diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index b8efc4a..6c6151e 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -450,14 +450,14 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
450 | return objectOwnerMask; | 450 | return objectOwnerMask; |
451 | } | 451 | } |
452 | 452 | ||
453 | // Users should be able to edit what is over their land. | 453 | //// Users should be able to edit what is over their land. |
454 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | 454 | //ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); |
455 | if (parcel != null && parcel.landData.OwnerID == user && m_ParcelOwnerIsGod) | 455 | //if (parcel != null && parcel.landData.OwnerID == user && m_ParcelOwnerIsGod) |
456 | return objectOwnerMask; | 456 | // return objectOwnerMask; |
457 | 457 | ||
458 | // Admin objects should not be editable by the above | 458 | //// Admin objects should not be editable by the above |
459 | if (IsAdministrator(objectOwner)) | 459 | //if (IsAdministrator(objectOwner)) |
460 | return objectEveryoneMask; | 460 | // return objectEveryoneMask; |
461 | 461 | ||
462 | // Estate users should be able to edit anything in the sim | 462 | // Estate users should be able to edit anything in the sim |
463 | if (IsEstateManager(user) && m_RegionOwnerIsGod) | 463 | if (IsEstateManager(user) && m_RegionOwnerIsGod) |
@@ -467,6 +467,20 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
467 | if (IsAdministrator(user)) | 467 | if (IsAdministrator(user)) |
468 | return objectOwnerMask; | 468 | return objectOwnerMask; |
469 | 469 | ||
470 | // Users should be able to edit what is over their land. | ||
471 | ILandObject parcel = m_scene.LandChannel.GetLandObject(task.AbsolutePosition.X, task.AbsolutePosition.Y); | ||
472 | if (parcel != null && parcel.landData.OwnerID == user && m_ParcelOwnerIsGod) | ||
473 | { | ||
474 | uint responseMask = objectOwnerMask; | ||
475 | |||
476 | // Admin objects should not be editable by the above | ||
477 | if (IsAdministrator(objectOwner)) | ||
478 | { | ||
479 | responseMask = objectEveryoneMask; | ||
480 | } | ||
481 | |||
482 | return responseMask; | ||
483 | } | ||
470 | 484 | ||
471 | return objectEveryoneMask; | 485 | return objectEveryoneMask; |
472 | } | 486 | } |