diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/GridAssetClient.cs | 320 | ||||
-rw-r--r-- | OpenSim/Grid/AssetServer/RestService.cs | 218 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | 26 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs | 114 |
4 files changed, 339 insertions, 339 deletions
diff --git a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs index fc77431..7483582 100644 --- a/OpenSim/Framework/Communications/Cache/GridAssetClient.cs +++ b/OpenSim/Framework/Communications/Cache/GridAssetClient.cs | |||
@@ -1,160 +1,160 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | 2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Threading; | 30 | using System.Threading; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using System.Xml.Serialization; | 32 | using System.Xml.Serialization; |
33 | 33 | ||
34 | using libsecondlife; | 34 | using libsecondlife; |
35 | 35 | ||
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | using OpenSim.Framework.Console; | 37 | using OpenSim.Framework.Console; |
38 | using OpenSim.Framework.Interfaces; | 38 | using OpenSim.Framework.Interfaces; |
39 | using OpenSim.Framework.Types; | 39 | using OpenSim.Framework.Types; |
40 | using OpenSim.Framework.Utilities; | 40 | using OpenSim.Framework.Utilities; |
41 | using OpenSim.Framework.Communications; | 41 | using OpenSim.Framework.Communications; |
42 | 42 | ||
43 | namespace OpenSim.Framework.Communications.Cache | 43 | namespace OpenSim.Framework.Communications.Cache |
44 | { | 44 | { |
45 | public class GridAssetClient : IAssetServer | 45 | public class GridAssetClient : IAssetServer |
46 | { | 46 | { |
47 | private string _assetServerUrl; | 47 | private string _assetServerUrl; |
48 | private IAssetReceiver _receiver; | 48 | private IAssetReceiver _receiver; |
49 | 49 | ||
50 | public GridAssetClient(string serverUrl) | 50 | public GridAssetClient(string serverUrl) |
51 | { | 51 | { |
52 | _assetServerUrl = serverUrl; | 52 | _assetServerUrl = serverUrl; |
53 | } | 53 | } |
54 | 54 | ||
55 | #region IAssetServer Members | 55 | #region IAssetServer Members |
56 | 56 | ||
57 | public void SetReceiver(IAssetReceiver receiver) | 57 | public void SetReceiver(IAssetReceiver receiver) |
58 | { | 58 | { |
59 | _receiver = receiver; | 59 | _receiver = receiver; |
60 | } | 60 | } |
61 | 61 | ||
62 | public void FetchAsset(LLUUID assetID, bool isTexture) | 62 | public void FetchAsset(LLUUID assetID, bool isTexture) |
63 | { | 63 | { |
64 | Stream s = null; | 64 | Stream s = null; |
65 | try | 65 | try |
66 | { | 66 | { |
67 | 67 | ||
68 | MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString()); | 68 | MainLog.Instance.Debug("ASSETCACHE", "Querying for {0}", assetID.ToString()); |
69 | 69 | ||
70 | RestClient rc = new RestClient(_assetServerUrl); | 70 | RestClient rc = new RestClient(_assetServerUrl); |
71 | rc.AddResourcePath("assets"); | 71 | rc.AddResourcePath("assets"); |
72 | rc.AddResourcePath(assetID.ToString()); | 72 | rc.AddResourcePath(assetID.ToString()); |
73 | if (isTexture) | 73 | if (isTexture) |
74 | rc.AddQueryParameter("texture"); | 74 | rc.AddQueryParameter("texture"); |
75 | 75 | ||
76 | rc.RequestMethod = "GET"; | 76 | rc.RequestMethod = "GET"; |
77 | s = rc.Request(); | 77 | s = rc.Request(); |
78 | 78 | ||
79 | if (s.Length > 0) | 79 | if (s.Length > 0) |
80 | { | 80 | { |
81 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 81 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
82 | AssetBase asset = (AssetBase)xs.Deserialize(s); | 82 | AssetBase asset = (AssetBase)xs.Deserialize(s); |
83 | 83 | ||
84 | _receiver.AssetReceived(asset, isTexture); | 84 | _receiver.AssetReceived(asset, isTexture); |
