLPacketServer packServer, AgentCircuitManager authenSessions, | 75 | LLPacketServer packServer, AgentCircuitManager authenSessions, |
76 | LLUUID agentId, LLUUID sessionId, uint circuitCode, EndPoint proxyEP) | 76 | UUID agentId, UUID sessionId, uint circuitCode, EndPoint proxyEP) |
77 | { | 77 | { |
78 | return | 78 | return |
79 | new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); | 79 | new LLClientView(remoteEP, scene, assetCache, packServer, authenSessions, agentId, sessionId, circuitCode, proxyEP); |
@@ -147,4 +147,4 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
147 | client.Close(false); | 147 | client.Close(false); |
148 | } | 148 | } |
149 | } | 149 | } |
150 | } \ No newline at end of file | 150 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs b/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs index e836dd7..3bb0b7a 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLQueItem.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife.Packets; | 29 | using OpenMetaverse.Packets; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | 31 | ||
32 | namespace OpenSim.Region.ClientStack.LindenUDP | 32 | namespace OpenSim.Region.ClientStack.LindenUDP |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 8dec185..2d57d7f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -31,7 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Net.Sockets; | 32 | using System.Net.Sockets; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using libsecondlife.Packets; | 34 | using OpenMetaverse.Packets; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
@@ -136,7 +136,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
136 | 136 | ||
137 | // Return new port | 137 | // Return new port |
138 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. | 138 | // This because in Grid mode it is not really important what port the region listens to as long as it is correctly registered. |
139 | // So the option allow_alternate_ports="true" was added to default.xml | 139 | // So the option allow_alternate_ports="true" was added to default.Xml |
140 | port = (uint)(listenPort - proxyPortOffset); | 140 | port = (uint)(listenPort - proxyPortOffset); |
141 | } | 141 | } |
142 | 142 | ||
diff --git a/OpenSim/Region/ClientStack/RegionApplicationBase.cs b/OpenSim/Region/ClientStack/RegionApplicationBase.cs index 91f7472..d1572fd 100644 --- a/OpenSim/Region/ClientStack/RegionApplicationBase.cs +++ b/OpenSim/Region/ClientStack/RegionApplicationBase.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Net; | 29 | using System.Net; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -138,7 +138,7 @@ namespace OpenSim.Region.ClientStack | |||
138 | // TODO: Remove this cruft once MasterAvatar is fully deprecated | 138 | // TODO: Remove this cruft once MasterAvatar is fully deprecated |
139 | //Master Avatar Setup | 139 | //Master Avatar Setup |
140 | UserProfileData masterAvatar; | 140 | UserProfileData masterAvatar; |
141 | if (scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) | 141 | if (scene.RegionInfo.MasterAvatarAssignedUUID != UUID.Zero) |
142 | { | 142 | { |
143 | masterAvatar = m_commsManager.UserService.SetupMasterUser(scene.RegionInfo.MasterAvatarAssignedUUID); | 143 | masterAvatar = m_commsManager.UserService.SetupMasterUser(scene.RegionInfo.MasterAvatarAssignedUUID); |
144 | scene.RegionInfo.MasterAvatarFirstName = masterAvatar.FirstName; | 144 | scene.RegionInfo.MasterAvatarFirstName = masterAvatar.FirstName; |
@@ -160,7 +160,7 @@ namespace OpenSim.Region.ClientStack | |||
160 | else | 160 | else |
161 | { | 161 | { |
162 | m_log.Info("[PARCEL]: No master avatar found, using null."); | 162 | m_log.Info("[PARCEL]: No master avatar found, using null."); |
163 | scene.RegionInfo.MasterAvatarAssignedUUID = LLUUID.Zero; | 163 | scene.RegionInfo.MasterAvatarAssignedUUID = UUID.Zero; |
164 | } | 164 | } |
165 | 165 | ||
166 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); | 166 | scene.LoadPrimsFromStorage(regionInfo.originRegionID); |
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index a2c3c2c..aabddc6 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Communications.Local | |||
177 | return null; | 177 | return null; |
178 | } | 178 | } |
179 | 179 | ||
180 | public RegionInfo RequestNeighbourInfo(LLUUID regionID) | 180 | public RegionInfo RequestNeighbourInfo(UUID regionID) |
181 | { | 181 | { |
182 | // TODO add a dictionary for faster lookup | 182 | // TODO add a dictionary for faster lookup |
183 | foreach (RegionInfo info in m_regions.Values) | 183 | foreach (RegionInfo info in m_regions.Values) |
@@ -229,7 +229,7 @@ namespace OpenSim.Region.Communications.Local | |||
229 | return mapBlocks; | 229 | return mapBlocks; |
230 | } | 230 | } |
231 | 231 | ||
232 | public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 232 | public bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID) |
233 | { | 233 | { |
234 | if (m_regionListeners.ContainsKey(regionHandle)) | 234 | if (m_regionListeners.ContainsKey(regionHandle)) |
235 | { | 235 | { |
@@ -306,7 +306,7 @@ namespace OpenSim.Region.Communications.Local | |||
306 | return false; | 306 | return false; |
307 | } | 307 | } |
308 | 308 | ||
309 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 309 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, UUID agentID) |
310 | { | 310 | { |
311 | if (m_regionListeners.ContainsKey(regionHandle)) | 311 | if (m_regionListeners.ContainsKey(regionHandle)) |
312 | { | 312 | { |
@@ -338,7 +338,7 @@ namespace OpenSim.Region.Communications.Local | |||
338 | return false; | 338 | return false; |
339 | } | 339 | } |
340 | 340 | ||
341 | public bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData, int XMLMethod) | 341 | public bool InformRegionOfPrimCrossing(ulong regionHandle, UUID primID, string objData, int XMLMethod) |
342 | { | 342 | { |
343 | if (m_regionListeners.ContainsKey(regionHandle)) | 343 | if (m_regionListeners.ContainsKey(regionHandle)) |
344 | { | 344 | { |
@@ -355,7 +355,7 @@ namespace OpenSim.Region.Communications.Local | |||
355 | /// <param name="agentID"></param> | 355 | /// <param name="agentID"></param> |
356 | /// <param name="position"></param> | 356 | /// <param name="position"></param> |
357 | /// <returns></returns> | 357 | /// <returns></returns> |
358 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 358 | public bool ExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
359 | { | 359 | { |
360 | if (m_regionListeners.ContainsKey(regionHandle)) | 360 | if (m_regionListeners.ContainsKey(regionHandle)) |
361 | { | 361 | { |
@@ -366,7 +366,7 @@ namespace OpenSim.Region.Communications.Local | |||
366 | return false; | 366 | return false; |
367 | } | 367 | } |
368 | 368 | ||
369 | public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) | 369 | public bool ExpectPrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical) |
370 | { | 370 | { |
371 | if (m_regionListeners.ContainsKey(regionHandle)) | 371 | if (m_regionListeners.ContainsKey(regionHandle)) |
372 | { | 372 | { |
@@ -376,7 +376,7 @@ namespace OpenSim.Region.Communications.Local | |||
376 | return false; | 376 | return false; |
377 | } | 377 | } |
378 | 378 | ||
379 | public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId) | 379 | public bool AcknowledgeAgentCrossed(ulong regionHandle, UUID agentId) |
380 | { | 380 | { |
381 | if (m_regionListeners.ContainsKey(regionHandle)) | 381 | if (m_regionListeners.ContainsKey(regionHandle)) |
382 | { | 382 | { |
@@ -385,7 +385,7 @@ namespace OpenSim.Region.Communications.Local | |||
385 | return false; | 385 | return false; |
386 | } | 386 | } |
387 | 387 | ||
388 | public bool AcknowledgePrimCrossed(ulong regionHandle, LLUUID primID) | 388 | public bool AcknowledgePrimCrossed(ulong regionHandle, UUID primID) |
389 | { | 389 | { |
390 | if (m_regionListeners.ContainsKey(regionHandle)) | 390 | if (m_regionListeners.ContainsKey(regionHandle)) |
391 | { | 391 | { |
@@ -430,7 +430,7 @@ namespace OpenSim.Region.Communications.Local | |||
430 | } | 430 | } |
431 | } | 431 | } |
432 | 432 | ||
433 | public void TriggerLogOffUser(ulong regionHandle, LLUUID agentID, LLUUID RegionSecret, string message) | 433 | public void TriggerLogOffUser(ulong regionHandle, UUID agentID, UUID RegionSecret, string message) |
434 | { | 434 | { |
435 | if (m_regionListeners.ContainsKey(regionHandle)) | 435 | if (m_regionListeners.ContainsKey(regionHandle)) |
436 | { | 436 | { |
@@ -440,7 +440,7 @@ namespace OpenSim.Region.Communications.Local | |||
440 | } | 440 | } |
441 | } | 441 | } |
442 | 442 | ||
443 | public void TriggerExpectPrim(ulong regionHandle, LLUUID primID, string objData, int XMLMethod) | 443 | public void TriggerExpectPrim(ulong regionHandle, UUID primID, string objData, int XMLMethod) |
444 | { | 444 | { |
445 | if (m_regionListeners.ContainsKey(regionHandle)) | 445 | if (m_regionListeners.ContainsKey(regionHandle)) |
446 | { | 446 | { |
@@ -461,7 +461,7 @@ namespace OpenSim.Region.Communications.Local | |||
461 | } | 461 | } |
462 | } | 462 | } |
463 | 463 | ||
464 | public bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 464 | public bool TriggerExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
465 | { | 465 | { |
466 | if (m_regionListeners.ContainsKey(regionHandle)) | 466 | if (m_regionListeners.ContainsKey(regionHandle)) |
467 | { | 467 | { |
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Communications.Local | |||
472 | return false; | 472 | return false; |
473 | } | 473 | } |
474 | 474 | ||
475 | public bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) | 475 | public bool TriggerExpectPrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical) |
476 | { | 476 | { |
477 | if (m_regionListeners.ContainsKey(regionHandle)) | 477 | if (m_regionListeners.ContainsKey(regionHandle)) |
478 | { | 478 | { |
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs index 1d8ea53..5cb33cc 100644 --- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs +++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications; | 33 | using OpenSim.Framework.Communications; |
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Communications.Local | |||
44 | private static readonly ILog m_log | 44 | private static readonly ILog m_log |
45 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) | 47 | public override void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback) |
48 | { | 48 | { |
49 | m_log.InfoFormat("[LOCAL INVENTORY SERVICE]: Requesting inventory for user {0}", userID); | 49 | m_log.InfoFormat("[LOCAL INVENTORY SERVICE]: Requesting inventory for user {0}", userID); |
50 | 50 | ||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Communications.Local | |||
60 | // Need to retrieve the root folder on the first pass | 60 | // Need to retrieve the root folder on the first pass |
61 | foreach (InventoryFolderBase folder in skeletonFolders) | 61 | foreach (InventoryFolderBase folder in skeletonFolders) |
62 | { | 62 | { |
63 | if (folder.ParentID == LLUUID.Zero) | 63 | if (folder.ParentID == UUID.Zero) |
64 | { | 64 | { |
65 | rootFolder = new InventoryFolderImpl(folder); | 65 | rootFolder = new InventoryFolderImpl(folder); |
66 | folders.Add(rootFolder); | 66 | folders.Add(rootFolder); |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Communications.Local | |||
88 | callback(folders, items); | 88 | callback(folders, items); |
89 | } | 89 | } |
90 | 90 | ||
91 | public override bool HasInventoryForUser(LLUUID userID) | 91 | public override bool HasInventoryForUser(UUID userID) |
92 | { | 92 | { |
93 | InventoryFolderBase root = RequestRootFolder(userID); | 93 | InventoryFolderBase root = RequestRootFolder(userID); |
94 | if (root == null) | 94 | if (root == null) |
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index aeb9ae0..518ba09 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs | |||
@@ -30,7 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Text.RegularExpressions; | 32 | using System.Text.RegularExpressions; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
@@ -246,9 +246,9 @@ namespace OpenSim.Region.Communications.Local | |||
246 | _login.SecureSession = response.SecureSessionID; | 246 | _login.SecureSession = response.SecureSessionID; |
247 | _login.CircuitCode = (uint) response.CircuitCode; | 247 | _login.CircuitCode = (uint) response.CircuitCode; |
248 | if (specificStartLocation) | 248 | if (specificStartLocation) |
249 | _login.StartPos = new LLVector3(locX, locY, locZ); | 249 | _login.StartPos = new Vector3(locX, locY, locZ); |
250 | else | 250 | else |
251 | _login.StartPos = new LLVector3(128, 128, 128); | 251 | _login.StartPos = new Vector3(128, 128, 128); |
252 | _login.CapsPath = capsPath; | 252 | _login.CapsPath = capsPath; |
253 | 253 | ||
254 | m_log.InfoFormat( | 254 | m_log.InfoFormat( |
@@ -282,7 +282,7 @@ namespace OpenSim.Region.Communications.Local | |||
282 | } | 282 | } |
283 | 283 | ||
284 | // See LoginService | 284 | // See LoginService |
285 | protected override InventoryData GetInventorySkeleton(LLUUID userID) | 285 | protected override InventoryData GetInventorySkeleton(UUID userID) |
286 | { | 286 | { |
287 | List<InventoryFolderBase> folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID); | 287 | List<InventoryFolderBase> folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID); |
288 | 288 | ||
@@ -293,12 +293,12 @@ namespace OpenSim.Region.Communications.Local | |||
293 | folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID); | 293 | folders = m_Parent.InterServiceInventoryService.GetInventorySkeleton(userID); |
294 | } | 294 | } |
295 | 295 | ||
296 | LLUUID rootID = LLUUID.Zero; | 296 | UUID rootID = UUID.Zero; |
297 | ArrayList AgentInventoryArray = new ArrayList(); | 297 | ArrayList AgentInventoryArray = new ArrayList(); |
298 | Hashtable TempHash; | 298 | Hashtable TempHash; |
299 | foreach (InventoryFolderBase InvFolder in folders) | 299 | foreach (InventoryFolderBase InvFolder in folders) |
300 | { | 300 | { |
301 | if (InvFolder.ParentID == LLUUID.Zero) | 301 | if (InvFolder.ParentID == UUID.Zero) |
302 | { | 302 | { |
303 | rootID = InvFolder.ID; | 303 | rootID = InvFolder.ID; |
304 | } | 304 | } |
diff --git a/OpenSim/Region/Communications/Local/LocalUserServices.cs b/OpenSim/Region/Communications/Local/LocalUserServices.cs index 2ee7981..c0887df 100644 --- a/OpenSim/Region/Communications/Local/LocalUserServices.cs +++ b/OpenSim/Region/Communications/Local/LocalUserServices.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Framework.Communications; | 31 | using OpenSim.Framework.Communications; |
32 | 32 | ||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Communications.Local | |||
88 | return profile; | 88 | return profile; |
89 | } | 89 | } |
90 | 90 | ||
91 | public override UserProfileData SetupMasterUser(LLUUID uuid) | 91 | public override UserProfileData SetupMasterUser(UUID uuid) |
92 | { | 92 | { |
93 | UserProfileData data = GetUserProfile(uuid); | 93 | UserProfileData data = GetUserProfile(uuid); |
94 | if (data == null) | 94 | if (data == null) |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs index da2e4a2..1dd4219 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1GridServices.cs | |||
@@ -37,7 +37,7 @@ using System.Runtime.Remoting.Channels; | |||
37 | using System.Runtime.Remoting.Channels.Tcp; | 37 | using System.Runtime.Remoting.Channels.Tcp; |
38 | using System.Security.Authentication; | 38 | using System.Security.Authentication; |
39 | using System.Threading; | 39 | using System.Threading; |
40 | using libsecondlife; | 40 | using OpenMetaverse; |
41 | using log4net; | 41 | using log4net; |
42 | using Nwc.XmlRpc; | 42 | using Nwc.XmlRpc; |
43 | using OpenSim.Framework; | 43 | using OpenSim.Framework; |
@@ -125,7 +125,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
125 | GridParams["server_uri"] = regionInfo.ServerURI; | 125 | GridParams["server_uri"] = regionInfo.ServerURI; |
126 | GridParams["region_secret"] = regionInfo.regionSecret; | 126 | GridParams["region_secret"] = regionInfo.regionSecret; |
127 | 127 | ||
128 | if (regionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) | 128 | if (regionInfo.MasterAvatarAssignedUUID != UUID.Zero) |
129 | GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString(); | 129 | GridParams["master_avatar_uuid"] = regionInfo.MasterAvatarAssignedUUID.ToString(); |
130 | else | 130 | else |
131 | GridParams["master_avatar_uuid"] = regionInfo.EstateSettings.EstateOwner.ToString(); | 131 | GridParams["master_avatar_uuid"] = regionInfo.EstateSettings.EstateOwner.ToString(); |
@@ -275,7 +275,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
275 | sri.HttpPort = Convert.ToUInt32(neighbourData["http_port"]); | 275 | sri.HttpPort = Convert.ToUInt32(neighbourData["http_port"]); |
276 | } | 276 | } |
277 | 277 | ||
278 | sri.RegionID = new LLUUID((string) neighbourData["uuid"]); | 278 | sri.RegionID = new UUID((string) neighbourData["uuid"]); |
279 | 279 | ||
280 | neighbours.Add(sri); | 280 | neighbours.Add(sri); |
281 | } | 281 | } |
@@ -294,7 +294,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
294 | /// FIXME: Might be nicer to return a proper exception here since we could inform the client more about the | 294 | /// FIXME: Might be nicer to return a proper exception here since we could inform the client more about the |
295 | /// nature of the faiulre. | 295 | /// nature of the faiulre. |
296 | /// </returns> | 296 | /// </returns> |
297 | public RegionInfo RequestNeighbourInfo(LLUUID Region_UUID) | 297 | public RegionInfo RequestNeighbourInfo(UUID Region_UUID) |
298 | { | 298 | { |
299 | RegionInfo regionInfo; | 299 | RegionInfo regionInfo; |
300 | Hashtable requestData = new Hashtable(); | 300 | Hashtable requestData = new Hashtable(); |
@@ -344,7 +344,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
344 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData["http_port"]); | 344 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData["http_port"]); |
345 | } | 345 | } |
346 | 346 | ||
347 | regionInfo.RegionID = new LLUUID((string) responseData["region_UUID"]); | 347 | regionInfo.RegionID = new UUID((string) responseData["region_UUID"]); |
348 | regionInfo.RegionName = (string) responseData["region_name"]; | 348 | regionInfo.RegionName = (string) responseData["region_name"]; |
349 | 349 | ||
350 | if (requestData.ContainsKey("regionHandle")) | 350 | if (requestData.ContainsKey("regionHandle")) |
@@ -407,7 +407,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
407 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData["http_port"]); | 407 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData["http_port"]); |
408 | } | 408 | } |
409 | 409 | ||
410 | regionInfo.RegionID = new LLUUID((string) responseData["region_UUID"]); | 410 | regionInfo.RegionID = new UUID((string) responseData["region_UUID"]); |
411 | regionInfo.RegionName = (string) responseData["region_name"]; | 411 | regionInfo.RegionName = (string) responseData["region_name"]; |
412 | 412 | ||
413 | lock (m_remoteRegionInfoCache) | 413 | lock (m_remoteRegionInfoCache) |
@@ -475,7 +475,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
475 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData["http_port"]); | 475 | regionInfo.HttpPort = Convert.ToUInt32((string) responseData["http_port"]); |
476 | } | 476 | } |
477 | 477 | ||
478 | regionInfo.RegionID = new LLUUID((string) responseData["region_UUID"]); | 478 | regionInfo.RegionID = new UUID((string) responseData["region_UUID"]); |
479 | regionInfo.RegionName = (string) responseData["region_name"]; | 479 | regionInfo.RegionName = (string) responseData["region_name"]; |
480 | 480 | ||
481 | if (!m_remoteRegionInfoCache.ContainsKey(regionInfo.RegionHandle)) | 481 | if (!m_remoteRegionInfoCache.ContainsKey(regionInfo.RegionHandle)) |
@@ -533,7 +533,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
533 | neighbour.Access = Convert.ToByte(n["access"]); | 533 | neighbour.Access = Convert.ToByte(n["access"]); |
534 | neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]); | 534 | neighbour.RegionFlags = Convert.ToUInt32(n["region-flags"]); |
535 | neighbour.WaterHeight = Convert.ToByte(n["water-height"]); | 535 | neighbour.WaterHeight = Convert.ToByte(n["water-height"]); |
536 | neighbour.MapImageId = new LLUUID((string) n["map-image-id"]); | 536 | neighbour.MapImageId = new UUID((string) n["map-image-id"]); |
537 | 537 | ||
538 | neighbours.Add(neighbour); | 538 | neighbours.Add(neighbour); |
539 | } | 539 | } |
@@ -606,11 +606,11 @@ namespace OpenSim.Region.Communications.OGS1 | |||
606 | m_log.Debug("[CONNECTION DEBUGGING]: Expect User called, starting agent setup ... "); | 606 | m_log.Debug("[CONNECTION DEBUGGING]: Expect User called, starting agent setup ... "); |
607 | Hashtable requestData = (Hashtable) request.Params[0]; | 607 | Hashtable requestData = (Hashtable) request.Params[0]; |
608 | AgentCircuitData agentData = new AgentCircuitData(); | 608 | AgentCircuitData agentData = new AgentCircuitData(); |
609 | agentData.SessionID = new LLUUID((string) requestData["session_id"]); | 609 | agentData.SessionID = new UUID((string) requestData["session_id"]); |
610 | agentData.SecureSessionID = new LLUUID((string) requestData["secure_session_id"]); | 610 | agentData.SecureSessionID = new UUID((string) requestData["secure_session_id"]); |
611 | agentData.firstname = (string) requestData["firstname"]; | 611 | agentData.firstname = (string) requestData["firstname"]; |
612 | agentData.lastname = (string) requestData["lastname"]; | 612 | agentData.lastname = (string) requestData["lastname"]; |
613 | agentData.AgentID = new LLUUID((string) requestData["agent_id"]); | 613 | agentData.AgentID = new UUID((string) requestData["agent_id"]); |
614 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | 614 | agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); |
615 | agentData.CapsPath = (string) requestData["caps_path"]; | 615 | agentData.CapsPath = (string) requestData["caps_path"]; |
616 | 616 | ||
@@ -623,7 +623,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
623 | { | 623 | { |
624 | m_log.Debug("[CONNECTION DEBUGGING]: Main agent detected"); | 624 | m_log.Debug("[CONNECTION DEBUGGING]: Main agent detected"); |
625 | agentData.startpos = | 625 | agentData.startpos = |
626 | new LLVector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), | 626 | new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), |
627 | (float)Convert.ToDecimal((string)requestData["startpos_y"]), | 627 | (float)Convert.ToDecimal((string)requestData["startpos_y"]), |
628 | (float)Convert.ToDecimal((string)requestData["startpos_z"])); | 628 | (float)Convert.ToDecimal((string)requestData["startpos_z"])); |
629 | agentData.child = false; | 629 | agentData.child = false; |
@@ -684,10 +684,10 @@ namespace OpenSim.Region.Communications.OGS1 | |||
684 | m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called "); | 684 | m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called "); |
685 | Hashtable requestData = (Hashtable)request.Params[0]; | 685 | Hashtable requestData = (Hashtable)request.Params[0]; |
686 | string message = (string)requestData["message"]; | 686 | string message = (string)requestData["message"]; |
687 | LLUUID agentID = LLUUID.Zero; | 687 | UUID agentID = UUID.Zero; |
688 | LLUUID RegionSecret = LLUUID.Zero; | 688 | UUID RegionSecret = UUID.Zero; |
689 | Helpers.TryParse((string)requestData["agent_id"], out agentID); | 689 | UUID.TryParse((string)requestData["agent_id"], out agentID); |
690 | Helpers.TryParse((string)requestData["region_secret"], out RegionSecret); | 690 | UUID.TryParse((string)requestData["region_secret"], out RegionSecret); |
691 | 691 | ||
692 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); | 692 | ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); |
693 | 693 | ||
@@ -1072,7 +1072,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1072 | /// <param name="regionHandle"></param> | 1072 | /// <param name="regionHandle"></param> |
1073 | /// <param name="agentData"></param> | 1073 | /// <param name="agentData"></param> |
1074 | /// <returns></returns> | 1074 | /// <returns></returns> |
1075 | public bool InformRegionOfPrimCrossing(ulong regionHandle, LLUUID primID, string objData, int XMLMethod) | 1075 | public bool InformRegionOfPrimCrossing(ulong regionHandle, UUID primID, string objData, int XMLMethod) |
1076 | { | 1076 | { |
1077 | int failures = 0; | 1077 | int failures = 0; |
1078 | lock (m_deadRegionCache) | 1078 | lock (m_deadRegionCache) |
@@ -1106,7 +1106,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1106 | 1106 | ||
1107 | if (remObject != null) | 1107 | if (remObject != null) |
1108 | { | 1108 | { |
1109 | retValue = remObject.InformRegionOfPrimCrossing(regionHandle, primID.UUID, objData, XMLMethod); | 1109 | retValue = remObject.InformRegionOfPrimCrossing(regionHandle, primID.Guid, objData, XMLMethod); |
1110 | } | 1110 | } |
1111 | else | 1111 | else |
1112 | { | 1112 | { |
@@ -1168,7 +1168,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1168 | /// <param name="agentID"></param> | 1168 | /// <param name="agentID"></param> |
1169 | /// <param name="position"></param> | 1169 | /// <param name="position"></param> |
1170 | /// <returns></returns> | 1170 | /// <returns></returns> |
1171 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 1171 | public bool ExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
1172 | { | 1172 | { |
1173 | RegionInfo[] regions = m_regionsOnInstance.ToArray(); | 1173 | RegionInfo[] regions = m_regionsOnInstance.ToArray(); |
1174 | bool banned = false; | 1174 | bool banned = false; |
@@ -1212,7 +1212,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1212 | if (remObject != null) | 1212 | if (remObject != null) |
1213 | { | 1213 | { |
1214 | retValue = | 1214 | retValue = |
1215 | remObject.ExpectAvatarCrossing(regionHandle, agentID.UUID, new sLLVector3(position), | 1215 | remObject.ExpectAvatarCrossing(regionHandle, agentID.Guid, position, |
1216 | isFlying); | 1216 | isFlying); |
1217 | } | 1217 | } |
1218 | else | 1218 | else |
@@ -1246,7 +1246,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1246 | } | 1246 | } |
1247 | } | 1247 | } |
1248 | 1248 | ||
1249 | public bool ExpectPrimCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isPhysical) | 1249 | public bool ExpectPrimCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isPhysical) |
1250 | { | 1250 | { |
1251 | RegionInfo regInfo = null; | 1251 | RegionInfo regInfo = null; |
1252 | try | 1252 | try |
@@ -1269,7 +1269,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1269 | if (remObject != null) | 1269 | if (remObject != null) |
1270 | { | 1270 | { |
1271 | retValue = | 1271 | retValue = |
1272 | remObject.ExpectAvatarCrossing(regionHandle, agentID.UUID, new sLLVector3(position), | 1272 | remObject.ExpectAvatarCrossing(regionHandle, agentID.Guid, position, |
1273 | isPhysical); | 1273 | isPhysical); |
1274 | } | 1274 | } |
1275 | else | 1275 | else |
@@ -1322,7 +1322,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1322 | } | 1322 | } |
1323 | } | 1323 | } |
1324 | 1324 | ||
1325 | public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 1325 | public bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID) |
1326 | { | 1326 | { |
1327 | RegionInfo regInfo = null; | 1327 | RegionInfo regInfo = null; |
1328 | try | 1328 | try |
@@ -1345,7 +1345,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1345 | if (remObject != null) | 1345 | if (remObject != null) |
1346 | { | 1346 | { |
1347 | // retValue = | 1347 | // retValue = |
1348 | remObject.TellRegionToCloseChildConnection(regionHandle, agentID.UUID); | 1348 | remObject.TellRegionToCloseChildConnection(regionHandle, agentID.Guid); |
1349 | } | 1349 | } |
1350 | else | 1350 | else |
1351 | { | 1351 | { |
@@ -1421,12 +1421,12 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1421 | } | 1421 | } |
1422 | } | 1422 | } |
1423 | 1423 | ||
1424 | public bool AcknowledgeAgentCrossed(ulong regionHandle, LLUUID agentId) | 1424 | public bool AcknowledgeAgentCrossed(ulong regionHandle, UUID agentId) |
1425 | { | 1425 | { |
1426 | return m_localBackend.AcknowledgeAgentCrossed(regionHandle, agentId); | 1426 | return m_localBackend.AcknowledgeAgentCrossed(regionHandle, agentId); |
1427 | } | 1427 | } |
1428 | 1428 | ||
1429 | public bool AcknowledgePrimCrossed(ulong regionHandle, LLUUID primId) | 1429 | public bool AcknowledgePrimCrossed(ulong regionHandle, UUID primId) |
1430 | { | 1430 | { |
1431 | return m_localBackend.AcknowledgePrimCrossed(regionHandle, primId); | 1431 | return m_localBackend.AcknowledgePrimCrossed(regionHandle, primId); |
1432 | } | 1432 | } |
@@ -1509,7 +1509,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1509 | /// <param name="regionHandle"></param> | 1509 | /// <param name="regionHandle"></param> |
1510 | /// <param name="agentData"></param> | 1510 | /// <param name="agentData"></param> |
1511 | /// <returns></returns> | 1511 | /// <returns></returns> |
1512 | public bool IncomingPrim(ulong regionHandle, LLUUID primID, string objData, int XMLMethod) | 1512 | public bool IncomingPrim(ulong regionHandle, UUID primID, string objData, int XMLMethod) |
1513 | { | 1513 | { |
1514 | // Is this necessary? | 1514 | // Is this necessary? |
1515 | try | 1515 | try |
@@ -1532,7 +1532,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1532 | /// <param name="agentID"></param> | 1532 | /// <param name="agentID"></param> |
1533 | /// <param name="position"></param> | 1533 | /// <param name="position"></param> |
1534 | /// <returns></returns> | 1534 | /// <returns></returns> |
1535 | public bool TriggerExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 1535 | public bool TriggerExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
1536 | { | 1536 | { |
1537 | try | 1537 | try |
1538 | { | 1538 | { |
@@ -1545,7 +1545,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1545 | } | 1545 | } |
1546 | } | 1546 | } |
1547 | 1547 | ||
1548 | public bool TriggerExpectPrimCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isPhysical) | 1548 | public bool TriggerExpectPrimCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isPhysical) |
1549 | { | 1549 | { |
1550 | try | 1550 | try |
1551 | { | 1551 | { |
@@ -1558,7 +1558,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1558 | } | 1558 | } |
1559 | } | 1559 | } |
1560 | 1560 | ||
1561 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 1561 | public bool TriggerTellRegionToCloseChildConnection(ulong regionHandle, UUID agentID) |
1562 | { | 1562 | { |
1563 | try | 1563 | try |
1564 | { | 1564 | { |
@@ -1692,18 +1692,18 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1692 | hash = (Hashtable)response.Value; | 1692 | hash = (Hashtable)response.Value; |
1693 | try { | 1693 | try { |
1694 | landData = new LandData(); | 1694 | landData = new LandData(); |
1695 | landData.AABBMax = LLVector3.Parse((string)hash["AABBMax"]); | 1695 | landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); |
1696 | landData.AABBMin = LLVector3.Parse((string)hash["AABBMin"]); | 1696 | landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); |
1697 | landData.Area = Convert.ToInt32(hash["Area"]); | 1697 | landData.Area = Convert.ToInt32(hash["Area"]); |
1698 | landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); | 1698 | landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); |
1699 | landData.Description = (string)hash["Description"]; | 1699 | landData.Description = (string)hash["Description"]; |
1700 | landData.Flags = Convert.ToUInt32(hash["Flags"]); | 1700 | landData.Flags = Convert.ToUInt32(hash["Flags"]); |
1701 | landData.GlobalID = new LLUUID((string)hash["GlobalID"]); | 1701 | landData.GlobalID = new UUID((string)hash["GlobalID"]); |
1702 | landData.Name = (string)hash["Name"]; | 1702 | landData.Name = (string)hash["Name"]; |
1703 | landData.OwnerID = new LLUUID((string)hash["OwnerID"]); | 1703 | landData.OwnerID = new UUID((string)hash["OwnerID"]); |
1704 | landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); | 1704 | landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); |
1705 | landData.SnapshotID = new LLUUID((string)hash["SnapshotID"]); | 1705 | landData.SnapshotID = new UUID((string)hash["SnapshotID"]); |
1706 | landData.UserLocation = LLVector3.Parse((string)hash["UserLocation"]); | 1706 | landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); |
1707 | m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name); | 1707 | m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name); |
1708 | } | 1708 | } |
1709 | catch (Exception e) | 1709 | catch (Exception e) |
@@ -1739,7 +1739,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
1739 | if (landData != null) | 1739 | if (landData != null) |
1740 | { | 1740 | { |
1741 | // for now, only push out the data we need for answering a ParcelInfoReqeust | 1741 | // for now, only push out the data we need for answering a ParcelInfoReqeust |
1742 | // FIXME: these Replace calls are necessary as LLVector3.Parse can't parse vectors with spaces in them. Can be removed as soon as we switch to a newer version | 1742 | // FIXME: these Replace calls are necessary as Vector3.Parse can't parse vectors with spaces in them. Can be removed as soon as we switch to a newer version |
1743 | hash["AABBMax"] = landData.AABBMax.ToString().Replace(" ", ""); | 1743 | hash["AABBMax"] = landData.AABBMax.ToString().Replace(" ", ""); |
1744 | hash["AABBMin"] = landData.AABBMin.ToString().Replace(" ", ""); | 1744 | hash["AABBMin"] = landData.AABBMin.ToString().Replace(" ", ""); |
1745 | hash["Area"] = landData.Area.ToString(); | 1745 | hash["Area"] = landData.Area.ToString(); |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs index 8285fb1..1f0c067 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InterSimComms.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Runtime.Remoting; | 30 | using System.Runtime.Remoting; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | 34 | ||
@@ -36,17 +36,17 @@ namespace OpenSim.Region.Communications.OGS1 | |||
36 | { | 36 | { |
37 | public delegate bool InformRegionChild(ulong regionHandle, AgentCircuitData agentData); | 37 | public delegate bool InformRegionChild(ulong regionHandle, AgentCircuitData agentData); |
38 | 38 | ||
39 | public delegate bool ExpectArrival(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying); | 39 | public delegate bool ExpectArrival(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying); |
40 | 40 | ||
41 | public delegate bool InformRegionPrimGroup(ulong regionHandle, LLUUID primID, LLVector3 Positon, bool isPhysical); | 41 | public delegate bool InformRegionPrimGroup(ulong regionHandle, UUID primID, Vector3 Positon, bool isPhysical); |
42 | 42 | ||
43 | public delegate bool PrimGroupArrival(ulong regionHandle, LLUUID primID, string objData, int XMLMethod); | 43 | public delegate bool PrimGroupArrival(ulong regionHandle, UUID primID, string objData, int XMLMethod); |
44 | 44 | ||
45 | public delegate bool RegionUp(RegionUpData region, ulong regionhandle); | 45 | public delegate bool RegionUp(RegionUpData region, ulong regionhandle); |
46 | 46 | ||
47 | public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate childUpdate); | 47 | public delegate bool ChildAgentUpdate(ulong regionHandle, ChildAgentDataUpdate childUpdate); |
48 | 48 | ||
49 | public delegate bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID); | 49 | public delegate bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID); |
50 | 50 | ||
51 | public sealed class InterRegionSingleton | 51 | public sealed class InterRegionSingleton |
52 | { | 52 | { |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
112 | return false; | 112 | return false; |
113 | } | 113 | } |
114 | 114 | ||
115 | public bool ExpectAvatarCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 115 | public bool ExpectAvatarCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
116 | { | 116 | { |
117 | handlerArrival = OnArrival; | 117 | handlerArrival = OnArrival; |
118 | if (handlerArrival != null) | 118 | if (handlerArrival != null) |
@@ -122,7 +122,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
122 | return false; | 122 | return false; |
123 | } | 123 | } |
124 | 124 | ||
125 | public bool InformRegionPrim(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) | 125 | public bool InformRegionPrim(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical) |
126 | { | 126 | { |
127 | handlerPrimGroupNear = OnPrimGroupNear; | 127 | handlerPrimGroupNear = OnPrimGroupNear; |
128 | if (handlerPrimGroupNear != null) | 128 | if (handlerPrimGroupNear != null) |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
132 | return false; | 132 | return false; |
133 | } | 133 | } |
134 | 134 | ||
135 | public bool ExpectPrimCrossing(ulong regionHandle, LLUUID primID, string objData, int XMLMethod) | 135 | public bool ExpectPrimCrossing(ulong regionHandle, UUID primID, string objData, int XMLMethod) |
136 | { | 136 | { |
137 | handlerPrimGroupArrival = OnPrimGroupArrival; | 137 | handlerPrimGroupArrival = OnPrimGroupArrival; |
138 | if (handlerPrimGroupArrival != null) | 138 | if (handlerPrimGroupArrival != null) |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
142 | return false; | 142 | return false; |
143 | } | 143 | } |
144 | 144 | ||
145 | public bool TellRegionToCloseChildConnection(ulong regionHandle, LLUUID agentID) | 145 | public bool TellRegionToCloseChildConnection(ulong regionHandle, UUID agentID) |
146 | { | 146 | { |
147 | handlerTellRegionToCloseChildConnection = OnTellRegionToCloseChildConnection; | 147 | handlerTellRegionToCloseChildConnection = OnTellRegionToCloseChildConnection; |
148 | if (handlerTellRegionToCloseChildConnection != null) | 148 | if (handlerTellRegionToCloseChildConnection != null) |
@@ -202,13 +202,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
202 | } | 202 | } |
203 | 203 | ||
204 | 204 | ||
205 | public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, sLLVector3 position, bool isFlying) | 205 | public bool ExpectAvatarCrossing(ulong regionHandle, Guid agentID, Vector3 position, bool isFlying) |
206 | { | 206 | { |
207 | try | 207 | try |
208 | { | 208 | { |
209 | return | 209 | return |
210 | InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new LLUUID(agentID), | 210 | InterRegionSingleton.Instance.ExpectAvatarCrossing(regionHandle, new UUID(agentID), |
211 | new LLVector3(position.x, position.y, position.z), | 211 | position, |
212 | isFlying); | 212 | isFlying); |
213 | } | 213 | } |
214 | catch (RemotingException e) | 214 | catch (RemotingException e) |
@@ -218,13 +218,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
218 | } | 218 | } |
219 | } | 219 | } |
220 | 220 | ||
221 | public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, sLLVector3 position, bool isPhysical) | 221 | public bool InformRegionPrim(ulong regionHandle, Guid SceneObjectGroupID, Vector3 position, bool isPhysical) |
222 | { | 222 | { |
223 | try | 223 | try |
224 | { | 224 | { |
225 | return | 225 | return |
226 | InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new LLUUID(SceneObjectGroupID), | 226 | InterRegionSingleton.Instance.InformRegionPrim(regionHandle, new UUID(SceneObjectGroupID), |
227 | new LLVector3(position.x, position.y, position.z), | 227 | position, |
228 | isPhysical); | 228 | isPhysical); |
229 | } | 229 | } |
230 | catch (RemotingException e) | 230 | catch (RemotingException e) |
@@ -238,7 +238,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
238 | { | 238 | { |
239 | try | 239 | try |
240 | { | 240 | { |
241 | return InterRegionSingleton.Instance.ExpectPrimCrossing(regionHandle, new LLUUID(primID), objData, XMLMethod); | 241 | return InterRegionSingleton.Instance.ExpectPrimCrossing(regionHandle, new UUID(primID), objData, XMLMethod); |
242 | } | 242 | } |
243 | catch (RemotingException e) | 243 | catch (RemotingException e) |
244 | { | 244 | { |
@@ -251,7 +251,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
251 | { | 251 | { |
252 | try | 252 | try |
253 | { | 253 | { |
254 | return InterRegionSingleton.Instance.TellRegionToCloseChildConnection(regionHandle, new LLUUID(agentID)); | 254 | return InterRegionSingleton.Instance.TellRegionToCloseChildConnection(regionHandle, new UUID(agentID)); |
255 | } | 255 | } |
256 | catch (RemotingException) | 256 | catch (RemotingException) |
257 | { | 257 | { |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs index 2828928..b9e8394 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
@@ -46,8 +46,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
46 | 46 | ||
47 | private string _inventoryServerUrl; | 47 | private string _inventoryServerUrl; |
48 | private Uri m_Uri; | 48 | private Uri m_Uri; |
49 | private Dictionary<LLUUID, InventoryReceiptCallback> m_RequestingInventory | 49 | private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory |
50 | = new Dictionary<LLUUID, InventoryReceiptCallback>(); | 50 | = new Dictionary<UUID, InventoryReceiptCallback>(); |
51 | 51 | ||
52 | public OGS1InventoryService(string inventoryServerUrl) | 52 | public OGS1InventoryService(string inventoryServerUrl) |
53 | { | 53 | { |
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
67 | /// </summary> | 67 | /// </summary> |
68 | /// <param name="userID"></param> | 68 | /// <param name="userID"></param> |
69 | /// <param name="callback"></param> | 69 | /// <param name="callback"></param> |
70 | public void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback) | 70 | public void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback) |
71 | { | 71 | { |
72 | if (!m_RequestingInventory.ContainsKey(userID)) | 72 | if (!m_RequestingInventory.ContainsKey(userID)) |
73 | { | 73 | { |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
83 | = new RestObjectPosterResponse<InventoryCollection>(); | 83 | = new RestObjectPosterResponse<InventoryCollection>(); |
84 | requester.ResponseCallback = InventoryResponse; | 84 | requester.ResponseCallback = InventoryResponse; |
85 | 85 | ||
86 | requester.BeginPostObject<Guid>(_inventoryServerUrl + "/GetInventory/", userID.UUID); | 86 | requester.BeginPostObject<Guid>(_inventoryServerUrl + "/GetInventory/", userID.Guid); |
87 | } | 87 | } |
88 | catch (WebException e) | 88 | catch (WebException e) |
89 | { | 89 | { |
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
106 | /// <param name="userID"></param> | 106 | /// <param name="userID"></param> |
107 | private void InventoryResponse(InventoryCollection response) | 107 | private void InventoryResponse(InventoryCollection response) |
108 | { | 108 | { |
109 | LLUUID userID = response.UserID; | 109 | UUID userID = response.UserID; |
110 | if (m_RequestingInventory.ContainsKey(userID)) | 110 | if (m_RequestingInventory.ContainsKey(userID)) |
111 | { | 111 | { |
112 | m_log.InfoFormat("[OGS1 INVENTORY SERVICE]: " + | 112 | m_log.InfoFormat("[OGS1 INVENTORY SERVICE]: " + |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
121 | 121 | ||
122 | foreach (InventoryFolderBase folder in response.Folders) | 122 | foreach (InventoryFolderBase folder in response.Folders) |
123 | { | 123 | { |
124 | if (folder.ParentID == LLUUID.Zero) | 124 | if (folder.ParentID == UUID.Zero) |
125 | { | 125 | { |
126 | rootFolder = new InventoryFolderImpl(folder); | 126 | rootFolder = new InventoryFolderImpl(folder); |
127 | folders.Add(rootFolder); | 127 | folders.Add(rootFolder); |
@@ -296,12 +296,12 @@ namespace OpenSim.Region.Communications.OGS1 | |||
296 | return false; | 296 | return false; |
297 | } | 297 | } |
298 | 298 | ||
299 | public bool HasInventoryForUser(LLUUID userID) | 299 | public bool HasInventoryForUser(UUID userID) |
300 | { | 300 | { |
301 | return false; | 301 | return false; |
302 | } | 302 | } |
303 | 303 | ||
304 | public InventoryFolderBase RequestRootFolder(LLUUID userID) | 304 | public InventoryFolderBase RequestRootFolder(UUID userID) |
305 | { | 305 | { |
306 | return null; | 306 | return null; |
307 | } | 307 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1SecureInventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1SecureInventoryService.cs index 26521ab..c690def 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1SecureInventoryService.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1SecureInventoryService.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Communications; | 35 | using OpenSim.Framework.Communications; |
@@ -46,8 +46,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
46 | 46 | ||
47 | private string _inventoryServerUrl; | 47 | private string _inventoryServerUrl; |
48 | private Uri m_Uri; | 48 | private Uri m_Uri; |
49 | private Dictionary<LLUUID, InventoryReceiptCallback> m_RequestingInventory | 49 | private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory |
50 | = new Dictionary<LLUUID, InventoryReceiptCallback>(); | 50 | = new Dictionary<UUID, InventoryReceiptCallback>(); |
51 | 51 | ||
52 | public OGS1SecureInventoryService(string inventoryServerUrl) | 52 | public OGS1SecureInventoryService(string inventoryServerUrl) |
53 | { | 53 | { |
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
67 | /// </summary> | 67 | /// </summary> |
68 | /// <param name="userID"></param> | 68 | /// <param name="userID"></param> |
69 | /// <param name="callback"></param> | 69 | /// <param name="callback"></param> |
70 | public void RequestInventoryForUser(LLUUID userID, LLUUID session_id, InventoryReceiptCallback callback) | 70 | public void RequestInventoryForUser(UUID userID, UUID session_id, InventoryReceiptCallback callback) |
71 | { | 71 | { |
72 | if (!m_RequestingInventory.ContainsKey(userID)) | 72 | if (!m_RequestingInventory.ContainsKey(userID)) |
73 | { | 73 | { |
@@ -83,7 +83,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
83 | = new RestSessionObjectPosterResponse<Guid, InventoryCollection>(); | 83 | = new RestSessionObjectPosterResponse<Guid, InventoryCollection>(); |
84 | requester.ResponseCallback = InventoryResponse; | 84 | requester.ResponseCallback = InventoryResponse; |
85 | 85 | ||
86 | requester.BeginPostObject(_inventoryServerUrl + "/GetInventory/", userID.UUID, session_id.ToString(), userID.ToString()); | 86 | requester.BeginPostObject(_inventoryServerUrl + "/GetInventory/", userID.Guid, session_id.ToString(), userID.ToString()); |
87 | } | 87 | } |
88 | catch (WebException e) | 88 | catch (WebException e) |
89 | { | 89 | { |
@@ -106,7 +106,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
106 | /// <param name="userID"></param> | 106 | /// <param name="userID"></param> |
107 | private void InventoryResponse(InventoryCollection response) | 107 | private void InventoryResponse(InventoryCollection response) |
108 | { | 108 | { |
109 | LLUUID userID = response.UserID; | 109 | UUID userID = response.UserID; |
110 | if (m_RequestingInventory.ContainsKey(userID)) | 110 | if (m_RequestingInventory.ContainsKey(userID)) |
111 | { | 111 | { |
112 | m_log.InfoFormat("[OGS1 INVENTORY SERVICE]: " + | 112 | m_log.InfoFormat("[OGS1 INVENTORY SERVICE]: " + |
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
121 | 121 | ||
122 | foreach (InventoryFolderBase folder in response.Folders) | 122 | foreach (InventoryFolderBase folder in response.Folders) |
123 | { | 123 | { |
124 | if (folder.ParentID == LLUUID.Zero) | 124 | if (folder.ParentID == UUID.Zero) |
125 | { | 125 | { |
126 | rootFolder = new InventoryFolderImpl(folder); | 126 | rootFolder = new InventoryFolderImpl(folder); |
127 | folders.Add(rootFolder); | 127 | folders.Add(rootFolder); |
@@ -166,7 +166,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
166 | /// <summary> | 166 | /// <summary> |
167 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> | 167 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> |
168 | /// </summary> | 168 | /// </summary> |
169 | public bool AddFolder(InventoryFolderBase folder, LLUUID session_id) | 169 | public bool AddFolder(InventoryFolderBase folder, UUID session_id) |
170 | { | 170 | { |
171 | try | 171 | try |
172 | { | 172 | { |
@@ -186,7 +186,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
186 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> | 186 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> |
187 | /// </summary> | 187 | /// </summary> |
188 | /// <param name="folder"></param> | 188 | /// <param name="folder"></param> |
189 | public bool UpdateFolder(InventoryFolderBase folder, LLUUID session_id) | 189 | public bool UpdateFolder(InventoryFolderBase folder, UUID session_id) |
190 | { | 190 | { |
191 | try | 191 | try |
192 | { | 192 | { |
@@ -206,7 +206,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
206 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> | 206 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> |
207 | /// </summary> | 207 | /// </summary> |
208 | /// <param name="folder"></param> | 208 | /// <param name="folder"></param> |
209 | public bool MoveFolder(InventoryFolderBase folder, LLUUID session_id) | 209 | public bool MoveFolder(InventoryFolderBase folder, UUID session_id) |
210 | { | 210 | { |
211 | try | 211 | try |
212 | { | 212 | { |
@@ -225,7 +225,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
225 | /// <summary> | 225 | /// <summary> |
226 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> | 226 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> |
227 | /// </summary> | 227 | /// </summary> |
228 | public bool PurgeFolder(InventoryFolderBase folder, LLUUID session_id) | 228 | public bool PurgeFolder(InventoryFolderBase folder, UUID session_id) |
229 | { | 229 | { |
230 | try | 230 | try |
231 | { | 231 | { |
@@ -244,7 +244,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
244 | /// <summary> | 244 | /// <summary> |
245 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> | 245 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> |
246 | /// </summary> | 246 | /// </summary> |
247 | public bool AddItem(InventoryItemBase item, LLUUID session_id) | 247 | public bool AddItem(InventoryItemBase item, UUID session_id) |
248 | { | 248 | { |
249 | try | 249 | try |
250 | { | 250 | { |
@@ -261,7 +261,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
261 | } | 261 | } |
262 | 262 | ||
263 | // TODO: this is a temporary workaround, the UpdateInventoryItem method need to be implemented | 263 | // TODO: this is a temporary workaround, the UpdateInventoryItem method need to be implemented |
264 | public bool UpdateItem(InventoryItemBase item, LLUUID session_id) | 264 | public bool UpdateItem(InventoryItemBase item, UUID session_id) |
265 | { | 265 | { |
266 | try | 266 | try |
267 | { | 267 | { |
@@ -280,7 +280,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
280 | /// <summary> | 280 | /// <summary> |
281 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> | 281 | /// <see cref="OpenSim.Framework.Communications.IInventoryServices"></see> |
282 | /// </summary> | 282 | /// </summary> |
283 | public bool DeleteItem(InventoryItemBase item, LLUUID session_id) | 283 | public bool DeleteItem(InventoryItemBase item, UUID session_id) |
284 | { | 284 | { |
285 | try | 285 | try |
286 | { | 286 | { |
@@ -296,12 +296,12 @@ namespace OpenSim.Region.Communications.OGS1 | |||
296 | return false; | 296 | return false; |
297 | } | 297 | } |
298 | 298 | ||
299 | public bool HasInventoryForUser(LLUUID userID) | 299 | public bool HasInventoryForUser(UUID userID) |
300 | { | 300 | { |
301 | return false; | 301 | return false; |
302 | } | 302 | } |
303 | 303 | ||
304 | public InventoryFolderBase RequestRootFolder(LLUUID userID) | 304 | public InventoryFolderBase RequestRootFolder(UUID userID) |
305 | { | 305 | { |
306 | return null; | 306 | return null; |
307 | } | 307 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs index 2223aeb..317be13 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | |||
@@ -31,7 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text.RegularExpressions; | 33 | using System.Text.RegularExpressions; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using Nwc.XmlRpc; | 36 | using Nwc.XmlRpc; |
37 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
@@ -64,27 +64,27 @@ namespace OpenSim.Region.Communications.OGS1 | |||
64 | UserProfileData userData = new UserProfileData(); | 64 | UserProfileData userData = new UserProfileData(); |
65 | userData.FirstName = (string) data["firstname"]; | 65 | userData.FirstName = (string) data["firstname"]; |
66 | userData.SurName = (string) data["lastname"]; | 66 | userData.SurName = (string) data["lastname"]; |
67 | userData.ID = new LLUUID((string) data["uuid"]); | 67 | userData.ID = new UUID((string) data["uuid"]); |
68 | userData.UserInventoryURI = (string) data["server_inventory"]; | 68 | userData.UserInventoryURI = (string) data["server_inventory"]; |
69 | userData.UserAssetURI = (string) data["server_asset"]; | 69 | userData.UserAssetURI = (string) data["server_asset"]; |
70 | userData.FirstLifeAboutText = (string) data["profile_firstlife_about"]; | 70 | userData.FirstLifeAboutText = (string) data["profile_firstlife_about"]; |
71 | userData.FirstLifeImage = new LLUUID((string) data["profile_firstlife_image"]); | 71 | userData.FirstLifeImage = new UUID((string) data["profile_firstlife_image"]); |
72 | userData.CanDoMask = Convert.ToUInt32((string) data["profile_can_do"]); | 72 | userData.CanDoMask = Convert.ToUInt32((string) data["profile_can_do"]); |
73 | userData.WantDoMask = Convert.ToUInt32(data["profile_want_do"]); | 73 | userData.WantDoMask = Convert.ToUInt32(data["profile_want_do"]); |
74 | userData.AboutText = (string)data["profile_about"]; | 74 | userData.AboutText = (string)data["profile_about"]; |
75 | userData.Image = new LLUUID((string) data["profile_image"]); | 75 | userData.Image = new UUID((string) data["profile_image"]); |
76 | userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]); | 76 | userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]); |
77 | userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]); | 77 | userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]); |
78 | if (data.Contains("home_region_id")) | 78 | if (data.Contains("home_region_id")) |
79 | userData.HomeRegionID = new LLUUID((string)data["home_region_id"]); | 79 | userData.HomeRegionID = new UUID((string)data["home_region_id"]); |
80 | else | 80 | else |
81 | userData.HomeRegionID = LLUUID.Zero; | 81 | userData.HomeRegionID = UUID.Zero; |
82 | userData.HomeLocation = | 82 | userData.HomeLocation = |
83 | new LLVector3((float) Convert.ToDecimal((string) data["home_coordinates_x"]), | 83 | new Vector3((float) Convert.ToDecimal((string) data["home_coordinates_x"]), |
84 | (float) Convert.ToDecimal((string) data["home_coordinates_y"]), | 84 | (float) Convert.ToDecimal((string) data["home_coordinates_y"]), |
85 | (float) Convert.ToDecimal((string) data["home_coordinates_z"])); | 85 | (float) Convert.ToDecimal((string) data["home_coordinates_z"])); |
86 | userData.HomeLookAt = | 86 | userData.HomeLookAt = |
87 | new LLVector3((float) Convert.ToDecimal((string) data["home_look_x"]), | 87 | new Vector3((float) Convert.ToDecimal((string) data["home_look_x"]), |
88 | (float) Convert.ToDecimal((string) data["home_look_y"]), | 88 | (float) Convert.ToDecimal((string) data["home_look_y"]), |
89 | (float) Convert.ToDecimal((string) data["home_look_z"])); | 89 | (float) Convert.ToDecimal((string) data["home_look_z"])); |
90 | if (data.Contains("user_flags")) | 90 | if (data.Contains("user_flags")) |
@@ -100,9 +100,9 @@ namespace OpenSim.Region.Communications.OGS1 | |||
100 | userData.CustomType = ""; | 100 | userData.CustomType = ""; |
101 | 101 | ||
102 | if (data.Contains("partner")) | 102 | if (data.Contains("partner")) |
103 | userData.Partner = new LLUUID((string) data["partner"]); | 103 | userData.Partner = new UUID((string) data["partner"]); |
104 | else | 104 | else |
105 | userData.Partner = LLUUID.Zero; | 105 | userData.Partner = UUID.Zero; |
106 | 106 | ||
107 | return userData; | 107 | return userData; |
108 | } | 108 | } |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
112 | /// </summary> | 112 | /// </summary> |
113 | /// <param name="avatarID"></param> | 113 | /// <param name="avatarID"></param> |
114 | /// <returns>null if the request fails</returns> | 114 | /// <returns>null if the request fails</returns> |
115 | public UserAgentData GetAgentByUUID(LLUUID userId) | 115 | public UserAgentData GetAgentByUUID(UUID userId) |
116 | { | 116 | { |
117 | try | 117 | try |
118 | { | 118 | { |
@@ -131,11 +131,11 @@ namespace OpenSim.Region.Communications.OGS1 | |||
131 | "): " + (string)respData["error_desc"]); | 131 | "): " + (string)respData["error_desc"]); |
132 | return null; | 132 | return null; |
133 | } | 133 | } |
134 | LLUUID sessionid = LLUUID.Zero; | 134 | UUID sessionid = UUID.Zero; |
135 | 135 | ||
136 | UserAgentData userAgent = new UserAgentData(); | 136 | UserAgentData userAgent = new UserAgentData(); |
137 | userAgent.Handle = Convert.ToUInt64((string)respData["handle"]); | 137 | userAgent.Handle = Convert.ToUInt64((string)respData["handle"]); |
138 | Helpers.TryParse((string)respData["sessionid"], out sessionid); | 138 | UUID.TryParse((string)respData["sessionid"], out sessionid); |
139 | userAgent.SessionID = sessionid; | 139 | userAgent.SessionID = sessionid; |
140 | 140 | ||
141 | if ((string)respData["agent_online"] == "TRUE") | 141 | if ((string)respData["agent_online"] == "TRUE") |
@@ -183,17 +183,17 @@ namespace OpenSim.Region.Communications.OGS1 | |||
183 | } | 183 | } |
184 | } | 184 | } |
185 | 185 | ||
186 | public List<AvatarPickerAvatar> ConvertXMLRPCDataToAvatarPickerList(LLUUID queryID, Hashtable data) | 186 | public List<AvatarPickerAvatar> ConvertXMLRPCDataToAvatarPickerList(UUID queryID, Hashtable data) |
187 | { | 187 | { |
188 | List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>(); | 188 | List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>(); |
189 | int pickercount = Convert.ToInt32((string) data["avcount"]); | 189 | int pickercount = Convert.ToInt32((string) data["avcount"]); |
190 | LLUUID respqueryID = new LLUUID((string) data["queryid"]); | 190 | UUID respqueryID = new UUID((string) data["queryid"]); |
191 | if (queryID == respqueryID) | 191 | if (queryID == respqueryID) |
192 | { | 192 | { |
193 | for (int i = 0; i < pickercount; i++) | 193 | for (int i = 0; i < pickercount; i++) |
194 | { | 194 | { |
195 | AvatarPickerAvatar apicker = new AvatarPickerAvatar(); | 195 | AvatarPickerAvatar apicker = new AvatarPickerAvatar(); |
196 | LLUUID avatarID = new LLUUID((string) data["avatarid" + i.ToString()]); | 196 | UUID avatarID = new UUID((string) data["avatarid" + i.ToString()]); |
197 | string firstname = (string) data["firstname" + i.ToString()]; | 197 | string firstname = (string) data["firstname" + i.ToString()]; |
198 | string lastname = (string) data["lastname" + i.ToString()]; | 198 | string lastname = (string) data["lastname" + i.ToString()]; |
199 | apicker.AvatarID = avatarID; | 199 | apicker.AvatarID = avatarID; |
@@ -219,8 +219,8 @@ namespace OpenSim.Region.Communications.OGS1 | |||
219 | { | 219 | { |
220 | FriendListItem buddylistitem = new FriendListItem(); | 220 | FriendListItem buddylistitem = new FriendListItem(); |
221 | 221 | ||
222 | buddylistitem.FriendListOwner = new LLUUID((string)data["ownerID" + i.ToString()]); | 222 | buddylistitem.FriendListOwner = new UUID((string)data["ownerID" + i.ToString()]); |
223 | buddylistitem.Friend = new LLUUID((string)data["friendID" + i.ToString()]); | 223 | buddylistitem.Friend = new UUID((string)data["friendID" + i.ToString()]); |
224 | buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]); | 224 | buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]); |
225 | buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]); | 225 | buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]); |
226 | 226 | ||
@@ -239,11 +239,11 @@ namespace OpenSim.Region.Communications.OGS1 | |||
239 | /// <param name="posx">final position x</param> | 239 | /// <param name="posx">final position x</param> |
240 | /// <param name="posy">final position y</param> | 240 | /// <param name="posy">final position y</param> |
241 | /// <param name="posz">final position z</param> | 241 | /// <param name="posz">final position z</param> |
242 | public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz) | 242 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) |
243 | { | 243 | { |
244 | Hashtable param = new Hashtable(); | 244 | Hashtable param = new Hashtable(); |
245 | param["avatar_uuid"] = userid.UUID.ToString(); | 245 | param["avatar_uuid"] = userid.ToString(); |
246 | param["region_uuid"] = regionid.UUID.ToString(); | 246 | param["region_uuid"] = regionid.ToString(); |
247 | param["region_handle"] = regionhandle.ToString(); | 247 | param["region_handle"] = regionhandle.ToString(); |
248 | param["region_pos_x"] = posx.ToString(); | 248 | param["region_pos_x"] = posx.ToString(); |
249 | param["region_pos_y"] = posy.ToString(); | 249 | param["region_pos_y"] = posy.ToString(); |
@@ -268,7 +268,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
268 | return GetUserProfile(firstName + " " + lastName); | 268 | return GetUserProfile(firstName + " " + lastName); |
269 | } | 269 | } |
270 | 270 | ||
271 | public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid, ulong regionhandle) | 271 | public void UpdateUserCurrentRegion(UUID avatarid, UUID regionuuid, ulong regionhandle) |
272 | { | 272 | { |
273 | Hashtable param = new Hashtable(); | 273 | Hashtable param = new Hashtable(); |
274 | param.Add("avatar_id", avatarid.ToString()); | 274 | param.Add("avatar_id", avatarid.ToString()); |
@@ -320,7 +320,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
320 | } | 320 | } |
321 | } | 321 | } |
322 | 322 | ||
323 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query) | 323 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
324 | { | 324 | { |
325 | List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>(); | 325 | List<AvatarPickerAvatar> pickerlist = new List<AvatarPickerAvatar>(); |
326 | Regex objAlphaNumericPattern = new Regex("[^a-zA-Z0-9 ]"); | 326 | Regex objAlphaNumericPattern = new Regex("[^a-zA-Z0-9 ]"); |
@@ -379,7 +379,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
379 | /// </summary> | 379 | /// </summary> |
380 | /// <param name="avatarID"></param> | 380 | /// <param name="avatarID"></param> |
381 | /// <returns>null if the request fails</returns> | 381 | /// <returns>null if the request fails</returns> |
382 | public UserProfileData GetUserProfile(LLUUID avatarID) | 382 | public UserProfileData GetUserProfile(UUID avatarID) |
383 | { | 383 | { |
384 | try | 384 | try |
385 | { | 385 | { |
@@ -404,7 +404,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
404 | } | 404 | } |
405 | 405 | ||
406 | 406 | ||
407 | public void ClearUserAgent(LLUUID avatarID) | 407 | public void ClearUserAgent(UUID avatarID) |
408 | { | 408 | { |
409 | // TODO: implement | 409 | // TODO: implement |
410 | } | 410 | } |
@@ -435,7 +435,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
435 | /// </summary> | 435 | /// </summary> |
436 | /// <param name="uuid"></param> | 436 | /// <param name="uuid"></param> |
437 | /// <returns></returns> | 437 | /// <returns></returns> |
438 | public UserProfileData SetupMasterUser(LLUUID uuid) | 438 | public UserProfileData SetupMasterUser(UUID uuid) |
439 | { | 439 | { |
440 | UserProfileData data = GetUserProfile(uuid); | 440 | UserProfileData data = GetUserProfile(uuid); |
441 | 441 | ||
@@ -448,7 +448,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
448 | return data; | 448 | return data; |
449 | } | 449 | } |
450 | 450 | ||
451 | public LLUUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) | 451 | public UUID AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY) |
452 | { | 452 | { |
453 | throw new Exception("The method or operation is not implemented."); | 453 | throw new Exception("The method or operation is not implemented."); |
454 | } | 454 | } |
@@ -523,13 +523,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
523 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> | 523 | /// <param name="friendlistowner">The agent that who's friends list is being added to</param> |
524 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> | 524 | /// <param name="friend">The agent that being added to the friends list of the friends list owner</param> |
525 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 525 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
526 | public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 526 | public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
527 | { | 527 | { |
528 | try | 528 | try |
529 | { | 529 | { |
530 | Hashtable param = new Hashtable(); | 530 | Hashtable param = new Hashtable(); |
531 | param["ownerID"] = friendlistowner.UUID.ToString(); | 531 | param["ownerID"] = friendlistowner.ToString(); |
532 | param["friendID"] = friend.UUID.ToString(); | 532 | param["friendID"] = friend.ToString(); |
533 | param["friendPerms"] = perms.ToString(); | 533 | param["friendPerms"] = perms.ToString(); |
534 | IList parameters = new ArrayList(); | 534 | IList parameters = new ArrayList(); |
535 | parameters.Add(param); | 535 | parameters.Add(param); |
@@ -575,13 +575,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
575 | /// </summary> | 575 | /// </summary> |
576 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 576 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
577 | /// <param name="friend">The Ex-friend agent</param> | 577 | /// <param name="friend">The Ex-friend agent</param> |
578 | public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 578 | public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
579 | { | 579 | { |
580 | try | 580 | try |
581 | { | 581 | { |
582 | Hashtable param = new Hashtable(); | 582 | Hashtable param = new Hashtable(); |
583 | param["ownerID"] = friendlistowner.UUID.ToString(); | 583 | param["ownerID"] = friendlistowner.ToString(); |
584 | param["friendID"] = friend.UUID.ToString(); | 584 | param["friendID"] = friend.ToString(); |
585 | 585 | ||
586 | IList parameters = new ArrayList(); | 586 | IList parameters = new ArrayList(); |
587 | parameters.Add(param); | 587 | parameters.Add(param); |
@@ -627,13 +627,13 @@ namespace OpenSim.Region.Communications.OGS1 | |||
627 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> | 627 | /// <param name="friendlistowner">The agent that who's friends list is being updated</param> |
628 | /// <param name="friend">The agent that is getting or loosing permissions</param> | 628 | /// <param name="friend">The agent that is getting or loosing permissions</param> |
629 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> | 629 | /// <param name="perms">A uint bit vector for set perms that the friend being added has; 0 = none, 1=This friend can see when they sign on, 2 = map, 4 edit objects </param> |
630 | public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 630 | public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
631 | { | 631 | { |
632 | try | 632 | try |
633 | { | 633 | { |
634 | Hashtable param = new Hashtable(); | 634 | Hashtable param = new Hashtable(); |
635 | param["ownerID"] = friendlistowner.UUID.ToString(); | 635 | param["ownerID"] = friendlistowner.ToString(); |
636 | param["friendID"] = friend.UUID.ToString(); | 636 | param["friendID"] = friend.ToString(); |
637 | param["friendPerms"] = perms.ToString(); | 637 | param["friendPerms"] = perms.ToString(); |
638 | IList parameters = new ArrayList(); | 638 | IList parameters = new ArrayList(); |
639 | parameters.Add(param); | 639 | parameters.Add(param); |
@@ -672,17 +672,17 @@ namespace OpenSim.Region.Communications.OGS1 | |||
672 | } | 672 | } |
673 | } | 673 | } |
674 | /// <summary> | 674 | /// <summary> |
675 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for LLUUID friendslistowner | 675 | /// Returns a list of FriendsListItems that describe the friends and permissions in the friend relationship for UUID friendslistowner |
676 | /// </summary> | 676 | /// </summary> |
677 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> | 677 | /// <param name="friendlistowner">The agent that we're retreiving the friends Data.</param> |
678 | public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 678 | public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
679 | { | 679 | { |
680 | List<FriendListItem> buddylist = new List<FriendListItem>(); | 680 | List<FriendListItem> buddylist = new List<FriendListItem>(); |
681 | 681 | ||
682 | try | 682 | try |
683 | { | 683 | { |
684 | Hashtable param = new Hashtable(); | 684 | Hashtable param = new Hashtable(); |
685 | param["ownerID"] = friendlistowner.UUID.ToString(); | 685 | param["ownerID"] = friendlistowner.ToString(); |
686 | 686 | ||
687 | IList parameters = new ArrayList(); | 687 | IList parameters = new ArrayList(); |
688 | parameters.Add(param); | 688 | parameters.Add(param); |
@@ -708,7 +708,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
708 | #endregion | 708 | #endregion |
709 | 709 | ||
710 | /// Appearance | 710 | /// Appearance |
711 | public AvatarAppearance GetUserAppearance(LLUUID user) | 711 | public AvatarAppearance GetUserAppearance(UUID user) |
712 | { | 712 | { |
713 | AvatarAppearance appearance = null; | 713 | AvatarAppearance appearance = null; |
714 | 714 | ||
@@ -733,7 +733,7 @@ namespace OpenSim.Region.Communications.OGS1 | |||
733 | return appearance; | 733 | return appearance; |
734 | } | 734 | } |
735 | 735 | ||
736 | public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) | 736 | public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
737 | { | 737 | { |
738 | try | 738 | try |
739 | { | 739 | { |
diff --git a/OpenSim/Region/DataSnapshot/DataRequestHandler.cs b/OpenSim/Region/DataSnapshot/DataRequestHandler.cs index 7ddd072..8030b59 100644 --- a/OpenSim/Region/DataSnapshot/DataRequestHandler.cs +++ b/OpenSim/Region/DataSnapshot/DataRequestHandler.cs | |||
@@ -34,7 +34,7 @@ using log4net; | |||
34 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim.Framework.Communications.Capabilities; | 35 | using OpenSim.Framework.Communications.Capabilities; |
36 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | 36 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
39 | 39 | ||
40 | namespace OpenSim.Region.DataSnapshot | 40 | namespace OpenSim.Region.DataSnapshot |
@@ -64,7 +64,7 @@ namespace OpenSim.Region.DataSnapshot | |||
64 | //harbl | 64 | //harbl |
65 | } | 65 | } |
66 | 66 | ||
67 | public void OnRegisterCaps(LLUUID agentID, Caps caps) | 67 | public void OnRegisterCaps(UUID agentID, Caps caps) |
68 | { | 68 | { |
69 | m_log.Info("[DATASNAPSHOT]: Registering service discovery capability for " + agentID); | 69 | m_log.Info("[DATASNAPSHOT]: Registering service discovery capability for " + agentID); |
70 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 70 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
diff --git a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs index da72b61..46c9b3c 100644 --- a/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs +++ b/OpenSim/Region/DataSnapshot/DataSnapshotManager.cs | |||
@@ -34,7 +34,7 @@ using System.Reflection; | |||
34 | using System.Text; | 34 | using System.Text; |
35 | using System.Timers; | 35 | using System.Timers; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using OpenSim.Framework; | 40 | using OpenSim.Framework; |
@@ -42,7 +42,7 @@ using OpenSim.Framework.Communications; | |||
42 | using OpenSim.Region.DataSnapshot.Interfaces; | 42 | using OpenSim.Region.DataSnapshot.Interfaces; |
43 | using OpenSim.Region.Environment.Interfaces; | 43 | using OpenSim.Region.Environment.Interfaces; |
44 | using OpenSim.Region.Environment.Scenes; | 44 | using OpenSim.Region.Environment.Scenes; |
45 | using libsecondlife.Packets; | 45 | using OpenMetaverse.Packets; |
46 | 46 | ||
47 | namespace OpenSim.Region.DataSnapshot | 47 | namespace OpenSim.Region.DataSnapshot |
48 | { | 48 | { |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.DataSnapshot | |||
219 | return null; | 219 | return null; |
220 | } | 220 | } |
221 | 221 | ||
222 | public Scene SceneForUUID(LLUUID id) | 222 | public Scene SceneForUUID(UUID id) |
223 | { | 223 | { |
224 | foreach (Scene scene in m_scenes) | 224 | foreach (Scene scene in m_scenes) |
225 | if (scene.RegionInfo.RegionID == id) | 225 | if (scene.RegionInfo.RegionID == id) |
diff --git a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs index eccdcf1..f25aad4 100644 --- a/OpenSim/Region/DataSnapshot/EstateSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/EstateSnapshot.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Xml; | 29 | using System.Xml; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.DataSnapshot.Interfaces; | 32 | using OpenSim.Region.DataSnapshot.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
@@ -54,8 +54,8 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
54 | //Now in DataSnapshotProvider module form! | 54 | //Now in DataSnapshotProvider module form! |
55 | XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", ""); | 55 | XmlNode estatedata = factory.CreateNode(XmlNodeType.Element, "estate", ""); |
56 | 56 | ||
57 | LLUUID ownerid = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 57 | UUID ownerid = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
58 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 58 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
59 | ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner; | 59 | ownerid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
60 | 60 | ||
61 | // Can't fail because if it weren't in cache, we wouldn't be here | 61 | // Can't fail because if it weren't in cache, we wouldn't be here |
diff --git a/OpenSim/Region/DataSnapshot/LandSnapshot.cs b/OpenSim/Region/DataSnapshot/LandSnapshot.cs index 930ea8f..b0ba29d 100644 --- a/OpenSim/Region/DataSnapshot/LandSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/LandSnapshot.cs | |||
@@ -29,14 +29,14 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | 31 | using System.Xml; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.DataSnapshot.Interfaces; | 35 | using OpenSim.Region.DataSnapshot.Interfaces; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.Environment.Modules.World.Land; | 37 | using OpenSim.Region.Environment.Modules.World.Land; |
38 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Environment.Scenes; |
39 | using libsecondlife.Packets; | 39 | using OpenMetaverse.Packets; |
40 | 40 | ||
41 | namespace OpenSim.Region.DataSnapshot.Providers | 41 | namespace OpenSim.Region.DataSnapshot.Providers |
42 | { | 42 | { |
@@ -179,16 +179,16 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
179 | 179 | ||
180 | //default location | 180 | //default location |
181 | XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", ""); | 181 | XmlNode tpLocation = nodeFactory.CreateNode(XmlNodeType.Element, "location", ""); |
182 | LLVector3 loc = parcel.UserLocation; | 182 | Vector3 loc = parcel.UserLocation; |
183 | if (loc.Equals(LLVector3.Zero)) // This test is mute at this point: the location is wrong by default | 183 | if (loc.Equals(Vector3.Zero)) // This test is mute at this point: the location is wrong by default |
184 | loc = new LLVector3((parcel.AABBMax.X - parcel.AABBMin.X) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2); | 184 | loc = new Vector3((parcel.AABBMax.X - parcel.AABBMin.X) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2, (parcel.AABBMax.Y - parcel.AABBMin.Y) / 2); |
185 | tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString(); | 185 | tpLocation.InnerText = loc.X.ToString() + "/" + loc.Y.ToString() + "/" + loc.Z.ToString(); |
186 | xmlparcel.AppendChild(tpLocation); | 186 | xmlparcel.AppendChild(tpLocation); |
187 | 187 | ||
188 | //TODO: figure how to figure out teleport system landData.landingType | 188 | //TODO: figure how to figure out teleport system landData.landingType |
189 | 189 | ||
190 | //land texture snapshot uuid | 190 | //land texture snapshot uuid |
191 | if (parcel.SnapshotID != LLUUID.Zero) | 191 | if (parcel.SnapshotID != UUID.Zero) |
192 | { | 192 | { |
193 | XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", ""); | 193 | XmlNode textureuuid = nodeFactory.CreateNode(XmlNodeType.Element, "image", ""); |
194 | textureuuid.InnerText = parcel.SnapshotID.ToString(); | 194 | textureuuid.InnerText = parcel.SnapshotID.ToString(); |
@@ -196,7 +196,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
196 | } | 196 | } |
197 | 197 | ||
198 | //attached user and group | 198 | //attached user and group |
199 | if (parcel.GroupID != LLUUID.Zero) | 199 | if (parcel.GroupID != UUID.Zero) |
200 | { | 200 | { |
201 | XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", ""); | 201 | XmlNode groupblock = nodeFactory.CreateNode(XmlNodeType.Element, "group", ""); |
202 | XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | 202 | XmlNode groupuuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); |
@@ -213,7 +213,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
213 | { | 213 | { |
214 | XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", ""); | 214 | XmlNode userblock = nodeFactory.CreateNode(XmlNodeType.Element, "owner", ""); |
215 | 215 | ||
216 | LLUUID userOwnerUUID = parcel.OwnerID; | 216 | UUID userOwnerUUID = parcel.OwnerID; |
217 | 217 | ||
218 | XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | 218 | XmlNode useruuid = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); |
219 | useruuid.InnerText = userOwnerUUID.ToString(); | 219 | useruuid.InnerText = userOwnerUUID.ToString(); |
@@ -298,7 +298,7 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
298 | IClientAPI remote_client) { this.Stale = true; }; | 298 | IClientAPI remote_client) { this.Stale = true; }; |
299 | client.OnParcelPropertiesUpdateRequest += delegate(LandUpdateArgs args, int local_id, | 299 | client.OnParcelPropertiesUpdateRequest += delegate(LandUpdateArgs args, int local_id, |
300 | IClientAPI remote_client) { this.Stale = true; }; | 300 | IClientAPI remote_client) { this.Stale = true; }; |
301 | client.OnParcelBuy += delegate (LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 301 | client.OnParcelBuy += delegate (UUID agentId, UUID groupId, bool final, bool groupOwned, |
302 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) | 302 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) |
303 | { this.Stale = true; }; | 303 | { this.Stale = true; }; |
304 | } | 304 | } |
@@ -315,4 +315,4 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
315 | 315 | ||
316 | #endregion | 316 | #endregion |
317 | } | 317 | } |
318 | } \ No newline at end of file | 318 | } |
diff --git a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs index d2a5051..c23c697 100644 --- a/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs +++ b/OpenSim/Region/DataSnapshot/ObjectSnapshot.cs | |||
@@ -33,7 +33,7 @@ using log4net; | |||
33 | using OpenSim.Region.DataSnapshot.Interfaces; | 33 | using OpenSim.Region.DataSnapshot.Interfaces; |
34 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using libsecondlife; | 36 | using OpenMetaverse; |
37 | 37 | ||
38 | namespace OpenSim.Region.DataSnapshot.Providers | 38 | namespace OpenSim.Region.DataSnapshot.Providers |
39 | { | 39 | { |
@@ -59,29 +59,29 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
59 | //Detect object data changes by hooking into the IClientAPI. | 59 | //Detect object data changes by hooking into the IClientAPI. |
60 | //Very dirty, and breaks whenever someone changes the client API. | 60 | //Very dirty, and breaks whenever someone changes the client API. |
61 | 61 | ||
62 | client.OnAddPrim += delegate (LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, | 62 | client.OnAddPrim += delegate (UUID ownerID, Vector3 RayEnd, Quaternion rot, |
63 | PrimitiveBaseShape shape, byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | 63 | PrimitiveBaseShape shape, byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
64 | byte RayEndIsIntersection) { this.Stale = true; }; | 64 | byte RayEndIsIntersection) { this.Stale = true; }; |
65 | client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children) | 65 | client.OnLinkObjects += delegate (IClientAPI remoteClient, uint parent, List<uint> children) |
66 | { this.Stale = true; }; | 66 | { this.Stale = true; }; |
67 | client.OnDelinkObjects += delegate(List<uint> primIds) { this.Stale = true; }; | 67 | client.OnDelinkObjects += delegate(List<uint> primIds) { this.Stale = true; }; |
68 | client.OnGrabUpdate += delegate(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, | 68 | client.OnGrabUpdate += delegate(UUID objectID, Vector3 offset, Vector3 grapPos, |
69 | IClientAPI remoteClient) { this.Stale = true; }; | 69 | IClientAPI remoteClient) { this.Stale = true; }; |
70 | client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, | 70 | client.OnObjectAttach += delegate(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, |
71 | LLQuaternion rot) { this.Stale = true; }; | 71 | Quaternion rot) { this.Stale = true; }; |
72 | client.OnObjectDuplicate += delegate(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, | 72 | client.OnObjectDuplicate += delegate(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID, |
73 | LLUUID GroupID) { this.Stale = true; }; | 73 | UUID GroupID) { this.Stale = true; }; |
74 | client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, | 74 | client.OnObjectDuplicateOnRay += delegate(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID, |
75 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, bool BypassRaycast, | 75 | UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, bool BypassRaycast, |
76 | bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) { this.Stale = true; }; | 76 | bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) { this.Stale = true; }; |
77 | client.OnObjectIncludeInSearch += delegate(IClientAPI remoteClient, bool IncludeInSearch, uint localID) | 77 | client.OnObjectIncludeInSearch += delegate(IClientAPI remoteClient, bool IncludeInSearch, uint localID) |
78 | { this.Stale = true; }; | 78 | { this.Stale = true; }; |
79 | client.OnObjectPermissions += delegate(IClientAPI controller, LLUUID agentID, LLUUID sessionID, | 79 | client.OnObjectPermissions += delegate(IClientAPI controller, UUID agentID, UUID sessionID, |
80 | byte field, uint localId, uint mask, byte set) { this.Stale = true; }; | 80 | byte field, uint localId, uint mask, byte set) { this.Stale = true; }; |
81 | client.OnRezObject += delegate(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, | 81 | client.OnRezObject += delegate(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, |
82 | LLVector3 RayStart, LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 82 | Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
83 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, bool RezSelected, | 83 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, bool RezSelected, |
84 | bool RemoveItem, LLUUID fromTaskID) { this.Stale = true; }; | 84 | bool RemoveItem, UUID fromTaskID) { this.Stale = true; }; |
85 | } | 85 | } |
86 | 86 | ||
87 | public Scene GetParentScene | 87 | public Scene GetParentScene |
@@ -105,11 +105,11 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
105 | 105 | ||
106 | m_log.Debug("[DATASNAPSHOT]: Found object " + obj.Name + " in scene"); | 106 | m_log.Debug("[DATASNAPSHOT]: Found object " + obj.Name + " in scene"); |
107 | 107 | ||
108 | if ((obj.RootPart.Flags & LLObject.ObjectFlags.JointWheel) == LLObject.ObjectFlags.JointWheel) { | 108 | if ((obj.RootPart.Flags & PrimFlags.JointWheel) == PrimFlags.JointWheel) { |
109 | XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", ""); | 109 | XmlNode xmlobject = nodeFactory.CreateNode(XmlNodeType.Element, "object", ""); |
110 | 110 | ||
111 | node = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); | 111 | node = nodeFactory.CreateNode(XmlNodeType.Element, "uuid", ""); |
112 | node.InnerText = obj.UUID.ToString(); | 112 | node.InnerText = obj.ToString(); |
113 | xmlobject.AppendChild(node); | 113 | xmlobject.AppendChild(node); |
114 | 114 | ||
115 | SceneObjectPart m_rootPart = null; | 115 | SceneObjectPart m_rootPart = null; |
@@ -170,4 +170,4 @@ namespace OpenSim.Region.DataSnapshot.Providers | |||
170 | 170 | ||
171 | public event ProviderStale OnStale; | 171 | public event ProviderStale OnStale; |
172 | } | 172 | } |
173 | } \ No newline at end of file | 173 | } |
diff --git a/OpenSim/Region/DataSnapshot/SnapshotStore.cs b/OpenSim/Region/DataSnapshot/SnapshotStore.cs index e1a6651..d913cc5 100644 --- a/OpenSim/Region/DataSnapshot/SnapshotStore.cs +++ b/OpenSim/Region/DataSnapshot/SnapshotStore.cs | |||
@@ -32,7 +32,7 @@ using System.Xml; | |||
32 | using System.IO; | 32 | using System.IO; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.DataSnapshot.Interfaces; | 34 | using OpenSim.Region.DataSnapshot.Interfaces; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | 36 | ||
37 | namespace OpenSim.Region.DataSnapshot | 37 | namespace OpenSim.Region.DataSnapshot |
38 | { | 38 | { |
@@ -211,7 +211,7 @@ namespace OpenSim.Region.DataSnapshot | |||
211 | private string DataFileNameScene(Scene scene) | 211 | private string DataFileNameScene(Scene scene) |
212 | { | 212 | { |
213 | return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName, "xml")); | 213 | return Path.Combine(m_directory, Path.ChangeExtension(scene.RegionInfo.RegionName, "xml")); |
214 | //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".xml"); | 214 | //return (m_snapsDir + Path.DirectorySeparatorChar + scene.RegionInfo.RegionName + ".Xml"); |
215 | } | 215 | } |
216 | 216 | ||
217 | private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc) | 217 | private XmlNode MakeRegionNode(Scene scene, XmlDocument basedoc) |
diff --git a/OpenSim/Region/Environment/Interfaces/IAgentAssetTransactions.cs b/OpenSim/Region/Environment/Interfaces/IAgentAssetTransactions.cs index c099fa1..90d1c12 100644 --- a/OpenSim/Region/Environment/Interfaces/IAgentAssetTransactions.cs +++ b/OpenSim/Region/Environment/Interfaces/IAgentAssetTransactions.cs | |||
@@ -25,20 +25,20 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Interfaces | 31 | namespace OpenSim.Region.Environment.Interfaces |
32 | { | 32 | { |
33 | public interface IAgentAssetTransactions | 33 | public interface IAgentAssetTransactions |
34 | { | 34 | { |
35 | void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, | 35 | void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, |
36 | InventoryItemBase item); | 36 | InventoryItemBase item); |
37 | 37 | ||
38 | void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 38 | void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
39 | uint callbackID, string description, string name, sbyte invType, | 39 | uint callbackID, string description, string name, sbyte invType, |
40 | sbyte type, byte wearableType, uint nextOwnerMask); | 40 | sbyte type, byte wearableType, uint nextOwnerMask); |
41 | 41 | ||
42 | void RemoveAgentAssetTransactions(LLUUID userID); | 42 | void RemoveAgentAssetTransactions(UUID userID); |
43 | } | 43 | } |
44 | } | 44 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs index d03e167..a722833 100644 --- a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs +++ b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | ||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
33 | { | 33 | { |
34 | public interface IAvatarFactory | 34 | public interface IAvatarFactory |
35 | { | 35 | { |
36 | bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance); | 36 | bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance); |
37 | void UpdateDatabase(LLUUID userID, AvatarAppearance avatAppearance); | 37 | void UpdateDatabase(UUID userID, AvatarAppearance avatAppearance); |
38 | } | 38 | } |
39 | } | 39 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs index aeb47e1..c54c697 100644 --- a/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs +++ b/OpenSim/Region/Environment/Interfaces/IDynamicTextureManager.cs | |||
@@ -26,22 +26,22 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.IO; | 28 | using System.IO; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Interfaces | 31 | namespace OpenSim.Region.Environment.Interfaces |
32 | { | 32 | { |
33 | public interface IDynamicTextureManager | 33 | public interface IDynamicTextureManager |
34 | { | 34 | { |
35 | void RegisterRender(string handleType, IDynamicTextureRender render); | 35 | void RegisterRender(string handleType, IDynamicTextureRender render); |
36 | void ReturnData(LLUUID id, byte[] data); | 36 | void ReturnData(UUID id, byte[] data); |
37 | 37 | ||
38 | LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, | 38 | UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, |
39 | int updateTimer); | 39 | int updateTimer); |
40 | LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, string extraParams, | 40 | UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams, |
41 | int updateTimer, bool SetBlending, byte AlphaValue); | 41 | int updateTimer, bool SetBlending, byte AlphaValue); |
42 | LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, | 42 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
43 | int updateTimer); | 43 | int updateTimer); |
44 | LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, string extraParams, | 44 | UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams, |
45 | int updateTimer, bool SetBlending, byte AlphaValue); | 45 | int updateTimer, bool SetBlending, byte AlphaValue); |
46 | } | 46 | } |
47 | 47 | ||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
52 | bool SupportsAsynchronous(); | 52 | bool SupportsAsynchronous(); |
53 | byte[] ConvertUrl(string url, string extraParams); | 53 | byte[] ConvertUrl(string url, string extraParams); |
54 | byte[] ConvertStream(Stream data, string extraParams); | 54 | byte[] ConvertStream(Stream data, string extraParams); |
55 | bool AsyncConvertUrl(LLUUID id, string url, string extraParams); | 55 | bool AsyncConvertUrl(UUID id, string url, string extraParams); |
56 | bool AsyncConvertData(LLUUID id, string bodyData, string extraParams); | 56 | bool AsyncConvertData(UUID id, string bodyData, string extraParams); |
57 | } | 57 | } |
58 | } | 58 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IEmailModule.cs b/OpenSim/Region/Environment/Interfaces/IEmailModule.cs index 3726ba5..5f1bcf3 100644 --- a/OpenSim/Region/Environment/Interfaces/IEmailModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IEmailModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
33 | { | 33 | { |
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
42 | 42 | ||
43 | public interface IEmailModule : IRegionModule | 43 | public interface IEmailModule : IRegionModule |
44 | { | 44 | { |
45 | void SendEmail(LLUUID objectID, string address, string subject, string body); | 45 | void SendEmail(UUID objectID, string address, string subject, string body); |
46 | Email GetNextEmail(LLUUID objectID, string sender, string subject); | 46 | Email GetNextEmail(UUID objectID, string sender, string subject); |
47 | } | 47 | } |
48 | } | 48 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs b/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs index ecac2ca..f2d14a6 100644 --- a/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IEstateDataStore.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
33 | { | 33 | { |
@@ -35,7 +35,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
35 | { | 35 | { |
36 | void Initialise(string connectstring); | 36 | void Initialise(string connectstring); |
37 | 37 | ||
38 | EstateSettings LoadEstateSettings(LLUUID regionID); | 38 | EstateSettings LoadEstateSettings(UUID regionID); |
39 | void StoreEstateSettings(EstateSettings es); | 39 | void StoreEstateSettings(EstateSettings es); |
40 | } | 40 | } |
41 | } | 41 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IEstateModule.cs b/OpenSim/Region/Environment/Interfaces/IEstateModule.cs index bfe3591..70c5800 100644 --- a/OpenSim/Region/Environment/Interfaces/IEstateModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IEstateModule.cs | |||
@@ -27,13 +27,13 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
33 | { | 33 | { |
34 | public interface IEstateModule : IRegionModule | 34 | public interface IEstateModule : IRegionModule |
35 | { | 35 | { |
36 | uint GetRegionFlags(); | 36 | uint GetRegionFlags(); |
37 | bool IsManager(LLUUID avatarID); | 37 | bool IsManager(UUID avatarID); |
38 | } | 38 | } |
39 | } | 39 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs b/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs index 3a635de..216782b 100644 --- a/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs +++ b/OpenSim/Region/Environment/Interfaces/IHttpRequests.cs | |||
@@ -26,17 +26,17 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Region.Environment.Modules.Scripting.HttpRequest; | 30 | using OpenSim.Region.Environment.Modules.Scripting.HttpRequest; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
33 | { | 33 | { |
34 | public interface IHttpRequests | 34 | public interface IHttpRequests |
35 | { | 35 | { |
36 | LLUUID MakeHttpRequest(string url, string parameters, string body); | 36 | UUID MakeHttpRequest(string url, string parameters, string body); |
37 | LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body); | 37 | UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body); |
38 | void StopHttpRequest(uint m_localID, LLUUID m_itemID); | 38 | void StopHttpRequest(uint m_localID, UUID m_itemID); |
39 | HttpRequestClass GetNextCompletedRequest(); | 39 | HttpRequestClass GetNextCompletedRequest(); |
40 | void RemoveCompletedRequest(LLUUID id); | 40 | void RemoveCompletedRequest(UUID id); |
41 | } | 41 | } |
42 | } | 42 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs b/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs index c93694a9..50f4af3 100644 --- a/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IInventoryModule.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Region.Environment; | 30 | using OpenSim.Region.Environment; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
@@ -37,7 +37,7 @@ namespace OpenSim.Framework | |||
37 | /// </summary> | 37 | /// </summary> |
38 | public interface IInventoryModule | 38 | public interface IInventoryModule |
39 | { | 39 | { |
40 | void SetRootAgentScene(LLUUID agentID, Scene scene); | 40 | void SetRootAgentScene(UUID agentID, Scene scene); |
41 | bool NeedSceneCacheClear(LLUUID agentID, Scene scene); | 41 | bool NeedSceneCacheClear(UUID agentID, Scene scene); |
42 | } | 42 | } |
43 | } | 43 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs index c1f6f45..4a74949 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
@@ -35,13 +35,13 @@ namespace OpenSim.Region.Environment.Interfaces | |||
35 | public interface ILandChannel | 35 | public interface ILandChannel |
36 | { | 36 | { |
37 | 37 | ||
38 | List<ILandObject> ParcelsNearPoint(LLVector3 position); | 38 | List<ILandObject> ParcelsNearPoint(Vector3 position); |
39 | ILandObject GetLandObject(int x, int y); | 39 | ILandObject GetLandObject(int x, int y); |
40 | ILandObject GetLandObject(float x, float y); | 40 | ILandObject GetLandObject(float x, float y); |
41 | bool IsLandPrimCountTainted(); | 41 | bool IsLandPrimCountTainted(); |
42 | bool IsForcefulBansAllowed(); | 42 | bool IsForcefulBansAllowed(); |
43 | void UpdateLandObject(int localID, LandData data); | 43 | void UpdateLandObject(int localID, LandData data); |
44 | void ReturnObjectsInParcel(int localID, uint returnType, LLUUID[] agentIDs, LLUUID[] taskIDs, IClientAPI remoteClient); | 44 | void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient); |
45 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | 45 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); |
46 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | 46 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); |
47 | } | 47 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/ILandObject.cs b/OpenSim/Region/Environment/Interfaces/ILandObject.cs index 750b387..96fa378 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandObject.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandObject.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
42 | 42 | ||
43 | LandData landData { get; set; } | 43 | LandData landData { get; set; } |
44 | bool[,] landBitmap { get; set; } | 44 | bool[,] landBitmap { get; set; } |
45 | LLUUID regionUUID { get; } | 45 | UUID regionUUID { get; } |
46 | bool containsPoint(int x, int y); | 46 | bool containsPoint(int x, int y); |
47 | ILandObject Copy(); | 47 | ILandObject Copy(); |
48 | 48 | ||
@@ -50,12 +50,12 @@ namespace OpenSim.Region.Environment.Interfaces | |||
50 | 50 | ||
51 | void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); | 51 | void sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); |
52 | void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client); | 52 | void updateLandProperties(LandUpdateArgs args, IClientAPI remote_client); |
53 | bool isEitherBannedOrRestricted(LLUUID avatar); | 53 | bool isEitherBannedOrRestricted(UUID avatar); |
54 | bool isBannedFromLand(LLUUID avatar); | 54 | bool isBannedFromLand(UUID avatar); |
55 | bool isRestrictedFromLand(LLUUID avatar); | 55 | bool isRestrictedFromLand(UUID avatar); |
56 | void sendLandUpdateToClient(IClientAPI remote_client); | 56 | void sendLandUpdateToClient(IClientAPI remote_client); |
57 | List<LLUUID> createAccessListArrayByFlag(ParcelManager.AccessList flag); | 57 | List<UUID> createAccessListArrayByFlag(ParcelManager.AccessList flag); |
58 | void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | 58 | void sendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); |
59 | void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | 59 | void updateAccessList(uint flags, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); |
60 | void updateLandBitmapByteArray(); | 60 | void updateLandBitmapByteArray(); |
61 | void setLandBitmapFromByteArray(); | 61 | void setLandBitmapFromByteArray(); |
@@ -71,11 +71,11 @@ namespace OpenSim.Region.Environment.Interfaces | |||
71 | void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client); | 71 | void sendForceObjectSelect(int local_id, int request_type, IClientAPI remote_client); |
72 | void sendLandObjectOwners(IClientAPI remote_client); | 72 | void sendLandObjectOwners(IClientAPI remote_client); |
73 | void returnObject(SceneObjectGroup obj); | 73 | void returnObject(SceneObjectGroup obj); |
74 | void returnLandObjects(uint type, LLUUID[] owners, IClientAPI remote_client); | 74 | void returnLandObjects(uint type, UUID[] owners, IClientAPI remote_client); |
75 | void resetLandPrimCounts(); | 75 | void resetLandPrimCounts(); |
76 | void addPrimToCount(SceneObjectGroup obj); | 76 | void addPrimToCount(SceneObjectGroup obj); |
77 | void removePrimFromCount(SceneObjectGroup obj); | 77 | void removePrimFromCount(SceneObjectGroup obj); |
78 | void updateLandSold(LLUUID avatarID, LLUUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); | 78 | void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); |
79 | 79 | ||
80 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | 80 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); |
81 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | 81 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); |
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs index 4e716a2..5f10ec5 100644 --- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs +++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
@@ -46,7 +46,7 @@ namespace OpenSim.Region.Environment.Interfaces | |||
46 | /// </summary> | 46 | /// </summary> |
47 | /// <param name="obj"></param> | 47 | /// <param name="obj"></param> |
48 | /// <param name="regionUUID"></param> | 48 | /// <param name="regionUUID"></param> |
49 | void StoreObject(SceneObjectGroup obj, LLUUID regionUUID); | 49 | void StoreObject(SceneObjectGroup obj, UUID regionUUID); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Entirely removes the object, including inventory | 52 | /// Entirely removes the object, including inventory |
@@ -54,25 +54,25 @@ namespace OpenSim.Region.Environment.Interfaces | |||
54 | /// <param name="uuid"></param> | 54 | /// <param name="uuid"></param> |
55 | /// <param name="regionUUID"></param> | 55 | /// <param name="regionUUID"></param> |
56 | /// <returns></returns> | 56 | /// <returns></returns> |
57 | void RemoveObject(LLUUID uuid, LLUUID regionUUID); | 57 | void RemoveObject(UUID uuid, UUID regionUUID); |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Store a prim's inventory | 60 | /// Store a prim's inventory |
61 | /// </summary> | 61 | /// </summary> |
62 | /// <returns></returns> | 62 | /// <returns></returns> |
63 | void StorePrimInventory(LLUUID primID, ICollection<TaskInventoryItem> items); | 63 | void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items); |
64 | 64 | ||
65 | List<SceneObjectGroup> LoadObjects(LLUUID regionUUID); | 65 | List<SceneObjectGroup> LoadObjects(UUID regionUUID); |
66 | 66 | ||
67 | void StoreTerrain(double[,] terrain, LLUUID regionID); | 67 | void StoreTerrain(double[,] terrain, UUID regionID); |
68 | double[,] LoadTerrain(LLUUID regionID); | 68 | double[,] LoadTerrain(UUID regionID); |
69 | 69 | ||
70 | void StoreLandObject(ILandObject Parcel); | 70 | void StoreLandObject(ILandObject Parcel); |
71 | void RemoveLandObject(LLUUID globalID); | 71 | void RemoveLandObject(UUID globalID); |
72 | List<LandData> LoadLandObjects(LLUUID regionUUID); | 72 | List<LandData> LoadLandObjects(UUID regionUUID); |
73 | 73 | ||
74 | void StoreRegionSettings(RegionSettings rs); | 74 | void StoreRegionSettings(RegionSettings rs); |
75 | RegionSettings LoadRegionSettings(LLUUID regionUUID); | 75 | RegionSettings LoadRegionSettings(UUID regionUUID); |
76 | 76 | ||
77 | void Shutdown(); | 77 | void Shutdown(); |
78 | } | 78 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IScriptModule.cs b/OpenSim/Region/Environment/Interfaces/IScriptModule.cs index 8d3868e..efe7944 100644 --- a/OpenSim/Region/Environment/Interfaces/IScriptModule.cs +++ b/OpenSim/Region/Environment/Interfaces/IScriptModule.cs | |||
@@ -27,12 +27,12 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
33 | { | 33 | { |
34 | public interface IScriptModule : IRegionModule | 34 | public interface IScriptModule : IRegionModule |
35 | { | 35 | { |
36 | bool GetScriptRunning(LLUUID objectID, LLUUID itemID); | 36 | bool GetScriptRunning(UUID objectID, UUID itemID); |
37 | } | 37 | } |
38 | } | 38 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IWorldComm.cs b/OpenSim/Region/Environment/Interfaces/IWorldComm.cs index c2a55eb..1a33450 100644 --- a/OpenSim/Region/Environment/Interfaces/IWorldComm.cs +++ b/OpenSim/Region/Environment/Interfaces/IWorldComm.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; | 31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; |
32 | 32 | ||
@@ -34,15 +34,15 @@ namespace OpenSim.Region.Environment.Interfaces | |||
34 | { | 34 | { |
35 | public interface IWorldComm | 35 | public interface IWorldComm |
36 | { | 36 | { |
37 | int Listen(uint LocalID, LLUUID itemID, LLUUID hostID, int channel, string name, LLUUID id, string msg); | 37 | int Listen(uint LocalID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg); |
38 | void DeliverMessage(ChatTypeEnum type, int channel, string name, LLUUID id, string msg); | 38 | void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg); |
39 | bool HasMessages(); | 39 | bool HasMessages(); |
40 | ListenerInfo GetNextMessage(); | 40 | ListenerInfo GetNextMessage(); |
41 | void ListenControl(LLUUID itemID, int handle, int active); | 41 | void ListenControl(UUID itemID, int handle, int active); |
42 | void ListenRemove(LLUUID itemID, int handle); | 42 | void ListenRemove(UUID itemID, int handle); |
43 | void DeleteListener(LLUUID itemID); | 43 | void DeleteListener(UUID itemID); |
44 | Object[] GetSerializationData(LLUUID itemID); | 44 | Object[] GetSerializationData(UUID itemID); |
45 | void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | 45 | void CreateFromData(uint localID, UUID itemID, UUID hostID, |
46 | Object[] data); | 46 | Object[] data); |
47 | } | 47 | } |
48 | } | 48 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs b/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs index a2c164f..88e9ab5 100644 --- a/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs +++ b/OpenSim/Region/Environment/Interfaces/IXMLRPC.cs | |||
@@ -25,24 +25,24 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; | 29 | using OpenSim.Region.Environment.Modules.Scripting.XMLRPC; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Interfaces | 31 | namespace OpenSim.Region.Environment.Interfaces |
32 | { | 32 | { |
33 | public interface IXMLRPC | 33 | public interface IXMLRPC |
34 | { | 34 | { |
35 | LLUUID OpenXMLRPCChannel(uint localID, LLUUID itemID, LLUUID channelID); | 35 | UUID OpenXMLRPCChannel(uint localID, UUID itemID, UUID channelID); |
36 | void CloseXMLRPCChannel(LLUUID channelKey); | 36 | void CloseXMLRPCChannel(UUID channelKey); |
37 | bool hasRequests(); | 37 | bool hasRequests(); |
38 | void RemoteDataReply(string channel, string message_id, string sdata, int idata); | 38 | void RemoteDataReply(string channel, string message_id, string sdata, int idata); |
39 | bool IsEnabled(); | 39 | bool IsEnabled(); |
40 | RPCRequestInfo GetNextCompletedRequest(); | 40 | RPCRequestInfo GetNextCompletedRequest(); |
41 | void RemoveCompletedRequest(LLUUID id); | 41 | void RemoveCompletedRequest(UUID id); |
42 | void DeleteChannels(LLUUID itemID); | 42 | void DeleteChannels(UUID itemID); |
43 | LLUUID SendRemoteData(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata); | 43 | UUID SendRemoteData(uint localID, UUID itemID, string channel, string dest, int idata, string sdata); |
44 | SendRemoteDataRequest GetNextCompletedSRDRequest(); | 44 | SendRemoteDataRequest GetNextCompletedSRDRequest(); |
45 | void RemoveCompletedSRDRequest(LLUUID id); | 45 | void RemoveCompletedSRDRequest(UUID id); |
46 | void CancelSRDRequests(LLUUID itemID); | 46 | void CancelSRDRequests(UUID itemID); |
47 | } | 47 | } |
48 | } | 48 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs index d3cf41e..3b521c3 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs | |||
@@ -26,8 +26,8 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using libsecondlife.Packets; | 30 | using OpenMetaverse.Packets; |
31 | using Nini.Config; | 31 | using Nini.Config; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
@@ -43,16 +43,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
43 | private List<AssetRequest> AssetRequests; | 43 | private List<AssetRequest> AssetRequests; |
44 | 44 | ||
45 | private Scene m_scene; | 45 | private Scene m_scene; |
46 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 46 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); |
47 | 47 | ||
48 | /// | 48 | /// |
49 | /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests | 49 | /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests |
50 | /// </summary> | 50 | /// </summary> |
51 | private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets; | 51 | private Dictionary<UUID, Dictionary<UUID, AssetRequest>> RequestedAssets; |
52 | 52 | ||
53 | public AssetDownloadModule() | 53 | public AssetDownloadModule() |
54 | { | 54 | { |
55 | RequestedAssets = new Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>>(); | 55 | RequestedAssets = new Dictionary<UUID, Dictionary<UUID, AssetRequest>>(); |
56 | AssetRequests = new List<AssetRequest>(); | 56 | AssetRequests = new List<AssetRequest>(); |
57 | } | 57 | } |
58 | 58 | ||
@@ -109,24 +109,24 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
109 | /// <param name="transferRequest"></param> | 109 | /// <param name="transferRequest"></param> |
110 | public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) | 110 | public void AddAssetRequest(IClientAPI userInfo, TransferRequestPacket transferRequest) |
111 | { | 111 | { |
112 | LLUUID requestID = null; | 112 | UUID requestID = null; |
113 | byte source = 2; | 113 | byte source = 2; |
114 | if (transferRequest.TransferInfo.SourceType == 2) | 114 | if (transferRequest.TransferInfo.SourceType == 2) |
115 | { | 115 | { |
116 | //direct asset request | 116 | //direct asset request |
117 | requestID = new LLUUID(transferRequest.TransferInfo.Params, 0); | 117 | requestID = new UUID(transferRequest.TransferInfo.Params, 0); |
118 | } | 118 | } |
119 | else if (transferRequest.TransferInfo.SourceType == 3) | 119 | else if (transferRequest.TransferInfo.SourceType == 3) |
120 | { | 120 | { |
121 | //inventory asset request | 121 | //inventory asset request |
122 | requestID = new LLUUID(transferRequest.TransferInfo.Params, 80); | 122 | requestID = new UUID(transferRequest.TransferInfo.Params, 80); |
123 | source = 3; | 123 | source = 3; |
124 | //Console.WriteLine("asset request " + requestID); | 124 | //Console.WriteLine("asset request " + requestID); |
125 | } | 125 | } |
126 | 126 | ||
127 | //not found asset | 127 | //not found asset |
128 | // so request from asset server | 128 | // so request from asset server |
129 | Dictionary<LLUUID, AssetRequest> userRequests = null; | 129 | Dictionary<UUID, AssetRequest> userRequests = null; |
130 | if (RequestedAssets.TryGetValue(userInfo.AgentId, out userRequests)) | 130 | if (RequestedAssets.TryGetValue(userInfo.AgentId, out userRequests)) |
131 | { | 131 | { |
132 | if (!userRequests.ContainsKey(requestID)) | 132 | if (!userRequests.ContainsKey(requestID)) |
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
143 | } | 143 | } |
144 | else | 144 | else |
145 | { | 145 | { |
146 | userRequests = new Dictionary<LLUUID, AssetRequest>(); | 146 | userRequests = new Dictionary<UUID, AssetRequest>(); |
147 | AssetRequest request = new AssetRequest(); | 147 | AssetRequest request = new AssetRequest(); |
148 | request.RequestUser = userInfo; | 148 | request.RequestUser = userInfo; |
149 | request.RequestAssetID = requestID; | 149 | request.RequestAssetID = requestID; |
@@ -156,11 +156,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
156 | } | 156 | } |
157 | } | 157 | } |
158 | 158 | ||
159 | public void AssetCallback(LLUUID assetID, AssetBase asset) | 159 | public void AssetCallback(UUID assetID, AssetBase asset) |
160 | { | 160 | { |
161 | if (asset != null) | 161 | if (asset != null) |
162 | { | 162 | { |
163 | foreach (Dictionary<LLUUID, AssetRequest> userRequests in RequestedAssets.Values) | 163 | foreach (Dictionary<UUID, AssetRequest> userRequests in RequestedAssets.Values) |
164 | { | 164 | { |
165 | if (userRequests.ContainsKey(assetID)) | 165 | if (userRequests.ContainsKey(assetID)) |
166 | { | 166 | { |
@@ -212,9 +212,9 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
212 | public int NumPackets = 0; | 212 | public int NumPackets = 0; |
213 | public int PacketCounter = 0; | 213 | public int PacketCounter = 0; |
214 | public byte[] Params = null; | 214 | public byte[] Params = null; |
215 | public LLUUID RequestAssetID; | 215 | public UUID RequestAssetID; |
216 | public IClientAPI RequestUser; | 216 | public IClientAPI RequestUser; |
217 | public LLUUID TransferRequestID; | 217 | public UUID TransferRequestID; |
218 | //public bool AssetInCache; | 218 | //public bool AssetInCache; |
219 | //public int TimeRequested; | 219 | //public int TimeRequested; |
220 | 220 | ||
@@ -225,4 +225,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload | |||
225 | 225 | ||
226 | #endregion | 226 | #endregion |
227 | } | 227 | } |
228 | } \ No newline at end of file | 228 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs index bc1d710..c46c4a4 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AgentAssetsTransactions.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
35 | 35 | ||
@@ -46,18 +46,18 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
46 | // Fields | 46 | // Fields |
47 | private bool m_dumpAssetsToFile; | 47 | private bool m_dumpAssetsToFile; |
48 | public AgentAssetTransactionsManager Manager; | 48 | public AgentAssetTransactionsManager Manager; |
49 | public LLUUID UserID; | 49 | public UUID UserID; |
50 | public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>(); | 50 | public Dictionary<UUID, AssetXferUploader> XferUploaders = new Dictionary<UUID, AssetXferUploader>(); |
51 | 51 | ||
52 | // Methods | 52 | // Methods |
53 | public AgentAssetTransactions(LLUUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile) | 53 | public AgentAssetTransactions(UUID agentID, AgentAssetTransactionsManager manager, bool dumpAssetsToFile) |
54 | { | 54 | { |
55 | UserID = agentID; | 55 | UserID = agentID; |
56 | Manager = manager; | 56 | Manager = manager; |
57 | m_dumpAssetsToFile = dumpAssetsToFile; | 57 | m_dumpAssetsToFile = dumpAssetsToFile; |
58 | } | 58 | } |
59 | 59 | ||
60 | public AssetXferUploader RequestXferUploader(LLUUID transactionID) | 60 | public AssetXferUploader RequestXferUploader(UUID transactionID) |
61 | { | 61 | { |
62 | if (!XferUploaders.ContainsKey(transactionID)) | 62 | if (!XferUploaders.ContainsKey(transactionID)) |
63 | { | 63 | { |
@@ -90,7 +90,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
90 | } | 90 | } |
91 | } | 91 | } |
92 | 92 | ||
93 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 93 | public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
94 | uint callbackID, string description, string name, sbyte invType, | 94 | uint callbackID, string description, string name, sbyte invType, |
95 | sbyte type, byte wearableType, uint nextOwnerMask) | 95 | sbyte type, byte wearableType, uint nextOwnerMask) |
96 | { | 96 | { |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
102 | } | 102 | } |
103 | } | 103 | } |
104 | 104 | ||
105 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, | 105 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID, |
106 | InventoryItemBase item) | 106 | InventoryItemBase item) |
107 | { | 107 | { |
108 | if (XferUploaders.ContainsKey(transactionID)) | 108 | if (XferUploaders.ContainsKey(transactionID)) |
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
116 | /// </summary> | 116 | /// </summary> |
117 | /// <param name="transactionID"></param> | 117 | /// <param name="transactionID"></param> |
118 | /// <returns>The asset if the upload has completed, null if it has not.</returns> | 118 | /// <returns>The asset if the upload has completed, null if it has not.</returns> |
119 | public AssetBase GetTransactionAsset(LLUUID transactionID) | 119 | public AssetBase GetTransactionAsset(UUID transactionID) |
120 | { | 120 | { |
121 | if (XferUploaders.ContainsKey(transactionID)) | 121 | if (XferUploaders.ContainsKey(transactionID)) |
122 | { | 122 | { |
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
143 | // Fields | 143 | // Fields |
144 | public bool AddToInventory; | 144 | public bool AddToInventory; |
145 | public AssetBase Asset; | 145 | public AssetBase Asset; |
146 | public LLUUID InventFolder = LLUUID.Zero; | 146 | public UUID InventFolder = UUID.Zero; |
147 | private sbyte invType = 0; | 147 | private sbyte invType = 0; |
148 | private bool m_createItem = false; | 148 | private bool m_createItem = false; |
149 | private string m_description = String.Empty; | 149 | private string m_description = String.Empty; |
@@ -154,7 +154,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
154 | private AgentAssetTransactions m_userTransactions; | 154 | private AgentAssetTransactions m_userTransactions; |
155 | private uint nextPerm = 0; | 155 | private uint nextPerm = 0; |
156 | private IClientAPI ourClient; | 156 | private IClientAPI ourClient; |
157 | public LLUUID TransactionID = LLUUID.Zero; | 157 | public UUID TransactionID = UUID.Zero; |
158 | private sbyte type = 0; | 158 | private sbyte type = 0; |
159 | public bool UploadComplete; | 159 | public bool UploadComplete; |
160 | private byte wearableType = 0; | 160 | private byte wearableType = 0; |
@@ -210,7 +210,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
210 | /// <param name="packetID"></param> | 210 | /// <param name="packetID"></param> |
211 | /// <param name="data"></param> | 211 | /// <param name="data"></param> |
212 | /// <returns>True if the transfer is complete, false otherwise</returns> | 212 | /// <returns>True if the transfer is complete, false otherwise</returns> |
213 | public bool Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, | 213 | public bool Initialise(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, byte[] data, |
214 | bool storeLocal, bool tempFile) | 214 | bool storeLocal, bool tempFile) |
215 | { | 215 | { |
216 | ourClient = remoteClient; | 216 | ourClient = remoteClient; |
@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
297 | fs.Close(); | 297 | fs.Close(); |
298 | } | 298 | } |
299 | 299 | ||
300 | public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 300 | public void RequestCreateInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
301 | uint callbackID, string description, string name, sbyte invType, | 301 | uint callbackID, string description, string name, sbyte invType, |
302 | sbyte type, byte wearableType, uint nextOwnerMask) | 302 | sbyte type, byte wearableType, uint nextOwnerMask) |
303 | { | 303 | { |
@@ -321,7 +321,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
321 | } | 321 | } |
322 | } | 322 | } |
323 | 323 | ||
324 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, | 324 | public void RequestUpdateInventoryItem(IClientAPI remoteClient, UUID transactionID, |
325 | InventoryItemBase item) | 325 | InventoryItemBase item) |
326 | { | 326 | { |
327 | if (TransactionID == transactionID) | 327 | if (TransactionID == transactionID) |
@@ -332,7 +332,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
332 | 332 | ||
333 | if (userInfo != null) | 333 | if (userInfo != null) |
334 | { | 334 | { |
335 | LLUUID assetID = LLUUID.Combine(transactionID, remoteClient.SecureSessionId); | 335 | UUID assetID = UUID.Combine(transactionID, remoteClient.SecureSessionId); |
336 | 336 | ||
337 | AssetBase asset | 337 | AssetBase asset |
338 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( | 338 | = m_userTransactions.Manager.MyScene.CommsManager.AssetCache.GetAsset( |
@@ -346,7 +346,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
346 | if (asset != null && asset.FullID == assetID) | 346 | if (asset != null && asset.FullID == assetID) |
347 | { | 347 | { |
348 | // Assets never get updated, new ones get created | 348 | // Assets never get updated, new ones get created |
349 | asset.FullID = LLUUID.Random(); | 349 | asset.FullID = UUID.Random(); |
350 | asset.Name = item.Name; | 350 | asset.Name = item.Name; |
351 | asset.Description = item.Description; | 351 | asset.Description = item.Description; |
352 | asset.Type = (sbyte) item.AssetType; | 352 | asset.Type = (sbyte) item.AssetType; |
@@ -371,7 +371,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
371 | InventoryItemBase item = new InventoryItemBase(); | 371 | InventoryItemBase item = new InventoryItemBase(); |
372 | item.Owner = ourClient.AgentId; | 372 | item.Owner = ourClient.AgentId; |
373 | item.Creator = ourClient.AgentId; | 373 | item.Creator = ourClient.AgentId; |
374 | item.ID = LLUUID.Random(); | 374 | item.ID = UUID.Random(); |
375 | item.AssetID = Asset.FullID; | 375 | item.AssetID = Asset.FullID; |
376 | item.Description = m_description; | 376 | item.Description = m_description; |
377 | item.Name = m_name; | 377 | item.Name = m_name; |
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs index b1cbdcc..e6e27be 100644 --- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -40,7 +40,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
40 | { | 40 | { |
41 | public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions | 41 | public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions |
42 | { | 42 | { |
43 | private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 43 | private readonly Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); |
44 | private bool m_dumpAssetsToFile = false; | 44 | private bool m_dumpAssetsToFile = false; |
45 | private Scene m_scene = null; | 45 | private Scene m_scene = null; |
46 | 46 | ||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
53 | 53 | ||
54 | #region IAgentAssetTransactions Members | 54 | #region IAgentAssetTransactions Members |
55 | 55 | ||
56 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 56 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
57 | uint callbackID, string description, string name, sbyte invType, | 57 | uint callbackID, string description, string name, sbyte invType, |
58 | sbyte type, byte wearableType, uint nextOwnerMask) | 58 | sbyte type, byte wearableType, uint nextOwnerMask) |
59 | { | 59 | { |
@@ -61,13 +61,13 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
61 | wearableType, nextOwnerMask); | 61 | wearableType, nextOwnerMask); |
62 | } | 62 | } |
63 | 63 | ||
64 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, | 64 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, |
65 | InventoryItemBase item) | 65 | InventoryItemBase item) |
66 | { | 66 | { |
67 | m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item); | 67 | m_transactionManager.HandleItemUpdateFromTransaction(remoteClient, transactionID, item); |
68 | } | 68 | } |
69 | 69 | ||
70 | public void RemoveAgentAssetTransactions(LLUUID userID) | 70 | public void RemoveAgentAssetTransactions(UUID userID) |
71 | { | 71 | { |
72 | m_transactionManager.RemoveAgentAssetTransactions(userID); | 72 | m_transactionManager.RemoveAgentAssetTransactions(userID); |
73 | } | 73 | } |
@@ -146,8 +146,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
146 | /// <summary> | 146 | /// <summary> |
147 | /// Each agent has its own singleton collection of transactions | 147 | /// Each agent has its own singleton collection of transactions |
148 | /// </summary> | 148 | /// </summary> |
149 | private Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = | 149 | private Dictionary<UUID, AgentAssetTransactions> AgentTransactions = |
150 | new Dictionary<LLUUID, AgentAssetTransactions>(); | 150 | new Dictionary<UUID, AgentAssetTransactions>(); |
151 | 151 | ||
152 | /// <summary> | 152 | /// <summary> |
153 | /// Should we dump uploaded assets to the filesystem? | 153 | /// Should we dump uploaded assets to the filesystem? |
@@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
168 | /// </summary> | 168 | /// </summary> |
169 | /// <param name="userID"></param> | 169 | /// <param name="userID"></param> |
170 | /// <returns></returns> | 170 | /// <returns></returns> |
171 | private AgentAssetTransactions GetUserTransactions(LLUUID userID) | 171 | private AgentAssetTransactions GetUserTransactions(UUID userID) |
172 | { | 172 | { |
173 | lock (AgentTransactions) | 173 | lock (AgentTransactions) |
174 | { | 174 | { |
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
188 | /// from a scene (and hence won't be making any more transactions here). | 188 | /// from a scene (and hence won't be making any more transactions here). |
189 | /// </summary> | 189 | /// </summary> |
190 | /// <param name="userID"></param> | 190 | /// <param name="userID"></param> |
191 | public void RemoveAgentAssetTransactions(LLUUID userID) | 191 | public void RemoveAgentAssetTransactions(UUID userID) |
192 | { | 192 | { |
193 | // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); | 193 | // m_log.DebugFormat("Removing agent asset transactions structure for agent {0}", userID); |
194 | 194 | ||
@@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
214 | /// <param name="type"></param> | 214 | /// <param name="type"></param> |
215 | /// <param name="wearableType"></param> | 215 | /// <param name="wearableType"></param> |
216 | /// <param name="nextOwnerMask"></param> | 216 | /// <param name="nextOwnerMask"></param> |
217 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 217 | public void HandleItemCreationFromTransaction(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
218 | uint callbackID, string description, string name, sbyte invType, | 218 | uint callbackID, string description, string name, sbyte invType, |
219 | sbyte type, byte wearableType, uint nextOwnerMask) | 219 | sbyte type, byte wearableType, uint nextOwnerMask) |
220 | { | 220 | { |
@@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
237 | /// <param name="remoteClient"></param> | 237 | /// <param name="remoteClient"></param> |
238 | /// <param name="transactionID"></param> | 238 | /// <param name="transactionID"></param> |
239 | /// <param name="item"></param> | 239 | /// <param name="item"></param> |
240 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, LLUUID transactionID, | 240 | public void HandleItemUpdateFromTransaction(IClientAPI remoteClient, UUID transactionID, |
241 | InventoryItemBase item) | 241 | InventoryItemBase item) |
242 | { | 242 | { |
243 | m_log.DebugFormat( | 243 | m_log.DebugFormat( |
@@ -259,7 +259,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction | |||
259 | /// <param name="type"></param> | 259 | /// <param name="type"></param> |
260 | /// <param name="data"></param></param> | 260 | /// <param name="data"></param></param> |
261 | /// <param name="tempFile"></param> | 261 | /// <param name="tempFile"></param> |
262 | public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, | 262 | public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, |
263 | byte[] data, bool storeLocal, bool tempFile) | 263 | byte[] data, bool storeLocal, bool tempFile) |
264 | { | 264 | { |
265 | if (((AssetType)type == AssetType.Texture || | 265 | if (((AssetType)type == AssetType.Texture || |
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs index 8f81f3d..813d271 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureDownloadModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
@@ -50,8 +50,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
50 | /// <summary> | 50 | /// <summary> |
51 | /// Each user has their own texture download service. | 51 | /// Each user has their own texture download service. |
52 | /// </summary> | 52 | /// </summary> |
53 | private readonly Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices = | 53 | private readonly Dictionary<UUID, UserTextureDownloadService> m_userTextureServices = |
54 | new Dictionary<LLUUID, UserTextureDownloadService>(); | 54 | new Dictionary<UUID, UserTextureDownloadService>(); |
55 | 55 | ||
56 | private Scene m_scene; | 56 | private Scene m_scene; |
57 | private List<Scene> m_scenes = new List<Scene>(); | 57 | private List<Scene> m_scenes = new List<Scene>(); |
@@ -109,7 +109,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
109 | /// Cleanup the texture service related objects for the removed presence. | 109 | /// Cleanup the texture service related objects for the removed presence. |
110 | /// </summary> | 110 | /// </summary> |
111 | /// <param name="agentId"> </param> | 111 | /// <param name="agentId"> </param> |
112 | private void EventManager_OnRemovePresence(LLUUID agentId) | 112 | private void EventManager_OnRemovePresence(UUID agentId) |
113 | { | 113 | { |
114 | UserTextureDownloadService textureService; | 114 | UserTextureDownloadService textureService; |
115 | 115 | ||
@@ -216,4 +216,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
216 | m_scene.AddPendingDownloads(-1); | 216 | m_scene.AddPendingDownloads(-1); |
217 | } | 217 | } |
218 | } | 218 | } |
219 | } \ No newline at end of file | 219 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs index c5af174..f6d8543 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/TextureNotFoundSender.cs | |||
@@ -25,8 +25,8 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using libsecondlife.Packets; | 29 | using OpenMetaverse.Packets; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | 32 | ||
@@ -46,11 +46,11 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
46 | // See ITextureSender | 46 | // See ITextureSender |
47 | 47 | ||
48 | // private bool m_sending = false; | 48 | // private bool m_sending = false; |
49 | private LLUUID m_textureId; | 49 | private UUID m_textureId; |
50 | 50 | ||
51 | // See ITextureSender | 51 | // See ITextureSender |
52 | 52 | ||
53 | public TextureNotFoundSender(IClientAPI client, LLUUID textureID) | 53 | public TextureNotFoundSender(IClientAPI client, UUID textureID) |
54 | { | 54 | { |
55 | // // m_client = client; | 55 | // // m_client = client; |
56 | m_textureId = textureID; | 56 | m_textureId = textureID; |
@@ -101,4 +101,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
101 | 101 | ||
102 | #endregion | 102 | #endregion |
103 | } | 103 | } |
104 | } \ No newline at end of file | 104 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs index e6ee75f..c38bc62 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureDownload/UserTextureDownloadService.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications.Limit; | 33 | using OpenSim.Framework.Communications.Limit; |
@@ -65,8 +65,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
65 | /// <summary> | 65 | /// <summary> |
66 | /// XXX Also going to limit requests for found textures. | 66 | /// XXX Also going to limit requests for found textures. |
67 | /// </summary> | 67 | /// </summary> |
68 | private readonly IRequestLimitStrategy<LLUUID> foundTextureLimitStrategy | 68 | private readonly IRequestLimitStrategy<UUID> foundTextureLimitStrategy |
69 | = new RepeatLimitStrategy<LLUUID>(MAX_ALLOWED_TEXTURE_REQUESTS); | 69 | = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); |
70 | 70 | ||
71 | private readonly IClientAPI m_client; | 71 | private readonly IClientAPI m_client; |
72 | private readonly Scene m_scene; | 72 | private readonly Scene m_scene; |
@@ -80,15 +80,15 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
80 | /// <summary> | 80 | /// <summary> |
81 | /// Holds texture senders before they have received the appropriate texture from the asset cache. | 81 | /// Holds texture senders before they have received the appropriate texture from the asset cache. |
82 | /// </summary> | 82 | /// </summary> |
83 | private readonly Dictionary<LLUUID, TextureSender.TextureSender> m_textureSenders = new Dictionary<LLUUID, TextureSender.TextureSender>(); | 83 | private readonly Dictionary<UUID, TextureSender.TextureSender> m_textureSenders = new Dictionary<UUID, TextureSender.TextureSender>(); |
84 | 84 | ||
85 | /// <summary> | 85 | /// <summary> |
86 | /// We're going to limit requests for the same missing texture. | 86 | /// We're going to limit requests for the same missing texture. |
87 | /// XXX This is really a temporary solution to deal with the situation where a client continually requests | 87 | /// XXX This is really a temporary solution to deal with the situation where a client continually requests |
88 | /// the same missing textures | 88 | /// the same missing textures |
89 | /// </summary> | 89 | /// </summary> |
90 | private readonly IRequestLimitStrategy<LLUUID> missingTextureLimitStrategy | 90 | private readonly IRequestLimitStrategy<UUID> missingTextureLimitStrategy |
91 | = new RepeatLimitStrategy<LLUUID>(MAX_ALLOWED_TEXTURE_REQUESTS); | 91 | = new RepeatLimitStrategy<UUID>(MAX_ALLOWED_TEXTURE_REQUESTS); |
92 | 92 | ||
93 | public UserTextureDownloadService( | 93 | public UserTextureDownloadService( |
94 | IClientAPI client, Scene scene, BlockingQueue<ITextureSender> sharedQueue) | 94 | IClientAPI client, Scene scene, BlockingQueue<ITextureSender> sharedQueue) |
@@ -172,7 +172,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureDownload | |||
172 | /// </summary> | 172 | /// </summary> |
173 | /// <param name="textureID"></param> | 173 | /// <param name="textureID"></param> |
174 | /// <param name="texture"></param> | 174 | /// <param name="texture"></param> |
175 | public void TextureCallback(LLUUID textureID, AssetBase texture) | 175 | public void TextureCallback(UUID textureID, AssetBase texture) |
176 | { | 176 | { |
177 | //m_log.DebugFormat("[USER TEXTURE DOWNLOAD SERVICE]: Calling TextureCallback with {0}, texture == null is {1}", textureID, (texture == null ? true : false)); | 177 | //m_log.DebugFormat("[USER TEXTURE DOWNLOAD SERVICE]: Calling TextureCallback with {0}, texture == null is {1}", textureID, (texture == null ? true : false)); |
178 | 178 | ||
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs index 7554d1a..dbfd4d2 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/TextureSender.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife.Packets; | 30 | using OpenMetaverse.Packets; |
31 | using log4net; | 31 | using log4net; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
55 | /// </summary> | 55 | /// </summary> |
56 | private AssetBase m_asset; | 56 | private AssetBase m_asset; |
57 | 57 | ||
58 | //public LLUUID assetID { get { return m_asset.FullID; } } | 58 | //public UUID assetID { get { return m_asset.FullID; } } |
59 | 59 | ||
60 | // private bool m_cancel = false; | 60 | // private bool m_cancel = false; |
61 | 61 | ||
@@ -220,4 +220,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
220 | return numPackets; | 220 | return numPackets; |
221 | } | 221 | } |
222 | } | 222 | } |
223 | } \ No newline at end of file | 223 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs index 16874d7..3c69621 100644 --- a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using Nini.Config; | 31 | using Nini.Config; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
@@ -228,4 +228,4 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer | |||
228 | 228 | ||
229 | #endregion | 229 | #endregion |
230 | } | 230 | } |
231 | } \ No newline at end of file | 231 | } |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 5df3f52..9433cf6 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -29,7 +29,7 @@ | |||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Communications.Cache; | 35 | using OpenSim.Framework.Communications.Cache; |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Environment.Modules | |||
43 | public class AvatarFactoryModule : IAvatarFactory | 43 | public class AvatarFactoryModule : IAvatarFactory |
44 | { | 44 | { |
45 | private Scene m_scene = null; | 45 | private Scene m_scene = null; |
46 | private readonly Dictionary<LLUUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<LLUUID, AvatarAppearance>(); | 46 | private readonly Dictionary<UUID, AvatarAppearance> m_avatarsAppearance = new Dictionary<UUID, AvatarAppearance>(); |
47 | 47 | ||
48 | private bool m_enablePersist = false; | 48 | private bool m_enablePersist = false; |
49 | private string m_connectionString; | 49 | private string m_connectionString; |
@@ -51,10 +51,10 @@ namespace OpenSim.Region.Environment.Modules | |||
51 | private BaseDatabaseConnector m_databaseMapper; | 51 | private BaseDatabaseConnector m_databaseMapper; |
52 | private AppearanceTableMapper m_appearanceMapper; | 52 | private AppearanceTableMapper m_appearanceMapper; |
53 | 53 | ||
54 | private Dictionary<LLUUID, EventWaitHandle> m_fetchesInProgress = new Dictionary<LLUUID, EventWaitHandle>(); | 54 | private Dictionary<UUID, EventWaitHandle> m_fetchesInProgress = new Dictionary<UUID, EventWaitHandle>(); |
55 | private object m_syncLock = new object(); | 55 | private object m_syncLock = new object(); |
56 | 56 | ||
57 | public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance) | 57 | public bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance) |
58 | { | 58 | { |
59 | 59 | ||
60 | //should only let one thread at a time do this part | 60 | //should only let one thread at a time do this part |
@@ -163,7 +163,7 @@ namespace OpenSim.Region.Environment.Modules | |||
163 | } | 163 | } |
164 | } | 164 | } |
165 | 165 | ||
166 | private AvatarAppearance CreateDefault(LLUUID avatarId) | 166 | private AvatarAppearance CreateDefault(UUID avatarId) |
167 | { | 167 | { |
168 | AvatarAppearance appearance = null; | 168 | AvatarAppearance appearance = null; |
169 | AvatarWearable[] wearables; | 169 | AvatarWearable[] wearables; |
@@ -174,7 +174,7 @@ namespace OpenSim.Region.Environment.Modules | |||
174 | return appearance; | 174 | return appearance; |
175 | } | 175 | } |
176 | 176 | ||
177 | private AvatarAppearance CheckDatabase(LLUUID avatarId) | 177 | private AvatarAppearance CheckDatabase(UUID avatarId) |
178 | { | 178 | { |
179 | AvatarAppearance appearance = null; | 179 | AvatarAppearance appearance = null; |
180 | if (m_enablePersist) | 180 | if (m_enablePersist) |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules | |||
192 | return appearance; | 192 | return appearance; |
193 | } | 193 | } |
194 | 194 | ||
195 | private AvatarAppearance CheckCache(LLUUID avatarId) | 195 | private AvatarAppearance CheckCache(UUID avatarId) |
196 | { | 196 | { |
197 | AvatarAppearance appearance = null; | 197 | AvatarAppearance appearance = null; |
198 | lock (m_avatarsAppearance) | 198 | lock (m_avatarsAppearance) |
@@ -282,16 +282,16 @@ namespace OpenSim.Region.Environment.Modules | |||
282 | { | 282 | { |
283 | if (wear.Type < 13) | 283 | if (wear.Type < 13) |
284 | { | 284 | { |
285 | if (wear.ItemID == LLUUID.Zero) | 285 | if (wear.ItemID == UUID.Zero) |
286 | { | 286 | { |
287 | avatAppearance.Wearables[wear.Type].ItemID = LLUUID.Zero; | 287 | avatAppearance.Wearables[wear.Type].ItemID = UUID.Zero; |
288 | avatAppearance.Wearables[wear.Type].AssetID = LLUUID.Zero; | 288 | avatAppearance.Wearables[wear.Type].AssetID = UUID.Zero; |
289 | 289 | ||
290 | UpdateDatabase(clientView.AgentId, avatAppearance); | 290 | UpdateDatabase(clientView.AgentId, avatAppearance); |
291 | } | 291 | } |
292 | else | 292 | else |
293 | { | 293 | { |
294 | LLUUID assetId; | 294 | UUID assetId; |
295 | 295 | ||
296 | InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); | 296 | InventoryItemBase baseItem = profile.RootFolder.FindItem(wear.ItemID); |
297 | if (baseItem != null) | 297 | if (baseItem != null) |
@@ -310,11 +310,11 @@ namespace OpenSim.Region.Environment.Modules | |||
310 | } | 310 | } |
311 | } | 311 | } |
312 | 312 | ||
313 | public void UpdateDatabase(LLUUID userID, AvatarAppearance avatAppearance) | 313 | public void UpdateDatabase(UUID userID, AvatarAppearance avatAppearance) |
314 | { | 314 | { |
315 | if (m_enablePersist) | 315 | if (m_enablePersist) |
316 | { | 316 | { |
317 | m_appearanceMapper.Update(userID.UUID, avatAppearance); | 317 | m_appearanceMapper.Update(userID.Guid, avatAppearance); |
318 | } | 318 | } |
319 | } | 319 | } |
320 | 320 | ||
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs index 1493e32..e1599a8 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs | |||
@@ -32,7 +32,7 @@ using System.Net.Sockets; | |||
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text.RegularExpressions; | 33 | using System.Text.RegularExpressions; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
@@ -115,7 +115,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
115 | 115 | ||
116 | // chat works by redistributing every incoming chat | 116 | // chat works by redistributing every incoming chat |
117 | // message to each avatar in the scene | 117 | // message to each avatar in the scene |
118 | LLVector3 pos = new LLVector3(128, 128, 30); | 118 | Vector3 pos = new Vector3(128, 128, 30); |
119 | ((Scene)c.Scene).ForEachScenePresence(delegate(ScenePresence presence) | 119 | ((Scene)c.Scene).ForEachScenePresence(delegate(ScenePresence presence) |
120 | { | 120 | { |
121 | if (presence.IsChildAgent) return; | 121 | if (presence.IsChildAgent) return; |
@@ -129,12 +129,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
129 | 129 | ||
130 | if (null == c.SenderObject) | 130 | if (null == c.SenderObject) |
131 | client.SendChatMessage(c.Message, (byte)c.Type, | 131 | client.SendChatMessage(c.Message, (byte)c.Type, |
132 | pos, c.From, LLUUID.Zero, | 132 | pos, c.From, UUID.Zero, |
133 | (byte)ChatSourceType.Agent, | 133 | (byte)ChatSourceType.Agent, |
134 | (byte)ChatAudibleLevel.Fully); | 134 | (byte)ChatAudibleLevel.Fully); |
135 | else | 135 | else |
136 | client.SendChatMessage(c.Message, (byte)c.Type, | 136 | client.SendChatMessage(c.Message, (byte)c.Type, |
137 | pos, c.From, LLUUID.Zero, | 137 | pos, c.From, UUID.Zero, |
138 | (byte)ChatSourceType.Object, | 138 | (byte)ChatSourceType.Object, |
139 | (byte)ChatAudibleLevel.Fully); | 139 | (byte)ChatAudibleLevel.Fully); |
140 | }); | 140 | }); |
@@ -153,13 +153,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
153 | scene = m_scenes[0]; | 153 | scene = m_scenes[0]; |
154 | 154 | ||
155 | // Filled in since it's easier than rewriting right now. | 155 | // Filled in since it's easier than rewriting right now. |
156 | LLVector3 fromPos = e.Position; | 156 | Vector3 fromPos = e.Position; |
157 | LLVector3 regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | 157 | Vector3 regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, |
158 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 158 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
159 | 159 | ||
160 | string fromName = e.From; | 160 | string fromName = e.From; |
161 | string message = e.Message; | 161 | string message = e.Message; |
162 | LLUUID fromID = e.SenderUUID; | 162 | UUID fromID = e.SenderUUID; |
163 | 163 | ||
164 | if(message.Length >= 1000) // libomv limit | 164 | if(message.Length >= 1000) // libomv limit |
165 | message = message.Substring(0, 1000); | 165 | message = message.Substring(0, 1000); |
@@ -172,7 +172,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
172 | if (avatar != null) | 172 | if (avatar != null) |
173 | { | 173 | { |
174 | fromPos = avatar.AbsolutePosition; | 174 | fromPos = avatar.AbsolutePosition; |
175 | regionPos = new LLVector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, | 175 | regionPos = new Vector3(scene.RegionInfo.RegionLocX * Constants.RegionSize, |
176 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 176 | scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
177 | fromName = avatar.Firstname + " " + avatar.Lastname; | 177 | fromName = avatar.Firstname + " " + avatar.Lastname; |
178 | fromID = e.Sender.AgentId; | 178 | fromID = e.Sender.AgentId; |
@@ -217,16 +217,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
217 | } | 217 | } |
218 | } | 218 | } |
219 | 219 | ||
220 | private void TrySendChatMessage(ScenePresence presence, LLVector3 fromPos, LLVector3 regionPos, | 220 | private void TrySendChatMessage(ScenePresence presence, Vector3 fromPos, Vector3 regionPos, |
221 | LLUUID fromAgentID, string fromName, ChatTypeEnum type, | 221 | UUID fromAgentID, string fromName, ChatTypeEnum type, |
222 | string message, ChatSourceType src) | 222 | string message, ChatSourceType src) |
223 | { | 223 | { |
224 | // don't send stuff to child agents | 224 | // don't send stuff to child agents |
225 | if (presence.IsChildAgent) return; | 225 | if (presence.IsChildAgent) return; |
226 | 226 | ||
227 | LLVector3 fromRegionPos = fromPos + regionPos; | 227 | Vector3 fromRegionPos = fromPos + regionPos; |
228 | LLVector3 toRegionPos = presence.AbsolutePosition + | 228 | Vector3 toRegionPos = presence.AbsolutePosition + |
229 | new LLVector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize, | 229 | new Vector3(presence.Scene.RegionInfo.RegionLocX * Constants.RegionSize, |
230 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 230 | presence.Scene.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
231 | 231 | ||
232 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 232 | int dis = Math.Abs((int) Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs index 9df05e0..8fe5080 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/IRCBridgeModule.cs | |||
@@ -32,7 +32,7 @@ using System.Net.Sockets; | |||
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Text.RegularExpressions; | 33 | using System.Text.RegularExpressions; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
@@ -617,7 +617,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
617 | public void ListenerRun() | 617 | public void ListenerRun() |
618 | { | 618 | { |
619 | string inputLine; | 619 | string inputLine; |
620 | LLVector3 pos = new LLVector3(128, 128, 20); | 620 | Vector3 pos = new Vector3(128, 128, 20); |
621 | while (m_enabled) | 621 | while (m_enabled) |
622 | { | 622 | { |
623 | try | 623 | try |
@@ -638,7 +638,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
638 | c.Position = pos; | 638 | c.Position = pos; |
639 | c.From = data["nick"]; | 639 | c.From = data["nick"]; |
640 | c.Sender = null; | 640 | c.Sender = null; |
641 | c.SenderUUID = LLUUID.Zero; | 641 | c.SenderUUID = UUID.Zero; |
642 | 642 | ||
643 | // is message "\001ACTION foo | 643 | // is message "\001ACTION foo |
644 | // bar\001"? -> "/me foo bar" | 644 | // bar\001"? -> "/me foo bar" |
@@ -684,9 +684,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat | |||
684 | c.Message = String.Format(format, args); | 684 | c.Message = String.Format(format, args); |
685 | c.Type = ChatTypeEnum.Say; | 685 | c.Type = ChatTypeEnum.Say; |
686 | c.Channel = 0; | 686 | c.Channel = 0; |
687 | c.Position = new LLVector3(128, 128, 20); | 687 | c.Position = new Vector3(128, 128, 20); |
688 | c.Sender = null; | 688 | c.Sender = null; |
689 | c.SenderUUID = LLUUID.Zero; | 689 | c.SenderUUID = UUID.Zero; |
690 | 690 | ||
691 | foreach (Scene m_scene in m_scenes) | 691 | foreach (Scene m_scene in m_scenes) |
692 | { | 692 | { |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs index 2a0bba4..19c193f 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Currency/SampleMoney/SampleMoneyModule.cs | |||
@@ -32,7 +32,7 @@ using System.Net; | |||
32 | using System.Net.Sockets; | 32 | using System.Net.Sockets; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using System.Xml; | 34 | using System.Xml; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using log4net; | 36 | using log4net; |
37 | using Nini.Config; | 37 | using Nini.Config; |
38 | using Nwc.XmlRpc; | 38 | using Nwc.XmlRpc; |
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
62 | /// <summary> | 62 | /// <summary> |
63 | /// Where Stipends come from and Fees go to. | 63 | /// Where Stipends come from and Fees go to. |
64 | /// </summary> | 64 | /// </summary> |
65 | // private LLUUID EconomyBaseAccount = LLUUID.Zero; | 65 | // private UUID EconomyBaseAccount = UUID.Zero; |
66 | 66 | ||
67 | private float EnergyEfficiency = 0f; | 67 | private float EnergyEfficiency = 0f; |
68 | private bool gridmode = false; | 68 | private bool gridmode = false; |
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
72 | private IConfigSource m_gConfig; | 72 | private IConfigSource m_gConfig; |
73 | 73 | ||
74 | private bool m_keepMoneyAcrossLogins = true; | 74 | private bool m_keepMoneyAcrossLogins = true; |
75 | private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>(); | 75 | private Dictionary<UUID, int> m_KnownClientFunds = new Dictionary<UUID, int>(); |
76 | // private string m_LandAddress = String.Empty; | 76 | // private string m_LandAddress = String.Empty; |
77 | 77 | ||
78 | private int m_minFundsBeforeRefresh = 100; | 78 | private int m_minFundsBeforeRefresh = 100; |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
81 | /// <summary> | 81 | /// <summary> |
82 | /// Region UUIDS indexed by AgentID | 82 | /// Region UUIDS indexed by AgentID |
83 | /// </summary> | 83 | /// </summary> |
84 | private Dictionary<LLUUID, LLUUID> m_rootAgents = new Dictionary<LLUUID, LLUUID>(); | 84 | private Dictionary<UUID, UUID> m_rootAgents = new Dictionary<UUID, UUID>(); |
85 | 85 | ||
86 | /// <summary> | 86 | /// <summary> |
87 | /// Scenes by Region Handle | 87 | /// Scenes by Region Handle |
@@ -184,11 +184,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
184 | } | 184 | } |
185 | } | 185 | } |
186 | 186 | ||
187 | public void ApplyUploadCharge(LLUUID agentID) | 187 | public void ApplyUploadCharge(UUID agentID) |
188 | { | 188 | { |
189 | } | 189 | } |
190 | 190 | ||
191 | public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount) | 191 | public bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, int amount) |
192 | { | 192 | { |
193 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); | 193 | string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); |
194 | 194 | ||
@@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
252 | PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); | 252 | PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10); |
253 | PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); | 253 | PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1); |
254 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); | 254 | PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1); |
255 | // string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString()); | 255 | // string EBA = startupConfig.GetString("EconomyBaseAccount", UUID.Zero.ToString()); |
256 | // Helpers.TryParse(EBA, out EconomyBaseAccount); | 256 | // Helpers.TryParse(EBA, out EconomyBaseAccount); |
257 | 257 | ||
258 | // UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1); | 258 | // UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1); |
@@ -294,7 +294,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
294 | if (s != null && agent != null && childYN == false) | 294 | if (s != null && agent != null && childYN == false) |
295 | { | 295 | { |
296 | //s.RegionInfo.RegionHandle; | 296 | //s.RegionInfo.RegionHandle; |
297 | LLUUID agentID = LLUUID.Zero; | 297 | UUID agentID = UUID.Zero; |
298 | int funds = 0; | 298 | int funds = 0; |
299 | 299 | ||
300 | Hashtable hbinfo = | 300 | Hashtable hbinfo = |
@@ -302,7 +302,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
302 | s.RegionInfo.regionSecret); | 302 | s.RegionInfo.regionSecret); |
303 | if ((bool) hbinfo["success"] == true) | 303 | if ((bool) hbinfo["success"] == true) |
304 | { | 304 | { |
305 | Helpers.TryParse((string) hbinfo["agentId"], out agentID); | 305 | UUID.TryParse((string)hbinfo["agentId"], out agentID); |
306 | try | 306 | try |
307 | { | 307 | { |
308 | funds = (Int32) hbinfo["funds"]; | 308 | funds = (Int32) hbinfo["funds"]; |
@@ -331,7 +331,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
331 | (string) hbinfo["errorMessage"]); | 331 | (string) hbinfo["errorMessage"]); |
332 | client.SendAlertMessage((string) hbinfo["errorMessage"]); | 332 | client.SendAlertMessage((string) hbinfo["errorMessage"]); |
333 | } | 333 | } |
334 | SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero); | 334 | SendMoneyBalance(client, agentID, client.SessionId, UUID.Zero); |
335 | } | 335 | } |
336 | } | 336 | } |
337 | } | 337 | } |
@@ -365,7 +365,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
365 | /// <param name="Receiver"></param> | 365 | /// <param name="Receiver"></param> |
366 | /// <param name="amount"></param> | 366 | /// <param name="amount"></param> |
367 | /// <returns></returns> | 367 | /// <returns></returns> |
368 | private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description) | 368 | private bool doMoneyTransfer(UUID Sender, UUID Receiver, int amount, int transactiontype, string description) |
369 | { | 369 | { |
370 | bool result = false; | 370 | bool result = false; |
371 | if (amount >= 0) | 371 | if (amount >= 0) |
@@ -425,7 +425,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
425 | /// <param name="agentID"></param> | 425 | /// <param name="agentID"></param> |
426 | /// <param name="SessionID"></param> | 426 | /// <param name="SessionID"></param> |
427 | /// <param name="TransactionID"></param> | 427 | /// <param name="TransactionID"></param> |
428 | public void SendMoneyBalance(IClientAPI client, LLUUID agentID, LLUUID SessionID, LLUUID TransactionID) | 428 | public void SendMoneyBalance(IClientAPI client, UUID agentID, UUID SessionID, UUID TransactionID) |
429 | { | 429 | { |
430 | if (client.AgentId == agentID && client.SessionId == SessionID) | 430 | if (client.AgentId == agentID && client.SessionId == SessionID) |
431 | { | 431 | { |
@@ -456,7 +456,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
456 | /// <param name="regionId"></param> | 456 | /// <param name="regionId"></param> |
457 | /// <param name="regionSecret"></param> | 457 | /// <param name="regionSecret"></param> |
458 | /// <returns></returns> | 458 | /// <returns></returns> |
459 | public Hashtable GetBalanceForUserFromMoneyServer(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret) | 459 | public Hashtable GetBalanceForUserFromMoneyServer(UUID agentId, UUID secureSessionID, UUID regionId, string regionSecret) |
460 | { | 460 | { |
461 | Hashtable MoneyBalanceRequestParams = new Hashtable(); | 461 | Hashtable MoneyBalanceRequestParams = new Hashtable(); |
462 | MoneyBalanceRequestParams["agentId"] = agentId.ToString(); | 462 | MoneyBalanceRequestParams["agentId"] = agentId.ToString(); |
@@ -551,7 +551,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
551 | /// <param name="regionId"></param> | 551 | /// <param name="regionId"></param> |
552 | /// <param name="regionSecret"></param> | 552 | /// <param name="regionSecret"></param> |
553 | /// <returns></returns> | 553 | /// <returns></returns> |
554 | public Hashtable claim_user(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret) | 554 | public Hashtable claim_user(UUID agentId, UUID secureSessionID, UUID regionId, string regionSecret) |
555 | { | 555 | { |
556 | Hashtable MoneyBalanceRequestParams = new Hashtable(); | 556 | Hashtable MoneyBalanceRequestParams = new Hashtable(); |
557 | MoneyBalanceRequestParams["agentId"] = agentId.ToString(); | 557 | MoneyBalanceRequestParams["agentId"] = agentId.ToString(); |
@@ -563,12 +563,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
563 | IClientAPI sendMoneyBal = LocateClientObject(agentId); | 563 | IClientAPI sendMoneyBal = LocateClientObject(agentId); |
564 | if (sendMoneyBal != null) | 564 | if (sendMoneyBal != null) |
565 | { | 565 | { |
566 | SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, LLUUID.Zero); | 566 | SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, UUID.Zero); |
567 | } | 567 | } |
568 | return MoneyRespData; | 568 | return MoneyRespData; |
569 | } | 569 | } |
570 | 570 | ||
571 | private SceneObjectPart findPrim(LLUUID objectID) | 571 | private SceneObjectPart findPrim(UUID objectID) |
572 | { | 572 | { |
573 | lock (m_scenel) | 573 | lock (m_scenel) |
574 | { | 574 | { |
@@ -584,7 +584,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
584 | return null; | 584 | return null; |
585 | } | 585 | } |
586 | 586 | ||
587 | private string resolveObjectName(LLUUID objectID) | 587 | private string resolveObjectName(UUID objectID) |
588 | { | 588 | { |
589 | SceneObjectPart part = findPrim(objectID); | 589 | SceneObjectPart part = findPrim(objectID); |
590 | if (part != null) | 590 | if (part != null) |
@@ -594,7 +594,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
594 | return String.Empty; | 594 | return String.Empty; |
595 | } | 595 | } |
596 | 596 | ||
597 | private string resolveAgentName(LLUUID agentID) | 597 | private string resolveAgentName(UUID agentID) |
598 | { | 598 | { |
599 | // try avatar username surname | 599 | // try avatar username surname |
600 | Scene scene = GetRandomScene(); | 600 | Scene scene = GetRandomScene(); |
@@ -607,7 +607,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
607 | return String.Empty; | 607 | return String.Empty; |
608 | } | 608 | } |
609 | 609 | ||
610 | private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description) | 610 | private void BalanceUpdate(UUID senderID, UUID receiverID, bool transactionresult, string description) |
611 | { | 611 | { |
612 | IClientAPI sender = LocateClientObject(senderID); | 612 | IClientAPI sender = LocateClientObject(senderID); |
613 | IClientAPI receiver = LocateClientObject(receiverID); | 613 | IClientAPI receiver = LocateClientObject(receiverID); |
@@ -616,12 +616,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
616 | { | 616 | { |
617 | if (sender != null) | 617 | if (sender != null) |
618 | { | 618 | { |
619 | sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID)); | 619 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(senderID)); |
620 | } | 620 | } |
621 | 621 | ||
622 | if (receiver != null) | 622 | if (receiver != null) |
623 | { | 623 | { |
624 | receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID)); | 624 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(description), GetFundsForAgentID(receiverID)); |
625 | } | 625 | } |
626 | } | 626 | } |
627 | } | 627 | } |
@@ -633,7 +633,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
633 | /// <param name="destId"></param> | 633 | /// <param name="destId"></param> |
634 | /// <param name="amount"></param> | 634 | /// <param name="amount"></param> |
635 | /// <returns></returns> | 635 | /// <returns></returns> |
636 | public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description) | 636 | public bool TransferMoneyonMoneyServer(UUID sourceId, UUID destId, int amount, int transactiontype, string description) |
637 | { | 637 | { |
638 | int aggregatePermInventory = 0; | 638 | int aggregatePermInventory = 0; |
639 | int aggregatePermNextOwner = 0; | 639 | int aggregatePermNextOwner = 0; |
@@ -709,7 +709,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
709 | return rvalue; | 709 | return rvalue; |
710 | } | 710 | } |
711 | 711 | ||
712 | public int GetRemoteBalance(LLUUID agentId) | 712 | public int GetRemoteBalance(UUID agentId) |
713 | { | 713 | { |
714 | int funds = 0; | 714 | int funds = 0; |
715 | 715 | ||
@@ -755,7 +755,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
755 | } | 755 | } |
756 | 756 | ||
757 | SetLocalFundsForAgentID(agentId, funds); | 757 | SetLocalFundsForAgentID(agentId, funds); |
758 | SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero); | 758 | SendMoneyBalance(aClient, agentId, aClient.SessionId, UUID.Zero); |
759 | } | 759 | } |
760 | else | 760 | else |
761 | { | 761 | { |
@@ -776,10 +776,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
776 | 776 | ||
777 | if (requestData.ContainsKey("agentId")) | 777 | if (requestData.ContainsKey("agentId")) |
778 | { | 778 | { |
779 | LLUUID agentId = LLUUID.Zero; | 779 | UUID agentId = UUID.Zero; |
780 | 780 | ||
781 | Helpers.TryParse((string) requestData["agentId"], out agentId); | 781 | UUID.TryParse((string) requestData["agentId"], out agentId); |
782 | if (agentId != LLUUID.Zero) | 782 | if (agentId != UUID.Zero) |
783 | { | 783 | { |
784 | GetRemoteBalance(agentId); | 784 | GetRemoteBalance(agentId); |
785 | } | 785 | } |
@@ -809,13 +809,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
809 | Hashtable retparam = new Hashtable(); | 809 | Hashtable retparam = new Hashtable(); |
810 | Hashtable requestData = (Hashtable) request.Params[0]; | 810 | Hashtable requestData = (Hashtable) request.Params[0]; |
811 | 811 | ||
812 | LLUUID agentId = LLUUID.Zero; | 812 | UUID agentId = UUID.Zero; |
813 | LLUUID soundId = LLUUID.Zero; | 813 | UUID soundId = UUID.Zero; |
814 | LLUUID regionId = LLUUID.Zero; | 814 | UUID regionId = UUID.Zero; |
815 | 815 | ||
816 | Helpers.TryParse((string) requestData["agentId"], out agentId); | 816 | UUID.TryParse((string) requestData["agentId"], out agentId); |
817 | Helpers.TryParse((string) requestData["soundId"], out soundId); | 817 | UUID.TryParse((string) requestData["soundId"], out soundId); |
818 | Helpers.TryParse((string) requestData["regionId"], out regionId); | 818 | UUID.TryParse((string) requestData["regionId"], out regionId); |
819 | string text = (string) requestData["text"]; | 819 | string text = (string) requestData["text"]; |
820 | string secret = (string) requestData["secret"]; | 820 | string secret = (string) requestData["secret"]; |
821 | 821 | ||
@@ -828,9 +828,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
828 | IClientAPI client = LocateClientObject(agentId); | 828 | IClientAPI client = LocateClientObject(agentId); |
829 | if (client != null) | 829 | if (client != null) |
830 | { | 830 | { |
831 | if (soundId != LLUUID.Zero) | 831 | |
832 | client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0); | 832 | if (soundId != UUID.Zero) |
833 | client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text); | 833 | client.SendPlayAttachedSound(soundId, UUID.Zero, UUID.Zero, 1.0f, 0); |
834 | |||
835 | client.SendBlueBoxMessage(UUID.Zero, UUID.Zero, "", text); | ||
836 | |||
834 | retparam.Add("success", true); | 837 | retparam.Add("success", true); |
835 | } | 838 | } |
836 | else | 839 | else |
@@ -843,10 +846,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
843 | retparam.Add("success", false); | 846 | retparam.Add("success", false); |
844 | } | 847 | } |
845 | } | 848 | } |
846 | else | 849 | |
847 | { | ||
848 | retparam.Add("success", false); | ||
849 | } | ||
850 | ret.Value = retparam; | 850 | ret.Value = retparam; |
851 | return ret; | 851 | return ret; |
852 | } | 852 | } |
@@ -856,14 +856,14 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
856 | public XmlRpcResponse quote_func(XmlRpcRequest request) | 856 | public XmlRpcResponse quote_func(XmlRpcRequest request) |
857 | { | 857 | { |
858 | Hashtable requestData = (Hashtable) request.Params[0]; | 858 | Hashtable requestData = (Hashtable) request.Params[0]; |
859 | LLUUID agentId = LLUUID.Zero; | 859 | UUID agentId = UUID.Zero; |
860 | int amount = 0; | 860 | int amount = 0; |
861 | Hashtable quoteResponse = new Hashtable(); | 861 | Hashtable quoteResponse = new Hashtable(); |
862 | XmlRpcResponse returnval = new XmlRpcResponse(); | 862 | XmlRpcResponse returnval = new XmlRpcResponse(); |
863 | 863 | ||
864 | if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) | 864 | if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) |
865 | { | 865 | { |
866 | Helpers.TryParse((string) requestData["agentId"], out agentId); | 866 | UUID.TryParse((string) requestData["agentId"], out agentId); |
867 | try | 867 | try |
868 | { | 868 | { |
869 | amount = (Int32) requestData["currencyBuy"]; | 869 | amount = (Int32) requestData["currencyBuy"]; |
@@ -894,11 +894,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
894 | public XmlRpcResponse buy_func(XmlRpcRequest request) | 894 | public XmlRpcResponse buy_func(XmlRpcRequest request) |
895 | { | 895 | { |
896 | Hashtable requestData = (Hashtable) request.Params[0]; | 896 | Hashtable requestData = (Hashtable) request.Params[0]; |
897 | LLUUID agentId = LLUUID.Zero; | 897 | UUID agentId = UUID.Zero; |
898 | int amount = 0; | 898 | int amount = 0; |
899 | if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) | 899 | if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) |
900 | { | 900 | { |
901 | Helpers.TryParse((string) requestData["agentId"], out agentId); | 901 | UUID.TryParse((string) requestData["agentId"], out agentId); |
902 | try | 902 | try |
903 | { | 903 | { |
904 | amount = (Int32) requestData["currencyBuy"]; | 904 | amount = (Int32) requestData["currencyBuy"]; |
@@ -906,7 +906,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
906 | catch (InvalidCastException) | 906 | catch (InvalidCastException) |
907 | { | 907 | { |
908 | } | 908 | } |
909 | if (agentId != LLUUID.Zero) | 909 | if (agentId != UUID.Zero) |
910 | { | 910 | { |
911 | lock (m_KnownClientFunds) | 911 | lock (m_KnownClientFunds) |
912 | { | 912 | { |
@@ -922,7 +922,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
922 | IClientAPI client = LocateClientObject(agentId); | 922 | IClientAPI client = LocateClientObject(agentId); |
923 | if (client != null) | 923 | if (client != null) |
924 | { | 924 | { |
925 | SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero); | 925 | SendMoneyBalance(client, agentId, client.SessionId, UUID.Zero); |
926 | } | 926 | } |
927 | } | 927 | } |
928 | } | 928 | } |
@@ -974,11 +974,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
974 | Hashtable retparam = new Hashtable(); | 974 | Hashtable retparam = new Hashtable(); |
975 | Hashtable requestData = (Hashtable) request.Params[0]; | 975 | Hashtable requestData = (Hashtable) request.Params[0]; |
976 | 976 | ||
977 | LLUUID agentId = LLUUID.Zero; | 977 | UUID agentId = UUID.Zero; |
978 | int amount = 0; | 978 | int amount = 0; |
979 | if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) | 979 | if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy")) |
980 | { | 980 | { |
981 | Helpers.TryParse((string) requestData["agentId"], out agentId); | 981 | UUID.TryParse((string) requestData["agentId"], out agentId); |
982 | try | 982 | try |
983 | { | 983 | { |
984 | amount = (Int32) requestData["currencyBuy"]; | 984 | amount = (Int32) requestData["currencyBuy"]; |
@@ -986,7 +986,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
986 | catch (InvalidCastException) | 986 | catch (InvalidCastException) |
987 | { | 987 | { |
988 | } | 988 | } |
989 | if (agentId != LLUUID.Zero) | 989 | if (agentId != UUID.Zero) |
990 | { | 990 | { |
991 | lock (m_KnownClientFunds) | 991 | lock (m_KnownClientFunds) |
992 | { | 992 | { |
@@ -1002,7 +1002,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1002 | IClientAPI client = LocateClientObject(agentId); | 1002 | IClientAPI client = LocateClientObject(agentId); |
1003 | if (client != null) | 1003 | if (client != null) |
1004 | { | 1004 | { |
1005 | SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero); | 1005 | SendMoneyBalance(client, agentId, client.SessionId, UUID.Zero); |
1006 | } | 1006 | } |
1007 | } | 1007 | } |
1008 | } | 1008 | } |
@@ -1020,7 +1020,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1020 | /// Ensures that the agent accounting data is set up in this instance. | 1020 | /// Ensures that the agent accounting data is set up in this instance. |
1021 | /// </summary> | 1021 | /// </summary> |
1022 | /// <param name="agentID"></param> | 1022 | /// <param name="agentID"></param> |
1023 | private void CheckExistAndRefreshFunds(LLUUID agentID) | 1023 | private void CheckExistAndRefreshFunds(UUID agentID) |
1024 | { | 1024 | { |
1025 | lock (m_KnownClientFunds) | 1025 | lock (m_KnownClientFunds) |
1026 | { | 1026 | { |
@@ -1043,7 +1043,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1043 | /// </summary> | 1043 | /// </summary> |
1044 | /// <param name="AgentID"></param> | 1044 | /// <param name="AgentID"></param> |
1045 | /// <returns></returns> | 1045 | /// <returns></returns> |
1046 | private int GetFundsForAgentID(LLUUID AgentID) | 1046 | private int GetFundsForAgentID(UUID AgentID) |
1047 | { | 1047 | { |
1048 | int returnfunds = 0; | 1048 | int returnfunds = 0; |
1049 | lock (m_KnownClientFunds) | 1049 | lock (m_KnownClientFunds) |
@@ -1060,7 +1060,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1060 | return returnfunds; | 1060 | return returnfunds; |
1061 | } | 1061 | } |
1062 | 1062 | ||
1063 | private void SetLocalFundsForAgentID(LLUUID AgentID, int amount) | 1063 | private void SetLocalFundsForAgentID(UUID AgentID, int amount) |
1064 | { | 1064 | { |
1065 | lock (m_KnownClientFunds) | 1065 | lock (m_KnownClientFunds) |
1066 | { | 1066 | { |
@@ -1084,7 +1084,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1084 | /// </summary> | 1084 | /// </summary> |
1085 | /// <param name="AgentID"></param> | 1085 | /// <param name="AgentID"></param> |
1086 | /// <returns></returns> | 1086 | /// <returns></returns> |
1087 | private IClientAPI LocateClientObject(LLUUID AgentID) | 1087 | private IClientAPI LocateClientObject(UUID AgentID) |
1088 | { | 1088 | { |
1089 | ScenePresence tPresence = null; | 1089 | ScenePresence tPresence = null; |
1090 | IClientAPI rclient = null; | 1090 | IClientAPI rclient = null; |
@@ -1110,7 +1110,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1110 | return null; | 1110 | return null; |
1111 | } | 1111 | } |
1112 | 1112 | ||
1113 | private Scene LocateSceneClientIn(LLUUID AgentId) | 1113 | private Scene LocateSceneClientIn(UUID AgentId) |
1114 | { | 1114 | { |
1115 | lock (m_scenel) | 1115 | lock (m_scenel) |
1116 | { | 1116 | { |
@@ -1148,7 +1148,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1148 | /// </summary> | 1148 | /// </summary> |
1149 | /// <param name="RegionID"></param> | 1149 | /// <param name="RegionID"></param> |
1150 | /// <returns></returns> | 1150 | /// <returns></returns> |
1151 | public Scene GetSceneByUUID(LLUUID RegionID) | 1151 | public Scene GetSceneByUUID(UUID RegionID) |
1152 | { | 1152 | { |
1153 | lock (m_scenel) | 1153 | lock (m_scenel) |
1154 | { | 1154 | { |
@@ -1167,7 +1167,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1167 | 1167 | ||
1168 | #region event Handlers | 1168 | #region event Handlers |
1169 | 1169 | ||
1170 | public void requestPayPrice(IClientAPI client, LLUUID objectID) | 1170 | public void requestPayPrice(IClientAPI client, UUID objectID) |
1171 | { | 1171 | { |
1172 | Scene scene = LocateSceneClientIn(client.AgentId); | 1172 | Scene scene = LocateSceneClientIn(client.AgentId); |
1173 | if (scene == null) | 1173 | if (scene == null) |
@@ -1186,7 +1186,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1186 | /// When the client closes the connection we remove their accounting info from memory to free up resources. | 1186 | /// When the client closes the connection we remove their accounting info from memory to free up resources. |
1187 | /// </summary> | 1187 | /// </summary> |
1188 | /// <param name="AgentID"></param> | 1188 | /// <param name="AgentID"></param> |
1189 | public void ClientClosed(LLUUID AgentID) | 1189 | public void ClientClosed(UUID AgentID) |
1190 | { | 1190 | { |
1191 | lock (m_KnownClientFunds) | 1191 | lock (m_KnownClientFunds) |
1192 | { | 1192 | { |
@@ -1204,7 +1204,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1204 | /// Event called Economy Data Request handler. | 1204 | /// Event called Economy Data Request handler. |
1205 | /// </summary> | 1205 | /// </summary> |
1206 | /// <param name="agentId"></param> | 1206 | /// <param name="agentId"></param> |
1207 | public void EconomyDataRequestHandler(LLUUID agentId) | 1207 | public void EconomyDataRequestHandler(UUID agentId) |
1208 | { | 1208 | { |
1209 | IClientAPI user = LocateClientObject(agentId); | 1209 | IClientAPI user = LocateClientObject(agentId); |
1210 | 1210 | ||
@@ -1309,11 +1309,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1309 | 1309 | ||
1310 | if (e.sender != e.receiver) | 1310 | if (e.sender != e.receiver) |
1311 | { | 1311 | { |
1312 | sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); | 1312 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(e.description), GetFundsForAgentID(e.sender)); |
1313 | } | 1313 | } |
1314 | if (receiver != null) | 1314 | if (receiver != null) |
1315 | { | 1315 | { |
1316 | receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID)); | 1316 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(e.description), GetFundsForAgentID(part.OwnerID)); |
1317 | } | 1317 | } |
1318 | } | 1318 | } |
1319 | return; | 1319 | return; |
@@ -1330,13 +1330,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1330 | { | 1330 | { |
1331 | if (sender != null) | 1331 | if (sender != null) |
1332 | { | 1332 | { |
1333 | sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender)); | 1333 | sender.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(e.description), GetFundsForAgentID(e.sender)); |
1334 | } | 1334 | } |
1335 | } | 1335 | } |
1336 | 1336 | ||
1337 | if (receiver != null) | 1337 | if (receiver != null) |
1338 | { | 1338 | { |
1339 | receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver)); | 1339 | receiver.SendMoneyBalance(UUID.Random(), transactionresult, Utils.StringToBytes(e.description), GetFundsForAgentID(e.receiver)); |
1340 | } | 1340 | } |
1341 | } | 1341 | } |
1342 | else | 1342 | else |
@@ -1369,7 +1369,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1369 | /// Event Handler for when the client logs out. | 1369 | /// Event Handler for when the client logs out. |
1370 | /// </summary> | 1370 | /// </summary> |
1371 | /// <param name="AgentId"></param> | 1371 | /// <param name="AgentId"></param> |
1372 | private void ClientLoggedOut(LLUUID AgentId) | 1372 | private void ClientLoggedOut(UUID AgentId) |
1373 | { | 1373 | { |
1374 | lock (m_rootAgents) | 1374 | lock (m_rootAgents) |
1375 | { | 1375 | { |
@@ -1396,7 +1396,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1396 | /// <param name="avatar"></param> | 1396 | /// <param name="avatar"></param> |
1397 | /// <param name="localLandID"></param> | 1397 | /// <param name="localLandID"></param> |
1398 | /// <param name="regionID"></param> | 1398 | /// <param name="regionID"></param> |
1399 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) | 1399 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
1400 | { | 1400 | { |
1401 | lock (m_rootAgents) | 1401 | lock (m_rootAgents) |
1402 | { | 1402 | { |
@@ -1404,8 +1404,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1404 | { | 1404 | { |
1405 | if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID]) | 1405 | if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID]) |
1406 | { | 1406 | { |
1407 | |||
1408 | |||
1409 | m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID; | 1407 | m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID; |
1410 | 1408 | ||
1411 | 1409 | ||
@@ -1527,7 +1525,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1527 | else | 1525 | else |
1528 | { | 1526 | { |
1529 | string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID); | 1527 | string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID); |
1530 | DeadAvatar.ControllingClient.SendAgentAlertMessage("You impailed yourself on " + part.Name + " owned by " + killer +"!", true); | 1528 | DeadAvatar.ControllingClient.SendAgentAlertMessage("You impaled yourself on " + part.Name + " owned by " + killer +"!", true); |
1531 | } | 1529 | } |
1532 | //DeadAvatar.Scene. part.ObjectOwner | 1530 | //DeadAvatar.Scene. part.ObjectOwner |
1533 | } | 1531 | } |
@@ -1564,8 +1562,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney | |||
1564 | 1562 | ||
1565 | #endregion | 1563 | #endregion |
1566 | 1564 | ||
1567 | public void ObjectBuy(IClientAPI remoteClient, LLUUID agentID, | 1565 | public void ObjectBuy(IClientAPI remoteClient, UUID agentID, |
1568 | LLUUID sessionID, LLUUID groupID, LLUUID categoryID, | 1566 | UUID sessionID, UUID groupID, UUID categoryID, |
1569 | uint localID, byte saleType, int salePrice) | 1567 | uint localID, byte saleType, int salePrice) |
1570 | { | 1568 | { |
1571 | GetClientFunds(remoteClient); | 1569 | GetClientFunds(remoteClient); |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs index 4a98622..0be540d 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Friends/FriendsModule.cs | |||
@@ -28,8 +28,8 @@ using System; | |||
28 | using System.Collections; | 28 | using System.Collections; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Nwc.XmlRpc; | 35 | using Nwc.XmlRpc; |
@@ -43,10 +43,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
43 | { | 43 | { |
44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | private Dictionary<LLUUID, List<FriendListItem>> FriendLists = new Dictionary<LLUUID, List<FriendListItem>>(); | 46 | private Dictionary<UUID, List<FriendListItem>> FriendLists = new Dictionary<UUID, List<FriendListItem>>(); |
47 | private Dictionary<LLUUID, LLUUID> m_pendingFriendRequests = new Dictionary<LLUUID, LLUUID>(); | 47 | private Dictionary<UUID, UUID> m_pendingFriendRequests = new Dictionary<UUID, UUID>(); |
48 | private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>(); | 48 | private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>(); |
49 | private Dictionary<LLUUID, List<StoredFriendListUpdate>> StoredFriendListUpdates = new Dictionary<LLUUID, List<StoredFriendListUpdate>>(); | 49 | private Dictionary<UUID, List<StoredFriendListUpdate>> StoredFriendListUpdates = new Dictionary<UUID, List<StoredFriendListUpdate>>(); |
50 | 50 | ||
51 | private List<Scene> m_scene = new List<Scene>(); | 51 | private List<Scene> m_scene = new List<Scene>(); |
52 | 52 | ||
@@ -98,16 +98,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
98 | 98 | ||
99 | if (requestData.ContainsKey("agent_id") && requestData.ContainsKey("notify_id") && requestData.ContainsKey("status")) | 99 | if (requestData.ContainsKey("agent_id") && requestData.ContainsKey("notify_id") && requestData.ContainsKey("status")) |
100 | { | 100 | { |
101 | LLUUID notifyAgentId = LLUUID.Zero; | 101 | UUID notifyAgentId = UUID.Zero; |
102 | LLUUID notifyAboutAgentId = LLUUID.Zero; | 102 | UUID notifyAboutAgentId = UUID.Zero; |
103 | bool notifyOnlineStatus = false; | 103 | bool notifyOnlineStatus = false; |
104 | 104 | ||
105 | if ((string)requestData["status"] == "TRUE") | 105 | if ((string)requestData["status"] == "TRUE") |
106 | notifyOnlineStatus = true; | 106 | notifyOnlineStatus = true; |
107 | 107 | ||
108 | Helpers.TryParse((string)requestData["notify_id"], out notifyAgentId); | 108 | UUID.TryParse((string)requestData["notify_id"], out notifyAgentId); |
109 | 109 | ||
110 | Helpers.TryParse((string)requestData["agent_id"], out notifyAboutAgentId); | 110 | UUID.TryParse((string)requestData["agent_id"], out notifyAboutAgentId); |
111 | m_log.InfoFormat("[PRESENCE]: Got presence update for {0}, and we're telling {1}, with a status {2}", notifyAboutAgentId.ToString(), notifyAgentId.ToString(), notifyOnlineStatus.ToString()); | 111 | m_log.InfoFormat("[PRESENCE]: Got presence update for {0}, and we're telling {1}, with a status {2}", notifyAboutAgentId.ToString(), notifyAgentId.ToString(), notifyOnlineStatus.ToString()); |
112 | ScenePresence avatar = GetPresenceFromAgentID(notifyAgentId); | 112 | ScenePresence avatar = GetPresenceFromAgentID(notifyAgentId); |
113 | if (avatar != null) | 113 | if (avatar != null) |
@@ -189,7 +189,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
189 | 189 | ||
190 | } | 190 | } |
191 | 191 | ||
192 | private void doFriendListUpdateOnline(LLUUID AgentId) | 192 | private void doFriendListUpdateOnline(UUID AgentId) |
193 | { | 193 | { |
194 | List<FriendListItem> fl = new List<FriendListItem>(); | 194 | List<FriendListItem> fl = new List<FriendListItem>(); |
195 | 195 | ||
@@ -213,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
213 | } | 213 | } |
214 | } | 214 | } |
215 | 215 | ||
216 | List<LLUUID> UpdateUsers = new List<LLUUID>(); | 216 | List<UUID> UpdateUsers = new List<UUID>(); |
217 | 217 | ||
218 | foreach (FriendListItem f in fl) | 218 | foreach (FriendListItem f in fl) |
219 | { | 219 | { |
@@ -226,7 +226,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
226 | } | 226 | } |
227 | } | 227 | } |
228 | } | 228 | } |
229 | foreach (LLUUID user in UpdateUsers) | 229 | foreach (UUID user in UpdateUsers) |
230 | { | 230 | { |
231 | ScenePresence av = GetPresenceFromAgentID(user); | 231 | ScenePresence av = GetPresenceFromAgentID(user); |
232 | if (av != null) | 232 | if (av != null) |
@@ -245,7 +245,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
245 | if (fli.Friend == AgentId) | 245 | if (fli.Friend == AgentId) |
246 | { | 246 | { |
247 | fli.onlinestatus = true; | 247 | fli.onlinestatus = true; |
248 | LLUUID[] Agents = new LLUUID[1]; | 248 | UUID[] Agents = new UUID[1]; |
249 | Agents[0] = AgentId; | 249 | Agents[0] = AgentId; |
250 | av.ControllingClient.SendAgentOnline(Agents); | 250 | av.ControllingClient.SendAgentOnline(Agents); |
251 | 251 | ||
@@ -266,7 +266,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
266 | } | 266 | } |
267 | } | 267 | } |
268 | 268 | ||
269 | private void ClientLoggedOut(LLUUID AgentId) | 269 | private void ClientLoggedOut(UUID AgentId) |
270 | { | 270 | { |
271 | lock (m_rootAgents) | 271 | lock (m_rootAgents) |
272 | { | 272 | { |
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
284 | lfli = FriendLists[AgentId]; | 284 | lfli = FriendLists[AgentId]; |
285 | } | 285 | } |
286 | } | 286 | } |
287 | List<LLUUID> updateUsers = new List<LLUUID>(); | 287 | List<UUID> updateUsers = new List<UUID>(); |
288 | foreach (FriendListItem fli in lfli) | 288 | foreach (FriendListItem fli in lfli) |
289 | { | 289 | { |
290 | if (fli.onlinestatus == true) | 290 | if (fli.onlinestatus == true) |
@@ -352,7 +352,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
352 | ScenePresence av = GetPresenceFromAgentID(updateUsers[i]); | 352 | ScenePresence av = GetPresenceFromAgentID(updateUsers[i]); |
353 | if (av != null) | 353 | if (av != null) |
354 | { | 354 | { |
355 | LLUUID[] agents = new LLUUID[1]; | 355 | UUID[] agents = new UUID[1]; |
356 | agents[0] = AgentId; | 356 | agents[0] = AgentId; |
357 | av.ControllingClient.SendAgentOffline(agents); | 357 | av.ControllingClient.SendAgentOffline(agents); |
358 | } | 358 | } |
@@ -364,7 +364,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
364 | } | 364 | } |
365 | } | 365 | } |
366 | 366 | ||
367 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) | 367 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
368 | { | 368 | { |
369 | lock (m_rootAgents) | 369 | lock (m_rootAgents) |
370 | { | 370 | { |
@@ -427,7 +427,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
427 | } | 427 | } |
428 | } | 428 | } |
429 | 429 | ||
430 | private ScenePresence GetPresenceFromAgentID(LLUUID AgentID) | 430 | private ScenePresence GetPresenceFromAgentID(UUID AgentID) |
431 | { | 431 | { |
432 | ScenePresence returnAgent = null; | 432 | ScenePresence returnAgent = null; |
433 | lock (m_scene) | 433 | lock (m_scene) |
@@ -451,11 +451,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
451 | 451 | ||
452 | #region FriendRequestHandling | 452 | #region FriendRequestHandling |
453 | 453 | ||
454 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 454 | private void OnInstantMessage(IClientAPI client, UUID fromAgentID, |
455 | LLUUID fromAgentSession, LLUUID toAgentID, | 455 | UUID fromAgentSession, UUID toAgentID, |
456 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 456 | UUID imSessionID, uint timestamp, string fromAgentName, |
457 | string message, byte dialog, bool fromGroup, byte offline, | 457 | string message, byte dialog, bool fromGroup, byte offline, |
458 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 458 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
459 | byte[] binaryBucket) | 459 | byte[] binaryBucket) |
460 | { | 460 | { |
461 | // Friend Requests go by Instant Message.. using the dialog param | 461 | // Friend Requests go by Instant Message.. using the dialog param |
@@ -464,17 +464,17 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
464 | // 38 == Offer friendship | 464 | // 38 == Offer friendship |
465 | if (dialog == (byte) 38) | 465 | if (dialog == (byte) 38) |
466 | { | 466 | { |
467 | LLUUID friendTransactionID = LLUUID.Random(); | 467 | UUID friendTransactionID = UUID.Random(); |
468 | 468 | ||
469 | m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 469 | m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
470 | 470 | ||
471 | m_log.Info("[FRIEND]: 38 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + | 471 | m_log.Info("[FRIEND]: 38 - From:" + fromAgentID.ToString() + " To: " + toAgentID.ToString() + " Session:" + imSessionID.ToString() + " Message:" + |
472 | message); | 472 | message); |
473 | GridInstantMessage msg = new GridInstantMessage(); | 473 | GridInstantMessage msg = new GridInstantMessage(); |
474 | msg.fromAgentID = fromAgentID.UUID; | 474 | msg.fromAgentID = fromAgentID.Guid; |
475 | msg.fromAgentSession = fromAgentSession.UUID; | 475 | msg.fromAgentSession = fromAgentSession.Guid; |
476 | msg.toAgentID = toAgentID.UUID; | 476 | msg.toAgentID = toAgentID.Guid; |
477 | msg.imSessionID = friendTransactionID.UUID; // This is the item we're mucking with here | 477 | msg.imSessionID = friendTransactionID.Guid; // This is the item we're mucking with here |
478 | m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID.ToString()); | 478 | m_log.Info("[FRIEND]: Filling Session: " + msg.imSessionID.ToString()); |
479 | msg.timestamp = timestamp; | 479 | msg.timestamp = timestamp; |
480 | if (client != null) | 480 | if (client != null) |
@@ -490,8 +490,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
490 | msg.fromGroup = fromGroup; | 490 | msg.fromGroup = fromGroup; |
491 | msg.offline = offline; | 491 | msg.offline = offline; |
492 | msg.ParentEstateID = ParentEstateID; | 492 | msg.ParentEstateID = ParentEstateID; |
493 | msg.Position = new sLLVector3(Position); | 493 | msg.Position = Position; |
494 | msg.RegionID = RegionID.UUID; | 494 | msg.RegionID = RegionID.Guid; |
495 | msg.binaryBucket = binaryBucket; | 495 | msg.binaryBucket = binaryBucket; |
496 | // We don't really care which scene we pipe it through. | 496 | // We don't really care which scene we pipe it through. |
497 | m_scene[0].TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 497 | m_scene[0].TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
@@ -512,7 +512,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
512 | } | 512 | } |
513 | } | 513 | } |
514 | 514 | ||
515 | private void OnApprovedFriendRequest(IClientAPI client, LLUUID agentID, LLUUID transactionID, List<LLUUID> callingCardFolders) | 515 | private void OnApprovedFriendRequest(IClientAPI client, UUID agentID, UUID transactionID, List<UUID> callingCardFolders) |
516 | { | 516 | { |
517 | if (m_pendingFriendRequests.ContainsKey(transactionID)) | 517 | if (m_pendingFriendRequests.ContainsKey(transactionID)) |
518 | { | 518 | { |
@@ -528,18 +528,18 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
528 | 528 | ||
529 | // Compose response to other agent. | 529 | // Compose response to other agent. |
530 | GridInstantMessage msg = new GridInstantMessage(); | 530 | GridInstantMessage msg = new GridInstantMessage(); |
531 | msg.toAgentID = m_pendingFriendRequests[transactionID].UUID; | 531 | msg.toAgentID = m_pendingFriendRequests[transactionID].Guid; |
532 | msg.fromAgentID = agentID.UUID; | 532 | msg.fromAgentID = agentID.Guid; |
533 | msg.fromAgentName = client.Name; | 533 | msg.fromAgentName = client.Name; |
534 | msg.fromAgentSession = client.SessionId.UUID; | 534 | msg.fromAgentSession = client.SessionId.Guid; |
535 | msg.fromGroup = false; | 535 | msg.fromGroup = false; |
536 | msg.imSessionID = transactionID.UUID; | 536 | msg.imSessionID = transactionID.Guid; |
537 | msg.message = agentID.UUID.ToString(); | 537 | msg.message = agentID.Guid.ToString(); |
538 | msg.ParentEstateID = 0; | 538 | msg.ParentEstateID = 0; |
539 | msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); | 539 | msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); |
540 | msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; | 540 | msg.RegionID = SceneAgentIn.RegionInfo.RegionID.Guid; |
541 | msg.dialog = (byte) 39; // Approved friend request | 541 | msg.dialog = (byte) 39; // Approved friend request |
542 | msg.Position = new sLLVector3(); | 542 | msg.Position = Vector3.Zero; |
543 | msg.offline = (byte) 0; | 543 | msg.offline = (byte) 0; |
544 | msg.binaryBucket = new byte[0]; | 544 | msg.binaryBucket = new byte[0]; |
545 | // We don't really care which scene we pipe it through, it goes to the shared IM Module and/or the database | 545 | // We don't really care which scene we pipe it through, it goes to the shared IM Module and/or the database |
@@ -548,7 +548,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
548 | SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); | 548 | SceneAgentIn.StoreAddFriendship(m_pendingFriendRequests[transactionID], agentID, (uint) 1); |
549 | 549 | ||
550 | 550 | ||
551 | //LLUUID[] Agents = new LLUUID[1]; | 551 | //UUID[] Agents = new UUID[1]; |
552 | //Agents[0] = msg.toAgentID; | 552 | //Agents[0] = msg.toAgentID; |
553 | //av.ControllingClient.SendAgentOnline(Agents); | 553 | //av.ControllingClient.SendAgentOnline(Agents); |
554 | 554 | ||
@@ -557,7 +557,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
557 | } | 557 | } |
558 | } | 558 | } |
559 | 559 | ||
560 | private void OnDenyFriendRequest(IClientAPI client, LLUUID agentID, LLUUID transactionID, List<LLUUID> callingCardFolders) | 560 | private void OnDenyFriendRequest(IClientAPI client, UUID agentID, UUID transactionID, List<UUID> callingCardFolders) |
561 | { | 561 | { |
562 | if (m_pendingFriendRequests.ContainsKey(transactionID)) | 562 | if (m_pendingFriendRequests.ContainsKey(transactionID)) |
563 | { | 563 | { |
@@ -571,18 +571,18 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
571 | } | 571 | } |
572 | // Compose response to other agent. | 572 | // Compose response to other agent. |
573 | GridInstantMessage msg = new GridInstantMessage(); | 573 | GridInstantMessage msg = new GridInstantMessage(); |
574 | msg.toAgentID = m_pendingFriendRequests[transactionID].UUID; | 574 | msg.toAgentID = m_pendingFriendRequests[transactionID].Guid; |
