diff options
Diffstat (limited to 'OpenSim')
5 files changed, 24 insertions, 19 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 1d364d4..6dc6f01 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -5190,6 +5190,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5190 | { | 5190 | { |
5191 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; | 5191 | ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack; |
5192 | 5192 | ||
5193 | //m_log.DebugFormat("[CLIENT]: Received ScriptDialogReply from {0}", rdialog.Data.ObjectID); | ||
5194 | |||
5193 | #region Packet Session and User Check | 5195 | #region Packet Session and User Check |
5194 | if (m_checkPackets) | 5196 | if (m_checkPackets) |
5195 | { | 5197 | { |
@@ -5210,7 +5212,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
5210 | args.Type = ChatTypeEnum.Shout; | 5212 | args.Type = ChatTypeEnum.Shout; |
5211 | args.Position = new Vector3(); | 5213 | args.Position = new Vector3(); |
5212 | args.Scene = Scene; | 5214 | args.Scene = Scene; |
5213 | args.Sender = this; | 5215 | args.Sender = this; |
5214 | ChatMessage handlerChatFromClient2 = OnChatFromClient; | 5216 | ChatMessage handlerChatFromClient2 = OnChatFromClient; |
5215 | if (handlerChatFromClient2 != null) | 5217 | if (handlerChatFromClient2 != null) |
5216 | handlerChatFromClient2(this, args); | 5218 | handlerChatFromClient2(this, args); |
diff --git a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs index d57a8e5..3291be4 100644 --- a/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs | |||
@@ -342,6 +342,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender | |||
342 | m_log.Error( | 342 | m_log.Error( |
343 | "[VECTORRENDERMODULE]: OpenJpeg Encode Failed. Empty byte data returned!"); | 343 | "[VECTORRENDERMODULE]: OpenJpeg Encode Failed. Empty byte data returned!"); |
344 | } | 344 | } |
345 | |||
345 | m_textureManager.ReturnData(id, imageJ2000); | 346 | m_textureManager.ReturnData(id, imageJ2000); |
346 | } | 347 | } |
347 | 348 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 8d84557..dd797fc 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -4144,9 +4144,13 @@ namespace OpenSim.Region.Framework.Scenes | |||
4144 | ScheduleFullUpdate(); | 4144 | ScheduleFullUpdate(); |
4145 | } | 4145 | } |
4146 | 4146 | ||
4147 | // Added to handle bug in libsecondlife's TextureEntry.ToBytes() | 4147 | /// <summary> |
4148 | // not handling RGBA properly. Cycles through, and "fixes" the color | 4148 | /// Update the textures on the part. |
4149 | // info | 4149 | /// </summary> |
4150 | /// Added to handle bug in libsecondlife's TextureEntry.ToBytes() | ||
4151 | /// not handling RGBA properly. Cycles through, and "fixes" the color | ||
4152 | /// info | ||
4153 | /// <param name="tex"></param> | ||
4150 | public void UpdateTexture(Primitive.TextureEntry tex) | 4154 | public void UpdateTexture(Primitive.TextureEntry tex) |
4151 | { | 4155 | { |
4152 | //Color4 tmpcolor; | 4156 | //Color4 tmpcolor; |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index cd39cab..bcf22c3 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -104,6 +104,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
104 | } | 104 | } |
105 | protected ScenePresenceAnimator m_animator; | 105 | protected ScenePresenceAnimator m_animator; |
106 | 106 | ||
107 | protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>(); | ||
108 | |||
107 | private Dictionary<UUID, ScriptControllers> scriptedcontrols = new Dictionary<UUID, ScriptControllers>(); | 109 | private Dictionary<UUID, ScriptControllers> scriptedcontrols = new Dictionary<UUID, ScriptControllers>(); |
108 | private ScriptControlled IgnoredControls = ScriptControlled.CONTROL_ZERO; | 110 | private ScriptControlled IgnoredControls = ScriptControlled.CONTROL_ZERO; |
109 | private ScriptControlled LastCommands = ScriptControlled.CONTROL_ZERO; | 111 | private ScriptControlled LastCommands = ScriptControlled.CONTROL_ZERO; |
@@ -215,9 +217,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