85 | } | 85 | } |
86 | else | 86 | else |
87 | { | 87 | { |
88 | MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString()); | 88 | MainLog.Instance.Debug("ASSETCACHE", "Asset not found {0}", assetID.ToString()); |
89 | _receiver.AssetNotFound(assetID); | 89 | _receiver.AssetNotFound(assetID); |
90 | } | 90 | } |
91 | } | 91 | } |
92 | catch (Exception e) | 92 | catch (Exception e) |
93 | { | 93 | { |
94 | MainLog.Instance.Error("ASSETCACHE", e.Message); | 94 | MainLog.Instance.Error("ASSETCACHE", e.Message); |
95 | MainLog.Instance.Error("ASSETCACHE", e.StackTrace); | 95 | MainLog.Instance.Error("ASSETCACHE", e.StackTrace); |
96 | } | 96 | } |
97 | } | 97 | } |
98 | 98 | ||
99 | public void UpdateAsset(AssetBase asset) | 99 | public void UpdateAsset(AssetBase asset) |
100 | { | 100 | { |
101 | throw new Exception("The method or operation is not implemented."); | 101 | throw new Exception("The method or operation is not implemented."); |
102 | } | 102 | } |
103 | 103 | ||
104 | public void StoreAndCommitAsset(AssetBase asset) | 104 | public void StoreAndCommitAsset(AssetBase asset) |
105 | { | 105 | { |
106 | try | 106 | try |
107 | { | 107 | { |
108 | MemoryStream s = new MemoryStream(); | 108 | MemoryStream s = new MemoryStream(); |
109 | 109 | ||
110 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 110 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
111 | xs.Serialize(s, asset); | 111 | xs.Serialize(s, asset); |
112 | RestClient rc = new RestClient(_assetServerUrl); | 112 | RestClient rc = new RestClient(_assetServerUrl); |
113 | rc.AddResourcePath("assets"); | 113 | rc.AddResourcePath("assets"); |
114 | rc.RequestMethod = "POST"; | 114 | rc.RequestMethod = "POST"; |
115 | rc.Request(s); | 115 | rc.Request(s); |
116 | } | 116 | } |
117 | catch (Exception e) | 117 | catch (Exception e) |
118 | { | 118 | { |
119 | MainLog.Instance.Error("ASSETS", e.Message); | 119 | MainLog.Instance.Error("ASSETS", e.Message); |
120 | } | 120 | } |
121 | } | 121 | } |
122 | 122 | ||
123 | public void Close() | 123 | public void Close() |
124 | { | 124 | { |
125 | throw new Exception("The method or operation is not implemented."); | 125 | throw new Exception("The method or operation is not implemented."); |
126 | } | 126 | } |
127 | 127 | ||
128 | public void LoadAsset(AssetBase info, bool image, string filename) | 128 | public void LoadAsset(AssetBase info, bool image, string filename) |
129 | { | 129 | { |
130 | throw new Exception("The method or operation is not implemented."); | 130 | throw new Exception("The method or operation is not implemented."); |
131 | } | 131 | } |
132 | 132 | ||
133 | public System.Collections.Generic.List<AssetBase> GetDefaultAssets() | 133 | public System.Collections.Generic.List<AssetBase> GetDefaultAssets() |
134 | { | 134 | { |
135 | throw new Exception("The method or operation is not implemented."); | 135 | throw new Exception("The method or operation is not implemented."); |
136 | } | 136 | } |
137 | 137 | ||
138 | public AssetBase CreateImageAsset(string assetIdStr, string name, string filename) | 138 | public AssetBase CreateImageAsset(string assetIdStr, string name, string filename) |
139 | { | 139 | { |
140 | throw new Exception("The method or operation is not implemented."); | 140 | throw new Exception("The method or operation is not implemented."); |
141 | } | 141 | } |
142 | 142 | ||
143 | public void ForEachDefaultAsset(Action<AssetBase> action) | 143 | public void ForEachDefaultAsset(Action<AssetBase> action) |
144 | { | 144 | { |
145 | throw new Exception("The method or operation is not implemented."); | 145 | throw new Exception("The method or operation is not implemented."); |
