diff options
Diffstat (limited to 'OpenSim')
9 files changed, 37 insertions, 37 deletions
diff --git a/OpenSim/Framework/Communications/Capabilities/LLSD.cs b/OpenSim/Framework/Communications/Capabilities/LLSD.cs index bcf7a88..aa9951c 100644 --- a/OpenSim/Framework/Communications/Capabilities/LLSD.cs +++ b/OpenSim/Framework/Communications/Capabilities/LLSD.cs | |||
@@ -676,4 +676,4 @@ namespace OpenSim.Framework.Communications.Capabilities | |||
676 | } | 676 | } |
677 | } | 677 | } |
678 | } | 678 | } |
679 | } \ No newline at end of file | 679 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index 53e92ae..4a56048 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -474,10 +474,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
474 | 474 | ||
475 | clientCircuits_reverse.Remove(circuitcode); | 475 | clientCircuits_reverse.Remove(circuitcode); |
476 | 476 | ||
477 | lock(clientCircuits) { | 477 | lock (clientCircuits) { |
478 | clientCircuits.Remove(sendto); | 478 | clientCircuits.Remove(sendto); |
479 | } | 479 | } |
480 | lock(proxyCircuits) { | 480 | lock (proxyCircuits) { |
481 | proxyCircuits.Remove(circuitcode); | 481 | proxyCircuits.Remove(circuitcode); |
482 | } | 482 | } |
483 | } | 483 | } |
@@ -523,4 +523,4 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
523 | PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP); | 523 | PacketServer.AddNewClient(userEP, useCircuit, m_assetCache, m_authenticateSessionsClass, proxyEP); |
524 | } | 524 | } |
525 | } | 525 | } |
526 | } \ No newline at end of file | 526 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 725efb4..706be06 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1324,7 +1324,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1324 | void AdaptTree(ref PrimitiveBaseShape tree) | 1324 | void AdaptTree(ref PrimitiveBaseShape tree) |
1325 | { | 1325 | { |
1326 | // Tree size has to be adapted depending on its type | 1326 | // Tree size has to be adapted depending on its type |
1327 | switch((Tree)tree.State) | 1327 | switch ((Tree)tree.State) |
1328 | { | 1328 | { |
1329 | case Tree.Cypress1: | 1329 | case Tree.Cypress1: |
1330 | case Tree.Cypress2: | 1330 | case Tree.Cypress2: |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs index 59c54f0..06277a1 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/EventManager.cs | |||
@@ -84,11 +84,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
84 | 84 | ||
85 | SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart( | 85 | SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart( |
86 | localID); | 86 | localID); |
87 | if(part == null) | 87 | if (part == null) |
88 | return; | 88 | return; |
89 | 89 | ||
90 | det[0].LinkNum = 0; | 90 | det[0].LinkNum = 0; |
91 | if(part.ParentGroup.Children.Count > 0) | 91 | if (part.ParentGroup.Children.Count > 0) |
92 | det[0].LinkNum = part.LinkNum + 1; | 92 | det[0].LinkNum = part.LinkNum + 1; |
93 | 93 | ||
94 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 94 | myScriptEngine.PostObjectEvent(localID, new XEventParams( |
@@ -109,11 +109,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
109 | 109 | ||
110 | SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart( | 110 | SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart( |
111 | localID); | 111 | localID); |
112 | if(part == null) | 112 | if (part == null) |
113 | return; | 113 | return; |
114 | 114 | ||
115 | det[0].LinkNum = 0; | 115 | det[0].LinkNum = 0; |
116 | if(part.ParentGroup.Children.Count > 0) | 116 | if (part.ParentGroup.Children.Count > 0) |
117 | det[0].LinkNum = part.LinkNum + 1; | 117 | det[0].LinkNum = part.LinkNum + 1; |
118 | 118 | ||
119 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 119 | myScriptEngine.PostObjectEvent(localID, new XEventParams( |
@@ -130,11 +130,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
130 | 130 | ||
131 | SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart( | 131 | SceneObjectPart part = myScriptEngine.World.GetSceneObjectPart( |
132 | localID); | 132 | localID); |
133 | if(part == null) | 133 | if (part == null) |
134 | return; | 134 | return; |
135 | 135 | ||
136 | det[0].LinkNum = 0; | 136 | det[0].LinkNum = 0; |
137 | if(part.ParentGroup.Children.Count > 0) | 137 | if (part.ParentGroup.Children.Count > 0) |
138 | det[0].LinkNum = part.LinkNum + 1; | 138 | det[0].LinkNum = part.LinkNum + 1; |
