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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs51
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs105
4 files changed, 153 insertions, 10 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 07b36de..a05c623 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2147,14 +2147,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2147 return new LSL_Key(UUID.Zero.ToString()); 2147 return new LSL_Key(UUID.Zero.ToString());
2148 } 2148 }
2149 2149
2150 /// <summary>
2151 /// Save the current appearance of the NPC permanently to the named notecard.
2152 /// </summary>
2153 /// <param name="avatar"></param>
2154 /// <param name="notecardName">The name of the notecard to which to save the appearance.</param>
2155 /// <returns>The asset ID of the notecard saved.</returns>
2150 public LSL_Key osNpcSaveAppearance(string avatar, string notecardName) 2156 public LSL_Key osNpcSaveAppearance(string avatar, string notecardName)
2151 { 2157 {
2152 CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance"); 2158 CheckThreatLevel(ThreatLevel.High, "osNpcSaveAppearance");
2153 2159
2154 INPCModule npcModule = World.RequestModuleInterface<INPCModule>(); 2160 INPCModule npcModule = World.RequestModuleInterface<INPCModule>();
2155 IAvatarFactory appearanceModule = World.RequestModuleInterface<IAvatarFactory>();
2156 2161
2157 if (npcModule != null && appearanceModule != null) 2162 if (npcModule != null)
2158 { 2163 {
2159 UUID avatarId = UUID.Zero; 2164 UUID avatarId = UUID.Zero;
2160 if (!UUID.TryParse(avatar, out avatarId)) 2165 if (!UUID.TryParse(avatar, out avatarId))
@@ -2163,14 +2168,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2163 if (!npcModule.IsNPC(avatarId, m_host.ParentGroup.Scene)) 2168 if (!npcModule.IsNPC(avatarId, m_host.ParentGroup.Scene))
2164 return new LSL_Key(UUID.Zero.ToString()); 2169 return new LSL_Key(UUID.Zero.ToString());
2165 2170
2166 appearanceModule.SaveBakedTextures(avatarId); 2171 return SaveAppearanceToNotecard(avatarId, notecardName);
2167 ScenePresence sp = m_host.ParentGroup.Scene.GetScenePresence(avatarId);
2168 OSDMap appearancePacked = sp.Appearance.Pack();
2169
2170 TaskInventoryItem item
2171 = SaveNotecard(notecardName, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true);
2172
2173 return new LSL_Key(item.AssetID.ToString());
2174 } 2172 }
2175 2173
2176 return new LSL_Key(UUID.Zero.ToString()); 2174 return new LSL_Key(UUID.Zero.ToString());
@@ -2236,6 +2234,39 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2236 module.DeleteNPC(new UUID(npc.m_string), World); 2234 module.DeleteNPC(new UUID(npc.m_string), World);
2237 } 2235 }
2238 } 2236 }
2237
2238 /// <summary>
2239 /// Save the current appearance of the script owner permanently to the named notecard.
2240 /// </summary>
2241 /// <param name="notecardName">The name of the notecard to which to save the appearance.</param>
2242 /// <returns>The asset ID of the notecard saved.</returns>
2243 public LSL_Key osOwnerSaveAppearance(string notecardName)
2244 {
2245 CheckThreatLevel(ThreatLevel.High, "osOwnerSaveAppearance");
2246
2247 return SaveAppearanceToNotecard(m_host.OwnerID, notecardName);
2248 }
2249
2250 protected LSL_Key SaveAppearanceToNotecard(UUID avatarId, string notecardName)
2251 {
2252 IAvatarFactory appearanceModule = World.RequestModuleInterface<IAvatarFactory>();
2253
2254 if (appearanceModule != null)
2255 {
2256 appearanceModule.SaveBakedTextures(m_host.OwnerID);
2257 ScenePresence sp = m_host.ParentGroup.Scene.GetScenePresence(m_host.OwnerID);
2258 OSDMap appearancePacked = sp.Appearance.Pack();
2259
2260 TaskInventoryItem item
2261 = SaveNotecard(notecardName, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true);
2262
2263 return new LSL_Key(item.AssetID.ToString());
2264 }
2265 else
2266 {
2267 return new LSL_Key(UUID.Zero.ToString());
2268 }
2269 }
2239 2270
2240 /// <summary> 2271 /// <summary>