146 | } | 146 | } |
147 | 147 | ||
148 | public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage) | 148 | public AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage) |
149 | { | 149 | { |
150 | throw new Exception("The method or operation is not implemented."); | 150 | throw new Exception("The method or operation is not implemented."); |
151 | } | 151 | } |
152 | 152 | ||
153 | public void ForEachXmlAsset(Action<AssetBase> action) | 153 | public void ForEachXmlAsset(Action<AssetBase> action) |
154 | { | 154 | { |
155 | throw new Exception("The method or operation is not implemented."); | 155 | throw new Exception("The method or operation is not implemented."); |
156 | } | 156 | } |
157 | 157 | ||
158 | #endregion | 158 | #endregion |
159 | } | 159 | } |
160 | } | 160 | } |
diff --git a/OpenSim/Grid/AssetServer/RestService.cs b/OpenSim/Grid/AssetServer/RestService.cs index 88a1668..e4f770d 100644 --- a/OpenSim/Grid/AssetServer/RestService.cs +++ b/OpenSim/Grid/AssetServer/RestService.cs | |||
@@ -1,109 +1,109 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.IO; | 2 | using System.IO; |
3 | using System.Xml; | 3 | using System.Xml; |
4 | using System.Xml.Serialization; | 4 | using System.Xml.Serialization; |
5 | using System.Text; | 5 | using System.Text; |
6 | 6 | ||
7 | using libsecondlife; | 7 | using libsecondlife; |
8 | using OpenSim.Framework.Types; | 8 | using OpenSim.Framework.Types; |
9 | using OpenSim.Framework.Servers; | 9 | using OpenSim.Framework.Servers; |
10 | using OpenSim.Framework.Interfaces; | 10 | using OpenSim.Framework.Interfaces; |
11 | using OpenSim.Framework.Console; | 11 | using OpenSim.Framework.Console; |
12 | 12 | ||
13 | namespace OpenSim.Grid.AssetServer | 13 | namespace OpenSim.Grid.AssetServer |
14 | { | 14 | { |
15 | public class GetAssetStreamHandler : BaseStreamHandler | 15 | public class GetAssetStreamHandler : BaseStreamHandler |
16 | { | 16 | { |
17 | OpenAsset_Main m_assetManager; | 17 | OpenAsset_Main m_assetManager; |
18 | IAssetProvider m_assetProvider; | 18 | IAssetProvider m_assetProvider; |
19 | 19 | ||
20 | override public byte[] Handle(string path, Stream request) | 20 | override public byte[] Handle(string path, Stream request) |
21 | { | 21 | { |
22 | string param = GetParam(path); | 22 | string param = GetParam(path); |
23 | byte[] result = new byte[] { }; | 23 | byte[] result = new byte[] { }; |
24 | try { | 24 | try { |
25 | 25 | ||
26 | string[] p = param.Split(new char[] { '/', '?', '&' }, StringSplitOptions.RemoveEmptyEntries); | 26 | string[] p = param.Split(new char[] { '/', '?', '&' }, StringSplitOptions.RemoveEmptyEntries); |
27 | 27 | ||
28 | if (p.Length > 0) | 28 | if (p.Length > 0) |
29 | { | 29 | { |
30 | LLUUID assetID; | 30 | LLUUID assetID; |
31 | bool isTexture = false; | 31 | bool isTexture = false; |
32 | LLUUID.TryParse(p[0], out assetID); | 32 | LLUUID.TryParse(p[0], out assetID); |
33 | if (p.Length > 1) | 33 | if (p.Length > 1) |
34 | { | 34 | { |
35 | if (string.Compare(p[1], "texture", true) == 0) | 35 | if (string.Compare(p[1], "texture", true) == 0) |
36 | isTexture = true; | 36 | isTexture = true; |
37 | } | 37 | } |
38 | 38 | ||
39 | 39 | ||
40 | AssetBase asset = m_assetProvider.FetchAsset(assetID); | 40 | AssetBase asset = m_assetProvider.FetchAsset(assetID); |
41 | if (asset != null) | 41 | if (asset != null) |
42 | { | 42 | { |
43 | MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name); | 43 | MainLog.Instance.Debug("REST", "GET:/asset found {0}, {1}", assetID, asset.Name); |
44 | 44 | ||
45 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 45 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
