diff options
Diffstat (limited to 'OpenSim')
8 files changed, 478 insertions, 229 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index fcc7a85..e85f270 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -183,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
183 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); | 183 | sp.ControllingClient.SendLocalTeleport(position, lookAt, teleportFlags); |
184 | sp.Teleport(position); | 184 | sp.Teleport(position); |
185 | } | 185 | } |
186 | else | 186 | else // Another region possibly in another simulator |
187 | { | 187 | { |
188 | uint x = 0, y = 0; | 188 | uint x = 0, y = 0; |
189 | Utils.LongToUInts(regionHandle, out x, out y); | 189 | Utils.LongToUInts(regionHandle, out x, out y); |
@@ -191,15 +191,6 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
191 | 191 | ||
192 | if (reg != null) | 192 | if (reg != null) |
193 | { | 193 | { |
194 | m_log.DebugFormat( | ||
195 | "[ENTITY TRANSFER MODULE]: RequestTeleportToLocation to {0} in {1}", | ||
196 | position, reg.RegionName); | ||
197 | |||
198 | uint newRegionX = (uint)(reg.RegionHandle >> 40); | ||
199 | uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); | ||
200 | uint oldRegionX = (uint)(sp.Scene.RegionInfo.RegionHandle >> 40); | ||
201 | uint oldRegionY = (((uint)(sp.Scene.RegionInfo.RegionHandle)) >> 8); | ||
202 | |||
203 | GridRegion finalDestination = GetFinalDestination(reg); | 194 | GridRegion finalDestination = GetFinalDestination(reg); |
204 | if (finalDestination == null) | 195 | if (finalDestination == null) |
205 | { | 196 | { |
@@ -207,220 +198,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
207 | sp.ControllingClient.SendTeleportFailed("Problem at destination"); | 198 | sp.ControllingClient.SendTeleportFailed("Problem at destination"); |
208 | return; | 199 | return; |
209 | } | 200 | } |
210 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is x={0} y={1} uuid={2}", finalDestination.RegionLocX, finalDestination.RegionLocY, finalDestination.RegionID); | 201 | m_log.DebugFormat("[ENTITY TRANSFER MODULE]: Final destination is x={0} y={1} uuid={2}", |
211 | ulong destinationHandle = finalDestination.RegionHandle; | 202 | finalDestination.RegionLocX / Constants.RegionSize, finalDestination.RegionLocY / Constants.RegionSize, finalDestination.RegionID); |
212 | 203 | ||
213 | if (eq == null) | 204 | // |
214 | sp.ControllingClient.SendTeleportLocationStart(); | 205 | // This is it |
215 | 206 | // | |
216 | // Let's do DNS resolution only once in this process, please! | 207 | DoTeleport(sp, reg, finalDestination, position, lookAt, teleportFlags, eq); |
217 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, | 208 | // |
218 | // it's actually doing a lot of work. | 209 | // |
219 | IPEndPoint endPoint = finalDestination.ExternalEndPoint; | 210 | // |
220 | if (endPoint.Address == null) | ||
221 | { | ||
222 | // Couldn't resolve the name. Can't TP, because the viewer wants IP addresses. | ||
223 | destRegionUp = false; | ||
224 | } | ||
225 | |||
226 | if (destRegionUp) | ||
227 | { | ||
228 | // Fixing a bug where teleporting while sitting results in the avatar ending up removed from | ||
229 | // both regions | ||
230 | if (sp.ParentID != (uint)0) | ||
231 | sp.StandUp(); | ||
232 | |||
233 | if (!sp.ValidateAttachments()) | ||
234 | { | ||
235 | sp.ControllingClient.SendTeleportFailed("Inconsistent attachment state"); | ||
236 | return; | ||
237 | } | ||
238 | |||
239 | // the avatar.Close below will clear the child region list. We need this below for (possibly) | ||
240 | // closing the child agents, so save it here (we need a copy as it is Clear()-ed). | ||
241 | //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList()); | ||
242 | // Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport | ||
243 | // failure at this point (unlike a border crossing failure). So perhaps this can never fail | ||
244 | // once we reach here... | ||
245 | //avatar.Scene.RemoveCapsHandler(avatar.UUID); | ||
246 | |||
247 | string capsPath = String.Empty; | ||
248 | |||
249 | AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | ||
250 | AgentCircuitData agentCircuit = sp.ControllingClient.RequestClientInfo(); | ||
251 | agentCircuit.startpos = position; | ||
252 | agentCircuit.child = true; | ||
253 | agentCircuit.Appearance = sp.Appearance; | ||
254 | if (currentAgentCircuit != null) | ||
255 | agentCircuit.ServiceURLs = currentAgentCircuit.ServiceURLs; | ||
256 | |||
257 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) | ||