2241 /// Get current region's map texture UUID 2272 /// Get current region's map texture UUID
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 868af27..92473ae 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -176,6 +176,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
176 void osNpcSay(key npc, string message); 176 void osNpcSay(key npc, string message);
177 void osNpcRemove(key npc); 177 void osNpcRemove(key npc);
178 178
179 LSL_Key osOwnerSaveAppearance(string notecardName);
180
179 key osGetMapTexture(); 181 key osGetMapTexture();
180 key osGetRegionMapTexture(string regionName); 182 key osGetRegionMapTexture(string regionName);
181 LSL_List osGetRegionStats(); 183 LSL_List osGetRegionStats();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index 959b5d5..4b21c88 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -508,6 +508,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
508 m_OSSL_Functions.osNpcRemove(npc); 508 m_OSSL_Functions.osNpcRemove(npc);
509 } 509 }
510 510
511 public LSL_Key osOwnerSaveAppearance(string notecardName)
512 {
513 return m_OSSL_Functions.osOwnerSaveAppearance(notecardName);
514 }
515
511 public OSSLPrim Prim; 516 public OSSLPrim Prim;
512 517
513 [Serializable] 518 [Serializable]
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
new file mode 100644
index 0000000..fc8b551
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAppearanceTest.cs
@@ -0,0 +1,105 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Text;
31using Nini.Config;
32using NUnit.Framework;
33using OpenMetaverse;
34using OpenMetaverse.Assets;
35using OpenMetaverse.StructuredData;
36using OpenSim.Framework;
37using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
38using OpenSim.Region.Framework.Scenes;
39using OpenSim.Region.ScriptEngine.Shared;
40using OpenSim.Region.ScriptEngine.Shared.Api;
41using OpenSim.Services.Interfaces;
42using OpenSim.Tests.Common;
43using OpenSim.Tests.Common.Mock;
44
45namespace OpenSim.Region.ScriptEngine.Shared.Tests
46{
47 /// <summary>
48 /// Tests for OSSL_Api
49 /// </summary>
50 [TestFixture]
51 public class OSSL_ApiAppearanceTest
52 {
53 [Test]
54 public void TestOsOwnerSaveAppearance()
55 {
56 TestHelpers.InMethod();
57// log4net.Config.XmlConfigurator.Configure();
58
59 IConfigSource initConfigSource = new IniConfigSource();
60 IConfig config = initConfigSource.AddConfig("XEngine");
61 config.Set("Enabled", "true");
62 config.Set("AllowOSFunctions", "true");
63 config.Set("OSFunctionThreatLevel", "Severe");
64
65 UUID userId = TestHelpers.ParseTail(0x1);
66 float newHeight = 1.9f;
67
68 Scene scene = SceneHelpers.SetupScene();
69 SceneHelpers.SetupSceneModules(scene, new AvatarFactoryModule());
70 ScenePresence sp = SceneHelpers.AddScenePresence(scene, userId);
71 sp.Appearance.AvatarHeight = newHeight;
72 SceneObjectGroup so = SceneHelpers.CreateSceneObject(1, userId);
73 SceneObjectPart part = so.RootPart;
74 scene.AddSceneObject(so);
75
76 XEngine.XEngine engine = new XEngine.XEngine();
77 engine.Initialise(initConfigSource);
78 engine.AddRegion(scene);
79
80 OSSL_Api osslApi = new OSSL_Api();
81 osslApi.Initialize(engine, part, part.LocalId, part.UUID);
82
83 string notecardName = "appearanceNc";
84
85 osslApi.osOwnerSaveAppearance(notecardName);
86
87 IList<TaskInventoryItem> items = part.Inventory.GetInventoryItems(notecardName);
88 Assert.That(items.Count, Is.EqualTo(1));
89
90 TaskInventoryItem ncItem = items[0];
91 Assert.That(ncItem.Name, Is.EqualTo(notecardName));
92
93 AssetBase ncAsset = scene.AssetService.Get(ncItem.AssetID.ToString());
94 Assert.That(ncAsset, Is.Not.Null);
95
96 AssetNotecard anc = new AssetNotecard(UUID.Zero, ncAsset.Data);
97 anc.Decode();
98 OSDMap appearanceOsd = (OSDMap)OSDParser.DeserializeLLSDXml(anc.BodyText);
99 AvatarAppearance savedAppearance = new AvatarAppearance();
100 savedAppearance.Unpack(appearanceOsd);
101
102 Assert.That(savedAppearance.AvatarHeight, Is.EqualTo(sp.Appearance.AvatarHeight));
103 }
104 }
105} \ No newline at end of file