46 | MemoryStream ms = new MemoryStream(); | 46 | MemoryStream ms = new MemoryStream(); |
47 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); | 47 | XmlTextWriter xw = new XmlTextWriter(ms, Encoding.UTF8); |
48 | xw.Formatting = Formatting.Indented; | 48 | xw.Formatting = Formatting.Indented; |
49 | xs.Serialize(xw, asset); | 49 | xs.Serialize(xw, asset); |
50 | xw.Flush(); | 50 | xw.Flush(); |
51 | 51 | ||
52 | ms.Seek(0, SeekOrigin.Begin); | 52 | ms.Seek(0, SeekOrigin.Begin); |
53 | StreamReader sr = new StreamReader(ms); | 53 | StreamReader sr = new StreamReader(ms); |
54 | 54 | ||
55 | result = ms.GetBuffer(); | 55 | result = ms.GetBuffer(); |
56 | Array.Resize<byte>(ref result, (int)ms.Length); | 56 | Array.Resize<byte>(ref result, (int)ms.Length); |
57 | } | 57 | } |
58 | else | 58 | else |
59 | { | 59 | { |
60 | MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID); | 60 | MainLog.Instance.Verbose("REST", "GET:/asset failed to find {0}", assetID); |
61 | } | 61 | } |
62 | } | 62 | } |
63 | } | 63 | } |
64 | catch (Exception e) | 64 | catch (Exception e) |
65 | { | 65 | { |
66 | MainLog.Instance.Error(e.ToString()); | 66 | MainLog.Instance.Error(e.ToString()); |
67 | } | 67 | } |
68 | return result; | 68 | return result; |
69 | } | 69 | } |
70 | 70 | ||
71 | public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) | 71 | public GetAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) |
72 | : base("GET", "/assets" ) | 72 | : base("GET", "/assets" ) |
73 | { | 73 | { |
74 | m_assetManager = assetManager; | 74 | m_assetManager = assetManager; |
75 | m_assetProvider = assetProvider; | 75 | m_assetProvider = assetProvider; |
76 | } | 76 | } |
77 | } | 77 | } |
78 | 78 | ||
79 | public class PostAssetStreamHandler : BaseStreamHandler | 79 | public class PostAssetStreamHandler : BaseStreamHandler |
80 | { | 80 | { |
81 | OpenAsset_Main m_assetManager; | 81 | OpenAsset_Main m_assetManager; |
82 | IAssetProvider m_assetProvider; | 82 | IAssetProvider m_assetProvider; |
83 | 83 | ||
84 | override public byte[] Handle(string path, Stream request) | 84 | override public byte[] Handle(string path, Stream request) |
85 | { | 85 | { |
86 | string param = GetParam(path); | 86 | string param = GetParam(path); |
87 | 87 | ||
88 | LLUUID assetId; | 88 | LLUUID assetId; |
89 | if(param.Length > 0) | 89 | if(param.Length > 0) |
90 | LLUUID.TryParse(param, out assetId); | 90 | LLUUID.TryParse(param, out assetId); |
91 | byte[] txBuffer = new byte[4096]; | 91 | byte[] txBuffer = new byte[4096]; |
92 | 92 | ||
93 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); | 93 | XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); |
94 | AssetBase asset = (AssetBase)xs.Deserialize(request); | 94 | AssetBase asset = (AssetBase)xs.Deserialize(request); |
95 | 95 | ||
96 | MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID); | 96 | MainLog.Instance.Verbose("REST", "StoreAndCommitAsset {0}", asset.FullID); |
97 | m_assetProvider.CreateAsset(asset); | 97 | m_assetProvider.CreateAsset(asset); |
98 | 98 | ||
99 | return new byte[] { }; | 99 | return new byte[] { }; |
100 | } | 100 | } |
101 | 101 | ||
102 | public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) | 102 | public PostAssetStreamHandler(OpenAsset_Main assetManager, IAssetProvider assetProvider) |
103 | : base("POST", "/assets") | 103 | : base("POST", "/assets") |
104 | { | 104 | { |
105 | m_assetManager = assetManager; | 105 | m_assetManager = assetManager; |
106 | m_assetProvider = assetProvider; | 106 | m_assetProvider = assetProvider; |
107 | } | 107 | } |
108 | } | 108 | } |
