diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs index f71bf46..40cc536 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Neighbour/LocalNeighbourServiceConnector.cs | |||
@@ -25,11 +25,12 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using log4net; | ||
29 | using Nini.Config; | ||
30 | using System; | 28 | using System; |
31 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
32 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
34 | using OpenSim.Server.Base; | 35 | using OpenSim.Server.Base; |
35 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
@@ -119,10 +120,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Neighbour | |||
119 | 120 | ||
120 | #region INeighbourService | 121 | #region INeighbourService |
121 | 122 | ||
122 | public GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) | 123 | public OpenSim.Services.Interfaces.GridRegion HelloNeighbour(ulong regionHandle, RegionInfo thisRegion) |
123 | { | 124 | { |
124 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from {0}, to {1}.", | 125 | uint x, y; |
125 | thisRegion.RegionName, regionHandle); | 126 | Utils.LongToUInts(regionHandle, out x, out y); |
127 | |||
128 | m_log.DebugFormat("[NEIGHBOUR CONNECTOR]: HelloNeighbour from region {0} to region at {1}-{2}", | ||
129 | thisRegion.RegionName, x / Constants.RegionSize, y / Constants.RegionSize); | ||
130 | |||
126 | foreach (Scene s in m_Scenes) | 131 | foreach (Scene s in m_Scenes) |
127 | { | 132 | { |
128 | if (s.RegionInfo.RegionHandle == regionHandle) | 133 | if (s.RegionInfo.RegionHandle == regionHandle) |