diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/AvatarAppearance.cs | 7 | ||||
-rw-r--r-- | OpenSim/Grid/UserServer.Modules/UserServerAvatarAppearanceModule.cs | 7 |
2 files changed, 13 insertions, 1 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 1fb01ba..940ae3b 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -510,6 +510,13 @@ namespace OpenSim.Framework | |||
510 | if (te != null && te.Length > 0) | 510 | if (te != null && te.Length > 0) |
511 | Texture = new Primitive.TextureEntry(te, 0, te.Length); | 511 | Texture = new Primitive.TextureEntry(te, 0, te.Length); |
512 | } | 512 | } |
513 | else | ||
514 | { | ||
515 | // We shouldn't be receiving appearance hashtables without a TextureEntry, | ||
516 | // but in case we do this will prevent a failure when saving to the database | ||
517 | Texture = GetDefaultTexture(); | ||
518 | } | ||
519 | |||
513 | 520 | ||
514 | AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); | 521 | AvatarHeight = (float)Convert.ToDouble((string)h["avatar_height"]); |
515 | 522 | ||
diff --git a/OpenSim/Grid/UserServer.Modules/UserServerAvatarAppearanceModule.cs b/OpenSim/Grid/UserServer.Modules/UserServerAvatarAppearanceModule.cs index 7941679..88918d1 100644 --- a/OpenSim/Grid/UserServer.Modules/UserServerAvatarAppearanceModule.cs +++ b/OpenSim/Grid/UserServer.Modules/UserServerAvatarAppearanceModule.cs | |||
@@ -110,7 +110,12 @@ namespace OpenSim.Grid.UserServer.Modules | |||
110 | if (requestData.Contains("owner")) | 110 | if (requestData.Contains("owner")) |
111 | { | 111 | { |
112 | AvatarAppearance appearance = new AvatarAppearance(requestData); | 112 | AvatarAppearance appearance = new AvatarAppearance(requestData); |
113 | m_userDataBaseService.UpdateUserAppearance(new UUID((string)requestData["owner"]), appearance); | 113 | |
114 | // TODO: Sometime in the future we may have a database layer that is capable of updating appearance when | ||
115 | // the TextureEntry is null. When that happens, this check can be removed | ||
116 | if (appearance.Texture != null) | ||
117 | m_userDataBaseService.UpdateUserAppearance(new UUID((string)requestData["owner"]), appearance); | ||
118 | |||
114 | responseData = new Hashtable(); | 119 | responseData = new Hashtable(); |
115 | responseData["returnString"] = "TRUE"; | 120 | responseData["returnString"] = "TRUE"; |
116 | } | 121 | } |