diff options
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Statistics/SimExtraStatsCollector.cs | 92 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | 5 |
2 files changed, 95 insertions, 2 deletions
diff --git a/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs b/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs index d4d1f9d..06b3185 100644 --- a/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs +++ b/OpenSim/Framework/Statistics/SimExtraStatsCollector.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using libsecondlife.Packets; | ||
32 | using OpenSim.Framework.Statistics.Interfaces; | 33 | using OpenSim.Framework.Statistics.Interfaces; |
33 | 34 | ||
34 | namespace OpenSim.Framework.Statistics | 35 | namespace OpenSim.Framework.Statistics |
@@ -49,6 +50,28 @@ namespace OpenSim.Framework.Statistics | |||
49 | private long assetServiceRequestFailures; | 50 | private long assetServiceRequestFailures; |
50 | private long inventoryServiceRetrievalFailures; | 51 | private long inventoryServiceRetrievalFailures; |
51 | 52 | ||
53 | private float timeDilation; | ||
54 | private float simFps; | ||
55 | private float physicsFps; | ||
56 | private float agentUpdates; | ||
57 | private float rootAgents; | ||
58 | private float childAgents; | ||
59 | private float totalPrims; | ||
60 | private float activePrims; | ||
61 | private float totalFrameTime; | ||
62 | private float netFrameTime; | ||
63 | private float physicsFrameTime; | ||
64 | private float otherFrameTime; | ||
65 | private float imageFrameTime; | ||
66 | private float inPacketsPerSecond; | ||
67 | private float outPacketsPerSecond; | ||
68 | private float unackedBytes; | ||
69 | private float agentFrameTime; | ||
70 | private float pendingDownloads; | ||
71 | private float pendingUploads; | ||
72 | private float activeScripts; | ||
73 | private float scriptLinesPerSecond; | ||
74 | |||
52 | /// <summary> | 75 | /// <summary> |
53 | /// Number of times that a client thread terminated because of an exception | 76 | /// Number of times that a client thread terminated because of an exception |
54 | /// </summary> | 77 | /// </summary> |
@@ -85,6 +108,16 @@ namespace OpenSim.Framework.Statistics | |||
85 | /// we do not yet timeout this situation. | 108 | /// we do not yet timeout this situation. |
86 | /// </summary> | 109 | /// </summary> |
87 | public long InventoryServiceRetrievalFailures { get { return inventoryServiceRetrievalFailures; } } | 110 | public long InventoryServiceRetrievalFailures { get { return inventoryServiceRetrievalFailures; } } |
111 | |||
112 | /// <summary> | ||
113 | /// Retrieve the total frame time (in ms) of the last frame | ||
114 | /// </summary> | ||
115 | //public float TotalFrameTime { get { return totalFrameTime; } } | ||
116 | |||
117 | /// <summary> | ||
118 | /// Retrieve the physics update component (in ms) of the last frame | ||
119 | /// </summary> | ||
120 | //public float PhysicsFrameTime { get { return physicsFrameTime; } } | ||
88 | 121 | ||
89 | /// <summary> | 122 | /// <summary> |
90 | /// Retain a dictionary of all packet queues stats reporters | 123 | /// Retain a dictionary of all packet queues stats reporters |
@@ -166,7 +199,39 @@ namespace OpenSim.Framework.Statistics | |||
166 | packetQueueStatsCollectors.Remove(uuid); | 199 | packetQueueStatsCollectors.Remove(uuid); |
167 | } | 200 | } |
168 | } | 201 | } |
169 | 202 | ||
203 | /// <summary> | ||
204 | /// This is the method on which the classic sim stats reporter (which collects stats for | ||
205 | /// client purposes) sends information to listeners. | ||
206 | /// </summary> | ||
207 | /// <param name="pack"></param> | ||
208 | public void ReceiveClassicSimStatsPacket(SimStatsPacket statsPacket) | ||
209 | { | ||
210 | // FIXME: Really shouldn't rely on the probably arbitrary order in which | ||
211 | // stats are packed into the packet | ||
212 | timeDilation = statsPacket.Stat[0].StatValue; | ||
213 | simFps = statsPacket.Stat[1].StatValue; | ||
214 | physicsFps = statsPacket.Stat[2].StatValue; | ||
215 | agentUpdates = statsPacket.Stat[3].StatValue; | ||
216 | rootAgents = statsPacket.Stat[4].StatValue; | ||
217 | childAgents = statsPacket.Stat[5].StatValue; | ||
218 | totalPrims = statsPacket.Stat[6].StatValue; | ||
219 | activePrims = statsPacket.Stat[7].StatValue; | ||
220 | totalFrameTime = statsPacket.Stat[8].StatValue; | ||
221 | netFrameTime = statsPacket.Stat[9].StatValue; | ||
222 | physicsFrameTime = statsPacket.Stat[10].StatValue; | ||
223 | otherFrameTime = statsPacket.Stat[11].StatValue; | ||
224 | imageFrameTime = statsPacket.Stat[12].StatValue; | ||
225 | inPacketsPerSecond = statsPacket.Stat[13].StatValue; | ||
