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-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IEventReceiver.cs55
1 files changed, 55 insertions, 0 deletions
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using System;
30using OpenSim.Region.ScriptEngine.Shared;
31using OpenSim.Region.Environment.Scenes;
32using OpenMetaverse;
33using Nini.Config;
34using OpenSim.Region.ScriptEngine.Interfaces;
35using Amib.Threading;
36
37namespace OpenSim.Region.ScriptEngine.Interfaces
38{
39 /// <summary>
40 /// An interface for a script API module to communicate with
41 /// the engine it's running under
42 /// </summary>
43 public interface IEventReceiver
44 {
45 /// <summary>
46 /// Post an event to a single script
47 /// </summary>
48 bool PostScriptEvent(UUID itemID, EventParams parms);
49
50 /// <summary>
51 /// Post event to an entire prim
52 /// </summary>
53 bool PostObjectEvent(uint localID, EventParams parms);
54 }
55}