diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/EstateSettings.cs | 252 | ||||
-rw-r--r-- | OpenSim/Region/Environment/EstateManager.cs | 78 | ||||
-rw-r--r-- | OpenSim/Region/Environment/PermissionManager.cs | 15 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 9 |
4 files changed, 349 insertions, 5 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index 6dd6e00..1078c10 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -487,6 +487,204 @@ namespace OpenSim.Framework | |||
487 | } | 487 | } |
488 | } | 488 | } |
489 | 489 | ||
490 | private LLUUID m_estateManager0; | ||
491 | private LLUUID m_estateManager1; | ||
492 | private LLUUID m_estateManager2; | ||
493 | private LLUUID m_estateManager3; | ||
494 | private LLUUID m_estateManager4; | ||
495 | private LLUUID m_estateManager5; | ||
496 | private LLUUID m_estateManager6; | ||
497 | private LLUUID m_estateManager7; | ||
498 | private LLUUID m_estateManager8; | ||
499 | private LLUUID m_estateManager9; | ||
500 | |||
501 | public LLUUID[] estateManagers | ||
502 | { | ||
503 | get { | ||
504 | // returns a condensed array of LLUUIDs | ||
505 | return GetEstateManagers(); | ||
506 | |||
507 | } | ||
508 | set | ||
509 | { | ||
510 | // Sets a Condensed array of LLUUIDS | ||
511 | int i = 0; | ||
512 | for (i = 0; i < value.Length; i++) | ||
513 | { | ||
514 | switch (i) | ||
515 | { | ||
516 | case 0: | ||
517 | m_estateManager0 = value[i]; | ||
518 | break; | ||
519 | case 1: | ||
520 | m_estateManager1 = value[i]; | ||
521 | break; | ||
522 | case 2: | ||
523 | m_estateManager2 = value[i]; | ||
524 | break; | ||
525 | case 3: | ||
526 | m_estateManager3 = value[i]; | ||
527 | break; | ||
528 | case 4: | ||
529 | m_estateManager4 = value[i]; | ||
530 | break; | ||
531 | case 5: | ||
532 | m_estateManager5 = value[i]; | ||
533 | break; | ||
534 | case 6: | ||
535 | m_estateManager6 = value[i]; | ||
536 | break; | ||
537 | case 7: | ||
538 | m_estateManager7 = value[i]; | ||
539 | break; | ||
540 | case 8: | ||
541 | m_estateManager8 = value[i]; | ||
542 | break; | ||
543 | case 9: | ||
544 | m_estateManager9 = value[i]; | ||
545 | break; | ||
546 | } | ||
547 | |||
548 | } | ||
549 | // Clear the rest of them.. as they're no longer valid | ||
550 | for (int j = i; j < 10; j++) | ||
551 | { | ||
552 | switch (i) | ||
553 | { | ||
554 | case 0: | ||
555 | m_estateManager0 = LLUUID.Zero; | ||
556 | break; | ||
557 | case 1: | ||
558 | m_estateManager1 = LLUUID.Zero; | ||
559 | break; | ||
560 | case 2: | ||
561 | m_estateManager2 = LLUUID.Zero; | ||
562 | break; | ||
563 | case 3: | ||
564 | m_estateManager3 = LLUUID.Zero; | ||
565 | break; | ||
566 | case 4: | ||
567 | m_estateManager4 = LLUUID.Zero; | ||
568 | break; | ||
569 | case 5: | ||
570 | m_estateManager5 = LLUUID.Zero; | ||
571 | break; | ||
572 | case 6: | ||
573 | m_estateManager6 = LLUUID.Zero; | ||
574 | break; | ||
575 | case 7: | ||
576 | m_estateManager7 = LLUUID.Zero; | ||
577 | break; | ||
578 | case 8: | ||
579 | m_estateManager8 = LLUUID.Zero; | ||
580 | break; | ||
581 | case 9: | ||
582 | m_estateManager9 = LLUUID.Zero; | ||
583 | break; | ||
584 | } | ||
585 | } | ||
586 | for (i = 0; i < 10; i++) | ||
587 | { | ||
588 | // Writes out the Estate managers to the XML file. | ||
589 | configMember.forceSetConfigurationOption("estate_manager_" + i, (GetEstateManagerAtPos(i)).ToString()); | ||
590 | |||
591 | } | ||
592 | } | ||
593 | } | ||
594 | |||
595 | |||
596 | |||
597 | #region EstateManager Get Methods to sort out skipped spots in the XML (suser error) | ||
598 | |||
599 | private LLUUID GetEstateManagerAtPos(int pos) | ||
600 | { | ||
601 | // This is a helper for writing them out to the xml file | ||