258 | { | ||
259 | // brand new agent, let's create a new caps seed | ||
260 | agentCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath(); | ||
261 | } | ||
262 | |||
263 | string reason = String.Empty; | ||
264 | |||
265 | // Let's create an agent there if one doesn't exist yet. | ||
266 | if (!CreateAgent(reg, finalDestination, agentCircuit, teleportFlags, out reason)) | ||
267 | { | ||
268 | sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}", | ||
269 | reason)); | ||
270 | return; | ||
271 | } | ||
272 | |||
273 | // OK, it got this agent. Let's close some child agents | ||
274 | sp.CloseChildAgents(newRegionX, newRegionY); | ||
275 | |||
276 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) | ||
277 | { | ||
278 | #region IP Translation for NAT | ||
279 | IClientIPEndpoint ipepClient; | ||
280 | if (sp.ClientView.TryGet(out ipepClient)) | ||
281 | { | ||
282 | capsPath | ||
283 | = "http://" | ||
284 | + NetworkUtil.GetHostFor(ipepClient.EndPoint, finalDestination.ExternalHostName) | ||
285 | + ":" | ||
286 | + finalDestination.HttpPort | ||
287 | + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath); | ||
288 | } | ||
289 | else | ||
290 | { | ||
291 | capsPath | ||
292 | = "http://" | ||
293 | + finalDestination.ExternalHostName | ||
294 | + ":" | ||
295 | + finalDestination.HttpPort | ||
296 | + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath); | ||
297 | } | ||
298 | #endregion | ||
299 | |||
300 | if (eq != null) | ||
301 | { | ||
302 | #region IP Translation for NAT | ||
303 | // Uses ipepClient above | ||
304 | if (sp.ClientView.TryGet(out ipepClient)) | ||
305 | { | ||
306 | endPoint.Address = NetworkUtil.GetIPFor(ipepClient.EndPoint, endPoint.Address); | ||
307 | } | ||
308 | #endregion | ||
309 | |||
310 | eq.EnableSimulator(destinationHandle, endPoint, sp.UUID); | ||
311 | |||
312 | // ES makes the client send a UseCircuitCode message to the destination, | ||
313 | // which triggers a bunch of things there. | ||
314 | // So let's wait | ||
315 | Thread.Sleep(2000); | ||
316 | |||
317 | eq.EstablishAgentCommunication(sp.UUID, endPoint, capsPath); | ||
318 | |||
319 | } | ||
320 | else | ||
321 | { | ||
322 | sp.ControllingClient.InformClientOfNeighbour(destinationHandle, endPoint); | ||
323 | } | ||
324 | } | ||
325 | else | ||
326 | { | ||
327 | agentCircuit.CapsPath = sp.Scene.CapsModule.GetChildSeed(sp.UUID, reg.RegionHandle); | ||
328 | capsPath = "http://" + finalDestination.ExternalHostName + ":" + finalDestination.HttpPort | ||
329 | + "/CAPS/" + agentCircuit.CapsPath + "0000/"; | ||
330 | } | ||
331 | |||
332 | // Expect avatar crossing is a heavy-duty function at the destination. | ||
333 | // That is where MakeRoot is called, which fetches appearance and inventory. | ||
334 | // Plus triggers OnMakeRoot, which spawns a series of asynchronous updates. | ||
335 | //m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId, | ||
336 | // position, false); | ||
337 | |||
338 | //{ | ||
339 | // avatar.ControllingClient.SendTeleportFailed("Problem with destination."); | ||
340 | // // We should close that agent we just created over at destination... | ||
341 | // List<ulong> lst = new List<ulong>(); | ||
342 | // lst.Add(reg.RegionHandle); | ||
343 | // SendCloseChildAgentAsync(avatar.UUID, lst); | ||
344 | // return; | ||
345 | //} | ||
346 | |||
347 | SetInTransit(sp.UUID); | ||
348 | |||
349 | // Let's send a full update of the agent. This is a synchronous call. | ||
350 | AgentData agent = new AgentData(); | ||
351 | sp.CopyTo(agent); | ||
352 | agent.Position = position; | ||
353 | SetCallbackURL(agent, sp.Scene.RegionInfo); | ||
354 | |||
355 | UpdateAgent(reg, finalDestination, agent); | ||
356 | |||
357 | m_log.DebugFormat( | ||
358 | "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); | ||
359 | |||
360 | |||
361 | if (eq != null) | ||
362 | { | ||
363 | eq.TeleportFinishEvent(destinationHandle, 13, endPoint, | ||
364 | 0, teleportFlags, capsPath, sp.UUID); | ||
365 | } | ||
366 | else | ||
367 | { | ||
368 | sp.ControllingClient.SendRegionTeleport(destinationHandle, 13, endPoint, 4, | ||
369 | teleportFlags, capsPath); | ||
370 | } | ||
371 | |||
372 | // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which | ||
373 | // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation | ||
374 | // that the client contacted the destination before we send the attachments and close things here. | ||
375 | if (!WaitForCallback(sp.UUID)) | ||
376 | { | ||