575 | msg.fromAgentID = agentID.UUID; | 575 | msg.fromAgentID = agentID.Guid; |
576 | msg.fromAgentName = client.Name; | 576 | msg.fromAgentName = client.Name; |
577 | msg.fromAgentSession = client.SessionId.UUID; | 577 | msg.fromAgentSession = client.SessionId.Guid; |
578 | msg.fromGroup = false; | 578 | msg.fromGroup = false; |
579 | msg.imSessionID = transactionID.UUID; | 579 | msg.imSessionID = transactionID.Guid; |
580 | msg.message = agentID.UUID.ToString(); | 580 | msg.message = agentID.Guid.ToString(); |
581 | msg.ParentEstateID = 0; | 581 | msg.ParentEstateID = 0; |
582 | msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); | 582 | msg.timestamp = (uint) Util.UnixTimeSinceEpoch(); |
583 | msg.RegionID = SceneAgentIn.RegionInfo.RegionID.UUID; | 583 | msg.RegionID = SceneAgentIn.RegionInfo.RegionID.Guid; |
584 | msg.dialog = (byte) 40; // Deny friend request | 584 | msg.dialog = (byte) 40; // Deny friend request |
585 | msg.Position = new sLLVector3(); | 585 | msg.Position = Vector3.Zero; |
586 | msg.offline = (byte) 0; | 586 | msg.offline = (byte) 0; |
587 | msg.binaryBucket = new byte[0]; | 587 | msg.binaryBucket = new byte[0]; |
588 | SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 588 | SceneAgentIn.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
@@ -590,7 +590,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
590 | } | 590 | } |
591 | } | 591 | } |
592 | 592 | ||
593 | private void OnTerminateFriendship(IClientAPI client, LLUUID agent, LLUUID exfriendID) | 593 | private void OnTerminateFriendship(IClientAPI client, UUID agent, UUID exfriendID) |
594 | { | 594 | { |
595 | m_scene[0].StoreRemoveFriendship(agent, exfriendID); | 595 | m_scene[0].StoreRemoveFriendship(agent, exfriendID); |
596 | // TODO: Inform the client that the ExFriend is offline | 596 | // TODO: Inform the client that the ExFriend is offline |
@@ -599,10 +599,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
599 | private void OnGridInstantMessage(GridInstantMessage msg) | 599 | private void OnGridInstantMessage(GridInstantMessage msg) |
600 | { | 600 | { |
601 | // Trigger the above event handler | 601 | // Trigger the above event handler |
602 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), | 602 | OnInstantMessage(null, new UUID(msg.fromAgentID), new UUID(msg.fromAgentSession), |
603 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, | 603 | new UUID(msg.toAgentID), new UUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, |
604 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, | 604 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, |
605 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), | 605 | new Vector3(msg.Position.X, msg.Position.Y, msg.Position.Z), new UUID(msg.RegionID), |
606 | msg.binaryBucket); | 606 | msg.binaryBucket); |
607 | } | 607 | } |
608 | 608 | ||
@@ -611,8 +611,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Friends | |||
611 | 611 | ||
612 | public struct StoredFriendListUpdate | 612 | public struct StoredFriendListUpdate |
613 | { | 613 | { |
614 | public LLUUID storedFor; | 614 | public UUID storedFor; |
615 | public LLUUID storedAbout; | 615 | public UUID storedAbout; |
616 | public bool OnlineYN; | 616 | public bool OnlineYN; |
617 | } | 617 | } |
618 | } | 618 | } |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs index eaa5013..ad0cac0 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Groups/GroupsModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -41,11 +41,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups | |||
41 | { | 41 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | private Dictionary<LLUUID, GroupList> m_grouplistmap = new Dictionary<LLUUID, GroupList>(); | 44 | private Dictionary<UUID, GroupList> m_grouplistmap = new Dictionary<UUID, GroupList>(); |
45 | private Dictionary<LLUUID, GroupData> m_groupmap = new Dictionary<LLUUID, GroupData>(); | 45 | private Dictionary<UUID, GroupData> m_groupmap = new Dictionary<UUID, GroupData>(); |
46 | private Dictionary<LLUUID, IClientAPI> m_iclientmap = new Dictionary<LLUUID, IClientAPI>(); | 46 | private Dictionary<UUID, IClientAPI> m_iclientmap = new Dictionary<UUID, IClientAPI>(); |
47 | private Dictionary<LLUUID, GroupData> m_groupUUIDGroup = new Dictionary<LLUUID, GroupData>(); | 47 | private Dictionary<UUID, GroupData> m_groupUUIDGroup = new Dictionary<UUID, GroupData>(); |
48 | private LLUUID opensimulatorGroupID = new LLUUID("00000000-68f9-1111-024e-222222111123"); | 48 | private UUID opensimulatorGroupID = new UUID("00000000-68f9-1111-024e-222222111123"); |
49 | 49 | ||
50 | private List<Scene> m_scene = new List<Scene>(); | 50 | private List<Scene> m_scene = new List<Scene>(); |
51 | 51 | ||
@@ -161,13 +161,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups | |||
161 | client.SendGroupMembership(updateGroups); | 161 | client.SendGroupMembership(updateGroups); |
162 | } | 162 | } |
163 | 163 | ||
164 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, LLUUID AgentID, LLUUID SessionID) | 164 | private void OnAgentDataUpdateRequest(IClientAPI remoteClient, UUID AgentID, UUID SessionID) |
165 | { | 165 | { |
166 | // Adam, this is one of those impossible to refactor items without resorting to .Split hackery | 166 | // Adam, this is one of those impossible to refactor items without resorting to .Split hackery |
167 | string firstname = remoteClient.FirstName; | 167 | string firstname = remoteClient.FirstName; |
168 | string lastname = remoteClient.LastName; | 168 | string lastname = remoteClient.LastName; |
169 | 169 | ||
170 | LLUUID ActiveGroupID = LLUUID.Zero; | 170 | UUID ActiveGroupID = UUID.Zero; |
171 | uint ActiveGroupPowers = 0; | 171 | uint ActiveGroupPowers = 0; |
172 | string ActiveGroupName = "OpenSimulator Tester"; | 172 | string ActiveGroupName = "OpenSimulator Tester"; |
173 | string ActiveGroupTitle = "I IZ N0T"; | 173 | string ActiveGroupTitle = "I IZ N0T"; |
@@ -202,11 +202,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups | |||
202 | } | 202 | } |
203 | } | 203 | } |
204 | 204 | ||
205 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 205 | private void OnInstantMessage(IClientAPI client, UUID fromAgentID, |
206 | LLUUID fromAgentSession, LLUUID toAgentID, | 206 | UUID fromAgentSession, UUID toAgentID, |
207 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 207 | UUID imSessionID, uint timestamp, string fromAgentName, |
208 | string message, byte dialog, bool fromGroup, byte offline, | 208 | string message, byte dialog, bool fromGroup, byte offline, |
209 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 209 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
210 | byte[] binaryBucket) | 210 | byte[] binaryBucket) |
211 | { | 211 | { |
212 | } | 212 | } |
@@ -214,16 +214,16 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups | |||
214 | private void OnGridInstantMessage(GridInstantMessage msg) | 214 | private void OnGridInstantMessage(GridInstantMessage msg) |
215 | { | 215 | { |
216 | // Trigger the above event handler | 216 | // Trigger the above event handler |
217 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), | 217 | OnInstantMessage(null, new UUID(msg.fromAgentID), new UUID(msg.fromAgentSession), |
218 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, | 218 | new UUID(msg.toAgentID), new UUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, |
219 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, | 219 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, |
220 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), | 220 | new Vector3(msg.Position.X, msg.Position.Y, msg.Position.Z), new UUID(msg.RegionID), |
221 | msg.binaryBucket); | 221 | msg.binaryBucket); |
222 | } | 222 | } |
223 | private void HandleUUIDGroupNameRequest(LLUUID id,IClientAPI remote_client) | 223 | private void HandleUUIDGroupNameRequest(UUID id,IClientAPI remote_client) |
224 | { | 224 | { |
225 | string groupnamereply = "Unknown"; | 225 | string groupnamereply = "Unknown"; |
226 | LLUUID groupUUID = LLUUID.Zero; | 226 | UUID groupUUID = UUID.Zero; |
227 | 227 | ||
228 | lock (m_groupUUIDGroup) | 228 | lock (m_groupUUIDGroup) |
229 | { | 229 | { |
@@ -236,7 +236,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Groups | |||
236 | } | 236 | } |
237 | remote_client.SendGroupNameReply(groupUUID, groupnamereply); | 237 | remote_client.SendGroupNameReply(groupUUID, groupnamereply); |
238 | } | 238 | } |
239 | private void OnClientClosed(LLUUID agentID) | 239 | private void OnClientClosed(UUID agentID) |
240 | { | 240 | { |
241 | lock (m_iclientmap) | 241 | lock (m_iclientmap) |
242 | { | 242 | { |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs index bb3303f..6b2de80 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using Nwc.XmlRpc; | 36 | using Nwc.XmlRpc; |
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | private readonly List<Scene> m_scenes = new List<Scene>(); | 47 | private readonly List<Scene> m_scenes = new List<Scene>(); |
48 | private Dictionary<LLUUID, ulong> m_userRegionMap = new Dictionary<LLUUID, ulong>(); | 48 | private Dictionary<UUID, ulong> m_userRegionMap = new Dictionary<UUID, ulong>(); |
49 | 49 | ||
50 | #region IRegionModule Members | 50 | #region IRegionModule Members |
51 | 51 | ||
@@ -106,11 +106,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
106 | client.OnInstantMessage += OnInstantMessage; | 106 | client.OnInstantMessage += OnInstantMessage; |
107 | } | 107 | } |
108 | 108 | ||
109 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 109 | private void OnInstantMessage(IClientAPI client, UUID fromAgentID, |
110 | LLUUID fromAgentSession, LLUUID toAgentID, | 110 | UUID fromAgentSession, UUID toAgentID, |
111 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 111 | UUID imSessionID, uint timestamp, string fromAgentName, |
112 | string message, byte dialog, bool fromGroup, byte offline, | 112 | string message, byte dialog, bool fromGroup, byte offline, |
113 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 113 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
114 | byte[] binaryBucket) | 114 | byte[] binaryBucket) |
115 | { | 115 | { |
116 | bool dialogHandledElsewhere | 116 | bool dialogHandledElsewhere |
@@ -122,8 +122,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
122 | // IM dialogs need to be pre-processed and have their sessionID filled by the server | 122 | // IM dialogs need to be pre-processed and have their sessionID filled by the server |
123 | // so the sim can match the transaction on the return packet. | 123 | // so the sim can match the transaction on the return packet. |
124 | 124 | ||
125 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. | 125 | // Don't send a Friend Dialog IM with a UUID.Zero session. |
126 | if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) | 126 | if (!(dialogHandledElsewhere && imSessionID == UUID.Zero)) |
127 | { | 127 | { |
128 | // Try root avatar only first | 128 | // Try root avatar only first |
129 | foreach (Scene scene in m_scenes) | 129 | foreach (Scene scene in m_scenes) |
@@ -195,10 +195,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
195 | private void OnGridInstantMessage(GridInstantMessage msg) | 195 | private void OnGridInstantMessage(GridInstantMessage msg) |
196 | { | 196 | { |
197 | // Trigger the above event handler | 197 | // Trigger the above event handler |
198 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), | 198 | OnInstantMessage(null, new UUID(msg.fromAgentID), new UUID(msg.fromAgentSession), |
199 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, | 199 | new UUID(msg.toAgentID), new UUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, |
200 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, | 200 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, |
201 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), | 201 | new Vector3(msg.Position.X, msg.Position.Y, msg.Position.Z), new UUID(msg.RegionID), |
202 | msg.binaryBucket); | 202 | msg.binaryBucket); |
203 | } | 203 | } |
204 | 204 | ||
@@ -214,10 +214,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
214 | { | 214 | { |
215 | bool successful = false; | 215 | bool successful = false; |
216 | // various rational defaults | 216 | // various rational defaults |
217 | LLUUID fromAgentID = LLUUID.Zero; | 217 | UUID fromAgentID = UUID.Zero; |
218 | LLUUID fromAgentSession = LLUUID.Zero; | 218 | UUID fromAgentSession = UUID.Zero; |
219 | LLUUID toAgentID = LLUUID.Zero; | 219 | UUID toAgentID = UUID.Zero; |
220 | LLUUID imSessionID = LLUUID.Zero; | 220 | UUID imSessionID = UUID.Zero; |
221 | uint timestamp = 0; | 221 | uint timestamp = 0; |
222 | string fromAgentName = ""; | 222 | string fromAgentName = ""; |
223 | string message = ""; | 223 | string message = ""; |
@@ -225,8 +225,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
225 | bool fromGroup = false; | 225 | bool fromGroup = false; |
226 | byte offline = (byte)0; | 226 | byte offline = (byte)0; |
227 | uint ParentEstateID=0; | 227 | uint ParentEstateID=0; |
228 | LLVector3 Position = LLVector3.Zero; | 228 | Vector3 Position = Vector3.Zero; |
229 | LLUUID RegionID = LLUUID.Zero ; | 229 | UUID RegionID = UUID.Zero ; |
230 | byte[] binaryBucket = new byte[0]; | 230 | byte[] binaryBucket = new byte[0]; |
231 | 231 | ||
232 | float pos_x = 0; | 232 | float pos_x = 0; |
@@ -248,11 +248,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
248 | && requestData.ContainsKey("binary_bucket") && requestData.ContainsKey("region_handle")) | 248 | && requestData.ContainsKey("binary_bucket") && requestData.ContainsKey("region_handle")) |
249 | { | 249 | { |
250 | // Do the easy way of validating the UUIDs | 250 | // Do the easy way of validating the UUIDs |
251 | Helpers.TryParse((string)requestData["from_agent_id"], out fromAgentID); | 251 | UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID); |
252 | Helpers.TryParse((string)requestData["from_agent_session"], out fromAgentSession); | 252 | UUID.TryParse((string)requestData["from_agent_session"], out fromAgentSession); |
253 | Helpers.TryParse((string)requestData["to_agent_id"], out toAgentID); | 253 | UUID.TryParse((string)requestData["to_agent_id"], out toAgentID); |
254 | Helpers.TryParse((string)requestData["im_session_id"], out imSessionID); | 254 | UUID.TryParse((string)requestData["im_session_id"], out imSessionID); |
255 | Helpers.TryParse((string)requestData["region_id"], out RegionID); | 255 | UUID.TryParse((string)requestData["region_id"], out RegionID); |
256 | 256 | ||
257 | # region timestamp | 257 | # region timestamp |
258 | try | 258 | try |
@@ -345,24 +345,24 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
345 | } | 345 | } |
346 | # endregion | 346 | # endregion |
347 | 347 | ||
348 | Position = new LLVector3(pos_x, pos_y, pos_z); | 348 | Position = new Vector3(pos_x, pos_y, pos_z); |
349 | binaryBucket = Convert.FromBase64String((string)requestData["binary_bucket"]); | 349 | binaryBucket = Convert.FromBase64String((string)requestData["binary_bucket"]); |
350 | 350 | ||
351 | // Create a New GridInstantMessageObject the the data | 351 | // Create a New GridInstantMessageObject the the data |
352 | GridInstantMessage gim = new GridInstantMessage(); | 352 | GridInstantMessage gim = new GridInstantMessage(); |
353 | gim.fromAgentID = fromAgentID.UUID; | 353 | gim.fromAgentID = fromAgentID.Guid; |
354 | gim.fromAgentName = fromAgentName; | 354 | gim.fromAgentName = fromAgentName; |
355 | gim.fromAgentSession = fromAgentSession.UUID; | 355 | gim.fromAgentSession = fromAgentSession.Guid; |
356 | gim.fromGroup = fromGroup; | 356 | gim.fromGroup = fromGroup; |
357 | gim.imSessionID = imSessionID.UUID; | 357 | gim.imSessionID = imSessionID.Guid; |
358 | gim.RegionID = RegionID.UUID; | 358 | gim.RegionID = RegionID.Guid; |
359 | gim.timestamp = timestamp; | 359 | gim.timestamp = timestamp; |
360 | gim.toAgentID = toAgentID.UUID; | 360 | gim.toAgentID = toAgentID.Guid; |
361 | gim.message = message; | 361 | gim.message = message; |
362 | gim.dialog = dialog; | 362 | gim.dialog = dialog; |
363 | gim.offline = offline; | 363 | gim.offline = offline; |
364 | gim.ParentEstateID = ParentEstateID; | 364 | gim.ParentEstateID = ParentEstateID; |
365 | gim.Position = new sLLVector3(Position); | 365 | gim.Position = Position; |
366 | gim.binaryBucket = binaryBucket; | 366 | gim.binaryBucket = binaryBucket; |
367 | 367 | ||
368 | 368 | ||
@@ -418,11 +418,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
418 | /// <param name="binaryBucket"></param> | 418 | /// <param name="binaryBucket"></param> |
419 | /// <param name="regionhandle"></param> | 419 | /// <param name="regionhandle"></param> |
420 | /// <param name="prevRegionHandle"></param> | 420 | /// <param name="prevRegionHandle"></param> |
421 | public delegate void GridInstantMessageDelegate(IClientAPI client, LLUUID fromAgentID, | 421 | public delegate void GridInstantMessageDelegate(IClientAPI client, UUID fromAgentID, |
422 | LLUUID fromAgentSession, LLUUID toAgentID, | 422 | UUID fromAgentSession, UUID toAgentID, |
423 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 423 | UUID imSessionID, uint timestamp, string fromAgentName, |
424 | string message, byte dialog, bool fromGroup, byte offline, | 424 | string message, byte dialog, bool fromGroup, byte offline, |
425 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 425 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
426 | byte[] binaryBucket, ulong regionhandle, ulong prevRegionHandle); | 426 | byte[] binaryBucket, ulong regionhandle, ulong prevRegionHandle); |
427 | 427 | ||
428 | private void GridInstantMessageCompleted(IAsyncResult iar) | 428 | private void GridInstantMessageCompleted(IAsyncResult iar) |
@@ -432,11 +432,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
432 | } | 432 | } |
433 | 433 | ||
434 | 434 | ||
435 | protected virtual void SendGridInstantMessageViaXMLRPC(IClientAPI client, LLUUID fromAgentID, | 435 | protected virtual void SendGridInstantMessageViaXMLRPC(IClientAPI client, UUID fromAgentID, |
436 | LLUUID fromAgentSession, LLUUID toAgentID, | 436 | UUID fromAgentSession, UUID toAgentID, |
437 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 437 | UUID imSessionID, uint timestamp, string fromAgentName, |
438 | string message, byte dialog, bool fromGroup, byte offline, | 438 | string message, byte dialog, bool fromGroup, byte offline, |
439 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 439 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
440 | byte[] binaryBucket, ulong regionhandle, ulong prevRegionHandle) | 440 | byte[] binaryBucket, ulong regionhandle, ulong prevRegionHandle) |
441 | { | 441 | { |
442 | GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync; | 442 | GridInstantMessageDelegate d = SendGridInstantMessageViaXMLRPCAsync; |
@@ -459,11 +459,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
459 | /// if it's the same as the user's looked up region handle, then we end the recursive loop | 459 | /// if it's the same as the user's looked up region handle, then we end the recursive loop |
460 | /// </summary> | 460 | /// </summary> |
461 | /// <param name="prevRegionHandle"></param> | 461 | /// <param name="prevRegionHandle"></param> |
462 | protected virtual void SendGridInstantMessageViaXMLRPCAsync(IClientAPI client, LLUUID fromAgentID, | 462 | protected virtual void SendGridInstantMessageViaXMLRPCAsync(IClientAPI client, UUID fromAgentID, |
463 | LLUUID fromAgentSession, LLUUID toAgentID, | 463 | UUID fromAgentSession, UUID toAgentID, |
464 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 464 | UUID imSessionID, uint timestamp, string fromAgentName, |
465 | string message, byte dialog, bool fromGroup, byte offline, | 465 | string message, byte dialog, bool fromGroup, byte offline, |
466 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 466 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
467 | byte[] binaryBucket, ulong regionhandle, ulong prevRegionHandle) | 467 | byte[] binaryBucket, ulong regionhandle, ulong prevRegionHandle) |
468 | { | 468 | { |
469 | UserAgentData upd = null; | 469 | UserAgentData upd = null; |
@@ -527,10 +527,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
527 | if (reginfo != null) | 527 | if (reginfo != null) |
528 | { | 528 | { |
529 | GridInstantMessage msg = new GridInstantMessage(); | 529 | GridInstantMessage msg = new GridInstantMessage(); |
530 | msg.fromAgentID = fromAgentID.UUID; | 530 | msg.fromAgentID = fromAgentID.Guid; |
531 | msg.fromAgentSession = fromAgentSession.UUID; | 531 | msg.fromAgentSession = fromAgentSession.Guid; |
532 | msg.toAgentID = toAgentID.UUID; | 532 | msg.toAgentID = toAgentID.Guid; |
533 | msg.imSessionID = imSessionID.UUID; | 533 | msg.imSessionID = imSessionID.Guid; |
534 | msg.timestamp = timestamp; | 534 | msg.timestamp = timestamp; |
535 | msg.fromAgentName = fromAgentName; | 535 | msg.fromAgentName = fromAgentName; |
536 | msg.message = message; | 536 | msg.message = message; |
@@ -538,8 +538,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
538 | msg.fromGroup = fromGroup; | 538 | msg.fromGroup = fromGroup; |
539 | msg.offline = offline; | 539 | msg.offline = offline; |
540 | msg.ParentEstateID = ParentEstateID; | 540 | msg.ParentEstateID = ParentEstateID; |
541 | msg.Position = new sLLVector3(Position); | 541 | msg.Position = Position; |
542 | msg.RegionID = RegionID.UUID; | 542 | msg.RegionID = RegionID.Guid; |
543 | msg.binaryBucket = binaryBucket; | 543 | msg.binaryBucket = binaryBucket; |
544 | 544 | ||
545 | Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(msg); | 545 | Hashtable msgdata = ConvertGridInstantMessageToXMLRPC(msg); |
@@ -649,7 +649,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
649 | /// </summary> | 649 | /// </summary> |
650 | /// <param name="regionID">UUID of region to get the region handle for</param> | 650 | /// <param name="regionID">UUID of region to get the region handle for</param> |
651 | /// <returns></returns> | 651 | /// <returns></returns> |
652 | private ulong getLocalRegionHandleFromUUID(LLUUID regionID) | 652 | private ulong getLocalRegionHandleFromUUID(UUID regionID) |
653 | { | 653 | { |
654 | ulong returnhandle = 0; | 654 | ulong returnhandle = 0; |
655 | 655 | ||
@@ -692,13 +692,13 @@ namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | |||
692 | byte[] offlinedata = new byte[1]; offlinedata[0] = msg.offline; | 692 | byte[] offlinedata = new byte[1]; offlinedata[0] = msg.offline; |
693 | gim["offline"] = Convert.ToBase64String(offlinedata, Base64FormattingOptions.None); | 693 | gim["offline"] = Convert.ToBase64String(offlinedata, Base64FormattingOptions.None); |
694 | gim["parent_estate_id"] = msg.ParentEstateID.ToString(); | 694 | gim["parent_estate_id"] = msg.ParentEstateID.ToString(); |
695 | gim["position_x"] = msg.Position.x.ToString(); | 695 | gim["position_x"] = msg.Position.X.ToString(); |
696 | gim["position_y"] = msg.Position.y.ToString(); | 696 | gim["position_y"] = msg.Position.Y.ToString(); |
697 | gim["position_z"] = msg.Position.z.ToString(); | 697 | gim["position_z"] = msg.Position.Z.ToString(); |
698 | gim["region_id"] = msg.RegionID.ToString(); | 698 | gim["region_id"] = msg.RegionID.ToString(); |
699 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); | 699 | gim["binary_bucket"] = Convert.ToBase64String(msg.binaryBucket,Base64FormattingOptions.None); |
700 | return gim; | 700 | return gim; |
701 | } | 701 | } |
702 | 702 | ||
703 | } | 703 | } |
704 | } \ No newline at end of file | 704 | } |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs index d036dbb..344cb5e 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Inventory/InventoryModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
@@ -46,10 +46,10 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory | |||
46 | /// occurs in the initial offer message, not the accept message. So this dictionary links | 46 | /// occurs in the initial offer message, not the accept message. So this dictionary links |
47 | /// IM Session Ids to ItemIds | 47 | /// IM Session Ids to ItemIds |
48 | /// </summary> | 48 | /// </summary> |
49 | private IDictionary<LLUUID, LLUUID> m_pendingOffers = new Dictionary<LLUUID, LLUUID>(); | 49 | private IDictionary<UUID, UUID> m_pendingOffers = new Dictionary<UUID, UUID>(); |
50 | 50 | ||
51 | private List<Scene> m_Scenelist = new List<Scene>(); | 51 | private List<Scene> m_Scenelist = new List<Scene>(); |
52 | private Dictionary<LLUUID, Scene> m_AgentRegions = new Dictionary<LLUUID, Scene>(); | 52 | private Dictionary<UUID, Scene> m_AgentRegions = new Dictionary<UUID, Scene>(); |
53 | 53 | ||
54 | #region IRegionModule Members | 54 | #region IRegionModule Members |
55 | 55 | ||
@@ -92,11 +92,11 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory | |||
92 | client.OnInstantMessage += OnInstantMessage; | 92 | client.OnInstantMessage += OnInstantMessage; |
93 | } | 93 | } |
94 | 94 | ||
95 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 95 | private void OnInstantMessage(IClientAPI client, UUID fromAgentID, |
96 | LLUUID fromAgentSession, LLUUID toAgentID, | 96 | UUID fromAgentSession, UUID toAgentID, |
97 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 97 | UUID imSessionID, uint timestamp, string fromAgentName, |
98 | string message, byte dialog, bool fromGroup, byte offline, | 98 | string message, byte dialog, bool fromGroup, byte offline, |
99 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 99 | uint ParentEstateID, Vector3 Position, UUID RegionID, |
100 | byte[] binaryBucket) | 100 | byte[] binaryBucket) |
101 | { | 101 | { |
102 | if (dialog == (byte) InstantMessageDialog.InventoryOffered) | 102 | if (dialog == (byte) InstantMessageDialog.InventoryOffered) |
@@ -117,8 +117,8 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory | |||
117 | // Next 16 bytes are the UUID | 117 | // Next 16 bytes are the UUID |
118 | //Array.Copy(binaryBucket, 1, rawId, 0, 16); | 118 | //Array.Copy(binaryBucket, 1, rawId, 0, 16); |
119 | 119 | ||
120 | //LLUUID itemId = new LLUUID(new Guid(rawId)); | 120 | //UUID itemId = new UUID(new Guid(rawId)); |
121 | LLUUID itemId = new LLUUID(binaryBucket, 1); | 121 | UUID itemId = new UUID(binaryBucket, 1); |
122 | 122 | ||
123 | m_log.DebugFormat( | 123 | m_log.DebugFormat( |
124 | "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); | 124 | "[AGENT INVENTORY]: ItemId for giving is {0}", itemId); |
@@ -225,12 +225,12 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory | |||
225 | } | 225 | } |
226 | } | 226 | } |
227 | 227 | ||
228 | public void SetRootAgentScene(LLUUID agentID, Scene scene) | 228 | public void SetRootAgentScene(UUID agentID, Scene scene) |
229 | { | 229 | { |
230 | m_AgentRegions[agentID] = scene; | 230 | m_AgentRegions[agentID] = scene; |
231 | } | 231 | } |
232 | 232 | ||
233 | public bool NeedSceneCacheClear(LLUUID agentID, Scene scene) | 233 | public bool NeedSceneCacheClear(UUID agentID, Scene scene) |
234 | { | 234 | { |
235 | if (!m_AgentRegions.ContainsKey(agentID)) | 235 | if (!m_AgentRegions.ContainsKey(agentID)) |
236 | { | 236 | { |
@@ -279,7 +279,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory | |||
279 | return false; | 279 | return false; |
280 | } | 280 | } |
281 | 281 | ||
282 | public void ClientLoggedOut(LLUUID agentID) | 282 | public void ClientLoggedOut(UUID agentID) |
283 | { | 283 | { |
284 | if (m_AgentRegions.ContainsKey(agentID)) | 284 | if (m_AgentRegions.ContainsKey(agentID)) |
285 | m_AgentRegions.Remove(agentID); | 285 | m_AgentRegions.Remove(agentID); |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs index 20b1c1c..f9c0dcf 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Profiles/AvatarProfilesModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
@@ -90,7 +90,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles | |||
90 | /// </summary> | 90 | /// </summary> |
91 | /// <param name="remoteClient"></param> | 91 | /// <param name="remoteClient"></param> |
92 | /// <param name="avatarID"></param> | 92 | /// <param name="avatarID"></param> |
93 | public void RequestAvatarProperty(IClientAPI remoteClient, LLUUID avatarID) | 93 | public void RequestAvatarProperty(IClientAPI remoteClient, UUID avatarID) |
94 | { | 94 | { |
95 | // FIXME: finish adding fields such as url, masking, etc. | 95 | // FIXME: finish adding fields such as url, masking, etc. |
96 | UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID); | 96 | UserProfileData profile = m_scene.CommsManager.UserService.GetUserProfile(avatarID); |
@@ -104,7 +104,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Profiles | |||
104 | } | 104 | } |
105 | else | 105 | else |
106 | { | 106 | { |
107 | charterMember = Helpers.StringToField(profile.CustomType); | 107 | charterMember = Utils.StringToBytes(profile.CustomType); |
108 | } | 108 | } |
109 | 109 | ||
110 | remoteClient.SendAvatarProperties(profile.ID, profile.AboutText, | 110 | remoteClient.SendAvatarProperties(profile.ID, profile.AboutText, |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs index 1f41a92..e3a9a45 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Voice/AsterixVoice/AsteriskVoiceModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using Nwc.XmlRpc; | 34 | using Nwc.XmlRpc; |
@@ -125,7 +125,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice | |||
125 | 125 | ||
126 | #endregion | 126 | #endregion |
127 | 127 | ||
128 | public void OnRegisterCaps(LLUUID agentID, Caps caps) | 128 | public void OnRegisterCaps(UUID agentID, Caps caps) |
129 | { | 129 | { |
130 | m_log.DebugFormat("[ASTERISKVOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 130 | m_log.DebugFormat("[ASTERISKVOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
131 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 131 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
@@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice | |||
157 | /// <param name="caps"></param> | 157 | /// <param name="caps"></param> |
158 | /// <returns></returns> | 158 | /// <returns></returns> |
159 | public string ParcelVoiceInfoRequest(string request, string path, string param, | 159 | public string ParcelVoiceInfoRequest(string request, string path, string param, |
160 | LLUUID agentID, Caps caps) | 160 | UUID agentID, Caps caps) |
161 | { | 161 | { |
162 | // we need to do: | 162 | // we need to do: |
163 | // - send channel_uri: as "sip:regionID@m_sipDomain" | 163 | // - send channel_uri: as "sip:regionID@m_sipDomain" |
@@ -226,7 +226,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice | |||
226 | /// <param name="caps"></param> | 226 | /// <param name="caps"></param> |
227 | /// <returns></returns> | 227 | /// <returns></returns> |
228 | public string ProvisionVoiceAccountRequest(string request, string path, string param, | 228 | public string ProvisionVoiceAccountRequest(string request, string path, string param, |
229 | LLUUID agentID, Caps caps) | 229 | UUID agentID, Caps caps) |
230 | { | 230 | { |
231 | // we need to | 231 | // we need to |
232 | // - get user data from UserProfileCacheService | 232 | // - get user data from UserProfileCacheService |
@@ -289,4 +289,4 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.AsterixVoice | |||
289 | } | 289 | } |
290 | } | 290 | } |
291 | } | 291 | } |
292 | } \ No newline at end of file | 292 | } |
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs index c6852f7..bd89175 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/Voice/SIPVoice/SIPVoiceModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice | |||
98 | 98 | ||
99 | #endregion | 99 | #endregion |
100 | 100 | ||
101 | public void OnRegisterCaps(LLUUID agentID, Caps caps) | 101 | public void OnRegisterCaps(UUID agentID, Caps caps) |
102 | { | 102 | { |
103 | m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 103 | m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
104 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 104 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
@@ -130,7 +130,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice | |||
130 | /// <param name="caps"></param> | 130 | /// <param name="caps"></param> |
131 | /// <returns></returns> | 131 | /// <returns></returns> |
132 | public string ParcelVoiceInfoRequest(string request, string path, string param, | 132 | public string ParcelVoiceInfoRequest(string request, string path, string param, |
133 | LLUUID agentID, Caps caps) | 133 | UUID agentID, Caps caps) |
134 | { | 134 | { |
135 | try | 135 | try |
136 | { | 136 | { |
@@ -172,7 +172,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice | |||
172 | /// <param name="caps"></param> | 172 | /// <param name="caps"></param> |
173 | /// <returns></returns> | 173 | /// <returns></returns> |
174 | public string ProvisionVoiceAccountRequest(string request, string path, string param, | 174 | public string ProvisionVoiceAccountRequest(string request, string path, string param, |
175 | LLUUID agentID, Caps caps) | 175 | UUID agentID, Caps caps) |
176 | { | 176 | { |
177 | try | 177 | try |
178 | { | 178 | { |
@@ -199,4 +199,4 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Voice.SIPVoice | |||
199 | return null; | 199 | return null; |
200 | } | 200 | } |
201 | } | 201 | } |
202 | } \ No newline at end of file | 202 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs index f99bfc5..dd592dd 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/AuraMetaEntity.cs | |||
@@ -39,7 +39,7 @@ using System; | |||
39 | using System.Collections.Generic; | 39 | using System.Collections.Generic; |
40 | using System.Drawing; | 40 | using System.Drawing; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using Nini.Config; | 44 | using Nini.Config; |
45 | 45 | ||
@@ -50,8 +50,6 @@ using OpenSim.Region.Physics.Manager; | |||
50 | 50 | ||
51 | using log4net; | 51 | using log4net; |
52 | 52 | ||
53 | using Axiom.Math; | ||
54 | |||
55 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 53 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
56 | { | 54 | { |
57 | public class AuraMetaEntity : PointMetaEntity | 55 | public class AuraMetaEntity : PointMetaEntity |
@@ -59,13 +57,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
59 | #region Constructors | 57 | #region Constructors |
60 | 58 | ||
61 | //transparency of root part, NOT particle system. Should probably add support for changing particle system transparency. | 59 | //transparency of root part, NOT particle system. Should probably add support for changing particle system transparency. |
62 | public AuraMetaEntity(Scene scene, uint LocalId, LLVector3 groupPos, float transparency, LLVector3 color, LLVector3 scale) | 60 | public AuraMetaEntity(Scene scene, uint LocalId, Vector3 groupPos, float transparency, Vector3 color, Vector3 scale) |
63 | : base(scene, LocalId, groupPos, transparency) | 61 | : base(scene, LocalId, groupPos, transparency) |
64 | { | 62 | { |
65 | SetAura(color, scale); | 63 | SetAura(color, scale); |
66 | } | 64 | } |
67 | 65 | ||
68 | public AuraMetaEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos, float transparency, LLVector3 color, LLVector3 scale) | 66 | public AuraMetaEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos, float transparency, Vector3 color, Vector3 scale) |
69 | : base(scene, uuid, LocalId, groupPos, transparency) | 67 | : base(scene, uuid, LocalId, groupPos, transparency) |
70 | { | 68 | { |
71 | SetAura(color, scale); | 69 | SetAura(color, scale); |
@@ -75,7 +73,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
75 | 73 | ||
76 | #region Private Methods | 74 | #region Private Methods |
77 | 75 | ||
78 | private float Average(LLVector3 values) | 76 | private float Average(Vector3 values) |
79 | { | 77 | { |
80 | return (values.X + values.Y + values.Z)/3f; | 78 | return (values.X + values.Y + values.Z)/3f; |
81 | } | 79 | } |
@@ -84,12 +82,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
84 | 82 | ||
85 | #region Public Methods | 83 | #region Public Methods |
86 | 84 | ||
87 | public void SetAura(LLVector3 color, LLVector3 scale) | 85 | public void SetAura(Vector3 color, Vector3 scale) |
88 | { | 86 | { |
89 | SetAura(color, Average(scale) * 2.0f); | 87 | SetAura(color, Average(scale) * 2.0f); |
90 | } | 88 | } |
91 | 89 | ||
92 | public void SetAura(LLVector3 color, float radius) | 90 | public void SetAura(Vector3 color, float radius) |
93 | { | 91 | { |
94 | SceneObjectPart From = m_Entity.RootPart; | 92 | SceneObjectPart From = m_Entity.RootPart; |
95 | 93 | ||
@@ -110,7 +108,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
110 | SetAura(From, color, radius, burstRadius, age, burstRate, patternFlags); | 108 | SetAura(From, color, radius, burstRadius, age, burstRate, patternFlags); |
111 | } | 109 | } |
112 | 110 | ||
113 | public void SetAura(SceneObjectPart From, LLVector3 color, float radius, float burstRadius, float age, float burstRate, libsecondlife.Primitive.ParticleSystem.SourcePattern patternFlags) | 111 | public void SetAura(SceneObjectPart From, Vector3 color, float radius, float burstRadius, float age, float burstRate, Primitive.ParticleSystem.SourcePattern patternFlags) |
114 | { | 112 | { |
115 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | 113 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); |
116 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | | 114 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | |
@@ -139,7 +137,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
139 | prules.PartAcceleration.Y = 0.0f; | 137 | prules.PartAcceleration.Y = 0.0f; |
140 | prules.PartAcceleration.Z = 0.0f; | 138 | prules.PartAcceleration.Z = 0.0f; |
141 | prules.Pattern = patternFlags; //PSYS_SRC_PATTERN | 139 | prules.Pattern = patternFlags; //PSYS_SRC_PATTERN |
142 | //prules.Texture = LLUUID.Zero;//= LLUUID //PSYS_SRC_TEXTURE, default used if blank | 140 | //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank |
143 | prules.BurstRate = burstRate; //PSYS_SRC_BURST_RATE | 141 | prules.BurstRate = burstRate; //PSYS_SRC_BURST_RATE |
144 | prules.BurstPartCount = 2; //PSYS_SRC_BURST_PART_COUNT | 142 | prules.BurstPartCount = 2; //PSYS_SRC_BURST_PART_COUNT |
145 | //prules.BurstRadius = radius; //PSYS_SRC_BURST_RADIUS | 143 | //prules.BurstRadius = radius; //PSYS_SRC_BURST_RADIUS |
@@ -160,4 +158,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
160 | 158 | ||
161 | #endregion Public Methods | 159 | #endregion Public Methods |
162 | } | 160 | } |
163 | } \ No newline at end of file | 161 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs index 9e39088..b27bbc0 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/BeamMetaEntity.cs | |||
@@ -39,7 +39,7 @@ using System; | |||
39 | using System.Collections.Generic; | 39 | using System.Collections.Generic; |
40 | using System.Drawing; | 40 | using System.Drawing; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using Nini.Config; | 44 | using Nini.Config; |
45 | 45 | ||
@@ -50,21 +50,19 @@ using OpenSim.Region.Physics.Manager; | |||
50 | 50 | ||
51 | using log4net; | 51 | using log4net; |
52 | 52 | ||
53 | using Axiom.Math; | ||
54 | |||
55 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 53 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
56 | { | 54 | { |
57 | public class BeamMetaEntity : PointMetaEntity | 55 | public class BeamMetaEntity : PointMetaEntity |
58 | { | 56 | { |
59 | #region Constructors | 57 | #region Constructors |
60 | 58 | ||
61 | public BeamMetaEntity(Scene scene, uint LocalId, LLVector3 groupPos, float transparency, SceneObjectPart To, LLVector3 color) | 59 | public BeamMetaEntity(Scene scene, uint LocalId, Vector3 groupPos, float transparency, SceneObjectPart To, Vector3 color) |
62 | : base(scene, LocalId, groupPos, transparency) | 60 | : base(scene, LocalId, groupPos, transparency) |
63 | { | 61 | { |
64 | SetBeamToUUID(To, color); | 62 | SetBeamToUUID(To, color); |
65 | } | 63 | } |
66 | 64 | ||
67 | public BeamMetaEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos, float transparency, SceneObjectPart To, LLVector3 color) | 65 | public BeamMetaEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos, float transparency, SceneObjectPart To, Vector3 color) |
68 | : base(scene, uuid, LocalId, groupPos, transparency) | 66 | : base(scene, uuid, LocalId, groupPos, transparency) |
69 | { | 67 | { |
70 | SetBeamToUUID(To, color); | 68 | SetBeamToUUID(To, color); |
@@ -74,13 +72,13 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
74 | 72 | ||
75 | #region Public Methods | 73 | #region Public Methods |
76 | 74 | ||
77 | public void SetBeamToUUID(SceneObjectPart To, LLVector3 color) | 75 | public void SetBeamToUUID(SceneObjectPart To, Vector3 color) |
78 | { | 76 | { |
79 | SceneObjectPart From = m_Entity.RootPart; | 77 | SceneObjectPart From = m_Entity.RootPart; |
80 | //Scale size of particles to distance objects are apart (for better visibility) | 78 | //Scale size of particles to distance objects are apart (for better visibility) |
81 | LLVector3 FromPos = From.GetWorldPosition(); | 79 | Vector3 FromPos = From.GetWorldPosition(); |
82 | LLVector3 ToPos = From.GetWorldPosition(); | 80 | Vector3 ToPos = From.GetWorldPosition(); |
83 | // LLUUID toUUID = To.UUID; | 81 | UUID toUUID = To.UUID; |
84 | float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) + | 82 | float distance = (float) (Math.Sqrt(Math.Pow(FromPos.X-ToPos.X, 2) + |
85 | Math.Pow(FromPos.X-ToPos.Y, 2) + | 83 | Math.Pow(FromPos.X-ToPos.Y, 2) + |
86 | Math.Pow(FromPos.X-ToPos.Z, 2) | 84 | Math.Pow(FromPos.X-ToPos.Z, 2) |
@@ -94,7 +92,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
94 | SetBeamToUUID(From, To, color, rate, scale, speed); | 92 | SetBeamToUUID(From, To, color, rate, scale, speed); |
95 | } | 93 | } |
96 | 94 | ||
97 | public void SetBeamToUUID(SceneObjectPart From, SceneObjectPart To, LLVector3 color, float rate, float scale, float speed) | 95 | public void SetBeamToUUID(SceneObjectPart From, SceneObjectPart To, Vector3 color, float rate, float scale, float speed) |
98 | { | 96 | { |
99 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); | 97 | Primitive.ParticleSystem prules = new Primitive.ParticleSystem(); |
100 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | | 98 | //prules.PartDataFlags = Primitive.ParticleSystem.ParticleDataFlags.Emissive | |
@@ -118,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
118 | prules.PartAcceleration.Y = 0.0f; | 116 | prules.PartAcceleration.Y = 0.0f; |
119 | prules.PartAcceleration.Z = 0.0f; | 117 | prules.PartAcceleration.Z = 0.0f; |
120 | //prules.Pattern = Primitive.ParticleSystem.SourcePattern.Explode; //PSYS_SRC_PATTERN | 118 | //prules.Pattern = Primitive.ParticleSystem.SourcePattern.Explode; //PSYS_SRC_PATTERN |
121 | //prules.Texture = LLUUID.Zero;//= LLUUID //PSYS_SRC_TEXTURE, default used if blank | 119 | //prules.Texture = UUID.Zero;//= UUID //PSYS_SRC_TEXTURE, default used if blank |
122 | prules.BurstRate = rate; //PSYS_SRC_BURST_RATE | 120 | prules.BurstRate = rate; //PSYS_SRC_BURST_RATE |
123 | prules.BurstPartCount = 1; //PSYS_SRC_BURST_PART_COUNT | 121 | prules.BurstPartCount = 1; //PSYS_SRC_BURST_PART_COUNT |
124 | prules.BurstRadius = 0.5f; //PSYS_SRC_BURST_RADIUS | 122 | prules.BurstRadius = 0.5f; //PSYS_SRC_BURST_RADIUS |
@@ -138,4 +136,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
138 | 136 | ||
139 | #endregion Public Methods | 137 | #endregion Public Methods |
140 | } | 138 | } |
141 | } \ No newline at end of file | 139 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs index 6ccb646..072de5e 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMController.cs | |||
@@ -39,7 +39,7 @@ using System.Collections.Generic; | |||
39 | using System.Diagnostics; | 39 | using System.Diagnostics; |
40 | using System.Threading; | 40 | using System.Threading; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using OpenSim; | 44 | using OpenSim; |
45 | using OpenSim.Framework; | 45 | using OpenSim.Framework; |
@@ -49,8 +49,6 @@ using OpenSim.Region.Physics.Manager; | |||
49 | 49 | ||
50 | using log4net; | 50 | using log4net; |
51 | 51 | ||
52 | using Axiom.Math; | ||
53 | |||
54 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 52 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
55 | { | 53 | { |
56 | /// <summary> | 54 | /// <summary> |
@@ -266,7 +264,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
266 | /// <summary> | 264 | /// <summary> |
267 | /// Only called by the MainLoop. | 265 | /// Only called by the MainLoop. |
268 | /// </summary> | 266 | /// </summary> |
269 | private void UndoDid(CMModel model, CMView view, LLUUID uuid) | 267 | private void UndoDid(CMModel model, CMView view, UUID uuid) |
270 | { | 268 | { |
271 | if ((m_state & State.SHOWING_CHANGES) > 0) | 269 | if ((m_state & State.SHOWING_CHANGES) > 0) |
272 | { | 270 | { |
@@ -289,7 +287,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
289 | m_WorkQueue.Enqueue(moreWork); | 287 | m_WorkQueue.Enqueue(moreWork); |
290 | } | 288 | } |
291 | 289 | ||
292 | protected void ObjectDuplicated(uint localID, LLVector3 offset, uint dupeFlags, LLUUID AgentID, LLUUID GroupID) | 290 | protected void ObjectDuplicated(uint localID, Vector3 offset, uint dupeFlags, UUID AgentID, UUID GroupID) |
293 | { | 291 | { |
294 | Work moreWork = new Work(); | 292 | Work moreWork = new Work(); |
295 | moreWork.Type = WorkType.OBJECTDUPLICATED; | 293 | moreWork.Type = WorkType.OBJECTDUPLICATED; |
@@ -298,8 +296,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
298 | m_log.Debug("[CONTENT MANAGEMENT] dup queue"); | 296 | m_log.Debug("[CONTENT MANAGEMENT] dup queue"); |
299 | } | 297 | } |
300 | 298 | ||
301 | protected void ObjectDuplicatedOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, | 299 | protected void ObjectDuplicatedOnRay(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID, |
302 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, | 300 | UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, |
303 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) | 301 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) |
304 | { | 302 | { |
305 | Work moreWork = new Work(); | 303 | Work moreWork = new Work(); |
@@ -318,7 +316,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
318 | m_log.Debug("[CONTENT MANAGEMENT] new client"); | 316 | m_log.Debug("[CONTENT MANAGEMENT] new client"); |
319 | } | 317 | } |
320 | 318 | ||
321 | protected void OnUnDid(IClientAPI remoteClient, LLUUID primId) | 319 | protected void OnUnDid(IClientAPI remoteClient, UUID primId) |
322 | { | 320 | { |
323 | Work moreWork = new Work(); | 321 | Work moreWork = new Work(); |
324 | moreWork.Type = WorkType.UNDODID; | 322 | moreWork.Type = WorkType.UNDODID; |
@@ -405,7 +403,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
405 | /// <summary> | 403 | /// <summary> |
406 | /// | 404 | /// |
407 | /// </summary> | 405 | /// </summary> |
408 | protected void StopManaging(LLUUID clientUUID) | 406 | protected void StopManaging(UUID clientUUID) |
409 | { | 407 | { |
410 | foreach(Object sceneobj in m_sceneList.Values) | 408 | foreach(Object sceneobj in m_sceneList.Values) |
411 | { | 409 | { |
@@ -433,7 +431,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
433 | } | 431 | } |
434 | } | 432 | } |
435 | 433 | ||
436 | protected void UpdateMultiplePosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | 434 | protected void UpdateMultiplePosition(uint localID, Vector3 pos, IClientAPI remoteClient) |
437 | { | 435 | { |
438 | Work moreWork = new Work(); | 436 | Work moreWork = new Work(); |
439 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; | 437 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; |
@@ -442,7 +440,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
442 | m_log.Debug("[CONTENT MANAGEMENT] pos"); | 440 | m_log.Debug("[CONTENT MANAGEMENT] pos"); |
443 | } | 441 | } |
444 | 442 | ||
445 | protected void UpdateMultipleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | 443 | protected void UpdateMultipleRotation(uint localID, Quaternion rot, IClientAPI remoteClient) |
446 | { | 444 | { |
447 | Work moreWork = new Work(); | 445 | Work moreWork = new Work(); |
448 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; | 446 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; |
@@ -451,7 +449,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
451 | m_log.Debug("[CONTENT MANAGEMENT] rot"); | 449 | m_log.Debug("[CONTENT MANAGEMENT] rot"); |
452 | } | 450 | } |
453 | 451 | ||
454 | protected void UpdateMultipleScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | 452 | protected void UpdateMultipleScale(uint localID, Vector3 scale, IClientAPI remoteClient) |
455 | { | 453 | { |
456 | Work moreWork = new Work(); | 454 | Work moreWork = new Work(); |
457 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; | 455 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; |
@@ -460,8 +458,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
460 | m_log.Debug("[CONTENT MANAGEMENT]scale"); | 458 | m_log.Debug("[CONTENT MANAGEMENT]scale"); |
461 | } | 459 | } |
462 | 460 | ||
463 | protected void UpdateNewParts(LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, | 461 | protected void UpdateNewParts(UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, |
464 | byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | 462 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
465 | byte RayEndIsIntersection) | 463 | byte RayEndIsIntersection) |
466 | { | 464 | { |
467 | Work moreWork = new Work(); | 465 | Work moreWork = new Work(); |
@@ -471,7 +469,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
471 | m_log.Debug("[CONTENT MANAGEMENT] new parts"); | 469 | m_log.Debug("[CONTENT MANAGEMENT] new parts"); |
472 | } | 470 | } |
473 | 471 | ||
474 | protected void UpdateSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | 472 | protected void UpdateSinglePosition(uint localID, Vector3 pos, IClientAPI remoteClient) |
475 | { | 473 | { |
476 | Work moreWork = new Work(); | 474 | Work moreWork = new Work(); |
477 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; | 475 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; |
@@ -483,7 +481,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
483 | /// <summary> | 481 | /// <summary> |
484 | /// | 482 | /// |
485 | /// </summary> | 483 | /// </summary> |
486 | protected void UpdateSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | 484 | protected void UpdateSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient) |
487 | { | 485 | { |
488 | Work moreWork = new Work(); | 486 | Work moreWork = new Work(); |
489 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; | 487 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; |
@@ -492,7 +490,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
492 | m_log.Debug("[CONTENT MANAGEMENT] rot"); | 490 | m_log.Debug("[CONTENT MANAGEMENT] rot"); |
493 | } | 491 | } |
494 | 492 | ||
495 | protected void UpdateSingleScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | 493 | protected void UpdateSingleScale(uint localID, Vector3 scale, IClientAPI remoteClient) |
496 | { | 494 | { |
497 | Work moreWork = new Work(); | 495 | Work moreWork = new Work(); |
498 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; | 496 | moreWork.Type = WorkType.OBJECTATTRIBUTECHANGE; |
@@ -723,7 +721,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
723 | public Object Data2; //Just more space for holding data. | 721 | public Object Data2; //Just more space for holding data. |
724 | public uint LocalId; //Convenient | 722 | public uint LocalId; //Convenient |
725 | public WorkType Type; | 723 | public WorkType Type; |
726 | public LLUUID UUID; //Convenient | 724 | public UUID UUID; //Convenient |
727 | 725 | ||
728 | #endregion Fields | 726 | #endregion Fields |
729 | } | 727 | } |
@@ -745,4 +743,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
745 | 743 | ||
746 | #endregion Other | 744 | #endregion Other |
747 | } | 745 | } |
748 | } \ No newline at end of file | 746 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs index 454429c..996badf 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMEntityCollection.cs | |||
@@ -40,7 +40,7 @@ using System.Collections; | |||
40 | using System.Collections.Generic; | 40 | using System.Collections.Generic; |
41 | using System.Threading; | 41 | using System.Threading; |
42 | 42 | ||
43 | using libsecondlife; | 43 | using OpenMetaverse; |
44 | 44 | ||
45 | using Nini.Config; | 45 | using Nini.Config; |
46 | 46 | ||
@@ -52,8 +52,6 @@ using OpenSim.Region.Physics.Manager; | |||
52 | 52 | ||
53 | using log4net; | 53 | using log4net; |
54 | 54 | ||
55 | using Axiom.Math; | ||
56 | |||
57 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 55 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
58 | { | 56 | { |
59 | public class CMEntityCollection | 57 | public class CMEntityCollection |
@@ -63,12 +61,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
63 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 61 | // private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); |
64 | // Any ContentManagementEntities that represent old versions of current SceneObjectGroups or | 62 | // Any ContentManagementEntities that represent old versions of current SceneObjectGroups or |
65 | // old versions of deleted SceneObjectGroups will be stored in this hash table. | 63 | // old versions of deleted SceneObjectGroups will be stored in this hash table. |
66 | // The LLUUID keys are from the SceneObjectGroup RootPart UUIDs | 64 | // The UUID keys are from the SceneObjectGroup RootPart UUIDs |
67 | protected Hashtable m_CMEntityHash = Hashtable.Synchronized(new Hashtable()); //LLUUID to ContentManagementEntity | 65 | protected Hashtable m_CMEntityHash = Hashtable.Synchronized(new Hashtable()); //UUID to ContentManagementEntity |
68 | 66 | ||
69 | // SceneObjectParts that have not been revisioned will be given green auras stored in this hashtable | 67 | // SceneObjectParts that have not been revisioned will be given green auras stored in this hashtable |
70 | // The LLUUID keys are from the SceneObjectPart that they are supposed to be on. | 68 | // The UUID keys are from the SceneObjectPart that they are supposed to be on. |
71 | protected Hashtable m_NewlyCreatedEntityAura = Hashtable.Synchronized(new Hashtable()); //LLUUID to AuraMetaEntity | 69 | protected Hashtable m_NewlyCreatedEntityAura = Hashtable.Synchronized(new Hashtable()); //UUID to AuraMetaEntity |
72 | 70 | ||
73 | #endregion Fields | 71 | #endregion Fields |
74 | 72 | ||
@@ -151,7 +149,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
151 | part.ParentGroup.Scene.PrimIDAllocate(), | 149 | part.ParentGroup.Scene.PrimIDAllocate(), |
152 | part.GetWorldPosition(), | 150 | part.GetWorldPosition(), |
153 | MetaEntity.TRANSLUCENT, | 151 | MetaEntity.TRANSLUCENT, |
154 | new LLVector3(0,254,0), | 152 | new Vector3(0,254,0), |
155 | part.Scale | 153 | part.Scale |
156 | ); | 154 | ); |
157 | m_NewlyCreatedEntityAura.Add(part.UUID, ent); | 155 | m_NewlyCreatedEntityAura.Add(part.UUID, ent); |
@@ -175,7 +173,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
175 | return ent; | 173 | return ent; |
176 | } | 174 | } |
177 | 175 | ||
178 | public bool RemoveEntity(LLUUID uuid) | 176 | public bool RemoveEntity(UUID uuid) |
179 | { | 177 | { |
180 | if (!m_CMEntityHash.ContainsKey(uuid)) | 178 | if (!m_CMEntityHash.ContainsKey(uuid)) |
181 | return false; | 179 | return false; |
@@ -183,7 +181,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
183 | return true; | 181 | return true; |
184 | } | 182 | } |
185 | 183 | ||
186 | public bool RemoveNewlyCreatedEntityAura(LLUUID uuid) | 184 | public bool RemoveNewlyCreatedEntityAura(UUID uuid) |
187 | { | 185 | { |
188 | if (!m_NewlyCreatedEntityAura.ContainsKey(uuid)) | 186 | if (!m_NewlyCreatedEntityAura.ContainsKey(uuid)) |
189 | return false; | 187 | return false; |
@@ -193,4 +191,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
193 | 191 | ||
194 | #endregion Public Methods | 192 | #endregion Public Methods |
195 | } | 193 | } |
196 | } \ No newline at end of file | 194 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs index 92ae0d7..e1b4129 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMModel.cs | |||
@@ -39,7 +39,7 @@ using System.Collections; | |||
39 | using System.Collections.Generic; | 39 | using System.Collections.Generic; |
40 | using System.Diagnostics; | 40 | using System.Diagnostics; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using OpenSim; | 44 | using OpenSim; |
45 | using OpenSim.Framework; | 45 | using OpenSim.Framework; |
@@ -49,8 +49,6 @@ using OpenSim.Region.Physics.Manager; | |||
49 | 49 | ||
50 | using log4net; | 50 | using log4net; |
51 | 51 | ||
52 | using Axiom.Math; | ||
53 | |||
54 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 52 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
55 | { | 53 | { |
56 | public class CMModel | 54 | public class CMModel |
@@ -133,14 +131,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
133 | m_MetaEntityCollection.ClearAll(); | 131 | m_MetaEntityCollection.ClearAll(); |
134 | } | 132 | } |
135 | 133 | ||
136 | public ContentManagementEntity FindMetaEntityAffectedByUndo(LLUUID uuid) | 134 | public ContentManagementEntity FindMetaEntityAffectedByUndo(UUID uuid) |
137 | { | 135 | { |
138 | ContentManagementEntity ent = GetMetaGroupByPrim(uuid); | 136 | ContentManagementEntity ent = GetMetaGroupByPrim(uuid); |
139 | return ent; | 137 | return ent; |
140 | } | 138 | } |
141 | 139 | ||
142 | //-------------------------------- HELPERS --------------------------------------------------------------------// | 140 | //-------------------------------- HELPERS --------------------------------------------------------------------// |
143 | public ContentManagementEntity GetMetaGroupByPrim(LLUUID uuid) | 141 | public ContentManagementEntity GetMetaGroupByPrim(UUID uuid) |
144 | { | 142 | { |
145 | foreach (Object ent in m_MetaEntityCollection.Entities.Values) | 143 | foreach (Object ent in m_MetaEntityCollection.Entities.Values) |
146 | { | 144 | { |
@@ -194,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
194 | SceneObjectGroup temp = null; | 192 | SceneObjectGroup temp = null; |
195 | System.Collections.Hashtable deleteListUUIDs = new Hashtable(); | 193 | System.Collections.Hashtable deleteListUUIDs = new Hashtable(); |
196 | // Dictionary<LLUUID, EntityBase> SearchList = new Dictionary<LLUUID,EntityBase>(); | 194 | // Dictionary<LLUUID, EntityBase> SearchList = new Dictionary<LLUUID,EntityBase>(); |
197 | Dictionary<LLUUID, EntityBase> ReplacementList = new Dictionary<LLUUID,EntityBase>(); | 195 | Dictionary<UUID, EntityBase> ReplacementList = new Dictionary<UUID,EntityBase>(); |
198 | int revision = m_database.GetMostRecentRevision(scene.RegionInfo.RegionID); | 196 | int revision = m_database.GetMostRecentRevision(scene.RegionInfo.RegionID); |
199 | // EntityBase[] searchArray; | 197 | // EntityBase[] searchArray; |
200 | 198 | ||
@@ -255,14 +253,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
255 | break; | 253 | break; |
256 | } | 254 | } |
257 | 255 | ||
258 | foreach(LLUUID uuid in deleteListUUIDs.Keys) | 256 | foreach(UUID uuid in deleteListUUIDs.Keys) |
259 | { | 257 | { |
260 | try | 258 | try |
261 | { | 259 | { |
262 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. | 260 | // I thought that the DeleteGroup() function would handle all of this, but it doesn't. I'm not sure WHAT it handles. |
263 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup((SceneObjectGroup)scene.Entities[uuid]); | 261 | ((SceneObjectGroup)scene.Entities[uuid]).DetachFromBackup((SceneObjectGroup)scene.Entities[uuid]); |
264 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); | 262 | scene.PhysicsScene.RemovePrim(((SceneObjectGroup)scene.Entities[uuid]).RootPart.PhysActor); |
265 | scene.SendKillObject(scene.Entities[uuid].LocalId); | 263 | scene.SendKiPrimitive(scene.Entities[uuid].LocalId); |
266 | scene.m_innerScene.DeleteSceneObject(uuid, false); | 264 | scene.m_innerScene.DeleteSceneObject(uuid, false); |
267 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); | 265 | ((SceneObjectGroup)scene.Entities[uuid]).DeleteGroup(); |
268 | } | 266 | } |
@@ -284,7 +282,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
284 | if (!(ent is SceneObjectGroup)) | 282 | if (!(ent is SceneObjectGroup)) |
285 | continue; | 283 | continue; |
286 | 284 | ||
287 | if ((((SceneObjectGroup)ent).RootPart.GetEffectiveObjectFlags() & (uint) LLObject.ObjectFlags.Phantom) == 0) | 285 | if ((((SceneObjectGroup)ent).RootPart.GetEffectiveObjectFlags() & (uint) PrimFlags.Phantom) == 0) |
288 | ((SceneObjectGroup)ent).ApplyPhysics(true); | 286 | ((SceneObjectGroup)ent).ApplyPhysics(true); |
289 | ((SceneObjectGroup)ent).AttachToBackup(); | 287 | ((SceneObjectGroup)ent).AttachToBackup(); |
290 | ((SceneObjectGroup)ent).HasGroupChanged = true; // If not true, then attaching to backup does nothing because no change is detected. | 288 | ((SceneObjectGroup)ent).HasGroupChanged = true; // If not true, then attaching to backup does nothing because no change is detected. |
@@ -346,7 +344,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
346 | { | 344 | { |
347 | if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) | 345 | if (m_MetaEntityCollection.Auras.ContainsKey(part.UUID)) |
348 | { | 346 | { |
349 | ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).SetAura(new LLVector3(0,254,0), part.Scale); | 347 | ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).SetAura(new Vector3(0,254,0), part.Scale); |
350 | ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).RootPart.GroupPosition = part.GetWorldPosition(); | 348 | ((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]).RootPart.GroupPosition = part.GetWorldPosition(); |
351 | auraList.Add((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]); | 349 | auraList.Add((AuraMetaEntity)m_MetaEntityCollection.Auras[part.UUID]); |
352 | } | 350 | } |
@@ -356,4 +354,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
356 | 354 | ||
357 | #endregion Public Methods | 355 | #endregion Public Methods |
358 | } | 356 | } |
359 | } \ No newline at end of file | 357 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs index fca2830..90ef6ef 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/CMView.cs | |||
@@ -39,7 +39,7 @@ using System; | |||
39 | using System.Collections; | 39 | using System.Collections; |
40 | using System.Collections.Generic; | 40 | using System.Collections.Generic; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using OpenSim; | 44 | using OpenSim; |
45 | using OpenSim.Framework; | 45 | using OpenSim.Framework; |
@@ -49,8 +49,6 @@ using OpenSim.Region.Physics.Manager; | |||
49 | 49 | ||
50 | using log4net; | 50 | using log4net; |
51 | 51 | ||
52 | using Axiom.Math; | ||
53 | |||
54 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 52 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
55 | { | 53 | { |
56 | public class CMView | 54 | public class CMView |
@@ -136,7 +134,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
136 | SendSimChatMessage(scene, menu); | 134 | SendSimChatMessage(scene, menu); |
137 | } | 135 | } |
138 | 136 | ||
139 | public void DisplayMetaEntity(LLUUID uuid) | 137 | public void DisplayMetaEntity(UUID uuid) |
140 | { | 138 | { |
141 | ContentManagementEntity group = m_model.GetMetaGroupByPrim(uuid); | 139 | ContentManagementEntity group = m_model.GetMetaGroupByPrim(uuid); |
142 | if (group != null) | 140 | if (group != null) |
@@ -199,10 +197,10 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
199 | 197 | ||
200 | public void SendSimChatMessage(Scene scene, string message) | 198 | public void SendSimChatMessage(Scene scene, string message) |
201 | { | 199 | { |
202 | scene.SimChat(Helpers.StringToField(message), | 200 | scene.SimChat(Utils.StringToBytes(message), |
203 | ChatTypeEnum.Broadcast, 0, new LLVector3(0,0,0), "Content Manager", LLUUID.Zero, false); | 201 | ChatTypeEnum.Broadcast, 0, new Vector3(0,0,0), "Content Manager", UUID.Zero, false); |
204 | } | 202 | } |
205 | 203 | ||
206 | #endregion Public Methods | 204 | #endregion Public Methods |
207 | } | 205 | } |
208 | } \ No newline at end of file | 206 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs index 8e0dd33..819ff87 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementEntity.cs | |||
@@ -38,7 +38,7 @@ using System; | |||
38 | using System.Collections.Generic; | 38 | using System.Collections.Generic; |
39 | using System.Drawing; | 39 | using System.Drawing; |
40 | 40 | ||
41 | using libsecondlife; | 41 | using OpenMetaverse; |
42 | 42 | ||
43 | using Nini.Config; | 43 | using Nini.Config; |
44 | 44 | ||
@@ -49,8 +49,6 @@ using OpenSim.Region.Physics.Manager; | |||
49 | 49 | ||
50 | using log4net; | 50 | using log4net; |
51 | 51 | ||
52 | using Axiom.Math; | ||
53 | |||
54 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 52 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
55 | { | 53 | { |
56 | public class ContentManagementEntity : MetaEntity | 54 | public class ContentManagementEntity : MetaEntity |
@@ -64,8 +62,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
64 | 62 | ||
65 | #region Fields | 63 | #region Fields |
66 | 64 | ||
67 | protected Dictionary<LLUUID, AuraMetaEntity> m_AuraEntities = new Dictionary<LLUUID, AuraMetaEntity>(); | 65 | protected Dictionary<UUID, AuraMetaEntity> m_AuraEntities = new Dictionary<UUID, AuraMetaEntity>(); |
68 | protected Dictionary<LLUUID, BeamMetaEntity> m_BeamEntities = new Dictionary<LLUUID, BeamMetaEntity>(); | 66 | protected Dictionary<UUID, BeamMetaEntity> m_BeamEntities = new Dictionary<UUID, BeamMetaEntity>(); |
69 | 67 | ||
70 | // The LinkNum of parts in m_Entity and m_UnchangedEntity are the same though UUID and LocalId are different. | 68 | // The LinkNum of parts in m_Entity and m_UnchangedEntity are the same though UUID and LocalId are different. |
71 | // This can come in handy. | 69 | // This can come in handy. |
@@ -108,7 +106,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
108 | /// <summary> | 106 | /// <summary> |
109 | /// Check if an entitybase list (like that returned by scene.GetEntities() ) contains a group with the rootpart uuid that matches the current uuid. | 107 | /// Check if an entitybase list (like that returned by scene.GetEntities() ) contains a group with the rootpart uuid that matches the current uuid. |
110 | /// </summary> | 108 | /// </summary> |
111 | private bool ContainsKey(List<EntityBase> list, LLUUID uuid) | 109 | private bool ContainsKey(List<EntityBase> list, UUID uuid) |
112 | { | 110 | { |
113 | foreach( EntityBase part in list) | 111 | foreach( EntityBase part in list) |
114 | if (part.UUID == uuid) | 112 | if (part.UUID == uuid) |
@@ -116,7 +114,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
116 | return false; | 114 | return false; |
117 | } | 115 | } |
118 | 116 | ||
119 | private SceneObjectGroup GetGroupByUUID(System.Collections.Generic.List<EntityBase> list, LLUUID uuid) | 117 | private SceneObjectGroup GetGroupByUUID(System.Collections.Generic.List<EntityBase> list, UUID uuid) |
120 | { | 118 | { |
121 | foreach (EntityBase ent in list) | 119 | foreach (EntityBase ent in list) |
122 | { | 120 | { |
@@ -150,7 +148,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
150 | // if already displaying a red aura over part, make sure its red | 148 | // if already displaying a red aura over part, make sure its red |
151 | if (m_AuraEntities.ContainsKey(part.UUID)) | 149 | if (m_AuraEntities.ContainsKey(part.UUID)) |
152 | { | 150 | { |
153 | m_AuraEntities[part.UUID].SetAura(new LLVector3(254,0,0), part.Scale); | 151 | m_AuraEntities[part.UUID].SetAura(new Vector3(254,0,0), part.Scale); |
154 | } | 152 | } |
155 | else | 153 | else |
156 | { | 154 | { |
@@ -158,7 +156,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
158 | m_Entity.Scene.PrimIDAllocate(), | 156 | m_Entity.Scene.PrimIDAllocate(), |
159 | part.GetWorldPosition(), | 157 | part.GetWorldPosition(), |
160 | MetaEntity.TRANSLUCENT, | 158 | MetaEntity.TRANSLUCENT, |
161 | new LLVector3(254,0,0), | 159 | new Vector3(254,0,0), |
162 | part.Scale | 160 | part.Scale |
163 | ); | 161 | ); |
164 | m_AuraEntities.Add(part.UUID, auraGroup); | 162 | m_AuraEntities.Add(part.UUID, auraGroup); |
@@ -189,7 +187,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
189 | /// <summary> | 187 | /// <summary> |
190 | /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given UUID. | 188 | /// Check if the revisioned scene object group that this CMEntity is based off of contains a child with the given UUID. |
191 | /// </summary> | 189 | /// </summary> |
192 | public bool HasChildPrim(LLUUID uuid) | 190 | public bool HasChildPrim(UUID uuid) |
193 | { | 191 | { |
194 | if (m_UnchangedEntity.Children.ContainsKey(uuid)) | 192 | if (m_UnchangedEntity.Children.ContainsKey(uuid)) |
195 | return true; | 193 | return true; |
@@ -266,7 +264,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
266 | m_UnchangedEntity.RootPart.GetWorldPosition(), | 264 | m_UnchangedEntity.RootPart.GetWorldPosition(), |
267 | MetaEntity.TRANSLUCENT, | 265 | MetaEntity.TRANSLUCENT, |
268 | sceneEntityPart, | 266 | sceneEntityPart, |
269 | new LLVector3(0,0,254) | 267 | new Vector3(0,0,254) |
270 | ); | 268 | ); |
271 | m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); | 269 | m_BeamEntities.Add(m_UnchangedEntity.RootPart.UUID, beamGroup); |
272 | } | 270 | } |
@@ -280,7 +278,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
280 | m_Entity.Scene.PrimIDAllocate(), | 278 | m_Entity.Scene.PrimIDAllocate(), |
281 | UnchangedPart.GetWorldPosition(), | 279 | UnchangedPart.GetWorldPosition(), |
282 | MetaEntity.TRANSLUCENT, | 280 | MetaEntity.TRANSLUCENT, |
283 | new LLVector3(0,0,254), | 281 | new Vector3(0,0,254), |
284 | UnchangedPart.Scale | 282 | UnchangedPart.Scale |
285 | ); | 283 | ); |
286 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); | 284 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); |
@@ -314,7 +312,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
314 | m_Entity.Scene.PrimIDAllocate(), | 312 | m_Entity.Scene.PrimIDAllocate(), |
315 | UnchangedPart.GetWorldPosition(), | 313 | UnchangedPart.GetWorldPosition(), |
316 | MetaEntity.TRANSLUCENT, | 314 | MetaEntity.TRANSLUCENT, |
317 | new LLVector3(254,0,0), | 315 | new Vector3(254,0,0), |
318 | UnchangedPart.Scale | 316 | UnchangedPart.Scale |
319 | ); | 317 | ); |
320 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); | 318 | m_AuraEntities.Add(UnchangedPart.UUID, auraGroup); |
@@ -386,4 +384,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
386 | 384 | ||
387 | #endregion Public Methods | 385 | #endregion Public Methods |
388 | } | 386 | } |
389 | } \ No newline at end of file | 387 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs index d5423e0..85eb927 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/ContentManagementModule.cs | |||
@@ -36,7 +36,7 @@ using System; | |||
36 | using System.Collections.Generic; | 36 | using System.Collections.Generic; |
37 | using System.Threading; | 37 | using System.Threading; |
38 | 38 | ||
39 | using libsecondlife; | 39 | using OpenMetaverse; |
40 | 40 | ||
41 | using Nini.Config; | 41 | using Nini.Config; |
42 | 42 | ||
@@ -48,8 +48,6 @@ using OpenSim.Region.Physics.Manager; | |||
48 | 48 | ||
49 | using log4net; | 49 | using log4net; |
50 | 50 | ||
51 | using Axiom.Math; | ||
52 | |||
53 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 51 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
54 | { | 52 | { |
55 | public class ContentManagementModule : IRegionModule | 53 | public class ContentManagementModule : IRegionModule |
@@ -162,4 +160,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
162 | 160 | ||
163 | #endregion Public Methods | 161 | #endregion Public Methods |
164 | } | 162 | } |
165 | } \ No newline at end of file | 163 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs index c675365..66d279a 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/FileSystemDatabase.cs | |||
@@ -40,7 +40,7 @@ using Slash = System.IO.Path; | |||
40 | using System.Reflection; | 40 | using System.Reflection; |
41 | using System.Xml; | 41 | using System.Xml; |
42 | 42 | ||
43 | using libsecondlife; | 43 | using OpenMetaverse; |
44 | 44 | ||
45 | using Nini.Config; | 45 | using Nini.Config; |
46 | 46 | ||
@@ -53,8 +53,6 @@ using OpenSim.Region.Physics.Manager; | |||
53 | 53 | ||
54 | using log4net; | 54 | using log4net; |
55 | 55 | ||
56 | using Axiom.Math; | ||
57 | |||
58 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 56 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
59 | { | 57 | { |
60 | public class FileSystemDatabase : IContentDatabase | 58 | public class FileSystemDatabase : IContentDatabase |
@@ -70,8 +68,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
70 | #region Fields | 68 | #region Fields |
71 | 69 | ||
72 | private string m_repodir = null; | 70 | private string m_repodir = null; |
73 | private Dictionary<LLUUID, Scene> m_scenes = new Dictionary<LLUUID, Scene>(); | 71 | private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>(); |
74 | private Dictionary<LLUUID, IRegionSerialiser> m_serialiser = new Dictionary<LLUUID, IRegionSerialiser>(); | 72 | private Dictionary<UUID, IRegionSerialiser> m_serialiser = new Dictionary<UUID, IRegionSerialiser>(); |
75 | 73 | ||
76 | #endregion Fields | 74 | #endregion Fields |
77 | 75 | ||
@@ -92,7 +90,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
92 | if (!Directory.Exists(m_repodir)) | 90 | if (!Directory.Exists(m_repodir)) |
93 | Directory.CreateDirectory(m_repodir); | 91 | Directory.CreateDirectory(m_repodir); |
94 | 92 | ||
95 | foreach (LLUUID region in m_scenes.Keys) | 93 | foreach (UUID region in m_scenes.Keys) |
96 | { | 94 | { |
97 | scenedir = m_repodir + Slash.DirectorySeparatorChar + region + Slash.DirectorySeparatorChar; | 95 | scenedir = m_repodir + Slash.DirectorySeparatorChar + region + Slash.DirectorySeparatorChar; |
98 | if (!Directory.Exists(scenedir)) | 96 | if (!Directory.Exists(scenedir)) |
@@ -104,7 +102,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
104 | private void SetupSerialiser() | 102 | private void SetupSerialiser() |
105 | { | 103 | { |
106 | if (m_serialiser.Count == 0) | 104 | if (m_serialiser.Count == 0) |
107 | foreach(LLUUID region in m_scenes.Keys) | 105 | foreach(UUID region in m_scenes.Keys) |
108 | m_serialiser.Add(region, | 106 | m_serialiser.Add(region, |
109 | m_scenes[region].RequestModuleInterface<IRegionSerialiser>() | 107 | m_scenes[region].RequestModuleInterface<IRegionSerialiser>() |
110 | ); | 108 | ); |
@@ -114,12 +112,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
114 | 112 | ||
115 | #region Public Methods | 113 | #region Public Methods |
116 | 114 | ||
117 | public int GetMostRecentRevision(LLUUID regionid) | 115 | public int GetMostRecentRevision(UUID regionid) |
118 | { | 116 | { |
119 | return NumOfRegionRev(regionid); | 117 | return NumOfRegionRev(regionid); |
120 | } | 118 | } |
121 | 119 | ||
122 | public string GetRegionObjectHeightMap(LLUUID regionid) | 120 | public string GetRegionObjectHeightMap(UUID regionid) |
123 | { | 121 | { |
124 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + | 122 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + |
125 | Slash.DirectorySeparatorChar + "heightmap.r32"; | 123 | Slash.DirectorySeparatorChar + "heightmap.r32"; |
@@ -131,7 +129,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
131 | return result; | 129 | return result; |
132 | } | 130 | } |
133 | 131 | ||
134 | public string GetRegionObjectHeightMap(LLUUID regionid, int revision) | 132 | public string GetRegionObjectHeightMap(UUID regionid, int revision) |
135 | { | 133 | { |
136 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + | 134 | String filename = m_repodir + Slash.DirectorySeparatorChar + regionid + |
137 | Slash.DirectorySeparatorChar + "heightmap.r32"; | 135 | Slash.DirectorySeparatorChar + "heightmap.r32"; |
@@ -143,7 +141,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
143 | return result; | 141 | return result; |
144 | } | 142 | } |
145 | 143 | ||
146 | public System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid, int revision) | 144 | public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision) |
147 | { | 145 | { |
148 | System.Collections.ArrayList objectList = new System.Collections.ArrayList(); | 146 | System.Collections.ArrayList objectList = new System.Collections.ArrayList(); |
149 | string filename = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar + | 147 | string filename = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar + |
@@ -169,7 +167,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
169 | return null; | 167 | return null; |
170 | } | 168 | } |
171 | 169 | ||
172 | public System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid) | 170 | public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid) |
173 | { | 171 | { |
174 | int revision = NumOfRegionRev(regionid); | 172 | int revision = NumOfRegionRev(regionid); |
175 | m_log.Info("[FSDB]: found revisions:" + revision); | 173 | m_log.Info("[FSDB]: found revisions:" + revision); |
@@ -215,7 +213,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
215 | m_scenes.Add(scene.RegionInfo.RegionID, scene); | 213 | m_scenes.Add(scene.RegionInfo.RegionID, scene); |
216 | } | 214 | } |
217 | 215 | ||
218 | public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(LLUUID regionid) | 216 | public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID regionid) |
219 | { | 217 | { |
220 | SortedDictionary<string, string> revisionDict = new SortedDictionary<string,string>(); | 218 | SortedDictionary<string, string> revisionDict = new SortedDictionary<string,string>(); |
221 | 219 | ||
@@ -244,7 +242,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
244 | return revisionDict; | 242 | return revisionDict; |
245 | } | 243 | } |
246 | 244 | ||
247 | public int NumOfRegionRev(LLUUID regionid) | 245 | public int NumOfRegionRev(UUID regionid) |
248 | { | 246 | { |
249 | string scenedir = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar; | 247 | string scenedir = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar; |
250 | m_log.Info("[FSDB]: Reading scene dir: " + scenedir); | 248 | m_log.Info("[FSDB]: Reading scene dir: " + scenedir); |
@@ -261,7 +259,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
261 | CreateDirectory(); | 259 | CreateDirectory(); |
262 | } | 260 | } |
263 | 261 | ||
264 | public void SaveRegion(LLUUID regionid, string regionName, string logMessage) | 262 | public void SaveRegion(UUID regionid, string regionName, string logMessage) |
265 | { | 263 | { |
266 | m_log.Info("[FSDB]: ..............................."); | 264 | m_log.Info("[FSDB]: ..............................."); |
267 | string scenedir = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar; | 265 | string scenedir = m_repodir + Slash.DirectorySeparatorChar + regionid + Slash.DirectorySeparatorChar; |
@@ -311,4 +309,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
311 | 309 | ||
312 | #endregion Public Methods | 310 | #endregion Public Methods |
313 | } | 311 | } |
314 | } \ No newline at end of file | 312 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/GitDatabase.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/GitDatabase.cs index 6417a0f..9fd542c 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/GitDatabase.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/GitDatabase.cs | |||
@@ -41,7 +41,7 @@ using Slash = System.IO.Path; | |||
41 | using System.Reflection; | 41 | using System.Reflection; |
42 | using System.Xml; | 42 | using System.Xml; |
43 | 43 | ||
44 | using libsecondlife; | 44 | using OpenMetaverse; |
45 | 45 | ||
46 | using Nini.Config; | 46 | using Nini.Config; |
47 | 47 | ||
@@ -54,8 +54,6 @@ using OpenSim.Region.Physics.Manager; | |||
54 | 54 | ||
55 | using log4net; | 55 | using log4net; |
56 | 56 | ||
57 | using Axiom.Math; | ||
58 | |||
59 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 57 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
60 | { | 58 | { |
61 | /// <summary> | 59 | /// <summary> |
@@ -73,57 +71,57 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
73 | 71 | ||
74 | #region Public Methods | 72 | #region Public Methods |
75 | 73 | ||
76 | public SceneObjectGroup GetMostRecentObjectRevision(LLUUID id) | 74 | public SceneObjectGroup GetMostRecentObjectRevision(UUID id) |
77 | { | 75 | { |
78 | return null; | 76 | return null; |
79 | } | 77 | } |
80 | 78 | ||
81 | public int GetMostRecentRevision(LLUUID regionid) | 79 | public int GetMostRecentRevision(UUID regionid) |
82 | { | 80 | { |
83 | return 0; | 81 | return 0; |
84 | } | 82 | } |
85 | 83 | ||
86 | public SceneObjectGroup GetObjectRevision(LLUUID id, int revision) | 84 | public SceneObjectGroup GetObjectRevision(UUID id, int revision) |
87 | { | 85 | { |
88 | return null; | 86 | return null; |
89 | } | 87 | } |
90 | 88 | ||
91 | public System.Collections.ArrayList GetObjectsFromRegion(LLUUID regionid, int revision) | 89 | public System.Collections.ArrayList GetObjectsFromRegion(UUID regionid, int revision) |
92 | { | 90 | { |
93 | return null; | 91 | return null; |
94 | } | 92 | } |
95 | 93 | ||
96 | public string GetRegionObjectHeightMap(LLUUID regionid) | 94 | public string GetRegionObjectHeightMap(UUID regionid) |
97 | { | 95 | { |
98 | return null; | 96 | return null; |
99 | } | 97 | } |
100 | 98 | ||
101 | public string GetRegionObjectHeightMap(LLUUID regionid, int revision) | 99 | public string GetRegionObjectHeightMap(UUID regionid, int revision) |
102 | { | 100 | { |
103 | return null; | 101 | return null; |
104 | } | 102 | } |
105 | 103 | ||
106 | public string GetRegionObjectXML(LLUUID regionid) | 104 | public string GetRegionObjectXML(UUID regionid) |
107 | { | 105 | { |
108 | return null; | 106 | return null; |
109 | } | 107 | } |
110 | 108 | ||
111 | public string GetRegionObjectXML(LLUUID regionid, int revision) | 109 | public string GetRegionObjectXML(UUID regionid, int revision) |
112 | { | 110 | { |
113 | return null; | 111 | return null; |
114 | } | 112 | } |
115 | 113 | ||
116 | public System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid) | 114 | public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid) |
117 | { | 115 | { |
118 | return null; | 116 | return null; |
119 | } | 117 | } |
120 | 118 | ||
121 | public System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid, int revision) | 119 | public System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision) |
122 | { | 120 | { |
123 | return null; | 121 | return null; |
124 | } | 122 | } |
125 | 123 | ||
126 | public bool InRepository(LLUUID id) | 124 | public bool InRepository(UUID id) |
127 | { | 125 | { |
128 | return false; | 126 | return false; |
129 | } | 127 | } |
@@ -132,22 +130,22 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
132 | { | 130 | { |
133 | } | 131 | } |
134 | 132 | ||
135 | public System.Collections.Generic.SortedDictionary<string, string> ListOfObjectRevisions(LLUUID id) | 133 | public System.Collections.Generic.SortedDictionary<string, string> ListOfObjectRevisions(UUID id) |
136 | { | 134 | { |
137 | return null; | 135 | return null; |
138 | } | 136 | } |
139 | 137 | ||
140 | public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(LLUUID id) | 138 | public System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID id) |
141 | { | 139 | { |
142 | return null; | 140 | return null; |
143 | } | 141 | } |
144 | 142 | ||
145 | public int NumOfObjectRev(LLUUID id) | 143 | public int NumOfObjectRev(UUID id) |
146 | { | 144 | { |
147 | return 0; | 145 | return 0; |
148 | } | 146 | } |
149 | 147 | ||
150 | public int NumOfRegionRev(LLUUID regionid) | 148 | public int NumOfRegionRev(UUID regionid) |
151 | { | 149 | { |
152 | return 0; | 150 | return 0; |
153 | } | 151 | } |
@@ -160,10 +158,10 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
160 | { | 158 | { |
161 | } | 159 | } |
162 | 160 | ||
163 | public void SaveRegion(LLUUID regionid, string regionName, string logMessage) | 161 | public void SaveRegion(UUID regionid, string regionName, string logMessage) |
164 | { | 162 | { |
165 | } | 163 | } |
166 | 164 | ||
167 | #endregion Public Methods | 165 | #endregion Public Methods |
168 | } | 166 | } |
169 | } \ No newline at end of file | 167 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/IContentDatabase.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/IContentDatabase.cs index 6a940d3..638172b 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/IContentDatabase.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/IContentDatabase.cs | |||
@@ -36,11 +36,8 @@ | |||
36 | #endregion Header | 36 | #endregion Header |
37 | 37 | ||
38 | using System; | 38 | using System; |
39 | 39 | using OpenMetaverse; | |
40 | using libsecondlife; | ||
41 | |||
42 | using OpenSim.Region.Environment.Scenes; | 40 | using OpenSim.Region.Environment.Scenes; |
43 | |||
44 | using Nini.Config; | 41 | using Nini.Config; |
45 | 42 | ||
46 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 43 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
@@ -52,18 +49,18 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
52 | /// <summary> | 49 | /// <summary> |
53 | /// Returns the most recent revision number of a region. | 50 | /// Returns the most recent revision number of a region. |
54 | /// </summary> | 51 | /// </summary> |
55 | int GetMostRecentRevision(LLUUID regionid); | 52 | int GetMostRecentRevision(UUID regionid); |
56 | 53 | ||
57 | string GetRegionObjectHeightMap(LLUUID regionid); | 54 | string GetRegionObjectHeightMap(UUID regionid); |
58 | 55 | ||
59 | string GetRegionObjectHeightMap(LLUUID regionid, int revision); | 56 | string GetRegionObjectHeightMap(UUID regionid, int revision); |
60 | 57 | ||
61 | /// <summary> | 58 | /// <summary> |
62 | /// Retrieves the xml that describes each individual object from the last revision or specific revision of the given region. | 59 | /// Retrieves the xml that describes each individual object from the last revision or specific revision of the given region. |
63 | /// </summary> | 60 | /// </summary> |
64 | System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid); | 61 | System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid); |
65 | 62 | ||
66 | System.Collections.ArrayList GetRegionObjectXMLList(LLUUID regionid, int revision); | 63 | System.Collections.ArrayList GetRegionObjectXMLList(UUID regionid, int revision); |
67 | 64 | ||
68 | /// <summary> | 65 | /// <summary> |
69 | /// Similar to the IRegionModule function. This is the function to be called before attempting to interface with the database. | 66 | /// Similar to the IRegionModule function. This is the function to be called before attempting to interface with the database. |
@@ -75,12 +72,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
75 | /// <summary> | 72 | /// <summary> |
76 | /// Returns a list of the revision numbers and corresponding log messages for a given region. | 73 | /// Returns a list of the revision numbers and corresponding log messages for a given region. |
77 | /// </summary> | 74 | /// </summary> |
78 | System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(LLUUID id); | 75 | System.Collections.Generic.SortedDictionary<string, string> ListOfRegionRevisions(UUID id); |
79 | 76 | ||
80 | /// <summary> | 77 | /// <summary> |
81 | /// Returns the total number of revisions saved for a specific region. | 78 | /// Returns the total number of revisions saved for a specific region. |
82 | /// </summary> | 79 | /// </summary> |
83 | int NumOfRegionRev(LLUUID regionid); | 80 | int NumOfRegionRev(UUID regionid); |
84 | 81 | ||
85 | /// <summary> | 82 | /// <summary> |
86 | /// Should be called once after Initialise has been called. | 83 | /// Should be called once after Initialise has been called. |
@@ -90,8 +87,8 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
90 | /// <summary> | 87 | /// <summary> |
91 | /// Saves the Region terrain map and objects within the region as xml to the database. | 88 | /// Saves the Region terrain map and objects within the region as xml to the database. |
92 | /// </summary> | 89 | /// </summary> |
93 | void SaveRegion(LLUUID regionid, string regionName, string logMessage); | 90 | void SaveRegion(UUID regionid, string regionName, string logMessage); |
94 | 91 | ||
95 | #endregion Methods | 92 | #endregion Methods |
96 | } | 93 | } |
97 | } \ No newline at end of file | 94 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs index 4823bfd..5a6dbc8 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/MetaEntity.cs | |||
@@ -39,7 +39,7 @@ using System; | |||
39 | using System.Collections.Generic; | 39 | using System.Collections.Generic; |
40 | using System.Drawing; | 40 | using System.Drawing; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using Nini.Config; | 44 | using Nini.Config; |
45 | 45 | ||
@@ -50,8 +50,6 @@ using OpenSim.Region.Physics.Manager; | |||
50 | 50 | ||
51 | using log4net; | 51 | using log4net; |
52 | 52 | ||
53 | using Axiom.Math; | ||
54 | |||
55 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 53 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
56 | { | 54 | { |
57 | public class MetaEntity | 55 | public class MetaEntity |
@@ -109,7 +107,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
109 | 107 | ||
110 | #region Public Properties | 108 | #region Public Properties |
111 | 109 | ||
112 | public Dictionary<LLUUID, SceneObjectPart> Children | 110 | public Dictionary<UUID, SceneObjectPart> Children |
113 | { | 111 | { |
114 | get { return m_Entity.Children; } | 112 | get { return m_Entity.Children; } |
115 | set { m_Entity.Children = value; } | 113 | set { m_Entity.Children = value; } |
@@ -142,7 +140,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
142 | get { return m_Entity.Scene; } | 140 | get { return m_Entity.Scene; } |
143 | } | 141 | } |
144 | 142 | ||
145 | public LLUUID UUID | 143 | public UUID UUID |
146 | { | 144 | { |
147 | get { return m_Entity.UUID; } | 145 | get { return m_Entity.UUID; } |
148 | set { m_Entity.UUID = value; } | 146 | set { m_Entity.UUID = value; } |
@@ -161,7 +159,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
161 | protected void Initialize(bool physics) | 159 | protected void Initialize(bool physics) |
162 | { | 160 | { |
163 | //make new uuids | 161 | //make new uuids |
164 | Dictionary<LLUUID, SceneObjectPart> parts = new Dictionary<LLUUID, SceneObjectPart>(); | 162 | Dictionary<UUID, SceneObjectPart> parts = new Dictionary<UUID, SceneObjectPart>(); |
165 | foreach(SceneObjectPart part in m_Entity.Children.Values) | 163 | foreach(SceneObjectPart part in m_Entity.Children.Values) |
166 | { | 164 | { |
167 | part.ResetIDs(part.LinkNum); | 165 | part.ResetIDs(part.LinkNum); |
@@ -191,7 +189,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
191 | //This is important because we are not IN any database. | 189 | //This is important because we are not IN any database. |
192 | //m_Entity.FakeDeleteGroup(); | 190 | //m_Entity.FakeDeleteGroup(); |
193 | foreach( SceneObjectPart part in m_Entity.Children.Values) | 191 | foreach( SceneObjectPart part in m_Entity.Children.Values) |
194 | client.SendKillObject(m_Entity.RegionHandle, part.LocalId); | 192 | client.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); |
195 | } | 193 | } |
196 | 194 | ||
197 | /// <summary> | 195 | /// <summary> |
@@ -201,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
201 | { | 199 | { |
202 | foreach( SceneObjectPart part in m_Entity.Children.Values) | 200 | foreach( SceneObjectPart part in m_Entity.Children.Values) |
203 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) | 201 | m_Entity.Scene.ClientManager.ForEachClient(delegate(IClientAPI controller) |
204 | { controller.SendKillObject(m_Entity.RegionHandle, part.LocalId); } | 202 | { controller.SendKiPrimitive(m_Entity.RegionHandle, part.LocalId); } |
205 | ); | 203 | ); |
206 | } | 204 | } |
207 | 205 | ||
@@ -237,12 +235,12 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
237 | /// </param> | 235 | /// </param> |
238 | public static void SetPartTransparency(SceneObjectPart part, float transparencyAmount) | 236 | public static void SetPartTransparency(SceneObjectPart part, float transparencyAmount) |
239 | { | 237 | { |
240 | LLObject.TextureEntry tex = null; | 238 | Primitive.TextureEntry tex = null; |
241 | LLColor texcolor; | 239 | Color4 texcolor; |
242 | try | 240 | try |
243 | { | 241 | { |
244 | tex = part.Shape.Textures; | 242 | tex = part.Shape.Textures; |
245 | texcolor = new LLColor(); | 243 | texcolor = new Color4(); |
246 | } | 244 | } |
247 | catch(Exception) | 245 | catch(Exception) |
248 | { | 246 | { |
@@ -280,4 +278,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
280 | 278 | ||
281 | #endregion Public Methods | 279 | #endregion Public Methods |
282 | } | 280 | } |
283 | } \ No newline at end of file | 281 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs index cafc2bf..b0c6955 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/PointMetaEntity.cs | |||
@@ -39,7 +39,7 @@ using System; | |||
39 | using System.Collections.Generic; | 39 | using System.Collections.Generic; |
40 | using System.Drawing; | 40 | using System.Drawing; |
41 | 41 | ||
42 | using libsecondlife; | 42 | using OpenMetaverse; |
43 | 43 | ||
44 | using Nini.Config; | 44 | using Nini.Config; |
45 | 45 | ||
@@ -50,22 +50,20 @@ using OpenSim.Region.Physics.Manager; | |||
50 | 50 | ||
51 | using log4net; | 51 | using log4net; |
52 | 52 | ||
53 | using Axiom.Math; | ||
54 | |||
55 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 53 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
56 | { | 54 | { |
57 | public class PointMetaEntity : MetaEntity | 55 | public class PointMetaEntity : MetaEntity |
58 | { | 56 | { |
59 | #region Constructors | 57 | #region Constructors |
60 | 58 | ||
61 | public PointMetaEntity(Scene scene, uint LocalId, LLVector3 groupPos, float transparency) | 59 | public PointMetaEntity(Scene scene, uint LocalId, Vector3 groupPos, float transparency) |
62 | : base() | 60 | : base() |
63 | { | 61 | { |
64 | CreatePointEntity(scene, LLUUID.Random(), LocalId, groupPos); | 62 | CreatePointEntity(scene, UUID.Random(), LocalId, groupPos); |
65 | SetPartTransparency(m_Entity.RootPart, transparency); | 63 | SetPartTransparency(m_Entity.RootPart, transparency); |
66 | } | 64 | } |
67 | 65 | ||
68 | public PointMetaEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos, float transparency) | 66 | public PointMetaEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos, float transparency) |
69 | : base() | 67 | : base() |
70 | { | 68 | { |
71 | CreatePointEntity(scene, uuid, LocalId, groupPos); | 69 | CreatePointEntity(scene, uuid, LocalId, groupPos); |
@@ -76,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
76 | 74 | ||
77 | #region Private Methods | 75 | #region Private Methods |
78 | 76 | ||
79 | private void CreatePointEntity(Scene scene, LLUUID uuid, uint LocalId, LLVector3 groupPos) | 77 | private void CreatePointEntity(Scene scene, UUID uuid, uint LocalId, Vector3 groupPos) |
80 | { | 78 | { |
81 | SceneObjectGroup x = new SceneObjectGroup(); | 79 | SceneObjectGroup x = new SceneObjectGroup(); |
82 | SceneObjectPart y = new SceneObjectPart(); | 80 | SceneObjectPart y = new SceneObjectPart(); |
@@ -85,23 +83,23 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
85 | y.Name = "Very Small Point"; | 83 | y.Name = "Very Small Point"; |
86 | y.RegionHandle = scene.RegionInfo.RegionHandle; | 84 | y.RegionHandle = scene.RegionInfo.RegionHandle; |
87 | y.CreationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 85 | y.CreationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
88 | y.OwnerID = LLUUID.Zero; | 86 | y.OwnerID = UUID.Zero; |
89 | y.CreatorID = LLUUID.Zero; | 87 | y.CreatorID = UUID.Zero; |
90 | y.LastOwnerID = LLUUID.Zero; | 88 | y.LastOwnerID = UUID.Zero; |
91 | y.UUID = uuid; | 89 | y.UUID = uuid; |
92 | 90 | ||
93 | y.LocalId = LocalId; | 91 | y.LocalId = LocalId; |
94 | 92 | ||
95 | y.Shape = PrimitiveBaseShape.CreateBox(); | 93 | y.Shape = PrimitiveBaseShape.CreateBox(); |
96 | y.Scale = new LLVector3(0.01f,0.01f,0.01f); | 94 | y.Scale = new Vector3(0.01f,0.01f,0.01f); |
97 | y.LastOwnerID = LLUUID.Zero; | 95 | y.LastOwnerID = UUID.Zero; |
98 | y.GroupPosition = groupPos; | 96 | y.GroupPosition = groupPos; |
99 | y.OffsetPosition = new LLVector3(0, 0, 0); | 97 | y.OffsetPosition = new Vector3(0, 0, 0); |
100 | y.RotationOffset = new LLQuaternion(0,0,0,0); | 98 | y.RotationOffset = new Quaternion(0,0,0,0); |
101 | y.Velocity = new LLVector3(0, 0, 0); | 99 | y.Velocity = new Vector3(0, 0, 0); |
102 | y.RotationalVelocity = new LLVector3(0, 0, 0); | 100 | y.RotationalVelocity = new Vector3(0, 0, 0); |
103 | y.AngularVelocity = new LLVector3(0, 0, 0); | 101 | y.AngularVelocity = new Vector3(0, 0, 0); |
104 | y.Acceleration = new LLVector3(0, 0, 0); | 102 | y.Acceleration = new Vector3(0, 0, 0); |
105 | 103 | ||
106 | y.Flags = 0; | 104 | y.Flags = 0; |
107 | y.TrimPermissions(); | 105 | y.TrimPermissions(); |
@@ -121,4 +119,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
121 | 119 | ||
122 | #endregion Private Methods | 120 | #endregion Private Methods |
123 | } | 121 | } |
124 | } \ No newline at end of file | 122 | } |
diff --git a/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs b/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs index 38938c6..ba937f5 100644 --- a/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs +++ b/OpenSim/Region/Environment/Modules/ContentManagementSystem/SceneObjectGroupDiff.cs | |||
@@ -37,7 +37,7 @@ using System.Collections.Generic; | |||
37 | using System.Diagnostics; | 37 | using System.Diagnostics; |
38 | using System.Drawing; | 38 | using System.Drawing; |
39 | 39 | ||
40 | using libsecondlife; | 40 | using OpenMetaverse; |
41 | 41 | ||
42 | using Nini.Config; | 42 | using Nini.Config; |
43 | 43 | ||
@@ -48,8 +48,6 @@ using OpenSim.Region.Physics.Manager; | |||
48 | 48 | ||
49 | using log4net; | 49 | using log4net; |
50 | 50 | ||
51 | using Axiom.Math; | ||
52 | |||
53 | namespace OpenSim.Region.Environment.Modules.ContentManagement | 51 | namespace OpenSim.Region.Environment.Modules.ContentManagement |
54 | { | 52 | { |
55 | #region Enumerations | 53 | #region Enumerations |
@@ -99,14 +97,14 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
99 | 97 | ||
100 | #region Private Methods | 98 | #region Private Methods |
101 | 99 | ||
102 | private static bool AreQuaternionsEquivalent(LLQuaternion first, LLQuaternion second) | 100 | private static bool AreQuaternionsEquivalent(Quaternion first, Quaternion second) |
103 | { | 101 | { |
104 | LLVector3 firstVector = llRot2Euler(first); | 102 | Vector3 firstVector = llRot2Euler(first); |
105 | LLVector3 secondVector = llRot2Euler(second); | 103 | Vector3 secondVector = llRot2Euler(second); |
106 | return AreVectorsEquivalent(firstVector, secondVector); | 104 | return AreVectorsEquivalent(firstVector, secondVector); |
107 | } | 105 | } |
108 | 106 | ||
109 | private static bool AreVectorsEquivalent(LLVector3 first, LLVector3 second) | 107 | private static bool AreVectorsEquivalent(Vector3 first, Vector3 second) |
110 | { | 108 | { |
111 | if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2) | 109 | if(TruncateSignificant(first.X, 2) == TruncateSignificant(second.X, 2) |
112 | && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2) | 110 | && TruncateSignificant(first.Y, 2) == TruncateSignificant(second.Y, 2) |
@@ -133,21 +131,21 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
133 | 131 | ||
134 | // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | 132 | // Taken from Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs |
135 | // Also changed the original function from LSL_Types to LL types | 133 | // Also changed the original function from LSL_Types to LL types |
136 | private static LLVector3 llRot2Euler(LLQuaternion r) | 134 | private static Vector3 llRot2Euler(Quaternion r) |
137 | { | 135 | { |
138 | LLQuaternion t = new LLQuaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W); | 136 | Quaternion t = new Quaternion(r.X * r.X, r.Y * r.Y, r.Z * r.Z, r.W * r.W); |
139 | double m = (t.X + t.Y + t.Z + t.W); | 137 | double m = (t.X + t.Y + t.Z + t.W); |
140 | if (m == 0) return new LLVector3(); | 138 | if (m == 0) return new Vector3(); |
141 | double n = 2 * (r.Y * r.W + r.X * r.Z); | 139 | double n = 2 * (r.Y * r.W + r.X * r.Z); |
142 | double p = m * m - n * n; | 140 | double p = m * m - n * n; |
143 | if (p > 0) | 141 | if (p > 0) |
144 | return new LLVector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))), | 142 | return new Vector3((float)NormalizeAngle(Math.Atan2(2.0 * (r.X * r.W - r.Y * r.Z), (-t.X - t.Y + t.Z + t.W))), |
145 | (float)NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), | 143 | (float)NormalizeAngle(Math.Atan2(n, Math.Sqrt(p))), |
146 | (float)NormalizeAngle(Math.Atan2(2.0 * (r.Z * r.W - r.X * r.Y), (t.X - t.Y - t.Z + t.W)))); | 144 | (float)NormalizeAngle(Math.Atan2(2.0 * (r.Z * r.W - r.X * r.Y), (t.X - t.Y - t.Z + t.W)))); |
147 | else if (n > 0) | 145 | else if (n > 0) |
148 | return new LLVector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z))); | 146 | return new Vector3(0.0f, (float)(Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z))); |
149 | else | 147 | else |
150 | return new LLVector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z))); | 148 | return new Vector3(0.0f, (float)(-Math.PI / 2), (float)NormalizeAngle(Math.Atan2((r.Z * r.W + r.X * r.Y), 0.5 - t.X - t.Z))); |
151 | } | 149 | } |
152 | 150 | ||
153 | #endregion Private Methods | 151 | #endregion Private Methods |
@@ -187,7 +185,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
187 | result |= Diff.ROTATIONOFFSET; | 185 | result |= Diff.ROTATIONOFFSET; |
188 | 186 | ||
189 | 187 | ||
190 | // MISC COMPARISONS (LLUUID, Byte) | 188 | // MISC COMPARISONS (UUID, Byte) |
191 | if(first.ClickAction != second.ClickAction) | 189 | if(first.ClickAction != second.ClickAction) |
192 | result |= Diff.CLICKACTION; | 190 | result |= Diff.CLICKACTION; |
193 | if(first.ObjectOwner != second.ObjectOwner) | 191 | if(first.ObjectOwner != second.ObjectOwner) |
@@ -217,4 +215,4 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement | |||
217 | 215 | ||
218 | #endregion Public Methods | 216 | #endregion Public Methods |
219 | } | 217 | } |
220 | } \ No newline at end of file | 218 | } |
diff --git a/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs b/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs index 8fad62f..8fd4104 100644 --- a/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs +++ b/OpenSim/Region/Environment/Modules/InterGrid/OpenGridProtocolModule.cs | |||
@@ -37,8 +37,8 @@ using System.Reflection; | |||
37 | using System.Text.RegularExpressions; | 37 | using System.Text.RegularExpressions; |
38 | using System.Threading; | 38 | using System.Threading; |
39 | 39 | ||
40 | using libsecondlife; | 40 | using OpenMetaverse; |
41 | using libsecondlife.StructuredData; | 41 | using OpenMetaverse.StructuredData; |
42 | 42 | ||
43 | using log4net; | 43 | using log4net; |
44 | using Nini.Config; | 44 | using Nini.Config; |
@@ -50,9 +50,9 @@ using OpenSim.Region.Environment.Scenes; | |||
50 | using OpenSim.Framework.Communications.Cache; | 50 | using OpenSim.Framework.Communications.Cache; |
51 | using OpenSim.Framework.Communications.Capabilities; | 51 | using OpenSim.Framework.Communications.Capabilities; |
52 | using OpenSim.Framework.Statistics; | 52 | using OpenSim.Framework.Statistics; |
53 | using LLSD = libsecondlife.StructuredData.LLSD; | 53 | using LLSD = OpenMetaverse.StructuredData.LLSD; |
54 | using LLSDMap = libsecondlife.StructuredData.LLSDMap; | 54 | using LLSDMap = OpenMetaverse.StructuredData.LLSDMap; |
55 | using LLSDArray = libsecondlife.StructuredData.LLSDArray; | 55 | using LLSDArray = OpenMetaverse.StructuredData.LLSDArray; |
56 | 56 | ||
57 | namespace OpenSim.Region.Environment.Modules.InterGrid | 57 | namespace OpenSim.Region.Environment.Modules.InterGrid |
58 | { | 58 | { |
@@ -60,12 +60,12 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
60 | { | 60 | { |
61 | public string first_name; | 61 | public string first_name; |
62 | public string last_name; | 62 | public string last_name; |
63 | public LLUUID agent_id; | 63 | public UUID agent_id; |
64 | public LLUUID local_agent_id; | 64 | public UUID local_agent_id; |
65 | public LLUUID region_id; | 65 | public UUID region_id; |
66 | public uint circuit_code; | 66 | public uint circuit_code; |
67 | public LLUUID secure_session_id; | 67 | public UUID secure_session_id; |
68 | public LLUUID session_id; | 68 | public UUID session_id; |
69 | public bool agent_access; | 69 | public bool agent_access; |
70 | public string sim_access; | 70 | public string sim_access; |
71 | public uint god_level; | 71 | public uint god_level; |
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
89 | private List<Scene> m_scene = new List<Scene>(); | 89 | private List<Scene> m_scene = new List<Scene>(); |
90 | 90 | ||
91 | private Dictionary<string, AgentCircuitData> CapsLoginID = new Dictionary<string, AgentCircuitData>(); | 91 | private Dictionary<string, AgentCircuitData> CapsLoginID = new Dictionary<string, AgentCircuitData>(); |
92 | private Dictionary<LLUUID, OGPState> m_OGPState = new Dictionary<LLUUID, OGPState>(); | 92 | private Dictionary<UUID, OGPState> m_OGPState = new Dictionary<UUID, OGPState>(); |
93 | private string LastNameSuffix = "_EXTERNAL"; | 93 | private string LastNameSuffix = "_EXTERNAL"; |
94 | private string FirstNamePrefix = ""; | 94 | private string FirstNamePrefix = ""; |
95 | 95 | ||
@@ -231,10 +231,10 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
231 | //string RegionURI = reg.ServerURI; | 231 | //string RegionURI = reg.ServerURI; |
232 | //int RegionPort = (int)reg.HttpPort; | 232 | //int RegionPort = (int)reg.HttpPort; |
233 | 233 | ||
234 | LLUUID RemoteAgentID = requestMap["agent_id"].AsUUID(); | 234 | UUID RemoteAgentID = requestMap["agent_id"].AsUUID(); |
235 | 235 | ||
236 | // will be used in the future. The client always connects with the aditi agentid currently | 236 | // will be used in the future. The client always connects with the aditi agentid currently |
237 | LLUUID LocalAgentID = RemoteAgentID; | 237 | UUID LocalAgentID = RemoteAgentID; |
238 | 238 | ||
239 | string FirstName = requestMap["first_name"].AsString(); | 239 | string FirstName = requestMap["first_name"].AsString(); |
240 | string LastName = requestMap["last_name"].AsString(); | 240 | string LastName = requestMap["last_name"].AsString(); |
@@ -274,15 +274,15 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
274 | // Generate a dummy agent for the user so we can get back a CAPS path | 274 | // Generate a dummy agent for the user so we can get back a CAPS path |
275 | AgentCircuitData agentData = new AgentCircuitData(); | 275 | AgentCircuitData agentData = new AgentCircuitData(); |
276 | agentData.AgentID = LocalAgentID; | 276 | agentData.AgentID = LocalAgentID; |
277 | agentData.BaseFolder=LLUUID.Zero; | 277 | agentData.BaseFolder=UUID.Zero; |
278 | agentData.CapsPath=Util.GetRandomCapsPath(); | 278 | agentData.CapsPath=Util.GetRandomCapsPath(); |
279 | agentData.child = false; | 279 | agentData.child = false; |
280 | agentData.circuitcode = (uint)(Util.RandomClass.Next()); | 280 | agentData.circuitcode = (uint)(Util.RandomClass.Next()); |
281 | agentData.firstname = FirstName; | 281 | agentData.firstname = FirstName; |
282 | agentData.lastname = LastName; | 282 | agentData.lastname = LastName; |
283 | agentData.SecureSessionID=LLUUID.Random(); | 283 | agentData.SecureSessionID=UUID.Random(); |
284 | agentData.SessionID=LLUUID.Random(); | 284 | agentData.SessionID=UUID.Random(); |
285 | agentData.startpos = new LLVector3(128f, 128f, 100f); | 285 | agentData.startpos = new Vector3(128f, 128f, 100f); |
286 | 286 | ||
287 | // Pre-Fill our region cache with information on the agent. | 287 | // Pre-Fill our region cache with information on the agent. |
288 | UserAgentData useragent = new UserAgentData(); | 288 | UserAgentData useragent = new UserAgentData(); |
@@ -308,14 +308,14 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
308 | userProfile.CurrentAgent = useragent; | 308 | userProfile.CurrentAgent = useragent; |
309 | userProfile.CustomType = "OGP"; | 309 | userProfile.CustomType = "OGP"; |
310 | userProfile.FirstLifeAboutText = "I'm testing OpenGrid Protocol"; | 310 | userProfile.FirstLifeAboutText = "I'm testing OpenGrid Protocol"; |
311 | userProfile.FirstLifeImage = LLUUID.Zero; | 311 | userProfile.FirstLifeImage = UUID.Zero; |
312 | userProfile.FirstName = agentData.firstname; | 312 | userProfile.FirstName = agentData.firstname; |
313 | userProfile.GodLevel = 0; | 313 | userProfile.GodLevel = 0; |
314 | userProfile.HomeLocation = agentData.startpos; | 314 | userProfile.HomeLocation = agentData.startpos; |
315 | userProfile.HomeLocationX = agentData.startpos.X; | 315 | userProfile.HomeLocationX = agentData.startpos.X; |
316 | userProfile.HomeLocationY = agentData.startpos.Y; | 316 | userProfile.HomeLocationY = agentData.startpos.Y; |
317 | userProfile.HomeLocationZ = agentData.startpos.Z; | 317 | userProfile.HomeLocationZ = agentData.startpos.Z; |
318 | userProfile.HomeLookAt = LLVector3.Zero; | 318 | userProfile.HomeLookAt = Vector3.Zero; |
319 | userProfile.HomeLookAtX = userProfile.HomeLookAt.X; | 319 | userProfile.HomeLookAtX = userProfile.HomeLookAt.X; |
320 | userProfile.HomeLookAtY = userProfile.HomeLookAt.Y; | 320 | userProfile.HomeLookAtY = userProfile.HomeLookAt.Y; |
321 | userProfile.HomeLookAtZ = userProfile.HomeLookAt.Z; | 321 | userProfile.HomeLookAtZ = userProfile.HomeLookAt.Z; |
@@ -324,18 +324,18 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
324 | userProfile.HomeRegionX = reg.RegionLocX; | 324 | userProfile.HomeRegionX = reg.RegionLocX; |
325 | userProfile.HomeRegionY = reg.RegionLocY; | 325 | userProfile.HomeRegionY = reg.RegionLocY; |
326 | userProfile.ID = agentData.AgentID; | 326 | userProfile.ID = agentData.AgentID; |
327 | userProfile.Image = LLUUID.Zero; | 327 | userProfile.Image = UUID.Zero; |
328 | userProfile.LastLogin = Util.UnixTimeSinceEpoch(); | 328 | userProfile.LastLogin = Util.UnixTimeSinceEpoch(); |
329 | userProfile.Partner = LLUUID.Zero; | 329 | userProfile.Partner = UUID.Zero; |
330 | userProfile.PasswordHash = "$1$"; | 330 | userProfile.PasswordHash = "$1$"; |
331 | userProfile.PasswordSalt = ""; | 331 | userProfile.PasswordSalt = ""; |
332 | userProfile.RootInventoryFolderID = LLUUID.Zero; | 332 | userProfile.RootInventoryFolderID = UUID.Zero; |
333 | userProfile.SurName = agentData.lastname; | 333 | userProfile.SurName = agentData.lastname; |
334 | userProfile.UserAssetURI = homeScene.CommsManager.NetworkServersInfo.AssetURL; | 334 | userProfile.UserAssetURI = homeScene.CommsManager.NetworkServersInfo.AssetURL; |
335 | userProfile.UserFlags = 0; | 335 | userProfile.UserFlags = 0; |
336 | userProfile.UserInventoryURI = homeScene.CommsManager.NetworkServersInfo.InventoryURL; | 336 | userProfile.UserInventoryURI = homeScene.CommsManager.NetworkServersInfo.InventoryURL; |
337 | userProfile.WantDoMask = 0; | 337 | userProfile.WantDoMask = 0; |
338 | userProfile.WebLoginKey = LLUUID.Random(); | 338 | userProfile.WebLoginKey = UUID.Random(); |
339 | 339 | ||
340 | // Do caps registration | 340 | // Do caps registration |
341 | // get seed cap | 341 | // get seed cap |
@@ -348,7 +348,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
348 | 348 | ||
349 | //string raCap = string.Empty; | 349 | //string raCap = string.Empty; |
350 | 350 | ||
351 | LLUUID AvatarRezCapUUID = LLUUID.Random(); | 351 | UUID AvatarRezCapUUID = UUID.Random(); |
352 | string rezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar"; | 352 | string rezAvatarPath = "/agent/" + AvatarRezCapUUID + "/rez_avatar"; |
353 | 353 | ||
354 | // Get a reference to the user's cap so we can pull out the Caps Object Path | 354 | // Get a reference to the user's cap so we can pull out the Caps Object Path |
@@ -389,8 +389,8 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
389 | LLSDMap requestMap = (LLSDMap)request; | 389 | LLSDMap requestMap = (LLSDMap)request; |
390 | 390 | ||
391 | // take these values to start. There's a few more | 391 | // take these values to start. There's a few more |
392 | LLUUID SecureSessionID=requestMap["secure_session_id"].AsUUID(); | 392 | UUID SecureSessionID=requestMap["secure_session_id"].AsUUID(); |
393 | LLUUID SessionID = requestMap["session_id"].AsUUID(); | 393 | UUID SessionID = requestMap["session_id"].AsUUID(); |
394 | int circuitcode = requestMap["circuit_code"].AsInteger(); | 394 | int circuitcode = requestMap["circuit_code"].AsInteger(); |
395 | LLSDArray Parameter = new LLSDArray(); | 395 | LLSDArray Parameter = new LLSDArray(); |
396 | if (requestMap.ContainsKey("parameter")) | 396 | if (requestMap.ContainsKey("parameter")) |
@@ -401,7 +401,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
401 | //int version = 1; | 401 | //int version = 1; |
402 | int estateID = 1; | 402 | int estateID = 1; |
403 | int parentEstateID = 1; | 403 | int parentEstateID = 1; |
404 | LLUUID regionID = LLUUID.Zero; | 404 | UUID regionID = UUID.Zero; |
405 | bool visibleToParent = true; | 405 | bool visibleToParent = true; |
406 | 406 | ||
407 | for (int i = 0; i < Parameter.Count; i++) | 407 | for (int i = 0; i < Parameter.Count; i++) |
@@ -537,17 +537,17 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
537 | m_log.InfoFormat("[OGP]: prefix {0}, uuid {1}, suffix {2}", PathArray[1], PathArray[2], PathArray[3]); | 537 | m_log.InfoFormat("[OGP]: prefix {0}, uuid {1}, suffix {2}", PathArray[1], PathArray[2], PathArray[3]); |
538 | string uuidString = PathArray[2]; | 538 | string uuidString = PathArray[2]; |
539 | m_log.InfoFormat("[OGP]: Request to Derez avatar with UUID {0}", uuidString); | 539 | m_log.InfoFormat("[OGP]: Request to Derez avatar with UUID {0}", uuidString); |
540 | LLUUID userUUID = LLUUID.Zero; | 540 | UUID userUUID = UUID.Zero; |
541 | if (Helpers.TryParse(uuidString, out userUUID)) | 541 | if (UUID.TryParse(uuidString, out userUUID)) |
542 | { | 542 | { |
543 | LLUUID RemoteID = uuidString; | 543 | UUID RemoteID = uuidString; |
544 | LLUUID LocalID = RemoteID; | 544 | UUID LocalID = RemoteID; |
545 | // FIXME: TODO: Routine to map RemoteUUIDs to LocalUUIds | 545 | // FIXME: TODO: Routine to map RemoteUUIDs to LocalUUIds |
546 | // would be done already.. but the client connects with the Aditi UUID | 546 | // would be done already.. but the client connects with the Aditi UUID |
547 | // regardless over the UDP stack | 547 | // regardless over the UDP stack |
548 | 548 | ||
549 | OGPState userState = GetOGPState(LocalID); | 549 | OGPState userState = GetOGPState(LocalID); |
550 | if (userState.agent_id != LLUUID.Zero) | 550 | if (userState.agent_id != UUID.Zero) |
551 | { | 551 | { |
552 | //LLSDMap outboundRequestMap = new LLSDMap(); | 552 | //LLSDMap outboundRequestMap = new LLSDMap(); |
553 | LLSDMap inboundRequestMap = (LLSDMap)request; | 553 | LLSDMap inboundRequestMap = (LLSDMap)request; |
@@ -592,7 +592,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
592 | int rrX = rezResponseMap["region_x"].AsInteger(); | 592 | int rrX = rezResponseMap["region_x"].AsInteger(); |
593 | int rrY = rezResponseMap["region_y"].AsInteger(); | 593 | int rrY = rezResponseMap["region_y"].AsInteger(); |
594 | m_log.ErrorFormat("X:{0}, Y:{1}", rrX, rrY); | 594 | m_log.ErrorFormat("X:{0}, Y:{1}", rrX, rrY); |
595 | LLUUID rrRID = rezResponseMap["region_id"].AsUUID(); | 595 | UUID rrRID = rezResponseMap["region_id"].AsUUID(); |
596 | 596 | ||
597 | string rrAccess = rezResponseMap["sim_access"].AsString(); | 597 | string rrAccess = rezResponseMap["sim_access"].AsString(); |
598 | 598 | ||
@@ -802,12 +802,12 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
802 | OGPState returnState = new OGPState(); | 802 | OGPState returnState = new OGPState(); |
803 | returnState.first_name = ""; | 803 | returnState.first_name = ""; |
804 | returnState.last_name = ""; | 804 | returnState.last_name = ""; |
805 | returnState.agent_id = LLUUID.Zero; | 805 | returnState.agent_id = UUID.Zero; |
806 | returnState.local_agent_id = LLUUID.Zero; | 806 | returnState.local_agent_id = UUID.Zero; |
807 | returnState.region_id = LLUUID.Zero; | 807 | returnState.region_id = UUID.Zero; |
808 | returnState.circuit_code = 0; | 808 | returnState.circuit_code = 0; |
809 | returnState.secure_session_id = LLUUID.Zero; | 809 | returnState.secure_session_id = UUID.Zero; |
810 | returnState.session_id = LLUUID.Zero; | 810 | returnState.session_id = UUID.Zero; |
811 | returnState.agent_access = true; | 811 | returnState.agent_access = true; |
812 | returnState.god_level = 0; | 812 | returnState.god_level = 0; |
813 | returnState.god_overide = false; | 813 | returnState.god_overide = false; |
@@ -827,7 +827,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
827 | return returnState; | 827 | return returnState; |
828 | } | 828 | } |
829 | 829 | ||
830 | private OGPState GetOGPState(LLUUID agentId) | 830 | private OGPState GetOGPState(UUID agentId) |
831 | { | 831 | { |
832 | lock (m_OGPState) | 832 | lock (m_OGPState) |
833 | { | 833 | { |
@@ -842,7 +842,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
842 | } | 842 | } |
843 | } | 843 | } |
844 | 844 | ||
845 | public void DeleteOGPState(LLUUID agentId) | 845 | public void DeleteOGPState(UUID agentId) |
846 | { | 846 | { |
847 | lock (m_OGPState) | 847 | lock (m_OGPState) |
848 | { | 848 | { |
@@ -851,7 +851,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
851 | } | 851 | } |
852 | } | 852 | } |
853 | 853 | ||
854 | private void UpdateOGPState(LLUUID agentId, OGPState state) | 854 | private void UpdateOGPState(UUID agentId, OGPState state) |
855 | { | 855 | { |
856 | lock (m_OGPState) | 856 | lock (m_OGPState) |
857 | { | 857 | { |
@@ -866,7 +866,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
866 | } | 866 | } |
867 | } | 867 | } |
868 | 868 | ||
869 | public void ShutdownConnection(LLUUID avatarId, OpenGridProtocolModule mod) | 869 | public void ShutdownConnection(UUID avatarId, OpenGridProtocolModule mod) |
870 | { | 870 | { |
871 | Scene homeScene = GetRootScene(); | 871 | Scene homeScene = GetRootScene(); |
872 | ScenePresence avatar = null; | 872 | ScenePresence avatar = null; |
@@ -905,7 +905,7 @@ namespace OpenSim.Region.Environment.Modules.InterGrid | |||
905 | 905 | ||
906 | public void ShutdownNoLogout() | 906 | public void ShutdownNoLogout() |
907 | { | 907 | { |
908 | LLUUID avUUID = LLUUID.Zero; | 908 | UUID avUUID = UUID.Zero; |
909 | 909 | ||
910 | if (avToBeKilled != null) | 910 | if (avToBeKilled != null) |
911 | { | 911 | { |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs index 15ce584..59d29d6 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -29,9 +29,9 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Drawing; | 30 | using System.Drawing; |
31 | using System.Drawing.Imaging; | 31 | using System.Drawing.Imaging; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using OpenMetaverse.Imaging; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenJPEGNet; | ||
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
@@ -40,12 +40,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
40 | { | 40 | { |
41 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager | 41 | public class DynamicTextureModule : IRegionModule, IDynamicTextureManager |
42 | { | 42 | { |
43 | private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>(); | 43 | private Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); |
44 | 44 | ||
45 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = | 45 | private Dictionary<string, IDynamicTextureRender> RenderPlugins = |
46 | new Dictionary<string, IDynamicTextureRender>(); | 46 | new Dictionary<string, IDynamicTextureRender>(); |
47 | 47 | ||
48 | private Dictionary<LLUUID, DynamicTextureUpdater> Updaters = new Dictionary<LLUUID, DynamicTextureUpdater>(); | 48 | private Dictionary<UUID, DynamicTextureUpdater> Updaters = new Dictionary<UUID, DynamicTextureUpdater>(); |
49 | 49 | ||
50 | #region IDynamicTextureManager Members | 50 | #region IDynamicTextureManager Members |
51 | 51 | ||
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
62 | /// </summary> | 62 | /// </summary> |
63 | /// <param name="id"></param> | 63 | /// <param name="id"></param> |
64 | /// <param name="data"></param> | 64 | /// <param name="data"></param> |
65 | public void ReturnData(LLUUID id, byte[] data) | 65 | public void ReturnData(UUID id, byte[] data) |
66 | { | 66 | { |
67 | if (Updaters.ContainsKey(id)) | 67 | if (Updaters.ContainsKey(id)) |
68 | { | 68 | { |
@@ -75,13 +75,13 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
75 | } | 75 | } |
76 | } | 76 | } |
77 | 77 | ||
78 | public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, | 78 | public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, |
79 | string extraParams, int updateTimer) | 79 | string extraParams, int updateTimer) |
80 | { | 80 | { |
81 | return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255); | 81 | return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255); |
82 | } | 82 | } |
83 | 83 | ||
84 | public LLUUID AddDynamicTextureURL(LLUUID simID, LLUUID primID, string contentType, string url, | 84 | public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, |
85 | string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) | 85 | string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) |
86 | { | 86 | { |
87 | if (RenderPlugins.ContainsKey(contentType)) | 87 | if (RenderPlugins.ContainsKey(contentType)) |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
94 | updater.ContentType = contentType; | 94 | updater.ContentType = contentType; |
95 | updater.Url = url; | 95 | updater.Url = url; |
96 | updater.UpdateTimer = updateTimer; | 96 | updater.UpdateTimer = updateTimer; |
97 | updater.UpdaterID = LLUUID.Random(); | 97 | updater.UpdaterID = UUID.Random(); |
98 | updater.Params = extraParams; | 98 | updater.Params = extraParams; |
99 | updater.BlendWithOldTexture = SetBlending; | 99 | updater.BlendWithOldTexture = SetBlending; |
100 | updater.FrontAlpha = AlphaValue; | 100 | updater.FrontAlpha = AlphaValue; |
@@ -107,16 +107,16 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
107 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); | 107 | RenderPlugins[contentType].AsyncConvertUrl(updater.UpdaterID, url, extraParams); |
108 | return updater.UpdaterID; | 108 | return updater.UpdaterID; |
109 | } | 109 | } |
110 | return LLUUID.Zero; | 110 | return UUID.Zero; |
111 | } | 111 | } |
112 | 112 | ||
113 | public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, | 113 | public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, |
114 | string extraParams, int updateTimer) | 114 | string extraParams, int updateTimer) |
115 | { | 115 | { |
116 | return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255); | 116 | return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255); |
117 | } | 117 | } |
118 | 118 | ||
119 | public LLUUID AddDynamicTextureData(LLUUID simID, LLUUID primID, string contentType, string data, | 119 | public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, |
120 | string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) | 120 | string extraParams, int updateTimer, bool SetBlending, byte AlphaValue) |
121 | { | 121 | { |
122 | if (RenderPlugins.ContainsKey(contentType)) | 122 | if (RenderPlugins.ContainsKey(contentType)) |
@@ -127,7 +127,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
127 | updater.ContentType = contentType; | 127 | updater.ContentType = contentType; |
128 | updater.BodyData = data; | 128 | updater.BodyData = data; |
129 | updater.UpdateTimer = updateTimer; | 129 | updater.UpdateTimer = updateTimer; |
130 | updater.UpdaterID = LLUUID.Random(); | 130 | updater.UpdaterID = UUID.Random(); |
131 | updater.Params = extraParams; | 131 | updater.Params = extraParams; |
132 | updater.BlendWithOldTexture = SetBlending; | 132 | updater.BlendWithOldTexture = SetBlending; |
133 | updater.FrontAlpha = AlphaValue; | 133 | updater.FrontAlpha = AlphaValue; |
@@ -140,7 +140,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
140 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); | 140 | RenderPlugins[contentType].AsyncConvertData(updater.UpdaterID, data, extraParams); |
141 | return updater.UpdaterID; | 141 | return updater.UpdaterID; |
142 | } | 142 | } |
143 | return LLUUID.Zero; | 143 | return UUID.Zero; |
144 | } | 144 | } |
145 | 145 | ||
146 | #endregion | 146 | #endregion |
@@ -184,18 +184,18 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
184 | public string BodyData; | 184 | public string BodyData; |
185 | public string ContentType; | 185 | public string ContentType; |
186 | public byte FrontAlpha = 255; | 186 | public byte FrontAlpha = 255; |
187 | public LLUUID LastAssetID; | 187 | public UUID LastAssetID; |
188 | public string Params; | 188 | public string Params; |
189 | public LLUUID PrimID; | 189 | public UUID PrimID; |
190 | public bool SetNewFrontAlpha = false; | 190 | public bool SetNewFrontAlpha = false; |
191 | public LLUUID SimUUID; | 191 | public UUID SimUUID; |
192 | public LLUUID UpdaterID; | 192 | public UUID UpdaterID; |
193 | public int UpdateTimer; | 193 | public int UpdateTimer; |
194 | public string Url; | 194 | public string Url; |
195 | 195 | ||
196 | public DynamicTextureUpdater() | 196 | public DynamicTextureUpdater() |
197 | { | 197 | { |
198 | LastAssetID = LLUUID.Zero; | 198 | LastAssetID = UUID.Zero; |
199 | UpdateTimer = 0; | 199 | UpdateTimer = 0; |
200 | BodyData = null; | 200 | BodyData = null; |
201 | } | 201 | } |
@@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
211 | 211 | ||
212 | if (BlendWithOldTexture) | 212 | if (BlendWithOldTexture) |
213 | { | 213 | { |
214 | LLUUID lastTextureID = part.Shape.Textures.DefaultTexture.TextureID; | 214 | UUID lastTextureID = part.Shape.Textures.DefaultTexture.TextureID; |
215 | oldAsset = scene.AssetCache.GetAsset(lastTextureID, true); | 215 | oldAsset = scene.AssetCache.GetAsset(lastTextureID, true); |
216 | if (oldAsset != null) | 216 | if (oldAsset != null) |
217 | { | 217 | { |
@@ -231,7 +231,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
231 | 231 | ||
232 | // Create a new asset for user | 232 | // Create a new asset for user |
233 | AssetBase asset = new AssetBase(); | 233 | AssetBase asset = new AssetBase(); |
234 | asset.FullID = LLUUID.Random(); | 234 | asset.FullID = UUID.Random(); |
235 | asset.Data = assetData; | 235 | asset.Data = assetData; |
236 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); | 236 | asset.Name = "DynamicImage" + Util.RandomClass.Next(1, 10000); |
237 | asset.Type = 0; | 237 | asset.Type = 0; |
@@ -243,10 +243,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
243 | LastAssetID = asset.FullID; | 243 | LastAssetID = asset.FullID; |
244 | 244 | ||
245 | // mostly keep the values from before | 245 | // mostly keep the values from before |
246 | LLObject.TextureEntry tmptex = part.Shape.Textures; | 246 | Primitive.TextureEntry tmptex = part.Shape.Textures; |
247 | 247 | ||
248 | // remove the old asset from the cache | 248 | // remove the old asset from the cache |
249 | LLUUID oldID = tmptex.DefaultTexture.TextureID; | 249 | UUID oldID = tmptex.DefaultTexture.TextureID; |
250 | scene.AssetCache.ExpireAsset(oldID); | 250 | scene.AssetCache.ExpireAsset(oldID); |
251 | 251 | ||
252 | tmptex.DefaultTexture.TextureID = asset.FullID; | 252 | tmptex.DefaultTexture.TextureID = asset.FullID; |
@@ -259,15 +259,27 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
259 | 259 | ||
260 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) | 260 | private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha) |
261 | { | 261 | { |
262 | Bitmap image1 = new Bitmap(OpenJPEG.DecodeToImage(frontImage)); | 262 | ManagedImage managedImage; |
263 | Bitmap image2 = new Bitmap(OpenJPEG.DecodeToImage(backImage)); | 263 | Image image; |
264 | if (setNewAlpha) | 264 | |
265 | if (OpenJPEG.DecodeToImage(frontImage, out managedImage, out image)) | ||
265 | { | 266 | { |
266 | SetAlpha(ref image1, newAlpha); | 267 | Bitmap image1 = new Bitmap(image); |
268 | |||
269 | if (OpenJPEG.DecodeToImage(backImage, out managedImage, out image)) | ||
270 | { | ||
271 | Bitmap image2 = new Bitmap(image); | ||
272 | |||
273 | if (setNewAlpha) | ||
274 | SetAlpha(ref image1, newAlpha); | ||
275 | |||
276 | Bitmap joint = MergeBitMaps(image1, image2); | ||
277 | |||
278 | return OpenJPEG.EncodeFromImage(joint, true); | ||
279 | } | ||
267 | } | 280 | } |
268 | Bitmap joint = MergeBitMaps(image1, image2); | ||
269 | 281 | ||
270 | return OpenJPEG.EncodeFromImage(joint, true); | 282 | return null; |
271 | } | 283 | } |
272 | 284 | ||
273 | public Bitmap MergeBitMaps(Bitmap front, Bitmap back) | 285 | public Bitmap MergeBitMaps(Bitmap front, Bitmap back) |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs index bcf3e76..5a715f5 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/EMailModules/EmailModule.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text.RegularExpressions; | 31 | using System.Text.RegularExpressions; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
@@ -161,7 +161,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules | |||
161 | } | 161 | } |
162 | } | 162 | } |
163 | 163 | ||
164 | private SceneObjectPart findPrim(LLUUID objectID, out string ObjectRegionName) | 164 | private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName) |
165 | { | 165 | { |
166 | lock (m_Scenes) | 166 | lock (m_Scenes) |
167 | { | 167 | { |
@@ -179,7 +179,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules | |||
179 | return null; | 179 | return null; |
180 | } | 180 | } |
181 | 181 | ||
182 | private void resolveNamePositionRegionName(LLUUID objectID, out string ObjectName, out string ObjectAbsolutePosition, out string ObjectRegionName) | 182 | private void resolveNamePositionRegionName(UUID objectID, out string ObjectName, out string ObjectAbsolutePosition, out string ObjectRegionName) |
183 | { | 183 | { |
184 | string m_ObjectRegionName; | 184 | string m_ObjectRegionName; |
185 | SceneObjectPart part = findPrim(objectID, out m_ObjectRegionName); | 185 | SceneObjectPart part = findPrim(objectID, out m_ObjectRegionName); |
@@ -203,7 +203,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules | |||
203 | /// <param name="address"></param> | 203 | /// <param name="address"></param> |
204 | /// <param name="subject"></param> | 204 | /// <param name="subject"></param> |
205 | /// <param name="body"></param> | 205 | /// <param name="body"></param> |
206 | public void SendEmail(LLUUID objectID, string address, string subject, string body) | 206 | public void SendEmail(UUID objectID, string address, string subject, string body) |
207 | { | 207 | { |
208 | //Check if address is empty | 208 | //Check if address is empty |
209 | if (address == string.Empty) | 209 | if (address == string.Empty) |
@@ -240,7 +240,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules | |||
240 | //Creation EmailMessage | 240 | //Creation EmailMessage |
241 | EmailMessage emailMessage = new EmailMessage(); | 241 | EmailMessage emailMessage = new EmailMessage(); |
242 | //From | 242 | //From |
243 | emailMessage.FromAddress = new EmailAddress(objectID.UUID.ToString()+"@"+m_HostName); | 243 | emailMessage.FromAddress = new EmailAddress(objectID.ToString()+"@"+m_HostName); |
244 | //To - Only One | 244 | //To - Only One |
245 | emailMessage.AddToAddress(new EmailAddress(address)); | 245 | emailMessage.AddToAddress(new EmailAddress(address)); |
246 | //Subject | 246 | //Subject |
@@ -264,7 +264,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules | |||
264 | //Send Email Message | 264 | //Send Email Message |
265 | emailMessage.Send(smtpServer); | 265 | emailMessage.Send(smtpServer); |
266 | //Log | 266 | //Log |
267 | m_log.Info("[EMAIL] EMail sent to: " + address + " from object: " + objectID.UUID.ToString()); | 267 | m_log.Info("[EMAIL] EMail sent to: " + address + " from object: " + objectID.ToString()); |
268 | } | 268 | } |
269 | catch (Exception e) | 269 | catch (Exception e) |
270 | { | 270 | { |
@@ -280,7 +280,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.EmailModules | |||
280 | /// <param name="sender"></param> | 280 | /// <param name="sender"></param> |
281 | /// <param name="subject"></param> | 281 | /// <param name="subject"></param> |
282 | /// <returns></returns> | 282 | /// <returns></returns> |
283 | public Email GetNextEmail(LLUUID objectID, string sender, string subject) | 283 | public Email GetNextEmail(UUID objectID, string sender, string subject) |
284 | { | 284 | { |
285 | return null; | 285 | return null; |
286 | } | 286 | } |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs index 1eb0387..9595588 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/HttpRequest/ScriptsHttpRequests.cs | |||
@@ -31,7 +31,7 @@ using System.IO; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Servers; | 37 | using OpenSim.Framework.Servers; |
@@ -91,7 +91,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
91 | private string m_name = "HttpScriptRequests"; | 91 | private string m_name = "HttpScriptRequests"; |
92 | 92 | ||
93 | // <request id, HttpRequestClass> | 93 | // <request id, HttpRequestClass> |
94 | private Dictionary<LLUUID, HttpRequestClass> m_pendingRequests; | 94 | private Dictionary<UUID, HttpRequestClass> m_pendingRequests; |
95 | private Scene m_scene; | 95 | private Scene m_scene; |
96 | // private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>(); | 96 | // private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>(); |
97 | 97 | ||
@@ -101,14 +101,14 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
101 | 101 | ||
102 | #region IHttpRequests Members | 102 | #region IHttpRequests Members |
103 | 103 | ||
104 | public LLUUID MakeHttpRequest(string url, string parameters, string body) | 104 | public UUID MakeHttpRequest(string url, string parameters, string body) |
105 | { | 105 | { |
106 | return LLUUID.Zero; | 106 | return UUID.Zero; |
107 | } | 107 | } |
108 | 108 | ||
109 | public LLUUID StartHttpRequest(uint localID, LLUUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body) | 109 | public UUID StartHttpRequest(uint localID, UUID itemID, string url, List<string> parameters, Dictionary<string, string> headers, string body) |
110 | { | 110 | { |
111 | LLUUID reqID = LLUUID.Random(); | 111 | UUID reqID = UUID.Random(); |
112 | HttpRequestClass htc = new HttpRequestClass(); | 112 | HttpRequestClass htc = new HttpRequestClass(); |
113 | 113 | ||
114 | // Partial implementation: support for parameter flags needed | 114 | // Partial implementation: support for parameter flags needed |
@@ -163,7 +163,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
163 | return reqID; | 163 | return reqID; |
164 | } | 164 | } |
165 | 165 | ||
166 | public void StopHttpRequest(uint m_localID, LLUUID m_itemID) | 166 | public void StopHttpRequest(uint m_localID, UUID m_itemID) |
167 | { | 167 | { |
168 | if (m_pendingRequests != null) | 168 | if (m_pendingRequests != null) |
169 | { | 169 | { |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
192 | { | 192 | { |
193 | lock (HttpListLock) | 193 | lock (HttpListLock) |
194 | { | 194 | { |
195 | foreach (LLUUID luid in m_pendingRequests.Keys) | 195 | foreach (UUID luid in m_pendingRequests.Keys) |
196 | { | 196 | { |
197 | HttpRequestClass tmpReq; | 197 | HttpRequestClass tmpReq; |
198 | 198 | ||
@@ -208,7 +208,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
208 | return null; | 208 | return null; |
209 | } | 209 | } |
210 | 210 | ||
211 | public void RemoveCompletedRequest(LLUUID id) | 211 | public void RemoveCompletedRequest(UUID id) |
212 | { | 212 | { |
213 | lock (HttpListLock) | 213 | lock (HttpListLock) |
214 | { | 214 | { |
@@ -232,7 +232,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
232 | 232 | ||
233 | m_scene.RegisterModuleInterface<IHttpRequests>(this); | 233 | m_scene.RegisterModuleInterface<IHttpRequests>(this); |
234 | 234 | ||
235 | m_pendingRequests = new Dictionary<LLUUID, HttpRequestClass>(); | 235 | m_pendingRequests = new Dictionary<UUID, HttpRequestClass>(); |
236 | } | 236 | } |
237 | 237 | ||
238 | public void PostInitialise() | 238 | public void PostInitialise() |
@@ -274,11 +274,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.HttpRequest | |||
274 | public bool httpVerifyCert = true; // not implemented | 274 | public bool httpVerifyCert = true; // not implemented |
275 | 275 | ||
276 | // Request info | 276 | // Request info |
277 | public LLUUID itemID; | 277 | public UUID itemID; |
278 | public uint localID; | 278 | public uint localID; |
279 | public DateTime next; | 279 | public DateTime next; |
280 | public string outbound_body; | 280 | public string outbound_body; |
281 | public LLUUID reqID; | 281 | public UUID reqID; |
282 | public HttpWebRequest request; | 282 | public HttpWebRequest request; |
283 | public string response_body; | 283 | public string response_body; |
284 | public List<string> response_metadata; | 284 | public List<string> response_metadata; |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs index 725322b..339ad42 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/LoadImageURL/LoadImageURLModule.cs | |||
@@ -29,9 +29,9 @@ using System; | |||
29 | using System.Drawing; | 29 | using System.Drawing; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Net; | 31 | using System.Net; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using OpenMetaverse.Imaging; | ||
33 | using Nini.Config; | 34 | using Nini.Config; |
34 | using OpenJPEGNet; | ||
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
36 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
37 | 37 | ||
@@ -70,13 +70,13 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL | |||
70 | return null; | 70 | return null; |
71 | } | 71 | } |
72 | 72 | ||
73 | public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) | 73 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) |
74 | { | 74 | { |
75 | MakeHttpRequest(url, id); | 75 | MakeHttpRequest(url, id); |
76 | return true; | 76 | return true; |
77 | } | 77 | } |
78 | 78 | ||
79 | public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) | 79 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) |
80 | { | 80 | { |
81 | return false; | 81 | return false; |
82 | } | 82 | } |
@@ -118,7 +118,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL | |||
118 | 118 | ||
119 | #endregion | 119 | #endregion |
120 | 120 | ||
121 | private void MakeHttpRequest(string url, LLUUID requestID) | 121 | private void MakeHttpRequest(string url, UUID requestID) |
122 | { | 122 | { |
123 | WebRequest request = HttpWebRequest.Create(url); | 123 | WebRequest request = HttpWebRequest.Create(url); |
124 | RequestState state = new RequestState((HttpWebRequest) request, requestID); | 124 | RequestState state = new RequestState((HttpWebRequest) request, requestID); |
@@ -177,10 +177,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL | |||
177 | public class RequestState | 177 | public class RequestState |
178 | { | 178 | { |
179 | public HttpWebRequest Request = null; | 179 | public HttpWebRequest Request = null; |
180 | public LLUUID RequestID = LLUUID.Zero; | 180 | public UUID RequestID = UUID.Zero; |
181 | public int TimeOfRequest = 0; | 181 | public int TimeOfRequest = 0; |
182 | 182 | ||
183 | public RequestState(HttpWebRequest request, LLUUID requestID) | 183 | public RequestState(HttpWebRequest request, UUID requestID) |
184 | { | 184 | { |
185 | Request = request; | 185 | Request = request; |
186 | RequestID = requestID; | 186 | RequestID = requestID; |
@@ -189,4 +189,4 @@ namespace OpenSim.Region.Environment.Modules.Scripting.LoadImageURL | |||
189 | 189 | ||
190 | #endregion | 190 | #endregion |
191 | } | 191 | } |
192 | } \ No newline at end of file | 192 | } |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs index 27f1182..256bf27 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -31,12 +31,11 @@ using System.Drawing.Imaging; | |||
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Net; | 33 | using System.Net; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenMetaverse.Imaging; | ||
35 | using Nini.Config; | 36 | using Nini.Config; |
36 | using OpenJPEGNet; | ||
37 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Environment.Interfaces; |
38 | using OpenSim.Region.Environment.Scenes; | 38 | using OpenSim.Region.Environment.Scenes; |
39 | using Image=System.Drawing.Image; | ||
40 | 39 | ||
41 | //using Cairo; | 40 | //using Cairo; |
42 | 41 | ||
@@ -79,12 +78,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender | |||
79 | return null; | 78 | return null; |
80 | } | 79 | } |
81 | 80 | ||
82 | public bool AsyncConvertUrl(LLUUID id, string url, string extraParams) | 81 | public bool AsyncConvertUrl(UUID id, string url, string extraParams) |
83 | { | 82 | { |
84 | return false; | 83 | return false; |
85 | } | 84 | } |
86 | 85 | ||
87 | public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams) | 86 | public bool AsyncConvertData(UUID id, string bodyData, string extraParams) |
88 | { | 87 | { |
89 | Draw(bodyData, id, extraParams); | 88 | Draw(bodyData, id, extraParams); |
90 | return true; | 89 | return true; |
@@ -127,7 +126,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender | |||
127 | 126 | ||
128 | #endregion | 127 | #endregion |
129 | 128 | ||
130 | private void Draw(string data, LLUUID id, string extraParams) | 129 | private void Draw(string data, UUID id, string extraParams) |
131 | { | 130 | { |
132 | // TODO: this is a brutal hack. extraParams should actually be parsed reasonably. | 131 | // TODO: this is a brutal hack. extraParams should actually be parsed reasonably. |
133 | int size = 256; | 132 | int size = 256; |
@@ -374,4 +373,4 @@ namespace OpenSim.Region.Environment.Modules.Scripting.VectorRender | |||
374 | return null; | 373 | return null; |
375 | } | 374 | } |
376 | } | 375 | } |
377 | } \ No newline at end of file | 376 | } |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs index 2f67dee..ae5eefc 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
@@ -66,7 +66,7 @@ using OpenSim.Region.Environment.Scenes; | |||
66 | * | 66 | * |
67 | * For LSL compliance, note the following: | 67 | * For LSL compliance, note the following: |
68 | * (Tested again 1.21.1 on May 2, 2008) | 68 | * (Tested again 1.21.1 on May 2, 2008) |
69 | * 1. 'id' has to be parsed into a LLUUID. None-UUID keys are | 69 | * 1. 'id' has to be parsed into a UUID. None-UUID keys are |
70 | * to be replaced by the ZeroID key. (Well, TryParse does | 70 | * to be replaced by the ZeroID key. (Well, TryParse does |
71 | * that for us. | 71 | * that for us. |
72 | * 2. Setting up an listen event from the same script, with the | 72 | * 2. Setting up an listen event from the same script, with the |
@@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
157 | /// <param name="id">key to filter on (user given, could be totally faked)</param> | 157 | /// <param name="id">key to filter on (user given, could be totally faked)</param> |
158 | /// <param name="msg">msg to filter on</param> | 158 | /// <param name="msg">msg to filter on</param> |
159 | /// <returns>number of the scripts handle</returns> | 159 | /// <returns>number of the scripts handle</returns> |
160 | public int Listen(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, LLUUID id, string msg) | 160 | public int Listen(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg) |
161 | { | 161 | { |
162 | return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg); | 162 | return m_listenerManager.AddListener(localID, itemID, hostID, channel, name, id, msg); |
163 | } | 163 | } |
@@ -169,7 +169,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
169 | /// <param name="itemID">UUID of the script engine</param> | 169 | /// <param name="itemID">UUID of the script engine</param> |
170 | /// <param name="handle">handle returned by Listen()</param> | 170 | /// <param name="handle">handle returned by Listen()</param> |
171 | /// <param name="active">temp. activate or deactivate the Listen()</param> | 171 | /// <param name="active">temp. activate or deactivate the Listen()</param> |
172 | public void ListenControl(LLUUID itemID, int handle, int active) | 172 | public void ListenControl(UUID itemID, int handle, int active) |
173 | { | 173 | { |
174 | if (active == 1) | 174 | if (active == 1) |
175 | m_listenerManager.Activate(itemID, handle); | 175 | m_listenerManager.Activate(itemID, handle); |
@@ -182,7 +182,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
182 | /// </summary> | 182 | /// </summary> |
183 | /// <param name="itemID">UUID of the script engine</param> | 183 | /// <param name="itemID">UUID of the script engine</param> |
184 | /// <param name="handle">handle returned by Listen()</param> | 184 | /// <param name="handle">handle returned by Listen()</param> |
185 | public void ListenRemove(LLUUID itemID, int handle) | 185 | public void ListenRemove(UUID itemID, int handle) |
186 | { | 186 | { |
187 | m_listenerManager.Remove(itemID, handle); | 187 | m_listenerManager.Remove(itemID, handle); |
188 | } | 188 | } |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
192 | /// (script engine) | 192 | /// (script engine) |
193 | /// </summary> | 193 | /// </summary> |
194 | /// <param name="itemID">UUID of the script engine</param> | 194 | /// <param name="itemID">UUID of the script engine</param> |
195 | public void DeleteListener(LLUUID itemID) | 195 | public void DeleteListener(UUID itemID) |
196 | { | 196 | { |
197 | m_listenerManager.DeleteListener(itemID); | 197 | m_listenerManager.DeleteListener(itemID); |
198 | } | 198 | } |
@@ -210,11 +210,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
210 | /// <param name="name">name of sender (object or avatar)</param> | 210 | /// <param name="name">name of sender (object or avatar)</param> |
211 | /// <param name="id">key of sender (object or avatar)</param> | 211 | /// <param name="id">key of sender (object or avatar)</param> |
212 | /// <param name="msg">msg to sent</param> | 212 | /// <param name="msg">msg to sent</param> |
213 | public void DeliverMessage(ChatTypeEnum type, int channel, string name, LLUUID id, string msg) | 213 | public void DeliverMessage(ChatTypeEnum type, int channel, string name, UUID id, string msg) |
214 | { | 214 | { |
215 | SceneObjectPart source = null; | 215 | SceneObjectPart source = null; |
216 | ScenePresence avatar = null; | 216 | ScenePresence avatar = null; |
217 | LLVector3 position; | 217 | Vector3 position; |
218 | 218 | ||
219 | source = m_scene.GetSceneObjectPart(id); | 219 | source = m_scene.GetSceneObjectPart(id); |
220 | if (source != null) | 220 | if (source != null) |
@@ -231,7 +231,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
231 | // Determine which listen event filters match the given set of arguments, this results | 231 | // Determine which listen event filters match the given set of arguments, this results |
232 | // in a limited set of listeners, each belonging a host. If the host is in range, add them | 232 | // in a limited set of listeners, each belonging a host. If the host is in range, add them |
233 | // to the pending queue. | 233 | // to the pending queue. |
234 | foreach (ListenerInfo li in m_listenerManager.GetListeners(LLUUID.Zero, channel, name, id, msg)) | 234 | foreach (ListenerInfo li in m_listenerManager.GetListeners(UUID.Zero, channel, name, id, msg)) |
235 | { | 235 | { |
236 | // Dont process if this message is from yourself! | 236 | // Dont process if this message is from yourself! |
237 | if (li.GetHostID().Equals(id)) | 237 | if (li.GetHostID().Equals(id)) |
@@ -331,12 +331,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
331 | e.Message); | 331 | e.Message); |
332 | } | 332 | } |
333 | 333 | ||
334 | public Object[] GetSerializationData(LLUUID itemID) | 334 | public Object[] GetSerializationData(UUID itemID) |
335 | { | 335 | { |
336 | return m_listenerManager.GetSerializationData(itemID); | 336 | return m_listenerManager.GetSerializationData(itemID); |
337 | } | 337 | } |
338 | 338 | ||
339 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | 339 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
340 | Object[] data) | 340 | Object[] data) |
341 | { | 341 | { |
342 | m_listenerManager.AddFromData(localID, itemID, hostID, data); | 342 | m_listenerManager.AddFromData(localID, itemID, hostID, data); |
@@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
357 | m_curlisteners = 0; | 357 | m_curlisteners = 0; |
358 | } | 358 | } |
359 | 359 | ||
360 | public int AddListener(uint localID, LLUUID itemID, LLUUID hostID, int channel, string name, LLUUID id, string msg) | 360 | public int AddListener(uint localID, UUID itemID, UUID hostID, int channel, string name, UUID id, string msg) |
361 | { | 361 | { |
362 | // do we already have a match on this particular filter event? | 362 | // do we already have a match on this particular filter event? |
363 | List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, msg); | 363 | List<ListenerInfo> coll = GetListeners(itemID, channel, name, id, msg); |
@@ -395,7 +395,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
395 | return -1; | 395 | return -1; |
396 | } | 396 | } |
397 | 397 | ||
398 | public void Remove(LLUUID itemID, int handle) | 398 | public void Remove(UUID itemID, int handle) |
399 | { | 399 | { |
400 | lock (m_listeners) | 400 | lock (m_listeners) |
401 | { | 401 | { |
@@ -419,7 +419,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
419 | } | 419 | } |
420 | } | 420 | } |
421 | 421 | ||
422 | public void DeleteListener(LLUUID itemID) | 422 | public void DeleteListener(UUID itemID) |
423 | { | 423 | { |
424 | List<int> emptyChannels = new List<int>(); | 424 | List<int> emptyChannels = new List<int>(); |
425 | List<ListenerInfo> removedListeners = new List<ListenerInfo>(); | 425 | List<ListenerInfo> removedListeners = new List<ListenerInfo>(); |
@@ -455,7 +455,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
455 | } | 455 | } |
456 | } | 456 | } |
457 | 457 | ||
458 | public void Activate(LLUUID itemID, int handle) | 458 | public void Activate(UUID itemID, int handle) |
459 | { | 459 | { |
460 | lock (m_listeners) | 460 | lock (m_listeners) |
461 | { | 461 | { |
@@ -474,7 +474,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
474 | } | 474 | } |
475 | } | 475 | } |
476 | 476 | ||
477 | public void Dectivate(LLUUID itemID, int handle) | 477 | public void Dectivate(UUID itemID, int handle) |
478 | { | 478 | { |
479 | lock (m_listeners) | 479 | lock (m_listeners) |
480 | { | 480 | { |
@@ -494,7 +494,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
494 | } | 494 | } |
495 | 495 | ||
496 | // non-locked access, since its always called in the context of the lock | 496 | // non-locked access, since its always called in the context of the lock |
497 | private int GetNewHandle(LLUUID itemID) | 497 | private int GetNewHandle(UUID itemID) |
498 | { | 498 | { |
499 | List<int> handles = new List<int>(); | 499 | List<int> handles = new List<int>(); |
500 | 500 | ||
@@ -521,7 +521,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
521 | // Theres probably a more clever and efficient way to | 521 | // Theres probably a more clever and efficient way to |
522 | // do this, maybe with regex. | 522 | // do this, maybe with regex. |
523 | // PM2008: Ha, one could even be smart and define a specialized Enumerator. | 523 | // PM2008: Ha, one could even be smart and define a specialized Enumerator. |
524 | public List<ListenerInfo> GetListeners(LLUUID itemID, int channel, string name, LLUUID id, string msg) | 524 | public List<ListenerInfo> GetListeners(UUID itemID, int channel, string name, UUID id, string msg) |
525 | { | 525 | { |
526 | List<ListenerInfo> collection = new List<ListenerInfo>(); | 526 | List<ListenerInfo> collection = new List<ListenerInfo>(); |
527 | 527 | ||
@@ -539,7 +539,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
539 | { | 539 | { |
540 | continue; | 540 | continue; |
541 | } | 541 | } |
542 | if (!itemID.Equals(LLUUID.Zero) && !li.GetItemID().Equals(itemID)) | 542 | if (!itemID.Equals(UUID.Zero) && !li.GetItemID().Equals(itemID)) |
543 | { | 543 | { |
544 | continue; | 544 | continue; |
545 | } | 545 | } |
@@ -547,7 +547,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
547 | { | 547 | { |
548 | continue; | 548 | continue; |
549 | } | 549 | } |
550 | if (!li.GetID().Equals(LLUUID.Zero) && !li.GetID().Equals(id)) | 550 | if (!li.GetID().Equals(UUID.Zero) && !li.GetID().Equals(id)) |
551 | { | 551 | { |
552 | continue; | 552 | continue; |
553 | } | 553 | } |
@@ -561,7 +561,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
561 | return collection; | 561 | return collection; |
562 | } | 562 | } |
563 | 563 | ||
564 | public Object[] GetSerializationData(LLUUID itemID) | 564 | public Object[] GetSerializationData(UUID itemID) |
565 | { | 565 | { |
566 | List<Object> data = new List<Object>(); | 566 | List<Object> data = new List<Object>(); |
567 | 567 | ||
@@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
576 | return (Object[])data.ToArray(); | 576 | return (Object[])data.ToArray(); |
577 | } | 577 | } |
578 | 578 | ||
579 | public void AddFromData(uint localID, LLUUID itemID, LLUUID hostID, | 579 | public void AddFromData(uint localID, UUID itemID, UUID hostID, |
580 | Object[] data) | 580 | Object[] data) |
581 | { | 581 | { |
582 | int idx = 0; | 582 | int idx = 0; |
@@ -603,25 +603,25 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
603 | private bool m_active; // Listener is active or not | 603 | private bool m_active; // Listener is active or not |
604 | private int m_handle; // Assigned handle of this listener | 604 | private int m_handle; // Assigned handle of this listener |
605 | private uint m_localID; // Local ID from script engine | 605 | private uint m_localID; // Local ID from script engine |
606 | private LLUUID m_itemID; // ID of the host script engine | 606 | private UUID m_itemID; // ID of the host script engine |
607 | private LLUUID m_hostID; // ID of the host/scene part | 607 | private UUID m_hostID; // ID of the host/scene part |
608 | private int m_channel; // Channel | 608 | private int m_channel; // Channel |
609 | private LLUUID m_id; // ID to filter messages from | 609 | private UUID m_id; // ID to filter messages from |
610 | private string m_name; // Object name to filter messages from | 610 | private string m_name; // Object name to filter messages from |
611 | private string m_message; // The message | 611 | private string m_message; // The message |
612 | 612 | ||
613 | public ListenerInfo(int handle, uint localID, LLUUID ItemID, LLUUID hostID, int channel, string name, LLUUID id, string message) | 613 | public ListenerInfo(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, UUID id, string message) |
614 | { | 614 | { |
615 | Initialise(handle, localID, ItemID, hostID, channel, name, id, message); | 615 | Initialise(handle, localID, ItemID, hostID, channel, name, id, message); |
616 | } | 616 | } |
617 | 617 | ||
618 | public ListenerInfo(ListenerInfo li, string name, LLUUID id, string message) | 618 | public ListenerInfo(ListenerInfo li, string name, UUID id, string message) |
619 | { | 619 | { |
620 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message); | 620 | Initialise(li.m_handle, li.m_localID, li.m_itemID, li.m_hostID, li.m_channel, name, id, message); |
621 | } | 621 | } |
622 | 622 | ||
623 | private void Initialise(int handle, uint localID, LLUUID ItemID, LLUUID hostID, int channel, string name, | 623 | private void Initialise(int handle, uint localID, UUID ItemID, UUID hostID, int channel, string name, |
624 | LLUUID id, string message) | 624 | UUID id, string message) |
625 | { | 625 | { |
626 | m_active = true; | 626 | m_active = true; |
627 | m_handle = handle; | 627 | m_handle = handle; |
@@ -648,22 +648,22 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
648 | return data; | 648 | return data; |
649 | } | 649 | } |
650 | 650 | ||
651 | public static ListenerInfo FromData(uint localID, LLUUID ItemID, LLUUID hostID, Object[] data) | 651 | public static ListenerInfo FromData(uint localID, UUID ItemID, UUID hostID, Object[] data) |
652 | { | 652 | { |
653 | ListenerInfo linfo = new ListenerInfo((int)data[1], localID, | 653 | ListenerInfo linfo = new ListenerInfo((int)data[1], localID, |
654 | ItemID, hostID, (int)data[2], (string)data[3], | 654 | ItemID, hostID, (int)data[2], (string)data[3], |
655 | (LLUUID)data[4], (string)data[5]); | 655 | (UUID)data[4], (string)data[5]); |
656 | linfo.m_active=(bool)data[0]; | 656 | linfo.m_active=(bool)data[0]; |
657 | 657 | ||
658 | return linfo; | 658 | return linfo; |
659 | } | 659 | } |
660 | 660 | ||
661 | public LLUUID GetItemID() | 661 | public UUID GetItemID() |
662 | { | 662 | { |
663 | return m_itemID; | 663 | return m_itemID; |
664 | } | 664 | } |
665 | 665 | ||
666 | public LLUUID GetHostID() | 666 | public UUID GetHostID() |
667 | { | 667 | { |
668 | return m_hostID; | 668 | return m_hostID; |
669 | } | 669 | } |
@@ -708,7 +708,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm | |||
708 | m_active = true; | 708 | m_active = true; |
709 | } | 709 | } |
710 | 710 | ||
711 | public LLUUID GetID() | 711 | public UUID GetID() |
712 | { | 712 | { |
713 | return m_id; | 713 | return m_id; |
714 | } | 714 | } |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs index bde90bc..85aa344 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/XMLRPC/XMLRPCModule.cs | |||
@@ -31,7 +31,7 @@ using System.Collections.Generic; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using Nwc.XmlRpc; | 37 | using Nwc.XmlRpc; |
@@ -82,12 +82,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
82 | private string m_name = "XMLRPCModule"; | 82 | private string m_name = "XMLRPCModule"; |
83 | 83 | ||
84 | // <channel id, RPCChannelInfo> | 84 | // <channel id, RPCChannelInfo> |
85 | private Dictionary<LLUUID, RPCChannelInfo> m_openChannels; | 85 | private Dictionary<UUID, RPCChannelInfo> m_openChannels; |
86 | private Dictionary<LLUUID, SendRemoteDataRequest> m_pendingSRDResponses; | 86 | private Dictionary<UUID, SendRemoteDataRequest> m_pendingSRDResponses; |
87 | private int m_remoteDataPort = 0; | 87 | private int m_remoteDataPort = 0; |
88 | 88 | ||
89 | private Dictionary<LLUUID, RPCRequestInfo> m_rpcPending; | 89 | private Dictionary<UUID, RPCRequestInfo> m_rpcPending; |
90 | private Dictionary<LLUUID, RPCRequestInfo> m_rpcPendingResponses; | 90 | private Dictionary<UUID, RPCRequestInfo> m_rpcPendingResponses; |
91 | private List<Scene> m_scenes = new List<Scene>(); | 91 | private List<Scene> m_scenes = new List<Scene>(); |
92 | private int RemoteReplyScriptTimeout = 9000; | 92 | private int RemoteReplyScriptTimeout = 9000; |
93 | private int RemoteReplyScriptWait = 300; | 93 | private int RemoteReplyScriptWait = 300; |
@@ -102,10 +102,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
102 | // get called only one time (or we lose any open channels) | 102 | // get called only one time (or we lose any open channels) |
103 | if (null == m_openChannels) | 103 | if (null == m_openChannels) |
104 | { | 104 | { |
105 | m_openChannels = new Dictionary<LLUUID, RPCChannelInfo>(); | 105 | m_openChannels = new Dictionary<UUID, RPCChannelInfo>(); |
106 | m_rpcPending = new Dictionary<LLUUID, RPCRequestInfo>(); | 106 | m_rpcPending = new Dictionary<UUID, RPCRequestInfo>(); |
107 | m_rpcPendingResponses = new Dictionary<LLUUID, RPCRequestInfo>(); | 107 | m_rpcPendingResponses = new Dictionary<UUID, RPCRequestInfo>(); |
108 | m_pendingSRDResponses = new Dictionary<LLUUID, SendRemoteDataRequest>(); | 108 | m_pendingSRDResponses = new Dictionary<UUID, SendRemoteDataRequest>(); |
109 | 109 | ||
110 | try | 110 | try |
111 | { | 111 | { |
@@ -164,11 +164,11 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
164 | /********************************************** | 164 | /********************************************** |
165 | * OpenXMLRPCChannel | 165 | * OpenXMLRPCChannel |
166 | * | 166 | * |
167 | * Generate a LLUUID channel key and add it and | 167 | * Generate a UUID channel key and add it and |
168 | * the prim id to dictionary <channelUUID, primUUID> | 168 | * the prim id to dictionary <channelUUID, primUUID> |
169 | * | 169 | * |
170 | * A custom channel key can be proposed. | 170 | * A custom channel key can be proposed. |
171 | * Otherwise, passing LLUUID.Zero will generate | 171 | * Otherwise, passing UUID.Zero will generate |
172 | * and return a random channel | 172 | * and return a random channel |
173 | * | 173 | * |
174 | * First check if there is a channel assigned for | 174 | * First check if there is a channel assigned for |
@@ -179,9 +179,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
179 | * | 179 | * |
180 | * ********************************************/ | 180 | * ********************************************/ |
181 | 181 | ||
182 | public LLUUID OpenXMLRPCChannel(uint localID, LLUUID itemID, LLUUID channelID) | 182 | public UUID OpenXMLRPCChannel(uint localID, UUID itemID, UUID channelID) |
183 | { | 183 | { |
184 | LLUUID newChannel = LLUUID.Zero; | 184 | UUID newChannel = UUID.Zero; |
185 | 185 | ||
186 | // This should no longer happen, but the check is reasonable anyway | 186 | // This should no longer happen, but the check is reasonable anyway |
187 | if (null == m_openChannels) | 187 | if (null == m_openChannels) |
@@ -201,9 +201,9 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
201 | } | 201 | } |
202 | } | 202 | } |
203 | 203 | ||
204 | if (newChannel == LLUUID.Zero) | 204 | if (newChannel == UUID.Zero) |
205 | { | 205 | { |
206 | newChannel = (channelID == LLUUID.Zero) ? LLUUID.Random() : channelID; | 206 | newChannel = (channelID == UUID.Zero) ? UUID.Random() : channelID; |
207 | RPCChannelInfo rpcChanInfo = new RPCChannelInfo(localID, itemID, newChannel); | 207 | RPCChannelInfo rpcChanInfo = new RPCChannelInfo(localID, itemID, newChannel); |
208 | lock (XMLRPCListLock) | 208 | lock (XMLRPCListLock) |
209 | { | 209 | { |
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
216 | 216 | ||
217 | // Delete channels based on itemID | 217 | // Delete channels based on itemID |
218 | // for when a script is deleted | 218 | // for when a script is deleted |
219 | public void DeleteChannels(LLUUID itemID) | 219 | public void DeleteChannels(UUID itemID) |
220 | { | 220 | { |
221 | if (m_openChannels != null) | 221 | if (m_openChannels != null) |
222 | { | 222 | { |
@@ -234,7 +234,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
234 | 234 | ||
235 | IEnumerator tmpEnumerator = tmp.GetEnumerator(); | 235 | IEnumerator tmpEnumerator = tmp.GetEnumerator(); |
236 | while (tmpEnumerator.MoveNext()) | 236 | while (tmpEnumerator.MoveNext()) |
237 | m_openChannels.Remove((LLUUID) tmpEnumerator.Current); | 237 | m_openChannels.Remove((UUID) tmpEnumerator.Current); |
238 | } | 238 | } |
239 | } | 239 | } |
240 | } | 240 | } |
@@ -248,12 +248,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
248 | 248 | ||
249 | public void RemoteDataReply(string channel, string message_id, string sdata, int idata) | 249 | public void RemoteDataReply(string channel, string message_id, string sdata, int idata) |
250 | { | 250 | { |
251 | LLUUID message_key = new LLUUID(message_id); | 251 | UUID message_key = new UUID(message_id); |
252 | LLUUID channel_key = new LLUUID(channel); | 252 | UUID channel_key = new UUID(channel); |
253 | 253 | ||
254 | RPCRequestInfo rpcInfo = null; | 254 | RPCRequestInfo rpcInfo = null; |
255 | 255 | ||
256 | if (message_key == LLUUID.Zero) | 256 | if (message_key == UUID.Zero) |
257 | { | 257 | { |
258 | foreach (RPCRequestInfo oneRpcInfo in m_rpcPendingResponses.Values) | 258 | foreach (RPCRequestInfo oneRpcInfo in m_rpcPendingResponses.Values) |
259 | if (oneRpcInfo.GetChannelKey() == channel_key) | 259 | if (oneRpcInfo.GetChannelKey() == channel_key) |
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
284 | * | 284 | * |
285 | *********************************************/ | 285 | *********************************************/ |
286 | 286 | ||
287 | public void CloseXMLRPCChannel(LLUUID channelKey) | 287 | public void CloseXMLRPCChannel(UUID channelKey) |
288 | { | 288 | { |
289 | if (m_openChannels.ContainsKey(channelKey)) | 289 | if (m_openChannels.ContainsKey(channelKey)) |
290 | m_openChannels.Remove(channelKey); | 290 | m_openChannels.Remove(channelKey); |
@@ -308,7 +308,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
308 | { | 308 | { |
309 | lock (XMLRPCListLock) | 309 | lock (XMLRPCListLock) |
310 | { | 310 | { |
311 | foreach (LLUUID luid in m_rpcPending.Keys) | 311 | foreach (UUID luid in m_rpcPending.Keys) |
312 | { | 312 | { |
313 | RPCRequestInfo tmpReq; | 313 | RPCRequestInfo tmpReq; |
314 | 314 | ||
@@ -322,7 +322,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
322 | return null; | 322 | return null; |
323 | } | 323 | } |
324 | 324 | ||
325 | public void RemoveCompletedRequest(LLUUID id) | 325 | public void RemoveCompletedRequest(UUID id) |
326 | { | 326 | { |
327 | lock (XMLRPCListLock) | 327 | lock (XMLRPCListLock) |
328 | { | 328 | { |
@@ -339,7 +339,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
339 | } | 339 | } |
340 | } | 340 | } |
341 | 341 | ||
342 | public LLUUID SendRemoteData(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata) | 342 | public UUID SendRemoteData(uint localID, UUID itemID, string channel, string dest, int idata, string sdata) |
343 | { | 343 | { |
344 | SendRemoteDataRequest req = new SendRemoteDataRequest( | 344 | SendRemoteDataRequest req = new SendRemoteDataRequest( |
345 | localID, itemID, channel, dest, idata, sdata | 345 | localID, itemID, channel, dest, idata, sdata |
@@ -354,7 +354,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
354 | { | 354 | { |
355 | lock (XMLRPCListLock) | 355 | lock (XMLRPCListLock) |
356 | { | 356 | { |
357 | foreach (LLUUID luid in m_pendingSRDResponses.Keys) | 357 | foreach (UUID luid in m_pendingSRDResponses.Keys) |
358 | { | 358 | { |
359 | SendRemoteDataRequest tmpReq; | 359 | SendRemoteDataRequest tmpReq; |
360 | 360 | ||
@@ -369,7 +369,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
369 | return null; | 369 | return null; |
370 | } | 370 | } |
371 | 371 | ||
372 | public void RemoveCompletedSRDRequest(LLUUID id) | 372 | public void RemoveCompletedSRDRequest(UUID id) |
373 | { | 373 | { |
374 | lock (XMLRPCListLock) | 374 | lock (XMLRPCListLock) |
375 | { | 375 | { |
@@ -381,7 +381,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
381 | } | 381 | } |
382 | } | 382 | } |
383 | 383 | ||
384 | public void CancelSRDRequests(LLUUID itemID) | 384 | public void CancelSRDRequests(UUID itemID) |
385 | { | 385 | { |
386 | if (m_pendingSRDResponses != null) | 386 | if (m_pendingSRDResponses != null) |
387 | { | 387 | { |
@@ -408,7 +408,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
408 | 408 | ||
409 | if (GoodXML) | 409 | if (GoodXML) |
410 | { | 410 | { |
411 | LLUUID channel = new LLUUID((string) requestData["Channel"]); | 411 | UUID channel = new UUID((string) requestData["Channel"]); |
412 | RPCChannelInfo rpcChanInfo; | 412 | RPCChannelInfo rpcChanInfo; |
413 | if (m_openChannels.TryGetValue(channel, out rpcChanInfo)) | 413 | if (m_openChannels.TryGetValue(channel, out rpcChanInfo)) |
414 | { | 414 | { |
@@ -462,24 +462,24 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
462 | 462 | ||
463 | public class RPCRequestInfo | 463 | public class RPCRequestInfo |
464 | { | 464 | { |
465 | private LLUUID m_ChannelKey; | 465 | private UUID m_ChannelKey; |
466 | private string m_IntVal; | 466 | private string m_IntVal; |
467 | private LLUUID m_ItemID; | 467 | private UUID m_ItemID; |
468 | private uint m_localID; | 468 | private uint m_localID; |
469 | private LLUUID m_MessageID; | 469 | private UUID m_MessageID; |
470 | private bool m_processed; | 470 | private bool m_processed; |
471 | private int m_respInt; | 471 | private int m_respInt; |
472 | private string m_respStr; | 472 | private string m_respStr; |
473 | private string m_StrVal; | 473 | private string m_StrVal; |
474 | 474 | ||
475 | public RPCRequestInfo(uint localID, LLUUID itemID, LLUUID channelKey, string strVal, string intVal) | 475 | public RPCRequestInfo(uint localID, UUID itemID, UUID channelKey, string strVal, string intVal) |
476 | { | 476 | { |
477 | m_localID = localID; | 477 | m_localID = localID; |
478 | m_StrVal = strVal; | 478 | m_StrVal = strVal; |
479 | m_IntVal = intVal; | 479 | m_IntVal = intVal; |
480 | m_ItemID = itemID; | 480 | m_ItemID = itemID; |
481 | m_ChannelKey = channelKey; | 481 | m_ChannelKey = channelKey; |
482 | m_MessageID = LLUUID.Random(); | 482 | m_MessageID = UUID.Random(); |
483 | m_processed = false; | 483 | m_processed = false; |
484 | m_respStr = String.Empty; | 484 | m_respStr = String.Empty; |
485 | m_respInt = 0; | 485 | m_respInt = 0; |
@@ -490,7 +490,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
490 | return m_processed; | 490 | return m_processed; |
491 | } | 491 | } |
492 | 492 | ||
493 | public LLUUID GetChannelKey() | 493 | public UUID GetChannelKey() |
494 | { | 494 | { |
495 | return m_ChannelKey; | 495 | return m_ChannelKey; |
496 | } | 496 | } |
@@ -525,7 +525,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
525 | return m_localID; | 525 | return m_localID; |
526 | } | 526 | } |
527 | 527 | ||
528 | public LLUUID GetItemID() | 528 | public UUID GetItemID() |
529 | { | 529 | { |
530 | return m_ItemID; | 530 | return m_ItemID; |
531 | } | 531 | } |
@@ -540,7 +540,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
540 | return int.Parse(m_IntVal); | 540 | return int.Parse(m_IntVal); |
541 | } | 541 | } |
542 | 542 | ||
543 | public LLUUID GetMessageID() | 543 | public UUID GetMessageID() |
544 | { | 544 | { |
545 | return m_MessageID; | 545 | return m_MessageID; |
546 | } | 546 | } |
@@ -548,23 +548,23 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
548 | 548 | ||
549 | public class RPCChannelInfo | 549 | public class RPCChannelInfo |
550 | { | 550 | { |
551 | private LLUUID m_ChannelKey; | 551 | private UUID m_ChannelKey; |
552 | private LLUUID m_itemID; | 552 | private UUID m_itemID; |
553 | private uint m_localID; | 553 | private uint m_localID; |
554 | 554 | ||
555 | public RPCChannelInfo(uint localID, LLUUID itemID, LLUUID channelID) | 555 | public RPCChannelInfo(uint localID, UUID itemID, UUID channelID) |
556 | { | 556 | { |
557 | m_ChannelKey = channelID; | 557 | m_ChannelKey = channelID; |
558 | m_localID = localID; | 558 | m_localID = localID; |
559 | m_itemID = itemID; | 559 | m_itemID = itemID; |
560 | } | 560 | } |
561 | 561 | ||
562 | public LLUUID GetItemID() | 562 | public UUID GetItemID() |
563 | { | 563 | { |
564 | return m_itemID; | 564 | return m_itemID; |
565 | } | 565 | } |
566 | 566 | ||
567 | public LLUUID GetChannelID() | 567 | public UUID GetChannelID() |
568 | { | 568 | { |
569 | return m_ChannelKey; | 569 | return m_ChannelKey; |
570 | } | 570 | } |
@@ -583,15 +583,15 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
583 | public bool finished; | 583 | public bool finished; |
584 | private Thread httpThread; | 584 | private Thread httpThread; |
585 | public int idata; | 585 | public int idata; |
586 | public LLUUID m_itemID; | 586 | public UUID m_itemID; |
587 | public uint m_localID; | 587 | public uint m_localID; |
588 | public LLUUID reqID; | 588 | public UUID reqID; |
589 | public XmlRpcRequest request; | 589 | public XmlRpcRequest request; |
590 | public int response_idata; | 590 | public int response_idata; |
591 | public string response_sdata; | 591 | public string response_sdata; |
592 | public string sdata; | 592 | public string sdata; |
593 | 593 | ||
594 | public SendRemoteDataRequest(uint localID, LLUUID itemID, string channel, string dest, int idata, string sdata) | 594 | public SendRemoteDataRequest(uint localID, UUID itemID, string channel, string dest, int idata, string sdata) |
595 | { | 595 | { |
596 | this.channel = channel; | 596 | this.channel = channel; |
597 | destURL = dest; | 597 | destURL = dest; |
@@ -600,10 +600,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
600 | m_itemID = itemID; | 600 | m_itemID = itemID; |
601 | m_localID = localID; | 601 | m_localID = localID; |
602 | 602 | ||
603 | reqID = LLUUID.Random(); | 603 | reqID = UUID.Random(); |
604 | } | 604 | } |
605 | 605 | ||
606 | public LLUUID process() | 606 | public UUID process() |
607 | { | 607 | { |
608 | httpThread = new Thread(SendRequest); | 608 | httpThread = new Thread(SendRequest); |
609 | httpThread.Name = "HttpRequestThread"; | 609 | httpThread.Name = "HttpRequestThread"; |
@@ -625,12 +625,12 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
625 | { | 625 | { |
626 | Hashtable param = new Hashtable(); | 626 | Hashtable param = new Hashtable(); |
627 | 627 | ||
628 | // Check if channel is an LLUUID | 628 | // Check if channel is an UUID |
629 | // if not, use as method name | 629 | // if not, use as method name |
630 | LLUUID parseUID; | 630 | UUID parseUID; |
631 | string mName = "llRemoteData"; | 631 | string mName = "llRemoteData"; |
632 | if ((channel != null) && (channel != "")) | 632 | if ((channel != null) && (channel != "")) |
633 | if (!LLUUID.TryParse(channel, out parseUID)) | 633 | if (!UUID.TryParse(channel, out parseUID)) |
634 | mName = channel; | 634 | mName = channel; |
635 | else | 635 | else |
636 | param["Channel"] = channel; | 636 | param["Channel"] = channel; |
@@ -698,7 +698,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.XMLRPC | |||
698 | } | 698 | } |
699 | } | 699 | } |
700 | 700 | ||
701 | public LLUUID GetReqID() | 701 | public UUID GetReqID() |
702 | { | 702 | { |
703 | return reqID; | 703 | return reqID; |
704 | } | 704 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs index 012f8d4..8d74160 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveConstants.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Modules.World.Archiver | 31 | namespace OpenSim.Region.Environment.Modules.World.Archiver |
32 | { | 32 | { |
@@ -38,7 +38,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
38 | /// <summary> | 38 | /// <summary> |
39 | /// The location of the archive control file | 39 | /// The location of the archive control file |
40 | /// </summary> | 40 | /// </summary> |
41 | public static readonly string CONTROL_FILE_PATH = "archive.xml"; | 41 | public static readonly string CONTROL_FILE_PATH = "archive.Xml"; |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// Path for the assets held in an archive | 44 | /// Path for the assets held in an archive |
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Path for the assets metadata file | 49 | /// Path for the assets metadata file |
50 | /// </summary> | 50 | /// </summary> |
51 | //public static readonly string ASSETS_METADATA_PATH = "assets.xml"; | 51 | //public static readonly string ASSETS_METADATA_PATH = "assets.Xml"; |
52 | 52 | ||
53 | /// <summary> | 53 | /// <summary> |
54 | /// Path for the prims file | 54 | /// Path for the prims file |
@@ -88,11 +88,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
88 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ASSET_EXTENSION_SEPARATOR + "notecard.txt"; | 88 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Notecard] = ASSET_EXTENSION_SEPARATOR + "notecard.txt"; |
89 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ASSET_EXTENSION_SEPARATOR + "object.xml"; | 89 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Object] = ASSET_EXTENSION_SEPARATOR + "object.xml"; |
90 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"; // Not sure if we'll ever see this | 90 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.RootFolder] = ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"; // Not sure if we'll ever see this |
91 | // disable warning: we know Script is obsolete, but need to support it | ||
92 | // anyhow | ||
93 | #pragma warning disable 0612 | ||
94 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Script] = ASSET_EXTENSION_SEPARATOR + "script.txt"; // Not sure if we'll ever see this | ||
95 | #pragma warning restore 0612 | ||
96 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ASSET_EXTENSION_SEPARATOR + "simstate.bin"; // Not sure if we'll ever see this | 91 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Simstate] = ASSET_EXTENSION_SEPARATOR + "simstate.bin"; // Not sure if we'll ever see this |
97 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"; // Not sure if we'll ever see this | 92 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.SnapshotFolder] = ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"; // Not sure if we'll ever see this |
98 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ASSET_EXTENSION_SEPARATOR + "sound.ogg"; | 93 | ASSET_TYPE_TO_EXTENSION[(sbyte)AssetType.Sound] = ASSET_EXTENSION_SEPARATOR + "sound.ogg"; |
@@ -116,11 +111,6 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
116 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "notecard.txt"] = (sbyte)AssetType.Notecard; | 111 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "notecard.txt"] = (sbyte)AssetType.Notecard; |
117 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "object.xml"] = (sbyte)AssetType.Object; | 112 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "object.xml"] = (sbyte)AssetType.Object; |
118 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"] = (sbyte)AssetType.RootFolder; | 113 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "rootfolder.txt"] = (sbyte)AssetType.RootFolder; |
119 | // disable warning: we know Script is obsolete, but need to support it | ||
120 | // anyhow | ||
121 | #pragma warning disable 0612 | ||
122 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "script.txt"] = (sbyte)AssetType.Script; | ||
123 | #pragma warning restore 0612 | ||
124 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "simstate.bin"] = (sbyte)AssetType.Simstate; | 114 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "simstate.bin"] = (sbyte)AssetType.Simstate; |
125 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"] = (sbyte)AssetType.SnapshotFolder; | 115 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "snapshotfolder.txt"] = (sbyte)AssetType.SnapshotFolder; |
126 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.ogg"] = (sbyte)AssetType.Sound; | 116 | EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "sound.ogg"] = (sbyte)AssetType.Sound; |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs index 89f5fd7..776ea78 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -31,13 +31,12 @@ using OpenSim.Region.Environment.Modules.World.Serialiser; | |||
31 | using OpenSim.Region.Environment.Modules.World.Terrain; | 31 | using OpenSim.Region.Environment.Modules.World.Terrain; |
32 | using OpenSim.Framework.Communications.Cache; | 32 | using OpenSim.Framework.Communications.Cache; |
33 | using System; | 33 | using System; |
34 | using Axiom.Math; | ||
35 | using System.Collections.Generic; | 34 | using System.Collections.Generic; |
36 | using System.IO; | 35 | using System.IO; |
37 | using System.IO.Compression; | 36 | using System.IO.Compression; |
38 | using System.Reflection; | 37 | using System.Reflection; |
39 | using System.Xml; | 38 | using System.Xml; |
40 | using libsecondlife; | 39 | using OpenMetaverse; |
41 | using log4net; | 40 | using log4net; |
42 | 41 | ||
43 | namespace OpenSim.Region.Environment.Modules.World.Archiver | 42 | namespace OpenSim.Region.Environment.Modules.World.Archiver |
@@ -57,7 +56,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
57 | /// <summary> | 56 | /// <summary> |
58 | /// Used to cache lookups for valid uuids. | 57 | /// Used to cache lookups for valid uuids. |
59 | /// </summary> | 58 | /// </summary> |
60 | private IDictionary<LLUUID, bool> m_validUserUuids = new Dictionary<LLUUID, bool>(); | 59 | private IDictionary<UUID, bool> m_validUserUuids = new Dictionary<UUID, bool>(); |
61 | 60 | ||
62 | public ArchiveReadRequest(Scene scene, string loadPath) | 61 | public ArchiveReadRequest(Scene scene, string loadPath) |
63 | { | 62 | { |
@@ -137,8 +136,8 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
137 | 136 | ||
138 | // Try to retain the original creator/owner/lastowner if their uuid is present on this grid | 137 | // Try to retain the original creator/owner/lastowner if their uuid is present on this grid |
139 | // otherwise, use the master avatar uuid instead | 138 | // otherwise, use the master avatar uuid instead |
140 | LLUUID masterAvatarId = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 139 | UUID masterAvatarId = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
141 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 140 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
142 | masterAvatarId = m_scene.RegionInfo.EstateSettings.EstateOwner; | 141 | masterAvatarId = m_scene.RegionInfo.EstateSettings.EstateOwner; |
143 | foreach (SceneObjectPart part in sceneObject.Children.Values) | 142 | foreach (SceneObjectPart part in sceneObject.Children.Values) |
144 | { | 143 | { |
@@ -184,7 +183,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
184 | /// </summary> | 183 | /// </summary> |
185 | /// <param name="uuid"></param> | 184 | /// <param name="uuid"></param> |
186 | /// <returns></returns> | 185 | /// <returns></returns> |
187 | private bool resolveUserUuid(LLUUID uuid) | 186 | private bool resolveUserUuid(UUID uuid) |
188 | { | 187 | { |
189 | if (!m_validUserUuids.ContainsKey(uuid)) | 188 | if (!m_validUserUuids.ContainsKey(uuid)) |
190 | { | 189 | { |
@@ -209,7 +208,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
209 | /// <returns>true if asset was successfully loaded, false otherwise</returns> | 208 | /// <returns>true if asset was successfully loaded, false otherwise</returns> |
210 | private bool LoadAsset(string assetPath, byte[] data) | 209 | private bool LoadAsset(string assetPath, byte[] data) |
211 | { | 210 | { |
212 | // Right now we're nastily obtaining the lluuid from the filename | 211 | // Right now we're nastily obtaining the UUID from the filename |
213 | string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); | 212 | string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); |
214 | int i = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR); | 213 | int i = filename.LastIndexOf(ArchiveConstants.ASSET_EXTENSION_SEPARATOR); |
215 | 214 | ||
@@ -231,7 +230,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
231 | 230 | ||
232 | //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); | 231 | //m_log.DebugFormat("[ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); |
233 | 232 | ||
234 | AssetBase asset = new AssetBase(new LLUUID(uuid), String.Empty); | 233 | AssetBase asset = new AssetBase(new UUID(uuid), String.Empty); |
235 | asset.Type = assetType; | 234 | asset.Type = assetType; |
236 | asset.Data = data; | 235 | asset.Data = data; |
237 | 236 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs index 26d4797..6276d34 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestExecution.cs | |||
@@ -31,7 +31,7 @@ using System.IO; | |||
31 | using System.IO.Compression; | 31 | using System.IO.Compression; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Xml; | 33 | using System.Xml; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Environment.Interfaces; |
@@ -44,7 +44,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
44 | /// <summary> | 44 | /// <summary> |
45 | /// Method called when all the necessary assets for an archive request have been received. | 45 | /// Method called when all the necessary assets for an archive request have been received. |
46 | /// </summary> | 46 | /// </summary> |
47 | public delegate void AssetsRequestCallback(IDictionary<LLUUID, AssetBase> assetsFound, ICollection<LLUUID> assetsNotFoundUuids); | 47 | public delegate void AssetsRequestCallback(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids); |
48 | 48 | ||
49 | /// <summary> | 49 | /// <summary> |
50 | /// Execute the write of an archive once we have received all the necessary data | 50 | /// Execute the write of an archive once we have received all the necessary data |
@@ -73,9 +73,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
73 | m_savePath = savePath; | 73 | m_savePath = savePath; |
74 | } | 74 | } |
75 | 75 | ||
76 | protected internal void ReceivedAllAssets(IDictionary<LLUUID, AssetBase> assetsFound, ICollection<LLUUID> assetsNotFoundUuids) | 76 | protected internal void ReceivedAllAssets(IDictionary<UUID, AssetBase> assetsFound, ICollection<UUID> assetsNotFoundUuids) |
77 | { | 77 | { |
78 | foreach (LLUUID uuid in assetsNotFoundUuids) | 78 | foreach (UUID uuid in assetsNotFoundUuids) |
79 | { | 79 | { |
80 | m_log.DebugFormat("[ARCHIVER]: Could not find asset {0}", uuid); | 80 | m_log.DebugFormat("[ARCHIVER]: Could not find asset {0}", uuid); |
81 | } | 81 | } |
@@ -100,12 +100,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
100 | { | 100 | { |
101 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); | 101 | //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); |
102 | 102 | ||
103 | LLVector3 position = sceneObject.AbsolutePosition; | 103 | Vector3 position = sceneObject.AbsolutePosition; |
104 | 104 | ||
105 | string serializedObject = m_serialiser.SaveGroupToXml2(sceneObject); | 105 | string serializedObject = m_serialiser.SaveGroupToXml2(sceneObject); |
106 | string filename | 106 | string filename |
107 | = string.Format( | 107 | = string.Format( |
108 | "{0}{1}_{2:000}-{3:000}-{4:000}__{5}.xml", | 108 | "{0}{1}_{2:000}-{3:000}-{4:000}__{5}.Xml", |
109 | ArchiveConstants.OBJECTS_PATH, sceneObject.Name, | 109 | ArchiveConstants.OBJECTS_PATH, sceneObject.Name, |
110 | Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z), | 110 | Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z), |
111 | sceneObject.UUID); | 111 | sceneObject.UUID); |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs index 20e15ab..a59148b 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -37,7 +37,7 @@ using System.Reflection; | |||
37 | //using System.Text; | 37 | //using System.Text; |
38 | using System.Text.RegularExpressions; | 38 | using System.Text.RegularExpressions; |
39 | using System.Threading; | 39 | using System.Threading; |
40 | using libsecondlife; | 40 | using OpenMetaverse; |
41 | using log4net; | 41 | using log4net; |
42 | using Nini.Config; | 42 | using Nini.Config; |
43 | 43 | ||
@@ -84,7 +84,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
84 | /// <summary> | 84 | /// <summary> |
85 | /// The callback made when we request the asset for an object from the asset service. | 85 | /// The callback made when we request the asset for an object from the asset service. |
86 | /// </summary> | 86 | /// </summary> |
87 | public void AssetRequestCallback(LLUUID assetID, AssetBase asset) | 87 | public void AssetRequestCallback(UUID assetID, AssetBase asset) |
88 | { | 88 | { |
89 | lock (this) | 89 | lock (this) |
90 | { | 90 | { |
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
100 | /// </summary> | 100 | /// </summary> |
101 | /// <param name="uuid"></param> | 101 | /// <param name="uuid"></param> |
102 | /// <returns></returns> | 102 | /// <returns></returns> |
103 | protected AssetBase GetAsset(LLUUID uuid) | 103 | protected AssetBase GetAsset(UUID uuid) |
104 | { | 104 | { |
105 | m_waitingForObjectAsset = true; | 105 | m_waitingForObjectAsset = true; |
106 | m_scene.AssetCache.GetAsset(uuid, AssetRequestCallback, true); | 106 | m_scene.AssetCache.GetAsset(uuid, AssetRequestCallback, true); |
@@ -128,20 +128,20 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
128 | /// </summary> | 128 | /// </summary> |
129 | /// <param name="scriptUuid"></param> | 129 | /// <param name="scriptUuid"></param> |
130 | /// <param name="assetUuids">Dictionary in which to record the references</param> | 130 | /// <param name="assetUuids">Dictionary in which to record the references</param> |
131 | protected void GetScriptAssetUuids(LLUUID scriptUuid, IDictionary<LLUUID, int> assetUuids) | 131 | protected void GetScriptAssetUuids(UUID scriptUuid, IDictionary<UUID, int> assetUuids) |
132 | { | 132 | { |
133 | AssetBase scriptAsset = GetAsset(scriptUuid); | 133 | AssetBase scriptAsset = GetAsset(scriptUuid); |