139 | 139 | ||
140 | myScriptEngine.PostObjectEvent(localID, new XEventParams( | 140 | myScriptEngine.PostObjectEvent(localID, new XEventParams( |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs b/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs index 1fb13a7..3fb0ff9 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/LSL_ScriptCommands.cs | |||
@@ -661,7 +661,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
661 | { | 661 | { |
662 | m_host.AddScriptLPS(1); | 662 | m_host.AddScriptLPS(1); |
663 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | 663 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); |
664 | if(parms == null) | 664 | if (parms == null) |
665 | return new LSL_Types.Vector3(0, 0, 0); | 665 | return new LSL_Types.Vector3(0, 0, 0); |
666 | 666 | ||
667 | return parms.OffsetPos; | 667 | return parms.OffsetPos; |
@@ -688,7 +688,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
688 | { | 688 | { |
689 | m_host.AddScriptLPS(1); | 689 | m_host.AddScriptLPS(1); |
690 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); | 690 | XDetectParams parms = m_ScriptEngine.GetDetectParams(m_itemID, number); |
691 | if(parms == null) | 691 | if (parms == null) |
692 | return new LSL_Types.LSLInteger(0); | 692 | return new LSL_Types.LSLInteger(0); |
693 | 693 | ||
694 | return new LSL_Types.LSLInteger(parms.LinkNum); | 694 | return new LSL_Types.LSLInteger(parms.LinkNum); |
@@ -2578,7 +2578,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
2578 | UserAgentData userAgent = | 2578 | UserAgentData userAgent = |
2579 | World.CommsManager.UserService.GetAgentByUUID(id); | 2579 | World.CommsManager.UserService.GetAgentByUUID(id); |
2580 | 2580 | ||
2581 | if(userProfile == null || userAgent == null) | 2581 | if (userProfile == null || userAgent == null) |
2582 | return LLUUID.Zero.ToString(); | 2582 | return LLUUID.Zero.ToString(); |
2583 | 2583 | ||
2584 | string reply = String.Empty; | 2584 | string reply = String.Empty; |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs index 71fc0b6..f43eab8 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/Script/BuiltIn_Commands_BaseClass.cs | |||
@@ -83,7 +83,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine.Script | |||
83 | { | 83 | { |
84 | Dictionary<string, object> vars = new Dictionary<string, object>(); | 84 | Dictionary<string, object> vars = new Dictionary<string, object>(); |
85 | 85 | ||
86 | if(m_Fields == null) | 86 | if (m_Fields == null) |
87 | return vars; | 87 | return vars; |
88 | 88 | ||
89 | m_Fields.Clear(); | 89 | m_Fields.Clear(); |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 2848441..05a4f76 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -395,13 +395,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
395 | m_Scripts[itemID] = instance; | 395 | m_Scripts[itemID] = instance; |
396 | } | 396 | } |
397 | 397 | ||
398 | if(!m_PrimObjects.ContainsKey(localID)) | 398 | if (!m_PrimObjects.ContainsKey(localID)) |
399 | m_PrimObjects[localID] = new List<LLUUID>(); | 399 | m_PrimObjects[localID] = new List<LLUUID>(); |
400 | 400 | ||
401 | if(!m_PrimObjects[localID].Contains(itemID)) | 401 | if (!m_PrimObjects[localID].Contains(itemID)) |
402 | m_PrimObjects[localID].Add(itemID); | 402 | m_PrimObjects[localID].Add(itemID); |
403 | 403 | ||
404 | if(!m_Assemblies.ContainsKey(assetID)) | 404 | if (!m_Assemblies.ContainsKey(assetID)) |
405 | m_Assemblies[assetID] = assembly; | 405 | m_Assemblies[assetID] = assembly; |
406 | } | 406 | } |
407 | return true; | 407 | return true; |
@@ -930,14 +930,14 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
930 | result = m_CurrentResult; | 930 | result = m_CurrentResult; |
931 | } | 931 | } |
932 | 932 | ||
933 | if(result == null) | 933 | if (result == null) |
934 | return true; | 934 | return true; |
935 | 935 | ||
936 | result.Abort(); | 936 | result.Abort(); |
937 | 937 | ||
938 | if(SmartThreadPool.WaitAll(new IWorkItemResult[] {result}, new TimeSpan((long)10000000), false)) | 938 | if (SmartThreadPool.WaitAll(new IWorkItemResult[] {result}, new TimeSpan((long)10000000), false)) |
939 | { | 939 | { |
940 | lock(m_EventQueue) | 940 | lock (m_EventQueue) |
941 | { | 941 | { |
942 | m_CurrentResult = null; | 942 | m_CurrentResult = null; |
943 | } | 943 | } |