377 | // Client never contacted destination. Let's restore everything back | ||
378 | sp.ControllingClient.SendTeleportFailed("Problems connecting to destination."); | ||
379 | |||
380 | ResetFromTransit(sp.UUID); | ||
381 | |||
382 | // Yikes! We should just have a ref to scene here. | ||
383 | //sp.Scene.InformClientOfNeighbours(sp); | ||
384 | EnableChildAgents(sp); | ||
385 | |||
386 | // Finally, kill the agent we just created at the destination. | ||
387 | m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID); | ||
388 | |||
389 | return; | ||
390 | } | ||
391 | |||
392 | KillEntity(sp.Scene, sp.LocalId); | ||
393 | |||
394 | sp.MakeChildAgent(); | ||
395 | |||
396 | // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it | ||
397 | CrossAttachmentsIntoNewRegion(finalDestination, sp, true); | ||
398 | |||
399 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone | ||
400 | |||
401 | if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | ||
402 | { | ||
403 | Thread.Sleep(5000); | ||
404 | sp.Close(); | ||
405 | sp.Scene.IncomingCloseAgent(sp.UUID); | ||
406 | } | ||
407 | else | ||
408 | // now we have a child agent in this region. | ||
409 | sp.Reset(); | ||
410 | |||
411 | |||
412 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | ||
413 | if (sp.Scene.NeedSceneCacheClear(sp.UUID)) | ||
414 | { | ||
415 | m_log.DebugFormat( | ||
416 | "[ENTITY TRANSFER MODULE]: User {0} is going to another region, profile cache removed", | ||
417 | sp.UUID); | ||
418 | } | ||
419 | } | ||
420 | else | ||
421 | { | ||
422 | sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down"); | ||
423 | } | ||
424 | } | 211 | } |
425 | else | 212 | else |
426 | { | 213 | { |
@@ -450,6 +237,227 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
450 | } | 237 | } |
451 | } | 238 | } |
452 | 239 | ||
240 | protected void DoTeleport(ScenePresence sp, GridRegion reg, GridRegion finalDestination, Vector3 position, Vector3 lookAt, uint teleportFlags, IEventQueue eq) | ||
241 | { | ||
242 | m_log.DebugFormat( | ||
243 | "[ENTITY TRANSFER MODULE]: RequestTeleportToLocation to {0} in {1}", | ||
244 | position, reg.RegionName); | ||
245 | |||
246 | uint newRegionX = (uint)(reg.RegionHandle >> 40); | ||
247 | uint newRegionY = (((uint)(reg.RegionHandle)) >> 8); | ||
248 | uint oldRegionX = (uint)(sp.Scene.RegionInfo.RegionHandle >> 40); | ||
249 | uint oldRegionY = (((uint)(sp.Scene.RegionInfo.RegionHandle)) >> 8); | ||
250 | |||
251 | ulong destinationHandle = finalDestination.RegionHandle; | ||
252 | |||
253 | if (eq == null) | ||
254 | sp.ControllingClient.SendTeleportLocationStart(); | ||
255 | |||
256 | // Let's do DNS resolution only once in this process, please! | ||
257 | // This may be a costly operation. The reg.ExternalEndPoint field is not a passive field, | ||
258 | // it's actually doing a lot of work. | ||
259 | IPEndPoint endPoint = finalDestination.ExternalEndPoint; | ||
260 | if (endPoint.Address != null) | ||
261 | { | ||
262 | // Fixing a bug where teleporting while sitting results in the avatar ending up removed from | ||
263 | // both regions | ||
264 | if (sp.ParentID != (uint)0) | ||
265 | sp.StandUp(); | ||
266 | |||
267 | if (!sp.ValidateAttachments()) | ||
268 | { | ||
269 | sp.ControllingClient.SendTeleportFailed("Inconsistent attachment state"); | ||
270 | return; | ||
271 | } | ||
272 | |||
273 | // the avatar.Close below will clear the child region list. We need this below for (possibly) | ||
274 | // closing the child agents, so save it here (we need a copy as it is Clear()-ed). | ||
275 | //List<ulong> childRegions = new List<ulong>(avatar.GetKnownRegionList()); | ||
276 | // Compared to ScenePresence.CrossToNewRegion(), there's no obvious code to handle a teleport | ||
277 | // failure at this point (unlike a border crossing failure). So perhaps this can never fail | ||
278 | // once we reach here... | ||
279 | //avatar.Scene.RemoveCapsHandler(avatar.UUID); | ||
280 | |||
281 | string capsPath = String.Empty; | ||
282 | |||
283 | AgentCircuitData currentAgentCircuit = sp.Scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); | ||
284 | AgentCircuitData agentCircuit = sp.ControllingClient.RequestClientInfo(); | ||
285 | agentCircuit.startpos = position; | ||
286 | agentCircuit.child = true; | ||
287 | agentCircuit.Appearance = sp.Appearance; | ||
288 | if (currentAgentCircuit != null) | ||
289 | agentCircuit.ServiceURLs = currentAgentCircuit.ServiceURLs; | ||
290 | |||
291 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) | ||