134 | 134 | ||
135 | if (null != scriptAsset) | 135 | if (null != scriptAsset) |
136 | { | 136 | { |
137 | string script = Helpers.FieldToUTF8String(scriptAsset.Data); | 137 | string script = Utils.BytesToString(scriptAsset.Data); |
138 | //m_log.DebugFormat("[ARCHIVER]: Script {0}", script); | 138 | //m_log.DebugFormat("[ARCHIVER]: Script {0}", script); |
139 | MatchCollection uuidMatches = m_uuidRegex.Matches(script); | 139 | MatchCollection uuidMatches = m_uuidRegex.Matches(script); |
140 | //m_log.DebugFormat("[ARCHIVER]: Found {0} matches in script", uuidMatches.Count); | 140 | //m_log.DebugFormat("[ARCHIVER]: Found {0} matches in script", uuidMatches.Count); |
141 | 141 | ||
142 | foreach (Match uuidMatch in uuidMatches) | 142 | foreach (Match uuidMatch in uuidMatches) |
143 | { | 143 | { |
144 | LLUUID uuid = new LLUUID(uuidMatch.Value); | 144 | UUID uuid = new UUID(uuidMatch.Value); |
145 | //m_log.DebugFormat("[ARCHIVER]: Recording {0} in script", uuid); | 145 | //m_log.DebugFormat("[ARCHIVER]: Recording {0} in script", uuid); |
146 | assetUuids[uuid] = 1; | 146 | assetUuids[uuid] = 1; |
147 | } | 147 | } |
@@ -153,17 +153,17 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
153 | /// </summary> | 153 | /// </summary> |
154 | /// <param name="wearableAssetUuid"></param> | 154 | /// <param name="wearableAssetUuid"></param> |
155 | /// <param name="assetUuids">Dictionary in which to record the references</param> | 155 | /// <param name="assetUuids">Dictionary in which to record the references</param> |
156 | protected void GetWearableAssetUuids(LLUUID wearableAssetUuid, IDictionary<LLUUID, int> assetUuids) | 156 | protected void GetWearableAssetUuids(UUID wearableAssetUuid, IDictionary<UUID, int> assetUuids) |
157 | { | 157 | { |
158 | AssetBase assetBase = GetAsset(wearableAssetUuid); | 158 | AssetBase assetBase = GetAsset(wearableAssetUuid); |
159 | //m_log.Debug(new System.Text.ASCIIEncoding().GetString(bodypartAsset.Data)); | 159 | //m_log.Debug(new System.Text.ASCIIEncoding().GetString(bodypartAsset.Data)); |
160 | AssetWearable wearableAsset = new AssetBodypart(assetBase.Data); | 160 | AssetWearable wearableAsset = new AssetBodypart(wearableAssetUuid, assetBase.Data); |
161 | wearableAsset.Decode(); | 161 | wearableAsset.Decode(); |
162 | 162 | ||
163 | //m_log.DebugFormat( | 163 | //m_log.DebugFormat( |
164 | // "[ARCHIVER]: Wearable asset {0} references {1} assets", wearableAssetUuid, wearableAsset.Textures.Count); | 164 | // "[ARCHIVER]: Wearable asset {0} references {1} assets", wearableAssetUuid, wearableAsset.Textures.Count); |
165 | 165 | ||
166 | foreach (LLUUID uuid in wearableAsset.Textures.Values) | 166 | foreach (UUID uuid in wearableAsset.Textures.Values) |
167 | { | 167 | { |
168 | //m_log.DebugFormat("[ARCHIVER]: Got bodypart uuid {0}", uuid); | 168 | //m_log.DebugFormat("[ARCHIVER]: Got bodypart uuid {0}", uuid); |
169 | assetUuids[uuid] = 1; | 169 | assetUuids[uuid] = 1; |
@@ -176,14 +176,14 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
176 | /// within this object). | 176 | /// within this object). |
177 | /// </summary> | 177 | /// </summary> |
178 | /// <param name="sceneObject"></param> | 178 | /// <param name="sceneObject"></param> |
179 | /// <param name="assetUuids"></param> | 179 | /// <param name="assetUuids"></param> |
180 | protected void GetSceneObjectAssetUuids(LLUUID sceneObjectUuid, IDictionary<LLUUID, int> assetUuids) | 180 | protected void GetSceneObjectAssetUuids(UUID sceneObjectUuid, IDictionary<UUID, int> assetUuids) |
181 | { | 181 | { |
182 | AssetBase objectAsset = GetAsset(sceneObjectUuid); | 182 | AssetBase objectAsset = GetAsset(sceneObjectUuid); |
183 | 183 | ||
184 | if (null != objectAsset) | 184 | if (null != objectAsset) |
185 | { | 185 | { |
186 | string xml = Helpers.FieldToUTF8String(objectAsset.Data); | 186 | string xml = Utils.BytesToString(objectAsset.Data); |
187 | SceneObjectGroup sog = new SceneObjectGroup(m_scene, m_scene.RegionInfo.RegionHandle, xml); | 187 | SceneObjectGroup sog = new SceneObjectGroup(m_scene, m_scene.RegionInfo.RegionHandle, xml); |
188 | GetSceneObjectAssetUuids(sog, assetUuids); | 188 | GetSceneObjectAssetUuids(sog, assetUuids); |
189 | } | 189 | } |
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
196 | /// </summary> | 196 | /// </summary> |
197 | /// <param name="sceneObject"></param> | 197 | /// <param name="sceneObject"></param> |
198 | /// <param name="assetUuids"></param> | 198 | /// <param name="assetUuids"></param> |
199 | protected void GetSceneObjectAssetUuids(SceneObjectGroup sceneObject, IDictionary<LLUUID, int> assetUuids) | 199 | protected void GetSceneObjectAssetUuids(SceneObjectGroup sceneObject, IDictionary<UUID, int> assetUuids) |
200 | { | 200 | { |
201 | m_log.DebugFormat( | 201 | m_log.DebugFormat( |
202 | "[ARCHIVER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID); | 202 | "[ARCHIVER]: Getting assets for object {0}, {1}", sceneObject.Name, sceneObject.UUID); |
@@ -208,7 +208,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
208 | 208 | ||
209 | try | 209 | try |
210 | { | 210 | { |
211 | LLObject.TextureEntry textureEntry = part.Shape.Textures; | 211 | Primitive.TextureEntry textureEntry = part.Shape.Textures; |
212 | 212 | ||
213 | // Get the prim's default texture. This will be used for faces which don't have their own texture | 213 | // Get the prim's default texture. This will be used for faces which don't have their own texture |
214 | assetUuids[textureEntry.DefaultTexture.TextureID] = 1; | 214 | assetUuids[textureEntry.DefaultTexture.TextureID] = 1; |
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
216 | // XXX: Not a great way to iterate through face textures, but there's no | 216 | // XXX: Not a great way to iterate through face textures, but there's no |
217 | // other method available to tell how many faces there actually are | 217 | // other method available to tell how many faces there actually are |
218 | //int i = 0; | 218 | //int i = 0; |
219 | foreach (LLObject.TextureEntryFace texture in textureEntry.FaceTextures) | 219 | foreach (Primitive.TextureEntryFace texture in textureEntry.FaceTextures) |
220 | { | 220 | { |
221 | if (texture != null) | 221 | if (texture != null) |
222 | { | 222 | { |
@@ -262,7 +262,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
262 | 262 | ||
263 | public void ArchiveRegion() | 263 | public void ArchiveRegion() |
264 | { | 264 | { |
265 | Dictionary<LLUUID, int> assetUuids = new Dictionary<LLUUID, int>(); | 265 | Dictionary<UUID, int> assetUuids = new Dictionary<UUID, int>(); |
266 | 266 | ||
267 | List<EntityBase> entities = m_scene.GetEntities(); | 267 | List<EntityBase> entities = m_scene.GetEntities(); |
268 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); | 268 | List<SceneObjectGroup> sceneObjects = new List<SceneObjectGroup>(); |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs index 69f712c..df17ad2 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiverModule.cs | |||
@@ -31,7 +31,7 @@ using OpenSim.Region.Environment.Modules.World.Serialiser; | |||
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Reflection; | 33 | using System.Reflection; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | 37 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs index 73212ff..b49b2a4 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs | |||
@@ -29,7 +29,7 @@ using System.Collections.Generic; | |||
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Xml; | 31 | using System.Xml; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | 35 | ||
@@ -45,9 +45,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Archive assets | 46 | /// Archive assets |
47 | /// </summary> | 47 | /// </summary> |
48 | protected IDictionary<LLUUID, AssetBase> m_assets; | 48 | protected IDictionary<UUID, AssetBase> m_assets; |
49 | 49 | ||
50 | public AssetsArchiver(IDictionary<LLUUID, AssetBase> assets) | 50 | public AssetsArchiver(IDictionary<UUID, AssetBase> assets) |
51 | { | 51 | { |
52 | m_assets = assets; | 52 | m_assets = assets; |
53 | } | 53 | } |
@@ -76,7 +76,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
76 | 76 | ||
77 | xtw.WriteStartElement("assets"); | 77 | xtw.WriteStartElement("assets"); |
78 | 78 | ||
79 | foreach (LLUUID uuid in m_assets.Keys) | 79 | foreach (UUID uuid in m_assets.Keys) |
80 | { | 80 | { |
81 | AssetBase asset = m_assets[uuid]; | 81 | AssetBase asset = m_assets[uuid]; |
82 | 82 | ||
@@ -105,7 +105,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
105 | 105 | ||
106 | xtw.WriteEndDocument(); | 106 | xtw.WriteEndDocument(); |
107 | 107 | ||
108 | archive.AddFile("assets.xml", sw.ToString()); | 108 | archive.AddFile("assets.Xml", sw.ToString()); |
109 | } | 109 | } |
110 | 110 | ||
111 | /// <summary> | 111 | /// <summary> |
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
117 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar | 117 | // It appears that gtar, at least, doesn't need the intermediate directory entries in the tar |
118 | //archive.AddDir("assets"); | 118 | //archive.AddDir("assets"); |
119 | 119 | ||
120 | foreach (LLUUID uuid in m_assets.Keys) | 120 | foreach (UUID uuid in m_assets.Keys) |
121 | { | 121 | { |
122 | AssetBase asset = m_assets[uuid]; | 122 | AssetBase asset = m_assets[uuid]; |
123 | 123 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs index 17abb24..b26fe4c 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsDearchiver.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications.Cache; | 36 | using OpenSim.Framework.Communications.Cache; |
@@ -141,7 +141,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
141 | /// <param name="data"></param> | 141 | /// <param name="data"></param> |
142 | protected void ResolveAssetData(string assetPath, byte[] data) | 142 | protected void ResolveAssetData(string assetPath, byte[] data) |
143 | { | 143 | { |
144 | // Right now we're nastily obtaining the lluuid from the filename | 144 | // Right now we're nastily obtaining the UUID from the filename |
145 | string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); | 145 | string filename = assetPath.Remove(0, ArchiveConstants.ASSETS_PATH.Length); |
146 | 146 | ||
147 | if (m_metadata.ContainsKey(filename)) | 147 | if (m_metadata.ContainsKey(filename)) |
@@ -156,7 +156,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
156 | 156 | ||
157 | m_log.DebugFormat("[ARCHIVER]: Importing asset {0}", filename); | 157 | m_log.DebugFormat("[ARCHIVER]: Importing asset {0}", filename); |
158 | 158 | ||
159 | AssetBase asset = new AssetBase(new LLUUID(filename), metadata.Name); | 159 | AssetBase asset = new AssetBase(new UUID(filename), metadata.Name); |
160 | asset.Description = metadata.Description; | 160 | asset.Description = metadata.Description; |
161 | asset.Type = metadata.AssetType; | 161 | asset.Type = metadata.AssetType; |
162 | asset.Data = data; | 162 | asset.Data = data; |
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsRequest.cs index 2164f7e..41fbc16 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsRequest.cs | |||
@@ -32,7 +32,7 @@ using OpenSim.Region.Environment.Scenes; | |||
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | //using System.Reflection; | 33 | //using System.Reflection; |
34 | using System.Threading; | 34 | using System.Threading; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | //using log4net; | 36 | //using log4net; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Modules.World.Archiver | 38 | namespace OpenSim.Region.Environment.Modules.World.Archiver |
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
47 | /// <summary> | 47 | /// <summary> |
48 | /// uuids to request | 48 | /// uuids to request |
49 | /// </summary> | 49 | /// </summary> |
50 | protected ICollection<LLUUID> m_uuids; | 50 | protected ICollection<UUID> m_uuids; |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Callback used when all the assets requested have been received. | 53 | /// Callback used when all the assets requested have been received. |
@@ -57,12 +57,12 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
57 | /// <summary> | 57 | /// <summary> |
58 | /// Assets retrieved in this request | 58 | /// Assets retrieved in this request |
59 | /// </summary> | 59 | /// </summary> |
60 | protected Dictionary<LLUUID, AssetBase> m_assets = new Dictionary<LLUUID, AssetBase>(); | 60 | protected Dictionary<UUID, AssetBase> m_assets = new Dictionary<UUID, AssetBase>(); |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// Maintain a list of assets that could not be found. This will be passed back to the requester. | 63 | /// Maintain a list of assets that could not be found. This will be passed back to the requester. |
64 | /// </summary> | 64 | /// </summary> |
65 | protected List<LLUUID> m_notFoundAssetUuids = new List<LLUUID>(); | 65 | protected List<UUID> m_notFoundAssetUuids = new List<UUID>(); |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
68 | /// Record the number of asset replies required so we know when we've finished | 68 | /// Record the number of asset replies required so we know when we've finished |
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
74 | /// </summary> | 74 | /// </summary> |
75 | protected AssetCache m_assetCache; | 75 | protected AssetCache m_assetCache; |
76 | 76 | ||
77 | protected internal AssetsRequest(ICollection<LLUUID> uuids, AssetCache assetCache, AssetsRequestCallback assetsRequestCallback) | 77 | protected internal AssetsRequest(ICollection<UUID> uuids, AssetCache assetCache, AssetsRequestCallback assetsRequestCallback) |
78 | { | 78 | { |
79 | m_uuids = uuids; | 79 | m_uuids = uuids; |
80 | m_assetsRequestCallback = assetsRequestCallback; | 80 | m_assetsRequestCallback = assetsRequestCallback; |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
88 | if (m_repliesRequired == 0) | 88 | if (m_repliesRequired == 0) |
89 | m_assetsRequestCallback(m_assets, m_notFoundAssetUuids); | 89 | m_assetsRequestCallback(m_assets, m_notFoundAssetUuids); |
90 | 90 | ||
91 | foreach (LLUUID uuid in m_uuids) | 91 | foreach (UUID uuid in m_uuids) |
92 | { | 92 | { |
93 | m_assetCache.GetAsset(uuid, AssetRequestCallback, true); | 93 | m_assetCache.GetAsset(uuid, AssetRequestCallback, true); |
94 | } | 94 | } |
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver | |||
99 | /// </summary> | 99 | /// </summary> |
100 | /// <param name="assetID"></param> | 100 | /// <param name="assetID"></param> |
101 | /// <param name="asset"></param> | 101 | /// <param name="asset"></param> |
102 | public void AssetRequestCallback(LLUUID assetID, AssetBase asset) | 102 | public void AssetRequestCallback(UUID assetID, AssetBase asset) |
103 | { | 103 | { |
104 | if (asset != null) | 104 | if (asset != null) |
105 | m_assets[assetID] = asset; | 105 | m_assets[assetID] = asset; |
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 28347d0..976a634 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -28,7 +28,7 @@ using System; | |||
28 | using System.Threading; | 28 | using System.Threading; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
@@ -41,15 +41,15 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
41 | { | 41 | { |
42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 42 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
43 | 43 | ||
44 | private delegate void LookupUUIDS(List<LLUUID> uuidLst); | 44 | private delegate void LookupUUIDS(List<UUID> uuidLst); |
45 | 45 | ||
46 | private Scene m_scene; | 46 | private Scene m_scene; |
47 | 47 | ||
48 | #region Packet Data Responders | 48 | #region Packet Data Responders |
49 | 49 | ||
50 | private void sendDetailedEstateData(IClientAPI remote_client, LLUUID invoice) | 50 | private void sendDetailedEstateData(IClientAPI remote_client, UUID invoice) |
51 | { | 51 | { |
52 | //SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant) | 52 | //SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant) |
53 | 53 | ||
54 | uint sun = 0; | 54 | uint sun = 0; |
55 | if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime) | 55 | if (!m_scene.RegionInfo.EstateSettings.UseGlobalTime) |
@@ -119,9 +119,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
119 | sendRegionInfoPacketToAll(); | 119 | sendRegionInfoPacketToAll(); |
120 | } | 120 | } |
121 | 121 | ||
122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) | 122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, UUID texture) |
123 | { | 123 | { |
124 | if (texture == LLUUID.Zero) | 124 | if(texture == UUID.Zero) |
125 | return; | 125 | return; |
126 | 126 | ||
127 | switch (corner) | 127 | switch (corner) |
@@ -202,13 +202,13 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
202 | m_scene.Restart(timeInSeconds); | 202 | m_scene.Restart(timeInSeconds); |
203 | } | 203 | } |
204 | 204 | ||
205 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, LLUUID estateCovenantID) | 205 | private void handleChangeEstateCovenantRequest(IClientAPI remoteClient, UUID estateCovenantID) |
206 | { | 206 | { |
207 | m_scene.RegionInfo.RegionSettings.Covenant = estateCovenantID; | 207 | m_scene.RegionInfo.RegionSettings.Covenant = estateCovenantID; |
208 | m_scene.RegionInfo.RegionSettings.Save(); | 208 | m_scene.RegionInfo.RegionSettings.Save(); |
209 | } | 209 | } |
210 | 210 | ||
211 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user) | 211 | private void handleEstateAccessDeltaRequest(IClientAPI remote_client, UUID invoice, int estateAccessType, UUID user) |
212 | { | 212 | { |
213 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. | 213 | // EstateAccessDelta handles Estate Managers, Sim Access, Sim Banlist, allowed Groups.. etc. |
214 | 214 | ||
@@ -338,17 +338,17 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
338 | } | 338 | } |
339 | } | 339 | } |
340 | 340 | ||
341 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) | 341 | private void SendSimulatorBlueBoxMessage(IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) |
342 | { | 342 | { |
343 | m_scene.SendRegionMessageFromEstateTools(senderID, sessionID, senderName, message); | 343 | m_scene.SendRegionMessageFromEstateTools(senderID, sessionID, senderName, message); |
344 | } | 344 | } |
345 | 345 | ||
346 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, LLUUID sessionID, string senderName, string message) | 346 | private void SendEstateBlueBoxMessage(IClientAPI remote_client, UUID invoice, UUID senderID, UUID sessionID, string senderName, string message) |
347 | { | 347 | { |
348 | m_scene.SendEstateMessageFromEstateTools(senderID, sessionID, senderName, message); | 348 | m_scene.SendEstateMessageFromEstateTools(senderID, sessionID, senderName, message); |
349 | } | 349 | } |
350 | 350 | ||
351 | private void handleEstateDebugRegionRequest(IClientAPI remote_client, LLUUID invoice, LLUUID senderID, bool scripted, bool collisionEvents, bool physics) | 351 | private void handleEstateDebugRegionRequest(IClientAPI remote_client, UUID invoice, UUID senderID, bool scripted, bool collisionEvents, bool physics) |
352 | { | 352 | { |
353 | if (physics) | 353 | if (physics) |
354 | m_scene.RegionInfo.RegionSettings.DisablePhysics = true; | 354 | m_scene.RegionInfo.RegionSettings.DisablePhysics = true; |
@@ -371,9 +371,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
371 | m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); | 371 | m_scene.SetSceneCoreDebug(scripted, collisionEvents, physics); |
372 | } | 372 | } |
373 | 373 | ||
374 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, LLUUID invoice, LLUUID senderID, LLUUID prey) | 374 | private void handleEstateTeleportOneUserHomeRequest(IClientAPI remover_client, UUID invoice, UUID senderID, UUID prey) |
375 | { | 375 | { |
376 | if (prey != LLUUID.Zero) | 376 | if (prey != UUID.Zero) |
377 | { | 377 | { |
378 | ScenePresence s = m_scene.GetScenePresence(prey); | 378 | ScenePresence s = m_scene.GetScenePresence(prey); |
379 | if (s != null) | 379 | if (s != null) |
@@ -419,7 +419,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
419 | private void HandleLandStatRequest(int parcelID, uint reportType, uint requestFlags, string filter, IClientAPI remoteClient) | 419 | private void HandleLandStatRequest(int parcelID, uint reportType, uint requestFlags, string filter, IClientAPI remoteClient) |
420 | { | 420 | { |
421 | Dictionary<uint, float> SceneData = new Dictionary<uint,float>(); | 421 | Dictionary<uint, float> SceneData = new Dictionary<uint,float>(); |
422 | List<LLUUID> uuidNameLookupList = new List<LLUUID>(); | 422 | List<UUID> uuidNameLookupList = new List<UUID>(); |
423 | 423 | ||
424 | if (reportType == 1) | 424 | if (reportType == 1) |
425 | { | 425 | { |
@@ -491,7 +491,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
491 | LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; | 491 | LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; |
492 | icon.EndInvoke(iar); | 492 | icon.EndInvoke(iar); |
493 | } | 493 | } |
494 | private void LookupUUID(List<LLUUID> uuidLst) | 494 | private void LookupUUID(List<UUID> uuidLst) |
495 | { | 495 | { |
496 | LookupUUIDS d = LookupUUIDsAsync; | 496 | LookupUUIDS d = LookupUUIDsAsync; |
497 | 497 | ||
@@ -499,9 +499,9 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
499 | LookupUUIDSCompleted, | 499 | LookupUUIDSCompleted, |
500 | d); | 500 | d); |
501 | } | 501 | } |
502 | private void LookupUUIDsAsync(List<LLUUID> uuidLst) | 502 | private void LookupUUIDsAsync(List<UUID> uuidLst) |
503 | { | 503 | { |
504 | LLUUID[] uuidarr = new LLUUID[0]; | 504 | UUID[] uuidarr = new UUID[0]; |
505 | 505 | ||
506 | lock (uuidLst) | 506 | lock (uuidLst) |
507 | { | 507 | { |
@@ -533,7 +533,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
533 | { | 533 | { |
534 | RegionHandshakeArgs args = new RegionHandshakeArgs(); | 534 | RegionHandshakeArgs args = new RegionHandshakeArgs(); |
535 | bool estatemanager = false; | 535 | bool estatemanager = false; |
536 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.EstateManagers; | 536 | UUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.EstateManagers; |
537 | for (int i = 0; i < EstateManagers.Length; i++) | 537 | for (int i = 0; i < EstateManagers.Length; i++) |
538 | { | 538 | { |
539 | if (EstateManagers[i] == remoteClient.AgentId) | 539 | if (EstateManagers[i] == remoteClient.AgentId) |
@@ -559,14 +559,14 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
559 | 559 | ||
560 | args.regionFlags = GetRegionFlags(); | 560 | args.regionFlags = GetRegionFlags(); |
561 | args.regionName = m_scene.RegionInfo.RegionName; | 561 | args.regionName = m_scene.RegionInfo.RegionName; |
562 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 562 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
563 | args.SimOwner = m_scene.RegionInfo.EstateSettings.EstateOwner; | 563 | args.SimOwner = m_scene.RegionInfo.EstateSettings.EstateOwner; |
564 | else | 564 | else |
565 | args.SimOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 565 | args.SimOwner = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
566 | args.terrainBase0 = LLUUID.Zero; | 566 | args.terrainBase0 = UUID.Zero; |
567 | args.terrainBase1 = LLUUID.Zero; | 567 | args.terrainBase1 = UUID.Zero; |
568 | args.terrainBase2 = LLUUID.Zero; | 568 | args.terrainBase2 = UUID.Zero; |
569 | args.terrainBase3 = LLUUID.Zero; | 569 | args.terrainBase3 = UUID.Zero; |
570 | args.terrainDetail0 = m_scene.RegionInfo.RegionSettings.TerrainTexture1; | 570 | args.terrainDetail0 = m_scene.RegionInfo.RegionSettings.TerrainTexture1; |
571 | args.terrainDetail1 = m_scene.RegionInfo.RegionSettings.TerrainTexture2; | 571 | args.terrainDetail1 = m_scene.RegionInfo.RegionSettings.TerrainTexture2; |
572 | args.terrainDetail2 = m_scene.RegionInfo.RegionSettings.TerrainTexture3; | 572 | args.terrainDetail2 = m_scene.RegionInfo.RegionSettings.TerrainTexture3; |
@@ -582,7 +582,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
582 | ); | 582 | ); |
583 | } | 583 | } |
584 | 584 | ||
585 | public void handleEstateChangeInfo(IClientAPI remoteClient, LLUUID invoice, LLUUID senderID, UInt32 parms1, UInt32 parms2) | 585 | public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2) |
586 | { | 586 | { |
587 | if (parms2 == 0) | 587 | if (parms2 == 0) |
588 | { | 588 | { |
@@ -812,14 +812,14 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
812 | return (uint)flags; | 812 | return (uint)flags; |
813 | } | 813 | } |
814 | 814 | ||
815 | public bool IsManager(LLUUID avatarID) | 815 | public bool IsManager(UUID avatarID) |
816 | { | 816 | { |
817 | if (avatarID == m_scene.RegionInfo.MasterAvatarAssignedUUID) | 817 | if (avatarID == m_scene.RegionInfo.MasterAvatarAssignedUUID) |
818 | return true; | 818 | return true; |
819 | if (avatarID == m_scene.RegionInfo.EstateSettings.EstateOwner) | 819 | if (avatarID == m_scene.RegionInfo.EstateSettings.EstateOwner) |
820 | return true; | 820 | return true; |
821 | 821 | ||
822 | List<LLUUID> ems = new List<LLUUID>(m_scene.RegionInfo.EstateSettings.EstateManagers); | 822 | List<UUID> ems = new List<UUID>(m_scene.RegionInfo.EstateSettings.EstateManagers); |
823 | if (ems.Contains(avatarID)) | 823 | if (ems.Contains(avatarID)) |
824 | return true; | 824 | return true; |
825 | 825 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs index d519d4d..1e1291a 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
88 | { | 88 | { |
89 | return m_landManagementModule.GetLandObject(x_float, y_float); | 89 | return m_landManagementModule.GetLandObject(x_float, y_float); |
90 | } | 90 | } |
91 | ILandObject obj = new LandObject(LLUUID.Zero, false, m_scene); | 91 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); |
92 | obj.landData.Name = "NO LAND"; | 92 | obj.landData.Name = "NO LAND"; |
93 | return obj; | 93 | return obj; |
94 | } | 94 | } |
@@ -100,12 +100,12 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
100 | { | 100 | { |
101 | return m_landManagementModule.GetLandObject(x, y); | 101 | return m_landManagementModule.GetLandObject(x, y); |
102 | } | 102 | } |
103 | ILandObject obj = new LandObject(LLUUID.Zero, false, m_scene); | 103 | ILandObject obj = new LandObject(UUID.Zero, false, m_scene); |
104 | obj.landData.Name = "NO LAND"; | 104 | obj.landData.Name = "NO LAND"; |
105 | return obj; | 105 | return obj; |
106 | } | 106 | } |
107 | 107 | ||
108 | public List<ILandObject> ParcelsNearPoint(LLVector3 position) | 108 | public List<ILandObject> ParcelsNearPoint(Vector3 position) |
109 | { | 109 | { |
110 | if (m_landManagementModule != null) | 110 | if (m_landManagementModule != null) |
111 | { | 111 | { |
@@ -142,7 +142,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
142 | m_landManagementModule.UpdateLandObject(localID, data); | 142 | m_landManagementModule.UpdateLandObject(localID, data); |
143 | } | 143 | } |
144 | } | 144 | } |
145 | public void ReturnObjectsInParcel(int localID, uint returnType, LLUUID[] agentIDs, LLUUID[] taskIDs, IClientAPI remoteClient) | 145 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) |
146 | { | 146 | { |
147 | if (m_landManagementModule != null) | 147 | if (m_landManagementModule != null) |
148 | { | 148 | { |
@@ -168,4 +168,4 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
168 | #endregion | 168 | #endregion |
169 | 169 | ||
170 | } | 170 | } |
171 | } \ No newline at end of file | 171 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 00994fb..e5bdafc 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
@@ -38,7 +38,6 @@ using OpenSim.Framework; | |||
38 | using OpenSim.Framework.Servers; | 38 | using OpenSim.Framework.Servers; |
39 | using OpenSim.Framework.Communications.Capabilities; | 39 | using OpenSim.Framework.Communications.Capabilities; |
40 | using OpenSim.Region.Physics.Manager; | 40 | using OpenSim.Region.Physics.Manager; |
41 | using Axiom.Math; | ||
42 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; | 41 | using Caps = OpenSim.Framework.Communications.Capabilities.Caps; |
43 | 42 | ||
44 | namespace OpenSim.Region.Environment.Modules.World.Land | 43 | namespace OpenSim.Region.Environment.Modules.World.Land |
@@ -165,10 +164,10 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
165 | lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; | 164 | lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; |
166 | landIDList.Initialize(); | 165 | landIDList.Initialize(); |
167 | 166 | ||
168 | ILandObject fullSimParcel = new LandObject(LLUUID.Zero, false, m_scene); | 167 | ILandObject fullSimParcel = new LandObject(UUID.Zero, false, m_scene); |
169 | 168 | ||
170 | fullSimParcel.setLandBitmap(fullSimParcel.getSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); | 169 | fullSimParcel.setLandBitmap(fullSimParcel.getSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); |
171 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 170 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
172 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 171 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
173 | else | 172 | else |
174 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 173 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
@@ -176,7 +175,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
176 | AddLandObject(fullSimParcel); | 175 | AddLandObject(fullSimParcel); |
177 | } | 176 | } |
178 | 177 | ||
179 | public List<ILandObject> ParcelsNearPoint(LLVector3 position) | 178 | public List<ILandObject> ParcelsNearPoint(Vector3 position) |
180 | { | 179 | { |
181 | List<ILandObject> parcelsNear = new List<ILandObject>(); | 180 | List<ILandObject> parcelsNear = new List<ILandObject>(); |
182 | for (int x = -4; x <= 4; x += 4) | 181 | for (int x = -4; x <= 4; x += 4) |
@@ -205,8 +204,8 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
205 | "You are not allowed on this parcel because you are banned. Please go away. <3 OpenSim Developers"); | 204 | "You are not allowed on this parcel because you are banned. Please go away. <3 OpenSim Developers"); |
206 | 205 | ||
207 | avatar.PhysicsActor.Position = | 206 | avatar.PhysicsActor.Position = |
208 | new PhysicsVector(avatar.lastKnownAllowedPosition.x, avatar.lastKnownAllowedPosition.y, | 207 | new PhysicsVector(avatar.lastKnownAllowedPosition.X, avatar.lastKnownAllowedPosition.Y, |
209 | avatar.lastKnownAllowedPosition.z); | 208 | avatar.lastKnownAllowedPosition.Z); |
210 | avatar.PhysicsActor.Velocity = new PhysicsVector(0, 0, 0); | 209 | avatar.PhysicsActor.Velocity = new PhysicsVector(0, 0, 0); |
211 | } | 210 | } |
212 | else | 211 | else |
@@ -216,7 +215,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
216 | } | 215 | } |
217 | } | 216 | } |
218 | 217 | ||
219 | public void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, LLUUID regionID) | 218 | public void handleAvatarChangingParcel(ScenePresence avatar, int localLandID, UUID regionID) |
220 | { | 219 | { |
221 | if (m_scene.RegionInfo.RegionID == regionID) | 220 | if (m_scene.RegionInfo.RegionID == regionID) |
222 | { | 221 | { |
@@ -353,7 +352,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
353 | } | 352 | } |
354 | 353 | ||
355 | 354 | ||
356 | public void handleParcelAccessRequest(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, | 355 | public void handleParcelAccessRequest(UUID agentID, UUID sessionID, uint flags, int sequenceID, |
357 | int landLocalID, IClientAPI remote_client) | 356 | int landLocalID, IClientAPI remote_client) |
358 | { | 357 | { |
359 | if (landList.ContainsKey(landLocalID)) | 358 | if (landList.ContainsKey(landLocalID)) |
@@ -362,7 +361,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
362 | } | 361 | } |
363 | } | 362 | } |
364 | 363 | ||
365 | public void handleParcelAccessUpdateRequest(LLUUID agentID, LLUUID sessionID, uint flags, int landLocalID, | 364 | public void handleParcelAccessUpdateRequest(UUID agentID, UUID sessionID, uint flags, int landLocalID, |
366 | List<ParcelManager.ParcelAccessEntry> entries, | 365 | List<ParcelManager.ParcelAccessEntry> entries, |
367 | IClientAPI remote_client) | 366 | IClientAPI remote_client) |
368 | { | 367 | { |
@@ -385,7 +384,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
385 | /// <returns></returns> | 384 | /// <returns></returns> |
386 | public ILandObject CreateBaseLand() | 385 | public ILandObject CreateBaseLand() |
387 | { | 386 | { |
388 | return new LandObject(LLUUID.Zero, false, m_scene); | 387 | return new LandObject(UUID.Zero, false, m_scene); |
389 | } | 388 | } |
390 | 389 | ||
391 | /// <summary> | 390 | /// <summary> |
@@ -529,7 +528,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
529 | 528 | ||
530 | public void AddPrimToLandPrimCounts(SceneObjectGroup obj) | 529 | public void AddPrimToLandPrimCounts(SceneObjectGroup obj) |
531 | { | 530 | { |
532 | LLVector3 position = obj.AbsolutePosition; | 531 | Vector3 position = obj.AbsolutePosition; |
533 | ILandObject landUnderPrim = GetLandObject(position.X, position.Y); | 532 | ILandObject landUnderPrim = GetLandObject(position.X, position.Y); |
534 | if (landUnderPrim != null) | 533 | if (landUnderPrim != null) |
535 | { | 534 | { |
@@ -548,7 +547,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
548 | public void FinalizeLandPrimCountUpdate() | 547 | public void FinalizeLandPrimCountUpdate() |
549 | { | 548 | { |
550 | //Get Simwide prim count for owner | 549 | //Get Simwide prim count for owner |
551 | Dictionary<LLUUID, List<LandObject>> landOwnersAndParcels = new Dictionary<LLUUID, List<LandObject>>(); | 550 | Dictionary<UUID, List<LandObject>> landOwnersAndParcels = new Dictionary<UUID, List<LandObject>>(); |
552 | foreach (LandObject p in landList.Values) | 551 | foreach (LandObject p in landList.Values) |
553 | { | 552 | { |
554 | if (!landOwnersAndParcels.ContainsKey(p.landData.OwnerID)) | 553 | if (!landOwnersAndParcels.ContainsKey(p.landData.OwnerID)) |
@@ -563,7 +562,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
563 | } | 562 | } |
564 | } | 563 | } |
565 | 564 | ||
566 | foreach (LLUUID owner in landOwnersAndParcels.Keys) | 565 | foreach (UUID owner in landOwnersAndParcels.Keys) |
567 | { | 566 | { |
568 | int simArea = 0; | 567 | int simArea = 0; |
569 | int simPrims = 0; | 568 | int simPrims = 0; |
@@ -617,9 +616,9 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
617 | /// <param name="start_y">South Point</param> | 616 | /// <param name="start_y">South Point</param> |
618 | /// <param name="end_x">East Point</param> | 617 | /// <param name="end_x">East Point</param> |
619 | /// <param name="end_y">North Point</param> | 618 | /// <param name="end_y">North Point</param> |
620 | /// <param name="attempting_user_id">LLUUID of user who is trying to subdivide</param> | 619 | /// <param name="attempting_user_id">UUID of user who is trying to subdivide</param> |
621 | /// <returns>Returns true if successful</returns> | 620 | /// <returns>Returns true if successful</returns> |
622 | private void subdivide(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | 621 | private void subdivide(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) |
623 | { | 622 | { |
624 | //First, lets loop through the points and make sure they are all in the same peice of land | 623 | //First, lets loop through the points and make sure they are all in the same peice of land |
625 | //Get the land object at start | 624 | //Get the land object at start |
@@ -658,7 +657,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
658 | //Lets create a new land object with bitmap activated at that point (keeping the old land objects info) | 657 | //Lets create a new land object with bitmap activated at that point (keeping the old land objects info) |
659 | ILandObject newLand = startLandObject.Copy(); | 658 | ILandObject newLand = startLandObject.Copy(); |
660 | newLand.landData.Name = "Subdivision of " + newLand.landData.Name; | 659 | newLand.landData.Name = "Subdivision of " + newLand.landData.Name; |
661 | newLand.landData.GlobalID = LLUUID.Random(); | 660 | newLand.landData.GlobalID = UUID.Random(); |
662 | 661 | ||
663 | newLand.setLandBitmap(newLand.getSquareLandBitmap(start_x, start_y, end_x, end_y)); | 662 | newLand.setLandBitmap(newLand.getSquareLandBitmap(start_x, start_y, end_x, end_y)); |
664 | 663 | ||
@@ -683,9 +682,9 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
683 | /// <param name="start_y">y value in first piece of land</param> | 682 | /// <param name="start_y">y value in first piece of land</param> |
684 | /// <param name="end_x">x value in second peice of land</param> | 683 | /// <param name="end_x">x value in second peice of land</param> |
685 | /// <param name="end_y">y value in second peice of land</param> | 684 | /// <param name="end_y">y value in second peice of land</param> |
686 | /// <param name="attempting_user_id">LLUUID of the avatar trying to join the land objects</param> | 685 | /// <param name="attempting_user_id">UUID of the avatar trying to join the land objects</param> |
687 | /// <returns>Returns true if successful</returns> | 686 | /// <returns>Returns true if successful</returns> |
688 | private void join(int start_x, int start_y, int end_x, int end_y, LLUUID attempting_user_id) | 687 | private void join(int start_x, int start_y, int end_x, int end_y, UUID attempting_user_id) |
689 | { | 688 | { |
690 | end_x -= 4; | 689 | end_x -= 4; |
691 | end_y -= 4; | 690 | end_y -= 4; |
@@ -770,13 +769,13 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
770 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); | 769 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_OWNED_BY_REQUESTER); |
771 | } | 770 | } |
772 | else if (currentParcelBlock.landData.SalePrice > 0 && | 771 | else if (currentParcelBlock.landData.SalePrice > 0 && |
773 | (currentParcelBlock.landData.AuthBuyerID == LLUUID.Zero || | 772 | (currentParcelBlock.landData.AuthBuyerID == UUID.Zero || |
774 | currentParcelBlock.landData.AuthBuyerID == remote_client.AgentId)) | 773 | currentParcelBlock.landData.AuthBuyerID == remote_client.AgentId)) |
775 | { | 774 | { |
776 | //Sale Flag | 775 | //Sale Flag |
777 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_IS_FOR_SALE); | 776 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_IS_FOR_SALE); |
778 | } | 777 | } |
779 | else if (currentParcelBlock.landData.OwnerID == LLUUID.Zero) | 778 | else if (currentParcelBlock.landData.OwnerID == UUID.Zero) |
780 | { | 779 | { |
781 | //Public Flag | 780 | //Public Flag |
782 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_PUBLIC); | 781 | tempByte = Convert.ToByte(tempByte | LandChannel.LAND_TYPE_PUBLIC); |
@@ -914,7 +913,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
914 | { | 913 | { |
915 | if (m_scene.ExternalChecks.ExternalChecksCanAbandonParcel(remote_client.AgentId, landList[local_id])) | 914 | if (m_scene.ExternalChecks.ExternalChecksCanAbandonParcel(remote_client.AgentId, landList[local_id])) |
916 | { | 915 | { |
917 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 916 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
918 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 917 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
919 | else | 918 | else |
920 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 919 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
@@ -930,7 +929,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
930 | { | 929 | { |
931 | if (m_scene.ExternalChecks.ExternalChecksCanReclaimParcel(remote_client.AgentId, landList[local_id])) | 930 | if (m_scene.ExternalChecks.ExternalChecksCanReclaimParcel(remote_client.AgentId, landList[local_id])) |
932 | { | 931 | { |
933 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 932 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
934 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 933 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
935 | else | 934 | else |
936 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 935 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
@@ -979,13 +978,13 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
979 | } | 978 | } |
980 | if (lob != null) | 979 | if (lob != null) |
981 | { | 980 | { |
982 | LLUUID AuthorizedID = lob.landData.AuthBuyerID; | 981 | UUID AuthorizedID = lob.landData.AuthBuyerID; |
983 | int saleprice = lob.landData.SalePrice; | 982 | int saleprice = lob.landData.SalePrice; |
984 | LLUUID pOwnerID = lob.landData.OwnerID; | 983 | UUID pOwnerID = lob.landData.OwnerID; |
985 | 984 | ||
986 | bool landforsale = ((lob.landData.Flags & | 985 | bool landforsale = ((lob.landData.Flags & |
987 | (uint)(Parcel.ParcelFlags.ForSale | Parcel.ParcelFlags.ForSaleObjects | Parcel.ParcelFlags.SellParcelObjects)) != 0); | 986 | (uint)(Parcel.ParcelFlags.ForSale | Parcel.ParcelFlags.ForSaleObjects | Parcel.ParcelFlags.SellParcelObjects)) != 0); |
988 | if ((AuthorizedID == LLUUID.Zero || AuthorizedID == e.agentId) && e.parcelPrice >= saleprice && landforsale) | 987 | if ((AuthorizedID == UUID.Zero || AuthorizedID == e.agentId) && e.parcelPrice >= saleprice && landforsale) |
989 | { | 988 | { |
990 | lock (e) | 989 | lock (e) |
991 | { | 990 | { |
@@ -1027,7 +1026,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1027 | AddLandObject(new_land); | 1026 | AddLandObject(new_land); |
1028 | } | 1027 | } |
1029 | 1028 | ||
1030 | public void ReturnObjectsInParcel(int localID, uint returnType, LLUUID[] agentIDs, LLUUID[] taskIDs, IClientAPI remoteClient) | 1029 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) |
1031 | { | 1030 | { |
1032 | ILandObject selectedParcel = null; | 1031 | ILandObject selectedParcel = null; |
1033 | lock (landList) | 1032 | lock (landList) |
@@ -1065,7 +1064,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1065 | 1064 | ||
1066 | #region CAPS handler | 1065 | #region CAPS handler |
1067 | 1066 | ||
1068 | private void OnRegisterCaps(LLUUID agentID, Caps caps) | 1067 | private void OnRegisterCaps(UUID agentID, Caps caps) |
1069 | { | 1068 | { |
1070 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 1069 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
1071 | caps.RegisterHandler("RemoteParcelRequest", | 1070 | caps.RegisterHandler("RemoteParcelRequest", |
@@ -1080,7 +1079,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1080 | // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the | 1079 | // we cheat here: As we don't have (and want) a grid-global parcel-store, we can't return the |
1081 | // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to. | 1080 | // "real" parcelID, because we wouldn't be able to map that to the region the parcel belongs to. |
1082 | // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x | 1081 | // So, we create a "fake" parcelID by using the regionHandle (64 bit), and the local (integer) x |
1083 | // and y coordinate (each 8 bit), encoded in a LLUUID (128 bit). | 1082 | // and y coordinate (each 8 bit), encoded in a UUID (128 bit). |
1084 | // | 1083 | // |
1085 | // Request format: | 1084 | // Request format: |
1086 | // <llsd> | 1085 | // <llsd> |
@@ -1095,16 +1094,16 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1095 | // <uuid>xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx</uuid> | 1094 | // <uuid>xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx</uuid> |
1096 | // </map> | 1095 | // </map> |
1097 | // </llsd> | 1096 | // </llsd> |
1098 | private string RemoteParcelRequest(string request, string path, string param, LLUUID agentID, Caps caps) | 1097 | private string RemoteParcelRequest(string request, string path, string param, UUID agentID, Caps caps) |
1099 | { | 1098 | { |
1100 | LLUUID parcelID = LLUUID.Zero; | 1099 | UUID parcelID = UUID.Zero; |
1101 | try | 1100 | try |
1102 | { | 1101 | { |
1103 | Hashtable hash = new Hashtable(); | 1102 | Hashtable hash = new Hashtable(); |
1104 | hash = (Hashtable)LLSD.LLSDDeserialize(Helpers.StringToField(request)); | 1103 | hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); |
1105 | if (hash.ContainsKey("region_id") && hash.ContainsKey("location")) | 1104 | if (hash.ContainsKey("region_id") && hash.ContainsKey("location")) |
1106 | { | 1105 | { |
1107 | LLUUID regionID = (LLUUID)hash["region_id"]; | 1106 | UUID regionID = (UUID)hash["region_id"]; |
1108 | ArrayList list = (ArrayList)hash["location"]; | 1107 | ArrayList list = (ArrayList)hash["location"]; |
1109 | uint x = (uint)(double)list[0]; | 1108 | uint x = (uint)(double)list[0]; |
1110 | uint y = (uint)(double)list[1]; | 1109 | uint y = (uint)(double)list[1]; |
@@ -1148,9 +1147,9 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1148 | 1147 | ||
1149 | #endregion | 1148 | #endregion |
1150 | 1149 | ||
1151 | private void handleParcelInfo(IClientAPI remoteClient, LLUUID parcelID) | 1150 | private void handleParcelInfo(IClientAPI remoteClient, UUID parcelID) |
1152 | { | 1151 | { |
1153 | if (parcelID == LLUUID.Zero) | 1152 | if (parcelID == UUID.Zero) |
1154 | return; | 1153 | return; |
1155 | 1154 | ||
1156 | // assume we've got the parcelID we just computed in RemoteParcelRequest | 1155 | // assume we've got the parcelID we just computed in RemoteParcelRequest |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 6388a1c..640b665 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
@@ -67,14 +67,14 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
67 | set { m_landData = value; } | 67 | set { m_landData = value; } |
68 | } | 68 | } |
69 | 69 | ||
70 | public LLUUID regionUUID | 70 | public UUID regionUUID |
71 | { | 71 | { |
72 | get { return m_scene.RegionInfo.RegionID; } | 72 | get { return m_scene.RegionInfo.RegionID; } |
73 | } | 73 | } |
74 | 74 | ||
75 | #region Constructors | 75 | #region Constructors |
76 | 76 | ||
77 | public LandObject(LLUUID owner_id, bool is_group_owned, Scene scene) | 77 | public LandObject(UUID owner_id, bool is_group_owned, Scene scene) |
78 | { | 78 | { |
79 | m_scene = scene; | 79 | m_scene = scene; |
80 | landData.OwnerID = owner_id; | 80 | landData.OwnerID = owner_id; |
@@ -216,7 +216,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
216 | } | 216 | } |
217 | } | 217 | } |
218 | 218 | ||
219 | public void updateLandSold(LLUUID avatarID, LLUUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) | 219 | public void updateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area) |
220 | { | 220 | { |
221 | LandData newData = landData.Copy(); | 221 | LandData newData = landData.Copy(); |
222 | newData.OwnerID = avatarID; | 222 | newData.OwnerID = avatarID; |
@@ -226,14 +226,14 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
226 | newData.ClaimDate = Util.UnixTimeSinceEpoch(); | 226 | newData.ClaimDate = Util.UnixTimeSinceEpoch(); |
227 | newData.ClaimPrice = claimprice; | 227 | newData.ClaimPrice = claimprice; |
228 | newData.SalePrice = 0; | 228 | newData.SalePrice = 0; |
229 | newData.AuthBuyerID = LLUUID.Zero; | 229 | newData.AuthBuyerID = UUID.Zero; |
230 | newData.Flags &= ~(uint) (Parcel.ParcelFlags.ForSale | Parcel.ParcelFlags.ForSaleObjects | Parcel.ParcelFlags.SellParcelObjects); | 230 | newData.Flags &= ~(uint) (Parcel.ParcelFlags.ForSale | Parcel.ParcelFlags.ForSaleObjects | Parcel.ParcelFlags.SellParcelObjects); |
231 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); | 231 | m_scene.LandChannel.UpdateLandObject(landData.LocalID, newData); |
232 | 232 | ||
233 | sendLandUpdateToAvatarsOverMe(); | 233 | sendLandUpdateToAvatarsOverMe(); |
234 | } | 234 | } |
235 | 235 | ||
236 | public bool isEitherBannedOrRestricted(LLUUID avatar) | 236 | public bool isEitherBannedOrRestricted(UUID avatar) |
237 | { | 237 | { |
238 | if (isBannedFromLand(avatar)) | 238 | if (isBannedFromLand(avatar)) |
239 | { | 239 | { |
@@ -246,7 +246,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
246 | return false; | 246 | return false; |
247 | } | 247 | } |
248 | 248 | ||
249 | public bool isBannedFromLand(LLUUID avatar) | 249 | public bool isBannedFromLand(UUID avatar) |
250 | { | 250 | { |
251 | if ((landData.Flags & (uint) Parcel.ParcelFlags.UseBanList) > 0) | 251 | if ((landData.Flags & (uint) Parcel.ParcelFlags.UseBanList) > 0) |
252 | { | 252 | { |
@@ -263,7 +263,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
263 | return false; | 263 | return false; |
264 | } | 264 | } |
265 | 265 | ||
266 | public bool isRestrictedFromLand(LLUUID avatar) | 266 | public bool isRestrictedFromLand(UUID avatar) |
267 | { | 267 | { |
268 | if ((landData.Flags & (uint) Parcel.ParcelFlags.UseAccessList) > 0) | 268 | if ((landData.Flags & (uint) Parcel.ParcelFlags.UseAccessList) > 0) |
269 | { | 269 | { |
@@ -322,9 +322,9 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
322 | 322 | ||
323 | #region AccessList Functions | 323 | #region AccessList Functions |
324 | 324 | ||
325 | public List<LLUUID> createAccessListArrayByFlag(ParcelManager.AccessList flag) | 325 | public List<UUID> createAccessListArrayByFlag(ParcelManager.AccessList flag) |
326 | { | 326 | { |
327 | List<LLUUID> list = new List<LLUUID>(); | 327 | List<UUID> list = new List<UUID>(); |
328 | foreach (ParcelManager.ParcelAccessEntry entry in landData.ParcelAccessList) | 328 | foreach (ParcelManager.ParcelAccessEntry entry in landData.ParcelAccessList) |
329 | { | 329 | { |
330 | if (entry.Flags == flag) | 330 | if (entry.Flags == flag) |
@@ -334,25 +334,25 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
334 | } | 334 | } |
335 | if (list.Count == 0) | 335 | if (list.Count == 0) |
336 | { | 336 | { |
337 | list.Add(LLUUID.Zero); | 337 | list.Add(UUID.Zero); |
338 | } | 338 | } |
339 | 339 | ||
340 | return list; | 340 | return list; |
341 | } | 341 | } |
342 | 342 | ||
343 | public void sendAccessList(LLUUID agentID, LLUUID sessionID, uint flags, int sequenceID, | 343 | public void sendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, |
344 | IClientAPI remote_client) | 344 | IClientAPI remote_client) |
345 | { | 345 | { |
346 | 346 | ||
347 | if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) | 347 | if (flags == (uint) ParcelManager.AccessList.Access || flags == (uint) ParcelManager.AccessList.Both) |
348 | { | 348 | { |
349 | List<LLUUID> avatars = createAccessListArrayByFlag(ParcelManager.AccessList.Access); | 349 | List<UUID> avatars = createAccessListArrayByFlag(ParcelManager.AccessList.Access); |
350 | remote_client.SendLandAccessListData(avatars,(uint) ParcelManager.AccessList.Access,landData.LocalID); | 350 | remote_client.SendLandAccessListData(avatars,(uint) ParcelManager.AccessList.Access,landData.LocalID); |
351 | } | 351 | } |
352 | 352 | ||
353 | if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) | 353 | if (flags == (uint) ParcelManager.AccessList.Ban || flags == (uint) ParcelManager.AccessList.Both) |
354 | { | 354 | { |
355 | List<LLUUID> avatars = createAccessListArrayByFlag(ParcelManager.AccessList.Ban); | 355 | List<UUID> avatars = createAccessListArrayByFlag(ParcelManager.AccessList.Ban); |
356 | remote_client.SendLandAccessListData(avatars, (uint)ParcelManager.AccessList.Ban, landData.LocalID); | 356 | remote_client.SendLandAccessListData(avatars, (uint)ParcelManager.AccessList.Ban, landData.LocalID); |
357 | } | 357 | } |
358 | } | 358 | } |
@@ -361,7 +361,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
361 | { | 361 | { |
362 | LandData newData = landData.Copy(); | 362 | LandData newData = landData.Copy(); |
363 | 363 | ||
364 | if (entries.Count == 1 && entries[0].AgentID == LLUUID.Zero) | 364 | if (entries.Count == 1 && entries[0].AgentID == UUID.Zero) |
365 | { | 365 | { |
366 | entries.Clear(); | 366 | entries.Clear(); |
367 | } | 367 | } |
@@ -450,7 +450,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
450 | if (ty > 255) | 450 | if (ty > 255) |
451 | ty = 255; | 451 | ty = 255; |
452 | landData.AABBMin = | 452 | landData.AABBMin = |
453 | new LLVector3((float) (min_x * 4), (float) (min_y * 4), | 453 | new Vector3((float) (min_x * 4), (float) (min_y * 4), |
454 | (float) m_scene.Heightmap[tx, ty]); | 454 | (float) m_scene.Heightmap[tx, ty]); |
455 | 455 | ||
456 | tx = max_x * 4; | 456 | tx = max_x * 4; |
@@ -460,7 +460,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
460 | if (ty > 255) | 460 | if (ty > 255) |
461 | ty = 255; | 461 | ty = 255; |
462 | landData.AABBMax = | 462 | landData.AABBMax = |
463 | new LLVector3((float) (max_x * 4), (float) (max_y * 4), | 463 | new Vector3((float) (max_x * 4), (float) (max_y * 4), |
464 | (float) m_scene.Heightmap[tx, ty]); | 464 | (float) m_scene.Heightmap[tx, ty]); |
465 | landData.Area = tempArea; | 465 | landData.Area = tempArea; |
466 | } | 466 | } |
@@ -694,7 +694,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
694 | { | 694 | { |
695 | if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId, this)) | 695 | if (m_scene.ExternalChecks.ExternalChecksCanEditParcel(remote_client.AgentId, this)) |
696 | { | 696 | { |
697 | Dictionary<LLUUID, int> primCount = new Dictionary<LLUUID, int>(); | 697 | Dictionary<UUID, int> primCount = new Dictionary<UUID, int>(); |
698 | 698 | ||
699 | lock (primsOverMe) | 699 | lock (primsOverMe) |
700 | { | 700 | { |
@@ -734,9 +734,9 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
734 | } | 734 | } |
735 | } | 735 | } |
736 | 736 | ||
737 | public Dictionary<LLUUID, int> getLandObjectOwners() | 737 | public Dictionary<UUID, int> getLandObjectOwners() |
738 | { | 738 | { |
739 | Dictionary<LLUUID, int> ownersAndCount = new Dictionary<LLUUID, int>(); | 739 | Dictionary<UUID, int> ownersAndCount = new Dictionary<UUID, int>(); |
740 | lock (primsOverMe) | 740 | lock (primsOverMe) |
741 | { | 741 | { |
742 | try | 742 | try |
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
771 | m_scene.returnObjects(objs, obj.OwnerID); | 771 | m_scene.returnObjects(objs, obj.OwnerID); |
772 | } | 772 | } |
773 | 773 | ||
774 | public void returnLandObjects(uint type, LLUUID[] owners, IClientAPI remote_client) | 774 | public void returnLandObjects(uint type, UUID[] owners, IClientAPI remote_client) |
775 | { | 775 | { |
776 | List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(); | 776 | List<SceneObjectGroup> objlist = new List<SceneObjectGroup>(); |
777 | for (int i = 0; i < owners.Length; i++) | 777 | for (int i = 0; i < owners.Length; i++) |
@@ -814,7 +814,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
814 | public void addPrimToCount(SceneObjectGroup obj) | 814 | public void addPrimToCount(SceneObjectGroup obj) |
815 | { | 815 | { |
816 | 816 | ||
817 | LLUUID prim_owner = obj.OwnerID; | 817 | UUID prim_owner = obj.OwnerID; |
818 | int prim_count = obj.PrimCount; | 818 | int prim_count = obj.PrimCount; |
819 | 819 | ||
820 | if (obj.IsSelected) | 820 | if (obj.IsSelected) |
@@ -843,7 +843,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
843 | { | 843 | { |
844 | if (primsOverMe.Contains(obj)) | 844 | if (primsOverMe.Contains(obj)) |
845 | { | 845 | { |
846 | LLUUID prim_owner = obj.OwnerID; | 846 | UUID prim_owner = obj.OwnerID; |
847 | int prim_count = obj.PrimCount; | 847 | int prim_count = obj.PrimCount; |
848 | 848 | ||
849 | if (prim_owner == landData.OwnerID) | 849 | if (prim_owner == landData.OwnerID) |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index c1f5566..541ca18 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | 35 | ||
@@ -39,12 +39,12 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
39 | { | 39 | { |
40 | private readonly string m_firstname; | 40 | private readonly string m_firstname; |
41 | private readonly string m_lastname; | 41 | private readonly string m_lastname; |
42 | private readonly LLVector3 m_startPos; | 42 | private readonly Vector3 m_startPos; |
43 | private readonly LLUUID m_uuid = LLUUID.Random(); | 43 | private readonly UUID m_uuid = UUID.Random(); |
44 | private readonly Scene m_scene; | 44 | private readonly Scene m_scene; |
45 | 45 | ||
46 | 46 | ||
47 | public NPCAvatar(string firstname, string lastname, LLVector3 position, Scene scene) | 47 | public NPCAvatar(string firstname, string lastname, Vector3 position, Scene scene) |
48 | { | 48 | { |
49 | m_firstname = firstname; | 49 | m_firstname = firstname; |
50 | m_lastname = lastname; | 50 | m_lastname = lastname; |
@@ -77,34 +77,34 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
77 | SendOnChatFromViewer(message, ChatTypeEnum.Broadcast); | 77 | SendOnChatFromViewer(message, ChatTypeEnum.Broadcast); |
78 | } | 78 | } |
79 | 79 | ||
80 | public void GiveMoney(LLUUID target, int amount) | 80 | public void GiveMoney(UUID target, int amount) |
81 | { | 81 | { |
82 | OnMoneyTransferRequest(m_uuid, target, amount, 1, "Payment"); | 82 | OnMoneyTransferRequest(m_uuid, target, amount, 1, "Payment"); |
83 | } | 83 | } |
84 | 84 | ||
85 | public void InstantMessage(LLUUID target, string message) | 85 | public void InstantMessage(UUID target, string message) |
86 | { | 86 | { |
87 | OnInstantMessage(this, m_uuid, SessionId, target, LLUUID.Combine(m_uuid, target), | 87 | OnInstantMessage(this, m_uuid, SessionId, target, UUID.Combine(m_uuid, target), |
88 | (uint) Util.UnixTimeSinceEpoch(), Name, message, 0, false, 0, 0, | 88 | (uint) Util.UnixTimeSinceEpoch(), Name, message, 0, false, 0, 0, |
89 | Position, m_scene.RegionInfo.RegionID, new byte[0]); | 89 | Position, m_scene.RegionInfo.RegionID, new byte[0]); |
90 | } | 90 | } |
91 | 91 | ||
92 | public void SendAgentOffline(LLUUID[] agentIDs) | 92 | public void SendAgentOffline(UUID[] agentIDs) |
93 | { | 93 | { |
94 | 94 | ||
95 | } | 95 | } |
96 | 96 | ||
97 | public void SendAgentOnline(LLUUID[] agentIDs) | 97 | public void SendAgentOnline(UUID[] agentIDs) |
98 | { | 98 | { |
99 | 99 | ||
100 | } | 100 | } |
101 | public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot, | 101 | public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, |
102 | LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook) | 102 | Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook) |
103 | { | 103 | { |
104 | 104 | ||
105 | } | 105 | } |
106 | 106 | ||
107 | public void SendAdminResponse(LLUUID Token, uint AdminLevel) | 107 | public void SendAdminResponse(UUID Token, uint AdminLevel) |
108 | { | 108 | { |
109 | 109 | ||
110 | } | 110 | } |
@@ -114,12 +114,12 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
114 | 114 | ||
115 | } | 115 | } |
116 | 116 | ||
117 | public LLUUID GetDefaultAnimation(string name) | 117 | public UUID GetDefaultAnimation(string name) |
118 | { | 118 | { |
119 | return LLUUID.Zero; | 119 | return UUID.Zero; |
120 | } | 120 | } |
121 | 121 | ||
122 | public LLVector3 Position | 122 | public Vector3 Position |
123 | { | 123 | { |
124 | get { return m_scene.Entities[m_uuid].AbsolutePosition; } | 124 | get { return m_scene.Entities[m_uuid].AbsolutePosition; } |
125 | set { m_scene.Entities[m_uuid].AbsolutePosition = value; } | 125 | set { m_scene.Entities[m_uuid].AbsolutePosition = value; } |
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
222 | public event UpdateVector OnUpdatePrimGroupScale; | 222 | public event UpdateVector OnUpdatePrimGroupScale; |
223 | public event StatusChange OnChildAgentStatus; | 223 | public event StatusChange OnChildAgentStatus; |
224 | public event GenericCall2 OnStopMovement; | 224 | public event GenericCall2 OnStopMovement; |
225 | public event Action<LLUUID> OnRemoveAvatar; | 225 | public event Action<UUID> OnRemoveAvatar; |
226 | 226 | ||
227 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 227 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
228 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 228 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
@@ -322,34 +322,34 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
322 | 322 | ||
323 | #endregion | 323 | #endregion |
324 | 324 | ||
325 | public void ActivateGesture(LLUUID assetId, LLUUID gestureId) | 325 | public void ActivateGesture(UUID assetId, UUID gestureId) |
326 | { | 326 | { |
327 | } | 327 | } |
328 | public void DeactivateGesture(LLUUID assetId, LLUUID gestureId) | 328 | public void DeactivateGesture(UUID assetId, UUID gestureId) |
329 | { | 329 | { |
330 | } | 330 | } |
331 | 331 | ||
332 | #region Overrriden Methods IGNORE | 332 | #region Overrriden Methods IGNORE |
333 | 333 | ||
334 | public virtual LLVector3 StartPos | 334 | public virtual Vector3 StartPos |
335 | { | 335 | { |
336 | get { return m_startPos; } | 336 | get { return m_startPos; } |
337 | set { } | 337 | set { } |
338 | } | 338 | } |
339 | 339 | ||
340 | public virtual LLUUID AgentId | 340 | public virtual UUID AgentId |
341 | { | 341 | { |
342 | get { return m_uuid; } | 342 | get { return m_uuid; } |
343 | } | 343 | } |
344 | 344 | ||
345 | public LLUUID SessionId | 345 | public UUID SessionId |
346 | { | 346 | { |
347 | get { return LLUUID.Zero; } | 347 | get { return UUID.Zero; } |
348 | } | 348 | } |
349 | 349 | ||
350 | public LLUUID SecureSessionId | 350 | public UUID SecureSessionId |
351 | { | 351 | { |
352 | get { return LLUUID.Zero; } | 352 | get { return UUID.Zero; } |
353 | } | 353 | } |
354 | 354 | ||
355 | public virtual string FirstName | 355 | public virtual string FirstName |
@@ -373,9 +373,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
373 | set { } | 373 | set { } |
374 | } | 374 | } |
375 | 375 | ||
376 | public LLUUID ActiveGroupId | 376 | public UUID ActiveGroupId |
377 | { | 377 | { |
378 | get { return LLUUID.Zero; } | 378 | get { return UUID.Zero; } |
379 | } | 379 | } |
380 | 380 | ||
381 | public string ActiveGroupName | 381 | public string ActiveGroupName |
@@ -388,10 +388,10 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
388 | get { return 0; } | 388 | get { return 0; } |
389 | } | 389 | } |
390 | 390 | ||
391 | public ulong GetGroupPowers(LLUUID groupID) | 391 | public ulong GetGroupPowers(UUID groupID) |
392 | { | 392 | { |
393 | return 0; | 393 | return 0; |
394 | } | 394 | } |
395 | 395 | ||
396 | public virtual int NextAnimationSequenceNumber | 396 | public virtual int NextAnimationSequenceNumber |
397 | { | 397 | { |
@@ -406,7 +406,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
406 | { | 406 | { |
407 | } | 407 | } |
408 | 408 | ||
409 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | 409 | public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) |
410 | { | 410 | { |
411 | } | 411 | } |
412 | 412 | ||
@@ -422,12 +422,12 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
422 | { | 422 | { |
423 | } | 423 | } |
424 | 424 | ||
425 | public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | 425 | public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) |
426 | { | 426 | { |
427 | 427 | ||
428 | } | 428 | } |
429 | 429 | ||
430 | public virtual void SendKillObject(ulong regionHandle, uint localID) | 430 | public virtual void SendKiPrimitive(ulong regionHandle, uint localID) |
431 | { | 431 | { |
432 | } | 432 | } |
433 | 433 | ||
@@ -440,27 +440,27 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
440 | } | 440 | } |
441 | 441 | ||
442 | 442 | ||
443 | public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | 443 | public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId) |
444 | { | 444 | { |
445 | } | 445 | } |
446 | 446 | ||
447 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, | 447 | public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, |
448 | LLUUID fromAgentID, byte source, byte audible) | 448 | UUID fromAgentID, byte source, byte audible) |
449 | { | 449 | { |
450 | } | 450 | } |
451 | 451 | ||
452 | public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, | 452 | public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, |
453 | LLUUID fromAgentID, byte source, byte audible) | 453 | UUID fromAgentID, byte source, byte audible) |
454 | { | 454 | { |
455 | } | 455 | } |
456 | 456 | ||
457 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 457 | public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
458 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 458 | UUID imSessionID, string fromName, byte dialog, uint timeStamp) |
459 | { | 459 | { |
460 | } | 460 | } |
461 | 461 | ||
462 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 462 | public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
463 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 463 | UUID imSessionID, string fromName, byte dialog, uint timeStamp, |
464 | byte[] binaryBucket) | 464 | byte[] binaryBucket) |
465 | { | 465 | { |
466 | } | 466 | } |
@@ -476,7 +476,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
476 | { | 476 | { |
477 | } | 477 | } |
478 | 478 | ||
479 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | 479 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) |
480 | { | 480 | { |
481 | } | 481 | } |
482 | 482 | ||
@@ -489,7 +489,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
489 | return new AgentCircuitData(); | 489 | return new AgentCircuitData(); |
490 | } | 490 | } |
491 | 491 | ||
492 | public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, | 492 | public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, |
493 | IPEndPoint newRegionExternalEndPoint, string capsURL) | 493 | IPEndPoint newRegionExternalEndPoint, string capsURL) |
494 | { | 494 | { |
495 | } | 495 | } |
@@ -498,7 +498,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
498 | { | 498 | { |
499 | } | 499 | } |
500 | 500 | ||
501 | public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 501 | public virtual void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags) |
502 | { | 502 | { |
503 | } | 503 | } |
504 | 504 | ||
@@ -515,66 +515,66 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
515 | { | 515 | { |
516 | } | 516 | } |
517 | 517 | ||
518 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | 518 | public virtual void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) |
519 | { | 519 | { |
520 | } | 520 | } |
521 | 521 | ||
522 | public virtual void SendPayPrice(LLUUID objectID, int[] payPrice) | 522 | public virtual void SendPayPrice(UUID objectID, int[] payPrice) |
523 | { | 523 | { |
524 | } | 524 | } |
525 | 525 | ||
526 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | 526 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, UUID avatarID, |
527 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID, LLQuaternion rotation) | 527 | uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) |
528 | { | 528 | { |
529 | } | 529 | } |
530 | 530 | ||
531 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 531 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
532 | LLVector3 position, LLVector3 velocity, LLQuaternion rotation) | 532 | Vector3 position, Vector3 velocity, Quaternion rotation) |
533 | { | 533 | { |
534 | } | 534 | } |
535 | 535 | ||
536 | public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | 536 | public virtual void SendCoarseLocationUpdate(List<Vector3> CoarseLocations) |
537 | { | 537 | { |
538 | } | 538 | } |
539 | 539 | ||
540 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 540 | public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint) |
541 | { | 541 | { |
542 | } | 542 | } |
543 | 543 | ||
544 | public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | 544 | public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels) |
545 | { | 545 | { |
546 | } | 546 | } |
547 | 547 | ||
548 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 548 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
549 | PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, | 549 | PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, |
550 | LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, | 550 | Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, |
551 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 551 | UUID objectID, UUID ownerID, string text, byte[] color, |
552 | uint parentID, | 552 | uint parentID, |
553 | byte[] particleSystem, byte clickAction) | 553 | byte[] particleSystem, byte clickAction) |
554 | { | 554 | { |
555 | } | 555 | } |
556 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 556 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
557 | PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, | 557 | PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, |
558 | LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, | 558 | Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, |
559 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 559 | UUID objectID, UUID ownerID, string text, byte[] color, |
560 | uint parentID, | 560 | uint parentID, |
561 | byte[] particleSystem, byte clickAction, byte[] textureanimation, | 561 | byte[] particleSystem, byte clickAction, byte[] textureanimation, |
562 | bool attachment, uint AttachmentPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | 562 | bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) |
563 | { | 563 | { |
564 | } | 564 | } |
565 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 565 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
566 | LLVector3 position, LLQuaternion rotation, LLVector3 velocity, | 566 | Vector3 position, Quaternion rotation, Vector3 velocity, |
567 | LLVector3 rotationalvelocity, byte state, LLUUID AssetId) | 567 | Vector3 rotationalvelocity, byte state, UUID AssetId) |
568 | { | 568 | { |
569 | } | 569 | } |
570 | 570 | ||
571 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 571 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
572 | LLVector3 position, LLQuaternion rotation, LLVector3 velocity, | 572 | Vector3 position, Quaternion rotation, Vector3 velocity, |
573 | LLVector3 rotationalvelocity) | 573 | Vector3 rotationalvelocity) |
574 | { | 574 | { |
575 | } | 575 | } |
576 | 576 | ||
577 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, | 577 | public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, |
578 | List<InventoryItemBase> items, | 578 | List<InventoryItemBase> items, |
579 | List<InventoryFolderBase> folders, | 579 | List<InventoryFolderBase> folders, |
580 | bool fetchFolders, | 580 | bool fetchFolders, |
@@ -582,7 +582,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
582 | { | 582 | { |
583 | } | 583 | } |
584 | 584 | ||
585 | public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | 585 | public virtual void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item) |
586 | { | 586 | { |
587 | } | 587 | } |
588 | 588 | ||
@@ -590,7 +590,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
590 | { | 590 | { |
591 | } | 591 | } |
592 | 592 | ||
593 | public virtual void SendRemoveInventoryItem(LLUUID itemID) | 593 | public virtual void SendRemoveInventoryItem(UUID itemID) |
594 | { | 594 | { |
595 | } | 595 | } |
596 | 596 | ||
@@ -603,7 +603,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
603 | { | 603 | { |
604 | } | 604 | } |
605 | 605 | ||
606 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 606 | public virtual void SendTaskInventory(UUID taskID, short serial, byte[] fileName) |
607 | { | 607 | { |
608 | } | 608 | } |
609 | 609 | ||
@@ -618,24 +618,24 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
618 | { | 618 | { |
619 | 619 | ||
620 | } | 620 | } |
621 | public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) | 621 | public virtual void SendNameReply(UUID profileId, string firstname, string lastname) |
622 | { | 622 | { |
623 | } | 623 | } |
624 | 624 | ||
625 | public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | 625 | public virtual void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID) |
626 | { | 626 | { |
627 | } | 627 | } |
628 | 628 | ||
629 | public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, | 629 | public virtual void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, |
630 | byte flags) | 630 | byte flags) |
631 | { | 631 | { |
632 | } | 632 | } |
633 | 633 | ||
634 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | 634 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) |
635 | { | 635 | { |
636 | } | 636 | } |
637 | 637 | ||
638 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) | 638 | public void SendAttachedSoundGainChange(UUID objectID, float gain) |
639 | { | 639 | { |
640 | 640 | ||
641 | } | 641 | } |
@@ -652,7 +652,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
652 | { | 652 | { |
653 | } | 653 | } |
654 | 654 | ||
655 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | 655 | public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, |
656 | string url) | 656 | string url) |
657 | { | 657 | { |
658 | } | 658 | } |
@@ -669,7 +669,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
669 | OnCompleteMovementToRegion(); | 669 | OnCompleteMovementToRegion(); |
670 | } | 670 | } |
671 | } | 671 | } |
672 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) | 672 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) |
673 | { | 673 | { |
674 | } | 674 | } |
675 | 675 | ||
@@ -677,11 +677,11 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
677 | { | 677 | { |
678 | } | 678 | } |
679 | 679 | ||
680 | public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) | 680 | public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName) |
681 | { | 681 | { |
682 | } | 682 | } |
683 | 683 | ||
684 | public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) | 684 | public void SendImagePart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) |
685 | { | 685 | { |
686 | } | 686 | } |
687 | 687 | ||
@@ -693,16 +693,16 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
693 | { | 693 | { |
694 | } | 694 | } |
695 | 695 | ||
696 | public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, | 696 | public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, |
697 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, | 697 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, |
698 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, | 698 | uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, |
699 | LLUUID LastOwnerID, string ObjectName, string Description) | 699 | UUID LastOwnerID, string ObjectName, string Description) |
700 | { | 700 | { |
701 | } | 701 | } |
702 | 702 | ||
703 | public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID, | 703 | public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, |
704 | LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID, | 704 | UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, |
705 | LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, | 705 | UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, |
706 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, | 706 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, |
707 | uint BaseMask, byte saleType, int salePrice) | 707 | uint BaseMask, byte saleType, int salePrice) |
708 | { | 708 | { |
@@ -713,7 +713,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
713 | return false; | 713 | return false; |
714 | } | 714 | } |
715 | 715 | ||
716 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong time, uint dlen, uint ylen, float phase) | 716 | public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase) |
717 | { | 717 | { |
718 | } | 718 | } |
719 | 719 | ||
@@ -721,9 +721,9 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
721 | { | 721 | { |
722 | } | 722 | } |
723 | 723 | ||
724 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, | 724 | public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember, |
725 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | 725 | string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, |
726 | LLUUID partnerID) | 726 | UUID partnerID) |
727 | { | 727 | { |
728 | } | 728 | } |
729 | 729 | ||
@@ -762,7 +762,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
762 | get { return m_circuitCode; } | 762 | get { return m_circuitCode; } |
763 | set { m_circuitCode = value; } | 763 | set { m_circuitCode = value; } |
764 | } | 764 | } |
765 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 765 | public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message) |
766 | { | 766 | { |
767 | 767 | ||
768 | } | 768 | } |
@@ -783,52 +783,52 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
783 | { | 783 | { |
784 | } | 784 | } |
785 | 785 | ||
786 | public void SendScriptQuestion(LLUUID objectID, string taskName, string ownerName, LLUUID itemID, int question) | 786 | public void SendScriptQuestion(UUID objectID, string taskName, string ownerName, UUID itemID, int question) |
787 | { | 787 | { |
788 | } | 788 | } |
789 | public void SendHealth(float health) | 789 | public void SendHealth(float health) |
790 | { | 790 | { |
791 | } | 791 | } |
792 | 792 | ||
793 | public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) | 793 | public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) |
794 | { | 794 | { |
795 | } | 795 | } |
796 | 796 | ||
797 | public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID) | 797 | public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID) |
798 | { | 798 | { |
799 | } | 799 | } |
800 | 800 | ||
801 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) | 801 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) |
802 | { | 802 | { |
803 | } | 803 | } |
804 | public void SendEstateCovenantInformation(LLUUID covenant) | 804 | public void SendEstateCovenantInformation(UUID covenant) |
805 | { | 805 | { |
806 | } | 806 | } |
807 | public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant, string abuseEmail) | 807 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail) |
808 | { | 808 | { |
809 | } | 809 | } |
810 | 810 | ||
811 | public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 811 | public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
812 | { | 812 | { |
813 | } | 813 | } |
814 | public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) | 814 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) |
815 | { | 815 | { |
816 | } | 816 | } |
817 | public void SendForceClientSelectObjects(List<uint> objectIDs) | 817 | public void SendForceClientSelectObjects(List<uint> objectIDs) |
818 | { | 818 | { |
819 | } | 819 | } |
820 | public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) | 820 | public void SendLandObjectOwners(Dictionary<UUID, int> ownersAndCount) |
821 | { | 821 | { |
822 | } | 822 | } |
823 | public void SendLandParcelOverlay(byte[] data, int sequence_id) | 823 | public void SendLandParcelOverlay(byte[] data, int sequence_id) |
824 | { | 824 | { |
825 | } | 825 | } |
826 | 826 | ||
827 | public void SendGroupNameReply(LLUUID groupLLUID, string GroupName) | 827 | public void SendGroupNameReply(UUID groupLLUID, string GroupName) |
828 | { | 828 | { |
829 | } | 829 | } |
830 | 830 | ||
831 | public void SendScriptRunningReply(LLUUID objectID, LLUUID itemID, bool running) | 831 | public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running) |
832 | { | 832 | { |
833 | } | 833 | } |
834 | 834 | ||
@@ -842,25 +842,25 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
842 | { | 842 | { |
843 | } | 843 | } |
844 | 844 | ||
845 | public void SendParcelMediaUpdate(string mediaUrl, LLUUID mediaTextureID, | 845 | public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, |
846 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, | 846 | byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, |
847 | byte mediaLoop) | 847 | byte mediaLoop) |
848 | { | 848 | { |
849 | } | 849 | } |
850 | 850 | ||
851 | public void SendSetFollowCamProperties (LLUUID objectID, SortedDictionary<int, float> parameters) | 851 | public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters) |
852 | { | 852 | { |
853 | } | 853 | } |
854 | 854 | ||
855 | public void SendClearFollowCamProperties (LLUUID objectID) | 855 | public void SendClearFollowCamProperties (UUID objectID) |
856 | { | 856 | { |
857 | } | 857 | } |
858 | 858 | ||
859 | public void SendRegionHandle (LLUUID regoinID, ulong handle) | 859 | public void SendRegionHandle (UUID regoinID, ulong handle) |
860 | { | 860 | { |
861 | } | 861 | } |
862 | 862 | ||
863 | public void SendParcelInfo (RegionInfo info, LandData land, LLUUID parcelID, uint x, uint y) | 863 | public void SendParcelInfo (RegionInfo info, LandData land, UUID parcelID, uint x, uint y) |
864 | { | 864 | { |
865 | } | 865 | } |
866 | 866 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs index 86472f6..7227cf0 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCModule.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
@@ -40,8 +40,8 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
40 | { | 40 | { |
41 | // if (m_enabled) | 41 | // if (m_enabled) |
42 | // { | 42 | // { |
43 | // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new LLVector3(128, 128, 40), scene); | 43 | // NPCAvatar testAvatar = new NPCAvatar("Jack", "NPC", new Vector3(128, 128, 40), scene); |
44 | // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new LLVector3(136, 128, 40), scene); | 44 | // NPCAvatar testAvatar2 = new NPCAvatar("Jill", "NPC", new Vector3(136, 128, 40), scene); |
45 | // scene.AddNewClient(testAvatar, false); | 45 | // scene.AddNewClient(testAvatar, false); |
46 | // scene.AddNewClient(testAvatar2, false); | 46 | // scene.AddNewClient(testAvatar2, false); |
47 | // } | 47 | // } |
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index b9615ec..d92f33a 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using System; | 30 | using System; |
31 | using System.Collections; | 31 | using System.Collections; |
@@ -228,7 +228,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
228 | #endregion | 228 | #endregion |
229 | 229 | ||
230 | #region Helper Functions | 230 | #region Helper Functions |
231 | protected void SendPermissionError(LLUUID user, string reason) | 231 | protected void SendPermissionError(UUID user, string reason) |
232 | { | 232 | { |
233 | m_scene.EventManager.TriggerPermissionError(user, reason); | 233 | m_scene.EventManager.TriggerPermissionError(user, reason); |
234 | } | 234 | } |
@@ -238,14 +238,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
238 | m_log.Info("[PERMISSIONS]: " + permissionCalled + " was called from " + m_scene.RegionInfo.RegionName); | 238 | m_log.Info("[PERMISSIONS]: " + permissionCalled + " was called from " + m_scene.RegionInfo.RegionName); |
239 | } | 239 | } |
240 | 240 | ||
241 | protected bool IsAdministrator(LLUUID user) | 241 | protected bool IsAdministrator(UUID user) |
242 | { | 242 | { |
243 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) | 243 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID != UUID.Zero) |
244 | { | 244 | { |
245 | if (m_RegionOwnerIsGod && (m_scene.RegionInfo.MasterAvatarAssignedUUID == user)) | 245 | if (m_RegionOwnerIsGod && (m_scene.RegionInfo.MasterAvatarAssignedUUID == user)) |
246 | return true; | 246 | return true; |
247 | } | 247 | } |
248 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 248 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero) |
249 | { | 249 | { |
250 | if (m_scene.RegionInfo.EstateSettings.EstateOwner == user) | 250 | if (m_scene.RegionInfo.EstateSettings.EstateOwner == user) |
251 | return true; | 251 | return true; |
@@ -263,7 +263,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
263 | return false; | 263 | return false; |
264 | } | 264 | } |
265 | 265 | ||
266 | protected bool IsEstateManager(LLUUID user) | 266 | protected bool IsEstateManager(UUID user) |
267 | { | 267 | { |
268 | return m_scene.RegionInfo.EstateSettings.IsEstateManager(user); | 268 | return m_scene.RegionInfo.EstateSettings.IsEstateManager(user); |
269 | } | 269 | } |
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
286 | 286 | ||
287 | #region Object Permissions | 287 | #region Object Permissions |
288 | 288 | ||
289 | public uint GenerateClientFlags(LLUUID user, LLUUID objID) | 289 | public uint GenerateClientFlags(UUID user, UUID objID) |
290 | { | 290 | { |
291 | // Here's the way this works, | 291 | // Here's the way this works, |
292 | // ObjectFlags and Permission flags are two different enumerations | 292 | // ObjectFlags and Permission flags are two different enumerations |
@@ -306,27 +306,27 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
306 | return (uint)0; | 306 | return (uint)0; |
307 | 307 | ||
308 | uint objflags = task.GetEffectiveObjectFlags(); | 308 | uint objflags = task.GetEffectiveObjectFlags(); |
309 | LLUUID objectOwner = task.OwnerID; | 309 | UUID objectOwner = task.OwnerID; |
310 | 310 | ||
311 | 311 | ||
312 | // Remove any of the objectFlags that are temporary. These will get added back if appropriate | 312 | // Remove any of the objectFlags that are temporary. These will get added back if appropriate |
313 | // in the next bit of code | 313 | // in the next bit of code |
314 | 314 | ||
315 | objflags &= (uint) | 315 | objflags &= (uint) |
316 | ~(LLObject.ObjectFlags.ObjectCopy | // Tells client you can copy the object | 316 | ~(PrimFlags.ObjectCopy | // Tells client you can copy the object |
317 | LLObject.ObjectFlags.ObjectModify | // tells client you can modify the object | 317 | PrimFlags.ObjectModify | // tells client you can modify the object |
318 | LLObject.ObjectFlags.ObjectMove | // tells client that you can move the object (only, no mod) | 318 | PrimFlags.ObjectMove | // tells client that you can move the object (only, no mod) |
319 | LLObject.ObjectFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it | 319 | PrimFlags.ObjectTransfer | // tells the client that you can /take/ the object if you don't own it |
320 | LLObject.ObjectFlags.ObjectYouOwner | // Tells client that you're the owner of the object | 320 | PrimFlags.ObjectYouOwner | // Tells client that you're the owner of the object |
321 | LLObject.ObjectFlags.ObjectAnyOwner | // Tells client that someone owns the object | 321 | PrimFlags.ObjectAnyOwner | // Tells client that someone owns the object |
322 | LLObject.ObjectFlags.ObjectOwnerModify | // Tells client that you're the owner of the object | 322 | PrimFlags.ObjectOwnerModify | // Tells client that you're the owner of the object |
323 | LLObject.ObjectFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set | 323 | PrimFlags.ObjectYouOfficer // Tells client that you've got group object editing permission. Used when ObjectGroupOwned is set |
324 | ); | 324 | ); |
325 | 325 | ||
326 | // Creating the three ObjectFlags options for this method to choose from. | 326 | // Creating the three ObjectFlags options for this method to choose from. |
327 | // Customize the OwnerMask | 327 | // Customize the OwnerMask |
328 | uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); | 328 | uint objectOwnerMask = ApplyObjectModifyMasks(task.OwnerMask, objflags); |
329 | objectOwnerMask |= (uint)LLObject.ObjectFlags.ObjectYouOwner | (uint)LLObject.ObjectFlags.ObjectAnyOwner | (uint)LLObject.ObjectFlags.ObjectOwnerModify; | 329 | objectOwnerMask |= (uint)PrimFlags.ObjectYouOwner | (uint)PrimFlags.ObjectAnyOwner | (uint)PrimFlags.ObjectOwnerModify; |
330 | 330 | ||
331 | // Customize the GroupMask | 331 | // Customize the GroupMask |
332 | // uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); | 332 | // uint objectGroupMask = ApplyObjectModifyMasks(task.GroupMask, objflags); |
@@ -336,8 +336,8 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
336 | 336 | ||
337 | 337 | ||
338 | // Hack to allow collaboration until Groups and Group Permissions are implemented | 338 | // Hack to allow collaboration until Groups and Group Permissions are implemented |
339 | if ((objectEveryoneMask & (uint)LLObject.ObjectFlags.ObjectMove) != 0) | 339 | if ((objectEveryoneMask & (uint)PrimFlags.ObjectMove) != 0) |
340 | objectEveryoneMask |= (uint)LLObject.ObjectFlags.ObjectModify; | 340 | objectEveryoneMask |= (uint)PrimFlags.ObjectModify; |
341 | 341 | ||
342 | if (m_bypassPermissions) | 342 | if (m_bypassPermissions) |
343 | return objectOwnerMask; | 343 | return objectOwnerMask; |
@@ -378,28 +378,28 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
378 | 378 | ||
379 | if ((setPermissionMask & (uint)PermissionMask.Copy) != 0) | 379 | if ((setPermissionMask & (uint)PermissionMask.Copy) != 0) |
380 | { | 380 | { |
381 | objectFlagsMask |= (uint)LLObject.ObjectFlags.ObjectCopy; | 381 | objectFlagsMask |= (uint)PrimFlags.ObjectCopy; |
382 | } | 382 | } |
383 | 383 | ||
384 | if ((setPermissionMask & (uint)PermissionMask.Move) != 0) | 384 | if ((setPermissionMask & (uint)PermissionMask.Move) != 0) |
385 | { | 385 | { |
386 | objectFlagsMask |= (uint)LLObject.ObjectFlags.ObjectMove; | 386 | objectFlagsMask |= (uint)PrimFlags.ObjectMove; |
387 | } | 387 | } |
388 | 388 | ||
389 | if ((setPermissionMask & (uint)PermissionMask.Modify) != 0) | 389 | if ((setPermissionMask & (uint)PermissionMask.Modify) != 0) |
390 | { | 390 | { |
391 | objectFlagsMask |= (uint)LLObject.ObjectFlags.ObjectModify; | 391 | objectFlagsMask |= (uint)PrimFlags.ObjectModify; |
392 | } | 392 | } |
393 | 393 | ||
394 | if ((setPermissionMask & (uint)PermissionMask.Transfer) != 0) | 394 | if ((setPermissionMask & (uint)PermissionMask.Transfer) != 0) |
395 | { | 395 | { |
396 | objectFlagsMask |= (uint)LLObject.ObjectFlags.ObjectTransfer; | 396 | objectFlagsMask |= (uint)PrimFlags.ObjectTransfer; |
397 | } | 397 | } |
398 | 398 | ||
399 | return objectFlagsMask; | 399 | return objectFlagsMask; |
400 | } | 400 | } |
401 | 401 | ||
402 | protected bool GenericObjectPermission(LLUUID currentUser, LLUUID objId, bool denyOnLocked) | 402 | protected bool GenericObjectPermission(UUID currentUser, UUID objId, bool denyOnLocked) |
403 | { | 403 | { |
404 | // Default: deny | 404 | // Default: deny |
405 | bool permission = false; | 405 | bool permission = false; |
@@ -419,7 +419,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
419 | 419 | ||
420 | SceneObjectGroup group = (SceneObjectGroup)m_scene.Entities[objId]; | 420 | SceneObjectGroup group = (SceneObjectGroup)m_scene.Entities[objId]; |
421 | 421 | ||
422 | LLUUID objectOwner = group.OwnerID; | 422 | UUID objectOwner = group.OwnerID; |
423 | locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0); | 423 | locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0); |
424 | 424 | ||
425 | // People shouldn't be able to do anything with locked objects, except the Administrator | 425 | // People shouldn't be able to do anything with locked objects, except the Administrator |
@@ -472,7 +472,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
472 | #endregion | 472 | #endregion |
473 | 473 | ||
474 | #region Generic Permissions | 474 | #region Generic Permissions |
475 | protected bool GenericCommunicationPermission(LLUUID user, LLUUID target) | 475 | protected bool GenericCommunicationPermission(UUID user, UUID target) |
476 | { | 476 | { |
477 | // Setting this to true so that cool stuff can happen until we define what determines Generic Communication Permission | 477 | // Setting this to true so that cool stuff can happen until we define what determines Generic Communication Permission |
478 | bool permission = true; | 478 | bool permission = true; |
@@ -491,7 +491,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
491 | return permission; | 491 | return permission; |
492 | } | 492 | } |
493 | 493 | ||
494 | public bool GenericEstatePermission(LLUUID user) | 494 | public bool GenericEstatePermission(UUID user) |
495 | { | 495 | { |
496 | // Default: deny | 496 | // Default: deny |
497 | bool permission = false; | 497 | bool permission = false; |
@@ -507,7 +507,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
507 | return permission; | 507 | return permission; |
508 | } | 508 | } |
509 | 509 | ||
510 | protected bool GenericParcelPermission(LLUUID user, ILandObject parcel) | 510 | protected bool GenericParcelPermission(UUID user, ILandObject parcel) |
511 | { | 511 | { |
512 | bool permission = false; | 512 | bool permission = false; |
513 | 513 | ||
@@ -534,7 +534,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
534 | return permission; | 534 | return permission; |
535 | } | 535 | } |
536 | 536 | ||
537 | protected bool GenericParcelPermission(LLUUID user, LLVector3 pos) | 537 | protected bool GenericParcelPermission(UUID user, Vector3 pos) |
538 | { | 538 | { |
539 | ILandObject parcel = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); | 539 | ILandObject parcel = m_scene.LandChannel.GetLandObject(pos.X, pos.Y); |
540 | if (parcel == null) return false; | 540 | if (parcel == null) return false; |
@@ -543,7 +543,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
543 | #endregion | 543 | #endregion |
544 | 544 | ||
545 | #region Permission Checks | 545 | #region Permission Checks |
546 | private bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene) | 546 | private bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene) |
547 | { | 547 | { |
548 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 548 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
549 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 549 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -551,7 +551,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
551 | return GenericParcelPermission(user, parcel); | 551 | return GenericParcelPermission(user, parcel); |
552 | } | 552 | } |
553 | 553 | ||
554 | private bool CanReclaimParcel(LLUUID user, ILandObject parcel, Scene scene) | 554 | private bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene) |
555 | { | 555 | { |
556 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 556 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
557 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 557 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -559,7 +559,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
559 | return GenericParcelPermission(user, parcel); | 559 | return GenericParcelPermission(user, parcel); |
560 | } | 560 | } |
561 | 561 | ||
562 | private bool CanBeGodLike(LLUUID user, Scene scene) | 562 | private bool CanBeGodLike(UUID user, Scene scene) |
563 | { | 563 | { |
564 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 564 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
565 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 565 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -567,7 +567,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
567 | return IsAdministrator(user); | 567 | return IsAdministrator(user); |
568 | } | 568 | } |
569 | 569 | ||
570 | private bool CanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition) | 570 | private bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition) |
571 | { | 571 | { |
572 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 572 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
573 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 573 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -581,7 +581,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
581 | return CanRezObject(objectCount, owner, objectPosition, scene); | 581 | return CanRezObject(objectCount, owner, objectPosition, scene); |
582 | } | 582 | } |
583 | 583 | ||
584 | private bool CanDeleteObject(LLUUID objectID, LLUUID deleter, Scene scene) | 584 | private bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene) |
585 | { | 585 | { |
586 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 586 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
587 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 587 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -589,7 +589,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
589 | return GenericObjectPermission(deleter, objectID, false); | 589 | return GenericObjectPermission(deleter, objectID, false); |
590 | } | 590 | } |
591 | 591 | ||
592 | private bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene) | 592 | private bool CanEditObject(UUID objectID, UUID editorID, Scene scene) |
593 | { | 593 | { |
594 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 594 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
595 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 595 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -598,7 +598,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
598 | return GenericObjectPermission(editorID, objectID, false); | 598 | return GenericObjectPermission(editorID, objectID, false); |
599 | } | 599 | } |
600 | 600 | ||
601 | private bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene) | 601 | private bool CanEditParcel(UUID user, ILandObject parcel, Scene scene) |
602 | { | 602 | { |
603 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 603 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
604 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 604 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -606,7 +606,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
606 | return GenericParcelPermission(user, parcel); | 606 | return GenericParcelPermission(user, parcel); |
607 | } | 607 | } |
608 | 608 | ||
609 | private bool CanEditScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene) | 609 | private bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene) |
610 | { | 610 | { |
611 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 611 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
612 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 612 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -614,7 +614,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
614 | return false; | 614 | return false; |
615 | } | 615 | } |
616 | 616 | ||
617 | private bool CanEditNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene) | 617 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
618 | { | 618 | { |
619 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 619 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
620 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 620 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -622,7 +622,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
622 | return true; | 622 | return true; |
623 | } | 623 | } |
624 | 624 | ||
625 | private bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene) | 625 | private bool CanInstantMessage(UUID user, UUID target, Scene startScene) |
626 | { | 626 | { |
627 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 627 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
628 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 628 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -631,7 +631,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
631 | return GenericCommunicationPermission(user, target); | 631 | return GenericCommunicationPermission(user, target); |
632 | } | 632 | } |
633 | 633 | ||
634 | private bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene) | 634 | private bool CanInventoryTransfer(UUID user, UUID target, Scene startScene) |
635 | { | 635 | { |
636 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 636 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
637 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 637 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -639,7 +639,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
639 | return GenericCommunicationPermission(user, target); | 639 | return GenericCommunicationPermission(user, target); |
640 | } | 640 | } |
641 | 641 | ||
642 | private bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand) | 642 | private bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand) |
643 | { | 643 | { |
644 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 644 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
645 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 645 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -656,7 +656,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
656 | return GenericEstatePermission(user); | 656 | return GenericEstatePermission(user); |
657 | } | 657 | } |
658 | 658 | ||
659 | private bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene) | 659 | private bool CanMoveObject(UUID objectID, UUID moverID, Scene scene) |
660 | { | 660 | { |
661 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 661 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
662 | if (m_bypassPermissions) | 662 | if (m_bypassPermissions) |
@@ -696,10 +696,10 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
696 | SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID]; | 696 | SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID]; |
697 | 697 | ||
698 | 698 | ||
699 | // LLUUID taskOwner = null; | 699 | // UUID taskOwner = null; |
700 | // Added this because at this point in time it wouldn't be wise for | 700 | // Added this because at this point in time it wouldn't be wise for |
701 | // the administrator object permissions to take effect. | 701 | // the administrator object permissions to take effect. |
702 | // LLUUID objectOwner = task.OwnerID; | 702 | // UUID objectOwner = task.OwnerID; |
703 | 703 | ||
704 | // Anyone can move | 704 | // Anyone can move |
705 | if ((task.RootPart.EveryoneMask & PERM_MOVE) != 0) | 705 | if ((task.RootPart.EveryoneMask & PERM_MOVE) != 0) |
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
727 | 727 | ||
728 | SceneObjectGroup group = (SceneObjectGroup)m_scene.Entities[objectID]; | 728 | SceneObjectGroup group = (SceneObjectGroup)m_scene.Entities[objectID]; |
729 | 729 | ||
730 | LLUUID objectOwner = group.OwnerID; | 730 | UUID objectOwner = group.OwnerID; |
731 | locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0); | 731 | locked = ((group.RootPart.OwnerMask & PERM_LOCKED) == 0); |
732 | 732 | ||
733 | 733 | ||
@@ -747,7 +747,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
747 | return permission; | 747 | return permission; |
748 | } | 748 | } |
749 | 749 | ||
750 | private bool CanObjectEntry(LLUUID objectID, LLVector3 newPoint, Scene scene) | 750 | private bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene) |
751 | { | 751 | { |
752 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 752 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
753 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 753 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -764,7 +764,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
764 | return false; | 764 | return false; |
765 | } | 765 | } |
766 | 766 | ||
767 | if ((land.landData.Flags & ((int)Parcel.ParcelFlags.AllowAllObjectEntry)) != 0) | 767 | if ((land.landData.Flags & ((int)Parcel.ParcelFlags.AllowAPrimitiveEntry)) != 0) |
768 | { | 768 | { |
769 | return true; | 769 | return true; |
770 | } | 770 | } |
@@ -793,7 +793,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
793 | return false; | 793 | return false; |
794 | } | 794 | } |
795 | 795 | ||
796 | private bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene) | 796 | private bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene) |
797 | { | 797 | { |
798 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 798 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
799 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 799 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -801,7 +801,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
801 | return GenericObjectPermission(returnerID, objectID, false); | 801 | return GenericObjectPermission(returnerID, objectID, false); |
802 | } | 802 | } |
803 | 803 | ||
804 | private bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene) | 804 | private bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene) |
805 | { | 805 | { |
806 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 806 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
807 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 807 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -830,7 +830,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
830 | return permission; | 830 | return permission; |
831 | } | 831 | } |
832 | 832 | ||
833 | private bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene) | 833 | private bool CanRunConsoleCommand(UUID user, Scene requestFromScene) |
834 | { | 834 | { |
835 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 835 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
836 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 836 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -839,7 +839,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
839 | return IsAdministrator(user); | 839 | return IsAdministrator(user); |
840 | } | 840 | } |
841 | 841 | ||
842 | private bool CanRunScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene) | 842 | private bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene) |
843 | { | 843 | { |
844 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 844 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
845 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 845 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -847,7 +847,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
847 | return true; | 847 | return true; |
848 | } | 848 | } |
849 | 849 | ||
850 | private bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene) | 850 | private bool CanSellParcel(UUID user, ILandObject parcel, Scene scene) |
851 | { | 851 | { |
852 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 852 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
853 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 853 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -855,7 +855,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
855 | return GenericParcelPermission(user, parcel); | 855 | return GenericParcelPermission(user, parcel); |
856 | } | 856 | } |
857 | 857 | ||
858 | private bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene) | 858 | private bool CanTakeObject(UUID objectID, UUID stealer, Scene scene) |
859 | { | 859 | { |
860 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 860 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
861 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 861 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -863,7 +863,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
863 | return GenericObjectPermission(stealer,objectID, false); | 863 | return GenericObjectPermission(stealer,objectID, false); |
864 | } | 864 | } |
865 | 865 | ||
866 | private bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene) | 866 | private bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene) |
867 | { | 867 | { |
868 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 868 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
869 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 869 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -883,10 +883,10 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
883 | } | 883 | } |
884 | 884 | ||
885 | SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID]; | 885 | SceneObjectGroup task = (SceneObjectGroup)m_scene.Entities[objectID]; |
886 | // LLUUID taskOwner = null; | 886 | // UUID taskOwner = null; |
887 | // Added this because at this point in time it wouldn't be wise for | 887 | // Added this because at this point in time it wouldn't be wise for |
888 | // the administrator object permissions to take effect. | 888 | // the administrator object permissions to take effect. |
889 | // LLUUID objectOwner = task.OwnerID; | 889 | // UUID objectOwner = task.OwnerID; |
890 | 890 | ||
891 | 891 | ||
892 | if ((task.RootPart.EveryoneMask & PERM_COPY) != 0) | 892 | if ((task.RootPart.EveryoneMask & PERM_COPY) != 0) |
@@ -895,7 +895,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
895 | return permission; | 895 | return permission; |
896 | } | 896 | } |
897 | 897 | ||
898 | private bool CanTerraformLand(LLUUID user, LLVector3 position, Scene requestFromScene) | 898 | private bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene) |
899 | { | 899 | { |
900 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 900 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
901 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 901 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -927,7 +927,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
927 | return permission; | 927 | return permission; |
928 | } | 928 | } |
929 | 929 | ||
930 | private bool CanViewScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene) | 930 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) |
931 | { | 931 | { |
932 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 932 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
933 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 933 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -935,7 +935,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
935 | return false; | 935 | return false; |
936 | } | 936 | } |
937 | 937 | ||
938 | private bool CanViewNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene) | 938 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
939 | { | 939 | { |
940 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 940 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
941 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 941 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -945,7 +945,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
945 | 945 | ||
946 | #endregion | 946 | #endregion |
947 | 947 | ||
948 | public bool CanLinkObject(LLUUID userID, LLUUID objectID) | 948 | public bool CanLinkObject(UUID userID, UUID objectID) |
949 | { | 949 | { |
950 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 950 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
951 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 951 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -953,7 +953,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
953 | return true; | 953 | return true; |
954 | } | 954 | } |
955 | 955 | ||
956 | public bool CanDelinkObject(LLUUID userID, LLUUID objectID) | 956 | public bool CanDelinkObject(UUID userID, UUID objectID) |
957 | { | 957 | { |
958 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 958 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
959 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 959 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -961,7 +961,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
961 | return true; | 961 | return true; |
962 | } | 962 | } |
963 | 963 | ||
964 | public bool CanBuyLand(LLUUID userID, ILandObject parcel, Scene scene) | 964 | public bool CanBuyLand(UUID userID, ILandObject parcel, Scene scene) |
965 | { | 965 | { |
966 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 966 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
967 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 967 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -969,7 +969,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
969 | return true; | 969 | return true; |
970 | } | 970 | } |
971 | 971 | ||
972 | public bool CanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) | 972 | public bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID) |
973 | { | 973 | { |
974 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 974 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
975 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 975 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -977,7 +977,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
977 | return true; | 977 | return true; |
978 | } | 978 | } |
979 | 979 | ||
980 | public bool CanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) | 980 | public bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID) |
981 | { | 981 | { |
982 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 982 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
983 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 983 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -985,7 +985,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
985 | return true; | 985 | return true; |
986 | } | 986 | } |
987 | 987 | ||
988 | public bool CanCreateInventory(uint invType, LLUUID objectID, LLUUID userID) | 988 | public bool CanCreateInventory(uint invType, UUID objectID, UUID userID) |
989 | { | 989 | { |
990 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 990 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
991 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 991 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -993,7 +993,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
993 | return true; | 993 | return true; |
994 | } | 994 | } |
995 | 995 | ||
996 | public bool CanTeleport(LLUUID userID) | 996 | public bool CanTeleport(UUID userID) |
997 | { | 997 | { |
998 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 998 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
999 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 999 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs index e76d40d..bbc4acf 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/IRegionSerialiser.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
43 | /// <param name="fileName"></param> | 43 | /// <param name="fileName"></param> |
44 | /// <param name="newIDS"></param> | 44 | /// <param name="newIDS"></param> |
45 | /// <param name="loadOffset"></param> | 45 | /// <param name="loadOffset"></param> |
46 | void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset); | 46 | void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Save prims in the xml format | 49 | /// Save prims in the xml format |
@@ -76,14 +76,14 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
76 | 76 | ||
77 | /// <summary> | 77 | /// <summary> |
78 | /// Save prims in the xml2 format, optionally specifying a bounding box for which | 78 | /// Save prims in the xml2 format, optionally specifying a bounding box for which |
79 | /// prims should be saved. If both min and max vectors are LLVector3.Zero, then all prims | 79 | /// prims should be saved. If both min and max vectors are Vector3.Zero, then all prims |
80 | /// are exported. | 80 | /// are exported. |
81 | /// </summary> | 81 | /// </summary> |
82 | /// <param name="scene"></param> | 82 | /// <param name="scene"></param> |
83 | /// <param name="stream"></param> | 83 | /// <param name="stream"></param> |
84 | /// <param name="min"></param> | 84 | /// <param name="min"></param> |
85 | /// <param name="max"></param> | 85 | /// <param name="max"></param> |
86 | void SavePrimsToXml2(Scene scene, TextWriter stream, LLVector3 min, LLVector3 max); | 86 | void SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max); |
87 | 87 | ||
88 | /// <summary> | 88 | /// <summary> |
89 | /// Save a set of prims in the xml2 format | 89 | /// Save a set of prims in the xml2 format |
@@ -94,14 +94,14 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
96 | /// Save a set of prims in the xml2 format, optionally specifying a bounding box for which | 96 | /// Save a set of prims in the xml2 format, optionally specifying a bounding box for which |
97 | /// prims should be saved. If both min and max vectors are LLVector3.Zero, then all prims | 97 | /// prims should be saved. If both min and max vectors are Vector3.Zero, then all prims |
98 | /// are exported. | 98 | /// are exported. |
99 | /// </summary> | 99 | /// </summary> |
100 | /// <param name="entityList"></param> | 100 | /// <param name="entityList"></param> |
101 | /// <param name="stream"></param> | 101 | /// <param name="stream"></param> |
102 | /// <param name="min"></param> | 102 | /// <param name="min"></param> |
103 | /// <param name="max"></param> | 103 | /// <param name="max"></param> |
104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, LLVector3 min, LLVector3 max); | 104 | void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max); |
105 | 105 | ||
106 | /// <summary> | 106 | /// <summary> |
107 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. | 107 | /// Deserializes a scene object from its xml2 representation. This does not load the object into the scene. |
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs index 22c9b29..d1cc082 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SceneXmlLoader.cs | |||
@@ -30,8 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.IO; | 30 | using System.IO; |
31 | //using System.Reflection; | 31 | //using System.Reflection; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using Axiom.Math; | 33 | using OpenMetaverse; |
34 | using libsecondlife; | ||
35 | //using log4net; | 34 | //using log4net; |
36 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
37 | using OpenSim.Region.Physics.Manager; | 36 | using OpenSim.Region.Physics.Manager; |
@@ -45,7 +44,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
45 | { | 44 | { |
46 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | //private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 46 | ||
48 | public static void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset) | 47 | public static void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset) |
49 | { | 48 | { |
50 | XmlDocument doc = new XmlDocument(); | 49 | XmlDocument doc = new XmlDocument(); |
51 | XmlNode rootNode; | 50 | XmlNode rootNode; |
@@ -208,7 +207,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
208 | SavePrimListToXml2(EntityList, fileName); | 207 | SavePrimListToXml2(EntityList, fileName); |
209 | } | 208 | } |
210 | 209 | ||
211 | public static void SavePrimsToXml2(Scene scene, TextWriter stream, LLVector3 min, LLVector3 max) | 210 | public static void SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max) |
212 | { | 211 | { |
213 | List<EntityBase> EntityList = scene.GetEntities(); | 212 | List<EntityBase> EntityList = scene.GetEntities(); |
214 | 213 | ||
@@ -223,7 +222,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
223 | StreamWriter stream = new StreamWriter(file); | 222 | StreamWriter stream = new StreamWriter(file); |
224 | try | 223 | try |
225 | { | 224 | { |
226 | SavePrimListToXml2(entityList, stream, LLVector3.Zero, LLVector3.Zero); | 225 | SavePrimListToXml2(entityList, stream, Vector3.Zero, Vector3.Zero); |
227 | } | 226 | } |
228 | finally | 227 | finally |
229 | { | 228 | { |
@@ -236,7 +235,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
236 | } | 235 | } |
237 | } | 236 | } |
238 | 237 | ||
239 | public static void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, LLVector3 min, LLVector3 max) | 238 | public static void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max) |
240 | { | 239 | { |
241 | int primCount = 0; | 240 | int primCount = 0; |
242 | stream.WriteLine("<scene>\n"); | 241 | stream.WriteLine("<scene>\n"); |
@@ -246,9 +245,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
246 | if (ent is SceneObjectGroup) | 245 | if (ent is SceneObjectGroup) |
247 | { | 246 | { |
248 | SceneObjectGroup g = (SceneObjectGroup)ent; | 247 | SceneObjectGroup g = (SceneObjectGroup)ent; |
249 | if (!min.Equals(LLVector3.Zero) || !max.Equals(LLVector3.Zero)) | 248 | if (!min.Equals(Vector3.Zero) || !max.Equals(Vector3.Zero)) |
250 | { | 249 | { |
251 | LLVector3 pos = g.RootPart.GetWorldPosition(); | 250 | Vector3 pos = g.RootPart.GetWorldPosition(); |
252 | if (min.X > pos.X || min.Y > pos.Y || min.Z > pos.Z) | 251 | if (min.X > pos.X || min.Y > pos.Y || min.Z > pos.Z) |
253 | continue; | 252 | continue; |
254 | if (max.X < pos.X || max.Y < pos.Y || max.Z < pos.Z) | 253 | if (max.X < pos.X || max.Y < pos.Y || max.Z < pos.Z) |
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs index 0d69553..ffd90bf 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiseObjects.cs | |||
@@ -40,11 +40,11 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
40 | 40 | ||
41 | public string WriteToFile(Scene scene, string dir) | 41 | public string WriteToFile(Scene scene, string dir) |
42 | { | 42 | { |
43 | string targetFileName = dir + "objects.xml"; | 43 | string targetFileName = dir + "objects.Xml"; |
44 | 44 | ||
45 | SaveSerialisedToFile(targetFileName, scene); | 45 | SaveSerialisedToFile(targetFileName, scene); |
46 | 46 | ||
47 | return "objects.xml"; | 47 | return "objects.Xml"; |
48 | } | 48 | } |
49 | 49 | ||
50 | #endregion | 50 | #endregion |
@@ -122,4 +122,4 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
122 | #endregion | 122 | #endregion |
123 | } | 123 | } |
124 | } | 124 | } |
125 | } \ No newline at end of file | 125 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs index d722d68..e3eb377 100644 --- a/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Serialiser/SerialiserModule.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
34 | using OpenSim.Region.Environment.Modules.Framework.InterfaceCommander; | 34 | using OpenSim.Region.Environment.Modules.Framework.InterfaceCommander; |
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
87 | 87 | ||
88 | #region IRegionSerialiser Members | 88 | #region IRegionSerialiser Members |
89 | 89 | ||
90 | public void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, LLVector3 loadOffset) | 90 | public void LoadPrimsFromXml(Scene scene, string fileName, bool newIDS, Vector3 loadOffset) |
91 | { | 91 | { |
92 | SceneXmlLoader.LoadPrimsFromXml(scene, fileName, newIDS, loadOffset); | 92 | SceneXmlLoader.LoadPrimsFromXml(scene, fileName, newIDS, loadOffset); |
93 | } | 93 | } |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
112 | SceneXmlLoader.SavePrimsToXml2(scene, fileName); | 112 | SceneXmlLoader.SavePrimsToXml2(scene, fileName); |
113 | } | 113 | } |
114 | 114 | ||
115 | public void SavePrimsToXml2(Scene scene, TextWriter stream, LLVector3 min, LLVector3 max) | 115 | public void SavePrimsToXml2(Scene scene, TextWriter stream, Vector3 min, Vector3 max) |
116 | { | 116 | { |
117 | SceneXmlLoader.SavePrimsToXml2(scene, stream, min, max); | 117 | SceneXmlLoader.SavePrimsToXml2(scene, stream, min, max); |
118 | } | 118 | } |
@@ -132,7 +132,7 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser | |||
132 | SceneXmlLoader.SavePrimListToXml2(entityList, fileName); | 132 | SceneXmlLoader.SavePrimListToXml2(entityList, fileName); |
133 | } | 133 | } |
134 | 134 | ||
135 | public void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, LLVector3 min, LLVector3 max) | 135 | public void SavePrimListToXml2(List<EntityBase> entityList, TextWriter stream, Vector3 min, Vector3 max) |
136 | { | 136 | { |
137 | SceneXmlLoader.SavePrimListToXml2(entityList, stream, min, max); | 137 | SceneXmlLoader.SavePrimListToXml2(entityList, stream, min, max); |
138 | } | 138 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs index 9690433..826fe93 100644 --- a/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Sun/SunModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using Nini.Config; | 31 | using Nini.Config; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
@@ -91,14 +91,14 @@ namespace OpenSim.Region.Environment.Modules | |||
91 | // private double VWTimeRatio; // VW time as a ratio of real time | 91 | // private double VWTimeRatio; // VW time as a ratio of real time |
92 | 92 | ||
93 | // Working values | 93 | // Working values |
94 | private LLVector3 Position = new LLVector3(0,0,0); | 94 | private Vector3 Position = Vector3.Zero; |
95 | private LLVector3 Velocity = new LLVector3(0,0,0); | 95 | private Vector3 Velocity = Vector3.Zero; |
96 | private LLQuaternion Tilt = new LLQuaternion(1,0,0,0); | 96 | private Quaternion Tilt = Quaternion.Identity; |
97 | 97 | ||
98 | private long LindenHourOffset = 0; | 98 | private long LindenHourOffset = 0; |
99 | private bool sunFixed = false; | 99 | private bool sunFixed = false; |
100 | 100 | ||
101 | private Dictionary<LLUUID, ulong> m_rootAgents = new Dictionary<LLUUID, ulong>(); | 101 | private Dictionary<UUID, ulong> m_rootAgents = new Dictionary<UUID, ulong>(); |
102 | 102 | ||
103 | // Current time in elpased seconds since Jan 1st 1970 | 103 | // Current time in elpased seconds since Jan 1st 1970 |
104 | private ulong CurrentTime | 104 | private ulong CurrentTime |
@@ -348,14 +348,14 @@ namespace OpenSim.Region.Environment.Modules | |||
348 | // For interest we rotate it slightly about the X access. | 348 | // For interest we rotate it slightly about the X access. |
349 | // Celestial tilt is a value that ranges .025 | 349 | // Celestial tilt is a value that ranges .025 |
350 | 350 | ||
351 | Position = LLVector3.Rot(Position,Tilt); | 351 | Position *= Tilt; |
352 | 352 | ||
353 | // Finally we shift the axis so that more of the | 353 | // Finally we shift the axis so that more of the |
354 | // circle is above the horizon than below. This | 354 | // circle is above the horizon than below. This |
355 | // makes the nights shorter than the days. | 355 | // makes the nights shorter than the days. |
356 | 356 | ||
357 | Position.Z = Position.Z + (float) HorizonShift; | 357 | Position.Z = Position.Z + (float) HorizonShift; |
358 | Position = LLVector3.Norm(Position); | 358 | Position = Vector3.Normalize(Position); |
359 | 359 | ||
360 | // m_log.Debug("[SUN] Position("+Position.X+","+Position.Y+","+Position.Z+")"); | 360 | // m_log.Debug("[SUN] Position("+Position.X+","+Position.Y+","+Position.Z+")"); |
361 | 361 | ||
@@ -365,7 +365,7 @@ namespace OpenSim.Region.Environment.Modules | |||
365 | 365 | ||
366 | // Correct angular velocity to reflect the seasonal rotation | 366 | // Correct angular velocity to reflect the seasonal rotation |
367 | 367 | ||
368 | Magnitude = LLVector3.Mag(Position); | 368 | Magnitude = Position.Length(); |
369 | if (sunFixed) | 369 | if (sunFixed) |
370 | { | 370 | { |
371 | Velocity.X = 0; | 371 | Velocity.X = 0; |
@@ -374,13 +374,12 @@ namespace OpenSim.Region.Environment.Modules | |||
374 | return; | 374 | return; |
375 | } | 375 | } |
376 | 376 | ||
377 | Velocity = LLVector3.Rot(Velocity, Tilt)*((float)(1.0/Magnitude)); | 377 | Velocity = (Velocity * Tilt) * (1.0f / Magnitude); |
378 | 378 | ||
379 | // m_log.Debug("[SUN] Velocity("+Velocity.X+","+Velocity.Y+","+Velocity.Z+")"); | 379 | // m_log.Debug("[SUN] Velocity("+Velocity.X+","+Velocity.Y+","+Velocity.Z+")"); |
380 | |||
381 | } | 380 | } |
382 | 381 | ||
383 | private void ClientLoggedOut(LLUUID AgentId) | 382 | private void ClientLoggedOut(UUID AgentId) |
384 | { | 383 | { |
385 | lock (m_rootAgents) | 384 | lock (m_rootAgents) |
386 | { | 385 | { |
@@ -392,7 +391,7 @@ namespace OpenSim.Region.Environment.Modules | |||
392 | } | 391 | } |
393 | } | 392 | } |
394 | 393 | ||
395 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID) | 394 | private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, UUID regionID) |
396 | { | 395 | { |
397 | lock (m_rootAgents) | 396 | lock (m_rootAgents) |
398 | { | 397 | { |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 4a62446..ed4075c 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
591 | float south, float east, IClientAPI remoteClient) | 591 | float south, float east, IClientAPI remoteClient) |
592 | { | 592 | { |
593 | // Not a good permissions check, if in area mode, need to check the entire area. | 593 | // Not a good permissions check, if in area mode, need to check the entire area. |
594 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(north, west, 0))) | 594 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(north, west, 0))) |
595 | { | 595 | { |
596 | if (north == south && east == west) | 596 | if (north == south && east == west) |
597 | { | 597 | { |
@@ -648,7 +648,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
648 | // Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area. | 648 | // Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area. |
649 | // for now check a point in the centre of the region | 649 | // for now check a point in the centre of the region |
650 | 650 | ||
651 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(127, 127, 0))) | 651 | if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new Vector3(127, 127, 0))) |
652 | { | 652 | { |
653 | InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter | 653 | InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter |
654 | } | 654 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index 98b3bf8..bbd7b70 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -29,8 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using Axiom.Math; | 32 | using OpenMetaverse; |
33 | using libsecondlife; | ||
34 | using log4net; | 33 | using log4net; |
35 | using Nini.Config; | 34 | using Nini.Config; |
36 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -49,7 +48,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
49 | 48 | ||
50 | public double m_tree_density = 50.0; // Aim for this many per region | 49 | public double m_tree_density = 50.0; // Aim for this many per region |
51 | public double m_tree_updates = 1000.0; // MS between updates | 50 | public double m_tree_updates = 1000.0; // MS between updates |
52 | private List<LLUUID> m_trees; | 51 | private List<UUID> m_trees; |
53 | 52 | ||
54 | #region IRegionModule Members | 53 | #region IRegionModule Members |
55 | 54 | ||
@@ -63,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
63 | { | 62 | { |
64 | } | 63 | } |
65 | 64 | ||
66 | m_trees = new List<LLUUID>(); | 65 | m_trees = new List<UUID>(); |
67 | m_scene = scene; | 66 | m_scene = scene; |
68 | 67 | ||
69 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; | 68 | m_scene.EventManager.OnPluginConsole += EventManager_OnPluginConsole; |
@@ -98,24 +97,24 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
98 | { | 97 | { |
99 | if (args[0] == "tree") | 98 | if (args[0] == "tree") |
100 | { | 99 | { |
101 | LLUUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; | 100 | UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
102 | if (uuid == LLUUID.Zero) | 101 | if (uuid == UUID.Zero) |
103 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 102 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
104 | m_log.Debug("[TREES]: New tree planting"); | 103 | m_log.Debug("[TREES]: New tree planting"); |
105 | CreateTree(uuid, new LLVector3(128.0f, 128.0f, 0.0f)); | 104 | CreateTree(uuid, new Vector3(128.0f, 128.0f, 0.0f)); |
106 | } | 105 | } |
107 | } | 106 | } |
108 | 107 | ||
109 | private void growTrees() | 108 | private void growTrees() |
110 | { | 109 | { |
111 | foreach (LLUUID tree in m_trees) | 110 | foreach (UUID tree in m_trees) |
112 | { | 111 | { |
113 | if (m_scene.Entities.ContainsKey(tree)) | 112 | if (m_scene.Entities.ContainsKey(tree)) |
114 | { | 113 | { |
115 | SceneObjectPart s_tree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; | 114 | SceneObjectPart s_tree = ((SceneObjectGroup) m_scene.Entities[tree]).RootPart; |
116 | 115 | ||
117 | // 100 seconds to grow 1m | 116 | // 100 seconds to grow 1m |
118 | s_tree.Scale += new LLVector3(0.1f, 0.1f, 0.1f); | 117 | s_tree.Scale += new Vector3(0.1f, 0.1f, 0.1f); |
119 | s_tree.SendFullUpdateToAllClients(); | 118 | s_tree.SendFullUpdateToAllClients(); |
120 | //s_tree.ScheduleTerseUpdate(); | 119 | //s_tree.ScheduleTerseUpdate(); |
121 | } | 120 | } |
@@ -128,7 +127,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
128 | 127 | ||
129 | private void seedTrees() | 128 | private void seedTrees() |
130 | { | 129 | { |
131 | foreach (LLUUID tree in m_trees) | 130 | foreach (UUID tree in m_trees) |
132 | { | 131 | { |
133 | if (m_scene.Entities.ContainsKey(tree)) | 132 | if (m_scene.Entities.ContainsKey(tree)) |
134 | { | 133 | { |
@@ -151,7 +150,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
151 | 150 | ||
152 | private void killTrees() | 151 | private void killTrees() |
153 | { | 152 | { |
154 | foreach (LLUUID tree in m_trees) | 153 | foreach (UUID tree in m_trees) |
155 | { | 154 | { |
156 | double killLikelyhood = 0.0; | 155 | double killLikelyhood = 0.0; |
157 | 156 | ||
@@ -162,7 +161,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
162 | Math.Pow(selectedTree.Scale.Y, 2) + | 161 | Math.Pow(selectedTree.Scale.Y, 2) + |
163 | Math.Pow(selectedTree.Scale.Z, 2)); | 162 | Math.Pow(selectedTree.Scale.Z, 2)); |
164 | 163 | ||
165 | foreach (LLUUID picktree in m_trees) | 164 | foreach (UUID picktree in m_trees) |
166 | { | 165 | { |
167 | if (picktree != tree) | 166 | if (picktree != tree) |
168 | { | 167 | { |
@@ -187,7 +186,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
187 | 186 | ||
188 | m_scene.ForEachClient(delegate(IClientAPI controller) | 187 | m_scene.ForEachClient(delegate(IClientAPI controller) |
189 | { | 188 | { |
190 | controller.SendKillObject(m_scene.RegionInfo.RegionHandle, | 189 | controller.SendKiPrimitive(m_scene.RegionInfo.RegionHandle, |
191 | selectedTree.LocalId); | 190 | selectedTree.LocalId); |
192 | }); | 191 | }); |
193 | 192 | ||
@@ -204,7 +203,7 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
204 | 203 | ||
205 | private void SpawnChild(SceneObjectPart s_tree) | 204 | private void SpawnChild(SceneObjectPart s_tree) |
206 | { | 205 | { |
207 | LLVector3 position = new LLVector3(); | 206 | Vector3 position = new Vector3(); |
208 | 207 | ||
209 | position.X = s_tree.AbsolutePosition.X + (1 * (-1 * Util.RandomClass.Next(1))); | 208 | position.X = s_tree.AbsolutePosition.X + (1 * (-1 * Util.RandomClass.Next(1))); |
210 | if (position.X > 255) | 209 | if (position.X > 255) |
@@ -223,20 +222,20 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
223 | position.X += (float) randX; | 222 | position.X += (float) randX; |
224 | position.Y += (float) randY; | 223 | position.Y += (float) randY; |
225 | 224 | ||
226 | LLUUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; | 225 | UUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
227 | if (uuid == LLUUID.Zero) | 226 | if (uuid == UUID.Zero) |
228 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 227 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
229 | 228 | ||
230 | CreateTree(uuid, position); | 229 | CreateTree(uuid, position); |
231 | } | 230 | } |
232 | 231 | ||
233 | private void CreateTree(LLUUID uuid, LLVector3 position) | 232 | private void CreateTree(UUID uuid, Vector3 position) |
234 | { | 233 | { |
235 | position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; | 234 | position.Z = (float) m_scene.Heightmap[(int) position.X, (int) position.Y]; |
236 | 235 | ||
237 | SceneObjectGroup tree = | 236 | SceneObjectGroup tree = |
238 | m_scene.AddTree(uuid, new LLVector3(0.1f, 0.1f, 0.1f), | 237 | m_scene.AddTree(uuid, new Vector3(0.1f, 0.1f, 0.1f), |
239 | LLQuaternion.Identity, | 238 | Quaternion.Identity, |
240 | position, | 239 | position, |
241 | Tree.Cypress1, | 240 | Tree.Cypress1, |
242 | false); | 241 | false); |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs index bfb5016..cfbe5ae 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/MapImageModule.cs | |||
@@ -32,13 +32,12 @@ using System.Drawing; | |||
32 | using System.Drawing.Drawing2D; | 32 | using System.Drawing.Drawing2D; |
33 | using System.Drawing.Imaging; | 33 | using System.Drawing.Imaging; |
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using Axiom.Math; | ||
36 | using Nini.Config; | 35 | using Nini.Config; |
36 | using OpenMetaverse.Imaging; | ||
37 | using log4net; | 37 | using log4net; |
38 | using OpenJPEGNet; | ||
39 | using OpenSim.Region.Environment.Interfaces; | 38 | using OpenSim.Region.Environment.Interfaces; |
40 | using OpenSim.Region.Environment.Scenes; | 39 | using OpenSim.Region.Environment.Scenes; |
41 | using libsecondlife; | 40 | using OpenMetaverse; |
42 | 41 | ||
43 | namespace OpenSim.Region.Environment.Modules.World.WorldMap | 42 | namespace OpenSim.Region.Environment.Modules.World.WorldMap |
44 | { | 43 | { |
@@ -252,7 +251,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
252 | if (part.Shape.Textures.DefaultTexture == null) | 251 | if (part.Shape.Textures.DefaultTexture == null) |
253 | continue; | 252 | continue; |
254 | 253 | ||
255 | LLColor texcolor = part.Shape.Textures.DefaultTexture.RGBA; | 254 | Color4 texcolor = part.Shape.Textures.DefaultTexture.RGBA; |
256 | 255 | ||
257 | // Not sure why some of these are null, oh well. | 256 | // Not sure why some of these are null, oh well. |
258 | 257 | ||
@@ -265,7 +264,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
265 | //Try to set the map spot color | 264 | //Try to set the map spot color |
266 | try | 265 | try |
267 | { | 266 | { |
268 | // If the color gets goofy somehow, skip it *shakes fist at LLColor | 267 | // If the color gets goofy somehow, skip it *shakes fist at Color4 |
269 | mapdotspot = Color.FromArgb(colorr, colorg, colorb); | 268 | mapdotspot = Color.FromArgb(colorr, colorg, colorb); |
270 | } | 269 | } |
271 | catch (ArgumentException) | 270 | catch (ArgumentException) |
@@ -282,7 +281,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
282 | // Mono Array | 281 | // Mono Array |
283 | } | 282 | } |
284 | 283 | ||
285 | LLVector3 pos = part.GetWorldPosition(); | 284 | Vector3 pos = part.GetWorldPosition(); |
286 | 285 | ||
287 | // skip prim outside of retion | 286 | // skip prim outside of retion |
288 | if (pos.X < 0f || pos.X > 256f || pos.Y < 0f || pos.Y > 256f) | 287 | if (pos.X < 0f || pos.X > 256f || pos.Y < 0f || pos.Y > 256f) |
@@ -312,20 +311,20 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
312 | Vector3 tScale = new Vector3(); | 311 | Vector3 tScale = new Vector3(); |
313 | Vector3 axPos = new Vector3(pos.X,pos.Y,pos.Z); | 312 | Vector3 axPos = new Vector3(pos.X,pos.Y,pos.Z); |
314 | 313 | ||
315 | LLQuaternion llrot = part.GetWorldRotation(); | 314 | Quaternion llrot = part.GetWorldRotation(); |
316 | Quaternion rot = new Quaternion(llrot.W, llrot.X, llrot.Y, llrot.Z); | 315 | Quaternion rot = new Quaternion(llrot.W, llrot.X, llrot.Y, llrot.Z); |
317 | scale = rot * lscale; | 316 | scale = lscale * rot; |
318 | 317 | ||
319 | // negative scales don't work in this situation | 318 | // negative scales don't work in this situation |
320 | scale.x = Math.Abs(scale.x); | 319 | scale.X = Math.Abs(scale.X); |
321 | scale.y = Math.Abs(scale.y); | 320 | scale.Y = Math.Abs(scale.Y); |
322 | scale.z = Math.Abs(scale.z); | 321 | scale.Z = Math.Abs(scale.Z); |
323 | 322 | ||
324 | // This scaling isn't very accurate and doesn't take into account the face rotation :P | 323 | // This scaling isn't very accurate and doesn't take into account the face rotation :P |
325 | int mapdrawstartX = (int)(pos.X - scale.x); | 324 | int mapdrawstartX = (int)(pos.X - scale.X); |
326 | int mapdrawstartY = (int)(pos.Y - scale.y); | 325 | int mapdrawstartY = (int)(pos.Y - scale.Y); |
327 | int mapdrawendX = (int)(pos.X + scale.x); | 326 | int mapdrawendX = (int)(pos.X + scale.X); |
328 | int mapdrawendY = (int)(pos.Y + scale.y); | 327 | int mapdrawendY = (int)(pos.Y + scale.Y); |
329 | 328 | ||
330 | // If object is beyond the edge of the map, don't draw it to avoid errors | 329 | // If object is beyond the edge of the map, don't draw it to avoid errors |
331 | if (mapdrawstartX < 0 || mapdrawstartX > 255 || mapdrawendX < 0 || mapdrawendX > 255 | 330 | if (mapdrawstartX < 0 || mapdrawstartX > 255 || mapdrawendX < 0 || mapdrawendX > 255 |
@@ -342,9 +341,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
342 | Vector3[] FaceC = new Vector3[6]; // vertex C for Facei | 341 | Vector3[] FaceC = new Vector3[6]; // vertex C for Facei |
343 | Vector3[] FaceD = new Vector3[6]; // vertex D for Facei | 342 | Vector3[] FaceD = new Vector3[6]; // vertex D for Facei |
344 | 343 | ||
345 | tScale = new Vector3(lscale.x, -lscale.y, lscale.z); | 344 | tScale = new Vector3(lscale.X, -lscale.Y, lscale.Z); |
346 | scale = ((rot * tScale)); | 345 | scale = ((tScale * rot)); |
347 | vertexes[0] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 346 | vertexes[0] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
348 | // vertexes[0].x = pos.X + vertexes[0].x; | 347 | // vertexes[0].x = pos.X + vertexes[0].x; |
349 | //vertexes[0].y = pos.Y + vertexes[0].y; | 348 | //vertexes[0].y = pos.Y + vertexes[0].y; |
350 | //vertexes[0].z = pos.Z + vertexes[0].z; | 349 | //vertexes[0].z = pos.Z + vertexes[0].z; |
@@ -354,8 +353,8 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
354 | FaceA[4] = vertexes[0]; | 353 | FaceA[4] = vertexes[0]; |
355 | 354 | ||
356 | tScale = lscale; | 355 | tScale = lscale; |
357 | scale = ((rot * tScale)); | 356 | scale = ((tScale * rot)); |
358 | vertexes[1] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 357 | vertexes[1] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
359 | 358 | ||
360 | // vertexes[1].x = pos.X + vertexes[1].x; | 359 | // vertexes[1].x = pos.X + vertexes[1].x; |
361 | // vertexes[1].y = pos.Y + vertexes[1].y; | 360 | // vertexes[1].y = pos.Y + vertexes[1].y; |
@@ -365,10 +364,10 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
365 | FaceA[1] = vertexes[1]; | 364 | FaceA[1] = vertexes[1]; |
366 | FaceC[4] = vertexes[1]; | 365 | FaceC[4] = vertexes[1]; |
367 | 366 | ||
368 | tScale = new Vector3(lscale.x, -lscale.y, -lscale.z); | 367 | tScale = new Vector3(lscale.X, -lscale.Y, -lscale.Z); |
369 | scale = ((rot * tScale)); | 368 | scale = ((tScale * rot)); |
370 | 369 | ||
371 | vertexes[2] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 370 | vertexes[2] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
372 | 371 | ||
373 | //vertexes[2].x = pos.X + vertexes[2].x; | 372 | //vertexes[2].x = pos.X + vertexes[2].x; |
374 | //vertexes[2].y = pos.Y + vertexes[2].y; | 373 | //vertexes[2].y = pos.Y + vertexes[2].y; |
@@ -378,9 +377,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
378 | FaceD[3] = vertexes[2]; | 377 | FaceD[3] = vertexes[2]; |
379 | FaceC[5] = vertexes[2]; | 378 | FaceC[5] = vertexes[2]; |
380 | 379 | ||
381 | tScale = new Vector3(lscale.x, lscale.y, -lscale.z); | 380 | tScale = new Vector3(lscale.X, lscale.Y, -lscale.Z); |
382 | scale = ((rot * tScale)); | 381 | scale = ((tScale * rot)); |
383 | vertexes[3] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 382 | vertexes[3] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
384 | 383 | ||
385 | //vertexes[3].x = pos.X + vertexes[3].x; | 384 | //vertexes[3].x = pos.X + vertexes[3].x; |
386 | // vertexes[3].y = pos.Y + vertexes[3].y; | 385 | // vertexes[3].y = pos.Y + vertexes[3].y; |
@@ -390,9 +389,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
390 | FaceC[1] = vertexes[3]; | 389 | FaceC[1] = vertexes[3]; |
391 | FaceA[5] = vertexes[3]; | 390 | FaceA[5] = vertexes[3]; |
392 | 391 | ||
393 | tScale = new Vector3(-lscale.x, lscale.y, lscale.z); | 392 | tScale = new Vector3(-lscale.X, lscale.Y, lscale.Z); |
394 | scale = ((rot * tScale)); | 393 | scale = ((tScale * rot)); |
395 | vertexes[4] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 394 | vertexes[4] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
396 | 395 | ||
397 | // vertexes[4].x = pos.X + vertexes[4].x; | 396 | // vertexes[4].x = pos.X + vertexes[4].x; |
398 | // vertexes[4].y = pos.Y + vertexes[4].y; | 397 | // vertexes[4].y = pos.Y + vertexes[4].y; |
@@ -402,9 +401,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
402 | FaceA[2] = vertexes[4]; | 401 | FaceA[2] = vertexes[4]; |
403 | FaceD[4] = vertexes[4]; | 402 | FaceD[4] = vertexes[4]; |
404 | 403 | ||
405 | tScale = new Vector3(-lscale.x, lscale.y, -lscale.z); | 404 | tScale = new Vector3(-lscale.X, lscale.Y, -lscale.Z); |
406 | scale = ((rot * tScale)); | 405 | scale = ((tScale * rot)); |
407 | vertexes[5] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 406 | vertexes[5] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
408 | 407 | ||
409 | // vertexes[5].x = pos.X + vertexes[5].x; | 408 | // vertexes[5].x = pos.X + vertexes[5].x; |
410 | // vertexes[5].y = pos.Y + vertexes[5].y; | 409 | // vertexes[5].y = pos.Y + vertexes[5].y; |
@@ -414,9 +413,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
414 | FaceC[2] = vertexes[5]; | 413 | FaceC[2] = vertexes[5]; |
415 | FaceB[5] = vertexes[5]; | 414 | FaceB[5] = vertexes[5]; |
416 | 415 | ||
417 | tScale = new Vector3(-lscale.x, -lscale.y, lscale.z); | 416 | tScale = new Vector3(-lscale.X, -lscale.Y, lscale.Z); |
418 | scale = ((rot * tScale)); | 417 | scale = ((tScale * rot)); |
419 | vertexes[6] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 418 | vertexes[6] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
420 | 419 | ||
421 | // vertexes[6].x = pos.X + vertexes[6].x; | 420 | // vertexes[6].x = pos.X + vertexes[6].x; |
422 | // vertexes[6].y = pos.Y + vertexes[6].y; | 421 | // vertexes[6].y = pos.Y + vertexes[6].y; |
@@ -426,9 +425,9 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
426 | FaceA[3] = vertexes[6]; | 425 | FaceA[3] = vertexes[6]; |
427 | FaceB[4] = vertexes[6]; | 426 | FaceB[4] = vertexes[6]; |
428 | 427 | ||
429 | tScale = new Vector3(-lscale.x, -lscale.y, -lscale.z); | 428 | tScale = new Vector3(-lscale.X, -lscale.Y, -lscale.Z); |
430 | scale = ((rot * tScale)); | 429 | scale = ((tScale * rot)); |
431 | vertexes[7] = (new Vector3((pos.X + scale.x), (pos.Y + scale.y), (pos.Z + scale.z))); | 430 | vertexes[7] = (new Vector3((pos.X + scale.X), (pos.Y + scale.Y), (pos.Z + scale.Z))); |
432 | 431 | ||
433 | // vertexes[7].x = pos.X + vertexes[7].x; | 432 | // vertexes[7].x = pos.X + vertexes[7].x; |
434 | // vertexes[7].y = pos.Y + vertexes[7].y; | 433 | // vertexes[7].y = pos.Y + vertexes[7].y; |
@@ -533,8 +532,8 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
533 | //Vector3 topos = new Vector3(0, 0, 0); | 532 | //Vector3 topos = new Vector3(0, 0, 0); |
534 | // float z = -point3d.z - topos.z; | 533 | // float z = -point3d.z - topos.z; |
535 | 534 | ||
536 | returnpt.X = (int)point3d.x;//(int)((topos.x - point3d.x) / z * d); | 535 | returnpt.X = (int)point3d.X;//(int)((topos.x - point3d.x) / z * d); |
537 | returnpt.Y = (int)(255 - point3d.y);//(int)(255 - (((topos.y - point3d.y) / z * d))); | 536 | returnpt.Y = (int)(255 - point3d.Y);//(int)(255 - (((topos.y - point3d.y) / z * d))); |
538 | 537 | ||
539 | return returnpt; | 538 | return returnpt; |
540 | } | 539 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/ShadedMapTileRenderer.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/ShadedMapTileRenderer.cs index 1ee86ba..dffa72a 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/ShadedMapTileRenderer.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/ShadedMapTileRenderer.cs | |||
@@ -32,13 +32,12 @@ using System.Drawing; | |||
32 | using System.Drawing.Drawing2D; | 32 | using System.Drawing.Drawing2D; |
33 | using System.Drawing.Imaging; | 33 | using System.Drawing.Imaging; |
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using OpenMetaverse.Imaging; | ||
36 | using Nini.Config; | 37 | using Nini.Config; |
37 | using log4net; | 38 | using log4net; |
38 | using OpenJPEGNet; | ||
39 | using OpenSim.Region.Environment.Interfaces; | 39 | using OpenSim.Region.Environment.Interfaces; |
40 | using OpenSim.Region.Environment.Scenes; | 40 | using OpenSim.Region.Environment.Scenes; |
41 | using libsecondlife; | ||
42 | 41 | ||
43 | namespace OpenSim.Region.Environment.Modules.World.WorldMap | 42 | namespace OpenSim.Region.Environment.Modules.World.WorldMap |
44 | { | 43 | { |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs index 615befc..ff8d0b9 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/TexturedMapTileRenderer.cs | |||
@@ -32,15 +32,14 @@ using System.Drawing; | |||
32 | using System.Drawing.Drawing2D; | 32 | using System.Drawing.Drawing2D; |
33 | using System.Drawing.Imaging; | 33 | using System.Drawing.Imaging; |
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using log4net; | 37 | using log4net; |
38 | using OpenJPEGNet; | 38 | using OpenMetaverse.Imaging; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
40 | using OpenSim.Region.Environment.Interfaces; | 40 | using OpenSim.Region.Environment.Interfaces; |
41 | using OpenSim.Region.Environment.Scenes; | 41 | using OpenSim.Region.Environment.Scenes; |
42 | using OpenSim.Region.Environment.Modules.World.Terrain; | 42 | using OpenSim.Region.Environment.Modules.World.Terrain; |
43 | using libsecondlife; | ||
44 | 43 | ||
45 | namespace OpenSim.Region.Environment.Modules.World.WorldMap | 44 | namespace OpenSim.Region.Environment.Modules.World.WorldMap |
46 | { | 45 | { |
@@ -122,15 +121,15 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
122 | 121 | ||
123 | // some hardcoded terrain UUIDs that work with SL 1.20 (the four default textures and "Blank"). | 122 | // some hardcoded terrain UUIDs that work with SL 1.20 (the four default textures and "Blank"). |
124 | // The color-values were choosen because they "look right" (at least to me) ;-) | 123 | // The color-values were choosen because they "look right" (at least to me) ;-) |
125 | private static readonly LLUUID defaultTerrainTexture1 = new LLUUID("0bc58228-74a0-7e83-89bc-5c23464bcec5"); | 124 | private static readonly UUID defaultTerrainTexture1 = new UUID("0bc58228-74a0-7e83-89bc-5c23464bcec5"); |
126 | private static readonly Color defaultColor1 = Color.FromArgb(165, 137, 118); | 125 | private static readonly Color defaultColor1 = Color.FromArgb(165, 137, 118); |
127 | private static readonly LLUUID defaultTerrainTexture2 = new LLUUID("63338ede-0037-c4fd-855b-015d77112fc8"); | 126 | private static readonly UUID defaultTerrainTexture2 = new UUID("63338ede-0037-c4fd-855b-015d77112fc8"); |
128 | private static readonly Color defaultColor2 = Color.FromArgb(69, 89, 49); | 127 | private static readonly Color defaultColor2 = Color.FromArgb(69, 89, 49); |
129 | private static readonly LLUUID defaultTerrainTexture3 = new LLUUID("303cd381-8560-7579-23f1-f0a880799740"); | 128 | private static readonly UUID defaultTerrainTexture3 = new UUID("303cd381-8560-7579-23f1-f0a880799740"); |
130 | private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141); | 129 | private static readonly Color defaultColor3 = Color.FromArgb(162, 154, 141); |
131 | private static readonly LLUUID defaultTerrainTexture4 = new LLUUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); | 130 | private static readonly UUID defaultTerrainTexture4 = new UUID("53a2f406-4895-1d13-d541-d2e3b86bc19c"); |
132 | private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); | 131 | private static readonly Color defaultColor4 = Color.FromArgb(200, 200, 200); |
133 | private static readonly LLUUID blankTerrainTexture = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | 132 | private static readonly UUID blankTerrainTexture = new UUID("5748decc-f629-461c-9a36-a35a221fe21f"); |
134 | 133 | ||
135 | #endregion | 134 | #endregion |
136 | 135 | ||
@@ -142,14 +141,14 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
142 | // added when the terrain textures are changed in the estate dialog and a new map is generated (and will stay in | 141 | // added when the terrain textures are changed in the estate dialog and a new map is generated (and will stay in |
143 | // that map until the region-server restarts. This could be considered a memory-leak, but it's a *very* small one. | 142 | // that map until the region-server restarts. This could be considered a memory-leak, but it's a *very* small one. |
144 | // TODO does it make sense to use a "real" cache and regenerate missing entries on fetch? | 143 | // TODO does it make sense to use a "real" cache and regenerate missing entries on fetch? |
145 | private Dictionary<LLUUID, Color> m_mapping; | 144 | private Dictionary<UUID, Color> m_mapping; |
146 | 145 | ||
147 | 146 | ||
148 | public void Initialise(Scene scene, IConfigSource source) | 147 | public void Initialise(Scene scene, IConfigSource source) |
149 | { | 148 | { |
150 | m_scene = scene; | 149 | m_scene = scene; |
151 | // m_config = source; // not used currently | 150 | // m_config = source; // not used currently |
152 | m_mapping = new Dictionary<LLUUID,Color>(); | 151 | m_mapping = new Dictionary<UUID,Color>(); |
153 | m_mapping.Add(defaultTerrainTexture1, defaultColor1); | 152 | m_mapping.Add(defaultTerrainTexture1, defaultColor1); |
154 | m_mapping.Add(defaultTerrainTexture2, defaultColor2); | 153 | m_mapping.Add(defaultTerrainTexture2, defaultColor2); |
155 | m_mapping.Add(defaultTerrainTexture3, defaultColor3); | 154 | m_mapping.Add(defaultTerrainTexture3, defaultColor3); |
@@ -164,12 +163,18 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
164 | // TODO (- on "map" command: We are in the command-line thread, we will wait for completion anyway) | 163 | // TODO (- on "map" command: We are in the command-line thread, we will wait for completion anyway) |
165 | // TODO (- on "automatic" update after some change: We are called from the mapUpdateTimer here and | 164 | // TODO (- on "automatic" update after some change: We are called from the mapUpdateTimer here and |
166 | // will wait anyway) | 165 | // will wait anyway) |
167 | private Bitmap fetchTexture(LLUUID id) | 166 | private Bitmap fetchTexture(UUID id) |
168 | { | 167 | { |
169 | AssetBase asset = m_scene.AssetCache.GetAsset(id, true); | 168 | AssetBase asset = m_scene.AssetCache.GetAsset(id, true); |
170 | m_log.DebugFormat("Fetched texture {0}, found: {1}", id, asset != null); | 169 | m_log.DebugFormat("Fetched texture {0}, found: {1}", id, asset != null); |
171 | if (asset == null) return null; | 170 | if (asset == null) return null; |
172 | return new Bitmap(OpenJPEG.DecodeToImage(asset.Data)); | 171 | |
172 | ManagedImage managedImage; | ||
173 | Image image; | ||
174 | if (OpenJPEG.DecodeToImage(asset.Data, out managedImage, out image)) | ||
175 | return new Bitmap(image); | ||
176 | else | ||
177 | return null; | ||
173 | } | 178 | } |
174 | 179 | ||
175 | // Compute the average color of a texture. | 180 | // Compute the average color of a texture. |
@@ -196,8 +201,8 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
196 | 201 | ||
197 | // return either the average color of the texture, or the defaultColor if the texturID is invalid | 202 | // return either the average color of the texture, or the defaultColor if the texturID is invalid |
198 | // or the texture couldn't be found | 203 | // or the texture couldn't be found |
199 | private Color computeAverageColor(LLUUID textureID, Color defaultColor) { | 204 | private Color computeAverageColor(UUID textureID, Color defaultColor) { |
200 | if (textureID == LLUUID.Zero) return defaultColor; // not set | 205 | if (textureID == UUID.Zero) return defaultColor; // not set |
201 | if (m_mapping.ContainsKey(textureID)) return m_mapping[textureID]; // one of the predefined textures | 206 | if (m_mapping.ContainsKey(textureID)) return m_mapping[textureID]; // one of the predefined textures |
202 | 207 | ||
203 | Bitmap bmp = fetchTexture(textureID); | 208 | Bitmap bmp = fetchTexture(textureID); |
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs index 2430822..ec9b79c 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs | |||
@@ -32,8 +32,8 @@ using System.Drawing; | |||
32 | using System.Drawing.Imaging; | 32 | using System.Drawing.Imaging; |
33 | using System.IO; | 33 | using System.IO; |
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using libsecondlife; | 35 | using OpenMetaverse; |
36 | using OpenJPEGNet; | 36 | using OpenMetaverse.Imaging; |
37 | using log4net; | 37 | using log4net; |
38 | using Nini.Config; | 38 | using Nini.Config; |
39 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
103 | 103 | ||
104 | #endregion | 104 | #endregion |
105 | 105 | ||
106 | public void OnRegisterCaps(LLUUID agentID, Caps caps) | 106 | public void OnRegisterCaps(UUID agentID, Caps caps) |
107 | { | 107 | { |
108 | m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); | 108 | m_log.DebugFormat("[VOICE] OnRegisterCaps: agentID {0} caps {1}", agentID, caps); |
109 | string capsBase = "/CAPS/" + caps.CapsObjectPath; | 109 | string capsBase = "/CAPS/" + caps.CapsObjectPath; |
@@ -127,7 +127,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
127 | /// <param name="caps"></param> | 127 | /// <param name="caps"></param> |
128 | /// <returns></returns> | 128 | /// <returns></returns> |
129 | public string MapLayerRequest(string request, string path, string param, | 129 | public string MapLayerRequest(string request, string path, string param, |
130 | LLUUID agentID, Caps caps) | 130 | UUID agentID, Caps caps) |
131 | { | 131 | { |
132 | //try | 132 | //try |
133 | //{ | 133 | //{ |
@@ -197,7 +197,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
197 | LLSDMapLayer mapLayer = new LLSDMapLayer(); | 197 | LLSDMapLayer mapLayer = new LLSDMapLayer(); |
198 | mapLayer.Right = 5000; | 198 | mapLayer.Right = 5000; |
199 | mapLayer.Top = 5000; | 199 | mapLayer.Top = 5000; |
200 | mapLayer.ImageID = new LLUUID("00000000-0000-1111-9999-000000000006"); | 200 | mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); |
201 | 201 | ||
202 | return mapLayer; | 202 | return mapLayer; |
203 | } | 203 | } |
@@ -223,7 +223,7 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
223 | //doFriendListUpdateOnline(client.AgentId); | 223 | //doFriendListUpdateOnline(client.AgentId); |
224 | client.OnRequestMapBlocks += RequestMapBlocks; | 224 | client.OnRequestMapBlocks += RequestMapBlocks; |
225 | } | 225 | } |
226 | private void ClientLoggedOut(LLUUID AgentId) | 226 | private void ClientLoggedOut(UUID AgentId) |
227 | { | 227 | { |
228 | 228 | ||
229 | } | 229 | } |
@@ -248,15 +248,14 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
248 | m_log.Info("[WEBMAP]: Sending map image jpeg"); | 248 | m_log.Info("[WEBMAP]: Sending map image jpeg"); |
249 | Hashtable reply = new Hashtable(); | 249 | Hashtable reply = new Hashtable(); |
250 | int statuscode = 200; | 250 | int statuscode = 200; |
251 | 251 | byte[] jpeg = new byte[0]; | |
252 | byte[] jpeg; | ||
253 | |||
254 | 252 | ||
255 | if (myMapImageJPEG.Length == 0) | 253 | if (myMapImageJPEG.Length == 0) |
256 | { | 254 | { |
257 | MemoryStream imgstream = new MemoryStream(); | 255 | MemoryStream imgstream = new MemoryStream(); |
258 | Bitmap mapTexture = new Bitmap(1,1); | 256 | Bitmap mapTexture = new Bitmap(1,1); |
259 | System.Drawing.Image image = (System.Drawing.Image)mapTexture; | 257 | ManagedImage managedImage; |
258 | Image image = (Image)mapTexture; | ||
260 | 259 | ||
261 | try | 260 | try |
262 | { | 261 | { |
@@ -268,21 +267,24 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
268 | AssetBase mapasset = m_scene.AssetCache.GetAsset(m_scene.RegionInfo.lastMapUUID, true); | 267 | AssetBase mapasset = m_scene.AssetCache.GetAsset(m_scene.RegionInfo.lastMapUUID, true); |
269 | 268 | ||
270 | // Decode image to System.Drawing.Image | 269 | // Decode image to System.Drawing.Image |
271 | image = OpenJPEG.DecodeToImage(mapasset.Data); | 270 | if (OpenJPEG.DecodeToImage(mapasset.Data, out managedImage, out image)) |
271 | { | ||
272 | // Save to bitmap | ||
273 | mapTexture = new Bitmap(image); | ||
272 | 274 | ||
273 | // Save to bitmap | 275 | ImageCodecInfo myImageCodecInfo; |
274 | mapTexture = new Bitmap(image); | ||
275 | 276 | ||
276 | ImageCodecInfo myImageCodecInfo; | 277 | Encoder myEncoder; |
277 | 278 | ||
278 | Encoder myEncoder; | 279 | EncoderParameter myEncoderParameter; |
280 | EncoderParameters myEncoderParameters = new EncoderParameters(); | ||
279 | 281 | ||
280 | EncoderParameter myEncoderParameter; | 282 | myImageCodecInfo = GetEncoderInfo("image/jpeg"); |
281 | EncoderParameters myEncoderParameters = new EncoderParameters(); | ||
282 | 283 | ||
283 | myImageCodecInfo = GetEncoderInfo("image/jpeg"); | 284 | myEncoder = Encoder.Quality; |
284 | 285 | ||
285 | myEncoder = Encoder.Quality; | 286 | myEncoderParameter = new EncoderParameter(myEncoder, 95L); |
287 | myEncoderParameters.Param[0] = myEncoderParameter; | ||
286 | 288 | ||
287 | myEncoderParameter = new EncoderParameter(myEncoder, 95L); | 289 | myEncoderParameter = new EncoderParameter(myEncoder, 95L); |
288 | myEncoderParameters.Param[0] = myEncoderParameter; | 290 | myEncoderParameters.Param[0] = myEncoderParameter; |
@@ -290,14 +292,14 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
290 | // Save bitmap to stream | 292 | // Save bitmap to stream |
291 | mapTexture.Save(imgstream, myImageCodecInfo, myEncoderParameters); | 293 | mapTexture.Save(imgstream, myImageCodecInfo, myEncoderParameters); |
292 | 294 | ||
293 | // Write the stream to a byte array for output | 295 | // Write the stream to a byte array for output |
294 | jpeg = imgstream.ToArray(); | 296 | jpeg = imgstream.ToArray(); |
295 | myMapImageJPEG = jpeg; | 297 | myMapImageJPEG = jpeg; |
298 | } | ||
296 | } | 299 | } |
297 | catch (Exception) | 300 | catch (Exception) |
298 | { | 301 | { |
299 | // Dummy! | 302 | // Dummy! |
300 | jpeg = new byte[0]; | ||
301 | m_log.Warn("[WEBMAP]: Unable to generate Map image"); | 303 | m_log.Warn("[WEBMAP]: Unable to generate Map image"); |
302 | } | 304 | } |
303 | finally | 305 | finally |
@@ -314,7 +316,6 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
314 | // Use cached version so we don't have to loose our mind | 316 | // Use cached version so we don't have to loose our mind |
315 | jpeg = myMapImageJPEG; | 317 | jpeg = myMapImageJPEG; |
316 | } | 318 | } |
317 | //jpeg = new byte[0]; | ||
318 | 319 | ||
319 | reply["str_response_string"] = Convert.ToBase64String(jpeg); | 320 | reply["str_response_string"] = Convert.ToBase64String(jpeg); |
320 | reply["int_response_code"] = statuscode; | 321 | reply["int_response_code"] = statuscode; |
diff --git a/OpenSim/Region/Environment/Scenes/Animation.cs b/OpenSim/Region/Environment/Scenes/Animation.cs index b2fca90..2854e06 100644 --- a/OpenSim/Region/Environment/Scenes/Animation.cs +++ b/OpenSim/Region/Environment/Scenes/Animation.cs | |||
@@ -26,14 +26,14 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Scenes | 31 | namespace OpenSim.Region.Environment.Scenes |
32 | { | 32 | { |
33 | public class Animation | 33 | public class Animation |
34 | { | 34 | { |
35 | private LLUUID animID; | 35 | private UUID animID; |
36 | public LLUUID AnimID | 36 | public UUID AnimID |
37 | { | 37 | { |
38 | get { return animID; } | 38 | get { return animID; } |
39 | set { animID = value; } | 39 | set { animID = value; } |
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
50 | { | 50 | { |
51 | } | 51 | } |
52 | 52 | ||
53 | public Animation(LLUUID animID, int sequenceNum) | 53 | public Animation(UUID animID, int sequenceNum) |
54 | { | 54 | { |
55 | this.animID = animID; | 55 | this.animID = animID; |
56 | this.sequenceNum = sequenceNum; | 56 | this.sequenceNum = sequenceNum; |
diff --git a/OpenSim/Region/Environment/Scenes/AnimationSet.cs b/OpenSim/Region/Environment/Scenes/AnimationSet.cs index c485d30..0b7188a 100644 --- a/OpenSim/Region/Environment/Scenes/AnimationSet.cs +++ b/OpenSim/Region/Environment/Scenes/AnimationSet.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
33 | { | 33 | { |
@@ -43,7 +43,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
43 | ResetDefaultAnimation(); | 43 | ResetDefaultAnimation(); |
44 | } | 44 | } |
45 | 45 | ||
46 | public bool HasAnimation(LLUUID animID) | 46 | public bool HasAnimation(UUID animID) |
47 | { | 47 | { |
48 | if (m_defaultAnimation.AnimID == animID) | 48 | if (m_defaultAnimation.AnimID == animID) |
49 | return true; | 49 | return true; |
@@ -57,7 +57,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
57 | return false; | 57 | return false; |
58 | } | 58 | } |
59 | 59 | ||
60 | public bool Add(LLUUID animID, int sequenceNum) | 60 | public bool Add(UUID animID, int sequenceNum) |
61 | { | 61 | { |
62 | lock (m_animations) | 62 | lock (m_animations) |
63 | { | 63 | { |
@@ -70,7 +70,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
70 | return false; | 70 | return false; |
71 | } | 71 | } |
72 | 72 | ||
73 | public bool Remove(LLUUID animID) | 73 | public bool Remove(UUID animID) |
74 | { | 74 | { |
75 | lock (m_animations) | 75 | lock (m_animations) |
76 | { | 76 | { |
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
103 | /// The default animation is reserved for "main" animations | 103 | /// The default animation is reserved for "main" animations |
104 | /// that are mutually exclusive, e.g. flying and sitting. | 104 | /// that are mutually exclusive, e.g. flying and sitting. |
105 | /// </summary> | 105 | /// </summary> |
106 | public bool SetDefaultAnimation(LLUUID animID, int sequenceNum) | 106 | public bool SetDefaultAnimation(UUID animID, int sequenceNum) |
107 | { | 107 | { |
108 | if (m_defaultAnimation.AnimID != animID) | 108 | if (m_defaultAnimation.AnimID != animID) |
109 | { | 109 | { |
@@ -123,18 +123,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
123 | /// </summary> | 123 | /// </summary> |
124 | public bool TrySetDefaultAnimation(string anim, int sequenceNum) | 124 | public bool TrySetDefaultAnimation(string anim, int sequenceNum) |
125 | { | 125 | { |
126 | if (Animations.AnimsLLUUID.ContainsKey(anim)) | 126 | if (Animations.AnimsUUID.ContainsKey(anim)) |
127 | { | 127 | { |
128 | return SetDefaultAnimation(Animations.AnimsLLUUID[anim], sequenceNum); | 128 | return SetDefaultAnimation(Animations.AnimsUUID[anim], sequenceNum); |
129 | } | 129 | } |
130 | return false; | 130 | return false; |
131 | } | 131 | } |
132 | 132 | ||
133 | public void GetArrays(out LLUUID[] animIDs, out int[] sequenceNums) | 133 | public void GetArrays(out UUID[] animIDs, out int[] sequenceNums) |
134 | { | 134 | { |
135 | lock (m_animations) | 135 | lock (m_animations) |
136 | { | 136 | { |
137 | animIDs = new LLUUID[m_animations.Count + 1]; | 137 | animIDs = new UUID[m_animations.Count + 1]; |
138 | sequenceNums = new int[m_animations.Count + 1]; | 138 | sequenceNums = new int[m_animations.Count + 1]; |
139 | 139 | ||
140 | animIDs[0] = m_defaultAnimation.AnimID; | 140 | animIDs[0] = m_defaultAnimation.AnimID; |
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs b/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs index fe9c8e7..6bb5525 100644 --- a/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs +++ b/OpenSim/Region/Environment/Scenes/AvatarAnimations.cs | |||
@@ -27,18 +27,18 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Xml; | 29 | using System.Xml; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Environment.Scenes | 32 | namespace OpenSim.Region.Environment.Scenes |
33 | { | 33 | { |
34 | public class AvatarAnimations | 34 | public class AvatarAnimations |
35 | { | 35 | { |
36 | public Dictionary<string, LLUUID> AnimsLLUUID = new Dictionary<string, LLUUID>(); | 36 | public Dictionary<string, UUID> AnimsUUID = new Dictionary<string, UUID>(); |
37 | public Dictionary<LLUUID, string> AnimsNames = new Dictionary<LLUUID, string>(); | 37 | public Dictionary<UUID, string> AnimsNames = new Dictionary<UUID, string>(); |
38 | 38 | ||
39 | public AvatarAnimations() | 39 | public AvatarAnimations() |
40 | { | 40 | { |
41 | using (XmlTextReader reader = new XmlTextReader("data/avataranimations.xml")) | 41 | using (XmlTextReader reader = new XmlTextReader("data/avataranimations.Xml")) |
42 | { | 42 | { |
43 | XmlDocument doc = new XmlDocument(); | 43 | XmlDocument doc = new XmlDocument(); |
44 | doc.Load(reader); | 44 | doc.Load(reader); |
@@ -47,9 +47,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
47 | if (nod.Attributes["name"] != null) | 47 | if (nod.Attributes["name"] != null) |
48 | { | 48 | { |
49 | string name = (string)nod.Attributes["name"].Value; | 49 | string name = (string)nod.Attributes["name"].Value; |
50 | LLUUID id = (LLUUID)nod.InnerText; | 50 | UUID id = (UUID)nod.InnerText; |
51 | 51 | ||
52 | AnimsLLUUID.Add(name, id); | 52 | AnimsUUID.Add(name, id); |
53 | AnimsNames.Add(id, name); | 53 | AnimsNames.Add(id, name); |
54 | } | 54 | } |
55 | } | 55 | } |
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 40caabc..884ff32 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -28,8 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Runtime.Serialization; | 29 | using System.Runtime.Serialization; |
30 | using System.Security.Permissions; | 30 | using System.Security.Permissions; |
31 | using Axiom.Math; | 31 | using OpenMetaverse; |
32 | using libsecondlife; | ||
33 | 32 | ||
34 | namespace OpenSim.Region.Environment.Scenes | 33 | namespace OpenSim.Region.Environment.Scenes |
35 | { | 34 | { |
@@ -45,9 +44,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
45 | } | 44 | } |
46 | protected Scene m_scene; | 45 | protected Scene m_scene; |
47 | 46 | ||
48 | protected LLUUID m_uuid; | 47 | protected UUID m_uuid; |
49 | 48 | ||
50 | public virtual LLUUID UUID | 49 | public virtual UUID UUID |
51 | { | 50 | { |
52 | get { return m_uuid; } | 51 | get { return m_uuid; } |
53 | set { m_uuid = value; } | 52 | set { m_uuid = value; } |
@@ -73,30 +72,30 @@ namespace OpenSim.Region.Environment.Scenes | |||
73 | } | 72 | } |
74 | protected bool m_isDeleted; | 73 | protected bool m_isDeleted; |
75 | 74 | ||
76 | protected LLVector3 m_pos; | 75 | protected Vector3 m_pos; |
77 | 76 | ||
78 | /// <summary> | 77 | /// <summary> |
79 | /// | 78 | /// |
80 | /// </summary> | 79 | /// </summary> |
81 | public virtual LLVector3 AbsolutePosition | 80 | public virtual Vector3 AbsolutePosition |
82 | { | 81 | { |
83 | get { return m_pos; } | 82 | get { return m_pos; } |
84 | set { m_pos = value; } | 83 | set { m_pos = value; } |
85 | } | 84 | } |
86 | 85 | ||
87 | protected LLVector3 m_velocity; | 86 | protected Vector3 m_velocity; |
88 | protected LLVector3 m_rotationalvelocity; | 87 | protected Vector3 m_rotationalvelocity; |
89 | 88 | ||
90 | /// <summary> | 89 | /// <summary> |
91 | /// | 90 | /// |
92 | /// </summary> | 91 | /// </summary> |
93 | public virtual LLVector3 Velocity | 92 | public virtual Vector3 Velocity |
94 | { | 93 | { |
95 | get { return m_velocity; } | 94 | get { return m_velocity; } |
96 | set { m_velocity = value; } | 95 | set { m_velocity = value; } |
97 | } | 96 | } |
98 | 97 | ||
99 | protected Quaternion m_rotation = new Quaternion(0, 0, 1, 0); | 98 | protected Quaternion m_rotation = new Quaternion(0f, 0f, 1f, 0f); |
100 | 99 | ||
101 | public virtual Quaternion Rotation | 100 | public virtual Quaternion Rotation |
102 | { | 101 | { |
@@ -117,13 +116,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
117 | /// </summary> | 116 | /// </summary> |
118 | public EntityBase() | 117 | public EntityBase() |
119 | { | 118 | { |
120 | m_uuid = LLUUID.Zero; | 119 | m_uuid = UUID.Zero; |
121 | 120 | ||
122 | m_pos = new LLVector3(); | 121 | m_pos = Vector3.Zero; |
123 | m_velocity = new LLVector3(); | 122 | m_velocity = Vector3.Zero; |
124 | Rotation = new Quaternion(); | 123 | Rotation = Quaternion.Identity; |
125 | m_name = "(basic entity)"; | 124 | m_name = "(basic entity)"; |
126 | m_rotationalvelocity = new LLVector3(0, 0, 0); | 125 | m_rotationalvelocity = Vector3.Zero; |
127 | } | 126 | } |
128 | 127 | ||
129 | /// <summary> | 128 | /// <summary> |
@@ -157,33 +156,33 @@ namespace OpenSim.Region.Environment.Scenes | |||
157 | throw new ArgumentNullException("info"); | 156 | throw new ArgumentNullException("info"); |
158 | } | 157 | } |
159 | 158 | ||
160 | m_uuid = new LLUUID((Guid)info.GetValue("m_uuid", typeof(Guid))); | 159 | m_uuid = new UUID((Guid)info.GetValue("m_uuid", typeof(Guid))); |
161 | m_name = (string)info.GetValue("m_name", typeof(string)); | 160 | m_name = (string)info.GetValue("m_name", typeof(string)); |
162 | 161 | ||
163 | m_pos | 162 | m_pos |
164 | = new LLVector3( | 163 | = new Vector3( |
165 | (float)info.GetValue("m_pos.X", typeof(float)), | 164 | (float)info.GetValue("m_pos.X", typeof(float)), |
166 | (float)info.GetValue("m_pos.Y", typeof(float)), | 165 | (float)info.GetValue("m_pos.Y", typeof(float)), |
167 | (float)info.GetValue("m_pos.Z", typeof(float))); | 166 | (float)info.GetValue("m_pos.Z", typeof(float))); |
168 | 167 | ||
169 | m_velocity | 168 | m_velocity |
170 | = new LLVector3( | 169 | = new Vector3( |
171 | (float)info.GetValue("m_velocity.X", typeof(float)), | 170 | (float)info.GetValue("m_velocity.X", typeof(float)), |
172 | (float)info.GetValue("m_velocity.Y", typeof(float)), | 171 | (float)info.GetValue("m_velocity.Y", typeof(float)), |
173 | (float)info.GetValue("m_velocity.Z", typeof(float))); | 172 | (float)info.GetValue("m_velocity.Z", typeof(float))); |
174 | 173 | ||
175 | m_rotationalvelocity | 174 | m_rotationalvelocity |
176 | = new LLVector3( | 175 | = new Vector3( |
177 | (float)info.GetValue("m_rotationalvelocity.X", typeof(float)), | 176 | (float)info.GetValue("m_rotationalvelocity.X", typeof(float)), |
178 | (float)info.GetValue("m_rotationalvelocity.Y", typeof(float)), | 177 | (float)info.GetValue("m_rotationalvelocity.Y", typeof(float)), |
179 | (float)info.GetValue("m_rotationalvelocity.Z", typeof(float))); | 178 | (float)info.GetValue("m_rotationalvelocity.Z", typeof(float))); |
180 | 179 | ||
181 | m_rotation | 180 | m_rotation |
182 | = new Quaternion( | 181 | = new Quaternion( |
183 | (float)info.GetValue("m_rotation.w", typeof(float)), | 182 | (float)info.GetValue("m_rotation.X", typeof(float)), |
184 | (float)info.GetValue("m_rotation.x", typeof(float)), | 183 | (float)info.GetValue("m_rotation.Y", typeof(float)), |
185 | (float)info.GetValue("m_rotation.y", typeof(float)), | 184 | (float)info.GetValue("m_rotation.Z", typeof(float)), |
186 | (float)info.GetValue("m_rotation.z", typeof(float))); | 185 | (float)info.GetValue("m_rotation.W", typeof(float))); |
187 | 186 | ||
188 | m_localId = (uint)info.GetValue("m_localId", typeof(uint)); | 187 | m_localId = (uint)info.GetValue("m_localId", typeof(uint)); |
189 | 188 | ||
@@ -200,29 +199,29 @@ namespace OpenSim.Region.Environment.Scenes | |||
200 | throw new ArgumentNullException("info"); | 199 | throw new ArgumentNullException("info"); |
201 | } | 200 | } |
202 | 201 | ||
203 | info.AddValue("m_uuid", m_uuid.UUID); | 202 | info.AddValue("m_uuid", m_uuid.Guid); |
204 | info.AddValue("m_name", m_name); | 203 | info.AddValue("m_name", m_name); |
205 | 204 | ||
206 | // LLVector3 | 205 | // Vector3 |
207 | info.AddValue("m_pos.X", m_pos.X); | 206 | info.AddValue("m_pos.X", m_pos.X); |
208 | info.AddValue("m_pos.Y", m_pos.Y); | 207 | info.AddValue("m_pos.Y", m_pos.Y); |
209 | info.AddValue("m_pos.Z", m_pos.Z); | 208 | info.AddValue("m_pos.Z", m_pos.Z); |
210 | 209 | ||
211 | // LLVector3 | 210 | // Vector3 |
212 | info.AddValue("m_velocity.X", m_velocity.X); | 211 | info.AddValue("m_velocity.X", m_velocity.X); |
213 | info.AddValue("m_velocity.Y", m_velocity.Y); | 212 | info.AddValue("m_velocity.Y", m_velocity.Y); |
214 | info.AddValue("m_velocity.Z", m_velocity.Z); | 213 | info.AddValue("m_velocity.Z", m_velocity.Z); |
215 | 214 | ||
216 | // LLVector3 | 215 | // Vector3 |
217 | info.AddValue("m_rotationalvelocity.X", m_rotationalvelocity.X); | 216 | info.AddValue("m_rotationalvelocity.X", m_rotationalvelocity.X); |
218 | info.AddValue("m_rotationalvelocity.Y", m_rotationalvelocity.Y); | 217 | info.AddValue("m_rotationalvelocity.Y", m_rotationalvelocity.Y); |
219 | info.AddValue("m_rotationalvelocity.Z", m_rotationalvelocity.Z); | 218 | info.AddValue("m_rotationalvelocity.Z", m_rotationalvelocity.Z); |
220 | 219 | ||
221 | // Quaternion | 220 | // Quaternion |
222 | info.AddValue("m_rotation.w", m_rotation.w); | 221 | info.AddValue("m_rotation.X", m_rotation.X); |
223 | info.AddValue("m_rotation.x", m_rotation.x); | 222 | info.AddValue("m_rotation.Y", m_rotation.Y); |
224 | info.AddValue("m_rotation.y", m_rotation.y); | 223 | info.AddValue("m_rotation.Z", m_rotation.Z); |
225 | info.AddValue("m_rotation.z", m_rotation.z); | 224 | info.AddValue("m_rotation.W", m_rotation.W); |
226 | 225 | ||
227 | info.AddValue("m_localId", m_localId); | 226 | info.AddValue("m_localId", m_localId); |
228 | } | 227 | } |
diff --git a/OpenSim/Region/Environment/Scenes/EntityList.cs b/OpenSim/Region/Environment/Scenes/EntityList.cs index ff8def2..09eb84f 100644 --- a/OpenSim/Region/Environment/Scenes/EntityList.cs +++ b/OpenSim/Region/Environment/Scenes/EntityList.cs | |||
@@ -29,9 +29,8 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using Axiom.Math; | 32 | using OpenMetaverse; |
33 | using libsecondlife; | 33 | using OpenMetaverse.Packets; |
34 | using libsecondlife.Packets; | ||
35 | using log4net; | 34 | using log4net; |
36 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Types; | 36 | using OpenSim.Region.Environment.Types; |
@@ -69,9 +68,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
69 | // ListObjects() | 68 | // ListObjects() |
70 | // ListPresenes() | 69 | // ListPresenes() |
71 | // RemoveAll() | 70 | // RemoveAll() |
72 | // FindObject(LLUUID) | 71 | // FindObject(UUID) |
73 | // FindObject(int) | 72 | // FindObject(int) |
74 | // FindPresence(LLUUID) | 73 | // FindPresence(UUID) |
75 | 74 | ||
76 | public void Add(SceneObjectGroup obj) | 75 | public void Add(SceneObjectGroup obj) |
77 | { | 76 | { |
@@ -84,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
84 | m_pres_by_uuid[pres.UUID] = pres; | 83 | m_pres_by_uuid[pres.UUID] = pres; |
85 | } | 84 | } |
86 | 85 | ||
87 | public SceneObjectGroup RemoveObject(LLUUID uuid) | 86 | public SceneObjectGroup RemoveObject(UUID uuid) |
88 | { | 87 | { |
89 | SceneObjectGroup sog = null; | 88 | SceneObjectGroup sog = null; |
90 | try | 89 | try |
@@ -101,7 +100,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
101 | return sog; | 100 | return sog; |
102 | } | 101 | } |
103 | 102 | ||
104 | public ScenePresence RemovePresence(LLUUID uuid) | 103 | public ScenePresence RemovePresence(UUID uuid) |
105 | { | 104 | { |
106 | ScenePresence sp = null; | 105 | ScenePresence sp = null; |
107 | try | 106 | try |
@@ -117,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
117 | return sp; | 116 | return sp; |
118 | } | 117 | } |
119 | 118 | ||
120 | public SceneObjectGroup FindObject(LLUUID uuid) | 119 | public SceneObjectGroup FindObject(UUID uuid) |
121 | { | 120 | { |
122 | try | 121 | try |
123 | { | 122 | { |
@@ -135,7 +134,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
135 | { | 134 | { |
136 | try | 135 | try |
137 | { | 136 | { |
138 | LLUUID uuid = (LLUUID)m_obj_by_local[local]; | 137 | UUID uuid = (UUID)m_obj_by_local[local]; |
139 | SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; | 138 | SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; |
140 | return sog; | 139 | return sog; |
141 | } | 140 | } |
@@ -146,7 +145,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
146 | } | 145 | } |
147 | } | 146 | } |
148 | 147 | ||
149 | public ScenePresence FindPresense(LLUUID uuid) | 148 | public ScenePresence FindPresense(UUID uuid) |
150 | { | 149 | { |
151 | try | 150 | try |
152 | { | 151 | { |
@@ -159,4 +158,4 @@ namespace OpenSim.Region.Environment.Scenes | |||
159 | } | 158 | } |
160 | } | 159 | } |
161 | } | 160 | } |
162 | } \ No newline at end of file | 161 | } |
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs index d48ef0c..58f5efe 100644 --- a/OpenSim/Region/Environment/Scenes/EventManager.cs +++ b/OpenSim/Region/Environment/Scenes/EventManager.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | using Caps=OpenSim.Framework.Communications.Capabilities.Caps; | 32 | using Caps=OpenSim.Framework.Communications.Capabilities.Caps; |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
63 | 63 | ||
64 | public event OnNewPresenceDelegate OnNewPresence; | 64 | public event OnNewPresenceDelegate OnNewPresence; |
65 | 65 | ||
66 | public delegate void OnRemovePresenceDelegate(LLUUID agentId); | 66 | public delegate void OnRemovePresenceDelegate(UUID agentId); |
67 | 67 | ||
68 | public event OnRemovePresenceDelegate OnRemovePresence; | 68 | public event OnRemovePresenceDelegate OnRemovePresence; |
69 | 69 | ||
@@ -83,11 +83,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
83 | 83 | ||
84 | public event OnShutdownDelegate OnShutdown; | 84 | public event OnShutdownDelegate OnShutdown; |
85 | 85 | ||
86 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient); | 86 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient); |
87 | public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient); | 87 | public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient); |
88 | public delegate void ScriptResetDelegate(uint localID, LLUUID itemID); | 88 | public delegate void ScriptResetDelegate(uint localID, UUID itemID); |
89 | 89 | ||
90 | public delegate void OnPermissionErrorDelegate(LLUUID user, string reason); | 90 | public delegate void OnPermissionErrorDelegate(UUID user, string reason); |
91 | 91 | ||
92 | public event ObjectGrabDelegate OnObjectGrab; | 92 | public event ObjectGrabDelegate OnObjectGrab; |
93 | public event ObjectDeGrabDelegate OnObjectDeGrab; | 93 | public event ObjectDeGrabDelegate OnObjectDeGrab; |
@@ -95,27 +95,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
95 | 95 | ||
96 | public event OnPermissionErrorDelegate OnPermissionError; | 96 | public event OnPermissionErrorDelegate OnPermissionError; |
97 | 97 | ||
98 | public delegate void NewRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); | 98 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez); |
99 | 99 | ||
100 | public event NewRezScript OnRezScript; | 100 | public event NewRezScript OnRezScript; |
101 | 101 | ||
102 | public delegate void RemoveScript(uint localID, LLUUID itemID); | 102 | public delegate void RemoveScript(uint localID, UUID itemID); |
103 | 103 | ||
104 | public event RemoveScript OnRemoveScript; | 104 | public event RemoveScript OnRemoveScript; |
105 | 105 | ||
106 | public delegate void StartScript(uint localID, LLUUID itemID); | 106 | public delegate void StartScript(uint localID, UUID itemID); |
107 | 107 | ||
108 | public event StartScript OnStartScript; | 108 | public event StartScript OnStartScript; |
109 | 109 | ||
110 | public delegate void StopScript(uint localID, LLUUID itemID); | 110 | public delegate void StopScript(uint localID, UUID itemID); |
111 | 111 | ||
112 | public event StopScript OnStopScript; | 112 | public event StopScript OnStopScript; |
113 | 113 | ||
114 | public delegate bool SceneGroupMoved(LLUUID groupID, LLVector3 delta); | 114 | public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta); |
115 | 115 | ||
116 | public event SceneGroupMoved OnSceneGroupMove; | 116 | public event SceneGroupMoved OnSceneGroupMove; |
117 | 117 | ||
118 | public delegate void SceneGroupGrabed(LLUUID groupID, LLVector3 offset, LLUUID userID); | 118 | public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID); |
119 | 119 | ||
120 | public event SceneGroupGrabed OnSceneGroupGrab; | 120 | public event SceneGroupGrabed OnSceneGroupGrab; |
121 | 121 | ||
@@ -123,11 +123,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
123 | 123 | ||
124 | public event LandObjectAdded OnLandObjectAdded; | 124 | public event LandObjectAdded OnLandObjectAdded; |
125 | 125 | ||
126 | public delegate void LandObjectRemoved(LLUUID globalID); | 126 | public delegate void LandObjectRemoved(UUID globalID); |
127 | 127 | ||
128 | public event LandObjectRemoved OnLandObjectRemoved; | 128 | public event LandObjectRemoved OnLandObjectRemoved; |
129 | 129 | ||
130 | public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID); | 130 | public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID); |
131 | 131 | ||
132 | public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel; | 132 | public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel; |
133 | 133 | ||
@@ -143,7 +143,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
143 | 143 | ||
144 | public event NewGridInstantMessage OnGridInstantMessageToGroupsModule; | 144 | public event NewGridInstantMessage OnGridInstantMessageToGroupsModule; |
145 | 145 | ||
146 | public delegate void ClientClosed(LLUUID clientID); | 146 | public delegate void ClientClosed(UUID clientID); |
147 | 147 | ||
148 | public event ClientClosed OnClientClosed; | 148 | public event ClientClosed OnClientClosed; |
149 | 149 | ||
@@ -151,11 +151,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
151 | 151 | ||
152 | public event ScriptChangedEvent OnScriptChangedEvent; | 152 | public event ScriptChangedEvent OnScriptChangedEvent; |
153 | 153 | ||
154 | public delegate void ScriptControlEvent(uint localID, LLUUID item, LLUUID avatarID, uint held, uint changed); | 154 | public delegate void ScriptControlEvent(uint localID, UUID item, UUID avatarID, uint held, uint changed); |
155 | 155 | ||
156 | public event ScriptControlEvent OnScriptControlEvent; | 156 | public event ScriptControlEvent OnScriptControlEvent; |
157 | 157 | ||
158 | public delegate void ScriptAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos); | 158 | public delegate void ScriptAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); |
159 | 159 | ||
160 | public event ScriptAtTargetEvent OnScriptAtTargetEvent; | 160 | public event ScriptAtTargetEvent OnScriptAtTargetEvent; |
161 | 161 | ||
@@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
175 | public delegate void OnMakeRootAgentDelegate(ScenePresence presence); | 175 | public delegate void OnMakeRootAgentDelegate(ScenePresence presence); |
176 | public event OnMakeRootAgentDelegate OnMakeRootAgent; | 176 | public event OnMakeRootAgentDelegate OnMakeRootAgent; |
177 | 177 | ||
178 | public delegate void NewInventoryItemUploadComplete(LLUUID avatarID, LLUUID assetID, string name, int userlevel); | 178 | public delegate void NewInventoryItemUploadComplete(UUID avatarID, UUID assetID, string name, int userlevel); |
179 | 179 | ||
180 | public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; | 180 | public event NewInventoryItemUploadComplete OnNewInventoryItemUploadComplete; |
181 | 181 | ||
@@ -217,13 +217,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
217 | /// has been instantiated and before it is return to the | 217 | /// has been instantiated and before it is return to the |
218 | /// client and provides region modules to add their caps. | 218 | /// client and provides region modules to add their caps. |
219 | /// </summary> | 219 | /// </summary> |
220 | public delegate void RegisterCapsEvent(LLUUID agentID, Caps caps); | 220 | public delegate void RegisterCapsEvent(UUID agentID, Caps caps); |
221 | public event RegisterCapsEvent OnRegisterCaps; | 221 | public event RegisterCapsEvent OnRegisterCaps; |
222 | /// <summary> | 222 | /// <summary> |
223 | /// DeregisterCapsEvent is called by Scene when the caps | 223 | /// DeregisterCapsEvent is called by Scene when the caps |
224 | /// handler for an agent are removed. | 224 | /// handler for an agent are removed. |
225 | /// </summary> | 225 | /// </summary> |
226 | public delegate void DeregisterCapsEvent(LLUUID agentID, Caps caps); | 226 | public delegate void DeregisterCapsEvent(UUID agentID, Caps caps); |
227 | public event DeregisterCapsEvent OnDeregisterCaps; | 227 | public event DeregisterCapsEvent OnDeregisterCaps; |
228 | /// <summary> | 228 | /// <summary> |
229 | /// ChatFromWorldEvent is called via Scene when a chat message | 229 | /// ChatFromWorldEvent is called via Scene when a chat message |
@@ -244,8 +244,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
244 | 244 | ||
245 | public class MoneyTransferArgs : EventArgs | 245 | public class MoneyTransferArgs : EventArgs |
246 | { | 246 | { |
247 | public LLUUID sender; | 247 | public UUID sender; |
248 | public LLUUID receiver; | 248 | public UUID receiver; |
249 | 249 | ||
250 | // Always false. The SL protocol sucks. | 250 | // Always false. The SL protocol sucks. |
251 | public bool authenticated = false; | 251 | public bool authenticated = false; |
@@ -254,7 +254,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
254 | public int transactiontype; | 254 | public int transactiontype; |
255 | public string description; | 255 | public string description; |
256 | 256 | ||
257 | public MoneyTransferArgs(LLUUID asender, LLUUID areceiver, int aamount, int atransactiontype, string adescription) | 257 | public MoneyTransferArgs(UUID asender, UUID areceiver, int aamount, int atransactiontype, string adescription) |
258 | { | 258 | { |
259 | sender = asender; | 259 | sender = asender; |
260 | receiver = areceiver; | 260 | receiver = areceiver; |
@@ -266,11 +266,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
266 | 266 | ||
267 | public class LandBuyArgs : EventArgs | 267 | public class LandBuyArgs : EventArgs |
268 | { | 268 | { |
269 | public LLUUID agentId = LLUUID.Zero; | 269 | public UUID agentId = UUID.Zero; |
270 | 270 | ||
271 | public LLUUID groupId = LLUUID.Zero; | 271 | public UUID groupId = UUID.Zero; |
272 | 272 | ||
273 | public LLUUID parcelOwnerID = LLUUID.Zero; | 273 | public UUID parcelOwnerID = UUID.Zero; |
274 | 274 | ||
275 | public bool final = false; | 275 | public bool final = false; |
276 | public bool groupOwned = false; | 276 | public bool groupOwned = false; |
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
284 | public int transactionID = 0; | 284 | public int transactionID = 0; |
285 | public int amountDebited = 0; | 285 | public int amountDebited = 0; |
286 | 286 | ||
287 | public LandBuyArgs(LLUUID pagentId, LLUUID pgroupId, bool pfinal, bool pgroupOwned, | 287 | public LandBuyArgs(UUID pagentId, UUID pgroupId, bool pfinal, bool pgroupOwned, |
288 | bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice, | 288 | bool premoveContribution, int pparcelLocalID, int pparcelArea, int pparcelPrice, |
289 | bool pauthenticated) | 289 | bool pauthenticated) |
290 | { | 290 | { |
