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-rw-r--r--OpenSim/Data/IAssetData.cs (renamed from OpenSim/Framework/IAssetProvider.cs)3
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs4
-rw-r--r--OpenSim/Framework/Communications/Cache/AssetServerBase.cs1
-rw-r--r--OpenSim/Framework/Communications/Cache/SQLAssetServer.cs1
-rw-r--r--OpenSim/Grid/AssetServer/Main.cs1
-rw-r--r--OpenSim/Grid/AssetServer/RestService.cs3
-rw-r--r--OpenSim/Region/Environment/Modules/Hypergrid/HGStandaloneAssetService.cs45
-rw-r--r--OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs6
8 files changed, 35 insertions, 29 deletions
diff --git a/OpenSim/Framework/IAssetProvider.cs b/OpenSim/Data/IAssetData.cs
index 77e0d0c..47e25f3 100644
--- a/OpenSim/Framework/IAssetProvider.cs
+++ b/OpenSim/Data/IAssetData.cs
@@ -26,8 +26,9 @@
26 */ 26 */
27 27
28using OpenMetaverse; 28using OpenMetaverse;
29using OpenSim.Framework;
29 30
30namespace OpenSim.Framework 31namespace OpenSim.Data
31{ 32{
32 public interface IAssetDataPlugin : IPlugin 33 public interface IAssetDataPlugin : IPlugin
33 { 34 {
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index 2fe89e2..3eaae12 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -42,7 +42,7 @@ namespace OpenSim.Data.MSSQL
42 private const string _migrationStore = "AssetStore"; 42 private const string _migrationStore = "AssetStore";
43 43
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 private long TicksToEpoch; 45 private long TicksToEpoch;
46 /// <summary> 46 /// <summary>
47 /// Database manager 47 /// Database manager
48 /// </summary> 48 /// </summary>
@@ -212,7 +212,7 @@ namespace OpenSim.Data.MSSQL
212 } 212 }
213 } 213 }
214 214
215// Commented out since currently unused - this probably should be called in FetchAsset() 215// Commented out since currently unused - this probably should be called in FetchAsset()
216// private void UpdateAccessTime(AssetBase asset) 216// private void UpdateAccessTime(AssetBase asset)
217// { 217// {
218// using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id")) 218// using (AutoClosingSqlCommand cmd = database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
index 7fb06b9..cc5ba8e 100644
--- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
+++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs
@@ -32,6 +32,7 @@ using OpenMetaverse;
32using log4net; 32using log4net;
33using OpenSim.Framework.AssetLoader.Filesystem; 33using OpenSim.Framework.AssetLoader.Filesystem;
34using OpenSim.Framework.Statistics; 34using OpenSim.Framework.Statistics;
35using OpenSim.Data;
35 36
36namespace OpenSim.Framework.Communications.Cache 37namespace OpenSim.Framework.Communications.Cache
37{ 38{
diff --git a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
index 00dbad0..6266bf0 100644
--- a/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
+++ b/OpenSim/Framework/Communications/Cache/SQLAssetServer.cs
@@ -28,6 +28,7 @@
28using System; 28using System;
29using System.Reflection; 29using System.Reflection;
30using log4net; 30using log4net;
31using OpenSim.Data;
31 32
32namespace OpenSim.Framework.Communications.Cache 33namespace OpenSim.Framework.Communications.Cache
33{ 34{
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index b5c8df0..07fe0a4 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -36,6 +36,7 @@ using OpenSim.Framework.AssetLoader.Filesystem;
36using OpenSim.Framework.Console; 36using OpenSim.Framework.Console;
37using OpenSim.Framework.Servers; 37using OpenSim.Framework.Servers;
38using OpenSim.Framework.Statistics; 38using OpenSim.Framework.Statistics;
39using OpenSim.Data;
39 40
40namespace OpenSim.Grid.AssetServer 41namespace OpenSim.Grid.AssetServer
41{ 42{
diff --git a/OpenSim/Grid/AssetServer/RestService.cs b/OpenSim/Grid/AssetServer/RestService.cs
index e81cb3f..3613cd8 100644
--- a/OpenSim/Grid/AssetServer/RestService.cs
+++ b/OpenSim/Grid/AssetServer/RestService.cs
@@ -37,6 +37,7 @@ using log4net;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Framework.Servers; 38using OpenSim.Framework.Servers;
39using OpenSim.Framework.Statistics; 39using OpenSim.Framework.Statistics;
40using OpenSim.Data;
40 41
41namespace OpenSim.Grid.AssetServer 42namespace OpenSim.Grid.AssetServer
42{ 43{
@@ -98,7 +99,7 @@ namespace OpenSim.Grid.AssetServer
98 result = ms.GetBuffer(); 99 result = ms.GetBuffer();
99 100
100//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there 101//Ckrinke 1/11/09 Commenting out the succesful REST message as under heavy use there
101//are multiple messages in a second and that is usually (in my experience) meaning 102//are multiple messages in a second and that is usually (in my experience) meaning
102//the logging itself is slowing down the program. Leaving the unsuccesful message 103//the logging itself is slowing down the program. Leaving the unsuccesful message
103//as we need to know about that path. 104//as we need to know about that path.
104// m_log.InfoFormat( 105// m_log.InfoFormat(
diff --git a/OpenSim/Region/Environment/Modules/Hypergrid/HGStandaloneAssetService.cs b/OpenSim/Region/Environment/Modules/Hypergrid/HGStandaloneAssetService.cs
index 24de4e8..285a019 100644
--- a/OpenSim/Region/Environment/Modules/Hypergrid/HGStandaloneAssetService.cs
+++ b/OpenSim/Region/Environment/Modules/Hypergrid/HGStandaloneAssetService.cs
@@ -1,29 +1,29 @@
1/** 1/**
2 * Copyright (c) 2008, Contributors. All rights reserved. 2 * Copyright (c) 2008, Contributors. All rights reserved.