292 | { | ||
293 | // brand new agent, let's create a new caps seed | ||
294 | agentCircuit.CapsPath = CapsUtil.GetRandomCapsObjectPath(); | ||
295 | } | ||
296 | |||
297 | string reason = String.Empty; | ||
298 | |||
299 | // Let's create an agent there if one doesn't exist yet. | ||
300 | if (!CreateAgent(reg, finalDestination, agentCircuit, teleportFlags, out reason)) | ||
301 | { | ||
302 | sp.ControllingClient.SendTeleportFailed(String.Format("Destination refused: {0}", | ||
303 | reason)); | ||
304 | return; | ||
305 | } | ||
306 | |||
307 | // OK, it got this agent. Let's close some child agents | ||
308 | sp.CloseChildAgents(newRegionX, newRegionY); | ||
309 | |||
310 | if (NeedsNewAgent(oldRegionX, newRegionX, oldRegionY, newRegionY)) | ||
311 | { | ||
312 | #region IP Translation for NAT | ||
313 | IClientIPEndpoint ipepClient; | ||
314 | if (sp.ClientView.TryGet(out ipepClient)) | ||
315 | { | ||
316 | capsPath | ||
317 | = "http://" | ||
318 | + NetworkUtil.GetHostFor(ipepClient.EndPoint, finalDestination.ExternalHostName) | ||
319 | + ":" | ||
320 | + finalDestination.HttpPort | ||
321 | + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath); | ||
322 | } | ||
323 | else | ||
324 | { | ||
325 | capsPath | ||
326 | = "http://" | ||
327 | + finalDestination.ExternalHostName | ||
328 | + ":" | ||
329 | + finalDestination.HttpPort | ||
330 | + CapsUtil.GetCapsSeedPath(agentCircuit.CapsPath); | ||
331 | } | ||
332 | #endregion | ||
333 | |||
334 | if (eq != null) | ||
335 | { | ||
336 | #region IP Translation for NAT | ||
337 | // Uses ipepClient above | ||
338 | if (sp.ClientView.TryGet(out ipepClient)) | ||
339 | { | ||
340 | endPoint.Address = NetworkUtil.GetIPFor(ipepClient.EndPoint, endPoint.Address); | ||
341 | } | ||
342 | #endregion | ||
343 | |||
344 | eq.EnableSimulator(destinationHandle, endPoint, sp.UUID); | ||
345 | |||
346 | // ES makes the client send a UseCircuitCode message to the destination, | ||
347 | // which triggers a bunch of things there. | ||
348 | // So let's wait | ||
349 | Thread.Sleep(2000); | ||
350 | |||
351 | eq.EstablishAgentCommunication(sp.UUID, endPoint, capsPath); | ||
352 | |||
353 | } | ||
354 | else | ||
355 | { | ||
356 | sp.ControllingClient.InformClientOfNeighbour(destinationHandle, endPoint); | ||
357 | } | ||
358 | } | ||
359 | else | ||
360 | { | ||
361 | agentCircuit.CapsPath = sp.Scene.CapsModule.GetChildSeed(sp.UUID, reg.RegionHandle); | ||
362 | capsPath = "http://" + finalDestination.ExternalHostName + ":" + finalDestination.HttpPort | ||
363 | + "/CAPS/" + agentCircuit.CapsPath + "0000/"; | ||
364 | } | ||
365 | |||
366 | // Expect avatar crossing is a heavy-duty function at the destination. | ||
367 | // That is where MakeRoot is called, which fetches appearance and inventory. | ||
368 | // Plus triggers OnMakeRoot, which spawns a series of asynchronous updates. | ||
369 | //m_commsProvider.InterRegion.ExpectAvatarCrossing(reg.RegionHandle, avatar.ControllingClient.AgentId, | ||
370 | // position, false); | ||
371 | |||
372 | //{ | ||
373 | // avatar.ControllingClient.SendTeleportFailed("Problem with destination."); | ||
374 | // // We should close that agent we just created over at destination... | ||
375 | // List<ulong> lst = new List<ulong>(); | ||
376 | // lst.Add(reg.RegionHandle); | ||
377 | // SendCloseChildAgentAsync(avatar.UUID, lst); | ||
378 | // return; | ||
379 | //} | ||
380 | |||
381 | SetInTransit(sp.UUID); | ||
382 | |||
383 | // Let's send a full update of the agent. This is a synchronous call. | ||
384 | AgentData agent = new AgentData(); | ||
385 | sp.CopyTo(agent); | ||
386 | agent.Position = position; | ||
387 | SetCallbackURL(agent, sp.Scene.RegionInfo); | ||
388 | |||
389 | UpdateAgent(reg, finalDestination, agent); | ||
390 | |||
391 | m_log.DebugFormat( | ||
392 | "[ENTITY TRANSFER MODULE]: Sending new CAPS seed url {0} to client {1}", capsPath, sp.UUID); | ||
393 | |||
394 | |||
395 | if (eq != null) | ||
396 | { | ||
397 | eq.TeleportFinishEvent(destinationHandle, 13, endPoint, | ||
398 | 0, teleportFlags, capsPath, sp.UUID); | ||
399 | } | ||
400 | else | ||
401 | { | ||
402 | sp.ControllingClient.SendRegionTeleport(destinationHandle, 13, endPoint, 4, | ||
403 | teleportFlags, capsPath); | ||
404 | } | ||
405 | |||
406 | // TeleportFinish makes the client send CompleteMovementIntoRegion (at the destination), which | ||
407 | // trigers a whole shebang of things there, including MakeRoot. So let's wait for confirmation | ||