215 | // Agent's Draw distance. | 217 | // Agent's Draw distance. |
216 | protected float m_DrawDistance; | 218 | protected float m_DrawDistance; |
217 | 219 | ||
218 | protected AvatarAppearance m_appearance; | 220 | protected AvatarAppearance m_appearance; |
219 | |||
220 | protected List<SceneObjectGroup> m_attachments = new List<SceneObjectGroup>(); | ||
221 | 221 | ||
222 | // neighbouring regions we have enabled a child agent in | 222 | // neighbouring regions we have enabled a child agent in |
223 | // holds the seed cap for the child agent in that region | 223 | // holds the seed cap for the child agent in that region |
@@ -630,12 +630,16 @@ namespace OpenSim.Region.Framework.Scenes | |||
630 | #endregion | 630 | #endregion |
631 | 631 | ||
632 | #region Constructor(s) | 632 | #region Constructor(s) |
633 | 633 | ||
634 | private ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo) | 634 | public ScenePresence() |
635 | { | 635 | { |
636 | m_animator = new ScenePresenceAnimator(this); | ||
637 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | 636 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; |
638 | CreateSceneViewer(); | 637 | CreateSceneViewer(); |
638 | m_animator = new ScenePresenceAnimator(this); | ||
639 | } | ||
640 | |||
641 | private ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo) : this() | ||
642 | { | ||
639 | m_rootRegionHandle = reginfo.RegionHandle; | 643 | m_rootRegionHandle = reginfo.RegionHandle; |
640 | m_controllingClient = client; | 644 | m_controllingClient = client; |
641 | m_firstname = m_controllingClient.FirstName; | 645 | m_firstname = m_controllingClient.FirstName; |
@@ -659,7 +663,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
659 | m_reprioritization_timer.Elapsed += new ElapsedEventHandler(Reprioritize); | 663 | m_reprioritization_timer.Elapsed += new ElapsedEventHandler(Reprioritize); |
660 | m_reprioritization_timer.AutoReset = false; | 664 | m_reprioritization_timer.AutoReset = false; |
661 | 665 | ||
662 | |||
663 | AdjustKnownSeeds(); | 666 | AdjustKnownSeeds(); |
664 | 667 | ||
665 | // TODO: I think, this won't send anything, as we are still a child here... | 668 | // TODO: I think, this won't send anything, as we are still a child here... |
@@ -3321,13 +3324,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3321 | m_animator = null; | 3324 | m_animator = null; |
3322 | } | 3325 | } |
3323 | 3326 | ||
3324 | public ScenePresence() | ||
3325 | { | ||
3326 | m_sendCourseLocationsMethod = SendCoarseLocationsDefault; | ||
3327 | CreateSceneViewer(); | ||
3328 | m_animator = new ScenePresenceAnimator(this); | ||
3329 | } | ||
3330 | |||
3331 | public void AddAttachment(SceneObjectGroup gobj) | 3327 | public void AddAttachment(SceneObjectGroup gobj) |
3332 | { | 3328 | { |
3333 | lock (m_attachments) | 3329 | lock (m_attachments) |
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index 973aa84..44b2727 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs | |||
@@ -1575,6 +1575,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
1575 | { | 1575 | { |
1576 | //Console.WriteLine("Move " + m_primName); | 1576 | //Console.WriteLine("Move " + m_primName); |
1577 | if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009 | 1577 | if (!d.BodyIsEnabled (Body)) d.BodyEnable (Body); // KF add 161009 |
1578 | /* | ||
1578 | // NON-'VEHICLES' are dealt with here | 1579 | // NON-'VEHICLES' are dealt with here |
1579 | if (d.BodyIsEnabled(Body) && !m_angularlock.ApproxEquals(Vector3.Zero, 0.003f)) | 1580 | if (d.BodyIsEnabled(Body) && !m_angularlock.ApproxEquals(Vector3.Zero, 0.003f)) |
1580 | { | 1581 | { |
@@ -1587,6 +1588,7 @@ Console.WriteLine(" JointCreateFixed"); | |||
1587 | avel2.Z = 0; | 1588 | avel2.Z = 0; |
1588 | d.BodySetAngularVel(Body, avel2.X, avel2.Y, avel2.Z); | 1589 | d.BodySetAngularVel(Body, avel2.X, avel2.Y, avel2.Z); |
1589 | } | 1590 | } |
1591 | */ | ||
1590 | //float PID_P = 900.0f; | 1592 | //float PID_P = 900.0f; |
1591 | 1593 | ||
1592 | float m_mass = CalculateMass(); | 1594 | float m_mass = CalculateMass(); |