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-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs17
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs22
2 files changed, 26 insertions, 13 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 5b58804..da76ab8 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2382,24 +2382,23 @@ namespace OpenSim.Region.Environment.Scenes
2382 /// <param name="appearance"></param> 2382 /// <param name="appearance"></param>
2383 public void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) 2383 public void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance)
2384 { 2384 {
2385 appearance = null; // VS needs this line, mono doesn't 2385 appearance = new AvatarAppearance();
2386 2386
2387 try 2387 try
2388 { 2388 {
2389 if (m_AvatarFactory == null || 2389 if (m_AvatarFactory != null)
2390 !m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance))
2391 { 2390 {
2392 m_log.Warn("[APPEARANCE]: Appearance not found, creating default"); 2391 if (m_AvatarFactory.TryGetAvatarAppearance(client.AgentId, out appearance))
2393 appearance = new AvatarAppearance(); 2392 return;
2394 } 2393 }
2395 } 2394 }
2396 catch (Exception e) 2395 catch (Exception e)
2397 { 2396 {
2398 m_log.ErrorFormat( 2397 m_log.ErrorFormat("[APPEARANCE]: Problem fetching appearance for avatar {0}, {1}, {2}",
2399 "[APPERANCE]: Problem when fetching appearance for avatar {0}, {1}, using default. {2}", 2398 client.Name, client.AgentId, e.ToString());
2400 client.Name, client.AgentId, e);
2401 appearance = new AvatarAppearance();
2402 } 2399 }
2400 m_log.Warn("[APPEARANCE]: Appearance not found, returning default");
2401
2403 } 2402 }
2404 2403
2405 /// <summary> 2404 /// <summary>
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index abda63e..ff043fb 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -2911,19 +2911,33 @@ namespace OpenSim.Region.Environment.Scenes
2911 2911
2912 private void ItemReceived(UUID itemID) 2912 private void ItemReceived(UUID itemID)
2913 { 2913 {
2914 if (null == m_appearance)
2915 {
2916 m_log.Warn("[ATTACHMENT] Appearance has not been initialized");
2917 return;
2918 }
2919
2914 int attachpoint = m_appearance.GetAttachpoint(itemID); 2920 int attachpoint = m_appearance.GetAttachpoint(itemID);
2915 if (attachpoint == 0) 2921 if (attachpoint == 0)
2916 return; 2922 return;
2917 2923
2918 UUID asset = m_appearance.GetAttachedAsset(attachpoint); 2924 UUID asset = m_appearance.GetAttachedAsset(attachpoint);
2919 if (asset == UUID.Zero) // We have just logged in 2925 if (UUID.Zero == asset) // We have just logged in
2920 { 2926 {
2921 m_log.InfoFormat("[ATTACHMENT] Rez attachment {0}", 2927 m_log.InfoFormat("[ATTACHMENT] Rez attachment {0}",
2922 itemID.ToString()); 2928 itemID.ToString());
2923 2929
2924 // Rez from inventory 2930 try
2925 m_scene.RezSingleAttachment(ControllingClient, itemID, 2931 {
2926 (uint)attachpoint, 0, 0); 2932 // Rez from inventory
2933 m_scene.RezSingleAttachment(ControllingClient, itemID,
2934 (uint)attachpoint, 0, 0);
2935 }
2936 catch (Exception e)
2937 {
2938 m_log.ErrorFormat("[ATTACHMENT] Unable to rez attachment: {0}", e.ToString());
2939 }
2940
2927 return; 2941 return;
2928 } 2942 }
2929 2943