408 | // that the client contacted the destination before we send the attachments and close things here. | ||
409 | if (!WaitForCallback(sp.UUID)) | ||
410 | { | ||
411 | // Client never contacted destination. Let's restore everything back | ||
412 | sp.ControllingClient.SendTeleportFailed("Problems connecting to destination."); | ||
413 | |||
414 | ResetFromTransit(sp.UUID); | ||
415 | |||
416 | // Yikes! We should just have a ref to scene here. | ||
417 | //sp.Scene.InformClientOfNeighbours(sp); | ||
418 | EnableChildAgents(sp); | ||
419 | |||
420 | // Finally, kill the agent we just created at the destination. | ||
421 | m_aScene.SimulationService.CloseAgent(finalDestination, sp.UUID); | ||
422 | |||
423 | return; | ||
424 | } | ||
425 | |||
426 | KillEntity(sp.Scene, sp.LocalId); | ||
427 | |||
428 | sp.MakeChildAgent(); | ||
429 | |||
430 | // CrossAttachmentsIntoNewRegion is a synchronous call. We shouldn't need to wait after it | ||
431 | CrossAttachmentsIntoNewRegion(finalDestination, sp, true); | ||
432 | |||
433 | // Finally, let's close this previously-known-as-root agent, when the jump is outside the view zone | ||
434 | |||
435 | if (NeedsClosing(oldRegionX, newRegionX, oldRegionY, newRegionY, reg)) | ||
436 | { | ||
437 | Thread.Sleep(5000); | ||
438 | sp.Close(); | ||
439 | sp.Scene.IncomingCloseAgent(sp.UUID); | ||
440 | } | ||
441 | else | ||
442 | // now we have a child agent in this region. | ||
443 | sp.Reset(); | ||
444 | |||
445 | |||
446 | // REFACTORING PROBLEM. Well, not a problem, but this method is HORRIBLE! | ||
447 | if (sp.Scene.NeedSceneCacheClear(sp.UUID)) | ||
448 | { | ||
449 | m_log.DebugFormat( | ||
450 | "[ENTITY TRANSFER MODULE]: User {0} is going to another region, profile cache removed", | ||
451 | sp.UUID); | ||
452 | } | ||
453 | } | ||
454 | else | ||
455 | { | ||
456 | sp.ControllingClient.SendTeleportFailed("Remote Region appears to be down"); | ||
457 | } | ||
458 | } | ||
459 | |||
460 | |||
453 | protected virtual bool CreateAgent(GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) | 461 | protected virtual bool CreateAgent(GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason) |
454 | { | 462 | { |
455 | return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); | 463 | return m_aScene.SimulationService.CreateAgent(finalDestination, agentCircuit, teleportFlags, out reason); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 101aea0..0e6323b 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -111,6 +111,55 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
111 | return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); | 111 | return m_aScene.SimulationService.CreateAgent(reg, agentCircuit, teleportFlags, out reason); |
112 | } | 112 | } |
113 | 113 | ||
114 | public override void TeleportHome(UUID id, IClientAPI client) | ||
115 | { | ||
116 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName); | ||
117 | |||
118 | // Let's find out if this is a foreign user or a local user | ||
119 | UserAccount account = m_aScene.UserAccountService.GetUserAccount(m_aScene.RegionInfo.ScopeID, id); | ||
120 | if (account != null) | ||
121 | { | ||
122 | // local grid user | ||
123 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: User is local"); | ||
124 | base.TeleportHome(id, client); | ||
125 | return; | ||
126 | } | ||
127 | |||
128 | // Foreign user wants to go home | ||
129 | // | ||
130 | AgentCircuitData aCircuit = ((Scene)(client.Scene)).AuthenticateHandler.GetAgentCircuitData(client.CircuitCode); | ||
131 | if (aCircuit == null || (aCircuit != null && !aCircuit.ServiceURLs.ContainsKey("GatewayURI"))) | ||
132 | { | ||
133 | client.SendTeleportFailed("Your information has been lost"); | ||
134 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Unable to locate agent's gateway information"); | ||
135 | return; | ||
136 | } | ||
137 | |||
138 | GridRegion homeGatekeeper = MakeRegion(aCircuit); | ||
139 | if (homeGatekeeper == null) | ||
140 | { | ||
141 | client.SendTeleportFailed("Your information has been lost"); | ||
142 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Agent's gateway information is malformed"); | ||
143 | return; | ||
144 | } | ||
145 | |||
146 | Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY; | ||
147 | GridRegion finalDestination = m_GatekeeperConnector.GetHomeRegion(homeGatekeeper, aCircuit.AgentID, out position, out lookAt); | ||
148 | } | ||
114 | #endregion | 149 | #endregion |
150 | |||
151 | private GridRegion MakeRegion(AgentCircuitData aCircuit) | ||
