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-rw-r--r--OpenSim/Data/MySQL/MySQLInventoryData.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
index 192deb2..e0e9b9c 100644
--- a/OpenSim/Data/MySQL/MySQLInventoryData.cs
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -145,7 +145,7 @@ namespace OpenSim.Data.MySQL
145 /// <summary> 145 /// <summary>
146 /// Returns a list of the root folders within a users inventory 146 /// Returns a list of the root folders within a users inventory
147 /// </summary> 147 /// </summary>
148 /// <param name="user">The user whos inventory is to be searched</param> 148 /// <param name="user">The user whose inventory is to be searched</param>
149 /// <returns>A list of folder objects</returns> 149 /// <returns>A list of folder objects</returns>
150 public List<InventoryFolderBase> getUserRootFolders(UUID user) 150 public List<InventoryFolderBase> getUserRootFolders(UUID user)
151 { 151 {
@@ -284,7 +284,7 @@ namespace OpenSim.Data.MySQL
284 { 284 {
285 InventoryItemBase item = new InventoryItemBase(); 285 InventoryItemBase item = new InventoryItemBase();
286 286
287 // TODO: this is to handle a case where NULLs creep in there, which we are not sure is indemic to the system, or legacy. It would be nice to live fix these. 287 // TODO: this is to handle a case where NULLs creep in there, which we are not sure is endemic to the system, or legacy. It would be nice to live fix these.
288 if (reader["creatorID"] == null) 288 if (reader["creatorID"] == null)
289 { 289 {
290 item.CreatorId = UUID.Zero.ToString(); 290 item.CreatorId = UUID.Zero.ToString();