602 | switch (pos) | ||
603 | { | ||
604 | case 0: | ||
605 | return m_estateManager0; | ||
606 | |||
607 | case 1: | ||
608 | return m_estateManager1; | ||
609 | |||
610 | case 2: | ||
611 | return m_estateManager2; | ||
612 | |||
613 | case 3: | ||
614 | return m_estateManager3; | ||
615 | |||
616 | case 4: | ||
617 | return m_estateManager4; | ||
618 | |||
619 | case 5: | ||
620 | return m_estateManager5; | ||
621 | |||
622 | case 6: | ||
623 | return m_estateManager6; | ||
624 | |||
625 | case 7: | ||
626 | return m_estateManager7; | ||
627 | |||
628 | case 8: | ||
629 | return m_estateManager8; | ||
630 | |||
631 | case 9: | ||
632 | return m_estateManager9; | ||
633 | |||
634 | default: | ||
635 | return LLUUID.Zero; | ||
636 | |||
637 | } | ||
638 | } | ||
639 | private LLUUID[] GetEstateManagers() | ||
640 | { | ||
641 | int numEstateManagers = GetNumberOfEstateManagers(); | ||
642 | LLUUID[] rEstateManagers = new LLUUID[numEstateManagers]; | ||
643 | |||
644 | int pos = 0; | ||
645 | |||
646 | for (int i = 0; i < numEstateManagers; i++) | ||
647 | { | ||
648 | pos = GetNextEstateManager(pos); | ||
649 | |||
650 | rEstateManagers[i] = GetEstateManagerAtPos(pos); | ||
651 | |||
652 | } | ||
653 | return rEstateManagers; | ||
654 | } | ||
655 | |||
656 | private int GetNextEstateManager(int startpos) | ||
657 | { | ||
658 | // This is a utility function that skips over estate managers set to LLUUID.Zero | ||
659 | int i = startpos; | ||
660 | for (i=startpos;i<10;i++) | ||
661 | { | ||
662 | if (GetEstateManagerAtPos(i) != LLUUID.Zero) return i; | ||
663 | } | ||
664 | return i; | ||
665 | |||
666 | } | ||
667 | private int GetNumberOfEstateManagers() | ||
668 | { | ||
669 | // This function returns the number of estate managers set | ||
670 | // Regardless of whether there is a skipped spot | ||
671 | int numEstateManagers = 0; | ||
672 | if (m_estateManager0 != LLUUID.Zero) numEstateManagers++; | ||
673 | if (m_estateManager1 != LLUUID.Zero) numEstateManagers++; | ||
674 | if (m_estateManager2 != LLUUID.Zero) numEstateManagers++; | ||
675 | if (m_estateManager3 != LLUUID.Zero) numEstateManagers++; | ||
676 | if (m_estateManager4 != LLUUID.Zero) numEstateManagers++; | ||
677 | if (m_estateManager5 != LLUUID.Zero) numEstateManagers++; | ||
678 | if (m_estateManager6 != LLUUID.Zero) numEstateManagers++; | ||
679 | if (m_estateManager7 != LLUUID.Zero) numEstateManagers++; | ||
680 | if (m_estateManager8 != LLUUID.Zero) numEstateManagers++; | ||
681 | if (m_estateManager9 != LLUUID.Zero) numEstateManagers++; | ||
682 | |||
683 | return numEstateManagers; | ||
684 | } | ||
685 | |||
686 | #endregion | ||
687 | |||
490 | private ConfigurationMember configMember; | 688 | private ConfigurationMember configMember; |
491 | 689 | ||
492 | public EstateSettings() | 690 | public EstateSettings() |
@@ -582,6 +780,28 @@ namespace OpenSim.Framework | |||
582 | "20.0", true); | 780 | "20.0", true); |
583 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 781 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, |
584 | "", "00000000-0000-0000-0000-000000000000", true); | 782 | "", "00000000-0000-0000-0000-000000000000", true); |
783 | |||
784 | configMember.addConfigurationOption("estate_manager_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
785 | "", "00000000-0000-0000-0000-000000000000", true); | ||
786 | configMember.addConfigurationOption("estate_manager_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
787 | "", "00000000-0000-0000-0000-000000000000", true); | ||
788 | configMember.addConfigurationOption("estate_manager_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
789 | "", "00000000-0000-0000-0000-000000000000", true); | ||