@@ -385,7 +385,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
385 | handlerClientMovement(avatar); | 385 | handlerClientMovement(avatar); |
386 | } | 386 | } |
387 | 387 | ||
388 | public void TriggerPermissionError(LLUUID user, string reason) | 388 | public void TriggerPermissionError(UUID user, string reason) |
389 | { | 389 | { |
390 | handlerPermissionError = OnPermissionError; | 390 | handlerPermissionError = OnPermissionError; |
391 | if (handlerPermissionError != null) | 391 | if (handlerPermissionError != null) |
@@ -422,7 +422,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
422 | handlerNewPresence(presence); | 422 | handlerNewPresence(presence); |
423 | } | 423 | } |
424 | 424 | ||
425 | public void TriggerOnRemovePresence(LLUUID agentId) | 425 | public void TriggerOnRemovePresence(UUID agentId) |
426 | { | 426 | { |
427 | handlerRemovePresence = OnRemovePresence; | 427 | handlerRemovePresence = OnRemovePresence; |
428 | if (handlerRemovePresence != null) | 428 | if (handlerRemovePresence != null) |
@@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
492 | handlerShutdown(); | 492 | handlerShutdown(); |
493 | } | 493 | } |
494 | 494 | ||
495 | public void TriggerObjectGrab(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient) | 495 | public void TriggerObjectGrab(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient) |
496 | { | 496 | { |
497 | handlerObjectGrab = OnObjectGrab; | 497 | handlerObjectGrab = OnObjectGrab; |
498 | if (handlerObjectGrab != null) | 498 | if (handlerObjectGrab != null) |
@@ -510,7 +510,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
510 | } | 510 | } |
511 | } | 511 | } |
512 | 512 | ||
513 | public void TriggerScriptReset(uint localID, LLUUID itemID) | 513 | public void TriggerScriptReset(uint localID, UUID itemID) |
514 | { | 514 | { |
515 | handlerScriptReset = OnScriptReset; | 515 | handlerScriptReset = OnScriptReset; |
516 | if (handlerScriptReset != null) | 516 | if (handlerScriptReset != null) |
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
519 | } | 519 | } |
520 | } | 520 | } |
521 | 521 | ||
522 | public void TriggerRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 522 | public void TriggerRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
523 | { | 523 | { |
524 | handlerRezScript = OnRezScript; | 524 | handlerRezScript = OnRezScript; |
525 | if (handlerRezScript != null) | 525 | if (handlerRezScript != null) |
@@ -528,7 +528,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
528 | } | 528 | } |
529 | } | 529 | } |
530 | 530 | ||
531 | public void TriggerStartScript(uint localID, LLUUID itemID) | 531 | public void TriggerStartScript(uint localID, UUID itemID) |
532 | { | 532 | { |
533 | handlerStartScript = OnStartScript; | 533 | handlerStartScript = OnStartScript; |
534 | if (handlerStartScript != null) | 534 | if (handlerStartScript != null) |
@@ -537,7 +537,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
537 | } | 537 | } |
538 | } | 538 | } |
539 | 539 | ||
540 | public void TriggerStopScript(uint localID, LLUUID itemID) | 540 | public void TriggerStopScript(uint localID, UUID itemID) |
541 | { | 541 | { |
542 | handlerStopScript = OnStopScript; | 542 | handlerStopScript = OnStopScript; |
543 | if (handlerStopScript != null) | 543 | if (handlerStopScript != null) |
@@ -546,7 +546,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
546 | } | 546 | } |
547 | } | 547 | } |
548 | 548 | ||
549 | public void TriggerRemoveScript(uint localID, LLUUID itemID) | 549 | public void TriggerRemoveScript(uint localID, UUID itemID) |
550 | { | 550 | { |
551 | handlerRemoveScript = OnRemoveScript; | 551 | handlerRemoveScript = OnRemoveScript; |
552 | if (handlerRemoveScript != null) | 552 | if (handlerRemoveScript != null) |
@@ -555,7 +555,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
555 | } | 555 | } |
556 | } | 556 | } |
557 | 557 | ||
558 | public bool TriggerGroupMove(LLUUID groupID, LLVector3 delta) | 558 | public bool TriggerGroupMove(UUID groupID, Vector3 delta) |
559 | { | 559 | { |
560 | handlerSceneGroupMove = OnSceneGroupMove; | 560 | handlerSceneGroupMove = OnSceneGroupMove; |
561 | 561 | ||
@@ -566,7 +566,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
566 | return true; | 566 | return true; |
567 | } | 567 | } |
568 | 568 | ||
569 | public void TriggerGroupGrab(LLUUID groupID, LLVector3 offset, LLUUID userID) | 569 | public void TriggerGroupGrab(UUID groupID, Vector3 offset, UUID userID) |
570 | { | 570 | { |
571 | handlerSceneGroupGrab = OnSceneGroupGrab; | 571 | handlerSceneGroupGrab = OnSceneGroupGrab; |
572 | if (handlerSceneGroupGrab != null) | 572 | if (handlerSceneGroupGrab != null) |
@@ -585,7 +585,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
585 | } | 585 | } |
586 | } | 586 | } |
587 | 587 | ||
588 | public void TriggerLandObjectRemoved(LLUUID globalID) | 588 | public void TriggerLandObjectRemoved(UUID globalID) |
589 | { | 589 | { |
590 | handlerLandObjectRemoved = OnLandObjectRemoved; | 590 | handlerLandObjectRemoved = OnLandObjectRemoved; |
591 | if (handlerLandObjectRemoved != null) | 591 | if (handlerLandObjectRemoved != null) |
@@ -601,7 +601,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
601 | TriggerLandObjectAdded(newParcel); | 601 | TriggerLandObjectAdded(newParcel); |
602 | } | 602 | } |
603 | 603 | ||
604 | public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID) | 604 | public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID) |
605 | { | 605 | { |
606 | handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel; | 606 | handlerAvatarEnteringNewParcel = OnAvatarEnteringNewParcel; |
607 | 607 | ||
@@ -634,7 +634,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
634 | } | 634 | } |
635 | } | 635 | } |
636 | 636 | ||
637 | public void TriggerClientClosed(LLUUID ClientID) | 637 | public void TriggerClientClosed(UUID ClientID) |
638 | { | 638 | { |
639 | handlerClientClosed = OnClientClosed; | 639 | handlerClientClosed = OnClientClosed; |
640 | if (handlerClientClosed != null) | 640 | if (handlerClientClosed != null) |
@@ -661,7 +661,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
661 | } | 661 | } |
662 | } | 662 | } |
663 | 663 | ||
664 | public void TriggerOnRegisterCaps(LLUUID agentID, Caps caps) | 664 | public void TriggerOnRegisterCaps(UUID agentID, Caps caps) |
665 | { | 665 | { |
666 | handlerRegisterCaps = OnRegisterCaps; | 666 | handlerRegisterCaps = OnRegisterCaps; |
667 | if (handlerRegisterCaps != null) | 667 | if (handlerRegisterCaps != null) |
@@ -670,7 +670,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
670 | } | 670 | } |
671 | } | 671 | } |
672 | 672 | ||
673 | public void TriggerOnDeregisterCaps(LLUUID agentID, Caps caps) | 673 | public void TriggerOnDeregisterCaps(UUID agentID, Caps caps) |
674 | { | 674 | { |
675 | handlerDeregisterCaps = OnDeregisterCaps; | 675 | handlerDeregisterCaps = OnDeregisterCaps; |
676 | if (handlerDeregisterCaps != null) | 676 | if (handlerDeregisterCaps != null) |
@@ -679,7 +679,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
679 | } | 679 | } |
680 | } | 680 | } |
681 | 681 | ||
682 | public void TriggerOnNewInventoryItemUploadComplete(LLUUID agentID, LLUUID AssetID, String AssetName, int userlevel) | 682 | public void TriggerOnNewInventoryItemUploadComplete(UUID agentID, UUID AssetID, String AssetName, int userlevel) |
683 | { | 683 | { |
684 | handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete; | 684 | handlerNewInventoryItemUpdateComplete = OnNewInventoryItemUploadComplete; |
685 | if (handlerNewInventoryItemUpdateComplete != null) | 685 | if (handlerNewInventoryItemUpdateComplete != null) |
@@ -706,7 +706,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
706 | } | 706 | } |
707 | } | 707 | } |
708 | 708 | ||
709 | public void TriggerAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 currentpos) | 709 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) |
710 | { | 710 | { |
711 | handlerScriptAtTargetEvent = OnScriptAtTargetEvent; | 711 | handlerScriptAtTargetEvent = OnScriptAtTargetEvent; |
712 | if (handlerScriptAtTargetEvent != null) | 712 | if (handlerScriptAtTargetEvent != null) |
@@ -769,7 +769,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
769 | } | 769 | } |
770 | } | 770 | } |
771 | 771 | ||
772 | internal void TriggerControlEvent(uint p, LLUUID scriptUUID, LLUUID avatarID, uint held, uint _changed) | 772 | internal void TriggerControlEvent(uint p, UUID scriptUUID, UUID avatarID, uint held, uint _changed) |
773 | { | 773 | { |
774 | handlerScriptControlEvent = OnScriptControlEvent; | 774 | handlerScriptControlEvent = OnScriptControlEvent; |
775 | if (handlerScriptControlEvent != null) | 775 | if (handlerScriptControlEvent != null) |
diff --git a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs index 3a20190..9a4c72f 100644 --- a/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs +++ b/OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs | |||
@@ -25,13 +25,13 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Region.Environment.Scenes | 31 | namespace OpenSim.Region.Environment.Scenes |
32 | { | 32 | { |
33 | public interface IScenePresenceBody | 33 | public interface IScenePresenceBody |
34 | { | 34 | { |
35 | void processMovement(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | 35 | void processMovement(IClientAPI remoteClient, uint flags, Quaternion bodyRotation); |
36 | } | 36 | } |
37 | } | 37 | } |
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 658478d..e61fb19 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -28,9 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using Axiom.Math; | 31 | using OpenMetaverse; |
32 | using libsecondlife; | 32 | using OpenMetaverse.Packets; |
33 | using libsecondlife.Packets; | ||
34 | using log4net; | 33 | using log4net; |
35 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment.Types; | 35 | using OpenSim.Region.Environment.Types; |
@@ -53,11 +52,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
53 | 52 | ||
54 | #region Fields | 53 | #region Fields |
55 | 54 | ||
56 | protected internal Dictionary<LLUUID, ScenePresence> ScenePresences = new Dictionary<LLUUID, ScenePresence>(); | 55 | protected internal Dictionary<UUID, ScenePresence> ScenePresences = new Dictionary<UUID, ScenePresence>(); |
57 | // SceneObjects is not currently populated or used. | 56 | // SceneObjects is not currently populated or used. |
58 | //public Dictionary<LLUUID, SceneObjectGroup> SceneObjects; | 57 | //public Dictionary<UUID, SceneObjectGroup> SceneObjects; |
59 | protected internal Dictionary<LLUUID, EntityBase> Entities = new Dictionary<LLUUID, EntityBase>(); | 58 | protected internal Dictionary<UUID, EntityBase> Entities = new Dictionary<UUID, EntityBase>(); |
60 | protected internal Dictionary<LLUUID, ScenePresence> RestorePresences = new Dictionary<LLUUID, ScenePresence>(); | 59 | protected internal Dictionary<UUID, ScenePresence> RestorePresences = new Dictionary<UUID, ScenePresence>(); |
61 | 60 | ||
62 | protected internal BasicQuadTreeNode QuadTree; | 61 | protected internal BasicQuadTreeNode QuadTree; |
63 | 62 | ||
@@ -276,7 +275,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
276 | /// </summary> | 275 | /// </summary> |
277 | /// <param name="sceneObject"></param> | 276 | /// <param name="sceneObject"></param> |
278 | /// <returns>true if the object was deleted, false if there was no object to delete</returns> | 277 | /// <returns>true if the object was deleted, false if there was no object to delete</returns> |
279 | protected internal bool DeleteSceneObject(LLUUID uuid, bool resultOfObjectLinked) | 278 | protected internal bool DeleteSceneObject(UUID uuid, bool resultOfObjectLinked) |
280 | { | 279 | { |
281 | lock (Entities) | 280 | lock (Entities) |
282 | { | 281 | { |
@@ -378,9 +377,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
378 | } | 377 | } |
379 | } | 378 | } |
380 | 379 | ||
381 | protected internal void HandleUndo(IClientAPI remoteClient, LLUUID primId) | 380 | protected internal void HandleUndo(IClientAPI remoteClient, UUID primId) |
382 | { | 381 | { |
383 | if (primId != LLUUID.Zero) | 382 | if (primId != UUID.Zero) |
384 | { | 383 | { |
385 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); | 384 | SceneObjectPart part = m_parentScene.GetSceneObjectPart(primId); |
386 | if (part != null) | 385 | if (part != null) |
@@ -389,7 +388,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
389 | } | 388 | } |
390 | 389 | ||
391 | protected internal void HandleObjectGroupUpdate( | 390 | protected internal void HandleObjectGroupUpdate( |
392 | IClientAPI remoteClient, LLUUID GroupID, uint objectLocalID, LLUUID Garbage) | 391 | IClientAPI remoteClient, UUID GroupID, uint objectLocalID, UUID Garbage) |
393 | { | 392 | { |
394 | List<EntityBase> EntityList = GetEntities(); | 393 | List<EntityBase> EntityList = GetEntities(); |
395 | 394 | ||
@@ -417,17 +416,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
417 | /// <param name="objectLocalID"></param> | 416 | /// <param name="objectLocalID"></param> |
418 | /// <param name="AttachmentPt"></param> | 417 | /// <param name="AttachmentPt"></param> |
419 | /// <param name="rot"></param> | 418 | /// <param name="rot"></param> |
420 | protected internal void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot) | 419 | protected internal void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot) |
421 | { | 420 | { |
422 | // Calls attach with a Zero position | 421 | // Calls attach with a Zero position |
423 | 422 | ||
424 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, LLVector3.Zero); | 423 | AttachObject(remoteClient, objectLocalID, AttachmentPt, rot, Vector3.Zero); |
425 | } | 424 | } |
426 | 425 | ||
427 | public SceneObjectGroup RezSingleAttachment( | 426 | public SceneObjectGroup RezSingleAttachment( |
428 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) | 427 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt,uint ItemFlags, uint NextOwnerMask) |
429 | { | 428 | { |
430 | SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, itemID, LLVector3.Zero, LLVector3.Zero, LLUUID.Zero, (byte)1, true, | 429 | SceneObjectGroup objatt = m_parentScene.RezObject(remoteClient, itemID, Vector3.Zero, Vector3.Zero, UUID.Zero, (byte)1, true, |
431 | (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), | 430 | (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), |
432 | (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), | 431 | (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), |
433 | (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), | 432 | (uint)(PermissionMask.Copy | PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer), |
@@ -435,17 +434,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
435 | 434 | ||
436 | if (objatt != null) | 435 | if (objatt != null) |
437 | { | 436 | { |
438 | AttachObject(remoteClient,objatt.LocalId,AttachmentPt,new LLQuaternion(0,0,0,1),objatt.AbsolutePosition); | 437 | AttachObject(remoteClient, objatt.LocalId, AttachmentPt, Quaternion.Identity, objatt.AbsolutePosition); |
439 | objatt.ScheduleGroupForFullUpdate(); | 438 | objatt.ScheduleGroupForFullUpdate(); |
440 | } | 439 | } |
441 | return objatt; | 440 | return objatt; |
442 | } | 441 | } |
443 | 442 | ||
444 | // What makes this method odd and unique is it tries to detach using an LLUUID.... Yay for standards. | 443 | // What makes this method odd and unique is it tries to detach using an UUID.... Yay for standards. |
445 | // To LocalId or LLUUID, *THAT* is the question. How now Brown LLUUID?? | 444 | // To LocalId or UUID, *THAT* is the question. How now Brown UUID?? |
446 | public void DetachSingleAttachmentToInv(LLUUID itemID, IClientAPI remoteClient) | 445 | public void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient) |
447 | { | 446 | { |
448 | if (itemID == LLUUID.Zero) // If this happened, someone made a mistake.... | 447 | if (itemID == UUID.Zero) // If this happened, someone made a mistake.... |
449 | return; | 448 | return; |
450 | 449 | ||
451 | List<EntityBase> EntityList = GetEntities(); | 450 | List<EntityBase> EntityList = GetEntities(); |
@@ -467,7 +466,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
467 | } | 466 | } |
468 | 467 | ||
469 | protected internal void AttachObject( | 468 | protected internal void AttachObject( |
470 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot, LLVector3 attachPos) | 469 | IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos) |
471 | { | 470 | { |
472 | List<EntityBase> EntityList = GetEntities(); | 471 | List<EntityBase> EntityList = GetEntities(); |
473 | foreach (EntityBase obj in EntityList) | 472 | foreach (EntityBase obj in EntityList) |
@@ -485,7 +484,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
485 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) | 484 | if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) |
486 | { | 485 | { |
487 | 486 | ||
488 | attachPos = LLVector3.Zero; | 487 | attachPos = Vector3.Zero; |
489 | } | 488 | } |
490 | 489 | ||
491 | // AttachmentPt 0 means the client chose to 'wear' the attachment. | 490 | // AttachmentPt 0 means the client chose to 'wear' the attachment. |
@@ -503,16 +502,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
503 | { | 502 | { |
504 | // Stick it on left hand with Zero Offset from the attachment point. | 503 | // Stick it on left hand with Zero Offset from the attachment point. |
505 | AttachmentPt = (uint)AttachmentPoint.LeftHand; | 504 | AttachmentPt = (uint)AttachmentPoint.LeftHand; |
506 | attachPos = LLVector3.Zero; | 505 | attachPos = Vector3.Zero; |
507 | } | 506 | } |
508 | m_log.Debug("[ATTACH]: Using attachpoint: " + AttachmentPt.ToString()); | 507 | m_log.Debug("[ATTACH]: Using attachpoint: " + AttachmentPt.ToString()); |
509 | 508 | ||
510 | 509 | ||
511 | 510 | ||
512 | // Saves and gets assetID | 511 | // Saves and gets assetID |
513 | if (group.GetFromAssetID() == LLUUID.Zero) | 512 | if (group.GetFromAssetID() == UUID.Zero) |
514 | { | 513 | { |
515 | LLUUID newAssetID = m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId); | 514 | UUID newAssetID = m_parentScene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId); |
516 | 515 | ||
517 | // sets assetID so client can show asset as 'attached' in inventory | 516 | // sets assetID so client can show asset as 'attached' in inventory |
518 | group.SetFromAssetID(newAssetID); | 517 | group.SetFromAssetID(newAssetID); |
@@ -573,7 +572,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
573 | /// <summary> | 572 | /// <summary> |
574 | /// Remove a presence from the scene | 573 | /// Remove a presence from the scene |
575 | /// </summary> | 574 | /// </summary> |
576 | protected internal void RemoveScenePresence(LLUUID agentID) | 575 | protected internal void RemoveScenePresence(UUID agentID) |
577 | { | 576 | { |
578 | lock (Entities) | 577 | lock (Entities) |
579 | { | 578 | { |
@@ -696,7 +695,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
696 | /// </summary> | 695 | /// </summary> |
697 | /// <param name="agentId"></param> | 696 | /// <param name="agentId"></param> |
698 | /// <returns>null if either the avatar wasn't in the scene, or they do not have a controlling client</returns> | 697 | /// <returns>null if either the avatar wasn't in the scene, or they do not have a controlling client</returns> |
699 | protected internal IClientAPI GetControllingClient(LLUUID agentId) | 698 | protected internal IClientAPI GetControllingClient(UUID agentId) |
700 | { | 699 | { |
701 | ScenePresence presence = GetScenePresence(agentId); | 700 | ScenePresence presence = GetScenePresence(agentId); |
702 | 701 | ||
@@ -735,7 +734,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
735 | /// </summary> | 734 | /// </summary> |
736 | /// <param name="avatarID"></param> | 735 | /// <param name="avatarID"></param> |
737 | /// <returns>null if the agent was not found</returns> | 736 | /// <returns>null if the agent was not found</returns> |
738 | protected internal ScenePresence GetScenePresence(LLUUID agentID) | 737 | protected internal ScenePresence GetScenePresence(UUID agentID) |
739 | { | 738 | { |
740 | ScenePresence sp; | 739 | ScenePresence sp; |
741 | ScenePresences.TryGetValue(agentID, out sp); | 740 | ScenePresences.TryGetValue(agentID, out sp); |
@@ -768,7 +767,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
768 | /// </summary> | 767 | /// </summary> |
769 | /// <param name="fullID"></param> | 768 | /// <param name="fullID"></param> |
770 | /// <returns>null if no scene object group containing that prim is found</returns> | 769 | /// <returns>null if no scene object group containing that prim is found</returns> |
771 | private SceneObjectGroup GetGroupByPrim(LLUUID fullID) | 770 | private SceneObjectGroup GetGroupByPrim(UUID fullID) |
772 | { | 771 | { |
773 | List<EntityBase> EntityList = GetEntities(); | 772 | List<EntityBase> EntityList = GetEntities(); |
774 | 773 | ||
@@ -828,7 +827,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
828 | /// </summary> | 827 | /// </summary> |
829 | /// <param name="fullID"></param> | 828 | /// <param name="fullID"></param> |
830 | /// <returns>null if the part was not found</returns> | 829 | /// <returns>null if the part was not found</returns> |
831 | protected internal SceneObjectPart GetSceneObjectPart(LLUUID fullID) | 830 | protected internal SceneObjectPart GetSceneObjectPart(UUID fullID) |
832 | { | 831 | { |
833 | SceneObjectGroup group = GetGroupByPrim(fullID); | 832 | SceneObjectGroup group = GetGroupByPrim(fullID); |
834 | if (group != null) | 833 | if (group != null) |
@@ -837,7 +836,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
837 | return null; | 836 | return null; |
838 | } | 837 | } |
839 | 838 | ||
840 | protected internal bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar) | 839 | protected internal bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) |
841 | { | 840 | { |
842 | ScenePresence presence; | 841 | ScenePresence presence; |
843 | if (ScenePresences.TryGetValue(avatarId, out presence)) | 842 | if (ScenePresences.TryGetValue(avatarId, out presence)) |
@@ -906,7 +905,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
906 | if (ent is SceneObjectGroup) | 905 | if (ent is SceneObjectGroup) |
907 | { | 906 | { |
908 | SceneObjectGroup grp = (SceneObjectGroup)ent; | 907 | SceneObjectGroup grp = (SceneObjectGroup)ent; |
909 | if ((grp.RootPart.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Scripted) != 0) | 908 | if ((grp.RootPart.GetEffectiveObjectFlags() & (uint)PrimFlags.Scripted) != 0) |
910 | { | 909 | { |
911 | if (grp.scriptScore >= 0.01) | 910 | if (grp.scriptScore >= 0.01) |
912 | { | 911 | { |
@@ -938,13 +937,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
938 | } | 937 | } |
939 | } | 938 | } |
940 | 939 | ||
941 | protected internal LLUUID ConvertLocalIDToFullID(uint localID) | 940 | protected internal UUID ConvertLocalIDToFullID(uint localID) |
942 | { | 941 | { |
943 | SceneObjectGroup group = GetGroupByPrim(localID); | 942 | SceneObjectGroup group = GetGroupByPrim(localID); |
944 | if (group != null) | 943 | if (group != null) |
945 | return group.GetPartsFullID(localID); | 944 | return group.GetPartsFullID(localID); |
946 | else | 945 | else |
947 | return LLUUID.Zero; | 946 | return UUID.Zero; |
948 | } | 947 | } |
949 | 948 | ||
950 | protected internal void ForEachClient(Action<IClientAPI> action) | 949 | protected internal void ForEachClient(Action<IClientAPI> action) |
@@ -968,7 +967,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
968 | /// <param name="localID"></param> | 967 | /// <param name="localID"></param> |
969 | /// <param name="scale"></param> | 968 | /// <param name="scale"></param> |
970 | /// <param name="remoteClient"></param> | 969 | /// <param name="remoteClient"></param> |
971 | protected internal void UpdatePrimScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | 970 | protected internal void UpdatePrimScale(uint localID, Vector3 scale, IClientAPI remoteClient) |
972 | { | 971 | { |
973 | SceneObjectGroup group = GetGroupByPrim(localID); | 972 | SceneObjectGroup group = GetGroupByPrim(localID); |
974 | if (group != null) | 973 | if (group != null) |
@@ -980,7 +979,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
980 | } | 979 | } |
981 | } | 980 | } |
982 | 981 | ||
983 | protected internal void UpdatePrimGroupScale(uint localID, LLVector3 scale, IClientAPI remoteClient) | 982 | protected internal void UpdatePrimGroupScale(uint localID, Vector3 scale, IClientAPI remoteClient) |
984 | { | 983 | { |
985 | SceneObjectGroup group = GetGroupByPrim(localID); | 984 | SceneObjectGroup group = GetGroupByPrim(localID); |
986 | if (group != null) | 985 | if (group != null) |
@@ -1001,7 +1000,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1001 | /// <param name="RequestFlags"></param> | 1000 | /// <param name="RequestFlags"></param> |
1002 | /// <param name="ObjectID"></param> | 1001 | /// <param name="ObjectID"></param> |
1003 | protected internal void RequestObjectPropertiesFamily( | 1002 | protected internal void RequestObjectPropertiesFamily( |
1004 | IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags, LLUUID ObjectID) | 1003 | IClientAPI remoteClient, UUID AgentID, uint RequestFlags, UUID ObjectID) |
1005 | { | 1004 | { |
1006 | SceneObjectGroup group = GetGroupByPrim(ObjectID); | 1005 | SceneObjectGroup group = GetGroupByPrim(ObjectID); |
1007 | if (group != null) | 1006 | if (group != null) |
@@ -1016,7 +1015,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1016 | /// <param name="localID"></param> | 1015 | /// <param name="localID"></param> |
1017 | /// <param name="rot"></param> | 1016 | /// <param name="rot"></param> |
1018 | /// <param name="remoteClient"></param> | 1017 | /// <param name="remoteClient"></param> |
1019 | protected internal void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | 1018 | protected internal void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient) |
1020 | { | 1019 | { |
1021 | SceneObjectGroup group = GetGroupByPrim(localID); | 1020 | SceneObjectGroup group = GetGroupByPrim(localID); |
1022 | if (group != null) | 1021 | if (group != null) |
@@ -1034,7 +1033,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1034 | /// <param name="localID"></param> | 1033 | /// <param name="localID"></param> |
1035 | /// <param name="rot"></param> | 1034 | /// <param name="rot"></param> |
1036 | /// <param name="remoteClient"></param> | 1035 | /// <param name="remoteClient"></param> |
1037 | protected internal void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient) | 1036 | protected internal void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient) |
1038 | { | 1037 | { |
1039 | SceneObjectGroup group = GetGroupByPrim(localID); | 1038 | SceneObjectGroup group = GetGroupByPrim(localID); |
1040 | if (group != null) | 1039 | if (group != null) |
@@ -1053,7 +1052,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1053 | /// <param name="pos"></param> | 1052 | /// <param name="pos"></param> |
1054 | /// <param name="rot"></param> | 1053 | /// <param name="rot"></param> |
1055 | /// <param name="remoteClient"></param> | 1054 | /// <param name="remoteClient"></param> |
1056 | protected internal void UpdatePrimRotation(uint localID, LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient) | 1055 | protected internal void UpdatePrimRotation(uint localID, Vector3 pos, Quaternion rot, IClientAPI remoteClient) |
1057 | { | 1056 | { |
1058 | SceneObjectGroup group = GetGroupByPrim(localID); | 1057 | SceneObjectGroup group = GetGroupByPrim(localID); |
1059 | if (group != null) | 1058 | if (group != null) |
@@ -1071,12 +1070,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1071 | /// <param name="localID"></param> | 1070 | /// <param name="localID"></param> |
1072 | /// <param name="pos"></param> | 1071 | /// <param name="pos"></param> |
1073 | /// <param name="remoteClient"></param> | 1072 | /// <param name="remoteClient"></param> |
1074 | protected internal void UpdatePrimSinglePosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | 1073 | protected internal void UpdatePrimSinglePosition(uint localID, Vector3 pos, IClientAPI remoteClient) |
1075 | { | 1074 | { |
1076 | SceneObjectGroup group = GetGroupByPrim(localID); | 1075 | SceneObjectGroup group = GetGroupByPrim(localID); |
1077 | if (group != null) | 1076 | if (group != null) |
1078 | { | 1077 | { |
1079 | // LLVector3 oldPos = group.AbsolutePosition; | 1078 | // Vector3 oldPos = group.AbsolutePosition; |
1080 | if (!m_parentScene.ExternalChecks.ExternalChecksCanObjectEntry(group.UUID,pos) && !group.RootPart.IsAttachment) | 1079 | if (!m_parentScene.ExternalChecks.ExternalChecksCanObjectEntry(group.UUID,pos) && !group.RootPart.IsAttachment) |
1081 | { | 1080 | { |
1082 | group.SendGroupTerseUpdate(); | 1081 | group.SendGroupTerseUpdate(); |
@@ -1096,13 +1095,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1096 | /// <param name="localID"></param> | 1095 | /// <param name="localID"></param> |
1097 | /// <param name="pos"></param> | 1096 | /// <param name="pos"></param> |
1098 | /// <param name="remoteClient"></param> | 1097 | /// <param name="remoteClient"></param> |
1099 | protected internal void UpdatePrimPosition(uint localID, LLVector3 pos, IClientAPI remoteClient) | 1098 | protected internal void UpdatePrimPosition(uint localID, Vector3 pos, IClientAPI remoteClient) |
1100 | { | 1099 | { |
1101 | SceneObjectGroup group = GetGroupByPrim(localID); | 1100 | SceneObjectGroup group = GetGroupByPrim(localID); |
1102 | if (group != null) | 1101 | if (group != null) |
1103 | { | 1102 | { |
1104 | 1103 | ||
1105 | // LLVector3 oldPos = group.AbsolutePosition; | 1104 | // Vector3 oldPos = group.AbsolutePosition; |
1106 | if (group.RootPart.IsAttachment) | 1105 | if (group.RootPart.IsAttachment) |
1107 | { | 1106 | { |
1108 | group.UpdateGroupPosition(pos); | 1107 | group.UpdateGroupPosition(pos); |
@@ -1166,7 +1165,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1166 | /// <param name="offset"></param> | 1165 | /// <param name="offset"></param> |
1167 | /// <param name="pos"></param> | 1166 | /// <param name="pos"></param> |
1168 | /// <param name="remoteClient"></param> | 1167 | /// <param name="remoteClient"></param> |
1169 | protected internal void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | 1168 | protected internal void MoveObject(UUID objectID, Vector3 offset, Vector3 pos, IClientAPI remoteClient) |
1170 | { | 1169 | { |
1171 | SceneObjectGroup group = GetGroupByPrim(objectID); | 1170 | SceneObjectGroup group = GetGroupByPrim(objectID); |
1172 | if (group != null) | 1171 | if (group != null) |
@@ -1219,7 +1218,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1219 | } | 1218 | } |
1220 | } | 1219 | } |
1221 | 1220 | ||
1222 | protected internal void UpdateExtraParam(LLUUID agentID, uint primLocalID, ushort type, bool inUse, byte[] data) | 1221 | protected internal void UpdateExtraParam(UUID agentID, uint primLocalID, ushort type, bool inUse, byte[] data) |
1223 | { | 1222 | { |
1224 | SceneObjectGroup group = GetGroupByPrim(primLocalID); | 1223 | SceneObjectGroup group = GetGroupByPrim(primLocalID); |
1225 | 1224 | ||
@@ -1237,7 +1236,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1237 | /// </summary> | 1236 | /// </summary> |
1238 | /// <param name="primLocalID"></param> | 1237 | /// <param name="primLocalID"></param> |
1239 | /// <param name="shapeBlock"></param> | 1238 | /// <param name="shapeBlock"></param> |
1240 | protected internal void UpdatePrimShape(LLUUID agentID, uint primLocalID, UpdateShapeArgs shapeBlock) | 1239 | protected internal void UpdatePrimShape(UUID agentID, uint primLocalID, UpdateShapeArgs shapeBlock) |
1241 | { | 1240 | { |
1242 | SceneObjectGroup group = GetGroupByPrim(primLocalID); | 1241 | SceneObjectGroup group = GetGroupByPrim(primLocalID); |
1243 | if (group != null) | 1242 | if (group != null) |
@@ -1323,7 +1322,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1323 | 1322 | ||
1324 | // We need to explicitly resend the newly link prim's object properties since no other actions | 1323 | // We need to explicitly resend the newly link prim's object properties since no other actions |
1325 | // occur on link to invoke this elsewhere (such as object selection) | 1324 | // occur on link to invoke this elsewhere (such as object selection) |
1326 | parenPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 1325 | parenPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
1327 | parenPrim.TriggerScriptChangedEvent(Changed.LINK); | 1326 | parenPrim.TriggerScriptChangedEvent(Changed.LINK); |
1328 | if (client != null) | 1327 | if (client != null) |
1329 | parenPrim.GetProperties(client); | 1328 | parenPrim.GetProperties(client); |
@@ -1478,8 +1477,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1478 | 1477 | ||
1479 | protected internal void MakeObjectSearchable(IClientAPI remoteClient, bool IncludeInSearch, uint localID) | 1478 | protected internal void MakeObjectSearchable(IClientAPI remoteClient, bool IncludeInSearch, uint localID) |
1480 | { | 1479 | { |
1481 | LLUUID user = remoteClient.AgentId; | 1480 | UUID user = remoteClient.AgentId; |
1482 | LLUUID objid = null; | 1481 | UUID objid = null; |
1483 | SceneObjectPart obj = null; | 1482 | SceneObjectPart obj = null; |
1484 | 1483 | ||
1485 | List<EntityBase> EntityList = GetEntities(); | 1484 | List<EntityBase> EntityList = GetEntities(); |
@@ -1487,7 +1486,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1487 | { | 1486 | { |
1488 | if (ent is SceneObjectGroup) | 1487 | if (ent is SceneObjectGroup) |
1489 | { | 1488 | { |
1490 | foreach (KeyValuePair<LLUUID, SceneObjectPart> subent in ((SceneObjectGroup)ent).Children) | 1489 | foreach (KeyValuePair<UUID, SceneObjectPart> subent in ((SceneObjectGroup)ent).Children) |
1491 | { | 1490 | { |
1492 | if (subent.Value.LocalId == localID) | 1491 | if (subent.Value.LocalId == localID) |
1493 | { | 1492 | { |
@@ -1512,11 +1511,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1512 | 1511 | ||
1513 | if (IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanEditObject(objid, user)) | 1512 | if (IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanEditObject(objid, user)) |
1514 | { | 1513 | { |
1515 | obj.ParentGroup.RootPart.AddFlag(LLObject.ObjectFlags.JointWheel); | 1514 | obj.ParentGroup.RootPart.AddFlag(PrimFlags.JointWheel); |
1516 | } | 1515 | } |
1517 | else if (!IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(objid,user)) | 1516 | else if (!IncludeInSearch && m_parentScene.ExternalChecks.ExternalChecksCanMoveObject(objid,user)) |
1518 | { | 1517 | { |
1519 | obj.ParentGroup.RootPart.RemFlag(LLObject.ObjectFlags.JointWheel); | 1518 | obj.ParentGroup.RootPart.RemFlag(PrimFlags.JointWheel); |
1520 | } | 1519 | } |
1521 | } | 1520 | } |
1522 | 1521 | ||
@@ -1526,12 +1525,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1526 | /// <param name="originalPrim"></param> | 1525 | /// <param name="originalPrim"></param> |
1527 | /// <param name="offset"></param> | 1526 | /// <param name="offset"></param> |
1528 | /// <param name="flags"></param> | 1527 | /// <param name="flags"></param> |
1529 | protected internal void DuplicateObject(uint originalPrim, LLVector3 offset, uint flags, LLUUID AgentID, LLUUID GroupID) | 1528 | protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID) |
1530 | { | 1529 | { |
1531 | //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); | 1530 | //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); |
1532 | 1531 | ||
1533 | // SceneObjectGroup dupe = DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Zero); | 1532 | // SceneObjectGroup dupe = DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Zero); |
1534 | DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Zero); | 1533 | DuplicateObject(originalPrim, offset, flags, AgentID, GroupID, Quaternion.Identity); |
1535 | } | 1534 | } |
1536 | /// <summary> | 1535 | /// <summary> |
1537 | /// Duplicate the given object. | 1536 | /// Duplicate the given object. |
@@ -1539,7 +1538,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1539 | /// <param name="originalPrim"></param> | 1538 | /// <param name="originalPrim"></param> |
1540 | /// <param name="offset"></param> | 1539 | /// <param name="offset"></param> |
1541 | /// <param name="flags"></param> | 1540 | /// <param name="flags"></param> |
1542 | protected internal SceneObjectGroup DuplicateObject(uint originalPrim, LLVector3 offset, uint flags, LLUUID AgentID, LLUUID GroupID, Quaternion rot) | 1541 | protected internal SceneObjectGroup DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot) |
1543 | { | 1542 | { |
1544 | //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); | 1543 | //m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID); |
1545 | 1544 | ||
@@ -1580,9 +1579,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1580 | 1579 | ||
1581 | m_numPrim += copy.Children.Count; | 1580 | m_numPrim += copy.Children.Count; |
1582 | 1581 | ||
1583 | if (rot != Quaternion.Zero) | 1582 | if (rot != Quaternion.Identity) |
1584 | { | 1583 | { |
1585 | copy.UpdateGroupRotation(new LLQuaternion(rot.x, rot.y, rot.z, rot.w)); | 1584 | copy.UpdateGroupRotation(rot); |
1586 | } | 1585 | } |
1587 | 1586 | ||
1588 | copy.CreateScriptInstances(0, false); | 1587 | copy.CreateScriptInstances(0, false); |
@@ -1610,7 +1609,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1610 | 1609 | ||
1611 | return | 1610 | return |
1612 | (float) | 1611 | (float) |
1613 | Math.Sqrt((v1.x - v2.x) * (v1.x - v2.x) + (v1.y - v2.y) * (v1.y - v2.y) + (v1.z - v2.z) * (v1.z - v2.z)); | 1612 | Math.Sqrt((v1.X - v2.X) * (v1.X - v2.X) + (v1.Y - v2.Y) * (v1.Y - v2.Y) + (v1.Z - v2.Z) * (v1.Z - v2.Z)); |
1614 | } | 1613 | } |
1615 | 1614 | ||
1616 | #endregion | 1615 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index ab580ae..cdd6943 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -30,8 +30,8 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Text; | 31 | using System.Text; |
32 | using System.Timers; | 32 | using System.Timers; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using libsecondlife.Packets; | 34 | using OpenMetaverse.Packets; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
@@ -46,7 +46,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
46 | public EntityBase selectedEnt; | 46 | public EntityBase selectedEnt; |
47 | public IClientAPI remoteClient; | 47 | public IClientAPI remoteClient; |
48 | public SceneObjectGroup objectGroup; | 48 | public SceneObjectGroup objectGroup; |
49 | public LLUUID folderID; | 49 | public UUID folderID; |
50 | public bool permissionToDelete; | 50 | public bool permissionToDelete; |
51 | } | 51 | } |
52 | 52 | ||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
74 | } | 74 | } |
75 | } | 75 | } |
76 | 76 | ||
77 | public void AddUploadedInventoryItem(LLUUID agentID, InventoryItemBase item) | 77 | public void AddUploadedInventoryItem(UUID agentID, InventoryItemBase item) |
78 | { | 78 | { |
79 | IMoneyModule money=RequestModuleInterface<IMoneyModule>(); | 79 | IMoneyModule money=RequestModuleInterface<IMoneyModule>(); |
80 | if (money != null) | 80 | if (money != null) |
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
85 | AddInventoryItem(agentID, item); | 85 | AddInventoryItem(agentID, item); |
86 | } | 86 | } |
87 | 87 | ||
88 | public bool AddInventoryItemReturned(LLUUID AgentId, InventoryItemBase item) | 88 | public bool AddInventoryItemReturned(UUID AgentId, InventoryItemBase item) |
89 | { | 89 | { |
90 | CachedUserInfo userInfo | 90 | CachedUserInfo userInfo |
91 | = CommsManager.UserProfileCacheService.GetUserDetails(AgentId); | 91 | = CommsManager.UserProfileCacheService.GetUserDetails(AgentId); |
@@ -103,7 +103,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
103 | } | 103 | } |
104 | } | 104 | } |
105 | 105 | ||
106 | public void AddInventoryItem(LLUUID AgentID, InventoryItemBase item) | 106 | public void AddInventoryItem(UUID AgentID, InventoryItemBase item) |
107 | { | 107 | { |
108 | CachedUserInfo userInfo | 108 | CachedUserInfo userInfo |
109 | = CommsManager.UserProfileCacheService.GetUserDetails(AgentID); | 109 | = CommsManager.UserProfileCacheService.GetUserDetails(AgentID); |
@@ -160,7 +160,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
160 | /// <param name="itemID"></param> | 160 | /// <param name="itemID"></param> |
161 | /// <param name="data"></param> | 161 | /// <param name="data"></param> |
162 | /// <returns></returns> | 162 | /// <returns></returns> |
163 | public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data) | 163 | public UUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, UUID itemID, byte[] data) |
164 | { | 164 | { |
165 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 165 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
166 | if (userInfo != null) | 166 | if (userInfo != null) |
@@ -192,13 +192,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
192 | } | 192 | } |
193 | } | 193 | } |
194 | } | 194 | } |
195 | return LLUUID.Zero; | 195 | return UUID.Zero; |
196 | } | 196 | } |
197 | 197 | ||
198 | /// <summary> | 198 | /// <summary> |
199 | /// <see>CapsUpdatedInventoryItemAsset(IClientAPI, LLUUID, byte[])</see> | 199 | /// <see>CapsUpdatedInventoryItemAsset(IClientAPI, UUID, byte[])</see> |
200 | /// </summary> | 200 | /// </summary> |
201 | private LLUUID CapsUpdateInventoryItemAsset(LLUUID avatarId, LLUUID itemID, byte[] data) | 201 | private UUID CapsUpdateInventoryItemAsset(UUID avatarId, UUID itemID, byte[] data) |
202 | { | 202 | { |
203 | ScenePresence avatar; | 203 | ScenePresence avatar; |
204 | 204 | ||
@@ -214,7 +214,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
214 | avatarId); | 214 | avatarId); |
215 | } | 215 | } |
216 | 216 | ||
217 | return LLUUID.Zero; | 217 | return UUID.Zero; |
218 | } | 218 | } |
219 | 219 | ||
220 | /// <summary> | 220 | /// <summary> |
@@ -225,8 +225,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
225 | /// <param name="primID">The prim which contains the item to update</param> | 225 | /// <param name="primID">The prim which contains the item to update</param> |
226 | /// <param name="isScriptRunning">Indicates whether the script to update is currently running</param> | 226 | /// <param name="isScriptRunning">Indicates whether the script to update is currently running</param> |
227 | /// <param name="data"></param> | 227 | /// <param name="data"></param> |
228 | public void CapsUpdateTaskInventoryScriptAsset(IClientAPI remoteClient, LLUUID itemId, | 228 | public void CapsUpdateTaskInventoryScriptAsset(IClientAPI remoteClient, UUID itemId, |
229 | LLUUID primId, bool isScriptRunning, byte[] data) | 229 | UUID primId, bool isScriptRunning, byte[] data) |
230 | { | 230 | { |
231 | // Retrieve group | 231 | // Retrieve group |
232 | SceneObjectPart part = GetSceneObjectPart(primId); | 232 | SceneObjectPart part = GetSceneObjectPart(primId); |
@@ -274,10 +274,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
274 | } | 274 | } |
275 | 275 | ||
276 | /// <summary> | 276 | /// <summary> |
277 | /// <see>CapsUpdateTaskInventoryScriptAsset(IClientAPI, LLUUID, LLUUID, bool, byte[])</see> | 277 | /// <see>CapsUpdateTaskInventoryScriptAsset(IClientAPI, UUID, UUID, bool, byte[])</see> |
278 | /// </summary> | 278 | /// </summary> |
279 | private void CapsUpdateTaskInventoryScriptAsset(LLUUID avatarId, LLUUID itemId, | 279 | private void CapsUpdateTaskInventoryScriptAsset(UUID avatarId, UUID itemId, |
280 | LLUUID primId, bool isScriptRunning, byte[] data) | 280 | UUID primId, bool isScriptRunning, byte[] data) |
281 | { | 281 | { |
282 | ScenePresence avatar; | 282 | ScenePresence avatar; |
283 | 283 | ||
@@ -300,17 +300,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
300 | /// a transaction | 300 | /// a transaction |
301 | /// </summary> | 301 | /// </summary> |
302 | /// <param name="remoteClient"></param> | 302 | /// <param name="remoteClient"></param> |
303 | /// <param name="transactionID">The transaction ID. If this is LLUUID.Zero we will | 303 | /// <param name="transactionID">The transaction ID. If this is UUID.Zero we will |
304 | /// assume that we are not in a transaction</param> | 304 | /// assume that we are not in a transaction</param> |
305 | /// <param name="itemID">The ID of the updated item</param> | 305 | /// <param name="itemID">The ID of the updated item</param> |
306 | /// <param name="name">The name of the updated item</param> | 306 | /// <param name="name">The name of the updated item</param> |
307 | /// <param name="description">The description of the updated item</param> | 307 | /// <param name="description">The description of the updated item</param> |
308 | /// <param name="nextOwnerMask">The permissions of the updated item</param> | 308 | /// <param name="nextOwnerMask">The permissions of the updated item</param> |
309 | /* public void UpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, | 309 | /* public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, |
310 | LLUUID itemID, string name, string description, | 310 | UUID itemID, string name, string description, |
311 | uint nextOwnerMask)*/ | 311 | uint nextOwnerMask)*/ |
312 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, | 312 | public void UpdateInventoryItemAsset(IClientAPI remoteClient, UUID transactionID, |
313 | LLUUID itemID, InventoryItemBase itemUpd) | 313 | UUID itemID, InventoryItemBase itemUpd) |
314 | { | 314 | { |
315 | CachedUserInfo userInfo | 315 | CachedUserInfo userInfo |
316 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 316 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
@@ -321,7 +321,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
321 | 321 | ||
322 | if (item != null) | 322 | if (item != null) |
323 | { | 323 | { |
324 | if (LLUUID.Zero == transactionID) | 324 | if (UUID.Zero == transactionID) |
325 | { | 325 | { |
326 | item.Name = itemUpd.Name; | 326 | item.Name = itemUpd.Name; |
327 | item.Description = itemUpd.Description; | 327 | item.Description = itemUpd.Description; |
@@ -378,7 +378,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
378 | /// <param name="recipientClient"></param> | 378 | /// <param name="recipientClient"></param> |
379 | /// <param name="senderId">ID of the sender of the item</param> | 379 | /// <param name="senderId">ID of the sender of the item</param> |
380 | /// <param name="itemId"></param> | 380 | /// <param name="itemId"></param> |
381 | public void GiveInventoryItem(IClientAPI recipientClient, LLUUID senderId, LLUUID itemId) | 381 | public void GiveInventoryItem(IClientAPI recipientClient, UUID senderId, UUID itemId) |
382 | { | 382 | { |
383 | // Retrieve the item from the sender | 383 | // Retrieve the item from the sender |
384 | CachedUserInfo senderUserInfo = CommsManager.UserProfileCacheService.GetUserDetails(senderId); | 384 | CachedUserInfo senderUserInfo = CommsManager.UserProfileCacheService.GetUserDetails(senderId); |
@@ -413,13 +413,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
413 | InventoryItemBase itemCopy = new InventoryItemBase(); | 413 | InventoryItemBase itemCopy = new InventoryItemBase(); |
414 | itemCopy.Owner = recipientClient.AgentId; | 414 | itemCopy.Owner = recipientClient.AgentId; |
415 | itemCopy.Creator = senderId; | 415 | itemCopy.Creator = senderId; |
416 | itemCopy.ID = LLUUID.Random(); | 416 | itemCopy.ID = UUID.Random(); |
417 | itemCopy.AssetID = item.AssetID; | 417 | itemCopy.AssetID = item.AssetID; |
418 | itemCopy.Description = item.Description; | 418 | itemCopy.Description = item.Description; |
419 | itemCopy.Name = item.Name; | 419 | itemCopy.Name = item.Name; |
420 | itemCopy.AssetType = item.AssetType; | 420 | itemCopy.AssetType = item.AssetType; |
421 | itemCopy.InvType = item.InvType; | 421 | itemCopy.InvType = item.InvType; |
422 | itemCopy.Folder = LLUUID.Zero; | 422 | itemCopy.Folder = UUID.Zero; |
423 | if (ExternalChecks.ExternalChecksPropagatePermissions()) | 423 | if (ExternalChecks.ExternalChecksPropagatePermissions()) |
424 | { | 424 | { |
425 | if (item.InvType == 6) | 425 | if (item.InvType == 6) |
@@ -493,8 +493,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
493 | } | 493 | } |
494 | } | 494 | } |
495 | 495 | ||
496 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, LLUUID oldAgentID, LLUUID oldItemID, | 496 | public void CopyInventoryItem(IClientAPI remoteClient, uint callbackID, UUID oldAgentID, UUID oldItemID, |
497 | LLUUID newFolderID, string newName) | 497 | UUID newFolderID, string newName) |
498 | { | 498 | { |
499 | m_log.DebugFormat( | 499 | m_log.DebugFormat( |
500 | "[AGENT INVENTORY]: CopyInventoryItem received by {0} with oldAgentID {1}, oldItemID {2}, new FolderID {3}, newName {4}", | 500 | "[AGENT INVENTORY]: CopyInventoryItem received by {0} with oldAgentID {1}, oldItemID {2}, new FolderID {3}, newName {4}", |
@@ -579,7 +579,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
579 | asset.Name = name; | 579 | asset.Name = name; |
580 | asset.Description = description; | 580 | asset.Description = description; |
581 | asset.Type = assetType; | 581 | asset.Type = assetType; |
582 | asset.FullID = LLUUID.Random(); | 582 | asset.FullID = UUID.Random(); |
583 | asset.Data = (data == null) ? new byte[1] : data; | 583 | asset.Data = (data == null) ? new byte[1] : data; |
584 | 584 | ||
585 | return asset; | 585 | return asset; |
@@ -593,7 +593,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
593 | /// <param name="itemID"></param> | 593 | /// <param name="itemID"></param> |
594 | /// <param name="length"></param> | 594 | /// <param name="length"></param> |
595 | /// <param name="newName"></param> | 595 | /// <param name="newName"></param> |
596 | public void MoveInventoryItem(IClientAPI remoteClient, LLUUID folderID, LLUUID itemID, int length, | 596 | public void MoveInventoryItem(IClientAPI remoteClient, UUID folderID, UUID itemID, int length, |
597 | string newName) | 597 | string newName) |
598 | { | 598 | { |
599 | m_log.DebugFormat( | 599 | m_log.DebugFormat( |
@@ -648,7 +648,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
648 | /// <param name="asset"></param> | 648 | /// <param name="asset"></param> |
649 | /// <param name="invType"></param> | 649 | /// <param name="invType"></param> |
650 | /// <param name="nextOwnerMask"></param> | 650 | /// <param name="nextOwnerMask"></param> |
651 | private void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID folderID, string name, uint flags, uint callbackID, | 651 | private void CreateNewInventoryItem(IClientAPI remoteClient, UUID folderID, string name, uint flags, uint callbackID, |
652 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) | 652 | AssetBase asset, sbyte invType, uint nextOwnerMask, int creationDate) |
653 | { | 653 | { |
654 | CreateNewInventoryItem( | 654 | CreateNewInventoryItem( |
@@ -667,7 +667,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
667 | /// <param name="nextOwnerMask"></param> | 667 | /// <param name="nextOwnerMask"></param> |
668 | /// <param name="creationDate"></param> | 668 | /// <param name="creationDate"></param> |
669 | private void CreateNewInventoryItem( | 669 | private void CreateNewInventoryItem( |
670 | IClientAPI remoteClient, LLUUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, | 670 | IClientAPI remoteClient, UUID folderID, string name, uint flags, uint callbackID, AssetBase asset, sbyte invType, |
671 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, int creationDate) | 671 | uint baseMask, uint currentMask, uint everyoneMask, uint nextOwnerMask, int creationDate) |
672 | { | 672 | { |
673 | CachedUserInfo userInfo | 673 | CachedUserInfo userInfo |
@@ -678,7 +678,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
678 | InventoryItemBase item = new InventoryItemBase(); | 678 | InventoryItemBase item = new InventoryItemBase(); |
679 | item.Owner = remoteClient.AgentId; | 679 | item.Owner = remoteClient.AgentId; |
680 | item.Creator = remoteClient.AgentId; | 680 | item.Creator = remoteClient.AgentId; |
681 | item.ID = LLUUID.Random(); | 681 | item.ID = UUID.Random(); |
682 | item.AssetID = asset.FullID; | 682 | item.AssetID = asset.FullID; |
683 | item.Description = asset.Description; | 683 | item.Description = asset.Description; |
684 | item.Name = name; | 684 | item.Name = name; |
@@ -717,14 +717,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
717 | /// <param name="type"></param> | 717 | /// <param name="type"></param> |
718 | /// <param name="wearableType"></param> | 718 | /// <param name="wearableType"></param> |
719 | /// <param name="nextOwnerMask"></param> | 719 | /// <param name="nextOwnerMask"></param> |
720 | public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, | 720 | public void CreateNewInventoryItem(IClientAPI remoteClient, UUID transactionID, UUID folderID, |
721 | uint callbackID, string description, string name, sbyte invType, | 721 | uint callbackID, string description, string name, sbyte invType, |
722 | sbyte assetType, | 722 | sbyte assetType, |
723 | byte wearableType, uint nextOwnerMask, int creationDate) | 723 | byte wearableType, uint nextOwnerMask, int creationDate) |
724 | { | 724 | { |
725 | // m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); | 725 | // m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item {0} in folder {1}", name, folderID); |
726 | 726 | ||
727 | if (transactionID == LLUUID.Zero) | 727 | if (transactionID == UUID.Zero) |
728 | { | 728 | { |
729 | CachedUserInfo userInfo | 729 | CachedUserInfo userInfo |
730 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 730 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
@@ -734,9 +734,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
734 | ScenePresence presence; | 734 | ScenePresence presence; |
735 | TryGetAvatar(remoteClient.AgentId, out presence); | 735 | TryGetAvatar(remoteClient.AgentId, out presence); |
736 | byte[] data = null; | 736 | byte[] data = null; |
737 | if (invType == 3 && presence != null) // libsecondlife.asset.assettype.landmark = 3 - needs to be turned into an enum | 737 | if (invType == 3 && presence != null) // OpenMetaverse.asset.assettype.landmark = 3 - needs to be turned into an enum |
738 | { | 738 | { |
739 | LLVector3 pos=presence.AbsolutePosition; | 739 | Vector3 pos=presence.AbsolutePosition; |
740 | string strdata=String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", | 740 | string strdata=String.Format("Landmark version 2\nregion_id {0}\nlocal_pos {1} {2} {3}\nregion_handle {4}\n", |
741 | presence.Scene.RegionInfo.RegionID, | 741 | presence.Scene.RegionInfo.RegionID, |
742 | pos.X, pos.Y, pos.Z, | 742 | pos.X, pos.Y, pos.Z, |
@@ -775,7 +775,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
775 | /// </summary> | 775 | /// </summary> |
776 | /// <param name="remoteClient"></param> | 776 | /// <param name="remoteClient"></param> |
777 | /// <param name="itemID"></param> | 777 | /// <param name="itemID"></param> |
778 | private void RemoveInventoryItem(IClientAPI remoteClient, LLUUID itemID) | 778 | private void RemoveInventoryItem(IClientAPI remoteClient, UUID itemID) |
779 | { | 779 | { |
780 | CachedUserInfo userInfo | 780 | CachedUserInfo userInfo |
781 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 781 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
@@ -798,7 +798,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
798 | /// </summary> | 798 | /// </summary> |
799 | /// <param name="remoteClient"></param> | 799 | /// <param name="remoteClient"></param> |
800 | /// <param name="folderID"></param> | 800 | /// <param name="folderID"></param> |
801 | private void RemoveInventoryFolder(IClientAPI remoteClient, LLUUID folderID) | 801 | private void RemoveInventoryFolder(IClientAPI remoteClient, UUID folderID) |
802 | { | 802 | { |
803 | CachedUserInfo userInfo | 803 | CachedUserInfo userInfo |
804 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 804 | = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
@@ -873,7 +873,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
873 | /// be necessary for a permissions check at some stage.</param> | 873 | /// be necessary for a permissions check at some stage.</param> |
874 | /// <param name="itemID"></param> | 874 | /// <param name="itemID"></param> |
875 | /// <param name="localID"></param> | 875 | /// <param name="localID"></param> |
876 | public void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID) | 876 | public void RemoveTaskInventory(IClientAPI remoteClient, UUID itemID, uint localID) |
877 | { | 877 | { |
878 | SceneObjectPart part = GetSceneObjectPart(localID); | 878 | SceneObjectPart part = GetSceneObjectPart(localID); |
879 | SceneObjectGroup group = part.ParentGroup; | 879 | SceneObjectGroup group = part.ParentGroup; |
@@ -896,7 +896,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
896 | } | 896 | } |
897 | } | 897 | } |
898 | 898 | ||
899 | private InventoryItemBase CreateAgentInventoryItemFromTask(LLUUID destAgent, SceneObjectPart part, LLUUID itemId) | 899 | private InventoryItemBase CreateAgentInventoryItemFromTask(UUID destAgent, SceneObjectPart part, UUID itemId) |
900 | { | 900 | { |
901 | TaskInventoryItem taskItem = part.GetInventoryItem(itemId); | 901 | TaskInventoryItem taskItem = part.GetInventoryItem(itemId); |
902 | 902 | ||
@@ -913,7 +913,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
913 | 913 | ||
914 | InventoryItemBase agentItem = new InventoryItemBase(); | 914 | InventoryItemBase agentItem = new InventoryItemBase(); |
915 | 915 | ||
916 | agentItem.ID = LLUUID.Random(); | 916 | agentItem.ID = UUID.Random(); |
917 | agentItem.Creator = taskItem.CreatorID; | 917 | agentItem.Creator = taskItem.CreatorID; |
918 | agentItem.Owner = destAgent; | 918 | agentItem.Owner = destAgent; |
919 | agentItem.AssetID = taskItem.AssetID; | 919 | agentItem.AssetID = taskItem.AssetID; |
@@ -954,7 +954,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
954 | /// <param name="folderID"></param> | 954 | /// <param name="folderID"></param> |
955 | /// <param name="part"></param> | 955 | /// <param name="part"></param> |
956 | /// <param name="itemID"></param> | 956 | /// <param name="itemID"></param> |
957 | public void MoveTaskInventoryItem(IClientAPI remoteClient, LLUUID folderId, SceneObjectPart part, LLUUID itemId) | 957 | public void MoveTaskInventoryItem(IClientAPI remoteClient, UUID folderId, SceneObjectPart part, UUID itemId) |
958 | { | 958 | { |
959 | 959 | ||
960 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(remoteClient.AgentId, part, itemId); | 960 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(remoteClient.AgentId, part, itemId); |
@@ -970,7 +970,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
970 | /// <param name="folderID"></param> | 970 | /// <param name="folderID"></param> |
971 | /// <param name="primLocalID"></param> | 971 | /// <param name="primLocalID"></param> |
972 | /// <param name="itemID"></param> | 972 | /// <param name="itemID"></param> |
973 | public void ClientMoveTaskInventoryItem(IClientAPI remoteClient, LLUUID folderId, uint primLocalId, LLUUID itemId) | 973 | public void ClientMoveTaskInventoryItem(IClientAPI remoteClient, UUID folderId, uint primLocalId, UUID itemId) |
974 | { | 974 | { |
975 | SceneObjectPart part = GetSceneObjectPart(primLocalId); | 975 | SceneObjectPart part = GetSceneObjectPart(primLocalId); |
976 | 976 | ||
@@ -1009,7 +1009,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1009 | /// <param name="folderID"></param> | 1009 | /// <param name="folderID"></param> |
1010 | /// <param name="part"></param> | 1010 | /// <param name="part"></param> |
1011 | /// <param name="itemID"></param> | 1011 | /// <param name="itemID"></param> |
1012 | public void MoveTaskInventoryItem(LLUUID avatarId, LLUUID folderId, SceneObjectPart part, LLUUID itemId) | 1012 | public void MoveTaskInventoryItem(UUID avatarId, UUID folderId, SceneObjectPart part, UUID itemId) |
1013 | { | 1013 | { |
1014 | ScenePresence avatar; | 1014 | ScenePresence avatar; |
1015 | 1015 | ||
@@ -1040,7 +1040,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1040 | /// <param name="destId"></param> | 1040 | /// <param name="destId"></param> |
1041 | /// <param name="part"></param> | 1041 | /// <param name="part"></param> |
1042 | /// <param name="itemId"></param> | 1042 | /// <param name="itemId"></param> |
1043 | public void MoveTaskInventoryItem(LLUUID destId, SceneObjectPart part, LLUUID itemId) | 1043 | public void MoveTaskInventoryItem(UUID destId, SceneObjectPart part, UUID itemId) |
1044 | { | 1044 | { |
1045 | TaskInventoryItem srcTaskItem = part.GetInventoryItem(itemId); | 1045 | TaskInventoryItem srcTaskItem = part.GetInventoryItem(itemId); |
1046 | 1046 | ||
@@ -1065,7 +1065,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1065 | return; | 1065 | return; |
1066 | } | 1066 | } |
1067 | 1067 | ||
1068 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.AllowInventoryDrop) == 0) | 1068 | if (part.OwnerID != destPart.OwnerID && (part.GetEffectiveObjectFlags() & (uint)PrimFlags.AllowInventoryDrop) == 0) |
1069 | { | 1069 | { |
1070 | // object cannot copy items to an object owned by a different owner | 1070 | // object cannot copy items to an object owned by a different owner |
1071 | // unless llAllowInventoryDrop has been called | 1071 | // unless llAllowInventoryDrop has been called |
@@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1081 | 1081 | ||
1082 | TaskInventoryItem destTaskItem = new TaskInventoryItem(); | 1082 | TaskInventoryItem destTaskItem = new TaskInventoryItem(); |
1083 | 1083 | ||
1084 | destTaskItem.ItemID = LLUUID.Random(); | 1084 | destTaskItem.ItemID = UUID.Random(); |
1085 | destTaskItem.CreatorID = srcTaskItem.CreatorID; | 1085 | destTaskItem.CreatorID = srcTaskItem.CreatorID; |
1086 | destTaskItem.AssetID = srcTaskItem.AssetID; | 1086 | destTaskItem.AssetID = srcTaskItem.AssetID; |
1087 | destTaskItem.GroupID = destPart.GroupID; | 1087 | destTaskItem.GroupID = destPart.GroupID; |
@@ -1130,7 +1130,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1130 | } | 1130 | } |
1131 | } | 1131 | } |
1132 | 1132 | ||
1133 | public void MoveTaskInventoryItems(LLUUID destID, string category, SceneObjectPart host, List<LLUUID> items) | 1133 | public void MoveTaskInventoryItems(UUID destID, string category, SceneObjectPart host, List<UUID> items) |
1134 | { | 1134 | { |
1135 | CachedUserInfo profile = CommsManager.UserProfileCacheService.GetUserDetails(destID); | 1135 | CachedUserInfo profile = CommsManager.UserProfileCacheService.GetUserDetails(destID); |
1136 | if (profile == null || profile.RootFolder == null) | 1136 | if (profile == null || profile.RootFolder == null) |
@@ -1142,11 +1142,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1142 | return; | 1142 | return; |
1143 | } | 1143 | } |
1144 | 1144 | ||
1145 | LLUUID newFolderID = LLUUID.Random(); | 1145 | UUID newFolderID = UUID.Random(); |
1146 | 1146 | ||
1147 | profile.CreateFolder(category, newFolderID, 0xffff, profile.RootFolder.ID); | 1147 | profile.CreateFolder(category, newFolderID, 0xffff, profile.RootFolder.ID); |
1148 | 1148 | ||
1149 | foreach (LLUUID itemID in items) | 1149 | foreach (UUID itemID in items) |
1150 | { | 1150 | { |
1151 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(destID, host, itemID); | 1151 | InventoryItemBase agentItem = CreateAgentInventoryItemFromTask(destID, host, itemID); |
1152 | agentItem.Folder = newFolderID; | 1152 | agentItem.Folder = newFolderID; |
@@ -1167,16 +1167,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
1167 | 1167 | ||
1168 | /// <summary> | 1168 | /// <summary> |
1169 | /// Update an item in a prim (task) inventory. | 1169 | /// Update an item in a prim (task) inventory. |
1170 | /// This method does not handle scripts, <see>RezScript(IClientAPI, LLUUID, unit)</see> | 1170 | /// This method does not handle scripts, <see>RezScript(IClientAPI, UUID, unit)</see> |
1171 | /// </summary> | 1171 | /// </summary> |
1172 | /// <param name="remoteClient"></param> | 1172 | /// <param name="remoteClient"></param> |
1173 | /// <param name="transactionID"></param> | 1173 | /// <param name="transactionID"></param> |
1174 | /// <param name="itemInfo"></param> | 1174 | /// <param name="itemInfo"></param> |
1175 | /// <param name="primLocalID"></param> | 1175 | /// <param name="primLocalID"></param> |
1176 | public void UpdateTaskInventory(IClientAPI remoteClient, LLUUID transactionID, TaskInventoryItem itemInfo, | 1176 | public void UpdateTaskInventory(IClientAPI remoteClient, UUID transactionID, TaskInventoryItem itemInfo, |
1177 | uint primLocalID) | 1177 | uint primLocalID) |
1178 | { | 1178 | { |
1179 | LLUUID itemID = itemInfo.ItemID; | 1179 | UUID itemID = itemInfo.ItemID; |
1180 | 1180 | ||
1181 | // Find the prim we're dealing with | 1181 | // Find the prim we're dealing with |
1182 | SceneObjectPart part = GetSceneObjectPart(primLocalID); | 1182 | SceneObjectPart part = GetSceneObjectPart(primLocalID); |
@@ -1193,8 +1193,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1193 | 1193 | ||
1194 | if (currentItem == null) | 1194 | if (currentItem == null) |
1195 | { | 1195 | { |
1196 | LLUUID copyID = LLUUID.Random(); | 1196 | UUID copyID = UUID.Random(); |
1197 | if (itemID != LLUUID.Zero) | 1197 | if (itemID != UUID.Zero) |
1198 | { | 1198 | { |
1199 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 1199 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
1200 | 1200 | ||
@@ -1254,12 +1254,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1254 | /// <param name="remoteClient"></param> | 1254 | /// <param name="remoteClient"></param> |
1255 | /// <param name="itemID"> </param> | 1255 | /// <param name="itemID"> </param> |
1256 | /// <param name="localID"></param> | 1256 | /// <param name="localID"></param> |
1257 | public void RezScript(IClientAPI remoteClient, InventoryItemBase itemBase, LLUUID transactionID, uint localID) | 1257 | public void RezScript(IClientAPI remoteClient, InventoryItemBase itemBase, UUID transactionID, uint localID) |
1258 | { | 1258 | { |
1259 | LLUUID itemID=itemBase.ID; | 1259 | UUID itemID=itemBase.ID; |
1260 | LLUUID copyID = LLUUID.Random(); | 1260 | UUID copyID = UUID.Random(); |
1261 | 1261 | ||
1262 | if (itemID != LLUUID.Zero) | 1262 | if (itemID != UUID.Zero) |
1263 | { | 1263 | { |
1264 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 1264 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); |
1265 | 1265 | ||
@@ -1344,7 +1344,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1344 | taskItem.GroupID = itemBase.GroupID; | 1344 | taskItem.GroupID = itemBase.GroupID; |
1345 | taskItem.GroupPermissions = 0; | 1345 | taskItem.GroupPermissions = 0; |
1346 | taskItem.Flags = itemBase.Flags; | 1346 | taskItem.Flags = itemBase.Flags; |
1347 | taskItem.PermsGranter = LLUUID.Zero; | 1347 | taskItem.PermsGranter = UUID.Zero; |
1348 | taskItem.PermsMask = 0; | 1348 | taskItem.PermsMask = 0; |
1349 | taskItem.AssetID = asset.ID; | 1349 | taskItem.AssetID = asset.ID; |
1350 | 1350 | ||
@@ -1361,7 +1361,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1361 | /// <param name="remoteClient"></param> | 1361 | /// <param name="remoteClient"></param> |
1362 | /// <param name="itemID"> </param> | 1362 | /// <param name="itemID"> </param> |
1363 | /// <param name="localID"></param> | 1363 | /// <param name="localID"></param> |
1364 | public void RezScript(LLUUID srcId, SceneObjectPart srcPart, LLUUID destId, int pin, int running, int start_param) | 1364 | public void RezScript(UUID srcId, SceneObjectPart srcPart, UUID destId, int pin, int running, int start_param) |
1365 | { | 1365 | { |
1366 | TaskInventoryItem srcTaskItem = srcPart.GetInventoryItem(srcId); | 1366 | TaskInventoryItem srcTaskItem = srcPart.GetInventoryItem(srcId); |
1367 | 1367 | ||
@@ -1407,7 +1407,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1407 | 1407 | ||
1408 | TaskInventoryItem destTaskItem = new TaskInventoryItem(); | 1408 | TaskInventoryItem destTaskItem = new TaskInventoryItem(); |
1409 | 1409 | ||
1410 | destTaskItem.ItemID = LLUUID.Random(); | 1410 | destTaskItem.ItemID = UUID.Random(); |
1411 | destTaskItem.CreatorID = srcTaskItem.CreatorID; | 1411 | destTaskItem.CreatorID = srcTaskItem.CreatorID; |
1412 | destTaskItem.AssetID = srcTaskItem.AssetID; | 1412 | destTaskItem.AssetID = srcTaskItem.AssetID; |
1413 | destTaskItem.GroupID = destPart.GroupID; | 1413 | destTaskItem.GroupID = destPart.GroupID; |
@@ -1467,7 +1467,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1467 | { | 1467 | { |
1468 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) packet; | 1468 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) packet; |
1469 | 1469 | ||
1470 | LLUUID folderID = LLUUID.Zero; | 1470 | UUID folderID = UUID.Zero; |
1471 | 1471 | ||
1472 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | 1472 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) |
1473 | { | 1473 | { |
@@ -1598,7 +1598,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1598 | return false; | 1598 | return false; |
1599 | } | 1599 | } |
1600 | 1600 | ||
1601 | private void DeleteToInventory(DeRezObjectPacket DeRezPacket, EntityBase selectedEnt, IClientAPI remoteClient, SceneObjectGroup objectGroup, LLUUID folderID, bool permissionToDelete) | 1601 | private void DeleteToInventory(DeRezObjectPacket DeRezPacket, EntityBase selectedEnt, IClientAPI remoteClient, SceneObjectGroup objectGroup, UUID folderID, bool permissionToDelete) |
1602 | { | 1602 | { |
1603 | string sceneObjectXml = objectGroup.ToXmlString(); | 1603 | string sceneObjectXml = objectGroup.ToXmlString(); |
1604 | 1604 | ||
@@ -1616,7 +1616,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1616 | // If we're deleting someone else's item, it goes back to their deleted items folder | 1616 | // If we're deleting someone else's item, it goes back to their deleted items folder |
1617 | // If we're returning someone's item, it goes back to the owner's Lost And Found folder. | 1617 | // If we're returning someone's item, it goes back to the owner's Lost And Found folder. |
1618 | 1618 | ||
1619 | if (DeRezPacket.AgentBlock.DestinationID == LLUUID.Zero || (DeRezPacket.AgentBlock.Destination == 6 && objectGroup.OwnerID != remoteClient.AgentId)) | 1619 | if (DeRezPacket.AgentBlock.DestinationID == UUID.Zero || (DeRezPacket.AgentBlock.Destination == 6 && objectGroup.OwnerID != remoteClient.AgentId)) |
1620 | { | 1620 | { |
1621 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); | 1621 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); |
1622 | foreach (InventoryFolderBase flder in subrootfolders) | 1622 | foreach (InventoryFolderBase flder in subrootfolders) |
@@ -1628,7 +1628,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1628 | } | 1628 | } |
1629 | } | 1629 | } |
1630 | 1630 | ||
1631 | if (folderID == LLUUID.Zero) | 1631 | if (folderID == UUID.Zero) |
1632 | { | 1632 | { |
1633 | folderID = userInfo.RootFolder.ID; | 1633 | folderID = userInfo.RootFolder.ID; |
1634 | } | 1634 | } |
@@ -1643,7 +1643,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1643 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), | 1643 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), |
1644 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), | 1644 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), |
1645 | (sbyte)AssetType.Object, | 1645 | (sbyte)AssetType.Object, |
1646 | Helpers.StringToField(sceneObjectXml)); | 1646 | Utils.StringToBytes(sceneObjectXml)); |
1647 | AssetCache.AddAsset(asset); | 1647 | AssetCache.AddAsset(asset); |
1648 | 1648 | ||
1649 | InventoryItemBase item = new InventoryItemBase(); | 1649 | InventoryItemBase item = new InventoryItemBase(); |
@@ -1654,7 +1654,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1654 | else // Delete / Return | 1654 | else // Delete / Return |
1655 | item.Owner = objectGroup.OwnerID; | 1655 | item.Owner = objectGroup.OwnerID; |
1656 | 1656 | ||
1657 | item.ID = LLUUID.Random(); | 1657 | item.ID = UUID.Random(); |
1658 | item.AssetID = asset.FullID; | 1658 | item.AssetID = asset.FullID; |
1659 | item.Description = asset.Description; | 1659 | item.Description = asset.Description; |
1660 | item.Name = asset.Name; | 1660 | item.Name = asset.Name; |
@@ -1709,7 +1709,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1709 | DeleteSceneObject(objectGroup); | 1709 | DeleteSceneObject(objectGroup); |
1710 | } | 1710 | } |
1711 | 1711 | ||
1712 | public void updateKnownAsset(IClientAPI remoteClient, SceneObjectGroup grp, LLUUID assetID, LLUUID agentID) | 1712 | public void updateKnownAsset(IClientAPI remoteClient, SceneObjectGroup grp, UUID assetID, UUID agentID) |
1713 | { | 1713 | { |
1714 | SceneObjectGroup objectGroup = grp; | 1714 | SceneObjectGroup objectGroup = grp; |
1715 | if (objectGroup != null) | 1715 | if (objectGroup != null) |
@@ -1723,7 +1723,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1723 | Queue<InventoryFolderImpl> searchfolders = new Queue<InventoryFolderImpl>(); | 1723 | Queue<InventoryFolderImpl> searchfolders = new Queue<InventoryFolderImpl>(); |
1724 | searchfolders.Enqueue(userInfo.RootFolder); | 1724 | searchfolders.Enqueue(userInfo.RootFolder); |
1725 | 1725 | ||
1726 | LLUUID foundFolder = userInfo.RootFolder.ID; | 1726 | UUID foundFolder = userInfo.RootFolder.ID; |
1727 | 1727 | ||
1728 | // search through folders to find the asset. | 1728 | // search through folders to find the asset. |
1729 | while (searchfolders.Count > 0) | 1729 | while (searchfolders.Count > 0) |
@@ -1754,7 +1754,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1754 | objectGroup.GetPartName(objectGroup.LocalId), | 1754 | objectGroup.GetPartName(objectGroup.LocalId), |
1755 | objectGroup.GetPartDescription(objectGroup.LocalId), | 1755 | objectGroup.GetPartDescription(objectGroup.LocalId), |
1756 | (sbyte)AssetType.Object, | 1756 | (sbyte)AssetType.Object, |
1757 | Helpers.StringToField(sceneObjectXml)); | 1757 | Utils.StringToBytes(sceneObjectXml)); |
1758 | AssetCache.AddAsset(asset); | 1758 | AssetCache.AddAsset(asset); |
1759 | 1759 | ||
1760 | InventoryItemBase item = new InventoryItemBase(); | 1760 | InventoryItemBase item = new InventoryItemBase(); |
@@ -1797,7 +1797,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1797 | } | 1797 | } |
1798 | } | 1798 | } |
1799 | 1799 | ||
1800 | public LLUUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, LLUUID AgentId) | 1800 | public UUID attachObjectAssetStore(IClientAPI remoteClient, SceneObjectGroup grp, UUID AgentId) |
1801 | { | 1801 | { |
1802 | SceneObjectGroup objectGroup = grp; | 1802 | SceneObjectGroup objectGroup = grp; |
1803 | if (objectGroup != null) | 1803 | if (objectGroup != null) |
@@ -1812,13 +1812,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1812 | objectGroup.GetPartName(objectGroup.LocalId), | 1812 | objectGroup.GetPartName(objectGroup.LocalId), |
1813 | objectGroup.GetPartDescription(objectGroup.LocalId), | 1813 | objectGroup.GetPartDescription(objectGroup.LocalId), |
1814 | (sbyte)AssetType.Object, | 1814 | (sbyte)AssetType.Object, |
1815 | Helpers.StringToField(sceneObjectXml)); | 1815 | Utils.StringToBytes(sceneObjectXml)); |
1816 | AssetCache.AddAsset(asset); | 1816 | AssetCache.AddAsset(asset); |
1817 | 1817 | ||
1818 | InventoryItemBase item = new InventoryItemBase(); | 1818 | InventoryItemBase item = new InventoryItemBase(); |
1819 | item.Creator = objectGroup.RootPart.CreatorID; | 1819 | item.Creator = objectGroup.RootPart.CreatorID; |
1820 | item.Owner = remoteClient.AgentId; | 1820 | item.Owner = remoteClient.AgentId; |
1821 | item.ID = LLUUID.Random(); | 1821 | item.ID = UUID.Random(); |
1822 | item.AssetID = asset.FullID; | 1822 | item.AssetID = asset.FullID; |
1823 | item.Description = asset.Description; | 1823 | item.Description = asset.Description; |
1824 | item.Name = asset.Name; | 1824 | item.Name = asset.Name; |
@@ -1848,9 +1848,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1848 | remoteClient.SendInventoryItemCreateUpdate(item); | 1848 | remoteClient.SendInventoryItemCreateUpdate(item); |
1849 | return item.AssetID; | 1849 | return item.AssetID; |
1850 | } | 1850 | } |
1851 | return LLUUID.Zero; | 1851 | return UUID.Zero; |
1852 | } | 1852 | } |
1853 | return LLUUID.Zero; | 1853 | return UUID.Zero; |
1854 | 1854 | ||
1855 | } | 1855 | } |
1856 | 1856 | ||
@@ -1872,10 +1872,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1872 | /// <param name="RezSelected"></param> | 1872 | /// <param name="RezSelected"></param> |
1873 | /// <param name="RemoveItem"></param> | 1873 | /// <param name="RemoveItem"></param> |
1874 | /// <param name="fromTaskID"></param> | 1874 | /// <param name="fromTaskID"></param> |
1875 | public virtual void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, | 1875 | public virtual void RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, |
1876 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 1876 | UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
1877 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, | 1877 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, |
1878 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID) | 1878 | bool RezSelected, bool RemoveItem, UUID fromTaskID) |
1879 | { | 1879 | { |
1880 | RezObject( | 1880 | RezObject( |
1881 | remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection, | 1881 | remoteClient, itemID, RayEnd, RayStart, RayTargetID, BypassRayCast, RayEndIsIntersection, |
@@ -1901,10 +1901,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1901 | /// <param name="fromTaskID"></param> | 1901 | /// <param name="fromTaskID"></param> |
1902 | /// <param name="difference"></param> | 1902 | /// <param name="difference"></param> |
1903 | /// <returns></returns> | 1903 | /// <returns></returns> |
1904 | public virtual SceneObjectGroup RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 RayEnd, LLVector3 RayStart, | 1904 | public virtual SceneObjectGroup RezObject(IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, |
1905 | LLUUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, | 1905 | UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, |
1906 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, | 1906 | uint EveryoneMask, uint GroupMask, uint NextOwnerMask, uint ItemFlags, |
1907 | bool RezSelected, bool RemoveItem, LLUUID fromTaskID, bool attachment) | 1907 | bool RezSelected, bool RemoveItem, UUID fromTaskID, bool attachment) |
1908 | { | 1908 | { |
1909 | // Work out position details | 1909 | // Work out position details |
1910 | byte bRayEndIsIntersection = (byte)0; | 1910 | byte bRayEndIsIntersection = (byte)0; |
@@ -1918,11 +1918,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1918 | bRayEndIsIntersection = (byte)0; | 1918 | bRayEndIsIntersection = (byte)0; |
1919 | } | 1919 | } |
1920 | 1920 | ||
1921 | LLVector3 scale = new LLVector3(0.5f, 0.5f, 0.5f); | 1921 | Vector3 scale = new Vector3(0.5f, 0.5f, 0.5f); |
1922 | 1922 | ||
1923 | 1923 | ||
1924 | LLVector3 pos = GetNewRezLocation( | 1924 | Vector3 pos = GetNewRezLocation( |
1925 | RayStart, RayEnd, RayTargetID, new LLQuaternion(0, 0, 0, 1), | 1925 | RayStart, RayEnd, RayTargetID, Quaternion.Identity, |
1926 | BypassRayCast, bRayEndIsIntersection,true,scale, false); | 1926 | BypassRayCast, bRayEndIsIntersection,true,scale, false); |
1927 | 1927 | ||
1928 | // Rez object | 1928 | // Rez object |
@@ -1939,7 +1939,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1939 | 1939 | ||
1940 | if (rezAsset != null) | 1940 | if (rezAsset != null) |
1941 | { | 1941 | { |
1942 | string xmlData = Helpers.FieldToUTF8String(rezAsset.Data); | 1942 | string xmlData = Utils.BytesToString(rezAsset.Data); |
1943 | SceneObjectGroup group = new SceneObjectGroup(this, m_regionHandle, xmlData); | 1943 | SceneObjectGroup group = new SceneObjectGroup(this, m_regionHandle, xmlData); |
1944 | if (!ExternalChecks.ExternalChecksCanRezObject(group.Children.Count, remoteClient.AgentId, pos) && !attachment) | 1944 | if (!ExternalChecks.ExternalChecksCanRezObject(group.Children.Count, remoteClient.AgentId, pos) && !attachment) |
1945 | { | 1945 | { |
@@ -1955,7 +1955,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1955 | if (!attachment) | 1955 | if (!attachment) |
1956 | { | 1956 | { |
1957 | pos = GetNewRezLocation( | 1957 | pos = GetNewRezLocation( |
1958 | RayStart, RayEnd, RayTargetID, new LLQuaternion(0, 0, 0, 1), | 1958 | RayStart, RayEnd, RayTargetID, Quaternion.Identity, |
1959 | BypassRayCast, bRayEndIsIntersection, true, group.GroupScale(), false); | 1959 | BypassRayCast, bRayEndIsIntersection, true, group.GroupScale(), false); |
1960 | group.AbsolutePosition = pos; | 1960 | group.AbsolutePosition = pos; |
1961 | } | 1961 | } |
@@ -2066,18 +2066,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
2066 | /// <returns></returns> | 2066 | /// <returns></returns> |
2067 | public virtual SceneObjectGroup RezObject( | 2067 | public virtual SceneObjectGroup RezObject( |
2068 | SceneObjectPart sourcePart, TaskInventoryItem item, | 2068 | SceneObjectPart sourcePart, TaskInventoryItem item, |
2069 | LLVector3 pos, LLQuaternion rot, LLVector3 vel, int param) | 2069 | Vector3 pos, Quaternion rot, Vector3 vel, int param) |
2070 | { | 2070 | { |
2071 | // Rez object | 2071 | // Rez object |
2072 | if (item != null) | 2072 | if (item != null) |
2073 | { | 2073 | { |
2074 | LLUUID ownerID = item.OwnerID; | 2074 | UUID ownerID = item.OwnerID; |
2075 | 2075 | ||
2076 | AssetBase rezAsset = AssetCache.GetAsset(item.AssetID, false); | 2076 | AssetBase rezAsset = AssetCache.GetAsset(item.AssetID, false); |
2077 | 2077 | ||
2078 | if (rezAsset != null) | 2078 | if (rezAsset != null) |
2079 | { | 2079 | { |
2080 | string xmlData = Helpers.FieldToUTF8String(rezAsset.Data); | 2080 | string xmlData = Utils.BytesToString(rezAsset.Data); |
2081 | SceneObjectGroup group = new SceneObjectGroup(this, m_regionHandle, xmlData); | 2081 | SceneObjectGroup group = new SceneObjectGroup(this, m_regionHandle, xmlData); |
2082 | 2082 | ||
2083 | if (!ExternalChecks.ExternalChecksCanRezObject(group.Children.Count, ownerID, pos)) | 2083 | if (!ExternalChecks.ExternalChecksCanRezObject(group.Children.Count, ownerID, pos)) |
@@ -2154,7 +2154,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2154 | return null; | 2154 | return null; |
2155 | } | 2155 | } |
2156 | 2156 | ||
2157 | public virtual bool returnObjects(SceneObjectGroup[] returnobjects, LLUUID AgentId) | 2157 | public virtual bool returnObjects(SceneObjectGroup[] returnobjects, UUID AgentId) |
2158 | { | 2158 | { |
2159 | string message = ""; | 2159 | string message = ""; |
2160 | if (returnobjects.Length <= 0) | 2160 | if (returnobjects.Length <= 0) |
@@ -2186,7 +2186,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2186 | { | 2186 | { |
2187 | if (userInfo.HasReceivedInventory) | 2187 | if (userInfo.HasReceivedInventory) |
2188 | { | 2188 | { |
2189 | LLUUID folderID = LLUUID.Zero; | 2189 | UUID folderID = UUID.Zero; |
2190 | 2190 | ||
2191 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); | 2191 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); |
2192 | foreach (InventoryFolderBase flder in subrootfolders) | 2192 | foreach (InventoryFolderBase flder in subrootfolders) |
@@ -2198,7 +2198,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2198 | } | 2198 | } |
2199 | } | 2199 | } |
2200 | 2200 | ||
2201 | if (folderID == LLUUID.Zero) | 2201 | if (folderID == UUID.Zero) |
2202 | { | 2202 | { |
2203 | folderID = userInfo.RootFolder.ID; | 2203 | folderID = userInfo.RootFolder.ID; |
2204 | } | 2204 | } |
@@ -2213,13 +2213,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2213 | returnobjects[i].GetPartName(returnobjects[i].LocalId), | 2213 | returnobjects[i].GetPartName(returnobjects[i].LocalId), |
2214 | returnobjects[i].GetPartDescription(returnobjects[i].LocalId), | 2214 | returnobjects[i].GetPartDescription(returnobjects[i].LocalId), |
2215 | (sbyte)AssetType.Object, | 2215 | (sbyte)AssetType.Object, |
2216 | Helpers.StringToField(sceneObjectXml)); | 2216 | Utils.StringToBytes(sceneObjectXml)); |
2217 | AssetCache.AddAsset(asset); | 2217 | AssetCache.AddAsset(asset); |
2218 | 2218 | ||
2219 | InventoryItemBase item = new InventoryItemBase(); | 2219 | InventoryItemBase item = new InventoryItemBase(); |
2220 | item.Creator = returnobjects[i].RootPart.CreatorID; | 2220 | item.Creator = returnobjects[i].RootPart.CreatorID; |
2221 | item.Owner = returnobjects[i].OwnerID; | 2221 | item.Owner = returnobjects[i].OwnerID; |
2222 | item.ID = LLUUID.Random(); | 2222 | item.ID = UUID.Random(); |
2223 | item.AssetID = asset.FullID; | 2223 | item.AssetID = asset.FullID; |
2224 | item.Description = asset.Description; | 2224 | item.Description = asset.Description; |
2225 | item.Name = asset.Name; | 2225 | item.Name = asset.Name; |
@@ -2295,7 +2295,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2295 | 2295 | ||
2296 | } | 2296 | } |
2297 | 2297 | ||
2298 | public void GetScriptRunning(IClientAPI controllingClient, LLUUID objectID, LLUUID itemID) | 2298 | public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID) |
2299 | { | 2299 | { |
2300 | IScriptModule scriptModule = RequestModuleInterface<IScriptModule>(); | 2300 | IScriptModule scriptModule = RequestModuleInterface<IScriptModule>(); |
2301 | if (scriptModule == null) | 2301 | if (scriptModule == null) |
@@ -2305,7 +2305,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2305 | scriptModule.GetScriptRunning(objectID, itemID)); | 2305 | scriptModule.GetScriptRunning(objectID, itemID)); |
2306 | } | 2306 | } |
2307 | 2307 | ||
2308 | public void SetScriptRunning(IClientAPI controllingClient, LLUUID objectID, LLUUID itemID, bool running) | 2308 | public void SetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID, bool running) |
2309 | { | 2309 | { |
2310 | SceneObjectPart part = GetSceneObjectPart(objectID); | 2310 | SceneObjectPart part = GetSceneObjectPart(objectID); |
2311 | if (part == null) | 2311 | if (part == null) |
@@ -2317,7 +2317,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2317 | EventManager.TriggerStopScript(part.LocalId, itemID); | 2317 | EventManager.TriggerStopScript(part.LocalId, itemID); |
2318 | } | 2318 | } |
2319 | 2319 | ||
2320 | public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID, | 2320 | public void RezSingleAttachment(IClientAPI remoteClient, UUID itemID, |
2321 | uint AttachmentPt, uint ItemFlags, uint NextOwnerMask) | 2321 | uint AttachmentPt, uint ItemFlags, uint NextOwnerMask) |
2322 | { | 2322 | { |
2323 | SceneObjectGroup att = m_innerScene.RezSingleAttachment(remoteClient, itemID, AttachmentPt, ItemFlags, NextOwnerMask); | 2323 | SceneObjectGroup att = m_innerScene.RezSingleAttachment(remoteClient, itemID, AttachmentPt, ItemFlags, NextOwnerMask); |
@@ -2333,7 +2333,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2333 | } | 2333 | } |
2334 | 2334 | ||
2335 | public void RezSingleAttachment(SceneObjectGroup att, | 2335 | public void RezSingleAttachment(SceneObjectGroup att, |
2336 | IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt, | 2336 | IClientAPI remoteClient, UUID itemID, uint AttachmentPt, |
2337 | uint ItemFlags, uint NextOwnerMask) | 2337 | uint ItemFlags, uint NextOwnerMask) |
2338 | { | 2338 | { |
2339 | if (att.RootPart != null) | 2339 | if (att.RootPart != null) |
@@ -2352,12 +2352,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2352 | } | 2352 | } |
2353 | } | 2353 | } |
2354 | 2354 | ||
2355 | public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, LLQuaternion rot, LLVector3 pos) | 2355 | public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, Quaternion rot, Vector3 pos) |
2356 | { | 2356 | { |
2357 | m_innerScene.AttachObject(controllingClient, localID, attachPoint, rot, pos); | 2357 | m_innerScene.AttachObject(controllingClient, localID, attachPoint, rot, pos); |
2358 | } | 2358 | } |
2359 | 2359 | ||
2360 | public void DetachSingleAttachmentToInv(LLUUID itemID, IClientAPI remoteClient) | 2360 | public void DetachSingleAttachmentToInv(UUID itemID, IClientAPI remoteClient) |
2361 | { | 2361 | { |
2362 | ScenePresence presence; | 2362 | ScenePresence presence; |
2363 | if (TryGetAvatar(remoteClient.AgentId, out presence)) | 2363 | if (TryGetAvatar(remoteClient.AgentId, out presence)) |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 14d6826..38f4029 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -26,20 +26,20 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using libsecondlife.Packets; | 30 | using OpenMetaverse.Packets; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | namespace OpenSim.Region.Environment.Scenes | 33 | namespace OpenSim.Region.Environment.Scenes |
34 | { | 34 | { |
35 | public partial class Scene | 35 | public partial class Scene |
36 | { | 36 | { |
37 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, | 37 | protected void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
38 | LLUUID fromID, bool fromAgent, bool broadcast) | 38 | UUID fromID, bool fromAgent, bool broadcast) |
39 | { | 39 | { |
40 | OSChatMessage args = new OSChatMessage(); | 40 | OSChatMessage args = new OSChatMessage(); |
41 | 41 | ||
42 | args.Message = Helpers.FieldToUTF8String(message); | 42 | args.Message = Utils.BytesToString(message); |
43 | args.Channel = channel; | 43 | args.Channel = channel; |
44 | args.Type = type; | 44 | args.Type = type; |
45 | args.Position = fromPos; | 45 | args.Position = fromPos; |
@@ -75,8 +75,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
75 | /// <param name="fromPos"></param> | 75 | /// <param name="fromPos"></param> |
76 | /// <param name="fromName"></param> | 76 | /// <param name="fromName"></param> |
77 | /// <param name="fromAgentID"></param> | 77 | /// <param name="fromAgentID"></param> |
78 | public void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, | 78 | public void SimChat(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
79 | LLUUID fromID, bool fromAgent) | 79 | UUID fromID, bool fromAgent) |
80 | { | 80 | { |
81 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, false); | 81 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, false); |
82 | } | 82 | } |
@@ -89,8 +89,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
89 | /// <param name="fromPos"></param> | 89 | /// <param name="fromPos"></param> |
90 | /// <param name="fromName"></param> | 90 | /// <param name="fromName"></param> |
91 | /// <param name="fromAgentID"></param> | 91 | /// <param name="fromAgentID"></param> |
92 | public void SimChatBroadcast(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName, | 92 | public void SimChatBroadcast(byte[] message, ChatTypeEnum type, int channel, Vector3 fromPos, string fromName, |
93 | LLUUID fromID, bool fromAgent) | 93 | UUID fromID, bool fromAgent) |
94 | { | 94 | { |
95 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true); | 95 | SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true); |
96 | } | 96 | } |
@@ -125,7 +125,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
125 | // We also need to check the children of this prim as they | 125 | // We also need to check the children of this prim as they |
126 | // can be selected as well and send property information | 126 | // can be selected as well and send property information |
127 | bool foundPrim = false; | 127 | bool foundPrim = false; |
128 | foreach (KeyValuePair<LLUUID, SceneObjectPart> child in ((SceneObjectGroup) ent).Children) | 128 | foreach (KeyValuePair<UUID, SceneObjectPart> child in ((SceneObjectGroup) ent).Children) |
129 | { | 129 | { |
130 | if (child.Value.LocalId == primLocalID) | 130 | if (child.Value.LocalId == primLocalID) |
131 | { | 131 | { |
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
196 | } | 196 | } |
197 | } | 197 | } |
198 | 198 | ||
199 | public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, | 199 | public virtual void ProcessMoneyTransferRequest(UUID source, UUID destination, int amount, |
200 | int transactiontype, string description) | 200 | int transactiontype, string description) |
201 | { | 201 | { |
202 | EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount, | 202 | EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(source, destination, amount, |
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
205 | EventManager.TriggerMoneyTransfer(this, args); | 205 | EventManager.TriggerMoneyTransfer(this, args); |
206 | } | 206 | } |
207 | 207 | ||
208 | public virtual void ProcessParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned, | 208 | public virtual void ProcessParcelBuy(UUID agentId, UUID groupId, bool final, bool groupOwned, |
209 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) | 209 | bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated) |
210 | { | 210 | { |
211 | EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(agentId, groupId, final, groupOwned, | 211 | EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(agentId, groupId, final, groupOwned, |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
219 | m_eventManager.TriggerLandBuy(this, args); | 219 | m_eventManager.TriggerLandBuy(this, args); |
220 | } | 220 | } |
221 | 221 | ||
222 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 222 | public virtual void ProcessObjectGrab(uint localID, Vector3 offsetPos, IClientAPI remoteClient) |
223 | { | 223 | { |
224 | 224 | ||
225 | List<EntityBase> EntityList = GetEntities(); | 225 | List<EntityBase> EntityList = GetEntities(); |
@@ -286,7 +286,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
286 | } | 286 | } |
287 | } | 287 | } |
288 | 288 | ||
289 | public void ProcessAvatarPickerRequest(IClientAPI client, LLUUID avatarID, LLUUID RequestID, string query) | 289 | public void ProcessAvatarPickerRequest(IClientAPI client, UUID avatarID, UUID RequestID, string query) |
290 | { | 290 | { |
291 | //EventManager.TriggerAvatarPickerRequest(); | 291 | //EventManager.TriggerAvatarPickerRequest(); |
292 | 292 | ||
@@ -308,11 +308,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
308 | int i = 0; | 308 | int i = 0; |
309 | foreach (AvatarPickerAvatar item in AvatarResponses) | 309 | foreach (AvatarPickerAvatar item in AvatarResponses) |
310 | { | 310 | { |
311 | LLUUID translatedIDtem = item.AvatarID; | 311 | UUID translatedIDtem = item.AvatarID; |
312 | searchData[i] = new AvatarPickerReplyPacket.DataBlock(); | 312 | searchData[i] = new AvatarPickerReplyPacket.DataBlock(); |
313 | searchData[i].AvatarID = translatedIDtem; | 313 | searchData[i].AvatarID = translatedIDtem; |
314 | searchData[i].FirstName = Helpers.StringToField((string) item.firstName); | 314 | searchData[i].FirstName = Utils.StringToBytes((string) item.firstName); |
315 | searchData[i].LastName = Helpers.StringToField((string) item.lastName); | 315 | searchData[i].LastName = Utils.StringToBytes((string) item.lastName); |
316 | i++; | 316 | i++; |
317 | } | 317 | } |
318 | if (AvatarResponses.Count == 0) | 318 | if (AvatarResponses.Count == 0) |
@@ -337,8 +337,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
337 | client.SendAvatarPickerReply(agent_data, data_args); | 337 | client.SendAvatarPickerReply(agent_data, data_args); |
338 | } | 338 | } |
339 | 339 | ||
340 | public void ProcessScriptReset(IClientAPI remoteClient, LLUUID objectID, | 340 | public void ProcessScriptReset(IClientAPI remoteClient, UUID objectID, |
341 | LLUUID itemID) | 341 | UUID itemID) |
342 | { | 342 | { |
343 | SceneObjectPart part=GetSceneObjectPart(objectID); | 343 | SceneObjectPart part=GetSceneObjectPart(objectID); |
344 | if (part == null) | 344 | if (part == null) |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index becd7dc..9e784d6 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -32,10 +32,9 @@ using System.Drawing.Imaging; | |||
32 | using System.IO; | 32 | using System.IO; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using System.Timers; | 34 | using System.Timers; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using libsecondlife; | 36 | using OpenMetaverse.Imaging; |
37 | using libsecondlife.Packets; | 37 | using OpenMetaverse.Packets; |
38 | using OpenJPEGNet; | ||
39 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications; | 39 | using OpenSim.Framework.Communications; |
41 | using OpenSim.Framework.Communications.Cache; | 40 | using OpenSim.Framework.Communications.Cache; |
@@ -116,7 +115,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
116 | /// <summary> | 115 | /// <summary> |
117 | /// Each agent has its own capabilities handler. | 116 | /// Each agent has its own capabilities handler. |
118 | /// </summary> | 117 | /// </summary> |
119 | protected Dictionary<LLUUID, Caps> m_capsHandlers = new Dictionary<LLUUID, Caps>(); | 118 | protected Dictionary<UUID, Caps> m_capsHandlers = new Dictionary<UUID, Caps>(); |
120 | 119 | ||
121 | protected BaseHttpServer m_httpListener; | 120 | protected BaseHttpServer m_httpListener; |
122 | 121 | ||
@@ -201,19 +200,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
201 | } | 200 | } |
202 | 201 | ||
203 | // Local reference to the objects in the scene (which are held in innerScene) | 202 | // Local reference to the objects in the scene (which are held in innerScene) |
204 | // public Dictionary<LLUUID, SceneObjectGroup> Objects | 203 | // public Dictionary<UUID, SceneObjectGroup> Objects |
205 | // { | 204 | // { |
206 | // get { return m_innerScene.SceneObjects; } | 205 | // get { return m_innerScene.SceneObjects; } |
207 | // } | 206 | // } |
208 | 207 | ||
209 | // Reference to all of the agents in the scene (root and child) | 208 | // Reference to all of the agents in the scene (root and child) |
210 | protected Dictionary<LLUUID, ScenePresence> m_scenePresences | 209 | protected Dictionary<UUID, ScenePresence> m_scenePresences |
211 | { | 210 | { |
212 | get { return m_innerScene.ScenePresences; } | 211 | get { return m_innerScene.ScenePresences; } |
213 | set { m_innerScene.ScenePresences = value; } | 212 | set { m_innerScene.ScenePresences = value; } |
214 | } | 213 | } |
215 | 214 | ||
216 | // protected Dictionary<LLUUID, SceneObjectGroup> m_sceneObjects | 215 | // protected Dictionary<UUID, SceneObjectGroup> m_sceneObjects |
217 | // { | 216 | // { |
218 | // get { return m_innerScene.SceneObjects; } | 217 | // get { return m_innerScene.SceneObjects; } |
219 | // set { m_innerScene.SceneObjects = value; } | 218 | // set { m_innerScene.SceneObjects = value; } |
@@ -227,13 +226,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
227 | /// If you want a list of entities where the list itself is guaranteed not to change, please use | 226 | /// If you want a list of entities where the list itself is guaranteed not to change, please use |
228 | /// GetEntities() | 227 | /// GetEntities() |
229 | /// </summary> | 228 | /// </summary> |
230 | public Dictionary<LLUUID, EntityBase> Entities | 229 | public Dictionary<UUID, EntityBase> Entities |
231 | { | 230 | { |
232 | get { return m_innerScene.Entities; } | 231 | get { return m_innerScene.Entities; } |
233 | set { m_innerScene.Entities = value; } | 232 | set { m_innerScene.Entities = value; } |
234 | } | 233 | } |
235 | 234 | ||
236 | public Dictionary<LLUUID, ScenePresence> m_restorePresences | 235 | public Dictionary<UUID, ScenePresence> m_restorePresences |
237 | { | 236 | { |
238 | get { return m_innerScene.RestorePresences; } | 237 | get { return m_innerScene.RestorePresences; } |
239 | set { m_innerScene.RestorePresences = value; } | 238 | set { m_innerScene.RestorePresences = value; } |
@@ -466,7 +465,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
466 | m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed); | 465 | m_restartTimer.Elapsed += new ElapsedEventHandler(RestartTimer_Elapsed); |
467 | m_log.Error("[REGION]: Restarting Region in " + (seconds / 60) + " minutes"); | 466 | m_log.Error("[REGION]: Restarting Region in " + (seconds / 60) + " minutes"); |
468 | m_restartTimer.Start(); | 467 | m_restartTimer.Start(); |
469 | SendRegionMessageFromEstateTools(LLUUID.Random(), LLUUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in 2 Minutes"); | 468 | SendRegionMessageFromEstateTools(UUID.Random(), UUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in 2 Minutes"); |
470 | //SendGeneralAlert(RegionInfo.RegionName + ": Restarting in 2 Minutes"); | 469 | //SendGeneralAlert(RegionInfo.RegionName + ": Restarting in 2 Minutes"); |
471 | } | 470 | } |
472 | } | 471 | } |
@@ -481,7 +480,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
481 | if (m_RestartTimerCounter <= m_incrementsof15seconds) | 480 | if (m_RestartTimerCounter <= m_incrementsof15seconds) |
482 | { | 481 | { |
483 | if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7) | 482 | if (m_RestartTimerCounter == 4 || m_RestartTimerCounter == 6 || m_RestartTimerCounter == 7) |
484 | SendRegionMessageFromEstateTools(LLUUID.Random(), LLUUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in " + | 483 | SendRegionMessageFromEstateTools(UUID.Random(), UUID.Random(), String.Empty, RegionInfo.RegionName + ": Restarting in " + |
485 | ((8 - m_RestartTimerCounter) * 15) + " seconds"); | 484 | ((8 - m_RestartTimerCounter) * 15) + " seconds"); |
486 | 485 | ||
487 | // SendGeneralAlert(RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter)*15) + | 486 | // SendGeneralAlert(RegionInfo.RegionName + ": Restarting in " + ((8 - m_RestartTimerCounter)*15) + |
@@ -923,8 +922,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
923 | 922 | ||
924 | foreach (AssetBase asset in textures) | 923 | foreach (AssetBase asset in textures) |
925 | { | 924 | { |
926 | Image image = OpenJPEG.DecodeToImage(asset.Data); | 925 | ManagedImage managedImage; |
927 | bitImages.Add(image); | 926 | Image image; |
927 | |||
928 | if (OpenJPEG.DecodeToImage(asset.Data, out managedImage, out image)) | ||
929 | bitImages.Add(image); | ||
928 | } | 930 | } |
929 | 931 | ||
930 | Bitmap mapTexture = new Bitmap(2560, 2560); | 932 | Bitmap mapTexture = new Bitmap(2560, 2560); |
@@ -1025,9 +1027,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1025 | double[,] hm = Heightmap.GetDoubles(); | 1027 | double[,] hm = Heightmap.GetDoubles(); |
1026 | bool ShadowDebugContinue = true; | 1028 | bool ShadowDebugContinue = true; |
1027 | //Color prim = Color.FromArgb(120, 120, 120); | 1029 | //Color prim = Color.FromArgb(120, 120, 120); |
1028 | //LLVector3 RayEnd = new LLVector3(0, 0, 0); | 1030 | //Vector3 RayEnd = new Vector3(0, 0, 0); |
1029 | //LLVector3 RayStart = new LLVector3(0, 0, 0); | 1031 | //Vector3 RayStart = new Vector3(0, 0, 0); |
1030 | //LLVector3 direction = new LLVector3(0, 0, -1); | 1032 | //Vector3 direction = new Vector3(0, 0, -1); |
1031 | //Vector3 AXOrigin = new Vector3(); | 1033 | //Vector3 AXOrigin = new Vector3(); |
1032 | //Vector3 AXdirection = new Vector3(); | 1034 | //Vector3 AXdirection = new Vector3(); |
1033 | //Ray testRay = new Ray(); | 1035 | //Ray testRay = new Ray(); |
@@ -1061,10 +1063,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1061 | //int tc = System.Environment.TickCount; | 1063 | //int tc = System.Environment.TickCount; |
1062 | for (int y = 0; y < 256; y++) | 1064 | for (int y = 0; y < 256; y++) |
1063 | { | 1065 | { |
1064 | //RayEnd = new LLVector3(x, y, 0); | 1066 | //RayEnd = new Vector3(x, y, 0); |
1065 | //RayStart = new LLVector3(x, y, 255); | 1067 | //RayStart = new Vector3(x, y, 255); |
1066 | 1068 | ||
1067 | //direction = LLVector3.Norm(RayEnd - RayStart); | 1069 | //direction = Vector3.Norm(RayEnd - RayStart); |
1068 | //AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); | 1070 | //AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); |
1069 | //AXdirection = new Vector3(direction.X, direction.Y, direction.Z); | 1071 | //AXdirection = new Vector3(direction.X, direction.Y, direction.Z); |
1070 | 1072 | ||
@@ -1272,7 +1274,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1272 | if (part.Shape.Textures.DefaultTexture == null) | 1274 | if (part.Shape.Textures.DefaultTexture == null) |
1273 | continue; | 1275 | continue; |
1274 | 1276 | ||
1275 | LLColor texcolor = part.Shape.Textures.DefaultTexture.RGBA; | 1277 | Color4 texcolor = part.Shape.Textures.DefaultTexture.RGBA; |
1276 | 1278 | ||
1277 | // Not sure why some of these are null, oh well. | 1279 | // Not sure why some of these are null, oh well. |
1278 | 1280 | ||
@@ -1285,7 +1287,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1285 | //Try to set the map spot color | 1287 | //Try to set the map spot color |
1286 | try | 1288 | try |
1287 | { | 1289 | { |
1288 | // If the color gets goofy somehow, skip it *shakes fist at LLColor | 1290 | // If the color gets goofy somehow, skip it *shakes fist at Color4 |
1289 | mapdotspot = Color.FromArgb(colorr, colorg, colorb); | 1291 | mapdotspot = Color.FromArgb(colorr, colorg, colorb); |
1290 | } | 1292 | } |
1291 | catch (ArgumentException) | 1293 | catch (ArgumentException) |
@@ -1302,7 +1304,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1302 | // Mono Array | 1304 | // Mono Array |
1303 | } | 1305 | } |
1304 | 1306 | ||
1305 | LLVector3 pos = part.GetWorldPosition(); | 1307 | Vector3 pos = part.GetWorldPosition(); |
1306 | 1308 | ||
1307 | // skip prim outside of retion | 1309 | // skip prim outside of retion |
1308 | if (pos.X < 0f || pos.X > 256f || pos.Y < 0f || pos.Y > 256f) | 1310 | if (pos.X < 0f || pos.X > 256f || pos.Y < 0f || pos.Y > 256f) |
@@ -1327,21 +1329,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1327 | if (isBelow256AboveTerrain) | 1329 | if (isBelow256AboveTerrain) |
1328 | { | 1330 | { |
1329 | // Translate scale by rotation so scale is represented properly when object is rotated | 1331 | // Translate scale by rotation so scale is represented properly when object is rotated |
1330 | Vector3 scale = new Vector3(part.Shape.Scale.X, part.Shape.Scale.Y, part.Shape.Scale.Z); | 1332 | Vector3 scale = part.Shape.Scale; |
1331 | LLQuaternion llrot = part.GetWorldRotation(); | 1333 | Quaternion rot = part.GetWorldRotation(); |
1332 | Quaternion rot = new Quaternion(llrot.W, llrot.X, llrot.Y, llrot.Z); | 1334 | scale *= rot; |
1333 | scale = rot * scale; | ||
1334 | 1335 | ||
1335 | // negative scales don't work in this situation | 1336 | // negative scales don't work in this situation |
1336 | scale.x = Math.Abs(scale.x); | 1337 | scale.X = Math.Abs(scale.X); |
1337 | scale.y = Math.Abs(scale.y); | 1338 | scale.Y = Math.Abs(scale.Y); |
1338 | scale.z = Math.Abs(scale.z); | 1339 | scale.Z = Math.Abs(scale.Z); |
1339 | 1340 | ||
1340 | // This scaling isn't very accurate and doesn't take into account the face rotation :P | 1341 | // This scaling isn't very accurate and doesn't take into account the face rotation :P |
1341 | int mapdrawstartX = (int)(pos.X - scale.x); | 1342 | int mapdrawstartX = (int)(pos.X - scale.X); |
1342 | int mapdrawstartY = (int)(pos.Y - scale.y); | 1343 | int mapdrawstartY = (int)(pos.Y - scale.Y); |
1343 | int mapdrawendX = (int)(pos.X + scale.x); | 1344 | int mapdrawendX = (int)(pos.X + scale.X); |
1344 | int mapdrawendY = (int)(pos.Y + scale.y); | 1345 | int mapdrawendY = (int)(pos.Y + scale.Y); |
1345 | 1346 | ||
1346 | // If object is beyond the edge of the map, don't draw it to avoid errors | 1347 | // If object is beyond the edge of the map, don't draw it to avoid errors |
1347 | if (mapdrawstartX < 0 || mapdrawstartX > 255 || mapdrawendX < 0 || mapdrawendX > 255 | 1348 | if (mapdrawstartX < 0 || mapdrawstartX > 255 || mapdrawendX < 0 || mapdrawendX > 255 |
@@ -1420,7 +1421,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1420 | // map tile while protecting the (grid) asset database from bloat caused by a new asset each | 1421 | // map tile while protecting the (grid) asset database from bloat caused by a new asset each |
1421 | // time a mapimage is generated! | 1422 | // time a mapimage is generated! |
1422 | 1423 | ||
1423 | LLUUID lastMapRegionUUID = m_regInfo.lastMapUUID; | 1424 | UUID lastMapRegionUUID = m_regInfo.lastMapUUID; |
1424 | 1425 | ||
1425 | int lastMapRefresh = 0; | 1426 | int lastMapRefresh = 0; |
1426 | int twoDays = 172800; | 1427 | int twoDays = 172800; |
@@ -1440,21 +1441,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
1440 | { | 1441 | { |
1441 | } | 1442 | } |
1442 | 1443 | ||
1443 | LLUUID TerrainImageLLUUID = LLUUID.Random(); | 1444 | UUID TerrainImageUUID = UUID.Random(); |
1444 | 1445 | ||
1445 | if (lastMapRegionUUID == LLUUID.Zero || (lastMapRefresh + RefreshSeconds) < Util.UnixTimeSinceEpoch()) | 1446 | if (lastMapRegionUUID == UUID.Zero || (lastMapRefresh + RefreshSeconds) < Util.UnixTimeSinceEpoch()) |
1446 | { | 1447 | { |
1447 | m_regInfo.SaveLastMapUUID(TerrainImageLLUUID); | 1448 | m_regInfo.SaveLastMapUUID(TerrainImageUUID); |
1448 | 1449 | ||
1449 | m_log.Warn("[MAPTILE]: STORING MAPTILE IMAGE"); | 1450 | m_log.Warn("[MAPTILE]: STORING MAPTILE IMAGE"); |
1450 | } | 1451 | } |
1451 | else | 1452 | else |
1452 | { | 1453 | { |
1453 | TerrainImageLLUUID = lastMapRegionUUID; | 1454 | TerrainImageUUID = lastMapRegionUUID; |
1454 | m_log.Warn("[MAPTILE]: REUSING OLD MAPTILE IMAGE ID"); | 1455 | m_log.Warn("[MAPTILE]: REUSING OLD MAPTILE IMAGE ID"); |
1455 | } | 1456 | } |
1456 | 1457 | ||
1457 | m_regInfo.RegionSettings.TerrainImageID = TerrainImageLLUUID; | 1458 | m_regInfo.RegionSettings.TerrainImageID = TerrainImageUUID; |
1458 | 1459 | ||
1459 | AssetBase asset = new AssetBase(); | 1460 | AssetBase asset = new AssetBase(); |
1460 | asset.FullID = m_regInfo.RegionSettings.TerrainImageID; | 1461 | asset.FullID = m_regInfo.RegionSettings.TerrainImageID; |
@@ -1471,7 +1472,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1471 | 1472 | ||
1472 | #region Load Land | 1473 | #region Load Land |
1473 | 1474 | ||
1474 | public void loadAllLandObjectsFromStorage(LLUUID regionID) | 1475 | public void loadAllLandObjectsFromStorage(UUID regionID) |
1475 | { | 1476 | { |
1476 | m_log.Info("[SCENE]: Loading land objects from storage"); | 1477 | m_log.Info("[SCENE]: Loading land objects from storage"); |
1477 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(regionID); | 1478 | List<LandData> landData = m_storageManager.DataStore.LoadLandObjects(regionID); |
@@ -1500,7 +1501,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1500 | /// <summary> | 1501 | /// <summary> |
1501 | /// Loads the World's objects | 1502 | /// Loads the World's objects |
1502 | /// </summary> | 1503 | /// </summary> |
1503 | public virtual void LoadPrimsFromStorage(LLUUID regionID) | 1504 | public virtual void LoadPrimsFromStorage(UUID regionID) |
1504 | { | 1505 | { |
1505 | m_log.Info("[SCENE]: Loading objects from datastore"); | 1506 | m_log.Info("[SCENE]: Loading objects from datastore"); |
1506 | 1507 | ||
@@ -1509,7 +1510,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1509 | { | 1510 | { |
1510 | AddRestoredSceneObject(group, true, true); | 1511 | AddRestoredSceneObject(group, true, true); |
1511 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); | 1512 | SceneObjectPart rootPart = group.GetChildPart(group.UUID); |
1512 | rootPart.ObjectFlags &= ~(uint)LLObject.ObjectFlags.Scripted; | 1513 | rootPart.ObjectFlags &= ~(uint)PrimFlags.Scripted; |
1513 | rootPart.TrimPermissions(); | 1514 | rootPart.TrimPermissions(); |
1514 | group.CheckSculptAndLoad(); | 1515 | group.CheckSculptAndLoad(); |
1515 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); | 1516 | //rootPart.DoPhysicsPropertyUpdate(UsePhysics, true); |
@@ -1533,20 +1534,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1533 | return myID; | 1534 | return myID; |
1534 | } | 1535 | } |
1535 | 1536 | ||
1536 | public LLVector3 GetNewRezLocation(LLVector3 RayStart, LLVector3 RayEnd, LLUUID RayTargetID, LLQuaternion rot, byte bypassRayCast, byte RayEndIsIntersection, bool frontFacesOnly, LLVector3 scale, bool FaceCenter) | 1537 | public Vector3 GetNewRezLocation(Vector3 RayStart, Vector3 RayEnd, UUID RayTargetID, Quaternion rot, byte bypassRayCast, byte RayEndIsIntersection, bool frontFacesOnly, Vector3 scale, bool FaceCenter) |
1537 | { | 1538 | { |
1538 | LLVector3 pos = LLVector3.Zero; | 1539 | Vector3 pos = Vector3.Zero; |
1539 | if (RayEndIsIntersection == (byte)1) | 1540 | if (RayEndIsIntersection == (byte)1) |
1540 | { | 1541 | { |
1541 | pos = RayEnd; | 1542 | pos = RayEnd; |
1542 | return pos; | 1543 | return pos; |
1543 | } | 1544 | } |
1544 | 1545 | ||
1545 | if (RayTargetID != LLUUID.Zero) | 1546 | if (RayTargetID != UUID.Zero) |
1546 | { | 1547 | { |
1547 | SceneObjectPart target = GetSceneObjectPart(RayTargetID); | 1548 | SceneObjectPart target = GetSceneObjectPart(RayTargetID); |
1548 | 1549 | ||
1549 | LLVector3 direction = LLVector3.Norm(RayEnd - RayStart); | 1550 | Vector3 direction = Vector3.Normalize(RayEnd - RayStart); |
1550 | Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); | 1551 | Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); |
1551 | Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z); | 1552 | Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z); |
1552 | 1553 | ||
@@ -1561,7 +1562,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1561 | Ray NewRay = new Ray(AXOrigin, AXdirection); | 1562 | Ray NewRay = new Ray(AXOrigin, AXdirection); |
1562 | 1563 | ||
1563 | // Ray Trace against target here | 1564 | // Ray Trace against target here |
1564 | EntityIntersection ei = target.TestIntersectionOBB(NewRay, new Quaternion(1,0,0,0), frontFacesOnly, FaceCenter); | 1565 | EntityIntersection ei = target.TestIntersectionOBB(NewRay, Quaternion.Identity, frontFacesOnly, FaceCenter); |
1565 | 1566 | ||
1566 | // Un-comment out the following line to Get Raytrace results printed to the console. | 1567 | // Un-comment out the following line to Get Raytrace results printed to the console. |
1567 | // m_log.Info("[RAYTRACERESULTS]: Hit:" + ei.HitTF.ToString() + " Point: " + ei.ipoint.ToString() + " Normal: " + ei.normal.ToString()); | 1568 | // m_log.Info("[RAYTRACERESULTS]: Hit:" + ei.HitTF.ToString() + " Point: " + ei.ipoint.ToString() + " Normal: " + ei.normal.ToString()); |
@@ -1570,15 +1571,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
1570 | // If we hit something | 1571 | // If we hit something |
1571 | if (ei.HitTF) | 1572 | if (ei.HitTF) |
1572 | { | 1573 | { |
1573 | LLVector3 scaleComponent = new LLVector3(ei.AAfaceNormal.x, ei.AAfaceNormal.y, ei.AAfaceNormal.z); | 1574 | Vector3 scaleComponent = new Vector3(ei.AAfaceNormal.X, ei.AAfaceNormal.Y, ei.AAfaceNormal.Z); |
1574 | if (scaleComponent.X != 0) ScaleOffset = scale.X; | 1575 | if (scaleComponent.X != 0) ScaleOffset = scale.X; |
1575 | if (scaleComponent.Y != 0) ScaleOffset = scale.Y; | 1576 | if (scaleComponent.Y != 0) ScaleOffset = scale.Y; |
1576 | if (scaleComponent.Z != 0) ScaleOffset = scale.Z; | 1577 | if (scaleComponent.Z != 0) ScaleOffset = scale.Z; |
1577 | ScaleOffset = Math.Abs(ScaleOffset); | 1578 | ScaleOffset = Math.Abs(ScaleOffset); |
1578 | LLVector3 intersectionpoint = new LLVector3(ei.ipoint.x, ei.ipoint.y, ei.ipoint.z); | 1579 | Vector3 intersectionpoint = new Vector3(ei.ipoint.X, ei.ipoint.Y, ei.ipoint.Z); |
1579 | LLVector3 normal = new LLVector3(ei.normal.x, ei.normal.y, ei.normal.z); | 1580 | Vector3 normal = new Vector3(ei.normal.X, ei.normal.Y, ei.normal.Z); |
1580 | // Set the position to the intersection point | 1581 | // Set the position to the intersection point |
1581 | LLVector3 offset = (normal * (ScaleOffset / 2f)); | 1582 | Vector3 offset = (normal * (ScaleOffset / 2f)); |
1582 | pos = (intersectionpoint + offset); | 1583 | pos = (intersectionpoint + offset); |
1583 | 1584 | ||
1584 | // Un-offset the prim (it gets offset later by the consumer method) | 1585 | // Un-offset the prim (it gets offset later by the consumer method) |
@@ -1598,7 +1599,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1598 | 1599 | ||
1599 | if (ei.HitTF) | 1600 | if (ei.HitTF) |
1600 | { | 1601 | { |
1601 | pos = new LLVector3(ei.ipoint.x, ei.ipoint.y, ei.ipoint.z); | 1602 | pos = new Vector3(ei.ipoint.X, ei.ipoint.Y, ei.ipoint.Z); |
1602 | } | 1603 | } |
1603 | 1604 | ||
1604 | return pos; | 1605 | return pos; |
@@ -1612,11 +1613,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1612 | } | 1613 | } |
1613 | } | 1614 | } |
1614 | 1615 | ||
1615 | public virtual void AddNewPrim(LLUUID ownerID, LLVector3 RayEnd, LLQuaternion rot, PrimitiveBaseShape shape, | 1616 | public virtual void AddNewPrim(UUID ownerID, Vector3 RayEnd, Quaternion rot, PrimitiveBaseShape shape, |
1616 | byte bypassRaycast, LLVector3 RayStart, LLUUID RayTargetID, | 1617 | byte bypassRaycast, Vector3 RayStart, UUID RayTargetID, |
1617 | byte RayEndIsIntersection) | 1618 | byte RayEndIsIntersection) |
1618 | { | 1619 | { |
1619 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f, 0.5f, 0.5f), false); | 1620 | Vector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new Vector3(0.5f, 0.5f, 0.5f), false); |
1620 | 1621 | ||
1621 | if (ExternalChecks.ExternalChecksCanRezObject(1, ownerID, pos)) | 1622 | if (ExternalChecks.ExternalChecksCanRezObject(1, ownerID, pos)) |
1622 | { | 1623 | { |
@@ -1627,7 +1628,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1627 | } | 1628 | } |
1628 | } | 1629 | } |
1629 | 1630 | ||
1630 | public virtual SceneObjectGroup AddNewPrim(LLUUID ownerID, LLVector3 pos, LLQuaternion rot, PrimitiveBaseShape shape) | 1631 | public virtual SceneObjectGroup AddNewPrim(UUID ownerID, Vector3 pos, Quaternion rot, PrimitiveBaseShape shape) |
1631 | { | 1632 | { |
1632 | //m_log.DebugFormat( | 1633 | //m_log.DebugFormat( |
1633 | // "[SCENE]: Scene.AddNewPrim() called for agent {0} in {1}", ownerID, RegionInfo.RegionName); | 1634 | // "[SCENE]: Scene.AddNewPrim() called for agent {0} in {1}", ownerID, RegionInfo.RegionName); |
@@ -1640,8 +1641,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1640 | //rootPart.TrimPermissions(); | 1641 | //rootPart.TrimPermissions(); |
1641 | if ((rootPart.Shape.PCode == (byte)PCode.Grass) || (rootPart.Shape.PCode == (byte)PCode.Tree) || (rootPart.Shape.PCode == (byte)PCode.NewTree)) | 1642 | if ((rootPart.Shape.PCode == (byte)PCode.Grass) || (rootPart.Shape.PCode == (byte)PCode.Tree) || (rootPart.Shape.PCode == (byte)PCode.NewTree)) |
1642 | { | 1643 | { |
1643 | rootPart.AddFlag(LLObject.ObjectFlags.Phantom); | 1644 | rootPart.AddFlag(PrimFlags.Phantom); |
1644 | //rootPart.ObjectFlags += (uint)LLObject.ObjectFlags.Phantom; | 1645 | //rootPart.ObjectFlags += (uint)PrimFlags.Phantom; |
1645 | if (rootPart.Shape.PCode != (byte)PCode.Grass) | 1646 | if (rootPart.Shape.PCode != (byte)PCode.Grass) |
1646 | AdaptTree(ref shape); | 1647 | AdaptTree(ref shape); |
1647 | } | 1648 | } |
@@ -1658,20 +1659,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1658 | { | 1659 | { |
1659 | case Tree.Cypress1: | 1660 | case Tree.Cypress1: |
1660 | case Tree.Cypress2: | 1661 | case Tree.Cypress2: |
1661 | tree.Scale = new LLVector3(4, 4, 10); | 1662 | tree.Scale = new Vector3(4, 4, 10); |
1662 | break; | 1663 | break; |
1663 | 1664 | ||
1664 | // case... other tree types | 1665 | // case... other tree types |
1665 | // tree.Scale = new LLVector3(?, ?, ?); | 1666 | // tree.Scale = new Vector3(?, ?, ?); |
1666 | // break; | 1667 | // break; |
1667 | 1668 | ||
1668 | default: | 1669 | default: |
1669 | tree.Scale = new LLVector3(4, 4, 4); | 1670 | tree.Scale = new Vector3(4, 4, 4); |
1670 | break; | 1671 | break; |
1671 | } | 1672 | } |
1672 | } | 1673 | } |
1673 | 1674 | ||
1674 | public SceneObjectGroup AddTree(LLUUID uuid, LLVector3 scale, LLQuaternion rotation, LLVector3 position, | 1675 | public SceneObjectGroup AddTree(UUID uuid, Vector3 scale, Quaternion rotation, Vector3 position, |
1675 | Tree treeType, bool newTree) | 1676 | Tree treeType, bool newTree) |
1676 | { | 1677 | { |
1677 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); | 1678 | PrimitiveBaseShape treeShape = new PrimitiveBaseShape(); |
@@ -1771,7 +1772,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1771 | /// </summary> | 1772 | /// </summary> |
1772 | /// <param name="uuid"></param> | 1773 | /// <param name="uuid"></param> |
1773 | /// <returns>true if the object was in the scene, false if it was not</returns> | 1774 | /// <returns>true if the object was in the scene, false if it was not</returns> |
1774 | public bool UnlinkSceneObject(LLUUID uuid, bool resultOfLinkingObjects) | 1775 | public bool UnlinkSceneObject(UUID uuid, bool resultOfLinkingObjects) |
1775 | { | 1776 | { |
1776 | if (m_innerScene.DeleteSceneObject(uuid,resultOfLinkingObjects)) | 1777 | if (m_innerScene.DeleteSceneObject(uuid,resultOfLinkingObjects)) |
1777 | { | 1778 | { |
@@ -1783,7 +1784,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1783 | return false; | 1784 | return false; |
1784 | } | 1785 | } |
1785 | 1786 | ||
1786 | public void LoadPrimsFromXml(string fileName, bool newIdsFlag, LLVector3 loadOffset) | 1787 | public void LoadPrimsFromXml(string fileName, bool newIdsFlag, Vector3 loadOffset) |
1787 | { | 1788 | { |
1788 | m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName); | 1789 | m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName); |
1789 | 1790 | ||
@@ -1818,7 +1819,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1818 | m_serialiser.SavePrimsToXml2(this, fileName); | 1819 | m_serialiser.SavePrimsToXml2(this, fileName); |
1819 | } | 1820 | } |
1820 | 1821 | ||
1821 | public void SavePrimsToXml2(TextWriter stream, LLVector3 min, LLVector3 max) | 1822 | public void SavePrimsToXml2(TextWriter stream, Vector3 min, Vector3 max) |
1822 | { | 1823 | { |
1823 | m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to stream", RegionInfo.RegionName); | 1824 | m_log.InfoFormat("[SCENE]: Saving prims in xml2 format for region {0} to stream", RegionInfo.RegionName); |
1824 | 1825 | ||
@@ -1876,7 +1877,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1876 | /// <param name="position">current position of Group</param> | 1877 | /// <param name="position">current position of Group</param> |
1877 | /// <param name="grp">Scene Object Group that we're crossing</param> | 1878 | /// <param name="grp">Scene Object Group that we're crossing</param> |
1878 | 1879 | ||
1879 | public void CrossPrimGroupIntoNewRegion(LLVector3 position, SceneObjectGroup grp) | 1880 | public void CrossPrimGroupIntoNewRegion(Vector3 position, SceneObjectGroup grp) |
1880 | { | 1881 | { |
1881 | if (grp == null) | 1882 | if (grp == null) |
1882 | return; | 1883 | return; |
@@ -1897,12 +1898,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1897 | return; | 1898 | return; |
1898 | } | 1899 | } |
1899 | 1900 | ||
1900 | m_log.Warn("Prim crossing: " + grp.UUID.ToString()); | 1901 | m_log.Warn("Prim crossing: " + grp.ToString()); |
1901 | int thisx = (int)RegionInfo.RegionLocX; | 1902 | int thisx = (int)RegionInfo.RegionLocX; |
1902 | int thisy = (int)RegionInfo.RegionLocY; | 1903 | int thisy = (int)RegionInfo.RegionLocY; |
1903 | 1904 | ||
1904 | ulong newRegionHandle = 0; | 1905 | ulong newRegionHandle = 0; |
1905 | LLVector3 pos = position; | 1906 | Vector3 pos = position; |
1906 | 1907 | ||
1907 | if (position.X > Constants.RegionSize + 0.1f) | 1908 | if (position.X > Constants.RegionSize + 0.1f) |
1908 | { | 1909 | { |
@@ -1973,7 +1974,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1973 | } | 1974 | } |
1974 | } | 1975 | } |
1975 | 1976 | ||
1976 | public bool IncomingInterRegionPrimGroup(ulong regionHandle, LLUUID primID, string objXMLData, int XMLMethod) | 1977 | public bool IncomingInterRegionPrimGroup(ulong regionHandle, UUID primID, string objXMLData, int XMLMethod) |
1977 | { | 1978 | { |
1978 | m_log.Warn("{[INTERREGION]: A new prim arrived from a neighbor"); | 1979 | m_log.Warn("{[INTERREGION]: A new prim arrived from a neighbor"); |
1979 | if (XMLMethod == 0) | 1980 | if (XMLMethod == 0) |
@@ -2160,7 +2161,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2160 | } | 2161 | } |
2161 | 2162 | ||
2162 | // Gesture | 2163 | // Gesture |
2163 | public virtual void ActivateGesture(IClientAPI client, LLUUID assetId, LLUUID gestureId) | 2164 | public virtual void ActivateGesture(IClientAPI client, UUID assetId, UUID gestureId) |
2164 | { | 2165 | { |
2165 | // UserProfileCacheService User = CommsManager.SecureInventoryService.UpdateItem(gestureid, agentID); | 2166 | // UserProfileCacheService User = CommsManager.SecureInventoryService.UpdateItem(gestureid, agentID); |
2166 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId); | 2167 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId); |
@@ -2180,7 +2181,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2180 | m_log.DebugFormat("Asset : {0} gesture :{1}", gestureId.ToString(), assetId.ToString()); | 2181 | m_log.DebugFormat("Asset : {0} gesture :{1}", gestureId.ToString(), assetId.ToString()); |
2181 | } | 2182 | } |
2182 | 2183 | ||
2183 | public virtual void DeactivateGesture(IClientAPI client, LLUUID gestureId) | 2184 | public virtual void DeactivateGesture(IClientAPI client, UUID gestureId) |
2184 | { | 2185 | { |
2185 | // UserProfileCacheService User = CommsManager.SecureInventoryService.UpdateItem(gestureid, agentID); | 2186 | // UserProfileCacheService User = CommsManager.SecureInventoryService.UpdateItem(gestureid, agentID); |
2186 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId); | 2187 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(client.AgentId); |
@@ -2200,14 +2201,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2200 | m_log.DebugFormat("gesture : {0} ", gestureId.ToString()); | 2201 | m_log.DebugFormat("gesture : {0} ", gestureId.ToString()); |
2201 | } | 2202 | } |
2202 | 2203 | ||
2203 | public virtual void TeleportClientHome(LLUUID agentId, IClientAPI client) | 2204 | public virtual void TeleportClientHome(UUID agentId, IClientAPI client) |
2204 | { | 2205 | { |
2205 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); | 2206 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(agentId); |
2206 | if (UserProfile != null) | 2207 | if (UserProfile != null) |
2207 | { | 2208 | { |
2208 | LLUUID homeRegionID = UserProfile.HomeRegionID; | 2209 | UUID homeRegionID = UserProfile.HomeRegionID; |
2209 | ulong homeRegionHandle = UserProfile.HomeRegion; | 2210 | ulong homeRegionHandle = UserProfile.HomeRegion; |
2210 | if (homeRegionID == LLUUID.Zero) | 2211 | if (homeRegionID == UUID.Zero) |
2211 | { | 2212 | { |
2212 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); | 2213 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); |
2213 | if (info == null) | 2214 | if (info == null) |
@@ -2234,11 +2235,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2234 | } | 2235 | } |
2235 | } | 2236 | } |
2236 | 2237 | ||
2237 | public void doObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, | 2238 | public void doObjectDuplicateOnRay(uint localID, uint dupeFlags, UUID AgentID, UUID GroupID, |
2238 | LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, | 2239 | UUID RayTargetObj, Vector3 RayEnd, Vector3 RayStart, |
2239 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) | 2240 | bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) |
2240 | { | 2241 | { |
2241 | LLVector3 pos; | 2242 | Vector3 pos; |
2242 | const bool frontFacesOnly = true; | 2243 | const bool frontFacesOnly = true; |
2243 | //m_log.Info("HITTARGET: " + RayTargetObj.ToString() + ", COPYTARGET: " + localID.ToString()); | 2244 | //m_log.Info("HITTARGET: " + RayTargetObj.ToString() + ", COPYTARGET: " + localID.ToString()); |
2244 | SceneObjectPart target = GetSceneObjectPart(localID); | 2245 | SceneObjectPart target = GetSceneObjectPart(localID); |
@@ -2246,7 +2247,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2246 | 2247 | ||
2247 | if (target != null && target2 != null) | 2248 | if (target != null && target2 != null) |
2248 | { | 2249 | { |
2249 | LLVector3 direction = LLVector3.Norm(RayEnd - RayStart); | 2250 | Vector3 direction = Vector3.Normalize(RayEnd - RayStart); |
2250 | Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); | 2251 | Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); |
2251 | Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z); | 2252 | Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z); |
2252 | 2253 | ||
@@ -2261,7 +2262,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2261 | Ray NewRay = new Ray(AXOrigin, AXdirection); | 2262 | Ray NewRay = new Ray(AXOrigin, AXdirection); |
2262 | 2263 | ||
2263 | // Ray Trace against target here | 2264 | // Ray Trace against target here |
2264 | EntityIntersection ei = target2.TestIntersectionOBB(NewRay, new Quaternion(1, 0, 0, 0), frontFacesOnly, CopyCenters); | 2265 | EntityIntersection ei = target2.TestIntersectionOBB(NewRay, Quaternion.Identity, frontFacesOnly, CopyCenters); |
2265 | 2266 | ||
2266 | // Un-comment out the following line to Get Raytrace results printed to the console. | 2267 | // Un-comment out the following line to Get Raytrace results printed to the console. |
2267 | //m_log.Info("[RAYTRACERESULTS]: Hit:" + ei.HitTF.ToString() + " Point: " + ei.ipoint.ToString() + " Normal: " + ei.normal.ToString()); | 2268 | //m_log.Info("[RAYTRACERESULTS]: Hit:" + ei.HitTF.ToString() + " Point: " + ei.ipoint.ToString() + " Normal: " + ei.normal.ToString()); |
@@ -2270,26 +2271,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
2270 | // If we hit something | 2271 | // If we hit something |
2271 | if (ei.HitTF) | 2272 | if (ei.HitTF) |
2272 | { | 2273 | { |
2273 | LLVector3 scale = target.Scale; | 2274 | Vector3 scale = target.Scale; |
2274 | LLVector3 scaleComponent = new LLVector3(ei.AAfaceNormal.x, ei.AAfaceNormal.y, ei.AAfaceNormal.z); | 2275 | Vector3 scaleComponent = new Vector3(ei.AAfaceNormal.X, ei.AAfaceNormal.Y, ei.AAfaceNormal.Z); |
2275 | if (scaleComponent.X != 0) ScaleOffset = scale.X; | 2276 | if (scaleComponent.X != 0) ScaleOffset = scale.X; |
2276 | if (scaleComponent.Y != 0) ScaleOffset = scale.Y; | 2277 | if (scaleComponent.Y != 0) ScaleOffset = scale.Y; |
2277 | if (scaleComponent.Z != 0) ScaleOffset = scale.Z; | 2278 | if (scaleComponent.Z != 0) ScaleOffset = scale.Z; |
2278 | ScaleOffset = Math.Abs(ScaleOffset); | 2279 | ScaleOffset = Math.Abs(ScaleOffset); |
2279 | LLVector3 intersectionpoint = new LLVector3(ei.ipoint.x, ei.ipoint.y, ei.ipoint.z); | 2280 | Vector3 intersectionpoint = new Vector3(ei.ipoint.X, ei.ipoint.Y, ei.ipoint.Z); |
2280 | LLVector3 normal = new LLVector3(ei.normal.x, ei.normal.y, ei.normal.z); | 2281 | Vector3 normal = new Vector3(ei.normal.X, ei.normal.Y, ei.normal.Z); |
2281 | LLVector3 offset = normal * (ScaleOffset / 2f); | 2282 | Vector3 offset = normal * (ScaleOffset / 2f); |
2282 | pos = intersectionpoint + offset; | 2283 | pos = intersectionpoint + offset; |
2283 | 2284 | ||
2284 | // stick in offset format from the original prim | 2285 | // stick in offset format from the original prim |
2285 | pos = pos - target.ParentGroup.AbsolutePosition; | 2286 | pos = pos - target.ParentGroup.AbsolutePosition; |
2286 | if (CopyRotates) | 2287 | if (CopyRotates) |
2287 | { | 2288 | { |
2288 | LLQuaternion worldRot = target2.GetWorldRotation(); | 2289 | Quaternion worldRot = target2.GetWorldRotation(); |
2289 | 2290 | ||
2290 | // SceneObjectGroup obj = m_innerScene.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, new Quaternion(worldRot.W,worldRot.X,worldRot.Y,worldRot.Z)); | 2291 | // SceneObjectGroup obj = m_innerScene.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, worldRot); |
2291 | m_innerScene.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, new Quaternion(worldRot.W,worldRot.X,worldRot.Y,worldRot.Z)); | 2292 | m_innerScene.DuplicateObject(localID, pos, target.GetEffectiveObjectFlags(), AgentID, GroupID, worldRot); |
2292 | //obj.Rotation = new Quaternion(worldRot.W, worldRot.X, worldRot.Y, worldRot.Z); | 2293 | //obj.Rotation = worldRot; |
2293 | //obj.UpdateGroupRotation(worldRot); | 2294 | //obj.UpdateGroupRotation(worldRot); |
2294 | } | 2295 | } |
2295 | else | 2296 | else |
@@ -2305,7 +2306,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2305 | } | 2306 | } |
2306 | } | 2307 | } |
2307 | 2308 | ||
2308 | public virtual void SetHomeRezPoint(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags) | 2309 | public virtual void SetHomeRezPoint(IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags) |
2309 | { | 2310 | { |
2310 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(remoteClient.AgentId); | 2311 | UserProfileData UserProfile = CommsManager.UserService.GetUserProfile(remoteClient.AgentId); |
2311 | if (UserProfile != null) | 2312 | if (UserProfile != null) |
@@ -2369,7 +2370,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2369 | /// Remove the given client from the scene. | 2370 | /// Remove the given client from the scene. |
2370 | /// </summary> | 2371 | /// </summary> |
2371 | /// <param name="agentID"></param> | 2372 | /// <param name="agentID"></param> |
2372 | public override void RemoveClient(LLUUID agentID) | 2373 | public override void RemoveClient(UUID agentID) |
2373 | { | 2374 | { |
2374 | bool childagentYN = false; | 2375 | bool childagentYN = false; |
2375 | ScenePresence avatar = GetScenePresence(agentID); | 2376 | ScenePresence avatar = GetScenePresence(agentID); |
@@ -2420,7 +2421,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2420 | { | 2421 | { |
2421 | try | 2422 | try |
2422 | { | 2423 | { |
2423 | client.SendKillObject(avatar.RegionHandle, avatar.LocalId); | 2424 | client.SendKiPrimitive(avatar.RegionHandle, avatar.LocalId); |
2424 | } | 2425 | } |
2425 | catch (NullReferenceException) | 2426 | catch (NullReferenceException) |
2426 | { | 2427 | { |
@@ -2462,7 +2463,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2462 | //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); | 2463 | //m_log.InfoFormat("[SCENE] Memory post GC {0}", System.GC.GetTotalMemory(true)); |
2463 | } | 2464 | } |
2464 | 2465 | ||
2465 | public void HandleRemoveKnownRegionsFromAvatar(LLUUID avatarID, List<ulong> regionslst) | 2466 | public void HandleRemoveKnownRegionsFromAvatar(UUID avatarID, List<ulong> regionslst) |
2466 | { | 2467 | { |
2467 | ScenePresence av = GetScenePresence(avatarID); | 2468 | ScenePresence av = GetScenePresence(avatarID); |
2468 | if (av != null) | 2469 | if (av != null) |
@@ -2493,7 +2494,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2493 | 2494 | ||
2494 | #region Entities | 2495 | #region Entities |
2495 | 2496 | ||
2496 | public void SendKillObject(uint localID) | 2497 | public void SendKiPrimitive(uint localID) |
2497 | { | 2498 | { |
2498 | SceneObjectPart part = GetSceneObjectPart(localID); | 2499 | SceneObjectPart part = GetSceneObjectPart(localID); |
2499 | if (part != null) // It is a prim | 2500 | if (part != null) // It is a prim |
@@ -2504,7 +2505,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2504 | return; | 2505 | return; |
2505 | } | 2506 | } |
2506 | } | 2507 | } |
2507 | Broadcast(delegate(IClientAPI client) { client.SendKillObject(m_regionHandle, localID); }); | 2508 | Broadcast(delegate(IClientAPI client) { client.SendKiPrimitive(m_regionHandle, localID); }); |
2508 | } | 2509 | } |
2509 | 2510 | ||
2510 | #endregion | 2511 | #endregion |
@@ -2524,7 +2525,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2524 | m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup; | 2525 | m_sceneGridService.OnExpectPrim += IncomingInterRegionPrimGroup; |
2525 | m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; | 2526 | m_sceneGridService.OnRemoveKnownRegionFromAvatar += HandleRemoveKnownRegionsFromAvatar; |
2526 | m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; | 2527 | m_sceneGridService.OnLogOffUser += HandleLogOffUserFromGrid; |
2527 | m_sceneGridService.KillObject += SendKillObject; | 2528 | m_sceneGridService.KiPrimitive += SendKiPrimitive; |
2528 | m_sceneGridService.OnGetLandData += GetLandData; | 2529 | m_sceneGridService.OnGetLandData += GetLandData; |
2529 | } | 2530 | } |
2530 | 2531 | ||
@@ -2533,7 +2534,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2533 | /// </summary> | 2534 | /// </summary> |
2534 | public void UnRegisterReginWithComms() | 2535 | public void UnRegisterReginWithComms() |
2535 | { | 2536 | { |
2536 | m_sceneGridService.KillObject -= SendKillObject; | 2537 | m_sceneGridService.KiPrimitive -= SendKiPrimitive; |
2537 | m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid; | 2538 | m_sceneGridService.OnLogOffUser -= HandleLogOffUserFromGrid; |
2538 | m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; | 2539 | m_sceneGridService.OnRemoveKnownRegionFromAvatar -= HandleRemoveKnownRegionsFromAvatar; |
2539 | m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; | 2540 | m_sceneGridService.OnExpectPrim -= IncomingInterRegionPrimGroup; |
@@ -2574,7 +2575,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2574 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); | 2575 | ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); |
2575 | if (land != null) | 2576 | if (land != null) |
2576 | { | 2577 | { |
2577 | if (land.landData.LandingType == (byte)1 && land.landData.UserLocation != LLVector3.Zero) | 2578 | if (land.landData.LandingType == (byte)1 && land.landData.UserLocation != Vector3.Zero) |
2578 | { | 2579 | { |
2579 | agent.startpos = land.landData.UserLocation; | 2580 | agent.startpos = land.landData.UserLocation; |
2580 | } | 2581 | } |
@@ -2608,7 +2609,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2608 | return m_authenticateHandler.TryChangeCiruitCode(oldcc, newcc); | 2609 | return m_authenticateHandler.TryChangeCiruitCode(oldcc, newcc); |
2609 | } | 2610 | } |
2610 | 2611 | ||
2611 | protected void HandleLogOffUserFromGrid(ulong regionHandle, LLUUID AvatarID, LLUUID RegionSecret, string message) | 2612 | protected void HandleLogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message) |
2612 | { | 2613 | { |
2613 | if (RegionInfo.RegionHandle == regionHandle) | 2614 | if (RegionInfo.RegionHandle == regionHandle) |
2614 | { | 2615 | { |
@@ -2645,7 +2646,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2645 | /// </summary> | 2646 | /// </summary> |
2646 | /// <param name="agentId"></param> | 2647 | /// <param name="agentId"></param> |
2647 | /// <param name="capsObjectPath"></param> | 2648 | /// <param name="capsObjectPath"></param> |
2648 | public void AddCapsHandler(LLUUID agentId) | 2649 | public void AddCapsHandler(UUID agentId) |
2649 | { | 2650 | { |
2650 | if (RegionInfo.EstateSettings.IsBanned(agentId)) | 2651 | if (RegionInfo.EstateSettings.IsBanned(agentId)) |
2651 | return; | 2652 | return; |
@@ -2670,7 +2671,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2670 | m_capsHandlers[agentId] = cap; | 2671 | m_capsHandlers[agentId] = cap; |
2671 | } | 2672 | } |
2672 | 2673 | ||
2673 | public Caps GetCapsHandlerForUser(LLUUID agentId) | 2674 | public Caps GetCapsHandlerForUser(UUID agentId) |
2674 | { | 2675 | { |
2675 | lock (m_capsHandlers) | 2676 | lock (m_capsHandlers) |
2676 | { | 2677 | { |
@@ -2686,7 +2687,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2686 | /// Remove the caps handler for a given agent. | 2687 | /// Remove the caps handler for a given agent. |
2687 | /// </summary> | 2688 | /// </summary> |
2688 | /// <param name="agentId"></param> | 2689 | /// <param name="agentId"></param> |
2689 | public void RemoveCapsHandler(LLUUID agentId) | 2690 | public void RemoveCapsHandler(UUID agentId) |
2690 | { | 2691 | { |
2691 | lock (m_capsHandlers) | 2692 | lock (m_capsHandlers) |
2692 | { | 2693 | { |
@@ -2717,7 +2718,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2717 | /// <param name="agentID"></param> | 2718 | /// <param name="agentID"></param> |
2718 | /// <param name="position"></param> | 2719 | /// <param name="position"></param> |
2719 | /// <param name="isFlying"></param> | 2720 | /// <param name="isFlying"></param> |
2720 | public virtual void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 2721 | public virtual void AgentCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
2721 | { | 2722 | { |
2722 | if (regionHandle == m_regInfo.RegionHandle) | 2723 | if (regionHandle == m_regInfo.RegionHandle) |
2723 | { | 2724 | { |
@@ -2742,7 +2743,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2742 | 2743 | ||
2743 | public virtual bool IncomingChildAgentDataUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) | 2744 | public virtual bool IncomingChildAgentDataUpdate(ulong regionHandle, ChildAgentDataUpdate cAgentData) |
2744 | { | 2745 | { |
2745 | ScenePresence childAgentUpdate = GetScenePresence(new LLUUID(cAgentData.AgentID)); | 2746 | ScenePresence childAgentUpdate = GetScenePresence(new UUID(cAgentData.AgentID)); |
2746 | if (childAgentUpdate != null) | 2747 | if (childAgentUpdate != null) |
2747 | { | 2748 | { |
2748 | // I can't imagine *yet* why we would get an update if the agent is a root agent.. | 2749 | // I can't imagine *yet* why we would get an update if the agent is a root agent.. |
@@ -2768,7 +2769,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2768 | /// </summary> | 2769 | /// </summary> |
2769 | /// <param name="regionHandle"></param> | 2770 | /// <param name="regionHandle"></param> |
2770 | /// <param name="agentID"></param> | 2771 | /// <param name="agentID"></param> |
2771 | public bool CloseConnection(ulong regionHandle, LLUUID agentID) | 2772 | public bool CloseConnection(ulong regionHandle, UUID agentID) |
2772 | { | 2773 | { |
2773 | if (regionHandle == m_regionHandle) | 2774 | if (regionHandle == m_regionHandle) |
2774 | { | 2775 | { |
@@ -2850,8 +2851,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2850 | /// <param name="position"></param> | 2851 | /// <param name="position"></param> |
2851 | /// <param name="lookAt"></param> | 2852 | /// <param name="lookAt"></param> |
2852 | /// <param name="flags"></param> | 2853 | /// <param name="flags"></param> |
2853 | public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, LLVector3 position, | 2854 | public void RequestTeleportLocation(IClientAPI remoteClient, string regionName, Vector3 position, |
2854 | LLVector3 lookat, uint flags) | 2855 | Vector3 lookat, uint flags) |
2855 | { | 2856 | { |
2856 | RegionInfo regionInfo = m_sceneGridService.RequestClosestRegion(regionName); | 2857 | RegionInfo regionInfo = m_sceneGridService.RequestClosestRegion(regionName); |
2857 | if (regionInfo == null) | 2858 | if (regionInfo == null) |
@@ -2871,8 +2872,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2871 | /// <param name="position"></param> | 2872 | /// <param name="position"></param> |
2872 | /// <param name="lookAt"></param> | 2873 | /// <param name="lookAt"></param> |
2873 | /// <param name="flags"></param> | 2874 | /// <param name="flags"></param> |
2874 | public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, | 2875 | public void RequestTeleportLocation(IClientAPI remoteClient, ulong regionHandle, Vector3 position, |
2875 | LLVector3 lookAt, uint flags) | 2876 | Vector3 lookAt, uint flags) |
2876 | { | 2877 | { |
2877 | lock (m_scenePresences) | 2878 | lock (m_scenePresences) |
2878 | { | 2879 | { |
@@ -2890,7 +2891,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2890 | /// <param name="remoteClient"></param> | 2891 | /// <param name="remoteClient"></param> |
2891 | /// <param name="regionHandle"></param> | 2892 | /// <param name="regionHandle"></param> |
2892 | /// <param name="position"></param> | 2893 | /// <param name="position"></param> |
2893 | public void RequestTeleportLandmark(IClientAPI remoteClient, LLUUID regionID, LLVector3 position) | 2894 | public void RequestTeleportLandmark(IClientAPI remoteClient, UUID regionID, Vector3 position) |
2894 | { | 2895 | { |
2895 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); | 2896 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); |
2896 | 2897 | ||
@@ -2906,7 +2907,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2906 | if (m_scenePresences.ContainsKey(remoteClient.AgentId)) | 2907 | if (m_scenePresences.ContainsKey(remoteClient.AgentId)) |
2907 | { | 2908 | { |
2908 | m_sceneGridService.RequestTeleportToLocation(m_scenePresences[remoteClient.AgentId], info.RegionHandle, | 2909 | m_sceneGridService.RequestTeleportToLocation(m_scenePresences[remoteClient.AgentId], info.RegionHandle, |
2909 | position, LLVector3.Zero, 0); | 2910 | position, Vector3.Zero, 0); |
2910 | } | 2911 | } |
2911 | } | 2912 | } |
2912 | } | 2913 | } |
@@ -2919,7 +2920,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2919 | /// <param name="position"></param> | 2920 | /// <param name="position"></param> |
2920 | /// <param name="isFlying"></param> | 2921 | /// <param name="isFlying"></param> |
2921 | /// <returns></returns> | 2922 | /// <returns></returns> |
2922 | public bool InformNeighbourOfCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 2923 | public bool InformNeighbourOfCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
2923 | { | 2924 | { |
2924 | return m_sceneGridService.CrossToNeighbouringRegion(regionHandle, agentID, position, isFlying); | 2925 | return m_sceneGridService.CrossToNeighbouringRegion(regionHandle, agentID, position, isFlying); |
2925 | } | 2926 | } |
@@ -3006,7 +3007,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3006 | objectCapacity = objects; | 3007 | objectCapacity = objects; |
3007 | } | 3008 | } |
3008 | 3009 | ||
3009 | public List<FriendListItem> GetFriendList(LLUUID avatarID) | 3010 | public List<FriendListItem> GetFriendList(UUID avatarID) |
3010 | { | 3011 | { |
3011 | return CommsManager.GetUserFriendList(avatarID); | 3012 | return CommsManager.GetUserFriendList(avatarID); |
3012 | } | 3013 | } |
@@ -3035,7 +3036,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3035 | /// <param name="groupOwned"></param> | 3036 | /// <param name="groupOwned"></param> |
3036 | /// <param name="message"></param> | 3037 | /// <param name="message"></param> |
3037 | /// <param name="url"></param> | 3038 | /// <param name="url"></param> |
3038 | public void SendUrlToUser(LLUUID avatarID, string objectName, LLUUID objectID, LLUUID ownerID, bool groupOwned, | 3039 | public void SendUrlToUser(UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, |
3039 | string message, string url) | 3040 | string message, string url) |
3040 | { | 3041 | { |
3041 | lock (m_scenePresences) | 3042 | lock (m_scenePresences) |
@@ -3048,7 +3049,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3048 | } | 3049 | } |
3049 | } | 3050 | } |
3050 | 3051 | ||
3051 | public void SendDialogToUser(LLUUID avatarID, string objectName, LLUUID objectID, LLUUID ownerID, string message, LLUUID TextureID, int ch, string[] buttonlabels) | 3052 | public void SendDialogToUser(UUID avatarID, string objectName, UUID objectID, UUID ownerID, string message, UUID TextureID, int ch, string[] buttonlabels) |
3052 | { | 3053 | { |
3053 | lock (m_scenePresences) | 3054 | lock (m_scenePresences) |
3054 | { | 3055 | { |
@@ -3067,13 +3068,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
3067 | /// <param name="type"></param> | 3068 | /// <param name="type"></param> |
3068 | /// <param name="body"></param> | 3069 | /// <param name="body"></param> |
3069 | /// <returns></returns> | 3070 | /// <returns></returns> |
3070 | public LLUUID MakeHttpRequest(string url, string type, string body) | 3071 | public UUID MakeHttpRequest(string url, string type, string body) |
3071 | { | 3072 | { |
3072 | if (m_httpRequestModule != null) | 3073 | if (m_httpRequestModule != null) |
3073 | { | 3074 | { |
3074 | return m_httpRequestModule.MakeHttpRequest(url, type, body); | 3075 | return m_httpRequestModule.MakeHttpRequest(url, type, body); |
3075 | } | 3076 | } |
3076 | return LLUUID.Zero; | 3077 | return UUID.Zero; |
3077 | } | 3078 | } |
3078 | 3079 | ||
3079 | /// <summary> | 3080 | /// <summary> |
@@ -3091,25 +3092,25 @@ namespace OpenSim.Region.Environment.Scenes | |||
3091 | m_eventManager.TriggerGridInstantMessage(message, options); | 3092 | m_eventManager.TriggerGridInstantMessage(message, options); |
3092 | } | 3093 | } |
3093 | 3094 | ||
3094 | public virtual void StoreAddFriendship(LLUUID ownerID, LLUUID friendID, uint perms) | 3095 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) |
3095 | { | 3096 | { |
3096 | // TODO: m_sceneGridService.DoStuff; | 3097 | // TODO: m_sceneGridService.DoStuff; |
3097 | m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); | 3098 | m_sceneGridService.AddNewUserFriend(ownerID, friendID, perms); |
3098 | } | 3099 | } |
3099 | 3100 | ||
3100 | public virtual void StoreUpdateFriendship(LLUUID ownerID, LLUUID friendID, uint perms) | 3101 | public virtual void StoreUpdateFriendship(UUID ownerID, UUID friendID, uint perms) |
3101 | { | 3102 | { |
3102 | // TODO: m_sceneGridService.DoStuff; | 3103 | // TODO: m_sceneGridService.DoStuff; |
3103 | m_sceneGridService.UpdateUserFriendPerms(ownerID, friendID, perms); | 3104 | m_sceneGridService.UpdateUserFriendPerms(ownerID, friendID, perms); |
3104 | } | 3105 | } |
3105 | 3106 | ||
3106 | public virtual void StoreRemoveFriendship(LLUUID ownerID, LLUUID ExfriendID) | 3107 | public virtual void StoreRemoveFriendship(UUID ownerID, UUID ExfriendID) |
3107 | { | 3108 | { |
3108 | // TODO: m_sceneGridService.DoStuff; | 3109 | // TODO: m_sceneGridService.DoStuff; |
3109 | m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID); | 3110 | m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID); |
3110 | } | 3111 | } |
3111 | 3112 | ||
3112 | public virtual List<FriendListItem> StoreGetFriendsForUser(LLUUID ownerID) | 3113 | public virtual List<FriendListItem> StoreGetFriendsForUser(UUID ownerID) |
3113 | { | 3114 | { |
3114 | // TODO: m_sceneGridService.DoStuff; | 3115 | // TODO: m_sceneGridService.DoStuff; |
3115 | return m_sceneGridService.GetUserFriendList(ownerID); | 3116 | return m_sceneGridService.GetUserFriendList(ownerID); |
@@ -3144,7 +3145,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3144 | 3145 | ||
3145 | #region Alert Methods | 3146 | #region Alert Methods |
3146 | 3147 | ||
3147 | private void SendPermissionAlert(LLUUID user, string reason) | 3148 | private void SendPermissionAlert(UUID user, string reason) |
3148 | { | 3149 | { |
3149 | SendAlertToUser(user, reason, false); | 3150 | SendAlertToUser(user, reason, false); |
3150 | } | 3151 | } |
@@ -3170,7 +3171,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3170 | /// <param name="agentID"></param> | 3171 | /// <param name="agentID"></param> |
3171 | /// <param name="message"></param> | 3172 | /// <param name="message"></param> |
3172 | /// <param name="modal"></param> | 3173 | /// <param name="modal"></param> |
3173 | public void SendAlertToUser(LLUUID agentID, string message, bool modal) | 3174 | public void SendAlertToUser(UUID agentID, string message, bool modal) |
3174 | { | 3175 | { |
3175 | lock (m_scenePresences) | 3176 | lock (m_scenePresences) |
3176 | { | 3177 | { |
@@ -3188,7 +3189,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3188 | /// <param name="sessionID"></param> | 3189 | /// <param name="sessionID"></param> |
3189 | /// <param name="token"></param> | 3190 | /// <param name="token"></param> |
3190 | /// <param name="controllingClient"></param> | 3191 | /// <param name="controllingClient"></param> |
3191 | public void handleRequestGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, bool godLike, | 3192 | public void handleRequestGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godLike, |
3192 | IClientAPI controllingClient) | 3193 | IClientAPI controllingClient) |
3193 | { | 3194 | { |
3194 | lock (m_scenePresences) | 3195 | lock (m_scenePresences) |
@@ -3200,7 +3201,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3200 | if (ExternalChecks.ExternalChecksCanBeGodLike(agentID)) | 3201 | if (ExternalChecks.ExternalChecksCanBeGodLike(agentID)) |
3201 | { | 3202 | { |
3202 | // Next we check for spoofing..... | 3203 | // Next we check for spoofing..... |
3203 | LLUUID testSessionID = m_scenePresences[agentID].ControllingClient.SessionId; | 3204 | UUID testSessionID = m_scenePresences[agentID].ControllingClient.SessionId; |
3204 | if (sessionID == testSessionID) | 3205 | if (sessionID == testSessionID) |
3205 | { | 3206 | { |
3206 | if (sessionID == controllingClient.SessionId) | 3207 | if (sessionID == controllingClient.SessionId) |
@@ -3226,7 +3227,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3226 | /// <param name="fromSessionID">The session of the person sending the message</param> | 3227 | /// <param name="fromSessionID">The session of the person sending the message</param> |
3227 | /// <param name="FromAvatarName">The name of the person doing the sending</param> | 3228 | /// <param name="FromAvatarName">The name of the person doing the sending</param> |
3228 | /// <param name="Message">The Message being sent to the user</param> | 3229 | /// <param name="Message">The Message being sent to the user</param> |
3229 | public void SendRegionMessageFromEstateTools(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 3230 | public void SendRegionMessageFromEstateTools(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message) |
3230 | { | 3231 | { |
3231 | List<ScenePresence> presenceList = GetScenePresences(); | 3232 | List<ScenePresence> presenceList = GetScenePresences(); |
3232 | 3233 | ||
@@ -3245,7 +3246,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3245 | /// <param name="fromSessionID">The session of the person sending the message</param> | 3246 | /// <param name="fromSessionID">The session of the person sending the message</param> |
3246 | /// <param name="FromAvatarName">The name of the person doing the sending</param> | 3247 | /// <param name="FromAvatarName">The name of the person doing the sending</param> |
3247 | /// <param name="Message">The Message being sent to the user</param> | 3248 | /// <param name="Message">The Message being sent to the user</param> |
3248 | public void SendEstateMessageFromEstateTools(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 3249 | public void SendEstateMessageFromEstateTools(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message) |
3249 | { | 3250 | { |
3250 | 3251 | ||
3251 | ClientManager.ForEachClient(delegate(IClientAPI controller) | 3252 | ClientManager.ForEachClient(delegate(IClientAPI controller) |
@@ -3266,10 +3267,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
3266 | /// <param name="agentID">the person that is being kicked</param> | 3267 | /// <param name="agentID">the person that is being kicked</param> |
3267 | /// <param name="kickflags">This isn't used apparently</param> | 3268 | /// <param name="kickflags">This isn't used apparently</param> |
3268 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> | 3269 | /// <param name="reason">The message to send to the user after it's been turned into a field</param> |
3269 | public void HandleGodlikeKickUser(LLUUID godID, LLUUID sessionID, LLUUID agentID, uint kickflags, byte[] reason) | 3270 | public void HandleGodlikeKickUser(UUID godID, UUID sessionID, UUID agentID, uint kickflags, byte[] reason) |
3270 | { | 3271 | { |
3271 | // For some reason the client sends this seemingly hard coded UUID for kicking everyone. Dun-know. | 3272 | // For some reason the client sends this seemingly hard coded UUID for kicking everyone. Dun-know. |
3272 | LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb"); | 3273 | UUID kickUserID = new UUID("44e87126e7944ded05b37c42da3d5cdb"); |
3273 | lock (m_scenePresences) | 3274 | lock (m_scenePresences) |
3274 | { | 3275 | { |
3275 | if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) | 3276 | if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) |
@@ -3281,7 +3282,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3281 | ClientManager.ForEachClient(delegate(IClientAPI controller) | 3282 | ClientManager.ForEachClient(delegate(IClientAPI controller) |
3282 | { | 3283 | { |
3283 | if (controller.AgentId != godID) | 3284 | if (controller.AgentId != godID) |
3284 | controller.Kick(Helpers.FieldToUTF8String(reason)); | 3285 | controller.Kick(Utils.BytesToString(reason)); |
3285 | } | 3286 | } |
3286 | ); | 3287 | ); |
3287 | 3288 | ||
@@ -3304,7 +3305,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3304 | { | 3305 | { |
3305 | m_innerScene.removeUserCount(!m_scenePresences[agentID].IsChildAgent); | 3306 | m_innerScene.removeUserCount(!m_scenePresences[agentID].IsChildAgent); |
3306 | 3307 | ||
3307 | m_scenePresences[agentID].ControllingClient.Kick(Helpers.FieldToUTF8String(reason)); | 3308 | m_scenePresences[agentID].ControllingClient.Kick(Utils.BytesToString(reason)); |
3308 | m_scenePresences[agentID].ControllingClient.Close(true); | 3309 | m_scenePresences[agentID].ControllingClient.Close(true); |
3309 | } | 3310 | } |
3310 | } | 3311 | } |
@@ -3317,7 +3318,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3317 | } | 3318 | } |
3318 | } | 3319 | } |
3319 | 3320 | ||
3320 | public void HandleObjectPermissionsUpdate(IClientAPI controller, LLUUID agentID, LLUUID sessionID, byte field, uint localId, uint mask, byte set) | 3321 | public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set) |
3321 | { | 3322 | { |
3322 | // Check for spoofing.. since this is permissions we're talking about here! | 3323 | // Check for spoofing.. since this is permissions we're talking about here! |
3323 | if ((controller.SessionId == sessionID) && (controller.AgentId == agentID)) | 3324 | if ((controller.SessionId == sessionID) && (controller.AgentId == agentID)) |
@@ -3423,7 +3424,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3423 | if (part.Name == cmdparams[0]) | 3424 | if (part.Name == cmdparams[0]) |
3424 | { | 3425 | { |
3425 | part.Resize( | 3426 | part.Resize( |
3426 | new LLVector3(Convert.ToSingle(cmdparams[1]), Convert.ToSingle(cmdparams[2]), | 3427 | new Vector3(Convert.ToSingle(cmdparams[1]), Convert.ToSingle(cmdparams[2]), |
3427 | Convert.ToSingle(cmdparams[3]))); | 3428 | Convert.ToSingle(cmdparams[3]))); |
3428 | 3429 | ||
3429 | Console.WriteLine("Edited scale of Primitive: " + part.Name); | 3430 | Console.WriteLine("Edited scale of Primitive: " + part.Name); |
@@ -3489,12 +3490,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
3489 | return Heightmap[x, y]; | 3490 | return Heightmap[x, y]; |
3490 | } | 3491 | } |
3491 | 3492 | ||
3492 | public LLUUID GetLandOwner(float x, float y) | 3493 | public UUID GetLandOwner(float x, float y) |
3493 | { | 3494 | { |
3494 | ILandObject land = LandChannel.GetLandObject(x, y); | 3495 | ILandObject land = LandChannel.GetLandObject(x, y); |
3495 | if (land == null) | 3496 | if (land == null) |
3496 | { | 3497 | { |
3497 | return LLUUID.Zero; | 3498 | return UUID.Zero; |
3498 | } | 3499 | } |
3499 | else | 3500 | else |
3500 | { | 3501 | { |
@@ -3570,7 +3571,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3570 | m_eventManager.TriggerOnScriptChangedEvent(localID, change); | 3571 | m_eventManager.TriggerOnScriptChangedEvent(localID, change); |
3571 | } | 3572 | } |
3572 | 3573 | ||
3573 | public void TriggerAtTargetEvent(uint localID, uint handle, LLVector3 targetpos, LLVector3 currentpos) | 3574 | public void TriggerAtTargetEvent(uint localID, uint handle, Vector3 targetpos, Vector3 currentpos) |
3574 | { | 3575 | { |
3575 | m_eventManager.TriggerAtTargetEvent(localID, handle, targetpos, currentpos); | 3576 | m_eventManager.TriggerAtTargetEvent(localID, handle, targetpos, currentpos); |
3576 | } | 3577 | } |
@@ -3580,7 +3581,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3580 | m_eventManager.TriggerNotAtTargetEvent(localID); | 3581 | m_eventManager.TriggerNotAtTargetEvent(localID); |
3581 | } | 3582 | } |
3582 | 3583 | ||
3583 | private bool scriptDanger(SceneObjectPart part,LLVector3 pos) | 3584 | private bool scriptDanger(SceneObjectPart part,Vector3 pos) |
3584 | { | 3585 | { |
3585 | ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y); | 3586 | ILandObject parcel = LandChannel.GetLandObject(pos.X, pos.Y); |
3586 | if (part != null) | 3587 | if (part != null) |
@@ -3636,7 +3637,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3636 | } | 3637 | } |
3637 | } | 3638 | } |
3638 | 3639 | ||
3639 | public bool scriptDanger(uint localID, LLVector3 pos) | 3640 | public bool scriptDanger(uint localID, Vector3 pos) |
3640 | { | 3641 | { |
3641 | SceneObjectPart part = GetSceneObjectPart(localID); | 3642 | SceneObjectPart part = GetSceneObjectPart(localID); |
3642 | if (part != null) | 3643 | if (part != null) |
@@ -3678,7 +3679,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3678 | /// </summary> | 3679 | /// </summary> |
3679 | /// <param name="localID"></param> | 3680 | /// <param name="localID"></param> |
3680 | /// <returns></returns> | 3681 | /// <returns></returns> |
3681 | public LLUUID ConvertLocalIDToFullID(uint localID) | 3682 | public UUID ConvertLocalIDToFullID(uint localID) |
3682 | { | 3683 | { |
3683 | return m_innerScene.ConvertLocalIDToFullID(localID); | 3684 | return m_innerScene.ConvertLocalIDToFullID(localID); |
3684 | } | 3685 | } |
@@ -3737,7 +3738,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3737 | /// </summary> | 3738 | /// </summary> |
3738 | /// <param name="avatarID"></param> | 3739 | /// <param name="avatarID"></param> |
3739 | /// <returns></returns> | 3740 | /// <returns></returns> |
3740 | public ScenePresence GetScenePresence(LLUUID avatarID) | 3741 | public ScenePresence GetScenePresence(UUID avatarID) |
3741 | { | 3742 | { |
3742 | return m_innerScene.GetScenePresence(avatarID); | 3743 | return m_innerScene.GetScenePresence(avatarID); |
3743 | } | 3744 | } |
@@ -3747,7 +3748,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3747 | /// </summary> | 3748 | /// </summary> |
3748 | /// <param name="avatarID">AvatarID to lookup</param> | 3749 | /// <param name="avatarID">AvatarID to lookup</param> |
3749 | /// <returns></returns> | 3750 | /// <returns></returns> |
3750 | public override bool PresenceChildStatus(LLUUID avatarID) | 3751 | public override bool PresenceChildStatus(UUID avatarID) |
3751 | { | 3752 | { |
3752 | ScenePresence cp = GetScenePresence(avatarID); | 3753 | ScenePresence cp = GetScenePresence(avatarID); |
3753 | return cp.IsChildAgent; | 3754 | return cp.IsChildAgent; |
@@ -3811,12 +3812,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
3811 | /// </summary> | 3812 | /// </summary> |
3812 | /// <param name="fullID"></param> | 3813 | /// <param name="fullID"></param> |
3813 | /// <returns></returns> | 3814 | /// <returns></returns> |
3814 | public SceneObjectPart GetSceneObjectPart(LLUUID fullID) | 3815 | public SceneObjectPart GetSceneObjectPart(UUID fullID) |
3815 | { | 3816 | { |
3816 | return m_innerScene.GetSceneObjectPart(fullID); | 3817 | return m_innerScene.GetSceneObjectPart(fullID); |
3817 | } | 3818 | } |
3818 | 3819 | ||
3819 | internal bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar) | 3820 | internal bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) |
3820 | { | 3821 | { |
3821 | return m_innerScene.TryGetAvatar(avatarId, out avatar); | 3822 | return m_innerScene.TryGetAvatar(avatarId, out avatar); |
3822 | } | 3823 | } |
@@ -3921,7 +3922,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3921 | // }); | 3922 | // }); |
3922 | } | 3923 | } |
3923 | 3924 | ||
3924 | public void RegionHandleRequest(IClientAPI client, LLUUID regionID) | 3925 | public void RegionHandleRequest(IClientAPI client, UUID regionID) |
3925 | { | 3926 | { |
3926 | RegionInfo info; | 3927 | RegionInfo info; |
3927 | if (regionID == RegionInfo.RegionID) | 3928 | if (regionID == RegionInfo.RegionID) |
@@ -3939,7 +3940,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3939 | client.SendLayerData(patchX, patchY, Heightmap.GetFloatsSerialised()); | 3940 | client.SendLayerData(patchX, patchY, Heightmap.GetFloatsSerialised()); |
3940 | } | 3941 | } |
3941 | 3942 | ||
3942 | public void SetRootAgentScene(LLUUID agentID) | 3943 | public void SetRootAgentScene(UUID agentID) |
3943 | { | 3944 | { |
3944 | IInventoryModule inv = RequestModuleInterface<IInventoryModule>(); | 3945 | IInventoryModule inv = RequestModuleInterface<IInventoryModule>(); |
3945 | if (inv == null) | 3946 | if (inv == null) |
@@ -3948,7 +3949,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3948 | inv.SetRootAgentScene(agentID, this); | 3949 | inv.SetRootAgentScene(agentID, this); |
3949 | } | 3950 | } |
3950 | 3951 | ||
3951 | public bool NeedSceneCacheClear(LLUUID agentID) | 3952 | public bool NeedSceneCacheClear(UUID agentID) |
3952 | { | 3953 | { |
3953 | IInventoryModule inv = RequestModuleInterface<IInventoryModule>(); | 3954 | IInventoryModule inv = RequestModuleInterface<IInventoryModule>(); |
3954 | if (inv == null) | 3955 | if (inv == null) |
@@ -3957,7 +3958,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3957 | return inv.NeedSceneCacheClear(agentID, this); | 3958 | return inv.NeedSceneCacheClear(agentID, this); |
3958 | } | 3959 | } |
3959 | 3960 | ||
3960 | public void ObjectSaleInfo(IClientAPI client, LLUUID agentID, LLUUID sessionID, uint localID, byte saleType, int salePrice) | 3961 | public void ObjectSaleInfo(IClientAPI client, UUID agentID, UUID sessionID, uint localID, byte saleType, int salePrice) |
3961 | { | 3962 | { |
3962 | SceneObjectPart part = GetSceneObjectPart(localID); | 3963 | SceneObjectPart part = GetSceneObjectPart(localID); |
3963 | if (part == null || part.ParentGroup == null) | 3964 | if (part == null || part.ParentGroup == null) |
@@ -3976,7 +3977,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3976 | part.GetProperties(client); | 3977 | part.GetProperties(client); |
3977 | } | 3978 | } |
3978 | 3979 | ||
3979 | public void PerformObjectBuy(IClientAPI remoteClient, LLUUID categoryID, | 3980 | public void PerformObjectBuy(IClientAPI remoteClient, UUID categoryID, |
3980 | uint localID, byte saleType) | 3981 | uint localID, byte saleType) |
3981 | { | 3982 | { |
3982 | SceneObjectPart part = GetSceneObjectPart(localID); | 3983 | SceneObjectPart part = GetSceneObjectPart(localID); |
@@ -4031,13 +4032,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
4031 | group.GetPartName(localID), | 4032 | group.GetPartName(localID), |
4032 | group.GetPartDescription(localID), | 4033 | group.GetPartDescription(localID), |
4033 | (sbyte)AssetType.Object, | 4034 | (sbyte)AssetType.Object, |
4034 | Helpers.StringToField(sceneObjectXml)); | 4035 | Utils.StringToBytes(sceneObjectXml)); |
4035 | AssetCache.AddAsset(asset); | 4036 | AssetCache.AddAsset(asset); |
4036 | 4037 | ||
4037 | InventoryItemBase item = new InventoryItemBase(); | 4038 | InventoryItemBase item = new InventoryItemBase(); |
4038 | item.Creator = part.CreatorID; | 4039 | item.Creator = part.CreatorID; |
4039 | 4040 | ||
4040 | item.ID = LLUUID.Random(); | 4041 | item.ID = UUID.Random(); |
4041 | item.Owner = remoteClient.AgentId; | 4042 | item.Owner = remoteClient.AgentId; |
4042 | item.AssetID = asset.FullID; | 4043 | item.AssetID = asset.FullID; |
4043 | item.Description = asset.Description; | 4044 | item.Description = asset.Description; |
@@ -4069,7 +4070,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
4069 | break; | 4070 | break; |
4070 | 4071 | ||
4071 | case 3: // Sell contents | 4072 | case 3: // Sell contents |
4072 | List<LLUUID> invList = part.GetInventoryList(); | 4073 | List<UUID> invList = part.GetInventoryList(); |
4073 | 4074 | ||
4074 | if (invList.Count > 0) | 4075 | if (invList.Count > 0) |
4075 | MoveTaskInventoryItems(remoteClient.AgentId, part.Name, | 4076 | MoveTaskInventoryItems(remoteClient.AgentId, part.Name, |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index c624a41..51909ad 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
@@ -141,7 +141,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
141 | /// | 141 | /// |
142 | /// </summary> | 142 | /// </summary> |
143 | /// <param name="agentID"></param> | 143 | /// <param name="agentID"></param> |
144 | public abstract void RemoveClient(LLUUID agentID); | 144 | public abstract void RemoveClient(UUID agentID); |
145 | 145 | ||
146 | public abstract void CloseAllAgents(uint circuitcode); | 146 | public abstract void CloseAllAgents(uint circuitcode); |
147 | 147 | ||
@@ -175,7 +175,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
175 | handlerPhysicsCrash(RegionInfo); | 175 | handlerPhysicsCrash(RegionInfo); |
176 | } | 176 | } |
177 | 177 | ||
178 | public virtual bool PresenceChildStatus(LLUUID avatarID) | 178 | public virtual bool PresenceChildStatus(UUID avatarID) |
179 | { | 179 | { |
180 | return false; | 180 | return false; |
181 | } | 181 | } |
@@ -210,8 +210,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
210 | /// <summary> | 210 | /// <summary> |
211 | /// XXX These two methods are very temporary | 211 | /// XXX These two methods are very temporary |
212 | /// </summary> | 212 | /// </summary> |
213 | protected Dictionary<LLUUID, string> capsPaths = new Dictionary<LLUUID, string>(); | 213 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); |
214 | public string GetCapsPath(LLUUID agentId) | 214 | public string GetCapsPath(UUID agentId) |
215 | { | 215 | { |
216 | if (capsPaths.ContainsKey(agentId)) | 216 | if (capsPaths.ContainsKey(agentId)) |
217 | { | 217 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs index f8c5814..9ff35c0 100644 --- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs +++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs | |||
@@ -30,16 +30,16 @@ using System.Collections.Generic; | |||
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
37 | 37 | ||
38 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Environment.Scenes |
39 | { | 39 | { |
40 | public delegate void KillObjectDelegate(uint localID); | 40 | public delegate void KiPrimitiveDelegate(uint localID); |
41 | 41 | ||
42 | public delegate void RemoveKnownRegionsFromAvatarList(LLUUID avatarID, List<ulong> regionlst); | 42 | public delegate void RemoveKnownRegionsFromAvatarList(UUID avatarID, List<ulong> regionlst); |
43 | 43 | ||
44 | public class SceneCommunicationService //one instance per region | 44 | public class SceneCommunicationService //one instance per region |
45 | { | 45 | { |
@@ -72,7 +72,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
72 | private LogOffUser handlerLogOffUser = null; | 72 | private LogOffUser handlerLogOffUser = null; |
73 | private GetLandData handlerGetLandData = null; // OnGetLandData | 73 | private GetLandData handlerGetLandData = null; // OnGetLandData |
74 | 74 | ||
75 | public KillObjectDelegate KillObject; | 75 | public KiPrimitiveDelegate KiPrimitive; |
76 | public string _debugRegionName = String.Empty; | 76 | public string _debugRegionName = String.Empty; |
77 | 77 | ||
78 | public string debugRegionName | 78 | public string debugRegionName |
@@ -158,7 +158,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
158 | } | 158 | } |
159 | } | 159 | } |
160 | 160 | ||
161 | protected void GridLogOffUser(ulong regionHandle, LLUUID AgentID, LLUUID RegionSecret, string message) | 161 | protected void GridLogOffUser(ulong regionHandle, UUID AgentID, UUID RegionSecret, string message) |
162 | { | 162 | { |
163 | handlerLogOffUser = OnLogOffUser; | 163 | handlerLogOffUser = OnLogOffUser; |
164 | if (handlerLogOffUser != null) | 164 | if (handlerLogOffUser != null) |
@@ -188,7 +188,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
188 | return true; | 188 | return true; |
189 | } | 189 | } |
190 | 190 | ||
191 | protected void AgentCrossing(ulong regionHandle, LLUUID agentID, LLVector3 position, bool isFlying) | 191 | protected void AgentCrossing(ulong regionHandle, UUID agentID, Vector3 position, bool isFlying) |
192 | { | 192 | { |
193 | handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; | 193 | handlerAvatarCrossingIntoRegion = OnAvatarCrossingIntoRegion; |
194 | if (handlerAvatarCrossingIntoRegion != null) | 194 | if (handlerAvatarCrossingIntoRegion != null) |
@@ -197,7 +197,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
197 | } | 197 | } |
198 | } | 198 | } |
199 | 199 | ||
200 | protected bool IncomingPrimCrossing(ulong regionHandle, LLUUID primID, String objXMLData, int XMLMethod) | 200 | protected bool IncomingPrimCrossing(ulong regionHandle, UUID primID, String objXMLData, int XMLMethod) |
201 | { | 201 | { |
202 | handlerExpectPrim = OnExpectPrim; | 202 | handlerExpectPrim = OnExpectPrim; |
203 | if (handlerExpectPrim != null) | 203 | if (handlerExpectPrim != null) |
@@ -211,7 +211,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
211 | 211 | ||
212 | } | 212 | } |
213 | 213 | ||
214 | protected void PrimCrossing(ulong regionHandle, LLUUID primID, LLVector3 position, bool isPhysical) | 214 | protected void PrimCrossing(ulong regionHandle, UUID primID, Vector3 position, bool isPhysical) |
215 | { | 215 | { |
216 | handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; | 216 | handlerPrimCrossingIntoRegion = OnPrimCrossingIntoRegion; |
217 | if (handlerPrimCrossingIntoRegion != null) | 217 | if (handlerPrimCrossingIntoRegion != null) |
@@ -220,7 +220,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
220 | } | 220 | } |
221 | } | 221 | } |
222 | 222 | ||
223 | protected bool CloseConnection(ulong regionHandle, LLUUID agentID) | 223 | protected bool CloseConnection(ulong regionHandle, UUID agentID) |
224 | { | 224 | { |
225 | m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); | 225 | m_log.Info("[INTERREGION]: Incoming Agent Close Request for agent: " + agentID.ToString()); |
226 | handlerCloseAgentConnection = OnCloseAgentConnection; | 226 | handlerCloseAgentConnection = OnCloseAgentConnection; |
@@ -315,9 +315,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
315 | for (int i = 0; i < neighbours.Count; i++) | 315 | for (int i = 0; i < neighbours.Count; i++) |
316 | { | 316 | { |
317 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); | 317 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); |
318 | agent.BaseFolder = LLUUID.Zero; | 318 | agent.BaseFolder = UUID.Zero; |
319 | agent.InventoryFolder = LLUUID.Zero; | 319 | agent.InventoryFolder = UUID.Zero; |
320 | agent.startpos = new LLVector3(128, 128, 70); | 320 | agent.startpos = new Vector3(128, 128, 70); |
321 | agent.child = true; | 321 | agent.child = true; |
322 | 322 | ||
323 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | 323 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; |
@@ -356,9 +356,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
356 | public void InformNeighborChildAgent(ScenePresence avatar, RegionInfo region, List<RegionInfo> neighbours) | 356 | public void InformNeighborChildAgent(ScenePresence avatar, RegionInfo region, List<RegionInfo> neighbours) |
357 | { | 357 | { |
358 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); | 358 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); |
359 | agent.BaseFolder = LLUUID.Zero; | 359 | agent.BaseFolder = UUID.Zero; |
360 | agent.InventoryFolder = LLUUID.Zero; | 360 | agent.InventoryFolder = UUID.Zero; |
361 | agent.startpos = new LLVector3(128, 128, 70); | 361 | agent.startpos = new Vector3(128, 128, 70); |
362 | agent.child = true; | 362 | agent.child = true; |
363 | 363 | ||
364 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; | 364 | InformClientOfNeighbourDelegate d = InformClientOfNeighbourAsync; |
@@ -484,13 +484,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
484 | d); | 484 | d); |
485 | } | 485 | } |
486 | 486 | ||
487 | public delegate void SendCloseChildAgentDelegate(LLUUID agentID, List<ulong> regionlst); | 487 | public delegate void SendCloseChildAgentDelegate(UUID agentID, List<ulong> regionlst); |
488 | 488 | ||
489 | /// <summary> | 489 | /// <summary> |
490 | /// This Closes child agents on neighboring regions | 490 | /// This Closes child agents on neighboring regions |
491 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. | 491 | /// Calls an asynchronous method to do so.. so it doesn't lag the sim. |
492 | /// </summary> | 492 | /// </summary> |
493 | private void SendCloseChildAgentAsync(LLUUID agentID, List<ulong> regionlst) | 493 | private void SendCloseChildAgentAsync(UUID agentID, List<ulong> regionlst) |
494 | { | 494 | { |
495 | 495 | ||
496 | foreach (ulong regionHandle in regionlst) | 496 | foreach (ulong regionHandle in regionlst) |
@@ -525,7 +525,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
525 | icon.EndInvoke(iar); | 525 | icon.EndInvoke(iar); |
526 | } | 526 | } |
527 | 527 | ||
528 | public void SendCloseChildAgentConnections(LLUUID agentID, List<ulong> regionslst) | 528 | public void SendCloseChildAgentConnections(UUID agentID, List<ulong> regionslst) |
529 | { | 529 | { |
530 | // This assumes that we know what our neighbors are. | 530 | // This assumes that we know what our neighbors are. |
531 | SendCloseChildAgentDelegate d = SendCloseChildAgentAsync; | 531 | SendCloseChildAgentDelegate d = SendCloseChildAgentAsync; |
@@ -550,7 +550,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
550 | /// </summary> | 550 | /// </summary> |
551 | /// <param name="regionID"></param> | 551 | /// <param name="regionID"></param> |
552 | /// <returns></returns> | 552 | /// <returns></returns> |
553 | public virtual RegionInfo RequestNeighbouringRegionInfo(LLUUID regionID) | 553 | public virtual RegionInfo RequestNeighbouringRegionInfo(UUID regionID) |
554 | { | 554 | { |
555 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionID); | 555 | //m_log.Info("[INTER]: " + debugRegionName + ": SceneCommunicationService: Sending Grid Services Request about neighbor " + regionID); |
556 | return m_commsProvider.GridService.RequestNeighbourInfo(regionID); | 556 | return m_commsProvider.GridService.RequestNeighbourInfo(regionID); |
@@ -578,8 +578,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
578 | /// <param name="position"></param> | 578 | /// <param name="position"></param> |
579 | /// <param name="lookAt"></param> | 579 | /// <param name="lookAt"></param> |
580 | /// <param name="flags"></param> | 580 | /// <param name="flags"></param> |
581 | public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, LLVector3 position, | 581 | public virtual void RequestTeleportToLocation(ScenePresence avatar, ulong regionHandle, Vector3 position, |
582 | LLVector3 lookAt, uint flags) | 582 | Vector3 lookAt, uint flags) |
583 | { | 583 | { |
584 | bool destRegionUp = false; | 584 | bool destRegionUp = false; |
585 | 585 | ||
@@ -588,7 +588,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
588 | // Teleport within the same region | 588 | // Teleport within the same region |
589 | if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0) | 589 | if (position.X < 0 || position.X > Constants.RegionSize || position.Y < 0 || position.Y > Constants.RegionSize || position.Z < 0) |
590 | { | 590 | { |
591 | LLVector3 emergencyPos = new LLVector3(128, 128, 128); | 591 | Vector3 emergencyPos = new Vector3(128, 128, 128); |
592 | 592 | ||
593 | m_log.WarnFormat( | 593 | m_log.WarnFormat( |
594 | "[SCENE COMMUNICATION SERVICE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", | 594 | "[SCENE COMMUNICATION SERVICE]: RequestTeleportToLocation() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", |
@@ -614,8 +614,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
614 | { | 614 | { |
615 | avatar.ControllingClient.SendTeleportLocationStart(); | 615 | avatar.ControllingClient.SendTeleportLocationStart(); |
616 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); | 616 | AgentCircuitData agent = avatar.ControllingClient.RequestClientInfo(); |
617 | agent.BaseFolder = LLUUID.Zero; | 617 | agent.BaseFolder = UUID.Zero; |
618 | agent.InventoryFolder = LLUUID.Zero; | 618 | agent.InventoryFolder = UUID.Zero; |
619 | agent.startpos = position; | 619 | agent.startpos = position; |
620 | agent.child = true; | 620 | agent.child = true; |
621 | 621 | ||
@@ -667,9 +667,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
667 | avatar.MakeChildAgent(); | 667 | avatar.MakeChildAgent(); |
668 | Thread.Sleep(5000); | 668 | Thread.Sleep(5000); |
669 | avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle); | 669 | avatar.CrossAttachmentsIntoNewRegion(reg.RegionHandle); |
670 | if (KillObject != null) | 670 | if (KiPrimitive != null) |
671 | { | 671 | { |
672 | KillObject(avatar.LocalId); | 672 | KiPrimitive(avatar.LocalId); |
673 | } | 673 | } |
674 | uint newRegionX = (uint)(reg.RegionHandle >> 40); | 674 | uint newRegionX = (uint)(reg.RegionHandle >> 40); |
675 | uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); | 675 | uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); |
@@ -700,12 +700,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
700 | /// <param name="regionhandle"></param> | 700 | /// <param name="regionhandle"></param> |
701 | /// <param name="agentID"></param> | 701 | /// <param name="agentID"></param> |
702 | /// <param name="position"></param> | 702 | /// <param name="position"></param> |
703 | public bool CrossToNeighbouringRegion(ulong regionhandle, LLUUID agentID, LLVector3 position, bool isFlying) | 703 | public bool CrossToNeighbouringRegion(ulong regionhandle, UUID agentID, Vector3 position, bool isFlying) |
704 | { | 704 | { |
705 | return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); | 705 | return m_commsProvider.InterRegion.ExpectAvatarCrossing(regionhandle, agentID, position, isFlying); |
706 | } | 706 | } |
707 | 707 | ||
708 | public bool PrimCrossToNeighboringRegion(ulong regionhandle, LLUUID primID, string objData, int XMLMethod) | 708 | public bool PrimCrossToNeighboringRegion(ulong regionhandle, UUID primID, string objData, int XMLMethod) |
709 | { | 709 | { |
710 | return m_commsProvider.InterRegion.InformRegionOfPrimCrossing(regionhandle, primID, objData, XMLMethod); | 710 | return m_commsProvider.InterRegion.InformRegionOfPrimCrossing(regionhandle, primID, objData, XMLMethod); |
711 | } | 711 | } |
@@ -716,32 +716,32 @@ namespace OpenSim.Region.Environment.Scenes | |||
716 | return m_commsProvider.GridService.GetGridSettings(); | 716 | return m_commsProvider.GridService.GetGridSettings(); |
717 | } | 717 | } |
718 | 718 | ||
719 | public void LogOffUser(LLUUID userid, LLUUID regionid, ulong regionhandle, float posx, float posy, float posz) | 719 | public void LogOffUser(UUID userid, UUID regionid, ulong regionhandle, float posx, float posy, float posz) |
720 | { | 720 | { |
721 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); | 721 | m_commsProvider.LogOffUser(userid, regionid, regionhandle, posx, posy, posz); |
722 | } | 722 | } |
723 | 723 | ||
724 | public void ClearUserAgent(LLUUID avatarID) | 724 | public void ClearUserAgent(UUID avatarID) |
725 | { | 725 | { |
726 | m_commsProvider.UserService.ClearUserAgent(avatarID); | 726 | m_commsProvider.UserService.ClearUserAgent(avatarID); |
727 | } | 727 | } |
728 | 728 | ||
729 | public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms) | 729 | public void AddNewUserFriend(UUID friendlistowner, UUID friend, uint perms) |
730 | { | 730 | { |
731 | m_commsProvider.AddNewUserFriend(friendlistowner, friend, perms); | 731 | m_commsProvider.AddNewUserFriend(friendlistowner, friend, perms); |
732 | } | 732 | } |
733 | 733 | ||
734 | public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms) | 734 | public void UpdateUserFriendPerms(UUID friendlistowner, UUID friend, uint perms) |
735 | { | 735 | { |
736 | m_commsProvider.UpdateUserFriendPerms(friendlistowner, friend, perms); | 736 | m_commsProvider.UpdateUserFriendPerms(friendlistowner, friend, perms); |
737 | } | 737 | } |
738 | 738 | ||
739 | public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend) | 739 | public void RemoveUserFriend(UUID friendlistowner, UUID friend) |
740 | { | 740 | { |
741 | m_commsProvider.RemoveUserFriend(friendlistowner, friend); | 741 | m_commsProvider.RemoveUserFriend(friendlistowner, friend); |
742 | } | 742 | } |
743 | 743 | ||
744 | public List<FriendListItem> GetUserFriendList(LLUUID friendlistowner) | 744 | public List<FriendListItem> GetUserFriendList(UUID friendlistowner) |
745 | { | 745 | { |
746 | return m_commsProvider.GetUserFriendList(friendlistowner); | 746 | return m_commsProvider.GetUserFriendList(friendlistowner); |
747 | } | 747 | } |
@@ -751,7 +751,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
751 | return m_commsProvider.GridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); | 751 | return m_commsProvider.GridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY); |
752 | } | 752 | } |
753 | 753 | ||
754 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(LLUUID queryID, string query) | 754 | public List<AvatarPickerAvatar> GenerateAgentPickerRequestResponse(UUID queryID, string query) |
755 | { | 755 | { |
756 | return m_commsProvider.GenerateAgentPickerRequestResponse(queryID, query); | 756 | return m_commsProvider.GenerateAgentPickerRequestResponse(queryID, query); |
757 | } | 757 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs index a0e0a37..a2a4b2d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs +++ b/OpenSim/Region/Environment/Scenes/SceneExternalChecks.cs | |||
@@ -1,4 +1,4 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
34 | 34 | ||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
45 | 45 | ||
46 | #region Object Permission Checks | 46 | #region Object Permission Checks |
47 | 47 | ||
48 | public delegate uint GenerateClientFlags(LLUUID userID, LLUUID objectIDID); | 48 | public delegate uint GenerateClientFlags(UUID userID, UUID objectIDID); |
49 | private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>(); | 49 | private List<GenerateClientFlags> GenerateClientFlagsCheckFunctions = new List<GenerateClientFlags>(); |
50 | 50 | ||
51 | public void addGenerateClientFlags(GenerateClientFlags delegateFunc) | 51 | public void addGenerateClientFlags(GenerateClientFlags delegateFunc) |
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
60 | GenerateClientFlagsCheckFunctions.Remove(delegateFunc); | 60 | GenerateClientFlagsCheckFunctions.Remove(delegateFunc); |
61 | } | 61 | } |
62 | 62 | ||
63 | public uint ExternalChecksGenerateClientFlags(LLUUID userID, LLUUID objectID) | 63 | public uint ExternalChecksGenerateClientFlags(UUID userID, UUID objectID) |
64 | { | 64 | { |
65 | SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); | 65 | SceneObjectPart part=m_scene.GetSceneObjectPart(objectID); |
66 | 66 | ||
@@ -68,14 +68,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
68 | return 0; | 68 | return 0; |
69 | 69 | ||
70 | uint perms=part.GetEffectiveObjectFlags() | | 70 | uint perms=part.GetEffectiveObjectFlags() | |
71 | (uint)LLObject.ObjectFlags.ObjectModify | | 71 | (uint)PrimFlags.ObjectModify | |
72 | (uint)LLObject.ObjectFlags.ObjectCopy | | 72 | (uint)PrimFlags.ObjectCopy | |
73 | (uint)LLObject.ObjectFlags.ObjectMove | | 73 | (uint)PrimFlags.ObjectMove | |
74 | (uint)LLObject.ObjectFlags.ObjectTransfer | | 74 | (uint)PrimFlags.ObjectTransfer | |
75 | (uint)LLObject.ObjectFlags.ObjectYouOwner | | 75 | (uint)PrimFlags.ObjectYouOwner | |
76 | (uint)LLObject.ObjectFlags.ObjectAnyOwner | | 76 | (uint)PrimFlags.ObjectAnyOwner | |
77 | (uint)LLObject.ObjectFlags.ObjectOwnerModify | | 77 | (uint)PrimFlags.ObjectOwnerModify | |
78 | (uint)LLObject.ObjectFlags.ObjectYouOfficer; | 78 | (uint)PrimFlags.ObjectYouOfficer; |
79 | 79 | ||
80 | foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) | 80 | foreach (GenerateClientFlags check in GenerateClientFlagsCheckFunctions) |
81 | { | 81 | { |
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
162 | } | 162 | } |
163 | 163 | ||
164 | #region REZ OBJECT | 164 | #region REZ OBJECT |
165 | public delegate bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene); | 165 | public delegate bool CanRezObject(int objectCount, UUID owner, Vector3 objectPosition, Scene scene); |
166 | private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); | 166 | private List<CanRezObject> CanRezObjectCheckFunctions = new List<CanRezObject>(); |
167 | 167 | ||
168 | public void addCheckRezObject(CanRezObject delegateFunc) | 168 | public void addCheckRezObject(CanRezObject delegateFunc) |
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
177 | CanRezObjectCheckFunctions.Remove(delegateFunc); | 177 | CanRezObjectCheckFunctions.Remove(delegateFunc); |
178 | } | 178 | } |
179 | 179 | ||
180 | public bool ExternalChecksCanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition) | 180 | public bool ExternalChecksCanRezObject(int objectCount, UUID owner, Vector3 objectPosition) |
181 | { | 181 | { |
182 | foreach (CanRezObject check in CanRezObjectCheckFunctions) | 182 | foreach (CanRezObject check in CanRezObjectCheckFunctions) |
183 | { | 183 | { |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
192 | #endregion | 192 | #endregion |
193 | 193 | ||
194 | #region DELETE OBJECT | 194 | #region DELETE OBJECT |
195 | public delegate bool CanDeleteObject(LLUUID objectID, LLUUID deleter, Scene scene); | 195 | public delegate bool CanDeleteObject(UUID objectID, UUID deleter, Scene scene); |
