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-rw-r--r--OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs20
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs6
2 files changed, 23 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
index 5cdf191..d7fa316 100644
--- a/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
+++ b/OpenSim/Region/Framework/Interfaces/IScriptModuleComms.cs
@@ -32,13 +32,29 @@ namespace OpenSim.Region.Framework.Interfaces
32{ 32{
33 public delegate void ScriptCommand(UUID script, string id, string module, string command, string k); 33 public delegate void ScriptCommand(UUID script, string id, string module, string command, string k);
34 34
35 /// <summary>
36 /// Interface for communication between OpenSim modules and in-world scripts
37 /// </summary>
38 ///
39 /// See OpenSim.Region.ScriptEngine.Shared.Api.MOD_Api.modSendCommand() for information on receiving messages
40 /// from scripts in OpenSim modules.
35 public interface IScriptModuleComms 41 public interface IScriptModuleComms
36 { 42 {
43 /// <summary>
44 /// Modules can subscribe to this event to receive command invocations from in-world scripts
45 /// </summary>
37 event ScriptCommand OnScriptCommand; 46 event ScriptCommand OnScriptCommand;
38 47
39 void DispatchReply(UUID script, int code, string text, string k); 48 /// <summary>
49 /// Send a link_message event to an in-world script
50 /// </summary>
51 /// <param name="scriptId"></param>
52 /// <param name="code"></param>
53 /// <param name="text"></param>
54 /// <param name="key"></param>
55 void DispatchReply(UUID scriptId, int code, string text, string key);
40 56
41 // For use ONLY by the script API 57 // For use ONLY by the script API
42 void RaiseEvent(UUID script, string id, string module, string command, string k); 58 void RaiseEvent(UUID script, string id, string module, string command, string key);
43 } 59 }
44} 60}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index d8b9159..2c8b0ea 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -1983,6 +1983,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1983 1983
1984 return (int)pws; 1984 return (int)pws;
1985 } 1985 }
1986
1986 public void osSetSpeed(string UUID, float SpeedModifier) 1987 public void osSetSpeed(string UUID, float SpeedModifier)
1987 { 1988 {
1988 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed"); 1989 CheckThreatLevel(ThreatLevel.Moderate, "osSetSpeed");
@@ -1990,6 +1991,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
1990 ScenePresence avatar = World.GetScenePresence(new UUID(UUID)); 1991 ScenePresence avatar = World.GetScenePresence(new UUID(UUID));
1991 avatar.SpeedModifier = SpeedModifier; 1992 avatar.SpeedModifier = SpeedModifier;
1992 } 1993 }
1994
1993 public void osKickAvatar(string FirstName,string SurName,string alert) 1995 public void osKickAvatar(string FirstName,string SurName,string alert)
1994 { 1996 {
1995 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar"); 1997 CheckThreatLevel(ThreatLevel.Severe, "osKickAvatar");
@@ -2010,6 +2012,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2010 } 2012 }
2011 } 2013 }
2012 } 2014 }
2015
2013 public void osCauseDamage(string avatar, double damage) 2016 public void osCauseDamage(string avatar, double damage)
2014 { 2017 {
2015 CheckThreatLevel(ThreatLevel.High, "osCauseDamage"); 2018 CheckThreatLevel(ThreatLevel.High, "osCauseDamage");
@@ -2037,6 +2040,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2037 } 2040 }
2038 } 2041 }
2039 } 2042 }
2043
2040 public void osCauseHealing(string avatar, double healing) 2044 public void osCauseHealing(string avatar, double healing)
2041 { 2045 {
2042 CheckThreatLevel(ThreatLevel.High, "osCauseHealing"); 2046 CheckThreatLevel(ThreatLevel.High, "osCauseHealing");
@@ -2061,4 +2065,4 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2061 } 2065 }
2062 } 2066 }
2063 } 2067 }
2064} 2068} \ No newline at end of file