152 | { | ||
153 | GridRegion region = new GridRegion(); | ||
154 | |||
155 | Uri uri = null; | ||
156 | if (!Uri.TryCreate(aCircuit.ServiceURLs["GatewayURI"].ToString(), UriKind.Absolute, out uri)) | ||
157 | return null; | ||
158 | |||
159 | region.ExternalHostName = uri.Host; | ||
160 | region.HttpPort = (uint)uri.Port; | ||
161 | region.RegionName = string.Empty; | ||
162 | return region; | ||
163 | } | ||
115 | } | 164 | } |
116 | } | 165 | } |
diff --git a/OpenSim/Server/Handlers/Hypergrid/GatekeeperServerConnector.cs b/OpenSim/Server/Handlers/Hypergrid/GatekeeperServerConnector.cs index c56ea3f..f03d33a 100644 --- a/OpenSim/Server/Handlers/Hypergrid/GatekeeperServerConnector.cs +++ b/OpenSim/Server/Handlers/Hypergrid/GatekeeperServerConnector.cs | |||
@@ -63,6 +63,7 @@ namespace OpenSim.Server.Handlers.Hypergrid | |||
63 | HypergridHandlers hghandlers = new HypergridHandlers(m_GatekeeperService); | 63 | HypergridHandlers hghandlers = new HypergridHandlers(m_GatekeeperService); |
64 | server.AddXmlRPCHandler("link_region", hghandlers.LinkRegionRequest, false); | 64 | server.AddXmlRPCHandler("link_region", hghandlers.LinkRegionRequest, false); |
65 | server.AddXmlRPCHandler("get_region", hghandlers.GetRegion, false); | 65 | server.AddXmlRPCHandler("get_region", hghandlers.GetRegion, false); |
66 | server.AddXmlRPCHandler("get_home_region", hghandlers.GetHomeRegion, false); | ||
66 | 67 | ||
67 | server.AddHTTPHandler("/foreignagent/", new AgentHandler(m_GatekeeperService).Handler); | 68 | server.AddHTTPHandler("/foreignagent/", new AgentHandler(m_GatekeeperService).Handler); |
68 | 69 | ||
diff --git a/OpenSim/Server/Handlers/Hypergrid/HypergridHandlers.cs b/OpenSim/Server/Handlers/Hypergrid/HypergridHandlers.cs index baafd7d..846d1c2 100644 --- a/OpenSim/Server/Handlers/Hypergrid/HypergridHandlers.cs +++ b/OpenSim/Server/Handlers/Hypergrid/HypergridHandlers.cs | |||
@@ -111,5 +111,38 @@ namespace OpenSim.Server.Handlers.Hypergrid | |||
111 | 111 | ||
112 | } | 112 | } |
113 | 113 | ||
114 | public XmlRpcResponse GetHomeRegion(XmlRpcRequest request, IPEndPoint remoteClient) | ||
115 | { | ||
116 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
117 | //string host = (string)requestData["host"]; | ||
118 | //string portstr = (string)requestData["port"]; | ||
119 | string userID_str = (string)requestData["userID"]; | ||
120 | UUID userID = UUID.Zero; | ||
121 | UUID.TryParse(userID_str, out userID); | ||
122 | |||
123 | Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY; | ||
124 | GridRegion regInfo = m_GatekeeperService.GetHomeRegion(userID, out position, out lookAt); | ||
125 | |||
126 | Hashtable hash = new Hashtable(); | ||
127 | if (regInfo == null) | ||
128 | hash["result"] = "false"; | ||
129 | else | ||
130 | { | ||
131 | hash["result"] = "true"; | ||
132 | hash["uuid"] = regInfo.RegionID.ToString(); | ||
133 | hash["x"] = regInfo.RegionLocX.ToString(); | ||
134 | hash["y"] = regInfo.RegionLocY.ToString(); | ||
135 | hash["region_name"] = regInfo.RegionName; | ||
136 | hash["hostname"] = regInfo.ExternalHostName; | ||
137 | hash["http_port"] = regInfo.HttpPort.ToString(); | ||
138 | hash["internal_port"] = regInfo.InternalEndPoint.Port.ToString(); | ||
139 | hash["position"] = position.ToString(); | ||
140 | hash["lookAt"] = lookAt.ToString(); | ||
141 | } | ||
142 | XmlRpcResponse response = new XmlRpcResponse(); | ||
143 | response.Value = hash; | ||
144 | return response; | ||
145 | |||
146 | } | ||
114 | } | 147 | } |
115 | } | 148 | } |
diff --git a/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs new file mode 100644 index 0000000..a8d9292 --- /dev/null +++ b/OpenSim/Services/Connectors/Hypergrid/GatekeeperServiceConnector.cs | |||
@@ -0,0 +1,119 @@ | |||
1 | using System; | ||
2 | using System.Collections; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Net; | ||
5 | |||
6 | using OpenSim.Services.Interfaces; | ||
7 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | ||
8 | |||
9 | using OpenMetaverse; | ||
10 | using Nwc.XmlRpc; | ||
11 | |||
12 | using OpenSim.Services.Connectors.Simulation; | ||
13 | |||
14 | namespace OpenSim.Services.Connectors.Hypergrid | ||
15 | { | ||
16 | public class GatekeeperServiceConnector : SimulationServiceConnector | ||
17 | { | ||
18 | protected override string AgentPath() | ||
19 | { | ||
20 | return "/foreignagent/"; | ||
21 | } | ||
22 | |||
23 | protected override string ObjectPath() | ||
24 | { | ||
25 | return "/foreignobject/"; | ||