196 | private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>(); | 196 | private List<CanDeleteObject> CanDeleteObjectCheckFunctions = new List<CanDeleteObject>(); |
197 | 197 | ||
198 | public void addCheckDeleteObject(CanDeleteObject delegateFunc) | 198 | public void addCheckDeleteObject(CanDeleteObject delegateFunc) |
@@ -207,7 +207,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
207 | CanDeleteObjectCheckFunctions.Remove(delegateFunc); | 207 | CanDeleteObjectCheckFunctions.Remove(delegateFunc); |
208 | } | 208 | } |
209 | 209 | ||
210 | public bool ExternalChecksCanDeleteObject(LLUUID objectID, LLUUID deleter) | 210 | public bool ExternalChecksCanDeleteObject(UUID objectID, UUID deleter) |
211 | { | 211 | { |
212 | foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) | 212 | foreach (CanDeleteObject check in CanDeleteObjectCheckFunctions) |
213 | { | 213 | { |
@@ -222,7 +222,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
222 | #endregion | 222 | #endregion |
223 | 223 | ||
224 | #region TAKE OBJECT | 224 | #region TAKE OBJECT |
225 | public delegate bool CanTakeObject(LLUUID objectID, LLUUID stealer, Scene scene); | 225 | public delegate bool CanTakeObject(UUID objectID, UUID stealer, Scene scene); |
226 | private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>(); | 226 | private List<CanTakeObject> CanTakeObjectCheckFunctions = new List<CanTakeObject>(); |
227 | 227 | ||
228 | public void addCheckTakeObject(CanTakeObject delegateFunc) | 228 | public void addCheckTakeObject(CanTakeObject delegateFunc) |
@@ -237,7 +237,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
237 | CanTakeObjectCheckFunctions.Remove(delegateFunc); | 237 | CanTakeObjectCheckFunctions.Remove(delegateFunc); |
238 | } | 238 | } |
239 | 239 | ||
240 | public bool ExternalChecksCanTakeObject(LLUUID objectID, LLUUID AvatarTakingUUID) | 240 | public bool ExternalChecksCanTakeObject(UUID objectID, UUID AvatarTakingUUID) |
241 | { | 241 | { |
242 | foreach (CanTakeObject check in CanTakeObjectCheckFunctions) | 242 | foreach (CanTakeObject check in CanTakeObjectCheckFunctions) |
243 | { | 243 | { |
@@ -252,7 +252,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
252 | #endregion | 252 | #endregion |
253 | 253 | ||
254 | #region TAKE COPY OBJECT | 254 | #region TAKE COPY OBJECT |
255 | public delegate bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene); | 255 | public delegate bool CanTakeCopyObject(UUID objectID, UUID userID, Scene inScene); |
256 | private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>(); | 256 | private List<CanTakeCopyObject> CanTakeCopyObjectCheckFunctions = new List<CanTakeCopyObject>(); |
257 | 257 | ||
258 | public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) | 258 | public void addCheckTakeCopyObject(CanTakeCopyObject delegateFunc) |
@@ -267,7 +267,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
267 | CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); | 267 | CanTakeCopyObjectCheckFunctions.Remove(delegateFunc); |
268 | } | 268 | } |
269 | 269 | ||
270 | public bool ExternalChecksCanTakeCopyObject(LLUUID objectID, LLUUID userID) | 270 | public bool ExternalChecksCanTakeCopyObject(UUID objectID, UUID userID) |
271 | { | 271 | { |
272 | foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) | 272 | foreach (CanTakeCopyObject check in CanTakeCopyObjectCheckFunctions) |
273 | { | 273 | { |
@@ -282,7 +282,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
282 | #endregion | 282 | #endregion |
283 | 283 | ||
284 | #region DUPLICATE OBJECT | 284 | #region DUPLICATE OBJECT |
285 | public delegate bool CanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, Scene scene, LLVector3 objectPosition); | 285 | public delegate bool CanDuplicateObject(int objectCount, UUID objectID, UUID owner, Scene scene, Vector3 objectPosition); |
286 | private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>(); | 286 | private List<CanDuplicateObject> CanDuplicateObjectCheckFunctions = new List<CanDuplicateObject>(); |
287 | 287 | ||
288 | public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) | 288 | public void addCheckDuplicateObject(CanDuplicateObject delegateFunc) |
@@ -297,7 +297,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
297 | CanDuplicateObjectCheckFunctions.Remove(delegateFunc); | 297 | CanDuplicateObjectCheckFunctions.Remove(delegateFunc); |
298 | } | 298 | } |
299 | 299 | ||
300 | public bool ExternalChecksCanDuplicateObject(int objectCount, LLUUID objectID, LLUUID owner, LLVector3 objectPosition) | 300 | public bool ExternalChecksCanDuplicateObject(int objectCount, UUID objectID, UUID owner, Vector3 objectPosition) |
301 | { | 301 | { |
302 | foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) | 302 | foreach (CanDuplicateObject check in CanDuplicateObjectCheckFunctions) |
303 | { | 303 | { |
@@ -312,7 +312,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
312 | #endregion | 312 | #endregion |
313 | 313 | ||
314 | #region EDIT OBJECT | 314 | #region EDIT OBJECT |
315 | public delegate bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene); | 315 | public delegate bool CanEditObject(UUID objectID, UUID editorID, Scene scene); |
316 | private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>(); | 316 | private List<CanEditObject> CanEditObjectCheckFunctions = new List<CanEditObject>(); |
317 | 317 | ||
318 | public void addCheckEditObject(CanEditObject delegateFunc) | 318 | public void addCheckEditObject(CanEditObject delegateFunc) |
@@ -327,7 +327,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
327 | CanEditObjectCheckFunctions.Remove(delegateFunc); | 327 | CanEditObjectCheckFunctions.Remove(delegateFunc); |
328 | } | 328 | } |
329 | 329 | ||
330 | public bool ExternalChecksCanEditObject(LLUUID objectID, LLUUID editorID) | 330 | public bool ExternalChecksCanEditObject(UUID objectID, UUID editorID) |
331 | { | 331 | { |
332 | foreach (CanEditObject check in CanEditObjectCheckFunctions) | 332 | foreach (CanEditObject check in CanEditObjectCheckFunctions) |
333 | { | 333 | { |
@@ -342,7 +342,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
342 | #endregion | 342 | #endregion |
343 | 343 | ||
344 | #region MOVE OBJECT | 344 | #region MOVE OBJECT |
345 | public delegate bool CanMoveObject(LLUUID objectID, LLUUID moverID, Scene scene); | 345 | public delegate bool CanMoveObject(UUID objectID, UUID moverID, Scene scene); |
346 | private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>(); | 346 | private List<CanMoveObject> CanMoveObjectCheckFunctions = new List<CanMoveObject>(); |
347 | 347 | ||
348 | public void addCheckMoveObject(CanMoveObject delegateFunc) | 348 | public void addCheckMoveObject(CanMoveObject delegateFunc) |
@@ -357,7 +357,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
357 | CanMoveObjectCheckFunctions.Remove(delegateFunc); | 357 | CanMoveObjectCheckFunctions.Remove(delegateFunc); |
358 | } | 358 | } |
359 | 359 | ||
360 | public bool ExternalChecksCanMoveObject(LLUUID objectID, LLUUID moverID) | 360 | public bool ExternalChecksCanMoveObject(UUID objectID, UUID moverID) |
361 | { | 361 | { |
362 | foreach (CanMoveObject check in CanMoveObjectCheckFunctions) | 362 | foreach (CanMoveObject check in CanMoveObjectCheckFunctions) |
363 | { | 363 | { |
@@ -372,7 +372,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
372 | #endregion | 372 | #endregion |
373 | 373 | ||
374 | #region OBJECT ENTRY | 374 | #region OBJECT ENTRY |
375 | public delegate bool CanObjectEntry(LLUUID objectID, LLVector3 newPoint, Scene scene); | 375 | public delegate bool CanObjectEntry(UUID objectID, Vector3 newPoint, Scene scene); |
376 | private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>(); | 376 | private List<CanObjectEntry> CanObjectEntryCheckFunctions = new List<CanObjectEntry>(); |
377 | 377 | ||
378 | public void addCheckObjectEntry(CanObjectEntry delegateFunc) | 378 | public void addCheckObjectEntry(CanObjectEntry delegateFunc) |
@@ -387,7 +387,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
387 | CanObjectEntryCheckFunctions.Remove(delegateFunc); | 387 | CanObjectEntryCheckFunctions.Remove(delegateFunc); |
388 | } | 388 | } |
389 | 389 | ||
390 | public bool ExternalChecksCanObjectEntry(LLUUID objectID, LLVector3 newPoint) | 390 | public bool ExternalChecksCanObjectEntry(UUID objectID, Vector3 newPoint) |
391 | { | 391 | { |
392 | foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) | 392 | foreach (CanObjectEntry check in CanObjectEntryCheckFunctions) |
393 | { | 393 | { |
@@ -402,7 +402,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
402 | #endregion | 402 | #endregion |
403 | 403 | ||
404 | #region RETURN OBJECT | 404 | #region RETURN OBJECT |
405 | public delegate bool CanReturnObject(LLUUID objectID, LLUUID returnerID, Scene scene); | 405 | public delegate bool CanReturnObject(UUID objectID, UUID returnerID, Scene scene); |
406 | private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>(); | 406 | private List<CanReturnObject> CanReturnObjectCheckFunctions = new List<CanReturnObject>(); |
407 | 407 | ||
408 | public void addCheckReturnObject(CanReturnObject delegateFunc) | 408 | public void addCheckReturnObject(CanReturnObject delegateFunc) |
@@ -417,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
417 | CanReturnObjectCheckFunctions.Remove(delegateFunc); | 417 | CanReturnObjectCheckFunctions.Remove(delegateFunc); |
418 | } | 418 | } |
419 | 419 | ||
420 | public bool ExternalChecksCanReturnObject(LLUUID objectID, LLUUID returnerID) | 420 | public bool ExternalChecksCanReturnObject(UUID objectID, UUID returnerID) |
421 | { | 421 | { |
422 | foreach (CanReturnObject check in CanReturnObjectCheckFunctions) | 422 | foreach (CanReturnObject check in CanReturnObjectCheckFunctions) |
423 | { | 423 | { |
@@ -432,7 +432,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
432 | #endregion | 432 | #endregion |
433 | 433 | ||
434 | #region INSTANT MESSAGE | 434 | #region INSTANT MESSAGE |
435 | public delegate bool CanInstantMessage(LLUUID user, LLUUID target, Scene startScene); | 435 | public delegate bool CanInstantMessage(UUID user, UUID target, Scene startScene); |
436 | private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>(); | 436 | private List<CanInstantMessage> CanInstantMessageCheckFunctions = new List<CanInstantMessage>(); |
437 | 437 | ||
438 | public void addCheckInstantMessage(CanInstantMessage delegateFunc) | 438 | public void addCheckInstantMessage(CanInstantMessage delegateFunc) |
@@ -447,7 +447,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
447 | CanInstantMessageCheckFunctions.Remove(delegateFunc); | 447 | CanInstantMessageCheckFunctions.Remove(delegateFunc); |
448 | } | 448 | } |
449 | 449 | ||
450 | public bool ExternalChecksCanInstantMessage(LLUUID user, LLUUID target) | 450 | public bool ExternalChecksCanInstantMessage(UUID user, UUID target) |
451 | { | 451 | { |
452 | foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) | 452 | foreach (CanInstantMessage check in CanInstantMessageCheckFunctions) |
453 | { | 453 | { |
@@ -462,7 +462,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
462 | #endregion | 462 | #endregion |
463 | 463 | ||
464 | #region INVENTORY TRANSFER | 464 | #region INVENTORY TRANSFER |
465 | public delegate bool CanInventoryTransfer(LLUUID user, LLUUID target, Scene startScene); | 465 | public delegate bool CanInventoryTransfer(UUID user, UUID target, Scene startScene); |
466 | private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>(); | 466 | private List<CanInventoryTransfer> CanInventoryTransferCheckFunctions = new List<CanInventoryTransfer>(); |
467 | 467 | ||
468 | public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) | 468 | public void addCheckInventoryTransfer(CanInventoryTransfer delegateFunc) |
@@ -477,7 +477,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
477 | CanInventoryTransferCheckFunctions.Remove(delegateFunc); | 477 | CanInventoryTransferCheckFunctions.Remove(delegateFunc); |
478 | } | 478 | } |
479 | 479 | ||
480 | public bool ExternalChecksCanInventoryTransfer(LLUUID user, LLUUID target) | 480 | public bool ExternalChecksCanInventoryTransfer(UUID user, UUID target) |
481 | { | 481 | { |
482 | foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) | 482 | foreach (CanInventoryTransfer check in CanInventoryTransferCheckFunctions) |
483 | { | 483 | { |
@@ -492,7 +492,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
492 | #endregion | 492 | #endregion |
493 | 493 | ||
494 | #region VIEW SCRIPT | 494 | #region VIEW SCRIPT |
495 | public delegate bool CanViewScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 495 | public delegate bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene); |
496 | private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>(); | 496 | private List<CanViewScript> CanViewScriptCheckFunctions = new List<CanViewScript>(); |
497 | 497 | ||
498 | public void addCheckViewScript(CanViewScript delegateFunc) | 498 | public void addCheckViewScript(CanViewScript delegateFunc) |
@@ -507,7 +507,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
507 | CanViewScriptCheckFunctions.Remove(delegateFunc); | 507 | CanViewScriptCheckFunctions.Remove(delegateFunc); |
508 | } | 508 | } |
509 | 509 | ||
510 | public bool ExternalChecksCanViewScript(LLUUID script, LLUUID objectID, LLUUID user) | 510 | public bool ExternalChecksCanViewScript(UUID script, UUID objectID, UUID user) |
511 | { | 511 | { |
512 | foreach (CanViewScript check in CanViewScriptCheckFunctions) | 512 | foreach (CanViewScript check in CanViewScriptCheckFunctions) |
513 | { | 513 | { |
@@ -519,7 +519,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
519 | return true; | 519 | return true; |
520 | } | 520 | } |
521 | 521 | ||
522 | public delegate bool CanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 522 | public delegate bool CanViewNotecard(UUID script, UUID objectID, UUID user, Scene scene); |
523 | private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>(); | 523 | private List<CanViewNotecard> CanViewNotecardCheckFunctions = new List<CanViewNotecard>(); |
524 | 524 | ||
525 | public void addCheckViewNotecard(CanViewNotecard delegateFunc) | 525 | public void addCheckViewNotecard(CanViewNotecard delegateFunc) |
@@ -534,7 +534,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
534 | CanViewNotecardCheckFunctions.Remove(delegateFunc); | 534 | CanViewNotecardCheckFunctions.Remove(delegateFunc); |
535 | } | 535 | } |
536 | 536 | ||
537 | public bool ExternalChecksCanViewNotecard(LLUUID script, LLUUID objectID, LLUUID user) | 537 | public bool ExternalChecksCanViewNotecard(UUID script, UUID objectID, UUID user) |
538 | { | 538 | { |
539 | foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) | 539 | foreach (CanViewNotecard check in CanViewNotecardCheckFunctions) |
540 | { | 540 | { |
@@ -549,7 +549,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
549 | #endregion | 549 | #endregion |
550 | 550 | ||
551 | #region EDIT SCRIPT | 551 | #region EDIT SCRIPT |
552 | public delegate bool CanEditScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 552 | public delegate bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene); |
553 | private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>(); | 553 | private List<CanEditScript> CanEditScriptCheckFunctions = new List<CanEditScript>(); |
554 | 554 | ||
555 | public void addCheckEditScript(CanEditScript delegateFunc) | 555 | public void addCheckEditScript(CanEditScript delegateFunc) |
@@ -564,7 +564,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
564 | CanEditScriptCheckFunctions.Remove(delegateFunc); | 564 | CanEditScriptCheckFunctions.Remove(delegateFunc); |
565 | } | 565 | } |
566 | 566 | ||
567 | public bool ExternalChecksCanEditScript(LLUUID script, LLUUID objectID, LLUUID user) | 567 | public bool ExternalChecksCanEditScript(UUID script, UUID objectID, UUID user) |
568 | { | 568 | { |
569 | foreach (CanEditScript check in CanEditScriptCheckFunctions) | 569 | foreach (CanEditScript check in CanEditScriptCheckFunctions) |
570 | { | 570 | { |
@@ -576,7 +576,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
576 | return true; | 576 | return true; |
577 | } | 577 | } |
578 | 578 | ||
579 | public delegate bool CanEditNotecard(LLUUID notecard, LLUUID objectID, LLUUID user, Scene scene); | 579 | public delegate bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene); |
580 | private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>(); | 580 | private List<CanEditNotecard> CanEditNotecardCheckFunctions = new List<CanEditNotecard>(); |
581 | 581 | ||
582 | public void addCheckEditNotecard(CanEditNotecard delegateFunc) | 582 | public void addCheckEditNotecard(CanEditNotecard delegateFunc) |
@@ -591,7 +591,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
591 | CanEditNotecardCheckFunctions.Remove(delegateFunc); | 591 | CanEditNotecardCheckFunctions.Remove(delegateFunc); |
592 | } | 592 | } |
593 | 593 | ||
594 | public bool ExternalChecksCanEditNotecard(LLUUID script, LLUUID objectID, LLUUID user) | 594 | public bool ExternalChecksCanEditNotecard(UUID script, UUID objectID, UUID user) |
595 | { | 595 | { |
596 | foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) | 596 | foreach (CanEditNotecard check in CanEditNotecardCheckFunctions) |
597 | { | 597 | { |
@@ -606,7 +606,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
606 | #endregion | 606 | #endregion |
607 | 607 | ||
608 | #region RUN SCRIPT (When Script Placed in Object) | 608 | #region RUN SCRIPT (When Script Placed in Object) |
609 | public delegate bool CanRunScript(LLUUID script, LLUUID objectID, LLUUID user, Scene scene); | 609 | public delegate bool CanRunScript(UUID script, UUID objectID, UUID user, Scene scene); |
610 | private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); | 610 | private List<CanRunScript> CanRunScriptCheckFunctions = new List<CanRunScript>(); |
611 | 611 | ||
612 | public void addCheckRunScript(CanRunScript delegateFunc) | 612 | public void addCheckRunScript(CanRunScript delegateFunc) |
@@ -621,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
621 | CanRunScriptCheckFunctions.Remove(delegateFunc); | 621 | CanRunScriptCheckFunctions.Remove(delegateFunc); |
622 | } | 622 | } |
623 | 623 | ||
624 | public bool ExternalChecksCanRunScript(LLUUID script, LLUUID objectID, LLUUID user) | 624 | public bool ExternalChecksCanRunScript(UUID script, UUID objectID, UUID user) |
625 | { | 625 | { |
626 | foreach (CanRunScript check in CanRunScriptCheckFunctions) | 626 | foreach (CanRunScript check in CanRunScriptCheckFunctions) |
627 | { | 627 | { |
@@ -636,7 +636,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
636 | #endregion | 636 | #endregion |
637 | 637 | ||
638 | #region START SCRIPT (When Script run box is Checked after placed in object) | 638 | #region START SCRIPT (When Script run box is Checked after placed in object) |
639 | public delegate bool CanStartScript(LLUUID script, LLUUID user, Scene scene); | 639 | public delegate bool CanStartScript(UUID script, UUID user, Scene scene); |
640 | private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>(); | 640 | private List<CanStartScript> CanStartScriptCheckFunctions = new List<CanStartScript>(); |
641 | 641 | ||
642 | public void addCheckStartScript(CanStartScript delegateFunc) | 642 | public void addCheckStartScript(CanStartScript delegateFunc) |
@@ -651,7 +651,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
651 | CanStartScriptCheckFunctions.Remove(delegateFunc); | 651 | CanStartScriptCheckFunctions.Remove(delegateFunc); |
652 | } | 652 | } |
653 | 653 | ||
654 | public bool ExternalChecksCanStartScript(LLUUID script, LLUUID user) | 654 | public bool ExternalChecksCanStartScript(UUID script, UUID user) |
655 | { | 655 | { |
656 | foreach (CanStartScript check in CanStartScriptCheckFunctions) | 656 | foreach (CanStartScript check in CanStartScriptCheckFunctions) |
657 | { | 657 | { |
@@ -666,7 +666,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
666 | #endregion | 666 | #endregion |
667 | 667 | ||
668 | #region STOP SCRIPT (When Script run box is unchecked after placed in object) | 668 | #region STOP SCRIPT (When Script run box is unchecked after placed in object) |
669 | public delegate bool CanStopScript(LLUUID script, LLUUID user, Scene scene); | 669 | public delegate bool CanStopScript(UUID script, UUID user, Scene scene); |
670 | private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>(); | 670 | private List<CanStopScript> CanStopScriptCheckFunctions = new List<CanStopScript>(); |
671 | 671 | ||
672 | public void addCheckStopScript(CanStopScript delegateFunc) | 672 | public void addCheckStopScript(CanStopScript delegateFunc) |
@@ -681,7 +681,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
681 | CanStopScriptCheckFunctions.Remove(delegateFunc); | 681 | CanStopScriptCheckFunctions.Remove(delegateFunc); |
682 | } | 682 | } |
683 | 683 | ||
684 | public bool ExternalChecksCanStopScript(LLUUID script, LLUUID user) | 684 | public bool ExternalChecksCanStopScript(UUID script, UUID user) |
685 | { | 685 | { |
686 | foreach (CanStopScript check in CanStopScriptCheckFunctions) | 686 | foreach (CanStopScript check in CanStopScriptCheckFunctions) |
687 | { | 687 | { |
@@ -696,7 +696,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
696 | #endregion | 696 | #endregion |
697 | 697 | ||
698 | #region RESET SCRIPT | 698 | #region RESET SCRIPT |
699 | public delegate bool CanResetScript(LLUUID script, LLUUID user, Scene scene); | 699 | public delegate bool CanResetScript(UUID script, UUID user, Scene scene); |
700 | private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>(); | 700 | private List<CanResetScript> CanResetScriptCheckFunctions = new List<CanResetScript>(); |
701 | 701 | ||
702 | public void addCheckResetScript(CanResetScript delegateFunc) | 702 | public void addCheckResetScript(CanResetScript delegateFunc) |
@@ -711,7 +711,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
711 | CanResetScriptCheckFunctions.Remove(delegateFunc); | 711 | CanResetScriptCheckFunctions.Remove(delegateFunc); |
712 | } | 712 | } |
713 | 713 | ||
714 | public bool ExternalChecksCanResetScript(LLUUID script, LLUUID user) | 714 | public bool ExternalChecksCanResetScript(UUID script, UUID user) |
715 | { | 715 | { |
716 | foreach (CanResetScript check in CanResetScriptCheckFunctions) | 716 | foreach (CanResetScript check in CanResetScriptCheckFunctions) |
717 | { | 717 | { |
@@ -726,7 +726,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
726 | #endregion | 726 | #endregion |
727 | 727 | ||
728 | #region TERRAFORM LAND | 728 | #region TERRAFORM LAND |
729 | public delegate bool CanTerraformLand(LLUUID user, LLVector3 position, Scene requestFromScene); | 729 | public delegate bool CanTerraformLand(UUID user, Vector3 position, Scene requestFromScene); |
730 | private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>(); | 730 | private List<CanTerraformLand> CanTerraformLandCheckFunctions = new List<CanTerraformLand>(); |
731 | 731 | ||
732 | public void addCheckTerraformLand(CanTerraformLand delegateFunc) | 732 | public void addCheckTerraformLand(CanTerraformLand delegateFunc) |
@@ -741,7 +741,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
741 | CanTerraformLandCheckFunctions.Remove(delegateFunc); | 741 | CanTerraformLandCheckFunctions.Remove(delegateFunc); |
742 | } | 742 | } |
743 | 743 | ||
744 | public bool ExternalChecksCanTerraformLand(LLUUID user, LLVector3 pos) | 744 | public bool ExternalChecksCanTerraformLand(UUID user, Vector3 pos) |
745 | { | 745 | { |
746 | foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) | 746 | foreach (CanTerraformLand check in CanTerraformLandCheckFunctions) |
747 | { | 747 | { |
@@ -756,7 +756,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
756 | #endregion | 756 | #endregion |
757 | 757 | ||
758 | #region RUN CONSOLE COMMAND | 758 | #region RUN CONSOLE COMMAND |
759 | public delegate bool CanRunConsoleCommand(LLUUID user, Scene requestFromScene); | 759 | public delegate bool CanRunConsoleCommand(UUID user, Scene requestFromScene); |
760 | private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>(); | 760 | private List<CanRunConsoleCommand> CanRunConsoleCommandCheckFunctions = new List<CanRunConsoleCommand>(); |
761 | 761 | ||
762 | public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) | 762 | public void addCheckRunConsoleCommand(CanRunConsoleCommand delegateFunc) |
@@ -771,7 +771,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
771 | CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); | 771 | CanRunConsoleCommandCheckFunctions.Remove(delegateFunc); |
772 | } | 772 | } |
773 | 773 | ||
774 | public bool ExternalChecksCanRunConsoleCommand(LLUUID user) | 774 | public bool ExternalChecksCanRunConsoleCommand(UUID user) |
775 | { | 775 | { |
776 | foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) | 776 | foreach (CanRunConsoleCommand check in CanRunConsoleCommandCheckFunctions) |
777 | { | 777 | { |
@@ -786,7 +786,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
786 | #endregion | 786 | #endregion |
787 | 787 | ||
788 | #region CAN ISSUE ESTATE COMMAND | 788 | #region CAN ISSUE ESTATE COMMAND |
789 | public delegate bool CanIssueEstateCommand(LLUUID user, Scene requestFromScene, bool ownerCommand); | 789 | public delegate bool CanIssueEstateCommand(UUID user, Scene requestFromScene, bool ownerCommand); |
790 | private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>(); | 790 | private List<CanIssueEstateCommand> CanIssueEstateCommandCheckFunctions = new List<CanIssueEstateCommand>(); |
791 | 791 | ||
792 | public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) | 792 | public void addCheckIssueEstateCommand(CanIssueEstateCommand delegateFunc) |
@@ -801,7 +801,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
801 | CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); | 801 | CanIssueEstateCommandCheckFunctions.Remove(delegateFunc); |
802 | } | 802 | } |
803 | 803 | ||
804 | public bool ExternalChecksCanIssueEstateCommand(LLUUID user, bool ownerCommand) | 804 | public bool ExternalChecksCanIssueEstateCommand(UUID user, bool ownerCommand) |
805 | { | 805 | { |
806 | foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) | 806 | foreach (CanIssueEstateCommand check in CanIssueEstateCommandCheckFunctions) |
807 | { | 807 | { |
@@ -815,7 +815,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
815 | #endregion | 815 | #endregion |
816 | 816 | ||
817 | #region CAN BE GODLIKE | 817 | #region CAN BE GODLIKE |
818 | public delegate bool CanBeGodLike(LLUUID user, Scene requestFromScene); | 818 | public delegate bool CanBeGodLike(UUID user, Scene requestFromScene); |
819 | private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>(); | 819 | private List<CanBeGodLike> CanBeGodLikeCheckFunctions = new List<CanBeGodLike>(); |
820 | 820 | ||
821 | public void addCheckBeGodLike(CanBeGodLike delegateFunc) | 821 | public void addCheckBeGodLike(CanBeGodLike delegateFunc) |
@@ -830,7 +830,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
830 | CanBeGodLikeCheckFunctions.Remove(delegateFunc); | 830 | CanBeGodLikeCheckFunctions.Remove(delegateFunc); |
831 | } | 831 | } |
832 | 832 | ||
833 | public bool ExternalChecksCanBeGodLike(LLUUID user) | 833 | public bool ExternalChecksCanBeGodLike(UUID user) |
834 | { | 834 | { |
835 | foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) | 835 | foreach (CanBeGodLike check in CanBeGodLikeCheckFunctions) |
836 | { | 836 | { |
@@ -844,7 +844,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
844 | #endregion | 844 | #endregion |
845 | 845 | ||
846 | #region EDIT PARCEL | 846 | #region EDIT PARCEL |
847 | public delegate bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene); | 847 | public delegate bool CanEditParcel(UUID user, ILandObject parcel, Scene scene); |
848 | private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>(); | 848 | private List<CanEditParcel> CanEditParcelCheckFunctions = new List<CanEditParcel>(); |
849 | 849 | ||
850 | public void addCheckEditParcel(CanEditParcel delegateFunc) | 850 | public void addCheckEditParcel(CanEditParcel delegateFunc) |
@@ -859,7 +859,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
859 | CanEditParcelCheckFunctions.Remove(delegateFunc); | 859 | CanEditParcelCheckFunctions.Remove(delegateFunc); |
860 | } | 860 | } |
861 | 861 | ||
862 | public bool ExternalChecksCanEditParcel(LLUUID user, ILandObject parcel) | 862 | public bool ExternalChecksCanEditParcel(UUID user, ILandObject parcel) |
863 | { | 863 | { |
864 | foreach (CanEditParcel check in CanEditParcelCheckFunctions) | 864 | foreach (CanEditParcel check in CanEditParcelCheckFunctions) |
865 | { | 865 | { |
@@ -873,7 +873,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
873 | #endregion | 873 | #endregion |
874 | 874 | ||
875 | #region SELL PARCEL | 875 | #region SELL PARCEL |
876 | public delegate bool CanSellParcel(LLUUID user, ILandObject parcel, Scene scene); | 876 | public delegate bool CanSellParcel(UUID user, ILandObject parcel, Scene scene); |
877 | private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>(); | 877 | private List<CanSellParcel> CanSellParcelCheckFunctions = new List<CanSellParcel>(); |
878 | 878 | ||
879 | public void addCheckSellParcel(CanSellParcel delegateFunc) | 879 | public void addCheckSellParcel(CanSellParcel delegateFunc) |
@@ -888,7 +888,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
888 | CanSellParcelCheckFunctions.Remove(delegateFunc); | 888 | CanSellParcelCheckFunctions.Remove(delegateFunc); |
889 | } | 889 | } |
890 | 890 | ||
891 | public bool ExternalChecksCanSellParcel(LLUUID user, ILandObject parcel) | 891 | public bool ExternalChecksCanSellParcel(UUID user, ILandObject parcel) |
892 | { | 892 | { |
893 | foreach (CanSellParcel check in CanSellParcelCheckFunctions) | 893 | foreach (CanSellParcel check in CanSellParcelCheckFunctions) |
894 | { | 894 | { |
@@ -902,7 +902,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
902 | #endregion | 902 | #endregion |
903 | 903 | ||
904 | #region ABANDON PARCEL | 904 | #region ABANDON PARCEL |
905 | public delegate bool CanAbandonParcel(LLUUID user, ILandObject parcel, Scene scene); | 905 | public delegate bool CanAbandonParcel(UUID user, ILandObject parcel, Scene scene); |
906 | private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>(); | 906 | private List<CanAbandonParcel> CanAbandonParcelCheckFunctions = new List<CanAbandonParcel>(); |
907 | 907 | ||
908 | public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) | 908 | public void addCheckAbandonParcel(CanAbandonParcel delegateFunc) |
@@ -917,7 +917,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
917 | CanAbandonParcelCheckFunctions.Remove(delegateFunc); | 917 | CanAbandonParcelCheckFunctions.Remove(delegateFunc); |
918 | } | 918 | } |
919 | 919 | ||
920 | public bool ExternalChecksCanAbandonParcel(LLUUID user, ILandObject parcel) | 920 | public bool ExternalChecksCanAbandonParcel(UUID user, ILandObject parcel) |
921 | { | 921 | { |
922 | foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) | 922 | foreach (CanAbandonParcel check in CanAbandonParcelCheckFunctions) |
923 | { | 923 | { |
@@ -930,7 +930,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
930 | } | 930 | } |
931 | #endregion | 931 | #endregion |
932 | 932 | ||
933 | public delegate bool CanReclaimParcel(LLUUID user, ILandObject parcel, Scene scene); | 933 | public delegate bool CanReclaimParcel(UUID user, ILandObject parcel, Scene scene); |
934 | private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>(); | 934 | private List<CanReclaimParcel> CanReclaimParcelCheckFunctions = new List<CanReclaimParcel>(); |
935 | 935 | ||
936 | public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) | 936 | public void addCheckReclaimParcel(CanReclaimParcel delegateFunc) |
@@ -945,7 +945,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
945 | CanReclaimParcelCheckFunctions.Remove(delegateFunc); | 945 | CanReclaimParcelCheckFunctions.Remove(delegateFunc); |
946 | } | 946 | } |
947 | 947 | ||
948 | public bool ExternalChecksCanReclaimParcel(LLUUID user, ILandObject parcel) | 948 | public bool ExternalChecksCanReclaimParcel(UUID user, ILandObject parcel) |
949 | { | 949 | { |
950 | foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) | 950 | foreach (CanReclaimParcel check in CanReclaimParcelCheckFunctions) |
951 | { | 951 | { |
@@ -956,7 +956,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
956 | } | 956 | } |
957 | return true; | 957 | return true; |
958 | } | 958 | } |
959 | public delegate bool CanBuyLand(LLUUID user, ILandObject parcel, Scene scene); | 959 | public delegate bool CanBuyLand(UUID user, ILandObject parcel, Scene scene); |
960 | private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>(); | 960 | private List<CanBuyLand> CanBuyLandCheckFunctions = new List<CanBuyLand>(); |
961 | 961 | ||
962 | public void addCheckCanBuyLand(CanBuyLand delegateFunc) | 962 | public void addCheckCanBuyLand(CanBuyLand delegateFunc) |
@@ -971,7 +971,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
971 | CanBuyLandCheckFunctions.Remove(delegateFunc); | 971 | CanBuyLandCheckFunctions.Remove(delegateFunc); |
972 | } | 972 | } |
973 | 973 | ||
974 | public bool ExternalChecksCanBuyLand(LLUUID user, ILandObject parcel) | 974 | public bool ExternalChecksCanBuyLand(UUID user, ILandObject parcel) |
975 | { | 975 | { |
976 | foreach (CanBuyLand check in CanBuyLandCheckFunctions) | 976 | foreach (CanBuyLand check in CanBuyLandCheckFunctions) |
977 | { | 977 | { |
@@ -983,7 +983,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
983 | return true; | 983 | return true; |
984 | } | 984 | } |
985 | 985 | ||
986 | public delegate bool CanLinkObject(LLUUID user, LLUUID objectID); | 986 | public delegate bool CanLinkObject(UUID user, UUID objectID); |
987 | private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>(); | 987 | private List<CanLinkObject> CanLinkObjectCheckFunctions = new List<CanLinkObject>(); |
988 | 988 | ||
989 | public void addCheckCanLinkObject(CanLinkObject delegateFunc) | 989 | public void addCheckCanLinkObject(CanLinkObject delegateFunc) |
@@ -998,7 +998,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
998 | CanLinkObjectCheckFunctions.Remove(delegateFunc); | 998 | CanLinkObjectCheckFunctions.Remove(delegateFunc); |
999 | } | 999 | } |
1000 | 1000 | ||
1001 | public bool ExternalChecksCanLinkObject(LLUUID user, LLUUID objectID) | 1001 | public bool ExternalChecksCanLinkObject(UUID user, UUID objectID) |
1002 | { | 1002 | { |
1003 | foreach (CanLinkObject check in CanLinkObjectCheckFunctions) | 1003 | foreach (CanLinkObject check in CanLinkObjectCheckFunctions) |
1004 | { | 1004 | { |
@@ -1010,7 +1010,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1010 | return true; | 1010 | return true; |
1011 | } | 1011 | } |
1012 | 1012 | ||
1013 | public delegate bool CanDelinkObject(LLUUID user, LLUUID objectID); | 1013 | public delegate bool CanDelinkObject(UUID user, UUID objectID); |
1014 | private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>(); | 1014 | private List<CanDelinkObject> CanDelinkObjectCheckFunctions = new List<CanDelinkObject>(); |
1015 | 1015 | ||
1016 | public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) | 1016 | public void addCheckCanDelinkObject(CanDelinkObject delegateFunc) |
@@ -1025,7 +1025,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1025 | CanDelinkObjectCheckFunctions.Remove(delegateFunc); | 1025 | CanDelinkObjectCheckFunctions.Remove(delegateFunc); |
1026 | } | 1026 | } |
1027 | 1027 | ||
1028 | public bool ExternalChecksCanDelinkObject(LLUUID user, LLUUID objectID) | 1028 | public bool ExternalChecksCanDelinkObject(UUID user, UUID objectID) |
1029 | { | 1029 | { |
1030 | foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) | 1030 | foreach (CanDelinkObject check in CanDelinkObjectCheckFunctions) |
1031 | { | 1031 | { |
@@ -1039,7 +1039,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1039 | 1039 | ||
1040 | #endregion | 1040 | #endregion |
1041 | 1041 | ||
1042 | public delegate bool CanCreateInventory(uint invType, LLUUID objectID, LLUUID userID); | 1042 | public delegate bool CanCreateInventory(uint invType, UUID objectID, UUID userID); |
1043 | private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>(); | 1043 | private List<CanCreateInventory> CanCreateInventoryCheckFunctions = new List<CanCreateInventory>(); |
1044 | 1044 | ||
1045 | public void addCheckCanCreateInventory(CanCreateInventory delegateFunc) | 1045 | public void addCheckCanCreateInventory(CanCreateInventory delegateFunc) |
@@ -1054,7 +1054,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1054 | CanCreateInventoryCheckFunctions.Remove(delegateFunc); | 1054 | CanCreateInventoryCheckFunctions.Remove(delegateFunc); |
1055 | } | 1055 | } |
1056 | 1056 | ||
1057 | public bool ExternalChecksCanCreateInventory(uint invType, LLUUID objectID, LLUUID userID) | 1057 | public bool ExternalChecksCanCreateInventory(uint invType, UUID objectID, UUID userID) |
1058 | { | 1058 | { |
1059 | foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions) | 1059 | foreach (CanCreateInventory check in CanCreateInventoryCheckFunctions) |
1060 | { | 1060 | { |
@@ -1066,7 +1066,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1066 | return true; | 1066 | return true; |
1067 | } | 1067 | } |
1068 | 1068 | ||
1069 | public delegate bool CanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); | 1069 | public delegate bool CanCopyInventory(UUID itemID, UUID objectID, UUID userID); |
1070 | private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>(); | 1070 | private List<CanCopyInventory> CanCopyInventoryCheckFunctions = new List<CanCopyInventory>(); |
1071 | 1071 | ||
1072 | public void addCheckCanCopyInventory(CanCopyInventory delegateFunc) | 1072 | public void addCheckCanCopyInventory(CanCopyInventory delegateFunc) |
@@ -1081,7 +1081,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1081 | CanCopyInventoryCheckFunctions.Remove(delegateFunc); | 1081 | CanCopyInventoryCheckFunctions.Remove(delegateFunc); |
1082 | } | 1082 | } |
1083 | 1083 | ||
1084 | public bool ExternalChecksCanCopyInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) | 1084 | public bool ExternalChecksCanCopyInventory(UUID itemID, UUID objectID, UUID userID) |
1085 | { | 1085 | { |
1086 | foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions) | 1086 | foreach (CanCopyInventory check in CanCopyInventoryCheckFunctions) |
1087 | { | 1087 | { |
@@ -1093,7 +1093,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1093 | return true; | 1093 | return true; |
1094 | } | 1094 | } |
1095 | 1095 | ||
1096 | public delegate bool CanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID); | 1096 | public delegate bool CanDeleteInventory(UUID itemID, UUID objectID, UUID userID); |
1097 | private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>(); | 1097 | private List<CanDeleteInventory> CanDeleteInventoryCheckFunctions = new List<CanDeleteInventory>(); |
1098 | 1098 | ||
1099 | public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc) | 1099 | public void addCheckCanDeleteInventory(CanDeleteInventory delegateFunc) |
@@ -1108,7 +1108,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1108 | CanDeleteInventoryCheckFunctions.Remove(delegateFunc); | 1108 | CanDeleteInventoryCheckFunctions.Remove(delegateFunc); |
1109 | } | 1109 | } |
1110 | 1110 | ||
1111 | public bool ExternalChecksCanDeleteInventory(LLUUID itemID, LLUUID objectID, LLUUID userID) | 1111 | public bool ExternalChecksCanDeleteInventory(UUID itemID, UUID objectID, UUID userID) |
1112 | { | 1112 | { |
1113 | foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions) | 1113 | foreach (CanDeleteInventory check in CanDeleteInventoryCheckFunctions) |
1114 | { | 1114 | { |
@@ -1120,7 +1120,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1120 | return true; | 1120 | return true; |
1121 | } | 1121 | } |
1122 | 1122 | ||
1123 | public delegate bool CanTeleport(LLUUID userID); | 1123 | public delegate bool CanTeleport(UUID userID); |
1124 | private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); | 1124 | private List<CanTeleport> CanTeleportCheckFunctions = new List<CanTeleport>(); |
1125 | 1125 | ||
1126 | public void addCheckCanTeleport(CanTeleport delegateFunc) | 1126 | public void addCheckCanTeleport(CanTeleport delegateFunc) |
@@ -1135,7 +1135,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1135 | CanTeleportCheckFunctions.Remove(delegateFunc); | 1135 | CanTeleportCheckFunctions.Remove(delegateFunc); |
1136 | } | 1136 | } |
1137 | 1137 | ||
1138 | public bool ExternalChecksCanTeleport(LLUUID userID) | 1138 | public bool ExternalChecksCanTeleport(UUID userID) |
1139 | { | 1139 | { |
1140 | foreach (CanTeleport check in CanTeleportCheckFunctions) | 1140 | foreach (CanTeleport check in CanTeleportCheckFunctions) |
1141 | { | 1141 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 5546618..472f446 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Region.Environment.Interfaces; | 35 | using OpenSim.Region.Environment.Interfaces; |
@@ -190,7 +190,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
190 | /// <param name="filename"></param> | 190 | /// <param name="filename"></param> |
191 | /// <param name="generateNewIDs"></param> | 191 | /// <param name="generateNewIDs"></param> |
192 | /// <param name="loadOffset"></param> | 192 | /// <param name="loadOffset"></param> |
193 | public void LoadCurrentSceneFromXml(string filename, bool generateNewIDs, LLVector3 loadOffset) | 193 | public void LoadCurrentSceneFromXml(string filename, bool generateNewIDs, Vector3 loadOffset) |
194 | { | 194 | { |
195 | CurrentOrFirstScene.LoadPrimsFromXml(filename, generateNewIDs, loadOffset); | 195 | CurrentOrFirstScene.LoadPrimsFromXml(filename, generateNewIDs, loadOffset); |
196 | } | 196 | } |
@@ -320,7 +320,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
320 | } | 320 | } |
321 | } | 321 | } |
322 | 322 | ||
323 | public bool TrySetCurrentScene(LLUUID regionID) | 323 | public bool TrySetCurrentScene(UUID regionID) |
324 | { | 324 | { |
325 | Console.WriteLine("Searching for Region: '{0}'", regionID.ToString()); | 325 | Console.WriteLine("Searching for Region: '{0}'", regionID.ToString()); |
326 | 326 | ||
@@ -350,7 +350,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
350 | return false; | 350 | return false; |
351 | } | 351 | } |
352 | 352 | ||
353 | public bool TryGetScene(LLUUID regionID, out Scene scene) | 353 | public bool TryGetScene(UUID regionID, out Scene scene) |
354 | { | 354 | { |
355 | foreach (Scene mscene in m_localScenes) | 355 | foreach (Scene mscene in m_localScenes) |
356 | { | 356 | { |
@@ -481,7 +481,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
481 | ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); }); | 481 | ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); }); |
482 | } | 482 | } |
483 | 483 | ||
484 | public bool TryGetAvatar(LLUUID avatarId, out ScenePresence avatar) | 484 | public bool TryGetAvatar(UUID avatarId, out ScenePresence avatar) |
485 | { | 485 | { |
486 | foreach (Scene scene in m_localScenes) | 486 | foreach (Scene scene in m_localScenes) |
487 | { | 487 | { |
@@ -495,7 +495,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
495 | return false; | 495 | return false; |
496 | } | 496 | } |
497 | 497 | ||
498 | public bool TryGetAvatarsScene(LLUUID avatarId, out Scene scene) | 498 | public bool TryGetAvatarsScene(UUID avatarId, out Scene scene) |
499 | { | 499 | { |
500 | ScenePresence avatar = null; | 500 | ScenePresence avatar = null; |
501 | foreach (Scene mScene in m_localScenes) | 501 | foreach (Scene mScene in m_localScenes) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 032d673..c6452f9 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using log4net; | 31 | using log4net; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
@@ -133,9 +133,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
133 | /// <param name="copyItemID">The item UUID that should be used by the new item.</param> | 133 | /// <param name="copyItemID">The item UUID that should be used by the new item.</param> |
134 | /// <returns></returns> | 134 | /// <returns></returns> |
135 | public bool AddInventoryItem(IClientAPI remoteClient, uint localID, | 135 | public bool AddInventoryItem(IClientAPI remoteClient, uint localID, |
136 | InventoryItemBase item, LLUUID copyItemID) | 136 | InventoryItemBase item, UUID copyItemID) |
137 | { | 137 | { |
138 | LLUUID newItemId = (copyItemID != LLUUID.Zero) ? copyItemID : item.ID; | 138 | UUID newItemId = (copyItemID != UUID.Zero) ? copyItemID : item.ID; |
139 | 139 | ||
140 | SceneObjectPart part = GetChildPart(localID); | 140 | SceneObjectPart part = GetChildPart(localID); |
141 | if (part != null) | 141 | if (part != null) |
@@ -183,7 +183,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
183 | /// <param name="primID"></param> | 183 | /// <param name="primID"></param> |
184 | /// <param name="itemID"></param> | 184 | /// <param name="itemID"></param> |
185 | /// <returns>null if the item does not exist</returns> | 185 | /// <returns>null if the item does not exist</returns> |
186 | public TaskInventoryItem GetInventoryItem(uint primID, LLUUID itemID) | 186 | public TaskInventoryItem GetInventoryItem(uint primID, UUID itemID) |
187 | { | 187 | { |
188 | SceneObjectPart part = GetChildPart(primID); | 188 | SceneObjectPart part = GetChildPart(primID); |
189 | if (part != null) | 189 | if (part != null) |
@@ -227,7 +227,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
227 | return false; | 227 | return false; |
228 | } | 228 | } |
229 | 229 | ||
230 | public int RemoveInventoryItem(uint localID, LLUUID itemID) | 230 | public int RemoveInventoryItem(uint localID, UUID itemID) |
231 | { | 231 | { |
232 | SceneObjectPart part = GetChildPart(localID); | 232 | SceneObjectPart part = GetChildPart(localID); |
233 | if (part != null) | 233 | if (part != null) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index b04e882..d465eaa 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -31,9 +31,8 @@ using System.Drawing; | |||
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using System.Xml.Serialization; | 33 | using System.Xml.Serialization; |
34 | using Axiom.Math; | 34 | using OpenMetaverse; |
35 | using libsecondlife; | 35 | using OpenMetaverse.Packets; |
36 | using libsecondlife.Packets; | ||
37 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
38 | using OpenSim.Region.Environment.Interfaces; | 37 | using OpenSim.Region.Environment.Interfaces; |
39 | using OpenSim.Region.Physics.Manager; | 38 | using OpenSim.Region.Physics.Manager; |
@@ -75,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
75 | 74 | ||
76 | struct scriptPosTarget | 75 | struct scriptPosTarget |
77 | { | 76 | { |
78 | public LLVector3 targetPos; | 77 | public Vector3 targetPos; |
79 | public float tolerance; | 78 | public float tolerance; |
80 | } | 79 | } |
81 | 80 | ||
@@ -97,17 +96,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
97 | 96 | ||
98 | public float scriptScore = 0f; | 97 | public float scriptScore = 0f; |
99 | 98 | ||
100 | private LLVector3 lastPhysGroupPos; | 99 | private Vector3 lastPhysGroupPos; |
101 | private LLQuaternion lastPhysGroupRot; | 100 | private Quaternion lastPhysGroupRot; |
102 | 101 | ||
103 | /// <summary> | 102 | /// <summary> |
104 | /// The constituent parts of this group | 103 | /// The constituent parts of this group |
105 | /// </summary> | 104 | /// </summary> |
106 | protected Dictionary<LLUUID, SceneObjectPart> m_parts = new Dictionary<LLUUID, SceneObjectPart>(); | 105 | protected Dictionary<UUID, SceneObjectPart> m_parts = new Dictionary<UUID, SceneObjectPart>(); |
107 | 106 | ||
108 | protected ulong m_regionHandle; | 107 | protected ulong m_regionHandle; |
109 | protected SceneObjectPart m_rootPart; | 108 | protected SceneObjectPart m_rootPart; |
110 | // private Dictionary<LLUUID, scriptEvents> m_scriptEvents = new Dictionary<LLUUID, scriptEvents>(); | 109 | // private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>(); |
111 | 110 | ||
112 | private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>(); | 111 | private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>(); |
113 | 112 | ||
@@ -142,18 +141,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
142 | get { return m_parts.Count; } | 141 | get { return m_parts.Count; } |
143 | } | 142 | } |
144 | 143 | ||
145 | public LLQuaternion GroupRotation | 144 | public Quaternion GroupRotation |
146 | { | 145 | { |
147 | get { return m_rootPart.RotationOffset; } | 146 | get { return m_rootPart.RotationOffset; } |
148 | } | 147 | } |
149 | 148 | ||
150 | public LLUUID GroupID | 149 | public UUID GroupID |
151 | { | 150 | { |
152 | get { return m_rootPart.GroupID; } | 151 | get { return m_rootPart.GroupID; } |
153 | set { m_rootPart.GroupID = value; } | 152 | set { m_rootPart.GroupID = value; } |
154 | } | 153 | } |
155 | 154 | ||
156 | public Dictionary<LLUUID, SceneObjectPart> Children | 155 | public Dictionary<UUID, SceneObjectPart> Children |
157 | { | 156 | { |
158 | get { return m_parts; } | 157 | get { return m_parts; } |
159 | set { m_parts = value; } | 158 | set { m_parts = value; } |
@@ -181,7 +180,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
181 | } | 180 | } |
182 | } | 181 | } |
183 | 182 | ||
184 | public override LLVector3 AbsolutePosition | 183 | public override Vector3 AbsolutePosition |
185 | { | 184 | { |
186 | get | 185 | get |
187 | { | 186 | { |
@@ -195,7 +194,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
195 | } | 194 | } |
196 | set | 195 | set |
197 | { | 196 | { |
198 | LLVector3 val = value; | 197 | Vector3 val = value; |
199 | if ((val.X > 257f || val.X < -1f || val.Y > 257f || val.Y < -1f) && !m_rootPart.IsAttachment) | 198 | if ((val.X > 257f || val.X < -1f || val.Y > 257f || val.Y < -1f) && !m_rootPart.IsAttachment) |
200 | { | 199 | { |
201 | m_scene.CrossPrimGroupIntoNewRegion(val, this); | 200 | m_scene.CrossPrimGroupIntoNewRegion(val, this); |
@@ -234,18 +233,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
234 | set { m_rootPart.LocalId = value; } | 233 | set { m_rootPart.LocalId = value; } |
235 | } | 234 | } |
236 | 235 | ||
237 | public override LLUUID UUID | 236 | public override UUID UUID |
238 | { | 237 | { |
239 | get { return m_rootPart.UUID; } | 238 | get { return m_rootPart.UUID; } |
240 | set { m_rootPart.UUID = value; } | 239 | set { m_rootPart.UUID = value; } |
241 | } | 240 | } |
242 | 241 | ||
243 | public LLUUID OwnerID | 242 | public UUID OwnerID |
244 | { | 243 | { |
245 | get | 244 | get |
246 | { | 245 | { |
247 | if (m_rootPart == null) | 246 | if (m_rootPart == null) |
248 | return LLUUID.Zero; | 247 | return UUID.Zero; |
249 | 248 | ||
250 | return m_rootPart.OwnerID; | 249 | return m_rootPart.OwnerID; |
251 | } | 250 | } |
@@ -299,7 +298,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
299 | } | 298 | } |
300 | 299 | ||
301 | // The UUID for the Region this Object is in. | 300 | // The UUID for the Region this Object is in. |
302 | public LLUUID RegionUUID | 301 | public UUID RegionUUID |
303 | { | 302 | { |
304 | get | 303 | get |
305 | { | 304 | { |
@@ -307,7 +306,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
307 | { | 306 | { |
308 | return m_scene.RegionInfo.RegionID; | 307 | return m_scene.RegionInfo.RegionID; |
309 | } | 308 | } |
310 | return LLUUID.Zero; | 309 | return UUID.Zero; |
311 | } | 310 | } |
312 | } | 311 | } |
313 | 312 | ||
@@ -455,14 +454,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
455 | /// <summary> | 454 | /// <summary> |
456 | /// | 455 | /// |
457 | /// </summary> | 456 | /// </summary> |
458 | public SceneObjectGroup(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos, | 457 | public SceneObjectGroup(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos, |
459 | LLQuaternion rot, PrimitiveBaseShape shape) | 458 | Quaternion rot, PrimitiveBaseShape shape) |
460 | { | 459 | { |
461 | m_regionHandle = regionHandle; | 460 | m_regionHandle = regionHandle; |
462 | m_scene = scene; | 461 | m_scene = scene; |
463 | 462 | ||
464 | // this.Pos = pos; | 463 | // this.Pos = pos; |
465 | LLVector3 rootOffset = new LLVector3(0, 0, 0); | 464 | Vector3 rootOffset = new Vector3(0, 0, 0); |
466 | SceneObjectPart newPart = | 465 | SceneObjectPart newPart = |
467 | new SceneObjectPart(m_regionHandle, this, ownerID, localID, shape, pos, rot, rootOffset); | 466 | new SceneObjectPart(m_regionHandle, this, ownerID, localID, shape, pos, rot, rootOffset); |
468 | newPart.LinkNum = 0; | 467 | newPart.LinkNum = 0; |
@@ -479,13 +478,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
479 | /// <summary> | 478 | /// <summary> |
480 | /// | 479 | /// |
481 | /// </summary> | 480 | /// </summary> |
482 | public SceneObjectGroup(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos, | 481 | public SceneObjectGroup(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos, |
483 | PrimitiveBaseShape shape) | 482 | PrimitiveBaseShape shape) |
484 | : this(scene, regionHandle, ownerID, localID, pos, LLQuaternion.Identity, shape) | 483 | : this(scene, regionHandle, ownerID, localID, pos, Quaternion.Identity, shape) |
485 | { | 484 | { |
486 | } | 485 | } |
487 | 486 | ||
488 | public void SetFromAssetID(LLUUID AssetId) | 487 | public void SetFromAssetID(UUID AssetId) |
489 | { | 488 | { |
490 | lock (m_parts) | 489 | lock (m_parts) |
491 | { | 490 | { |
@@ -496,13 +495,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
496 | } | 495 | } |
497 | } | 496 | } |
498 | 497 | ||
499 | public LLUUID GetFromAssetID() | 498 | public UUID GetFromAssetID() |
500 | { | 499 | { |
501 | if (m_rootPart != null) | 500 | if (m_rootPart != null) |
502 | { | 501 | { |
503 | return m_rootPart.FromAssetID; | 502 | return m_rootPart.FromAssetID; |
504 | } | 503 | } |
505 | return LLUUID.Zero; | 504 | return UUID.Zero; |
506 | } | 505 | } |
507 | 506 | ||
508 | /// <summary> | 507 | /// <summary> |
@@ -519,18 +518,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
519 | } | 518 | } |
520 | } | 519 | } |
521 | 520 | ||
522 | public LLVector3 GroupScale() | 521 | public Vector3 GroupScale() |
523 | { | 522 | { |
524 | LLVector3 minScale = new LLVector3(Constants.RegionSize,Constants.RegionSize,Constants.RegionSize); | 523 | Vector3 minScale = new Vector3(Constants.RegionSize,Constants.RegionSize,Constants.RegionSize); |
525 | LLVector3 maxScale = new LLVector3(0f,0f,0f); | 524 | Vector3 maxScale = new Vector3(0f,0f,0f); |
526 | LLVector3 finalScale = new LLVector3(0.5f, 0.5f, 0.5f); | 525 | Vector3 finalScale = new Vector3(0.5f, 0.5f, 0.5f); |
527 | 526 | ||
528 | lock (m_parts) | 527 | lock (m_parts) |
529 | { | 528 | { |
530 | foreach (SceneObjectPart part in m_parts.Values) | 529 | foreach (SceneObjectPart part in m_parts.Values) |
531 | { | 530 | { |
532 | LLVector3 partscale = part.Scale; | 531 | Vector3 partscale = part.Scale; |
533 | LLVector3 partoffset = part.OffsetPosition; | 532 | Vector3 partoffset = part.OffsetPosition; |
534 | 533 | ||
535 | minScale.X = (partscale.X + partoffset.X < minScale.X) ? partscale.X + partoffset.X : minScale.X; | 534 | minScale.X = (partscale.X + partoffset.X < minScale.X) ? partscale.X + partoffset.X : minScale.X; |
536 | minScale.Y = (partscale.Y + partoffset.Y < minScale.Y) ? partscale.X + partoffset.Y : minScale.Y; | 535 | minScale.Y = (partscale.Y + partoffset.Y < minScale.Y) ? partscale.X + partoffset.Y : minScale.Y; |
@@ -563,8 +562,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
563 | // Temporary commented to stop compiler warning | 562 | // Temporary commented to stop compiler warning |
564 | //Vector3 partPosition = | 563 | //Vector3 partPosition = |
565 | // new Vector3(part.AbsolutePosition.X, part.AbsolutePosition.Y, part.AbsolutePosition.Z); | 564 | // new Vector3(part.AbsolutePosition.X, part.AbsolutePosition.Y, part.AbsolutePosition.Z); |
566 | Quaternion parentrotation = | 565 | Quaternion parentrotation = GroupRotation; |
567 | new Quaternion(GroupRotation.W, GroupRotation.X, GroupRotation.Y, GroupRotation.Z); | ||
568 | 566 | ||
569 | // Telling the prim to raytrace. | 567 | // Telling the prim to raytrace. |
570 | //EntityIntersection inter = part.TestIntersection(hRay, parentrotation); | 568 | //EntityIntersection inter = part.TestIntersection(hRay, parentrotation); |
@@ -684,7 +682,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
684 | /// <param name="agentID"></param> | 682 | /// <param name="agentID"></param> |
685 | /// <param name="attachmentpoint"></param> | 683 | /// <param name="attachmentpoint"></param> |
686 | /// <param name="AttachOffset"></param> | 684 | /// <param name="AttachOffset"></param> |
687 | public void AttachToAgent(LLUUID agentID, uint attachmentpoint, LLVector3 AttachOffset) | 685 | public void AttachToAgent(UUID agentID, uint attachmentpoint, Vector3 AttachOffset) |
688 | { | 686 | { |
689 | ScenePresence avatar = m_scene.GetScenePresence(agentID); | 687 | ScenePresence avatar = m_scene.GetScenePresence(agentID); |
690 | if (avatar != null) | 688 | if (avatar != null) |
@@ -737,14 +735,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
737 | public void DetachToGround() | 735 | public void DetachToGround() |
738 | { | 736 | { |
739 | ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar); | 737 | ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar); |
740 | LLVector3 detachedpos = new LLVector3(127f,127f,127f); | 738 | Vector3 detachedpos = new Vector3(127f,127f,127f); |
741 | if (avatar != null) | 739 | if (avatar != null) |
742 | { | 740 | { |
743 | detachedpos = avatar.AbsolutePosition; | 741 | detachedpos = avatar.AbsolutePosition; |
744 | avatar.RemoveAttachment(this); | 742 | avatar.RemoveAttachment(this); |
745 | } | 743 | } |
746 | AbsolutePosition = detachedpos; | 744 | AbsolutePosition = detachedpos; |
747 | m_rootPart.AttachedAvatar = LLUUID.Zero; | 745 | m_rootPart.AttachedAvatar = UUID.Zero; |
748 | m_rootPart.SetParentLocalId(0); | 746 | m_rootPart.SetParentLocalId(0); |
749 | m_rootPart.SetAttachmentPoint((byte)0); | 747 | m_rootPart.SetAttachmentPoint((byte)0); |
750 | m_rootPart.IsAttachment = false; | 748 | m_rootPart.IsAttachment = false; |
@@ -758,14 +756,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
758 | public void DetachToInventoryPrep() | 756 | public void DetachToInventoryPrep() |
759 | { | 757 | { |
760 | ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar); | 758 | ScenePresence avatar = m_scene.GetScenePresence(m_rootPart.AttachedAvatar); |
761 | //LLVector3 detachedpos = new LLVector3(127f, 127f, 127f); | 759 | //Vector3 detachedpos = new Vector3(127f, 127f, 127f); |
762 | if (avatar != null) | 760 | if (avatar != null) |
763 | { | 761 | { |
764 | //detachedpos = avatar.AbsolutePosition; | 762 | //detachedpos = avatar.AbsolutePosition; |
765 | avatar.RemoveAttachment(this); | 763 | avatar.RemoveAttachment(this); |
766 | } | 764 | } |
767 | 765 | ||
768 | m_rootPart.AttachedAvatar = LLUUID.Zero; | 766 | m_rootPart.AttachedAvatar = UUID.Zero; |
769 | m_rootPart.SetParentLocalId(0); | 767 | m_rootPart.SetParentLocalId(0); |
770 | //m_rootPart.SetAttachmentPoint((byte)0); | 768 | //m_rootPart.SetAttachmentPoint((byte)0); |
771 | m_rootPart.IsAttachment = false; | 769 | m_rootPart.IsAttachment = false; |
@@ -861,7 +859,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
861 | { | 859 | { |
862 | foreach (SceneObjectPart part in m_parts.Values) | 860 | foreach (SceneObjectPart part in m_parts.Values) |
863 | { | 861 | { |
864 | part.UUID = LLUUID.Random(); | 862 | part.UUID = UUID.Random(); |
865 | 863 | ||
866 | } | 864 | } |
867 | } | 865 | } |
@@ -885,7 +883,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
885 | //HasGroupChanged = false; | 883 | //HasGroupChanged = false; |
886 | } | 884 | } |
887 | 885 | ||
888 | public LLUUID GetPartsFullID(uint localID) | 886 | public UUID GetPartsFullID(uint localID) |
889 | { | 887 | { |
890 | SceneObjectPart part = GetChildPart(localID); | 888 | SceneObjectPart part = GetChildPart(localID); |
891 | if (part != null) | 889 | if (part != null) |
@@ -895,7 +893,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
895 | return null; | 893 | return null; |
896 | } | 894 | } |
897 | 895 | ||
898 | public void ObjectGrabHandler(uint localId, LLVector3 offsetPos, IClientAPI remoteClient) | 896 | public void ObjectGrabHandler(uint localId, Vector3 offsetPos, IClientAPI remoteClient) |
899 | { | 897 | { |
900 | if (m_rootPart.LocalId == localId) | 898 | if (m_rootPart.LocalId == localId) |
901 | { | 899 | { |
@@ -909,14 +907,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
909 | } | 907 | } |
910 | } | 908 | } |
911 | 909 | ||
912 | public virtual void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | 910 | public virtual void OnGrabPart(SceneObjectPart part, Vector3 offsetPos, IClientAPI remoteClient) |
913 | { | 911 | { |
914 | part.StoreUndoState(); | 912 | part.StoreUndoState(); |
915 | part.OnGrab(offsetPos, remoteClient); | 913 | part.OnGrab(offsetPos, remoteClient); |
916 | 914 | ||
917 | } | 915 | } |
918 | 916 | ||
919 | public virtual void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | 917 | public virtual void OnGrabGroup(Vector3 offsetPos, IClientAPI remoteClient) |
920 | { | 918 | { |
921 | m_scene.EventManager.TriggerGroupGrab(UUID, offsetPos, remoteClient.AgentId); | 919 | m_scene.EventManager.TriggerGroupGrab(UUID, offsetPos, remoteClient.AgentId); |
922 | } | 920 | } |
@@ -949,7 +947,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
949 | } | 947 | } |
950 | 948 | ||
951 | if (m_rootPart != null && part == m_rootPart) | 949 | if (m_rootPart != null && part == m_rootPart) |
952 | avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId); | 950 | avatars[i].ControllingClient.SendKiPrimitive(m_regionHandle, part.LocalId); |
953 | } | 951 | } |
954 | } | 952 | } |
955 | 953 | ||
@@ -975,7 +973,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
975 | } | 973 | } |
976 | 974 | ||
977 | if (m_rootPart != null && part == m_rootPart) | 975 | if (m_rootPart != null && part == m_rootPart) |
978 | avatars[i].ControllingClient.SendKillObject(m_regionHandle, part.LocalId); | 976 | avatars[i].ControllingClient.SendKiPrimitive(m_regionHandle, part.LocalId); |
979 | } | 977 | } |
980 | } | 978 | } |
981 | } | 979 | } |
@@ -1047,9 +1045,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1047 | public override void SetText(string text, Vector3 color, double alpha) | 1045 | public override void SetText(string text, Vector3 color, double alpha) |
1048 | { | 1046 | { |
1049 | Color = Color.FromArgb(0xff - (int) (alpha * 0xff), | 1047 | Color = Color.FromArgb(0xff - (int) (alpha * 0xff), |
1050 | (int) (color.x * 0xff), | 1048 | (int) (color.X * 0xff), |
1051 | (int) (color.y * 0xff), | 1049 | (int) (color.Y * 0xff), |
1052 | (int) (color.z * 0xff)); | 1050 | (int) (color.Z * 0xff)); |
1053 | Text = text; | 1051 | Text = text; |
1054 | 1052 | ||
1055 | HasGroupChanged = true; | 1053 | HasGroupChanged = true; |
@@ -1085,7 +1083,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1085 | } | 1083 | } |
1086 | } | 1084 | } |
1087 | 1085 | ||
1088 | public void SetOwnerId(LLUUID userId) | 1086 | public void SetOwnerId(UUID userId) |
1089 | { | 1087 | { |
1090 | ForEachPart(delegate(SceneObjectPart part) { part.OwnerID = userId; }); | 1088 | ForEachPart(delegate(SceneObjectPart part) { part.OwnerID = userId; }); |
1091 | } | 1089 | } |
@@ -1207,14 +1205,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
1207 | /// Duplicates this object, including operations such as physics set up and attaching to the backup event. | 1205 | /// Duplicates this object, including operations such as physics set up and attaching to the backup event. |
1208 | /// </summary> | 1206 | /// </summary> |
1209 | /// <returns></returns> | 1207 | /// <returns></returns> |
1210 | public SceneObjectGroup Copy(LLUUID cAgentID, LLUUID cGroupID, bool userExposed) | 1208 | public SceneObjectGroup Copy(UUID cAgentID, UUID cGroupID, bool userExposed) |
1211 | { | 1209 | { |
1212 | SceneObjectGroup dupe = (SceneObjectGroup) MemberwiseClone(); | 1210 | SceneObjectGroup dupe = (SceneObjectGroup) MemberwiseClone(); |
1213 | dupe.m_parts = new Dictionary<LLUUID, SceneObjectPart>(); | 1211 | dupe.m_parts = new Dictionary<UUID, SceneObjectPart>(); |
1214 | dupe.m_parts.Clear(); | 1212 | dupe.m_parts.Clear(); |
1215 | //dupe.OwnerID = AgentID; | 1213 | //dupe.OwnerID = AgentID; |
1216 | //dupe.GroupID = GroupID; | 1214 | //dupe.GroupID = GroupID; |
1217 | dupe.AbsolutePosition = new LLVector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); | 1215 | dupe.AbsolutePosition = new Vector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); |
1218 | dupe.m_scene = m_scene; | 1216 | dupe.m_scene = m_scene; |
1219 | dupe.m_regionHandle = m_regionHandle; | 1217 | dupe.m_regionHandle = m_regionHandle; |
1220 | 1218 | ||
@@ -1231,11 +1229,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1231 | dupe.RootPart.PhysActor = m_scene.PhysicsScene.AddPrimShape( | 1229 | dupe.RootPart.PhysActor = m_scene.PhysicsScene.AddPrimShape( |
1232 | dupe.RootPart.Name, | 1230 | dupe.RootPart.Name, |
1233 | pbs, | 1231 | pbs, |
1234 | new PhysicsVector(dupe.RootPart.AbsolutePosition.X, dupe.RootPart.AbsolutePosition.Y, | 1232 | new PhysicsVector(dupe.RootPart.AbsolutePosition.X, dupe.RootPart.AbsolutePosition.Y, dupe.RootPart.AbsolutePosition.Z), |
1235 | dupe.RootPart.AbsolutePosition.Z), | ||
1236 | new PhysicsVector(dupe.RootPart.Scale.X, dupe.RootPart.Scale.Y, dupe.RootPart.Scale.Z), | 1233 | new PhysicsVector(dupe.RootPart.Scale.X, dupe.RootPart.Scale.Y, dupe.RootPart.Scale.Z), |
1237 | new Quaternion(dupe.RootPart.RotationOffset.W, dupe.RootPart.RotationOffset.X, | 1234 | dupe.RootPart.RotationOffset, |
1238 | dupe.RootPart.RotationOffset.Y, dupe.RootPart.RotationOffset.Z), | ||
1239 | dupe.RootPart.PhysActor.IsPhysical); | 1235 | dupe.RootPart.PhysActor.IsPhysical); |
1240 | 1236 | ||
1241 | dupe.RootPart.PhysActor.LocalID = dupe.RootPart.LocalId; | 1237 | dupe.RootPart.PhysActor.LocalID = dupe.RootPart.LocalId; |
@@ -1286,7 +1282,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1286 | /// <param name="part"></param> | 1282 | /// <param name="part"></param> |
1287 | /// <param name="cAgentID"></param> | 1283 | /// <param name="cAgentID"></param> |
1288 | /// <param name="cGroupID"></param> | 1284 | /// <param name="cGroupID"></param> |
1289 | public void CopyRootPart(SceneObjectPart part, LLUUID cAgentID, LLUUID cGroupID, bool userExposed) | 1285 | public void CopyRootPart(SceneObjectPart part, UUID cAgentID, UUID cGroupID, bool userExposed) |
1290 | { | 1286 | { |
1291 | SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate(), OwnerID, GroupID, m_parts.Count, userExposed); | 1287 | SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate(), OwnerID, GroupID, m_parts.Count, userExposed); |
1292 | newPart.SetParent(this); | 1288 | newPart.SetParent(this); |
@@ -1308,9 +1304,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1308 | foreach (SceneObjectPart part in m_parts.Values) | 1304 | foreach (SceneObjectPart part in m_parts.Values) |
1309 | { | 1305 | { |
1310 | if (UsePhysics) | 1306 | if (UsePhysics) |
1311 | part.AddFlag(LLObject.ObjectFlags.Physics); | 1307 | part.AddFlag(PrimFlags.Physics); |
1312 | else | 1308 | else |
1313 | part.RemFlag(LLObject.ObjectFlags.Physics); | 1309 | part.RemFlag(PrimFlags.Physics); |
1314 | 1310 | ||
1315 | part.DoPhysicsPropertyUpdate(UsePhysics, false); | 1311 | part.DoPhysicsPropertyUpdate(UsePhysics, false); |
1316 | IsSelected = false; | 1312 | IsSelected = false; |
@@ -1327,7 +1323,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1327 | { | 1323 | { |
1328 | if (PhantomStatus) | 1324 | if (PhantomStatus) |
1329 | { | 1325 | { |
1330 | part.AddFlag(LLObject.ObjectFlags.Phantom); | 1326 | part.AddFlag(PrimFlags.Phantom); |
1331 | if (part.PhysActor != null) | 1327 | if (part.PhysActor != null) |
1332 | { | 1328 | { |
1333 | m_scene.PhysicsScene.RemovePrim(part.PhysActor); | 1329 | m_scene.PhysicsScene.RemovePrim(part.PhysActor); |
@@ -1335,8 +1331,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1335 | } | 1331 | } |
1336 | else | 1332 | else |
1337 | { | 1333 | { |
1338 | part.RemFlag(LLObject.ObjectFlags.Phantom); | 1334 | part.RemFlag(PrimFlags.Phantom); |
1339 | if ((part.GetEffectiveObjectFlags() & (int) LLObject.ObjectFlags.Physics) != 0) | 1335 | if ((part.GetEffectiveObjectFlags() & (int) PrimFlags.Physics) != 0) |
1340 | { | 1336 | { |
1341 | part.DoPhysicsPropertyUpdate(true, false); | 1337 | part.DoPhysicsPropertyUpdate(true, false); |
1342 | } | 1338 | } |
@@ -1372,7 +1368,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1372 | } | 1368 | } |
1373 | } | 1369 | } |
1374 | 1370 | ||
1375 | public void moveToTarget(LLVector3 target, float tau) | 1371 | public void moveToTarget(Vector3 target, float tau) |
1376 | { | 1372 | { |
1377 | SceneObjectPart rootpart = m_rootPart; | 1373 | SceneObjectPart rootpart = m_rootPart; |
1378 | if (rootpart != null) | 1374 | if (rootpart != null) |
@@ -1395,7 +1391,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1395 | } | 1391 | } |
1396 | } | 1392 | } |
1397 | 1393 | ||
1398 | public void SetRootPartOwner(SceneObjectPart part, LLUUID cAgentID, LLUUID cGroupID) | 1394 | public void SetRootPartOwner(SceneObjectPart part, UUID cAgentID, UUID cGroupID) |
1399 | { | 1395 | { |
1400 | part.LastOwnerID = part.OwnerID; | 1396 | part.LastOwnerID = part.OwnerID; |
1401 | part.OwnerID = cAgentID; | 1397 | part.OwnerID = cAgentID; |
@@ -1417,7 +1413,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1417 | /// <param name="part"></param> | 1413 | /// <param name="part"></param> |
1418 | /// <param name="cAgentID"></param> | 1414 | /// <param name="cAgentID"></param> |
1419 | /// <param name="cGroupID"></param> | 1415 | /// <param name="cGroupID"></param> |
1420 | public void CopyPart(SceneObjectPart part, LLUUID cAgentID, LLUUID cGroupID, bool userExposed) | 1416 | public void CopyPart(SceneObjectPart part, UUID cAgentID, UUID cGroupID, bool userExposed) |
1421 | { | 1417 | { |
1422 | SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate(), OwnerID, GroupID, m_parts.Count, userExposed); | 1418 | SceneObjectPart newPart = part.Copy(m_scene.PrimIDAllocate(), OwnerID, GroupID, m_parts.Count, userExposed); |
1423 | newPart.SetParent(this); | 1419 | newPart.SetParent(this); |
@@ -1432,7 +1428,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1432 | } | 1428 | } |
1433 | 1429 | ||
1434 | /// <summary> | 1430 | /// <summary> |
1435 | /// Reset the LLUUIDs for all the prims that make up this group. | 1431 | /// Reset the UUIDs for all the prims that make up this group. |
1436 | /// | 1432 | /// |
1437 | /// This is called by methods which want to add a new group to an existing scene, in order | 1433 | /// This is called by methods which want to add a new group to an existing scene, in order |
1438 | /// to ensure that there are no clashes with groups already present. | 1434 | /// to ensure that there are no clashes with groups already present. |
@@ -1454,7 +1450,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1454 | /// | 1450 | /// |
1455 | /// </summary> | 1451 | /// </summary> |
1456 | /// <param name="part"></param> | 1452 | /// <param name="part"></param> |
1457 | public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, LLUUID AgentID, uint RequestFlags) | 1453 | public void ServiceObjectPropertiesFamilyRequest(IClientAPI remoteClient, UUID AgentID, uint RequestFlags) |
1458 | { | 1454 | { |
1459 | 1455 | ||
1460 | remoteClient.SendObjectPropertiesFamilyData(RequestFlags, RootPart.UUID, RootPart.ObjectOwner, RootPart.GroupID, RootPart.BaseMask, | 1456 | remoteClient.SendObjectPropertiesFamilyData(RequestFlags, RootPart.UUID, RootPart.ObjectOwner, RootPart.GroupID, RootPart.BaseMask, |
@@ -1463,7 +1459,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1463 | RootPart.CreatorID, RootPart.Name, RootPart.Description); | 1459 | RootPart.CreatorID, RootPart.Name, RootPart.Description); |
1464 | } | 1460 | } |
1465 | 1461 | ||
1466 | public void SetPartOwner(SceneObjectPart part, LLUUID cAgentID, LLUUID cGroupID) | 1462 | public void SetPartOwner(SceneObjectPart part, UUID cAgentID, UUID cGroupID) |
1467 | { | 1463 | { |
1468 | part.OwnerID = cAgentID; | 1464 | part.OwnerID = cAgentID; |
1469 | part.GroupID = cGroupID; | 1465 | part.GroupID = cGroupID; |
@@ -1640,7 +1636,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1640 | /// </summary> | 1636 | /// </summary> |
1641 | /// <param name="primID"></param> | 1637 | /// <param name="primID"></param> |
1642 | /// <returns>null if a child part with the primID was not found</returns> | 1638 | /// <returns>null if a child part with the primID was not found</returns> |
1643 | public SceneObjectPart GetChildPart(LLUUID primID) | 1639 | public SceneObjectPart GetChildPart(UUID primID) |
1644 | { | 1640 | { |
1645 | SceneObjectPart childPart = null; | 1641 | SceneObjectPart childPart = null; |
1646 | if (m_parts.ContainsKey(primID)) | 1642 | if (m_parts.ContainsKey(primID)) |
@@ -1677,7 +1673,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1677 | /// </summary> | 1673 | /// </summary> |
1678 | /// <param name="primID"></param> | 1674 | /// <param name="primID"></param> |
1679 | /// <returns></returns> | 1675 | /// <returns></returns> |
1680 | public bool HasChildPrim(LLUUID primID) | 1676 | public bool HasChildPrim(UUID primID) |
1681 | { | 1677 | { |
1682 | if (m_parts.ContainsKey(primID)) | 1678 | if (m_parts.ContainsKey(primID)) |
1683 | { | 1679 | { |
@@ -1735,27 +1731,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1735 | 1731 | ||
1736 | SceneObjectPart linkPart = objectGroup.m_rootPart; | 1732 | SceneObjectPart linkPart = objectGroup.m_rootPart; |
1737 | 1733 | ||
1738 | Vector3 oldGroupPosition = | 1734 | Vector3 oldGroupPosition = linkPart.GroupPosition; |
1739 | new Vector3(linkPart.GroupPosition.X, linkPart.GroupPosition.Y, linkPart.GroupPosition.Z); | 1735 | Quaternion oldRootRotation = linkPart.RotationOffset; |
1740 | Quaternion oldRootRotation = | ||
1741 | new Quaternion(linkPart.RotationOffset.W, linkPart.RotationOffset.X, linkPart.RotationOffset.Y, | ||
1742 | linkPart.RotationOffset.Z); | ||
1743 | 1736 | ||
1744 | linkPart.OffsetPosition = linkPart.GroupPosition - AbsolutePosition; | 1737 | linkPart.OffsetPosition = linkPart.GroupPosition - AbsolutePosition; |
1745 | linkPart.GroupPosition = AbsolutePosition; | 1738 | linkPart.GroupPosition = AbsolutePosition; |
1746 | Vector3 axPos = new Vector3(linkPart.OffsetPosition.X, linkPart.OffsetPosition.Y, linkPart.OffsetPosition.Z); | 1739 | Vector3 axPos = linkPart.OffsetPosition; |
1747 | 1740 | ||
1748 | Quaternion parentRot = | 1741 | Quaternion parentRot = m_rootPart.RotationOffset; |
1749 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | 1742 | axPos *= Quaternion.Inverse(parentRot); |
1750 | m_rootPart.RotationOffset.Z); | ||
1751 | axPos = parentRot.Inverse() * axPos; | ||
1752 | 1743 | ||
1753 | linkPart.OffsetPosition = new LLVector3(axPos.x, axPos.y, axPos.z); | 1744 | linkPart.OffsetPosition = axPos; |
1754 | Quaternion oldRot = | 1745 | Quaternion oldRot = linkPart.RotationOffset; |
1755 | new Quaternion(linkPart.RotationOffset.W, linkPart.RotationOffset.X, linkPart.RotationOffset.Y, | 1746 | Quaternion newRot = oldRot * Quaternion.Inverse(parentRot); |
1756 | linkPart.RotationOffset.Z); | 1747 | linkPart.RotationOffset = newRot; |
1757 | Quaternion newRot = parentRot.Inverse() * oldRot; | ||
1758 | linkPart.RotationOffset = new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w); | ||
1759 | 1748 | ||
1760 | linkPart.ParentID = m_rootPart.LocalId; | 1749 | linkPart.ParentID = m_rootPart.LocalId; |
1761 | if (m_rootPart.LinkNum == 0) | 1750 | if (m_rootPart.LinkNum == 0) |
@@ -1769,7 +1758,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1769 | linkPart.LinkNum = m_parts.Count; | 1758 | linkPart.LinkNum = m_parts.Count; |
1770 | 1759 | ||
1771 | linkPart.SetParent(this); | 1760 | linkPart.SetParent(this); |
1772 | linkPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 1761 | linkPart.AddFlag(PrimFlags.CreateSelected); |
1773 | 1762 | ||
1774 | //if (linkPart.PhysActor != null) | 1763 | //if (linkPart.PhysActor != null) |
1775 | //{ | 1764 | //{ |
@@ -1821,7 +1810,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1821 | // "[SCENE OBJECT GROUP]: Delinking part {0}, {1} from group with root part {2}, {3}", | 1810 | // "[SCENE OBJECT GROUP]: Delinking part {0}, {1} from group with root part {2}, {3}", |
1822 | // linkPart.Name, linkPart.UUID, RootPart.Name, RootPart.UUID); | 1811 | // linkPart.Name, linkPart.UUID, RootPart.Name, RootPart.UUID); |
1823 | 1812 | ||
1824 | LLQuaternion worldRot = linkPart.GetWorldRotation(); | 1813 | Quaternion worldRot = linkPart.GetWorldRotation(); |
1825 | 1814 | ||
1826 | // Remove the part from this object | 1815 | // Remove the part from this object |
1827 | lock (m_parts) | 1816 | lock (m_parts) |
@@ -1850,23 +1839,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
1850 | 1839 | ||
1851 | // We need to reset the child part's position | 1840 | // We need to reset the child part's position |
1852 | // ready for life as a separate object after being a part of another object | 1841 | // ready for life as a separate object after being a part of another object |
1853 | Quaternion parentRot | 1842 | Quaternion parentRot = m_rootPart.RotationOffset; |
1854 | = new Quaternion( | 1843 | |
1855 | m_rootPart.RotationOffset.W, | 1844 | Vector3 axPos = linkPart.OffsetPosition; |
1856 | m_rootPart.RotationOffset.X, | 1845 | |
1857 | m_rootPart.RotationOffset.Y, | 1846 | axPos *= parentRot; |
1858 | m_rootPart.RotationOffset.Z); | 1847 | linkPart.OffsetPosition = new Vector3(axPos.X, axPos.Y, axPos.Z); |
1859 | |||
1860 | Vector3 axPos | ||
1861 | = new Vector3( | ||
1862 | linkPart.OffsetPosition.X, | ||
1863 | linkPart.OffsetPosition.Y, | ||
1864 | linkPart.OffsetPosition.Z); | ||
1865 | |||
1866 | axPos = parentRot * axPos; | ||
1867 | linkPart.OffsetPosition = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
1868 | linkPart.GroupPosition = AbsolutePosition + linkPart.OffsetPosition; | 1848 | linkPart.GroupPosition = AbsolutePosition + linkPart.OffsetPosition; |
1869 | linkPart.OffsetPosition = new LLVector3(0, 0, 0); | 1849 | linkPart.OffsetPosition = new Vector3(0, 0, 0); |
1870 | 1850 | ||
1871 | linkPart.RotationOffset = worldRot; | 1851 | linkPart.RotationOffset = worldRot; |
1872 | 1852 | ||
@@ -1909,28 +1889,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
1909 | 1889 | ||
1910 | part.LinkNum = m_parts.Count; | 1890 | part.LinkNum = m_parts.Count; |
1911 | 1891 | ||
1912 | Vector3 axiomOldPos = new Vector3(part.OffsetPosition.X, part.OffsetPosition.Y, part.OffsetPosition.Z); | 1892 | Vector3 oldPos = part.OffsetPosition; |
1913 | axiomOldPos = oldGroupRotation * axiomOldPos; | 1893 | oldPos *= oldGroupRotation; |
1914 | axiomOldPos += oldGroupPosition; | 1894 | oldPos += oldGroupPosition; |
1915 | LLVector3 oldAbsolutePosition = new LLVector3(axiomOldPos.x, axiomOldPos.y, axiomOldPos.z); | 1895 | Vector3 oldAbsolutePosition = oldPos; |
1916 | part.OffsetPosition = oldAbsolutePosition - AbsolutePosition; | 1896 | part.OffsetPosition = oldAbsolutePosition - AbsolutePosition; |
1917 | 1897 | ||
1918 | Quaternion axiomRootRotation = | 1898 | Quaternion rootRotation = m_rootPart.RotationOffset; |
1919 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | ||
1920 | m_rootPart.RotationOffset.Z); | ||
1921 | 1899 | ||
1922 | Vector3 axiomPos = new Vector3(part.OffsetPosition.X, part.OffsetPosition.Y, part.OffsetPosition.Z); | 1900 | Vector3 pos = part.OffsetPosition; |
1923 | axiomPos = axiomRootRotation.Inverse() * axiomPos; | 1901 | pos *= Quaternion.Inverse(rootRotation); |
1924 | part.OffsetPosition = new LLVector3(axiomPos.x, axiomPos.y, axiomPos.z); | 1902 | part.OffsetPosition = pos; |
1925 | 1903 | ||
1926 | Quaternion axiomPartRotation = | 1904 | Quaternion partRotation = part.RotationOffset; |
1927 | new Quaternion(part.RotationOffset.W, part.RotationOffset.X, part.RotationOffset.Y, | ||
1928 | part.RotationOffset.Z); | ||
1929 | 1905 | ||
1930 | axiomPartRotation = oldGroupRotation * axiomPartRotation; | 1906 | partRotation *= oldGroupRotation; |
1931 | axiomPartRotation = axiomRootRotation.Inverse() * axiomPartRotation; | 1907 | partRotation *= Quaternion.Inverse(rootRotation); |
1932 | part.RotationOffset = | 1908 | part.RotationOffset = partRotation; |
1933 | new LLQuaternion(axiomPartRotation.x, axiomPartRotation.y, axiomPartRotation.z, axiomPartRotation.w); | ||
1934 | } | 1909 | } |
1935 | 1910 | ||
1936 | /// <summary> | 1911 | /// <summary> |
@@ -1940,7 +1915,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1940 | /// <param name="offset">Always seems to be 0,0,0, so ignoring</param> | 1915 | /// <param name="offset">Always seems to be 0,0,0, so ignoring</param> |
1941 | /// <param name="pos">New position. We do the math here to turn it into a force</param> | 1916 | /// <param name="pos">New position. We do the math here to turn it into a force</param> |
1942 | /// <param name="remoteClient"></param> | 1917 | /// <param name="remoteClient"></param> |
1943 | public void GrabMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | 1918 | public void GrabMovement(Vector3 offset, Vector3 pos, IClientAPI remoteClient) |
1944 | { | 1919 | { |
1945 | if (m_scene.EventManager.TriggerGroupMove(UUID, pos)) | 1920 | if (m_scene.EventManager.TriggerGroupMove(UUID, pos)) |
1946 | { | 1921 | { |
@@ -1948,7 +1923,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1948 | { | 1923 | { |
1949 | if (m_rootPart.PhysActor.IsPhysical) | 1924 | if (m_rootPart.PhysActor.IsPhysical) |
1950 | { | 1925 | { |
1951 | LLVector3 llmoveforce = pos - AbsolutePosition; | 1926 | Vector3 llmoveforce = pos - AbsolutePosition; |
1952 | PhysicsVector grabforce = new PhysicsVector(llmoveforce.X, llmoveforce.Y, llmoveforce.Z); | 1927 | PhysicsVector grabforce = new PhysicsVector(llmoveforce.X, llmoveforce.Y, llmoveforce.Z); |
1953 | grabforce = (grabforce / 10) * m_rootPart.PhysActor.Mass; | 1928 | grabforce = (grabforce / 10) * m_rootPart.PhysActor.Mass; |
1954 | m_rootPart.PhysActor.AddForce(grabforce,true); | 1929 | m_rootPart.PhysActor.AddForce(grabforce,true); |
@@ -1966,7 +1941,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1966 | } | 1941 | } |
1967 | } | 1942 | } |
1968 | 1943 | ||
1969 | public void NonPhysicalGrabMovement(LLVector3 pos) | 1944 | public void NonPhysicalGrabMovement(Vector3 pos) |
1970 | { | 1945 | { |
1971 | AbsolutePosition = pos; | 1946 | AbsolutePosition = pos; |
1972 | m_rootPart.SendTerseUpdateToAllClients(); | 1947 | m_rootPart.SendTerseUpdateToAllClients(); |
@@ -2013,7 +1988,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2013 | } | 1988 | } |
2014 | } | 1989 | } |
2015 | 1990 | ||
2016 | public void SetPartText(string text, LLUUID partID) | 1991 | public void SetPartText(string text, UUID partID) |
2017 | { | 1992 | { |
2018 | SceneObjectPart part = GetChildPart(partID); | 1993 | SceneObjectPart part = GetChildPart(partID); |
2019 | if (part != null) | 1994 | if (part != null) |
@@ -2109,7 +2084,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2109 | } | 2084 | } |
2110 | } | 2085 | } |
2111 | 2086 | ||
2112 | public void UpdatePermissions(LLUUID AgentID, byte field, uint localID, uint mask, byte addRemTF) | 2087 | public void UpdatePermissions(UUID AgentID, byte field, uint localID, uint mask, byte addRemTF) |
2113 | { | 2088 | { |
2114 | SceneObjectPart updatePart = GetChildPart(localID); | 2089 | SceneObjectPart updatePart = GetChildPart(localID); |
2115 | updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF); | 2090 | updatePart.UpdatePermissions(AgentID, field, localID, mask, addRemTF); |
@@ -2145,7 +2120,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2145 | /// </summary> | 2120 | /// </summary> |
2146 | /// <param name="scale"></param> | 2121 | /// <param name="scale"></param> |
2147 | /// <param name="localID"></param> | 2122 | /// <param name="localID"></param> |
2148 | public void Resize(LLVector3 scale, uint localID) | 2123 | public void Resize(Vector3 scale, uint localID) |
2149 | { | 2124 | { |
2150 | if (scale.X > m_scene.m_maxNonphys) | 2125 | if (scale.X > m_scene.m_maxNonphys) |
2151 | scale.X = m_scene.m_maxNonphys; | 2126 | scale.X = m_scene.m_maxNonphys; |
@@ -2190,7 +2165,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2190 | } | 2165 | } |
2191 | } | 2166 | } |
2192 | 2167 | ||
2193 | public void GroupResize(LLVector3 scale, uint localID) | 2168 | public void GroupResize(Vector3 scale, uint localID) |
2194 | { | 2169 | { |
2195 | SceneObjectPart part = GetChildPart(localID); | 2170 | SceneObjectPart part = GetChildPart(localID); |
2196 | if (part != null) | 2171 | if (part != null) |
@@ -2222,7 +2197,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2222 | { | 2197 | { |
2223 | if (obPart.UUID != m_rootPart.UUID) | 2198 | if (obPart.UUID != m_rootPart.UUID) |
2224 | { | 2199 | { |
2225 | LLVector3 oldSize = new LLVector3(obPart.Scale); | 2200 | Vector3 oldSize = new Vector3(obPart.Scale); |
2226 | 2201 | ||
2227 | float f = 1.0f; | 2202 | float f = 1.0f; |
2228 | float a = 1.0f; | 2203 | float a = 1.0f; |
@@ -2286,7 +2261,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2286 | } | 2261 | } |
2287 | } | 2262 | } |
2288 | 2263 | ||
2289 | LLVector3 prevScale = part.Scale; | 2264 | Vector3 prevScale = part.Scale; |
2290 | prevScale.X *= x; | 2265 | prevScale.X *= x; |
2291 | prevScale.Y *= y; | 2266 | prevScale.Y *= y; |
2292 | prevScale.Z *= z; | 2267 | prevScale.Z *= z; |
@@ -2298,11 +2273,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2298 | { | 2273 | { |
2299 | if (obPart.UUID != m_rootPart.UUID) | 2274 | if (obPart.UUID != m_rootPart.UUID) |
2300 | { | 2275 | { |
2301 | LLVector3 currentpos = new LLVector3(obPart.OffsetPosition); | 2276 | Vector3 currentpos = new Vector3(obPart.OffsetPosition); |
2302 | currentpos.X *= x; | 2277 | currentpos.X *= x; |
2303 | currentpos.Y *= y; | 2278 | currentpos.Y *= y; |
2304 | currentpos.Z *= z; | 2279 | currentpos.Z *= z; |
2305 | LLVector3 newSize = new LLVector3(obPart.Scale); | 2280 | Vector3 newSize = new Vector3(obPart.Scale); |
2306 | newSize.X *= x; | 2281 | newSize.X *= x; |
2307 | newSize.Y *= y; | 2282 | newSize.Y *= y; |
2308 | newSize.Z *= z; | 2283 | newSize.Z *= z; |
@@ -2332,7 +2307,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2332 | /// Move this scene object | 2307 | /// Move this scene object |
2333 | /// </summary> | 2308 | /// </summary> |
2334 | /// <param name="pos"></param> | 2309 | /// <param name="pos"></param> |
2335 | public void UpdateGroupPosition(LLVector3 pos) | 2310 | public void UpdateGroupPosition(Vector3 pos) |
2336 | { | 2311 | { |
2337 | if (m_scene.EventManager.TriggerGroupMove(UUID, pos)) | 2312 | if (m_scene.EventManager.TriggerGroupMove(UUID, pos)) |
2338 | { | 2313 | { |
@@ -2356,7 +2331,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2356 | /// </summary> | 2331 | /// </summary> |
2357 | /// <param name="pos"></param> | 2332 | /// <param name="pos"></param> |
2358 | /// <param name="localID"></param> | 2333 | /// <param name="localID"></param> |
2359 | public void UpdateSinglePosition(LLVector3 pos, uint localID) | 2334 | public void UpdateSinglePosition(Vector3 pos, uint localID) |
2360 | { | 2335 | { |
2361 | SceneObjectPart part = GetChildPart(localID); | 2336 | SceneObjectPart part = GetChildPart(localID); |
2362 | 2337 | ||
@@ -2379,22 +2354,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
2379 | /// | 2354 | /// |
2380 | /// </summary> | 2355 | /// </summary> |
2381 | /// <param name="pos"></param> | 2356 | /// <param name="pos"></param> |
2382 | private void UpdateRootPosition(LLVector3 pos) | 2357 | private void UpdateRootPosition(Vector3 pos) |
2383 | { | 2358 | { |
2384 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2359 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); |
2385 | LLVector3 oldPos = | 2360 | Vector3 oldPos = |
2386 | new LLVector3(AbsolutePosition.X + m_rootPart.OffsetPosition.X, | 2361 | new Vector3(AbsolutePosition.X + m_rootPart.OffsetPosition.X, |
2387 | AbsolutePosition.Y + m_rootPart.OffsetPosition.Y, | 2362 | AbsolutePosition.Y + m_rootPart.OffsetPosition.Y, |
2388 | AbsolutePosition.Z + m_rootPart.OffsetPosition.Z); | 2363 | AbsolutePosition.Z + m_rootPart.OffsetPosition.Z); |
2389 | LLVector3 diff = oldPos - newPos; | 2364 | Vector3 diff = oldPos - newPos; |
2390 | Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); | 2365 | Vector3 axDiff = new Vector3(diff.X, diff.Y, diff.Z); |
2391 | Quaternion partRotation = | 2366 | Quaternion partRotation = m_rootPart.RotationOffset; |
2392 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | 2367 | axDiff *= Quaternion.Inverse(partRotation); |
2393 | m_rootPart.RotationOffset.Z); | 2368 | diff = axDiff; |
2394 | axDiff = partRotation.Inverse() * axDiff; | ||
2395 | diff.X = axDiff.x; | ||
2396 | diff.Y = axDiff.y; | ||
2397 | diff.Z = axDiff.z; | ||
2398 | 2369 | ||
2399 | lock (m_parts) | 2370 | lock (m_parts) |
2400 | { | 2371 | { |
@@ -2413,7 +2384,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2413 | ScheduleGroupForTerseUpdate(); | 2384 | ScheduleGroupForTerseUpdate(); |
2414 | } | 2385 | } |
2415 | 2386 | ||
2416 | public void OffsetForNewRegion(LLVector3 offset) | 2387 | public void OffsetForNewRegion(Vector3 offset) |
2417 | { | 2388 | { |
2418 | m_rootPart.GroupPosition = offset; | 2389 | m_rootPart.GroupPosition = offset; |
2419 | } | 2390 | } |
@@ -2426,14 +2397,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2426 | /// | 2397 | /// |
2427 | /// </summary> | 2398 | /// </summary> |
2428 | /// <param name="rot"></param> | 2399 | /// <param name="rot"></param> |
2429 | public void UpdateGroupRotation(LLQuaternion rot) | 2400 | public void UpdateGroupRotation(Quaternion rot) |
2430 | { | 2401 | { |
2431 | m_rootPart.UpdateRotation(rot); | 2402 | m_rootPart.UpdateRotation(rot); |
2432 | if (m_rootPart.PhysActor != null) | 2403 | if (m_rootPart.PhysActor != null) |
2433 | { | 2404 | { |
2434 | m_rootPart.PhysActor.Orientation = | 2405 | m_rootPart.PhysActor.Orientation = m_rootPart.RotationOffset; |
2435 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | ||
2436 | m_rootPart.RotationOffset.Z); | ||
2437 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); | 2406 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); |
2438 | } | 2407 | } |
2439 | 2408 | ||
@@ -2446,14 +2415,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2446 | /// </summary> | 2415 | /// </summary> |
2447 | /// <param name="pos"></param> | 2416 | /// <param name="pos"></param> |
2448 | /// <param name="rot"></param> | 2417 | /// <param name="rot"></param> |
2449 | public void UpdateGroupRotation(LLVector3 pos, LLQuaternion rot) | 2418 | public void UpdateGroupRotation(Vector3 pos, Quaternion rot) |
2450 | { | 2419 | { |
2451 | m_rootPart.UpdateRotation(rot); | 2420 | m_rootPart.UpdateRotation(rot); |
2452 | if (m_rootPart.PhysActor != null) | 2421 | if (m_rootPart.PhysActor != null) |
2453 | { | 2422 | { |
2454 | m_rootPart.PhysActor.Orientation = | 2423 | m_rootPart.PhysActor.Orientation = m_rootPart.RotationOffset; |
2455 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | ||
2456 | m_rootPart.RotationOffset.Z); | ||
2457 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); | 2424 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); |
2458 | } | 2425 | } |
2459 | AbsolutePosition = pos; | 2426 | AbsolutePosition = pos; |
@@ -2467,7 +2434,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2467 | /// </summary> | 2434 | /// </summary> |
2468 | /// <param name="rot"></param> | 2435 | /// <param name="rot"></param> |
2469 | /// <param name="localID"></param> | 2436 | /// <param name="localID"></param> |
2470 | public void UpdateSingleRotation(LLQuaternion rot, uint localID) | 2437 | public void UpdateSingleRotation(Quaternion rot, uint localID) |
2471 | { | 2438 | { |
2472 | SceneObjectPart part = GetChildPart(localID); | 2439 | SceneObjectPart part = GetChildPart(localID); |
2473 | if (part != null) | 2440 | if (part != null) |
@@ -2487,19 +2454,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
2487 | /// | 2454 | /// |
2488 | /// </summary> | 2455 | /// </summary> |
2489 | /// <param name="rot"></param> | 2456 | /// <param name="rot"></param> |
2490 | private void UpdateRootRotation(LLQuaternion rot) | 2457 | private void UpdateRootRotation(Quaternion rot) |
2491 | { | 2458 | { |
2492 | Quaternion axRot = new Quaternion(rot.W, rot.X, rot.Y, rot.Z); | 2459 | Quaternion axRot = rot; |
2493 | Quaternion oldParentRot = | 2460 | Quaternion oldParentRot = m_rootPart.RotationOffset; |
2494 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | ||
2495 | m_rootPart.RotationOffset.Z); | ||
2496 | 2461 | ||
2497 | m_rootPart.UpdateRotation(rot); | 2462 | m_rootPart.UpdateRotation(rot); |
2498 | if (m_rootPart.PhysActor != null) | 2463 | if (m_rootPart.PhysActor != null) |
2499 | { | 2464 | { |
2500 | m_rootPart.PhysActor.Orientation = | 2465 | m_rootPart.PhysActor.Orientation = m_rootPart.RotationOffset; |
2501 | new Quaternion(m_rootPart.RotationOffset.W, m_rootPart.RotationOffset.X, m_rootPart.RotationOffset.Y, | ||
2502 | m_rootPart.RotationOffset.Z); | ||
2503 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); | 2466 | m_scene.PhysicsScene.AddPhysicsActorTaint(m_rootPart.PhysActor); |
2504 | } | 2467 | } |
2505 | 2468 | ||
@@ -2509,16 +2472,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2509 | { | 2472 | { |
2510 | if (prim.UUID != m_rootPart.UUID) | 2473 | if (prim.UUID != m_rootPart.UUID) |
2511 | { | 2474 | { |
2512 | Vector3 axPos = new Vector3(prim.OffsetPosition.X, prim.OffsetPosition.Y, prim.OffsetPosition.Z); | 2475 | Vector3 axPos = prim.OffsetPosition; |
2513 | axPos = oldParentRot * axPos; | 2476 | axPos *= oldParentRot; |
2514 | axPos = axRot.Inverse() * axPos; | 2477 | axPos *= Quaternion.Inverse(axRot); |
2515 | prim.OffsetPosition = new LLVector3(axPos.x, axPos.y, axPos.z); | 2478 | prim.OffsetPosition = axPos; |
2516 | Quaternion primsRot = | 2479 | Quaternion primsRot = prim.RotationOffset; |
2517 | new Quaternion(prim.RotationOffset.W, prim.RotationOffset.X, prim.RotationOffset.Y, | ||
2518 | prim.RotationOffset.Z); | ||
2519 | Quaternion newRot = oldParentRot * primsRot; | 2480 | Quaternion newRot = oldParentRot * primsRot; |
2520 | newRot = axRot.Inverse() * newRot; | 2481 | newRot *= Quaternion.Inverse(axRot); |
2521 | prim.RotationOffset = new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w); | 2482 | prim.RotationOffset = newRot; |
2522 | prim.ScheduleTerseUpdate(); | 2483 | prim.ScheduleTerseUpdate(); |
2523 | } | 2484 | } |
2524 | } | 2485 | } |
@@ -2562,7 +2523,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2562 | } | 2523 | } |
2563 | } | 2524 | } |
2564 | 2525 | ||
2565 | public int registerTargetWaypoint(LLVector3 target, float tolerance) | 2526 | public int registerTargetWaypoint(Vector3 target, float tolerance) |
2566 | { | 2527 | { |
2567 | scriptPosTarget waypoint = new scriptPosTarget(); | 2528 | scriptPosTarget waypoint = new scriptPosTarget(); |
2568 | waypoint.targetPos = target; | 2529 | waypoint.targetPos = target; |
@@ -2590,7 +2551,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2590 | if (m_targets.Count > 0) | 2551 | if (m_targets.Count > 0) |
2591 | { | 2552 | { |
2592 | bool at_target = false; | 2553 | bool at_target = false; |
2593 | //LLVector3 targetPos; | 2554 | //Vector3 targetPos; |
2594 | //uint targetHandle; | 2555 | //uint targetHandle; |
2595 | Dictionary<uint, scriptPosTarget> atTargets = new Dictionary<uint, scriptPosTarget>(); | 2556 | Dictionary<uint, scriptPosTarget> atTargets = new Dictionary<uint, scriptPosTarget>(); |
2596 | lock (m_targets) | 2557 | lock (m_targets) |
@@ -2681,11 +2642,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2681 | { | 2642 | { |
2682 | if (RootPart != null) | 2643 | if (RootPart != null) |
2683 | { | 2644 | { |
2684 | if ((RootPart.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == 0) | 2645 | if ((RootPart.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) == 0) |
2685 | { | 2646 | { |
2686 | foreach (SceneObjectPart part in m_parts.Values) | 2647 | foreach (SceneObjectPart part in m_parts.Values) |
2687 | { | 2648 | { |
2688 | if (part.Shape.SculptEntry && part.Shape.SculptTexture != LLUUID.Zero) | 2649 | if (part.Shape.SculptEntry && part.Shape.SculptTexture != UUID.Zero) |
2689 | { | 2650 | { |
2690 | m_scene.AssetCache.GetAsset(part.Shape.SculptTexture, part.SculptTextureCallback, true); | 2651 | m_scene.AssetCache.GetAsset(part.Shape.SculptTexture, part.SculptTextureCallback, true); |
2691 | } | 2652 | } |
@@ -2700,7 +2661,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2700 | /// </summary> | 2661 | /// </summary> |
2701 | /// <param name="GroupID"></param> | 2662 | /// <param name="GroupID"></param> |
2702 | /// <param name="client"></param> | 2663 | /// <param name="client"></param> |
2703 | public void SetGroup(LLUUID GroupID, IClientAPI client) | 2664 | public void SetGroup(UUID GroupID, IClientAPI client) |
2704 | { | 2665 | { |
2705 | lock (m_parts) | 2666 | lock (m_parts) |
2706 | { | 2667 | { |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs index 3bfe7e9..2beb9bb 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Framework.Communications.Cache; | 34 | using OpenSim.Framework.Communications.Cache; |
@@ -69,7 +69,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
69 | } | 69 | } |
70 | 70 | ||
71 | /// <summary> | 71 | /// <summary> |
72 | /// Reset LLUUIDs for all the items in the prim's inventory. This involves either generating | 72 | /// Reset UUIDs for all the items in the prim's inventory. This involves either generating |
73 | /// new ones or setting existing UUIDs to the correct parent UUIDs. | 73 | /// new ones or setting existing UUIDs to the correct parent UUIDs. |
74 | /// | 74 | /// |
75 | /// If this method is called and there are inventory items, then we regard the inventory as having changed. | 75 | /// If this method is called and there are inventory items, then we regard the inventory as having changed. |
@@ -99,7 +99,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
99 | /// Change every item in this prim's inventory to a new owner. | 99 | /// Change every item in this prim's inventory to a new owner. |
100 | /// </summary> | 100 | /// </summary> |
101 | /// <param name="ownerId"></param> | 101 | /// <param name="ownerId"></param> |
102 | public void ChangeInventoryOwner(LLUUID ownerId) | 102 | public void ChangeInventoryOwner(UUID ownerId) |
103 | { | 103 | { |
104 | lock (TaskInventory) | 104 | lock (TaskInventory) |
105 | { | 105 | { |
@@ -172,13 +172,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
172 | if (!m_parentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, UUID, item.OwnerID)) | 172 | if (!m_parentGroup.Scene.ExternalChecks.ExternalChecksCanRunScript(item.ItemID, UUID, item.OwnerID)) |
173 | return; | 173 | return; |
174 | 174 | ||
175 | AddFlag(LLObject.ObjectFlags.Scripted); | 175 | AddFlag(PrimFlags.Scripted); |
176 | 176 | ||
177 | if (!m_parentGroup.Scene.RegionInfo.RegionSettings.DisableScripts) | 177 | if (!m_parentGroup.Scene.RegionInfo.RegionSettings.DisableScripts) |
178 | { | 178 | { |
179 | AssetCache cache = m_parentGroup.Scene.AssetCache; | 179 | AssetCache cache = m_parentGroup.Scene.AssetCache; |
180 | 180 | ||
181 | cache.GetAsset(item.AssetID, delegate(LLUUID assetID, AssetBase asset) | 181 | cache.GetAsset(item.AssetID, delegate(UUID assetID, AssetBase asset) |
182 | { | 182 | { |
183 | if (null == asset) | 183 | if (null == asset) |
184 | { | 184 | { |
@@ -190,8 +190,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
190 | else | 190 | else |
191 | { | 191 | { |
192 | m_taskInventory[item.ItemID].PermsMask = 0; | 192 | m_taskInventory[item.ItemID].PermsMask = 0; |
193 | m_taskInventory[item.ItemID].PermsGranter = LLUUID.Zero; | 193 | m_taskInventory[item.ItemID].PermsGranter = UUID.Zero; |
194 | string script = Helpers.FieldToUTF8String(asset.Data); | 194 | string script = Utils.BytesToString(asset.Data); |
195 | m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId, item.ItemID, script, | 195 | m_parentGroup.Scene.EventManager.TriggerRezScript(LocalId, item.ItemID, script, |
196 | startParam, postOnRez); | 196 | startParam, postOnRez); |
197 | m_parentGroup.AddActiveScriptCount(1); | 197 | m_parentGroup.AddActiveScriptCount(1); |
@@ -205,9 +205,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
205 | /// Start a script which is in this prim's inventory. | 205 | /// Start a script which is in this prim's inventory. |
206 | /// </summary> | 206 | /// </summary> |
207 | /// <param name="itemId"> | 207 | /// <param name="itemId"> |
208 | /// A <see cref="LLUUID"/> | 208 | /// A <see cref="UUID"/> |
209 | /// </param> | 209 | /// </param> |
210 | public void CreateScriptInstance(LLUUID itemId, int startParam, bool postOnRez) | 210 | public void CreateScriptInstance(UUID itemId, int startParam, bool postOnRez) |
211 | { | 211 | { |
212 | lock (m_taskInventory) | 212 | lock (m_taskInventory) |
213 | { | 213 | { |
@@ -229,7 +229,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
229 | /// Stop a script which is in this prim's inventory. | 229 | /// Stop a script which is in this prim's inventory. |
230 | /// </summary> | 230 | /// </summary> |
231 | /// <param name="itemId"></param> | 231 | /// <param name="itemId"></param> |
232 | public void RemoveScriptInstance(LLUUID itemId) | 232 | public void RemoveScriptInstance(UUID itemId) |
233 | { | 233 | { |
234 | if (m_taskInventory.ContainsKey(itemId)) | 234 | if (m_taskInventory.ContainsKey(itemId)) |
235 | { | 235 | { |
@@ -370,7 +370,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
370 | /// </summary> | 370 | /// </summary> |
371 | /// <param name="itemID"></param> | 371 | /// <param name="itemID"></param> |
372 | /// <returns>null if the item does not exist</returns> | 372 | /// <returns>null if the item does not exist</returns> |
373 | public TaskInventoryItem GetInventoryItem(LLUUID itemId) | 373 | public TaskInventoryItem GetInventoryItem(UUID itemId) |
374 | { | 374 | { |
375 | TaskInventoryItem item; | 375 | TaskInventoryItem item; |
376 | m_taskInventory.TryGetValue(itemId, out item); | 376 | m_taskInventory.TryGetValue(itemId, out item); |
@@ -426,7 +426,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
426 | /// <param name="itemID"></param> | 426 | /// <param name="itemID"></param> |
427 | /// <returns>Numeric asset type of the item removed. Returns -1 if the item did not exist | 427 | /// <returns>Numeric asset type of the item removed. Returns -1 if the item did not exist |
428 | /// in this prim's inventory.</returns> | 428 | /// in this prim's inventory.</returns> |
429 | public int RemoveInventoryItem(LLUUID itemID) | 429 | public int RemoveInventoryItem(UUID itemID) |
430 | { | 430 | { |
431 | lock (m_taskInventory) | 431 | lock (m_taskInventory) |
432 | { | 432 | { |
@@ -455,7 +455,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
455 | 455 | ||
456 | if (scriptcount <= 0) | 456 | if (scriptcount <= 0) |
457 | { | 457 | { |
458 | RemFlag(LLObject.ObjectFlags.Scripted); | 458 | RemFlag(PrimFlags.Scripted); |
459 | } | 459 | } |
460 | 460 | ||
461 | ScheduleFullUpdate(); | 461 | ScheduleFullUpdate(); |
@@ -477,10 +477,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
477 | public string GetInventoryFileName() | 477 | public string GetInventoryFileName() |
478 | { | 478 | { |
479 | if (m_inventoryFileName == String.Empty) | 479 | if (m_inventoryFileName == String.Empty) |
480 | m_inventoryFileName = "inventory_" + LLUUID.Random().ToString() + ".tmp"; | 480 | m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp"; |
481 | if (m_inventoryFileNameSerial < m_inventorySerial) | 481 | if (m_inventoryFileNameSerial < m_inventorySerial) |
482 | { | 482 | { |
483 | m_inventoryFileName = "inventory_" + LLUUID.Random().ToString() + ".tmp"; | 483 | m_inventoryFileName = "inventory_" + UUID.Random().ToString() + ".tmp"; |
484 | } | 484 | } |
485 | return m_inventoryFileName; | 485 | return m_inventoryFileName; |
486 | } | 486 | } |
@@ -499,7 +499,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
499 | if (m_inventorySerial > 0) | 499 | if (m_inventorySerial > 0) |
500 | { | 500 | { |
501 | client.SendTaskInventory(m_uuid, (short)m_inventorySerial, | 501 | client.SendTaskInventory(m_uuid, (short)m_inventorySerial, |
502 | Helpers.StringToField(GetInventoryFileName())); | 502 | Utils.StringToBytes(GetInventoryFileName())); |
503 | return true; | 503 | return true; |
504 | } | 504 | } |
505 | else | 505 | else |
@@ -520,13 +520,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
520 | // Confusingly, the folder item has to be the object id, while the 'parent id' has to be zero. This matches | 520 | // Confusingly, the folder item has to be the object id, while the 'parent id' has to be zero. This matches |
521 | // what appears to happen in the Second Life protocol. If this isn't the case. then various functionality | 521 | // what appears to happen in the Second Life protocol. If this isn't the case. then various functionality |
522 | // isn't available (such as drag from prim inventory to agent inventory) | 522 | // isn't available (such as drag from prim inventory to agent inventory) |
523 | InventoryStringBuilder invString = new InventoryStringBuilder(UUID, LLUUID.Zero); | 523 | InventoryStringBuilder invString = new InventoryStringBuilder(UUID, UUID.Zero); |
524 | 524 | ||
525 | lock (m_taskInventory) | 525 | lock (m_taskInventory) |
526 | { | 526 | { |
527 | foreach (TaskInventoryItem item in m_taskInventory.Values) | 527 | foreach (TaskInventoryItem item in m_taskInventory.Values) |
528 | { | 528 | { |
529 | LLUUID ownerID = item.OwnerID; | 529 | UUID ownerID = item.OwnerID; |
530 | uint everyoneMask = 0; | 530 | uint everyoneMask = 0; |
531 | uint baseMask = item.BasePermissions; | 531 | uint baseMask = item.BasePermissions; |
532 | uint ownerMask = item.CurrentPermissions; | 532 | uint ownerMask = item.CurrentPermissions; |
@@ -587,10 +587,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
587 | } | 587 | } |
588 | } | 588 | } |
589 | 589 | ||
590 | fileData = Helpers.StringToField(invString.BuildString); | 590 | fileData = Utils.StringToBytes(invString.BuildString); |
591 | 591 | ||
592 | //Console.WriteLine(Helpers.FieldToUTF8String(fileData)); | 592 | //Console.WriteLine(Utils.BytesToString(fileData)); |
593 | //m_log.Debug("[PRIM INVENTORY]: RequestInventoryFile fileData: " + Helpers.FieldToUTF8String(fileData)); | 593 | //m_log.Debug("[PRIM INVENTORY]: RequestInventoryFile fileData: " + Utils.BytesToString(fileData)); |
594 | 594 | ||
595 | if (fileData.Length > 2) | 595 | if (fileData.Length > 2) |
596 | { | 596 | { |
@@ -619,7 +619,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
619 | { | 619 | { |
620 | public string BuildString = String.Empty; | 620 | public string BuildString = String.Empty; |
621 | 621 | ||
622 | public InventoryStringBuilder(LLUUID folderID, LLUUID parentID) | 622 | public InventoryStringBuilder(UUID folderID, UUID parentID) |
623 | { | 623 | { |
624 | BuildString += "\tinv_object\t0\n\t{\n"; | 624 | BuildString += "\tinv_object\t0\n\t{\n"; |
625 | AddNameValueLine("obj_id", folderID.ToString()); | 625 | AddNameValueLine("obj_id", folderID.ToString()); |
@@ -746,9 +746,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
746 | return false; | 746 | return false; |
747 | } | 747 | } |
748 | 748 | ||
749 | public List<LLUUID> GetInventoryList() | 749 | public List<UUID> GetInventoryList() |
750 | { | 750 | { |
751 | List<LLUUID> ret = new List<LLUUID>(); | 751 | List<UUID> ret = new List<UUID>(); |
752 | 752 | ||
753 | foreach (TaskInventoryItem item in m_taskInventory.Values) | 753 | foreach (TaskInventoryItem item in m_taskInventory.Values) |
754 | ret.Add(item.ItemID); | 754 | ret.Add(item.ItemID); |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 5861298..ea10fe6 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -33,10 +33,8 @@ using System.Security.Permissions; | |||
33 | using System.Xml; | 33 | using System.Xml; |
34 | using System.Xml.Serialization; | 34 | using System.Xml.Serialization; |
35 | 35 | ||
36 | using Axiom.Math; | 36 | using OpenMetaverse; |
37 | 37 | using OpenMetaverse.Packets; | |
38 | using libsecondlife; | ||
39 | using libsecondlife.Packets; | ||
40 | 38 | ||
41 | using OpenSim.Framework; | 39 | using OpenSim.Framework; |
42 | using OpenSim.Region.Environment.Scenes.Scripting; | 40 | using OpenSim.Region.Environment.Scenes.Scripting; |
@@ -114,7 +112,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
114 | // Not a big problem as long as the script that sets it remains in the prim on startup. | 112 | // Not a big problem as long as the script that sets it remains in the prim on startup. |
115 | // for SL compatibility it should be persisted though (set sound / displaytext / particlesystem, kill script) | 113 | // for SL compatibility it should be persisted though (set sound / displaytext / particlesystem, kill script) |
116 | [XmlIgnore] | 114 | [XmlIgnore] |
117 | public LLUUID Sound; | 115 | public UUID Sound; |
118 | [XmlIgnore] | 116 | [XmlIgnore] |
119 | public byte SoundFlags; | 117 | public byte SoundFlags; |
120 | [XmlIgnore] | 118 | [XmlIgnore] |
@@ -128,15 +126,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
128 | [XmlIgnore] | 126 | [XmlIgnore] |
129 | public uint TimeStampTerse = 0; | 127 | public uint TimeStampTerse = 0; |
130 | [XmlIgnore] | 128 | [XmlIgnore] |
131 | public LLUUID FromAssetID = LLUUID.Zero; | 129 | public UUID FromAssetID = UUID.Zero; |
132 | [XmlIgnore] | 130 | [XmlIgnore] |
133 | public bool IsAttachment = false; | 131 | public bool IsAttachment = false; |
134 | [XmlIgnore] | 132 | [XmlIgnore] |
135 | public scriptEvents AggregateScriptEvents = 0; | 133 | public scriptEvents AggregateScriptEvents = 0; |
136 | [XmlIgnore] | 134 | [XmlIgnore] |
137 | public LLUUID AttachedAvatar = LLUUID.Zero; | 135 | public UUID AttachedAvatar = UUID.Zero; |
138 | [XmlIgnore] | 136 | [XmlIgnore] |
139 | public LLVector3 AttachedPos = LLVector3.Zero; | 137 | public Vector3 AttachedPos = Vector3.Zero; |
140 | [XmlIgnore] | 138 | [XmlIgnore] |
141 | public uint AttachmentPoint = (byte)0; | 139 | public uint AttachmentPoint = (byte)0; |
142 | [XmlIgnore] | 140 | [XmlIgnore] |
@@ -146,7 +144,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
146 | public bool Undoing = false; | 144 | public bool Undoing = false; |
147 | 145 | ||
148 | [XmlIgnore] | 146 | [XmlIgnore] |
149 | private LLObject.ObjectFlags LocalFlags = LLObject.ObjectFlags.None; | 147 | private PrimFlags LocalFlags = 0; |
150 | private byte[] m_TextureAnimation; | 148 | private byte[] m_TextureAnimation; |
151 | private byte m_clickAction = 0; | 149 | private byte m_clickAction = 0; |
152 | private Color m_color = Color.Black; | 150 | private Color m_color = Color.Black; |
@@ -157,14 +155,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
157 | [XmlIgnore] | 155 | [XmlIgnore] |
158 | private int m_scriptAccessPin = 0; | 156 | private int m_scriptAccessPin = 0; |
159 | [XmlIgnore] | 157 | [XmlIgnore] |
160 | private readonly Dictionary<LLUUID, scriptEvents> m_scriptEvents = new Dictionary<LLUUID, scriptEvents>(); | 158 | private readonly Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>(); |
161 | private string m_sitName = String.Empty; | 159 | private string m_sitName = String.Empty; |
162 | private Quaternion m_sitTargetOrientation = new Quaternion(0, 0, 0, 1); | 160 | private Quaternion m_sitTargetOrientation = Quaternion.Identity; |
163 | private Vector3 m_sitTargetPosition = new Vector3(0, 0, 0); | 161 | private Vector3 m_sitTargetPosition = Vector3.Zero; |
164 | private string m_text = String.Empty; | 162 | private string m_text = String.Empty; |
165 | private string m_touchName = String.Empty; | 163 | private string m_touchName = String.Empty; |
166 | private readonly UndoStack<UndoState> m_undo = new UndoStack<UndoState>(5); | 164 | private readonly UndoStack<UndoState> m_undo = new UndoStack<UndoState>(5); |
167 | private LLUUID _creatorID; | 165 | private UUID _creatorID; |
168 | 166 | ||
169 | /// <summary> | 167 | /// <summary> |
170 | /// Only used internally to schedule client updates. | 168 | /// Only used internally to schedule client updates. |
@@ -176,29 +174,29 @@ namespace OpenSim.Region.Environment.Scenes | |||
176 | /// </summary> | 174 | /// </summary> |
177 | private byte m_updateFlag; | 175 | private byte m_updateFlag; |
178 | 176 | ||
179 | protected LLVector3 m_acceleration; | 177 | protected Vector3 m_acceleration; |
180 | protected LLVector3 m_angularVelocity; | 178 | protected Vector3 m_angularVelocity; |
181 | 179 | ||
182 | //unkown if this will be kept, added as a way of removing the group position from the group class | 180 | //unkown if this will be kept, added as a way of removing the group position from the group class |
183 | protected LLVector3 m_groupPosition; | 181 | protected Vector3 m_groupPosition; |
184 | protected uint m_localId; | 182 | protected uint m_localId; |
185 | protected LLObject.MaterialType m_material = 0; | 183 | protected Material m_material = 0; |
186 | protected string m_name; | 184 | protected string m_name; |
187 | protected LLVector3 m_offsetPosition; | 185 | protected Vector3 m_offsetPosition; |
188 | 186 | ||
189 | // FIXME, TODO, ERROR: 'ParentGroup' can't be in here, move it out. | 187 | // FIXME, TODO, ERROR: 'ParentGroup' can't be in here, move it out. |
190 | protected SceneObjectGroup m_parentGroup; | 188 | protected SceneObjectGroup m_parentGroup; |
191 | protected byte[] m_particleSystem = new byte[0]; | 189 | protected byte[] m_particleSystem = new byte[0]; |
192 | protected ulong m_regionHandle; | 190 | protected ulong m_regionHandle; |
193 | protected LLQuaternion m_rotationOffset; | 191 | protected Quaternion m_rotationOffset; |
194 | protected PrimitiveBaseShape m_shape = null; | 192 | protected PrimitiveBaseShape m_shape = null; |
195 | protected LLUUID m_uuid; | 193 | protected UUID m_uuid; |
196 | protected LLVector3 m_velocity; | 194 | protected Vector3 m_velocity; |
197 | 195 | ||
198 | // TODO: Those have to be changed into persistent properties at some later point, | 196 | // TODO: Those have to be changed into persistent properties at some later point, |
199 | // or sit-camera on vehicles will break on sim-crossing. | 197 | // or sit-camera on vehicles will break on sim-crossing. |
200 | private LLVector3 m_cameraEyeOffset = new LLVector3(0.0f, 0.0f, 0.0f); | 198 | private Vector3 m_cameraEyeOffset = new Vector3(0.0f, 0.0f, 0.0f); |
201 | private LLVector3 m_cameraAtOffset = new LLVector3(0.0f, 0.0f, 0.0f); | 199 | private Vector3 m_cameraAtOffset = new Vector3(0.0f, 0.0f, 0.0f); |
202 | private bool m_forceMouselook = false; | 200 | private bool m_forceMouselook = false; |
203 | 201 | ||
204 | #endregion Fields | 202 | #endregion Fields |
@@ -214,9 +212,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
214 | m_TextureAnimation = new byte[0]; | 212 | m_TextureAnimation = new byte[0]; |
215 | } | 213 | } |
216 | 214 | ||
217 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, | 215 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, UUID ownerID, uint localID, |
218 | PrimitiveBaseShape shape, LLVector3 groupPosition, LLVector3 offsetPosition) | 216 | PrimitiveBaseShape shape, Vector3 groupPosition, Vector3 offsetPosition) |
219 | : this(regionHandle, parent, ownerID, localID, shape, groupPosition, LLQuaternion.Identity, offsetPosition) | 217 | : this(regionHandle, parent, ownerID, localID, shape, groupPosition, Quaternion.Identity, offsetPosition) |
220 | { | 218 | { |
221 | } | 219 | } |
222 | 220 | ||
@@ -229,9 +227,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
229 | /// <param name="localID"></param> | 227 | /// <param name="localID"></param> |
230 | /// <param name="shape"></param> | 228 | /// <param name="shape"></param> |
231 | /// <param name="position"></param> | 229 | /// <param name="position"></param> |
232 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, | 230 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, UUID ownerID, uint localID, |
233 | PrimitiveBaseShape shape, LLVector3 groupPosition, LLQuaternion rotationOffset, | 231 | PrimitiveBaseShape shape, Vector3 groupPosition, Quaternion rotationOffset, |
234 | LLVector3 offsetPosition) | 232 | Vector3 offsetPosition) |
235 | { | 233 | { |
236 | m_name = "Primitive"; | 234 | m_name = "Primitive"; |
237 | m_regionHandle = regionHandle; | 235 | m_regionHandle = regionHandle; |
@@ -240,8 +238,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
240 | _creationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 238 | _creationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
241 | _ownerID = ownerID; | 239 | _ownerID = ownerID; |
242 | _creatorID = _ownerID; | 240 | _creatorID = _ownerID; |
243 | _lastOwnerID = LLUUID.Zero; | 241 | _lastOwnerID = UUID.Zero; |
244 | UUID = LLUUID.Random(); | 242 | UUID = UUID.Random(); |
245 | LocalId = (uint) (localID); | 243 | LocalId = (uint) (localID); |
246 | Shape = shape; | 244 | Shape = shape; |
247 | // Todo: Add More Object Parameter from above! | 245 | // Todo: Add More Object Parameter from above! |
@@ -254,9 +252,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
254 | GroupPosition = groupPosition; | 252 | GroupPosition = groupPosition; |
255 | OffsetPosition = offsetPosition; | 253 | OffsetPosition = offsetPosition; |
256 | RotationOffset = rotationOffset; | 254 | RotationOffset = rotationOffset; |
257 | Velocity = new LLVector3(0, 0, 0); | 255 | Velocity = new Vector3(0, 0, 0); |
258 | AngularVelocity = new LLVector3(0, 0, 0); | 256 | AngularVelocity = new Vector3(0, 0, 0); |
259 | Acceleration = new LLVector3(0, 0, 0); | 257 | Acceleration = new Vector3(0, 0, 0); |
260 | m_TextureAnimation = new byte[0]; | 258 | m_TextureAnimation = new byte[0]; |
261 | 259 | ||
262 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, | 260 | // Prims currently only contain a single folder (Contents). From looking at the Second Life protocol, |
@@ -264,7 +262,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
264 | // the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log | 262 | // the prim into an agent inventory (Linden client reports that the "Object not found for drop" in its log |
265 | 263 | ||
266 | _flags = 0; | 264 | _flags = 0; |
267 | _flags |= LLObject.ObjectFlags.CreateSelected; | 265 | _flags |= PrimFlags.CreateSelected; |
268 | 266 | ||
269 | TrimPermissions(); | 267 | TrimPermissions(); |
270 | //m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo()); | 268 | //m_undo = new UndoStack<UndoState>(ParentGroup.GetSceneMaxUndo()); |
@@ -282,9 +280,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
282 | /// <param name="localID"></param> | 280 | /// <param name="localID"></param> |
283 | /// <param name="shape"></param> | 281 | /// <param name="shape"></param> |
284 | /// <param name="position"></param> | 282 | /// <param name="position"></param> |
285 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, int creationDate, LLUUID ownerID, | 283 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, int creationDate, UUID ownerID, |
286 | LLUUID creatorID, LLUUID lastOwnerID, uint localID, PrimitiveBaseShape shape, | 284 | UUID creatorID, UUID lastOwnerID, uint localID, PrimitiveBaseShape shape, |
287 | LLVector3 position, LLQuaternion rotation, uint flags) | 285 | Vector3 position, Quaternion rotation, uint flags) |
288 | { | 286 | { |
289 | m_regionHandle = regionHandle; | 287 | m_regionHandle = regionHandle; |
290 | m_parentGroup = parent; | 288 | m_parentGroup = parent; |
@@ -293,7 +291,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
293 | _ownerID = ownerID; | 291 | _ownerID = ownerID; |
294 | _creatorID = creatorID; | 292 | _creatorID = creatorID; |
295 | _lastOwnerID = lastOwnerID; | 293 | _lastOwnerID = lastOwnerID; |
296 | UUID = LLUUID.Random(); | 294 | UUID = UUID.Random(); |
297 | LocalId = (uint) (localID); | 295 | LocalId = (uint) (localID); |
298 | Shape = shape; | 296 | Shape = shape; |
299 | _ownershipCost = 0; | 297 | _ownershipCost = 0; |
@@ -307,7 +305,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
307 | 305 | ||
308 | // Since we don't store script state, this is only a 'temporary' objectflag now | 306 | // Since we don't store script state, this is only a 'temporary' objectflag now |
309 | // If the object is scripted, the script will get loaded and this will be set again | 307 | // If the object is scripted, the script will get loaded and this will be set again |
310 | ObjectFlags &= ~(uint)(LLObject.ObjectFlags.Scripted | LLObject.ObjectFlags.Touch); | 308 | ObjectFlags &= ~(uint)(PrimFlags.Scripted | PrimFlags.Touch); |
311 | 309 | ||
312 | TrimPermissions(); | 310 | TrimPermissions(); |
313 | // ApplyPhysics(); | 311 | // ApplyPhysics(); |
@@ -326,7 +324,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
326 | 324 | ||
327 | /* | 325 | /* |
328 | m_queue = (Queue<SceneObjectPart>)info.GetValue("m_queue", typeof(Queue<SceneObjectPart>)); | 326 | m_queue = (Queue<SceneObjectPart>)info.GetValue("m_queue", typeof(Queue<SceneObjectPart>)); |
329 | m_ids = (List<LLUUID>)info.GetValue("m_ids", typeof(List<LLUUID>)); | 327 | m_ids = (List<UUID>)info.GetValue("m_ids", typeof(List<UUID>)); |
330 | */ | 328 | */ |
331 | 329 | ||
332 | //System.Console.WriteLine("SceneObjectPart Deserialize END"); | 330 | //System.Console.WriteLine("SceneObjectPart Deserialize END"); |
@@ -336,24 +334,24 @@ namespace OpenSim.Region.Environment.Scenes | |||
336 | 334 | ||
337 | #region XML Schema | 335 | #region XML Schema |
338 | 336 | ||
339 | private LLUUID _lastOwnerID; | 337 | private UUID _lastOwnerID; |
340 | private LLUUID _ownerID; | 338 | private UUID _ownerID; |
341 | private LLUUID _groupID; | 339 | private UUID _groupID; |
342 | private int _ownershipCost; | 340 | private int _ownershipCost; |
343 | private byte _objectSaleType; | 341 | private byte _objectSaleType; |
344 | private int _salePrice; | 342 | private int _salePrice; |
345 | private uint _category; | 343 | private uint _category; |
346 | private Int32 _creationDate; | 344 | private Int32 _creationDate; |
347 | private uint _parentID = 0; | 345 | private uint _parentID = 0; |
348 | private LLUUID m_sitTargetAvatar = LLUUID.Zero; | 346 | private UUID m_sitTargetAvatar = UUID.Zero; |
349 | private uint _baseMask = (uint)PermissionMask.All; | 347 | private uint _baseMask = (uint)PermissionMask.All; |
350 | private uint _ownerMask = (uint)PermissionMask.All; | 348 | private uint _ownerMask = (uint)PermissionMask.All; |
351 | private uint _groupMask = (uint)PermissionMask.None; | 349 | private uint _groupMask = (uint)PermissionMask.None; |
352 | private uint _everyoneMask = (uint)PermissionMask.None; | 350 | private uint _everyoneMask = (uint)PermissionMask.None; |
353 | private uint _nextOwnerMask = (uint)PermissionMask.All; | 351 | private uint _nextOwnerMask = (uint)PermissionMask.All; |
354 | private LLObject.ObjectFlags _flags = LLObject.ObjectFlags.None; | 352 | private PrimFlags _flags = 0; |
355 | 353 | ||
356 | public LLUUID CreatorID { | 354 | public UUID CreatorID { |
357 | get | 355 | get |
358 | { | 356 | { |
359 | return _creatorID; | 357 | return _creatorID; |
@@ -368,7 +366,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
368 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see | 366 | /// Exposing this is not particularly good, but it's one of the least evils at the moment to see |
369 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. | 367 | /// folder id from prim inventory item data, since it's not (yet) actually stored with the prim. |
370 | /// </summary> | 368 | /// </summary> |
371 | public LLUUID FolderID | 369 | public UUID FolderID |
372 | { | 370 | { |
373 | get { return UUID; } | 371 | get { return UUID; } |
374 | set { } // Don't allow assignment, or legacy prims wil b0rk | 372 | set { } // Don't allow assignment, or legacy prims wil b0rk |
@@ -389,10 +387,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
389 | public uint ObjectFlags | 387 | public uint ObjectFlags |
390 | { | 388 | { |
391 | get { return (uint)_flags; } | 389 | get { return (uint)_flags; } |
392 | set { _flags = (LLObject.ObjectFlags)value; } | 390 | set { _flags = (PrimFlags)value; } |
393 | } | 391 | } |
394 | 392 | ||
395 | public LLUUID UUID | 393 | public UUID UUID |
396 | { | 394 | { |
397 | get { return m_uuid; } | 395 | get { return m_uuid; } |
398 | set { m_uuid = value; } | 396 | set { m_uuid = value; } |
@@ -413,7 +411,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
413 | public byte Material | 411 | public byte Material |
414 | { | 412 | { |
415 | get { return (byte) m_material; } | 413 | get { return (byte) m_material; } |
416 | set { m_material = (LLObject.MaterialType) value; } | 414 | set { m_material = (Material)value; } |
417 | } | 415 | } |
418 | 416 | ||
419 | public ulong RegionHandle | 417 | public ulong RegionHandle |
@@ -435,7 +433,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
435 | set { m_TextureAnimation = value; } | 433 | set { m_TextureAnimation = value; } |
436 | } | 434 | } |
437 | 435 | ||
438 | public LLVector3 GroupPosition | 436 | public Vector3 GroupPosition |
439 | { | 437 | { |
440 | get | 438 | get |
441 | { | 439 | { |
@@ -479,10 +477,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
479 | 477 | ||
480 | // To move the child prim in respect to the group position and rotation we have to calculate | 478 | // To move the child prim in respect to the group position and rotation we have to calculate |
481 | 479 | ||
482 | LLVector3 resultingposition = GetWorldPosition(); | 480 | Vector3 resultingposition = GetWorldPosition(); |
483 | PhysActor.Position = new PhysicsVector(resultingposition.X, resultingposition.Y, resultingposition.Z); | 481 | PhysActor.Position = new PhysicsVector(resultingposition.X, resultingposition.Y, resultingposition.Z); |
484 | LLQuaternion resultingrot = GetWorldRotation(); | 482 | Quaternion resultingrot = GetWorldRotation(); |
485 | PhysActor.Orientation = new Quaternion(resultingrot.W, resultingrot.X, resultingrot.Y, resultingrot.Z); | 483 | PhysActor.Orientation = resultingrot; |
486 | } | 484 | } |
487 | 485 | ||
488 | // Tell the physics engines that this prim changed. | 486 | // Tell the physics engines that this prim changed. |
@@ -497,7 +495,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
497 | } | 495 | } |
498 | } | 496 | } |
499 | 497 | ||
500 | public LLVector3 OffsetPosition | 498 | public Vector3 OffsetPosition |
501 | { | 499 | { |
502 | get { return m_offsetPosition; } | 500 | get { return m_offsetPosition; } |
503 | set | 501 | set |
@@ -518,20 +516,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
518 | } | 516 | } |
519 | } | 517 | } |
520 | 518 | ||
521 | public LLQuaternion RotationOffset | 519 | public Quaternion RotationOffset |
522 | { | 520 | { |
523 | get | 521 | get |
524 | { | 522 | { |
525 | // We don't want the physics engine mucking up the rotations in a linkset | 523 | // We don't want the physics engine mucking up the rotations in a linkset |
526 | if (PhysActor != null && _parentID == 0) | 524 | if (PhysActor != null && _parentID == 0) |
527 | { | 525 | { |
528 | if (PhysActor.Orientation.x != 0 || PhysActor.Orientation.y != 0 | 526 | if (PhysActor.Orientation.X != 0 || PhysActor.Orientation.Y != 0 |
529 | || PhysActor.Orientation.z != 0 || PhysActor.Orientation.w != 0) | 527 | || PhysActor.Orientation.Z != 0 || PhysActor.Orientation.W != 0) |
530 | { | 528 | { |
531 | m_rotationOffset.X = PhysActor.Orientation.x; | 529 | m_rotationOffset = PhysActor.Orientation; |
532 | m_rotationOffset.Y = PhysActor.Orientation.y; | ||
533 | m_rotationOffset.Z = PhysActor.Orientation.z; | ||
534 | m_rotationOffset.W = PhysActor.Orientation.w; | ||
535 | } | 530 | } |
536 | } | 531 | } |
537 | return m_rotationOffset; | 532 | return m_rotationOffset; |
@@ -548,14 +543,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
548 | // Root prim gets value directly | 543 | // Root prim gets value directly |
549 | if (_parentID == 0) | 544 | if (_parentID == 0) |
550 | { | 545 | { |
551 | PhysActor.Orientation = new Quaternion(value.W, value.X, value.Y, value.Z); | 546 | PhysActor.Orientation = value; |
552 | //m_log.Info("[PART]: RO1:" + PhysActor.Orientation.ToString()); | 547 | //m_log.Info("[PART]: RO1:" + PhysActor.Orientation.ToString()); |
553 | } | 548 | } |
554 | else | 549 | else |
555 | { | 550 | { |
556 | // Child prim we have to calculate it's world rotationwel | 551 | // Child prim we have to calculate it's world rotationwel |
557 | LLQuaternion resultingrotation = GetWorldRotation(); | 552 | Quaternion resultingrotation = GetWorldRotation(); |
558 | PhysActor.Orientation = new Quaternion(resultingrotation.W, resultingrotation.X, resultingrotation.Y, resultingrotation.Z); | 553 | PhysActor.Orientation = resultingrotation; |
559 | //m_log.Info("[PART]: RO2:" + PhysActor.Orientation.ToString()); | 554 | //m_log.Info("[PART]: RO2:" + PhysActor.Orientation.ToString()); |
560 | } | 555 | } |
561 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 556 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); |
@@ -571,12 +566,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
571 | } | 566 | } |
572 | 567 | ||
573 | /// <summary></summary> | 568 | /// <summary></summary> |
574 | public LLVector3 Velocity | 569 | public Vector3 Velocity |
575 | { | 570 | { |
576 | get | 571 | get |
577 | { | 572 | { |
578 | //if (PhysActor.Velocity.x != 0 || PhysActor.Velocity.y != 0 | 573 | //if (PhysActor.Velocity.X != 0 || PhysActor.Velocity.Y != 0 |
579 | //|| PhysActor.Velocity.z != 0) | 574 | //|| PhysActor.Velocity.Z != 0) |
580 | //{ | 575 | //{ |
581 | if (PhysActor != null) | 576 | if (PhysActor != null) |
582 | { | 577 | { |
@@ -605,14 +600,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
605 | } | 600 | } |
606 | } | 601 | } |
607 | 602 | ||
608 | public LLVector3 RotationalVelocity | 603 | public Vector3 RotationalVelocity |
609 | { | 604 | { |
610 | get { return AngularVelocity; } | 605 | get { return AngularVelocity; } |
611 | set { AngularVelocity = value; } | 606 | set { AngularVelocity = value; } |
612 | } | 607 | } |
613 | 608 | ||
614 | /// <summary></summary> | 609 | /// <summary></summary> |
615 | public LLVector3 AngularVelocity | 610 | public Vector3 AngularVelocity |
616 | { | 611 | { |
617 | get | 612 | get |
618 | { | 613 | { |
@@ -626,7 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
626 | } | 621 | } |
627 | 622 | ||
628 | /// <summary></summary> | 623 | /// <summary></summary> |
629 | public LLVector3 Acceleration | 624 | public Vector3 Acceleration |
630 | { | 625 | { |
631 | get { return m_acceleration; } | 626 | get { return m_acceleration; } |
632 | set { m_acceleration = value; } | 627 | set { m_acceleration = value; } |
@@ -718,7 +713,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
718 | TriggerScriptChangedEvent(Changed.SHAPE); | 713 | TriggerScriptChangedEvent(Changed.SHAPE); |
719 | } | 714 | } |
720 | } | 715 | } |
721 | public LLVector3 Scale | 716 | public Vector3 Scale |
722 | { | 717 | { |
723 | get { return m_shape.Scale; } | 718 | get { return m_shape.Scale; } |
724 | set | 719 | set |
@@ -754,7 +749,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
754 | #region Public Properties with only Get | 749 | #region Public Properties with only Get |
755 | 750 | ||
756 | 751 | ||
757 | public LLVector3 AbsolutePosition | 752 | public Vector3 AbsolutePosition |
758 | { | 753 | { |
759 | get { | 754 | get { |
760 | if (IsAttachment) | 755 | if (IsAttachment) |
@@ -763,12 +758,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
763 | return m_offsetPosition + m_groupPosition; } | 758 | return m_offsetPosition + m_groupPosition; } |
764 | } | 759 | } |
765 | 760 | ||
766 | public LLUUID ObjectCreator | 761 | public UUID ObjectCreator |
767 | { | 762 | { |
768 | get { return _creatorID; } | 763 | get { return _creatorID; } |
769 | } | 764 | } |
770 | 765 | ||
771 | public LLUUID ObjectOwner | 766 | public UUID ObjectOwner |
772 | { | 767 | { |
773 | get { return _ownerID; } | 768 | get { return _ownerID; } |
774 | } | 769 | } |
@@ -801,29 +796,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
801 | 796 | ||
802 | // This sort of sucks, but I'm adding these in to make some of | 797 | // This sort of sucks, but I'm adding these in to make some of |
803 | // the mappings more consistant. | 798 | // the mappings more consistant. |
804 | public LLVector3 SitTargetPositionLL | 799 | public Vector3 SitTargetPositionLL |
805 | { | 800 | { |
806 | get { return new LLVector3(m_sitTargetPosition.x, m_sitTargetPosition.y,m_sitTargetPosition.z); } | 801 | get { return new Vector3(m_sitTargetPosition.X, m_sitTargetPosition.Y,m_sitTargetPosition.Z); } |
807 | set { m_sitTargetPosition = new Vector3(value.X, value.Y, value.Z); } | 802 | set { m_sitTargetPosition = value; } |
808 | } | 803 | } |
809 | 804 | ||
810 | public LLQuaternion SitTargetOrientationLL | 805 | public Quaternion SitTargetOrientationLL |
811 | { | 806 | { |
812 | get | 807 | get |
813 | { | 808 | { |
814 | return new LLQuaternion( | 809 | return new Quaternion( |
815 | m_sitTargetOrientation.x, | 810 | m_sitTargetOrientation.X, |
816 | m_sitTargetOrientation.y, | 811 | m_sitTargetOrientation.Y, |
817 | m_sitTargetOrientation.z, | 812 | m_sitTargetOrientation.Z, |
818 | m_sitTargetOrientation.w | 813 | m_sitTargetOrientation.W |
819 | ); | 814 | ); |
820 | } | 815 | } |
821 | 816 | ||
822 | set { m_sitTargetOrientation = new Quaternion(value.W, value.X, value.Y, value.Z); } | 817 | set { m_sitTargetOrientation = new Quaternion(value.W, value.X, value.Y, value.Z); } |
823 | } | 818 | } |
824 | 819 | ||
825 | |||
826 | |||
827 | public bool Stopped | 820 | public bool Stopped |
828 | { | 821 | { |
829 | get { | 822 | get { |
@@ -873,19 +866,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
873 | set { _ownershipCost = value; } | 866 | set { _ownershipCost = value; } |
874 | } | 867 | } |
875 | 868 | ||
876 | public LLUUID GroupID | 869 | public UUID GroupID |
877 | { | 870 | { |
878 | get { return _groupID; } | 871 | get { return _groupID; } |
879 | set { _groupID = value; } | 872 | set { _groupID = value; } |
880 | } | 873 | } |
881 | 874 | ||
882 | public LLUUID OwnerID | 875 | public UUID OwnerID |
883 | { | 876 | { |
884 | get { return _ownerID; } | 877 | get { return _ownerID; } |
885 | set { _ownerID = value; } | 878 | set { _ownerID = value; } |
886 | } | 879 | } |
887 | 880 | ||
888 | public LLUUID LastOwnerID | 881 | public UUID LastOwnerID |
889 | { | 882 | { |
890 | get { return _lastOwnerID; } | 883 | get { return _lastOwnerID; } |
891 | set { _lastOwnerID = value; } | 884 | set { _lastOwnerID = value; } |
@@ -921,34 +914,34 @@ namespace OpenSim.Region.Environment.Scenes | |||
921 | set { _nextOwnerMask = value; } | 914 | set { _nextOwnerMask = value; } |
922 | } | 915 | } |
923 | 916 | ||
924 | public libsecondlife.LLObject.ObjectFlags Flags | 917 | public PrimFlags Flags |
925 | { | 918 | { |
926 | get { return _flags; } | 919 | get { return _flags; } |
927 | set { _flags = value; } | 920 | set { _flags = value; } |
928 | } | 921 | } |
929 | 922 | ||
930 | public LLUUID SitTargetAvatar | 923 | public UUID SitTargetAvatar |
931 | { | 924 | { |
932 | get { return m_sitTargetAvatar; } | 925 | get { return m_sitTargetAvatar; } |
933 | set { m_sitTargetAvatar = value; } | 926 | set { m_sitTargetAvatar = value; } |
934 | } | 927 | } |
935 | 928 | ||
936 | [XmlIgnore] | 929 | [XmlIgnore] |
937 | public virtual LLUUID RegionID | 930 | public virtual UUID RegionID |
938 | { | 931 | { |
939 | get | 932 | get |
940 | { | 933 | { |
941 | if (ParentGroup != null && ParentGroup.Scene != null) | 934 | if (ParentGroup != null && ParentGroup.Scene != null) |
942 | return ParentGroup.Scene.RegionInfo.RegionID; | 935 | return ParentGroup.Scene.RegionInfo.RegionID; |
943 | else | 936 | else |
944 | return LLUUID.Zero; | 937 | return UUID.Zero; |
945 | } | 938 | } |
946 | set {} // read only | 939 | set {} // read only |
947 | } | 940 | } |
948 | 941 | ||
949 | private LLUUID _parentUUID = LLUUID.Zero; | 942 | private UUID _parentUUID = UUID.Zero; |
950 | [XmlIgnore] | 943 | [XmlIgnore] |
951 | public LLUUID ParentUUID | 944 | public UUID ParentUUID |
952 | { | 945 | { |
953 | get | 946 | get |
954 | { | 947 | { |
@@ -985,7 +978,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
985 | m_updateFlag = 0; | 978 | m_updateFlag = 0; |
986 | } | 979 | } |
987 | 980 | ||
988 | private void SendObjectPropertiesToClient(LLUUID AgentID) | 981 | private void SendObjectPropertiesToClient(UUID AgentID) |
989 | { | 982 | { |
990 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); | 983 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); |
991 | for (int i = 0; i < avatars.Count; i++) | 984 | for (int i = 0; i < avatars.Count; i++) |
@@ -1027,13 +1020,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1027 | 1020 | ||
1028 | #region Public Methods | 1021 | #region Public Methods |
1029 | 1022 | ||
1030 | public void AddFlag(LLObject.ObjectFlags flag) | 1023 | public void AddFlag(PrimFlags flag) |
1031 | { | 1024 | { |
1032 | // LLObject.ObjectFlags prevflag = Flags; | 1025 | // PrimFlags prevflag = Flags; |
1033 | //uint objflags = Flags; | 1026 | //uint objflags = Flags; |
1034 | if ((ObjectFlags & (uint) flag) == 0) | 1027 | if ((ObjectFlags & (uint) flag) == 0) |
1035 | { | 1028 | { |
1036 | //Console.WriteLine("Adding flag: " + ((LLObject.ObjectFlags) flag).ToString()); | 1029 | //Console.WriteLine("Adding flag: " + ((PrimFlags) flag).ToString()); |
1037 | _flags |= flag; | 1030 | _flags |= flag; |
1038 | } | 1031 | } |
1039 | //uint currflag = (uint)Flags; | 1032 | //uint currflag = (uint)Flags; |
@@ -1091,7 +1084,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1091 | // The flags don't like conversion from uint to byte, so we have to do | 1084 | // The flags don't like conversion from uint to byte, so we have to do |
1092 | // it the crappy way. See the above function :( | 1085 | // it the crappy way. See the above function :( |
1093 | 1086 | ||
1094 | data[pos] = ConvertScriptUintToByte(pTexAnim.Flags); pos++; | 1087 | data[pos] = ConvertScriptUintToByte((uint)pTexAnim.Flags); pos++; |
1095 | data[pos] = (byte)pTexAnim.Face; pos++; | 1088 | data[pos] = (byte)pTexAnim.Face; pos++; |
1096 | data[pos] = (byte)pTexAnim.SizeX; pos++; | 1089 | data[pos] = (byte)pTexAnim.SizeX; pos++; |
1097 | data[pos] = (byte)pTexAnim.SizeY; pos++; | 1090 | data[pos] = (byte)pTexAnim.SizeY; pos++; |
@@ -1124,19 +1117,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
1124 | /// </summary> | 1117 | /// </summary> |
1125 | /// <param name="impulsei">Vector force</param> | 1118 | /// <param name="impulsei">Vector force</param> |
1126 | /// <param name="localGlobalTF">true for the local frame, false for the global frame</param> | 1119 | /// <param name="localGlobalTF">true for the local frame, false for the global frame</param> |
1127 | public void ApplyImpulse(LLVector3 impulsei, bool localGlobalTF) | 1120 | public void ApplyImpulse(Vector3 impulsei, bool localGlobalTF) |
1128 | { | 1121 | { |
1129 | PhysicsVector impulse = new PhysicsVector(impulsei.X, impulsei.Y, impulsei.Z); | 1122 | PhysicsVector impulse = new PhysicsVector(impulsei.X, impulsei.Y, impulsei.Z); |
1130 | 1123 | ||
1131 | if (localGlobalTF) | 1124 | if (localGlobalTF) |
1132 | { | 1125 | { |
1133 | 1126 | Quaternion grot = GetWorldRotation(); | |
1134 | LLQuaternion grot = GetWorldRotation(); | 1127 | Quaternion AXgrot = grot; |
1135 | Quaternion AXgrot = new Quaternion(grot.W,grot.X,grot.Y,grot.Z); | 1128 | Vector3 AXimpulsei = impulsei; |
1136 | Vector3 AXimpulsei = new Vector3(impulsei.X, impulsei.Y, impulsei.Z); | 1129 | Vector3 newimpulse = AXimpulsei * AXgrot; |
1137 | Vector3 newimpulse = AXgrot * AXimpulsei; | 1130 | impulse = new PhysicsVector(newimpulse.X, newimpulse.Y, newimpulse.Z); |
1138 | impulse = new PhysicsVector(newimpulse.x, newimpulse.y, newimpulse.z); | ||
1139 | |||
1140 | } | 1131 | } |
1141 | else | 1132 | else |
1142 | { | 1133 | { |
@@ -1155,8 +1146,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1155 | /// <param name="m_physicalPrim"></param> | 1146 | /// <param name="m_physicalPrim"></param> |
1156 | public void ApplyPhysics(uint rootObjectFlags, bool m_physicalPrim) | 1147 | public void ApplyPhysics(uint rootObjectFlags, bool m_physicalPrim) |
1157 | { | 1148 | { |
1158 | bool isPhysical = (((rootObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0) && m_physicalPrim); | 1149 | bool isPhysical = (((rootObjectFlags & (uint) PrimFlags.Physics) != 0) && m_physicalPrim); |
1159 | bool isPhantom = ((rootObjectFlags & (uint) LLObject.ObjectFlags.Phantom) != 0); | 1150 | bool isPhantom = ((rootObjectFlags & (uint) PrimFlags.Phantom) != 0); |
1160 | 1151 | ||
1161 | // Added clarification.. since A rigid body is an object that you can kick around, etc. | 1152 | // Added clarification.. since A rigid body is an object that you can kick around, etc. |
1162 | bool RigidBody = isPhysical && !isPhantom; | 1153 | bool RigidBody = isPhysical && !isPhantom; |
@@ -1167,11 +1158,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1167 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 1158 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
1168 | Name, | 1159 | Name, |
1169 | Shape, | 1160 | Shape, |
1170 | new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, | 1161 | new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z), |
1171 | AbsolutePosition.Z), | ||
1172 | new PhysicsVector(Scale.X, Scale.Y, Scale.Z), | 1162 | new PhysicsVector(Scale.X, Scale.Y, Scale.Z), |
1173 | new Quaternion(RotationOffset.W, RotationOffset.X, | 1163 | RotationOffset, |
1174 | RotationOffset.Y, RotationOffset.Z), RigidBody); | 1164 | RigidBody); |
1175 | 1165 | ||
1176 | // Basic Physics returns null.. joy joy joy. | 1166 | // Basic Physics returns null.. joy joy joy. |
1177 | if (PhysActor != null) | 1167 | if (PhysActor != null) |
@@ -1208,24 +1198,23 @@ namespace OpenSim.Region.Environment.Scenes | |||
1208 | /// Duplicates this part. | 1198 | /// Duplicates this part. |
1209 | /// </summary> | 1199 | /// </summary> |
1210 | /// <returns></returns> | 1200 | /// <returns></returns> |
1211 | public SceneObjectPart Copy(uint localID, LLUUID AgentID, LLUUID GroupID, int linkNum, bool userExposed) | 1201 | public SceneObjectPart Copy(uint localID, UUID AgentID, UUID GroupID, int linkNum, bool userExposed) |
1212 | { | 1202 | { |
1213 | SceneObjectPart dupe = (SceneObjectPart) MemberwiseClone(); | 1203 | SceneObjectPart dupe = (SceneObjectPart) MemberwiseClone(); |
1214 | dupe.m_shape = m_shape.Copy(); | 1204 | dupe.m_shape = m_shape.Copy(); |
1215 | dupe.m_regionHandle = m_regionHandle; | 1205 | dupe.m_regionHandle = m_regionHandle; |
1216 | if (userExposed) | 1206 | if (userExposed) |
1217 | dupe.UUID = LLUUID.Random(); | 1207 | dupe.UUID = UUID.Random(); |
1218 | 1208 | ||
1219 | dupe.LocalId = localID; | 1209 | dupe.LocalId = localID; |
1220 | dupe._ownerID = AgentID; | 1210 | dupe._ownerID = AgentID; |
1221 | dupe._groupID = GroupID; | 1211 | dupe._groupID = GroupID; |
1222 | dupe.GroupPosition = new LLVector3(GroupPosition.X, GroupPosition.Y, GroupPosition.Z); | 1212 | dupe.GroupPosition = GroupPosition; |
1223 | dupe.OffsetPosition = new LLVector3(OffsetPosition.X, OffsetPosition.Y, OffsetPosition.Z); | 1213 | dupe.OffsetPosition = OffsetPosition; |
1224 | dupe.RotationOffset = | 1214 | dupe.RotationOffset = RotationOffset; |
1225 | new LLQuaternion(RotationOffset.X, RotationOffset.Y, RotationOffset.Z, RotationOffset.W); | 1215 | dupe.Velocity = Vector3.Zero; |
1226 | dupe.Velocity = new LLVector3(0, 0, 0); | 1216 | dupe.Acceleration = Vector3.Zero; |
1227 | dupe.Acceleration = new LLVector3(0, 0, 0); | 1217 | dupe.AngularVelocity = Vector3.Zero; |
1228 | dupe.AngularVelocity = new LLVector3(0, 0, 0); | ||
1229 | dupe.ObjectFlags = ObjectFlags; | 1218 | dupe.ObjectFlags = ObjectFlags; |
1230 | 1219 | ||
1231 | dupe._ownershipCost = _ownershipCost; | 1220 | dupe._ownershipCost = _ownershipCost; |
@@ -1247,11 +1236,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1247 | 1236 | ||
1248 | if (userExposed) | 1237 | if (userExposed) |
1249 | { | 1238 | { |
1250 | if (dupe.m_shape.SculptEntry && dupe.m_shape.SculptTexture != LLUUID.Zero) | 1239 | if (dupe.m_shape.SculptEntry && dupe.m_shape.SculptTexture != UUID.Zero) |
1251 | { | 1240 | { |
1252 | m_parentGroup.Scene.AssetCache.GetAsset(dupe.m_shape.SculptTexture, dupe.SculptTextureCallback, true); | 1241 | m_parentGroup.Scene.AssetCache.GetAsset(dupe.m_shape.SculptTexture, dupe.SculptTextureCallback, true); |
1253 | } | 1242 | } |
1254 | bool UsePhysics = ((dupe.ObjectFlags & (uint)LLObject.ObjectFlags.Physics) != 0); | 1243 | bool UsePhysics = ((dupe.ObjectFlags & (uint)PrimFlags.Physics) != 0); |
1255 | dupe.DoPhysicsPropertyUpdate(UsePhysics, true); | 1244 | dupe.DoPhysicsPropertyUpdate(UsePhysics, true); |
1256 | } | 1245 | } |
1257 | return dupe; | 1246 | return dupe; |
@@ -1260,13 +1249,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1260 | public static SceneObjectPart Create() | 1249 | public static SceneObjectPart Create() |
1261 | { | 1250 | { |
1262 | SceneObjectPart part = new SceneObjectPart(); | 1251 | SceneObjectPart part = new SceneObjectPart(); |
1263 | part.UUID = LLUUID.Random(); | 1252 | part.UUID = UUID.Random(); |
1264 | 1253 | ||
1265 | PrimitiveBaseShape shape = PrimitiveBaseShape.Create(); | 1254 | PrimitiveBaseShape shape = PrimitiveBaseShape.Create(); |
1266 | part.Shape = shape; | 1255 | part.Shape = shape; |
1267 | 1256 | ||
1268 | part.Name = "Primitive"; | 1257 | part.Name = "Primitive"; |
1269 | part._ownerID = LLUUID.Random(); | 1258 | part._ownerID = UUID.Random(); |
1270 | 1259 | ||
1271 | return part; | 1260 | return part; |
1272 | } | 1261 | } |
@@ -1295,16 +1284,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1295 | /// that's not wholesome. Had to make Scene public | 1284 | /// that's not wholesome. Had to make Scene public |
1296 | //PhysActor = null; | 1285 | //PhysActor = null; |
1297 | 1286 | ||
1298 | if ((ObjectFlags & (uint) LLObject.ObjectFlags.Phantom) == 0) | 1287 | if ((ObjectFlags & (uint) PrimFlags.Phantom) == 0) |
1299 | { | 1288 | { |
1300 | //PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | ||
1301 | //Name, | ||
1302 | //Shape, | ||
1303 | //new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, | ||
1304 | //AbsolutePosition.Z), | ||
1305 | //new PhysicsVector(Scale.X, Scale.Y, Scale.Z), | ||
1306 | //new Quaternion(RotationOffset.W, RotationOffset.X, | ||
1307 | //RotationOffset.Y, RotationOffset.Z), UsePhysics); | ||
1308 | if (UsePhysics) | 1289 | if (UsePhysics) |
1309 | { | 1290 | { |
1310 | ParentGroup.Scene.AddPhysicalPrim(1); | 1291 | ParentGroup.Scene.AddPhysicalPrim(1); |
@@ -1339,7 +1320,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1339 | return newobject; | 1320 | return newobject; |
1340 | } | 1321 | } |
1341 | 1322 | ||
1342 | public LLUUID GetAvatarOnSitTarget() | 1323 | public UUID GetAvatarOnSitTarget() |
1343 | { | 1324 | { |
1344 | return m_sitTargetAvatar; | 1325 | return m_sitTargetAvatar; |
1345 | } | 1326 | } |
@@ -1356,30 +1337,30 @@ namespace OpenSim.Region.Environment.Scenes | |||
1356 | 1337 | ||
1357 | public double GetDistanceTo(Vector3 a, Vector3 b) | 1338 | public double GetDistanceTo(Vector3 a, Vector3 b) |
1358 | { | 1339 | { |
1359 | float dx = a.x - b.x; | 1340 | float dx = a.X - b.X; |
1360 | float dy = a.y - b.y; | 1341 | float dy = a.Y - b.Y; |
1361 | float dz = a.z - b.z; | 1342 | float dz = a.Z - b.Z; |
1362 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); | 1343 | return Math.Sqrt(dx * dx + dy * dy + dz * dz); |
1363 | } | 1344 | } |
1364 | 1345 | ||
1365 | public uint GetEffectiveObjectFlags() | 1346 | public uint GetEffectiveObjectFlags() |
1366 | { | 1347 | { |
1367 | LLObject.ObjectFlags f = _flags; | 1348 | PrimFlags f = _flags; |
1368 | if (m_parentGroup == null || m_parentGroup.RootPart == this) | 1349 | if (m_parentGroup == null || m_parentGroup.RootPart == this) |
1369 | f &= ~(LLObject.ObjectFlags.Touch | LLObject.ObjectFlags.Money); | 1350 | f &= ~(PrimFlags.Touch | PrimFlags.Money); |
1370 | 1351 | ||
1371 | return (uint)_flags | (uint)LocalFlags; | 1352 | return (uint)_flags | (uint)LocalFlags; |
1372 | } | 1353 | } |
1373 | 1354 | ||
1374 | public LLVector3 GetGeometricCenter() | 1355 | public Vector3 GetGeometricCenter() |
1375 | { | 1356 | { |
1376 | if (PhysActor != null) | 1357 | if (PhysActor != null) |
1377 | { | 1358 | { |
1378 | return new LLVector3(PhysActor.CenterOfMass.X, PhysActor.CenterOfMass.Y, PhysActor.CenterOfMass.Z); | 1359 | return new Vector3(PhysActor.CenterOfMass.X, PhysActor.CenterOfMass.Y, PhysActor.CenterOfMass.Z); |
1379 | } | 1360 | } |
1380 | else | 1361 | else |
1381 | { | 1362 | { |
1382 | return new LLVector3(0, 0, 0); | 1363 | return new Vector3(0, 0, 0); |
1383 | } | 1364 | } |
1384 | } | 1365 | } |
1385 | 1366 | ||
@@ -1419,16 +1400,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
1419 | 1400 | ||
1420 | Dictionary<Guid, TaskInventoryItem> TaskInventory_work = new Dictionary<Guid, TaskInventoryItem>(); | 1401 | Dictionary<Guid, TaskInventoryItem> TaskInventory_work = new Dictionary<Guid, TaskInventoryItem>(); |
1421 | 1402 | ||
1422 | foreach (LLUUID id in TaskInventory.Keys) | 1403 | foreach (UUID id in TaskInventory.Keys) |
1423 | { | 1404 | { |
1424 | TaskInventory_work.Add(id.UUID, TaskInventory[id]); | 1405 | TaskInventory_work.Add(id.Guid, TaskInventory[id]); |
1425 | } | 1406 | } |
1426 | 1407 | ||
1427 | info.AddValue("TaskInventory", TaskInventory_work); | 1408 | info.AddValue("TaskInventory", TaskInventory_work); |
1428 | 1409 | ||
1429 | info.AddValue("LastOwnerID", _lastOwnerID.UUID); | 1410 | info.AddValue("LastOwnerID", _lastOwnerID.Guid); |
1430 | info.AddValue("OwnerID", _ownerID.UUID); | 1411 | info.AddValue("OwnerID", _ownerID.Guid); |
1431 | info.AddValue("GroupID", _groupID.UUID); | 1412 | info.AddValue("GroupID", _groupID.Guid); |
1432 | 1413 | ||
1433 | info.AddValue("OwnershipCost", _ownershipCost); | 1414 | info.AddValue("OwnershipCost", _ownershipCost); |
1434 | info.AddValue("ObjectSaleType", _objectSaleType); | 1415 | info.AddValue("ObjectSaleType", _objectSaleType); |
@@ -1451,10 +1432,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1451 | info.AddValue("TimeStampLastActivity", TimeStampLastActivity); | 1432 | info.AddValue("TimeStampLastActivity", TimeStampLastActivity); |
1452 | 1433 | ||
1453 | info.AddValue("m_updateFlag", m_updateFlag); | 1434 | info.AddValue("m_updateFlag", m_updateFlag); |
1454 | info.AddValue("CreatorID", _creatorID.UUID); | 1435 | info.AddValue("CreatorID", _creatorID.Guid); |
1455 | 1436 | ||
1456 | info.AddValue("m_inventorySerial", m_inventorySerial); | 1437 | info.AddValue("m_inventorySerial", m_inventorySerial); |
1457 | info.AddValue("m_uuid", m_uuid.UUID); | 1438 | info.AddValue("m_uuid", m_uuid.Guid); |
1458 | info.AddValue("m_localID", m_localId); | 1439 | info.AddValue("m_localID", m_localId); |
1459 | info.AddValue("m_name", m_name); | 1440 | info.AddValue("m_name", m_name); |
1460 | info.AddValue("m_flags", _flags); | 1441 | info.AddValue("m_flags", _flags); |
@@ -1503,7 +1484,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1503 | 1484 | ||
1504 | public void GetProperties(IClientAPI client) | 1485 | public void GetProperties(IClientAPI client) |
1505 | { | 1486 | { |
1506 | client.SendObjectPropertiesReply(LLUUID.Zero, (ulong)_creationDate, _creatorID, LLUUID.Zero, LLUUID.Zero, | 1487 | client.SendObjectPropertiesReply(UUID.Zero, (ulong)_creationDate, _creatorID, UUID.Zero, UUID.Zero, |
1507 | _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID, | 1488 | _groupID, (short)InventorySerial, _lastOwnerID, UUID, _ownerID, |
1508 | ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description, | 1489 | ParentGroup.RootPart.TouchName, new byte[0], ParentGroup.RootPart.SitName, Name, Description, |
1509 | ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask, | 1490 | ParentGroup.RootPart._ownerMask, ParentGroup.RootPart._nextOwnerMask, ParentGroup.RootPart._groupMask, ParentGroup.RootPart._everyoneMask, |
@@ -1512,13 +1493,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1512 | ParentGroup.RootPart.SalePrice); | 1493 | ParentGroup.RootPart.SalePrice); |
1513 | } | 1494 | } |
1514 | 1495 | ||
1515 | public LLUUID GetRootPartUUID() | 1496 | public UUID GetRootPartUUID() |
1516 | { | 1497 | { |
1517 | if (m_parentGroup != null) | 1498 | if (m_parentGroup != null) |
1518 | { | 1499 | { |
1519 | return m_parentGroup.UUID; | 1500 | return m_parentGroup.UUID; |
1520 | } | 1501 | } |
1521 | return LLUUID.Zero; | 1502 | return UUID.Zero; |
1522 | } | 1503 | } |
1523 | 1504 | ||
1524 | /// <summary> | 1505 | /// <summary> |
@@ -1526,63 +1507,40 @@ namespace OpenSim.Region.Environment.Scenes | |||
1526 | /// Remember, the Group Position simply gives the position of the group itself | 1507 | /// Remember, the Group Position simply gives the position of the group itself |
1527 | /// </summary> | 1508 | /// </summary> |
1528 | /// <returns>A Linked Child Prim objects position in world</returns> | 1509 | /// <returns>A Linked Child Prim objects position in world</returns> |
1529 | public LLVector3 GetWorldPosition() | 1510 | public Vector3 GetWorldPosition() |
1530 | { | 1511 | { |
1531 | Quaternion parentRot = new Quaternion( | 1512 | Quaternion parentRot = ParentGroup.RootPart.RotationOffset; |
1532 | ParentGroup.RootPart.RotationOffset.W, | 1513 | |
1533 | ParentGroup.RootPart.RotationOffset.X, | 1514 | Vector3 axPos = OffsetPosition; |
1534 | ParentGroup.RootPart.RotationOffset.Y, | ||
1535 | ParentGroup.RootPart.RotationOffset.Z); | ||
1536 | |||
1537 | Vector3 axPos | ||
1538 | = new Vector3( | ||
1539 | OffsetPosition.X, | ||
1540 | OffsetPosition.Y, | ||
1541 | OffsetPosition.Z); | ||
1542 | |||
1543 | axPos = parentRot * axPos; | ||
1544 | LLVector3 translationOffsetPosition = new LLVector3(axPos.x, axPos.y, axPos.z); | ||
1545 | return GroupPosition + translationOffsetPosition; | ||
1546 | 1515 | ||
1547 | //return (new LLVector3(axiomPos.x, axiomPos.y, axiomPos.z) + AbsolutePosition); | 1516 | axPos *= parentRot; |
1517 | Vector3 translationOffsetPosition = axPos; | ||
1518 | return GroupPosition + translationOffsetPosition; | ||
1548 | } | 1519 | } |
1549 | 1520 | ||
1550 | /// <summary> | 1521 | /// <summary> |
1551 | /// Gets the rotation of this prim offset by the group rotation | 1522 | /// Gets the rotation of this prim offset by the group rotation |
1552 | /// </summary> | 1523 | /// </summary> |
1553 | /// <returns></returns> | 1524 | /// <returns></returns> |
1554 | public LLQuaternion GetWorldRotation() | 1525 | public Quaternion GetWorldRotation() |
1555 | { | 1526 | { |
1556 | Quaternion newRot; | 1527 | Quaternion newRot; |
1557 | 1528 | ||
1558 | if (this.LinkNum == 0) | 1529 | if (this.LinkNum == 0) |
1559 | { | 1530 | { |
1560 | newRot = new Quaternion(RotationOffset.W,RotationOffset.X,RotationOffset.Y,RotationOffset.Z); | 1531 | newRot = RotationOffset; |
1561 | |||
1562 | } | 1532 | } |
1563 | else | 1533 | else |
1564 | { | 1534 | { |
1565 | Quaternion parentRot = new Quaternion( | 1535 | Quaternion parentRot = ParentGroup.RootPart.RotationOffset; |
1566 | ParentGroup.RootPart.RotationOffset.W, | 1536 | Quaternion oldRot = RotationOffset; |
1567 | ParentGroup.RootPart.RotationOffset.X, | ||
1568 | ParentGroup.RootPart.RotationOffset.Y, | ||
1569 | ParentGroup.RootPart.RotationOffset.Z); | ||
1570 | |||
1571 | Quaternion oldRot | ||
1572 | = new Quaternion( | ||
1573 | RotationOffset.W, | ||
1574 | RotationOffset.X, | ||
1575 | RotationOffset.Y, | ||
1576 | RotationOffset.Z); | ||
1577 | |||
1578 | newRot = parentRot * oldRot; | 1537 | newRot = parentRot * oldRot; |
1579 | } | 1538 | } |
1580 | return new LLQuaternion(newRot.x, newRot.y, newRot.z, newRot.w); | ||
1581 | 1539 | ||
1582 | //return new LLQuaternion(axiomPartRotation.x, axiomPartRotation.y, axiomPartRotation.z, axiomPartRotation.w); | 1540 | return newRot; |
1583 | } | 1541 | } |
1584 | 1542 | ||
1585 | public void MoveToTarget(LLVector3 target, float tau) | 1543 | public void MoveToTarget(Vector3 target, float tau) |
1586 | { | 1544 | { |
1587 | if (tau > 0) | 1545 | if (tau > 0) |
1588 | { | 1546 | { |
@@ -1594,7 +1552,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1594 | } | 1552 | } |
1595 | } | 1553 | } |
1596 | 1554 | ||
1597 | public virtual void OnGrab(LLVector3 offsetPos, IClientAPI remoteClient) | 1555 | public virtual void OnGrab(Vector3 offsetPos, IClientAPI remoteClient) |
1598 | { | 1556 | { |
1599 | } | 1557 | } |
1600 | 1558 | ||
@@ -1694,7 +1652,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1694 | detobj.nameStr = av.ControllingClient.Name; | 1652 | detobj.nameStr = av.ControllingClient.Name; |
1695 | detobj.ownerUUID = av.UUID; | 1653 | detobj.ownerUUID = av.UUID; |
1696 | detobj.posVector = av.AbsolutePosition; | 1654 | detobj.posVector = av.AbsolutePosition; |
1697 | detobj.rotQuat = new LLQuaternion(av.Rotation.x, av.Rotation.y, av.Rotation.z, av.Rotation.w); | 1655 | detobj.rotQuat = av.Rotation; |
1698 | detobj.velVector = av.Velocity; | 1656 | detobj.velVector = av.Velocity; |
1699 | detobj.colliderType = 0; | 1657 | detobj.colliderType = 0; |
1700 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 1658 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; |
@@ -1760,7 +1718,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1760 | detobj.nameStr = av.Name; | 1718 | detobj.nameStr = av.Name; |
1761 | detobj.ownerUUID = av.UUID; | 1719 | detobj.ownerUUID = av.UUID; |
1762 | detobj.posVector = av.AbsolutePosition; | 1720 | detobj.posVector = av.AbsolutePosition; |
1763 | detobj.rotQuat = new LLQuaternion(av.Rotation.x, av.Rotation.y, av.Rotation.z, av.Rotation.w); | 1721 | detobj.rotQuat = av.Rotation; |
1764 | detobj.velVector = av.Velocity; | 1722 | detobj.velVector = av.Velocity; |
1765 | detobj.colliderType = 0; | 1723 | detobj.colliderType = 0; |
1766 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 1724 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; |
@@ -1828,7 +1786,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1828 | detobj.nameStr = av.Name; | 1786 | detobj.nameStr = av.Name; |
1829 | detobj.ownerUUID = av.UUID; | 1787 | detobj.ownerUUID = av.UUID; |
1830 | detobj.posVector = av.AbsolutePosition; | 1788 | detobj.posVector = av.AbsolutePosition; |
1831 | detobj.rotQuat = new LLQuaternion(av.Rotation.x, av.Rotation.y, av.Rotation.z, av.Rotation.w); | 1789 | detobj.rotQuat = av.Rotation; |
1832 | detobj.velVector = av.Velocity; | 1790 | detobj.velVector = av.Velocity; |
1833 | detobj.colliderType = 0; | 1791 | detobj.colliderType = 0; |
1834 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; | 1792 | detobj.groupUUID = av.ControllingClient.ActiveGroupId; |
@@ -1857,7 +1815,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1857 | public void PhysicsOutOfBounds(PhysicsVector pos) | 1815 | public void PhysicsOutOfBounds(PhysicsVector pos) |
1858 | { | 1816 | { |
1859 | m_log.Info("[PHYSICS]: Physical Object went out of bounds."); | 1817 | m_log.Info("[PHYSICS]: Physical Object went out of bounds."); |
1860 | RemFlag(LLObject.ObjectFlags.Physics); | 1818 | RemFlag(PrimFlags.Physics); |
1861 | DoPhysicsPropertyUpdate(false, true); | 1819 | DoPhysicsPropertyUpdate(false, true); |
1862 | //m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 1820 | //m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); |
1863 | } | 1821 | } |
@@ -1866,7 +1824,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1866 | { | 1824 | { |
1867 | if (PhysActor != null) | 1825 | if (PhysActor != null) |
1868 | { | 1826 | { |
1869 | LLVector3 newpos = new LLVector3(PhysActor.Position.GetBytes(), 0); | 1827 | Vector3 newpos = new Vector3(PhysActor.Position.GetBytes(), 0); |
1870 | if (newpos.X > 257f || newpos.X < -1f || newpos.Y > 257f || newpos.Y < -1f) | 1828 | if (newpos.X > 257f || newpos.X < -1f || newpos.Y > 257f || newpos.Y < -1f) |
1871 | { | 1829 | { |
1872 | m_parentGroup.AbsolutePosition = newpos; | 1830 | m_parentGroup.AbsolutePosition = newpos; |
@@ -1880,16 +1838,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
1880 | 1838 | ||
1881 | public void PreloadSound(string sound) | 1839 | public void PreloadSound(string sound) |
1882 | { | 1840 | { |
1883 | // LLUUID ownerID = OwnerID; | 1841 | // UUID ownerID = OwnerID; |
1884 | LLUUID objectID = UUID; | 1842 | UUID objectID = UUID; |
1885 | LLUUID soundID = LLUUID.Zero; | 1843 | UUID soundID = UUID.Zero; |
1886 | 1844 | ||
1887 | if (!LLUUID.TryParse(sound, out soundID)) | 1845 | if (!UUID.TryParse(sound, out soundID)) |
1888 | { | 1846 | { |
1889 | //Trys to fetch sound id from prim's inventory. | 1847 | //Trys to fetch sound id from prim's inventory. |
1890 | //Prim's inventory doesn't support non script items yet | 1848 | //Prim's inventory doesn't support non script items yet |
1891 | SceneObjectPart op = this; | 1849 | SceneObjectPart op = this; |
1892 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> item in op.TaskInventory) | 1850 | foreach (KeyValuePair<UUID, TaskInventoryItem> item in op.TaskInventory) |
1893 | { | 1851 | { |
1894 | if (item.Value.Name == sound) | 1852 | if (item.Value.Name == sound) |
1895 | { | 1853 | { |
@@ -1908,19 +1866,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
1908 | } | 1866 | } |
1909 | } | 1867 | } |
1910 | 1868 | ||
1911 | public void RemFlag(LLObject.ObjectFlags flag) | 1869 | public void RemFlag(PrimFlags flag) |
1912 | { | 1870 | { |
1913 | // LLObject.ObjectFlags prevflag = Flags; | 1871 | // PrimFlags prevflag = Flags; |
1914 | if ((ObjectFlags & (uint) flag) != 0) | 1872 | if ((ObjectFlags & (uint) flag) != 0) |
1915 | { | 1873 | { |
1916 | //Console.WriteLine("Removing flag: " + ((LLObject.ObjectFlags)flag).ToString()); | 1874 | //Console.WriteLine("Removing flag: " + ((PrimFlags)flag).ToString()); |
1917 | _flags &= ~flag; | 1875 | _flags &= ~flag; |
1918 | } | 1876 | } |
1919 | //System.Console.WriteLine("prev: " + prevflag.ToString() + " curr: " + Flags.ToString()); | 1877 | //System.Console.WriteLine("prev: " + prevflag.ToString() + " curr: " + Flags.ToString()); |
1920 | //ScheduleFullUpdate(); | 1878 | //ScheduleFullUpdate(); |
1921 | } | 1879 | } |
1922 | 1880 | ||
1923 | public void RemoveScriptEvents(LLUUID scriptid) | 1881 | public void RemoveScriptEvents(UUID scriptid) |
1924 | { | 1882 | { |
1925 | lock (m_scriptEvents) | 1883 | lock (m_scriptEvents) |
1926 | { | 1884 | { |
@@ -1938,13 +1896,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1938 | } | 1896 | } |
1939 | 1897 | ||
1940 | /// <summary> | 1898 | /// <summary> |
1941 | /// Reset LLUUIDs for this part. This involves generate this part's own LLUUID and | 1899 | /// Reset UUIDs for this part. This involves generate this part's own UUID and |
1942 | /// generating new LLUUIDs for all the items in the inventory. | 1900 | /// generating new UUIDs for all the items in the inventory. |
1943 | /// </summary> | 1901 | /// </summary> |
1944 | /// <param name="linkNum">Link number for the part</param> | 1902 | /// <param name="linkNum">Link number for the part</param> |
1945 | public void ResetIDs(int linkNum) | 1903 | public void ResetIDs(int linkNum) |
1946 | { | 1904 | { |
1947 | UUID = LLUUID.Random(); | 1905 | UUID = UUID.Random(); |
1948 | LinkNum = linkNum; | 1906 | LinkNum = linkNum; |
1949 | 1907 | ||
1950 | ResetInventoryIDs(); | 1908 | ResetInventoryIDs(); |
@@ -1954,7 +1912,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1954 | /// Resize this part. | 1912 | /// Resize this part. |
1955 | /// </summary> | 1913 | /// </summary> |
1956 | /// <param name="scale"></param> | 1914 | /// <param name="scale"></param> |
1957 | public void Resize(LLVector3 scale) | 1915 | public void Resize(Vector3 scale) |
1958 | { | 1916 | { |
1959 | StoreUndoState(); | 1917 | StoreUndoState(); |
1960 | m_shape.Scale = scale; | 1918 | m_shape.Scale = scale; |
@@ -2032,7 +1990,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2032 | m_parentGroup.ScriptSetPhysicsStatus(UsePhysics); | 1990 | m_parentGroup.ScriptSetPhysicsStatus(UsePhysics); |
2033 | } | 1991 | } |
2034 | 1992 | ||
2035 | public void SculptTextureCallback(LLUUID textureID, AssetBase texture) | 1993 | public void SculptTextureCallback(UUID textureID, AssetBase texture) |
2036 | { | 1994 | { |
2037 | if (m_shape.SculptEntry) | 1995 | if (m_shape.SculptEntry) |
2038 | { | 1996 | { |
@@ -2073,7 +2031,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2073 | } | 2031 | } |
2074 | } | 2032 | } |
2075 | 2033 | ||
2076 | public void SendFullUpdateToAllClientsExcept(LLUUID agentID) | 2034 | public void SendFullUpdateToAllClientsExcept(UUID agentID) |
2077 | { | 2035 | { |
2078 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); | 2036 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); |
2079 | for (int i = 0; i < avatars.Count; i++) | 2037 | for (int i = 0; i < avatars.Count; i++) |
@@ -2094,7 +2052,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2094 | /// <param name="clientFlags"></param> | 2052 | /// <param name="clientFlags"></param> |
2095 | public void SendFullUpdateToClient(IClientAPI remoteClient, uint clientflags) | 2053 | public void SendFullUpdateToClient(IClientAPI remoteClient, uint clientflags) |
2096 | { | 2054 | { |
2097 | LLVector3 lPos; | 2055 | Vector3 lPos; |
2098 | lPos = OffsetPosition; | 2056 | lPos = OffsetPosition; |
2099 | SendFullUpdateToClient(remoteClient, lPos, clientflags); | 2057 | SendFullUpdateToClient(remoteClient, lPos, clientflags); |
2100 | } | 2058 | } |
@@ -2105,16 +2063,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
2105 | /// <param name="remoteClient"></param> | 2063 | /// <param name="remoteClient"></param> |
2106 | /// <param name="lPos"></param> | 2064 | /// <param name="lPos"></param> |
2107 | /// <param name="clientFlags"></param> | 2065 | /// <param name="clientFlags"></param> |
2108 | public void SendFullUpdateToClient(IClientAPI remoteClient, LLVector3 lPos, uint clientFlags) | 2066 | public void SendFullUpdateToClient(IClientAPI remoteClient, Vector3 lPos, uint clientFlags) |
2109 | { | 2067 | { |
2110 | clientFlags &= ~(uint) LLObject.ObjectFlags.CreateSelected; | 2068 | clientFlags &= ~(uint) PrimFlags.CreateSelected; |
2111 | 2069 | ||
2112 | if (remoteClient.AgentId == _ownerID) | 2070 | if (remoteClient.AgentId == _ownerID) |
2113 | { | 2071 | { |
2114 | if ((uint) (_flags & LLObject.ObjectFlags.CreateSelected) != 0) | 2072 | if ((uint) (_flags & PrimFlags.CreateSelected) != 0) |
2115 | { | 2073 | { |
2116 | clientFlags |= (uint) LLObject.ObjectFlags.CreateSelected; | 2074 | clientFlags |= (uint) PrimFlags.CreateSelected; |
2117 | _flags &= ~LLObject.ObjectFlags.CreateSelected; | 2075 | _flags &= ~PrimFlags.CreateSelected; |
2118 | } | 2076 | } |
2119 | } | 2077 | } |
2120 | //bool isattachment = IsAttachment; | 2078 | //bool isattachment = IsAttachment; |
@@ -2140,7 +2098,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2140 | 2098 | ||
2141 | // This causes the Scene to 'poll' physical objects every couple of frames | 2099 | // This causes the Scene to 'poll' physical objects every couple of frames |
2142 | // bad, so it's been replaced by an event driven method. | 2100 | // bad, so it's been replaced by an event driven method. |
2143 | //if ((ObjectFlags & (uint)LLObject.ObjectFlags.Physics) != 0) | 2101 | //if ((ObjectFlags & (uint)PrimFlags.Physics) != 0) |
2144 | //{ | 2102 | //{ |
2145 | // Only send the constant terse updates on physical objects! | 2103 | // Only send the constant terse updates on physical objects! |
2146 | //ScheduleTerseUpdate(); | 2104 | //ScheduleTerseUpdate(); |
@@ -2163,20 +2121,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
2163 | if (volume < 0) | 2121 | if (volume < 0) |
2164 | volume = 0; | 2122 | volume = 0; |
2165 | 2123 | ||
2166 | LLUUID ownerID = _ownerID; | 2124 | UUID ownerID = _ownerID; |
2167 | LLUUID objectID = UUID; | 2125 | UUID objectID = UUID; |
2168 | LLUUID parentID = GetRootPartUUID(); | 2126 | UUID parentID = GetRootPartUUID(); |
2169 | LLUUID soundID = LLUUID.Zero; | 2127 | UUID soundID = UUID.Zero; |
2170 | LLVector3 position = AbsolutePosition; // region local | 2128 | Vector3 position = AbsolutePosition; // region local |
2171 | ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle; | 2129 | ulong regionHandle = m_parentGroup.Scene.RegionInfo.RegionHandle; |
2172 | 2130 | ||
2173 | //byte flags = 0; | 2131 | //byte flags = 0; |
2174 | 2132 | ||
2175 | if (!LLUUID.TryParse(sound, out soundID)) | 2133 | if (!UUID.TryParse(sound, out soundID)) |
2176 | { | 2134 | { |
2177 | // search sound file from inventory | 2135 | // search sound file from inventory |
2178 | SceneObjectPart op = this; | 2136 | SceneObjectPart op = this; |
2179 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> item in op.TaskInventory) | 2137 | foreach (KeyValuePair<UUID, TaskInventoryItem> item in op.TaskInventory) |
2180 | { | 2138 | { |
2181 | if (item.Value.Name == sound && item.Value.Type == (int)AssetType.Sound) | 2139 | if (item.Value.Name == sound && item.Value.Type == (int)AssetType.Sound) |
2182 | { | 2140 | { |
@@ -2186,7 +2144,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2186 | } | 2144 | } |
2187 | } | 2145 | } |
2188 | 2146 | ||
2189 | if (soundID == LLUUID.Zero) | 2147 | if (soundID == UUID.Zero) |
2190 | return; | 2148 | return; |
2191 | 2149 | ||
2192 | List<ScenePresence> avatarts = m_parentGroup.Scene.GetAvatars(); | 2150 | List<ScenePresence> avatarts = m_parentGroup.Scene.GetAvatars(); |
@@ -2233,11 +2191,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2233 | 2191 | ||
2234 | public void SendTerseUpdateToClient(IClientAPI remoteClient) | 2192 | public void SendTerseUpdateToClient(IClientAPI remoteClient) |
2235 | { | 2193 | { |
2236 | LLVector3 lPos; | 2194 | Vector3 lPos; |
2237 | lPos = OffsetPosition; | 2195 | lPos = OffsetPosition; |
2238 | LLQuaternion mRot = RotationOffset; | 2196 | Quaternion mRot = RotationOffset; |
2239 | // TODO: I have no idea why we are making this check. This should be sorted out | 2197 | // TODO: I have no idea why we are making this check. This should be sorted out |
2240 | if ((ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0) | 2198 | if ((ObjectFlags & (uint) PrimFlags.Physics) == 0) |
2241 | { | 2199 | { |
2242 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, Shape.State, FromAssetID); | 2200 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, Shape.State, FromAssetID); |
2243 | } | 2201 | } |
@@ -2249,9 +2207,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2249 | } | 2207 | } |
2250 | } | 2208 | } |
2251 | 2209 | ||
2252 | public void SendTerseUpdateToClient(IClientAPI remoteClient, LLVector3 lPos) | 2210 | public void SendTerseUpdateToClient(IClientAPI remoteClient, Vector3 lPos) |
2253 | { | 2211 | { |
2254 | LLQuaternion mRot = RotationOffset; | 2212 | Quaternion mRot = RotationOffset; |
2255 | //bool isattachment = IsAttachment; | 2213 | //bool isattachment = IsAttachment; |
2256 | //if (LocalId != ParentGroup.RootPart.LocalId) | 2214 | //if (LocalId != ParentGroup.RootPart.LocalId) |
2257 | //isattachment = ParentGroup.RootPart.IsAttachment; | 2215 | //isattachment = ParentGroup.RootPart.IsAttachment; |
@@ -2263,7 +2221,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2263 | } | 2221 | } |
2264 | else | 2222 | else |
2265 | { | 2223 | { |
2266 | if ((ObjectFlags & (uint)LLObject.ObjectFlags.Physics) == 0) | 2224 | if ((ObjectFlags & (uint)PrimFlags.Physics) == 0) |
2267 | { | 2225 | { |
2268 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, Shape.State, FromAssetID); | 2226 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, Shape.State, FromAssetID); |
2269 | } | 2227 | } |
@@ -2296,7 +2254,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2296 | //} | 2254 | //} |
2297 | } | 2255 | } |
2298 | 2256 | ||
2299 | public void SetAvatarOnSitTarget(LLUUID avatarID) | 2257 | public void SetAvatarOnSitTarget(UUID avatarID) |
2300 | { | 2258 | { |
2301 | m_sitTargetAvatar = avatarID; | 2259 | m_sitTargetAvatar = avatarID; |
2302 | if (ParentGroup != null) | 2260 | if (ParentGroup != null) |
@@ -2352,7 +2310,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2352 | } | 2310 | } |
2353 | } | 2311 | } |
2354 | 2312 | ||
2355 | public void SetGroup(LLUUID groupID, IClientAPI client) | 2313 | public void SetGroup(UUID groupID, IClientAPI client) |
2356 | { | 2314 | { |
2357 | _groupID = groupID; | 2315 | _groupID = groupID; |
2358 | GetProperties(client); | 2316 | GetProperties(client); |
@@ -2379,7 +2337,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2379 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); | 2337 | m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); |
2380 | } | 2338 | } |
2381 | 2339 | ||
2382 | public void SetScriptEvents(LLUUID scriptid, int events) | 2340 | public void SetScriptEvents(UUID scriptid, int events) |
2383 | { | 2341 | { |
2384 | // scriptEvents oldparts; | 2342 | // scriptEvents oldparts; |
2385 | lock (m_scriptEvents) | 2343 | lock (m_scriptEvents) |
@@ -2399,24 +2357,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
2399 | aggregateScriptEvents(); | 2357 | aggregateScriptEvents(); |
2400 | } | 2358 | } |
2401 | 2359 | ||
2402 | // public void SetSitTarget(Vector3 offset, Quaternion orientation) | ||
2403 | // { | ||
2404 | // m_sitTargetPosition = offset; | ||
2405 | // m_sitTargetOrientation = orientation; | ||
2406 | // } | ||
2407 | |||
2408 | // // Utility function so the databases don't have to reference axiom.math | ||
2409 | // public void SetSitTargetLL(LLVector3 offset, LLQuaternion orientation) | ||
2410 | // { | ||
2411 | // if ( | ||
2412 | // !(offset.X == 0 && offset.Y == 0 && offset.Z == 0 && (orientation.W == 0 || orientation.W == 1) && | ||
2413 | // orientation.X == 0 && orientation.Y == 0 && orientation.Z == 0)) | ||
2414 | // { | ||
2415 | // m_sitTargetPosition = new Vector3(offset.X, offset.Y, offset.Z); | ||
2416 | // m_sitTargetOrientation = new Quaternion(orientation.W, orientation.X, orientation.Y, orientation.Z); | ||
2417 | // } | ||
2418 | // } | ||
2419 | |||
2420 | /// <summary> | 2360 | /// <summary> |
2421 | /// Set the text displayed for this part. | 2361 | /// Set the text displayed for this part. |
2422 | /// </summary> | 2362 | /// </summary> |
@@ -2438,9 +2378,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2438 | public void SetText(string text, Vector3 color, double alpha) | 2378 | public void SetText(string text, Vector3 color, double alpha) |
2439 | { | 2379 | { |
2440 | Color = Color.FromArgb(0xff - (int) (alpha*0xff), | 2380 | Color = Color.FromArgb(0xff - (int) (alpha*0xff), |
2441 | (int) (color.x*0xff), | 2381 | (int) (color.X*0xff), |
2442 | (int) (color.y*0xff), | 2382 | (int) (color.Y*0xff), |
2443 | (int) (color.z*0xff)); | 2383 | (int) (color.Z*0xff)); |
2444 | SetText(text); | 2384 | SetText(text); |
2445 | } | 2385 | } |
2446 | 2386 | ||
@@ -2491,33 +2431,22 @@ namespace OpenSim.Region.Environment.Scenes | |||
2491 | 2431 | ||
2492 | 2432 | ||
2493 | EntityIntersection returnresult = new EntityIntersection(); | 2433 | EntityIntersection returnresult = new EntityIntersection(); |
2494 | Vector3 vAbsolutePosition = new Vector3(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z); | 2434 | Vector3 vAbsolutePosition = AbsolutePosition; |
2495 | 2435 | Vector3 vScale = Scale; | |
2496 | Vector3 vScale = new Vector3(Scale.X, Scale.Y, Scale.Z); | ||
2497 | // Quaternion qRotation = | ||
2498 | // new Quaternion(RotationOffset.W, RotationOffset.X, RotationOffset.Y, RotationOffset.Z); | ||
2499 | |||
2500 | |||
2501 | //Quaternion worldRotation = (qRotation*parentrot); | ||
2502 | //Matrix3 worldRotM = worldRotation.ToRotationMatrix(); | ||
2503 | |||
2504 | |||
2505 | Vector3 rOrigin = iray.Origin; | 2436 | Vector3 rOrigin = iray.Origin; |
2506 | Vector3 rDirection = iray.Direction; | 2437 | Vector3 rDirection = iray.Direction; |
2507 | 2438 | ||
2508 | |||
2509 | |||
2510 | //rDirection = rDirection.Normalize(); | 2439 | //rDirection = rDirection.Normalize(); |
2511 | // Buidling the first part of the Quadratic equation | 2440 | // Buidling the first part of the Quadratic equation |
2512 | Vector3 r2ndDirection = rDirection*rDirection; | 2441 | Vector3 r2ndDirection = rDirection*rDirection; |
2513 | float itestPart1 = r2ndDirection.x + r2ndDirection.y + r2ndDirection.z; | 2442 | float itestPart1 = r2ndDirection.X + r2ndDirection.Y + r2ndDirection.Z; |
2514 | 2443 | ||
2515 | // Buidling the second part of the Quadratic equation | 2444 | // Buidling the second part of the Quadratic equation |
2516 | Vector3 tmVal2 = rOrigin - vAbsolutePosition; | 2445 | Vector3 tmVal2 = rOrigin - vAbsolutePosition; |
2517 | Vector3 r2Direction = rDirection*2.0f; | 2446 | Vector3 r2Direction = rDirection*2.0f; |
2518 | Vector3 tmVal3 = r2Direction*tmVal2; | 2447 | Vector3 tmVal3 = r2Direction*tmVal2; |
2519 | 2448 | ||
2520 | float itestPart2 = tmVal3.x + tmVal3.y + tmVal3.z; | 2449 | float itestPart2 = tmVal3.X + tmVal3.Y + tmVal3.Z; |
2521 | 2450 | ||
2522 | // Buidling the third part of the Quadratic equation | 2451 | // Buidling the third part of the Quadratic equation |
2523 | Vector3 tmVal4 = rOrigin*rOrigin; | 2452 | Vector3 tmVal4 = rOrigin*rOrigin; |
@@ -2528,12 +2457,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
2528 | 2457 | ||
2529 | // Set Radius to the largest dimention of the prim | 2458 | // Set Radius to the largest dimention of the prim |
2530 | float radius = 0f; | 2459 | float radius = 0f; |
2531 | if (vScale.x > radius) | 2460 | if (vScale.X > radius) |
2532 | radius = vScale.x; | 2461 | radius = vScale.X; |
2533 | if (vScale.y > radius) | 2462 | if (vScale.Y > radius) |
2534 | radius = vScale.y; | 2463 | radius = vScale.Y; |
2535 | if (vScale.z > radius) | 2464 | if (vScale.Z > radius) |
2536 | radius = vScale.z; | 2465 | radius = vScale.Z; |
2537 | 2466 | ||
2538 | // the second part of this is the default prim size | 2467 | // the second part of this is the default prim size |
2539 | // once we factor in the aabb of the prim we're adding we can | 2468 | // once we factor in the aabb of the prim we're adding we can |
@@ -2544,8 +2473,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2544 | 2473 | ||
2545 | //radius = radius; | 2474 | //radius = radius; |
2546 | 2475 | ||
2547 | float itestPart3 = tmVal4.x + tmVal4.y + tmVal4.z + tmVal5.x + tmVal5.y + tmVal5.z - | 2476 | float itestPart3 = tmVal4.X + tmVal4.Y + tmVal4.Z + tmVal5.X + tmVal5.Y + tmVal5.Z - |
2548 | (2.0f*(tmVal6.x + tmVal6.y + tmVal6.z + (radius*radius))); | 2477 | (2.0f*(tmVal6.X + tmVal6.Y + tmVal6.Z + (radius*radius))); |
2549 | 2478 | ||
2550 | // Yuk Quadradrics.. Solve first | 2479 | // Yuk Quadradrics.. Solve first |
2551 | float rootsqr = (itestPart2*itestPart2) - (4.0f*itestPart1*itestPart3); | 2480 | float rootsqr = (itestPart2*itestPart2) - (4.0f*itestPart1*itestPart3); |
@@ -2572,21 +2501,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
2572 | // We got an intersection. putting together an EntityIntersection object with the | 2501 | // We got an intersection. putting together an EntityIntersection object with the |
2573 | // intersection information | 2502 | // intersection information |
2574 | Vector3 ipoint = | 2503 | Vector3 ipoint = |
2575 | new Vector3(iray.Origin.x + (iray.Direction.x*root), iray.Origin.y + (iray.Direction.y*root), | 2504 | new Vector3(iray.Origin.X + (iray.Direction.X*root), iray.Origin.Y + (iray.Direction.Y*root), |
2576 | iray.Origin.z + (iray.Direction.z*root)); | 2505 | iray.Origin.Z + (iray.Direction.Z*root)); |
2577 | 2506 | ||
2578 | returnresult.HitTF = true; | 2507 | returnresult.HitTF = true; |
2579 | returnresult.ipoint = ipoint; | 2508 | returnresult.ipoint = ipoint; |
2580 | 2509 | ||
2581 | // Normal is calculated by the difference and then normalizing the result | 2510 | // Normal is calculated by the difference and then normalizing the result |
2582 | Vector3 normalpart = ipoint - vAbsolutePosition; | 2511 | Vector3 normalpart = ipoint - vAbsolutePosition; |
2583 | returnresult.normal = normalpart / normalpart.Length; | 2512 | returnresult.normal = normalpart / normalpart.Length(); |
2584 | 2513 | ||
2585 | // It's funny how the LLVector3 object has a Distance function, but the Axiom.Math object doesn't. | 2514 | // It's funny how the Vector3 object has a Distance function, but the Axiom.Math object doesn't. |
2586 | // I can write a function to do it.. but I like the fact that this one is Static. | 2515 | // I can write a function to do it.. but I like the fact that this one is Static. |
2587 | 2516 | ||
2588 | LLVector3 distanceConvert1 = new LLVector3(iray.Origin.x, iray.Origin.y, iray.Origin.z); | 2517 | Vector3 distanceConvert1 = new Vector3(iray.Origin.X, iray.Origin.Y, iray.Origin.Z); |
2589 | LLVector3 distanceConvert2 = new LLVector3(ipoint.x, ipoint.y, ipoint.z); | 2518 | Vector3 distanceConvert2 = new Vector3(ipoint.X, ipoint.Y, ipoint.Z); |
2590 | float distance = (float) Util.GetDistanceTo(distanceConvert1, distanceConvert2); | 2519 | float distance = (float) Util.GetDistanceTo(distanceConvert1, distanceConvert2); |
2591 | 2520 | ||
2592 | returnresult.distance = distance; | 2521 | returnresult.distance = distance; |
@@ -2621,21 +2550,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
2621 | Vector3 AmBb = new Vector3(0, 0, 0); // Vertex B - Vertex C | 2550 | Vector3 AmBb = new Vector3(0, 0, 0); // Vertex B - Vertex C |
2622 | Vector3 cross = new Vector3(); | 2551 | Vector3 cross = new Vector3(); |
2623 | 2552 | ||
2624 | LLVector3 pos = GetWorldPosition(); | 2553 | Vector3 pos = GetWorldPosition(); |
2625 | LLQuaternion rot = GetWorldRotation(); | 2554 | Quaternion rot = GetWorldRotation(); |
2626 | 2555 | ||
2627 | // Variables prefixed with AX are Axiom.Math copies of the LL variety. | 2556 | // Variables prefixed with AX are Axiom.Math copies of the LL variety. |
2628 | 2557 | ||
2629 | Quaternion AXrot = new Quaternion(rot.W,rot.X,rot.Y,rot.Z); | 2558 | Quaternion AXrot = rot; |
2630 | AXrot.Normalize(); | 2559 | AXrot.Normalize(); |
2631 | 2560 | ||
2632 | Vector3 AXpos = new Vector3(pos.X, pos.Y, pos.Z); | 2561 | Vector3 AXpos = pos; |
2633 | 2562 | ||
2634 | // tScale is the offset to derive the vertex based on the scale. | 2563 | // tScale is the offset to derive the vertex based on the scale. |
2635 | // it's different for each vertex because we've got to rotate it | 2564 | // it's different for each vertex because we've got to rotate it |
2636 | // to get the world position of the vertex to produce the Oriented Bounding Box | 2565 | // to get the world position of the vertex to produce the Oriented Bounding Box |
2637 | 2566 | ||
2638 | Vector3 tScale = new Vector3(); | 2567 | Vector3 tScale = Vector3.Zero; |
2639 | 2568 | ||
2640 | Vector3 AXscale = new Vector3(m_shape.Scale.X * 0.5f, m_shape.Scale.Y * 0.5f, m_shape.Scale.Z * 0.5f); | 2569 | Vector3 AXscale = new Vector3(m_shape.Scale.X * 0.5f, m_shape.Scale.Y * 0.5f, m_shape.Scale.Z * 0.5f); |
2641 | 2570 | ||
@@ -2680,97 +2609,97 @@ namespace OpenSim.Region.Environment.Scenes | |||
2680 | #endregion | 2609 | #endregion |
2681 | 2610 | ||
2682 | #region Plane Decomposition of Oriented Bounding Box | 2611 | #region Plane Decomposition of Oriented Bounding Box |
2683 | tScale = new Vector3(AXscale.x, -AXscale.y, AXscale.z); | 2612 | tScale = new Vector3(AXscale.X, -AXscale.Y, AXscale.Z); |
2684 | rScale = ((AXrot * tScale)); | 2613 | rScale = tScale * AXrot; |
2685 | vertexes[0] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2614 | vertexes[0] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2686 | // vertexes[0].x = pos.X + vertexes[0].x; | 2615 | // vertexes[0].X = pos.X + vertexes[0].X; |
2687 | //vertexes[0].y = pos.Y + vertexes[0].y; | 2616 | //vertexes[0].Y = pos.Y + vertexes[0].Y; |
2688 | //vertexes[0].z = pos.Z + vertexes[0].z; | 2617 | //vertexes[0].Z = pos.Z + vertexes[0].Z; |
2689 | 2618 | ||
2690 | FaceA[0] = vertexes[0]; | 2619 | FaceA[0] = vertexes[0]; |
2691 | FaceB[3] = vertexes[0]; | 2620 | FaceB[3] = vertexes[0]; |
2692 | FaceA[4] = vertexes[0]; | 2621 | FaceA[4] = vertexes[0]; |
2693 | 2622 | ||
2694 | tScale = AXscale; | 2623 | tScale = AXscale; |
2695 | rScale = ((AXrot * tScale)); | 2624 | rScale = tScale * AXrot; |
2696 | vertexes[1] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2625 | vertexes[1] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2697 | 2626 | ||
2698 | // vertexes[1].x = pos.X + vertexes[1].x; | 2627 | // vertexes[1].X = pos.X + vertexes[1].X; |
2699 | // vertexes[1].y = pos.Y + vertexes[1].y; | 2628 | // vertexes[1].Y = pos.Y + vertexes[1].Y; |
2700 | //vertexes[1].z = pos.Z + vertexes[1].z; | 2629 | //vertexes[1].Z = pos.Z + vertexes[1].Z; |
2701 | 2630 | ||
2702 | FaceB[0] = vertexes[1]; | 2631 | FaceB[0] = vertexes[1]; |
2703 | FaceA[1] = vertexes[1]; | 2632 | FaceA[1] = vertexes[1]; |
2704 | FaceC[4] = vertexes[1]; | 2633 | FaceC[4] = vertexes[1]; |
2705 | 2634 | ||
2706 | tScale = new Vector3(AXscale.x, -AXscale.y, -AXscale.z); | 2635 | tScale = new Vector3(AXscale.X, -AXscale.Y, -AXscale.Z); |
2707 | rScale = ((AXrot * tScale)); | 2636 | rScale = tScale * AXrot; |
2708 | 2637 | ||
2709 | vertexes[2] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2638 | vertexes[2] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2710 | 2639 | ||
2711 | //vertexes[2].x = pos.X + vertexes[2].x; | 2640 | //vertexes[2].X = pos.X + vertexes[2].X; |
2712 | //vertexes[2].y = pos.Y + vertexes[2].y; | 2641 | //vertexes[2].Y = pos.Y + vertexes[2].Y; |
2713 | //vertexes[2].z = pos.Z + vertexes[2].z; | 2642 | //vertexes[2].Z = pos.Z + vertexes[2].Z; |
2714 | 2643 | ||
2715 | FaceC[0] = vertexes[2]; | 2644 | FaceC[0] = vertexes[2]; |
2716 | FaceD[3] = vertexes[2]; | 2645 | FaceD[3] = vertexes[2]; |
2717 | FaceC[5] = vertexes[2]; | 2646 | FaceC[5] = vertexes[2]; |
2718 | 2647 | ||
2719 | tScale = new Vector3(AXscale.x, AXscale.y, -AXscale.z); | 2648 | tScale = new Vector3(AXscale.X, AXscale.Y, -AXscale.Z); |
2720 | rScale = ((AXrot * tScale)); | 2649 | rScale = tScale * AXrot; |
2721 | vertexes[3] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2650 | vertexes[3] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2722 | 2651 | ||
2723 | //vertexes[3].x = pos.X + vertexes[3].x; | 2652 | //vertexes[3].X = pos.X + vertexes[3].X; |
2724 | // vertexes[3].y = pos.Y + vertexes[3].y; | 2653 | // vertexes[3].Y = pos.Y + vertexes[3].Y; |
2725 | // vertexes[3].z = pos.Z + vertexes[3].z; | 2654 | // vertexes[3].Z = pos.Z + vertexes[3].Z; |
2726 | 2655 | ||
2727 | FaceD[0] = vertexes[3]; | 2656 | FaceD[0] = vertexes[3]; |
2728 | FaceC[1] = vertexes[3]; | 2657 | FaceC[1] = vertexes[3]; |
2729 | FaceA[5] = vertexes[3]; | 2658 | FaceA[5] = vertexes[3]; |
2730 | 2659 | ||
2731 | tScale = new Vector3(-AXscale.x, AXscale.y, AXscale.z); | 2660 | tScale = new Vector3(-AXscale.X, AXscale.Y, AXscale.Z); |
2732 | rScale = ((AXrot * tScale)); | 2661 | rScale = tScale * AXrot; |
2733 | vertexes[4] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2662 | vertexes[4] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2734 | 2663 | ||
2735 | // vertexes[4].x = pos.X + vertexes[4].x; | 2664 | // vertexes[4].X = pos.X + vertexes[4].X; |
2736 | // vertexes[4].y = pos.Y + vertexes[4].y; | 2665 | // vertexes[4].Y = pos.Y + vertexes[4].Y; |
2737 | // vertexes[4].z = pos.Z + vertexes[4].z; | 2666 | // vertexes[4].Z = pos.Z + vertexes[4].Z; |
2738 | 2667 | ||
2739 | FaceB[1] = vertexes[4]; | 2668 | FaceB[1] = vertexes[4]; |
2740 | FaceA[2] = vertexes[4]; | 2669 | FaceA[2] = vertexes[4]; |
2741 | FaceD[4] = vertexes[4]; | 2670 | FaceD[4] = vertexes[4]; |
2742 | 2671 | ||
2743 | tScale = new Vector3(-AXscale.x, AXscale.y, -AXscale.z); | 2672 | tScale = new Vector3(-AXscale.X, AXscale.Y, -AXscale.Z); |
2744 | rScale = ((AXrot * tScale)); | 2673 | rScale = tScale * AXrot; |
2745 | vertexes[5] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2674 | vertexes[5] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2746 | 2675 | ||