226 | outPacketsPerSecond = statsPacket.Stat[14].StatValue; | ||
227 | unackedBytes = statsPacket.Stat[15].StatValue; | ||
228 | agentFrameTime = statsPacket.Stat[16].StatValue; | ||
229 | pendingDownloads = statsPacket.Stat[17].StatValue; | ||
230 | pendingUploads = statsPacket.Stat[18].StatValue; | ||
231 | activeScripts = statsPacket.Stat[19].StatValue; | ||
232 | scriptLinesPerSecond = statsPacket.Stat[20].StatValue; | ||
233 | } | ||
234 | |||
170 | /// <summary> | 235 | /// <summary> |
171 | /// Report back collected statistical information. | 236 | /// Report back collected statistical information. |
172 | /// </summary> | 237 | /// </summary> |
@@ -202,7 +267,31 @@ Asset service request failures: {5}"+ Environment.NewLine, | |||
202 | string.Format( | 267 | string.Format( |
203 | "Initial inventory caching failures: {0}" + Environment.NewLine, | 268 | "Initial inventory caching failures: {0}" + Environment.NewLine, |
204 | InventoryServiceRetrievalFailures)); | 269 | InventoryServiceRetrievalFailures)); |
270 | |||
271 | sb.Append(Environment.NewLine); | ||
272 | sb.Append("FRAME STATISTICS"); | ||
273 | sb.Append(Environment.NewLine); | ||
274 | sb.Append("Dilatn SimFPS PhyFPS AgntUp RootAg ChldAg Prims AtvPrm AtvScr ScrLPS"); | ||
275 | sb.Append(Environment.NewLine); | ||
276 | sb.Append( | ||
277 | string.Format( | ||
278 | "{0,6:0.00} {1,6:0} {2,6:0.0} {3,6:0.0} {4,6:0} {5,6:0} {6,6:0} {7,6:0} {8,6:0} {9,6:0}", | ||
279 | timeDilation, simFps, physicsFps, agentUpdates, rootAgents, | ||
280 | childAgents, totalPrims, activePrims, activeScripts, scriptLinesPerSecond)); | ||
281 | |||
282 | sb.Append(Environment.NewLine); | ||
283 | sb.Append(Environment.NewLine); | ||
284 | // There is no script frame time currently because we don't yet collect it | ||
285 | sb.Append("PktsIn PktOut PendDl PendUl UnackB TotlFt NetFt PhysFt OthrFt AgntFt ImgsFt"); | ||
286 | sb.Append(Environment.NewLine); | ||
287 | sb.Append( | ||
288 | string.Format( | ||
289 | "{0,6:0} {1,6:0} {2,6:0} {3,6:0} {4,6:0} {5,6:0.0} {6,6:0.0} {7,6:0.0} {8,6:0.0} {9,6:0.0} {10,6:0.0}", | ||
290 | inPacketsPerSecond, outPacketsPerSecond, pendingDownloads, pendingUploads, unackedBytes, totalFrameTime, | ||
291 | netFrameTime, physicsFrameTime, otherFrameTime, agentFrameTime, imageFrameTime)); | ||
292 | sb.Append(Environment.NewLine); | ||
205 | 293 | ||
294 | /* | ||
206 | sb.Append(Environment.NewLine); | 295 | sb.Append(Environment.NewLine); |
207 | sb.Append("PACKET QUEUE STATISTICS"); | 296 | sb.Append("PACKET QUEUE STATISTICS"); |
208 | sb.Append(Environment.NewLine); | 297 | sb.Append(Environment.NewLine); |
@@ -219,6 +308,7 @@ Asset service request failures: {5}"+ Environment.NewLine, | |||
219 | sb.Append(packetQueueStatsCollectors[key].Report()); | 308 | sb.Append(packetQueueStatsCollectors[key].Report()); |
220 | sb.Append(Environment.NewLine); | 309 | sb.Append(Environment.NewLine); |
221 | } | 310 | } |
311 | */ | ||
222 | 312 | ||
223 | sb.Append(base.Report()); | 313 | sb.Append(base.Report()); |
224 | 314 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index 609b4ed..60b5c10 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -29,6 +29,7 @@ using System; | |||
29 | using System.Timers; | 29 | using System.Timers; |
30 | using libsecondlife.Packets; | 30 | using libsecondlife.Packets; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Framework.Statistics; | ||
32 | using OpenSim.Region.Environment.Interfaces; | 33 | using OpenSim.Region.Environment.Interfaces; |
33 | 34 | ||
34 | namespace OpenSim.Region.Environment.Scenes | 35 | namespace OpenSim.Region.Environment.Scenes |
@@ -114,7 +115,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
114 | 115 | ||
115 | public SimStatsReporter(Scene scene) | 116 | public SimStatsReporter(Scene scene) |
116 | { | 117 | { |
117 | |||
118 | statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000); | 118 | statsUpdateFactor = (float)(statsUpdatesEveryMS / 1000); |
119 | m_scene = scene; | 119 | m_scene = scene; |
120 | ReportingRegion = scene.RegionInfo; | 120 | ReportingRegion = scene.RegionInfo; |
@@ -126,6 +126,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
126 | m_report.Interval = statsUpdatesEveryMS; | 126 | m_report.Interval = statsUpdatesEveryMS; |
127 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); | 127 | m_report.Elapsed += new ElapsedEventHandler(statsHeartBeat); |
128 | m_report.Enabled = true; | 128 | m_report.Enabled = true; |
129 | |||
130 | if (StatsManager.SimExtraStats != null) | ||
131 | OnSendStatsResult += StatsManager.SimExtraStats.ReceiveClassicSimStatsPacket; | ||
129 | } | 132 | } |
130 | 133 | ||
131 | public void SetUpdateMS(int ms) | 134 | public void SetUpdateMS(int ms) |