26 | } | ||
27 | |||
28 | public GridRegion GetHomeRegion(GridRegion gatekeeper, UUID userID, out Vector3 position, out Vector3 lookAt) | ||
29 | { | ||
30 | position = Vector3.UnitY; lookAt = Vector3.UnitY; | ||
31 | |||
32 | Hashtable hash = new Hashtable(); | ||
33 | hash["userID"] = userID.ToString(); | ||
34 | |||
35 | IList paramList = new ArrayList(); | ||
36 | paramList.Add(hash); | ||
37 | |||
38 | XmlRpcRequest request = new XmlRpcRequest("get_home_region", paramList); | ||
39 | string uri = "http://" + gatekeeper.ExternalHostName + ":" + gatekeeper.HttpPort + "/"; | ||
40 | XmlRpcResponse response = null; | ||
41 | try | ||
42 | { | ||
43 | response = request.Send(uri, 10000); | ||
44 | } | ||
45 | catch (Exception e) | ||
46 | { | ||
47 | return null; | ||
48 | } | ||
49 | |||
50 | if (response.IsFault) | ||
51 | { | ||
52 | return null; | ||
53 | } | ||
54 | |||
55 | hash = (Hashtable)response.Value; | ||
56 | //foreach (Object o in hash) | ||
57 | // m_log.Debug(">> " + ((DictionaryEntry)o).Key + ":" + ((DictionaryEntry)o).Value); | ||
58 | try | ||
59 | { | ||
60 | bool success = false; | ||
61 | Boolean.TryParse((string)hash["result"], out success); | ||
62 | if (success) | ||
63 | { | ||
64 | GridRegion region = new GridRegion(); | ||
65 | |||
66 | UUID.TryParse((string)hash["uuid"], out region.RegionID); | ||
67 | //m_log.Debug(">> HERE, uuid: " + region.RegionID); | ||
68 | int n = 0; | ||
69 | if (hash["x"] != null) | ||
70 | { | ||
71 | Int32.TryParse((string)hash["x"], out n); | ||
72 | region.RegionLocX = n; | ||
73 | //m_log.Debug(">> HERE, x: " + region.RegionLocX); | ||
74 | } | ||
75 | if (hash["y"] != null) | ||
76 | { | ||
77 | Int32.TryParse((string)hash["y"], out n); | ||
78 | region.RegionLocY = n; | ||
79 | //m_log.Debug(">> HERE, y: " + region.RegionLocY); | ||
80 | } | ||
81 | if (hash["region_name"] != null) | ||
82 | { | ||
83 | region.RegionName = (string)hash["region_name"]; | ||
84 | //m_log.Debug(">> HERE, name: " + region.RegionName); | ||
85 | } | ||
86 | if (hash["hostname"] != null) | ||
87 | region.ExternalHostName = (string)hash["hostname"]; | ||
88 | if (hash["http_port"] != null) | ||
89 | { | ||
90 | uint p = 0; | ||
91 | UInt32.TryParse((string)hash["http_port"], out p); | ||
92 | region.HttpPort = p; | ||
93 | } | ||
94 | if (hash["internal_port"] != null) | ||
95 | { | ||
96 | int p = 0; | ||
97 | Int32.TryParse((string)hash["internal_port"], out p); | ||
98 | region.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), p); | ||
99 | } | ||
100 | if (hash["position"] != null) | ||
101 | Vector3.TryParse((string)hash["position"], out position); | ||
102 | if (hash["lookAt"] != null) | ||
103 | Vector3.TryParse((string)hash["lookAt"], out lookAt); | ||
104 | |||
105 | // Successful return | ||
106 | return region; | ||
107 | } | ||
108 | |||
109 | } | ||
110 | catch (Exception e) | ||
111 | { | ||
112 | return null; | ||
113 | } | ||
114 | |||
115 | return null; | ||
116 | |||
117 | } | ||
118 | } | ||
119 | } | ||
diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs index 72db93f..55d9ce1 100644 --- a/OpenSim/Services/HypergridService/GatekeeperService.cs +++ b/OpenSim/Services/HypergridService/GatekeeperService.cs | |||
@@ -164,6 +164,7 @@ namespace OpenSim.Services.HypergridService | |||
164 | return region; | 164 | return region; |
165 | } | 165 | } |
166 | 166 | ||
167 | #region Login Agent | ||
167 | public bool LoginAgent(AgentCircuitData aCircuit, GridRegion destination, out string reason) | 168 | public bool LoginAgent(AgentCircuitData aCircuit, GridRegion destination, out string reason) |
168 | { | 169 | { |
169 | reason = string.Empty; | 170 | reason = string.Empty; |
@@ -221,7 +222,7 @@ namespace OpenSim.Services.HypergridService | |||
221 | return m_SimulationService.CreateAgent(destination, aCircuit, 0, out reason); | 222 | return m_SimulationService.CreateAgent(destination, aCircuit, 0, out reason); |
222 | } | 223 | } |
223 | 224 | ||
224 | protected bool Authenticate(AgentCircuitData aCircuit) | 225 | protected bool Authenticate(AgentCircuitData aCircuit) |
225 | { | 226 | { |
226 | string authURL = string.Empty; | 227 | string authURL = string.Empty; |
227 | if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) | 228 | if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) |
@@ -250,5 +251,40 @@ namespace OpenSim.Services.HypergridService | |||
250 | 251 | ||
251 | return false; | 252 | return false; |
252 | } | 253 | } |
254 | |||
255 | #endregion | ||
256 | |||