2747 | // vertexes[5].x = pos.X + vertexes[5].x; | 2676 | // vertexes[5].X = pos.X + vertexes[5].X; |
2748 | // vertexes[5].y = pos.Y + vertexes[5].y; | 2677 | // vertexes[5].Y = pos.Y + vertexes[5].Y; |
2749 | // vertexes[5].z = pos.Z + vertexes[5].z; | 2678 | // vertexes[5].Z = pos.Z + vertexes[5].Z; |
2750 | 2679 | ||
2751 | FaceD[1] = vertexes[5]; | 2680 | FaceD[1] = vertexes[5]; |
2752 | FaceC[2] = vertexes[5]; | 2681 | FaceC[2] = vertexes[5]; |
2753 | FaceB[5] = vertexes[5]; | 2682 | FaceB[5] = vertexes[5]; |
2754 | 2683 | ||
2755 | tScale = new Vector3(-AXscale.x, -AXscale.y, AXscale.z); | 2684 | tScale = new Vector3(-AXscale.X, -AXscale.Y, AXscale.Z); |
2756 | rScale = ((AXrot * tScale)); | 2685 | rScale = tScale * AXrot; |
2757 | vertexes[6] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2686 | vertexes[6] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2758 | 2687 | ||
2759 | // vertexes[6].x = pos.X + vertexes[6].x; | 2688 | // vertexes[6].X = pos.X + vertexes[6].X; |
2760 | // vertexes[6].y = pos.Y + vertexes[6].y; | 2689 | // vertexes[6].Y = pos.Y + vertexes[6].Y; |
2761 | // vertexes[6].z = pos.Z + vertexes[6].z; | 2690 | // vertexes[6].Z = pos.Z + vertexes[6].Z; |
2762 | 2691 | ||
2763 | FaceB[2] = vertexes[6]; | 2692 | FaceB[2] = vertexes[6]; |
2764 | FaceA[3] = vertexes[6]; | 2693 | FaceA[3] = vertexes[6]; |
2765 | FaceB[4] = vertexes[6]; | 2694 | FaceB[4] = vertexes[6]; |
2766 | 2695 | ||
2767 | tScale = new Vector3(-AXscale.x, -AXscale.y, -AXscale.z); | 2696 | tScale = new Vector3(-AXscale.X, -AXscale.Y, -AXscale.Z); |
2768 | rScale = ((AXrot * tScale)); | 2697 | rScale = tScale * AXrot; |
2769 | vertexes[7] = (new Vector3((pos.X + rScale.x), (pos.Y + rScale.y), (pos.Z + rScale.z))); | 2698 | vertexes[7] = (new Vector3((pos.X + rScale.X), (pos.Y + rScale.Y), (pos.Z + rScale.Z))); |
2770 | 2699 | ||
2771 | // vertexes[7].x = pos.X + vertexes[7].x; | 2700 | // vertexes[7].X = pos.X + vertexes[7].X; |
2772 | // vertexes[7].y = pos.Y + vertexes[7].y; | 2701 | // vertexes[7].Y = pos.Y + vertexes[7].Y; |
2773 | // vertexes[7].z = pos.Z + vertexes[7].z; | 2702 | // vertexes[7].Z = pos.Z + vertexes[7].Z; |
2774 | 2703 | ||
2775 | FaceD[2] = vertexes[7]; | 2704 | FaceD[2] = vertexes[7]; |
2776 | FaceC[3] = vertexes[7]; | 2705 | FaceC[3] = vertexes[7]; |
@@ -2786,13 +2715,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2786 | AmBa = FaceA[i] - FaceB[i]; | 2715 | AmBa = FaceA[i] - FaceB[i]; |
2787 | AmBb = FaceB[i] - FaceC[i]; | 2716 | AmBb = FaceB[i] - FaceC[i]; |
2788 | 2717 | ||
2789 | cross = AmBb.Cross(AmBa); | 2718 | cross = Vector3.Cross(AmBb, AmBa); |
2790 | 2719 | ||
2791 | // normalize the cross product to get the normal. | 2720 | // normalize the cross product to get the normal. |
2792 | normals[i] = cross / cross.Length; | 2721 | normals[i] = cross / cross.Length(); |
2793 | 2722 | ||
2794 | //m_log.Info("[NORMALS]: normals[ " + i + "]" + normals[i].ToString()); | 2723 | //m_log.Info("[NORMALS]: normals[ " + i + "]" + normals[i].ToString()); |
2795 | //distance[i] = (normals[i].x * AmBa.x + normals[i].y * AmBa.y + normals[i].z * AmBa.z) * -1; | 2724 | //distance[i] = (normals[i].X * AmBa.X + normals[i].Y * AmBa.Y + normals[i].Z * AmBa.Z) * -1; |
2796 | } | 2725 | } |
2797 | 2726 | ||
2798 | EntityIntersection returnresult = new EntityIntersection(); | 2727 | EntityIntersection returnresult = new EntityIntersection(); |
@@ -2862,7 +2791,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2862 | { | 2791 | { |
2863 | AmBa = FaceA[i] - FaceB[i]; | 2792 | AmBa = FaceA[i] - FaceB[i]; |
2864 | AmBb = FaceB[i] - FaceC[i]; | 2793 | AmBb = FaceB[i] - FaceC[i]; |
2865 | d = normals[i].Dot(FaceB[i]); | 2794 | d = Vector3.Dot(normals[i], FaceB[i]); |
2866 | 2795 | ||
2867 | //if (faceCenters) | 2796 | //if (faceCenters) |
2868 | //{ | 2797 | //{ |
@@ -2870,30 +2799,26 @@ namespace OpenSim.Region.Environment.Scenes | |||
2870 | //} | 2799 | //} |
2871 | //else | 2800 | //else |
2872 | //{ | 2801 | //{ |
2873 | c = iray.Direction.Dot(normals[i]); | 2802 | c = Vector3.Dot(iray.Direction, normals[i]); |
2874 | //} | 2803 | //} |
2875 | if (c == 0) | 2804 | if (c == 0) |
2876 | continue; | 2805 | continue; |
2877 | 2806 | ||
2878 | a = (d - iray.Origin.Dot(normals[i])) / c; | 2807 | a = (d - Vector3.Dot(iray.Origin, normals[i])) / c; |
2879 | 2808 | ||
2880 | if (a < 0) | 2809 | if (a < 0) |
2881 | continue; | 2810 | continue; |
2882 | 2811 | ||
2883 | // If the normal is pointing outside the object | 2812 | // If the normal is pointing outside the object |
2884 | 2813 | if (Vector3.Dot(iray.Direction, normals[i]) < 0 || !frontFacesOnly) | |
2885 | |||
2886 | |||
2887 | if (iray.Direction.Dot(normals[i]) < 0 || !frontFacesOnly) | ||
2888 | { | 2814 | { |
2889 | |||
2890 | //if (faceCenters) | 2815 | //if (faceCenters) |
2891 | //{ //(FaceA[i] + FaceB[i] + FaceC[1] + FaceD[i]) / 4f; | 2816 | //{ //(FaceA[i] + FaceB[i] + FaceC[1] + FaceD[i]) / 4f; |
2892 | // q = iray.Origin + a * normals[i]; | 2817 | // q = iray.Origin + a * normals[i]; |
2893 | //} | 2818 | //} |
2894 | //else | 2819 | //else |
2895 | //{ | 2820 | //{ |
2896 | q = iray.Origin + a * iray.Direction; | 2821 | q = iray.Origin + iray.Direction * a; |
2897 | //} | 2822 | //} |
2898 | 2823 | ||
2899 | float distance2 = (float)GetDistanceTo(q, AXpos); | 2824 | float distance2 = (float)GetDistanceTo(q, AXpos); |
@@ -2913,13 +2838,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2913 | //m_log.Info("[DIST]: " + distance2.ToString()); | 2838 | //m_log.Info("[DIST]: " + distance2.ToString()); |
2914 | if (faceCenters) | 2839 | if (faceCenters) |
2915 | { | 2840 | { |
2916 | returnresult.normal = (AXrot * AAfacenormals[i]); | 2841 | returnresult.normal = AAfacenormals[i] * AXrot; |
2917 | 2842 | ||
2918 | Vector3 scaleComponent = AAfacenormals[i]; | 2843 | Vector3 scaleComponent = AAfacenormals[i]; |
2919 | float ScaleOffset = 0.5f; | 2844 | float ScaleOffset = 0.5f; |
2920 | if (scaleComponent.x != 0) ScaleOffset = AXscale.x; | 2845 | if (scaleComponent.X != 0) ScaleOffset = AXscale.X; |
2921 | if (scaleComponent.y != 0) ScaleOffset = AXscale.y; | 2846 | if (scaleComponent.Y != 0) ScaleOffset = AXscale.Y; |
2922 | if (scaleComponent.z != 0) ScaleOffset = AXscale.z; | 2847 | if (scaleComponent.Z != 0) ScaleOffset = AXscale.Z; |
2923 | ScaleOffset = Math.Abs(ScaleOffset); | 2848 | ScaleOffset = Math.Abs(ScaleOffset); |
2924 | Vector3 offset = returnresult.normal * ScaleOffset; | 2849 | Vector3 offset = returnresult.normal * ScaleOffset; |
2925 | returnresult.ipoint = AXpos + offset; | 2850 | returnresult.ipoint = AXpos + offset; |
@@ -2984,7 +2909,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2984 | 2909 | ||
2985 | if (type == 0x30) | 2910 | if (type == 0x30) |
2986 | { | 2911 | { |
2987 | if (m_shape.SculptEntry && m_shape.SculptTexture != LLUUID.Zero) | 2912 | if (m_shape.SculptEntry && m_shape.SculptTexture != UUID.Zero) |
2988 | { | 2913 | { |
2989 | //AssetBase tx = m_parentGroup.Scene.getase | 2914 | //AssetBase tx = m_parentGroup.Scene.getase |
2990 | m_parentGroup.Scene.AssetCache.GetAsset(m_shape.SculptTexture, SculptTextureCallback, true); | 2915 | m_parentGroup.Scene.AssetCache.GetAsset(m_shape.SculptTexture, SculptTextureCallback, true); |
@@ -2995,13 +2920,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2995 | ScheduleFullUpdate(); | 2920 | ScheduleFullUpdate(); |
2996 | } | 2921 | } |
2997 | 2922 | ||
2998 | public void UpdateGroupPosition(LLVector3 pos) | 2923 | public void UpdateGroupPosition(Vector3 pos) |
2999 | { | 2924 | { |
3000 | if ((pos.X != GroupPosition.X) || | 2925 | if ((pos.X != GroupPosition.X) || |
3001 | (pos.Y != GroupPosition.Y) || | 2926 | (pos.Y != GroupPosition.Y) || |
3002 | (pos.Z != GroupPosition.Z)) | 2927 | (pos.Z != GroupPosition.Z)) |
3003 | { | 2928 | { |
3004 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2929 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); |
3005 | GroupPosition = newPos; | 2930 | GroupPosition = newPos; |
3006 | ScheduleTerseUpdate(); | 2931 | ScheduleTerseUpdate(); |
3007 | } | 2932 | } |
@@ -3015,19 +2940,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
3015 | /// | 2940 | /// |
3016 | /// </summary> | 2941 | /// </summary> |
3017 | /// <param name="pos"></param> | 2942 | /// <param name="pos"></param> |
3018 | public void UpdateOffSet(LLVector3 pos) | 2943 | public void UpdateOffSet(Vector3 pos) |
3019 | { | 2944 | { |
3020 | if ((pos.X != OffsetPosition.X) || | 2945 | if ((pos.X != OffsetPosition.X) || |
3021 | (pos.Y != OffsetPosition.Y) || | 2946 | (pos.Y != OffsetPosition.Y) || |
3022 | (pos.Z != OffsetPosition.Z)) | 2947 | (pos.Z != OffsetPosition.Z)) |
3023 | { | 2948 | { |
3024 | LLVector3 newPos = new LLVector3(pos.X, pos.Y, pos.Z); | 2949 | Vector3 newPos = new Vector3(pos.X, pos.Y, pos.Z); |
3025 | OffsetPosition = newPos; | 2950 | OffsetPosition = newPos; |
3026 | ScheduleTerseUpdate(); | 2951 | ScheduleTerseUpdate(); |
3027 | } | 2952 | } |
3028 | } | 2953 | } |
3029 | 2954 | ||
3030 | public void UpdatePermissions(LLUUID AgentID, byte field, uint localID, uint mask, byte addRemTF) | 2955 | public void UpdatePermissions(UUID AgentID, byte field, uint localID, uint mask, byte addRemTF) |
3031 | { | 2956 | { |
3032 | bool set = addRemTF == 1; | 2957 | bool set = addRemTF == 1; |
3033 | 2958 | ||
@@ -3069,7 +2994,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3069 | bool IsTemporary = false; | 2994 | bool IsTemporary = false; |
3070 | bool IsPhantom = false; | 2995 | bool IsPhantom = false; |
3071 | // bool castsShadows = false; | 2996 | // bool castsShadows = false; |
3072 | bool wasUsingPhysics = ((ObjectFlags & (uint) LLObject.ObjectFlags.Physics) != 0); | 2997 | bool wasUsingPhysics = ((ObjectFlags & (uint) PrimFlags.Physics) != 0); |
3073 | //bool IsLocked = false; | 2998 | //bool IsLocked = false; |
3074 | int i = 0; | 2999 | int i = 0; |
3075 | 3000 | ||
@@ -3091,7 +3016,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3091 | 3016 | ||
3092 | if (usePhysics) | 3017 | if (usePhysics) |
3093 | { | 3018 | { |
3094 | AddFlag(LLObject.ObjectFlags.Physics); | 3019 | AddFlag(PrimFlags.Physics); |
3095 | if (!wasUsingPhysics) | 3020 | if (!wasUsingPhysics) |
3096 | { | 3021 | { |
3097 | DoPhysicsPropertyUpdate(usePhysics, false); | 3022 | DoPhysicsPropertyUpdate(usePhysics, false); |
@@ -3109,7 +3034,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3109 | } | 3034 | } |
3110 | else | 3035 | else |
3111 | { | 3036 | { |
3112 | RemFlag(LLObject.ObjectFlags.Physics); | 3037 | RemFlag(PrimFlags.Physics); |
3113 | if (wasUsingPhysics) | 3038 | if (wasUsingPhysics) |
3114 | { | 3039 | { |
3115 | DoPhysicsPropertyUpdate(usePhysics, false); | 3040 | DoPhysicsPropertyUpdate(usePhysics, false); |
@@ -3118,7 +3043,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3118 | 3043 | ||
3119 | if (IsPhantom) | 3044 | if (IsPhantom) |
3120 | { | 3045 | { |
3121 | AddFlag(LLObject.ObjectFlags.Phantom); | 3046 | AddFlag(PrimFlags.Phantom); |
3122 | if (PhysActor != null) | 3047 | if (PhysActor != null) |
3123 | { | 3048 | { |
3124 | m_parentGroup.Scene.PhysicsScene.RemovePrim(PhysActor); | 3049 | m_parentGroup.Scene.PhysicsScene.RemovePrim(PhysActor); |
@@ -3128,17 +3053,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
3128 | } | 3053 | } |
3129 | else | 3054 | else |
3130 | { | 3055 | { |
3131 | RemFlag(LLObject.ObjectFlags.Phantom); | 3056 | RemFlag(PrimFlags.Phantom); |
3132 | if (PhysActor == null) | 3057 | if (PhysActor == null) |
3133 | { | 3058 | { |
3134 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( | 3059 | PhysActor = m_parentGroup.Scene.PhysicsScene.AddPrimShape( |
3135 | Name, | 3060 | Name, |
3136 | Shape, | 3061 | Shape, |
3137 | new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, | 3062 | new PhysicsVector(AbsolutePosition.X, AbsolutePosition.Y, AbsolutePosition.Z), |
3138 | AbsolutePosition.Z), | ||
3139 | new PhysicsVector(Scale.X, Scale.Y, Scale.Z), | 3063 | new PhysicsVector(Scale.X, Scale.Y, Scale.Z), |
3140 | new Quaternion(RotationOffset.W, RotationOffset.X, | 3064 | RotationOffset, |
3141 | RotationOffset.Y, RotationOffset.Z), usePhysics); | 3065 | usePhysics); |
3142 | 3066 | ||
3143 | if (PhysActor != null) | 3067 | if (PhysActor != null) |
3144 | { | 3068 | { |
@@ -3175,17 +3099,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
3175 | 3099 | ||
3176 | if (IsTemporary) | 3100 | if (IsTemporary) |
3177 | { | 3101 | { |
3178 | AddFlag(LLObject.ObjectFlags.TemporaryOnRez); | 3102 | AddFlag(PrimFlags.TemporaryOnRez); |
3179 | } | 3103 | } |
3180 | else | 3104 | else |
3181 | { | 3105 | { |
3182 | RemFlag(LLObject.ObjectFlags.TemporaryOnRez); | 3106 | RemFlag(PrimFlags.TemporaryOnRez); |
3183 | } | 3107 | } |
3184 | // System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString()); | 3108 | // System.Console.WriteLine("Update: PHY:" + UsePhysics.ToString() + ", T:" + IsTemporary.ToString() + ", PHA:" + IsPhantom.ToString() + " S:" + CastsShadows.ToString()); |
3185 | ScheduleFullUpdate(); | 3109 | ScheduleFullUpdate(); |
3186 | } | 3110 | } |
3187 | 3111 | ||
3188 | public void UpdateRotation(LLQuaternion rot) | 3112 | public void UpdateRotation(Quaternion rot) |
3189 | { | 3113 | { |
3190 | if ((rot.X != RotationOffset.X) || | 3114 | if ((rot.X != RotationOffset.X) || |
3191 | (rot.Y != RotationOffset.Y) || | 3115 | (rot.Y != RotationOffset.Y) || |
@@ -3193,7 +3117,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3193 | (rot.W != RotationOffset.W)) | 3117 | (rot.W != RotationOffset.W)) |
3194 | { | 3118 | { |
3195 | //StoreUndoState(); | 3119 | //StoreUndoState(); |
3196 | RotationOffset = new LLQuaternion(rot.X, rot.Y, rot.Z, rot.W); | 3120 | RotationOffset = rot; |
3197 | ParentGroup.HasGroupChanged = true; | 3121 | ParentGroup.HasGroupChanged = true; |
3198 | ScheduleTerseUpdate(); | 3122 | ScheduleTerseUpdate(); |
3199 | } | 3123 | } |
@@ -3235,9 +3159,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
3235 | // Added to handle bug in libsecondlife's TextureEntry.ToBytes() | 3159 | // Added to handle bug in libsecondlife's TextureEntry.ToBytes() |
3236 | // not handling RGBA properly. Cycles through, and "fixes" the color | 3160 | // not handling RGBA properly. Cycles through, and "fixes" the color |
3237 | // info | 3161 | // info |
3238 | public void UpdateTexture(LLObject.TextureEntry tex) | 3162 | public void UpdateTexture(Primitive.TextureEntry tex) |
3239 | { | 3163 | { |
3240 | //LLColor tmpcolor; | 3164 | //Color4 tmpcolor; |
3241 | //for (uint i = 0; i < 32; i++) | 3165 | //for (uint i = 0; i < 32; i++) |
3242 | //{ | 3166 | //{ |
3243 | // if (tex.FaceTextures[i] != null) | 3167 | // if (tex.FaceTextures[i] != null) |
@@ -3291,17 +3215,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
3291 | ((AggregateScriptEvents & scriptEvents.touch_start) != 0) | 3215 | ((AggregateScriptEvents & scriptEvents.touch_start) != 0) |
3292 | ) | 3216 | ) |
3293 | { | 3217 | { |
3294 | objectflagupdate |= (uint) LLObject.ObjectFlags.Touch; | 3218 | objectflagupdate |= (uint) PrimFlags.Touch; |
3295 | } | 3219 | } |
3296 | 3220 | ||
3297 | if ((AggregateScriptEvents & scriptEvents.money) != 0) | 3221 | if ((AggregateScriptEvents & scriptEvents.money) != 0) |
3298 | { | 3222 | { |
3299 | objectflagupdate |= (uint) LLObject.ObjectFlags.Money; | 3223 | objectflagupdate |= (uint) PrimFlags.Money; |
3300 | } | 3224 | } |
3301 | 3225 | ||
3302 | if (AllowedDrop) | 3226 | if (AllowedDrop) |
3303 | { | 3227 | { |
3304 | objectflagupdate |= (uint) LLObject.ObjectFlags.AllowInventoryDrop; | 3228 | objectflagupdate |= (uint) PrimFlags.AllowInventoryDrop; |
3305 | } | 3229 | } |
3306 | 3230 | ||
3307 | if ( | 3231 | if ( |
@@ -3326,7 +3250,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3326 | PhysActor.OnCollisionUpdate -= PhysicsCollision; | 3250 | PhysActor.OnCollisionUpdate -= PhysicsCollision; |
3327 | } | 3251 | } |
3328 | } | 3252 | } |
3329 | if ((GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Scripted) != 0) | 3253 | if ((GetEffectiveObjectFlags() & (uint)PrimFlags.Scripted) != 0) |
3330 | { | 3254 | { |
3331 | m_parentGroup.Scene.EventManager.OnScriptTimerEvent += handleTimerAccounting; | 3255 | m_parentGroup.Scene.EventManager.OnScriptTimerEvent += handleTimerAccounting; |
3332 | } | 3256 | } |
@@ -3335,7 +3259,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3335 | m_parentGroup.Scene.EventManager.OnScriptTimerEvent -= handleTimerAccounting; | 3259 | m_parentGroup.Scene.EventManager.OnScriptTimerEvent -= handleTimerAccounting; |
3336 | } | 3260 | } |
3337 | 3261 | ||
3338 | LocalFlags=(LLObject.ObjectFlags)objectflagupdate; | 3262 | LocalFlags=(PrimFlags)objectflagupdate; |
3339 | 3263 | ||
3340 | if (m_parentGroup != null && m_parentGroup.RootPart == this) | 3264 | if (m_parentGroup != null && m_parentGroup.RootPart == this) |
3341 | m_parentGroup.aggregateScriptEvents(); | 3265 | m_parentGroup.aggregateScriptEvents(); |
@@ -3343,7 +3267,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
3343 | ScheduleFullUpdate(); | 3267 | ScheduleFullUpdate(); |
3344 | } | 3268 | } |
3345 | 3269 | ||
3346 | public int registerTargetWaypoint(LLVector3 target, float tolerance) | 3270 | public int registerTargetWaypoint(Vector3 target, float tolerance) |
3347 | { | 3271 | { |
3348 | if (m_parentGroup != null) | 3272 | if (m_parentGroup != null) |
3349 | { | 3273 | { |
@@ -3360,11 +3284,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
3360 | } | 3284 | } |
3361 | } | 3285 | } |
3362 | 3286 | ||
3363 | public void SetCameraAtOffset(LLVector3 v) { | 3287 | public void SetCameraAtOffset(Vector3 v) { |
3364 | m_cameraAtOffset = v; | 3288 | m_cameraAtOffset = v; |
3365 | } | 3289 | } |
3366 | 3290 | ||
3367 | public void SetCameraEyeOffset(LLVector3 v) { | 3291 | public void SetCameraEyeOffset(Vector3 v) { |
3368 | m_cameraEyeOffset = v; | 3292 | m_cameraEyeOffset = v; |
3369 | } | 3293 | } |
3370 | 3294 | ||
@@ -3372,11 +3296,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
3372 | m_forceMouselook = force; | 3296 | m_forceMouselook = force; |
3373 | } | 3297 | } |
3374 | 3298 | ||
3375 | public LLVector3 GetCameraAtOffset() { | 3299 | public Vector3 GetCameraAtOffset() { |
3376 | return m_cameraAtOffset; | 3300 | return m_cameraAtOffset; |
3377 | } | 3301 | } |
3378 | 3302 | ||
3379 | public LLVector3 GetCameraEyeOffset() { | 3303 | public Vector3 GetCameraEyeOffset() { |
3380 | return m_cameraEyeOffset; | 3304 | return m_cameraEyeOffset; |
3381 | } | 3305 | } |
3382 | 3306 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1694613..e51f1be 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -30,9 +30,8 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Runtime.Serialization; | 31 | using System.Runtime.Serialization; |
32 | using System.Security.Permissions; | 32 | using System.Security.Permissions; |
33 | using Axiom.Math; | 33 | using OpenMetaverse; |
34 | using libsecondlife; | 34 | using OpenMetaverse.Packets; |
35 | using libsecondlife.Packets; | ||
36 | using log4net; | 35 | using log4net; |
37 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
38 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
@@ -60,7 +59,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
60 | 59 | ||
61 | struct ScriptControllers | 60 | struct ScriptControllers |
62 | { | 61 | { |
63 | public LLUUID itemID; | 62 | public UUID itemID; |
64 | public uint objID; | 63 | public uint objID; |
65 | public ScriptControlled ignoreControls; | 64 | public ScriptControlled ignoreControls; |
66 | public ScriptControlled eventControls; | 65 | public ScriptControlled eventControls; |
@@ -78,9 +77,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
78 | 77 | ||
79 | public static byte[] DefaultTexture; | 78 | public static byte[] DefaultTexture; |
80 | 79 | ||
81 | public LLUUID currentParcelUUID = LLUUID.Zero; | 80 | public UUID currentParcelUUID = UUID.Zero; |
82 | private AnimationSet m_animations = new AnimationSet(); | 81 | private AnimationSet m_animations = new AnimationSet(); |
83 | private Dictionary<LLUUID, ScriptControllers> scriptedcontrols = new Dictionary<LLUUID, ScriptControllers>(); | 82 | private Dictionary<UUID, ScriptControllers> scriptedcontrols = new Dictionary<UUID, ScriptControllers>(); |
84 | private ScriptControlled IgnoredControls = ScriptControlled.CONTROL_ZERO; | 83 | private ScriptControlled IgnoredControls = ScriptControlled.CONTROL_ZERO; |
85 | private ScriptControlled LastCommands = ScriptControlled.CONTROL_ZERO; | 84 | private ScriptControlled LastCommands = ScriptControlled.CONTROL_ZERO; |
86 | private SceneObjectGroup proxyObjectGroup = null; | 85 | private SceneObjectGroup proxyObjectGroup = null; |
@@ -94,11 +93,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
94 | private readonly List<NewForce> m_forcesList = new List<NewForce>(); | 93 | private readonly List<NewForce> m_forcesList = new List<NewForce>(); |
95 | private short m_updateCount = 0; | 94 | private short m_updateCount = 0; |
96 | private uint m_requestedSitTargetID = 0; | 95 | private uint m_requestedSitTargetID = 0; |
97 | private LLUUID m_requestedSitTargetUUID = LLUUID.Zero; | 96 | private UUID m_requestedSitTargetUUID = UUID.Zero; |
98 | 97 | ||
99 | private LLVector3 m_requestedSitOffset = new LLVector3(); | 98 | private Vector3 m_requestedSitOffset = new Vector3(); |
100 | 99 | ||
101 | private LLVector3 m_LastFinitePos = new LLVector3(); | 100 | private Vector3 m_LastFinitePos = new Vector3(); |
102 | 101 | ||
103 | private float m_sitAvatarHeight = 2.0f; | 102 | private float m_sitAvatarHeight = 2.0f; |
104 | 103 | ||
@@ -108,14 +107,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
108 | // with varying parameters for sit target location, prim size, prim | 107 | // with varying parameters for sit target location, prim size, prim |
109 | // rotation, prim cut, prim twist, prim taper, and prim shear. See mantis | 108 | // rotation, prim cut, prim twist, prim taper, and prim shear. See mantis |
110 | // issue #1716 | 109 | // issue #1716 |
111 | private static readonly LLVector3 m_sitTargetCorrectionOffset = new LLVector3(0.1f, 0.0f, 0.3f); | 110 | private static readonly Vector3 m_sitTargetCorrectionOffset = new Vector3(0.1f, 0.0f, 0.3f); |
112 | private float m_godlevel = 0; | 111 | private float m_godlevel = 0; |
113 | 112 | ||
114 | private bool m_attachmentsTransported = false; | 113 | private bool m_attachmentsTransported = false; |
115 | 114 | ||
116 | private bool m_invulnerable = true; | 115 | private bool m_invulnerable = true; |
117 | 116 | ||
118 | private LLVector3 m_LastChildAgentUpdatePosition = new LLVector3(); | 117 | private Vector3 m_LastChildAgentUpdatePosition = new Vector3(); |
119 | 118 | ||
120 | private int m_perfMonMS = 0; | 119 | private int m_perfMonMS = 0; |
121 | 120 | ||
@@ -132,7 +131,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
132 | private bool m_newCoarseLocations = true; | 131 | private bool m_newCoarseLocations = true; |
133 | private float m_health = 100f; | 132 | private float m_health = 100f; |
134 | 133 | ||
135 | private LLVector3 m_lastVelocity = LLVector3.Zero; | 134 | private Vector3 m_lastVelocity = Vector3.Zero; |
136 | 135 | ||
137 | // Default AV Height | 136 | // Default AV Height |
138 | private float m_avHeight = 127.0f; | 137 | private float m_avHeight = 127.0f; |
@@ -141,25 +140,25 @@ namespace OpenSim.Region.Environment.Scenes | |||
141 | protected ulong crossingFromRegion = 0; | 140 | protected ulong crossingFromRegion = 0; |
142 | 141 | ||
143 | private readonly Vector3[] Dir_Vectors = new Vector3[6]; | 142 | private readonly Vector3[] Dir_Vectors = new Vector3[6]; |
144 | private LLVector3 lastPhysPos = new LLVector3(); | 143 | private Vector3 lastPhysPos = Vector3.Zero; |
145 | 144 | ||
146 | // Position of agent's camera in world (region cordinates) | 145 | // Position of agent's camera in world (region cordinates) |
147 | protected Vector3 m_CameraCenter = new Vector3(0, 0, 0); | 146 | protected Vector3 m_CameraCenter = Vector3.Zero; |
148 | 147 | ||
149 | // Use these three vectors to figure out what the agent is looking at | 148 | // Use these three vectors to figure out what the agent is looking at |
150 | // Convert it to a Matrix and/or Quaternion | 149 | // Convert it to a Matrix and/or Quaternion |
151 | protected Vector3 m_CameraAtAxis = new Vector3(0, 0, 0); | 150 | protected Vector3 m_CameraAtAxis = Vector3.Zero; |
152 | protected Vector3 m_CameraLeftAxis = new Vector3(0, 0, 0); | 151 | protected Vector3 m_CameraLeftAxis = Vector3.Zero; |
153 | protected Vector3 m_CameraUpAxis = new Vector3(0, 0, 0); | 152 | protected Vector3 m_CameraUpAxis = Vector3.Zero; |
154 | private uint m_AgentControlFlags = (uint) 0; | 153 | private uint m_AgentControlFlags = 0; |
155 | private LLQuaternion m_headrotation = new LLQuaternion(); | 154 | private Quaternion m_headrotation = Quaternion.Identity; |
156 | private byte m_state = (byte) 0; | 155 | private byte m_state = 0; |
157 | 156 | ||
158 | //Reuse the LLVector3 instead of creating a new one on the UpdateMovement method | 157 | //Reuse the Vector3 instead of creating a new one on the UpdateMovement method |
159 | private LLVector3 movementvector = new LLVector3(); | 158 | private Vector3 movementvector = Vector3.Zero; |
160 | 159 | ||
161 | private bool m_autopilotMoving = false; | 160 | private bool m_autopilotMoving = false; |
162 | private LLVector3 m_autoPilotTarget = LLVector3.Zero; | 161 | private Vector3 m_autoPilotTarget = Vector3.Zero; |
163 | private bool m_sitAtAutoTarget = false; | 162 | private bool m_sitAtAutoTarget = false; |
164 | 163 | ||
165 | // Agent's Draw distance. | 164 | // Agent's Draw distance. |
@@ -189,12 +188,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
189 | /// <summary> | 188 | /// <summary> |
190 | /// Position at which a significant movement was made | 189 | /// Position at which a significant movement was made |
191 | /// </summary> | 190 | /// </summary> |
192 | private LLVector3 posLastSignificantMove = new LLVector3(); | 191 | private Vector3 posLastSignificantMove = new Vector3(); |
193 | 192 | ||
194 | private UpdateQueue m_partsUpdateQueue = new UpdateQueue(); | 193 | private UpdateQueue m_partsUpdateQueue = new UpdateQueue(); |
195 | private Queue<SceneObjectGroup> m_pendingObjects = null; | 194 | private Queue<SceneObjectGroup> m_pendingObjects = null; |
196 | 195 | ||
197 | private Dictionary<LLUUID, ScenePartUpdate> m_updateTimes = new Dictionary<LLUUID, ScenePartUpdate>(); | 196 | private Dictionary<UUID, ScenePartUpdate> m_updateTimes = new Dictionary<UUID, ScenePartUpdate>(); |
198 | 197 | ||
199 | #region Properties | 198 | #region Properties |
200 | 199 | ||
@@ -282,12 +281,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
282 | set { m_controllingClient = value; } | 281 | set { m_controllingClient = value; } |
283 | } | 282 | } |
284 | 283 | ||
285 | protected LLVector3 m_parentPosition = new LLVector3(); | 284 | protected Vector3 m_parentPosition = new Vector3(); |
286 | 285 | ||
287 | /// <summary> | 286 | /// <summary> |
288 | /// Absolute position of this avatar in 'region cordinates' | 287 | /// Absolute position of this avatar in 'region cordinates' |
289 | /// </summary> | 288 | /// </summary> |
290 | public override LLVector3 AbsolutePosition | 289 | public override Vector3 AbsolutePosition |
291 | { | 290 | { |
292 | get | 291 | get |
293 | { | 292 | { |
@@ -318,14 +317,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
318 | } | 317 | } |
319 | 318 | ||
320 | m_pos = value; | 319 | m_pos = value; |
321 | m_parentPosition=new LLVector3(0, 0, 0); | 320 | m_parentPosition=new Vector3(0, 0, 0); |
322 | } | 321 | } |
323 | } | 322 | } |
324 | 323 | ||
325 | /// <summary> | 324 | /// <summary> |
326 | /// Current Velocity of the avatar. | 325 | /// Current Velocity of the avatar. |
327 | /// </summary> | 326 | /// </summary> |
328 | public override LLVector3 Velocity | 327 | public override Vector3 Velocity |
329 | { | 328 | { |
330 | get | 329 | get |
331 | { | 330 | { |
@@ -486,7 +485,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
486 | // } | 485 | // } |
487 | } | 486 | } |
488 | 487 | ||
489 | public uint GenerateClientFlags(LLUUID ObjectID) | 488 | public uint GenerateClientFlags(UUID ObjectID) |
490 | { | 489 | { |
491 | return m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(m_uuid, ObjectID); | 490 | return m_scene.ExternalChecks.ExternalChecksGenerateClientFlags(m_uuid, ObjectID); |
492 | } | 491 | } |
@@ -609,7 +608,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
609 | /// This is called when an agent teleports into a region, or if an | 608 | /// This is called when an agent teleports into a region, or if an |
610 | /// agent crosses into this region from a neighbor over the border | 609 | /// agent crosses into this region from a neighbor over the border |
611 | /// </summary> | 610 | /// </summary> |
612 | public void MakeRootAgent(LLVector3 pos, bool isFlying) | 611 | public void MakeRootAgent(Vector3 pos, bool isFlying) |
613 | { | 612 | { |
614 | m_scene.SetRootAgentScene(m_uuid); | 613 | m_scene.SetRootAgentScene(m_uuid); |
615 | 614 | ||
@@ -625,7 +624,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
625 | 624 | ||
626 | if (pos.X < 0 || pos.X > Constants.RegionSize || pos.Y < 0 || pos.Y > Constants.RegionSize || pos.Z < 0) | 625 | if (pos.X < 0 || pos.X > Constants.RegionSize || pos.Y < 0 || pos.Y > Constants.RegionSize || pos.Z < 0) |
627 | { | 626 | { |
628 | LLVector3 emergencyPos = new LLVector3(128, 128, 128); | 627 | Vector3 emergencyPos = new Vector3(128, 128, 128); |
629 | 628 | ||
630 | m_log.WarnFormat( | 629 | m_log.WarnFormat( |
631 | "[SCENE PRESENCE]: MakeRootAgent() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", | 630 | "[SCENE PRESENCE]: MakeRootAgent() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", |
@@ -681,12 +680,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
681 | // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", | 680 | // "[SCENEPRESENCE]: Downgrading root agent {0}, {1} to a child agent in {2}", |
682 | // Name, UUID, m_scene.RegionInfo.RegionName); | 681 | // Name, UUID, m_scene.RegionInfo.RegionName); |
683 | 682 | ||
684 | Velocity = new LLVector3(0, 0, 0); | 683 | Velocity = new Vector3(0, 0, 0); |
685 | m_isChildAgent = true; | 684 | m_isChildAgent = true; |
686 | m_scene.SwapRootAgentCount(true); | 685 | m_scene.SwapRootAgentCount(true); |
687 | RemoveFromPhysicalScene(); | 686 | RemoveFromPhysicalScene(); |
688 | m_scene.EventManager.TriggerOnMakeChildAgent(this); | 687 | m_scene.EventManager.TriggerOnMakeChildAgent(this); |
689 | //this.Pos = new LLVector3(128, 128, 70); | 688 | //this.Pos = new Vector3(128, 128, 70); |
690 | } | 689 | } |
691 | 690 | ||
692 | /// <summary> | 691 | /// <summary> |
@@ -708,10 +707,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
708 | /// | 707 | /// |
709 | /// </summary> | 708 | /// </summary> |
710 | /// <param name="pos"></param> | 709 | /// <param name="pos"></param> |
711 | public void Teleport(LLVector3 pos) | 710 | public void Teleport(Vector3 pos) |
712 | { | 711 | { |
713 | RemoveFromPhysicalScene(); | 712 | RemoveFromPhysicalScene(); |
714 | Velocity = new LLVector3(0, 0, 0); | 713 | Velocity = new Vector3(0, 0, 0); |
715 | AbsolutePosition = pos; | 714 | AbsolutePosition = pos; |
716 | AddToPhysicalScene(); | 715 | AddToPhysicalScene(); |
717 | SendTerseUpdateToAllClients(); | 716 | SendTerseUpdateToAllClients(); |
@@ -735,11 +734,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
735 | 734 | ||
736 | if (m_avHeight != 127.0f) | 735 | if (m_avHeight != 127.0f) |
737 | { | 736 | { |
738 | AbsolutePosition = AbsolutePosition + new LLVector3(0, 0, (m_avHeight / 6)); | 737 | AbsolutePosition = AbsolutePosition + new Vector3(0, 0, (m_avHeight / 6f)); |
739 | } | 738 | } |
740 | else | 739 | else |
741 | { | 740 | { |
742 | AbsolutePosition = AbsolutePosition + new LLVector3(0, 0, (1.56f / 6)); | 741 | AbsolutePosition = AbsolutePosition + new Vector3(0, 0, (1.56f / 6f)); |
743 | } | 742 | } |
744 | TrySetMovementAnimation("LAND"); | 743 | TrySetMovementAnimation("LAND"); |
745 | SendFullUpdateToAllClients(); | 744 | SendFullUpdateToAllClients(); |
@@ -788,10 +787,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
788 | /// </summary> | 787 | /// </summary> |
789 | public void CompleteMovement() | 788 | public void CompleteMovement() |
790 | { | 789 | { |
791 | LLVector3 look = Velocity; | 790 | Vector3 look = Velocity; |
792 | if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) | 791 | if ((look.X == 0) && (look.Y == 0) && (look.Z == 0)) |
793 | { | 792 | { |
794 | look = new LLVector3(0.99f, 0.042f, 0); | 793 | look = new Vector3(0.99f, 0.042f, 0); |
795 | } | 794 | } |
796 | 795 | ||
797 | m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); | 796 | m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); |
@@ -846,7 +845,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
846 | //ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); | 845 | //ILandObject land = LandChannel.GetLandObject(agent.startpos.X, agent.startpos.Y); |
847 | //if (land != null) | 846 | //if (land != null) |
848 | //{ | 847 | //{ |
849 | //if (land.landData.landingType == (byte)1 && land.landData.userLocation != LLVector3.Zero) | 848 | //if (land.landData.landingType == (byte)1 && land.landData.userLocation != Vector3.Zero) |
850 | //{ | 849 | //{ |
851 | // agent.startpos = land.landData.userLocation; | 850 | // agent.startpos = land.landData.userLocation; |
852 | //} | 851 | //} |
@@ -855,27 +854,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
855 | m_perfMonMS = System.Environment.TickCount; | 854 | m_perfMonMS = System.Environment.TickCount; |
856 | 855 | ||
857 | uint flags = agentData.ControlFlags; | 856 | uint flags = agentData.ControlFlags; |
858 | LLQuaternion bodyRotation = agentData.BodyRotation; | 857 | Quaternion bodyRotation = agentData.BodyRotation; |
859 | 858 | ||
860 | // Camera location in world. We'll need to raytrace | 859 | // Camera location in world. We'll need to raytrace |
861 | // from this location from time to time. | 860 | // from this location from time to time. |
862 | m_CameraCenter.x = agentData.CameraCenter.X; | 861 | m_CameraCenter = agentData.CameraCenter; |
863 | m_CameraCenter.y = agentData.CameraCenter.Y; | ||
864 | m_CameraCenter.z = agentData.CameraCenter.Z; | ||
865 | 862 | ||
866 | // Use these three vectors to figure out what the agent is looking at | 863 | // Use these three vectors to figure out what the agent is looking at |
867 | // Convert it to a Matrix and/or Quaternion | 864 | // Convert it to a Matrix and/or Quaternion |
868 | m_CameraAtAxis.x = agentData.CameraAtAxis.X; | 865 | m_CameraAtAxis = agentData.CameraAtAxis; |
869 | m_CameraAtAxis.y = agentData.CameraAtAxis.Y; | 866 | m_CameraLeftAxis = agentData.CameraLeftAxis; |
870 | m_CameraAtAxis.z = agentData.CameraAtAxis.Z; | 867 | m_CameraUpAxis = agentData.CameraUpAxis; |
871 | |||
872 | m_CameraLeftAxis.x = agentData.CameraLeftAxis.X; | ||
873 | m_CameraLeftAxis.y = agentData.CameraLeftAxis.Y; | ||
874 | m_CameraLeftAxis.z = agentData.CameraLeftAxis.Z; | ||
875 | |||
876 | m_CameraUpAxis.x = agentData.CameraUpAxis.X; | ||
877 | m_CameraUpAxis.y = agentData.CameraUpAxis.Y; | ||
878 | m_CameraUpAxis.z = agentData.CameraUpAxis.Z; | ||
879 | 868 | ||
880 | // The Agent's Draw distance setting | 869 | // The Agent's Draw distance setting |
881 | m_DrawDistance = agentData.Far; | 870 | m_DrawDistance = agentData.Far; |
@@ -923,7 +912,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
923 | bool update_rotation = false; | 912 | bool update_rotation = false; |
924 | bool DCFlagKeyPressed = false; | 913 | bool DCFlagKeyPressed = false; |
925 | Vector3 agent_control_v3 = new Vector3(0, 0, 0); | 914 | Vector3 agent_control_v3 = new Vector3(0, 0, 0); |
926 | Quaternion q = new Quaternion(bodyRotation.W, bodyRotation.X, bodyRotation.Y, bodyRotation.Z); | 915 | Quaternion q = bodyRotation; |
927 | if (PhysicsActor != null) | 916 | if (PhysicsActor != null) |
928 | { | 917 | { |
929 | bool oldflying = PhysicsActor.Flying; | 918 | bool oldflying = PhysicsActor.Flying; |
@@ -1005,7 +994,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1005 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); | 994 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); |
1006 | } | 995 | } |
1007 | 996 | ||
1008 | public void DoAutoPilot(uint not_used, LLVector3 Pos, IClientAPI remote_client) | 997 | public void DoAutoPilot(uint not_used, Vector3 Pos, IClientAPI remote_client) |
1009 | { | 998 | { |
1010 | m_autopilotMoving = true; | 999 | m_autopilotMoving = true; |
1011 | m_autoPilotTarget = Pos; | 1000 | m_autoPilotTarget = Pos; |
@@ -1014,17 +1003,17 @@ namespace OpenSim.Region.Environment.Scenes | |||
1014 | //proxy.PCode = (byte)PCode.ParticleSystem; | 1003 | //proxy.PCode = (byte)PCode.ParticleSystem; |
1015 | uint nextUUID = m_scene.NextLocalId; | 1004 | uint nextUUID = m_scene.NextLocalId; |
1016 | 1005 | ||
1017 | proxyObjectGroup = new SceneObjectGroup(m_scene, m_scene.RegionInfo.RegionHandle, UUID, nextUUID, Pos, new LLQuaternion(Rotation.x, Rotation.y, Rotation.z, Rotation.w), proxy); | 1006 | proxyObjectGroup = new SceneObjectGroup(m_scene, m_scene.RegionInfo.RegionHandle, UUID, nextUUID, Pos, Rotation, proxy); |
1018 | if (proxyObjectGroup != null) | 1007 | if (proxyObjectGroup != null) |
1019 | { | 1008 | { |
1020 | proxyObjectGroup.SendGroupFullUpdate(); | 1009 | proxyObjectGroup.SendGroupFullUpdate(); |
1021 | remote_client.SendSitResponse(proxyObjectGroup.UUID, LLVector3.Zero, LLQuaternion.Identity, true, LLVector3.Zero, LLVector3.Zero, false); | 1010 | remote_client.SendSitResponse(proxyObjectGroup.UUID, Vector3.Zero, Quaternion.Identity, true, Vector3.Zero, Vector3.Zero, false); |
1022 | m_scene.DeleteSceneObject(proxyObjectGroup); | 1011 | m_scene.DeleteSceneObject(proxyObjectGroup); |
1023 | } | 1012 | } |
1024 | else | 1013 | else |
1025 | { | 1014 | { |
1026 | m_autopilotMoving = false; | 1015 | m_autopilotMoving = false; |
1027 | m_autoPilotTarget = LLVector3.Zero; | 1016 | m_autoPilotTarget = Vector3.Zero; |
1028 | ControllingClient.SendAlertMessage("Autopilot cancelled"); | 1017 | ControllingClient.SendAlertMessage("Autopilot cancelled"); |
1029 | } | 1018 | } |
1030 | 1019 | ||
@@ -1041,13 +1030,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1041 | if (part != null) | 1030 | if (part != null) |
1042 | { | 1031 | { |
1043 | AbsolutePosition = part.AbsolutePosition; | 1032 | AbsolutePosition = part.AbsolutePosition; |
1044 | Velocity = new LLVector3(0, 0, 0); | 1033 | Velocity = new Vector3(0, 0, 0); |
1045 | SendFullUpdateToAllClients(); | 1034 | SendFullUpdateToAllClients(); |
1046 | 1035 | ||
1047 | //HandleAgentSit(ControllingClient, m_requestedSitTargetUUID); | 1036 | //HandleAgentSit(ControllingClient, m_requestedSitTargetUUID); |
1048 | } | 1037 | } |
1049 | //ControllingClient.SendSitResponse(m_requestedSitTargetID, m_requestedSitOffset, LLQuaternion.Identity, false, LLVector3.Zero, LLVector3.Zero, false); | 1038 | //ControllingClient.SendSitResponse(m_requestedSitTargetID, m_requestedSitOffset, Quaternion.Identity, false, Vector3.Zero, Vector3.Zero, false); |
1050 | m_requestedSitTargetUUID = LLUUID.Zero; | 1039 | m_requestedSitTargetUUID = UUID.Zero; |
1051 | } | 1040 | } |
1052 | else | 1041 | else |
1053 | { | 1042 | { |
@@ -1057,15 +1046,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
1057 | //proxy.PCode = (byte)PCode.ParticleSystem; | 1046 | //proxy.PCode = (byte)PCode.ParticleSystem; |
1058 | ////uint nextUUID = m_scene.NextLocalId; | 1047 | ////uint nextUUID = m_scene.NextLocalId; |
1059 | 1048 | ||
1060 | //proxyObjectGroup = new SceneObjectGroup(m_scene, m_scene.RegionInfo.RegionHandle, UUID, nextUUID, m_autoPilotTarget, LLQuaternion.Identity, proxy); | 1049 | //proxyObjectGroup = new SceneObjectGroup(m_scene, m_scene.RegionInfo.RegionHandle, UUID, nextUUID, m_autoPilotTarget, Quaternion.Identity, proxy); |
1061 | //if (proxyObjectGroup != null) | 1050 | //if (proxyObjectGroup != null) |
1062 | //{ | 1051 | //{ |
1063 | //proxyObjectGroup.SendGroupFullUpdate(); | 1052 | //proxyObjectGroup.SendGroupFullUpdate(); |
1064 | //ControllingClient.SendSitResponse(LLUUID.Zero, m_autoPilotTarget, LLQuaternion.Identity, true, LLVector3.Zero, LLVector3.Zero, false); | 1053 | //ControllingClient.SendSitResponse(UUID.Zero, m_autoPilotTarget, Quaternion.Identity, true, Vector3.Zero, Vector3.Zero, false); |
1065 | //m_scene.DeleteSceneObject(proxyObjectGroup); | 1054 | //m_scene.DeleteSceneObject(proxyObjectGroup); |
1066 | //} | 1055 | //} |
1067 | } | 1056 | } |
1068 | m_autoPilotTarget = LLVector3.Zero; | 1057 | m_autoPilotTarget = Vector3.Zero; |
1069 | m_autopilotMoving = false; | 1058 | m_autopilotMoving = false; |
1070 | } | 1059 | } |
1071 | } | 1060 | } |
@@ -1082,7 +1071,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1082 | { | 1071 | { |
1083 | // Reset sit target. | 1072 | // Reset sit target. |
1084 | if (part.GetAvatarOnSitTarget() == UUID) | 1073 | if (part.GetAvatarOnSitTarget() == UUID) |
1085 | part.SetAvatarOnSitTarget(LLUUID.Zero); | 1074 | part.SetAvatarOnSitTarget(UUID.Zero); |
1086 | 1075 | ||
1087 | m_parentPosition = part.GetWorldPosition(); | 1076 | m_parentPosition = part.GetWorldPosition(); |
1088 | } | 1077 | } |
@@ -1092,8 +1081,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1092 | AddToPhysicalScene(); | 1081 | AddToPhysicalScene(); |
1093 | } | 1082 | } |
1094 | 1083 | ||
1095 | m_pos += m_parentPosition + new LLVector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight); | 1084 | m_pos += m_parentPosition + new Vector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight); |
1096 | m_parentPosition = new LLVector3(); | 1085 | m_parentPosition = new Vector3(); |
1097 | 1086 | ||
1098 | m_parentID = 0; | 1087 | m_parentID = 0; |
1099 | SendFullUpdateToAllClients(); | 1088 | SendFullUpdateToAllClients(); |
@@ -1107,7 +1096,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1107 | TrySetMovementAnimation("STAND"); | 1096 | TrySetMovementAnimation("STAND"); |
1108 | } | 1097 | } |
1109 | 1098 | ||
1110 | private SceneObjectPart FindNextAvailableSitTarget(LLUUID targetID) | 1099 | private SceneObjectPart FindNextAvailableSitTarget(UUID targetID) |
1111 | { | 1100 | { |
1112 | SceneObjectPart targetPart = m_scene.GetSceneObjectPart(targetID); | 1101 | SceneObjectPart targetPart = m_scene.GetSceneObjectPart(targetID); |
1113 | if (targetPart == null) | 1102 | if (targetPart == null) |
@@ -1133,12 +1122,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1133 | // Is a sit target available? | 1122 | // Is a sit target available? |
1134 | Vector3 avSitOffSet = part.SitTargetPosition; | 1123 | Vector3 avSitOffSet = part.SitTargetPosition; |
1135 | Quaternion avSitOrientation = part.SitTargetOrientation; | 1124 | Quaternion avSitOrientation = part.SitTargetOrientation; |
1136 | LLUUID avOnTargetAlready = part.GetAvatarOnSitTarget(); | 1125 | UUID avOnTargetAlready = part.GetAvatarOnSitTarget(); |
1137 | 1126 | ||
1138 | bool SitTargetUnOccupied = (!(avOnTargetAlready != LLUUID.Zero)); | 1127 | bool SitTargetUnOccupied = (!(avOnTargetAlready != UUID.Zero)); |
1139 | bool SitTargetisSet = | 1128 | bool SitTargetisSet = |
1140 | (!(avSitOffSet.x == 0 && avSitOffSet.y == 0 && avSitOffSet.z == 0 && avSitOrientation.w == 0 && | 1129 | (!(avSitOffSet.X == 0f && avSitOffSet.Y == 0f && avSitOffSet.Z == 0f && avSitOrientation.W == 0f && |
1141 | avSitOrientation.x == 0 && avSitOrientation.y == 0 && avSitOrientation.z == 1)); | 1130 | avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 1f)); |
1142 | 1131 | ||
1143 | if (SitTargetisSet && SitTargetUnOccupied) | 1132 | if (SitTargetisSet && SitTargetUnOccupied) |
1144 | { | 1133 | { |
@@ -1151,13 +1140,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1151 | return targetPart; | 1140 | return targetPart; |
1152 | } | 1141 | } |
1153 | 1142 | ||
1154 | private void SendSitResponse(IClientAPI remoteClient, LLUUID targetID, LLVector3 offset) | 1143 | private void SendSitResponse(IClientAPI remoteClient, UUID targetID, Vector3 offset) |
1155 | { | 1144 | { |
1156 | bool autopilot = true; | 1145 | bool autopilot = true; |
1157 | LLVector3 pos = new LLVector3(); | 1146 | Vector3 pos = new Vector3(); |
1158 | LLQuaternion sitOrientation = new LLQuaternion(0, 0, 0, 1); | 1147 | Quaternion sitOrientation = Quaternion.Identity; |
1159 | LLVector3 cameraEyeOffset = LLVector3.Zero; | 1148 | Vector3 cameraEyeOffset = Vector3.Zero; |
1160 | LLVector3 cameraAtOffset = LLVector3.Zero; | 1149 | Vector3 cameraAtOffset = Vector3.Zero; |
1161 | bool forceMouselook = false; | 1150 | bool forceMouselook = false; |
1162 | 1151 | ||
1163 | //SceneObjectPart part = m_scene.GetSceneObjectPart(targetID); | 1152 | //SceneObjectPart part = m_scene.GetSceneObjectPart(targetID); |
@@ -1170,19 +1159,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
1170 | // Is a sit target available? | 1159 | // Is a sit target available? |
1171 | Vector3 avSitOffSet = part.SitTargetPosition; | 1160 | Vector3 avSitOffSet = part.SitTargetPosition; |
1172 | Quaternion avSitOrientation = part.SitTargetOrientation; | 1161 | Quaternion avSitOrientation = part.SitTargetOrientation; |
1173 | LLUUID avOnTargetAlready = part.GetAvatarOnSitTarget(); | 1162 | UUID avOnTargetAlready = part.GetAvatarOnSitTarget(); |
1174 | 1163 | ||
1175 | bool SitTargetUnOccupied = (!(avOnTargetAlready != LLUUID.Zero)); | 1164 | bool SitTargetUnOccupied = (!(avOnTargetAlready != UUID.Zero)); |
1176 | bool SitTargetisSet = | 1165 | bool SitTargetisSet = |
1177 | (!(avSitOffSet.x == 0 && avSitOffSet.y == 0 && avSitOffSet.z == 0 && avSitOrientation.w == 0 && | 1166 | (!(avSitOffSet.X == 0f && avSitOffSet.Y == 0f && avSitOffSet.Z == 0f && avSitOrientation.W == 0f && |
1178 | avSitOrientation.x == 0 && avSitOrientation.y == 0 && avSitOrientation.z == 1)); | 1167 | avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 1f)); |
1179 | 1168 | ||
1180 | if (SitTargetisSet && SitTargetUnOccupied) | 1169 | if (SitTargetisSet && SitTargetUnOccupied) |
1181 | { | 1170 | { |
1182 | part.SetAvatarOnSitTarget(UUID); | 1171 | part.SetAvatarOnSitTarget(UUID); |
1183 | offset = new LLVector3(avSitOffSet.x, avSitOffSet.y, avSitOffSet.z); | 1172 | offset = new Vector3(avSitOffSet.X, avSitOffSet.Y, avSitOffSet.Z); |
1184 | sitOrientation = | 1173 | sitOrientation = avSitOrientation; |
1185 | new LLQuaternion(avSitOrientation.x, avSitOrientation.y, avSitOrientation.z, avSitOrientation.w); | ||
1186 | autopilot = false; | 1174 | autopilot = false; |
1187 | } | 1175 | } |
1188 | 1176 | ||
@@ -1205,7 +1193,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1205 | autopilot = false; | 1193 | autopilot = false; |
1206 | 1194 | ||
1207 | RemoveFromPhysicalScene(); | 1195 | RemoveFromPhysicalScene(); |
1208 | AbsolutePosition = pos + new LLVector3(0.0f, 0.0f, m_sitAvatarHeight); | 1196 | AbsolutePosition = pos + new Vector3(0.0f, 0.0f, m_sitAvatarHeight); |
1209 | } | 1197 | } |
1210 | } | 1198 | } |
1211 | else | 1199 | else |
@@ -1232,7 +1220,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1232 | HandleAgentSit(remoteClient, UUID); | 1220 | HandleAgentSit(remoteClient, UUID); |
1233 | } | 1221 | } |
1234 | 1222 | ||
1235 | public void HandleAgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID, LLVector3 offset) | 1223 | public void HandleAgentRequestSit(IClientAPI remoteClient, UUID agentID, UUID targetID, Vector3 offset) |
1236 | { | 1224 | { |
1237 | if (m_parentID != 0) | 1225 | if (m_parentID != 0) |
1238 | { | 1226 | { |
@@ -1254,7 +1242,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1254 | SendSitResponse(remoteClient, targetID, offset); | 1242 | SendSitResponse(remoteClient, targetID, offset); |
1255 | } | 1243 | } |
1256 | 1244 | ||
1257 | public void HandleAgentSit(IClientAPI remoteClient, LLUUID agentID) | 1245 | public void HandleAgentSit(IClientAPI remoteClient, UUID agentID) |
1258 | { | 1246 | { |
1259 | SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetID); | 1247 | SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetID); |
1260 | 1248 | ||
@@ -1267,12 +1255,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1267 | Vector3 sitTargetPos = part.SitTargetPosition; | 1255 | Vector3 sitTargetPos = part.SitTargetPosition; |
1268 | Quaternion sitTargetOrient = part.SitTargetOrientation; | 1256 | Quaternion sitTargetOrient = part.SitTargetOrientation; |
1269 | 1257 | ||
1270 | //Quaternion vq = new Quaternion(sitTargetPos.x, sitTargetPos.y+0.2f, sitTargetPos.z+0.2f, 0); | 1258 | //Quaternion vq = new Quaternion(sitTargetPos.X, sitTargetPos.Y+0.2f, sitTargetPos.Z+0.2f, 0); |
1271 | //Quaternion nq = new Quaternion(sitTargetOrient.w, -sitTargetOrient.x, -sitTargetOrient.y, -sitTargetOrient.z); | 1259 | //Quaternion nq = new Quaternion(-sitTargetOrient.X, -sitTargetOrient.Y, -sitTargetOrient.Z, sitTargetOrient.w); |
1272 | 1260 | ||
1273 | //Quaternion result = (sitTargetOrient * vq) * nq; | 1261 | //Quaternion result = (sitTargetOrient * vq) * nq; |
1274 | 1262 | ||
1275 | m_pos = new LLVector3(sitTargetPos.x, sitTargetPos.y, sitTargetPos.z); | 1263 | m_pos = new Vector3(sitTargetPos.X, sitTargetPos.Y, sitTargetPos.Z); |
1276 | m_pos += m_sitTargetCorrectionOffset; | 1264 | m_pos += m_sitTargetCorrectionOffset; |
1277 | m_bodyRot = sitTargetOrient; | 1265 | m_bodyRot = sitTargetOrient; |
1278 | //Rotation = sitTargetOrient; | 1266 | //Rotation = sitTargetOrient; |
@@ -1293,7 +1281,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1293 | } | 1281 | } |
1294 | m_parentID = m_requestedSitTargetID; | 1282 | m_parentID = m_requestedSitTargetID; |
1295 | 1283 | ||
1296 | Velocity = new LLVector3(0, 0, 0); | 1284 | Velocity = new Vector3(0, 0, 0); |
1297 | RemoveFromPhysicalScene(); | 1285 | RemoveFromPhysicalScene(); |
1298 | 1286 | ||
1299 | TrySetMovementAnimation("SIT"); | 1287 | TrySetMovementAnimation("SIT"); |
@@ -1317,7 +1305,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1317 | } | 1305 | } |
1318 | } | 1306 | } |
1319 | 1307 | ||
1320 | public void AddAnimation(LLUUID animID) | 1308 | public void AddAnimation(UUID animID) |
1321 | { | 1309 | { |
1322 | if (m_isChildAgent) | 1310 | if (m_isChildAgent) |
1323 | return; | 1311 | return; |
@@ -1333,14 +1321,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
1333 | if (m_isChildAgent) | 1321 | if (m_isChildAgent) |
1334 | return; | 1322 | return; |
1335 | 1323 | ||
1336 | LLUUID animID = m_controllingClient.GetDefaultAnimation(name); | 1324 | UUID animID = m_controllingClient.GetDefaultAnimation(name); |
1337 | if (animID == LLUUID.Zero) | 1325 | if (animID == UUID.Zero) |
1338 | return; | 1326 | return; |
1339 | 1327 | ||
1340 | AddAnimation(animID); | 1328 | AddAnimation(animID); |
1341 | } | 1329 | } |
1342 | 1330 | ||
1343 | public void RemoveAnimation(LLUUID animID) | 1331 | public void RemoveAnimation(UUID animID) |
1344 | { | 1332 | { |
1345 | if (m_isChildAgent) | 1333 | if (m_isChildAgent) |
1346 | return; | 1334 | return; |
@@ -1356,27 +1344,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
1356 | if (m_isChildAgent) | 1344 | if (m_isChildAgent) |
1357 | return; | 1345 | return; |
1358 | 1346 | ||
1359 | LLUUID animID = m_controllingClient.GetDefaultAnimation(name); | 1347 | UUID animID = m_controllingClient.GetDefaultAnimation(name); |
1360 | if (animID == LLUUID.Zero) | 1348 | if (animID == UUID.Zero) |
1361 | return; | 1349 | return; |
1362 | 1350 | ||
1363 | RemoveAnimation(animID); | 1351 | RemoveAnimation(animID); |
1364 | } | 1352 | } |
1365 | 1353 | ||
1366 | public LLUUID[] GetAnimationArray() | 1354 | public UUID[] GetAnimationArray() |
1367 | { | 1355 | { |
1368 | LLUUID[] animIDs; | 1356 | UUID[] animIDs; |
1369 | int[] sequenceNums; | 1357 | int[] sequenceNums; |
1370 | m_animations.GetArrays( out animIDs, out sequenceNums ); | 1358 | m_animations.GetArrays( out animIDs, out sequenceNums ); |
1371 | return animIDs; | 1359 | return animIDs; |
1372 | } | 1360 | } |
1373 | 1361 | ||
1374 | public void HandleStartAnim(IClientAPI remoteClient, LLUUID animID) | 1362 | public void HandleStartAnim(IClientAPI remoteClient, UUID animID) |
1375 | { | 1363 | { |
1376 | AddAnimation(animID); | 1364 | AddAnimation(animID); |
1377 | } | 1365 | } |
1378 | 1366 | ||
1379 | public void HandleStopAnim(IClientAPI remoteClient, LLUUID animID) | 1367 | public void HandleStopAnim(IClientAPI remoteClient, UUID animID) |
1380 | { | 1368 | { |
1381 | RemoveAnimation(animID); | 1369 | RemoveAnimation(animID); |
1382 | } | 1370 | } |
@@ -1385,7 +1373,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1385 | /// The movement animation is reserved for "main" animations | 1373 | /// The movement animation is reserved for "main" animations |
1386 | /// that are mutually exclusive, e.g. flying and sitting. | 1374 | /// that are mutually exclusive, e.g. flying and sitting. |
1387 | /// </summary> | 1375 | /// </summary> |
1388 | protected void SetMovementAnimation(LLUUID animID) | 1376 | protected void SetMovementAnimation(UUID animID) |
1389 | { | 1377 | { |
1390 | if (m_animations.SetDefaultAnimation(animID, m_controllingClient.NextAnimationSequenceNumber)) | 1378 | if (m_animations.SetDefaultAnimation(animID, m_controllingClient.NextAnimationSequenceNumber)) |
1391 | { | 1379 | { |
@@ -1494,10 +1482,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
1494 | 1482 | ||
1495 | m_rotation = rotation; | 1483 | m_rotation = rotation; |
1496 | NewForce newVelocity = new NewForce(); | 1484 | NewForce newVelocity = new NewForce(); |
1497 | Vector3 direc = rotation*vec; | 1485 | Vector3 direc = vec * rotation; |
1498 | direc.Normalize(); | 1486 | direc.Normalize(); |
1499 | 1487 | ||
1500 | direc *= 0.03f*128f; | 1488 | direc *= 0.03f * 128f; |
1501 | if (m_physicsActor.Flying) | 1489 | if (m_physicsActor.Flying) |
1502 | { | 1490 | { |
1503 | direc *= 4; | 1491 | direc *= 4; |
@@ -1517,9 +1505,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1517 | { | 1505 | { |
1518 | if (!m_physicsActor.Flying && m_physicsActor.IsColliding) | 1506 | if (!m_physicsActor.Flying && m_physicsActor.IsColliding) |
1519 | { | 1507 | { |
1520 | if (direc.z > 2.0f) | 1508 | if (direc.Z > 2.0f) |
1521 | { | 1509 | { |
1522 | direc.z *= 3; | 1510 | direc.Z *= 3; |
1523 | 1511 | ||
1524 | // TODO: PreJump and jump happen too quickly. Many times prejump gets ignored. | 1512 | // TODO: PreJump and jump happen too quickly. Many times prejump gets ignored. |
1525 | TrySetMovementAnimation("PREJUMP"); | 1513 | TrySetMovementAnimation("PREJUMP"); |
@@ -1528,9 +1516,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1528 | } | 1516 | } |
1529 | } | 1517 | } |
1530 | 1518 | ||
1531 | newVelocity.X = direc.x; | 1519 | newVelocity.X = direc.X; |
1532 | newVelocity.Y = direc.y; | 1520 | newVelocity.Y = direc.Y; |
1533 | newVelocity.Z = direc.z; | 1521 | newVelocity.Z = direc.Z; |
1534 | m_forcesList.Add(newVelocity); | 1522 | m_forcesList.Add(newVelocity); |
1535 | 1523 | ||
1536 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); | 1524 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); |
@@ -1595,11 +1583,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1595 | { | 1583 | { |
1596 | m_perfMonMS = System.Environment.TickCount; | 1584 | m_perfMonMS = System.Environment.TickCount; |
1597 | 1585 | ||
1598 | LLVector3 pos = m_pos; | 1586 | Vector3 pos = m_pos; |
1599 | LLVector3 vel = Velocity; | 1587 | Vector3 vel = Velocity; |
1600 | LLQuaternion rot = new LLQuaternion(m_bodyRot.x, m_bodyRot.y, m_bodyRot.z, m_bodyRot.w); | 1588 | Quaternion rot = m_bodyRot; |
1601 | remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * (float)ushort.MaxValue), LocalId, new LLVector3(pos.X, pos.Y, pos.Z), | 1589 | remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * (float)ushort.MaxValue), LocalId, new Vector3(pos.X, pos.Y, pos.Z), |
1602 | new LLVector3(vel.X, vel.Y, vel.Z), rot); | 1590 | new Vector3(vel.X, vel.Y, vel.Z), rot); |
1603 | 1591 | ||
1604 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); | 1592 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); |
1605 | m_scene.AddAgentUpdates(1); | 1593 | m_scene.AddAgentUpdates(1); |
@@ -1625,7 +1613,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1625 | { | 1613 | { |
1626 | m_perfMonMS = System.Environment.TickCount; | 1614 | m_perfMonMS = System.Environment.TickCount; |
1627 | 1615 | ||
1628 | List<LLVector3> CoarseLocations = new List<LLVector3>(); | 1616 | List<Vector3> CoarseLocations = new List<Vector3>(); |
1629 | List<ScenePresence> avatars = m_scene.GetAvatars(); | 1617 | List<ScenePresence> avatars = m_scene.GetAvatars(); |
1630 | for (int i = 0; i < avatars.Count; i++) | 1618 | for (int i = 0; i < avatars.Count; i++) |
1631 | { | 1619 | { |
@@ -1660,8 +1648,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1660 | if (m_appearance.Texture == null) | 1648 | if (m_appearance.Texture == null) |
1661 | return; | 1649 | return; |
1662 | 1650 | ||
1663 | // Note: because LLQuaternion is a struct, it can't be null | 1651 | // Note: because Quaternion is a struct, it can't be null |
1664 | LLQuaternion rot = new LLQuaternion(m_bodyRot.x, m_bodyRot.y, m_bodyRot.z, m_bodyRot.w); | 1652 | Quaternion rot = m_bodyRot; |
1665 | 1653 | ||
1666 | remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, | 1654 | remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, |
1667 | LocalId, m_pos, m_appearance.Texture.ToBytes(), | 1655 | LocalId, m_pos, m_appearance.Texture.ToBytes(), |
@@ -1723,8 +1711,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1723 | // Needed for standalone | 1711 | // Needed for standalone |
1724 | m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); | 1712 | m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); |
1725 | 1713 | ||
1726 | // Note: because LLQuaternion is a struct, it can't be null | 1714 | // Note: because Quaternion is a struct, it can't be null |
1727 | LLQuaternion rot = new LLQuaternion(m_bodyRot.x, m_bodyRot.y, m_bodyRot.z, m_bodyRot.w); | 1715 | Quaternion rot = m_bodyRot; |
1728 | 1716 | ||
1729 | m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, | 1717 | m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, |
1730 | m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot); | 1718 | m_pos, m_appearance.Texture.ToBytes(), m_parentID, rot); |
@@ -1813,7 +1801,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1813 | /// </summary> | 1801 | /// </summary> |
1814 | /// <param name="animations"></param> | 1802 | /// <param name="animations"></param> |
1815 | /// <param name="seqs"></param> | 1803 | /// <param name="seqs"></param> |
1816 | public void SendAnimPack(LLUUID[] animations, int[] seqs) | 1804 | public void SendAnimPack(UUID[] animations, int[] seqs) |
1817 | { | 1805 | { |
1818 | if (m_isChildAgent) | 1806 | if (m_isChildAgent) |
1819 | return; | 1807 | return; |
@@ -1826,7 +1814,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1826 | { | 1814 | { |
1827 | if (m_isChildAgent) | 1815 | if (m_isChildAgent) |
1828 | return; | 1816 | return; |
1829 | LLUUID[] animIDs; | 1817 | UUID[] animIDs; |
1830 | int[] sequenceNums; | 1818 | int[] sequenceNums; |
1831 | 1819 | ||
1832 | m_animations.GetArrays(out animIDs, out sequenceNums); | 1820 | m_animations.GetArrays(out animIDs, out sequenceNums); |
@@ -1842,7 +1830,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1842 | if (m_isChildAgent) | 1830 | if (m_isChildAgent) |
1843 | return; | 1831 | return; |
1844 | 1832 | ||
1845 | LLUUID[] animIDs; | 1833 | UUID[] animIDs; |
1846 | int[] sequenceNums; | 1834 | int[] sequenceNums; |
1847 | 1835 | ||
1848 | m_animations.GetArrays(out animIDs, out sequenceNums); | 1836 | m_animations.GetArrays(out animIDs, out sequenceNums); |
@@ -1870,16 +1858,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
1870 | if (Util.GetDistanceTo(AbsolutePosition,m_LastChildAgentUpdatePosition) > 32) | 1858 | if (Util.GetDistanceTo(AbsolutePosition,m_LastChildAgentUpdatePosition) > 32) |
1871 | { | 1859 | { |
1872 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); | 1860 | ChildAgentDataUpdate cadu = new ChildAgentDataUpdate(); |
1873 | cadu.ActiveGroupID=LLUUID.Zero.UUID; | 1861 | cadu.ActiveGroupID = UUID.Zero.Guid; |
1874 | cadu.AgentID = UUID.UUID; | 1862 | cadu.AgentID = UUID.Guid; |
1875 | cadu.alwaysrun = m_setAlwaysRun; | 1863 | cadu.alwaysrun = m_setAlwaysRun; |
1876 | cadu.AVHeight = m_avHeight; | 1864 | cadu.AVHeight = m_avHeight; |
1877 | LLVector3 tempCameraCenter = new LLVector3(m_CameraCenter.x, m_CameraCenter.y, m_CameraCenter.z); | 1865 | Vector3 tempCameraCenter = new Vector3(m_CameraCenter.X, m_CameraCenter.Y, m_CameraCenter.Z); |
1878 | cadu.cameraPosition = new sLLVector3(tempCameraCenter); | 1866 | cadu.cameraPosition = tempCameraCenter; |
1879 | cadu.drawdistance = m_DrawDistance; | 1867 | cadu.drawdistance = m_DrawDistance; |
1880 | cadu.godlevel = m_godlevel; | 1868 | cadu.godlevel = m_godlevel; |
1881 | cadu.GroupAccess = 0; | 1869 | cadu.GroupAccess = 0; |
1882 | cadu.Position = new sLLVector3(AbsolutePosition); | 1870 | cadu.Position = AbsolutePosition; |
1883 | cadu.regionHandle = m_scene.RegionInfo.RegionHandle; | 1871 | cadu.regionHandle = m_scene.RegionInfo.RegionHandle; |
1884 | float multiplier = 1; | 1872 | float multiplier = 1; |
1885 | int innacurateNeighbors = m_scene.GetInaccurateNeighborCount(); | 1873 | int innacurateNeighbors = m_scene.GetInaccurateNeighborCount(); |
@@ -1899,7 +1887,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1899 | 1887 | ||
1900 | 1888 | ||
1901 | 1889 | ||
1902 | cadu.Velocity = new sLLVector3(Velocity); | 1890 | cadu.Velocity = Velocity; |
1903 | m_scene.SendOutChildAgentUpdates(cadu,this); | 1891 | m_scene.SendOutChildAgentUpdates(cadu,this); |
1904 | m_LastChildAgentUpdatePosition.X = AbsolutePosition.X; | 1892 | m_LastChildAgentUpdatePosition.X = AbsolutePosition.X; |
1905 | m_LastChildAgentUpdatePosition.Y = AbsolutePosition.Y; | 1893 | m_LastChildAgentUpdatePosition.Y = AbsolutePosition.Y; |
@@ -1919,8 +1907,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1919 | if (IsChildAgent) | 1907 | if (IsChildAgent) |
1920 | return; | 1908 | return; |
1921 | 1909 | ||
1922 | LLVector3 pos2 = AbsolutePosition; | 1910 | Vector3 pos2 = AbsolutePosition; |
1923 | LLVector3 vel = Velocity; | 1911 | Vector3 vel = Velocity; |
1924 | 1912 | ||
1925 | float timeStep = 0.1f; | 1913 | float timeStep = 0.1f; |
1926 | pos2.X = pos2.X + (vel.X*timeStep); | 1914 | pos2.X = pos2.X + (vel.X*timeStep); |
@@ -1946,8 +1934,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1946 | /// </summary> | 1934 | /// </summary> |
1947 | protected void CrossToNewRegion() | 1935 | protected void CrossToNewRegion() |
1948 | { | 1936 | { |
1949 | LLVector3 pos = AbsolutePosition; | 1937 | Vector3 pos = AbsolutePosition; |
1950 | LLVector3 newpos = new LLVector3(pos.X, pos.Y, pos.Z); | 1938 | Vector3 newpos = new Vector3(pos.X, pos.Y, pos.Z); |
1951 | uint neighbourx = m_regionInfo.RegionLocX; | 1939 | uint neighbourx = m_regionInfo.RegionLocX; |
1952 | uint neighboury = m_regionInfo.RegionLocY; | 1940 | uint neighboury = m_regionInfo.RegionLocY; |
1953 | 1941 | ||
@@ -1979,7 +1967,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1979 | newpos.Y = enterDistance; | 1967 | newpos.Y = enterDistance; |
1980 | } | 1968 | } |
1981 | 1969 | ||
1982 | LLVector3 vel = m_velocity; | 1970 | Vector3 vel = m_velocity; |
1983 | ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 1971 | ulong neighbourHandle = Helpers.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); |
1984 | SimpleRegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle); | 1972 | SimpleRegionInfo neighbourRegion = m_scene.RequestNeighbouringRegionInfo(neighbourHandle); |
1985 | if (neighbourRegion != null && ValidateAttachments()) | 1973 | if (neighbourRegion != null && ValidateAttachments()) |
@@ -2023,7 +2011,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2023 | 2011 | ||
2024 | CrossAttachmentsIntoNewRegion(neighbourHandle); | 2012 | CrossAttachmentsIntoNewRegion(neighbourHandle); |
2025 | 2013 | ||
2026 | m_scene.SendKillObject(m_localId); | 2014 | m_scene.SendKiPrimitive(m_localId); |
2027 | 2015 | ||
2028 | m_scene.NotifyMyCoarseLocationChange(); | 2016 | m_scene.NotifyMyCoarseLocationChange(); |
2029 | // the user may change their profile information in other region, | 2017 | // the user may change their profile information in other region, |
@@ -2047,7 +2035,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2047 | /// This allows the Sim owner the abiility to kick users from their sim currently. | 2035 | /// This allows the Sim owner the abiility to kick users from their sim currently. |
2048 | /// It tells the client that the agent has permission to do so. | 2036 | /// It tells the client that the agent has permission to do so. |
2049 | /// </summary> | 2037 | /// </summary> |
2050 | public void GrantGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token, bool godStatus) | 2038 | public void GrantGodlikePowers(UUID agentID, UUID sessionID, UUID token, bool godStatus) |
2051 | { | 2039 | { |
2052 | if (godStatus) | 2040 | if (godStatus) |
2053 | { | 2041 | { |
@@ -2082,11 +2070,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2082 | int shifty = ((int)rRegionY - (int)tRegionY) * (int)Constants.RegionSize; | 2070 | int shifty = ((int)rRegionY - (int)tRegionY) * (int)Constants.RegionSize; |
2083 | 2071 | ||
2084 | m_DrawDistance = cAgentData.drawdistance; | 2072 | m_DrawDistance = cAgentData.drawdistance; |
2085 | m_pos = new LLVector3(cAgentData.Position.x + shiftx, cAgentData.Position.y + shifty, cAgentData.Position.z); | 2073 | m_pos = new Vector3(cAgentData.Position.X + shiftx, cAgentData.Position.Y + shifty, cAgentData.Position.Z); |
2086 | 2074 | ||
2087 | // It's hard to say here.. We can't really tell where the camera position is unless it's in world cordinates from the sending region | 2075 | // It's hard to say here.. We can't really tell where the camera position is unless it's in world cordinates from the sending region |
2088 | m_CameraCenter = | 2076 | m_CameraCenter = |
2089 | new Vector3(cAgentData.cameraPosition.x, cAgentData.cameraPosition.y, cAgentData.cameraPosition.z); | 2077 | new Vector3(cAgentData.cameraPosition.X, cAgentData.cameraPosition.Y, cAgentData.cameraPosition.Z); |
2090 | 2078 | ||
2091 | 2079 | ||
2092 | m_godlevel = cAgentData.godlevel; | 2080 | m_godlevel = cAgentData.godlevel; |
@@ -2147,7 +2135,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2147 | static ScenePresence() | 2135 | static ScenePresence() |
2148 | { | 2136 | { |
2149 | 2137 | ||
2150 | LLObject.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); | 2138 | Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); |
2151 | DefaultTexture = textu.ToBytes(); | 2139 | DefaultTexture = textu.ToBytes(); |
2152 | } | 2140 | } |
2153 | 2141 | ||
@@ -2166,13 +2154,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2166 | [Serializable] | 2154 | [Serializable] |
2167 | public class ScenePartUpdate : ISerializable | 2155 | public class ScenePartUpdate : ISerializable |
2168 | { | 2156 | { |
2169 | public LLUUID FullID; | 2157 | public UUID FullID; |
2170 | public uint LastFullUpdateTime; | 2158 | public uint LastFullUpdateTime; |
2171 | public uint LastTerseUpdateTime; | 2159 | public uint LastTerseUpdateTime; |
2172 | 2160 | ||
2173 | public ScenePartUpdate() | 2161 | public ScenePartUpdate() |
2174 | { | 2162 | { |
2175 | FullID = LLUUID.Zero; | 2163 | FullID = UUID.Zero; |
2176 | LastFullUpdateTime = 0; | 2164 | LastFullUpdateTime = 0; |
2177 | LastTerseUpdateTime = 0; | 2165 | LastTerseUpdateTime = 0; |
2178 | } | 2166 | } |
@@ -2186,7 +2174,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2186 | throw new ArgumentNullException("info"); | 2174 | throw new ArgumentNullException("info"); |
2187 | } | 2175 | } |
2188 | 2176 | ||
2189 | FullID = new LLUUID((Guid)info.GetValue("FullID", typeof(Guid))); | 2177 | FullID = new UUID((Guid)info.GetValue("FullID", typeof(Guid))); |
2190 | LastFullUpdateTime = (uint)info.GetValue("LastFullUpdateTime", typeof(uint)); | 2178 | LastFullUpdateTime = (uint)info.GetValue("LastFullUpdateTime", typeof(uint)); |
2191 | LastTerseUpdateTime = (uint)info.GetValue("LastTerseUpdateTime", typeof(uint)); | 2179 | LastTerseUpdateTime = (uint)info.GetValue("LastTerseUpdateTime", typeof(uint)); |
2192 | 2180 | ||
@@ -2203,7 +2191,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2203 | throw new ArgumentNullException("info"); | 2191 | throw new ArgumentNullException("info"); |
2204 | } | 2192 | } |
2205 | 2193 | ||
2206 | info.AddValue("FullID", FullID.UUID); | 2194 | info.AddValue("FullID", FullID.Guid); |
2207 | info.AddValue("LastFullUpdateTime", LastFullUpdateTime); | 2195 | info.AddValue("LastFullUpdateTime", LastFullUpdateTime); |
2208 | info.AddValue("LastTerseUpdateTime", LastTerseUpdateTime); | 2196 | info.AddValue("LastTerseUpdateTime", LastTerseUpdateTime); |
2209 | } | 2197 | } |
@@ -2333,7 +2321,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2333 | */ | 2321 | */ |
2334 | if (DefaultTexture == null) | 2322 | if (DefaultTexture == null) |
2335 | { | 2323 | { |
2336 | LLObject.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); | 2324 | Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); |
2337 | DefaultTexture = textu.ToBytes(); | 2325 | DefaultTexture = textu.ToBytes(); |
2338 | } | 2326 | } |
2339 | } | 2327 | } |
@@ -2421,8 +2409,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2421 | Animations = new AvatarAnimations(); | 2409 | Animations = new AvatarAnimations(); |
2422 | Animations.LoadAnims(); | 2410 | Animations.LoadAnims(); |
2423 | 2411 | ||
2424 | m_animations = new List<LLUUID>(); | 2412 | m_animations = new List<UUID>(); |
2425 | m_animations.Add(Animations.AnimsLLUUID["STAND"]); | 2413 | m_animations.Add(Animations.AnimsUUID["STAND"]); |
2426 | m_animationSeqs.Add(m_controllingClient.NextAnimationSequenceNumber); | 2414 | m_animationSeqs.Add(m_controllingClient.NextAnimationSequenceNumber); |
2427 | 2415 | ||
2428 | SetDirectionVectors(); | 2416 | SetDirectionVectors(); |
@@ -2447,7 +2435,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2447 | */ | 2435 | */ |
2448 | if (DefaultTexture == null) | 2436 | if (DefaultTexture == null) |
2449 | { | 2437 | { |
2450 | LLObject.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); | 2438 | Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); |
2451 | DefaultTexture = textu.ToBytes(); | 2439 | DefaultTexture = textu.ToBytes(); |
2452 | } | 2440 | } |
2453 | 2441 | ||
@@ -2459,7 +2447,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2459 | m_requestedSitTargetID = (uint)info.GetValue("m_requestedSitTargetID", typeof(uint)); | 2447 | m_requestedSitTargetID = (uint)info.GetValue("m_requestedSitTargetID", typeof(uint)); |
2460 | 2448 | ||
2461 | m_requestedSitOffset | 2449 | m_requestedSitOffset |
2462 | = new LLVector3( | 2450 | = new Vector3( |
2463 | (float)info.GetValue("m_requestedSitOffset.X", typeof(float)), | 2451 | (float)info.GetValue("m_requestedSitOffset.X", typeof(float)), |
2464 | (float)info.GetValue("m_requestedSitOffset.Y", typeof(float)), | 2452 | (float)info.GetValue("m_requestedSitOffset.Y", typeof(float)), |
2465 | (float)info.GetValue("m_requestedSitOffset.Z", typeof(float))); | 2453 | (float)info.GetValue("m_requestedSitOffset.Z", typeof(float))); |
@@ -2470,10 +2458,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
2470 | 2458 | ||
2471 | m_bodyRot | 2459 | m_bodyRot |
2472 | = new Quaternion( | 2460 | = new Quaternion( |
2473 | (float)info.GetValue("m_bodyRot.w", typeof(float)), | 2461 | (float)info.GetValue("m_bodyRot.X", typeof(float)), |
2474 | (float)info.GetValue("m_bodyRot.x", typeof(float)), | 2462 | (float)info.GetValue("m_bodyRot.Y", typeof(float)), |
2475 | (float)info.GetValue("m_bodyRot.y", typeof(float)), | 2463 | (float)info.GetValue("m_bodyRot.Z", typeof(float)), |
2476 | (float)info.GetValue("m_bodyRot.z", typeof(float))); | 2464 | (float)info.GetValue("m_bodyRot.W", typeof(float))); |
2477 | 2465 | ||
2478 | IsRestrictedToRegion = (bool)info.GetValue("IsRestrictedToRegion", typeof(bool)); | 2466 | IsRestrictedToRegion = (bool)info.GetValue("IsRestrictedToRegion", typeof(bool)); |
2479 | m_newForce = (bool)info.GetValue("m_newForce", typeof(bool)); | 2467 | m_newForce = (bool)info.GetValue("m_newForce", typeof(bool)); |
@@ -2493,7 +2481,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2493 | Dir_Vectors = Dir_Vectors_work2.ToArray(); | 2481 | Dir_Vectors = Dir_Vectors_work2.ToArray(); |
2494 | 2482 | ||
2495 | lastPhysPos | 2483 | lastPhysPos |
2496 | = new LLVector3( | 2484 | = new Vector3( |
2497 | (float)info.GetValue("lastPhysPos.X", typeof(float)), | 2485 | (float)info.GetValue("lastPhysPos.X", typeof(float)), |
2498 | (float)info.GetValue("lastPhysPos.Y", typeof(float)), | 2486 | (float)info.GetValue("lastPhysPos.Y", typeof(float)), |
2499 | (float)info.GetValue("lastPhysPos.Z", typeof(float))); | 2487 | (float)info.GetValue("lastPhysPos.Z", typeof(float))); |
@@ -2527,7 +2515,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2527 | m_knownChildRegions = (List<ulong>)info.GetValue("m_knownChildRegions", typeof(List<ulong>)); | 2515 | m_knownChildRegions = (List<ulong>)info.GetValue("m_knownChildRegions", typeof(List<ulong>)); |
2528 | 2516 | ||
2529 | posLastSignificantMove | 2517 | posLastSignificantMove |
2530 | = new LLVector3( | 2518 | = new Vector3( |
2531 | (float)info.GetValue("posLastSignificantMove.X", typeof(float)), | 2519 | (float)info.GetValue("posLastSignificantMove.X", typeof(float)), |
2532 | (float)info.GetValue("posLastSignificantMove.Y", typeof(float)), | 2520 | (float)info.GetValue("posLastSignificantMove.Y", typeof(float)), |
2533 | (float)info.GetValue("posLastSignificantMove.Z", typeof(float))); | 2521 | (float)info.GetValue("posLastSignificantMove.Z", typeof(float))); |
@@ -2540,14 +2528,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2540 | 2528 | ||
2541 | foreach (Guid id in updateTimes_work.Keys) | 2529 | foreach (Guid id in updateTimes_work.Keys) |
2542 | { | 2530 | { |
2543 | m_updateTimes.Add(new LLUUID(id), updateTimes_work[id]); | 2531 | m_updateTimes.Add(new UUID(id), updateTimes_work[id]); |
2544 | } | 2532 | } |
2545 | */ | 2533 | */ |
2546 | m_regionHandle = (ulong)info.GetValue("m_regionHandle", typeof(ulong)); | 2534 | m_regionHandle = (ulong)info.GetValue("m_regionHandle", typeof(ulong)); |
2547 | m_firstname = (string)info.GetValue("m_firstname", typeof(string)); | 2535 | m_firstname = (string)info.GetValue("m_firstname", typeof(string)); |
2548 | m_lastname = (string)info.GetValue("m_lastname", typeof(string)); | 2536 | m_lastname = (string)info.GetValue("m_lastname", typeof(string)); |
2549 | m_allowMovement = (bool)info.GetValue("m_allowMovement", typeof(bool)); | 2537 | m_allowMovement = (bool)info.GetValue("m_allowMovement", typeof(bool)); |
2550 | m_parentPosition = new LLVector3((float)info.GetValue("m_parentPosition.X", typeof(float)), | 2538 | m_parentPosition = new Vector3((float)info.GetValue("m_parentPosition.X", typeof(float)), |
2551 | (float)info.GetValue("m_parentPosition.Y", typeof(float)), | 2539 | (float)info.GetValue("m_parentPosition.Y", typeof(float)), |
2552 | (float)info.GetValue("m_parentPosition.Z", typeof(float))); | 2540 | (float)info.GetValue("m_parentPosition.Z", typeof(float))); |
2553 | 2541 | ||
@@ -2555,7 +2543,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2555 | m_parentID = (uint)info.GetValue("m_parentID", typeof(uint)); | 2543 | m_parentID = (uint)info.GetValue("m_parentID", typeof(uint)); |
2556 | 2544 | ||
2557 | // for OpenSim_v0.5 | 2545 | // for OpenSim_v0.5 |
2558 | currentParcelUUID = new LLUUID((Guid)info.GetValue("currentParcelUUID", typeof(Guid))); | 2546 | currentParcelUUID = new UUID((Guid)info.GetValue("currentParcelUUID", typeof(Guid))); |
2559 | 2547 | ||
2560 | lastKnownAllowedPosition | 2548 | lastKnownAllowedPosition |
2561 | = new Vector3( | 2549 | = new Vector3( |
@@ -2566,7 +2554,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2566 | sentMessageAboutRestrictedParcelFlyingDown = (bool)info.GetValue("sentMessageAboutRestrictedParcelFlyingDown", typeof(bool)); | 2554 | sentMessageAboutRestrictedParcelFlyingDown = (bool)info.GetValue("sentMessageAboutRestrictedParcelFlyingDown", typeof(bool)); |
2567 | 2555 | ||
2568 | m_LastChildAgentUpdatePosition | 2556 | m_LastChildAgentUpdatePosition |
2569 | = new LLVector3( | 2557 | = new Vector3( |
2570 | (float)info.GetValue("m_LastChildAgentUpdatePosition.X", typeof(float)), | 2558 | (float)info.GetValue("m_LastChildAgentUpdatePosition.X", typeof(float)), |
2571 | (float)info.GetValue("m_LastChildAgentUpdatePosition.Y", typeof(float)), | 2559 | (float)info.GetValue("m_LastChildAgentUpdatePosition.Y", typeof(float)), |
2572 | (float)info.GetValue("m_LastChildAgentUpdatePosition.Z", typeof(float))); | 2560 | (float)info.GetValue("m_LastChildAgentUpdatePosition.Z", typeof(float))); |
@@ -2575,11 +2563,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2575 | m_AgentControlFlags = (uint)info.GetValue("m_AgentControlFlags", typeof(uint)); | 2563 | m_AgentControlFlags = (uint)info.GetValue("m_AgentControlFlags", typeof(uint)); |
2576 | 2564 | ||
2577 | m_headrotation | 2565 | m_headrotation |
2578 | = new LLQuaternion( | 2566 | = new Quaternion( |
2579 | (float)info.GetValue("m_headrotation.W", typeof(float)), | ||
2580 | (float)info.GetValue("m_headrotation.X", typeof(float)), | 2567 | (float)info.GetValue("m_headrotation.X", typeof(float)), |
2581 | (float)info.GetValue("m_headrotation.Y", typeof(float)), | 2568 | (float)info.GetValue("m_headrotation.Y", typeof(float)), |
2582 | (float)info.GetValue("m_headrotation.Z", typeof(float))); | 2569 | (float)info.GetValue("m_headrotation.Z", typeof(float)), |
2570 | (float)info.GetValue("m_headrotation.W", typeof(float))); | ||
2583 | 2571 | ||
2584 | m_state = (byte)info.GetValue("m_state", typeof(byte)); | 2572 | m_state = (byte)info.GetValue("m_state", typeof(byte)); |
2585 | 2573 | ||
@@ -2605,7 +2593,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2605 | info.AddValue("m_updateCount", m_updateCount); | 2593 | info.AddValue("m_updateCount", m_updateCount); |
2606 | info.AddValue("m_requestedSitTargetID", m_requestedSitTargetID); | 2594 | info.AddValue("m_requestedSitTargetID", m_requestedSitTargetID); |
2607 | 2595 | ||
2608 | // LLVector3 | 2596 | // Vector3 |
2609 | info.AddValue("m_requestedSitOffset.X", m_requestedSitOffset.X); | 2597 | info.AddValue("m_requestedSitOffset.X", m_requestedSitOffset.X); |
2610 | info.AddValue("m_requestedSitOffset.Y", m_requestedSitOffset.Y); | 2598 | info.AddValue("m_requestedSitOffset.Y", m_requestedSitOffset.Y); |
2611 | info.AddValue("m_requestedSitOffset.Z", m_requestedSitOffset.Z); | 2599 | info.AddValue("m_requestedSitOffset.Z", m_requestedSitOffset.Z); |
@@ -2615,16 +2603,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
2615 | info.AddValue("m_setAlwaysRun", m_setAlwaysRun); | 2603 | info.AddValue("m_setAlwaysRun", m_setAlwaysRun); |
2616 | 2604 | ||
2617 | // Quaternion | 2605 | // Quaternion |
2618 | info.AddValue("m_bodyRot.w", m_bodyRot.w); | 2606 | info.AddValue("m_bodyRot.X", m_bodyRot.X); |
2619 | info.AddValue("m_bodyRot.x", m_bodyRot.x); | 2607 | info.AddValue("m_bodyRot.Y", m_bodyRot.Y); |
2620 | info.AddValue("m_bodyRot.y", m_bodyRot.y); | 2608 | info.AddValue("m_bodyRot.Z", m_bodyRot.Z); |
2621 | info.AddValue("m_bodyRot.z", m_bodyRot.z); | 2609 | info.AddValue("m_bodyRot.W", m_bodyRot.W); |
2622 | 2610 | ||
2623 | info.AddValue("IsRestrictedToRegion", IsRestrictedToRegion); | 2611 | info.AddValue("IsRestrictedToRegion", IsRestrictedToRegion); |
2624 | info.AddValue("m_newForce", m_newForce); | 2612 | info.AddValue("m_newForce", m_newForce); |
2625 | //info.AddValue("m_newAvatar", m_newAvatar); | 2613 | //info.AddValue("m_newAvatar", m_newAvatar); |
2626 | info.AddValue("m_newCoarseLocations", m_newCoarseLocations); | 2614 | info.AddValue("m_newCoarseLocations", m_newCoarseLocations); |
2627 | info.AddValue("m_gotAllObjectsInScene", false); | 2615 | info.AddValue("m_gotAPrimitivesInScene", false); |
2628 | info.AddValue("m_avHeight", m_avHeight); | 2616 | info.AddValue("m_avHeight", m_avHeight); |
2629 | 2617 | ||
2630 | // info.AddValue("m_regionInfo", m_regionInfo); | 2618 | // info.AddValue("m_regionInfo", m_regionInfo); |
@@ -2635,41 +2623,41 @@ namespace OpenSim.Region.Environment.Scenes | |||
2635 | 2623 | ||
2636 | foreach (Vector3 v3 in Dir_Vectors) | 2624 | foreach (Vector3 v3 in Dir_Vectors) |
2637 | { | 2625 | { |
2638 | Dir_Vectors_work.Add(new float[] { v3.x, v3.y, v3.z }); | 2626 | Dir_Vectors_work.Add(new float[] { v3.X, v3.Y, v3.Z }); |
2639 | } | 2627 | } |
2640 | 2628 | ||
2641 | info.AddValue("Dir_Vectors", Dir_Vectors_work); | 2629 | info.AddValue("Dir_Vectors", Dir_Vectors_work); |
2642 | 2630 | ||
2643 | // LLVector3 | 2631 | // Vector3 |
2644 | info.AddValue("lastPhysPos.X", lastPhysPos.X); | 2632 | info.AddValue("lastPhysPos.X", lastPhysPos.X); |
2645 | info.AddValue("lastPhysPos.Y", lastPhysPos.Y); | 2633 | info.AddValue("lastPhysPos.Y", lastPhysPos.Y); |
2646 | info.AddValue("lastPhysPos.Z", lastPhysPos.Z); | 2634 | info.AddValue("lastPhysPos.Z", lastPhysPos.Z); |
2647 | 2635 | ||
2648 | // Vector3 | 2636 | // Vector3 |
2649 | info.AddValue("m_CameraCenter.X", m_CameraCenter.x); | 2637 | info.AddValue("m_CameraCenter.X", m_CameraCenter.X); |
2650 | info.AddValue("m_CameraCenter.Y", m_CameraCenter.y); | 2638 | info.AddValue("m_CameraCenter.Y", m_CameraCenter.Y); |
2651 | info.AddValue("m_CameraCenter.Z", m_CameraCenter.z); | 2639 | info.AddValue("m_CameraCenter.Z", m_CameraCenter.Z); |
2652 | 2640 | ||
2653 | // Vector3 | 2641 | // Vector3 |
2654 | info.AddValue("m_CameraAtAxis.X", m_CameraAtAxis.x); | 2642 | info.AddValue("m_CameraAtAxis.X", m_CameraAtAxis.X); |
2655 | info.AddValue("m_CameraAtAxis.Y", m_CameraAtAxis.y); | 2643 | info.AddValue("m_CameraAtAxis.Y", m_CameraAtAxis.Y); |
2656 | info.AddValue("m_CameraAtAxis.Z", m_CameraAtAxis.z); | 2644 | info.AddValue("m_CameraAtAxis.Z", m_CameraAtAxis.Z); |
2657 | 2645 | ||
2658 | // Vector3 | 2646 | // Vector3 |
2659 | info.AddValue("m_CameraLeftAxis.X", m_CameraLeftAxis.x); | 2647 | info.AddValue("m_CameraLeftAxis.X", m_CameraLeftAxis.X); |
2660 | info.AddValue("m_CameraLeftAxis.Y", m_CameraLeftAxis.y); | 2648 | info.AddValue("m_CameraLeftAxis.Y", m_CameraLeftAxis.Y); |
2661 | info.AddValue("m_CameraLeftAxis.Z", m_CameraLeftAxis.z); | 2649 | info.AddValue("m_CameraLeftAxis.Z", m_CameraLeftAxis.Z); |
2662 | 2650 | ||
2663 | // Vector3 | 2651 | // Vector3 |
2664 | info.AddValue("m_CameraUpAxis.X", m_CameraUpAxis.x); | 2652 | info.AddValue("m_CameraUpAxis.X", m_CameraUpAxis.X); |
2665 | info.AddValue("m_CameraUpAxis.Y", m_CameraUpAxis.y); | 2653 | info.AddValue("m_CameraUpAxis.Y", m_CameraUpAxis.Y); |
2666 | info.AddValue("m_CameraUpAxis.Z", m_CameraUpAxis.z); | 2654 | info.AddValue("m_CameraUpAxis.Z", m_CameraUpAxis.Z); |
2667 | 2655 | ||
2668 | info.AddValue("m_DrawDistance", m_DrawDistance); | 2656 | info.AddValue("m_DrawDistance", m_DrawDistance); |
2669 | info.AddValue("m_appearance", m_appearance); | 2657 | info.AddValue("m_appearance", m_appearance); |
2670 | info.AddValue("m_knownChildRegions", m_knownChildRegions); | 2658 | info.AddValue("m_knownChildRegions", m_knownChildRegions); |
2671 | 2659 | ||
2672 | // LLVector3 | 2660 | // Vector3 |
2673 | info.AddValue("posLastSignificantMove.X", posLastSignificantMove.X); | 2661 | info.AddValue("posLastSignificantMove.X", posLastSignificantMove.X); |
2674 | info.AddValue("posLastSignificantMove.Y", posLastSignificantMove.Y); | 2662 | info.AddValue("posLastSignificantMove.Y", posLastSignificantMove.Y); |
2675 | info.AddValue("posLastSignificantMove.Z", posLastSignificantMove.Z); | 2663 | info.AddValue("posLastSignificantMove.Z", posLastSignificantMove.Z); |
@@ -2679,7 +2667,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2679 | /* | 2667 | /* |
2680 | Dictionary<Guid, ScenePartUpdate> updateTimes_work = new Dictionary<Guid, ScenePartUpdate>(); | 2668 | Dictionary<Guid, ScenePartUpdate> updateTimes_work = new Dictionary<Guid, ScenePartUpdate>(); |
2681 | 2669 | ||
2682 | foreach (LLUUID id in m_updateTimes.Keys) | 2670 | foreach (UUID id in m_updateTimes.Keys) |
2683 | { | 2671 | { |
2684 | updateTimes_work.Add(id.UUID, m_updateTimes[id]); | 2672 | updateTimes_work.Add(id.UUID, m_updateTimes[id]); |
2685 | } | 2673 | } |
@@ -2699,11 +2687,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2699 | info.AddValue("m_parentID", m_parentID); | 2687 | info.AddValue("m_parentID", m_parentID); |
2700 | 2688 | ||
2701 | // for OpenSim_v0.5 | 2689 | // for OpenSim_v0.5 |
2702 | info.AddValue("currentParcelUUID", currentParcelUUID.UUID); | 2690 | info.AddValue("currentParcelUUID", currentParcelUUID.Guid); |
2703 | 2691 | ||
2704 | info.AddValue("lastKnownAllowedPosition.X", lastKnownAllowedPosition.x); | 2692 | info.AddValue("lastKnownAllowedPosition.X", lastKnownAllowedPosition.X); |
2705 | info.AddValue("lastKnownAllowedPosition.Y", lastKnownAllowedPosition.y); | 2693 | info.AddValue("lastKnownAllowedPosition.Y", lastKnownAllowedPosition.Y); |
2706 | info.AddValue("lastKnownAllowedPosition.Z", lastKnownAllowedPosition.z); | 2694 | info.AddValue("lastKnownAllowedPosition.Z", lastKnownAllowedPosition.Z); |
2707 | 2695 | ||
2708 | info.AddValue("sentMessageAboutRestrictedParcelFlyingDown", sentMessageAboutRestrictedParcelFlyingDown); | 2696 | info.AddValue("sentMessageAboutRestrictedParcelFlyingDown", sentMessageAboutRestrictedParcelFlyingDown); |
2709 | 2697 | ||
@@ -2734,13 +2722,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2734 | } | 2722 | } |
2735 | } | 2723 | } |
2736 | 2724 | ||
2737 | public void RegisterControlEventsToScript(int controls, int accept, int pass_on, uint Obj_localID, LLUUID Script_item_LLUUID) | 2725 | public void RegisterControlEventsToScript(int controls, int accept, int pass_on, uint Obj_localID, UUID Script_item_UUID) |
2738 | { | 2726 | { |
2739 | ScriptControllers obj = new ScriptControllers(); | 2727 | ScriptControllers obj = new ScriptControllers(); |
2740 | obj.ignoreControls = ScriptControlled.CONTROL_ZERO; | 2728 | obj.ignoreControls = ScriptControlled.CONTROL_ZERO; |
2741 | obj.eventControls = ScriptControlled.CONTROL_ZERO; | 2729 | obj.eventControls = ScriptControlled.CONTROL_ZERO; |
2742 | 2730 | ||
2743 | obj.itemID = Script_item_LLUUID; | 2731 | obj.itemID = Script_item_UUID; |
2744 | obj.objID = Obj_localID; | 2732 | obj.objID = Obj_localID; |
2745 | if (pass_on == 0 && accept == 0) | 2733 | if (pass_on == 0 && accept == 0) |
2746 | { | 2734 | { |
@@ -2766,27 +2754,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
2766 | if (pass_on == 1 && accept == 0) | 2754 | if (pass_on == 1 && accept == 0) |
2767 | { | 2755 | { |
2768 | IgnoredControls &= ~(ScriptControlled)controls; | 2756 | IgnoredControls &= ~(ScriptControlled)controls; |
2769 | if (scriptedcontrols.ContainsKey(Script_item_LLUUID)) | 2757 | if (scriptedcontrols.ContainsKey(Script_item_UUID)) |
2770 | scriptedcontrols.Remove(Script_item_LLUUID); | 2758 | scriptedcontrols.Remove(Script_item_UUID); |
2771 | 2759 | ||
2772 | } | 2760 | } |
2773 | else | 2761 | else |
2774 | { | 2762 | { |
2775 | 2763 | ||
2776 | if (scriptedcontrols.ContainsKey(Script_item_LLUUID)) | 2764 | if (scriptedcontrols.ContainsKey(Script_item_UUID)) |
2777 | { | 2765 | { |
2778 | scriptedcontrols[Script_item_LLUUID] = obj; | 2766 | scriptedcontrols[Script_item_UUID] = obj; |
2779 | } | 2767 | } |
2780 | else | 2768 | else |
2781 | { | 2769 | { |
2782 | scriptedcontrols.Add(Script_item_LLUUID, obj); | 2770 | scriptedcontrols.Add(Script_item_UUID, obj); |
2783 | } | 2771 | } |
2784 | } | 2772 | } |
2785 | } | 2773 | } |
2786 | ControllingClient.SendTakeControls(controls, pass_on == 1 ? true : false, true); | 2774 | ControllingClient.SendTakeControls(controls, pass_on == 1 ? true : false, true); |
2787 | } | 2775 | } |
2788 | 2776 | ||
2789 | public void HandleForceReleaseControls(IClientAPI remoteClient, LLUUID agentID) | 2777 | public void HandleForceReleaseControls(IClientAPI remoteClient, UUID agentID) |
2790 | { | 2778 | { |
2791 | IgnoredControls = ScriptControlled.CONTROL_ZERO; | 2779 | IgnoredControls = ScriptControlled.CONTROL_ZERO; |
2792 | lock (scriptedcontrols) | 2780 | lock (scriptedcontrols) |
@@ -2796,13 +2784,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2796 | ControllingClient.SendTakeControls(int.MaxValue, false, false); | 2784 | ControllingClient.SendTakeControls(int.MaxValue, false, false); |
2797 | } | 2785 | } |
2798 | 2786 | ||
2799 | public void UnRegisterControlEventsToScript(uint Obj_localID, LLUUID Script_item_LLUUID) | 2787 | public void UnRegisterControlEventsToScript(uint Obj_localID, UUID Script_item_UUID) |
2800 | { | 2788 | { |
2801 | lock (scriptedcontrols) | 2789 | lock (scriptedcontrols) |
2802 | { | 2790 | { |
2803 | if (scriptedcontrols.ContainsKey(Script_item_LLUUID)) | 2791 | if (scriptedcontrols.ContainsKey(Script_item_UUID)) |
2804 | { | 2792 | { |
2805 | scriptedcontrols.Remove(Script_item_LLUUID); | 2793 | scriptedcontrols.Remove(Script_item_UUID); |
2806 | IgnoredControls = ScriptControlled.CONTROL_ZERO; | 2794 | IgnoredControls = ScriptControlled.CONTROL_ZERO; |
2807 | foreach (ScriptControllers scData in scriptedcontrols.Values) | 2795 | foreach (ScriptControllers scData in scriptedcontrols.Values) |
2808 | { | 2796 | { |
@@ -2864,7 +2852,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2864 | { | 2852 | { |
2865 | lock (scriptedcontrols) | 2853 | lock (scriptedcontrols) |
2866 | { | 2854 | { |
2867 | foreach (LLUUID scriptUUID in scriptedcontrols.Keys) | 2855 | foreach (UUID scriptUUID in scriptedcontrols.Keys) |
2868 | { | 2856 | { |
2869 | ScriptControllers scriptControlData = scriptedcontrols[scriptUUID]; | 2857 | ScriptControllers scriptControlData = scriptedcontrols[scriptUUID]; |
2870 | ScriptControlled localHeld = allflags & scriptControlData.eventControls; // the flags interesting for us | 2858 | ScriptControlled localHeld = allflags & scriptControlData.eventControls; // the flags interesting for us |
@@ -2916,14 +2904,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
2916 | return flags; | 2904 | return flags; |
2917 | } | 2905 | } |
2918 | 2906 | ||
2919 | private void ItemReceived(LLUUID itemID) | 2907 | private void ItemReceived(UUID itemID) |
2920 | { | 2908 | { |
2921 | int attachpoint = m_appearance.GetAttachpoint(itemID); | 2909 | int attachpoint = m_appearance.GetAttachpoint(itemID); |
2922 | if (attachpoint == 0) | 2910 | if (attachpoint == 0) |
2923 | return; | 2911 | return; |
2924 | 2912 | ||
2925 | LLUUID asset = m_appearance.GetAttachedAsset(attachpoint); | 2913 | UUID asset = m_appearance.GetAttachedAsset(attachpoint); |
2926 | if (asset == LLUUID.Zero) // We have just logged in | 2914 | if (asset == UUID.Zero) // We have just logged in |
2927 | { | 2915 | { |
2928 | m_log.InfoFormat("[ATTACHMENT] Rez attachment {0}", | 2916 | m_log.InfoFormat("[ATTACHMENT] Rez attachment {0}", |
2929 | itemID.ToString()); | 2917 | itemID.ToString()); |
@@ -2947,7 +2935,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2947 | 2935 | ||
2948 | // Attach from world, if not already attached | 2936 | // Attach from world, if not already attached |
2949 | if (att.ParentGroup != null && !att.IsAttachment) | 2937 | if (att.ParentGroup != null && !att.IsAttachment) |
2950 | m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, att.ParentGroup.GroupRotation, LLVector3.Zero); | 2938 | m_scene.AttachObject(ControllingClient, att.ParentGroup.LocalId, (uint)0, att.ParentGroup.GroupRotation, Vector3.Zero); |
2951 | } | 2939 | } |
2952 | } | 2940 | } |
2953 | } | 2941 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs index dbe2516..152825f 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/IScriptHost.cs | |||
@@ -25,8 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using Axiom.Math; | 28 | using OpenMetaverse; |
29 | using libsecondlife; | ||
30 | 29 | ||
31 | namespace OpenSim.Region.Environment.Scenes.Scripting | 30 | namespace OpenSim.Region.Environment.Scenes.Scripting |
32 | { | 31 | { |
@@ -35,10 +34,10 @@ namespace OpenSim.Region.Environment.Scenes.Scripting | |||
35 | string Name { get; set; } | 34 | string Name { get; set; } |
36 | string Description { get; set; } | 35 | string Description { get; set; } |
37 | 36 | ||
38 | LLUUID UUID { get; } | 37 | UUID UUID { get; } |
39 | LLUUID ObjectOwner { get; } | 38 | UUID ObjectOwner { get; } |
40 | LLUUID ObjectCreator { get; } | 39 | UUID ObjectCreator { get; } |
41 | LLVector3 AbsolutePosition { get; } | 40 | Vector3 AbsolutePosition { get; } |
42 | 41 | ||
43 | string SitName { get; set; } | 42 | string SitName { get; set; } |
44 | string TouchName { get; set; } | 43 | string TouchName { get; set; } |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs index 4b1b56a..37f5d43 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/NullScriptHost.cs | |||
@@ -26,14 +26,13 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using Axiom.Math; | 29 | using OpenMetaverse; |
30 | using libsecondlife; | ||
31 | 30 | ||
32 | namespace OpenSim.Region.Environment.Scenes.Scripting | 31 | namespace OpenSim.Region.Environment.Scenes.Scripting |
33 | { | 32 | { |
34 | public class NullScriptHost : IScriptHost | 33 | public class NullScriptHost : IScriptHost |
35 | { | 34 | { |
36 | private LLVector3 m_pos = new LLVector3(128, 128, 30); | 35 | private Vector3 m_pos = new Vector3(128, 128, 30); |
37 | 36 | ||
38 | public string Name | 37 | public string Name |
39 | { | 38 | { |
@@ -59,22 +58,22 @@ namespace OpenSim.Region.Environment.Scenes.Scripting | |||
59 | set { } | 58 | set { } |
60 | } | 59 | } |
61 | 60 | ||
62 | public LLUUID UUID | 61 | public UUID UUID |
63 | { | 62 | { |
64 | get { return LLUUID.Zero; } | 63 | get { return UUID.Zero; } |
65 | } | 64 | } |
66 | 65 | ||
67 | public LLUUID ObjectOwner | 66 | public UUID ObjectOwner |
68 | { | 67 | { |
69 | get { return LLUUID.Zero; } | 68 | get { return UUID.Zero; } |
70 | } | 69 | } |
71 | 70 | ||
72 | public LLUUID ObjectCreator | 71 | public UUID ObjectCreator |
73 | { | 72 | { |
74 | get { return LLUUID.Zero; } | 73 | get { return UUID.Zero; } |
75 | } | 74 | } |
76 | 75 | ||
77 | public LLVector3 AbsolutePosition | 76 | public Vector3 AbsolutePosition |
78 | { | 77 | { |
79 | get { return m_pos; } | 78 | get { return m_pos; } |
80 | } | 79 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index 0e551cb..5f0f316 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Timers; | 29 | using System.Timers; |
30 | using libsecondlife.Packets; | 30 | using OpenMetaverse.Packets; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Framework.Statistics; | 32 | using OpenSim.Framework.Statistics; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
diff --git a/OpenSim/Region/Environment/Scenes/UndoState.cs b/OpenSim/Region/Environment/Scenes/UndoState.cs index fdbfa8c..d828d8d 100644 --- a/OpenSim/Region/Environment/Scenes/UndoState.cs +++ b/OpenSim/Region/Environment/Scenes/UndoState.cs | |||
@@ -25,17 +25,17 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | 29 | ||
30 | namespace OpenSim.Region.Environment.Scenes | 30 | namespace OpenSim.Region.Environment.Scenes |
31 | { | 31 | { |
32 | public class UndoState | 32 | public class UndoState |
33 | { | 33 | { |
34 | public LLVector3 Position = LLVector3.Zero; | 34 | public Vector3 Position = Vector3.Zero; |
35 | public LLVector3 Scale = LLVector3.Zero; | 35 | public Vector3 Scale = Vector3.Zero; |
36 | public LLQuaternion Rotation = LLQuaternion.Identity; | 36 | public Quaternion Rotation = Quaternion.Identity; |
37 | 37 | ||
38 | public UndoState(LLVector3 pos, LLQuaternion rot, LLVector3 scale) | 38 | public UndoState(Vector3 pos, Quaternion rot, Vector3 scale) |
39 | { | 39 | { |
40 | Position = pos; | 40 | Position = pos; |
41 | Rotation = rot; | 41 | Rotation = rot; |
diff --git a/OpenSim/Region/Environment/Types/UpdateQueue.cs b/OpenSim/Region/Environment/Types/UpdateQueue.cs index e9133ac..0c86df2 100644 --- a/OpenSim/Region/Environment/Types/UpdateQueue.cs +++ b/OpenSim/Region/Environment/Types/UpdateQueue.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Runtime.Serialization; | 30 | using System.Runtime.Serialization; |
31 | using System.Security.Permissions; | 31 | using System.Security.Permissions; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.Environment.Types | 35 | namespace OpenSim.Region.Environment.Types |
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Environment.Types | |||
39 | { | 39 | { |
40 | private Queue<SceneObjectPart> m_queue; | 40 | private Queue<SceneObjectPart> m_queue; |
41 | 41 | ||
42 | private List<LLUUID> m_ids; | 42 | private List<UUID> m_ids; |
43 | 43 | ||
44 | private object m_syncObject = new object(); | 44 | private object m_syncObject = new object(); |
45 | 45 | ||
@@ -51,7 +51,7 @@ namespace OpenSim.Region.Environment.Types | |||
51 | public UpdateQueue() | 51 | public UpdateQueue() |
52 | { | 52 | { |
53 | m_queue = new Queue<SceneObjectPart>(); | 53 | m_queue = new Queue<SceneObjectPart>(); |
54 | m_ids = new List<LLUUID>(); | 54 | m_ids = new List<UUID>(); |
55 | } | 55 | } |
56 | 56 | ||
57 | public void Clear() | 57 | public void Clear() |
@@ -104,7 +104,7 @@ namespace OpenSim.Region.Environment.Types | |||
104 | 104 | ||
105 | foreach (Guid guid in ids_work) | 105 | foreach (Guid guid in ids_work) |
106 | { | 106 | { |
107 | m_ids.Add(new LLUUID(guid)); | 107 | m_ids.Add(new UUID(guid)); |
108 | } | 108 | } |
109 | 109 | ||
110 | //System.Console.WriteLine("UpdateQueue Deserialize END"); | 110 | //System.Console.WriteLine("UpdateQueue Deserialize END"); |
@@ -122,9 +122,9 @@ namespace OpenSim.Region.Environment.Types | |||
122 | 122 | ||
123 | List<Guid> ids_work = new List<Guid>(); | 123 | List<Guid> ids_work = new List<Guid>(); |
124 | 124 | ||
125 | foreach (LLUUID uuid in m_ids) | 125 | foreach (UUID uuid in m_ids) |
126 | { | 126 | { |
127 | ids_work.Add(uuid.UUID); | 127 | ids_work.Add(uuid.Guid); |
128 | } | 128 | } |
129 | 129 | ||
130 | info.AddValue("m_queue", m_queue); | 130 | info.AddValue("m_queue", m_queue); |
diff --git a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs index 16636e0..c8c4624 100644 --- a/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | ||
@@ -33,7 +33,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
33 | { | 33 | { |
34 | public class ComplexObject : SceneObjectGroup | 34 | public class ComplexObject : SceneObjectGroup |
35 | { | 35 | { |
36 | private readonly LLQuaternion m_rotationDirection; | 36 | private readonly Quaternion m_rotationDirection; |
37 | 37 | ||
38 | protected override bool InSceneBackup | 38 | protected override bool InSceneBackup |
39 | { | 39 | { |
@@ -45,21 +45,21 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
45 | 45 | ||
46 | private class RotatingWheel : SceneObjectPart | 46 | private class RotatingWheel : SceneObjectPart |
47 | { | 47 | { |
48 | private readonly LLQuaternion m_rotationDirection; | 48 | private readonly Quaternion m_rotationDirection; |
49 | 49 | ||
50 | public RotatingWheel() | 50 | public RotatingWheel() |
51 | { | 51 | { |
52 | } | 52 | } |
53 | 53 | ||
54 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, LLUUID ownerID, uint localID, | 54 | public RotatingWheel(ulong regionHandle, SceneObjectGroup parent, UUID ownerID, uint localID, |
55 | LLVector3 groupPosition, LLVector3 offsetPosition, LLQuaternion rotationDirection) | 55 | Vector3 groupPosition, Vector3 offsetPosition, Quaternion rotationDirection) |
56 | : base( | 56 | : base( |
57 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition | 57 | regionHandle, parent, ownerID, localID, PrimitiveBaseShape.Default, groupPosition, offsetPosition |
58 | ) | 58 | ) |
59 | { | 59 | { |
60 | m_rotationDirection = rotationDirection; | 60 | m_rotationDirection = rotationDirection; |
61 | 61 | ||
62 | Flags |= LLObject.ObjectFlags.Touch; | 62 | Flags |= PrimFlags.Touch; |
63 | } | 63 | } |
64 | 64 | ||
65 | public override void UpdateMovement() | 65 | public override void UpdateMovement() |
@@ -79,55 +79,55 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
79 | { | 79 | { |
80 | } | 80 | } |
81 | 81 | ||
82 | public ComplexObject(Scene scene, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) | 82 | public ComplexObject(Scene scene, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos) |
83 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | 83 | : base(scene, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) |
84 | { | 84 | { |
85 | m_rotationDirection = new LLQuaternion(0.05f, 0.1f, 0.15f); | 85 | m_rotationDirection = new Quaternion(0.05f, 0.1f, 0.15f); |
86 | 86 | ||
87 | AddPart( | 87 | AddPart( |
88 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, 0.75f), | 88 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new Vector3(0, 0, 0.75f), |
89 | new LLQuaternion(0.05f, 0, 0))); | 89 | new Quaternion(0.05f, 0, 0))); |
90 | AddPart( | 90 | AddPart( |
91 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0, -0.75f), | 91 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new Vector3(0, 0, -0.75f), |
92 | new LLQuaternion(-0.05f, 0, 0))); | 92 | new Quaternion(-0.05f, 0, 0))); |
93 | 93 | ||
94 | AddPart( | 94 | AddPart( |
95 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, 0.75f, 0), | 95 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new Vector3(0, 0.75f, 0), |
96 | new LLQuaternion(0.5f, 0, 0.05f))); | 96 | new Quaternion(0.5f, 0, 0.05f))); |
97 | AddPart( | 97 | AddPart( |
98 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0, -0.75f, 0), | 98 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new Vector3(0, -0.75f, 0), |
99 | new LLQuaternion(-0.5f, 0, -0.05f))); | 99 | new Quaternion(-0.5f, 0, -0.05f))); |
100 | 100 | ||
101 | AddPart( | 101 | AddPart( |
102 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(0.75f, 0, 0), | 102 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new Vector3(0.75f, 0, 0), |
103 | new LLQuaternion(0, 0.5f, 0.05f))); | 103 | new Quaternion(0, 0.5f, 0.05f))); |
104 | AddPart( | 104 | AddPart( |
105 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new LLVector3(-0.75f, 0, 0), | 105 | new RotatingWheel(regionHandle, this, ownerID, scene.PrimIDAllocate(), pos, new Vector3(-0.75f, 0, 0), |
106 | new LLQuaternion(0, -0.5f, -0.05f))); | 106 | new Quaternion(0, -0.5f, -0.05f))); |
107 | 107 | ||
108 | RootPart.Flags |= LLObject.ObjectFlags.Touch; | 108 | RootPart.Flags |= PrimFlags.Touch; |
109 | 109 | ||
110 | UpdateParentIDs(); | 110 | UpdateParentIDs(); |
111 | } | 111 | } |
112 | 112 | ||
113 | public override void OnGrabPart(SceneObjectPart part, LLVector3 offsetPos, IClientAPI remoteClient) | 113 | public override void OnGrabPart(SceneObjectPart part, Vector3 offsetPos, IClientAPI remoteClient) |
114 | { | 114 | { |
115 | m_parts.Remove(part.UUID); | 115 | m_parts.Remove(part.UUID); |
116 | 116 | ||
117 | remoteClient.SendKillObject(m_regionHandle, part.LocalId); | 117 | remoteClient.SendKiPrimitive(m_regionHandle, part.LocalId); |
118 | remoteClient.AddMoney(1); | 118 | remoteClient.AddMoney(1); |
119 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", LLUUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); | 119 | remoteClient.SendChatMessage("Poof!", 1, AbsolutePosition, "Party Party", UUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); |
120 | } | 120 | } |
121 | 121 | ||
122 | public override void OnGrabGroup(LLVector3 offsetPos, IClientAPI remoteClient) | 122 | public override void OnGrabGroup(Vector3 offsetPos, IClientAPI remoteClient) |
123 | { | 123 | { |
124 | if (m_parts.Count == 1) | 124 | if (m_parts.Count == 1) |
125 | { | 125 | { |
126 | m_parts.Remove(m_rootPart.UUID); | 126 | m_parts.Remove(m_rootPart.UUID); |
127 | m_scene.DeleteSceneObject(this); | 127 | m_scene.DeleteSceneObject(this); |
128 | remoteClient.SendKillObject(m_regionHandle, m_rootPart.LocalId); | 128 | remoteClient.SendKiPrimitive(m_regionHandle, m_rootPart.LocalId); |
129 | remoteClient.AddMoney(50); | 129 | remoteClient.AddMoney(50); |
130 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", LLUUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); | 130 | remoteClient.SendChatMessage("KABLAM!!!", 1, AbsolutePosition, "Groupie Groupie", UUID.Zero, (byte)ChatSourceType.Object, (byte)ChatAudibleLevel.Fully); |
131 | } | 131 | } |
132 | } | 132 | } |
133 | } | 133 | } |
diff --git a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs index e7d5db8..126ccd3 100644 --- a/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/CpuCounterObject.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Diagnostics; | 29 | using System.Diagnostics; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | 33 | ||
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
45 | 45 | ||
46 | private PerformanceCounter m_counter; | 46 | private PerformanceCounter m_counter; |
47 | 47 | ||
48 | public CpuCounterObject(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos) | 48 | public CpuCounterObject(Scene world, ulong regionHandle, UUID ownerID, uint localID, Vector3 pos) |
49 | : base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) | 49 | : base(world, regionHandle, ownerID, localID, pos, PrimitiveBaseShape.Default) |
50 | { | 50 | { |
51 | String objectName = "Processor"; | 51 | String objectName = "Processor"; |
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
58 | public override void UpdateMovement() | 58 | public override void UpdateMovement() |
59 | { | 59 | { |
60 | float cpu = m_counter.NextValue()/40f; | 60 | float cpu = m_counter.NextValue()/40f; |
61 | LLVector3 size = new LLVector3(cpu, cpu, cpu); | 61 | Vector3 size = new Vector3(cpu, cpu, cpu); |
62 | 62 | ||
63 | RootPart.Resize(size); | 63 | RootPart.Resize(size); |
64 | 64 | ||
diff --git a/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs index 34ed086..3b43c7a 100644 --- a/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs +++ b/OpenSim/Region/Examples/SimpleModule/FileSystemObject.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.IO; | 28 | using System.IO; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | 32 | ||
@@ -34,8 +34,8 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
34 | { | 34 | { |
35 | public class FileSystemObject : SceneObjectGroup | 35 | public class FileSystemObject : SceneObjectGroup |
36 | { | 36 | { |
37 | public FileSystemObject(Scene world, FileInfo fileInfo, LLVector3 pos) | 37 | public FileSystemObject(Scene world, FileInfo fileInfo, Vector3 pos) |
38 | : base(world, world.RegionInfo.RegionHandle, LLUUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) | 38 | : base(world, world.RegionInfo.RegionHandle, UUID.Zero, world.NextLocalId, pos, PrimitiveBaseShape.Default) |
39 | { | 39 | { |
40 | Text = fileInfo.Name; | 40 | Text = fileInfo.Name; |
41 | } | 41 | } |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 3ea518f..8f579bd 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -28,8 +28,8 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using libsecondlife.Packets; | 32 | using OpenMetaverse.Packets; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Scenes; | 34 | using OpenSim.Region.Environment.Scenes; |
35 | 35 | ||
@@ -39,7 +39,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
39 | { | 39 | { |
40 | private uint movementFlag = 0; | 40 | private uint movementFlag = 0; |
41 | private short flyState = 0; | 41 | private short flyState = 0; |
42 | private LLQuaternion bodyDirection = LLQuaternion.Identity; | 42 | private Quaternion bodyDirection = Quaternion.Identity; |
43 | private short count = 0; | 43 | private short count = 0; |
44 | private short frame = 0; | 44 | private short frame = 0; |
45 | private Scene m_scene; | 45 | private Scene m_scene; |
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
117 | public event UpdateVector OnUpdatePrimGroupScale; | 117 | public event UpdateVector OnUpdatePrimGroupScale; |
118 | public event StatusChange OnChildAgentStatus; | 118 | public event StatusChange OnChildAgentStatus; |
119 | public event GenericCall2 OnStopMovement; | 119 | public event GenericCall2 OnStopMovement; |
120 | public event Action<LLUUID> OnRemoveAvatar; | 120 | public event Action<UUID> OnRemoveAvatar; |
121 | 121 | ||
122 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 122 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
123 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 123 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
@@ -216,37 +216,37 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
216 | 216 | ||
217 | #pragma warning restore 67 | 217 | #pragma warning restore 67 |
218 | 218 | ||
219 | private LLUUID myID = LLUUID.Random(); | 219 | private UUID myID = UUID.Random(); |
220 | 220 | ||
221 | public MyNpcCharacter(Scene scene) | 221 | public MyNpcCharacter(Scene scene) |
222 | { | 222 | { |
223 | 223 | ||
224 | // startPos = new LLVector3(128, (float)(Util.RandomClass.NextDouble()*100), 2); | 224 | // startPos = new Vector3(128, (float)(Util.RandomClass.NextDouble()*100), 2); |
225 | m_scene = scene; | 225 | m_scene = scene; |
226 | m_scene.EventManager.OnFrame += Update; | 226 | m_scene.EventManager.OnFrame += Update; |
227 | } | 227 | } |
228 | 228 | ||
229 | private LLVector3 startPos = new LLVector3(128, 128, 2); | 229 | private Vector3 startPos = new Vector3(128, 128, 2); |
230 | 230 | ||
231 | public virtual LLVector3 StartPos | 231 | public virtual Vector3 StartPos |
232 | { | 232 | { |
233 | get { return startPos; } | 233 | get { return startPos; } |
234 | set { } | 234 | set { } |
235 | } | 235 | } |
236 | 236 | ||
237 | public virtual LLUUID AgentId | 237 | public virtual UUID AgentId |
238 | { | 238 | { |
239 | get { return myID; } | 239 | get { return myID; } |
240 | } | 240 | } |
241 | 241 | ||
242 | public LLUUID SessionId | 242 | public UUID SessionId |
243 | { | 243 | { |
244 | get { return LLUUID.Zero; } | 244 | get { return UUID.Zero; } |
245 | } | 245 | } |
246 | 246 | ||
247 | public LLUUID SecureSessionId | 247 | public UUID SecureSessionId |
248 | { | 248 | { |
249 | get { return LLUUID.Zero; } | 249 | get { return UUID.Zero; } |
250 | } | 250 | } |
251 | 251 | ||
252 | public virtual string FirstName | 252 | public virtual string FirstName |
@@ -272,9 +272,9 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
272 | set { } | 272 | set { } |
273 | } | 273 | } |
274 | 274 | ||
275 | public LLUUID ActiveGroupId | 275 | public UUID ActiveGroupId |
276 | { | 276 | { |
277 | get { return LLUUID.Zero; } | 277 | get { return UUID.Zero; } |
278 | } | 278 | } |
279 | 279 | ||
280 | public string ActiveGroupName | 280 | public string ActiveGroupName |
@@ -287,10 +287,10 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
287 | get { return 0; } | 287 | get { return 0; } |
288 | } | 288 | } |
289 | 289 | ||
290 | public ulong GetGroupPowers(LLUUID groupID) | 290 | public ulong GetGroupPowers(UUID groupID) |
291 | { | 291 | { |
292 | return 0; | 292 | return 0; |
293 | } | 293 | } |
294 | 294 | ||
295 | public virtual int NextAnimationSequenceNumber | 295 | public virtual int NextAnimationSequenceNumber |
296 | { | 296 | { |
@@ -307,7 +307,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
307 | set { } | 307 | set { } |
308 | } | 308 | } |
309 | 309 | ||
310 | public virtual void ActivateGesture(LLUUID assetId, LLUUID gestureId) | 310 | public virtual void ActivateGesture(UUID assetId, UUID gestureId) |
311 | { | 311 | { |
312 | } | 312 | } |
313 | 313 | ||
@@ -320,7 +320,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
320 | { | 320 | { |
321 | } | 321 | } |
322 | 322 | ||
323 | public virtual void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | 323 | public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry) |
324 | { | 324 | { |
325 | } | 325 | } |
326 | 326 | ||
@@ -336,12 +336,12 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
336 | { | 336 | { |
337 | } | 337 | } |
338 | 338 | ||
339 | public virtual void SendAgentDataUpdate(LLUUID agentid, LLUUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) | 339 | public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle) |
340 | { | 340 | { |
341 | 341 | ||
342 | } | 342 | } |
343 | 343 | ||
344 | public virtual void SendKillObject(ulong regionHandle, uint localID) | 344 | public virtual void SendKiPrimitive(ulong regionHandle, uint localID) |
345 | { | 345 | { |
346 | } | 346 | } |
347 | 347 | ||
@@ -354,27 +354,27 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
354 | } | 354 | } |
355 | 355 | ||
356 | 356 | ||
357 | public virtual void SendAnimations(LLUUID[] animations, int[] seqs, LLUUID sourceAgentId) | 357 | public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId) |
358 | { | 358 | { |
359 | } | 359 | } |
360 | 360 | ||
361 | public virtual void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, | 361 | public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, |
362 | LLUUID fromAgentID, byte source, byte audible) | 362 | UUID fromAgentID, byte source, byte audible) |
363 | { | 363 | { |
364 | } | 364 | } |
365 | 365 | ||
366 | public virtual void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, | 366 | public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName, |
367 | LLUUID fromAgentID, byte source, byte audible) | 367 | UUID fromAgentID, byte source, byte audible) |
368 | { | 368 | { |
369 | } | 369 | } |
370 | 370 | ||
371 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 371 | public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
372 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 372 | UUID imSessionID, string fromName, byte dialog, uint timeStamp) |
373 | { | 373 | { |
374 | } | 374 | } |
375 | 375 | ||
376 | public virtual void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 376 | public virtual void SendInstantMessage(UUID fromAgent, UUID fromAgentSession, string message, UUID toAgent, |
377 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp, | 377 | UUID imSessionID, string fromName, byte dialog, uint timeStamp, |
378 | byte[] binaryBucket) | 378 | byte[] binaryBucket) |
379 | { | 379 | { |
380 | } | 380 | } |
@@ -390,7 +390,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
390 | { | 390 | { |
391 | } | 391 | } |
392 | 392 | ||
393 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) | 393 | public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look) |
394 | { | 394 | { |
395 | } | 395 | } |
396 | 396 | ||
@@ -403,7 +403,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
403 | return new AgentCircuitData(); | 403 | return new AgentCircuitData(); |
404 | } | 404 | } |
405 | 405 | ||
406 | public virtual void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, | 406 | public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, |
407 | IPEndPoint newRegionExternalEndPoint, string capsURL) | 407 | IPEndPoint newRegionExternalEndPoint, string capsURL) |
408 | { | 408 | { |
409 | } | 409 | } |
@@ -412,7 +412,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
412 | { | 412 | { |
413 | } | 413 | } |
414 | 414 | ||
415 | public virtual void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags) | 415 | public virtual void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags) |
416 | { | 416 | { |
417 | } | 417 | } |
418 | 418 | ||
@@ -429,66 +429,66 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
429 | { | 429 | { |
430 | } | 430 | } |
431 | 431 | ||
432 | public virtual void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) | 432 | public virtual void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance) |
433 | { | 433 | { |
434 | } | 434 | } |
435 | 435 | ||
436 | public virtual void SendPayPrice(LLUUID objectID, int[] payPrice) | 436 | public virtual void SendPayPrice(UUID objectID, int[] payPrice) |
437 | { | 437 | { |
438 | } | 438 | } |
439 | 439 | ||
440 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, | 440 | public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, UUID avatarID, |
441 | uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID, LLQuaternion rotation) | 441 | uint avatarLocalID, Vector3 Pos, byte[] textureEntry, uint parentID, Quaternion rotation) |
442 | { | 442 | { |
443 | } | 443 | } |
444 | 444 | ||
445 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 445 | public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
446 | LLVector3 position, LLVector3 velocity, LLQuaternion rotation) | 446 | Vector3 position, Vector3 velocity, Quaternion rotation) |
447 | { | 447 | { |
448 | } | 448 | } |
449 | 449 | ||
450 | public virtual void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) | 450 | public virtual void SendCoarseLocationUpdate(List<Vector3> CoarseLocations) |
451 | { | 451 | { |
452 | } | 452 | } |
453 | 453 | ||
454 | public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | 454 | public virtual void AttachObject(uint localID, Quaternion rotation, byte attachPoint) |
455 | { | 455 | { |
456 | } | 456 | } |
457 | 457 | ||
458 | public virtual void SendDialog(string objectname, LLUUID objectID, LLUUID ownerID, string msg, LLUUID textureID, int ch, string[] buttonlabels) | 458 | public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string msg, UUID textureID, int ch, string[] buttonlabels) |
459 | { | 459 | { |
460 | } | 460 | } |
461 | 461 | ||
462 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 462 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
463 | PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, | 463 | PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, |
464 | LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, | 464 | Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, |
465 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 465 | UUID objectID, UUID ownerID, string text, byte[] color, |
466 | uint parentID, | 466 | uint parentID, |
467 | byte[] particleSystem, byte clickAction) | 467 | byte[] particleSystem, byte clickAction) |
468 | { | 468 | { |
469 | } | 469 | } |
470 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, | 470 | public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, |
471 | PrimitiveBaseShape primShape, LLVector3 pos, LLVector3 vel, | 471 | PrimitiveBaseShape primShape, Vector3 pos, Vector3 vel, |
472 | LLVector3 acc, LLQuaternion rotation, LLVector3 rvel, uint flags, | 472 | Vector3 acc, Quaternion rotation, Vector3 rvel, uint flags, |
473 | LLUUID objectID, LLUUID ownerID, string text, byte[] color, | 473 | UUID objectID, UUID ownerID, string text, byte[] color, |
474 | uint parentID, | 474 | uint parentID, |
475 | byte[] particleSystem, byte clickAction, byte[] textureanimation, | 475 | byte[] particleSystem, byte clickAction, byte[] textureanimation, |
476 | bool attachment, uint AttachmentPoint, LLUUID AssetId, LLUUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) | 476 | bool attachment, uint AttachmentPoint, UUID AssetId, UUID SoundId, double SoundVolume, byte SoundFlags, double SoundRadius) |
477 | { | 477 | { |
478 | } | 478 | } |
479 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 479 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
480 | LLVector3 position, LLQuaternion rotation, LLVector3 velocity, | 480 | Vector3 position, Quaternion rotation, Vector3 velocity, |
481 | LLVector3 rotationalvelocity, byte state, LLUUID AssetId) | 481 | Vector3 rotationalvelocity, byte state, UUID AssetId) |
482 | { | 482 | { |
483 | } | 483 | } |
484 | 484 | ||
485 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | 485 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, |
486 | LLVector3 position, LLQuaternion rotation, LLVector3 velocity, | 486 | Vector3 position, Quaternion rotation, Vector3 velocity, |
487 | LLVector3 rotationalvelocity) | 487 | Vector3 rotationalvelocity) |
488 | { | 488 | { |
489 | } | 489 | } |
490 | 490 | ||
491 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, | 491 | public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, |
492 | List<InventoryItemBase> items, | 492 | List<InventoryItemBase> items, |
493 | List<InventoryFolderBase> folders, | 493 | List<InventoryFolderBase> folders, |
494 | bool fetchFolders, | 494 | bool fetchFolders, |
@@ -496,7 +496,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
496 | { | 496 | { |
497 | } | 497 | } |
498 | 498 | ||
499 | public virtual void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item) | 499 | public virtual void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item) |
500 | { | 500 | { |
501 | } | 501 | } |
502 | 502 | ||
@@ -504,7 +504,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
504 | { | 504 | { |
505 | } | 505 | } |
506 | 506 | ||
507 | public virtual void SendRemoveInventoryItem(LLUUID itemID) | 507 | public virtual void SendRemoveInventoryItem(UUID itemID) |
508 | { | 508 | { |
509 | } | 509 | } |
510 | 510 | ||
@@ -513,16 +513,16 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
513 | { | 513 | { |
514 | } | 514 | } |
515 | 515 | ||
516 | public LLUUID GetDefaultAnimation(string name) | 516 | public UUID GetDefaultAnimation(string name) |
517 | { | 517 | { |
518 | return LLUUID.Zero; | 518 | return UUID.Zero; |
519 | } | 519 | } |
520 | 520 | ||
521 | public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) | 521 | public void SendTakeControls(int controls, bool passToAgent, bool TakeControls) |
522 | { | 522 | { |
523 | } | 523 | } |
524 | 524 | ||
525 | public virtual void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName) | 525 | public virtual void SendTaskInventory(UUID taskID, short serial, byte[] fileName) |
526 | { | 526 | { |
527 | } | 527 | } |
528 | 528 | ||
@@ -537,24 +537,24 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
537 | { | 537 | { |
538 | 538 | ||
539 | } | 539 | } |
540 | public virtual void SendNameReply(LLUUID profileId, string firstname, string lastname) | 540 | public virtual void SendNameReply(UUID profileId, string firstname, string lastname) |
541 | { | 541 | { |
542 | } | 542 | } |
543 | 543 | ||
544 | public virtual void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID) | 544 | public virtual void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID) |
545 | { | 545 | { |
546 | } | 546 | } |
547 | 547 | ||
548 | public virtual void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, | 548 | public virtual void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, |
549 | byte flags) | 549 | byte flags) |
550 | { | 550 | { |
551 | } | 551 | } |
552 | 552 | ||
553 | public void SendTriggeredSound(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, ulong handle, LLVector3 position, float gain) | 553 | public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain) |
554 | { | 554 | { |
555 | } | 555 | } |
556 | 556 | ||
557 | public void SendAttachedSoundGainChange(LLUUID objectID, float gain) | 557 | public void SendAttachedSoundGainChange(UUID objectID, float gain) |
558 | { | 558 | { |
559 | 559 | ||
560 | } | 560 | } |
@@ -571,7 +571,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
571 | { | 571 | { |
572 | } | 572 | } |
573 | 573 | ||
574 | public void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, | 574 | public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, |
575 | string url) | 575 | string url) |
576 | { | 576 | { |
577 | } | 577 | } |
@@ -588,7 +588,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
588 | OnCompleteMovementToRegion(); | 588 | OnCompleteMovementToRegion(); |
589 | } | 589 | } |
590 | } | 590 | } |
591 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, LLUUID AssetFullID) | 591 | public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID) |
592 | { | 592 | { |
593 | } | 593 | } |
594 | 594 | ||
@@ -596,11 +596,11 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
596 | { | 596 | { |
597 | } | 597 | } |
598 | 598 | ||
599 | public void SendXferRequest(ulong XferID, short AssetType, LLUUID vFileID, byte FilePath, byte[] FileName) | 599 | public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName) |
600 | { | 600 | { |
601 | } | 601 | } |
602 | 602 | ||
603 | public void SendImagePart(ushort numParts, LLUUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) | 603 | public void SendImagePart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec) |
604 | { | 604 | { |
605 | } | 605 | } |
606 | 606 | ||
@@ -612,37 +612,37 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
612 | { | 612 | { |
613 | } | 613 | } |
614 | 614 | ||
615 | public void SendObjectPropertiesFamilyData(uint RequestFlags, LLUUID ObjectUUID, LLUUID OwnerID, LLUUID GroupID, | 615 | public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, |
616 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, | 616 | uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, |
617 | uint NextOwnerMask, int OwnershipCost, byte SaleType,int SalePrice, uint Category, | 617 | uint NextOwnerMask, int OwnershipCost, byte SaleType,int SalePrice, uint Category, |
618 | LLUUID LastOwnerID, string ObjectName, string Description) | 618 | UUID LastOwnerID, string ObjectName, string Description) |
619 | { | 619 | { |
620 | } | 620 | } |
621 | 621 | ||
622 | public void SendObjectPropertiesReply(LLUUID ItemID, ulong CreationDate, LLUUID CreatorUUID, LLUUID FolderUUID, LLUUID FromTaskUUID, | 622 | public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, |
623 | LLUUID GroupUUID, short InventorySerial, LLUUID LastOwnerUUID, LLUUID ObjectUUID, | 623 | UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, |
624 | LLUUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, | 624 | UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, |
625 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, | 625 | string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, |
626 | uint BaseMask, byte saleType, int salePrice) | 626 | uint BaseMask, byte saleType, int salePrice) |
627 | { | 627 | { |
628 | } | 628 | } |
629 | 629 | ||
630 | public void SendAgentOffline(LLUUID[] agentIDs) | 630 | public void SendAgentOffline(UUID[] agentIDs) |
631 | { | 631 | { |
632 | 632 | ||
633 | } | 633 | } |
634 | 634 | ||
635 | public void SendAgentOnline(LLUUID[] agentIDs) | 635 | public void SendAgentOnline(UUID[] agentIDs) |
636 | { | 636 | { |
637 | 637 | ||
638 | } | 638 | } |
639 | 639 | ||
640 | public void SendSitResponse(LLUUID TargetID, LLVector3 OffsetPos, LLQuaternion SitOrientation, bool autopilot, | 640 | public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, |
641 | LLVector3 CameraAtOffset, LLVector3 CameraEyeOffset, bool ForceMouseLook) | 641 | Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook) |
642 | { | 642 | { |
643 | } | 643 | } |
644 | 644 | ||
645 | public void SendAdminResponse(LLUUID Token, uint AdminLevel) | 645 | public void SendAdminResponse(UUID Token, uint AdminLevel) |
646 | { | 646 | { |
647 | 647 | ||
648 | } | 648 | } |
@@ -692,7 +692,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
692 | args.Message = "Hey You! Get out of my Home. This is my Region"; | 692 | args.Message = "Hey You! Get out of my Home. This is my Region"; |
693 | args.Channel = 0; | 693 | args.Channel = 0; |
694 | args.From = FirstName + " " + LastName; | 694 | args.From = FirstName + " " + LastName; |
695 | args.Position = new LLVector3(128, 128, 26); | 695 | args.Position = new Vector3(128, 128, 26); |
696 | args.Sender = this; | 696 | args.Sender = this; |
697 | args.Type = ChatTypeEnum.Shout; | 697 | args.Type = ChatTypeEnum.Shout; |
698 | 698 | ||
@@ -710,7 +710,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
710 | return false; | 710 | return false; |
711 | } | 711 | } |
712 | 712 | ||
713 | public void SendSunPos(LLVector3 sunPos, LLVector3 sunVel, ulong time, uint dlen, uint ylen, float phase) | 713 | public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase) |
714 | { | 714 | { |
715 | } | 715 | } |
716 | 716 | ||
@@ -718,9 +718,9 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
718 | { | 718 | { |
719 | } | 719 | } |
720 | 720 | ||
721 | public void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, Byte[] charterMember, | 721 | public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember, |
722 | string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, | 722 | string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, |
723 | LLUUID partnerID) | 723 | UUID partnerID) |
724 | { | 724 | { |
725 | } | 725 | } |
726 | 726 | ||
@@ -751,7 +751,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
751 | get { return m_circuitCode; } | 751 | get { return m_circuitCode; } |
752 | set { m_circuitCode = value; } | 752 | set { m_circuitCode = value; } |
753 | } | 753 | } |
754 | public void SendBlueBoxMessage(LLUUID FromAvatarID, LLUUID fromSessionID, String FromAvatarName, String Message) | 754 | public void SendBlueBoxMessage(UUID FromAvatarID, UUID fromSessionID, String FromAvatarName, String Message) |
755 | { | 755 | { |
756 | 756 | ||
757 | } | 757 | } |
@@ -772,41 +772,41 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
772 | { | 772 | { |
773 | } | 773 | } |
774 | 774 | ||
775 | public void SendScriptQuestion(LLUUID objectID, string taskName, string ownerName, LLUUID itemID, int question) | 775 | public void SendScriptQuestion(UUID objectID, string taskName, string ownerName, UUID itemID, int question) |
776 | { | 776 | { |
777 | } | 777 | } |
778 | public void SendHealth(float health) | 778 | public void SendHealth(float health) |
779 | { | 779 | { |
780 | } | 780 | } |
781 | 781 | ||
782 | public void SendEstateManagersList(LLUUID invoice, LLUUID[] EstateManagers, uint estateID) | 782 | public void SendEstateManagersList(UUID invoice, UUID[] EstateManagers, uint estateID) |
783 | { | 783 | { |
784 | } | 784 | } |
785 | 785 | ||
786 | public void SendBannedUserList(LLUUID invoice, EstateBan[] banlist, uint estateID) | 786 | public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID) |
787 | { | 787 | { |
788 | } | 788 | } |
789 | 789 | ||
790 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) | 790 | public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args) |
791 | { | 791 | { |
792 | } | 792 | } |
793 | public void SendEstateCovenantInformation(LLUUID covenant) | 793 | public void SendEstateCovenantInformation(UUID covenant) |
794 | { | 794 | { |
795 | } | 795 | } |
796 | public void SendDetailedEstateData(LLUUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, LLUUID covenant, string abuseEmail) | 796 | public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail) |
797 | { | 797 | { |
798 | } | 798 | } |
799 | 799 | ||
800 | public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 800 | public void SendLandProperties(IClientAPI remote_client, int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
801 | { | 801 | { |
802 | } | 802 | } |
803 | public void SendLandAccessListData(List<LLUUID> avatars, uint accessFlag, int localLandID) | 803 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) |
804 | { | 804 | { |
805 | } | 805 | } |
806 | public void SendForceClientSelectObjects(List<uint> objectIDs) | 806 | public void SendForceClientSelectObjects(List<uint> objectIDs) |
807 | { | 807 | { |
808 | } | 808 | } |
809 | public void SendLandObjectOwners(Dictionary<LLUUID, int> ownersAndCount) | 809 | public void SendLandObjectOwners(Dictionary<UUID, int> ownersAndCount) |
810 | { | 810 | { |
811 | } | 811 | } |
812 | public void SendLandParcelOverlay(byte[] data, int sequence_id) | 812 | public void SendLandParcelOverlay(byte[] data, int sequence_id) |
@@ -818,13 +818,13 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
818 | 818 | ||
819 | } | 819 | } |
820 | 820 | ||
821 | public void SendParcelMediaUpdate(string mediaUrl, LLUUID mediaTextureID, byte autoScale, string mediaType, | 821 | public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType, |
822 | string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop) | 822 | string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop) |
823 | { | 823 | { |
824 | 824 | ||
825 | } | 825 | } |
826 | 826 | ||
827 | public void SendGroupNameReply(LLUUID groupLLUID, string GroupName) | 827 | public void SendGroupNameReply(UUID groupLLUID, string GroupName) |
828 | { | 828 | { |
829 | } | 829 | } |
830 | 830 | ||
@@ -832,7 +832,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
832 | { | 832 | { |
833 | } | 833 | } |
834 | 834 | ||
835 | public void SendScriptRunningReply(LLUUID objectID, LLUUID itemID, bool running) | 835 | public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running) |
836 | { | 836 | { |
837 | } | 837 | } |
838 | 838 | ||
@@ -845,19 +845,19 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
845 | 845 | ||
846 | } | 846 | } |
847 | 847 | ||
848 | public void SendSetFollowCamProperties (LLUUID objectID, SortedDictionary<int, float> parameters) | 848 | public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters) |
849 | { | 849 | { |
850 | } | 850 | } |
851 | 851 | ||
852 | public void SendClearFollowCamProperties (LLUUID objectID) | 852 | public void SendClearFollowCamProperties (UUID objectID) |
853 | { | 853 | { |
854 | } | 854 | } |
855 | 855 | ||
856 | public void SendRegionHandle (LLUUID regoinID, ulong handle) | 856 | public void SendRegionHandle (UUID regoinID, ulong handle) |
857 | { | 857 | { |
858 | } | 858 | } |
859 | 859 | ||
860 | public void SendParcelInfo (RegionInfo info, LandData land, LLUUID parcelID, uint x, uint y) | 860 | public void SendParcelInfo (RegionInfo info, LandData land, UUID parcelID, uint x, uint y) |
861 | { | 861 | { |
862 | } | 862 | } |
863 | 863 | ||
diff --git a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs index 441c696..4fc0dbb 100644 --- a/OpenSim/Region/Examples/SimpleModule/RegionModule.cs +++ b/OpenSim/Region/Examples/SimpleModule/RegionModule.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.IO; | 29 | using System.IO; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using Nini.Config; | 31 | using Nini.Config; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
@@ -50,7 +50,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
50 | { | 50 | { |
51 | // RegionInfo regionInfo = m_scene.RegionInfo; | 51 | // RegionInfo regionInfo = m_scene.RegionInfo; |
52 | 52 | ||
53 | // LLVector3 pos = new LLVector3(110, 129, 27); | 53 | // Vector3 pos = new Vector3(110, 129, 27); |
54 | 54 | ||
55 | //AddCpuCounter(regionInfo, pos); | 55 | //AddCpuCounter(regionInfo, pos); |
56 | // AddComplexObjects(regionInfo, pos); | 56 | // AddComplexObjects(regionInfo, pos); |
@@ -67,7 +67,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
67 | 67 | ||
68 | // foreach (FileInfo fileInfo in dirInfo.GetFiles()) | 68 | // foreach (FileInfo fileInfo in dirInfo.GetFiles()) |
69 | // { | 69 | // { |
70 | // LLVector3 filePos = new LLVector3(100 + x, 129, 27 + z); | 70 | // Vector3 filePos = new Vector3(100 + x, 129, 27 + z); |
71 | // x = x + 2; | 71 | // x = x + 2; |
72 | // if (x > 50) | 72 | // if (x > 50) |
73 | // { | 73 | // { |
@@ -92,29 +92,29 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
92 | foreach (ScenePresence avatar in avatars) | 92 | foreach (ScenePresence avatar in avatars) |
93 | { | 93 | { |
94 | avatar.AbsolutePosition = | 94 | avatar.AbsolutePosition = |
95 | new LLVector3((float)Util.RandomClass.Next(100, 200), (float)Util.RandomClass.Next(30, 200), 2); | 95 | new Vector3((float)Util.RandomClass.Next(100, 200), (float)Util.RandomClass.Next(30, 200), 2); |
96 | } | 96 | } |
97 | } | 97 | } |
98 | 98 | ||
99 | // private void AddComplexObjects(RegionInfo regionInfo, LLVector3 pos) | 99 | // private void AddComplexObjects(RegionInfo regionInfo, Vector3 pos) |
100 | // { | 100 | // { |
101 | // int objs = 3; | 101 | // int objs = 3; |
102 | 102 | ||
103 | // for (int i = 0; i < (objs*objs*objs); i++) | 103 | // for (int i = 0; i < (objs*objs*objs); i++) |
104 | // { | 104 | // { |
105 | // LLVector3 posOffset = new LLVector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4); | 105 | // Vector3 posOffset = new Vector3((i % objs) * 4, ((i % (objs*objs)) / (objs)) * 4, (i / (objs*objs)) * 4); |
106 | // ComplexObject complexObject = | 106 | // ComplexObject complexObject = |
107 | // new ComplexObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), | 107 | // new ComplexObject(m_scene, regionInfo.RegionHandle, UUID.Zero, m_scene.PrimIDAllocate(), |
108 | // pos + posOffset); | 108 | // pos + posOffset); |
109 | // m_scene.AddNewSceneObject(complexObject, true); | 109 | // m_scene.AddNewSceneObject(complexObject, true); |
110 | // } | 110 | // } |
111 | // } | 111 | // } |
112 | 112 | ||
113 | // private void AddCpuCounter(RegionInfo regionInfo, LLVector3 pos) | 113 | // private void AddCpuCounter(RegionInfo regionInfo, Vector3 pos) |
114 | // { | 114 | // { |
115 | // SceneObjectGroup sceneObject = | 115 | // SceneObjectGroup sceneObject = |
116 | // new CpuCounterObject(m_scene, regionInfo.RegionHandle, LLUUID.Zero, m_scene.PrimIDAllocate(), | 116 | // new CpuCounterObject(m_scene, regionInfo.RegionHandle, UUID.Zero, m_scene.PrimIDAllocate(), |
117 | // pos + new LLVector3(1f, 1f, 1f)); | 117 | // pos + new Vector3(1f, 1f, 1f)); |
118 | // m_scene.AddNewSceneObject(sceneObject, true); | 118 | // m_scene.AddNewSceneObject(sceneObject, true); |
119 | // } | 119 | // } |
120 | 120 | ||
diff --git a/OpenSim/Region/Interfaces/IMoneyModule.cs b/OpenSim/Region/Interfaces/IMoneyModule.cs index 5636857..37caa39 100644 --- a/OpenSim/Region/Interfaces/IMoneyModule.cs +++ b/OpenSim/Region/Interfaces/IMoneyModule.cs | |||
@@ -27,18 +27,18 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework; | 29 | using OpenSim.Framework; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | 31 | ||
32 | namespace OpenSim.Region.Interfaces | 32 | namespace OpenSim.Region.Interfaces |
33 | { | 33 | { |
34 | public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount); | 34 | public delegate void ObjectPaid(UUID objectID, UUID agentID, int amount); |
35 | public interface IMoneyModule | 35 | public interface IMoneyModule |
36 | { | 36 | { |
37 | bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, | 37 | bool ObjectGiveMoney(UUID objectID, UUID fromID, UUID toID, |
38 | int amount); | 38 | int amount); |
39 | 39 | ||
40 | int GetBalance(IClientAPI client); | 40 | int GetBalance(IClientAPI client); |
41 | void ApplyUploadCharge(LLUUID agentID); | 41 | void ApplyUploadCharge(UUID agentID); |
42 | bool UploadCovered(IClientAPI client); | 42 | bool UploadCovered(IClientAPI client); |
43 | 43 | ||
44 | event ObjectPaid OnObjectPaid; | 44 | event ObjectPaid OnObjectPaid; |
diff --git a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs index 671b854..ab86d10 100644 --- a/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/Modules/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | 31 | ||
32 | using System.Threading; | 32 | using System.Threading; |
33 | using libsecondlife; | 33 | using OpenMetaverse; |
34 | using log4net; | 34 | using log4net; |
35 | using Nini.Config; | 35 | using Nini.Config; |
36 | using OpenSim.Data.Base; | 36 | using OpenSim.Data.Base; |
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
48 | private Scene m_scene = null; | 48 | private Scene m_scene = null; |
49 | private static readonly AvatarAppearance def = new AvatarAppearance(); | 49 | private static readonly AvatarAppearance def = new AvatarAppearance(); |
50 | 50 | ||
51 | public bool TryGetAvatarAppearance(LLUUID avatarId, out AvatarAppearance appearance) | 51 | public bool TryGetAvatarAppearance(UUID avatarId, out AvatarAppearance appearance) |
52 | { | 52 | { |
53 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(avatarId); | 53 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(avatarId); |
54 | //if ((profile != null) && (profile.RootFolder != null)) | 54 | //if ((profile != null) && (profile.RootFolder != null)) |
@@ -69,7 +69,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
69 | 69 | ||
70 | } | 70 | } |
71 | 71 | ||
72 | private AvatarAppearance CreateDefault(LLUUID avatarId) | 72 | private AvatarAppearance CreateDefault(UUID avatarId) |
73 | { | 73 | { |
74 | AvatarAppearance appearance = null; | 74 | AvatarAppearance appearance = null; |
75 | AvatarWearable[] wearables; | 75 | AvatarWearable[] wearables; |
@@ -127,13 +127,13 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
127 | { | 127 | { |
128 | for (int i = 0; i < 13; i++) | 128 | for (int i = 0; i < 13; i++) |
129 | { | 129 | { |
130 | if (appearance.Wearables[i].ItemID == LLUUID.Zero) | 130 | if (appearance.Wearables[i].ItemID == UUID.Zero) |
131 | { | 131 | { |
132 | appearance.Wearables[i].AssetID = LLUUID.Zero; | 132 | appearance.Wearables[i].AssetID = UUID.Zero; |
133 | } | 133 | } |
134 | else | 134 | else |
135 | { | 135 | { |
136 | // LLUUID assetId; | 136 | // UUID assetId; |
137 | 137 | ||
138 | InventoryItemBase baseItem = profile.RootFolder.FindItem(appearance.Wearables[i].ItemID); | 138 | InventoryItemBase baseItem = profile.RootFolder.FindItem(appearance.Wearables[i].ItemID); |
139 | 139 | ||
@@ -201,7 +201,7 @@ namespace OpenSim.Region.Modules.AvatarFactory | |||
201 | wearables = AvatarWearable.DefaultWearables; | 201 | wearables = AvatarWearable.DefaultWearables; |
202 | } | 202 | } |
203 | 203 | ||
204 | public void UpdateDatabase(LLUUID user, AvatarAppearance appearance) | 204 | public void UpdateDatabase(UUID user, AvatarAppearance appearance) |
205 | { | 205 | { |
206 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(user, appearance); | 206 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(user, appearance); |
207 | } | 207 | } |
diff --git a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs index a1c1b88..4bab7c9 100644 --- a/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs +++ b/OpenSim/Region/Modules/SvnSerialiser/SvnBackupModule.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
57 | private string m_svnpass = "password"; | 57 | private string m_svnpass = "password"; |
58 | 58 | ||
59 | private TimeSpan m_svnperiod = new TimeSpan(0, 0, 15, 0, 0); | 59 | private TimeSpan m_svnperiod = new TimeSpan(0, 0, 15, 0, 0); |
60 | private string m_svnurl = "svn://insert.your.svn/here/"; | 60 | private string m_svnurl = "svn://insert.Your.svn/here/"; |
61 | private string m_svnuser = "username"; | 61 | private string m_svnuser = "username"; |
62 | 62 | ||
63 | #region SvnModule Core | 63 | #region SvnModule Core |
@@ -117,7 +117,7 @@ namespace OpenSim.Region.Modules.SvnSerialiser | |||
117 | public void LoadRegion(Scene scene) | 117 | public void LoadRegion(Scene scene) |
118 | { | 118 | { |
119 | scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + | 119 | scene.LoadPrimsFromXml2(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + |
120 | Slash.DirectorySeparatorChar + "objects.xml"); | 120 | Slash.DirectorySeparatorChar + "objects.Xml"); |
121 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + | 121 | scene.RequestModuleInterface<ITerrainModule>().LoadFromFile(m_svndir + Slash.DirectorySeparatorChar + scene.RegionInfo.RegionID + |
122 | Slash.DirectorySeparatorChar + "heightmap.r32"); | 122 | Slash.DirectorySeparatorChar + "heightmap.r32"); |
123 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); | 123 | m_log.Info("[SVNBACKUP]: Region load successful (" + scene.RegionInfo.RegionName + ")."); |
diff --git a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs index 3bf0956..e38a12b 100644 --- a/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs +++ b/OpenSim/Region/Physics/BasicPhysicsPlugin/BasicPhysicsPlugin.cs | |||
@@ -26,8 +26,8 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using Axiom.Math; | ||
30 | using Nini.Config; | 29 | using Nini.Config; |
30 | using OpenMetaverse; | ||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Physics.Manager; | 32 | using OpenSim.Region.Physics.Manager; |
33 | 33 | ||
diff --git a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs index cc55f6e..c969f9a 100644 --- a/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs +++ b/OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs | |||
@@ -29,13 +29,15 @@ | |||
29 | 29 | ||
30 | using System; | 30 | using System; |
31 | using System.Collections.Generic; | 31 | using System.Collections.Generic; |
32 | using OpenMetaverse; | ||
32 | using MonoXnaCompactMaths; | 33 | using MonoXnaCompactMaths; |
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Region.Physics.Manager; | 35 | using OpenSim.Region.Physics.Manager; |
35 | using XnaDevRu.BulletX; | 36 | using XnaDevRu.BulletX; |
36 | using XnaDevRu.BulletX.Dynamics; | 37 | using XnaDevRu.BulletX.Dynamics; |
37 | using Nini.Config; | 38 | using Nini.Config; |
38 | using AxiomQuaternion = Axiom.Math.Quaternion; | 39 | using Vector3 = MonoXnaCompactMaths.Vector3; |
40 | using Quaternion = MonoXnaCompactMaths.Quaternion; | ||
39 | 41 | ||
40 | #endregion | 42 | #endregion |
41 | 43 | ||
@@ -61,14 +63,14 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
61 | } | 63 | } |
62 | 64 | ||
63 | //Quaternion | 65 | //Quaternion |
64 | public static Quaternion AxiomQuaternionToXnaQuaternion(AxiomQuaternion axiomQuaternion) | 66 | public static Quaternion QuaternionToXnaQuaternion(OpenMetaverse.Quaternion quaternion) |
65 | { | 67 | { |
66 | return new Quaternion(axiomQuaternion.x, axiomQuaternion.y, axiomQuaternion.z, axiomQuaternion.w); | 68 | return new Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W); |
67 | } | 69 | } |
68 | 70 | ||
69 | public static AxiomQuaternion XnaQuaternionToAxiomQuaternion(Quaternion xnaQuaternion) | 71 | public static OpenMetaverse.Quaternion XnaQuaternionToQuaternion(Quaternion xnaQuaternion) |
70 | { | 72 | { |
71 | return new AxiomQuaternion(xnaQuaternion.W, xnaQuaternion.X, xnaQuaternion.Y, xnaQuaternion.Z); | 73 | return new OpenMetaverse.Quaternion(xnaQuaternion.W, xnaQuaternion.X, xnaQuaternion.Y, xnaQuaternion.Z); |
72 | } | 74 | } |
73 | 75 | ||
74 | //Next methods are extracted from XnaDevRu.BulletX(See 3rd party license): | 76 | //Next methods are extracted from XnaDevRu.BulletX(See 3rd party license): |
@@ -92,7 +94,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
92 | 94 | ||
93 | internal static Quaternion GetRotation(Matrix m) | 95 | internal static Quaternion GetRotation(Matrix m) |
94 | { | 96 | { |
95 | Quaternion q = new Quaternion(); | 97 | Quaternion q; |
96 | 98 | ||
97 | float trace = m.M11 + m.M22 + m.M33; | 99 | float trace = m.M11 + m.M22 + m.M33; |
98 | 100 | ||
@@ -108,6 +110,8 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
108 | } | 110 | } |
109 | else | 111 | else |
110 | { | 112 | { |
113 | q.X = q.Y = q.Z = q.W = 0f; | ||
114 | |||
111 | int i = m.M11 < m.M22 | 115 | int i = m.M11 < m.M22 |
112 | ? | 116 | ? |
113 | (m.M22 < m.M33 ? 2 : 1) | 117 | (m.M22 < m.M33 ? 2 : 1) |
@@ -601,13 +605,13 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
601 | } | 605 | } |
602 | 606 | ||
603 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, | 607 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, |
604 | PhysicsVector size, AxiomQuaternion rotation) | 608 | PhysicsVector size, OpenMetaverse.Quaternion rotation) |
605 | { | 609 | { |
606 | return AddPrimShape(primName, pbs, position, size, rotation, false); | 610 | return AddPrimShape(primName, pbs, position, size, rotation, false); |
607 | } | 611 | } |
608 | 612 | ||
609 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, | 613 | public override PhysicsActor AddPrimShape(string primName, PrimitiveBaseShape pbs, PhysicsVector position, |
610 | PhysicsVector size, AxiomQuaternion rotation, bool isPhysical) | 614 | PhysicsVector size, OpenMetaverse.Quaternion rotation, bool isPhysical) |
611 | { | 615 | { |
612 | PhysicsActor result; | 616 | PhysicsActor result; |
613 | 617 | ||
@@ -634,7 +638,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
634 | return result; | 638 | return result; |
635 | } | 639 | } |
636 | 640 | ||
637 | public PhysicsActor AddPrim(String name, PhysicsVector position, PhysicsVector size, AxiomQuaternion rotation, | 641 | public PhysicsActor AddPrim(String name, PhysicsVector position, PhysicsVector size, OpenMetaverse.Quaternion rotation, |
638 | IMesh mesh, PrimitiveBaseShape pbs, bool isPhysical) | 642 | IMesh mesh, PrimitiveBaseShape pbs, bool isPhysical) |
639 | { | 643 | { |
640 | BulletXPrim newPrim = null; | 644 | BulletXPrim newPrim = null; |
@@ -680,7 +684,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
680 | //Try to remove garbage | 684 | //Try to remove garbage |
681 | RemoveForgottenRigidBodies(); | 685 | RemoveForgottenRigidBodies(); |
682 | //End of remove | 686 | //End of remove |
683 | MoveAllObjects(timeStep); | 687 | MoveAPrimitives(timeStep); |
684 | 688 | ||
685 | 689 | ||
686 | fps = (timeStep*simulationSubSteps); | 690 | fps = (timeStep*simulationSubSteps); |
@@ -694,7 +698,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
694 | return fps; | 698 | return fps; |
695 | } | 699 | } |
696 | 700 | ||
697 | private void MoveAllObjects(float timeStep) | 701 | private void MoveAPrimitives(float timeStep) |
698 | { | 702 | { |
699 | foreach (BulletXCharacter actor in _characters.Values) | 703 | foreach (BulletXCharacter actor in _characters.Values) |
700 | { | 704 | { |
@@ -867,7 +871,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
867 | protected PhysicsVector _velocity; | 871 | protected PhysicsVector _velocity; |
868 | protected PhysicsVector _size; | 872 | protected PhysicsVector _size; |
869 | protected PhysicsVector _acceleration; | 873 | protected PhysicsVector _acceleration; |
870 | protected AxiomQuaternion _orientation; | 874 | protected OpenMetaverse.Quaternion _orientation; |
871 | protected PhysicsVector m_rotationalVelocity = PhysicsVector.Zero; | 875 | protected PhysicsVector m_rotationalVelocity = PhysicsVector.Zero; |
872 | protected RigidBody rigidBody; | 876 | protected RigidBody rigidBody; |
873 | protected int m_PhysicsActorType; | 877 | protected int m_PhysicsActorType; |
@@ -972,7 +976,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
972 | get { return _acceleration; } | 976 | get { return _acceleration; } |
973 | } | 977 | } |
974 | 978 | ||
975 | public override AxiomQuaternion Orientation | 979 | public override OpenMetaverse.Quaternion Orientation |
976 | { | 980 | { |
977 | get { return _orientation; } | 981 | get { return _orientation; } |
978 | set | 982 | set |
@@ -1148,10 +1152,10 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1148 | ReOrient(_orientation); | 1152 | ReOrient(_orientation); |
1149 | } | 1153 | } |
1150 | 1154 | ||
1151 | protected internal void ReOrient(AxiomQuaternion _newOrient) | 1155 | protected internal void ReOrient(OpenMetaverse.Quaternion _newOrient) |
1152 | { | 1156 | { |
1153 | Quaternion _newOrientation; | 1157 | Quaternion _newOrientation; |
1154 | _newOrientation = BulletXMaths.AxiomQuaternionToXnaQuaternion(_newOrient); | 1158 | _newOrientation = BulletXMaths.QuaternionToXnaQuaternion(_newOrient); |
1155 | Matrix _comTransform = rigidBody.CenterOfMassTransform; | 1159 | Matrix _comTransform = rigidBody.CenterOfMassTransform; |
1156 | BulletXMaths.SetRotation(ref _comTransform, _newOrientation); | 1160 | BulletXMaths.SetRotation(ref _comTransform, _newOrientation); |
1157 | rigidBody.CenterOfMassTransform = _comTransform; | 1161 | rigidBody.CenterOfMassTransform = _comTransform; |
@@ -1206,12 +1210,12 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1206 | 1210 | ||
1207 | public BulletXCharacter(String avName, BulletXScene parent_scene, PhysicsVector pos) | 1211 | public BulletXCharacter(String avName, BulletXScene parent_scene, PhysicsVector pos) |
1208 | : this(avName, parent_scene, pos, new PhysicsVector(), new PhysicsVector(), new PhysicsVector(), | 1212 | : this(avName, parent_scene, pos, new PhysicsVector(), new PhysicsVector(), new PhysicsVector(), |
1209 | AxiomQuaternion.Identity) | 1213 | OpenMetaverse.Quaternion.Identity) |
1210 | { | 1214 | { |
1211 | } | 1215 | } |
1212 | 1216 | ||
1213 | public BulletXCharacter(String avName, BulletXScene parent_scene, PhysicsVector pos, PhysicsVector velocity, | 1217 | public BulletXCharacter(String avName, BulletXScene parent_scene, PhysicsVector pos, PhysicsVector velocity, |
1214 | PhysicsVector size, PhysicsVector acceleration, AxiomQuaternion orientation) | 1218 | PhysicsVector size, PhysicsVector acceleration, OpenMetaverse.Quaternion orientation) |
1215 | : base(avName) | 1219 | : base(avName) |
1216 | { | 1220 | { |
1217 | //This fields will be removed. They're temporal | 1221 | //This fields will be removed. They're temporal |
@@ -1289,7 +1293,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1289 | get { return base.Acceleration; } | 1293 | get { return base.Acceleration; } |
1290 | } | 1294 | } |
1291 | 1295 | ||
1292 | public override AxiomQuaternion Orientation | 1296 | public override OpenMetaverse.Quaternion Orientation |
1293 | { | 1297 | { |
1294 | get { return base.Orientation; } | 1298 | get { return base.Orientation; } |
1295 | set { base.Orientation = value; } | 1299 | set { base.Orientation = value; } |
@@ -1404,7 +1408,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1404 | 1408 | ||
1405 | 1409 | ||
1406 | public BulletXPrim(String primName, BulletXScene parent_scene, PhysicsVector pos, PhysicsVector size, | 1410 | public BulletXPrim(String primName, BulletXScene parent_scene, PhysicsVector pos, PhysicsVector size, |
1407 | AxiomQuaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool isPhysical) | 1411 | OpenMetaverse.Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, bool isPhysical) |
1408 | : this( | 1412 | : this( |
1409 | primName, parent_scene, pos, new PhysicsVector(), size, new PhysicsVector(), rotation, mesh, pbs, | 1413 | primName, parent_scene, pos, new PhysicsVector(), size, new PhysicsVector(), rotation, mesh, pbs, |
1410 | isPhysical) | 1414 | isPhysical) |
@@ -1413,12 +1417,14 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1413 | 1417 | ||
1414 | public BulletXPrim(String primName, BulletXScene parent_scene, PhysicsVector pos, PhysicsVector velocity, | 1418 | public BulletXPrim(String primName, BulletXScene parent_scene, PhysicsVector pos, PhysicsVector velocity, |
1415 | PhysicsVector size, | 1419 | PhysicsVector size, |
1416 | PhysicsVector acceleration, AxiomQuaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, | 1420 | PhysicsVector acceleration, OpenMetaverse.Quaternion rotation, IMesh mesh, PrimitiveBaseShape pbs, |
1417 | bool isPhysical) | 1421 | bool isPhysical) |
1418 | : base(primName) | 1422 | : base(primName) |
1419 | { | 1423 | { |
1420 | if ((size.X == 0) || (size.Y == 0) || (size.Z == 0)) throw new Exception("Size 0"); | 1424 | if ((size.X == 0) || (size.Y == 0) || (size.Z == 0)) |
1421 | if (rotation.Norm == 0f) rotation = AxiomQuaternion.Identity; | 1425 | throw new Exception("Size 0"); |
1426 | if (OpenMetaverse.Quaternion.Normalize(rotation).Length() == 0f) | ||
1427 | rotation = OpenMetaverse.Quaternion.Identity; | ||
1422 | 1428 | ||
1423 | _position = pos; | 1429 | _position = pos; |
1424 | _physical = isPhysical; | 1430 | _physical = isPhysical; |
@@ -1468,7 +1474,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1468 | get { return base.Acceleration; } | 1474 | get { return base.Acceleration; } |
1469 | } | 1475 | } |
1470 | 1476 | ||
1471 | public override AxiomQuaternion Orientation | 1477 | public override OpenMetaverse.Quaternion Orientation |
1472 | { | 1478 | { |
1473 | get { return base.Orientation; } | 1479 | get { return base.Orientation; } |
1474 | set { base.Orientation = value; } | 1480 | set { base.Orientation = value; } |
@@ -1565,7 +1571,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1565 | _position = BulletXMaths.XnaVector3ToPhysicsVector(rigidBody.CenterOfMassPosition); | 1571 | _position = BulletXMaths.XnaVector3ToPhysicsVector(rigidBody.CenterOfMassPosition); |
1566 | 1572 | ||
1567 | _velocity = BulletXMaths.XnaVector3ToPhysicsVector(rigidBody.LinearVelocity); | 1573 | _velocity = BulletXMaths.XnaVector3ToPhysicsVector(rigidBody.LinearVelocity); |
1568 | _orientation = BulletXMaths.XnaQuaternionToAxiomQuaternion(rigidBody.Orientation); | 1574 | _orientation = BulletXMaths.XnaQuaternionToQuaternion(rigidBody.Orientation); |
1569 | 1575 | ||
1570 | if ((Math.Abs(m_prev_position.X - _position.X) < 0.03) | 1576 | if ((Math.Abs(m_prev_position.X - _position.X) < 0.03) |
1571 | && (Math.Abs(m_prev_position.Y - _position.Y) < 0.03) | 1577 | && (Math.Abs(m_prev_position.Y - _position.Y) < 0.03) |
@@ -1687,7 +1693,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1687 | { | 1693 | { |
1688 | private PhysicsVector _staticPosition; | 1694 | private PhysicsVector _staticPosition; |
1689 | // private PhysicsVector _staticVelocity; | 1695 | // private PhysicsVector _staticVelocity; |
1690 | // private AxiomQuaternion _staticOrientation; | 1696 | // private OpenMetaverse.Quaternion _staticOrientation; |
1691 | private float _mass; | 1697 | private float _mass; |
1692 | // private BulletXScene _parentscene; | 1698 | // private BulletXScene _parentscene; |
1693 | internal float[] _heightField; | 1699 | internal float[] _heightField; |
@@ -1702,7 +1708,7 @@ namespace OpenSim.Region.Physics.BulletXPlugin | |||
1702 | { | 1708 | { |
1703 | _staticPosition = new PhysicsVector(BulletXScene.MaxXY/2, BulletXScene.MaxXY/2, 0); | 1709 | _staticPosition = new PhysicsVector(BulletXScene.MaxXY/2, BulletXScene.MaxXY/2, 0); |
1704 | // _staticVelocity = new PhysicsVector(); | 1710 | // _staticVelocity = new PhysicsVector(); |
1705 | // _staticOrientation = AxiomQuaternion.Identity; | 1711 | // _staticOrientation = OpenMetaverse.Quaternion.Identity; |
1706 | _mass = 0; //No active | 1712 | _mass = 0; //No active |
1707 | // _parentscene = parent_scene; | 1713 | // _parentscene = parent_scene; |
1708 | _heightField = heightField; | 1714 | _heightField = heightField; |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs index d4af271..482b478 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs | |||
@@ -27,8 +27,8 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Axiom.Math; | ||
31 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenMetaverse; | ||
32 | 32 | ||
33 | namespace OpenSim.Region.Physics.Manager | 33 | namespace OpenSim.Region.Physics.Manager |
34 | { | 34 | { |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 3d9207f..db41251 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -115,43 +115,73 @@ namespace OpenSim.Region.Physics.Manager | |||
115 | // that the LoadFrom context be avoided. This can be done by installing assemblies in the | 115 | // that the LoadFrom context be avoided. This can be done by installing assemblies in the |
116 | // Global Assembly Cache or in the ApplicationBase directory and using Assembly. | 116 | // Global Assembly Cache or in the ApplicationBase directory and using Assembly. |
117 | // Load when explicitly loading assemblies. | 117 | // Load when explicitly loading assemblies. |
118 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 118 | Assembly pluginAssembly = null; |
119 | Type[] types = null; | ||
119 | 120 | ||
120 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 121 | try |
121 | { | 122 | { |
122 | if (pluginType.IsPublic) | 123 | pluginAssembly = Assembly.LoadFrom(FileName); |
123 | { | 124 | } |
124 | if (!pluginType.IsAbstract) | 125 | catch (Exception ex) |
125 | { | 126 | { |
126 | Type physTypeInterface = pluginType.GetInterface("IPhysicsPlugin", true); | 127 | m_log.Error("Failed to load plugin from " + FileName, ex); |
127 | 128 | } | |
128 | if (physTypeInterface != null) | ||
129 | { | ||
130 | IPhysicsPlugin plug = | ||
131 | (IPhysicsPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
132 | plug.Init(); | ||
133 | if (!_PhysPlugins.ContainsKey(plug.GetName())) | ||
134 | { | ||
135 | _PhysPlugins.Add(plug.GetName(), plug); | ||
136 | m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName()); | ||
137 | } | ||
138 | } | ||
139 | 129 | ||
140 | Type meshTypeInterface = pluginType.GetInterface("IMeshingPlugin", true); | 130 | if (pluginAssembly != null) |
131 | { | ||
132 | try | ||
133 | { | ||
134 | types = pluginAssembly.GetTypes(); | ||
135 | } | ||
136 | catch (ReflectionTypeLoadException ex) | ||
137 | { | ||
138 | m_log.Error("[PHYSICS]: Failed to enumerate types in plugin from " + FileName + ": " + | ||
139 | ex.LoaderExceptions[0].Message, ex); | ||
140 | } | ||
141 | catch (Exception ex) | ||
142 | { | ||
143 | m_log.Error("[PHYSICS]: Failed to enumerate types in plugin from " + FileName, ex); | ||
144 | } | ||
141 | 145 | ||
142 | if (meshTypeInterface != null) | 146 | if (types != null) |
147 | { | ||
148 | foreach (Type pluginType in types) | ||
149 | { | ||
150 | if (pluginType.IsPublic) | ||
143 | { | 151 | { |
144 | IMeshingPlugin plug = | 152 | if (!pluginType.IsAbstract) |
145 | (IMeshingPlugin) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
146 | if (!_MeshPlugins.ContainsKey(plug.GetName())) | ||
147 | { | 153 | { |
148 | _MeshPlugins.Add(plug.GetName(), plug); | 154 | Type physTypeInterface = pluginType.GetInterface("IPhysicsPlugin", true); |
149 | m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName()); | 155 | |
156 | if (physTypeInterface != null) | ||
157 | { | ||
158 | IPhysicsPlugin plug = | ||
159 | (IPhysicsPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
160 | plug.Init(); | ||
161 | if (!_PhysPlugins.ContainsKey(plug.GetName())) | ||
162 | { | ||
163 | _PhysPlugins.Add(plug.GetName(), plug); | ||
164 | m_log.Info("[PHYSICS]: Added physics engine: " + plug.GetName()); | ||
165 | } | ||
166 | } | ||
167 | |||
168 | Type meshTypeInterface = pluginType.GetInterface("IMeshingPlugin", true); | ||
169 | |||
170 | if (meshTypeInterface != null) | ||
171 | { | ||
172 | IMeshingPlugin plug = | ||
173 | (IMeshingPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
174 | if (!_MeshPlugins.ContainsKey(plug.GetName())) | ||
175 | { | ||
176 | _MeshPlugins.Add(plug.GetName(), plug); | ||
177 | m_log.Info("[PHYSICS]: Added meshing engine: " + plug.GetName()); | ||
178 | } | ||
179 | } | ||
180 | |||
181 | physTypeInterface = null; | ||
182 | meshTypeInterface = null; | ||
150 | } | 183 | } |
151 | } | 184 | } |
152 | |||
153 | physTypeInterface = null; | ||
154 | meshTypeInterface = null; | ||
155 | } | 185 | } |
156 | } | 186 | } |
157 | } | 187 | } |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsScene.cs b/OpenSim/Region/Physics/Manager/PhysicsScene.cs index f9d990b..3575a51 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsScene.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsScene.cs | |||
@@ -27,10 +27,10 @@ | |||
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using Axiom.Math; | ||
31 | using log4net; | 30 | using log4net; |
32 | using Nini.Config; | 31 | using Nini.Config; |
33 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenMetaverse; | ||
34 | 34 | ||
35 | namespace OpenSim.Region.Physics.Manager | 35 | namespace OpenSim.Region.Physics.Manager |
36 | { | 36 | { |
diff --git a/OpenSim/Region/Physics/Manager/PhysicsVector.cs b/OpenSim/Region/Physics/Manager/PhysicsVector.cs index adf4715..bbd6464 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsVector.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsVector.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim.Region.Physics.Manager | |||
60 | } | 60 | } |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// These routines are the easiest way to store XYZ values in an LLVector3 without requiring 3 calls. | 63 | /// These routines are the easiest way to store XYZ values in an Vector3 without requiring 3 calls. |
64 | /// </summary> | 64 | /// </summary> |
65 | /// <returns></returns> | 65 | /// <returns></returns> |
66 | public byte[] GetBytes() | 66 | public byte[] GetBytes() |
diff --git a/OpenSim/Region/Physics/Meshing/Extruder.cs b/OpenSim/Region/Physics/Meshing/Extruder.cs index a47b6ae..1fc65e3 100644 --- a/OpenSim/Region/Physics/Meshing/Extruder.cs +++ b/OpenSim/Region/Physics/Meshing/Extruder.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | //#define SPAM | 27 | //#define SPAM |
28 | 28 | ||
29 | using OpenMetaverse; | ||
29 | using OpenSim.Region.Physics.Manager; | 30 | using OpenSim.Region.Physics.Manager; |
30 | 31 | ||
31 | namespace OpenSim.Region.Physics.Meshing | 32 | namespace OpenSim.Region.Physics.Meshing |
@@ -72,9 +73,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
72 | { | 73 | { |
73 | Mesh result = new Mesh(); | 74 | Mesh result = new Mesh(); |
74 | 75 | ||
75 | // Quaternion tt = new Quaternion(); | ||
76 | // Vertex v2 = new Vertex(0, 0, 0); | ||
77 | |||
78 | Mesh newLayer; | 76 | Mesh newLayer; |
79 | Mesh lastLayer = null; | 77 | Mesh lastLayer = null; |
80 | 78 | ||
@@ -163,7 +161,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
163 | 161 | ||
164 | // apply twist rotation to the profile layer and position the layer in the prim | 162 | // apply twist rotation to the profile layer and position the layer in the prim |
165 | 163 | ||
166 | Quaternion profileRot = new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), twist); | 164 | Quaternion profileRot = Quaternion.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), twist); |
167 | foreach (Vertex v in newLayer.vertices) | 165 | foreach (Vertex v in newLayer.vertices) |
168 | { | 166 | { |
169 | if (v != null) | 167 | if (v != null) |
@@ -259,9 +257,6 @@ namespace OpenSim.Region.Physics.Meshing | |||
259 | { | 257 | { |
260 | Mesh result = new Mesh(); | 258 | Mesh result = new Mesh(); |
261 | 259 | ||
262 | // Quaternion tt = new Quaternion(); | ||
263 | // Vertex v2 = new Vertex(0, 0, 0); | ||
264 | |||
265 | Mesh newLayer; | 260 | Mesh newLayer; |
266 | Mesh lastLayer = null; | 261 | Mesh lastLayer = null; |
267 | 262 | ||
@@ -377,7 +372,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
377 | // next apply twist rotation to the profile layer | 372 | // next apply twist rotation to the profile layer |
378 | if (twistTotal != 0.0f || twistBot != 0.0f) | 373 | if (twistTotal != 0.0f || twistBot != 0.0f) |
379 | { | 374 | { |
380 | Quaternion profileRot = new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), twist); | 375 | Quaternion profileRot = new Quaternion(new Vector3(0.0f, 0.0f, 1.0f), twist); |
381 | foreach (Vertex v in newLayer.vertices) | 376 | foreach (Vertex v in newLayer.vertices) |
382 | { | 377 | { |
383 | if (v != null) | 378 | if (v != null) |
@@ -392,7 +387,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
392 | 387 | ||
393 | // now orient the rotation of the profile layer relative to it's position on the path | 388 | // now orient the rotation of the profile layer relative to it's position on the path |
394 | // adding pushY to the angle used to generate the quat appears to approximate the viewer | 389 | // adding pushY to the angle used to generate the quat appears to approximate the viewer |
395 | Quaternion layerRot = new Quaternion(new Vertex(1.0f, 0.0f, 0.0f), (float)angle + pushY * 0.9f); | 390 | Quaternion layerRot = Quaternion.CreateFromAxisAngle(new Vector3(1.0f, 0.0f, 0.0f), (float)angle + pushY * 0.9f); |
396 | foreach (Vertex v in newLayer.vertices) | 391 | foreach (Vertex v in newLayer.vertices) |
397 | { | 392 | { |
398 | if (v != null) | 393 | if (v != null) |
diff --git a/OpenSim/Region/Physics/Meshing/HelperTypes.cs b/OpenSim/Region/Physics/Meshing/HelperTypes.cs index 2cb8d04..7491782 100644 --- a/OpenSim/Region/Physics/Meshing/HelperTypes.cs +++ b/OpenSim/Region/Physics/Meshing/HelperTypes.cs | |||
@@ -29,70 +29,10 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Diagnostics; | 30 | using System.Diagnostics; |
31 | using System.Globalization; | 31 | using System.Globalization; |
32 | using OpenMetaverse; | ||
32 | using OpenSim.Region.Physics.Manager; | 33 | using OpenSim.Region.Physics.Manager; |
33 | using OpenSim.Region.Physics.Meshing; | 34 | using OpenSim.Region.Physics.Meshing; |
34 | 35 | ||
35 | public class Quaternion | ||
36 | { | ||
37 | public float x = 0; | ||
38 | public float y = 0; | ||
39 | public float z = 0; | ||
40 | public float w = 1; | ||
41 | |||
42 | public Quaternion() | ||
43 | { | ||
44 | |||
45 | } | ||
46 | public Quaternion(float x1, float y1, float z1, float w1) | ||
47 | { | ||
48 | x = x1; y = y1; z = z1; w = w1; | ||
49 | } | ||
50 | public Quaternion(Vertex axis, float angle) | ||
51 | { | ||
52 | // using (* 0.5) instead of (/2) | ||
53 | w = (float)Math.Cos(angle * 0.5f); | ||
54 | float sin = (float)Math.Sin(angle * 0.5f); | ||
55 | //x = axis.X * (float)Math.Sin(angle * 0.5f); | ||
56 | //y = axis.Y * (float)Math.Sin(angle * 0.5f); | ||
57 | //z = axis.Z * (float)Math.Sin(angle * 0.5f); | ||
58 | x = axis.X * sin; | ||
59 | y = axis.Y * sin; | ||
60 | z = axis.Z * sin; | ||
61 | normalize(); | ||
62 | } | ||
63 | public static Quaternion operator *(Quaternion a, Quaternion b) | ||
64 | { | ||
65 | Quaternion c = new Quaternion(); | ||
66 | c.x = a.w * b.x + a.x * b.w + a.y * b.z - a.z * b.y; | ||
67 | c.y = a.w * b.y + a.y * b.w + a.z * b.x - a.x * b.z; | ||
68 | c.z = a.w * b.z + a.z * b.w + a.x * b.y - a.y * b.x; | ||
69 | c.w = a.w * b.w - a.x * b.x - a.y * b.y - a.z * b.z; | ||
70 | return c; | ||
71 | } | ||
72 | |||
73 | public void normalize() | ||
74 | { | ||
75 | //float mag = length(); | ||
76 | |||
77 | //w /= mag; | ||
78 | //x /= mag; | ||
79 | //y /= mag; | ||
80 | //z /= mag; | ||
81 | float iMag = 1.0f / length(); | ||
82 | |||
83 | w *= iMag; | ||
84 | x *= iMag; | ||
85 | y *= iMag; | ||
86 | z *= iMag; | ||
87 | } | ||
88 | public float length() | ||
89 | { | ||
90 | return (float)Math.Sqrt(w * w + x * x + y * y + z * z); | ||
91 | } | ||
92 | } | ||
93 | |||
94 | |||
95 | |||
96 | public class Vertex : PhysicsVector, IComparable<Vertex> | 36 | public class Vertex : PhysicsVector, IComparable<Vertex> |
97 | { | 37 | { |
98 | public Vertex(float x, float y, float z) | 38 | public Vertex(float x, float y, float z) |
@@ -129,34 +69,34 @@ public class Vertex : PhysicsVector, IComparable<Vertex> | |||
129 | 69 | ||
130 | Vertex v2 = new Vertex(0f, 0f, 0f); | 70 | Vertex v2 = new Vertex(0f, 0f, 0f); |
131 | 71 | ||
132 | v2.X = q.w * q.w * v.X + | 72 | v2.X = q.W * q.W * v.X + |
133 | 2f * q.y * q.w * v.Z - | 73 | 2f * q.Y * q.W * v.Z - |
134 | 2f * q.z * q.w * v.Y + | 74 | 2f * q.Z * q.W * v.Y + |
135 | q.x * q.x * v.X + | 75 | q.X * q.X * v.X + |
136 | 2f * q.y * q.x * v.Y + | 76 | 2f * q.Y * q.X * v.Y + |
137 | 2f * q.z * q.x * v.Z - | 77 | 2f * q.Z * q.X * v.Z - |
138 | q.z * q.z * v.X - | 78 | q.Z * q.Z * v.X - |
139 | q.y * q.y * v.X; | 79 | q.Y * q.Y * v.X; |
140 | 80 | ||
141 | v2.Y = | 81 | v2.Y = |
142 | 2f * q.x * q.y * v.X + | 82 | 2f * q.X * q.Y * v.X + |
143 | q.y * q.y * v.Y + | 83 | q.Y * q.Y * v.Y + |
144 | 2f * q.z * q.y * v.Z + | 84 | 2f * q.Z * q.Y * v.Z + |
145 | 2f * q.w * q.z * v.X - | 85 | 2f * q.W * q.Z * v.X - |
146 | q.z * q.z * v.Y + | 86 | q.Z * q.Z * v.Y + |
147 | q.w * q.w * v.Y - | 87 | q.W * q.W * v.Y - |
148 | 2f * q.x * q.w * v.Z - | 88 | 2f * q.X * q.W * v.Z - |
149 | q.x * q.x * v.Y; | 89 | q.X * q.X * v.Y; |
150 | 90 | ||
151 | v2.Z = | 91 | v2.Z = |
152 | 2f * q.x * q.z * v.X + | 92 | 2f * q.X * q.Z * v.X + |
153 | 2f * q.y * q.z * v.Y + | 93 | 2f * q.Y * q.Z * v.Y + |
154 | q.z * q.z * v.Z - | 94 | q.Z * q.Z * v.Z - |
155 | 2f * q.w * q.y * v.X - | 95 | 2f * q.W * q.Y * v.X - |
156 | q.y * q.y * v.Z + | 96 | q.Y * q.Y * v.Z + |
157 | 2f * q.w * q.x * v.Y - | 97 | 2f * q.W * q.X * v.Y - |
158 | q.x * q.x * v.Z + | 98 | q.X * q.X * v.Z + |
159 | q.w * q.w * v.Z; | 99 | q.W * q.W * v.Z; |
160 | 100 | ||
161 | return v2; | 101 | return v2; |
162 | } | 102 | } |
diff --git a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs index ecde92a..f955c52 100644 --- a/OpenSim/Region/Physics/Meshing/Meshmerizer.cs +++ b/OpenSim/Region/Physics/Meshing/Meshmerizer.cs | |||
@@ -30,6 +30,7 @@ using System; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Physics.Manager; | 32 | using OpenSim.Region.Physics.Manager; |
33 | using OpenMetaverse; | ||
33 | 34 | ||
34 | namespace OpenSim.Region.Physics.Meshing | 35 | namespace OpenSim.Region.Physics.Meshing |
35 | { | 36 | { |
@@ -1559,7 +1560,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
1559 | 1560 | ||
1560 | if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Circle) | 1561 | if ((primShape.ProfileCurve & 0x07) == (byte)ProfileShape.Circle) |
1561 | { | 1562 | { |
1562 | Quaternion zFlip = new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), (float)Math.PI); | 1563 | Quaternion zFlip = Quaternion.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), (float)Math.PI); |
1563 | Vertex vTmp = new Vertex(0.0f, 0.0f, 0.0f); | 1564 | Vertex vTmp = new Vertex(0.0f, 0.0f, 0.0f); |
1564 | foreach (Vertex v in cuttedHull.getVertices()) | 1565 | foreach (Vertex v in cuttedHull.getVertices()) |
1565 | if (v != null) | 1566 | if (v != null) |
diff --git a/OpenSim/Region/Physics/Meshing/PrimMesher.cs b/OpenSim/Region/Physics/Meshing/PrimMesher.cs index 86bdabc..08b2d10 100644 --- a/OpenSim/Region/Physics/Meshing/PrimMesher.cs +++ b/OpenSim/Region/Physics/Meshing/PrimMesher.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using OpenSim.Region.Physics.Manager; | 31 | using OpenSim.Region.Physics.Manager; |
32 | using OpenMetaverse; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Physics.Meshing | 34 | namespace OpenSim.Region.Physics.Meshing |
34 | { | 35 | { |
@@ -783,7 +784,7 @@ angles24 = [ | |||
783 | Profile profile = new Profile(this.sides, this.profileStart, this.profileEnd, hollow, this.hollowSides); | 784 | Profile profile = new Profile(this.sides, this.profileStart, this.profileEnd, hollow, this.hollowSides); |
784 | 785 | ||
785 | if (initialProfileRot != 0.0f) | 786 | if (initialProfileRot != 0.0f) |
786 | profile.AddRot(new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), initialProfileRot)); | 787 | profile.AddRot(Quaternion.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), initialProfileRot)); |
787 | 788 | ||
788 | bool done = false; | 789 | bool done = false; |
789 | while (!done) | 790 | while (!done) |
@@ -807,7 +808,7 @@ angles24 = [ | |||
807 | 808 | ||
808 | float twist = twistBegin + twistTotal * percentOfPath; | 809 | float twist = twistBegin + twistTotal * percentOfPath; |
809 | if (twist != 0.0f) | 810 | if (twist != 0.0f) |
810 | newLayer.AddRot(new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), twist)); | 811 | newLayer.AddRot(Quaternion.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), twist)); |
811 | 812 | ||
812 | newLayer.AddPos(xOffset, yOffset, zOffset); | 813 | newLayer.AddPos(xOffset, yOffset, zOffset); |
813 | 814 | ||
@@ -948,7 +949,7 @@ angles24 = [ | |||
948 | Profile profile = new Profile(this.sides, this.profileStart, this.profileEnd, hollow, this.hollowSides); | 949 | Profile profile = new Profile(this.sides, this.profileStart, this.profileEnd, hollow, this.hollowSides); |
949 | 950 | ||
950 | if (initialProfileRot != 0.0f) | 951 | if (initialProfileRot != 0.0f) |
951 | profile.AddRot(new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), initialProfileRot)); | 952 | profile.AddRot(Quaternion.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), initialProfileRot)); |
952 | 953 | ||
953 | bool done = false; | 954 | bool done = false; |
954 | while (!done) // loop through the length of the path and add the layers | 955 | while (!done) // loop through the length of the path and add the layers |
@@ -991,12 +992,12 @@ angles24 = [ | |||
991 | 992 | ||
992 | // next apply twist rotation to the profile layer | 993 | // next apply twist rotation to the profile layer |
993 | if (twistTotal != 0.0f || twistBegin != 0.0f) | 994 | if (twistTotal != 0.0f || twistBegin != 0.0f) |
994 | newLayer.AddRot(new Quaternion(new Vertex(0.0f, 0.0f, 1.0f), twist)); | 995 | newLayer.AddRot(Quaternion.CreateFromAxisAngle(new Vector3(0.0f, 0.0f, 1.0f), twist)); |
995 | 996 | ||
996 | // now orient the rotation of the profile layer relative to it's position on the path | 997 | // now orient the rotation of the profile layer relative to it's position on the path |
997 | // adding taperY to the angle used to generate the quat appears to approximate the viewer | 998 | // adding taperY to the angle used to generate the quat appears to approximate the viewer |
998 | //newLayer.AddRot(new Quaternion(new Vertex(1.0f, 0.0f, 0.0f), angle + this.topShearY * 0.9f)); | 999 | //newLayer.AddRot(new Quaternion(new Vertex(1.0f, 0.0f, 0.0f), angle + this.topShearY * 0.9f)); |
999 | newLayer.AddRot(new Quaternion(new Vertex(1.0f, 0.0f, 0.0f), angle + this.topShearY)); | 1000 | newLayer.AddRot(Quaternion.CreateFromAxisAngle(new Vector3(1.0f, 0.0f, 0.0f), angle + this.topShearY)); |
1000 | newLayer.AddPos(xOffset, yOffset, zOffset); | 1001 | newLayer.AddPos(xOffset, yOffset, zOffset); |
1001 | 1002 | ||
1002 | if (angle == startAngle) | 1003 | if (angle == startAngle) |
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 360b2f7..707c0e3 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs | |||
@@ -30,14 +30,14 @@ using System.Collections.Generic; | |||
30 | using System.Drawing; | 30 | using System.Drawing; |
31 | using System.Drawing.Imaging; | 31 | using System.Drawing.Imaging; |
32 | using System.Text; | 32 | using System.Text; |
33 | using OpenJPEGNet; | 33 | using OpenMetaverse.Imaging; |
34 | using Image = System.Drawing.Image; | ||
35 | 34 | ||
36 | namespace OpenSim.Region.Physics.Meshing | 35 | namespace OpenSim.Region.Physics.Meshing |
37 | { | 36 | { |
38 | // This functionality based on the XNA SculptPreview by John Hurliman. | 37 | // This functionality based on the XNA SculptPreview by John Hurliman. |
39 | public class SculptMesh : Mesh | 38 | public class SculptMesh : Mesh |
40 | { | 39 | { |
40 | ManagedImage managedImage; | ||
41 | Image idata = null; | 41 | Image idata = null; |
42 | Bitmap bLOD = null; | 42 | Bitmap bLOD = null; |
43 | Bitmap bBitmap = null; | 43 | Bitmap bBitmap = null; |
@@ -55,7 +55,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
55 | 55 | ||
56 | try | 56 | try |
57 | { | 57 | { |
58 | idata = OpenJPEG.DecodeToImage(jpegData); | 58 | OpenJPEG.DecodeToImage(jpegData, out managedImage, out idata); |
59 | //int i = 0; | 59 | //int i = 0; |
60 | //i = i / i; | 60 | //i = i / i; |
61 | } | 61 | } |
@@ -64,6 +64,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
64 | System.Console.WriteLine("[PHYSICS]: Unable to generate a Sculpty physics proxy. Sculpty texture decode failed!"); | 64 | System.Console.WriteLine("[PHYSICS]: Unable to generate a Sculpty physics proxy. Sculpty texture decode failed!"); |
65 | return; | 65 | return; |
66 | } | 66 | } |
67 | |||
67 | if (idata != null) | 68 | if (idata != null) |
68 | { | 69 | { |
69 | bBitmap = new Bitmap(idata); | 70 | bBitmap = new Bitmap(idata); |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs index 5d3e986..38d4060 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using Axiom.Math; | 29 | using OpenMetaverse; |
30 | using Ode.NET; | 30 | using Ode.NET; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Physics.Manager; | 32 | using OpenSim.Region.Physics.Manager; |
@@ -587,7 +587,6 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
587 | //Matrix3 or = Orientation.ToRotationMatrix(); | 587 | //Matrix3 or = Orientation.ToRotationMatrix(); |
588 | //d.Matrix3 ord = new d.Matrix3(or.m00, or.m10, or.m20, or.m01, or.m11, or.m21, or.m02, or.m12, or.m22); | 588 | //d.Matrix3 ord = new d.Matrix3(or.m00, or.m10, or.m20, or.m01, or.m11, or.m21, or.m02, or.m12, or.m22); |
589 | //d.BodySetRotation(Body, ref ord); | 589 | //d.BodySetRotation(Body, ref ord); |
590 | |||
591 | } | 590 | } |
592 | } | 591 | } |
593 | 592 | ||
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index eafce5a..21e514b 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -30,8 +30,8 @@ using System.Collections.Generic; | |||
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Runtime.InteropServices; | 31 | using System.Runtime.InteropServices; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using Axiom.Math; | ||
34 | using log4net; | 33 | using log4net; |
34 | using OpenMetaverse; | ||
35 | using Ode.NET; | 35 | using Ode.NET; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Physics.Manager; | 37 | using OpenSim.Region.Physics.Manager; |
@@ -294,10 +294,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
294 | setMass(); | 294 | setMass(); |
295 | d.BodySetPosition(Body, _position.X, _position.Y, _position.Z); | 295 | d.BodySetPosition(Body, _position.X, _position.Y, _position.Z); |
296 | d.Quaternion myrot = new d.Quaternion(); | 296 | d.Quaternion myrot = new d.Quaternion(); |
297 | myrot.W = _orientation.w; | 297 | myrot.X = _orientation.X; |
298 | myrot.X = _orientation.x; | 298 | myrot.Y = _orientation.Y; |
299 | myrot.Y = _orientation.y; | 299 | myrot.Z = _orientation.Z; |
300 | myrot.Z = _orientation.z; | 300 | myrot.W = _orientation.W; |
301 | d.BodySetQuaternion(Body, ref myrot); | 301 | d.BodySetQuaternion(Body, ref myrot); |
302 | d.GeomSetBody(prim_geom, Body); | 302 | d.GeomSetBody(prim_geom, Body); |
303 | m_collisionCategories |= CollisionCategories.Body; | 303 | m_collisionCategories |= CollisionCategories.Body; |
@@ -1021,10 +1021,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1021 | { | 1021 | { |
1022 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1022 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1023 | d.Quaternion myrot = new d.Quaternion(); | 1023 | d.Quaternion myrot = new d.Quaternion(); |
1024 | myrot.W = _orientation.w; | 1024 | myrot.X = _orientation.X; |
1025 | myrot.X = _orientation.x; | 1025 | myrot.Y = _orientation.Y; |
1026 | myrot.Y = _orientation.y; | 1026 | myrot.Z = _orientation.Z; |
1027 | myrot.Z = _orientation.z; | 1027 | myrot.W = _orientation.W; |
1028 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1028 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1029 | } | 1029 | } |
1030 | 1030 | ||
@@ -1220,10 +1220,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1220 | public void rotate(float timestep) | 1220 | public void rotate(float timestep) |
1221 | { | 1221 | { |
1222 | d.Quaternion myrot = new d.Quaternion(); | 1222 | d.Quaternion myrot = new d.Quaternion(); |
1223 | myrot.W = _orientation.w; | 1223 | myrot.X = _orientation.X; |
1224 | myrot.X = _orientation.x; | 1224 | myrot.Y = _orientation.Y; |
1225 | myrot.Y = _orientation.y; | 1225 | myrot.Z = _orientation.Z; |
1226 | myrot.Z = _orientation.z; | 1226 | myrot.W = _orientation.W; |
1227 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1227 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1228 | if (m_isphysical && Body != (IntPtr) 0) | 1228 | if (m_isphysical && Body != (IntPtr) 0) |
1229 | { | 1229 | { |
@@ -1339,10 +1339,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1339 | setMesh(_parent_scene, mesh); | 1339 | setMesh(_parent_scene, mesh); |
1340 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1340 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1341 | d.Quaternion myrot = new d.Quaternion(); | 1341 | d.Quaternion myrot = new d.Quaternion(); |
1342 | myrot.W = _orientation.w; | 1342 | myrot.X = _orientation.X; |
1343 | myrot.X = _orientation.x; | 1343 | myrot.Y = _orientation.Y; |
1344 | myrot.Y = _orientation.y; | 1344 | myrot.Z = _orientation.Z; |
1345 | myrot.Z = _orientation.z; | 1345 | myrot.W = _orientation.W; |
1346 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1346 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1347 | 1347 | ||
1348 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1348 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
@@ -1388,10 +1388,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1388 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | 1388 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); |
1389 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1389 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1390 | d.Quaternion myrot = new d.Quaternion(); | 1390 | d.Quaternion myrot = new d.Quaternion(); |
1391 | myrot.W = _orientation.w; | 1391 | myrot.X = _orientation.X; |
1392 | myrot.X = _orientation.x; | 1392 | myrot.Y = _orientation.Y; |
1393 | myrot.Y = _orientation.y; | 1393 | myrot.Z = _orientation.Z; |
1394 | myrot.Z = _orientation.z; | 1394 | myrot.W = _orientation.W; |
1395 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1395 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1396 | } | 1396 | } |
1397 | } | 1397 | } |
@@ -1452,9 +1452,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1452 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1452 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1453 | // d.Quaternion myrot = new d.Quaternion(); | 1453 | // d.Quaternion myrot = new d.Quaternion(); |
1454 | // myrot.W = _orientation.w; | 1454 | // myrot.W = _orientation.w; |
1455 | // myrot.X = _orientation.x; | 1455 | // myrot.X = _orientation.X; |
1456 | // myrot.Y = _orientation.y; | 1456 | // myrot.Y = _orientation.Y; |
1457 | // myrot.Z = _orientation.z; | 1457 | // myrot.Z = _orientation.Z; |
1458 | // d.GeomSetQuaternion(prim_geom, ref myrot); | 1458 | // d.GeomSetQuaternion(prim_geom, ref myrot); |
1459 | 1459 | ||
1460 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1460 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
@@ -1512,9 +1512,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1512 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1512 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1513 | // d.Quaternion myrot = new d.Quaternion(); | 1513 | // d.Quaternion myrot = new d.Quaternion(); |
1514 | // myrot.W = _orientation.w; | 1514 | // myrot.W = _orientation.w; |
1515 | // myrot.X = _orientation.x; | 1515 | // myrot.X = _orientation.X; |
1516 | // myrot.Y = _orientation.y; | 1516 | // myrot.Y = _orientation.Y; |
1517 | // myrot.Z = _orientation.z; | 1517 | // myrot.Z = _orientation.Z; |
1518 | // d.GeomSetQuaternion(prim_geom, ref myrot); | 1518 | // d.GeomSetQuaternion(prim_geom, ref myrot); |
1519 | // } | 1519 | // } |
1520 | // } | 1520 | // } |
@@ -1553,9 +1553,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1553 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1553 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1554 | // d.Quaternion myrot = new d.Quaternion(); | 1554 | // d.Quaternion myrot = new d.Quaternion(); |
1555 | // myrot.W = _orientation.w; | 1555 | // myrot.W = _orientation.w; |
1556 | // myrot.X = _orientation.x; | 1556 | // myrot.X = _orientation.X; |
1557 | // myrot.Y = _orientation.y; | 1557 | // myrot.Y = _orientation.Y; |
1558 | // myrot.Z = _orientation.z; | 1558 | // myrot.Z = _orientation.Z; |
1559 | // d.GeomSetQuaternion(prim_geom, ref myrot); | 1559 | // d.GeomSetQuaternion(prim_geom, ref myrot); |
1560 | 1560 | ||
1561 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1561 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
@@ -1626,10 +1626,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1626 | setMesh(_parent_scene, mesh); | 1626 | setMesh(_parent_scene, mesh); |
1627 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1627 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1628 | d.Quaternion myrot = new d.Quaternion(); | 1628 | d.Quaternion myrot = new d.Quaternion(); |
1629 | myrot.W = _orientation.w; | 1629 | myrot.X = _orientation.X; |
1630 | myrot.X = _orientation.x; | 1630 | myrot.Y = _orientation.Y; |
1631 | myrot.Y = _orientation.y; | 1631 | myrot.Z = _orientation.Z; |
1632 | myrot.Z = _orientation.z; | 1632 | myrot.W = _orientation.W; |
1633 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1633 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1634 | 1634 | ||
1635 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1635 | //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
@@ -1684,10 +1684,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1684 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); | 1684 | //prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z); |
1685 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1685 | d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1686 | d.Quaternion myrot = new d.Quaternion(); | 1686 | d.Quaternion myrot = new d.Quaternion(); |
1687 | myrot.W = _orientation.w; | 1687 | myrot.X = _orientation.X; |
1688 | myrot.X = _orientation.x; | 1688 | myrot.Y = _orientation.Y; |
1689 | myrot.Y = _orientation.y; | 1689 | myrot.Z = _orientation.Z; |
1690 | myrot.Z = _orientation.z; | 1690 | myrot.W = _orientation.W; |
1691 | d.GeomSetQuaternion(prim_geom, ref myrot); | 1691 | d.GeomSetQuaternion(prim_geom, ref myrot); |
1692 | } | 1692 | } |
1693 | } | 1693 | } |
