diff options
Diffstat (limited to 'OpenSim')
5 files changed, 120 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs index d0871bc..74c9935 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_Types.cs | |||
@@ -1190,6 +1190,11 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
1190 | return new Vector3(s.m_string); | 1190 | return new Vector3(s.m_string); |
1191 | } | 1191 | } |
1192 | 1192 | ||
1193 | public static implicit operator Quaternion(LSLString s) | ||
1194 | { | ||
1195 | return new Quaternion(s.m_string); | ||
1196 | } | ||
1197 | |||
1193 | public static implicit operator LSLFloat(LSLString s) | 1198 | public static implicit operator LSLFloat(LSLString s) |
1194 | { | 1199 | { |
1195 | return new LSLFloat(Convert.ToDouble(s.m_string)); | 1200 | return new LSLFloat(Convert.ToDouble(s.m_string)); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs index 89722da..57394d9 100644 --- a/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs +++ b/OpenSim/Region/ScriptEngine/Shared/LSL_Types.cs | |||
@@ -1190,6 +1190,11 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1190 | return new Vector3(s.m_string); | 1190 | return new Vector3(s.m_string); |
1191 | } | 1191 | } |
1192 | 1192 | ||
1193 | public static implicit operator Quaternion(LSLString s) | ||
1194 | { | ||
1195 | return new Quaternion(s.m_string); | ||
1196 | } | ||
1197 | |||
1193 | public static implicit operator LSLFloat(LSLString s) | 1198 | public static implicit operator LSLFloat(LSLString s) |
1194 | { | 1199 | { |
1195 | return new LSLFloat(Convert.ToDouble(s.m_string)); | 1200 | return new LSLFloat(Convert.ToDouble(s.m_string)); |
@@ -1291,6 +1296,11 @@ namespace OpenSim.Region.ScriptEngine.Shared | |||
1291 | return new LSLInteger(d); | 1296 | return new LSLInteger(d); |
1292 | } | 1297 | } |
1293 | 1298 | ||
1299 | static public explicit operator LSLInteger(LSLFloat f) | ||
1300 | { | ||
1301 | return new LSLInteger(f.value); | ||
1302 | } | ||
1303 | |||
1294 | static public bool operator ==(LSLInteger i1, LSLInteger i2) | 1304 | static public bool operator ==(LSLInteger i1, LSLInteger i2) |
1295 | { | 1305 | { |
1296 | bool ret = i1.value == i2.value; | 1306 | bool ret = i1.value == i2.value; |
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs index c855f34..5d4424b 100644 --- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/LSL_TypesTestLSLString.cs | |||
@@ -94,5 +94,22 @@ namespace OpenSim.Region.ScriptEngine.Common.Tests | |||
94 | Assert.AreEqual(number.Value, testString.m_string); | 94 | Assert.AreEqual(number.Value, testString.m_string); |
95 | } | 95 | } |
96 | } | 96 | } |
97 | |||
98 | /// <summary> | ||
99 | /// Test constructing a Quaternion from a string. | ||
100 | /// </summary> | ||
101 | [Test] | ||
102 | public void TestExplicitCastLSLStringToQuaternion() | ||
103 | { | ||
104 | string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; | ||
105 | LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); | ||
106 | |||
107 | LSL_Types.Quaternion expectedQuaternion = new LSL_Types.Quaternion(0.0, 0.70711, 0.0, 0.70711); | ||
108 | LSL_Types.Quaternion stringQuaternion = (LSL_Types.Quaternion) quaternionString; | ||
109 | LSL_Types.Quaternion LSLStringQuaternion = (LSL_Types.Quaternion) quaternionLSLString; | ||
110 | |||
111 | Assert.AreEqual(expectedQuaternion, stringQuaternion); | ||
112 | Assert.AreEqual(expectedQuaternion, LSLStringQuaternion); | ||
113 | } | ||
97 | } | 114 | } |
98 | } | 115 | } |
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs new file mode 100644 index 0000000..a4e7bbc --- /dev/null +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLInteger.cs | |||
@@ -0,0 +1,71 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using NUnit.Framework; | ||
30 | using OpenSim.Tests.Common; | ||
31 | using OpenSim.Region.ScriptEngine.Shared; | ||
32 | |||
33 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
34 | { | ||
35 | [TestFixture] | ||
36 | public class LSL_TypesTestLSLInteger | ||
37 | { | ||
38 | private Dictionary<double, int> m_doubleIntSet; | ||
39 | |||
40 | /// <summary> | ||
41 | /// Sets up dictionaries and arrays used in the tests. | ||
42 | /// </summary> | ||
43 | [TestFixtureSetUp] | ||
44 | public void SetUpDataSets() | ||
45 | { | ||
46 | m_doubleIntSet = new Dictionary<double, int>(); | ||
47 | m_doubleIntSet.Add(2.0, 2); | ||
48 | m_doubleIntSet.Add(-2.0, -2); | ||
49 | m_doubleIntSet.Add(0.0, 0); | ||
50 | m_doubleIntSet.Add(1.0, 1); | ||
51 | m_doubleIntSet.Add(-1.0, -1); | ||
52 | m_doubleIntSet.Add(999999999.0, 999999999); | ||
53 | m_doubleIntSet.Add(-99999999.0, -99999999); | ||
54 | } | ||
55 | |||
56 | /// <summary> | ||
57 | /// Tests LSLInteger is correctly cast explicitly to LSLFloat. | ||
58 | /// </summary> | ||
59 | [Test] | ||
60 | public void TestExplicitCastLSLFloatToLSLInteger() | ||
61 | { | ||
62 | LSL_Types.LSLInteger testInteger; | ||
63 | |||
64 | foreach (KeyValuePair<double, int> number in m_doubleIntSet) | ||
65 | { | ||
66 | testInteger = (LSL_Types.LSLInteger) new LSL_Types.LSLFloat(number.Key); | ||
67 | Assert.AreEqual(testInteger.value, number.Value); | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | } | ||
diff --git a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs index ceab376..8fcb385 100644 --- a/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs +++ b/OpenSim/Tests/OpenSim/Region/ScriptEngine/Shared/LSL_TypesTestLSLString.cs | |||
@@ -94,5 +94,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
94 | Assert.AreEqual(number.Value, testString.m_string); | 94 | Assert.AreEqual(number.Value, testString.m_string); |
95 | } | 95 | } |
96 | } | 96 | } |
97 | |||
98 | /// <summary> | ||
99 | /// Test constructing a Quaternion from a string. | ||
100 | /// </summary> | ||
101 | [Test] | ||
102 | public void TestExplicitCastLSLStringToQuaternion() | ||
103 | { | ||
104 | string quaternionString = "<0.00000, 0.70711, 0.00000, 0.70711>"; | ||
105 | LSL_Types.LSLString quaternionLSLString = new LSL_Types.LSLString(quaternionString); | ||
106 | |||
107 | LSL_Types.Quaternion expectedQuaternion = new LSL_Types.Quaternion(0.0, 0.70711, 0.0, 0.70711); | ||
108 | LSL_Types.Quaternion stringQuaternion = (LSL_Types.Quaternion) quaternionString; | ||
109 | LSL_Types.Quaternion LSLStringQuaternion = (LSL_Types.Quaternion) quaternionLSLString; | ||
110 | |||
111 | Assert.AreEqual(expectedQuaternion, stringQuaternion); | ||
112 | Assert.AreEqual(expectedQuaternion, LSLStringQuaternion); | ||
113 | } | ||
97 | } | 114 | } |
98 | } | 115 | } |