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without modification, 5 * Redistribution and use in source and binary forms, with or without modification,
6 * are permitted provided that the following conditions are met: 6 * are permitted provided that the following conditions are met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright notice, 8 * * Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer. 9 * this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above copyright notice, 10 * * Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation 11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution. 12 * and/or other materials provided with the distribution.
13 * * Neither the name of the Organizations nor the names of Individual 13 * * Neither the name of the Organizations nor the names of Individual
14 * Contributors may be used to endorse or promote products derived from 14 * Contributors may be used to endorse or promote products derived from
15 * this software without specific prior written permission. 15 * this software without specific prior written permission.
16 * 16 *
17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 17 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 18 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL 19 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
20 * THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 20 * THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE 21 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
22 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED 22 * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 23 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
24 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED 24 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
25 * OF THE POSSIBILITY OF SUCH DAMAGE. 25 * OF THE POSSIBILITY OF SUCH DAMAGE.
26 * 26 *
27 */ 27 */
28 28
29using System; 29using System;
@@ -43,6 +43,7 @@ using OpenSim.Framework.Servers;
43using OpenSim.Region.Environment.Interfaces; 43using OpenSim.Region.Environment.Interfaces;
44using OpenSim.Region.Environment.Scenes; 44using OpenSim.Region.Environment.Scenes;
45using OpenSim.Grid.AssetServer; 45using OpenSim.Grid.AssetServer;
46using OpenSim.Data;
46 47
47namespace OpenSim.Region.Environment.Modules.Hypergrid 48namespace OpenSim.Region.Environment.Modules.Hypergrid
48{ 49{
@@ -51,10 +52,10 @@ namespace OpenSim.Region.Environment.Modules.Hypergrid
51 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
52 private static bool initialized = false; 53 private static bool initialized = false;
53 private static bool enabled = false; 54 private static bool enabled = false;
54 55
55 Scene m_scene; 56 Scene m_scene;
56 //AssetService m_assetService; 57 //AssetService m_assetService;
57 58
58 #region IRegionModule interface 59 #region IRegionModule interface
59 60
60 public void Initialise(Scene scene, IConfigSource config) 61 public void Initialise(Scene scene, IConfigSource config)
@@ -98,7 +99,7 @@ namespace OpenSim.Region.Environment.Modules.Hypergrid
98 99
99 } 100 }
100 101
101 public class AssetService 102 public class AssetService
102 { 103 {
103 private IUserService m_userService; 104 private IUserService m_userService;
104 private bool m_doLookup = false; 105 private bool m_doLookup = false;
@@ -120,8 +121,8 @@ namespace OpenSim.Region.Environment.Modules.Hypergrid
120 protected void AddHttpHandlers(Scene m_scene) 121 protected void AddHttpHandlers(Scene m_scene)
121 { 122 {
122 IAssetDataPlugin m_assetProvider = ((AssetServerBase)m_scene.AssetCache.AssetServer).AssetProviderPlugin; 123 IAssetDataPlugin m_assetProvider = ((AssetServerBase)m_scene.AssetCache.AssetServer).AssetProviderPlugin;
123 124
124 BaseHttpServer httpServer = m_scene.CommsManager.HttpServer; 125 BaseHttpServer httpServer = m_scene.CommsManager.HttpServer;
125 httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider)); 126 httpServer.AddStreamHandler(new GetAssetStreamHandler(m_assetProvider));
126 httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider)); 127 httpServer.AddStreamHandler(new PostAssetStreamHandler(m_assetProvider));
127 128
diff --git a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs
index ebece27..fc84eac 100644
--- a/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs
+++ b/OpenSim/Tests/Common/Mock/TestAssetDataPlugin.cs
@@ -27,7 +27,7 @@
27 27
28using OpenMetaverse; 28using OpenMetaverse;
29using OpenSim.Framework; 29using OpenSim.Framework;
30using OpenSim.Framework.Communications; 30using OpenSim.Data;
31 31
32namespace OpenSim.Tests.Common.Mock 32namespace OpenSim.Tests.Common.Mock
33{ 33{
@@ -35,7 +35,7 @@ namespace OpenSim.Tests.Common.Mock
35 /// In memory asset data plugin for test purposes. Could be another dll when properly filled out and when the 35 /// In memory asset data plugin for test purposes. Could be another dll when properly filled out and when the
36 /// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit 36 /// mono addin plugin system starts co-operating with the unit test system. Currently no locking since unit
37 /// tests are single threaded. 37 /// tests are single threaded.
38 /// </summary> 38 /// </summary>
39 public class TestAssetDataPlugin : IAssetDataPlugin 39 public class TestAssetDataPlugin : IAssetDataPlugin
40 { 40 {
41 public string Version { get { return "0"; } } 41 public string Version { get { return "0"; } }
@@ -43,7 +43,7 @@ namespace OpenSim.Tests.Common.Mock
43 43
44 public void Initialise() {} 44 public void Initialise() {}
45 public void Dispose() {} 45 public void Dispose() {}
46 46
47 public AssetBase FetchAsset(UUID uuid) { return null; } 47 public AssetBase FetchAsset(UUID uuid) { return null; }
48 public void CreateAsset(AssetBase asset) {} 48 public void CreateAsset(AssetBase asset) {}
49 public void UpdateAsset(AssetBase asset) {} 49 public void UpdateAsset(AssetBase asset) {}