@@ -1726,9 +1726,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1726 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); | 1726 | // d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z); |
1727 | // d.Quaternion myrot = new d.Quaternion(); | 1727 | // d.Quaternion myrot = new d.Quaternion(); |
1728 | // myrot.W = _orientation.w; | 1728 | // myrot.W = _orientation.w; |
1729 | // myrot.X = _orientation.x; | 1729 | // myrot.X = _orientation.X; |
1730 | // myrot.Y = _orientation.y; | 1730 | // myrot.Y = _orientation.Y; |
1731 | // myrot.Z = _orientation.z; | 1731 | // myrot.Z = _orientation.Z; |
1732 | // d.GeomSetQuaternion(prim_geom, ref myrot); | 1732 | // d.GeomSetQuaternion(prim_geom, ref myrot); |
1733 | 1733 | ||
1734 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); | 1734 | // //d.GeomBoxSetLengths(prim_geom, _size.X, _size.Y, _size.Z); |
@@ -2106,9 +2106,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2106 | _acceleration.Z = 0; | 2106 | _acceleration.Z = 0; |
2107 | 2107 | ||
2108 | //_orientation.w = 0f; | 2108 | //_orientation.w = 0f; |
2109 | //_orientation.x = 0f; | 2109 | //_orientation.X = 0f; |
2110 | //_orientation.y = 0f; | 2110 | //_orientation.Y = 0f; |
2111 | //_orientation.z = 0f; | 2111 | //_orientation.Z = 0f; |
2112 | m_rotationalVelocity.X = 0; | 2112 | m_rotationalVelocity.X = 0; |
2113 | m_rotationalVelocity.Y = 0; | 2113 | m_rotationalVelocity.Y = 0; |
2114 | m_rotationalVelocity.Z = 0; | 2114 | m_rotationalVelocity.Z = 0; |
@@ -2154,10 +2154,10 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2154 | } | 2154 | } |
2155 | 2155 | ||
2156 | //System.Console.WriteLine("ODE: " + m_rotationalVelocity.ToString()); | 2156 | //System.Console.WriteLine("ODE: " + m_rotationalVelocity.ToString()); |
2157 | _orientation.w = ori.W; | 2157 | _orientation.X = ori.X; |
2158 | _orientation.x = ori.X; | 2158 | _orientation.Y = ori.Y; |
2159 | _orientation.y = ori.Y; | 2159 | _orientation.Z = ori.Z; |
2160 | _orientation.z = ori.Z; | 2160 | _orientation.W = ori.W; |
2161 | m_lastUpdateSent = false; | 2161 | m_lastUpdateSent = false; |
2162 | if (!m_throttleUpdates || throttleCounter > _parent_scene.geomUpdatesPerThrottledUpdate) | 2162 | if (!m_throttleUpdates || throttleCounter > _parent_scene.geomUpdatesPerThrottledUpdate) |
2163 | { | 2163 | { |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs b/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs index 074170a..606134a 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODETestClass.cs | |||
@@ -26,9 +26,9 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using Axiom.Math; | ||
30 | using Nini.Config; | 29 | using Nini.Config; |
31 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Physics.Manager; | 33 | using OpenSim.Region.Physics.Manager; |
34 | 34 | ||
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
74 | PrimitiveBaseShape newcube = PrimitiveBaseShape.CreateBox(); | 74 | PrimitiveBaseShape newcube = PrimitiveBaseShape.CreateBox(); |
75 | PhysicsVector position = new PhysicsVector(128, 128, 128); | 75 | PhysicsVector position = new PhysicsVector(128, 128, 128); |
76 | PhysicsVector size = new PhysicsVector(0.5f, 0.5f, 0.5f); | 76 | PhysicsVector size = new PhysicsVector(0.5f, 0.5f, 0.5f); |
77 | Quaternion rot = new Quaternion(1, 0, 0, 0); | 77 | Quaternion rot = Quaternion.Identity; |
78 | PhysicsActor prim = ps.AddPrimShape("CoolShape", newcube, position, size, rot, true); | 78 | PhysicsActor prim = ps.AddPrimShape("CoolShape", newcube, position, size, rot, true); |
79 | OdePrim oprim = (OdePrim)prim; | 79 | OdePrim oprim = (OdePrim)prim; |
80 | OdeScene pscene = (OdeScene) ps; | 80 | OdeScene pscene = (OdeScene) ps; |
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs index f285911..5a501ef 100644 --- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs +++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs | |||
@@ -31,13 +31,12 @@ using System.Reflection; | |||
31 | using System.Runtime.InteropServices; | 31 | using System.Runtime.InteropServices; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.IO; | 33 | using System.IO; |
34 | using Axiom.Math; | ||
35 | using log4net; | 34 | using log4net; |
36 | using Nini.Config; | 35 | using Nini.Config; |
37 | using Ode.NET; | 36 | using Ode.NET; |
38 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
39 | using OpenSim.Region.Physics.Manager; | 38 | using OpenSim.Region.Physics.Manager; |
40 | using libsecondlife; | 39 | using OpenMetaverse; |
41 | 40 | ||
42 | //using OpenSim.Region.Physics.OdePlugin.Meshing; | 41 | //using OpenSim.Region.Physics.OdePlugin.Meshing; |
43 | 42 | ||
@@ -1129,11 +1128,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1129 | siz.X = size.X; | 1128 | siz.X = size.X; |
1130 | siz.Y = size.Y; | 1129 | siz.Y = size.Y; |
1131 | siz.Z = size.Z; | 1130 | siz.Z = size.Z; |
1132 | Quaternion rot = new Quaternion(); | 1131 | Quaternion rot = rotation; |
1133 | rot.w = rotation.w; | ||
1134 | rot.x = rotation.x; | ||
1135 | rot.y = rotation.y; | ||
1136 | rot.z = rotation.z; | ||
1137 | 1132 | ||
1138 | OdePrim newPrim; | 1133 | OdePrim newPrim; |
1139 | lock (OdeLock) | 1134 | lock (OdeLock) |
@@ -1524,8 +1519,8 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1524 | // but we still need to check for sculptie meshing being enabled so this is the most | 1519 | // but we still need to check for sculptie meshing being enabled so this is the most |
1525 | // convenient place to do it for now... | 1520 | // convenient place to do it for now... |
1526 | 1521 | ||
1527 | // //if (pbs.PathCurve == (byte)LLObject.PathCurve.Circle && pbs.ProfileCurve == (byte)LLObject.ProfileCurve.Circle && pbs.PathScaleY <= 0.75f) | 1522 | // //if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle && pbs.ProfileCurve == (byte)Primitive.ProfileCurve.Circle && pbs.PathScaleY <= 0.75f) |
1528 | // //Console.WriteLine("needsMeshing: " + " pathCurve: " + pbs.PathCurve.ToString() + " profileCurve: " + pbs.ProfileCurve.ToString() + " pathScaleY: " + LLObject.UnpackPathScale(pbs.PathScaleY).ToString()); | 1523 | // //Console.WriteLine("needsMeshing: " + " pathCurve: " + pbs.PathCurve.ToString() + " profileCurve: " + pbs.ProfileCurve.ToString() + " pathScaleY: " + Primitive.UnpackPathScale(pbs.PathScaleY).ToString()); |
1529 | if (pbs.SculptEntry && !meshSculptedPrim) | 1524 | if (pbs.SculptEntry && !meshSculptedPrim) |
1530 | { | 1525 | { |
1531 | return false; | 1526 | return false; |
@@ -1555,19 +1550,19 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
1555 | // return true; | 1550 | // return true; |
1556 | 1551 | ||
1557 | // // test for torus | 1552 | // // test for torus |
1558 | // if (pbs.PathCurve == (byte)LLObject.PathCurve.Circle | 1553 | // if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle |
1559 | // && (pbs.ProfileCurve & 0x07) == (byte)LLObject.ProfileCurve.Circle | 1554 | // && (pbs.ProfileCurve & 0x07) == (byte)Primitive.ProfileCurve.Circle |
1560 | // && LLObject.UnpackPathScale(pbs.PathScaleY) <= 0.75f) | 1555 | // && Primitive.UnpackPathScale(pbs.PathScaleY) <= 0.75f) |
1561 | // return true; | 1556 | // return true; |
1562 | 1557 | ||
1563 | // // test for tube | 1558 | // // test for tube |
1564 | // if (pbs.PathCurve == (byte)LLObject.PathCurve.Circle | 1559 | // if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle |
1565 | // && (pbs.ProfileCurve & 0x07) == (byte)LLObject.ProfileCurve.EqualTriangle) | 1560 | // && (pbs.ProfileCurve & 0x07) == (byte)Primitive.ProfileCurve.EqualTriangle) |
1566 | // return true; | 1561 | // return true; |
1567 | 1562 | ||
1568 | // // test for ring | 1563 | // // test for ring |
1569 | // if (pbs.PathCurve == (byte)LLObject.PathCurve.Circle | 1564 | // if (pbs.PathCurve == (byte)Primitive.PathCurve.Circle |
1570 | // && (pbs.ProfileCurve & 0x07) == (byte)LLObject.ProfileCurve.EqualTriangle) | 1565 | // && (pbs.ProfileCurve & 0x07) == (byte)Primitive.ProfileCurve.EqualTriangle) |
1571 | // return true; | 1566 | // return true; |
1572 | 1567 | ||
1573 | // if (pbs.ProfileShape == ProfileShape.EquilateralTriangle) | 1568 | // if (pbs.ProfileShape == ProfileShape.EquilateralTriangle) |
@@ -2132,17 +2127,17 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2132 | 2127 | ||
2133 | d.Matrix3 R = new d.Matrix3(); | 2128 | d.Matrix3 R = new d.Matrix3(); |
2134 | 2129 | ||
2135 | Quaternion q1 = Quaternion.FromAngleAxis(1.5707f, new Vector3(1, 0, 0)); | 2130 | Quaternion q1 = Quaternion.CreateFromAxisAngle(new Vector3(1, 0, 0), 1.5707f); |
2136 | Quaternion q2 = Quaternion.FromAngleAxis(1.5707f, new Vector3(0, 1, 0)); | 2131 | Quaternion q2 = Quaternion.CreateFromAxisAngle(new Vector3(0, 1, 0), 1.5707f); |
2137 | //Axiom.Math.Quaternion q3 = Axiom.Math.Quaternion.FromAngleAxis(3.14f, new Axiom.Math.Vector3(0, 0, 1)); | 2132 | //Axiom.Math.Quaternion q3 = Axiom.Math.Quaternion.FromAngleAxis(3.14f, new Axiom.Math.Vector3(0, 0, 1)); |
2138 | 2133 | ||
2139 | q1 = q1*q2; | 2134 | q1 = q1*q2; |
2140 | //q1 = q1 * q3; | 2135 | //q1 = q1 * q3; |
2141 | Vector3 v3 = new Vector3(); | 2136 | Vector3 v3; |
2142 | float angle = 0; | 2137 | float angle; |
2143 | q1.ToAngleAxis(ref angle, ref v3); | 2138 | q1.GetAxisAngle(out v3, out angle); |
2144 | 2139 | ||
2145 | d.RFromAxisAndAngle(out R, v3.x, v3.y, v3.z, angle); | 2140 | d.RFromAxisAndAngle(out R, v3.X, v3.Y, v3.Z, angle); |
2146 | d.GeomSetRotation(LandGeom, ref R); | 2141 | d.GeomSetRotation(LandGeom, ref R); |
2147 | d.GeomSetPosition(LandGeom, 128, 128, 0); | 2142 | d.GeomSetPosition(LandGeom, 128, 128, 0); |
2148 | } | 2143 | } |
@@ -2197,17 +2192,17 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
2197 | 2192 | ||
2198 | d.Matrix3 R = new d.Matrix3(); | 2193 | d.Matrix3 R = new d.Matrix3(); |
2199 | 2194 | ||
2200 | Quaternion q1 = Quaternion.FromAngleAxis(1.5707f, new Vector3(1, 0, 0)); | 2195 | Quaternion q1 = Quaternion.CreateFromAxisAngle(new Vector3(1, 0, 0), 1.5707f); |
2201 | Quaternion q2 = Quaternion.FromAngleAxis(1.5707f, new Vector3(0, 1, 0)); | 2196 | Quaternion q2 = Quaternion.CreateFromAxisAngle(new Vector3(0, 1, 0), 1.5707f); |
2202 | //Axiom.Math.Quaternion q3 = Axiom.Math.Quaternion.FromAngleAxis(3.14f, new Axiom.Math.Vector3(0, 0, 1)); | 2197 | //Axiom.Math.Quaternion q3 = Axiom.Math.Quaternion.FromAngleAxis(3.14f, new Axiom.Math.Vector3(0, 0, 1)); |
2203 | 2198 | ||
2204 | q1 = q1 * q2; | 2199 | q1 = q1 * q2; |
2205 | //q1 = q1 * q3; | 2200 | //q1 = q1 * q3; |
2206 | Vector3 v3 = new Vector3(); | 2201 | Vector3 v3; |
2207 | float angle = 0; | 2202 | float angle; |
2208 | q1.ToAngleAxis(ref angle, ref v3); | 2203 | q1.GetAxisAngle(out v3, out angle); |
2209 | 2204 | ||
2210 | d.RFromAxisAndAngle(out R, v3.x, v3.y, v3.z, angle); | 2205 | d.RFromAxisAndAngle(out R, v3.X, v3.Y, v3.Z, angle); |
2211 | d.GeomSetRotation(WaterGeom, ref R); | 2206 | d.GeomSetRotation(WaterGeom, ref R); |
2212 | d.GeomSetPosition(WaterGeom, 128, 128, 0); | 2207 | d.GeomSetPosition(WaterGeom, 128, 128, 0); |
2213 | } | 2208 | } |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs index c674d15..400280f 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSCharacter.cs | |||
@@ -27,8 +27,8 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Axiom.Math; | ||
31 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Physics.Manager; | 33 | using OpenSim.Region.Physics.Manager; |
34 | 34 | ||
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs index 65f10f9..c8cbcf5 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPlugin.cs | |||
@@ -27,7 +27,6 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Axiom.Math; | ||
31 | using Nini.Config; | 30 | using Nini.Config; |
32 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
33 | using OpenSim.Region.Physics.Manager; | 32 | using OpenSim.Region.Physics.Manager; |
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs index fed67dd..69cd19c 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs | |||
@@ -27,8 +27,8 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Axiom.Math; | ||
31 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Physics.Manager; | 33 | using OpenSim.Region.Physics.Manager; |
34 | 34 | ||
diff --git a/OpenSim/Region/Physics/POSPlugin/POSScene.cs b/OpenSim/Region/Physics/POSPlugin/POSScene.cs index a32021d..9771a62 100644 --- a/OpenSim/Region/Physics/POSPlugin/POSScene.cs +++ b/OpenSim/Region/Physics/POSPlugin/POSScene.cs | |||
@@ -27,8 +27,8 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Axiom.Math; | ||
31 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenMetaverse; | ||
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Physics.Manager; | 33 | using OpenSim.Region.Physics.Manager; |
34 | 34 | ||
@@ -109,14 +109,13 @@ namespace OpenSim.Region.Physics.POSPlugin | |||
109 | 109 | ||
110 | private bool isColliding(POSCharacter c, POSPrim p) | 110 | private bool isColliding(POSCharacter c, POSPrim p) |
111 | { | 111 | { |
112 | Vector3 rotatedPos = p.Orientation.Inverse() * | 112 | Vector3 rotatedPos = new Vector3(c.Position.X - p.Position.X, c.Position.Y - p.Position.Y, |
113 | new Vector3(c.Position.X - p.Position.X, c.Position.Y - p.Position.Y, | 113 | c.Position.Z - p.Position.Z) * Quaternion.Inverse(p.Orientation); |
114 | c.Position.Z - p.Position.Z); | 114 | Vector3 avatarSize = new Vector3(c.Size.X, c.Size.Y, c.Size.Z) * Quaternion.Inverse(p.Orientation); |
115 | Vector3 avatarSize = p.Orientation.Inverse()*new Vector3(c.Size.X, c.Size.Y, c.Size.Z); | 115 | |
116 | 116 | if (Math.Abs(rotatedPos.X) >= (p.Size.X*0.5 + Math.Abs(avatarSize.X)) || | |
117 | if (Math.Abs(rotatedPos.x) >= (p.Size.X*0.5 + Math.Abs(avatarSize.x)) || | 117 | Math.Abs(rotatedPos.Y) >= (p.Size.Y*0.5 + Math.Abs(avatarSize.Y)) || |
118 | Math.Abs(rotatedPos.y) >= (p.Size.Y*0.5 + Math.Abs(avatarSize.y)) || | 118 | Math.Abs(rotatedPos.Z) >= (p.Size.Z*0.5 + Math.Abs(avatarSize.Z))) |
119 | Math.Abs(rotatedPos.z) >= (p.Size.Z*0.5 + Math.Abs(avatarSize.z))) | ||
120 | { | 119 | { |
121 | return false; | 120 | return false; |
122 | } | 121 | } |
diff --git a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs index 197da0a..37e2a2f 100644 --- a/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs +++ b/OpenSim/Region/Physics/PhysXPlugin/PhysXPlugin.cs | |||
@@ -31,7 +31,7 @@ using Nini.Config; | |||
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Physics.Manager; | 32 | using OpenSim.Region.Physics.Manager; |
33 | using PhysXWrapper; | 33 | using PhysXWrapper; |
34 | using Quaternion=Axiom.Math.Quaternion; | 34 | using Quaternion=OpenMetaverse.Quaternion; |
35 | 35 | ||
36 | namespace OpenSim.Region.Physics.PhysXPlugin | 36 | namespace OpenSim.Region.Physics.PhysXPlugin |
37 | { | 37 | { |
@@ -614,12 +614,12 @@ namespace OpenSim.Region.Physics.PhysXPlugin | |||
614 | { | 614 | { |
615 | get | 615 | get |
616 | { | 616 | { |
617 | Quaternion res = new Quaternion(); | 617 | Quaternion res; |
618 | PhysXWrapper.Quaternion quat = _prim.GetOrientation(); | 618 | PhysXWrapper.Quaternion quat = _prim.GetOrientation(); |
619 | res.w = quat.W; | 619 | res.W = quat.W; |
620 | res.x = quat.X; | 620 | res.X = quat.X; |
621 | res.y = quat.Y; | 621 | res.Y = quat.Y; |
622 | res.z = quat.Z; | 622 | res.Z = quat.Z; |
623 | return res; | 623 | return res; |
624 | } | 624 | } |
625 | set { } | 625 | set { } |
diff --git a/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs index 1a50f0b..9c45ab5 100644 --- a/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/BuilIn_Commands.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using OpenSim.Region.Environment.Scenes; | 29 | using OpenSim.Region.Environment.Scenes; |
30 | 30 | ||
31 | namespace OpenSim.Region.ScriptEngine.Common | 31 | namespace OpenSim.Region.ScriptEngine.Common |
@@ -36,7 +36,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
36 | public class BuilIn_Commands : OSSL_BuilIn_Commands | 36 | public class BuilIn_Commands : OSSL_BuilIn_Commands |
37 | { | 37 | { |
38 | public BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, | 38 | public BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, |
39 | LLUUID itemID) : base(scriptEngine, host, localID, itemID) | 39 | UUID itemID) : base(scriptEngine, host, localID, itemID) |
40 | { | 40 | { |
41 | } | 41 | } |
42 | } | 42 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index bcdff8f..0c5d60b 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -32,9 +32,8 @@ using System.Runtime.Remoting.Lifetime; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using libsecondlife; | 36 | using OpenMetaverse.Packets; |
37 | using libsecondlife.Packets; | ||
38 | using OpenSim.Framework; | 37 | using OpenSim.Framework; |
39 | using OpenSim.Framework.Communications.Cache; | 38 | using OpenSim.Framework.Communications.Cache; |
40 | using OpenSim.Region.Environment; | 39 | using OpenSim.Region.Environment; |
@@ -60,10 +59,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
60 | internal ScriptEngineBase.ScriptEngine m_ScriptEngine; | 59 | internal ScriptEngineBase.ScriptEngine m_ScriptEngine; |
61 | internal SceneObjectPart m_host; | 60 | internal SceneObjectPart m_host; |
62 | internal uint m_localID; | 61 | internal uint m_localID; |
63 | internal LLUUID m_itemID; | 62 | internal UUID m_itemID; |
64 | internal bool throwErrorOnNotImplemented = true; | 63 | internal bool throwErrorOnNotImplemented = true; |
65 | 64 | ||
66 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 65 | public LSL_BuiltIn_Commands(ScriptEngineBase.ScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
67 | { | 66 | { |
68 | m_ScriptEngine = ScriptEngine; | 67 | m_ScriptEngine = ScriptEngine; |
69 | m_host = host; | 68 | m_host = host; |
@@ -151,11 +150,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
151 | return World.GetCommander(name); | 150 | return World.GetCommander(name); |
152 | } | 151 | } |
153 | 152 | ||
154 | private LLUUID InventorySelf() | 153 | private UUID InventorySelf() |
155 | { | 154 | { |
156 | LLUUID invItemID = new LLUUID(); | 155 | UUID invItemID = new UUID(); |
157 | 156 | ||
158 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 157 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
159 | { | 158 | { |
160 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 159 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
161 | { | 160 | { |
@@ -167,54 +166,54 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
167 | return invItemID; | 166 | return invItemID; |
168 | } | 167 | } |
169 | 168 | ||
170 | private LLUUID InventoryKey(string name, int type) | 169 | private UUID InventoryKey(string name, int type) |
171 | { | 170 | { |
172 | m_host.AddScriptLPS(1); | 171 | m_host.AddScriptLPS(1); |
173 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 172 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
174 | { | 173 | { |
175 | if (inv.Value.Name == name) | 174 | if (inv.Value.Name == name) |
176 | { | 175 | { |
177 | if (inv.Value.Type != type) | 176 | if (inv.Value.Type != type) |
178 | return LLUUID.Zero; | 177 | return UUID.Zero; |
179 | 178 | ||
180 | return inv.Value.AssetID.ToString(); | 179 | return inv.Value.AssetID.ToString(); |
181 | } | 180 | } |
182 | } | 181 | } |
183 | return LLUUID.Zero; | 182 | return UUID.Zero; |
184 | } | 183 | } |
185 | 184 | ||
186 | private LLUUID InventoryKey(string name) | 185 | private UUID InventoryKey(string name) |
187 | { | 186 | { |
188 | m_host.AddScriptLPS(1); | 187 | m_host.AddScriptLPS(1); |
189 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 188 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
190 | { | 189 | { |
191 | if (inv.Value.Name == name) | 190 | if (inv.Value.Name == name) |
192 | { | 191 | { |
193 | return inv.Value.AssetID.ToString(); | 192 | return inv.Value.AssetID.ToString(); |
194 | } | 193 | } |
195 | } | 194 | } |
196 | return LLUUID.Zero; | 195 | return UUID.Zero; |
197 | } | 196 | } |
198 | 197 | ||
199 | 198 | ||
200 | /// <summary> | 199 | /// <summary> |
201 | /// accepts a valid LLUUID, -or- a name of an inventory item. | 200 | /// accepts a valid UUID, -or- a name of an inventory item. |
202 | /// Returns a valid LLUUID or LLUUID.Zero if key invalid and item not found | 201 | /// Returns a valid UUID or UUID.Zero if key invalid and item not found |
203 | /// in prim inventory. | 202 | /// in prim inventory. |
204 | /// </summary> | 203 | /// </summary> |
205 | /// <param name="k"></param> | 204 | /// <param name="k"></param> |
206 | /// <returns></returns> | 205 | /// <returns></returns> |
207 | private LLUUID KeyOrName(string k) | 206 | private UUID KeyOrName(string k) |
208 | { | 207 | { |
209 | LLUUID key = LLUUID.Zero; | 208 | UUID key = UUID.Zero; |
210 | 209 | ||
211 | // if we can parse the string as a key, use it. | 210 | // if we can parse the string as a key, use it. |
212 | if (LLUUID.TryParse(k, out key)) | 211 | if (UUID.TryParse(k, out key)) |
213 | { | 212 | { |
214 | return key; | 213 | return key; |
215 | } | 214 | } |
216 | // else try to locate the name in inventory of object. found returns key, | 215 | // else try to locate the name in inventory of object. found returns key, |
217 | // not found returns LLUUID.Zero which will translate to the default particle texture | 216 | // not found returns UUID.Zero which will translate to the default particle texture |
218 | else | 217 | else |
219 | { | 218 | { |
220 | return InventoryKey(k); | 219 | return InventoryKey(k); |
@@ -573,7 +572,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
573 | if (text.Length > 1023) | 572 | if (text.Length > 1023) |
574 | text = text.Substring(0, 1023); | 573 | text = text.Substring(0, 1023); |
575 | 574 | ||
576 | World.SimChat(Helpers.StringToField(text), | 575 | World.SimChat(Utils.StringToBytes(text), |
577 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 576 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
578 | 577 | ||
579 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 578 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -587,7 +586,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
587 | if (text.Length > 1023) | 586 | if (text.Length > 1023) |
588 | text = text.Substring(0, 1023); | 587 | text = text.Substring(0, 1023); |
589 | 588 | ||
590 | World.SimChat(Helpers.StringToField(text), | 589 | World.SimChat(Utils.StringToBytes(text), |
591 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 590 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
592 | 591 | ||
593 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 592 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -601,7 +600,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
601 | if (text.Length > 1023) | 600 | if (text.Length > 1023) |
602 | text = text.Substring(0, 1023); | 601 | text = text.Substring(0, 1023); |
603 | 602 | ||
604 | World.SimChat(Helpers.StringToField(text), | 603 | World.SimChat(Utils.StringToBytes(text), |
605 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | 604 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); |
606 | 605 | ||
607 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 606 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -628,8 +627,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
628 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | 627 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) |
629 | { | 628 | { |
630 | m_host.AddScriptLPS(1); | 629 | m_host.AddScriptLPS(1); |
631 | LLUUID keyID; | 630 | UUID keyID; |
632 | LLUUID.TryParse(ID, out keyID); | 631 | UUID.TryParse(ID, out keyID); |
633 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 632 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
634 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | 633 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); |
635 | } | 634 | } |
@@ -651,8 +650,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
651 | public void llSensor(string name, string id, int type, double range, double arc) | 650 | public void llSensor(string name, string id, int type, double range, double arc) |
652 | { | 651 | { |
653 | m_host.AddScriptLPS(1); | 652 | m_host.AddScriptLPS(1); |
654 | LLUUID keyID = LLUUID.Zero; | 653 | UUID keyID = UUID.Zero; |
655 | LLUUID.TryParse(id, out keyID); | 654 | UUID.TryParse(id, out keyID); |
656 | 655 | ||
657 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | 656 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); |
658 | } | 657 | } |
@@ -660,8 +659,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
660 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 659 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
661 | { | 660 | { |
662 | m_host.AddScriptLPS(1); | 661 | m_host.AddScriptLPS(1); |
663 | LLUUID keyID = LLUUID.Zero; | 662 | UUID keyID = UUID.Zero; |
664 | LLUUID.TryParse(id, out keyID); | 663 | UUID.TryParse(id, out keyID); |
665 | 664 | ||
666 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 665 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
667 | } | 666 | } |
@@ -672,7 +671,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
672 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); | 671 | m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.UnSetSenseRepeaterEvents(m_localID, m_itemID); |
673 | } | 672 | } |
674 | 673 | ||
675 | public string resolveName(LLUUID objecUUID) | 674 | public string resolveName(UUID objecUUID) |
676 | { | 675 | { |
677 | // try avatar username surname | 676 | // try avatar username surname |
678 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); | 677 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); |
@@ -708,7 +707,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
708 | { | 707 | { |
709 | if ((number >= 0) && (number <= SenseList.Length)) | 708 | if ((number >= 0) && (number <= SenseList.Length)) |
710 | { | 709 | { |
711 | LLUUID SensedUUID = (LLUUID)SenseList.Data[number]; | 710 | UUID SensedUUID = (UUID)SenseList.Data[number]; |
712 | return resolveName(SensedUUID); | 711 | return resolveName(SensedUUID); |
713 | } | 712 | } |
714 | } | 713 | } |
@@ -741,14 +740,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
741 | return String.Empty; | 740 | return String.Empty; |
742 | } | 741 | } |
743 | 742 | ||
744 | public LLUUID uuidDetectedKey(int number) | 743 | public UUID uuidDetectedKey(int number) |
745 | { | 744 | { |
746 | LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); | 745 | LSL_Types.list SenseList = m_ScriptEngine.m_ASYNCLSLCommandManager.m_SensorRepeat.GetSensorList(m_localID, m_itemID); |
747 | if (SenseList != null) | 746 | if (SenseList != null) |
748 | { | 747 | { |
749 | if ((number >= 0) && (number < SenseList.Length)) | 748 | if ((number >= 0) && (number < SenseList.Length)) |
750 | { | 749 | { |
751 | LLUUID SensedUUID = (LLUUID)SenseList.Data[number]; | 750 | UUID SensedUUID = (UUID)SenseList.Data[number]; |
752 | return SensedUUID; | 751 | return SensedUUID; |
753 | } | 752 | } |
754 | } | 753 | } |
@@ -768,14 +767,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
768 | { | 767 | { |
769 | if (script.llDetectParams._key[number]) | 768 | if (script.llDetectParams._key[number]) |
770 | { | 769 | { |
771 | return new LLUUID(script.llDetectParams._key[number]); | 770 | return new UUID(script.llDetectParams._key[number]); |
772 | } | 771 | } |
773 | } | 772 | } |
774 | } | 773 | } |
775 | } | 774 | } |
776 | } | 775 | } |
777 | } | 776 | } |
778 | return LLUUID.Zero; | 777 | return UUID.Zero; |
779 | } | 778 | } |
780 | 779 | ||
781 | public EntityBase entityDetectedKey(int number) | 780 | public EntityBase entityDetectedKey(int number) |
@@ -785,7 +784,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
785 | { | 784 | { |
786 | if ((number >= 0) && (number < SenseList.Length)) | 785 | if ((number >= 0) && (number < SenseList.Length)) |
787 | { | 786 | { |
788 | LLUUID SensedUUID = (LLUUID)SenseList.Data[number]; | 787 | UUID SensedUUID = (UUID)SenseList.Data[number]; |
789 | EntityBase SensedObject = null; | 788 | EntityBase SensedObject = null; |
790 | lock (World.Entities) | 789 | lock (World.Entities) |
791 | { | 790 | { |
@@ -810,7 +809,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
810 | { | 809 | { |
811 | if (script.llDetectParams._key[number]) | 810 | if (script.llDetectParams._key[number]) |
812 | { | 811 | { |
813 | LLUUID SensedUUID = new LLUUID(script.llDetectParams._key[number]); | 812 | UUID SensedUUID = new UUID(script.llDetectParams._key[number]); |
814 | EntityBase SensedObject = null; | 813 | EntityBase SensedObject = null; |
815 | lock (World.Entities) | 814 | lock (World.Entities) |
816 | { | 815 | { |
@@ -830,8 +829,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
830 | public string llDetectedKey(int number) | 829 | public string llDetectedKey(int number) |
831 | { | 830 | { |
832 | m_host.AddScriptLPS(1); | 831 | m_host.AddScriptLPS(1); |
833 | LLUUID SensedUUID = uuidDetectedKey(number); | 832 | UUID SensedUUID = uuidDetectedKey(number); |
834 | if (SensedUUID == LLUUID.Zero) | 833 | if (SensedUUID == UUID.Zero) |
835 | return String.Empty; | 834 | return String.Empty; |
836 | return SensedUUID.ToString(); | 835 | return SensedUUID.ToString(); |
837 | } | 836 | } |
@@ -843,7 +842,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
843 | EntityBase SensedObject = entityDetectedKey(number); | 842 | EntityBase SensedObject = entityDetectedKey(number); |
844 | if (SensedObject ==null) | 843 | if (SensedObject ==null) |
845 | return String.Empty; | 844 | return String.Empty; |
846 | LLUUID SensedUUID = uuidDetectedKey(number); | 845 | UUID SensedUUID = uuidDetectedKey(number); |
847 | if (World.GetScenePresence(SensedUUID) == null) | 846 | if (World.GetScenePresence(SensedUUID) == null) |
848 | { | 847 | { |
849 | // sensed object is not an avatar | 848 | // sensed object is not an avatar |
@@ -870,7 +869,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
870 | return 0; | 869 | return 0; |
871 | int mask = 0; | 870 | int mask = 0; |
872 | 871 | ||
873 | LLUUID SensedUUID = uuidDetectedKey(number); | 872 | UUID SensedUUID = uuidDetectedKey(number); |
874 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); | 873 | LSL_Types.Vector3 ZeroVector = new LSL_Types.Vector3(0, 0, 0); |
875 | 874 | ||
876 | if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor | 875 | if (World.GetScenePresence(SensedUUID) != null) mask |= 0x01; // actor |
@@ -888,7 +887,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
888 | EntityBase SensedObject = entityDetectedKey(number); | 887 | EntityBase SensedObject = entityDetectedKey(number); |
889 | if (SensedObject == null) | 888 | if (SensedObject == null) |
890 | return new LSL_Types.Vector3(0, 0, 0); | 889 | return new LSL_Types.Vector3(0, 0, 0); |
891 | return new LSL_Types.Vector3(SensedObject.AbsolutePosition.X,SensedObject.AbsolutePosition.Y,SensedObject.AbsolutePosition.Z); | 890 | return new LSL_Types.Vector3( |
891 | SensedObject.AbsolutePosition.X, | ||
892 | SensedObject.AbsolutePosition.Y, | ||
893 | SensedObject.AbsolutePosition.Z); | ||
892 | } | 894 | } |
893 | 895 | ||
894 | public LSL_Types.Vector3 llDetectedVel(int number) | 896 | public LSL_Types.Vector3 llDetectedVel(int number) |
@@ -897,7 +899,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
897 | EntityBase SensedObject = entityDetectedKey(number); | 899 | EntityBase SensedObject = entityDetectedKey(number); |
898 | if (SensedObject == null) | 900 | if (SensedObject == null) |
899 | return new LSL_Types.Vector3(0, 0, 0); | 901 | return new LSL_Types.Vector3(0, 0, 0); |
900 | return new LSL_Types.Vector3(SensedObject.Velocity.X, SensedObject.Velocity.Y, SensedObject.Velocity.Z); | 902 | return new LSL_Types.Vector3( |
903 | SensedObject.Velocity.X, | ||
904 | SensedObject.Velocity.Y, | ||
905 | SensedObject.Velocity.Z); | ||
901 | } | 906 | } |
902 | 907 | ||
903 | public LSL_Types.Vector3 llDetectedGrab(int number) | 908 | public LSL_Types.Vector3 llDetectedGrab(int number) |
@@ -910,7 +915,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
910 | return new LSL_Types.Vector3( | 915 | return new LSL_Types.Vector3( |
911 | SensedObject.AbsolutePosition.X, | 916 | SensedObject.AbsolutePosition.X, |
912 | SensedObject.AbsolutePosition.Y, | 917 | SensedObject.AbsolutePosition.Y, |
913 | SensedObject.AbsolutePosition.Y); | 918 | SensedObject.AbsolutePosition.Z); |
914 | } | 919 | } |
915 | 920 | ||
916 | public LSL_Types.Quaternion llDetectedRot(int number) | 921 | public LSL_Types.Quaternion llDetectedRot(int number) |
@@ -919,7 +924,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
919 | EntityBase SensedObject = entityDetectedKey(number); | 924 | EntityBase SensedObject = entityDetectedKey(number); |
920 | if (SensedObject == null) | 925 | if (SensedObject == null) |
921 | return new LSL_Types.Quaternion(); | 926 | return new LSL_Types.Quaternion(); |
922 | return new LSL_Types.Quaternion(SensedObject.Rotation.x, SensedObject.Rotation.y, SensedObject.Rotation.z, SensedObject.Rotation.w); | 927 | return new LSL_Types.Quaternion( |
928 | SensedObject.Rotation.X, | ||
929 | SensedObject.Rotation.Y, | ||
930 | SensedObject.Rotation.Z, | ||
931 | SensedObject.Rotation.W); | ||
923 | } | 932 | } |
924 | 933 | ||
925 | public LSL_Types.LSLInteger llDetectedGroup(int number) | 934 | public LSL_Types.LSLInteger llDetectedGroup(int number) |
@@ -1005,7 +1014,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1005 | 1014 | ||
1006 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) | 1015 | if ((status & BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) == BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS) |
1007 | { | 1016 | { |
1008 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | 1017 | m_host.AddFlag(PrimFlags.CastShadows); |
1009 | } | 1018 | } |
1010 | 1019 | ||
1011 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) | 1020 | if ((status & BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) == BuiltIn_Commands_BaseClass.STATUS_ROTATE_X) |
@@ -1055,25 +1064,25 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1055 | public LSL_Types.LSLInteger llGetStatus(int status) | 1064 | public LSL_Types.LSLInteger llGetStatus(int status) |
1056 | { | 1065 | { |
1057 | m_host.AddScriptLPS(1); | 1066 | m_host.AddScriptLPS(1); |
1058 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | 1067 | // Console.WriteLine(m_host.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); |
1059 | switch (status) | 1068 | switch (status) |
1060 | { | 1069 | { |
1061 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: | 1070 | case BuiltIn_Commands_BaseClass.STATUS_PHYSICS: |
1062 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | 1071 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == (uint)PrimFlags.Physics) |
1063 | { | 1072 | { |
1064 | return 1; | 1073 | return 1; |
1065 | } | 1074 | } |
1066 | return 0; | 1075 | return 0; |
1067 | 1076 | ||
1068 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: | 1077 | case BuiltIn_Commands_BaseClass.STATUS_PHANTOM: |
1069 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | 1078 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) == (uint)PrimFlags.Phantom) |
1070 | { | 1079 | { |
1071 | return 1; | 1080 | return 1; |
1072 | } | 1081 | } |
1073 | return 0; | 1082 | return 0; |
1074 | 1083 | ||
1075 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: | 1084 | case BuiltIn_Commands_BaseClass.STATUS_CAST_SHADOWS: |
1076 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | 1085 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.CastShadows) == (uint)PrimFlags.CastShadows) |
1077 | { | 1086 | { |
1078 | return 1; | 1087 | return 1; |
1079 | } | 1088 | } |
@@ -1140,7 +1149,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1140 | scale.y = World.m_maxNonphys; | 1149 | scale.y = World.m_maxNonphys; |
1141 | if (scale.z > World.m_maxNonphys) | 1150 | if (scale.z > World.m_maxNonphys) |
1142 | scale.z = World.m_maxNonphys; | 1151 | scale.z = World.m_maxNonphys; |
1143 | LLVector3 tmp = part.Scale; | 1152 | Vector3 tmp = part.Scale; |
1144 | tmp.X = (float)scale.x; | 1153 | tmp.X = (float)scale.x; |
1145 | tmp.Y = (float)scale.y; | 1154 | tmp.Y = (float)scale.y; |
1146 | tmp.Z = (float)scale.z; | 1155 | tmp.Z = (float)scale.z; |
@@ -1163,8 +1172,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1163 | 1172 | ||
1164 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | 1173 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) |
1165 | { | 1174 | { |
1166 | LLObject.TextureEntry tex = part.Shape.Textures; | 1175 | Primitive.TextureEntry tex = part.Shape.Textures; |
1167 | LLColor texcolor; | 1176 | Color4 texcolor; |
1168 | if (face > -1) | 1177 | if (face > -1) |
1169 | { | 1178 | { |
1170 | texcolor = tex.CreateFace((uint)face).RGBA; | 1179 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1200,7 +1209,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1200 | 1209 | ||
1201 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1210 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1202 | { | 1211 | { |
1203 | LLObject.TextureEntry tex = part.Shape.Textures; | 1212 | Primitive.TextureEntry tex = part.Shape.Textures; |
1204 | if (face > -1) | 1213 | if (face > -1) |
1205 | { | 1214 | { |
1206 | tex.CreateFace((uint) face); | 1215 | tex.CreateFace((uint) face); |
@@ -1247,7 +1256,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1247 | break; | 1256 | break; |
1248 | } | 1257 | } |
1249 | 1258 | ||
1250 | LLObject.TextureEntry tex = part.Shape.Textures; | 1259 | Primitive.TextureEntry tex = part.Shape.Textures; |
1251 | if (face > -1) | 1260 | if (face > -1) |
1252 | { | 1261 | { |
1253 | tex.CreateFace((uint) face); | 1262 | tex.CreateFace((uint) face); |
@@ -1275,7 +1284,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1275 | 1284 | ||
1276 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1285 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1277 | { | 1286 | { |
1278 | LLObject.TextureEntry tex = part.Shape.Textures; | 1287 | Primitive.TextureEntry tex = part.Shape.Textures; |
1279 | if (face > -1) | 1288 | if (face > -1) |
1280 | { | 1289 | { |
1281 | tex.CreateFace((uint) face); | 1290 | tex.CreateFace((uint) face); |
@@ -1301,7 +1310,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1301 | public double llGetAlpha(int face) | 1310 | public double llGetAlpha(int face) |
1302 | { | 1311 | { |
1303 | m_host.AddScriptLPS(1); | 1312 | m_host.AddScriptLPS(1); |
1304 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1313 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1305 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1314 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1306 | { | 1315 | { |
1307 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | 1316 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); |
@@ -1322,8 +1331,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1322 | 1331 | ||
1323 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | 1332 | private void SetAlpha(SceneObjectPart part, double alpha, int face) |
1324 | { | 1333 | { |
1325 | LLObject.TextureEntry tex = part.Shape.Textures; | 1334 | Primitive.TextureEntry tex = part.Shape.Textures; |
1326 | LLColor texcolor; | 1335 | Color4 texcolor; |
1327 | if (face > -1) | 1336 | if (face > -1) |
1328 | { | 1337 | { |
1329 | texcolor = tex.CreateFace((uint)face).RGBA; | 1338 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1450,8 +1459,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1450 | public LSL_Types.Vector3 llGetColor(int face) | 1459 | public LSL_Types.Vector3 llGetColor(int face) |
1451 | { | 1460 | { |
1452 | m_host.AddScriptLPS(1); | 1461 | m_host.AddScriptLPS(1); |
1453 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1462 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1454 | LLColor texcolor; | 1463 | Color4 texcolor; |
1455 | LSL_Types.Vector3 rgb; | 1464 | LSL_Types.Vector3 rgb; |
1456 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1465 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1457 | { | 1466 | { |
@@ -1484,21 +1493,21 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1484 | 1493 | ||
1485 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1494 | private void SetTexture(SceneObjectPart part, string texture, int face) |
1486 | { | 1495 | { |
1487 | LLUUID textureID=new LLUUID(); | 1496 | UUID textureID=new UUID(); |
1488 | 1497 | ||
1489 | if (!LLUUID.TryParse(texture, out textureID)) | 1498 | if (!UUID.TryParse(texture, out textureID)) |
1490 | { | 1499 | { |
1491 | textureID=InventoryKey(texture, (int)AssetType.Texture); | 1500 | textureID=InventoryKey(texture, (int)AssetType.Texture); |
1492 | } | 1501 | } |
1493 | 1502 | ||
1494 | if (textureID == LLUUID.Zero) | 1503 | if (textureID == UUID.Zero) |
1495 | return; | 1504 | return; |
1496 | 1505 | ||
1497 | LLObject.TextureEntry tex = part.Shape.Textures; | 1506 | Primitive.TextureEntry tex = part.Shape.Textures; |
1498 | 1507 | ||
1499 | if (face > -1) | 1508 | if (face > -1) |
1500 | { | 1509 | { |
1501 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1510 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1502 | texface.TextureID = textureID; | 1511 | texface.TextureID = textureID; |
1503 | tex.FaceTextures[face] = texface; | 1512 | tex.FaceTextures[face] = texface; |
1504 | part.UpdateTexture(tex); | 1513 | part.UpdateTexture(tex); |
@@ -1529,10 +1538,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1529 | 1538 | ||
1530 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1539 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1531 | { | 1540 | { |
1532 | LLObject.TextureEntry tex = part.Shape.Textures; | 1541 | Primitive.TextureEntry tex = part.Shape.Textures; |
1533 | if (face > -1) | 1542 | if (face > -1) |
1534 | { | 1543 | { |
1535 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1544 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1536 | texface.RepeatU = (float)u; | 1545 | texface.RepeatU = (float)u; |
1537 | texface.RepeatV = (float)v; | 1546 | texface.RepeatV = (float)v; |
1538 | tex.FaceTextures[face] = texface; | 1547 | tex.FaceTextures[face] = texface; |
@@ -1565,10 +1574,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1565 | 1574 | ||
1566 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1575 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1567 | { | 1576 | { |
1568 | LLObject.TextureEntry tex = part.Shape.Textures; | 1577 | Primitive.TextureEntry tex = part.Shape.Textures; |
1569 | if (face > -1) | 1578 | if (face > -1) |
1570 | { | 1579 | { |
1571 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1580 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1572 | texface.OffsetU = (float)u; | 1581 | texface.OffsetU = (float)u; |
1573 | texface.OffsetV = (float)v; | 1582 | texface.OffsetV = (float)v; |
1574 | tex.FaceTextures[face] = texface; | 1583 | tex.FaceTextures[face] = texface; |
@@ -1601,10 +1610,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1601 | 1610 | ||
1602 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1611 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
1603 | { | 1612 | { |
1604 | LLObject.TextureEntry tex = part.Shape.Textures; | 1613 | Primitive.TextureEntry tex = part.Shape.Textures; |
1605 | if (face > -1) | 1614 | if (face > -1) |
1606 | { | 1615 | { |
1607 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1616 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1608 | texface.Rotation = (float)rotation; | 1617 | texface.Rotation = (float)rotation; |
1609 | tex.FaceTextures[face] = texface; | 1618 | tex.FaceTextures[face] = texface; |
1610 | part.UpdateTexture(tex); | 1619 | part.UpdateTexture(tex); |
@@ -1628,14 +1637,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1628 | public string llGetTexture(int face) | 1637 | public string llGetTexture(int face) |
1629 | { | 1638 | { |
1630 | m_host.AddScriptLPS(1); | 1639 | m_host.AddScriptLPS(1); |
1631 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1640 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1632 | if (face == -1) | 1641 | if (face == -1) |
1633 | { | 1642 | { |
1634 | face = 0; | 1643 | face = 0; |
1635 | } | 1644 | } |
1636 | if (face > -1) | 1645 | if (face > -1) |
1637 | { | 1646 | { |
1638 | LLObject.TextureEntryFace texface; | 1647 | Primitive.TextureEntryFace texface; |
1639 | texface = tex.GetFace((uint)face); | 1648 | texface = tex.GetFace((uint)face); |
1640 | return texface.TextureID.ToString(); | 1649 | return texface.TextureID.ToString(); |
1641 | } | 1650 | } |
@@ -1665,11 +1674,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1665 | 1674 | ||
1666 | if (part.ParentID != 0) | 1675 | if (part.ParentID != 0) |
1667 | { | 1676 | { |
1668 | part.UpdateOffSet(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1677 | part.UpdateOffSet(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1669 | } | 1678 | } |
1670 | else | 1679 | else |
1671 | { | 1680 | { |
1672 | part.UpdateGroupPosition(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1681 | part.UpdateGroupPosition(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1673 | } | 1682 | } |
1674 | } | 1683 | } |
1675 | 1684 | ||
@@ -1709,7 +1718,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1709 | 1718 | ||
1710 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | 1719 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) |
1711 | { | 1720 | { |
1712 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | 1721 | part.UpdateRotation(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); |
1713 | // Update rotation does not move the object in the physics scene if it's a linkset. | 1722 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1714 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | 1723 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; |
1715 | } | 1724 | } |
@@ -1717,14 +1726,18 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1717 | public LSL_Types.Quaternion llGetRot() | 1726 | public LSL_Types.Quaternion llGetRot() |
1718 | { | 1727 | { |
1719 | m_host.AddScriptLPS(1); | 1728 | m_host.AddScriptLPS(1); |
1720 | LLQuaternion q = m_host.RotationOffset; | 1729 | Quaternion q = m_host.RotationOffset; |
1721 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 1730 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
1722 | } | 1731 | } |
1723 | 1732 | ||
1724 | public LSL_Types.Quaternion llGetLocalRot() | 1733 | public LSL_Types.Quaternion llGetLocalRot() |
1725 | { | 1734 | { |
1726 | m_host.AddScriptLPS(1); | 1735 | m_host.AddScriptLPS(1); |
1727 | return new LSL_Types.Quaternion(m_host.RotationOffset.X, m_host.RotationOffset.Y, m_host.RotationOffset.Z, m_host.RotationOffset.W); | 1736 | return new LSL_Types.Quaternion( |
1737 | m_host.RotationOffset.X, | ||
1738 | m_host.RotationOffset.Y, | ||
1739 | m_host.RotationOffset.Z, | ||
1740 | m_host.RotationOffset.W); | ||
1728 | } | 1741 | } |
1729 | 1742 | ||
1730 | public void llSetForce(LSL_Types.Vector3 force, int local) | 1743 | public void llSetForce(LSL_Types.Vector3 force, int local) |
@@ -1769,7 +1782,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1769 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | 1782 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) |
1770 | { | 1783 | { |
1771 | m_host.AddScriptLPS(1); | 1784 | m_host.AddScriptLPS(1); |
1772 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | 1785 | return m_host.registerTargetWaypoint(new Vector3((float)position.x, (float)position.y, (float)position.z), (float)range); |
1773 | 1786 | ||
1774 | } | 1787 | } |
1775 | 1788 | ||
@@ -1795,7 +1808,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1795 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | 1808 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) |
1796 | { | 1809 | { |
1797 | m_host.AddScriptLPS(1); | 1810 | m_host.AddScriptLPS(1); |
1798 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | 1811 | m_host.MoveToTarget(new Vector3((float)target.x, (float)target.y, (float)target.z), (float)tau); |
1799 | } | 1812 | } |
1800 | 1813 | ||
1801 | public void llStopMoveToTarget() | 1814 | public void llStopMoveToTarget() |
@@ -1816,7 +1829,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1816 | if (force.z > 20000) | 1829 | if (force.z > 20000) |
1817 | force.z = 20000; | 1830 | force.z = 20000; |
1818 | 1831 | ||
1819 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); | 1832 | m_host.ApplyImpulse(new Vector3((float)force.x, (float)force.y, (float)force.z), local != 0); |
1820 | } | 1833 | } |
1821 | 1834 | ||
1822 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | 1835 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) |
@@ -1925,7 +1938,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1925 | { | 1938 | { |
1926 | m_host.AddScriptLPS(1); | 1939 | m_host.AddScriptLPS(1); |
1927 | 1940 | ||
1928 | if (m_host.Sound != LLUUID.Zero) | 1941 | if (m_host.Sound != UUID.Zero) |
1929 | llStopSound(); | 1942 | llStopSound(); |
1930 | 1943 | ||
1931 | m_host.Sound = KeyOrName(sound); | 1944 | m_host.Sound = KeyOrName(sound); |
@@ -1967,7 +1980,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1967 | { | 1980 | { |
1968 | m_host.AddScriptLPS(1); | 1981 | m_host.AddScriptLPS(1); |
1969 | 1982 | ||
1970 | m_host.Sound = LLUUID.Zero; | 1983 | m_host.Sound = UUID.Zero; |
1971 | m_host.SoundGain = 0; | 1984 | m_host.SoundGain = 0; |
1972 | m_host.SoundFlags = 0; | 1985 | m_host.SoundFlags = 0; |
1973 | m_host.SoundRadius = 0; | 1986 | m_host.SoundRadius = 0; |
@@ -1975,7 +1988,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1975 | m_host.ScheduleFullUpdate(); | 1988 | m_host.ScheduleFullUpdate(); |
1976 | m_host.SendFullUpdateToAllClients(); | 1989 | m_host.SendFullUpdateToAllClients(); |
1977 | 1990 | ||
1978 | // m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | 1991 | // m_host.SendSound(UUID.Zero.ToString(), 1.0, false, 2); |
1979 | } | 1992 | } |
1980 | 1993 | ||
1981 | public void llPreloadSound(string sound) | 1994 | public void llPreloadSound(string sound) |
@@ -2223,13 +2236,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2223 | 2236 | ||
2224 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | 2237 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) |
2225 | { | 2238 | { |
2226 | LLUUID invItemID=InventorySelf(); | 2239 | UUID invItemID=InventorySelf(); |
2227 | if (invItemID == LLUUID.Zero) | 2240 | if (invItemID == UUID.Zero) |
2228 | return 0; | 2241 | return 0; |
2229 | 2242 | ||
2230 | m_host.AddScriptLPS(1); | 2243 | m_host.AddScriptLPS(1); |
2231 | 2244 | ||
2232 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2245 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2233 | return 0; | 2246 | return 0; |
2234 | 2247 | ||
2235 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) | 2248 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0) |
@@ -2238,9 +2251,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2238 | return 0; | 2251 | return 0; |
2239 | } | 2252 | } |
2240 | 2253 | ||
2241 | LLUUID toID=new LLUUID(); | 2254 | UUID toID=new UUID(); |
2242 | 2255 | ||
2243 | if (!LLUUID.TryParse(destination, out toID)) | 2256 | if (!UUID.TryParse(destination, out toID)) |
2244 | { | 2257 | { |
2245 | LSLError("Bad key in llGiveMoney"); | 2258 | LSLError("Bad key in llGiveMoney"); |
2246 | return 0; | 2259 | return 0; |
@@ -2303,7 +2316,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2303 | // it's possible to have two items with the same task inventory name. | 2316 | // it's possible to have two items with the same task inventory name. |
2304 | // this is an easter egg of sorts. | 2317 | // this is an easter egg of sorts. |
2305 | 2318 | ||
2306 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2319 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2307 | { | 2320 | { |
2308 | if (inv.Value.Name == inventory) | 2321 | if (inv.Value.Name == inventory) |
2309 | { | 2322 | { |
@@ -2314,18 +2327,18 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2314 | continue; | 2327 | continue; |
2315 | } | 2328 | } |
2316 | 2329 | ||
2317 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | 2330 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); |
2318 | 2331 | ||
2319 | // test if we're further away then 10m | 2332 | // test if we're further away then 10m |
2320 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | 2333 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) |
2321 | return; // wiki says, if it's further away then 10m, silently fail. | 2334 | return; // wiki says, if it's further away then 10m, silently fail. |
2322 | 2335 | ||
2323 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | 2336 | Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); |
2324 | 2337 | ||
2325 | // need the magnitude later | 2338 | // need the magnitude later |
2326 | float velmag = (float)Util.GetMagnitude(llvel); | 2339 | float velmag = (float)Util.GetMagnitude(llvel); |
2327 | 2340 | ||
2328 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | 2341 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); |
2329 | 2342 | ||
2330 | // If either of these are null, then there was an unknown error. | 2343 | // If either of these are null, then there was an unknown error. |
2331 | if (new_group == null) | 2344 | if (new_group == null) |
@@ -2336,7 +2349,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2336 | // objects rezzed with this method are die_at_edge by default. | 2349 | // objects rezzed with this method are die_at_edge by default. |
2337 | new_group.RootPart.SetDieAtEdge(true); | 2350 | new_group.RootPart.SetDieAtEdge(true); |
2338 | 2351 | ||
2339 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "object_rez", EventQueueManager.llDetectNull, new Object[] { new LSL_Types.LSLString(new_group.RootPart.UUID.ToString()) }); | 2352 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "object_rez", EventQueueManager.llDetectNull, new Object[] { new LSL_Types.LSLString(new_group.RootPart.ToString()) }); |
2340 | float groupmass = new_group.GetMass(); | 2353 | float groupmass = new_group.GetMass(); |
2341 | 2354 | ||
2342 | //Recoil. | 2355 | //Recoil. |
@@ -2401,7 +2414,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2401 | return; | 2414 | return; |
2402 | } | 2415 | } |
2403 | 2416 | ||
2404 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2417 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2405 | { | 2418 | { |
2406 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2419 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2407 | 2420 | ||
@@ -2428,7 +2441,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2428 | return; | 2441 | return; |
2429 | } | 2442 | } |
2430 | 2443 | ||
2431 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2444 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2432 | { | 2445 | { |
2433 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2446 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2434 | 2447 | ||
@@ -2489,14 +2502,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2489 | 2502 | ||
2490 | // TODO: figure out values for client, fromSession, and imSessionID | 2503 | // TODO: figure out values for client, fromSession, and imSessionID |
2491 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | 2504 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); |
2492 | LLUUID friendTransactionID = LLUUID.Random(); | 2505 | UUID friendTransactionID = UUID.Random(); |
2493 | 2506 | ||
2494 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 2507 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
2495 | 2508 | ||
2496 | GridInstantMessage msg = new GridInstantMessage(); | 2509 | GridInstantMessage msg = new GridInstantMessage(); |
2497 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | 2510 | msg.fromAgentID = new Guid(m_host.ToString()); // fromAgentID.Guid; |
2498 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | 2511 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; |
2499 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | 2512 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
2500 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 2513 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
2501 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 2514 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
2502 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 2515 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
@@ -2514,8 +2527,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2514 | msg.fromGroup = false;// fromGroup; | 2527 | msg.fromGroup = false;// fromGroup; |
2515 | msg.offline = (byte)0; //offline; | 2528 | msg.offline = (byte)0; //offline; |
2516 | msg.ParentEstateID = 0; //ParentEstateID; | 2529 | msg.ParentEstateID = 0; //ParentEstateID; |
2517 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | 2530 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); |
2518 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | 2531 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; |
2519 | msg.binaryBucket = new byte[0];// binaryBucket; | 2532 | msg.binaryBucket = new byte[0];// binaryBucket; |
2520 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 2533 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
2521 | // ScriptSleep(2000); | 2534 | // ScriptSleep(2000); |
@@ -2543,7 +2556,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2543 | public string llGetKey() | 2556 | public string llGetKey() |
2544 | { | 2557 | { |
2545 | m_host.AddScriptLPS(1); | 2558 | m_host.AddScriptLPS(1); |
2546 | return m_host.UUID.ToString(); | 2559 | return m_host.ToString(); |
2547 | } | 2560 | } |
2548 | 2561 | ||
2549 | public void llSetBuoyancy(double buoyancy) | 2562 | public void llSetBuoyancy(double buoyancy) |
@@ -2607,11 +2620,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2607 | { | 2620 | { |
2608 | m_host.AddScriptLPS(1); | 2621 | m_host.AddScriptLPS(1); |
2609 | 2622 | ||
2610 | LLUUID invItemID=InventorySelf(); | 2623 | UUID invItemID=InventorySelf(); |
2611 | if (invItemID == LLUUID.Zero) | 2624 | if (invItemID == UUID.Zero) |
2612 | return; | 2625 | return; |
2613 | 2626 | ||
2614 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2627 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2615 | return; | 2628 | return; |
2616 | 2629 | ||
2617 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2630 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
@@ -2620,9 +2633,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2620 | 2633 | ||
2621 | if (presence != null) | 2634 | if (presence != null) |
2622 | { | 2635 | { |
2623 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | 2636 | // Do NOT try to parse UUID, animations cannot be triggered by ID |
2624 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | 2637 | UUID animID=InventoryKey(anim, (int)AssetType.Animation); |
2625 | if (animID == LLUUID.Zero) | 2638 | if (animID == UUID.Zero) |
2626 | presence.AddAnimation(anim); | 2639 | presence.AddAnimation(anim); |
2627 | else | 2640 | else |
2628 | presence.AddAnimation(animID); | 2641 | presence.AddAnimation(animID); |
@@ -2634,30 +2647,30 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2634 | { | 2647 | { |
2635 | m_host.AddScriptLPS(1); | 2648 | m_host.AddScriptLPS(1); |
2636 | 2649 | ||
2637 | LLUUID invItemID=InventorySelf(); | 2650 | UUID invItemID=InventorySelf(); |
2638 | if (invItemID == LLUUID.Zero) | 2651 | if (invItemID == UUID.Zero) |
2639 | return; | 2652 | return; |
2640 | 2653 | ||
2641 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2654 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2642 | return; | 2655 | return; |
2643 | 2656 | ||
2644 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2657 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
2645 | { | 2658 | { |
2646 | LLUUID animID = new LLUUID(); | 2659 | UUID animID = new UUID(); |
2647 | 2660 | ||
2648 | if (!LLUUID.TryParse(anim, out animID)) | 2661 | if (!UUID.TryParse(anim, out animID)) |
2649 | { | 2662 | { |
2650 | animID=InventoryKey(anim); | 2663 | animID=InventoryKey(anim); |
2651 | } | 2664 | } |
2652 | 2665 | ||
2653 | if (animID == LLUUID.Zero) | 2666 | if (animID == UUID.Zero) |
2654 | return; | 2667 | return; |
2655 | 2668 | ||
2656 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | 2669 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); |
2657 | 2670 | ||
2658 | if (presence != null) | 2671 | if (presence != null) |
2659 | { | 2672 | { |
2660 | if (animID == LLUUID.Zero) | 2673 | if (animID == UUID.Zero) |
2661 | presence.RemoveAnimation(anim); | 2674 | presence.RemoveAnimation(anim); |
2662 | else | 2675 | else |
2663 | presence.RemoveAnimation(animID); | 2676 | presence.RemoveAnimation(animID); |
@@ -2680,8 +2693,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2680 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | 2693 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) |
2681 | { | 2694 | { |
2682 | m_host.AddScriptLPS(1); | 2695 | m_host.AddScriptLPS(1); |
2683 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2696 | m_host.RotationalVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2684 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2697 | m_host.AngularVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2685 | m_host.ScheduleTerseUpdate(); | 2698 | m_host.ScheduleTerseUpdate(); |
2686 | m_host.SendTerseUpdateToAllClients(); | 2699 | m_host.SendTerseUpdateToAllClients(); |
2687 | } | 2700 | } |
@@ -2700,19 +2713,19 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2700 | 2713 | ||
2701 | public void llRequestPermissions(string agent, int perm) | 2714 | public void llRequestPermissions(string agent, int perm) |
2702 | { | 2715 | { |
2703 | LLUUID agentID=new LLUUID(); | 2716 | UUID agentID=new UUID(); |
2704 | 2717 | ||
2705 | if (!LLUUID.TryParse(agent, out agentID)) | 2718 | if (!UUID.TryParse(agent, out agentID)) |
2706 | return; | 2719 | return; |
2707 | 2720 | ||
2708 | LLUUID invItemID=InventorySelf(); | 2721 | UUID invItemID=InventorySelf(); |
2709 | 2722 | ||
2710 | if (invItemID == LLUUID.Zero) | 2723 | if (invItemID == UUID.Zero) |
2711 | return; // Not in a prim? How?? | 2724 | return; // Not in a prim? How?? |
2712 | 2725 | ||
2713 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | 2726 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
2714 | { | 2727 | { |
2715 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | 2728 | m_host.TaskInventory[invItemID].PermsGranter=UUID.Zero; |
2716 | m_host.TaskInventory[invItemID].PermsMask=0; | 2729 | m_host.TaskInventory[invItemID].PermsMask=0; |
2717 | 2730 | ||
2718 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( | 2731 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue( |
@@ -2786,14 +2799,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2786 | m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {new LSL_Types.LSLInteger(0)}); | 2799 | m_localID, m_itemID, "run_time_permissions", EventQueueManager.llDetectNull, new Object[] {new LSL_Types.LSLInteger(0)}); |
2787 | } | 2800 | } |
2788 | 2801 | ||
2789 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | 2802 | void handleScriptAnswer(IClientAPI client, UUID taskID, UUID itemID, int answer) |
2790 | { | 2803 | { |
2791 | if (taskID != m_host.UUID) | 2804 | if (taskID != m_host.UUID) |
2792 | return; | 2805 | return; |
2793 | 2806 | ||
2794 | LLUUID invItemID=InventorySelf(); | 2807 | UUID invItemID=InventorySelf(); |
2795 | 2808 | ||
2796 | if (invItemID == LLUUID.Zero) | 2809 | if (invItemID == UUID.Zero) |
2797 | return; | 2810 | return; |
2798 | 2811 | ||
2799 | client.OnScriptAnswer-=handleScriptAnswer; | 2812 | client.OnScriptAnswer-=handleScriptAnswer; |
@@ -2816,7 +2829,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2816 | } | 2829 | } |
2817 | } | 2830 | } |
2818 | 2831 | ||
2819 | return LLUUID.Zero.ToString(); | 2832 | return UUID.Zero.ToString(); |
2820 | } | 2833 | } |
2821 | 2834 | ||
2822 | public LSL_Types.LSLInteger llGetPermissions() | 2835 | public LSL_Types.LSLInteger llGetPermissions() |
@@ -2854,8 +2867,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2854 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2867 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2855 | if (linknumber > -1) | 2868 | if (linknumber > -1) |
2856 | { | 2869 | { |
2857 | LLObject.TextureEntry tex = part.Shape.Textures; | 2870 | Primitive.TextureEntry tex = part.Shape.Textures; |
2858 | LLColor texcolor; | 2871 | Color4 texcolor; |
2859 | if (face > -1) | 2872 | if (face > -1) |
2860 | { | 2873 | { |
2861 | texcolor = tex.CreateFace((uint)face).RGBA; | 2874 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2901,8 +2914,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2901 | { | 2914 | { |
2902 | linknumber = w; | 2915 | linknumber = w; |
2903 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2916 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2904 | LLObject.TextureEntry tex = part.Shape.Textures; | 2917 | Primitive.TextureEntry tex = part.Shape.Textures; |
2905 | LLColor texcolor; | 2918 | Color4 texcolor; |
2906 | if (face > -1) | 2919 | if (face > -1) |
2907 | { | 2920 | { |
2908 | texcolor = tex.CreateFace((uint)face).RGBA; | 2921 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2945,7 +2958,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2945 | public void llCreateLink(string target, int parent) | 2958 | public void llCreateLink(string target, int parent) |
2946 | { | 2959 | { |
2947 | m_host.AddScriptLPS(1); | 2960 | m_host.AddScriptLPS(1); |
2948 | LLUUID invItemID = InventorySelf(); | 2961 | UUID invItemID = InventorySelf(); |
2949 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CHANGE_LINKS) == 0) { | 2962 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CHANGE_LINKS) == 0) { |
2950 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 2963 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
2951 | return; | 2964 | return; |
@@ -2970,7 +2983,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2970 | childPrim.RootPart.UpdateFlag = uf; | 2983 | childPrim.RootPart.UpdateFlag = uf; |
2971 | } | 2984 | } |
2972 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 2985 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
2973 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 2986 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
2974 | parentPrim.GetProperties(client); | 2987 | parentPrim.GetProperties(client); |
2975 | 2988 | ||
2976 | ScriptSleep(1000); | 2989 | ScriptSleep(1000); |
@@ -2994,11 +3007,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
2994 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | 3007 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); |
2995 | if (part != null) | 3008 | if (part != null) |
2996 | { | 3009 | { |
2997 | return part.UUID.ToString(); | 3010 | return part.ToString(); |
2998 | } | 3011 | } |
2999 | else | 3012 | else |
3000 | { | 3013 | { |
3001 | return LLUUID.Zero.ToString(); | 3014 | return UUID.Zero.ToString(); |
3002 | } | 3015 | } |
3003 | } | 3016 | } |
3004 | 3017 | ||
@@ -3020,7 +3033,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3020 | { | 3033 | { |
3021 | m_host.AddScriptLPS(1); | 3034 | m_host.AddScriptLPS(1); |
3022 | int count = 0; | 3035 | int count = 0; |
3023 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3036 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3024 | { | 3037 | { |
3025 | if (inv.Value.Type == type || type == -1) | 3038 | if (inv.Value.Type == type || type == -1) |
3026 | { | 3039 | { |
@@ -3034,7 +3047,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3034 | { | 3047 | { |
3035 | m_host.AddScriptLPS(1); | 3048 | m_host.AddScriptLPS(1); |
3036 | ArrayList keys = new ArrayList(); | 3049 | ArrayList keys = new ArrayList(); |
3037 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3050 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3038 | { | 3051 | { |
3039 | if (inv.Value.Type == type || type == -1) | 3052 | if (inv.Value.Type == type || type == -1) |
3040 | { | 3053 | { |
@@ -3055,7 +3068,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3055 | 3068 | ||
3056 | public void llSetScriptState(string name, int run) | 3069 | public void llSetScriptState(string name, int run) |
3057 | { | 3070 | { |
3058 | LLUUID item; | 3071 | UUID item; |
3059 | ScriptManager sm; | 3072 | ScriptManager sm; |
3060 | IScript script = null; | 3073 | IScript script = null; |
3061 | 3074 | ||
@@ -3064,7 +3077,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3064 | // These functions are supposed to be robust, | 3077 | // These functions are supposed to be robust, |
3065 | // so get the state one step at a time. | 3078 | // so get the state one step at a time. |
3066 | 3079 | ||
3067 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 3080 | if ((item = ScriptByName(name)) != UUID.Zero) |
3068 | { | 3081 | { |
3069 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) | 3082 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) |
3070 | { | 3083 | { |
@@ -3098,17 +3111,17 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3098 | { | 3111 | { |
3099 | m_host.AddScriptLPS(1); | 3112 | m_host.AddScriptLPS(1); |
3100 | bool found = false; | 3113 | bool found = false; |
3101 | LLUUID destId = LLUUID.Zero; | 3114 | UUID destId = UUID.Zero; |
3102 | LLUUID objId = LLUUID.Zero; | 3115 | UUID objId = UUID.Zero; |
3103 | 3116 | ||
3104 | if (!LLUUID.TryParse(destination, out destId)) | 3117 | if (!UUID.TryParse(destination, out destId)) |
3105 | { | 3118 | { |
3106 | llSay(0, "Could not parse key " + destination); | 3119 | llSay(0, "Could not parse key " + destination); |
3107 | return; | 3120 | return; |
3108 | } | 3121 | } |
3109 | 3122 | ||
3110 | // move the first object found with this inventory name | 3123 | // move the first object found with this inventory name |
3111 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3124 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3112 | { | 3125 | { |
3113 | if (inv.Value.Name == inventory) | 3126 | if (inv.Value.Name == inventory) |
3114 | { | 3127 | { |
@@ -3186,22 +3199,22 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3186 | { | 3199 | { |
3187 | if (item.Type == 3 && item.Name == name) | 3200 | if (item.Type == 3 && item.Name == name) |
3188 | { | 3201 | { |
3189 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( | 3202 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager.m_Dataserver.RegisterRequest( |
3190 | m_localID, m_itemID, item.AssetID.ToString()); | 3203 | m_localID, m_itemID, item.AssetID.ToString()); |
3191 | 3204 | ||
3192 | LLVector3 region = new LLVector3( | 3205 | Vector3 region = new Vector3( |
3193 | World.RegionInfo.RegionLocX * Constants.RegionSize, | 3206 | World.RegionInfo.RegionLocX * Constants.RegionSize, |
3194 | World.RegionInfo.RegionLocY * Constants.RegionSize, | 3207 | World.RegionInfo.RegionLocY * Constants.RegionSize, |
3195 | 0); | 3208 | 0); |
3196 | 3209 | ||
3197 | World.AssetCache.GetAsset(item.AssetID, | 3210 | World.AssetCache.GetAsset(item.AssetID, |
3198 | delegate(LLUUID i, AssetBase a) | 3211 | delegate(UUID i, AssetBase a) |
3199 | { | 3212 | { |
3200 | AssetLandmark lm = new AssetLandmark(a); | 3213 | AssetLandmark lm = new AssetLandmark(a); |
3201 | 3214 | ||
3202 | float rx = (uint)(lm.RegionHandle >> 32); | 3215 | float rx = (uint)(lm.RegionHandle >> 32); |
3203 | float ry = (uint)lm.RegionHandle; | 3216 | float ry = (uint)lm.RegionHandle; |
3204 | region = lm.Position + new LLVector3(rx, ry, 0) - region; | 3217 | region = lm.Position + new Vector3(rx, ry, 0) - region; |
3205 | 3218 | ||
3206 | string reply = region.ToString(); | 3219 | string reply = region.ToString(); |
3207 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 3220 | m_ScriptEngine.m_ASYNCLSLCommandManager. |
@@ -3226,8 +3239,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3226 | public void llTeleportAgentHome(string agent) | 3239 | public void llTeleportAgentHome(string agent) |
3227 | { | 3240 | { |
3228 | m_host.AddScriptLPS(1); | 3241 | m_host.AddScriptLPS(1); |
3229 | LLUUID agentId = new LLUUID(); | 3242 | UUID agentId = new UUID(); |
3230 | if (LLUUID.TryParse(agent, out agentId)) | 3243 | if (UUID.TryParse(agent, out agentId)) |
3231 | { | 3244 | { |
3232 | ScenePresence presence = World.GetScenePresence(agentId); | 3245 | ScenePresence presence = World.GetScenePresence(agentId); |
3233 | if (presence != null) | 3246 | if (presence != null) |
@@ -3243,7 +3256,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3243 | public void llModifyLand(int action, int brush) | 3256 | public void llModifyLand(int action, int brush) |
3244 | { | 3257 | { |
3245 | m_host.AddScriptLPS(1); | 3258 | m_host.AddScriptLPS(1); |
3246 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | 3259 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); |
3247 | } | 3260 | } |
3248 | 3261 | ||
3249 | public void llCollisionSound(string impact_sound, double impact_volume) | 3262 | public void llCollisionSound(string impact_sound, double impact_volume) |
@@ -3277,7 +3290,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3277 | m_host.AddScriptLPS(1); | 3290 | m_host.AddScriptLPS(1); |
3278 | 3291 | ||
3279 | uint partLocalID; | 3292 | uint partLocalID; |
3280 | LLUUID partItemID; | 3293 | UUID partItemID; |
3281 | 3294 | ||
3282 | switch ((int)linknum) | 3295 | switch ((int)linknum) |
3283 | { | 3296 | { |
@@ -3452,7 +3465,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3452 | SceneObjectPart targ = World.GetSceneObjectPart(target); | 3465 | SceneObjectPart targ = World.GetSceneObjectPart(target); |
3453 | if (targ == null) | 3466 | if (targ == null) |
3454 | return; | 3467 | return; |
3455 | targ.ApplyImpulse(new LLVector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); | 3468 | targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); |
3456 | } | 3469 | } |
3457 | 3470 | ||
3458 | public void llPassCollisions(int pass) | 3471 | public void llPassCollisions(int pass) |
@@ -3731,7 +3744,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3731 | public string llGetInventoryKey(string name) | 3744 | public string llGetInventoryKey(string name) |
3732 | { | 3745 | { |
3733 | m_host.AddScriptLPS(1); | 3746 | m_host.AddScriptLPS(1); |
3734 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3747 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3735 | { | 3748 | { |
3736 | if (inv.Value.Name == name) | 3749 | if (inv.Value.Name == name) |
3737 | { | 3750 | { |
@@ -3741,11 +3754,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3741 | } | 3754 | } |
3742 | else | 3755 | else |
3743 | { | 3756 | { |
3744 | return LLUUID.Zero.ToString(); | 3757 | return UUID.Zero.ToString(); |
3745 | } | 3758 | } |
3746 | } | 3759 | } |
3747 | } | 3760 | } |
3748 | return LLUUID.Zero.ToString(); | 3761 | return UUID.Zero.ToString(); |
3749 | } | 3762 | } |
3750 | 3763 | ||
3751 | public void llAllowInventoryDrop(int add) | 3764 | public void llAllowInventoryDrop(int add) |
@@ -3763,10 +3776,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3763 | m_host.AddScriptLPS(1); | 3776 | m_host.AddScriptLPS(1); |
3764 | 3777 | ||
3765 | LSL_Types.Vector3 SunDoubleVector3; | 3778 | LSL_Types.Vector3 SunDoubleVector3; |
3766 | LLVector3 SunFloatVector3; | 3779 | Vector3 SunFloatVector3; |
3767 | 3780 | ||
3768 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | 3781 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule |
3769 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | 3782 | // have to convert from Vector3 (float) to LSL_Types.Vector3 (double) |
3770 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; | 3783 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; |
3771 | SunDoubleVector3.x = (double)SunFloatVector3.X; | 3784 | SunDoubleVector3.x = (double)SunFloatVector3.X; |
3772 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | 3785 | SunDoubleVector3.y = (double)SunFloatVector3.Y; |
@@ -3778,7 +3791,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3778 | public LSL_Types.Vector3 llGetTextureOffset(int face) | 3791 | public LSL_Types.Vector3 llGetTextureOffset(int face) |
3779 | { | 3792 | { |
3780 | m_host.AddScriptLPS(1); | 3793 | m_host.AddScriptLPS(1); |
3781 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3794 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3782 | LSL_Types.Vector3 offset; | 3795 | LSL_Types.Vector3 offset; |
3783 | if (face == -1) | 3796 | if (face == -1) |
3784 | { | 3797 | { |
@@ -3793,7 +3806,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3793 | public LSL_Types.Vector3 llGetTextureScale(int side) | 3806 | public LSL_Types.Vector3 llGetTextureScale(int side) |
3794 | { | 3807 | { |
3795 | m_host.AddScriptLPS(1); | 3808 | m_host.AddScriptLPS(1); |
3796 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3809 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3797 | LSL_Types.Vector3 scale; | 3810 | LSL_Types.Vector3 scale; |
3798 | if (side == -1) | 3811 | if (side == -1) |
3799 | { | 3812 | { |
@@ -3808,7 +3821,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3808 | public double llGetTextureRot(int face) | 3821 | public double llGetTextureRot(int face) |
3809 | { | 3822 | { |
3810 | m_host.AddScriptLPS(1); | 3823 | m_host.AddScriptLPS(1); |
3811 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3824 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3812 | if (face == -1) | 3825 | if (face == -1) |
3813 | { | 3826 | { |
3814 | face = 0; | 3827 | face = 0; |
@@ -3825,14 +3838,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
3825 | public string llGetOwnerKey(string id) | 3838 | public string llGetOwnerKey(string id) |
3826 | { | 3839 | { |
3827 | m_host.AddScriptLPS(1); | 3840 | m_host.AddScriptLPS(1); |
3828 | LLUUID key = new LLUUID(); | 3841 | UUID key = new UUID(); |
3829 | if (LLUUID.TryParse(id, out key)) | 3842 | if (UUID.TryParse(id, out key)) |
3830 | { | 3843 | { |
3831 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | 3844 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); |
3832 | } | 3845 | } |
3833 | else | 3846 | else |
3834 | { | 3847 | { |
3835 | return LLUUID.Zero.ToString(); | 3848 | return UUID.Zero.ToString(); |
3836 | } | 3849 | } |
3837 | } | 3850 | } |
3838 | 3851 | ||
@@ -4041,8 +4054,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4041 | return 2; | 4054 | return 2; |
4042 | if (src.Data[index] is String) | 4055 | if (src.Data[index] is String) |
4043 | { | 4056 | { |
4044 | LLUUID tuuid; | 4057 | UUID tuuid; |
4045 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | 4058 | if (UUID.TryParse(src.Data[index].ToString(), out tuuid)) |
4046 | { | 4059 | { |
4047 | return 3; | 4060 | return 3; |
4048 | } | 4061 | } |
@@ -4454,8 +4467,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4454 | public string llKey2Name(string id) | 4467 | public string llKey2Name(string id) |
4455 | { | 4468 | { |
4456 | m_host.AddScriptLPS(1); | 4469 | m_host.AddScriptLPS(1); |
4457 | LLUUID key = new LLUUID(); | 4470 | UUID key = new UUID(); |
4458 | if (LLUUID.TryParse(id,out key)) | 4471 | if (UUID.TryParse(id,out key)) |
4459 | { | 4472 | { |
4460 | ScenePresence presence = World.GetScenePresence(key); | 4473 | ScenePresence presence = World.GetScenePresence(key); |
4461 | 4474 | ||
@@ -4479,7 +4492,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4479 | { | 4492 | { |
4480 | m_host.AddScriptLPS(1); | 4493 | m_host.AddScriptLPS(1); |
4481 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | 4494 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
4482 | pTexAnim.Flags =(uint) mode; | 4495 | pTexAnim.Flags =(Primitive.TextureAnimMode)mode; |
4483 | 4496 | ||
4484 | //ALL_SIDES | 4497 | //ALL_SIDES |
4485 | if (face == -1) | 4498 | if (face == -1) |
@@ -4568,8 +4581,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4568 | public LSL_Types.LSLInteger llOverMyLand(string id) | 4581 | public LSL_Types.LSLInteger llOverMyLand(string id) |
4569 | { | 4582 | { |
4570 | m_host.AddScriptLPS(1); | 4583 | m_host.AddScriptLPS(1); |
4571 | LLUUID key = new LLUUID(); | 4584 | UUID key = new UUID(); |
4572 | if (LLUUID.TryParse(id,out key)) | 4585 | if (UUID.TryParse(id,out key)) |
4573 | { | 4586 | { |
4574 | ScenePresence presence = World.GetScenePresence(key); | 4587 | ScenePresence presence = World.GetScenePresence(key); |
4575 | if (presence != null) // object is an avatar | 4588 | if (presence != null) // object is an avatar |
@@ -4612,8 +4625,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4612 | { | 4625 | { |
4613 | m_host.AddScriptLPS(1); | 4626 | m_host.AddScriptLPS(1); |
4614 | 4627 | ||
4615 | LLUUID key = new LLUUID(); | 4628 | UUID key = new UUID(); |
4616 | if (LLUUID.TryParse(id, out key)) | 4629 | if (UUID.TryParse(id, out key)) |
4617 | { | 4630 | { |
4618 | ScenePresence av = World.GetScenePresence(key); | 4631 | ScenePresence av = World.GetScenePresence(key); |
4619 | 4632 | ||
@@ -4751,8 +4764,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4751 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); | 4764 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); |
4752 | 4765 | ||
4753 | // TODO find out about the other defaults and add them here | 4766 | // TODO find out about the other defaults and add them here |
4754 | ps.PartStartColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4767 | ps.PartStartColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4755 | ps.PartEndColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4768 | ps.PartEndColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4756 | ps.PartStartScaleX = 1.0f; | 4769 | ps.PartStartScaleX = 1.0f; |
4757 | ps.PartStartScaleY = 1.0f; | 4770 | ps.PartStartScaleY = 1.0f; |
4758 | ps.PartEndScaleX = 1.0f; | 4771 | ps.PartEndScaleX = 1.0f; |
@@ -4800,7 +4813,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4800 | 4813 | ||
4801 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: | 4814 | case (int)BuiltIn_Commands_BaseClass.PSYS_PART_END_COLOR: |
4802 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | 4815 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; |
4803 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | 4816 | //prules.PartEndColor = new Color4(tempv.x,tempv.y,tempv.z,1); |
4804 | 4817 | ||
4805 | prules.PartEndColor.R = (float)tempv.x; | 4818 | prules.PartEndColor.R = (float)tempv.x; |
4806 | prules.PartEndColor.G = (float)tempv.y; | 4819 | prules.PartEndColor.G = (float)tempv.y; |
@@ -4879,8 +4892,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4879 | break; | 4892 | break; |
4880 | 4893 | ||
4881 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: | 4894 | case (int)BuiltIn_Commands_BaseClass.PSYS_SRC_TARGET_KEY: |
4882 | LLUUID key = LLUUID.Zero; | 4895 | UUID key = UUID.Zero; |
4883 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | 4896 | if (UUID.TryParse(rules.Data[i + 1].ToString(), out key)) |
4884 | { | 4897 | { |
4885 | prules.Target = key; | 4898 | prules.Target = key; |
4886 | } | 4899 | } |
@@ -4924,37 +4937,37 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
4924 | NotImplemented("llGroundRepel"); | 4937 | NotImplemented("llGroundRepel"); |
4925 | } | 4938 | } |
4926 | 4939 | ||
4927 | private LLUUID GetTaskInventoryItem(string name) | 4940 | private UUID GetTaskInventoryItem(string name) |
4928 | { | 4941 | { |
4929 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4942 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
4930 | { | 4943 | { |
4931 | if (inv.Value.Name == name) | 4944 | if (inv.Value.Name == name) |
4932 | return inv.Key; | 4945 | return inv.Key; |
4933 | } | 4946 | } |
4934 | return LLUUID.Zero; | 4947 | return UUID.Zero; |
4935 | } | 4948 | } |
4936 | 4949 | ||
4937 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | 4950 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) |
4938 | { | 4951 | { |
4939 | m_host.AddScriptLPS(1); | 4952 | m_host.AddScriptLPS(1); |
4940 | 4953 | ||
4941 | LLUUID destID; | 4954 | UUID destID; |
4942 | if (!LLUUID.TryParse(destination, out destID)) | 4955 | if (!UUID.TryParse(destination, out destID)) |
4943 | return; | 4956 | return; |
4944 | 4957 | ||
4945 | List<LLUUID> itemList = new List<LLUUID>(); | 4958 | List<UUID> itemList = new List<UUID>(); |
4946 | 4959 | ||
4947 | foreach (Object item in inventory.Data) | 4960 | foreach (Object item in inventory.Data) |
4948 | { | 4961 | { |
4949 | LLUUID itemID; | 4962 | UUID itemID; |
4950 | if (LLUUID.TryParse(item.ToString(), out itemID)) | 4963 | if (UUID.TryParse(item.ToString(), out itemID)) |
4951 | { | 4964 | { |
4952 | itemList.Add(itemID); | 4965 | itemList.Add(itemID); |
4953 | } | 4966 | } |
4954 | else | 4967 | else |
4955 | { | 4968 | { |
4956 | itemID = GetTaskInventoryItem(item.ToString()); | 4969 | itemID = GetTaskInventoryItem(item.ToString()); |
4957 | if (itemID != LLUUID.Zero) | 4970 | if (itemID != UUID.Zero) |
4958 | itemList.Add(itemID); | 4971 | itemList.Add(itemID); |
4959 | } | 4972 | } |
4960 | } | 4973 | } |
@@ -5015,7 +5028,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5015 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 5028 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
5016 | 5029 | ||
5017 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 5030 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
5018 | m_host.SitTargetOrientation = new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z); | 5031 | m_host.SitTargetOrientation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
5019 | } | 5032 | } |
5020 | 5033 | ||
5021 | public string llAvatarOnSitTarget() | 5034 | public string llAvatarOnSitTarget() |
@@ -5027,12 +5040,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5027 | public void llAddToLandPassList(string avatar, double hours) | 5040 | public void llAddToLandPassList(string avatar, double hours) |
5028 | { | 5041 | { |
5029 | m_host.AddScriptLPS(1); | 5042 | m_host.AddScriptLPS(1); |
5030 | LLUUID key; | 5043 | UUID key; |
5031 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 5044 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
5032 | if (land.OwnerID == m_host.OwnerID) | 5045 | if (land.OwnerID == m_host.OwnerID) |
5033 | { | 5046 | { |
5034 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 5047 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
5035 | if (LLUUID.TryParse(avatar, out key)) | 5048 | if (UUID.TryParse(avatar, out key)) |
5036 | { | 5049 | { |
5037 | entry.AgentID = key; | 5050 | entry.AgentID = key; |
5038 | entry.Flags = ParcelManager.AccessList.Access; | 5051 | entry.Flags = ParcelManager.AccessList.Access; |
@@ -5058,13 +5071,13 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5058 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | 5071 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) |
5059 | { | 5072 | { |
5060 | m_host.AddScriptLPS(1); | 5073 | m_host.AddScriptLPS(1); |
5061 | m_host.SetCameraEyeOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 5074 | m_host.SetCameraEyeOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
5062 | } | 5075 | } |
5063 | 5076 | ||
5064 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | 5077 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) |
5065 | { | 5078 | { |
5066 | m_host.AddScriptLPS(1); | 5079 | m_host.AddScriptLPS(1); |
5067 | m_host.SetCameraAtOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 5080 | m_host.SetCameraAtOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
5068 | } | 5081 | } |
5069 | 5082 | ||
5070 | public string llDumpList2String(LSL_Types.list src, string seperator) | 5083 | public string llDumpList2String(LSL_Types.list src, string seperator) |
@@ -5086,7 +5099,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5086 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | 5099 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) |
5087 | { | 5100 | { |
5088 | m_host.AddScriptLPS(1); | 5101 | m_host.AddScriptLPS(1); |
5089 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 5102 | bool result = World.scriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); |
5090 | if (result) | 5103 | if (result) |
5091 | { | 5104 | { |
5092 | return 1; | 5105 | return 1; |
@@ -5101,8 +5114,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5101 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | 5114 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) |
5102 | { | 5115 | { |
5103 | m_host.AddScriptLPS(1); | 5116 | m_host.AddScriptLPS(1); |
5104 | LLUUID av = new LLUUID(); | 5117 | UUID av = new UUID(); |
5105 | if (!LLUUID.TryParse(avatar,out av)) | 5118 | if (!UUID.TryParse(avatar,out av)) |
5106 | { | 5119 | { |
5107 | LSLError("First parameter to llDialog needs to be a key"); | 5120 | LSLError("First parameter to llDialog needs to be a key"); |
5108 | return; | 5121 | return; |
@@ -5127,7 +5140,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5127 | } | 5140 | } |
5128 | buts[i] = buttons.Data[i].ToString(); | 5141 | buts[i] = buttons.Data[i].ToString(); |
5129 | } | 5142 | } |
5130 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5143 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5131 | // ScriptSleep(1000); | 5144 | // ScriptSleep(1000); |
5132 | } | 5145 | } |
5133 | 5146 | ||
@@ -5144,7 +5157,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5144 | 5157 | ||
5145 | public void llResetOtherScript(string name) | 5158 | public void llResetOtherScript(string name) |
5146 | { | 5159 | { |
5147 | LLUUID item; | 5160 | UUID item; |
5148 | ScriptManager sm; | 5161 | ScriptManager sm; |
5149 | IScript script = null; | 5162 | IScript script = null; |
5150 | 5163 | ||
@@ -5153,7 +5166,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5153 | // These functions are supposed to be robust, | 5166 | // These functions are supposed to be robust, |
5154 | // so get the state one step at a time. | 5167 | // so get the state one step at a time. |
5155 | 5168 | ||
5156 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5169 | if ((item = ScriptByName(name)) != UUID.Zero) |
5157 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) | 5170 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) |
5158 | sm.ResetScript(m_localID, item); | 5171 | sm.ResetScript(m_localID, item); |
5159 | 5172 | ||
@@ -5168,7 +5181,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5168 | 5181 | ||
5169 | public LSL_Types.LSLInteger llGetScriptState(string name) | 5182 | public LSL_Types.LSLInteger llGetScriptState(string name) |
5170 | { | 5183 | { |
5171 | LLUUID item; | 5184 | UUID item; |
5172 | ScriptManager sm; | 5185 | ScriptManager sm; |
5173 | IScript script = null; | 5186 | IScript script = null; |
5174 | 5187 | ||
@@ -5177,7 +5190,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5177 | // These functions are supposed to be robust, | 5190 | // These functions are supposed to be robust, |
5178 | // so get the state one step at a time. | 5191 | // so get the state one step at a time. |
5179 | 5192 | ||
5180 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5193 | if ((item = ScriptByName(name)) != UUID.Zero) |
5181 | { | 5194 | { |
5182 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) | 5195 | if ((sm = m_ScriptEngine.m_ScriptManager) != null) |
5183 | { | 5196 | { |
@@ -5216,10 +5229,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5216 | { | 5229 | { |
5217 | m_host.AddScriptLPS(1); | 5230 | m_host.AddScriptLPS(1); |
5218 | bool found = false; | 5231 | bool found = false; |
5219 | LLUUID destId = LLUUID.Zero; | 5232 | UUID destId = UUID.Zero; |
5220 | LLUUID srcId = LLUUID.Zero; | 5233 | UUID srcId = UUID.Zero; |
5221 | 5234 | ||
5222 | if (!LLUUID.TryParse(target, out destId)) | 5235 | if (!UUID.TryParse(target, out destId)) |
5223 | { | 5236 | { |
5224 | llSay(0, "Could not parse key " + target); | 5237 | llSay(0, "Could not parse key " + target); |
5225 | return; | 5238 | return; |
@@ -5232,7 +5245,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5232 | } | 5245 | } |
5233 | 5246 | ||
5234 | // copy the first script found with this inventory name | 5247 | // copy the first script found with this inventory name |
5235 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 5248 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
5236 | { | 5249 | { |
5237 | if (inv.Value.Name == name) | 5250 | if (inv.Value.Name == name) |
5238 | { | 5251 | { |
@@ -5264,8 +5277,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5264 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5277 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5265 | if (xmlrpcMod.IsEnabled()) | 5278 | if (xmlrpcMod.IsEnabled()) |
5266 | { | 5279 | { |
5267 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | 5280 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); |
5268 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 5281 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
5269 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); | 5282 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); |
5270 | } | 5283 | } |
5271 | // ScriptSleep(1000); | 5284 | // ScriptSleep(1000); |
@@ -5583,9 +5596,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
5583 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 5596 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
5584 | { | 5597 | { |
5585 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5598 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
5586 | LLUUID sculptId; | 5599 | UUID sculptId; |
5587 | 5600 | ||
5588 | if (!LLUUID.TryParse(map, out sculptId)) | 5601 | if (!UUID.TryParse(map, out sculptId)) |
5589 | { | 5602 | { |
5590 | llSay(0, "Could not parse key " + map); | 5603 | llSay(0, "Could not parse key " + map); |
5591 | return; | 5604 | return; |
@@ -6015,9 +6028,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6015 | ScenePresence av = World.GetScenePresence(id); | 6028 | ScenePresence av = World.GetScenePresence(id); |
6016 | if (av == null) | 6029 | if (av == null) |
6017 | return l; | 6030 | return l; |
6018 | LLUUID[] anims; | 6031 | UUID[] anims; |
6019 | anims = av.GetAnimationArray(); | 6032 | anims = av.GetAnimationArray(); |
6020 | foreach (LLUUID foo in anims) | 6033 | foreach (UUID foo in anims) |
6021 | l.Add(foo.ToString()); | 6034 | l.Add(foo.ToString()); |
6022 | return l; | 6035 | return l; |
6023 | } | 6036 | } |
@@ -6025,8 +6038,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6025 | public void llSetParcelMusicURL(string url) | 6038 | public void llSetParcelMusicURL(string url) |
6026 | { | 6039 | { |
6027 | m_host.AddScriptLPS(1); | 6040 | m_host.AddScriptLPS(1); |
6028 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 6041 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
6029 | if (landowner == LLUUID.Zero) | 6042 | if (landowner == UUID.Zero) |
6030 | { | 6043 | { |
6031 | return; | 6044 | return; |
6032 | } | 6045 | } |
@@ -6041,9 +6054,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6041 | public void osSetParcelMediaURL(string url) | 6054 | public void osSetParcelMediaURL(string url) |
6042 | { | 6055 | { |
6043 | m_host.AddScriptLPS(1); | 6056 | m_host.AddScriptLPS(1); |
6044 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 6057 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
6045 | 6058 | ||
6046 | if (landowner == LLUUID.Zero) | 6059 | if (landowner == UUID.Zero) |
6047 | { | 6060 | { |
6048 | return; | 6061 | return; |
6049 | } | 6062 | } |
@@ -6059,13 +6072,20 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6059 | public LSL_Types.Vector3 llGetRootPosition() | 6072 | public LSL_Types.Vector3 llGetRootPosition() |
6060 | { | 6073 | { |
6061 | m_host.AddScriptLPS(1); | 6074 | m_host.AddScriptLPS(1); |
6062 | return new LSL_Types.Vector3(m_host.ParentGroup.AbsolutePosition.X, m_host.ParentGroup.AbsolutePosition.Y, m_host.ParentGroup.AbsolutePosition.Z); | 6075 | return new LSL_Types.Vector3( |
6076 | m_host.ParentGroup.AbsolutePosition.X, | ||
6077 | m_host.ParentGroup.AbsolutePosition.Y, | ||
6078 | m_host.ParentGroup.AbsolutePosition.Z); | ||
6063 | } | 6079 | } |
6064 | 6080 | ||
6065 | public LSL_Types.Quaternion llGetRootRotation() | 6081 | public LSL_Types.Quaternion llGetRootRotation() |
6066 | { | 6082 | { |
6067 | m_host.AddScriptLPS(1); | 6083 | m_host.AddScriptLPS(1); |
6068 | return new LSL_Types.Quaternion(m_host.ParentGroup.GroupRotation.X, m_host.ParentGroup.GroupRotation.Y, m_host.ParentGroup.GroupRotation.Z, m_host.ParentGroup.GroupRotation.W); | 6084 | return new LSL_Types.Quaternion( |
6085 | m_host.ParentGroup.GroupRotation.X, | ||
6086 | m_host.ParentGroup.GroupRotation.Y, | ||
6087 | m_host.ParentGroup.GroupRotation.Z, | ||
6088 | m_host.ParentGroup.GroupRotation.W); | ||
6069 | } | 6089 | } |
6070 | 6090 | ||
6071 | public string llGetObjectDesc() | 6091 | public string llGetObjectDesc() |
@@ -6097,8 +6117,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6097 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 6117 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
6098 | if (linknumber > -1) | 6118 | if (linknumber > -1) |
6099 | { | 6119 | { |
6100 | LLObject.TextureEntry tex = part.Shape.Textures; | 6120 | Primitive.TextureEntry tex = part.Shape.Textures; |
6101 | LLColor texcolor; | 6121 | Color4 texcolor; |
6102 | if (face > -1) | 6122 | if (face > -1) |
6103 | { | 6123 | { |
6104 | texcolor = tex.CreateFace((uint)face).RGBA; | 6124 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6136,8 +6156,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6136 | { | 6156 | { |
6137 | linknumber = w; | 6157 | linknumber = w; |
6138 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 6158 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
6139 | LLObject.TextureEntry tex = part.Shape.Textures; | 6159 | Primitive.TextureEntry tex = part.Shape.Textures; |
6140 | LLColor texcolor; | 6160 | Color4 texcolor; |
6141 | if (face > -1) | 6161 | if (face > -1) |
6142 | { | 6162 | { |
6143 | texcolor = tex.CreateFace((uint)face).RGBA; | 6163 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6184,7 +6204,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6184 | 6204 | ||
6185 | public LSL_Types.Vector3 llGetGeometricCenter() | 6205 | public LSL_Types.Vector3 llGetGeometricCenter() |
6186 | { | 6206 | { |
6187 | return new LSL_Types.Vector3(m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | 6207 | return new LSL_Types.Vector3( |
6208 | m_host.GetGeometricCenter().X, m_host.GetGeometricCenter().Y, m_host.GetGeometricCenter().Z); | ||
6188 | } | 6209 | } |
6189 | 6210 | ||
6190 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) | 6211 | public LSL_Types.list llGetPrimitiveParams(LSL_Types.list rules) |
@@ -6205,21 +6226,21 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6205 | break; | 6226 | break; |
6206 | 6227 | ||
6207 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHYSICS: | 6228 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHYSICS: |
6208 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | 6229 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) != 0) |
6209 | res.Add(new LSL_Types.LSLInteger(1)); | 6230 | res.Add(new LSL_Types.LSLInteger(1)); |
6210 | else | 6231 | else |
6211 | res.Add(new LSL_Types.LSLInteger(0)); | 6232 | res.Add(new LSL_Types.LSLInteger(0)); |
6212 | break; | 6233 | break; |
6213 | 6234 | ||
6214 | case (int)BuiltIn_Commands_BaseClass.PRIM_TEMP_ON_REZ: | 6235 | case (int)BuiltIn_Commands_BaseClass.PRIM_TEMP_ON_REZ: |
6215 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | 6236 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) != 0) |
6216 | res.Add(new LSL_Types.LSLInteger(1)); | 6237 | res.Add(new LSL_Types.LSLInteger(1)); |
6217 | else | 6238 | else |
6218 | res.Add(new LSL_Types.LSLInteger(0)); | 6239 | res.Add(new LSL_Types.LSLInteger(0)); |
6219 | break; | 6240 | break; |
6220 | 6241 | ||
6221 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHANTOM: | 6242 | case (int)BuiltIn_Commands_BaseClass.PRIM_PHANTOM: |
6222 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | 6243 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) != 0) |
6223 | res.Add(new LSL_Types.LSLInteger(1)); | 6244 | res.Add(new LSL_Types.LSLInteger(1)); |
6224 | else | 6245 | else |
6225 | res.Add(new LSL_Types.LSLInteger(0)); | 6246 | res.Add(new LSL_Types.LSLInteger(0)); |
@@ -6324,8 +6345,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6324 | if (face == -1) | 6345 | if (face == -1) |
6325 | face = 0; | 6346 | face = 0; |
6326 | 6347 | ||
6327 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 6348 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
6328 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | 6349 | Primitive.TextureEntryFace texface = tex.GetFace((uint)face); |
6329 | 6350 | ||
6330 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | 6351 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); |
6331 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | 6352 | res.Add(new LSL_Types.Vector3(texface.RepeatU, |
@@ -6344,7 +6365,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6344 | face=Convert.ToInt32("" + rules.Data[idx++]); | 6365 | face=Convert.ToInt32("" + rules.Data[idx++]); |
6345 | 6366 | ||
6346 | tex = m_host.Shape.Textures; | 6367 | tex = m_host.Shape.Textures; |
6347 | LLColor texcolor; | 6368 | Color4 texcolor; |
6348 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 6369 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
6349 | texcolor = tex.DefaultTexture.RGBA; | 6370 | texcolor = tex.DefaultTexture.RGBA; |
6350 | else | 6371 | else |
@@ -6698,7 +6719,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6698 | public void llSetLocalRot(LSL_Types.Quaternion rot) | 6719 | public void llSetLocalRot(LSL_Types.Quaternion rot) |
6699 | { | 6720 | { |
6700 | m_host.AddScriptLPS(1); | 6721 | m_host.AddScriptLPS(1); |
6701 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6722 | m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6702 | // ScriptSleep(200); | 6723 | // ScriptSleep(200); |
6703 | } | 6724 | } |
6704 | 6725 | ||
@@ -6954,7 +6975,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6954 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | 6975 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) |
6955 | { | 6976 | { |
6956 | m_host.AddScriptLPS(1); | 6977 | m_host.AddScriptLPS(1); |
6957 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6978 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6958 | { | 6979 | { |
6959 | if (inv.Value.Name == item) | 6980 | if (inv.Value.Name == item) |
6960 | { | 6981 | { |
@@ -6985,7 +7006,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6985 | public string llGetInventoryCreator(string item) | 7006 | public string llGetInventoryCreator(string item) |
6986 | { | 7007 | { |
6987 | m_host.AddScriptLPS(1); | 7008 | m_host.AddScriptLPS(1); |
6988 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 7009 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6989 | { | 7010 | { |
6990 | if (inv.Value.Name == item) | 7011 | if (inv.Value.Name == item) |
6991 | { | 7012 | { |
@@ -7000,7 +7021,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7000 | { | 7021 | { |
7001 | m_host.AddScriptLPS(1); | 7022 | m_host.AddScriptLPS(1); |
7002 | 7023 | ||
7003 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 7024 | World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
7004 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 7025 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
7005 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | 7026 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); |
7006 | } | 7027 | } |
@@ -7021,7 +7042,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7021 | if (info == null) | 7042 | if (info == null) |
7022 | { | 7043 | { |
7023 | // ScriptSleep(1000); | 7044 | // ScriptSleep(1000); |
7024 | return LLUUID.Zero.ToString(); | 7045 | return UUID.Zero.ToString(); |
7025 | } | 7046 | } |
7026 | reply = new LSL_Types.Vector3( | 7047 | reply = new LSL_Types.Vector3( |
7027 | info.RegionLocX * Constants.RegionSize, | 7048 | info.RegionLocX * Constants.RegionSize, |
@@ -7038,7 +7059,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7038 | if (info == null) | 7059 | if (info == null) |
7039 | { | 7060 | { |
7040 | // ScriptSleep(1000); | 7061 | // ScriptSleep(1000); |
7041 | return LLUUID.Zero.ToString(); | 7062 | return UUID.Zero.ToString(); |
7042 | } | 7063 | } |
7043 | int access = info.RegionSettings.Maturity; | 7064 | int access = info.RegionSettings.Maturity; |
7044 | if (access == 0) | 7065 | if (access == 0) |
@@ -7053,11 +7074,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7053 | break; | 7074 | break; |
7054 | default: | 7075 | default: |
7055 | // ScriptSleep(1000); | 7076 | // ScriptSleep(1000); |
7056 | return LLUUID.Zero.ToString(); // Raise no event | 7077 | return UUID.Zero.ToString(); // Raise no event |
7057 | } | 7078 | } |
7058 | LLUUID rq = LLUUID.Random(); | 7079 | UUID rq = UUID.Random(); |
7059 | 7080 | ||
7060 | LLUUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. | 7081 | UUID tid = m_ScriptEngine.m_ASYNCLSLCommandManager. |
7061 | m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); | 7082 | m_Dataserver.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
7062 | 7083 | ||
7063 | m_ScriptEngine.m_ASYNCLSLCommandManager. | 7084 | m_ScriptEngine.m_ASYNCLSLCommandManager. |
@@ -7069,7 +7090,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7069 | catch(Exception e) | 7090 | catch(Exception e) |
7070 | { | 7091 | { |
7071 | Console.WriteLine(e.ToString()); | 7092 | Console.WriteLine(e.ToString()); |
7072 | return LLUUID.Zero.ToString(); | 7093 | return UUID.Zero.ToString(); |
7073 | } | 7094 | } |
7074 | } | 7095 | } |
7075 | 7096 | ||
@@ -7082,8 +7103,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7082 | public double llGetObjectMass(string id) | 7103 | public double llGetObjectMass(string id) |
7083 | { | 7104 | { |
7084 | m_host.AddScriptLPS(1); | 7105 | m_host.AddScriptLPS(1); |
7085 | LLUUID key = new LLUUID(); | 7106 | UUID key = new UUID(); |
7086 | if (LLUUID.TryParse(id,out key)) | 7107 | if (UUID.TryParse(id,out key)) |
7087 | { | 7108 | { |
7088 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | 7109 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); |
7089 | } | 7110 | } |
@@ -7175,7 +7196,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7175 | public void llLoadURL(string avatar_id, string message, string url) | 7196 | public void llLoadURL(string avatar_id, string message, string url) |
7176 | { | 7197 | { |
7177 | m_host.AddScriptLPS(1); | 7198 | m_host.AddScriptLPS(1); |
7178 | LLUUID avatarId = new LLUUID(avatar_id); | 7199 | UUID avatarId = new UUID(avatar_id); |
7179 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7200 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
7180 | url); | 7201 | url); |
7181 | // ScriptSleep(10000); | 7202 | // ScriptSleep(10000); |
@@ -7321,7 +7342,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7321 | public LSL_Types.LSLInteger llGetInventoryType(string name) | 7342 | public LSL_Types.LSLInteger llGetInventoryType(string name) |
7322 | { | 7343 | { |
7323 | m_host.AddScriptLPS(1); | 7344 | m_host.AddScriptLPS(1); |
7324 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 7345 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
7325 | { | 7346 | { |
7326 | if (inv.Value.Name == name) | 7347 | if (inv.Value.Name == name) |
7327 | { | 7348 | { |
@@ -7350,10 +7371,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7350 | public LSL_Types.Vector3 llGetCameraPos() | 7371 | public LSL_Types.Vector3 llGetCameraPos() |
7351 | { | 7372 | { |
7352 | m_host.AddScriptLPS(1); | 7373 | m_host.AddScriptLPS(1); |
7353 | LLUUID invItemID=InventorySelf(); | 7374 | UUID invItemID=InventorySelf(); |
7354 | if (invItemID == LLUUID.Zero) | 7375 | if (invItemID == UUID.Zero) |
7355 | return new LSL_Types.Vector3(); | 7376 | return new LSL_Types.Vector3(); |
7356 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 7377 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
7357 | return new LSL_Types.Vector3(); | 7378 | return new LSL_Types.Vector3(); |
7358 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA) == 0) | 7379 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_TRACK_CAMERA) == 0) |
7359 | { | 7380 | { |
@@ -7363,7 +7384,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7363 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 7384 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
7364 | if (presence != null) | 7385 | if (presence != null) |
7365 | { | 7386 | { |
7366 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.x,presence.CameraPosition.y,presence.CameraPosition.z); | 7387 | LSL_Types.Vector3 pos = new LSL_Types.Vector3( |
7388 | presence.CameraPosition.X, | ||
7389 | presence.CameraPosition.Y, | ||
7390 | presence.CameraPosition.Z); | ||
7367 | return pos; | 7391 | return pos; |
7368 | } | 7392 | } |
7369 | return new LSL_Types.Vector3(); | 7393 | return new LSL_Types.Vector3(); |
@@ -7426,12 +7450,12 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7426 | public void llAddToLandBanList(string avatar, double hours) | 7450 | public void llAddToLandBanList(string avatar, double hours) |
7427 | { | 7451 | { |
7428 | m_host.AddScriptLPS(1); | 7452 | m_host.AddScriptLPS(1); |
7429 | LLUUID key; | 7453 | UUID key; |
7430 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7454 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7431 | if (land.OwnerID == m_host.OwnerID) | 7455 | if (land.OwnerID == m_host.OwnerID) |
7432 | { | 7456 | { |
7433 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 7457 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
7434 | if (LLUUID.TryParse(avatar, out key)) | 7458 | if (UUID.TryParse(avatar, out key)) |
7435 | { | 7459 | { |
7436 | entry.AgentID = key; | 7460 | entry.AgentID = key; |
7437 | entry.Flags = ParcelManager.AccessList.Ban; | 7461 | entry.Flags = ParcelManager.AccessList.Ban; |
@@ -7445,11 +7469,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7445 | public void llRemoveFromLandPassList(string avatar) | 7469 | public void llRemoveFromLandPassList(string avatar) |
7446 | { | 7470 | { |
7447 | m_host.AddScriptLPS(1); | 7471 | m_host.AddScriptLPS(1); |
7448 | LLUUID key; | 7472 | UUID key; |
7449 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7473 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7450 | if (land.OwnerID == m_host.OwnerID) | 7474 | if (land.OwnerID == m_host.OwnerID) |
7451 | { | 7475 | { |
7452 | if (LLUUID.TryParse(avatar, out key)) | 7476 | if (UUID.TryParse(avatar, out key)) |
7453 | { | 7477 | { |
7454 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7478 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7455 | { | 7479 | { |
@@ -7467,11 +7491,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7467 | public void llRemoveFromLandBanList(string avatar) | 7491 | public void llRemoveFromLandBanList(string avatar) |
7468 | { | 7492 | { |
7469 | m_host.AddScriptLPS(1); | 7493 | m_host.AddScriptLPS(1); |
7470 | LLUUID key; | 7494 | UUID key; |
7471 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7495 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7472 | if (land.OwnerID == m_host.OwnerID) | 7496 | if (land.OwnerID == m_host.OwnerID) |
7473 | { | 7497 | { |
7474 | if (LLUUID.TryParse(avatar, out key)) | 7498 | if (UUID.TryParse(avatar, out key)) |
7475 | { | 7499 | { |
7476 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7500 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7477 | { | 7501 | { |
@@ -7491,16 +7515,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7491 | m_host.AddScriptLPS(1); | 7515 | m_host.AddScriptLPS(1); |
7492 | 7516 | ||
7493 | // our key in the object we are in | 7517 | // our key in the object we are in |
7494 | LLUUID invItemID=InventorySelf(); | 7518 | UUID invItemID=InventorySelf(); |
7495 | if (invItemID == LLUUID.Zero) return; | 7519 | if (invItemID == UUID.Zero) return; |
7496 | 7520 | ||
7497 | // the object we are in | 7521 | // the object we are in |
7498 | LLUUID objectID = m_host.ParentUUID; | 7522 | UUID objectID = m_host.ParentUUID; |
7499 | if (objectID == LLUUID.Zero) return; | 7523 | if(objectID == UUID.Zero) return; |
7500 | 7524 | ||
7501 | // we need the permission first, to know which avatar we want to set the camera for | 7525 | // we need the permission first, to know which avatar we want to set the camera for |
7502 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7526 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7503 | if (agentID == LLUUID.Zero) return; | 7527 | if (agentID == UUID.Zero) return; |
7504 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7528 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7505 | 7529 | ||
7506 | ScenePresence presence = World.GetScenePresence(agentID); | 7530 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7542,16 +7566,16 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7542 | m_host.AddScriptLPS(1); | 7566 | m_host.AddScriptLPS(1); |
7543 | 7567 | ||
7544 | // our key in the object we are in | 7568 | // our key in the object we are in |
7545 | LLUUID invItemID=InventorySelf(); | 7569 | UUID invItemID=InventorySelf(); |
7546 | if (invItemID == LLUUID.Zero) return; | 7570 | if (invItemID == UUID.Zero) return; |
7547 | 7571 | ||
7548 | // the object we are in | 7572 | // the object we are in |
7549 | LLUUID objectID = m_host.ParentUUID; | 7573 | UUID objectID = m_host.ParentUUID; |
7550 | if (objectID == LLUUID.Zero) return; | 7574 | if(objectID == UUID.Zero) return; |
7551 | 7575 | ||
7552 | // we need the permission first, to know which avatar we want to clear the camera for | 7576 | // we need the permission first, to know which avatar we want to clear the camera for |
7553 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7577 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7554 | if (agentID == LLUUID.Zero) return; | 7578 | if (agentID == UUID.Zero) return; |
7555 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7579 | if ((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7556 | 7580 | ||
7557 | ScenePresence presence = World.GetScenePresence(agentID); | 7581 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7650,9 +7674,9 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7650 | param.Add(o.ToString()); | 7674 | param.Add(o.ToString()); |
7651 | } | 7675 | } |
7652 | 7676 | ||
7653 | LLVector3 position = m_host.AbsolutePosition; | 7677 | Vector3 position = m_host.AbsolutePosition; |
7654 | LLVector3 velocity = m_host.Velocity; | 7678 | Vector3 velocity = m_host.Velocity; |
7655 | LLQuaternion rotation = m_host.RotationOffset; | 7679 | Quaternion rotation = m_host.RotationOffset; |
7656 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); | 7680 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); |
7657 | RegionInfo regionInfo = World.RegionInfo; | 7681 | RegionInfo regionInfo = World.RegionInfo; |
7658 | 7682 | ||
@@ -7668,10 +7692,10 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7668 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; | 7692 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; |
7669 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); | 7693 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); |
7670 | 7694 | ||
7671 | LLUUID reqID = httpScriptMod. | 7695 | UUID reqID = httpScriptMod. |
7672 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); | 7696 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); |
7673 | 7697 | ||
7674 | if (reqID != LLUUID.Zero) | 7698 | if (reqID != UUID.Zero) |
7675 | return reqID.ToString(); | 7699 | return reqID.ToString(); |
7676 | else | 7700 | else |
7677 | return null; | 7701 | return null; |
@@ -7781,7 +7805,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7781 | LSL_Types.list ret = new LSL_Types.list(); | 7805 | LSL_Types.list ret = new LSL_Types.list(); |
7782 | if (land != null) | 7806 | if (land != null) |
7783 | { | 7807 | { |
7784 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | 7808 | foreach (KeyValuePair<UUID, int> d in land.getLandObjectOwners()) |
7785 | { | 7809 | { |
7786 | ret.Add(d.Key.ToString()); | 7810 | ret.Add(d.Key.ToString()); |
7787 | ret.Add(d.Value); | 7811 | ret.Add(d.Value); |
@@ -7794,7 +7818,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7794 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | 7818 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) |
7795 | { | 7819 | { |
7796 | m_host.AddScriptLPS(1); | 7820 | m_host.AddScriptLPS(1); |
7797 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | 7821 | SceneObjectPart part = World.GetSceneObjectPart(new UUID(object_id)); |
7798 | if (part == null) | 7822 | if (part == null) |
7799 | { | 7823 | { |
7800 | return 0; | 7824 | return 0; |
@@ -7900,8 +7924,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7900 | { | 7924 | { |
7901 | m_host.AddScriptLPS(1); | 7925 | m_host.AddScriptLPS(1); |
7902 | LSL_Types.list ret = new LSL_Types.list(); | 7926 | LSL_Types.list ret = new LSL_Types.list(); |
7903 | LLUUID key = new LLUUID(); | 7927 | UUID key = new UUID(); |
7904 | if (LLUUID.TryParse(id, out key)) | 7928 | if (UUID.TryParse(id, out key)) |
7905 | { | 7929 | { |
7906 | ScenePresence av = World.GetScenePresence(key); | 7930 | ScenePresence av = World.GetScenePresence(key); |
7907 | 7931 | ||
@@ -7921,19 +7945,19 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7921 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | 7945 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); |
7922 | break; | 7946 | break; |
7923 | case "4": | 7947 | case "4": |
7924 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | 7948 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.X, (double)av.Rotation.Y, (double)av.Rotation.Z, (double)av.Rotation.W)); |
7925 | break; | 7949 | break; |
7926 | case "5": | 7950 | case "5": |
7927 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | 7951 | ret.Add(new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z)); |
7928 | break; | 7952 | break; |
7929 | case "6": | 7953 | case "6": |
7930 | ret.Add(id); | 7954 | ret.Add(id); |
7931 | break; | 7955 | break; |
7932 | case "7": | 7956 | case "7": |
7933 | ret.Add(LLUUID.Zero.ToString()); | 7957 | ret.Add(UUID.Zero.ToString()); |
7934 | break; | 7958 | break; |
7935 | case "8": | 7959 | case "8": |
7936 | ret.Add(LLUUID.Zero.ToString()); | 7960 | ret.Add(UUID.Zero.ToString()); |
7937 | break; | 7961 | break; |
7938 | } | 7962 | } |
7939 | } | 7963 | } |
@@ -7953,7 +7977,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7953 | ret.Add(obj.Description); | 7977 | ret.Add(obj.Description); |
7954 | break; | 7978 | break; |
7955 | case "3": | 7979 | case "3": |
7956 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | 7980 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X, obj.AbsolutePosition.Y, obj.AbsolutePosition.Z)); |
7957 | break; | 7981 | break; |
7958 | case "4": | 7982 | case "4": |
7959 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | 7983 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); |
@@ -7979,14 +8003,14 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
7979 | } | 8003 | } |
7980 | 8004 | ||
7981 | 8005 | ||
7982 | internal LLUUID ScriptByName(string name) | 8006 | internal UUID ScriptByName(string name) |
7983 | { | 8007 | { |
7984 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 8008 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
7985 | { | 8009 | { |
7986 | if (item.Type == 10 && item.Name == name) | 8010 | if (item.Type == 10 && item.Name == name) |
7987 | return item.ItemID; | 8011 | return item.ItemID; |
7988 | } | 8012 | } |
7989 | return LLUUID.Zero; | 8013 | return UUID.Zero; |
7990 | } | 8014 | } |
7991 | 8015 | ||
7992 | internal void ShoutError(string msg) | 8016 | internal void ShoutError(string msg) |
@@ -8063,7 +8087,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
8063 | String[] notecardLines = { "0" }; | 8087 | String[] notecardLines = { "0" }; |
8064 | notecardLines[0] = String.Empty; | 8088 | notecardLines[0] = String.Empty; |
8065 | 8089 | ||
8066 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 8090 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
8067 | { | 8091 | { |
8068 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) | 8092 | if ((inv.Value.Name == name) && (inv.Value.InvType == (int)InventoryType.Notecard)) |
8069 | { | 8093 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index 581b820..8c24ae3 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | |||
@@ -123,7 +123,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
123 | 123 | ||
124 | Vector3 vector = (Vector3)o; | 124 | Vector3 vector = (Vector3)o; |
125 | 125 | ||
126 | return (x == vector.x && x == vector.x && z == vector.z); | 126 | return (x == vector.x && y == vector.y && z == vector.y); |
127 | } | 127 | } |
128 | 128 | ||
129 | public static Vector3 operator -(Vector3 vector) | 129 | public static Vector3 operator -(Vector3 vector) |
diff --git a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs index 687d5e1..b410eec 100644 --- a/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/OSSL_BuilIn_Commands.cs | |||
@@ -25,8 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using Axiom.Math; | 28 | using OpenMetaverse; |
29 | using libsecondlife; | ||
30 | using Nini.Config; | 29 | using Nini.Config; |
31 | using OpenSim.Framework.Console; | 30 | using OpenSim.Framework.Console; |
32 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
@@ -40,7 +39,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
40 | public class OSSL_BuilIn_Commands : LSL_BuiltIn_Commands, OSSL_BuilIn_Commands_Interface | 39 | public class OSSL_BuilIn_Commands : LSL_BuiltIn_Commands, OSSL_BuilIn_Commands_Interface |
41 | { | 40 | { |
42 | public OSSL_BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, | 41 | public OSSL_BuilIn_Commands(ScriptEngineBase.ScriptEngine scriptEngine, SceneObjectPart host, uint localID, |
43 | LLUUID itemID) | 42 | UUID itemID) |
44 | : base(scriptEngine, host, localID, itemID) | 43 | : base(scriptEngine, host, localID, itemID) |
45 | { | 44 | { |
46 | Prim = new OSSLPrim(this); | 45 | Prim = new OSSLPrim(this); |
@@ -259,7 +258,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
259 | if (x > 255 || x < 0 || y > 255 || y < 0) | 258 | if (x > 255 || x < 0 || y > 255 || y < 0) |
260 | LSLError("osTerrainSetHeight: Coordinate out of bounds"); | 259 | LSLError("osTerrainSetHeight: Coordinate out of bounds"); |
261 | 260 | ||
262 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0))) | 261 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) |
263 | { | 262 | { |
264 | World.Heightmap[x, y] = val; | 263 | World.Heightmap[x, y] = val; |
265 | return 1; | 264 | return 1; |
@@ -299,7 +298,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
299 | World.SendGeneralAlert(msg); | 298 | World.SendGeneralAlert(msg); |
300 | } | 299 | } |
301 | 300 | ||
302 | public void osSetRot(LLUUID target, Quaternion rotation) | 301 | public void osSetRot(UUID target, Quaternion rotation) |
303 | { | 302 | { |
304 | m_host.AddScriptLPS(1); | 303 | m_host.AddScriptLPS(1); |
305 | if (World.Entities.ContainsKey(target)) | 304 | if (World.Entities.ContainsKey(target)) |
@@ -319,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
319 | if (dynamicID == String.Empty) | 318 | if (dynamicID == String.Empty) |
320 | { | 319 | { |
321 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 320 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
322 | LLUUID createdTexture = | 321 | UUID createdTexture = |
323 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 322 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
324 | extraParams, timer); | 323 | extraParams, timer); |
325 | return createdTexture.ToString(); | 324 | return createdTexture.ToString(); |
@@ -329,7 +328,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
329 | //TODO update existing dynamic textures | 328 | //TODO update existing dynamic textures |
330 | } | 329 | } |
331 | 330 | ||
332 | return LLUUID.Zero.ToString(); | 331 | return UUID.Zero.ToString(); |
333 | } | 332 | } |
334 | 333 | ||
335 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | 334 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, |
@@ -339,7 +338,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
339 | if (dynamicID == String.Empty) | 338 | if (dynamicID == String.Empty) |
340 | { | 339 | { |
341 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 340 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
342 | LLUUID createdTexture = | 341 | UUID createdTexture = |
343 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 342 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
344 | extraParams, timer, true, (byte) alpha); | 343 | extraParams, timer, true, (byte) alpha); |
345 | return createdTexture.ToString(); | 344 | return createdTexture.ToString(); |
@@ -349,7 +348,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
349 | //TODO update existing dynamic textures | 348 | //TODO update existing dynamic textures |
350 | } | 349 | } |
351 | 350 | ||
352 | return LLUUID.Zero.ToString(); | 351 | return UUID.Zero.ToString(); |
353 | } | 352 | } |
354 | 353 | ||
355 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | 354 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, |
@@ -361,7 +360,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
361 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 360 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
362 | if (textureManager != null) | 361 | if (textureManager != null) |
363 | { | 362 | { |
364 | LLUUID createdTexture = | 363 | UUID createdTexture = |
365 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 364 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
366 | extraParams, timer); | 365 | extraParams, timer); |
367 | return createdTexture.ToString(); | 366 | return createdTexture.ToString(); |
@@ -372,7 +371,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
372 | //TODO update existing dynamic textures | 371 | //TODO update existing dynamic textures |
373 | } | 372 | } |
374 | 373 | ||
375 | return LLUUID.Zero.ToString(); | 374 | return UUID.Zero.ToString(); |
376 | } | 375 | } |
377 | 376 | ||
378 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | 377 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, |
@@ -384,7 +383,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
384 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 383 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
385 | if (textureManager != null) | 384 | if (textureManager != null) |
386 | { | 385 | { |
387 | LLUUID createdTexture = | 386 | UUID createdTexture = |
388 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 387 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
389 | extraParams, timer, true, (byte) alpha); | 388 | extraParams, timer, true, (byte) alpha); |
390 | return createdTexture.ToString(); | 389 | return createdTexture.ToString(); |
@@ -395,7 +394,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
395 | //TODO update existing dynamic textures | 394 | //TODO update existing dynamic textures |
396 | } | 395 | } |
397 | 396 | ||
398 | return LLUUID.Zero.ToString(); | 397 | return UUID.Zero.ToString(); |
399 | } | 398 | } |
400 | 399 | ||
401 | public bool osConsoleCommand(string command) | 400 | public bool osConsoleCommand(string command) |
@@ -538,8 +537,8 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
538 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 537 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
539 | if (xmlrpcMod.IsEnabled()) | 538 | if (xmlrpcMod.IsEnabled()) |
540 | { | 539 | { |
541 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, new LLUUID(channel)); | 540 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, new UUID(channel)); |
542 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 541 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
543 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); | 542 | m_ScriptEngine.m_EventQueueManager.AddToScriptQueue(m_localID, m_itemID, "remote_data", EventQueueManager.llDetectNull, resobj); |
544 | } | 543 | } |
545 | } | 544 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs index 64f6970..ee86500 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandManager.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System.Collections; | 28 | using System.Collections; |
29 | using System.Threading; | 29 | using System.Threading; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins; | 33 | using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
153 | /// </summary> | 153 | /// </summary> |
154 | /// <param name="localID"></param> | 154 | /// <param name="localID"></param> |
155 | /// <param name="itemID"></param> | 155 | /// <param name="itemID"></param> |
156 | public void RemoveScript(uint localID, LLUUID itemID) | 156 | public void RemoveScript(uint localID, UUID itemID) |
157 | { | 157 | { |
158 | // Remove a specific script | 158 | // Remove a specific script |
159 | 159 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs index 77cc7ea..378610a 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Dataserver.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins | 33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins |
34 | 34 | ||
@@ -48,28 +48,28 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
48 | private class DataserverRequest | 48 | private class DataserverRequest |
49 | { | 49 | { |
50 | public uint localID; | 50 | public uint localID; |
51 | public LLUUID itemID; | 51 | public UUID itemID; |
52 | 52 | ||
53 | public LLUUID ID; | 53 | public UUID ID; |
54 | public string handle; | 54 | public string handle; |
55 | 55 | ||
56 | public DateTime startTime; | 56 | public DateTime startTime; |
57 | } | 57 | } |
58 | 58 | ||
59 | public LLUUID RegisterRequest(uint localID, LLUUID itemID, | 59 | public UUID RegisterRequest(uint localID, UUID itemID, |
60 | string identifier) | 60 | string identifier) |
61 | { | 61 | { |
62 | lock (DataserverRequests) | 62 | lock (DataserverRequests) |
63 | { | 63 | { |
64 | if (DataserverRequests.ContainsKey(identifier)) | 64 | if (DataserverRequests.ContainsKey(identifier)) |
65 | return LLUUID.Zero; | 65 | return UUID.Zero; |
66 | 66 | ||
67 | DataserverRequest ds = new DataserverRequest(); | 67 | DataserverRequest ds = new DataserverRequest(); |
68 | 68 | ||
69 | ds.localID = localID; | 69 | ds.localID = localID; |
70 | ds.itemID = itemID; | 70 | ds.itemID = itemID; |
71 | 71 | ||
72 | ds.ID = LLUUID.Random(); | 72 | ds.ID = UUID.Random(); |
73 | ds.handle = identifier; | 73 | ds.handle = identifier; |
74 | 74 | ||
75 | ds.startTime = DateTime.Now; | 75 | ds.startTime = DateTime.Now; |
@@ -99,7 +99,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
99 | new LSL_Types.LSLString(reply)}); | 99 | new LSL_Types.LSLString(reply)}); |
100 | } | 100 | } |
101 | 101 | ||
102 | public void RemoveEvents(uint localID, LLUUID itemID) | 102 | public void RemoveEvents(uint localID, UUID itemID) |
103 | { | 103 | { |
104 | lock (DataserverRequests) | 104 | lock (DataserverRequests) |
105 | { | 105 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs index 9b636fd..0fce1f2 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/SensorRepeat.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | //#define SPAM | 27 | //#define SPAM |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
33 | using OpenSim.Framework.Communications.Cache; | 33 | using OpenSim.Framework.Communications.Cache; |
@@ -43,8 +43,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
43 | m_CmdManager = CmdManager; | 43 | m_CmdManager = CmdManager; |
44 | } | 44 | } |
45 | 45 | ||
46 | public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents = | 46 | public Dictionary<uint, Dictionary<UUID, LSL_Types.list>> SenseEvents = |
47 | new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>(); | 47 | new Dictionary<uint, Dictionary<UUID, LSL_Types.list>>(); |
48 | private Object SenseLock = new Object(); | 48 | private Object SenseLock = new Object(); |
49 | 49 | ||
50 | // | 50 | // |
@@ -53,12 +53,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
53 | private class SenseRepeatClass | 53 | private class SenseRepeatClass |
54 | { | 54 | { |
55 | public uint localID; | 55 | public uint localID; |
56 | public LLUUID itemID; | 56 | public UUID itemID; |
57 | public double interval; | 57 | public double interval; |
58 | public DateTime next; | 58 | public DateTime next; |
59 | 59 | ||
60 | public string name; | 60 | public string name; |
61 | public LLUUID keyID; | 61 | public UUID keyID; |
62 | public int type; | 62 | public int type; |
63 | public double range; | 63 | public double range; |
64 | public double arc; | 64 | public double arc; |
@@ -68,8 +68,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
68 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | 68 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); |
69 | private object SenseRepeatListLock = new object(); | 69 | private object SenseRepeatListLock = new object(); |
70 | 70 | ||
71 | public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID, | 71 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, |
72 | string name, LLUUID keyID, int type, double range, double arc, double sec, SceneObjectPart host) | 72 | string name, UUID keyID, int type, double range, double arc, double sec, SceneObjectPart host) |
73 | { | 73 | { |
74 | #if SPAM | 74 | #if SPAM |
75 | Console.WriteLine("SetSensorEvent"); | 75 | Console.WriteLine("SetSensorEvent"); |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID) | 101 | public void UnSetSenseRepeaterEvents(uint m_localID, UUID m_itemID) |
102 | { | 102 | { |
103 | // Remove from timer | 103 | // Remove from timer |
104 | lock (SenseRepeatListLock) | 104 | lock (SenseRepeatListLock) |
@@ -138,8 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
138 | } // lock | 138 | } // lock |
139 | } | 139 | } |
140 | 140 | ||
141 | public void SenseOnce(uint m_localID, LLUUID m_itemID, | 141 | public void SenseOnce(uint m_localID, UUID m_itemID, |
142 | string name, LLUUID keyID, int type, | 142 | string name, UUID keyID, int type, |
143 | double range, double arc, SceneObjectPart host) | 143 | double range, double arc, SceneObjectPart host) |
144 | { | 144 | { |
145 | // Add to timer | 145 | // Add to timer |
@@ -156,11 +156,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
156 | SensorSweep(ts); | 156 | SensorSweep(ts); |
157 | } | 157 | } |
158 | 158 | ||
159 | public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID) | 159 | public LSL_Types.list GetSensorList(uint m_localID, UUID m_itemID) |
160 | { | 160 | { |
161 | lock (SenseLock) | 161 | lock (SenseLock) |
162 | { | 162 | { |
163 | Dictionary<LLUUID, LSL_Types.list> Obj = null; | 163 | Dictionary<UUID, LSL_Types.list> Obj = null; |
164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) | 164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) |
165 | { | 165 | { |
166 | #if SPAM | 166 | #if SPAM |
@@ -199,11 +199,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
199 | } | 199 | } |
200 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan"); | 200 | //m_ScriptEngine.Log.Info("[AsyncLSL]: Enter SensorSweep Scan"); |
201 | 201 | ||
202 | LLVector3 sensorPos = SensePoint.AbsolutePosition; | 202 | Vector3 sensorPos = SensePoint.AbsolutePosition; |
203 | LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 203 | Vector3 regionPos = new Vector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
204 | LLVector3 fromRegionPos = sensorPos + regionPos; | 204 | Vector3 fromRegionPos = sensorPos + regionPos; |
205 | 205 | ||
206 | LLQuaternion q = SensePoint.RotationOffset; | 206 | Quaternion q = SensePoint.RotationOffset; |
207 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 207 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
208 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 208 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
209 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 209 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
@@ -215,7 +215,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
215 | 215 | ||
216 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) | 216 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) |
217 | { | 217 | { |
218 | LLVector3 toRegionPos = ent.AbsolutePosition + regionPos; | 218 | Vector3 toRegionPos = ent.AbsolutePosition + regionPos; |
219 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 219 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
220 | if (dis <= ts.range) | 220 | if (dis <= ts.range) |
221 | { | 221 | { |
@@ -248,7 +248,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
248 | double ang_obj = 0; | 248 | double ang_obj = 0; |
249 | try | 249 | try |
250 | { | 250 | { |
251 | LLVector3 diff = toRegionPos - fromRegionPos; | 251 | Vector3 diff = toRegionPos - fromRegionPos; |
252 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); | 252 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); |
253 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); | 253 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); |
254 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); | 254 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); |
@@ -261,7 +261,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
261 | if (ang_obj > ts.arc) keep = false; | 261 | if (ang_obj > ts.arc) keep = false; |
262 | } | 262 | } |
263 | 263 | ||
264 | if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID)) | 264 | if (keep && (ts.keyID != UUID.Zero) && (ts.keyID != ent.UUID)) |
265 | { | 265 | { |
266 | keep = false; | 266 | keep = false; |
267 | } | 267 | } |
@@ -303,10 +303,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
303 | // Create object if it doesn't exist | 303 | // Create object if it doesn't exist |
304 | if (SenseEvents.ContainsKey(ts.localID) == false) | 304 | if (SenseEvents.ContainsKey(ts.localID) == false) |
305 | { | 305 | { |
306 | SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>()); | 306 | SenseEvents.Add(ts.localID, new Dictionary<UUID, LSL_Types.list>()); |
307 | } | 307 | } |
308 | // clear if previous traces exist | 308 | // clear if previous traces exist |
309 | Dictionary<LLUUID, LSL_Types.list> Obj; | 309 | Dictionary<UUID, LSL_Types.list> Obj; |
310 | SenseEvents.TryGetValue(ts.localID, out Obj); | 310 | SenseEvents.TryGetValue(ts.localID, out Obj); |
311 | if (Obj.ContainsKey(ts.itemID) == true) | 311 | if (Obj.ContainsKey(ts.itemID) == true) |
312 | Obj.Remove(ts.itemID); | 312 | Obj.Remove(ts.itemID); |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs index 09af34a..7940b36 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/AsyncCommandPlugins/Timer.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins | 33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugins |
34 | { | 34 | { |
@@ -47,7 +47,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
47 | private class TimerClass | 47 | private class TimerClass |
48 | { | 48 | { |
49 | public uint localID; | 49 | public uint localID; |
50 | public LLUUID itemID; | 50 | public UUID itemID; |
51 | //public double interval; | 51 | //public double interval; |
52 | public long interval; | 52 | public long interval; |
53 | //public DateTime next; | 53 | //public DateTime next; |
@@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
57 | private List<TimerClass> Timers = new List<TimerClass>(); | 57 | private List<TimerClass> Timers = new List<TimerClass>(); |
58 | private object TimerListLock = new object(); | 58 | private object TimerListLock = new object(); |
59 | 59 | ||
60 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 60 | public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) |
61 | { | 61 | { |
62 | // Console.WriteLine("SetTimerEvent"); | 62 | // Console.WriteLine("SetTimerEvent"); |
63 | 63 | ||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase.AsyncCommandPlugin | |||
82 | } | 82 | } |
83 | } | 83 | } |
84 | 84 | ||
85 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 85 | public void UnSetTimerEvents(uint m_localID, UUID m_itemID) |
86 | { | 86 | { |
87 | // Remove from timer | 87 | // Remove from timer |
88 | lock (TimerListLock) | 88 | lock (TimerListLock) |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs index 3fdfd8a..89d7045 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventManager.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 32 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
33 | using OpenSim.Region.Environment; | 33 | using OpenSim.Region.Environment; |
@@ -96,7 +96,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
96 | { | 96 | { |
97 | } | 97 | } |
98 | 98 | ||
99 | private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, int amount) | 99 | private void HandleObjectPaid(UUID objectID, UUID agentID, int amount) |
100 | { | 100 | { |
101 | SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID); | 101 | SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID); |
102 | if (part != null) | 102 | if (part != null) |
@@ -117,7 +117,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
117 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); | 117 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_entry", EventQueueManager.llDetectNull, new object[] { }); |
118 | } | 118 | } |
119 | 119 | ||
120 | public void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient) | 120 | public void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient) |
121 | { | 121 | { |
122 | // Add to queue for all scripts in ObjectID object | 122 | // Add to queue for all scripts in ObjectID object |
123 | EventQueueManager.Queue_llDetectParams_Struct detstruct = new EventQueueManager.Queue_llDetectParams_Struct(); | 123 | EventQueueManager.Queue_llDetectParams_Struct detstruct = new EventQueueManager.Queue_llDetectParams_Struct(); |
@@ -135,7 +135,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
135 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); | 135 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); |
136 | detstruct._string[0] = remoteClient.Name; | 136 | detstruct._string[0] = remoteClient.Name; |
137 | detstruct._int[0] = 0; | 137 | detstruct._int[0] = 0; |
138 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.x,av.Rotation.y,av.Rotation.z,av.Rotation.w); | 138 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.X,av.Rotation.Y,av.Rotation.Z,av.Rotation.W); |
139 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X,av.AbsolutePosition.Y,av.AbsolutePosition.Z); | 139 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X,av.AbsolutePosition.Y,av.AbsolutePosition.Z); |
140 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z); | 140 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z); |
141 | } | 141 | } |
@@ -170,7 +170,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
170 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); | 170 | detstruct._key2[0] = new LSL_Types.key(remoteClient.AgentId.ToString()); |
171 | detstruct._string[0] = remoteClient.Name; | 171 | detstruct._string[0] = remoteClient.Name; |
172 | detstruct._int[0] = 0; | 172 | detstruct._int[0] = 0; |
173 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.x, av.Rotation.y, av.Rotation.z, av.Rotation.w); | 173 | detstruct._Quaternion[0] = new LSL_Types.Quaternion(av.Rotation.X, av.Rotation.Y, av.Rotation.Z, av.Rotation.W); |
174 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X, av.AbsolutePosition.Y, av.AbsolutePosition.Z); | 174 | detstruct._Vector3[0] = new LSL_Types.Vector3(av.AbsolutePosition.X, av.AbsolutePosition.Y, av.AbsolutePosition.Z); |
175 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z); | 175 | detstruct._Vector32[0] = new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z); |
176 | } | 176 | } |
@@ -187,14 +187,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
187 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_end", detstruct, new object[] { new LSL_Types.LSLInteger(1) }); | 187 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "touch_end", detstruct, new object[] { new LSL_Types.LSLInteger(1) }); |
188 | } | 188 | } |
189 | 189 | ||
190 | public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 190 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
191 | { | 191 | { |
192 | myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + | 192 | myScriptEngine.Log.Debug("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + |
193 | script.Length); | 193 | script.Length); |
194 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez); | 194 | myScriptEngine.m_ScriptManager.StartScript(localID, itemID, script, startParam, postOnRez); |
195 | } | 195 | } |
196 | 196 | ||
197 | public void OnRemoveScript(uint localID, LLUUID itemID) | 197 | public void OnRemoveScript(uint localID, UUID itemID) |
198 | { | 198 | { |
199 | myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); | 199 | myScriptEngine.Log.Debug("OnRemoveScript localID: " + localID + " LLUID: " + itemID.ToString()); |
200 | myScriptEngine.m_ScriptManager.StopScript( | 200 | myScriptEngine.m_ScriptManager.StopScript( |
@@ -203,7 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
203 | ); | 203 | ); |
204 | } | 204 | } |
205 | 205 | ||
206 | public void money(uint localID, LLUUID agentID, int amount) | 206 | public void money(uint localID, UUID agentID, int amount) |
207 | { | 207 | { |
208 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "money", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(amount) }); | 208 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "money", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(amount) }); |
209 | } | 209 | } |
@@ -220,12 +220,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
220 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_exit", EventQueueManager.llDetectNull, new object[] { }); | 220 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "state_exit", EventQueueManager.llDetectNull, new object[] { }); |
221 | } | 221 | } |
222 | 222 | ||
223 | public void touch(uint localID, uint originalID, LLUUID itemID) | 223 | public void touch(uint localID, uint originalID, UUID itemID) |
224 | { | 224 | { |
225 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch", EventQueueManager.llDetectNull); | 225 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch", EventQueueManager.llDetectNull); |
226 | } | 226 | } |
227 | 227 | ||
228 | public void touch_end(uint localID, uint originalID, LLUUID itemID) | 228 | public void touch_end(uint localID, uint originalID, UUID itemID) |
229 | { | 229 | { |
230 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(1) }); | 230 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "touch_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(1) }); |
231 | } | 231 | } |
@@ -314,7 +314,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
314 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "collision_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(col.Colliders.Count) }); | 314 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "collision_end", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(col.Colliders.Count) }); |
315 | } | 315 | } |
316 | 316 | ||
317 | public void land_collision_start(uint localID, LLUUID itemID) | 317 | public void land_collision_start(uint localID, UUID itemID) |
318 | { | 318 | { |
319 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_start", EventQueueManager.llDetectNull); | 319 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_start", EventQueueManager.llDetectNull); |
320 | } | 320 | } |
@@ -324,48 +324,48 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
324 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "land_collision", EventQueueManager.llDetectNull); | 324 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "land_collision", EventQueueManager.llDetectNull); |
325 | } | 325 | } |
326 | 326 | ||
327 | public void land_collision_end(uint localID, LLUUID itemID) | 327 | public void land_collision_end(uint localID, UUID itemID) |
328 | { | 328 | { |
329 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_end", EventQueueManager.llDetectNull); | 329 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "land_collision_end", EventQueueManager.llDetectNull); |
330 | } | 330 | } |
331 | 331 | ||
332 | // Handled by long commands | 332 | // Handled by long commands |
333 | public void timer(uint localID, LLUUID itemID) | 333 | public void timer(uint localID, UUID itemID) |
334 | { | 334 | { |
335 | //myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, String.Empty); | 335 | //myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, String.Empty); |
336 | } | 336 | } |
337 | 337 | ||
338 | public void listen(uint localID, LLUUID itemID) | 338 | public void listen(uint localID, UUID itemID) |
339 | { | 339 | { |
340 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "listen", EventQueueManager.llDetectNull); | 340 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "listen", EventQueueManager.llDetectNull); |
341 | } | 341 | } |
342 | 342 | ||
343 | public void on_rez(uint localID, LLUUID itemID) | 343 | public void on_rez(uint localID, UUID itemID) |
344 | { | 344 | { |
345 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull); | 345 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "on_rez", EventQueueManager.llDetectNull); |
346 | } | 346 | } |
347 | 347 | ||
348 | public void sensor(uint localID, LLUUID itemID) | 348 | public void sensor(uint localID, UUID itemID) |
349 | { | 349 | { |
350 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "sensor", EventQueueManager.llDetectNull); | 350 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "sensor", EventQueueManager.llDetectNull); |
351 | } | 351 | } |
352 | 352 | ||
353 | public void no_sensor(uint localID, LLUUID itemID) | 353 | public void no_sensor(uint localID, UUID itemID) |
354 | { | 354 | { |
355 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor", EventQueueManager.llDetectNull); | 355 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "no_sensor", EventQueueManager.llDetectNull); |
356 | } | 356 | } |
357 | 357 | ||
358 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) | 358 | public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change) |
359 | { | 359 | { |
360 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(held), new LSL_Types.LSLInteger(change)}); | 360 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLString(agentID.ToString()), new LSL_Types.LSLInteger(held), new LSL_Types.LSLInteger(change)}); |
361 | } | 361 | } |
362 | 362 | ||
363 | public void email(uint localID, LLUUID itemID) | 363 | public void email(uint localID, UUID itemID) |
364 | { | 364 | { |
365 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull); | 365 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull); |
366 | } | 366 | } |
367 | 367 | ||
368 | public void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos) | 368 | public void at_target(uint localID, uint handle, Vector3 targetpos, Vector3 atpos) |
369 | { | 369 | { |
370 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "at_target", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(handle), new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }); | 370 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "at_target", EventQueueManager.llDetectNull, new object[] { new LSL_Types.LSLInteger(handle), new LSL_Types.Vector3(targetpos.X,targetpos.Y,targetpos.Z), new LSL_Types.Vector3(atpos.X,atpos.Y,atpos.Z) }); |
371 | } | 371 | } |
@@ -375,63 +375,63 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
375 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "not_at_target", EventQueueManager.llDetectNull); | 375 | myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "not_at_target", EventQueueManager.llDetectNull); |
376 | } | 376 | } |
377 | 377 | ||
378 | public void at_rot_target(uint localID, LLUUID itemID) | 378 | public void at_rot_target(uint localID, UUID itemID) |
379 | { | 379 | { |
380 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_rot_target", EventQueueManager.llDetectNull); | 380 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "at_rot_target", EventQueueManager.llDetectNull); |
381 | } | 381 | } |
382 | 382 | ||
383 | public void not_at_rot_target(uint localID, LLUUID itemID) | 383 | public void not_at_rot_target(uint localID, UUID itemID) |
384 | { | 384 | { |
385 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_rot_target", EventQueueManager.llDetectNull); | 385 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "not_at_rot_target", EventQueueManager.llDetectNull); |
386 | } | 386 | } |
387 | 387 | ||
388 | public void run_time_permissions(uint localID, LLUUID itemID) | 388 | public void run_time_permissions(uint localID, UUID itemID) |
389 | { | 389 | { |
390 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "run_time_permissions", EventQueueManager.llDetectNull); | 390 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "run_time_permissions", EventQueueManager.llDetectNull); |
391 | } | 391 | } |
392 | 392 | ||
393 | public void changed(uint localID, LLUUID itemID) | 393 | public void changed(uint localID, UUID itemID) |
394 | { | 394 | { |
395 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "changed", EventQueueManager.llDetectNull); | 395 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "changed", EventQueueManager.llDetectNull); |
396 | } | 396 | } |
397 | 397 | ||
398 | public void attach(uint localID, LLUUID itemID) | 398 | public void attach(uint localID, UUID itemID) |
399 | { | 399 | { |
400 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "attach", EventQueueManager.llDetectNull); | 400 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "attach", EventQueueManager.llDetectNull); |
401 | } | 401 | } |
402 | 402 | ||
403 | public void dataserver(uint localID, LLUUID itemID) | 403 | public void dataserver(uint localID, UUID itemID) |
404 | { | 404 | { |
405 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "dataserver", EventQueueManager.llDetectNull); | 405 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "dataserver", EventQueueManager.llDetectNull); |
406 | } | 406 | } |
407 | 407 | ||
408 | public void link_message(uint localID, LLUUID itemID) | 408 | public void link_message(uint localID, UUID itemID) |
409 | { | 409 | { |
410 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "link_message", EventQueueManager.llDetectNull); | 410 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "link_message", EventQueueManager.llDetectNull); |
411 | } | 411 | } |
412 | 412 | ||
413 | public void moving_start(uint localID, LLUUID itemID) | 413 | public void moving_start(uint localID, UUID itemID) |
414 | { | 414 | { |
415 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_start", EventQueueManager.llDetectNull); | 415 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_start", EventQueueManager.llDetectNull); |
416 | } | 416 | } |
417 | 417 | ||
418 | public void moving_end(uint localID, LLUUID itemID) | 418 | public void moving_end(uint localID, UUID itemID) |
419 | { | 419 | { |
420 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_end", EventQueueManager.llDetectNull); | 420 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "moving_end", EventQueueManager.llDetectNull); |
421 | } | 421 | } |
422 | 422 | ||
423 | public void object_rez(uint localID, LLUUID itemID) | 423 | public void object_rez(uint localID, UUID itemID) |
424 | { | 424 | { |
425 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "object_rez", EventQueueManager.llDetectNull); | 425 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "object_rez", EventQueueManager.llDetectNull); |
426 | } | 426 | } |
427 | 427 | ||
428 | public void remote_data(uint localID, LLUUID itemID) | 428 | public void remote_data(uint localID, UUID itemID) |
429 | { | 429 | { |
430 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "remote_data", EventQueueManager.llDetectNull); | 430 | myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "remote_data", EventQueueManager.llDetectNull); |
431 | } | 431 | } |
432 | 432 | ||
433 | // Handled by long commands | 433 | // Handled by long commands |
434 | public void http_response(uint localID, LLUUID itemID) | 434 | public void http_response(uint localID, UUID itemID) |
435 | { | 435 | { |
436 | // myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "http_response", EventQueueManager.llDetectNull); | 436 | // myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "http_response", EventQueueManager.llDetectNull); |
437 | } | 437 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs index 5c57874..1a08795 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | 32 | ||
33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 33 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase |
34 | { | 34 | { |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
134 | public struct QueueItemStruct | 134 | public struct QueueItemStruct |
135 | { | 135 | { |
136 | public uint localID; | 136 | public uint localID; |
137 | public LLUUID itemID; | 137 | public UUID itemID; |
138 | public string functionName; | 138 | public string functionName; |
139 | public Queue_llDetectParams_Struct llDetectParams; | 139 | public Queue_llDetectParams_Struct llDetectParams; |
140 | public object[] param; | 140 | public object[] param; |
@@ -308,10 +308,10 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
308 | return; | 308 | return; |
309 | } | 309 | } |
310 | 310 | ||
311 | Dictionary<LLUUID, IScript>.KeyCollection scriptKeys = | 311 | Dictionary<UUID, IScript>.KeyCollection scriptKeys = |
312 | m_ScriptEngine.m_ScriptManager.GetScriptKeys(localID); | 312 | m_ScriptEngine.m_ScriptManager.GetScriptKeys(localID); |
313 | 313 | ||
314 | foreach (LLUUID itemID in scriptKeys) | 314 | foreach (UUID itemID in scriptKeys) |
315 | { | 315 | { |
316 | // Add to each script in that object | 316 | // Add to each script in that object |
317 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? | 317 | // TODO: Some scripts may not subscribe to this event. Should we NOT add it? Does it matter? |
@@ -326,7 +326,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
326 | /// <param name="itemID">Region script ID</param> | 326 | /// <param name="itemID">Region script ID</param> |
327 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> | 327 | /// <param name="FunctionName">Name of the function, will be state + "_event_" + FunctionName</param> |
328 | /// <param name="param">Array of parameters to match event mask</param> | 328 | /// <param name="param">Array of parameters to match event mask</param> |
329 | public void AddToScriptQueue(uint localID, LLUUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param) | 329 | public void AddToScriptQueue(uint localID, UUID itemID, string FunctionName, Queue_llDetectParams_Struct qParams, params object[] param) |
330 | { | 330 | { |
331 | lock (eventQueue) | 331 | lock (eventQueue) |
332 | { | 332 | { |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 4376e00..1e71ae5 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -31,7 +31,7 @@ using System.Reflection; | |||
31 | using System.Text.RegularExpressions; | 31 | using System.Text.RegularExpressions; |
32 | using System.Threading; | 32 | using System.Threading; |
33 | using System.Globalization; | 33 | using System.Globalization; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using log4net; | 35 | using log4net; |
36 | using OpenSim.Framework; | 36 | using OpenSim.Framework; |
37 | using OpenSim.Region.Environment.Scenes.Scripting; | 37 | using OpenSim.Region.Environment.Scenes.Scripting; |
@@ -327,7 +327,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
327 | m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); | 327 | m_ScriptEngine.World.GetSceneObjectPart(QIS.localID); |
328 | //if (m_host != null) | 328 | //if (m_host != null) |
329 | //{ | 329 | //{ |
330 | m_ScriptEngine.World.SimChat(Helpers.StringToField(text), | 330 | m_ScriptEngine.World.SimChat(Utils.StringToBytes(text), |
331 | ChatTypeEnum.DebugChannel, 2147483647, | 331 | ChatTypeEnum.DebugChannel, 2147483647, |
332 | m_host.AbsolutePosition, | 332 | m_host.AbsolutePosition, |
333 | m_host.Name, m_host.UUID, false); | 333 | m_host.Name, m_host.UUID, false); |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs index 99bbdee..60333b1 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/ScriptManager.cs | |||
@@ -31,7 +31,7 @@ using System.IO; | |||
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Runtime.Serialization.Formatters.Binary; | 32 | using System.Runtime.Serialization.Formatters.Binary; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
36 | 36 | ||
37 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | 37 | namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase |
@@ -69,7 +69,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
69 | private struct LUStruct | 69 | private struct LUStruct |
70 | { | 70 | { |
71 | public uint localID; | 71 | public uint localID; |
72 | public LLUUID itemID; | 72 | public UUID itemID; |
73 | public string script; | 73 | public string script; |
74 | public LUType Action; | 74 | public LUType Action; |
75 | public int startParam; | 75 | public int startParam; |
@@ -84,13 +84,13 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
84 | } | 84 | } |
85 | 85 | ||
86 | // Xantor 20080525: Keep a list of compiled scripts this session for reuse | 86 | // Xantor 20080525: Keep a list of compiled scripts this session for reuse |
87 | public Dictionary<LLUUID, String> scriptList = new Dictionary<LLUUID, string>(); | 87 | public Dictionary<UUID, String> scriptList = new Dictionary<UUID, string>(); |
88 | 88 | ||
89 | // Object<string, Script<string, script>> | 89 | // Object<string, Script<string, script>> |
90 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. | 90 | // IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory. |
91 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! | 91 | // Instead use RuntimeTypeHandle, RuntimeFieldHandle and RunTimeHandle (IntPtr) instead! |
92 | public Dictionary<uint, Dictionary<LLUUID, IScript>> Scripts = | 92 | public Dictionary<uint, Dictionary<UUID, IScript>> Scripts = |
93 | new Dictionary<uint, Dictionary<LLUUID, IScript>>(); | 93 | new Dictionary<uint, Dictionary<UUID, IScript>>(); |
94 | 94 | ||
95 | 95 | ||
96 | public Scene World | 96 | public Scene World |
@@ -254,7 +254,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
254 | /// </summary> | 254 | /// </summary> |
255 | /// <param name="itemID"></param> | 255 | /// <param name="itemID"></param> |
256 | /// <param name="localID"></param> | 256 | /// <param name="localID"></param> |
257 | public void StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) | 257 | public void StartScript(uint localID, UUID itemID, string Script, int startParam, bool postOnRez) |
258 | { | 258 | { |
259 | lock (LUQueue) | 259 | lock (LUQueue) |
260 | { | 260 | { |
@@ -280,7 +280,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
280 | /// </summary> | 280 | /// </summary> |
281 | /// <param name="localID"></param> | 281 | /// <param name="localID"></param> |
282 | /// <param name="itemID"></param> | 282 | /// <param name="itemID"></param> |
283 | public void StopScript(uint localID, LLUUID itemID) | 283 | public void StopScript(uint localID, UUID itemID) |
284 | { | 284 | { |
285 | LUStruct ls = new LUStruct(); | 285 | LUStruct ls = new LUStruct(); |
286 | ls.localID = localID; | 286 | ls.localID = localID; |
@@ -297,8 +297,8 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
297 | // Create a new instance of the compiler (reuse) | 297 | // Create a new instance of the compiler (reuse) |
298 | //private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); | 298 | //private Compiler.LSL.Compiler LSLCompiler = new Compiler.LSL.Compiler(); |
299 | 299 | ||
300 | public abstract void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez); | 300 | public abstract void _StartScript(uint localID, UUID itemID, string Script, int startParam, bool postOnRez); |
301 | public abstract void _StopScript(uint localID, LLUUID itemID); | 301 | public abstract void _StopScript(uint localID, UUID itemID); |
302 | 302 | ||
303 | 303 | ||
304 | #endregion | 304 | #endregion |
@@ -312,7 +312,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
312 | /// <param name="itemID">Script ID</param> | 312 | /// <param name="itemID">Script ID</param> |
313 | /// <param name="FunctionName">Name of function</param> | 313 | /// <param name="FunctionName">Name of function</param> |
314 | /// <param name="args">Arguments to pass to function</param> | 314 | /// <param name="args">Arguments to pass to function</param> |
315 | internal void ExecuteEvent(uint localID, LLUUID itemID, string FunctionName, EventQueueManager.Queue_llDetectParams_Struct qParams, object[] args) | 315 | internal void ExecuteEvent(uint localID, UUID itemID, string FunctionName, EventQueueManager.Queue_llDetectParams_Struct qParams, object[] args) |
316 | { | 316 | { |
317 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined | 317 | //cfk 2-7-08 dont need this right now and the default Linux build has DEBUG defined |
318 | ///#if DEBUG | 318 | ///#if DEBUG |
@@ -335,7 +335,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
335 | Script.Exec.ExecuteEvent(FunctionName, args); | 335 | Script.Exec.ExecuteEvent(FunctionName, args); |
336 | } | 336 | } |
337 | 337 | ||
338 | public int GetStateEventFlags(uint localID, LLUUID itemID) | 338 | public int GetStateEventFlags(uint localID, UUID itemID) |
339 | { | 339 | { |
340 | // Console.WriteLine("GetStateEventFlags for <" + localID + "," + itemID + ">"); | 340 | // Console.WriteLine("GetStateEventFlags for <" + localID + "," + itemID + ">"); |
341 | try | 341 | try |
@@ -360,25 +360,25 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
360 | 360 | ||
361 | #region Internal functions to keep track of script | 361 | #region Internal functions to keep track of script |
362 | 362 | ||
363 | public Dictionary<LLUUID, IScript>.KeyCollection GetScriptKeys(uint localID) | 363 | public Dictionary<UUID, IScript>.KeyCollection GetScriptKeys(uint localID) |
364 | { | 364 | { |
365 | if (Scripts.ContainsKey(localID) == false) | 365 | if (Scripts.ContainsKey(localID) == false) |
366 | return null; | 366 | return null; |
367 | 367 | ||
368 | Dictionary<LLUUID, IScript> Obj; | 368 | Dictionary<UUID, IScript> Obj; |
369 | Scripts.TryGetValue(localID, out Obj); | 369 | Scripts.TryGetValue(localID, out Obj); |
370 | 370 | ||
371 | return Obj.Keys; | 371 | return Obj.Keys; |
372 | } | 372 | } |
373 | 373 | ||
374 | public IScript GetScript(uint localID, LLUUID itemID) | 374 | public IScript GetScript(uint localID, UUID itemID) |
375 | { | 375 | { |
376 | lock (scriptLock) | 376 | lock (scriptLock) |
377 | { | 377 | { |
378 | if (Scripts.ContainsKey(localID) == false) | 378 | if (Scripts.ContainsKey(localID) == false) |
379 | return null; | 379 | return null; |
380 | 380 | ||
381 | Dictionary<LLUUID, IScript> Obj; | 381 | Dictionary<UUID, IScript> Obj; |
382 | Scripts.TryGetValue(localID, out Obj); | 382 | Scripts.TryGetValue(localID, out Obj); |
383 | if (Obj.ContainsKey(itemID) == false) | 383 | if (Obj.ContainsKey(itemID) == false) |
384 | return null; | 384 | return null; |
@@ -390,18 +390,18 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
390 | } | 390 | } |
391 | } | 391 | } |
392 | 392 | ||
393 | public void SetScript(uint localID, LLUUID itemID, IScript Script) | 393 | public void SetScript(uint localID, UUID itemID, IScript Script) |
394 | { | 394 | { |
395 | lock (scriptLock) | 395 | lock (scriptLock) |
396 | { | 396 | { |
397 | // Create object if it doesn't exist | 397 | // Create object if it doesn't exist |
398 | if (Scripts.ContainsKey(localID) == false) | 398 | if (Scripts.ContainsKey(localID) == false) |
399 | { | 399 | { |
400 | Scripts.Add(localID, new Dictionary<LLUUID, IScript>()); | 400 | Scripts.Add(localID, new Dictionary<UUID, IScript>()); |
401 | } | 401 | } |
402 | 402 | ||
403 | // Delete script if it exists | 403 | // Delete script if it exists |
404 | Dictionary<LLUUID, IScript> Obj; | 404 | Dictionary<UUID, IScript> Obj; |
405 | Scripts.TryGetValue(localID, out Obj); | 405 | Scripts.TryGetValue(localID, out Obj); |
406 | if (Obj.ContainsKey(itemID) == true) | 406 | if (Obj.ContainsKey(itemID) == true) |
407 | Obj.Remove(itemID); | 407 | Obj.Remove(itemID); |
@@ -411,14 +411,14 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
411 | } | 411 | } |
412 | } | 412 | } |
413 | 413 | ||
414 | public void RemoveScript(uint localID, LLUUID itemID) | 414 | public void RemoveScript(uint localID, UUID itemID) |
415 | { | 415 | { |
416 | // Don't have that object? | 416 | // Don't have that object? |
417 | if (Scripts.ContainsKey(localID) == false) | 417 | if (Scripts.ContainsKey(localID) == false) |
418 | return; | 418 | return; |
419 | 419 | ||
420 | // Delete script if it exists | 420 | // Delete script if it exists |
421 | Dictionary<LLUUID, IScript> Obj; | 421 | Dictionary<UUID, IScript> Obj; |
422 | Scripts.TryGetValue(localID, out Obj); | 422 | Scripts.TryGetValue(localID, out Obj); |
423 | if (Obj.ContainsKey(itemID) == true) | 423 | if (Obj.ContainsKey(itemID) == true) |
424 | Obj.Remove(itemID); | 424 | Obj.Remove(itemID); |
@@ -427,21 +427,21 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
427 | #endregion | 427 | #endregion |
428 | 428 | ||
429 | 429 | ||
430 | public void ResetScript(uint localID, LLUUID itemID) | 430 | public void ResetScript(uint localID, UUID itemID) |
431 | { | 431 | { |
432 | IScript s = GetScript(localID, itemID); | 432 | IScript s = GetScript(localID, itemID); |
433 | string script = s.Source; | 433 | string script = s.Source; |
434 | StopScript(localID, itemID); | 434 | StopScript(localID, itemID); |
435 | SceneObjectPart part = World.GetSceneObjectPart(localID); | 435 | SceneObjectPart part = World.GetSceneObjectPart(localID); |
436 | part.GetInventoryItem(itemID).PermsMask = 0; | 436 | part.GetInventoryItem(itemID).PermsMask = 0; |
437 | part.GetInventoryItem(itemID).PermsGranter = LLUUID.Zero; | 437 | part.GetInventoryItem(itemID).PermsGranter = UUID.Zero; |
438 | StartScript(localID, itemID, script, s.StartParam, false); | 438 | StartScript(localID, itemID, script, s.StartParam, false); |
439 | } | 439 | } |
440 | 440 | ||
441 | 441 | ||
442 | #region Script serialization/deserialization | 442 | #region Script serialization/deserialization |
443 | 443 | ||
444 | public void GetSerializedScript(uint localID, LLUUID itemID) | 444 | public void GetSerializedScript(uint localID, UUID itemID) |
445 | { | 445 | { |
446 | // Serialize the script and return it | 446 | // Serialize the script and return it |
447 | // Should not be a problem | 447 | // Should not be a problem |
@@ -451,7 +451,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
451 | fs.Close(); | 451 | fs.Close(); |
452 | } | 452 | } |
453 | 453 | ||
454 | public void PutSerializedScript(uint localID, LLUUID itemID) | 454 | public void PutSerializedScript(uint localID, UUID itemID) |
455 | { | 455 | { |
456 | // Deserialize the script and inject it into an AppDomain | 456 | // Deserialize the script and inject it into an AppDomain |
457 | 457 | ||
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs index 41fde02..a6473ee 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptServerInterfaces.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using Nini.Config; | 29 | using Nini.Config; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
@@ -38,40 +38,40 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
38 | { | 38 | { |
39 | public interface RemoteEvents | 39 | public interface RemoteEvents |
40 | { | 40 | { |
41 | void touch_start(uint localID, uint originalID, LLVector3 offsetPos, IClientAPI remoteClient); | 41 | void touch_start(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient); |
42 | void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez); | 42 | void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez); |
43 | void OnRemoveScript(uint localID, LLUUID itemID); | 43 | void OnRemoveScript(uint localID, UUID itemID); |
44 | void state_exit(uint localID); | 44 | void state_exit(uint localID); |
45 | void touch(uint localID, uint originalID, LLUUID itemID); | 45 | void touch(uint localID, uint originalID, UUID itemID); |
46 | void touch_end(uint localID, uint originalID, LLUUID itemID); | 46 | void touch_end(uint localID, uint originalID, UUID itemID); |
47 | void collision_start(uint localID, ColliderArgs col); | 47 | void collision_start(uint localID, ColliderArgs col); |
48 | void collision(uint localID, ColliderArgs col); | 48 | void collision(uint localID, ColliderArgs col); |
49 | void collision_end(uint localID, ColliderArgs col); | 49 | void collision_end(uint localID, ColliderArgs col); |
50 | void land_collision_start(uint localID, LLUUID itemID); | 50 | void land_collision_start(uint localID, UUID itemID); |
51 | void land_collision(uint localID, ColliderArgs col); | 51 | void land_collision(uint localID, ColliderArgs col); |
52 | void land_collision_end(uint localID, LLUUID itemID); | 52 | void land_collision_end(uint localID, UUID itemID); |
53 | void timer(uint localID, LLUUID itemID); | 53 | void timer(uint localID, UUID itemID); |
54 | void listen(uint localID, LLUUID itemID); | 54 | void listen(uint localID, UUID itemID); |
55 | void on_rez(uint localID, LLUUID itemID); | 55 | void on_rez(uint localID, UUID itemID); |
56 | void sensor(uint localID, LLUUID itemID); | 56 | void sensor(uint localID, UUID itemID); |
57 | void no_sensor(uint localID, LLUUID itemID); | 57 | void no_sensor(uint localID, UUID itemID); |
58 | void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change); | 58 | void control(uint localID, UUID itemID, UUID agentID, uint held, uint change); |
59 | void money(uint LocalID, LLUUID agentID, int amount); | 59 | void money(uint LocalID, UUID agentID, int amount); |
60 | void email(uint localID, LLUUID itemID); | 60 | void email(uint localID, UUID itemID); |
61 | void at_target(uint localID, uint handle, LLVector3 targetpos, LLVector3 atpos); | 61 | void at_target(uint localID, uint handle, Vector3 targetpos, Vector3 atpos); |
62 | void not_at_target(uint localID); | 62 | void not_at_target(uint localID); |
63 | void at_rot_target(uint localID, LLUUID itemID); | 63 | void at_rot_target(uint localID, UUID itemID); |
64 | void not_at_rot_target(uint localID, LLUUID itemID); | 64 | void not_at_rot_target(uint localID, UUID itemID); |
65 | void run_time_permissions(uint localID, LLUUID itemID); | 65 | void run_time_permissions(uint localID, UUID itemID); |
66 | void changed(uint localID, LLUUID itemID); | 66 | void changed(uint localID, UUID itemID); |
67 | void attach(uint localID, LLUUID itemID); | 67 | void attach(uint localID, UUID itemID); |
68 | void dataserver(uint localID, LLUUID itemID); | 68 | void dataserver(uint localID, UUID itemID); |
69 | void link_message(uint localID, LLUUID itemID); | 69 | void link_message(uint localID, UUID itemID); |
70 | void moving_start(uint localID, LLUUID itemID); | 70 | void moving_start(uint localID, UUID itemID); |
71 | void moving_end(uint localID, LLUUID itemID); | 71 | void moving_end(uint localID, UUID itemID); |
72 | void object_rez(uint localID, LLUUID itemID); | 72 | void object_rez(uint localID, UUID itemID); |
73 | void remote_data(uint localID, LLUUID itemID); | 73 | void remote_data(uint localID, UUID itemID); |
74 | void http_response(uint localID, LLUUID itemID); | 74 | void http_response(uint localID, UUID itemID); |
75 | } | 75 | } |
76 | 76 | ||
77 | public interface ServerRemotingObject | 77 | public interface ServerRemotingObject |
diff --git a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs index a310978..b02f2f5 100644 --- a/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs +++ b/OpenSim/Region/ScriptEngine/Common/TRPC_Remote.cs | |||
@@ -31,7 +31,7 @@ using System.Diagnostics; | |||
31 | using System.Net; | 31 | using System.Net; |
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Web; | 33 | using System.Web; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenSim.Region.ScriptEngine.Common.TRPC; | 35 | using OpenSim.Region.ScriptEngine.Common.TRPC; |
36 | 36 | ||
37 | namespace OpenSim.Region.ScriptEngine.Common | 37 | namespace OpenSim.Region.ScriptEngine.Common |
@@ -53,7 +53,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
53 | typeof(Double), | 53 | typeof(Double), |
54 | typeof(Decimal), | 54 | typeof(Decimal), |
55 | typeof(Array), | 55 | typeof(Array), |
56 | typeof(LLUUID), | 56 | typeof(UUID), |
57 | typeof(UInt16), | 57 | typeof(UInt16), |
58 | typeof(UInt32), | 58 | typeof(UInt32), |
59 | typeof(UInt64) | 59 | typeof(UInt64) |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs index 371ba45..cf1d489 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL2CSConverter.cs | |||
@@ -120,7 +120,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
120 | //System.Console.WriteLine("SCRIPT:" + checkscript); | 120 | //System.Console.WriteLine("SCRIPT:" + checkscript); |
121 | 121 | ||
122 | // checks for alpha.alpha way of referring to objects in C# | 122 | // checks for alpha.alpha way of referring to objects in C# |
123 | // ignores alpha.x alpha.y, alpha.z for refering to vector components | 123 | // ignores alpha.X alpha.Y, alpha.Z for refering to vector components |
124 | Match SecurityM; | 124 | Match SecurityM; |
125 | 125 | ||
126 | 126 | ||
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs index c94b56a..8176d3f 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/ScriptManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Reflection; | 29 | using System.Reflection; |
30 | using log4net; | 30 | using log4net; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | using OpenSim.Region.ScriptEngine.Common; | 34 | using OpenSim.Region.ScriptEngine.Common; |
@@ -54,13 +54,13 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
54 | } | 54 | } |
55 | 55 | ||
56 | // KEEP TRACK OF SCRIPTS <int id, whatever script> | 56 | // KEEP TRACK OF SCRIPTS <int id, whatever script> |
57 | //internal Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>> Scripts = new Dictionary<uint, Dictionary<LLUUID, LSL_BaseClass>>(); | 57 | //internal Dictionary<uint, Dictionary<UUID, LSL_BaseClass>> Scripts = new Dictionary<uint, Dictionary<UUID, LSL_BaseClass>>(); |
58 | // LOAD SCRIPT | 58 | // LOAD SCRIPT |
59 | // UNLOAD SCRIPT | 59 | // UNLOAD SCRIPT |
60 | // PROVIDE SCRIPT WITH ITS INTERFACE TO OpenSim | 60 | // PROVIDE SCRIPT WITH ITS INTERFACE TO OpenSim |
61 | 61 | ||
62 | 62 | ||
63 | public override void _StartScript(uint localID, LLUUID itemID, string Script, int startParam, bool postOnRez) | 63 | public override void _StartScript(uint localID, UUID itemID, string Script, int startParam, bool postOnRez) |
64 | { | 64 | { |
65 | m_log.DebugFormat( | 65 | m_log.DebugFormat( |
66 | "[{0}]: ScriptManager StartScript: localID: {1}, itemID: {2}", | 66 | "[{0}]: ScriptManager StartScript: localID: {1}, itemID: {2}", |
@@ -84,7 +84,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
84 | } | 84 | } |
85 | 85 | ||
86 | // Xantor 20080525: I need assetID here to see if we already compiled this one previously | 86 | // Xantor 20080525: I need assetID here to see if we already compiled this one previously |
87 | LLUUID assetID = LLUUID.Zero; | 87 | UUID assetID = UUID.Zero; |
88 | TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); | 88 | TaskInventoryItem taskInventoryItem = new TaskInventoryItem(); |
89 | if (m_host.TaskInventory.TryGetValue(itemID, out taskInventoryItem)) | 89 | if (m_host.TaskInventory.TryGetValue(itemID, out taskInventoryItem)) |
90 | assetID = taskInventoryItem.AssetID; | 90 | assetID = taskInventoryItem.AssetID; |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
153 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | 153 | string text = "Error compiling script:\r\n" + e.Message.ToString(); |
154 | if (text.Length > 1500) | 154 | if (text.Length > 1500) |
155 | text = text.Substring(0, 1499); // 0-1499 is 1500 characters | 155 | text = text.Substring(0, 1499); // 0-1499 is 1500 characters |
156 | World.SimChat(Helpers.StringToField(text), ChatTypeEnum.DebugChannel, 2147483647, | 156 | World.SimChat(Utils.StringToBytes(text), ChatTypeEnum.DebugChannel, 2147483647, |
157 | m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 157 | m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
158 | } | 158 | } |
159 | catch (Exception e2) // LEGIT: User Scripting | 159 | catch (Exception e2) // LEGIT: User Scripting |
@@ -165,7 +165,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
165 | } | 165 | } |
166 | } | 166 | } |
167 | 167 | ||
168 | public override void _StopScript(uint localID, LLUUID itemID) | 168 | public override void _StopScript(uint localID, UUID itemID) |
169 | { | 169 | { |
170 | // Stop script | 170 | // Stop script |
171 | #if DEBUG | 171 | #if DEBUG |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs index 2df41d0..e94de68 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptApi.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
31 | 31 | ||
32 | 32 | ||
@@ -38,6 +38,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
38 | // Each API has an identifier, which is used to load the | 38 | // Each API has an identifier, which is used to load the |
39 | // proper runtime assembly at load time. | 39 | // proper runtime assembly at load time. |
40 | // | 40 | // |
41 | void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, LLUUID item); | 41 | void Initialize(IScriptEngine engine, SceneObjectPart part, uint localID, UUID item); |
42 | } | 42 | } |
43 | } | 43 | } |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs index 6b3804c..4b46c21 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs | |||
@@ -29,7 +29,7 @@ using log4net; | |||
29 | using System; | 29 | using System; |
30 | using OpenSim.Region.ScriptEngine.Shared; | 30 | using OpenSim.Region.ScriptEngine.Shared; |
31 | using OpenSim.Region.Environment.Scenes; | 31 | using OpenSim.Region.Environment.Scenes; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Region.ScriptEngine.Interfaces; | 34 | using OpenSim.Region.ScriptEngine.Interfaces; |
35 | using Amib.Threading; | 35 | using Amib.Threading; |
@@ -49,16 +49,16 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
49 | ILog Log { get; } | 49 | ILog Log { get; } |
50 | string ScriptEngineName { get; } | 50 | string ScriptEngineName { get; } |
51 | 51 | ||
52 | bool PostScriptEvent(LLUUID itemID, EventParams parms); | 52 | bool PostScriptEvent(UUID itemID, EventParams parms); |
53 | bool PostObjectEvent(uint localID, EventParams parms); | 53 | bool PostObjectEvent(uint localID, EventParams parms); |
54 | void ApiResetScript(LLUUID itemID); | 54 | void ApiResetScript(UUID itemID); |
55 | void ResetScript(LLUUID itemID); | 55 | void ResetScript(UUID itemID); |
56 | void SetScriptState(LLUUID itemID, bool state); | 56 | void SetScriptState(UUID itemID, bool state); |
57 | bool GetScriptState(LLUUID itemID); | 57 | bool GetScriptState(UUID itemID); |
58 | void SetState(LLUUID itemID, string newState); | 58 | void SetState(UUID itemID, string newState); |
59 | int GetStartParameter(LLUUID itemID); | 59 | int GetStartParameter(UUID itemID); |
60 | IScriptWorkItem QueueEventHandler(object parms); | 60 | IScriptWorkItem QueueEventHandler(object parms); |
61 | 61 | ||
62 | DetectParams GetDetectParams(LLUUID item, int number); | 62 | DetectParams GetDetectParams(UUID item, int number); |
63 | } | 63 | } |
64 | } | 64 | } |
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs index 3aeb602..f79c1a3 100644 --- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptInstance.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.ScriptEngine.Shared; | 34 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -55,13 +55,13 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
55 | bool Running { get; set; } | 55 | bool Running { get; set; } |
56 | string State { get; set; } | 56 | string State { get; set; } |
57 | IScriptEngine Engine { get; } | 57 | IScriptEngine Engine { get; } |
58 | LLUUID AppDomain { get; set; } | 58 | UUID AppDomain { get; set; } |
59 | string PrimName { get; } | 59 | string PrimName { get; } |
60 | string ScriptName { get; } | 60 | string ScriptName { get; } |
61 | LLUUID ItemID { get; } | 61 | UUID ItemID { get; } |
62 | LLUUID ObjectID { get; } | 62 | UUID ObjectID { get; } |
63 | uint LocalID { get; } | 63 | uint LocalID { get; } |
64 | LLUUID AssetID { get; } | 64 | UUID AssetID { get; } |
65 | Queue EventQueue { get; } | 65 | Queue EventQueue { get; } |
66 | 66 | ||
67 | void ClearQueue(); | 67 | void ClearQueue(); |
@@ -82,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces | |||
82 | Dictionary<string, object> GetVars(); | 82 | Dictionary<string, object> GetVars(); |
83 | void SetVars(Dictionary<string, object> vars); | 83 | void SetVars(Dictionary<string, object> vars); |
84 | DetectParams GetDetectParams(int idx); | 84 | DetectParams GetDetectParams(int idx); |
85 | LLUUID GetDetectID(int idx); | 85 | UUID GetDetectID(int idx); |
86 | void SaveState(string assembly); | 86 | void SaveState(string assembly); |
87 | } | 87 | } |
88 | } | 88 | } |
diff --git a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs index 21888fa..afb7311 100644 --- a/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/RemoteServer/EventManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | /* Original code: Tedd Hansen */ | 28 | /* Original code: Tedd Hansen */ |
29 | 29 | ||
30 | using System; | 30 | using System; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.ScriptEngine.Common; | 33 | using OpenSim.Region.ScriptEngine.Common; |
34 | using OpenSim.Region.ScriptEngine.Common.TRPC; | 34 | using OpenSim.Region.ScriptEngine.Common.TRPC; |
@@ -77,7 +77,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
77 | } | 77 | } |
78 | } | 78 | } |
79 | 79 | ||
80 | public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 80 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
81 | { | 81 | { |
82 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID | 82 | // WE ARE CREATING A NEW SCRIPT ... CREATE SCRIPT, GET A REMOTEID THAT WE MAP FROM LOCALID |
83 | myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)"); | 83 | myScriptEngine.Log.Info("[RemoteEngine]: Creating new script (with connection)"); |
@@ -90,7 +90,7 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
90 | //remoteScript[localID].Events().OnRezScript(localID, itemID, script); | 90 | //remoteScript[localID].Events().OnRezScript(localID, itemID, script); |
91 | } | 91 | } |
92 | 92 | ||
93 | public void touch_start(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 93 | public void touch_start(uint localID, Vector3 offsetPos, IClientAPI remoteClient) |
94 | { | 94 | { |
95 | //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); | 95 | //remoteScript[localID].Events.touch_start(localID, offsetPos, remoteClient); |
96 | RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?"); | 96 | RPC.SendCommand(myScriptServerID, "touch_start", offsetPos, "How to transfer IClientAPI?"); |
@@ -100,162 +100,162 @@ namespace OpenSim.Region.ScriptEngine.RemoteServer | |||
100 | // PLACEHOLDERS -- CODE WILL CHANGE! | 100 | // PLACEHOLDERS -- CODE WILL CHANGE! |
101 | 101 | ||
102 | 102 | ||
103 | //public void OnRemoveScript(uint localID, LLUUID itemID) | 103 | //public void OnRemoveScript(uint localID, UUID itemID) |
104 | //{ | 104 | //{ |
105 | // remoteScript[localID].Events.OnRemoveScript(localID, itemID); | 105 | // remoteScript[localID].Events.OnRemoveScript(localID, itemID); |
106 | //} | 106 | //} |
107 | 107 | ||
108 | //public void state_exit(uint localID, LLUUID itemID) | 108 | //public void state_exit(uint localID, UUID itemID) |
109 | //{ | 109 | //{ |
110 | // remoteScript[localID].Events.state_exit(localID, itemID); | 110 | // remoteScript[localID].Events.state_exit(localID, itemID); |
111 | //} | 111 | //} |
112 | 112 | ||
113 | //public void touch(uint localID, LLUUID itemID) | 113 | //public void touch(uint localID, UUID itemID) |
114 | //{ | 114 | //{ |
115 | // remoteScript[localID].Events.touch(localID, itemID); | 115 | // remoteScript[localID].Events.touch(localID, itemID); |
116 | //} | 116 | //} |
117 | 117 | ||
118 | //public void touch_end(uint localID, LLUUID itemID) | 118 | //public void touch_end(uint localID, UUID itemID) |
119 | //{ | 119 | //{ |
120 | // remoteScript[localID].Events.touch_end(localID, itemID); | 120 | // remoteScript[localID].Events.touch_end(localID, itemID); |
121 | //} | 121 | //} |
122 | 122 | ||
123 | //public void collision_start(uint localID, LLUUID itemID) | 123 | //public void collision_start(uint localID, UUID itemID) |