790 | configMember.addConfigurationOption("estate_manager_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
791 | "", "00000000-0000-0000-0000-000000000000", true); | ||
792 | configMember.addConfigurationOption("estate_manager_4", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
793 | "", "00000000-0000-0000-0000-000000000000", true); | ||
794 | configMember.addConfigurationOption("estate_manager_5", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
795 | "", "00000000-0000-0000-0000-000000000000", true); | ||
796 | configMember.addConfigurationOption("estate_manager_6", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
797 | "", "00000000-0000-0000-0000-000000000000", true); | ||
798 | configMember.addConfigurationOption("estate_manager_7", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
799 | "", "00000000-0000-0000-0000-000000000000", true); | ||
800 | configMember.addConfigurationOption("estate_manager_8", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
801 | "", "00000000-0000-0000-0000-000000000000", true); | ||
802 | configMember.addConfigurationOption("estate_manager_9", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | ||
803 | "", "00000000-0000-0000-0000-000000000000", true); | ||
804 | |||
585 | } | 805 | } |
586 | 806 | ||
587 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 807 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
@@ -703,6 +923,38 @@ namespace OpenSim.Framework | |||
703 | case "terrain_image_id": | 923 | case "terrain_image_id": |
704 | m_terrainImageID = (LLUUID) configuration_result; | 924 | m_terrainImageID = (LLUUID) configuration_result; |
705 | break; | 925 | break; |
926 | |||
927 | case "estate_manager_0": | ||
928 | m_estateManager0 = (LLUUID)configuration_result; | ||
929 | break; | ||
930 | case "estate_manager_1": | ||
931 | m_estateManager1 = (LLUUID)configuration_result; | ||
932 | break; | ||
933 | case "estate_manager_2": | ||
934 | m_estateManager2 = (LLUUID)configuration_result; | ||
935 | break; | ||
936 | case "estate_manager_3": | ||
937 | m_estateManager3 = (LLUUID)configuration_result; | ||
938 | break; | ||
939 | case "estate_manager_4": | ||
940 | m_estateManager4 = (LLUUID)configuration_result; | ||
941 | break; | ||
942 | case "estate_manager_5": | ||
943 | m_estateManager5 = (LLUUID)configuration_result; | ||
944 | break; | ||
945 | case "estate_manager_6": | ||
946 | m_estateManager6 = (LLUUID)configuration_result; | ||
947 | break; | ||
948 | case "estate_manager_7": | ||
949 | m_estateManager7 = (LLUUID)configuration_result; | ||
950 | break; | ||
951 | case "estate_manager_8": | ||
952 | m_estateManager8 = (LLUUID)configuration_result; | ||
953 | break; | ||
954 | case "estate_manager_9": | ||
955 | m_estateManager9 = (LLUUID)configuration_result; | ||
956 | break; | ||
957 | |||
706 | } | 958 | } |
707 | 959 | ||
708 | return true; | 960 | return true; |
diff --git a/OpenSim/Region/Environment/EstateManager.cs b/OpenSim/Region/Environment/EstateManager.cs index 3ca9796..d0dbaea 100644 --- a/OpenSim/Region/Environment/EstateManager.cs +++ b/OpenSim/Region/Environment/EstateManager.cs | |||
@@ -44,6 +44,15 @@ namespace OpenSim.Region.Environment | |||
44 | private Scene m_scene; | 44 | private Scene m_scene; |
45 | private RegionInfo m_regInfo; | 45 | private RegionInfo m_regInfo; |
46 | 46 | ||
47 | public enum EstateAccessCodex : uint | ||
48 | { | ||
49 | AccessOptions = 17, | ||
50 | AllowedGroups = 18, | ||
51 | EstateBans = 20, | ||
52 | EstateManagers = 24 | ||
53 | } | ||
54 | |||
55 | |||
47 | public EstateManager(Scene scene, RegionInfo reginfo) | 56 | public EstateManager(Scene scene, RegionInfo reginfo) |
48 | { | 57 | { |
49 | m_scene = scene; | 58 | m_scene = scene; |