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs index 4af9df7..29d0e1c 100644 --- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLFloat.cs | |||
@@ -57,7 +57,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
57 | 57 | ||
58 | LSL_Types.LSLFloat testFloat; | 58 | LSL_Types.LSLFloat testFloat; |
59 | 59 | ||
60 | foreach(KeyValuePair<int, double> number in numberSet) | 60 | foreach (KeyValuePair<int, double> number in numberSet) |
61 | { | 61 | { |
62 | testFloat = new LSL_Types.LSLFloat(number.Key); | 62 | testFloat = new LSL_Types.LSLFloat(number.Key); |
63 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); | 63 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); |
@@ -94,7 +94,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
94 | 94 | ||
95 | LSL_Types.LSLFloat testFloat; | 95 | LSL_Types.LSLFloat testFloat; |
96 | 96 | ||
97 | foreach(KeyValuePair<double, double> number in numberSet) | 97 | foreach (KeyValuePair<double, double> number in numberSet) |
98 | { | 98 | { |
99 | testFloat = new LSL_Types.LSLFloat(number.Key); | 99 | testFloat = new LSL_Types.LSLFloat(number.Key); |
100 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); | 100 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); |
@@ -131,7 +131,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
131 | 131 | ||
132 | int testNumber; | 132 | int testNumber; |
133 | 133 | ||
134 | foreach(KeyValuePair<double, int> number in numberSet) | 134 | foreach (KeyValuePair<double, int> number in numberSet) |
135 | { | 135 | { |
136 | testNumber = new LSL_Types.LSLFloat(number.Key); | 136 | testNumber = new LSL_Types.LSLFloat(number.Key); |
137 | Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting int " + number.Value); | 137 | Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting int " + number.Value); |
@@ -168,7 +168,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
168 | 168 | ||
169 | uint testNumber; | 169 | uint testNumber; |
170 | 170 | ||
171 | foreach(KeyValuePair<double, int> number in numberSet) | 171 | foreach (KeyValuePair<double, int> number in numberSet) |
172 | { | 172 | { |
173 | testNumber = new LSL_Types.LSLFloat(number.Key); | 173 | testNumber = new LSL_Types.LSLFloat(number.Key); |
174 | Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting uint " + number.Value); | 174 | Assert.AreEqual(number.Value, testNumber, "Converting double " + number.Key + ", expecting uint " + number.Value); |
@@ -205,7 +205,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
205 | LSL_Types.LSLFloat testFloat; | 205 | LSL_Types.LSLFloat testFloat; |
206 | bool testBool; | 206 | bool testBool; |
207 | 207 | ||
208 | foreach(double number in numberList) | 208 | foreach (double number in numberList) |
209 | { | 209 | { |
210 | testFloat = new LSL_Types.LSLFloat(number); | 210 | testFloat = new LSL_Types.LSLFloat(number); |
211 | testBool = testFloat; | 211 | testBool = testFloat; |
@@ -244,7 +244,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
244 | 244 | ||
245 | LSL_Types.LSLFloat testFloat; | 245 | LSL_Types.LSLFloat testFloat; |
246 | 246 | ||
247 | foreach(int number in numberList) | 247 | foreach (int number in numberList) |
248 | { | 248 | { |
249 | testFloat = number; | 249 | testFloat = number; |
250 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | 250 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); |
@@ -281,7 +281,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
281 | 281 | ||
282 | LSL_Types.LSLFloat testFloat; | 282 | LSL_Types.LSLFloat testFloat; |
283 | 283 | ||
284 | foreach(KeyValuePair<string, double> number in numberSet) | 284 | foreach (KeyValuePair<string, double> number in numberSet) |
285 | { | 285 | { |
286 | testFloat = number.Key; | 286 | testFloat = number.Key; |
287 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); | 287 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number.Value, _lowPrecisionTolerance)); |
@@ -318,7 +318,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
318 | 318 | ||
319 | LSL_Types.LSLFloat testFloat; | 319 | LSL_Types.LSLFloat testFloat; |
320 | 320 | ||
321 | foreach(double number in numberList) | 321 | foreach (double number in numberList) |
322 | { | 322 | { |
323 | testFloat = number; | 323 | testFloat = number; |
324 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); | 324 | Assert.That(testFloat.value, new DoubleToleranceConstraint(number, _lowPrecisionTolerance)); |