257 | public GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt) | ||
258 | { | ||
259 | position = new Vector3(128, 128, 0); lookAt = Vector3.UnitY; | ||
260 | |||
261 | m_log.DebugFormat("[GATEKEEPER SERVICE]: Request to get home region of user {0}", userID); | ||
262 | |||
263 | GridRegion home = null; | ||
264 | PresenceInfo[] presences = m_PresenceService.GetAgents(new string[] { userID.ToString() }); | ||
265 | if (presences != null && presences.Length > 0) | ||
266 | { | ||
267 | UUID homeID = presences[0].HomeRegionID; | ||
268 | if (homeID != UUID.Zero) | ||
269 | { | ||
270 | home = m_GridService.GetRegionByUUID(m_ScopeID, homeID); | ||
271 | position = presences[0].HomePosition; | ||
272 | lookAt = presences[0].HomeLookAt; | ||
273 | } | ||
274 | if (home == null) | ||
275 | { | ||
276 | List<GridRegion> defs = m_GridService.GetDefaultRegions(m_ScopeID); | ||
277 | if (defs != null && defs.Count > 0) | ||
278 | home = defs[0]; | ||
279 | } | ||
280 | } | ||
281 | |||
282 | return home; | ||
283 | } | ||
284 | |||
285 | #region Misc | ||
286 | |||
287 | |||
288 | #endregion | ||
253 | } | 289 | } |
254 | } | 290 | } |
diff --git a/OpenSim/Services/HypergridService/HypergridService.cs b/OpenSim/Services/HypergridService/HypergridService.cs index 734931d..ac0f5ac 100644 --- a/OpenSim/Services/HypergridService/HypergridService.cs +++ b/OpenSim/Services/HypergridService/HypergridService.cs | |||
@@ -51,7 +51,7 @@ namespace OpenSim.Services.HypergridService | |||
51 | private static HypergridService m_RootInstance = null; | 51 | private static HypergridService m_RootInstance = null; |
52 | protected IConfigSource m_config; | 52 | protected IConfigSource m_config; |
53 | 53 | ||
54 | protected IAuthenticationService m_AuthenticationService = null; | 54 | protected IPresenceService m_PresenceService = null; |
55 | protected IGridService m_GridService; | 55 | protected IGridService m_GridService; |
56 | protected IAssetService m_AssetService; | 56 | protected IAssetService m_AssetService; |
57 | protected HypergridServiceConnector m_HypergridConnector; | 57 | protected HypergridServiceConnector m_HypergridConnector; |
@@ -94,7 +94,7 @@ namespace OpenSim.Services.HypergridService | |||
94 | if (gridConfig != null) | 94 | if (gridConfig != null) |
95 | { | 95 | { |
96 | string gridService = gridConfig.GetString("GridService", string.Empty); | 96 | string gridService = gridConfig.GetString("GridService", string.Empty); |
97 | string authService = gridConfig.GetString("AuthenticationService", String.Empty); | 97 | string presenceService = gridConfig.GetString("PresenceService", String.Empty); |
98 | string assetService = gridConfig.GetString("AssetService", string.Empty); | 98 | string assetService = gridConfig.GetString("AssetService", string.Empty); |
99 | 99 | ||
100 | Object[] args = new Object[] { config }; | 100 | Object[] args = new Object[] { config }; |
@@ -104,8 +104,8 @@ namespace OpenSim.Services.HypergridService | |||
104 | if (m_GridService == null) | 104 | if (m_GridService == null) |
105 | throw new Exception("HypergridService cannot function without a GridService"); | 105 | throw new Exception("HypergridService cannot function without a GridService"); |
106 | 106 | ||
107 | if (authService != String.Empty) | 107 | if (presenceService != String.Empty) |
108 | m_AuthenticationService = ServerUtils.LoadPlugin<IAuthenticationService>(authService, args); | 108 | m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args); |
109 | 109 | ||
110 | if (assetService != string.Empty) | 110 | if (assetService != string.Empty) |
111 | m_AssetService = ServerUtils.LoadPlugin<IAssetService>(assetService, args); | 111 | m_AssetService = ServerUtils.LoadPlugin<IAssetService>(assetService, args); |
diff --git a/OpenSim/Services/Interfaces/IGatekeeperService.cs b/OpenSim/Services/Interfaces/IGatekeeperService.cs index d41df75..59e0f82 100644 --- a/OpenSim/Services/Interfaces/IGatekeeperService.cs +++ b/OpenSim/Services/Interfaces/IGatekeeperService.cs | |||
@@ -39,5 +39,8 @@ namespace OpenSim.Services.Interfaces | |||
39 | GridRegion GetHyperlinkRegion(UUID regionID); | 39 | GridRegion GetHyperlinkRegion(UUID regionID); |
40 | 40 | ||
41 | bool LoginAgent(AgentCircuitData aCircuit, GridRegion destination, out string reason); | 41 | bool LoginAgent(AgentCircuitData aCircuit, GridRegion destination, out string reason); |
42 | |||
43 | GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt); | ||
44 | |||
42 | } | 45 | } |
43 | } | 46 | } |