109 | } | 109 | } |
diff --git a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs index b6f24c3..28a5b4f 100644 --- a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs +++ b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | |||
@@ -1,13 +1,13 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using OpenSim.Framework.Types; | 5 | using OpenSim.Framework.Types; |
6 | 6 | ||
7 | namespace OpenSim.Region.Environment.Interfaces | 7 | namespace OpenSim.Region.Environment.Interfaces |
8 | { | 8 | { |
9 | public interface IAvatarFactory : IRegionModule | 9 | public interface IAvatarFactory : IRegionModule |
10 | { | 10 | { |
11 | bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams); | 11 | bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams); |
12 | } | 12 | } |
13 | } | 13 | } |
diff --git a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs index f825b7a..cb8c758 100644 --- a/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs +++ b/OpenSim/Region/Environment/Modules/AvatarFactoryModule.cs | |||
@@ -1,57 +1,57 @@ | |||
1 | using System; | 1 | using System; |
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | using libsecondlife; | 4 | using libsecondlife; |
5 | using Nini.Config; | 5 | using Nini.Config; |
6 | using OpenSim.Framework.Types; | 6 | using OpenSim.Framework.Types; |
7 | using OpenSim.Region.Environment.Interfaces; | 7 | using OpenSim.Region.Environment.Interfaces; |
8 | using OpenSim.Region.Environment.Scenes; | 8 | using OpenSim.Region.Environment.Scenes; |
9 | 9 | ||
10 | namespace OpenSim.Region.Environment.Modules | 10 | namespace OpenSim.Region.Environment.Modules |
11 | { | 11 | { |
12 | public class AvatarFactoryModule : IAvatarFactory | 12 | public class AvatarFactoryModule : IAvatarFactory |
13 | { | 13 | { |
14 | public bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams) | 14 | public bool TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams) |
15 | { | 15 | { |
16 | GetDefaultAvatarAppearance(out wearables, out visualParams); | 16 | GetDefaultAvatarAppearance(out wearables, out visualParams); |
17 | return true; | 17 | return true; |
18 | } | 18 | } |
19 | 19 | ||
20 | public void Initialise(Scene scene, IConfigSource source) | 20 | public void Initialise(Scene scene, IConfigSource source) |
21 | { | 21 | { |
22 | scene.RegisterModuleInterface<IAvatarFactory>(this); | 22 | scene.RegisterModuleInterface<IAvatarFactory>(this); |
23 | } | 23 | } |
24 | 24 | ||
25 | public void PostInitialise() | 25 | public void PostInitialise() |
26 | { | 26 | { |
27 | } | 27 | } |
28 | 28 | ||
29 | public void Close() | 29 | public void Close() |
30 | { | 30 | { |
31 | } | 31 | } |
32 | 32 | ||
33 | public string Name | 33 | public string Name |
34 | { | 34 | { |
35 | get { return "Default Avatar Factory"; } | 35 | get { return "Default Avatar Factory"; } |
36 | } | 36 | } |
37 | 37 | ||
38 | public bool IsSharedModule | 38 | public bool IsSharedModule |
39 | { | 39 | { |
40 | get { return true; } | 40 | get { return true; } |
41 | } | 41 | } |
42 | 42 | ||
43 | public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) | 43 | public static void GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) |
44 | { | 44 | { |
45 | visualParams = new byte[218]; | 45 | visualParams = new byte[218]; |
46 | for (int i = 0; i < 218; i++) | 46 | for (int i = 0; i < 218; i++) |
47 | { | 47 | { |
48 | visualParams[i] = 100; | 48 | visualParams[i] = 100; |
49 | } | 49 | } |
50 | 50 | ||
51 | wearables = AvatarWearable.DefaultWearables; | 51 | wearables = AvatarWearable.DefaultWearables; |
52 | } | 52 | } |
53 | } | 53 | } |
54 | 54 | ||
55 | 55 | ||
56 | 56 | ||
57 | } | 57 | } |