@@ -355,7 +355,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
355 | 355 | ||
356 | LSL_Types.LSLFloat testFloatA, testFloatB; | 356 | LSL_Types.LSLFloat testFloatA, testFloatB; |
357 | 357 | ||
358 | foreach(double number in numberList) | 358 | foreach (double number in numberList) |
359 | { | 359 | { |
360 | testFloatA = new LSL_Types.LSLFloat(number); | 360 | testFloatA = new LSL_Types.LSLFloat(number); |
361 | testFloatB = new LSL_Types.LSLFloat(number); | 361 | testFloatB = new LSL_Types.LSLFloat(number); |
@@ -396,7 +396,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
396 | 396 | ||
397 | LSL_Types.LSLFloat testFloatA, testFloatB; | 397 | LSL_Types.LSLFloat testFloatA, testFloatB; |
398 | 398 | ||
399 | foreach(double number in numberList) | 399 | foreach (double number in numberList) |
400 | { | 400 | { |
401 | testFloatA = new LSL_Types.LSLFloat(number); | 401 | testFloatA = new LSL_Types.LSLFloat(number); |
402 | testFloatB = new LSL_Types.LSLFloat(number + 1.0); | 402 | testFloatB = new LSL_Types.LSLFloat(number + 1.0); |
@@ -438,7 +438,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
438 | LSL_Types.LSLFloat testFloat; | 438 | LSL_Types.LSLFloat testFloat; |
439 | double testNumber; | 439 | double testNumber; |
440 | 440 | ||
441 | foreach(double number in numberList) | 441 | foreach (double number in numberList) |
442 | { | 442 | { |
443 | testFloat = new LSL_Types.LSLFloat(number); | 443 | testFloat = new LSL_Types.LSLFloat(number); |
444 | 444 | ||
@@ -484,7 +484,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
484 | LSL_Types.LSLFloat testFloat; | 484 | LSL_Types.LSLFloat testFloat; |
485 | double testNumber; | 485 | double testNumber; |
486 | 486 | ||
487 | foreach(double number in numberList) | 487 | foreach (double number in numberList) |
488 | { | 488 | { |
489 | testFloat = new LSL_Types.LSLFloat(number); | 489 | testFloat = new LSL_Types.LSLFloat(number); |
490 | 490 | ||
@@ -530,7 +530,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
530 | double testNumber; | 530 | double testNumber; |
531 | LSL_Types.LSLFloat testFloat; | 531 | LSL_Types.LSLFloat testFloat; |
532 | 532 | ||
533 | foreach(double number in numberList) | 533 | foreach (double number in numberList) |
534 | { | 534 | { |
535 | testFloat = new LSL_Types.LSLFloat(number); | 535 | testFloat = new LSL_Types.LSLFloat(number); |
536 | testNumber = testFloat; | 536 | testNumber = testFloat; |
@@ -569,7 +569,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
569 | 569 | ||
570 | LSL_Types.LSLFloat testFloat; | 570 | LSL_Types.LSLFloat testFloat; |
571 | 571 | ||
572 | foreach(KeyValuePair<double, string> number in numberSet) | 572 | foreach (KeyValuePair<double, string> number in numberSet) |
573 | { | 573 | { |
574 | testFloat = new LSL_Types.LSLFloat(number.Key); | 574 | testFloat = new LSL_Types.LSLFloat(number.Key); |
575 | Assert.AreEqual(number.Value, testFloat.ToString()); | 575 | Assert.AreEqual(number.Value, testFloat.ToString()); |
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs index 83c7e77..0bba14c 100644 --- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/LSL_TypesTestLSLString.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
65 | 65 | ||
66 | LSL_Types.LSLString testString; | 66 | LSL_Types.LSLString testString; |
67 | 67 | ||
68 | foreach(KeyValuePair<double, string> number in numberSet) | 68 | foreach (KeyValuePair<double, string> number in numberSet) |
69 | { | 69 | { |
70 | testString = new LSL_Types.LSLString(new LSL_Types.LSLFloat(number.Key)); | 70 | testString = new LSL_Types.LSLString(new LSL_Types.LSLFloat(number.Key)); |
71 | Assert.AreEqual(number.Value, testString.m_string); | 71 | Assert.AreEqual(number.Value, testString.m_string); |
@@ -102,7 +102,7 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
102 | 102 | ||
103 | LSL_Types.LSLString testString; | 103 | LSL_Types.LSLString testString; |
104 | 104 | ||
105 | foreach(KeyValuePair<double, string> number in numberSet) | 105 | foreach (KeyValuePair<double, string> number in numberSet) |
106 | { | 106 | { |
107 | testString = (LSL_Types.LSLString) new LSL_Types.LSLFloat(number.Key); | 107 | testString = (LSL_Types.LSLString) new LSL_Types.LSLFloat(number.Key); |
108 | Assert.AreEqual(number.Value, testString.m_string); | 108 | Assert.AreEqual(number.Value, testString.m_string); |