124 | //{ | 124 | //{ |
125 | // remoteScript[localID].Events.collision_start(localID, itemID); | 125 | // remoteScript[localID].Events.collision_start(localID, itemID); |
126 | //} | 126 | //} |
127 | 127 | ||
128 | //public void collision(uint localID, LLUUID itemID) | 128 | //public void collision(uint localID, UUID itemID) |
129 | //{ | 129 | //{ |
130 | // remoteScript[localID].Events.collision(localID, itemID); | 130 | // remoteScript[localID].Events.collision(localID, itemID); |
131 | //} | 131 | //} |
132 | 132 | ||
133 | //public void collision_end(uint localID, LLUUID itemID) | 133 | //public void collision_end(uint localID, UUID itemID) |
134 | //{ | 134 | //{ |
135 | // remoteScript[localID].Events.collision_end(localID, itemID); | 135 | // remoteScript[localID].Events.collision_end(localID, itemID); |
136 | //} | 136 | //} |
137 | 137 | ||
138 | //public void land_collision_start(uint localID, LLUUID itemID) | 138 | //public void land_collision_start(uint localID, UUID itemID) |
139 | //{ | 139 | //{ |
140 | // remoteScript[localID].Events.land_collision_start(localID, itemID); | 140 | // remoteScript[localID].Events.land_collision_start(localID, itemID); |
141 | //} | 141 | //} |
142 | 142 | ||
143 | //public void land_collision(uint localID, LLUUID itemID) | 143 | //public void land_collision(uint localID, UUID itemID) |
144 | //{ | 144 | //{ |
145 | // remoteScript[localID].Events.land_collision(localID, itemID); | 145 | // remoteScript[localID].Events.land_collision(localID, itemID); |
146 | //} | 146 | //} |
147 | 147 | ||
148 | //public void land_collision_end(uint localID, LLUUID itemID) | 148 | //public void land_collision_end(uint localID, UUID itemID) |
149 | //{ | 149 | //{ |
150 | // remoteScript[localID].Events.land_collision_end(localID, itemID); | 150 | // remoteScript[localID].Events.land_collision_end(localID, itemID); |
151 | //} | 151 | //} |
152 | 152 | ||
153 | //public void timer(uint localID, LLUUID itemID) | 153 | //public void timer(uint localID, UUID itemID) |
154 | //{ | 154 | //{ |
155 | // remoteScript[localID].Events.timer(localID, itemID); | 155 | // remoteScript[localID].Events.timer(localID, itemID); |
156 | //} | 156 | //} |
157 | 157 | ||
158 | //public void listen(uint localID, LLUUID itemID) | 158 | //public void listen(uint localID, UUID itemID) |
159 | //{ | 159 | //{ |
160 | // remoteScript[localID].Events.listen(localID, itemID); | 160 | // remoteScript[localID].Events.listen(localID, itemID); |
161 | //} | 161 | //} |
162 | 162 | ||
163 | //public void on_rez(uint localID, LLUUID itemID) | 163 | //public void on_rez(uint localID, UUID itemID) |
164 | //{ | 164 | //{ |
165 | // remoteScript[localID].Events.on_rez(localID, itemID); | 165 | // remoteScript[localID].Events.on_rez(localID, itemID); |
166 | //} | 166 | //} |
167 | 167 | ||
168 | //public void sensor(uint localID, LLUUID itemID) | 168 | //public void sensor(uint localID, UUID itemID) |
169 | //{ | 169 | //{ |
170 | // remoteScript[localID].Events.sensor(localID, itemID); | 170 | // remoteScript[localID].Events.sensor(localID, itemID); |
171 | //} | 171 | //} |
172 | 172 | ||
173 | //public void no_sensor(uint localID, LLUUID itemID) | 173 | //public void no_sensor(uint localID, UUID itemID) |
174 | //{ | 174 | //{ |
175 | // remoteScript[localID].Events.no_sensor(localID, itemID); | 175 | // remoteScript[localID].Events.no_sensor(localID, itemID); |
176 | //} | 176 | //} |
177 | 177 | ||
178 | //public void control(uint localID, LLUUID itemID) | 178 | //public void control(uint localID, UUID itemID) |
179 | //{ | 179 | //{ |
180 | // remoteScript[localID].Events.control(localID, itemID); | 180 | // remoteScript[localID].Events.control(localID, itemID); |
181 | //} | 181 | //} |
182 | 182 | ||
183 | //public void money(uint localID, LLUUID itemID) | 183 | //public void money(uint localID, UUID itemID) |
184 | //{ | 184 | //{ |
185 | // remoteScript[localID].Events.money(localID, itemID); | 185 | // remoteScript[localID].Events.money(localID, itemID); |
186 | //} | 186 | //} |
187 | 187 | ||
188 | //public void email(uint localID, LLUUID itemID) | 188 | //public void email(uint localID, UUID itemID) |
189 | //{ | 189 | //{ |
190 | // remoteScript[localID].Events.email(localID, itemID); | 190 | // remoteScript[localID].Events.email(localID, itemID); |
191 | //} | 191 | //} |
192 | 192 | ||
193 | //public void at_target(uint localID, LLUUID itemID) | 193 | //public void at_target(uint localID, UUID itemID) |
194 | //{ | 194 | //{ |
195 | // remoteScript[localID].Events.at_target(localID, itemID); | 195 | // remoteScript[localID].Events.at_target(localID, itemID); |
196 | //} | 196 | //} |
197 | 197 | ||
198 | //public void not_at_target(uint localID, LLUUID itemID) | 198 | //public void not_at_target(uint localID, UUID itemID) |
199 | //{ | 199 | //{ |
200 | // remoteScript[localID].Events.not_at_target(localID, itemID); | 200 | // remoteScript[localID].Events.not_at_target(localID, itemID); |
201 | //} | 201 | //} |
202 | 202 | ||
203 | //public void at_rot_target(uint localID, LLUUID itemID) | 203 | //public void at_rot_target(uint localID, UUID itemID) |
204 | //{ | 204 | //{ |
205 | // remoteScript[localID].Events.at_rot_target(localID, itemID); | 205 | // remoteScript[localID].Events.at_rot_target(localID, itemID); |
206 | //} | 206 | //} |
207 | 207 | ||
208 | //public void not_at_rot_target(uint localID, LLUUID itemID) | 208 | //public void not_at_rot_target(uint localID, UUID itemID) |
209 | //{ | 209 | //{ |
210 | // remoteScript[localID].Events.not_at_rot_target(localID, itemID); | 210 | // remoteScript[localID].Events.not_at_rot_target(localID, itemID); |
211 | //} | 211 | //} |
212 | 212 | ||
213 | //public void run_time_permissions(uint localID, LLUUID itemID) | 213 | //public void run_time_permissions(uint localID, UUID itemID) |
214 | //{ | 214 | //{ |
215 | // remoteScript[localID].Events.run_time_permissions(localID, itemID); | 215 | // remoteScript[localID].Events.run_time_permissions(localID, itemID); |
216 | //} | 216 | //} |
217 | 217 | ||
218 | //public void changed(uint localID, LLUUID itemID) | 218 | //public void changed(uint localID, UUID itemID) |
219 | //{ | 219 | //{ |
220 | // remoteScript[localID].Events.changed(localID, itemID); | 220 | // remoteScript[localID].Events.changed(localID, itemID); |
221 | //} | 221 | //} |
222 | 222 | ||
223 | //public void attach(uint localID, LLUUID itemID) | 223 | //public void attach(uint localID, UUID itemID) |
224 | //{ | 224 | //{ |
225 | // remoteScript[localID].Events.attach(localID, itemID); | 225 | // remoteScript[localID].Events.attach(localID, itemID); |
226 | //} | 226 | //} |
227 | 227 | ||
228 | //public void dataserver(uint localID, LLUUID itemID) | 228 | //public void dataserver(uint localID, UUID itemID) |
229 | //{ | 229 | //{ |
230 | // remoteScript[localID].Events.dataserver(localID, itemID); | 230 | // remoteScript[localID].Events.dataserver(localID, itemID); |
231 | //} | 231 | //} |
232 | 232 | ||
233 | //public void link_message(uint localID, LLUUID itemID) | 233 | //public void link_message(uint localID, UUID itemID) |
234 | //{ | 234 | //{ |
235 | // remoteScript[localID].Events.link_message(localID, itemID); | 235 | // remoteScript[localID].Events.link_message(localID, itemID); |
236 | //} | 236 | //} |
237 | 237 | ||
238 | //public void moving_start(uint localID, LLUUID itemID) | 238 | //public void moving_start(uint localID, UUID itemID) |
239 | //{ | 239 | //{ |
240 | // remoteScript[localID].Events.moving_start(localID, itemID); | 240 | // remoteScript[localID].Events.moving_start(localID, itemID); |
241 | //} | 241 | //} |
242 | 242 | ||
243 | //public void moving_end(uint localID, LLUUID itemID) | 243 | //public void moving_end(uint localID, UUID itemID) |
244 | //{ | 244 | //{ |
245 | // remoteScript[localID].Events.moving_end(localID, itemID); | 245 | // remoteScript[localID].Events.moving_end(localID, itemID); |
246 | //} | 246 | //} |
247 | 247 | ||
248 | //public void object_rez(uint localID, LLUUID itemID) | 248 | //public void object_rez(uint localID, UUID itemID) |
249 | //{ | 249 | //{ |
250 | // remoteScript[localID].Events.object_rez(localID, itemID); | 250 | // remoteScript[localID].Events.object_rez(localID, itemID); |
251 | //} | 251 | //} |
252 | 252 | ||
253 | //public void remote_data(uint localID, LLUUID itemID) | 253 | //public void remote_data(uint localID, UUID itemID) |
254 | //{ | 254 | //{ |
255 | // remoteScript[localID].Events.remote_data(localID, itemID); | 255 | // remoteScript[localID].Events.remote_data(localID, itemID); |
256 | //} | 256 | //} |
257 | 257 | ||
258 | //public void http_response(uint localID, LLUUID itemID) | 258 | //public void http_response(uint localID, UUID itemID) |
259 | //{ | 259 | //{ |
260 | // remoteScript[localID].Events.http_response(localID, itemID); | 260 | // remoteScript[localID].Events.http_response(localID, itemID); |
261 | //} | 261 | //} |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs index fcd1df8..93a1a80 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using OpenSim.Framework; | 33 | using OpenSim.Framework; |
34 | using OpenSim.Region.Environment.Interfaces; | 34 | using OpenSim.Region.Environment.Interfaces; |
35 | using OpenSim.Region.ScriptEngine.Interfaces; | 35 | using OpenSim.Region.ScriptEngine.Interfaces; |
@@ -192,7 +192,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
192 | /// </summary> | 192 | /// </summary> |
193 | /// <param name="localID"></param> | 193 | /// <param name="localID"></param> |
194 | /// <param name="itemID"></param> | 194 | /// <param name="itemID"></param> |
195 | public void RemoveScript(uint localID, LLUUID itemID) | 195 | public void RemoveScript(uint localID, UUID itemID) |
196 | { | 196 | { |
197 | // Remove a specific script | 197 | // Remove a specific script |
198 | 198 | ||
@@ -219,7 +219,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
219 | 219 | ||
220 | } | 220 | } |
221 | 221 | ||
222 | public Object[] GetSerializationData(LLUUID itemID) | 222 | public Object[] GetSerializationData(UUID itemID) |
223 | { | 223 | { |
224 | List<Object> data = new List<Object>(); | 224 | List<Object> data = new List<Object>(); |
225 | 225 | ||
@@ -250,7 +250,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
250 | return data.ToArray(); | 250 | return data.ToArray(); |
251 | } | 251 | } |
252 | 252 | ||
253 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | 253 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
254 | Object[] data) | 254 | Object[] data) |
255 | { | 255 | { |
256 | int idx = 0; | 256 | int idx = 0; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 93dfeea..b2be0df 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -32,9 +32,8 @@ using System.Runtime.Remoting.Lifetime; | |||
32 | using System.Text; | 32 | using System.Text; |
33 | using System.Threading; | 33 | using System.Threading; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using Axiom.Math; | 35 | using OpenMetaverse; |
36 | using libsecondlife; | 36 | using OpenMetaverse.Packets; |
37 | using libsecondlife.Packets; | ||
38 | using OpenSim; | 37 | using OpenSim; |
39 | using OpenSim.Framework; | 38 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Communications.Cache; | 39 | using OpenSim.Framework.Communications.Cache; |
@@ -63,13 +62,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
63 | internal IScriptEngine m_ScriptEngine; | 62 | internal IScriptEngine m_ScriptEngine; |
64 | internal SceneObjectPart m_host; | 63 | internal SceneObjectPart m_host; |
65 | internal uint m_localID; | 64 | internal uint m_localID; |
66 | internal LLUUID m_itemID; | 65 | internal UUID m_itemID; |
67 | internal bool throwErrorOnNotImplemented = true; | 66 | internal bool throwErrorOnNotImplemented = true; |
68 | internal AsyncCommandManager AsyncCommands = null; | 67 | internal AsyncCommandManager AsyncCommands = null; |
69 | internal float m_ScriptDelayFactor = 1.0f; | 68 | internal float m_ScriptDelayFactor = 1.0f; |
70 | internal float m_ScriptDistanceFactor = 1.0f; | 69 | internal float m_ScriptDistanceFactor = 1.0f; |
71 | 70 | ||
72 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 71 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
73 | { | 72 | { |
74 | m_ScriptEngine = ScriptEngine; | 73 | m_ScriptEngine = ScriptEngine; |
75 | m_host = host; | 74 | m_host = host; |
@@ -129,11 +128,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
129 | return World.GetCommander(name); | 128 | return World.GetCommander(name); |
130 | } | 129 | } |
131 | 130 | ||
132 | private LLUUID InventorySelf() | 131 | private UUID InventorySelf() |
133 | { | 132 | { |
134 | LLUUID invItemID = new LLUUID(); | 133 | UUID invItemID = new UUID(); |
135 | 134 | ||
136 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 135 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
137 | { | 136 | { |
138 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) | 137 | if (inv.Value.Type == 10 && inv.Value.ItemID == m_itemID) |
139 | { | 138 | { |
@@ -145,54 +144,54 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
145 | return invItemID; | 144 | return invItemID; |
146 | } | 145 | } |
147 | 146 | ||
148 | private LLUUID InventoryKey(string name, int type) | 147 | private UUID InventoryKey(string name, int type) |
149 | { | 148 | { |
150 | m_host.AddScriptLPS(1); | 149 | m_host.AddScriptLPS(1); |
151 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 150 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
152 | { | 151 | { |
153 | if (inv.Value.Name == name) | 152 | if (inv.Value.Name == name) |
154 | { | 153 | { |
155 | if (inv.Value.Type != type) | 154 | if (inv.Value.Type != type) |
156 | return LLUUID.Zero; | 155 | return UUID.Zero; |
157 | 156 | ||
158 | return inv.Value.AssetID.ToString(); | 157 | return inv.Value.AssetID.ToString(); |
159 | } | 158 | } |
160 | } | 159 | } |
161 | return LLUUID.Zero; | 160 | return UUID.Zero; |
162 | } | 161 | } |
163 | 162 | ||
164 | private LLUUID InventoryKey(string name) | 163 | private UUID InventoryKey(string name) |
165 | { | 164 | { |
166 | m_host.AddScriptLPS(1); | 165 | m_host.AddScriptLPS(1); |
167 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 166 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
168 | { | 167 | { |
169 | if (inv.Value.Name == name) | 168 | if (inv.Value.Name == name) |
170 | { | 169 | { |
171 | return inv.Value.AssetID.ToString(); | 170 | return inv.Value.AssetID.ToString(); |
172 | } | 171 | } |
173 | } | 172 | } |
174 | return LLUUID.Zero; | 173 | return UUID.Zero; |
175 | } | 174 | } |
176 | 175 | ||
177 | 176 | ||
178 | /// <summary> | 177 | /// <summary> |
179 | /// accepts a valid LLUUID, -or- a name of an inventory item. | 178 | /// accepts a valid UUID, -or- a name of an inventory item. |
180 | /// Returns a valid LLUUID or LLUUID.Zero if key invalid and item not found | 179 | /// Returns a valid UUID or UUID.Zero if key invalid and item not found |
181 | /// in prim inventory. | 180 | /// in prim inventory. |
182 | /// </summary> | 181 | /// </summary> |
183 | /// <param name="k"></param> | 182 | /// <param name="k"></param> |
184 | /// <returns></returns> | 183 | /// <returns></returns> |
185 | private LLUUID KeyOrName(string k) | 184 | private UUID KeyOrName(string k) |
186 | { | 185 | { |
187 | LLUUID key = LLUUID.Zero; | 186 | UUID key = UUID.Zero; |
188 | 187 | ||
189 | // if we can parse the string as a key, use it. | 188 | // if we can parse the string as a key, use it. |
190 | if (LLUUID.TryParse(k, out key)) | 189 | if (UUID.TryParse(k, out key)) |
191 | { | 190 | { |
192 | return key; | 191 | return key; |
193 | } | 192 | } |
194 | // else try to locate the name in inventory of object. found returns key, | 193 | // else try to locate the name in inventory of object. found returns key, |
195 | // not found returns LLUUID.Zero which will translate to the default particle texture | 194 | // not found returns UUID.Zero which will translate to the default particle texture |
196 | else | 195 | else |
197 | { | 196 | { |
198 | return InventoryKey(k); | 197 | return InventoryKey(k); |
@@ -551,7 +550,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
551 | if (text.Length > 1023) | 550 | if (text.Length > 1023) |
552 | text = text.Substring(0, 1023); | 551 | text = text.Substring(0, 1023); |
553 | 552 | ||
554 | World.SimChat(Helpers.StringToField(text), | 553 | World.SimChat(Utils.StringToBytes(text), |
555 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 554 | ChatTypeEnum.Whisper, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
556 | 555 | ||
557 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 556 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -565,7 +564,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
565 | if (text.Length > 1023) | 564 | if (text.Length > 1023) |
566 | text = text.Substring(0, 1023); | 565 | text = text.Substring(0, 1023); |
567 | 566 | ||
568 | World.SimChat(Helpers.StringToField(text), | 567 | World.SimChat(Utils.StringToBytes(text), |
569 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 568 | ChatTypeEnum.Say, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
570 | 569 | ||
571 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 570 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -579,7 +578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
579 | if (text.Length > 1023) | 578 | if (text.Length > 1023) |
580 | text = text.Substring(0, 1023); | 579 | text = text.Substring(0, 1023); |
581 | 580 | ||
582 | World.SimChat(Helpers.StringToField(text), | 581 | World.SimChat(Utils.StringToBytes(text), |
583 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); | 582 | ChatTypeEnum.Shout, channelID, m_host.AbsolutePosition, m_host.Name, m_host.UUID, true); |
584 | 583 | ||
585 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 584 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
@@ -606,8 +605,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
606 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) | 605 | public LSL_Types.LSLInteger llListen(int channelID, string name, string ID, string msg) |
607 | { | 606 | { |
608 | m_host.AddScriptLPS(1); | 607 | m_host.AddScriptLPS(1); |
609 | LLUUID keyID; | 608 | UUID keyID; |
610 | LLUUID.TryParse(ID, out keyID); | 609 | UUID.TryParse(ID, out keyID); |
611 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 610 | IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
612 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); | 611 | return wComm.Listen(m_localID, m_itemID, m_host.UUID, channelID, name, keyID, msg); |
613 | } | 612 | } |
@@ -629,8 +628,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
629 | public void llSensor(string name, string id, int type, double range, double arc) | 628 | public void llSensor(string name, string id, int type, double range, double arc) |
630 | { | 629 | { |
631 | m_host.AddScriptLPS(1); | 630 | m_host.AddScriptLPS(1); |
632 | LLUUID keyID = LLUUID.Zero; | 631 | UUID keyID = UUID.Zero; |
633 | LLUUID.TryParse(id, out keyID); | 632 | UUID.TryParse(id, out keyID); |
634 | 633 | ||
635 | AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); | 634 | AsyncCommands.SensorRepeatPlugin.SenseOnce(m_localID, m_itemID, name, keyID, type, range, arc, m_host); |
636 | } | 635 | } |
@@ -638,8 +637,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
638 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) | 637 | public void llSensorRepeat(string name, string id, int type, double range, double arc, double rate) |
639 | { | 638 | { |
640 | m_host.AddScriptLPS(1); | 639 | m_host.AddScriptLPS(1); |
641 | LLUUID keyID = LLUUID.Zero; | 640 | UUID keyID = UUID.Zero; |
642 | LLUUID.TryParse(id, out keyID); | 641 | UUID.TryParse(id, out keyID); |
643 | 642 | ||
644 | AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); | 643 | AsyncCommands.SensorRepeatPlugin.SetSenseRepeatEvent(m_localID, m_itemID, name, keyID, type, range, arc, rate, m_host); |
645 | } | 644 | } |
@@ -650,7 +649,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
650 | AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID); | 649 | AsyncCommands.SensorRepeatPlugin.UnSetSenseRepeaterEvents(m_localID, m_itemID); |
651 | } | 650 | } |
652 | 651 | ||
653 | public string resolveName(LLUUID objecUUID) | 652 | public string resolveName(UUID objecUUID) |
654 | { | 653 | { |
655 | // try avatar username surname | 654 | // try avatar username surname |
656 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); | 655 | CachedUserInfo profile = World.CommsManager.UserProfileCacheService.GetUserDetails(objecUUID); |
@@ -841,7 +840,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
841 | 840 | ||
842 | if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS) | 841 | if ((status & ScriptBaseClass.STATUS_CAST_SHADOWS) == ScriptBaseClass.STATUS_CAST_SHADOWS) |
843 | { | 842 | { |
844 | m_host.AddFlag(LLObject.ObjectFlags.CastShadows); | 843 | m_host.AddFlag(PrimFlags.CastShadows); |
845 | } | 844 | } |
846 | 845 | ||
847 | if ((status & ScriptBaseClass.STATUS_ROTATE_X) == ScriptBaseClass.STATUS_ROTATE_X) | 846 | if ((status & ScriptBaseClass.STATUS_ROTATE_X) == ScriptBaseClass.STATUS_ROTATE_X) |
@@ -891,25 +890,25 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
891 | public LSL_Types.LSLInteger llGetStatus(int status) | 890 | public LSL_Types.LSLInteger llGetStatus(int status) |
892 | { | 891 | { |
893 | m_host.AddScriptLPS(1); | 892 | m_host.AddScriptLPS(1); |
894 | // Console.WriteLine(m_host.UUID.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); | 893 | // Console.WriteLine(m_host.ToString() + " status is " + m_host.GetEffectiveObjectFlags().ToString()); |
895 | switch (status) | 894 | switch (status) |
896 | { | 895 | { |
897 | case ScriptBaseClass.STATUS_PHYSICS: | 896 | case ScriptBaseClass.STATUS_PHYSICS: |
898 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) == (uint)LLObject.ObjectFlags.Physics) | 897 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) == (uint)PrimFlags.Physics) |
899 | { | 898 | { |
900 | return 1; | 899 | return 1; |
901 | } | 900 | } |
902 | return 0; | 901 | return 0; |
903 | 902 | ||
904 | case ScriptBaseClass.STATUS_PHANTOM: | 903 | case ScriptBaseClass.STATUS_PHANTOM: |
905 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) == (uint)LLObject.ObjectFlags.Phantom) | 904 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) == (uint)PrimFlags.Phantom) |
906 | { | 905 | { |
907 | return 1; | 906 | return 1; |
908 | } | 907 | } |
909 | return 0; | 908 | return 0; |
910 | 909 | ||
911 | case ScriptBaseClass.STATUS_CAST_SHADOWS: | 910 | case ScriptBaseClass.STATUS_CAST_SHADOWS: |
912 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.CastShadows) == (uint)LLObject.ObjectFlags.CastShadows) | 911 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.CastShadows) == (uint)PrimFlags.CastShadows) |
913 | { | 912 | { |
914 | return 1; | 913 | return 1; |
915 | } | 914 | } |
@@ -976,7 +975,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
976 | scale.y = World.m_maxNonphys; | 975 | scale.y = World.m_maxNonphys; |
977 | if (scale.z > World.m_maxNonphys) | 976 | if (scale.z > World.m_maxNonphys) |
978 | scale.z = World.m_maxNonphys; | 977 | scale.z = World.m_maxNonphys; |
979 | LLVector3 tmp = part.Scale; | 978 | Vector3 tmp = part.Scale; |
980 | tmp.X = (float)scale.x; | 979 | tmp.X = (float)scale.x; |
981 | tmp.Y = (float)scale.y; | 980 | tmp.Y = (float)scale.y; |
982 | tmp.Z = (float)scale.z; | 981 | tmp.Z = (float)scale.z; |
@@ -999,8 +998,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
999 | 998 | ||
1000 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) | 999 | private void SetColor(SceneObjectPart part, LSL_Types.Vector3 color, int face) |
1001 | { | 1000 | { |
1002 | LLObject.TextureEntry tex = part.Shape.Textures; | 1001 | Primitive.TextureEntry tex = part.Shape.Textures; |
1003 | LLColor texcolor; | 1002 | Color4 texcolor; |
1004 | if (face > -1) | 1003 | if (face > -1) |
1005 | { | 1004 | { |
1006 | texcolor = tex.CreateFace((uint)face).RGBA; | 1005 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1036,7 +1035,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1036 | 1035 | ||
1037 | public void SetGlow(SceneObjectPart part, int face, float glow) | 1036 | public void SetGlow(SceneObjectPart part, int face, float glow) |
1038 | { | 1037 | { |
1039 | LLObject.TextureEntry tex = part.Shape.Textures; | 1038 | Primitive.TextureEntry tex = part.Shape.Textures; |
1040 | if (face > -1) | 1039 | if (face > -1) |
1041 | { | 1040 | { |
1042 | tex.CreateFace((uint) face); | 1041 | tex.CreateFace((uint) face); |
@@ -1083,7 +1082,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1083 | break; | 1082 | break; |
1084 | } | 1083 | } |
1085 | 1084 | ||
1086 | LLObject.TextureEntry tex = part.Shape.Textures; | 1085 | Primitive.TextureEntry tex = part.Shape.Textures; |
1087 | if (face > -1) | 1086 | if (face > -1) |
1088 | { | 1087 | { |
1089 | tex.CreateFace((uint) face); | 1088 | tex.CreateFace((uint) face); |
@@ -1111,7 +1110,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1111 | 1110 | ||
1112 | public void SetFullBright(SceneObjectPart part, int face, bool bright) | 1111 | public void SetFullBright(SceneObjectPart part, int face, bool bright) |
1113 | { | 1112 | { |
1114 | LLObject.TextureEntry tex = part.Shape.Textures; | 1113 | Primitive.TextureEntry tex = part.Shape.Textures; |
1115 | if (face > -1) | 1114 | if (face > -1) |
1116 | { | 1115 | { |
1117 | tex.CreateFace((uint) face); | 1116 | tex.CreateFace((uint) face); |
@@ -1137,7 +1136,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1137 | public double llGetAlpha(int face) | 1136 | public double llGetAlpha(int face) |
1138 | { | 1137 | { |
1139 | m_host.AddScriptLPS(1); | 1138 | m_host.AddScriptLPS(1); |
1140 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1139 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1141 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1140 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1142 | { | 1141 | { |
1143 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); | 1142 | return (double)((tex.DefaultTexture.RGBA.A * 255) / 255); |
@@ -1158,8 +1157,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1158 | 1157 | ||
1159 | private void SetAlpha(SceneObjectPart part, double alpha, int face) | 1158 | private void SetAlpha(SceneObjectPart part, double alpha, int face) |
1160 | { | 1159 | { |
1161 | LLObject.TextureEntry tex = part.Shape.Textures; | 1160 | Primitive.TextureEntry tex = part.Shape.Textures; |
1162 | LLColor texcolor; | 1161 | Color4 texcolor; |
1163 | if (face > -1) | 1162 | if (face > -1) |
1164 | { | 1163 | { |
1165 | texcolor = tex.CreateFace((uint)face).RGBA; | 1164 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -1286,8 +1285,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1286 | public LSL_Types.Vector3 llGetColor(int face) | 1285 | public LSL_Types.Vector3 llGetColor(int face) |
1287 | { | 1286 | { |
1288 | m_host.AddScriptLPS(1); | 1287 | m_host.AddScriptLPS(1); |
1289 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1288 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1290 | LLColor texcolor; | 1289 | Color4 texcolor; |
1291 | LSL_Types.Vector3 rgb; | 1290 | LSL_Types.Vector3 rgb; |
1292 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 1291 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
1293 | { | 1292 | { |
@@ -1320,21 +1319,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1320 | 1319 | ||
1321 | private void SetTexture(SceneObjectPart part, string texture, int face) | 1320 | private void SetTexture(SceneObjectPart part, string texture, int face) |
1322 | { | 1321 | { |
1323 | LLUUID textureID=new LLUUID(); | 1322 | UUID textureID=new UUID(); |
1324 | 1323 | ||
1325 | if (!LLUUID.TryParse(texture, out textureID)) | 1324 | if (!UUID.TryParse(texture, out textureID)) |
1326 | { | 1325 | { |
1327 | textureID=InventoryKey(texture, (int)AssetType.Texture); | 1326 | textureID=InventoryKey(texture, (int)AssetType.Texture); |
1328 | } | 1327 | } |
1329 | 1328 | ||
1330 | if (textureID == LLUUID.Zero) | 1329 | if (textureID == UUID.Zero) |
1331 | return; | 1330 | return; |
1332 | 1331 | ||
1333 | LLObject.TextureEntry tex = part.Shape.Textures; | 1332 | Primitive.TextureEntry tex = part.Shape.Textures; |
1334 | 1333 | ||
1335 | if (face > -1) | 1334 | if (face > -1) |
1336 | { | 1335 | { |
1337 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1336 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1338 | texface.TextureID = textureID; | 1337 | texface.TextureID = textureID; |
1339 | tex.FaceTextures[face] = texface; | 1338 | tex.FaceTextures[face] = texface; |
1340 | part.UpdateTexture(tex); | 1339 | part.UpdateTexture(tex); |
@@ -1365,10 +1364,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1365 | 1364 | ||
1366 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) | 1365 | private void ScaleTexture(SceneObjectPart part, double u, double v, int face) |
1367 | { | 1366 | { |
1368 | LLObject.TextureEntry tex = part.Shape.Textures; | 1367 | Primitive.TextureEntry tex = part.Shape.Textures; |
1369 | if (face > -1) | 1368 | if (face > -1) |
1370 | { | 1369 | { |
1371 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1370 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1372 | texface.RepeatU = (float)u; | 1371 | texface.RepeatU = (float)u; |
1373 | texface.RepeatV = (float)v; | 1372 | texface.RepeatV = (float)v; |
1374 | tex.FaceTextures[face] = texface; | 1373 | tex.FaceTextures[face] = texface; |
@@ -1401,10 +1400,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1401 | 1400 | ||
1402 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) | 1401 | private void OffsetTexture(SceneObjectPart part, double u, double v, int face) |
1403 | { | 1402 | { |
1404 | LLObject.TextureEntry tex = part.Shape.Textures; | 1403 | Primitive.TextureEntry tex = part.Shape.Textures; |
1405 | if (face > -1) | 1404 | if (face > -1) |
1406 | { | 1405 | { |
1407 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1406 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1408 | texface.OffsetU = (float)u; | 1407 | texface.OffsetU = (float)u; |
1409 | texface.OffsetV = (float)v; | 1408 | texface.OffsetV = (float)v; |
1410 | tex.FaceTextures[face] = texface; | 1409 | tex.FaceTextures[face] = texface; |
@@ -1437,10 +1436,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1437 | 1436 | ||
1438 | private void RotateTexture(SceneObjectPart part, double rotation, int face) | 1437 | private void RotateTexture(SceneObjectPart part, double rotation, int face) |
1439 | { | 1438 | { |
1440 | LLObject.TextureEntry tex = part.Shape.Textures; | 1439 | Primitive.TextureEntry tex = part.Shape.Textures; |
1441 | if (face > -1) | 1440 | if (face > -1) |
1442 | { | 1441 | { |
1443 | LLObject.TextureEntryFace texface = tex.CreateFace((uint)face); | 1442 | Primitive.TextureEntryFace texface = tex.CreateFace((uint)face); |
1444 | texface.Rotation = (float)rotation; | 1443 | texface.Rotation = (float)rotation; |
1445 | tex.FaceTextures[face] = texface; | 1444 | tex.FaceTextures[face] = texface; |
1446 | part.UpdateTexture(tex); | 1445 | part.UpdateTexture(tex); |
@@ -1464,14 +1463,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1464 | public string llGetTexture(int face) | 1463 | public string llGetTexture(int face) |
1465 | { | 1464 | { |
1466 | m_host.AddScriptLPS(1); | 1465 | m_host.AddScriptLPS(1); |
1467 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 1466 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
1468 | if (face == -1) | 1467 | if (face == -1) |
1469 | { | 1468 | { |
1470 | face = 0; | 1469 | face = 0; |
1471 | } | 1470 | } |
1472 | if (face > -1) | 1471 | if (face > -1) |
1473 | { | 1472 | { |
1474 | LLObject.TextureEntryFace texface; | 1473 | Primitive.TextureEntryFace texface; |
1475 | texface = tex.GetFace((uint)face); | 1474 | texface = tex.GetFace((uint)face); |
1476 | return texface.TextureID.ToString(); | 1475 | return texface.TextureID.ToString(); |
1477 | } | 1476 | } |
@@ -1501,11 +1500,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1501 | 1500 | ||
1502 | if (part.ParentID != 0) | 1501 | if (part.ParentID != 0) |
1503 | { | 1502 | { |
1504 | part.UpdateOffSet(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1503 | part.UpdateOffSet(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1505 | } | 1504 | } |
1506 | else | 1505 | else |
1507 | { | 1506 | { |
1508 | part.UpdateGroupPosition(new LLVector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); | 1507 | part.UpdateGroupPosition(new Vector3((float)targetPos.x, (float)targetPos.y, (float)targetPos.z)); |
1509 | } | 1508 | } |
1510 | } | 1509 | } |
1511 | 1510 | ||
@@ -1545,7 +1544,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1545 | 1544 | ||
1546 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) | 1545 | private void SetRot(SceneObjectPart part, LSL_Types.Quaternion rot) |
1547 | { | 1546 | { |
1548 | part.UpdateRotation(new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); | 1547 | part.UpdateRotation(new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s)); |
1549 | // Update rotation does not move the object in the physics scene if it's a linkset. | 1548 | // Update rotation does not move the object in the physics scene if it's a linkset. |
1550 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; | 1549 | part.ParentGroup.AbsolutePosition = part.ParentGroup.AbsolutePosition; |
1551 | } | 1550 | } |
@@ -1553,7 +1552,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1553 | public LSL_Types.Quaternion llGetRot() | 1552 | public LSL_Types.Quaternion llGetRot() |
1554 | { | 1553 | { |
1555 | m_host.AddScriptLPS(1); | 1554 | m_host.AddScriptLPS(1); |
1556 | LLQuaternion q = m_host.RotationOffset; | 1555 | Quaternion q = m_host.RotationOffset; |
1557 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 1556 | return new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
1558 | } | 1557 | } |
1559 | 1558 | ||
@@ -1605,7 +1604,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1605 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) | 1604 | public LSL_Types.LSLInteger llTarget(LSL_Types.Vector3 position, double range) |
1606 | { | 1605 | { |
1607 | m_host.AddScriptLPS(1); | 1606 | m_host.AddScriptLPS(1); |
1608 | return m_host.registerTargetWaypoint(new LLVector3((float)position.x, (float)position.y, (float)position.z), (float)range); | 1607 | return m_host.registerTargetWaypoint(new Vector3((float)position.x, (float)position.y, (float)position.z), (float)range); |
1609 | 1608 | ||
1610 | } | 1609 | } |
1611 | 1610 | ||
@@ -1631,7 +1630,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1631 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) | 1630 | public void llMoveToTarget(LSL_Types.Vector3 target, double tau) |
1632 | { | 1631 | { |
1633 | m_host.AddScriptLPS(1); | 1632 | m_host.AddScriptLPS(1); |
1634 | m_host.MoveToTarget(new LLVector3((float)target.x, (float)target.y, (float)target.z), (float)tau); | 1633 | m_host.MoveToTarget(new Vector3((float)target.x, (float)target.y, (float)target.z), (float)tau); |
1635 | } | 1634 | } |
1636 | 1635 | ||
1637 | public void llStopMoveToTarget() | 1636 | public void llStopMoveToTarget() |
@@ -1652,7 +1651,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1652 | if (force.z > 20000) | 1651 | if (force.z > 20000) |
1653 | force.z = 20000; | 1652 | force.z = 20000; |
1654 | 1653 | ||
1655 | m_host.ApplyImpulse(new LLVector3((float)force.x, (float)force.y, (float)force.z), local != 0); | 1654 | m_host.ApplyImpulse(new Vector3((float)force.x, (float)force.y, (float)force.z), local != 0); |
1656 | } | 1655 | } |
1657 | 1656 | ||
1658 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) | 1657 | public void llApplyRotationalImpulse(LSL_Types.Vector3 force, int local) |
@@ -1761,7 +1760,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1761 | { | 1760 | { |
1762 | m_host.AddScriptLPS(1); | 1761 | m_host.AddScriptLPS(1); |
1763 | 1762 | ||
1764 | if (m_host.Sound != LLUUID.Zero) | 1763 | if (m_host.Sound != UUID.Zero) |
1765 | llStopSound(); | 1764 | llStopSound(); |
1766 | 1765 | ||
1767 | m_host.Sound = KeyOrName(sound); | 1766 | m_host.Sound = KeyOrName(sound); |
@@ -1803,7 +1802,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1803 | { | 1802 | { |
1804 | m_host.AddScriptLPS(1); | 1803 | m_host.AddScriptLPS(1); |
1805 | 1804 | ||
1806 | m_host.Sound = LLUUID.Zero; | 1805 | m_host.Sound = UUID.Zero; |
1807 | m_host.SoundGain = 0; | 1806 | m_host.SoundGain = 0; |
1808 | m_host.SoundFlags = 0; | 1807 | m_host.SoundFlags = 0; |
1809 | m_host.SoundRadius = 0; | 1808 | m_host.SoundRadius = 0; |
@@ -1811,7 +1810,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1811 | m_host.ScheduleFullUpdate(); | 1810 | m_host.ScheduleFullUpdate(); |
1812 | m_host.SendFullUpdateToAllClients(); | 1811 | m_host.SendFullUpdateToAllClients(); |
1813 | 1812 | ||
1814 | // m_host.SendSound(LLUUID.Zero.ToString(), 1.0, false, 2); | 1813 | // m_host.SendSound(UUID.Zero.ToString(), 1.0, false, 2); |
1815 | } | 1814 | } |
1816 | 1815 | ||
1817 | public void llPreloadSound(string sound) | 1816 | public void llPreloadSound(string sound) |
@@ -2059,13 +2058,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2059 | 2058 | ||
2060 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) | 2059 | public LSL_Types.LSLInteger llGiveMoney(string destination, int amount) |
2061 | { | 2060 | { |
2062 | LLUUID invItemID=InventorySelf(); | 2061 | UUID invItemID=InventorySelf(); |
2063 | if (invItemID == LLUUID.Zero) | 2062 | if (invItemID == UUID.Zero) |
2064 | return 0; | 2063 | return 0; |
2065 | 2064 | ||
2066 | m_host.AddScriptLPS(1); | 2065 | m_host.AddScriptLPS(1); |
2067 | 2066 | ||
2068 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2067 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2069 | return 0; | 2068 | return 0; |
2070 | 2069 | ||
2071 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) | 2070 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0) |
@@ -2074,9 +2073,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2074 | return 0; | 2073 | return 0; |
2075 | } | 2074 | } |
2076 | 2075 | ||
2077 | LLUUID toID=new LLUUID(); | 2076 | UUID toID=new UUID(); |
2078 | 2077 | ||
2079 | if (!LLUUID.TryParse(destination, out toID)) | 2078 | if (!UUID.TryParse(destination, out toID)) |
2080 | { | 2079 | { |
2081 | LSLError("Bad key in llGiveMoney"); | 2080 | LSLError("Bad key in llGiveMoney"); |
2082 | return 0; | 2081 | return 0; |
@@ -2140,7 +2139,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2140 | // it's possible to have two items with the same task inventory name. | 2139 | // it's possible to have two items with the same task inventory name. |
2141 | // this is an easter egg of sorts. | 2140 | // this is an easter egg of sorts. |
2142 | 2141 | ||
2143 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2142 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2144 | { | 2143 | { |
2145 | if (inv.Value.Name == inventory) | 2144 | if (inv.Value.Name == inventory) |
2146 | { | 2145 | { |
@@ -2151,18 +2150,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2151 | continue; | 2150 | continue; |
2152 | } | 2151 | } |
2153 | 2152 | ||
2154 | LLVector3 llpos = new LLVector3((float)pos.x, (float)pos.y, (float)pos.z); | 2153 | Vector3 llpos = new Vector3((float)pos.x, (float)pos.y, (float)pos.z); |
2155 | 2154 | ||
2156 | // test if we're further away then 10m | 2155 | // test if we're further away then 10m |
2157 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) | 2156 | if (Util.GetDistanceTo(llpos, m_host.AbsolutePosition) > 10) |
2158 | return; // wiki says, if it's further away then 10m, silently fail. | 2157 | return; // wiki says, if it's further away then 10m, silently fail. |
2159 | 2158 | ||
2160 | LLVector3 llvel = new LLVector3((float)vel.x, (float)vel.y, (float)vel.z); | 2159 | Vector3 llvel = new Vector3((float)vel.x, (float)vel.y, (float)vel.z); |
2161 | 2160 | ||
2162 | // need the magnitude later | 2161 | // need the magnitude later |
2163 | float velmag = (float)Util.GetMagnitude(llvel); | 2162 | float velmag = (float)Util.GetMagnitude(llvel); |
2164 | 2163 | ||
2165 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); | 2164 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s), llvel, param); |
2166 | 2165 | ||
2167 | // If either of these are null, then there was an unknown error. | 2166 | // If either of these are null, then there was an unknown error. |
2168 | if (new_group == null) | 2167 | if (new_group == null) |
@@ -2176,7 +2175,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2176 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 2175 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
2177 | "object_rez", new Object[] { | 2176 | "object_rez", new Object[] { |
2178 | new LSL_Types.LSLString( | 2177 | new LSL_Types.LSLString( |
2179 | new_group.RootPart.UUID.ToString()) }, | 2178 | new_group.RootPart.ToString()) }, |
2180 | new DetectParams[0])); | 2179 | new DetectParams[0])); |
2181 | 2180 | ||
2182 | float groupmass = new_group.GetMass(); | 2181 | float groupmass = new_group.GetMass(); |
@@ -2243,7 +2242,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2243 | return; | 2242 | return; |
2244 | } | 2243 | } |
2245 | 2244 | ||
2246 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2245 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2247 | { | 2246 | { |
2248 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2247 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2249 | 2248 | ||
@@ -2270,7 +2269,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2270 | return; | 2269 | return; |
2271 | } | 2270 | } |
2272 | 2271 | ||
2273 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != LLUUID.Zero) | 2272 | if (m_host.TaskInventory[InventorySelf()].PermsGranter != UUID.Zero) |
2274 | { | 2273 | { |
2275 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); | 2274 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[InventorySelf()].PermsGranter); |
2276 | 2275 | ||
@@ -2331,14 +2330,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2331 | 2330 | ||
2332 | // TODO: figure out values for client, fromSession, and imSessionID | 2331 | // TODO: figure out values for client, fromSession, and imSessionID |
2333 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); | 2332 | // client.SendInstantMessage(m_host.UUID, fromSession, message, user, imSessionID, m_host.Name, AgentManager.InstantMessageDialog.MessageFromAgent, (uint)Util.UnixTimeSinceEpoch()); |
2334 | LLUUID friendTransactionID = LLUUID.Random(); | 2333 | UUID friendTransactionID = UUID.Random(); |
2335 | 2334 | ||
2336 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); | 2335 | //m_pendingFriendRequests.Add(friendTransactionID, fromAgentID); |
2337 | 2336 | ||
2338 | GridInstantMessage msg = new GridInstantMessage(); | 2337 | GridInstantMessage msg = new GridInstantMessage(); |
2339 | msg.fromAgentID = new Guid(m_host.UUID.ToString()); // fromAgentID.UUID; | 2338 | msg.fromAgentID = new Guid(m_host.ToString()); // fromAgentID.Guid; |
2340 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; | 2339 | msg.fromAgentSession = new Guid(friendTransactionID.ToString());// fromAgentSession.UUID; |
2341 | msg.toAgentID = new Guid(user); // toAgentID.UUID; | 2340 | msg.toAgentID = new Guid(user); // toAgentID.Guid; |
2342 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here | 2341 | msg.imSessionID = new Guid(friendTransactionID.ToString()); // This is the item we're mucking with here |
2343 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); | 2342 | // Console.WriteLine("[Scripting IM]: From:" + msg.fromAgentID.ToString() + " To: " + msg.toAgentID.ToString() + " Session:" + msg.imSessionID.ToString() + " Message:" + message); |
2344 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); | 2343 | // Console.WriteLine("[Scripting IM]: Filling Session: " + msg.imSessionID.ToString()); |
@@ -2356,8 +2355,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2356 | msg.fromGroup = false;// fromGroup; | 2355 | msg.fromGroup = false;// fromGroup; |
2357 | msg.offline = (byte)0; //offline; | 2356 | msg.offline = (byte)0; //offline; |
2358 | msg.ParentEstateID = 0; //ParentEstateID; | 2357 | msg.ParentEstateID = 0; //ParentEstateID; |
2359 | msg.Position = new sLLVector3();// new sLLVector3(m_host.AbsolutePosition); | 2358 | msg.Position = Vector3.Zero;// new Vector3(m_host.AbsolutePosition); |
2360 | msg.RegionID = World.RegionInfo.RegionID.UUID;//RegionID.UUID; | 2359 | msg.RegionID = World.RegionInfo.RegionID.Guid;//RegionID.Guid; |
2361 | msg.binaryBucket = new byte[0];// binaryBucket; | 2360 | msg.binaryBucket = new byte[0];// binaryBucket; |
2362 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 2361 | World.TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); |
2363 | // ScriptSleep(2000); | 2362 | // ScriptSleep(2000); |
@@ -2404,7 +2403,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2404 | public string llGetKey() | 2403 | public string llGetKey() |
2405 | { | 2404 | { |
2406 | m_host.AddScriptLPS(1); | 2405 | m_host.AddScriptLPS(1); |
2407 | return m_host.UUID.ToString(); | 2406 | return m_host.ToString(); |
2408 | } | 2407 | } |
2409 | 2408 | ||
2410 | public void llSetBuoyancy(double buoyancy) | 2409 | public void llSetBuoyancy(double buoyancy) |
@@ -2468,11 +2467,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2468 | { | 2467 | { |
2469 | m_host.AddScriptLPS(1); | 2468 | m_host.AddScriptLPS(1); |
2470 | 2469 | ||
2471 | LLUUID invItemID=InventorySelf(); | 2470 | UUID invItemID=InventorySelf(); |
2472 | if (invItemID == LLUUID.Zero) | 2471 | if (invItemID == UUID.Zero) |
2473 | return; | 2472 | return; |
2474 | 2473 | ||
2475 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2474 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2476 | return; | 2475 | return; |
2477 | 2476 | ||
2478 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2477 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
@@ -2481,9 +2480,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2481 | 2480 | ||
2482 | if (presence != null) | 2481 | if (presence != null) |
2483 | { | 2482 | { |
2484 | // Do NOT try to parse LLUUID, animations cannot be triggered by ID | 2483 | // Do NOT try to parse UUID, animations cannot be triggered by ID |
2485 | LLUUID animID=InventoryKey(anim, (int)AssetType.Animation); | 2484 | UUID animID=InventoryKey(anim, (int)AssetType.Animation); |
2486 | if (animID == LLUUID.Zero) | 2485 | if (animID == UUID.Zero) |
2487 | presence.AddAnimation(anim); | 2486 | presence.AddAnimation(anim); |
2488 | else | 2487 | else |
2489 | presence.AddAnimation(animID); | 2488 | presence.AddAnimation(animID); |
@@ -2495,30 +2494,30 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2495 | { | 2494 | { |
2496 | m_host.AddScriptLPS(1); | 2495 | m_host.AddScriptLPS(1); |
2497 | 2496 | ||
2498 | LLUUID invItemID=InventorySelf(); | 2497 | UUID invItemID=InventorySelf(); |
2499 | if (invItemID == LLUUID.Zero) | 2498 | if (invItemID == UUID.Zero) |
2500 | return; | 2499 | return; |
2501 | 2500 | ||
2502 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 2501 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
2503 | return; | 2502 | return; |
2504 | 2503 | ||
2505 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) | 2504 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRIGGER_ANIMATION) != 0) |
2506 | { | 2505 | { |
2507 | LLUUID animID = new LLUUID(); | 2506 | UUID animID = new UUID(); |
2508 | 2507 | ||
2509 | if (!LLUUID.TryParse(anim, out animID)) | 2508 | if (!UUID.TryParse(anim, out animID)) |
2510 | { | 2509 | { |
2511 | animID=InventoryKey(anim); | 2510 | animID=InventoryKey(anim); |
2512 | } | 2511 | } |
2513 | 2512 | ||
2514 | if (animID == LLUUID.Zero) | 2513 | if (animID == UUID.Zero) |
2515 | return; | 2514 | return; |
2516 | 2515 | ||
2517 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); | 2516 | ScenePresence presence = World.GetScenePresence(m_host.TaskInventory[invItemID].PermsGranter); |
2518 | 2517 | ||
2519 | if (presence != null) | 2518 | if (presence != null) |
2520 | { | 2519 | { |
2521 | if (animID == LLUUID.Zero) | 2520 | if (animID == UUID.Zero) |
2522 | presence.RemoveAnimation(anim); | 2521 | presence.RemoveAnimation(anim); |
2523 | else | 2522 | else |
2524 | presence.RemoveAnimation(animID); | 2523 | presence.RemoveAnimation(animID); |
@@ -2541,8 +2540,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2541 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) | 2540 | public void llTargetOmega(LSL_Types.Vector3 axis, double spinrate, double gain) |
2542 | { | 2541 | { |
2543 | m_host.AddScriptLPS(1); | 2542 | m_host.AddScriptLPS(1); |
2544 | m_host.RotationalVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2543 | m_host.RotationalVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2545 | m_host.AngularVelocity = new LLVector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); | 2544 | m_host.AngularVelocity = new Vector3((float)(axis.x * spinrate), (float)(axis.y * spinrate), (float)(axis.z * spinrate)); |
2546 | m_host.ScheduleTerseUpdate(); | 2545 | m_host.ScheduleTerseUpdate(); |
2547 | m_host.SendTerseUpdateToAllClients(); | 2546 | m_host.SendTerseUpdateToAllClients(); |
2548 | } | 2547 | } |
@@ -2561,19 +2560,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2561 | 2560 | ||
2562 | public void llRequestPermissions(string agent, int perm) | 2561 | public void llRequestPermissions(string agent, int perm) |
2563 | { | 2562 | { |
2564 | LLUUID agentID=new LLUUID(); | 2563 | UUID agentID=new UUID(); |
2565 | 2564 | ||
2566 | if (!LLUUID.TryParse(agent, out agentID)) | 2565 | if (!UUID.TryParse(agent, out agentID)) |
2567 | return; | 2566 | return; |
2568 | 2567 | ||
2569 | LLUUID invItemID=InventorySelf(); | 2568 | UUID invItemID=InventorySelf(); |
2570 | 2569 | ||
2571 | if (invItemID == LLUUID.Zero) | 2570 | if (invItemID == UUID.Zero) |
2572 | return; // Not in a prim? How?? | 2571 | return; // Not in a prim? How?? |
2573 | 2572 | ||
2574 | if (agentID == LLUUID.Zero || perm == 0) // Releasing permissions | 2573 | if (agentID == UUID.Zero || perm == 0) // Releasing permissions |
2575 | { | 2574 | { |
2576 | m_host.TaskInventory[invItemID].PermsGranter=LLUUID.Zero; | 2575 | m_host.TaskInventory[invItemID].PermsGranter=UUID.Zero; |
2577 | m_host.TaskInventory[invItemID].PermsMask=0; | 2576 | m_host.TaskInventory[invItemID].PermsMask=0; |
2578 | 2577 | ||
2579 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 2578 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
@@ -2655,14 +2654,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2655 | new DetectParams[0])); | 2654 | new DetectParams[0])); |
2656 | } | 2655 | } |
2657 | 2656 | ||
2658 | void handleScriptAnswer(IClientAPI client, LLUUID taskID, LLUUID itemID, int answer) | 2657 | void handleScriptAnswer(IClientAPI client, UUID taskID, UUID itemID, int answer) |
2659 | { | 2658 | { |
2660 | if (taskID != m_host.UUID) | 2659 | if (taskID != m_host.UUID) |
2661 | return; | 2660 | return; |
2662 | 2661 | ||
2663 | LLUUID invItemID=InventorySelf(); | 2662 | UUID invItemID=InventorySelf(); |
2664 | 2663 | ||
2665 | if (invItemID == LLUUID.Zero) | 2664 | if (invItemID == UUID.Zero) |
2666 | return; | 2665 | return; |
2667 | 2666 | ||
2668 | client.OnScriptAnswer-=handleScriptAnswer; | 2667 | client.OnScriptAnswer-=handleScriptAnswer; |
@@ -2687,7 +2686,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2687 | } | 2686 | } |
2688 | } | 2687 | } |
2689 | 2688 | ||
2690 | return LLUUID.Zero.ToString(); | 2689 | return UUID.Zero.ToString(); |
2691 | } | 2690 | } |
2692 | 2691 | ||
2693 | public LSL_Types.LSLInteger llGetPermissions() | 2692 | public LSL_Types.LSLInteger llGetPermissions() |
@@ -2725,8 +2724,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2725 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2724 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2726 | if (linknumber > -1) | 2725 | if (linknumber > -1) |
2727 | { | 2726 | { |
2728 | LLObject.TextureEntry tex = part.Shape.Textures; | 2727 | Primitive.TextureEntry tex = part.Shape.Textures; |
2729 | LLColor texcolor; | 2728 | Color4 texcolor; |
2730 | if (face > -1) | 2729 | if (face > -1) |
2731 | { | 2730 | { |
2732 | texcolor = tex.CreateFace((uint)face).RGBA; | 2731 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2772,8 +2771,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2772 | { | 2771 | { |
2773 | linknumber = w; | 2772 | linknumber = w; |
2774 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 2773 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
2775 | LLObject.TextureEntry tex = part.Shape.Textures; | 2774 | Primitive.TextureEntry tex = part.Shape.Textures; |
2776 | LLColor texcolor; | 2775 | Color4 texcolor; |
2777 | if (face > -1) | 2776 | if (face > -1) |
2778 | { | 2777 | { |
2779 | texcolor = tex.CreateFace((uint)face).RGBA; | 2778 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -2816,7 +2815,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2816 | public void llCreateLink(string target, int parent) | 2815 | public void llCreateLink(string target, int parent) |
2817 | { | 2816 | { |
2818 | m_host.AddScriptLPS(1); | 2817 | m_host.AddScriptLPS(1); |
2819 | LLUUID invItemID = InventorySelf(); | 2818 | UUID invItemID = InventorySelf(); |
2820 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0) { | 2819 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0) { |
2821 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); | 2820 | ShoutError("Script trying to link but PERMISSION_CHANGE_LINKS permission not set!"); |
2822 | return; | 2821 | return; |
@@ -2841,7 +2840,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2841 | childPrim.RootPart.UpdateFlag = uf; | 2840 | childPrim.RootPart.UpdateFlag = uf; |
2842 | } | 2841 | } |
2843 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); | 2842 | parentPrim.TriggerScriptChangedEvent(Changed.LINK); |
2844 | parentPrim.RootPart.AddFlag(LLObject.ObjectFlags.CreateSelected); | 2843 | parentPrim.RootPart.AddFlag(PrimFlags.CreateSelected); |
2845 | parentPrim.GetProperties(client); | 2844 | parentPrim.GetProperties(client); |
2846 | 2845 | ||
2847 | ScriptSleep(1000); | 2846 | ScriptSleep(1000); |
@@ -2865,11 +2864,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2865 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); | 2864 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknum); |
2866 | if (part != null) | 2865 | if (part != null) |
2867 | { | 2866 | { |
2868 | return part.UUID.ToString(); | 2867 | return part.ToString(); |
2869 | } | 2868 | } |
2870 | else | 2869 | else |
2871 | { | 2870 | { |
2872 | return LLUUID.Zero.ToString(); | 2871 | return UUID.Zero.ToString(); |
2873 | } | 2872 | } |
2874 | } | 2873 | } |
2875 | 2874 | ||
@@ -2891,7 +2890,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2891 | { | 2890 | { |
2892 | m_host.AddScriptLPS(1); | 2891 | m_host.AddScriptLPS(1); |
2893 | int count = 0; | 2892 | int count = 0; |
2894 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2893 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2895 | { | 2894 | { |
2896 | if (inv.Value.Type == type || type == -1) | 2895 | if (inv.Value.Type == type || type == -1) |
2897 | { | 2896 | { |
@@ -2905,7 +2904,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2905 | { | 2904 | { |
2906 | m_host.AddScriptLPS(1); | 2905 | m_host.AddScriptLPS(1); |
2907 | ArrayList keys = new ArrayList(); | 2906 | ArrayList keys = new ArrayList(); |
2908 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2907 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2909 | { | 2908 | { |
2910 | if (inv.Value.Type == type || type == -1) | 2909 | if (inv.Value.Type == type || type == -1) |
2911 | { | 2910 | { |
@@ -2926,14 +2925,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2926 | 2925 | ||
2927 | public void llSetScriptState(string name, int run) | 2926 | public void llSetScriptState(string name, int run) |
2928 | { | 2927 | { |
2929 | LLUUID item; | 2928 | UUID item; |
2930 | 2929 | ||
2931 | m_host.AddScriptLPS(1); | 2930 | m_host.AddScriptLPS(1); |
2932 | 2931 | ||
2933 | // These functions are supposed to be robust, | 2932 | // These functions are supposed to be robust, |
2934 | // so get the state one step at a time. | 2933 | // so get the state one step at a time. |
2935 | 2934 | ||
2936 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 2935 | if ((item = ScriptByName(name)) != UUID.Zero) |
2937 | { | 2936 | { |
2938 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); | 2937 | m_ScriptEngine.SetScriptState(item, run == 0 ? false : true); |
2939 | } | 2938 | } |
@@ -2954,17 +2953,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
2954 | { | 2953 | { |
2955 | m_host.AddScriptLPS(1); | 2954 | m_host.AddScriptLPS(1); |
2956 | bool found = false; | 2955 | bool found = false; |
2957 | LLUUID destId = LLUUID.Zero; | 2956 | UUID destId = UUID.Zero; |
2958 | LLUUID objId = LLUUID.Zero; | 2957 | UUID objId = UUID.Zero; |
2959 | 2958 | ||
2960 | if (!LLUUID.TryParse(destination, out destId)) | 2959 | if (!UUID.TryParse(destination, out destId)) |
2961 | { | 2960 | { |
2962 | llSay(0, "Could not parse key " + destination); | 2961 | llSay(0, "Could not parse key " + destination); |
2963 | return; | 2962 | return; |
2964 | } | 2963 | } |
2965 | 2964 | ||
2966 | // move the first object found with this inventory name | 2965 | // move the first object found with this inventory name |
2967 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 2966 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
2968 | { | 2967 | { |
2969 | if (inv.Value.Name == inventory) | 2968 | if (inv.Value.Name == inventory) |
2970 | { | 2969 | { |
@@ -3037,7 +3036,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3037 | World.CommsManager.UserService.GetAgentByUUID(id); | 3036 | World.CommsManager.UserService.GetAgentByUUID(id); |
3038 | 3037 | ||
3039 | if (userProfile == null || userAgent == null) | 3038 | if (userProfile == null || userAgent == null) |
3040 | return LLUUID.Zero.ToString(); | 3039 | return UUID.Zero.ToString(); |
3041 | 3040 | ||
3042 | string reply = String.Empty; | 3041 | string reply = String.Empty; |
3043 | 3042 | ||
@@ -3065,12 +3064,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3065 | reply = "0"; | 3064 | reply = "0"; |
3066 | break; | 3065 | break; |
3067 | default: | 3066 | default: |
3068 | return LLUUID.Zero.ToString(); // Raise no event | 3067 | return UUID.Zero.ToString(); // Raise no event |
3069 | } | 3068 | } |
3070 | 3069 | ||
3071 | LLUUID rq = LLUUID.Random(); | 3070 | UUID rq = UUID.Random(); |
3072 | 3071 | ||
3073 | LLUUID tid = AsyncCommands. | 3072 | UUID tid = AsyncCommands. |
3074 | DataserverPlugin.RegisterRequest(m_localID, | 3073 | DataserverPlugin.RegisterRequest(m_localID, |
3075 | m_itemID, rq.ToString()); | 3074 | m_itemID, rq.ToString()); |
3076 | 3075 | ||
@@ -3089,23 +3088,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3089 | { | 3088 | { |
3090 | if (item.Type == 3 && item.Name == name) | 3089 | if (item.Type == 3 && item.Name == name) |
3091 | { | 3090 | { |
3092 | LLUUID tid = AsyncCommands. | 3091 | UUID tid = AsyncCommands. |
3093 | DataserverPlugin.RegisterRequest(m_localID, | 3092 | DataserverPlugin.RegisterRequest(m_localID, |
3094 | m_itemID, item.AssetID.ToString()); | 3093 | m_itemID, item.AssetID.ToString()); |
3095 | 3094 | ||
3096 | LLVector3 region = new LLVector3( | 3095 | Vector3 region = new Vector3( |
3097 | World.RegionInfo.RegionLocX * Constants.RegionSize, | 3096 | World.RegionInfo.RegionLocX * Constants.RegionSize, |
3098 | World.RegionInfo.RegionLocY * Constants.RegionSize, | 3097 | World.RegionInfo.RegionLocY * Constants.RegionSize, |
3099 | 0); | 3098 | 0); |
3100 | 3099 | ||
3101 | World.AssetCache.GetAsset(item.AssetID, | 3100 | World.AssetCache.GetAsset(item.AssetID, |
3102 | delegate(LLUUID i, AssetBase a) | 3101 | delegate(UUID i, AssetBase a) |
3103 | { | 3102 | { |
3104 | AssetLandmark lm = new AssetLandmark(a); | 3103 | AssetLandmark lm = new AssetLandmark(a); |
3105 | 3104 | ||
3106 | float rx = (uint)(lm.RegionHandle >> 32); | 3105 | float rx = (uint)(lm.RegionHandle >> 32); |
3107 | float ry = (uint)lm.RegionHandle; | 3106 | float ry = (uint)lm.RegionHandle; |
3108 | region = lm.Position + new LLVector3(rx, ry, 0) - region; | 3107 | region = lm.Position + new Vector3(rx, ry, 0) - region; |
3109 | 3108 | ||
3110 | string reply = region.ToString(); | 3109 | string reply = region.ToString(); |
3111 | AsyncCommands. | 3110 | AsyncCommands. |
@@ -3130,8 +3129,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3130 | public void llTeleportAgentHome(string agent) | 3129 | public void llTeleportAgentHome(string agent) |
3131 | { | 3130 | { |
3132 | m_host.AddScriptLPS(1); | 3131 | m_host.AddScriptLPS(1); |
3133 | LLUUID agentId = new LLUUID(); | 3132 | UUID agentId = new UUID(); |
3134 | if (LLUUID.TryParse(agent, out agentId)) | 3133 | if (UUID.TryParse(agent, out agentId)) |
3135 | { | 3134 | { |
3136 | ScenePresence presence = World.GetScenePresence(agentId); | 3135 | ScenePresence presence = World.GetScenePresence(agentId); |
3137 | if (presence != null) | 3136 | if (presence != null) |
@@ -3147,7 +3146,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3147 | public void llModifyLand(int action, int brush) | 3146 | public void llModifyLand(int action, int brush) |
3148 | { | 3147 | { |
3149 | m_host.AddScriptLPS(1); | 3148 | m_host.AddScriptLPS(1); |
3150 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); | 3149 | World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y, 0)); |
3151 | } | 3150 | } |
3152 | 3151 | ||
3153 | public void llCollisionSound(string impact_sound, double impact_volume) | 3152 | public void llCollisionSound(string impact_sound, double impact_volume) |
@@ -3182,7 +3181,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3182 | m_host.AddScriptLPS(1); | 3181 | m_host.AddScriptLPS(1); |
3183 | 3182 | ||
3184 | // uint partLocalID; | 3183 | // uint partLocalID; |
3185 | LLUUID partItemID; | 3184 | UUID partItemID; |
3186 | 3185 | ||
3187 | switch ((int)linknum) | 3186 | switch ((int)linknum) |
3188 | { | 3187 | { |
@@ -3357,7 +3356,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3357 | SceneObjectPart targ = World.GetSceneObjectPart(target); | 3356 | SceneObjectPart targ = World.GetSceneObjectPart(target); |
3358 | if (targ == null) | 3357 | if (targ == null) |
3359 | return; | 3358 | return; |
3360 | targ.ApplyImpulse(new LLVector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); | 3359 | targ.ApplyImpulse(new Vector3((float)impulse.x, (float)impulse.y, (float)impulse.z), local != 0); |
3361 | } | 3360 | } |
3362 | 3361 | ||
3363 | public void llPassCollisions(int pass) | 3362 | public void llPassCollisions(int pass) |
@@ -3636,7 +3635,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3636 | public string llGetInventoryKey(string name) | 3635 | public string llGetInventoryKey(string name) |
3637 | { | 3636 | { |
3638 | m_host.AddScriptLPS(1); | 3637 | m_host.AddScriptLPS(1); |
3639 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 3638 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
3640 | { | 3639 | { |
3641 | if (inv.Value.Name == name) | 3640 | if (inv.Value.Name == name) |
3642 | { | 3641 | { |
@@ -3646,11 +3645,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3646 | } | 3645 | } |
3647 | else | 3646 | else |
3648 | { | 3647 | { |
3649 | return LLUUID.Zero.ToString(); | 3648 | return UUID.Zero.ToString(); |
3650 | } | 3649 | } |
3651 | } | 3650 | } |
3652 | } | 3651 | } |
3653 | return LLUUID.Zero.ToString(); | 3652 | return UUID.Zero.ToString(); |
3654 | } | 3653 | } |
3655 | 3654 | ||
3656 | public void llAllowInventoryDrop(int add) | 3655 | public void llAllowInventoryDrop(int add) |
@@ -3668,10 +3667,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3668 | m_host.AddScriptLPS(1); | 3667 | m_host.AddScriptLPS(1); |
3669 | 3668 | ||
3670 | LSL_Types.Vector3 SunDoubleVector3; | 3669 | LSL_Types.Vector3 SunDoubleVector3; |
3671 | LLVector3 SunFloatVector3; | 3670 | Vector3 SunFloatVector3; |
3672 | 3671 | ||
3673 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule | 3672 | // sunPosition estate setting is set in OpenSim.Region.Environment.Modules.SunModule |
3674 | // have to convert from LLVector3 (float) to LSL_Types.Vector3 (double) | 3673 | // have to convert from Vector3 (float) to LSL_Types.Vector3 (double) |
3675 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; | 3674 | SunFloatVector3 = World.RegionInfo.RegionSettings.SunVector; |
3676 | SunDoubleVector3.x = (double)SunFloatVector3.X; | 3675 | SunDoubleVector3.x = (double)SunFloatVector3.X; |
3677 | SunDoubleVector3.y = (double)SunFloatVector3.Y; | 3676 | SunDoubleVector3.y = (double)SunFloatVector3.Y; |
@@ -3683,7 +3682,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3683 | public LSL_Types.Vector3 llGetTextureOffset(int face) | 3682 | public LSL_Types.Vector3 llGetTextureOffset(int face) |
3684 | { | 3683 | { |
3685 | m_host.AddScriptLPS(1); | 3684 | m_host.AddScriptLPS(1); |
3686 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3685 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3687 | LSL_Types.Vector3 offset; | 3686 | LSL_Types.Vector3 offset; |
3688 | if (face == -1) | 3687 | if (face == -1) |
3689 | { | 3688 | { |
@@ -3698,7 +3697,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3698 | public LSL_Types.Vector3 llGetTextureScale(int side) | 3697 | public LSL_Types.Vector3 llGetTextureScale(int side) |
3699 | { | 3698 | { |
3700 | m_host.AddScriptLPS(1); | 3699 | m_host.AddScriptLPS(1); |
3701 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3700 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3702 | LSL_Types.Vector3 scale; | 3701 | LSL_Types.Vector3 scale; |
3703 | if (side == -1) | 3702 | if (side == -1) |
3704 | { | 3703 | { |
@@ -3713,7 +3712,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3713 | public double llGetTextureRot(int face) | 3712 | public double llGetTextureRot(int face) |
3714 | { | 3713 | { |
3715 | m_host.AddScriptLPS(1); | 3714 | m_host.AddScriptLPS(1); |
3716 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 3715 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
3717 | if (face == -1) | 3716 | if (face == -1) |
3718 | { | 3717 | { |
3719 | face = 0; | 3718 | face = 0; |
@@ -3730,14 +3729,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3730 | public string llGetOwnerKey(string id) | 3729 | public string llGetOwnerKey(string id) |
3731 | { | 3730 | { |
3732 | m_host.AddScriptLPS(1); | 3731 | m_host.AddScriptLPS(1); |
3733 | LLUUID key = new LLUUID(); | 3732 | UUID key = new UUID(); |
3734 | if (LLUUID.TryParse(id, out key)) | 3733 | if (UUID.TryParse(id, out key)) |
3735 | { | 3734 | { |
3736 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); | 3735 | return World.GetSceneObjectPart(World.Entities[key].LocalId).OwnerID.ToString(); |
3737 | } | 3736 | } |
3738 | else | 3737 | else |
3739 | { | 3738 | { |
3740 | return LLUUID.Zero.ToString(); | 3739 | return UUID.Zero.ToString(); |
3741 | } | 3740 | } |
3742 | } | 3741 | } |
3743 | 3742 | ||
@@ -3946,8 +3945,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3946 | return 2; | 3945 | return 2; |
3947 | if (src.Data[index] is String) | 3946 | if (src.Data[index] is String) |
3948 | { | 3947 | { |
3949 | LLUUID tuuid; | 3948 | UUID tuuid; |
3950 | if (LLUUID.TryParse(src.Data[index].ToString(), out tuuid)) | 3949 | if (UUID.TryParse(src.Data[index].ToString(), out tuuid)) |
3951 | { | 3950 | { |
3952 | return 3; | 3951 | return 3; |
3953 | } | 3952 | } |
@@ -4359,8 +4358,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4359 | public string llKey2Name(string id) | 4358 | public string llKey2Name(string id) |
4360 | { | 4359 | { |
4361 | m_host.AddScriptLPS(1); | 4360 | m_host.AddScriptLPS(1); |
4362 | LLUUID key = new LLUUID(); | 4361 | UUID key = new UUID(); |
4363 | if (LLUUID.TryParse(id,out key)) | 4362 | if (UUID.TryParse(id,out key)) |
4364 | { | 4363 | { |
4365 | ScenePresence presence = World.GetScenePresence(key); | 4364 | ScenePresence presence = World.GetScenePresence(key); |
4366 | 4365 | ||
@@ -4384,7 +4383,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4384 | { | 4383 | { |
4385 | m_host.AddScriptLPS(1); | 4384 | m_host.AddScriptLPS(1); |
4386 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); | 4385 | Primitive.TextureAnimation pTexAnim = new Primitive.TextureAnimation(); |
4387 | pTexAnim.Flags =(uint) mode; | 4386 | pTexAnim.Flags = (Primitive.TextureAnimMode)mode; |
4388 | 4387 | ||
4389 | //ALL_SIDES | 4388 | //ALL_SIDES |
4390 | if (face == -1) | 4389 | if (face == -1) |
@@ -4473,8 +4472,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4473 | public LSL_Types.LSLInteger llOverMyLand(string id) | 4472 | public LSL_Types.LSLInteger llOverMyLand(string id) |
4474 | { | 4473 | { |
4475 | m_host.AddScriptLPS(1); | 4474 | m_host.AddScriptLPS(1); |
4476 | LLUUID key = new LLUUID(); | 4475 | UUID key = new UUID(); |
4477 | if (LLUUID.TryParse(id,out key)) | 4476 | if (UUID.TryParse(id,out key)) |
4478 | { | 4477 | { |
4479 | ScenePresence presence = World.GetScenePresence(key); | 4478 | ScenePresence presence = World.GetScenePresence(key); |
4480 | if (presence != null) // object is an avatar | 4479 | if (presence != null) // object is an avatar |
@@ -4517,8 +4516,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4517 | { | 4516 | { |
4518 | m_host.AddScriptLPS(1); | 4517 | m_host.AddScriptLPS(1); |
4519 | 4518 | ||
4520 | LLUUID key = new LLUUID(); | 4519 | UUID key = new UUID(); |
4521 | if (LLUUID.TryParse(id, out key)) | 4520 | if (UUID.TryParse(id, out key)) |
4522 | { | 4521 | { |
4523 | ScenePresence av = World.GetScenePresence(key); | 4522 | ScenePresence av = World.GetScenePresence(key); |
4524 | 4523 | ||
@@ -4656,8 +4655,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4656 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); | 4655 | Primitive.ParticleSystem ps = new Primitive.ParticleSystem(); |
4657 | 4656 | ||
4658 | // TODO find out about the other defaults and add them here | 4657 | // TODO find out about the other defaults and add them here |
4659 | ps.PartStartColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4658 | ps.PartStartColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4660 | ps.PartEndColor = new LLColor(1.0f, 1.0f, 1.0f, 1.0f); | 4659 | ps.PartEndColor = new Color4(1.0f, 1.0f, 1.0f, 1.0f); |
4661 | ps.PartStartScaleX = 1.0f; | 4660 | ps.PartStartScaleX = 1.0f; |
4662 | ps.PartStartScaleY = 1.0f; | 4661 | ps.PartStartScaleY = 1.0f; |
4663 | ps.PartEndScaleX = 1.0f; | 4662 | ps.PartEndScaleX = 1.0f; |
@@ -4705,7 +4704,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4705 | 4704 | ||
4706 | case (int)ScriptBaseClass.PSYS_PART_END_COLOR: | 4705 | case (int)ScriptBaseClass.PSYS_PART_END_COLOR: |
4707 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; | 4706 | tempv = (LSL_Types.Vector3)rules.Data[i + 1]; |
4708 | //prules.PartEndColor = new LLColor(tempv.x,tempv.y,tempv.z,1); | 4707 | //prules.PartEndColor = new Color4(tempv.x,tempv.y,tempv.z,1); |
4709 | 4708 | ||
4710 | prules.PartEndColor.R = (float)tempv.x; | 4709 | prules.PartEndColor.R = (float)tempv.x; |
4711 | prules.PartEndColor.G = (float)tempv.y; | 4710 | prules.PartEndColor.G = (float)tempv.y; |
@@ -4784,8 +4783,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4784 | break; | 4783 | break; |
4785 | 4784 | ||
4786 | case (int)ScriptBaseClass.PSYS_SRC_TARGET_KEY: | 4785 | case (int)ScriptBaseClass.PSYS_SRC_TARGET_KEY: |
4787 | LLUUID key = LLUUID.Zero; | 4786 | UUID key = UUID.Zero; |
4788 | if (LLUUID.TryParse(rules.Data[i + 1].ToString(), out key)) | 4787 | if (UUID.TryParse(rules.Data[i + 1].ToString(), out key)) |
4789 | { | 4788 | { |
4790 | prules.Target = key; | 4789 | prules.Target = key; |
4791 | } | 4790 | } |
@@ -4829,37 +4828,37 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4829 | NotImplemented("llGroundRepel"); | 4828 | NotImplemented("llGroundRepel"); |
4830 | } | 4829 | } |
4831 | 4830 | ||
4832 | private LLUUID GetTaskInventoryItem(string name) | 4831 | private UUID GetTaskInventoryItem(string name) |
4833 | { | 4832 | { |
4834 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 4833 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
4835 | { | 4834 | { |
4836 | if (inv.Value.Name == name) | 4835 | if (inv.Value.Name == name) |
4837 | return inv.Key; | 4836 | return inv.Key; |
4838 | } | 4837 | } |
4839 | return LLUUID.Zero; | 4838 | return UUID.Zero; |
4840 | } | 4839 | } |
4841 | 4840 | ||
4842 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) | 4841 | public void llGiveInventoryList(string destination, string category, LSL_Types.list inventory) |
4843 | { | 4842 | { |
4844 | m_host.AddScriptLPS(1); | 4843 | m_host.AddScriptLPS(1); |
4845 | 4844 | ||
4846 | LLUUID destID; | 4845 | UUID destID; |
4847 | if (!LLUUID.TryParse(destination, out destID)) | 4846 | if (!UUID.TryParse(destination, out destID)) |
4848 | return; | 4847 | return; |
4849 | 4848 | ||
4850 | List<LLUUID> itemList = new List<LLUUID>(); | 4849 | List<UUID> itemList = new List<UUID>(); |
4851 | 4850 | ||
4852 | foreach (Object item in inventory.Data) | 4851 | foreach (Object item in inventory.Data) |
4853 | { | 4852 | { |
4854 | LLUUID itemID; | 4853 | UUID itemID; |
4855 | if (LLUUID.TryParse(item.ToString(), out itemID)) | 4854 | if (UUID.TryParse(item.ToString(), out itemID)) |
4856 | { | 4855 | { |
4857 | itemList.Add(itemID); | 4856 | itemList.Add(itemID); |
4858 | } | 4857 | } |
4859 | else | 4858 | else |
4860 | { | 4859 | { |
4861 | itemID = GetTaskInventoryItem(item.ToString()); | 4860 | itemID = GetTaskInventoryItem(item.ToString()); |
4862 | if (itemID != LLUUID.Zero) | 4861 | if (itemID != UUID.Zero) |
4863 | itemList.Add(itemID); | 4862 | itemList.Add(itemID); |
4864 | } | 4863 | } |
4865 | } | 4864 | } |
@@ -4920,7 +4919,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4920 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 | 4919 | rot.z = 1; // ZERO_ROTATION = 0,0,0,1 |
4921 | 4920 | ||
4922 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); | 4921 | m_host.SitTargetPosition = new Vector3((float)offset.x, (float)offset.y, (float)offset.z); |
4923 | m_host.SitTargetOrientation = new Quaternion((float)rot.s, (float)rot.x, (float)rot.y, (float)rot.z); | 4922 | m_host.SitTargetOrientation = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
4924 | } | 4923 | } |
4925 | 4924 | ||
4926 | public string llAvatarOnSitTarget() | 4925 | public string llAvatarOnSitTarget() |
@@ -4932,12 +4931,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4932 | public void llAddToLandPassList(string avatar, double hours) | 4931 | public void llAddToLandPassList(string avatar, double hours) |
4933 | { | 4932 | { |
4934 | m_host.AddScriptLPS(1); | 4933 | m_host.AddScriptLPS(1); |
4935 | LLUUID key; | 4934 | UUID key; |
4936 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 4935 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
4937 | if (land.OwnerID == m_host.OwnerID) | 4936 | if (land.OwnerID == m_host.OwnerID) |
4938 | { | 4937 | { |
4939 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 4938 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
4940 | if (LLUUID.TryParse(avatar, out key)) | 4939 | if (UUID.TryParse(avatar, out key)) |
4941 | { | 4940 | { |
4942 | entry.AgentID = key; | 4941 | entry.AgentID = key; |
4943 | entry.Flags = ParcelManager.AccessList.Access; | 4942 | entry.Flags = ParcelManager.AccessList.Access; |
@@ -4963,13 +4962,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4963 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) | 4962 | public void llSetCameraEyeOffset(LSL_Types.Vector3 offset) |
4964 | { | 4963 | { |
4965 | m_host.AddScriptLPS(1); | 4964 | m_host.AddScriptLPS(1); |
4966 | m_host.SetCameraEyeOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 4965 | m_host.SetCameraEyeOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
4967 | } | 4966 | } |
4968 | 4967 | ||
4969 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) | 4968 | public void llSetCameraAtOffset(LSL_Types.Vector3 offset) |
4970 | { | 4969 | { |
4971 | m_host.AddScriptLPS(1); | 4970 | m_host.AddScriptLPS(1); |
4972 | m_host.SetCameraAtOffset(new LLVector3((float)offset.x, (float)offset.y, (float)offset.z)); | 4971 | m_host.SetCameraAtOffset(new Vector3((float)offset.x, (float)offset.y, (float)offset.z)); |
4973 | } | 4972 | } |
4974 | 4973 | ||
4975 | public string llDumpList2String(LSL_Types.list src, string seperator) | 4974 | public string llDumpList2String(LSL_Types.list src, string seperator) |
@@ -4991,7 +4990,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
4991 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) | 4990 | public LSL_Types.LSLInteger llScriptDanger(LSL_Types.Vector3 pos) |
4992 | { | 4991 | { |
4993 | m_host.AddScriptLPS(1); | 4992 | m_host.AddScriptLPS(1); |
4994 | bool result = World.scriptDanger(m_host.LocalId, new LLVector3((float)pos.x, (float)pos.y, (float)pos.z)); | 4993 | bool result = World.scriptDanger(m_host.LocalId, new Vector3((float)pos.x, (float)pos.y, (float)pos.z)); |
4995 | if (result) | 4994 | if (result) |
4996 | { | 4995 | { |
4997 | return 1; | 4996 | return 1; |
@@ -5006,8 +5005,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5006 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) | 5005 | public void llDialog(string avatar, string message, LSL_Types.list buttons, int chat_channel) |
5007 | { | 5006 | { |
5008 | m_host.AddScriptLPS(1); | 5007 | m_host.AddScriptLPS(1); |
5009 | LLUUID av = new LLUUID(); | 5008 | UUID av = new UUID(); |
5010 | if (!LLUUID.TryParse(avatar,out av)) | 5009 | if (!UUID.TryParse(avatar,out av)) |
5011 | { | 5010 | { |
5012 | LSLError("First parameter to llDialog needs to be a key"); | 5011 | LSLError("First parameter to llDialog needs to be a key"); |
5013 | return; | 5012 | return; |
@@ -5032,7 +5031,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5032 | } | 5031 | } |
5033 | buts[i] = buttons.Data[i].ToString(); | 5032 | buts[i] = buttons.Data[i].ToString(); |
5034 | } | 5033 | } |
5035 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new LLUUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); | 5034 | World.SendDialogToUser(av, m_host.Name, m_host.UUID, m_host.OwnerID, message, new UUID("00000000-0000-2222-3333-100000001000"), chat_channel, buts); |
5036 | // ScriptSleep(1000); | 5035 | // ScriptSleep(1000); |
5037 | } | 5036 | } |
5038 | 5037 | ||
@@ -5049,11 +5048,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5049 | 5048 | ||
5050 | public void llResetOtherScript(string name) | 5049 | public void llResetOtherScript(string name) |
5051 | { | 5050 | { |
5052 | LLUUID item; | 5051 | UUID item; |
5053 | 5052 | ||
5054 | m_host.AddScriptLPS(1); | 5053 | m_host.AddScriptLPS(1); |
5055 | 5054 | ||
5056 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5055 | if ((item = ScriptByName(name)) != UUID.Zero) |
5057 | m_ScriptEngine.ResetScript(item); | 5056 | m_ScriptEngine.ResetScript(item); |
5058 | else | 5057 | else |
5059 | ShoutError("llResetOtherScript: script "+name+" not found"); | 5058 | ShoutError("llResetOtherScript: script "+name+" not found"); |
@@ -5061,11 +5060,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5061 | 5060 | ||
5062 | public LSL_Types.LSLInteger llGetScriptState(string name) | 5061 | public LSL_Types.LSLInteger llGetScriptState(string name) |
5063 | { | 5062 | { |
5064 | LLUUID item; | 5063 | UUID item; |
5065 | 5064 | ||
5066 | m_host.AddScriptLPS(1); | 5065 | m_host.AddScriptLPS(1); |
5067 | 5066 | ||
5068 | if ((item = ScriptByName(name)) != LLUUID.Zero) | 5067 | if ((item = ScriptByName(name)) != UUID.Zero) |
5069 | { | 5068 | { |
5070 | return m_ScriptEngine.GetScriptState(item) ?1:0; | 5069 | return m_ScriptEngine.GetScriptState(item) ?1:0; |
5071 | } | 5070 | } |
@@ -5095,10 +5094,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5095 | { | 5094 | { |
5096 | m_host.AddScriptLPS(1); | 5095 | m_host.AddScriptLPS(1); |
5097 | bool found = false; | 5096 | bool found = false; |
5098 | LLUUID destId = LLUUID.Zero; | 5097 | UUID destId = UUID.Zero; |
5099 | LLUUID srcId = LLUUID.Zero; | 5098 | UUID srcId = UUID.Zero; |
5100 | 5099 | ||
5101 | if (!LLUUID.TryParse(target, out destId)) | 5100 | if (!UUID.TryParse(target, out destId)) |
5102 | { | 5101 | { |
5103 | llSay(0, "Could not parse key " + target); | 5102 | llSay(0, "Could not parse key " + target); |
5104 | return; | 5103 | return; |
@@ -5111,7 +5110,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5111 | } | 5110 | } |
5112 | 5111 | ||
5113 | // copy the first script found with this inventory name | 5112 | // copy the first script found with this inventory name |
5114 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 5113 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
5115 | { | 5114 | { |
5116 | if (inv.Value.Name == name) | 5115 | if (inv.Value.Name == name) |
5117 | { | 5116 | { |
@@ -5143,8 +5142,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5143 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); | 5142 | IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); |
5144 | if (xmlrpcMod.IsEnabled()) | 5143 | if (xmlrpcMod.IsEnabled()) |
5145 | { | 5144 | { |
5146 | LLUUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, LLUUID.Zero); | 5145 | UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_localID, m_itemID, UUID.Zero); |
5147 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(LLUUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; | 5146 | object[] resobj = new object[] { new LSL_Types.LSLInteger(1), new LSL_Types.LSLString(channelID.ToString()), new LSL_Types.LSLString(UUID.Zero.ToString()), new LSL_Types.LSLString(String.Empty), new LSL_Types.LSLInteger(0), new LSL_Types.LSLString(String.Empty) }; |
5148 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( | 5147 | m_ScriptEngine.PostScriptEvent(m_itemID, new EventParams( |
5149 | "remote_data", resobj, | 5148 | "remote_data", resobj, |
5150 | new DetectParams[0])); | 5149 | new DetectParams[0])); |
@@ -5464,9 +5463,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5464 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) | 5463 | private void SetPrimitiveShapeParams(SceneObjectPart part, string map, int type) |
5465 | { | 5464 | { |
5466 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); | 5465 | ObjectShapePacket.ObjectDataBlock shapeBlock = new ObjectShapePacket.ObjectDataBlock(); |
5467 | LLUUID sculptId; | 5466 | UUID sculptId; |
5468 | 5467 | ||
5469 | if (!LLUUID.TryParse(map, out sculptId)) | 5468 | if (!UUID.TryParse(map, out sculptId)) |
5470 | { | 5469 | { |
5471 | llSay(0, "Could not parse key " + map); | 5470 | llSay(0, "Could not parse key " + map); |
5472 | return; | 5471 | return; |
@@ -5896,9 +5895,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5896 | ScenePresence av = World.GetScenePresence(id); | 5895 | ScenePresence av = World.GetScenePresence(id); |
5897 | if (av == null) | 5896 | if (av == null) |
5898 | return l; | 5897 | return l; |
5899 | LLUUID[] anims; | 5898 | UUID[] anims; |
5900 | anims = av.GetAnimationArray(); | 5899 | anims = av.GetAnimationArray(); |
5901 | foreach (LLUUID foo in anims) | 5900 | foreach (UUID foo in anims) |
5902 | l.Add(foo.ToString()); | 5901 | l.Add(foo.ToString()); |
5903 | return l; | 5902 | return l; |
5904 | } | 5903 | } |
@@ -5906,8 +5905,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5906 | public void llSetParcelMusicURL(string url) | 5905 | public void llSetParcelMusicURL(string url) |
5907 | { | 5906 | { |
5908 | m_host.AddScriptLPS(1); | 5907 | m_host.AddScriptLPS(1); |
5909 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 5908 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
5910 | if (landowner == LLUUID.Zero) | 5909 | if (landowner == UUID.Zero) |
5911 | { | 5910 | { |
5912 | return; | 5911 | return; |
5913 | } | 5912 | } |
@@ -5922,9 +5921,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5922 | public void osSetParcelMediaURL(string url) | 5921 | public void osSetParcelMediaURL(string url) |
5923 | { | 5922 | { |
5924 | m_host.AddScriptLPS(1); | 5923 | m_host.AddScriptLPS(1); |
5925 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 5924 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
5926 | 5925 | ||
5927 | if (landowner == LLUUID.Zero) | 5926 | if (landowner == UUID.Zero) |
5928 | { | 5927 | { |
5929 | return; | 5928 | return; |
5930 | } | 5929 | } |
@@ -5978,8 +5977,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
5978 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 5977 | SceneObjectPart part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
5979 | if (linknumber > -1) | 5978 | if (linknumber > -1) |
5980 | { | 5979 | { |
5981 | LLObject.TextureEntry tex = part.Shape.Textures; | 5980 | Primitive.TextureEntry tex = part.Shape.Textures; |
5982 | LLColor texcolor; | 5981 | Color4 texcolor; |
5983 | if (face > -1) | 5982 | if (face > -1) |
5984 | { | 5983 | { |
5985 | texcolor = tex.CreateFace((uint)face).RGBA; | 5984 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6017,8 +6016,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6017 | { | 6016 | { |
6018 | linknumber = w; | 6017 | linknumber = w; |
6019 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); | 6018 | part = m_host.ParentGroup.GetLinkNumPart(linknumber); |
6020 | LLObject.TextureEntry tex = part.Shape.Textures; | 6019 | Primitive.TextureEntry tex = part.Shape.Textures; |
6021 | LLColor texcolor; | 6020 | Color4 texcolor; |
6022 | if (face > -1) | 6021 | if (face > -1) |
6023 | { | 6022 | { |
6024 | texcolor = tex.CreateFace((uint)face).RGBA; | 6023 | texcolor = tex.CreateFace((uint)face).RGBA; |
@@ -6086,21 +6085,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6086 | break; | 6085 | break; |
6087 | 6086 | ||
6088 | case (int)ScriptBaseClass.PRIM_PHYSICS: | 6087 | case (int)ScriptBaseClass.PRIM_PHYSICS: |
6089 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Physics) != 0) | 6088 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Physics) != 0) |
6090 | res.Add(new LSL_Types.LSLInteger(1)); | 6089 | res.Add(new LSL_Types.LSLInteger(1)); |
6091 | else | 6090 | else |
6092 | res.Add(new LSL_Types.LSLInteger(0)); | 6091 | res.Add(new LSL_Types.LSLInteger(0)); |
6093 | break; | 6092 | break; |
6094 | 6093 | ||
6095 | case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ: | 6094 | case (int)ScriptBaseClass.PRIM_TEMP_ON_REZ: |
6096 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) != 0) | 6095 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.TemporaryOnRez) != 0) |
6097 | res.Add(new LSL_Types.LSLInteger(1)); | 6096 | res.Add(new LSL_Types.LSLInteger(1)); |
6098 | else | 6097 | else |
6099 | res.Add(new LSL_Types.LSLInteger(0)); | 6098 | res.Add(new LSL_Types.LSLInteger(0)); |
6100 | break; | 6099 | break; |
6101 | 6100 | ||
6102 | case (int)ScriptBaseClass.PRIM_PHANTOM: | 6101 | case (int)ScriptBaseClass.PRIM_PHANTOM: |
6103 | if ((m_host.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Phantom) != 0) | 6102 | if ((m_host.GetEffectiveObjectFlags() & (uint)PrimFlags.Phantom) != 0) |
6104 | res.Add(new LSL_Types.LSLInteger(1)); | 6103 | res.Add(new LSL_Types.LSLInteger(1)); |
6105 | else | 6104 | else |
6106 | res.Add(new LSL_Types.LSLInteger(0)); | 6105 | res.Add(new LSL_Types.LSLInteger(0)); |
@@ -6205,8 +6204,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6205 | if (face == -1) | 6204 | if (face == -1) |
6206 | face = 0; | 6205 | face = 0; |
6207 | 6206 | ||
6208 | LLObject.TextureEntry tex = m_host.Shape.Textures; | 6207 | Primitive.TextureEntry tex = m_host.Shape.Textures; |
6209 | LLObject.TextureEntryFace texface = tex.GetFace((uint)face); | 6208 | Primitive.TextureEntryFace texface = tex.GetFace((uint)face); |
6210 | 6209 | ||
6211 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); | 6210 | res.Add(new LSL_Types.LSLString(texface.TextureID.ToString())); |
6212 | res.Add(new LSL_Types.Vector3(texface.RepeatU, | 6211 | res.Add(new LSL_Types.Vector3(texface.RepeatU, |
@@ -6225,7 +6224,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6225 | face=Convert.ToInt32(rules.Data[idx++].ToString()); | 6224 | face=Convert.ToInt32(rules.Data[idx++].ToString()); |
6226 | 6225 | ||
6227 | tex = m_host.Shape.Textures; | 6226 | tex = m_host.Shape.Textures; |
6228 | LLColor texcolor; | 6227 | Color4 texcolor; |
6229 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color | 6228 | if (face == -1) // TMP: Until we can determine number of sides, ALL_SIDES (-1) will return default color |
6230 | texcolor = tex.DefaultTexture.RGBA; | 6229 | texcolor = tex.DefaultTexture.RGBA; |
6231 | else | 6230 | else |
@@ -6579,7 +6578,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6579 | public void llSetLocalRot(LSL_Types.Quaternion rot) | 6578 | public void llSetLocalRot(LSL_Types.Quaternion rot) |
6580 | { | 6579 | { |
6581 | m_host.AddScriptLPS(1); | 6580 | m_host.AddScriptLPS(1); |
6582 | m_host.RotationOffset = new LLQuaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); | 6581 | m_host.RotationOffset = new Quaternion((float)rot.x, (float)rot.y, (float)rot.z, (float)rot.s); |
6583 | // ScriptSleep(200); | 6582 | // ScriptSleep(200); |
6584 | } | 6583 | } |
6585 | 6584 | ||
@@ -6835,7 +6834,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6835 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) | 6834 | public LSL_Types.LSLInteger llGetInventoryPermMask(string item, int mask) |
6836 | { | 6835 | { |
6837 | m_host.AddScriptLPS(1); | 6836 | m_host.AddScriptLPS(1); |
6838 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6837 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6839 | { | 6838 | { |
6840 | if (inv.Value.Name == item) | 6839 | if (inv.Value.Name == item) |
6841 | { | 6840 | { |
@@ -6866,7 +6865,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6866 | public string llGetInventoryCreator(string item) | 6865 | public string llGetInventoryCreator(string item) |
6867 | { | 6866 | { |
6868 | m_host.AddScriptLPS(1); | 6867 | m_host.AddScriptLPS(1); |
6869 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 6868 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
6870 | { | 6869 | { |
6871 | if (inv.Value.Name == item) | 6870 | if (inv.Value.Name == item) |
6872 | { | 6871 | { |
@@ -6881,7 +6880,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6881 | { | 6880 | { |
6882 | m_host.AddScriptLPS(1); | 6881 | m_host.AddScriptLPS(1); |
6883 | 6882 | ||
6884 | World.SimChatBroadcast(Helpers.StringToField(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); | 6883 | World.SimChatBroadcast(Utils.StringToBytes(msg), ChatTypeEnum.Owner, 0, m_host.AbsolutePosition, m_host.Name, m_host.UUID, false); |
6885 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 6884 | // IWorldComm wComm = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
6886 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); | 6885 | // wComm.DeliverMessage(ChatTypeEnum.Owner, 0, m_host.Name, m_host.UUID, msg); |
6887 | } | 6886 | } |
@@ -6902,7 +6901,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6902 | if (info == null) | 6901 | if (info == null) |
6903 | { | 6902 | { |
6904 | // ScriptSleep(1000); | 6903 | // ScriptSleep(1000); |
6905 | return LLUUID.Zero.ToString(); | 6904 | return UUID.Zero.ToString(); |
6906 | } | 6905 | } |
6907 | reply = new LSL_Types.Vector3( | 6906 | reply = new LSL_Types.Vector3( |
6908 | info.RegionLocX * Constants.RegionSize, | 6907 | info.RegionLocX * Constants.RegionSize, |
@@ -6919,7 +6918,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6919 | if (info == null) | 6918 | if (info == null) |
6920 | { | 6919 | { |
6921 | // ScriptSleep(1000); | 6920 | // ScriptSleep(1000); |
6922 | return LLUUID.Zero.ToString(); | 6921 | return UUID.Zero.ToString(); |
6923 | } | 6922 | } |
6924 | int access = info.RegionSettings.Maturity; | 6923 | int access = info.RegionSettings.Maturity; |
6925 | if (access == 0) | 6924 | if (access == 0) |
@@ -6934,11 +6933,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6934 | break; | 6933 | break; |
6935 | default: | 6934 | default: |
6936 | // ScriptSleep(1000); | 6935 | // ScriptSleep(1000); |
6937 | return LLUUID.Zero.ToString(); // Raise no event | 6936 | return UUID.Zero.ToString(); // Raise no event |
6938 | } | 6937 | } |
6939 | LLUUID rq = LLUUID.Random(); | 6938 | UUID rq = UUID.Random(); |
6940 | 6939 | ||
6941 | LLUUID tid = AsyncCommands. | 6940 | UUID tid = AsyncCommands. |
6942 | DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); | 6941 | DataserverPlugin.RegisterRequest(m_localID, m_itemID, rq.ToString()); |
6943 | 6942 | ||
6944 | AsyncCommands. | 6943 | AsyncCommands. |
@@ -6950,7 +6949,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6950 | catch(Exception e) | 6949 | catch(Exception e) |
6951 | { | 6950 | { |
6952 | Console.WriteLine(e.ToString()); | 6951 | Console.WriteLine(e.ToString()); |
6953 | return LLUUID.Zero.ToString(); | 6952 | return UUID.Zero.ToString(); |
6954 | } | 6953 | } |
6955 | } | 6954 | } |
6956 | 6955 | ||
@@ -6963,8 +6962,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6963 | public double llGetObjectMass(string id) | 6962 | public double llGetObjectMass(string id) |
6964 | { | 6963 | { |
6965 | m_host.AddScriptLPS(1); | 6964 | m_host.AddScriptLPS(1); |
6966 | LLUUID key = new LLUUID(); | 6965 | UUID key = new UUID(); |
6967 | if (LLUUID.TryParse(id,out key)) | 6966 | if (UUID.TryParse(id,out key)) |
6968 | { | 6967 | { |
6969 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); | 6968 | return (double)World.GetSceneObjectPart(World.Entities[key].LocalId).GetMass(); |
6970 | } | 6969 | } |
@@ -7056,7 +7055,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7056 | public void llLoadURL(string avatar_id, string message, string url) | 7055 | public void llLoadURL(string avatar_id, string message, string url) |
7057 | { | 7056 | { |
7058 | m_host.AddScriptLPS(1); | 7057 | m_host.AddScriptLPS(1); |
7059 | LLUUID avatarId = new LLUUID(avatar_id); | 7058 | UUID avatarId = new UUID(avatar_id); |
7060 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, | 7059 | m_ScriptEngine.World.SendUrlToUser(avatarId, m_host.Name, m_host.UUID, m_host.ObjectOwner, false, message, |
7061 | url); | 7060 | url); |
7062 | // ScriptSleep(10000); | 7061 | // ScriptSleep(10000); |
@@ -7202,7 +7201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7202 | public LSL_Types.LSLInteger llGetInventoryType(string name) | 7201 | public LSL_Types.LSLInteger llGetInventoryType(string name) |
7203 | { | 7202 | { |
7204 | m_host.AddScriptLPS(1); | 7203 | m_host.AddScriptLPS(1); |
7205 | foreach (KeyValuePair<LLUUID, TaskInventoryItem> inv in m_host.TaskInventory) | 7204 | foreach (KeyValuePair<UUID, TaskInventoryItem> inv in m_host.TaskInventory) |
7206 | { | 7205 | { |
7207 | if (inv.Value.Name == name) | 7206 | if (inv.Value.Name == name) |
7208 | { | 7207 | { |
@@ -7231,10 +7230,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7231 | public LSL_Types.Vector3 llGetCameraPos() | 7230 | public LSL_Types.Vector3 llGetCameraPos() |
7232 | { | 7231 | { |
7233 | m_host.AddScriptLPS(1); | 7232 | m_host.AddScriptLPS(1); |
7234 | LLUUID invItemID=InventorySelf(); | 7233 | UUID invItemID=InventorySelf(); |
7235 | if (invItemID == LLUUID.Zero) | 7234 | if (invItemID == UUID.Zero) |
7236 | return new LSL_Types.Vector3(); | 7235 | return new LSL_Types.Vector3(); |
7237 | if (m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero) | 7236 | if (m_host.TaskInventory[invItemID].PermsGranter == UUID.Zero) |
7238 | return new LSL_Types.Vector3(); | 7237 | return new LSL_Types.Vector3(); |
7239 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) | 7238 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_TRACK_CAMERA) == 0) |
7240 | { | 7239 | { |
@@ -7244,7 +7243,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7244 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); | 7243 | ScenePresence presence = World.GetScenePresence(m_host.OwnerID); |
7245 | if (presence != null) | 7244 | if (presence != null) |
7246 | { | 7245 | { |
7247 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.x,presence.CameraPosition.y,presence.CameraPosition.z); | 7246 | LSL_Types.Vector3 pos = new LSL_Types.Vector3(presence.CameraPosition.X, presence.CameraPosition.Y, presence.CameraPosition.Z); |
7248 | return pos; | 7247 | return pos; |
7249 | } | 7248 | } |
7250 | return new LSL_Types.Vector3(); | 7249 | return new LSL_Types.Vector3(); |
@@ -7307,12 +7306,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7307 | public void llAddToLandBanList(string avatar, double hours) | 7306 | public void llAddToLandBanList(string avatar, double hours) |
7308 | { | 7307 | { |
7309 | m_host.AddScriptLPS(1); | 7308 | m_host.AddScriptLPS(1); |
7310 | LLUUID key; | 7309 | UUID key; |
7311 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7310 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7312 | if (land.OwnerID == m_host.OwnerID) | 7311 | if (land.OwnerID == m_host.OwnerID) |
7313 | { | 7312 | { |
7314 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); | 7313 | ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); |
7315 | if (LLUUID.TryParse(avatar, out key)) | 7314 | if (UUID.TryParse(avatar, out key)) |
7316 | { | 7315 | { |
7317 | entry.AgentID = key; | 7316 | entry.AgentID = key; |
7318 | entry.Flags = ParcelManager.AccessList.Ban; | 7317 | entry.Flags = ParcelManager.AccessList.Ban; |
@@ -7326,11 +7325,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7326 | public void llRemoveFromLandPassList(string avatar) | 7325 | public void llRemoveFromLandPassList(string avatar) |
7327 | { | 7326 | { |
7328 | m_host.AddScriptLPS(1); | 7327 | m_host.AddScriptLPS(1); |
7329 | LLUUID key; | 7328 | UUID key; |
7330 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7329 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7331 | if (land.OwnerID == m_host.OwnerID) | 7330 | if (land.OwnerID == m_host.OwnerID) |
7332 | { | 7331 | { |
7333 | if (LLUUID.TryParse(avatar, out key)) | 7332 | if (UUID.TryParse(avatar, out key)) |
7334 | { | 7333 | { |
7335 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7334 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7336 | { | 7335 | { |
@@ -7348,11 +7347,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7348 | public void llRemoveFromLandBanList(string avatar) | 7347 | public void llRemoveFromLandBanList(string avatar) |
7349 | { | 7348 | { |
7350 | m_host.AddScriptLPS(1); | 7349 | m_host.AddScriptLPS(1); |
7351 | LLUUID key; | 7350 | UUID key; |
7352 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; | 7351 | LandData land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).landData; |
7353 | if (land.OwnerID == m_host.OwnerID) | 7352 | if (land.OwnerID == m_host.OwnerID) |
7354 | { | 7353 | { |
7355 | if (LLUUID.TryParse(avatar, out key)) | 7354 | if (UUID.TryParse(avatar, out key)) |
7356 | { | 7355 | { |
7357 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) | 7356 | foreach (ParcelManager.ParcelAccessEntry entry in land.ParcelAccessList) |
7358 | { | 7357 | { |
@@ -7372,16 +7371,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7372 | m_host.AddScriptLPS(1); | 7371 | m_host.AddScriptLPS(1); |
7373 | 7372 | ||
7374 | // our key in the object we are in | 7373 | // our key in the object we are in |
7375 | LLUUID invItemID=InventorySelf(); | 7374 | UUID invItemID=InventorySelf(); |
7376 | if (invItemID == LLUUID.Zero) return; | 7375 | if (invItemID == UUID.Zero) return; |
7377 | 7376 | ||
7378 | // the object we are in | 7377 | // the object we are in |
7379 | LLUUID objectID = m_host.ParentUUID; | 7378 | UUID objectID = m_host.ParentUUID; |
7380 | if (objectID == LLUUID.Zero) return; | 7379 | if(objectID == UUID.Zero) return; |
7381 | 7380 | ||
7382 | // we need the permission first, to know which avatar we want to set the camera for | 7381 | // we need the permission first, to know which avatar we want to set the camera for |
7383 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7382 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7384 | if (agentID == LLUUID.Zero) return; | 7383 | if (agentID == UUID.Zero) return; |
7385 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7384 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7386 | 7385 | ||
7387 | ScenePresence presence = World.GetScenePresence(agentID); | 7386 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7423,16 +7422,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7423 | m_host.AddScriptLPS(1); | 7422 | m_host.AddScriptLPS(1); |
7424 | 7423 | ||
7425 | // our key in the object we are in | 7424 | // our key in the object we are in |
7426 | LLUUID invItemID=InventorySelf(); | 7425 | UUID invItemID=InventorySelf(); |
7427 | if (invItemID == LLUUID.Zero) return; | 7426 | if (invItemID == UUID.Zero) return; |
7428 | 7427 | ||
7429 | // the object we are in | 7428 | // the object we are in |
7430 | LLUUID objectID = m_host.ParentUUID; | 7429 | UUID objectID = m_host.ParentUUID; |
7431 | if (objectID == LLUUID.Zero) return; | 7430 | if(objectID == UUID.Zero) return; |
7432 | 7431 | ||
7433 | // we need the permission first, to know which avatar we want to clear the camera for | 7432 | // we need the permission first, to know which avatar we want to clear the camera for |
7434 | LLUUID agentID = m_host.TaskInventory[invItemID].PermsGranter; | 7433 | UUID agentID = m_host.TaskInventory[invItemID].PermsGranter; |
7435 | if (agentID == LLUUID.Zero) return; | 7434 | if (agentID == UUID.Zero) return; |
7436 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; | 7435 | if ((m_host.TaskInventory[invItemID].PermsMask & ScriptBaseClass.PERMISSION_CONTROL_CAMERA) == 0) return; |
7437 | 7436 | ||
7438 | ScenePresence presence = World.GetScenePresence(agentID); | 7437 | ScenePresence presence = World.GetScenePresence(agentID); |
@@ -7531,9 +7530,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7531 | param.Add(o.ToString()); | 7530 | param.Add(o.ToString()); |
7532 | } | 7531 | } |
7533 | 7532 | ||
7534 | LLVector3 position = m_host.AbsolutePosition; | 7533 | Vector3 position = m_host.AbsolutePosition; |
7535 | LLVector3 velocity = m_host.Velocity; | 7534 | Vector3 velocity = m_host.Velocity; |
7536 | LLQuaternion rotation = m_host.RotationOffset; | 7535 | Quaternion rotation = m_host.RotationOffset; |
7537 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); | 7536 | ScenePresence scenePresence = World.GetScenePresence(m_host.ObjectOwner); |
7538 | RegionInfo regionInfo = World.RegionInfo; | 7537 | RegionInfo regionInfo = World.RegionInfo; |
7539 | 7538 | ||
@@ -7549,10 +7548,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7549 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; | 7548 | httpHeaders["X-SecondLife-Owner-Name"] = scenePresence == null ? string.Empty : scenePresence.ControllingClient.Name; |
7550 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); | 7549 | httpHeaders["X-SecondLife-Owner-Key"] = m_host.ObjectOwner.ToString(); |
7551 | 7550 | ||
7552 | LLUUID reqID = httpScriptMod. | 7551 | UUID reqID = httpScriptMod. |
7553 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); | 7552 | StartHttpRequest(m_localID, m_itemID, url, param, httpHeaders, body); |
7554 | 7553 | ||
7555 | if (reqID != LLUUID.Zero) | 7554 | if (reqID != UUID.Zero) |
7556 | return reqID.ToString(); | 7555 | return reqID.ToString(); |
7557 | else | 7556 | else |
7558 | return null; | 7557 | return null; |
@@ -7662,7 +7661,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7662 | LSL_Types.list ret = new LSL_Types.list(); | 7661 | LSL_Types.list ret = new LSL_Types.list(); |
7663 | if (land != null) | 7662 | if (land != null) |
7664 | { | 7663 | { |
7665 | foreach (KeyValuePair<LLUUID, int> d in land.getLandObjectOwners()) | 7664 | foreach (KeyValuePair<UUID, int> d in land.getLandObjectOwners()) |
7666 | { | 7665 | { |
7667 | ret.Add(d.Key.ToString()); | 7666 | ret.Add(d.Key.ToString()); |
7668 | ret.Add(d.Value); | 7667 | ret.Add(d.Value); |
@@ -7675,7 +7674,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7675 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) | 7674 | public LSL_Types.LSLInteger llGetObjectPrimCount(string object_id) |
7676 | { | 7675 | { |
7677 | m_host.AddScriptLPS(1); | 7676 | m_host.AddScriptLPS(1); |
7678 | SceneObjectPart part = World.GetSceneObjectPart(new LLUUID(object_id)); | 7677 | SceneObjectPart part = World.GetSceneObjectPart(new UUID(object_id)); |
7679 | if (part == null) | 7678 | if (part == null) |
7680 | { | 7679 | { |
7681 | return 0; | 7680 | return 0; |
@@ -7781,8 +7780,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7781 | { | 7780 | { |
7782 | m_host.AddScriptLPS(1); | 7781 | m_host.AddScriptLPS(1); |
7783 | LSL_Types.list ret = new LSL_Types.list(); | 7782 | LSL_Types.list ret = new LSL_Types.list(); |
7784 | LLUUID key = new LLUUID(); | 7783 | UUID key = new UUID(); |
7785 | if (LLUUID.TryParse(id, out key)) | 7784 | if (UUID.TryParse(id, out key)) |
7786 | { | 7785 | { |
7787 | ScenePresence av = World.GetScenePresence(key); | 7786 | ScenePresence av = World.GetScenePresence(key); |
7788 | 7787 | ||
@@ -7802,19 +7801,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7802 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); | 7801 | ret.Add(new LSL_Types.Vector3((double)av.AbsolutePosition.X, (double)av.AbsolutePosition.Y, (double)av.AbsolutePosition.Z)); |
7803 | break; | 7802 | break; |
7804 | case "4": | 7803 | case "4": |
7805 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.x, (double)av.Rotation.y, (double)av.Rotation.z, (double)av.Rotation.w)); | 7804 | ret.Add(new LSL_Types.Quaternion((double)av.Rotation.X, (double)av.Rotation.Y, (double)av.Rotation.Z, (double)av.Rotation.W)); |
7806 | break; | 7805 | break; |
7807 | case "5": | 7806 | case "5": |
7808 | ret.Add(new LSL_Types.Vector3(av.Velocity.X,av.Velocity.Y,av.Velocity.Z)); | 7807 | ret.Add(new LSL_Types.Vector3(av.Velocity.X, av.Velocity.Y, av.Velocity.Z)); |
7809 | break; | 7808 | break; |
7810 | case "6": | 7809 | case "6": |
7811 | ret.Add(id); | 7810 | ret.Add(id); |
7812 | break; | 7811 | break; |
7813 | case "7": | 7812 | case "7": |
7814 | ret.Add(LLUUID.Zero.ToString()); | 7813 | ret.Add(UUID.Zero.ToString()); |
7815 | break; | 7814 | break; |
7816 | case "8": | 7815 | case "8": |
7817 | ret.Add(LLUUID.Zero.ToString()); | 7816 | ret.Add(UUID.Zero.ToString()); |
7818 | break; | 7817 | break; |
7819 | } | 7818 | } |
7820 | } | 7819 | } |
@@ -7834,7 +7833,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7834 | ret.Add(obj.Description); | 7833 | ret.Add(obj.Description); |
7835 | break; | 7834 | break; |
7836 | case "3": | 7835 | case "3": |
7837 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X,obj.AbsolutePosition.Y,obj.AbsolutePosition.Z)); | 7836 | ret.Add(new LSL_Types.Vector3(obj.AbsolutePosition.X, obj.AbsolutePosition.Y, obj.AbsolutePosition.Z)); |
7838 | break; | 7837 | break; |
7839 | case "4": | 7838 | case "4": |
7840 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); | 7839 | ret.Add(new LSL_Types.Quaternion(obj.RotationOffset.X, obj.RotationOffset.Y, obj.RotationOffset.Z, obj.RotationOffset.W)); |
@@ -7860,14 +7859,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7860 | } | 7859 | } |
7861 | 7860 | ||
7862 | 7861 | ||
7863 | internal LLUUID ScriptByName(string name) | 7862 | internal UUID ScriptByName(string name) |
7864 | { | 7863 | { |
7865 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) | 7864 | foreach (TaskInventoryItem item in m_host.TaskInventory.Values) |
7866 | { | 7865 | { |
7867 | if (item.Type == 10 && item.Name == name) | 7866 | if (item.Type == 10 && item.Name == name) |
7868 | return item.ItemID; | 7867 | return item.ItemID; |
7869 | } | 7868 | } |
7870 | return LLUUID.Zero; | 7869 | return UUID.Zero; |
7871 | } | 7870 | } |
7872 | 7871 | ||
7873 | internal void ShoutError(string msg) | 7872 | internal void ShoutError(string msg) |
@@ -7893,10 +7892,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7893 | throw new Exception("LSL Runtime Error: " + msg); | 7892 | throw new Exception("LSL Runtime Error: " + msg); |
7894 | } | 7893 | } |
7895 | 7894 | ||
7896 | public delegate void AssetRequestCallback(LLUUID assetID, AssetBase asset); | 7895 | public delegate void AssetRequestCallback(UUID assetID, AssetBase asset); |
7897 | private void WithNotecard(LLUUID assetID, AssetRequestCallback cb) | 7896 | private void WithNotecard(UUID assetID, AssetRequestCallback cb) |
7898 | { | 7897 | { |
7899 | World.AssetCache.GetAsset(assetID, delegate(LLUUID i, AssetBase a) { cb(i, a); }, false); | 7898 | World.AssetCache.GetAsset(assetID, delegate(UUID i, AssetBase a) { cb(i, a); }, false); |
7900 | } | 7899 | } |
7901 | 7900 | ||
7902 | public string llGetNumberOfNotecardLines(string name) | 7901 | public string llGetNumberOfNotecardLines(string name) |
@@ -7907,7 +7906,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7907 | { | 7906 | { |
7908 | if (item.Type == 7 && item.Name == name) | 7907 | if (item.Type == 7 && item.Name == name) |
7909 | { | 7908 | { |
7910 | LLUUID tid = AsyncCommands. | 7909 | UUID tid = AsyncCommands. |
7911 | DataserverPlugin.RegisterRequest(m_localID, | 7910 | DataserverPlugin.RegisterRequest(m_localID, |
7912 | m_itemID, item.AssetID.ToString()); | 7911 | m_itemID, item.AssetID.ToString()); |
7913 | if (NotecardCache.IsCached(item.AssetID)) | 7912 | if (NotecardCache.IsCached(item.AssetID)) |
@@ -7918,7 +7917,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7918 | // ScriptSleep(100); | 7917 | // ScriptSleep(100); |
7919 | return tid.ToString(); | 7918 | return tid.ToString(); |
7920 | } | 7919 | } |
7921 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | 7920 | WithNotecard(item.AssetID, delegate (UUID id, AssetBase a) |
7922 | { | 7921 | { |
7923 | System.Text.ASCIIEncoding enc = | 7922 | System.Text.ASCIIEncoding enc = |
7924 | new System.Text.ASCIIEncoding(); | 7923 | new System.Text.ASCIIEncoding(); |
@@ -7934,7 +7933,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7934 | } | 7933 | } |
7935 | } | 7934 | } |
7936 | // ScriptSleep(100); | 7935 | // ScriptSleep(100); |
7937 | return LLUUID.Zero.ToString(); | 7936 | return UUID.Zero.ToString(); |
7938 | } | 7937 | } |
7939 | 7938 | ||
7940 | public string llGetNotecardLine(string name, int line) | 7939 | public string llGetNotecardLine(string name, int line) |
@@ -7945,7 +7944,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7945 | { | 7944 | { |
7946 | if (item.Type == 7 && item.Name == name) | 7945 | if (item.Type == 7 && item.Name == name) |
7947 | { | 7946 | { |
7948 | LLUUID tid = AsyncCommands. | 7947 | UUID tid = AsyncCommands. |
7949 | DataserverPlugin.RegisterRequest(m_localID, | 7948 | DataserverPlugin.RegisterRequest(m_localID, |
7950 | m_itemID, item.AssetID.ToString()); | 7949 | m_itemID, item.AssetID.ToString()); |
7951 | if (NotecardCache.IsCached(item.AssetID)) | 7950 | if (NotecardCache.IsCached(item.AssetID)) |
@@ -7956,7 +7955,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7956 | // ScriptSleep(100); | 7955 | // ScriptSleep(100); |
7957 | return tid.ToString(); | 7956 | return tid.ToString(); |
7958 | } | 7957 | } |
7959 | WithNotecard(item.AssetID, delegate (LLUUID id, AssetBase a) | 7958 | WithNotecard(item.AssetID, delegate (UUID id, AssetBase a) |
7960 | { | 7959 | { |
7961 | System.Text.ASCIIEncoding enc = | 7960 | System.Text.ASCIIEncoding enc = |
7962 | new System.Text.ASCIIEncoding(); | 7961 | new System.Text.ASCIIEncoding(); |
@@ -7987,10 +7986,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7987 | public DateTime lastRef; | 7986 | public DateTime lastRef; |
7988 | } | 7987 | } |
7989 | 7988 | ||
7990 | private static Dictionary<LLUUID, Notecard> m_Notecards = | 7989 | private static Dictionary<UUID, Notecard> m_Notecards = |
7991 | new Dictionary<LLUUID, Notecard>(); | 7990 | new Dictionary<UUID, Notecard>(); |
7992 | 7991 | ||
7993 | public static void Cache(LLUUID assetID, string text) | 7992 | public static void Cache(UUID assetID, string text) |
7994 | { | 7993 | { |
7995 | CacheCheck(); | 7994 | CacheCheck(); |
7996 | 7995 | ||
@@ -8081,7 +8080,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8081 | return output.ToArray(); | 8080 | return output.ToArray(); |
8082 | } | 8081 | } |
8083 | 8082 | ||
8084 | public static bool IsCached(LLUUID assetID) | 8083 | public static bool IsCached(UUID assetID) |
8085 | { | 8084 | { |
8086 | lock (m_Notecards) | 8085 | lock (m_Notecards) |
8087 | { | 8086 | { |
@@ -8089,7 +8088,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8089 | } | 8088 | } |
8090 | } | 8089 | } |
8091 | 8090 | ||
8092 | public static int GetLines(LLUUID assetID) | 8091 | public static int GetLines(UUID assetID) |
8093 | { | 8092 | { |
8094 | if (!IsCached(assetID)) | 8093 | if (!IsCached(assetID)) |
8095 | return -1; | 8094 | return -1; |
@@ -8101,7 +8100,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8101 | } | 8100 | } |
8102 | } | 8101 | } |
8103 | 8102 | ||
8104 | public static string GetLine(LLUUID assetID, int line) | 8103 | public static string GetLine(UUID assetID, int line) |
8105 | { | 8104 | { |
8106 | if (line < 0) | 8105 | if (line < 0) |
8107 | return ""; | 8106 | return ""; |
@@ -8128,7 +8127,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8128 | 8127 | ||
8129 | public static void CacheCheck() | 8128 | public static void CacheCheck() |
8130 | { | 8129 | { |
8131 | foreach (LLUUID key in new List<LLUUID>(m_Notecards.Keys)) | 8130 | foreach (UUID key in new List<UUID>(m_Notecards.Keys)) |
8132 | { | 8131 | { |
8133 | Notecard nc = m_Notecards[key]; | 8132 | Notecard nc = m_Notecards[key]; |
8134 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) | 8133 | if (nc.lastRef.AddSeconds(30) < DateTime.Now) |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 257b17b..0f598ea 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -26,8 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | using System; | 27 | using System; |
28 | using System.Runtime.Remoting.Lifetime; | 28 | using System.Runtime.Remoting.Lifetime; |
29 | using Axiom.Math; | 29 | using OpenMetaverse; |
30 | using libsecondlife; | ||
31 | using Nini.Config; | 30 | using Nini.Config; |
32 | using OpenSim.Framework.Console; | 31 | using OpenSim.Framework.Console; |
33 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
@@ -46,9 +45,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
46 | internal IScriptEngine m_ScriptEngine; | 45 | internal IScriptEngine m_ScriptEngine; |
47 | internal SceneObjectPart m_host; | 46 | internal SceneObjectPart m_host; |
48 | internal uint m_localID; | 47 | internal uint m_localID; |
49 | internal LLUUID m_itemID; | 48 | internal UUID m_itemID; |
50 | 49 | ||
51 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, LLUUID itemID) | 50 | public void Initialize(IScriptEngine ScriptEngine, SceneObjectPart host, uint localID, UUID itemID) |
52 | { | 51 | { |
53 | m_ScriptEngine = ScriptEngine; | 52 | m_ScriptEngine = ScriptEngine; |
54 | m_host = host; | 53 | m_host = host; |
@@ -86,7 +85,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
86 | if (x > 255 || x < 0 || y > 255 || y < 0) | 85 | if (x > 255 || x < 0 || y > 255 || y < 0) |
87 | OSSLError("osTerrainSetHeight: Coordinate out of bounds"); | 86 | OSSLError("osTerrainSetHeight: Coordinate out of bounds"); |
88 | 87 | ||
89 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new LLVector3(x, y, 0))) | 88 | if (World.ExternalChecks.ExternalChecksCanTerraformLand(m_host.OwnerID, new Vector3(x, y, 0))) |
90 | { | 89 | { |
91 | World.Heightmap[x, y] = val; | 90 | World.Heightmap[x, y] = val; |
92 | return 1; | 91 | return 1; |
@@ -144,7 +143,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
144 | World.SendGeneralAlert(msg); | 143 | World.SendGeneralAlert(msg); |
145 | } | 144 | } |
146 | 145 | ||
147 | public void osSetRot(LLUUID target, Quaternion rotation) | 146 | public void osSetRot(UUID target, Quaternion rotation) |
148 | { | 147 | { |
149 | if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false)) | 148 | if (!m_ScriptEngine.Config.GetBoolean("AllowOSFunctions", false)) |
150 | { | 149 | { |
@@ -176,7 +175,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
176 | if (dynamicID == String.Empty) | 175 | if (dynamicID == String.Empty) |
177 | { | 176 | { |
178 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 177 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
179 | LLUUID createdTexture = | 178 | UUID createdTexture = |
180 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 179 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
181 | extraParams, timer); | 180 | extraParams, timer); |
182 | return createdTexture.ToString(); | 181 | return createdTexture.ToString(); |
@@ -186,7 +185,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
186 | //TODO update existing dynamic textures | 185 | //TODO update existing dynamic textures |
187 | } | 186 | } |
188 | 187 | ||
189 | return LLUUID.Zero.ToString(); | 188 | return UUID.Zero.ToString(); |
190 | } | 189 | } |
191 | 190 | ||
192 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, | 191 | public string osSetDynamicTextureURLBlend(string dynamicID, string contentType, string url, string extraParams, |
@@ -202,7 +201,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
202 | if (dynamicID == String.Empty) | 201 | if (dynamicID == String.Empty) |
203 | { | 202 | { |
204 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 203 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
205 | LLUUID createdTexture = | 204 | UUID createdTexture = |
206 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, | 205 | textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url, |
207 | extraParams, timer, true, (byte) alpha); | 206 | extraParams, timer, true, (byte) alpha); |
208 | return createdTexture.ToString(); | 207 | return createdTexture.ToString(); |
@@ -212,7 +211,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
212 | //TODO update existing dynamic textures | 211 | //TODO update existing dynamic textures |
213 | } | 212 | } |
214 | 213 | ||
215 | return LLUUID.Zero.ToString(); | 214 | return UUID.Zero.ToString(); |
216 | } | 215 | } |
217 | 216 | ||
218 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, | 217 | public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, |
@@ -230,7 +229,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
230 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 229 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
231 | if (textureManager != null) | 230 | if (textureManager != null) |
232 | { | 231 | { |
233 | LLUUID createdTexture = | 232 | UUID createdTexture = |
234 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 233 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
235 | extraParams, timer); | 234 | extraParams, timer); |
236 | return createdTexture.ToString(); | 235 | return createdTexture.ToString(); |
@@ -241,7 +240,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
241 | //TODO update existing dynamic textures | 240 | //TODO update existing dynamic textures |
242 | } | 241 | } |
243 | 242 | ||
244 | return LLUUID.Zero.ToString(); | 243 | return UUID.Zero.ToString(); |
245 | } | 244 | } |
246 | 245 | ||
247 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | 246 | public string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, |
@@ -259,7 +258,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
259 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 258 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
260 | if (textureManager != null) | 259 | if (textureManager != null) |
261 | { | 260 | { |
262 | LLUUID createdTexture = | 261 | UUID createdTexture = |
263 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, | 262 | textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data, |
264 | extraParams, timer, true, (byte) alpha); | 263 | extraParams, timer, true, (byte) alpha); |
265 | return createdTexture.ToString(); | 264 | return createdTexture.ToString(); |
@@ -270,7 +269,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
270 | //TODO update existing dynamic textures | 269 | //TODO update existing dynamic textures |
271 | } | 270 | } |
272 | 271 | ||
273 | return LLUUID.Zero.ToString(); | 272 | return UUID.Zero.ToString(); |
274 | } | 273 | } |
275 | 274 | ||
276 | public bool osConsoleCommand(string command) | 275 | public bool osConsoleCommand(string command) |
@@ -539,9 +538,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
539 | } | 538 | } |
540 | 539 | ||
541 | m_host.AddScriptLPS(1); | 540 | m_host.AddScriptLPS(1); |
542 | LLUUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 541 | UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
543 | 542 | ||
544 | if (landowner == LLUUID.Zero) | 543 | if (landowner == UUID.Zero) |
545 | { | 544 | { |
546 | return; | 545 | return; |
547 | } | 546 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs index 52d277e..7300f10 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Dataserver.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
33 | using OpenSim.Region.ScriptEngine.Shared.Api; | 33 | using OpenSim.Region.ScriptEngine.Shared.Api; |
34 | 34 | ||
@@ -49,28 +49,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
49 | private class DataserverRequest | 49 | private class DataserverRequest |
50 | { | 50 | { |
51 | public uint localID; | 51 | public uint localID; |
52 | public LLUUID itemID; | 52 | public UUID itemID; |
53 | 53 | ||
54 | public LLUUID ID; | 54 | public UUID ID; |
55 | public string handle; | 55 | public string handle; |
56 | 56 | ||
57 | public DateTime startTime; | 57 | public DateTime startTime; |
58 | } | 58 | } |
59 | 59 | ||
60 | public LLUUID RegisterRequest(uint localID, LLUUID itemID, | 60 | public UUID RegisterRequest(uint localID, UUID itemID, |
61 | string identifier) | 61 | string identifier) |
62 | { | 62 | { |
63 | lock (DataserverRequests) | 63 | lock (DataserverRequests) |
64 | { | 64 | { |
65 | if (DataserverRequests.ContainsKey(identifier)) | 65 | if (DataserverRequests.ContainsKey(identifier)) |
66 | return LLUUID.Zero; | 66 | return UUID.Zero; |
67 | 67 | ||
68 | DataserverRequest ds = new DataserverRequest(); | 68 | DataserverRequest ds = new DataserverRequest(); |
69 | 69 | ||
70 | ds.localID = localID; | 70 | ds.localID = localID; |
71 | ds.itemID = itemID; | 71 | ds.itemID = itemID; |
72 | 72 | ||
73 | ds.ID = LLUUID.Random(); | 73 | ds.ID = UUID.Random(); |
74 | ds.handle = identifier; | 74 | ds.handle = identifier; |
75 | 75 | ||
76 | ds.startTime = DateTime.Now; | 76 | ds.startTime = DateTime.Now; |
@@ -101,7 +101,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
101 | new DetectParams[0])); | 101 | new DetectParams[0])); |
102 | } | 102 | } |
103 | 103 | ||
104 | public void RemoveEvents(uint localID, LLUUID itemID) | 104 | public void RemoveEvents(uint localID, UUID itemID) |
105 | { | 105 | { |
106 | lock (DataserverRequests) | 106 | lock (DataserverRequests) |
107 | { | 107 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs index 11b45b1..b353cba 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Listener.cs | |||
@@ -26,7 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using OpenSim.Region.Environment.Interfaces; | 30 | using OpenSim.Region.Environment.Interfaces; |
31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; | 31 | using OpenSim.Region.Environment.Modules.Scripting.WorldComm; |
32 | using OpenSim.Region.ScriptEngine.Shared; | 32 | using OpenSim.Region.ScriptEngine.Shared; |
@@ -74,14 +74,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
74 | } | 74 | } |
75 | } | 75 | } |
76 | 76 | ||
77 | public Object[] GetSerializationData(LLUUID itemID) | 77 | public Object[] GetSerializationData(UUID itemID) |
78 | { | 78 | { |
79 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 79 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
80 | 80 | ||
81 | return comms.GetSerializationData(itemID); | 81 | return comms.GetSerializationData(itemID); |
82 | } | 82 | } |
83 | 83 | ||
84 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID hostID, | 84 | public void CreateFromData(uint localID, UUID itemID, UUID hostID, |
85 | Object[] data) | 85 | Object[] data) |
86 | { | 86 | { |
87 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); | 87 | IWorldComm comms = m_CmdManager.m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs index eaf4bd0..d1e3921 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Framework.Communications.Cache; | 32 | using OpenSim.Framework.Communications.Cache; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
@@ -45,8 +45,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
45 | m_CmdManager = CmdManager; | 45 | m_CmdManager = CmdManager; |
46 | } | 46 | } |
47 | 47 | ||
48 | public Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>> SenseEvents = | 48 | public Dictionary<uint, Dictionary<UUID, LSL_Types.list>> SenseEvents = |
49 | new Dictionary<uint, Dictionary<LLUUID, LSL_Types.list>>(); | 49 | new Dictionary<uint, Dictionary<UUID, LSL_Types.list>>(); |
50 | private Object SenseLock = new Object(); | 50 | private Object SenseLock = new Object(); |
51 | 51 | ||
52 | // | 52 | // |
@@ -55,12 +55,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
55 | private class SenseRepeatClass | 55 | private class SenseRepeatClass |
56 | { | 56 | { |
57 | public uint localID; | 57 | public uint localID; |
58 | public LLUUID itemID; | 58 | public UUID itemID; |
59 | public double interval; | 59 | public double interval; |
60 | public DateTime next; | 60 | public DateTime next; |
61 | 61 | ||
62 | public string name; | 62 | public string name; |
63 | public LLUUID keyID; | 63 | public UUID keyID; |
64 | public int type; | 64 | public int type; |
65 | public double range; | 65 | public double range; |
66 | public double arc; | 66 | public double arc; |
@@ -70,8 +70,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
70 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); | 70 | private List<SenseRepeatClass> SenseRepeaters = new List<SenseRepeatClass>(); |
71 | private object SenseRepeatListLock = new object(); | 71 | private object SenseRepeatListLock = new object(); |
72 | 72 | ||
73 | public void SetSenseRepeatEvent(uint m_localID, LLUUID m_itemID, | 73 | public void SetSenseRepeatEvent(uint m_localID, UUID m_itemID, |
74 | string name, LLUUID keyID, int type, double range, | 74 | string name, UUID keyID, int type, double range, |
75 | double arc, double sec, SceneObjectPart host) | 75 | double arc, double sec, SceneObjectPart host) |
76 | { | 76 | { |
77 | // Always remove first, in case this is a re-set | 77 | // Always remove first, in case this is a re-set |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
98 | } | 98 | } |
99 | } | 99 | } |
100 | 100 | ||
101 | public void UnSetSenseRepeaterEvents(uint m_localID, LLUUID m_itemID) | 101 | public void UnSetSenseRepeaterEvents(uint m_localID, UUID m_itemID) |
102 | { | 102 | { |
103 | // Remove from timer | 103 | // Remove from timer |
104 | lock (SenseRepeatListLock) | 104 | lock (SenseRepeatListLock) |
@@ -138,8 +138,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
138 | } // lock | 138 | } // lock |
139 | } | 139 | } |
140 | 140 | ||
141 | public void SenseOnce(uint m_localID, LLUUID m_itemID, | 141 | public void SenseOnce(uint m_localID, UUID m_itemID, |
142 | string name, LLUUID keyID, int type, | 142 | string name, UUID keyID, int type, |
143 | double range, double arc, SceneObjectPart host) | 143 | double range, double arc, SceneObjectPart host) |
144 | { | 144 | { |
145 | // Add to timer | 145 | // Add to timer |
@@ -156,11 +156,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
156 | SensorSweep(ts); | 156 | SensorSweep(ts); |
157 | } | 157 | } |
158 | 158 | ||
159 | public LSL_Types.list GetSensorList(uint m_localID, LLUUID m_itemID) | 159 | public LSL_Types.list GetSensorList(uint m_localID, UUID m_itemID) |
160 | { | 160 | { |
161 | lock (SenseLock) | 161 | lock (SenseLock) |
162 | { | 162 | { |
163 | Dictionary<LLUUID, LSL_Types.list> Obj = null; | 163 | Dictionary<UUID, LSL_Types.list> Obj = null; |
164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) | 164 | if (!SenseEvents.TryGetValue(m_localID, out Obj)) |
165 | { | 165 | { |
166 | return null; | 166 | return null; |
@@ -187,11 +187,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
187 | return; | 187 | return; |
188 | } | 188 | } |
189 | 189 | ||
190 | LLVector3 sensorPos = SensePoint.AbsolutePosition; | 190 | Vector3 sensorPos = SensePoint.AbsolutePosition; |
191 | LLVector3 regionPos = new LLVector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); | 191 | Vector3 regionPos = new Vector3(m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocX * Constants.RegionSize, m_CmdManager.m_ScriptEngine.World.RegionInfo.RegionLocY * Constants.RegionSize, 0); |
192 | LLVector3 fromRegionPos = sensorPos + regionPos; | 192 | Vector3 fromRegionPos = sensorPos + regionPos; |
193 | 193 | ||
194 | LLQuaternion q = SensePoint.RotationOffset; | 194 | Quaternion q = SensePoint.RotationOffset; |
195 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); | 195 | LSL_Types.Quaternion r = new LSL_Types.Quaternion(q.X, q.Y, q.Z, q.W); |
196 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); | 196 | LSL_Types.Vector3 forward_dir = (new LSL_Types.Vector3(1, 0, 0) * r); |
197 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); | 197 | double mag_fwd = LSL_Types.Vector3.Mag(forward_dir); |
@@ -203,7 +203,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
203 | 203 | ||
204 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) | 204 | foreach (EntityBase ent in m_CmdManager.m_ScriptEngine.World.Entities.Values) |
205 | { | 205 | { |
206 | LLVector3 toRegionPos = ent.AbsolutePosition + regionPos; | 206 | Vector3 toRegionPos = ent.AbsolutePosition + regionPos; |
207 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); | 207 | double dis = Math.Abs((double)Util.GetDistanceTo(toRegionPos, fromRegionPos)); |
208 | if (dis <= ts.range) | 208 | if (dis <= ts.range) |
209 | { | 209 | { |
@@ -239,7 +239,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
239 | double ang_obj = 0; | 239 | double ang_obj = 0; |
240 | try | 240 | try |
241 | { | 241 | { |
242 | LLVector3 diff = toRegionPos - fromRegionPos; | 242 | Vector3 diff = toRegionPos - fromRegionPos; |
243 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); | 243 | LSL_Types.Vector3 obj_dir = new LSL_Types.Vector3(diff.X, diff.Y, diff.Z); |
244 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); | 244 | double dot = LSL_Types.Vector3.Dot(forward_dir, obj_dir); |
245 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); | 245 | double mag_obj = LSL_Types.Vector3.Mag(obj_dir); |
@@ -252,7 +252,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
252 | if (ang_obj > ts.arc) keep = false; | 252 | if (ang_obj > ts.arc) keep = false; |
253 | } | 253 | } |
254 | 254 | ||
255 | if (keep && (ts.keyID != LLUUID.Zero) && (ts.keyID != ent.UUID)) | 255 | if (keep && (ts.keyID != UUID.Zero) && (ts.keyID != ent.UUID)) |
256 | { | 256 | { |
257 | keep = false; | 257 | keep = false; |
258 | } | 258 | } |
@@ -292,10 +292,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
292 | // Create object if it doesn't exist | 292 | // Create object if it doesn't exist |
293 | if (SenseEvents.ContainsKey(ts.localID) == false) | 293 | if (SenseEvents.ContainsKey(ts.localID) == false) |
294 | { | 294 | { |
295 | SenseEvents.Add(ts.localID, new Dictionary<LLUUID, LSL_Types.list>()); | 295 | SenseEvents.Add(ts.localID, new Dictionary<UUID, LSL_Types.list>()); |
296 | } | 296 | } |
297 | // clear if previous traces exist | 297 | // clear if previous traces exist |
298 | Dictionary<LLUUID, LSL_Types.list> Obj; | 298 | Dictionary<UUID, LSL_Types.list> Obj; |
299 | SenseEvents.TryGetValue(ts.localID, out Obj); | 299 | SenseEvents.TryGetValue(ts.localID, out Obj); |
300 | if (Obj.ContainsKey(ts.itemID) == true) | 300 | if (Obj.ContainsKey(ts.itemID) == true) |
301 | Obj.Remove(ts.itemID); | 301 | Obj.Remove(ts.itemID); |
@@ -320,7 +320,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
320 | for (idx = 0; idx < SensedObjects.Length; idx++) | 320 | for (idx = 0; idx < SensedObjects.Length; idx++) |
321 | { | 321 | { |
322 | detect[idx] = new DetectParams(); | 322 | detect[idx] = new DetectParams(); |
323 | detect[idx].Key=(LLUUID)(SensedObjects.Data[idx]); | 323 | detect[idx].Key=(UUID)(SensedObjects.Data[idx]); |
324 | detect[idx].Populate(m_CmdManager.m_ScriptEngine.World); | 324 | detect[idx].Populate(m_CmdManager.m_ScriptEngine.World); |
325 | } | 325 | } |
326 | 326 | ||
@@ -333,7 +333,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
333 | } | 333 | } |
334 | } | 334 | } |
335 | 335 | ||
336 | public Object[] GetSerializationData(LLUUID itemID) | 336 | public Object[] GetSerializationData(UUID itemID) |
337 | { | 337 | { |
338 | List<Object> data = new List<Object>(); | 338 | List<Object> data = new List<Object>(); |
339 | 339 | ||
@@ -352,7 +352,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
352 | return data.ToArray(); | 352 | return data.ToArray(); |
353 | } | 353 | } |
354 | 354 | ||
355 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | 355 | public void CreateFromData(uint localID, UUID itemID, UUID objectID, |
356 | Object[] data) | 356 | Object[] data) |
357 | { | 357 | { |
358 | SceneObjectPart part = | 358 | SceneObjectPart part = |
@@ -373,7 +373,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
373 | 373 | ||
374 | ts.interval = (double)data[idx]; | 374 | ts.interval = (double)data[idx]; |
375 | ts.name = (string)data[idx+1]; | 375 | ts.name = (string)data[idx+1]; |
376 | ts.keyID = (LLUUID)data[idx+2]; | 376 | ts.keyID = (UUID)data[idx+2]; |
377 | ts.type = (int)data[idx+3]; | 377 | ts.type = (int)data[idx+3]; |
378 | ts.range = (double)data[idx+4]; | 378 | ts.range = (double)data[idx+4]; |
379 | ts.arc = (double)data[idx+5]; | 379 | ts.arc = (double)data[idx+5]; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs index 36e992b..ec7cd35 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Region.ScriptEngine.Shared.Api; | 32 | using OpenSim.Region.ScriptEngine.Shared.Api; |
33 | 33 | ||
34 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | 34 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins |
@@ -48,7 +48,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
48 | private class TimerClass | 48 | private class TimerClass |
49 | { | 49 | { |
50 | public uint localID; | 50 | public uint localID; |
51 | public LLUUID itemID; | 51 | public UUID itemID; |
52 | //public double interval; | 52 | //public double interval; |
53 | public long interval; | 53 | public long interval; |
54 | //public DateTime next; | 54 | //public DateTime next; |
@@ -58,7 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
58 | private List<TimerClass> Timers = new List<TimerClass>(); | 58 | private List<TimerClass> Timers = new List<TimerClass>(); |
59 | private object TimerListLock = new object(); | 59 | private object TimerListLock = new object(); |
60 | 60 | ||
61 | public void SetTimerEvent(uint m_localID, LLUUID m_itemID, double sec) | 61 | public void SetTimerEvent(uint m_localID, UUID m_itemID, double sec) |
62 | { | 62 | { |
63 | // Always remove first, in case this is a re-set | 63 | // Always remove first, in case this is a re-set |
64 | UnSetTimerEvents(m_localID, m_itemID); | 64 | UnSetTimerEvents(m_localID, m_itemID); |
@@ -81,7 +81,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
81 | } | 81 | } |
82 | } | 82 | } |
83 | 83 | ||
84 | public void UnSetTimerEvents(uint m_localID, LLUUID m_itemID) | 84 | public void UnSetTimerEvents(uint m_localID, UUID m_itemID) |
85 | { | 85 | { |
86 | // Remove from timer | 86 | // Remove from timer |
87 | lock (TimerListLock) | 87 | lock (TimerListLock) |
@@ -122,7 +122,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
122 | } | 122 | } |
123 | } | 123 | } |
124 | 124 | ||
125 | public Object[] GetSerializationData(LLUUID itemID) | 125 | public Object[] GetSerializationData(UUID itemID) |
126 | { | 126 | { |
127 | List<Object> data = new List<Object>(); | 127 | List<Object> data = new List<Object>(); |
128 | 128 | ||
@@ -140,7 +140,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins | |||
140 | return data.ToArray(); | 140 | return data.ToArray(); |
141 | } | 141 | } |
142 | 142 | ||
143 | public void CreateFromData(uint localID, LLUUID itemID, LLUUID objectID, | 143 | public void CreateFromData(uint localID, UUID itemID, UUID objectID, |
144 | Object[] data) | 144 | Object[] data) |
145 | { | 145 | { |
146 | int idx = 0; | 146 | int idx = 0; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs b/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs index 45f92e3..57efb2e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs +++ b/OpenSim/Region/ScriptEngine/Shared/CodeTools/LSL2CSConverter.cs | |||
@@ -118,7 +118,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.CodeTools | |||
118 | //System.Console.WriteLine("SCRIPT:" + checkscript); | 118 | //System.Console.WriteLine("SCRIPT:" + checkscript); |
119 | 119 | ||
120 | // checks for alpha.alpha way of referring to objects in C# | 120 | // checks for alpha.alpha way of referring to objects in C# |
121 | // ignores alpha.x alpha.y, alpha.z for refering to vector components | 121 | // ignores alpha.X alpha.Y, alpha.Z for refering to vector components |
122 | Match SecurityM; | 122 | Match SecurityM; |
123 | 123 | ||
124 | // BROKEN: this check is very wrong. It block's any url in strings. | 124 | // BROKEN: this check is very wrong. It block's any url in strings. |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs index d3222e7..8599e06 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs | |||
@@ -31,7 +31,7 @@ using System.Threading; | |||
31 | using System.Collections; | 31 | using System.Collections; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Runtime.Serialization; | 33 | using System.Runtime.Serialization; |
34 | using libsecondlife; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Environment; | 36 | using OpenSim.Region.Environment; |
37 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
@@ -70,24 +70,24 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
70 | { | 70 | { |
71 | public DetectParams() | 71 | public DetectParams() |
72 | { | 72 | { |
73 | Key = LLUUID.Zero; | 73 | Key = UUID.Zero; |
74 | OffsetPos = new LSL_Types.Vector3(); | 74 | OffsetPos = new LSL_Types.Vector3(); |
75 | LinkNum = 0; | 75 | LinkNum = 0; |
76 | Group = LLUUID.Zero; | 76 | Group = UUID.Zero; |
77 | Name = String.Empty; | 77 | Name = String.Empty; |
78 | Owner = LLUUID.Zero; | 78 | Owner = UUID.Zero; |
79 | Position = new LSL_Types.Vector3(); | 79 | Position = new LSL_Types.Vector3(); |
80 | Rotation = new LSL_Types.Quaternion(); | 80 | Rotation = new LSL_Types.Quaternion(); |
81 | Type = 0; | 81 | Type = 0; |
82 | Velocity = new LSL_Types.Vector3(); | 82 | Velocity = new LSL_Types.Vector3(); |
83 | } | 83 | } |
84 | 84 | ||
85 | public LLUUID Key; | 85 | public UUID Key; |
86 | public LSL_Types.Vector3 OffsetPos; | 86 | public LSL_Types.Vector3 OffsetPos; |
87 | public int LinkNum; | 87 | public int LinkNum; |
88 | public LLUUID Group; | 88 | public UUID Group; |
89 | public string Name; | 89 | public string Name; |
90 | public LLUUID Owner; | 90 | public UUID Owner; |
91 | public LSL_Types.Vector3 Position; | 91 | public LSL_Types.Vector3 Position; |
92 | public LSL_Types.Quaternion Rotation; | 92 | public LSL_Types.Quaternion Rotation; |
93 | public int Type; | 93 | public int Type; |
@@ -109,17 +109,17 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
109 | presence.AbsolutePosition.Y, | 109 | presence.AbsolutePosition.Y, |
110 | presence.AbsolutePosition.Z); | 110 | presence.AbsolutePosition.Z); |
111 | Rotation = new LSL_Types.Quaternion( | 111 | Rotation = new LSL_Types.Quaternion( |
112 | presence.Rotation.x, | 112 | presence.Rotation.X, |
113 | presence.Rotation.y, | 113 | presence.Rotation.Y, |
114 | presence.Rotation.z, | 114 | presence.Rotation.Z, |
115 | presence.Rotation.w); | 115 | presence.Rotation.W); |
116 | Velocity = new LSL_Types.Vector3( | 116 | Velocity = new LSL_Types.Vector3( |
117 | presence.Velocity.X, | 117 | presence.Velocity.X, |
118 | presence.Velocity.Y, | 118 | presence.Velocity.Y, |
119 | presence.Velocity.Z); | 119 | presence.Velocity.Z); |
120 | 120 | ||
121 | Type = 0x01; // Avatar | 121 | Type = 0x01; // Avatar |
122 | if (presence.Velocity != LLVector3.Zero) | 122 | if (presence.Velocity != Vector3.Zero) |
123 | Type |= 0x02; // Active | 123 | Type |= 0x02; // Active |
124 | 124 | ||
125 | Group = presence.ControllingClient.ActiveGroupId; | 125 | Group = presence.ControllingClient.ActiveGroupId; |
@@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
134 | Group = part.GroupID; | 134 | Group = part.GroupID; |
135 | Name = part.Name; | 135 | Name = part.Name; |
136 | Owner = part.OwnerID; | 136 | Owner = part.OwnerID; |
137 | if (part.Velocity == LLVector3.Zero) | 137 | if (part.Velocity == Vector3.Zero) |
138 | Type = 0x04; // Passive | 138 | Type = 0x04; // Passive |
139 | else | 139 | else |
140 | Type = 0x02; // Passive | 140 | Type = 0x02; // Passive |
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
152 | part.AbsolutePosition.Y, | 152 | part.AbsolutePosition.Y, |
153 | part.AbsolutePosition.Z); | 153 | part.AbsolutePosition.Z); |
154 | 154 | ||
155 | LLQuaternion wr = part.GetWorldRotation(); | 155 | Quaternion wr = part.GetWorldRotation(); |
156 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); | 156 | Rotation = new LSL_Types.Quaternion(wr.X, wr.Y, wr.Z, wr.W); |
157 | 157 | ||
158 | Velocity = new LSL_Types.Vector3(part.Velocity.X, | 158 | Velocity = new LSL_Types.Vector3(part.Velocity.X, |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs index e3dd9e9..d35bfa8 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs | |||
@@ -34,7 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Globalization; | 35 | using System.Globalization; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
@@ -56,12 +56,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
56 | private IScriptWorkItem m_CurrentResult=null; | 56 | private IScriptWorkItem m_CurrentResult=null; |
57 | private Queue m_EventQueue = new Queue(32); | 57 | private Queue m_EventQueue = new Queue(32); |
58 | private bool m_RunEvents = false; | 58 | private bool m_RunEvents = false; |
59 | private LLUUID m_ItemID; | 59 | private UUID m_ItemID; |
60 | private uint m_LocalID; | 60 | private uint m_LocalID; |
61 | private LLUUID m_ObjectID; | 61 | private UUID m_ObjectID; |
62 | private LLUUID m_AssetID; | 62 | private UUID m_AssetID; |
63 | private IScript m_Script; | 63 | private IScript m_Script; |
64 | private LLUUID m_AppDomain; | 64 | private UUID m_AppDomain; |
65 | private DetectParams[] m_DetectParams; | 65 | private DetectParams[] m_DetectParams; |
66 | private bool m_TimerQueued; | 66 | private bool m_TimerQueued; |
67 | private DateTime m_EventStart; | 67 | private DateTime m_EventStart; |
@@ -98,7 +98,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
98 | get { return m_Engine; } | 98 | get { return m_Engine; } |
99 | } | 99 | } |
100 | 100 | ||
101 | public LLUUID AppDomain | 101 | public UUID AppDomain |
102 | { | 102 | { |
103 | get { return m_AppDomain; } | 103 | get { return m_AppDomain; } |
104 | set { m_AppDomain = value; } | 104 | set { m_AppDomain = value; } |
@@ -114,12 +114,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
114 | get { return m_ScriptName; } | 114 | get { return m_ScriptName; } |
115 | } | 115 | } |
116 | 116 | ||
117 | public LLUUID ItemID | 117 | public UUID ItemID |
118 | { | 118 | { |
119 | get { return m_ItemID; } | 119 | get { return m_ItemID; } |
120 | } | 120 | } |
121 | 121 | ||
122 | public LLUUID ObjectID | 122 | public UUID ObjectID |
123 | { | 123 | { |
124 | get { return m_ObjectID; } | 124 | get { return m_ObjectID; } |
125 | } | 125 | } |
@@ -129,7 +129,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
129 | get { return m_LocalID; } | 129 | get { return m_LocalID; } |
130 | } | 130 | } |
131 | 131 | ||
132 | public LLUUID AssetID | 132 | public UUID AssetID |
133 | { | 133 | { |
134 | get { return m_AssetID; } | 134 | get { return m_AssetID; } |
135 | } | 135 | } |
@@ -152,7 +152,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
152 | } | 152 | } |
153 | 153 | ||
154 | public ScriptInstance(IScriptEngine engine, uint localID, | 154 | public ScriptInstance(IScriptEngine engine, uint localID, |
155 | LLUUID objectID, LLUUID itemID, LLUUID assetID, string assembly, | 155 | UUID objectID, UUID itemID, UUID assetID, string assembly, |
156 | AppDomain dom, string primName, string scriptName, | 156 | AppDomain dom, string primName, string scriptName, |
157 | int startParam, bool postOnRez, StateSource stateSource, | 157 | int startParam, bool postOnRez, StateSource stateSource, |
158 | int maxScriptQueue) | 158 | int maxScriptQueue) |
@@ -520,7 +520,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
520 | string text = "Runtime error:\n" + e.InnerException.ToString(); | 520 | string text = "Runtime error:\n" + e.InnerException.ToString(); |
521 | if (text.Length > 1000) | 521 | if (text.Length > 1000) |
522 | text = text.Substring(0, 1000); | 522 | text = text.Substring(0, 1000); |
523 | m_Engine.World.SimChat(Helpers.StringToField(text), | 523 | m_Engine.World.SimChat(Utils.StringToBytes(text), |
524 | ChatTypeEnum.DebugChannel, 2147483647, | 524 | ChatTypeEnum.DebugChannel, 2147483647, |
525 | part.AbsolutePosition, | 525 | part.AbsolutePosition, |
526 | part.Name, part.UUID, false); | 526 | part.Name, part.UUID, false); |
@@ -581,7 +581,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
581 | Stop(0); | 581 | Stop(0); |
582 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); | 582 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); |
583 | part.GetInventoryItem(m_ItemID).PermsMask = 0; | 583 | part.GetInventoryItem(m_ItemID).PermsMask = 0; |
584 | part.GetInventoryItem(m_ItemID).PermsGranter = LLUUID.Zero; | 584 | part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; |
585 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; | 585 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; |
586 | async.RemoveScript(m_LocalID, m_ItemID); | 586 | async.RemoveScript(m_LocalID, m_ItemID); |
587 | m_EventQueue.Clear(); | 587 | m_EventQueue.Clear(); |
@@ -602,7 +602,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
602 | m_Script.ResetVars(); | 602 | m_Script.ResetVars(); |
603 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); | 603 | SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); |
604 | part.GetInventoryItem(m_ItemID).PermsMask = 0; | 604 | part.GetInventoryItem(m_ItemID).PermsMask = 0; |
605 | part.GetInventoryItem(m_ItemID).PermsGranter = LLUUID.Zero; | 605 | part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; |
606 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; | 606 | AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; |
607 | async.RemoveScript(m_LocalID, m_ItemID); | 607 | async.RemoveScript(m_LocalID, m_ItemID); |
608 | if (m_CurrentEvent != "state_entry") | 608 | if (m_CurrentEvent != "state_entry") |
@@ -630,10 +630,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
630 | return m_DetectParams[idx]; | 630 | return m_DetectParams[idx]; |
631 | } | 631 | } |
632 | 632 | ||
633 | public LLUUID GetDetectID(int idx) | 633 | public UUID GetDetectID(int idx) |
634 | { | 634 | { |
635 | if (idx < 0 || idx >= m_DetectParams.Length) | 635 | if (idx < 0 || idx >= m_DetectParams.Length) |
636 | return LLUUID.Zero; | 636 | return UUID.Zero; |
637 | 637 | ||
638 | return m_DetectParams[idx].Key; | 638 | return m_DetectParams[idx].Key; |
639 | } | 639 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs index ba003c5..bc9b174 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptSerializer.cs | |||
@@ -34,7 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Globalization; | 35 | using System.Globalization; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
@@ -264,9 +264,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
264 | new LSL_Types.Vector3(vect); | 264 | new LSL_Types.Vector3(vect); |
265 | 265 | ||
266 | int d_linkNum=0; | 266 | int d_linkNum=0; |
267 | LLUUID d_group = LLUUID.Zero; | 267 | UUID d_group = UUID.Zero; |
268 | string d_name = String.Empty; | 268 | string d_name = String.Empty; |
269 | LLUUID d_owner = LLUUID.Zero; | 269 | UUID d_owner = UUID.Zero; |
270 | LSL_Types.Vector3 d_position = | 270 | LSL_Types.Vector3 d_position = |
271 | new LSL_Types.Vector3(); | 271 | new LSL_Types.Vector3(); |
272 | LSL_Types.Quaternion d_rotation = | 272 | LSL_Types.Quaternion d_rotation = |
@@ -285,14 +285,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
285 | 285 | ||
286 | tmp = det.Attributes.GetNamedItem( | 286 | tmp = det.Attributes.GetNamedItem( |
287 | "group").Value; | 287 | "group").Value; |
288 | LLUUID.TryParse(tmp, out d_group); | 288 | UUID.TryParse(tmp, out d_group); |
289 | 289 | ||
290 | d_name = det.Attributes.GetNamedItem( | 290 | d_name = det.Attributes.GetNamedItem( |
291 | "name").Value; | 291 | "name").Value; |
292 | 292 | ||
293 | tmp = det.Attributes.GetNamedItem( | 293 | tmp = det.Attributes.GetNamedItem( |
294 | "owner").Value; | 294 | "owner").Value; |
295 | LLUUID.TryParse(tmp, out d_owner); | 295 | UUID.TryParse(tmp, out d_owner); |
296 | 296 | ||
297 | tmp = det.Attributes.GetNamedItem( | 297 | tmp = det.Attributes.GetNamedItem( |
298 | "position").Value; | 298 | "position").Value; |
@@ -318,8 +318,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
318 | { | 318 | { |
319 | } | 319 | } |
320 | 320 | ||
321 | LLUUID uuid = new LLUUID(); | 321 | UUID uuid = new UUID(); |
322 | LLUUID.TryParse(det.InnerText, | 322 | UUID.TryParse(det.InnerText, |
323 | out uuid); | 323 | out uuid); |
324 | 324 | ||
325 | DetectParams d = new DetectParams(); | 325 | DetectParams d = new DetectParams(); |
@@ -427,10 +427,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance | |||
427 | if (itemType == "list") | 427 | if (itemType == "list") |
428 | return ReadList(tag); | 428 | return ReadList(tag); |
429 | 429 | ||
430 | if (itemType == "libsecondlife.LLUUID") | 430 | if (itemType == "libsecondlife.UUID") |
431 | { | 431 | { |
432 | LLUUID val = new LLUUID(); | 432 | UUID val = new UUID(); |
433 | LLUUID.TryParse(tag.InnerText, out val); | 433 | UUID.TryParse(tag.InnerText, out val); |
434 | 434 | ||
435 | return val; | 435 | return val; |
436 | } | 436 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 4713283..3820dae 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -123,7 +123,7 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
123 | 123 | ||
124 | Vector3 vector = (Vector3)o; | 124 | Vector3 vector = (Vector3)o; |
125 | 125 | ||
126 | return (x == vector.x && x == vector.x && z == vector.z); | 126 | return (x == vector.x && y == vector.y && z == vector.z); |
127 | } | 127 | } |
128 | 128 | ||
129 | public static Vector3 operator -(Vector3 vector) | 129 | public static Vector3 operator -(Vector3 vector) |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index d431286..22abd79 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections; | 29 | using System.Collections; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; | 33 | using OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney; |
34 | using OpenSim.Region.Interfaces; | 34 | using OpenSim.Region.Interfaces; |
@@ -36,7 +36,6 @@ using OpenSim.Region.Environment.Scenes; | |||
36 | using OpenSim.Region.Environment.Interfaces; | 36 | using OpenSim.Region.Environment.Interfaces; |
37 | using OpenSim.Region.ScriptEngine.Shared; | 37 | using OpenSim.Region.ScriptEngine.Shared; |
38 | using OpenSim.Region.ScriptEngine.Interfaces; | 38 | using OpenSim.Region.ScriptEngine.Interfaces; |
39 | using Axiom.Math; | ||
40 | 39 | ||
41 | namespace OpenSim.Region.ScriptEngine.XEngine | 40 | namespace OpenSim.Region.ScriptEngine.XEngine |
42 | { | 41 | { |
@@ -68,7 +67,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
68 | } | 67 | } |
69 | } | 68 | } |
70 | 69 | ||
71 | private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, | 70 | private void HandleObjectPaid(UUID objectID, UUID agentID, |
72 | int amount) | 71 | int amount) |
73 | { | 72 | { |
74 | SceneObjectPart part = | 73 | SceneObjectPart part = |
@@ -80,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
80 | } | 79 | } |
81 | } | 80 | } |
82 | 81 | ||
83 | public void touch_start(uint localID, uint originalID, LLVector3 offsetPos, | 82 | public void touch_start(uint localID, uint originalID, Vector3 offsetPos, |
84 | IClientAPI remoteClient) | 83 | IClientAPI remoteClient) |
85 | { | 84 | { |
86 | // Add to queue for all scripts in ObjectID object | 85 | // Add to queue for all scripts in ObjectID object |
@@ -108,7 +107,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
108 | det)); | 107 | det)); |
109 | } | 108 | } |
110 | 109 | ||
111 | public void touch(uint localID, uint originalID, LLVector3 offsetPos, | 110 | public void touch(uint localID, uint originalID, Vector3 offsetPos, |
112 | IClientAPI remoteClient) | 111 | IClientAPI remoteClient) |
113 | { | 112 | { |
114 | // Add to queue for all scripts in ObjectID object | 113 | // Add to queue for all scripts in ObjectID object |
@@ -177,7 +176,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
177 | // state_entry: not processed here | 176 | // state_entry: not processed here |
178 | // state_exit: not processed here | 177 | // state_exit: not processed here |
179 | 178 | ||
180 | public void money(uint localID, LLUUID agentID, int amount) | 179 | public void money(uint localID, UUID agentID, int amount) |
181 | { | 180 | { |
182 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 181 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
183 | "money", new object[] { | 182 | "money", new object[] { |
@@ -242,7 +241,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
242 | det.ToArray())); | 241 | det.ToArray())); |
243 | } | 242 | } |
244 | 243 | ||
245 | public void land_collision_start(uint localID, LLUUID itemID) | 244 | public void land_collision_start(uint localID, UUID itemID) |
246 | { | 245 | { |
247 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 246 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
248 | "land_collision_start", | 247 | "land_collision_start", |
@@ -250,7 +249,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
250 | new DetectParams[0])); | 249 | new DetectParams[0])); |
251 | } | 250 | } |
252 | 251 | ||
253 | public void land_collision(uint localID, LLUUID itemID) | 252 | public void land_collision(uint localID, UUID itemID) |
254 | { | 253 | { |
255 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 254 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
256 | "land_collision", | 255 | "land_collision", |
@@ -258,7 +257,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
258 | new DetectParams[0])); | 257 | new DetectParams[0])); |
259 | } | 258 | } |
260 | 259 | ||
261 | public void land_collision_end(uint localID, LLUUID itemID) | 260 | public void land_collision_end(uint localID, UUID itemID) |
262 | { | 261 | { |
263 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 262 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
264 | "land_collision_end", | 263 | "land_collision_end", |
@@ -269,7 +268,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
269 | // timer: not handled here | 268 | // timer: not handled here |
270 | // listen: not handled here | 269 | // listen: not handled here |
271 | 270 | ||
272 | public void control(uint localID, LLUUID itemID, LLUUID agentID, uint held, uint change) | 271 | public void control(uint localID, UUID itemID, UUID agentID, uint held, uint change) |
273 | { | 272 | { |
274 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 273 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
275 | "control",new object[] { | 274 | "control",new object[] { |
@@ -279,7 +278,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
279 | new DetectParams[0])); | 278 | new DetectParams[0])); |
280 | } | 279 | } |
281 | 280 | ||
282 | public void email(uint localID, LLUUID itemID, string timeSent, | 281 | public void email(uint localID, UUID itemID, string timeSent, |
283 | string address, string subject, string message, int numLeft) | 282 | string address, string subject, string message, int numLeft) |
284 | { | 283 | { |
285 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 284 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
@@ -292,8 +291,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
292 | new DetectParams[0])); | 291 | new DetectParams[0])); |
293 | } | 292 | } |
294 | 293 | ||
295 | public void at_target(uint localID, uint handle, LLVector3 targetpos, | 294 | public void at_target(uint localID, uint handle, Vector3 targetpos, |
296 | LLVector3 atpos) | 295 | Vector3 atpos) |
297 | { | 296 | { |
298 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 297 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
299 | "at_target", new object[] { | 298 | "at_target", new object[] { |
@@ -310,14 +309,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
310 | new DetectParams[0])); | 309 | new DetectParams[0])); |
311 | } | 310 | } |
312 | 311 | ||
313 | public void at_rot_target(uint localID, LLUUID itemID) | 312 | public void at_rot_target(uint localID, UUID itemID) |
314 | { | 313 | { |
315 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 314 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
316 | "at_rot_target",new object[0], | 315 | "at_rot_target",new object[0], |
317 | new DetectParams[0])); | 316 | new DetectParams[0])); |
318 | } | 317 | } |
319 | 318 | ||
320 | public void not_at_rot_target(uint localID, LLUUID itemID) | 319 | public void not_at_rot_target(uint localID, UUID itemID) |
321 | { | 320 | { |
322 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 321 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
323 | "not_at_rot_target",new object[0], | 322 | "not_at_rot_target",new object[0], |
@@ -326,7 +325,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
326 | 325 | ||
327 | // run_time_permissions: not handled here | 326 | // run_time_permissions: not handled here |
328 | 327 | ||
329 | public void attach(uint localID, LLUUID itemID, LLUUID avatar) | 328 | public void attach(uint localID, UUID itemID, UUID avatar) |
330 | { | 329 | { |
331 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 330 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
332 | "attach",new object[] { | 331 | "attach",new object[] { |
@@ -337,14 +336,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
337 | // dataserver: not handled here | 336 | // dataserver: not handled here |
338 | // link_message: not handled here | 337 | // link_message: not handled here |
339 | 338 | ||
340 | public void moving_start(uint localID, LLUUID itemID) | 339 | public void moving_start(uint localID, UUID itemID) |
341 | { | 340 | { |
342 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 341 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
343 | "moving_start",new object[0], | 342 | "moving_start",new object[0], |
344 | new DetectParams[0])); | 343 | new DetectParams[0])); |
345 | } | 344 | } |
346 | 345 | ||
347 | public void moving_end(uint localID, LLUUID itemID) | 346 | public void moving_end(uint localID, UUID itemID) |
348 | { | 347 | { |
349 | myScriptEngine.PostObjectEvent(localID, new EventParams( | 348 | myScriptEngine.PostObjectEvent(localID, new EventParams( |
350 | "moving_end",new object[0], | 349 | "moving_end",new object[0], |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 8ad8110..485531d 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -34,7 +34,7 @@ using System.Security.Policy; | |||
34 | using System.Reflection; | 34 | using System.Reflection; |
35 | using System.Globalization; | 35 | using System.Globalization; |
36 | using System.Xml; | 36 | using System.Xml; |
37 | using libsecondlife; | 37 | using OpenMetaverse; |
38 | using log4net; | 38 | using log4net; |
39 | using Nini.Config; | 39 | using Nini.Config; |
40 | using Amib.Threading; | 40 | using Amib.Threading; |
@@ -76,28 +76,28 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
76 | 76 | ||
77 | // Maps the local id to the script inventory items in it | 77 | // Maps the local id to the script inventory items in it |
78 | 78 | ||
79 | private Dictionary<uint, List<LLUUID> > m_PrimObjects = | 79 | private Dictionary<uint, List<UUID> > m_PrimObjects = |
80 | new Dictionary<uint, List<LLUUID> >(); | 80 | new Dictionary<uint, List<UUID> >(); |
81 | 81 | ||
82 | // Maps the LLUUID above to the script instance | 82 | // Maps the UUID above to the script instance |
83 | 83 | ||
84 | private Dictionary<LLUUID, IScriptInstance> m_Scripts = | 84 | private Dictionary<UUID, IScriptInstance> m_Scripts = |
85 | new Dictionary<LLUUID, IScriptInstance>(); | 85 | new Dictionary<UUID, IScriptInstance>(); |
86 | 86 | ||
87 | // Maps the asset ID to the assembly | 87 | // Maps the asset ID to the assembly |
88 | 88 | ||
89 | private Dictionary<LLUUID, string> m_Assemblies = | 89 | private Dictionary<UUID, string> m_Assemblies = |
90 | new Dictionary<LLUUID, string>(); | 90 | new Dictionary<UUID, string>(); |
91 | 91 | ||
92 | // This will list AppDomains by script asset | 92 | // This will list AppDomains by script asset |
93 | 93 | ||
94 | private Dictionary<LLUUID, AppDomain> m_AppDomains = | 94 | private Dictionary<UUID, AppDomain> m_AppDomains = |
95 | new Dictionary<LLUUID, AppDomain>(); | 95 | new Dictionary<UUID, AppDomain>(); |
96 | 96 | ||
97 | // List the scripts running in each appdomain | 97 | // List the scripts running in each appdomain |
98 | 98 | ||
99 | private Dictionary<LLUUID, List<LLUUID> > m_DomainScripts = | 99 | private Dictionary<UUID, List<UUID> > m_DomainScripts = |
100 | new Dictionary<LLUUID, List<LLUUID> >(); | 100 | new Dictionary<UUID, List<UUID> >(); |
101 | 101 | ||
102 | private Queue m_CompileQueue = new Queue(100); | 102 | private Queue m_CompileQueue = new Queue(100); |
103 | IWorkItemResult m_CurrentCompile = null; | 103 | IWorkItemResult m_CurrentCompile = null; |
@@ -125,7 +125,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
125 | // private struct RezScriptParms | 125 | // private struct RezScriptParms |
126 | // { | 126 | // { |
127 | // uint LocalID; | 127 | // uint LocalID; |
128 | // LLUUID ItemID; | 128 | // UUID ItemID; |
129 | // string Script; | 129 | // string Script; |
130 | // } | 130 | // } |
131 | 131 | ||
@@ -314,7 +314,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
314 | get { return false; } | 314 | get { return false; } |
315 | } | 315 | } |
316 | 316 | ||
317 | public void OnRezScript(uint localID, LLUUID itemID, string script, int startParam, bool postOnRez) | 317 | public void OnRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez) |
318 | { | 318 | { |
319 | Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez}; | 319 | Object[] parms = new Object[]{localID, itemID, script, startParam, postOnRez}; |
320 | 320 | ||
@@ -395,7 +395,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
395 | { | 395 | { |
396 | Object[] p = (Object[])parm; | 396 | Object[] p = (Object[])parm; |
397 | uint localID = (uint)p[0]; | 397 | uint localID = (uint)p[0]; |
398 | LLUUID itemID = (LLUUID)p[1]; | 398 | UUID itemID = (UUID)p[1]; |
399 | string script =(string)p[2]; | 399 | string script =(string)p[2]; |
400 | int startParam = (int)p[3]; | 400 | int startParam = (int)p[3]; |
401 | bool postOnRez = (bool)p[4]; | 401 | bool postOnRez = (bool)p[4]; |
@@ -411,7 +411,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
411 | if (item == null) | 411 | if (item == null) |
412 | return false; | 412 | return false; |
413 | 413 | ||
414 | LLUUID assetID = item.AssetID; | 414 | UUID assetID = item.AssetID; |
415 | 415 | ||
416 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", | 416 | // m_log.DebugFormat("[XEngine] Compiling script {0} ({1})", |
417 | // item.Name, itemID.ToString()); | 417 | // item.Name, itemID.ToString()); |
@@ -430,7 +430,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
430 | string text = "Error compiling script:\r\n" + e.Message.ToString(); | 430 | string text = "Error compiling script:\r\n" + e.Message.ToString(); |
431 | if (text.Length > 1000) | 431 | if (text.Length > 1000) |
432 | text = text.Substring(0, 1000); | 432 | text = text.Substring(0, 1000); |
433 | World.SimChat(Helpers.StringToField(text), | 433 | World.SimChat(Utils.StringToBytes(text), |
434 | ChatTypeEnum.DebugChannel, 2147483647, | 434 | ChatTypeEnum.DebugChannel, 2147483647, |
435 | part.AbsolutePosition, | 435 | part.AbsolutePosition, |
436 | part.Name, part.UUID, false); | 436 | part.Name, part.UUID, false); |
@@ -455,7 +455,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
455 | if ((!m_Scripts.ContainsKey(itemID)) || | 455 | if ((!m_Scripts.ContainsKey(itemID)) || |
456 | (m_Scripts[itemID].AssetID != assetID)) | 456 | (m_Scripts[itemID].AssetID != assetID)) |
457 | { | 457 | { |
458 | LLUUID appDomain = assetID; | 458 | UUID appDomain = assetID; |
459 | 459 | ||
460 | if (part.ParentGroup.RootPart.IsAttachment) | 460 | if (part.ParentGroup.RootPart.IsAttachment) |
461 | appDomain = part.ParentGroup.RootPart.UUID; | 461 | appDomain = part.ParentGroup.RootPart.UUID; |
@@ -480,7 +480,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
480 | m_AppDomains[appDomain].AssemblyResolve += | 480 | m_AppDomains[appDomain].AssemblyResolve += |
481 | new ResolveEventHandler( | 481 | new ResolveEventHandler( |
482 | AssemblyResolver.OnAssemblyResolve); | 482 | AssemblyResolver.OnAssemblyResolve); |
483 | m_DomainScripts[appDomain] = new List<LLUUID>(); | 483 | m_DomainScripts[appDomain] = new List<UUID>(); |
484 | } | 484 | } |
485 | catch (Exception e) | 485 | catch (Exception e) |
486 | { | 486 | { |
@@ -507,7 +507,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
507 | } | 507 | } |
508 | 508 | ||
509 | if (!m_PrimObjects.ContainsKey(localID)) | 509 | if (!m_PrimObjects.ContainsKey(localID)) |
510 | m_PrimObjects[localID] = new List<LLUUID>(); | 510 | m_PrimObjects[localID] = new List<UUID>(); |
511 | 511 | ||
512 | if (!m_PrimObjects[localID].Contains(itemID)) | 512 | if (!m_PrimObjects[localID].Contains(itemID)) |
513 | m_PrimObjects[localID].Add(itemID); | 513 | m_PrimObjects[localID].Add(itemID); |
@@ -518,7 +518,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
518 | return true; | 518 | return true; |
519 | } | 519 | } |
520 | 520 | ||
521 | public void OnRemoveScript(uint localID, LLUUID itemID) | 521 | public void OnRemoveScript(uint localID, UUID itemID) |
522 | { | 522 | { |
523 | lock (m_Scripts) | 523 | lock (m_Scripts) |
524 | { | 524 | { |
@@ -569,24 +569,24 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
569 | } | 569 | } |
570 | } | 570 | } |
571 | 571 | ||
572 | public void OnScriptReset(uint localID, LLUUID itemID) | 572 | public void OnScriptReset(uint localID, UUID itemID) |
573 | { | 573 | { |
574 | ResetScript(itemID); | 574 | ResetScript(itemID); |
575 | } | 575 | } |
576 | 576 | ||
577 | public void OnStartScript(uint localID, LLUUID itemID) | 577 | public void OnStartScript(uint localID, UUID itemID) |
578 | { | 578 | { |
579 | StartScript(itemID); | 579 | StartScript(itemID); |
580 | } | 580 | } |
581 | 581 | ||
582 | public void OnStopScript(uint localID, LLUUID itemID) | 582 | public void OnStopScript(uint localID, UUID itemID) |
583 | { | 583 | { |
584 | StopScript(itemID); | 584 | StopScript(itemID); |
585 | } | 585 | } |
586 | 586 | ||
587 | private void CleanAssemblies() | 587 | private void CleanAssemblies() |
588 | { | 588 | { |
589 | List<LLUUID> assetIDList = new List<LLUUID>(m_Assemblies.Keys); | 589 | List<UUID> assetIDList = new List<UUID>(m_Assemblies.Keys); |
590 | 590 | ||
591 | foreach (IScriptInstance i in m_Scripts.Values) | 591 | foreach (IScriptInstance i in m_Scripts.Values) |
592 | { | 592 | { |
@@ -594,7 +594,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
594 | assetIDList.Remove(i.AssetID); | 594 | assetIDList.Remove(i.AssetID); |
595 | } | 595 | } |
596 | 596 | ||
597 | foreach (LLUUID assetID in assetIDList) | 597 | foreach (UUID assetID in assetIDList) |
598 | { | 598 | { |
599 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); | 599 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); |
600 | try | 600 | try |
@@ -615,7 +615,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
615 | } | 615 | } |
616 | } | 616 | } |
617 | 617 | ||
618 | private void UnloadAppDomain(LLUUID id) | 618 | private void UnloadAppDomain(UUID id) |
619 | { | 619 | { |
620 | if (m_AppDomains.ContainsKey(id)) | 620 | if (m_AppDomains.ContainsKey(id)) |
621 | { | 621 | { |
@@ -681,7 +681,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
681 | if (!m_PrimObjects.ContainsKey(localID)) | 681 | if (!m_PrimObjects.ContainsKey(localID)) |
682 | return false; | 682 | return false; |
683 | 683 | ||
684 | foreach (LLUUID itemID in m_PrimObjects[localID]) | 684 | foreach (UUID itemID in m_PrimObjects[localID]) |
685 | { | 685 | { |
686 | if (m_Scripts.ContainsKey(itemID)) | 686 | if (m_Scripts.ContainsKey(itemID)) |
687 | { | 687 | { |
@@ -699,7 +699,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
699 | // | 699 | // |
700 | // Post an event to a single script | 700 | // Post an event to a single script |
701 | // | 701 | // |
702 | public bool PostScriptEvent(LLUUID itemID, EventParams p) | 702 | public bool PostScriptEvent(UUID itemID, EventParams p) |
703 | { | 703 | { |
704 | if (m_Scripts.ContainsKey(itemID)) | 704 | if (m_Scripts.ContainsKey(itemID)) |
705 | { | 705 | { |
@@ -737,7 +737,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
737 | return null; | 737 | return null; |
738 | } | 738 | } |
739 | 739 | ||
740 | private IScriptInstance GetInstance(LLUUID itemID) | 740 | private IScriptInstance GetInstance(UUID itemID) |
741 | { | 741 | { |
742 | IScriptInstance instance; | 742 | IScriptInstance instance; |
743 | lock (m_Scripts) | 743 | lock (m_Scripts) |
@@ -749,7 +749,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
749 | return instance; | 749 | return instance; |
750 | } | 750 | } |
751 | 751 | ||
752 | public void SetScriptState(LLUUID itemID, bool running) | 752 | public void SetScriptState(UUID itemID, bool running) |
753 | { | 753 | { |
754 | IScriptInstance instance = GetInstance(itemID); | 754 | IScriptInstance instance = GetInstance(itemID); |
755 | if (instance != null) | 755 | if (instance != null) |
@@ -761,7 +761,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
761 | } | 761 | } |
762 | } | 762 | } |
763 | 763 | ||
764 | public bool GetScriptState(LLUUID itemID) | 764 | public bool GetScriptState(UUID itemID) |
765 | { | 765 | { |
766 | IScriptInstance instance = GetInstance(itemID); | 766 | IScriptInstance instance = GetInstance(itemID); |
767 | if (instance != null) | 767 | if (instance != null) |
@@ -769,35 +769,35 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
769 | return false; | 769 | return false; |
770 | } | 770 | } |
771 | 771 | ||
772 | public void ApiResetScript(LLUUID itemID) | 772 | public void ApiResetScript(UUID itemID) |
773 | { | 773 | { |
774 | IScriptInstance instance = GetInstance(itemID); | 774 | IScriptInstance instance = GetInstance(itemID); |
775 | if (instance != null) | 775 | if (instance != null) |
776 | instance.ApiResetScript(); | 776 | instance.ApiResetScript(); |
777 | } | 777 | } |
778 | 778 | ||
779 | public void ResetScript(LLUUID itemID) | 779 | public void ResetScript(UUID itemID) |
780 | { | 780 | { |
781 | IScriptInstance instance = GetInstance(itemID); | 781 | IScriptInstance instance = GetInstance(itemID); |
782 | if (instance != null) | 782 | if (instance != null) |
783 | instance.ResetScript(); | 783 | instance.ResetScript(); |
784 | } | 784 | } |
785 | 785 | ||
786 | public void StartScript(LLUUID itemID) | 786 | public void StartScript(UUID itemID) |
787 | { | 787 | { |
788 | IScriptInstance instance = GetInstance(itemID); | 788 | IScriptInstance instance = GetInstance(itemID); |
789 | if (instance != null) | 789 | if (instance != null) |
790 | instance.Start(); | 790 | instance.Start(); |
791 | } | 791 | } |
792 | 792 | ||
793 | public void StopScript(LLUUID itemID) | 793 | public void StopScript(UUID itemID) |
794 | { | 794 | { |
795 | IScriptInstance instance = GetInstance(itemID); | 795 | IScriptInstance instance = GetInstance(itemID); |
796 | if (instance != null) | 796 | if (instance != null) |
797 | instance.Stop(0); | 797 | instance.Stop(0); |
798 | } | 798 | } |
799 | 799 | ||
800 | public DetectParams GetDetectParams(LLUUID itemID, int idx) | 800 | public DetectParams GetDetectParams(UUID itemID, int idx) |
801 | { | 801 | { |
802 | IScriptInstance instance = GetInstance(itemID); | 802 | IScriptInstance instance = GetInstance(itemID); |
803 | if (instance != null) | 803 | if (instance != null) |
@@ -805,22 +805,22 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
805 | return null; | 805 | return null; |
806 | } | 806 | } |
807 | 807 | ||
808 | public LLUUID GetDetectID(LLUUID itemID, int idx) | 808 | public UUID GetDetectID(UUID itemID, int idx) |
809 | { | 809 | { |
810 | IScriptInstance instance = GetInstance(itemID); | 810 | IScriptInstance instance = GetInstance(itemID); |
811 | if (instance != null) | 811 | if (instance != null) |
812 | return instance.GetDetectID(idx); | 812 | return instance.GetDetectID(idx); |
813 | return LLUUID.Zero; | 813 | return UUID.Zero; |
814 | } | 814 | } |
815 | 815 | ||
816 | public void SetState(LLUUID itemID, string newState) | 816 | public void SetState(UUID itemID, string newState) |
817 | { | 817 | { |
818 | IScriptInstance instance = GetInstance(itemID); | 818 | IScriptInstance instance = GetInstance(itemID); |
819 | if (instance == null) | 819 | if (instance == null) |
820 | return; | 820 | return; |
821 | instance.SetState(newState); | 821 | instance.SetState(newState); |
822 | } | 822 | } |
823 | public string GetState(LLUUID itemID) | 823 | public string GetState(UUID itemID) |
824 | { | 824 | { |
825 | IScriptInstance instance = GetInstance(itemID); | 825 | IScriptInstance instance = GetInstance(itemID); |
826 | if (instance == null) | 826 | if (instance == null) |
@@ -828,7 +828,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
828 | return instance.State; | 828 | return instance.State; |
829 | } | 829 | } |
830 | 830 | ||
831 | public int GetStartParameter(LLUUID itemID) | 831 | public int GetStartParameter(UUID itemID) |
832 | { | 832 | { |
833 | IScriptInstance instance = GetInstance(itemID); | 833 | IScriptInstance instance = GetInstance(itemID); |
834 | if (instance == null) | 834 | if (instance == null) |
@@ -836,7 +836,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
836 | return instance.StartParam; | 836 | return instance.StartParam; |
837 | } | 837 | } |
838 | 838 | ||
839 | public bool GetScriptRunning(LLUUID objectID, LLUUID itemID) | 839 | public bool GetScriptRunning(UUID objectID, UUID itemID) |
840 | { | 840 | { |
841 | return GetScriptState(itemID); | 841 | return GetScriptState(itemID); |
842 | } | 842 | } |
diff --git a/OpenSim/TestSuite/BotManager.cs b/OpenSim/TestSuite/BotManager.cs index 29864ab..7039b0f 100644 --- a/OpenSim/TestSuite/BotManager.cs +++ b/OpenSim/TestSuite/BotManager.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -198,7 +198,7 @@ namespace OpenSim.TestSuite | |||
198 | break; | 198 | break; |
199 | case "addbots": | 199 | case "addbots": |
200 | int newbots; | 200 | int newbots; |
201 | Helpers.TryParse(cmdparams[0], out newbots); | 201 | Int32.TryParse(cmdparams[0], out newbots); |
202 | 202 | ||
203 | if (newbots > 0) | 203 | if (newbots > 0) |
204 | addbots(newbots); | 204 | addbots(newbots); |
diff --git a/OpenSim/TestSuite/PhysicsBot.cs b/OpenSim/TestSuite/PhysicsBot.cs index 0e02aef..c04e19e 100644 --- a/OpenSim/TestSuite/PhysicsBot.cs +++ b/OpenSim/TestSuite/PhysicsBot.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Console; | 35 | using OpenSim.Framework.Console; |
@@ -55,7 +55,7 @@ namespace OpenSim.TestSuite | |||
55 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here | 55 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here |
56 | 56 | ||
57 | //New instance of a SecondLife client | 57 | //New instance of a SecondLife client |
58 | public SecondLife client = new SecondLife(); | 58 | public GridClient client = new GridClient(); |
59 | 59 | ||
60 | protected string[] talkarray; | 60 | protected string[] talkarray; |
61 | /// <summary> | 61 | /// <summary> |
@@ -87,8 +87,8 @@ namespace OpenSim.TestSuite | |||
87 | client.Self.Movement.AlwaysRun = false; | 87 | client.Self.Movement.AlwaysRun = false; |
88 | } | 88 | } |
89 | 89 | ||
90 | // TODO: unused: LLVector3 pos = client.Self.SimPosition; | 90 | // TODO: unused: Vector3 pos = client.Self.SimPosition; |
91 | LLVector3 newpos = new LLVector3(somthing.Next(255), somthing.Next(255), somthing.Next(255)); | 91 | Vector3 newpos = new Vector3(somthing.Next(255), somthing.Next(255), somthing.Next(255)); |
92 | client.Self.Movement.TurnToward(newpos); | 92 | client.Self.Movement.TurnToward(newpos); |
93 | 93 | ||
94 | for (int i = 0; i < 2000; i++) | 94 | for (int i = 0; i < 2000; i++) |
diff --git a/OpenSim/Tests/Common/VectorToleranceConstraint.cs b/OpenSim/Tests/Common/VectorToleranceConstraint.cs index 249fe09..ce2683c 100644 --- a/OpenSim/Tests/Common/VectorToleranceConstraint.cs +++ b/OpenSim/Tests/Common/VectorToleranceConstraint.cs | |||
@@ -26,17 +26,17 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using OpenMetaverse; |
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | 31 | ||
32 | namespace OpenSim.Tests.Common | 32 | namespace OpenSim.Tests.Common |
33 | { | 33 | { |
34 | public class VectorToleranceConstraint : ANumericalToleranceConstraint | 34 | public class VectorToleranceConstraint : ANumericalToleranceConstraint |
35 | { | 35 | { |
36 | private LLVector3 _baseValue; | 36 | private Vector3 _baseValue; |
37 | private LLVector3 _valueToBeTested; | 37 | private Vector3 _valueToBeTested; |
38 | 38 | ||
39 | public VectorToleranceConstraint(LLVector3 baseValue, double tolerance) : base(tolerance) | 39 | public VectorToleranceConstraint(Vector3 baseValue, double tolerance) : base(tolerance) |
40 | { | 40 | { |
41 | _baseValue = baseValue; | 41 | _baseValue = baseValue; |
42 | } | 42 | } |
@@ -54,12 +54,12 @@ namespace OpenSim.Tests.Common | |||
54 | { | 54 | { |
55 | throw new ArgumentException("Constraint cannot be used upon null values."); | 55 | throw new ArgumentException("Constraint cannot be used upon null values."); |
56 | } | 56 | } |
57 | if (valueToBeTested.GetType() != typeof (LLVector3)) | 57 | if (valueToBeTested.GetType() != typeof (Vector3)) |
58 | { | 58 | { |
59 | throw new ArgumentException("Constraint cannot be used upon non vector values."); | 59 | throw new ArgumentException("Constraint cannot be used upon non vector values."); |
60 | } | 60 | } |
61 | 61 | ||
62 | _valueToBeTested = (LLVector3) valueToBeTested; | 62 | _valueToBeTested = (Vector3) valueToBeTested; |
63 | 63 | ||
64 | return (IsWithinDoubleConstraint(_valueToBeTested.X, _baseValue.X) && | 64 | return (IsWithinDoubleConstraint(_valueToBeTested.X, _baseValue.X) && |
65 | IsWithinDoubleConstraint(_valueToBeTested.Y, _baseValue.Y) && | 65 | IsWithinDoubleConstraint(_valueToBeTested.Y, _baseValue.Y) && |
diff --git a/OpenSim/Tests/Framework/UtilTest.cs b/OpenSim/Tests/Framework/UtilTest.cs index 121ee93..a973ed2 100644 --- a/OpenSim/Tests/Framework/UtilTest.cs +++ b/OpenSim/Tests/Framework/UtilTest.cs | |||
@@ -25,7 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using OpenMetaverse; |
29 | using NUnit.Framework; | 29 | using NUnit.Framework; |
30 | using NUnit.Framework.SyntaxHelpers; | 30 | using NUnit.Framework.SyntaxHelpers; |
31 | using OpenSim.Tests.Common; | 31 | using OpenSim.Tests.Common; |
@@ -38,15 +38,15 @@ namespace OpenSim.Framework.Tests | |||
38 | [Test] | 38 | [Test] |
39 | public void VectorOperationTests() | 39 | public void VectorOperationTests() |
40 | { | 40 | { |
41 | LLVector3 v1, v2; | 41 | Vector3 v1, v2; |
42 | double expectedDistance; | 42 | double expectedDistance; |
43 | double expectedMagnitude; | 43 | double expectedMagnitude; |
44 | double lowPrecisionTolerance = 0.001; | 44 | double lowPrecisionTolerance = 0.001; |
45 | 45 | ||
46 | //Lets test a simple case of <0,0,0> and <5,5,5> | 46 | //Lets test a simple case of <0,0,0> and <5,5,5> |
47 | { | 47 | { |
48 | v1 = new LLVector3(0, 0, 0); | 48 | v1 = new Vector3(0, 0, 0); |
49 | v2 = new LLVector3(5, 5, 5); | 49 | v2 = new Vector3(5, 5, 5); |
50 | expectedDistance = 8.66; | 50 | expectedDistance = 8.66; |
51 | Assert.That(Util.GetDistanceTo(v1, v2), | 51 | Assert.That(Util.GetDistanceTo(v1, v2), |
52 | new DoubleToleranceConstraint(expectedDistance, lowPrecisionTolerance), | 52 | new DoubleToleranceConstraint(expectedDistance, lowPrecisionTolerance), |
@@ -65,9 +65,9 @@ namespace OpenSim.Framework.Tests | |||
65 | Assert.That(causesArgumentException, Is.True, | 65 | Assert.That(causesArgumentException, Is.True, |
66 | "Getting magnitude of null vector did not cause argument exception."); | 66 | "Getting magnitude of null vector did not cause argument exception."); |
67 | 67 | ||
68 | LLVector3 expectedNormalizedVector = new LLVector3(.577f, .577f, .577f); | 68 | Vector3 expectedNormalizedVector = new Vector3(.577f, .577f, .577f); |
69 | double expectedNormalizedMagnitude = 1; | 69 | double expectedNormalizedMagnitude = 1; |
70 | LLVector3 normalizedVector = Util.GetNormalizedVector(v2); | 70 | Vector3 normalizedVector = Util.GetNormalizedVector(v2); |
71 | Assert.That(normalizedVector, | 71 | Assert.That(normalizedVector, |
72 | new VectorToleranceConstraint(expectedNormalizedVector, lowPrecisionTolerance), | 72 | new VectorToleranceConstraint(expectedNormalizedVector, lowPrecisionTolerance), |
73 | "Normalized vector generated from vector was not what was expected."); | 73 | "Normalized vector generated from vector was not what was expected."); |
@@ -78,8 +78,8 @@ namespace OpenSim.Framework.Tests | |||
78 | 78 | ||
79 | //Lets test a simple case of <0,0,0> and <0,0,0> | 79 | //Lets test a simple case of <0,0,0> and <0,0,0> |
80 | { | 80 | { |
81 | v1 = new LLVector3(0, 0, 0); | 81 | v1 = new Vector3(0, 0, 0); |
82 | v2 = new LLVector3(0, 0, 0); | 82 | v2 = new Vector3(0, 0, 0); |
83 | expectedDistance = 0; | 83 | expectedDistance = 0; |
84 | Assert.That(Util.GetDistanceTo(v1, v2), | 84 | Assert.That(Util.GetDistanceTo(v1, v2), |
85 | new DoubleToleranceConstraint(expectedDistance, lowPrecisionTolerance), | 85 | new DoubleToleranceConstraint(expectedDistance, lowPrecisionTolerance), |
@@ -106,8 +106,8 @@ namespace OpenSim.Framework.Tests | |||
106 | 106 | ||
107 | //Lets test a simple case of <0,0,0> and <-5,-5,-5> | 107 | //Lets test a simple case of <0,0,0> and <-5,-5,-5> |
108 | { | 108 | { |
109 | v1 = new LLVector3(0, 0, 0); | 109 | v1 = new Vector3(0, 0, 0); |
110 | v2 = new LLVector3(-5, -5, -5); | 110 | v2 = new Vector3(-5, -5, -5); |
111 | expectedDistance = 8.66; | 111 | expectedDistance = 8.66; |
112 | Assert.That(Util.GetDistanceTo(v1, v2), | 112 | Assert.That(Util.GetDistanceTo(v1, v2), |
113 | new DoubleToleranceConstraint(expectedDistance, lowPrecisionTolerance), | 113 | new DoubleToleranceConstraint(expectedDistance, lowPrecisionTolerance), |
@@ -126,9 +126,9 @@ namespace OpenSim.Framework.Tests | |||
126 | Assert.That(causesArgumentException, Is.True, | 126 | Assert.That(causesArgumentException, Is.True, |
127 | "Getting magnitude of null vector did not cause argument exception."); | 127 | "Getting magnitude of null vector did not cause argument exception."); |
128 | 128 | ||
129 | LLVector3 expectedNormalizedVector = new LLVector3(-.577f, -.577f, -.577f); | 129 | Vector3 expectedNormalizedVector = new Vector3(-.577f, -.577f, -.577f); |
130 | double expectedNormalizedMagnitude = 1; | 130 | double expectedNormalizedMagnitude = 1; |
131 | LLVector3 normalizedVector = Util.GetNormalizedVector(v2); | 131 | Vector3 normalizedVector = Util.GetNormalizedVector(v2); |
132 | Assert.That(normalizedVector, | 132 | Assert.That(normalizedVector, |
133 | new VectorToleranceConstraint(expectedNormalizedVector, lowPrecisionTolerance), | 133 | new VectorToleranceConstraint(expectedNormalizedVector, lowPrecisionTolerance), |
134 | "Normalized vector generated from vector was not what was expected."); | 134 | "Normalized vector generated from vector was not what was expected."); |
diff --git a/OpenSim/Tools/Export/OpenSimExport.cs b/OpenSim/Tools/Export/OpenSimExport.cs index f469d91..68d4716 100644 --- a/OpenSim/Tools/Export/OpenSimExport.cs +++ b/OpenSim/Tools/Export/OpenSimExport.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSimExport | |||
63 | XmlConfigurator.Configure(); | 63 | XmlConfigurator.Configure(); |
64 | 64 | ||
65 | OpenSimExport export = new OpenSimExport(InitConfig(args)); | 65 | OpenSimExport export = new OpenSimExport(InitConfig(args)); |
66 | RegionInfo reg = new RegionInfo("Sara Jane", "Regions/1000-1000.xml",false); | 66 | RegionInfo reg = new RegionInfo("Sara Jane", "Regions/1000-1000.Xml",false); |
67 | 67 | ||
68 | Console.WriteLine("This application does nothing useful yet: " + reg.RegionID); | 68 | Console.WriteLine("This application does nothing useful yet: " + reg.RegionID); |
69 | foreach (SceneObjectGroup group in export.sman.DataStore.LoadObjects(reg.RegionID)) | 69 | foreach (SceneObjectGroup group in export.sman.DataStore.LoadObjects(reg.RegionID)) |
@@ -109,4 +109,4 @@ namespace OpenSimExport | |||
109 | return config; | 109 | return config; |
110 | } | 110 | } |
111 | } | 111 | } |
112 | } \ No newline at end of file | 112 | } |
diff --git a/OpenSim/Tools/pCampBot/BotManager.cs b/OpenSim/Tools/pCampBot/BotManager.cs index 4bdc494..8eb00c7 100644 --- a/OpenSim/Tools/pCampBot/BotManager.cs +++ b/OpenSim/Tools/pCampBot/BotManager.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Threading; | 31 | using System.Threading; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using log4net; | 33 | using log4net; |
34 | using Nini.Config; | 34 | using Nini.Config; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
@@ -197,7 +197,7 @@ namespace pCampBot | |||
197 | break; | 197 | break; |
198 | case "addbots": | 198 | case "addbots": |
199 | int newbots; | 199 | int newbots; |
200 | Helpers.TryParse(cmdparams[0], out newbots); | 200 | Int32.TryParse(cmdparams[0], out newbots); |
201 | 201 | ||
202 | if (newbots > 0) | 202 | if (newbots > 0) |
203 | addbots(newbots); | 203 | addbots(newbots); |
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs index 49c3c78..84987b2 100644 --- a/OpenSim/Tools/pCampBot/PhysicsBot.cs +++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs | |||
@@ -29,7 +29,7 @@ using System; | |||
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Timers; | 31 | using System.Timers; |
32 | using libsecondlife; | 32 | using OpenMetaverse; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
35 | using OpenSim.Framework.Console; | 35 | using OpenSim.Framework.Console; |
@@ -55,7 +55,7 @@ namespace pCampBot | |||
55 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here | 55 | protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here |
56 | 56 | ||
57 | //New instance of a SecondLife client | 57 | //New instance of a SecondLife client |
58 | public SecondLife client = new SecondLife(); | 58 | public GridClient client = new GridClient(); |
59 | 59 | ||
60 | protected string[] talkarray; | 60 | protected string[] talkarray; |
61 | /// <summary> | 61 | /// <summary> |
@@ -87,8 +87,8 @@ namespace pCampBot | |||
87 | client.Self.Movement.AlwaysRun = false; | 87 | client.Self.Movement.AlwaysRun = false; |
88 | } | 88 | } |
89 | 89 | ||
90 | // TODO: unused: LLVector3 pos = client.Self.SimPosition; | 90 | // TODO: unused: Vector3 pos = client.Self.SimPosition; |
91 | LLVector3 newpos = new LLVector3(somthing.Next(255), somthing.Next(255), somthing.Next(255)); | 91 | Vector3 newpos = new Vector3(somthing.Next(255), somthing.Next(255), somthing.Next(255)); |
92 | client.Self.Movement.TurnToward(newpos); | 92 | client.Self.Movement.TurnToward(newpos); |
93 | 93 | ||
94 | for (int i = 0; i < 2000; i++) | 94 | for (int i = 0; i < 2000; i++) |