@@ -146,7 +155,13 @@ namespace OpenSim.Region.Environment | |||
146 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) | 155 | switch (Helpers.FieldToUTF8String(packet.MethodData.Method)) |
147 | { | 156 | { |
148 | case "getinfo": | 157 | case "getinfo": |
158 | |||
159 | |||
149 | sendRegionInfoPacketToAll(); | 160 | sendRegionInfoPacketToAll(); |
161 | if (m_scene.PermissionsMngr.GenericEstatePermission(remote_client.AgentId)) | ||
162 | { | ||
163 | sendDetailedEstateData(remote_client, packet); | ||
164 | } | ||
150 | break; | 165 | break; |
151 | case "setregioninfo": | 166 | case "setregioninfo": |
152 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) | 167 | if (m_scene.PermissionsMngr.CanEditEstateTerrain(remote_client.AgentId)) |
@@ -189,6 +204,69 @@ namespace OpenSim.Region.Environment | |||
189 | } | 204 | } |
190 | } | 205 | } |
191 | 206 | ||
207 | private void sendDetailedEstateData(IClientAPI remote_client, EstateOwnerMessagePacket packet) | ||
208 | { | ||
209 | |||
210 | LLUUID invoice = packet.MethodData.Invoice; | ||
211 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
212 | packet.MethodData.Method = Helpers.StringToField("estateupdateinfo"); | ||
213 | EstateOwnerMessagePacket.ParamListBlock[] returnblock = new EstateOwnerMessagePacket.ParamListBlock[9]; | ||
214 | |||
215 | for (int i = 0; i < 9; i++) | ||
216 | { | ||
217 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
218 | } | ||
219 | |||
220 | //Sending Estate Settings | ||
221 | returnblock[0].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarFirstName + m_scene.RegionInfo.MasterAvatarLastName); | ||
222 | returnblock[1].Parameter = Helpers.StringToField(m_scene.RegionInfo.MasterAvatarAssignedUUID.ToString()); | ||
223 | returnblock[2].Parameter = Helpers.IntToBytes((int)m_scene.RegionInfo.EstateSettings.estateID); | ||
224 | returnblock[3].Parameter = Helpers.IntToBytes(269516800); | ||
225 | returnblock[4].Parameter = Helpers.IntToBytes(0); | ||
226 | returnblock[5].Parameter = Helpers.IntToBytes(1); | ||
227 | returnblock[6].Parameter = Helpers.StringToField(LLUUID.Random().ToString()); | ||
228 | returnblock[7].Parameter = Helpers.IntToBytes(1160895077); | ||
229 | returnblock[8].Parameter = Helpers.IntToBytes(1); | ||
230 | packet.ParamList = returnblock; | ||
231 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | ||
232 | |||
233 | // Stuck here at the moment The client sends a bunch of getinfo methods that need to be decoded the hard way | ||
234 | //Sending Estate Managers | ||
235 | packet = new EstateOwnerMessagePacket(); | ||
236 | packet.AgentData.TransactionID = LLUUID.Random(); | ||
237 | packet.AgentData.AgentID=remote_client.AgentId; | ||
238 | packet.AgentData.SessionID=remote_client.SessionId; | ||
239 | packet.MethodData.Invoice = invoice; | ||
240 | packet.MethodData.Method = Helpers.StringToField("setaccess"); | ||
241 | |||
242 | LLUUID[] EstateManagers = m_scene.RegionInfo.EstateSettings.estateManagers; | ||
243 | |||
244 | returnblock = new EstateOwnerMessagePacket.ParamListBlock[6+EstateManagers.Length]; | ||
245 | |||
246 | for (int i = 0; i < (6 + EstateManagers.Length); i++) | ||
247 | { | ||
248 | returnblock[i] = new EstateOwnerMessagePacket.ParamListBlock(); | ||
249 | } | ||
250 | int j=0; | ||
251 | returnblock[j].Parameter = Helpers.IntToBytes((int)m_scene.RegionInfo.EstateSettings.estateID); j++; | ||
252 | returnblock[j].Parameter = Helpers.IntToBytes((int)EstateAccessCodex.EstateManagers); j++; | ||
253 | returnblock[j].Parameter = Helpers.IntToBytes(0); j++; | ||
254 | returnblock[j].Parameter = Helpers.IntToBytes(0); j++; | ||
255 | returnblock[j].Parameter = Helpers.IntToBytes(0); j++; | ||
256 | returnblock[j].Parameter = Helpers.IntToBytes(EstateManagers.Length); j++; | ||
257 | for (int i = 0; i < EstateManagers.Length; i++) | ||
258 | { | ||
259 | returnblock[j].Parameter = Helpers.StringToField(EstateManagers[i].ToString()); j++; | ||
260 | } | ||
261 | packet.ParamList = returnblock; | ||
262 | remote_client.OutPacket(packet, ThrottleOutPacketType.Task); | ||
263 | |||
264 | |||
265 | |||
266 | |||
267 | |||
268 | } | ||
269 | |||
192 | private void estateSetRegionInfoHandler(EstateOwnerMessagePacket packet) | 270 | private void estateSetRegionInfoHandler(EstateOwnerMessagePacket packet) |
193 | { | 271 | { |
194 | if (packet.ParamList.Length != 9) | 272 | if (packet.ParamList.Length != 9) |
diff --git a/OpenSim/Region/Environment/PermissionManager.cs b/OpenSim/Region/Environment/PermissionManager.cs index 76601ec..db1cac5 100644 --- a/OpenSim/Region/Environment/PermissionManager.cs +++ b/OpenSim/Region/Environment/PermissionManager.cs | |||
@@ -83,13 +83,20 @@ namespace OpenSim.Region.Environment | |||
83 | return m_scene.RegionInfo.MasterAvatarAssignedUUID == user; | 83 | return m_scene.RegionInfo.MasterAvatarAssignedUUID == user; |
84 | } | 84 | } |
85 | 85 | ||
86 | protected virtual bool IsEstateManager(LLUUID user) | 86 | public virtual bool IsEstateManager(LLUUID user) |
87 | { | 87 | { |
88 | if (m_bypassPermissions) | 88 | if (m_bypassPermissions) |
89 | { | 89 | { |
90 | return true; | 90 | return true; |
91 | } | 91 | } |
92 | 92 | ||
93 | LLUUID[] estatemanagers = m_scene.RegionInfo.EstateSettings.estateManagers; | ||
94 | for (int i = 0; i < estatemanagers.Length; i++) | ||
95 | { | ||
96 | if (estatemanagers[i] == user) | ||
97 | return true; | ||
98 | } | ||
99 | |||
93 | return false; | 100 | return false; |
94 | } | 101 | } |
95 | 102 | ||
@@ -414,7 +421,7 @@ namespace OpenSim.Region.Environment | |||
414 | 421 | ||
415 | #region Estate Permissions | 422 | #region Estate Permissions |
416 | 423 | ||
417 | protected virtual bool GenericEstatePermission(LLUUID user) | 424 | public virtual bool GenericEstatePermission(LLUUID user) |
418 | { | 425 | { |
419 | // Default: deny | 426 | // Default: deny |
420 | bool permission = false; | 427 | bool permission = false; |
@@ -439,8 +446,8 @@ namespace OpenSim.Region.Environment | |||
439 | { | 446 | { |
440 | // Since this is potentially going on a grid... | 447 | // Since this is potentially going on a grid... |
441 | 448 | ||
442 | //return GenericEstatePermission(AgentId); | 449 | return GenericEstatePermission(user); |
443 | return m_scene.RegionInfo.MasterAvatarAssignedUUID == user; | 450 | //return m_scene.RegionInfo.MasterAvatarAssignedUUID == user; |
444 | } | 451 | } |
445 | 452 | ||
446 | #endregion | 453 | #endregion |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 9454de0..3aa9583 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -320,7 +320,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
320 | 320 | ||
321 | // TODO: m_animations and m_animationSeqs should always be of the same length. | 321 | // TODO: m_animations and m_animationSeqs should always be of the same length. |
322 | // Move them into an object to (hopefully) avoid threading issues. | 322 | // Move them into an object to (hopefully) avoid threading issues. |
323 | m_animations.Add(Animations.AnimsLLUUID["STAND"]); | 323 | try |
324 | { | ||
325 | m_animations.Add(Animations.AnimsLLUUID["STAND"]); | ||
326 | } | ||
327 | catch (KeyNotFoundException) | ||
328 | { | ||
329 | MainLog.Instance.Warn("AVATAR", "KeyNotFound Exception playing avatar stand animation"); | ||
330 | } | ||
324 | m_animationSeqs.Add(1); | 331 | m_animationSeqs.Add(1); |
325 | 332 | ||
326 | RegisterToEvents(); | 333 | RegisterToEvents(); |