diff options
Diffstat (limited to '')
17 files changed, 340 insertions, 51 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index b0c087f..7856953 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -122,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
122 | 122 | ||
123 | string attName = "att"; | 123 | string attName = "att"; |
124 | 124 | ||
125 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID).ParentGroup; | 125 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID); |
126 | 126 | ||
127 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false); | 127 | scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false); |
128 | 128 | ||
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs index 0545250..396095a 100644 --- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs +++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs | |||
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
63 | TestHelpers.InMethod(); | 63 | TestHelpers.InMethod(); |
64 | // log4net.Config.XmlConfigurator.Configure(); | 64 | // log4net.Config.XmlConfigurator.Configure(); |
65 | 65 | ||
66 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 66 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
67 | MediaEntry me = new MediaEntry(); | 67 | MediaEntry me = new MediaEntry(); |
68 | 68 | ||
69 | m_module.SetMediaEntry(part, 1, me); | 69 | m_module.SetMediaEntry(part, 1, me); |
@@ -88,7 +88,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests | |||
88 | 88 | ||
89 | string homeUrl = "opensimulator.org"; | 89 | string homeUrl = "opensimulator.org"; |
90 | 90 | ||
91 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 91 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
92 | MediaEntry me = new MediaEntry() { HomeURL = homeUrl }; | 92 | MediaEntry me = new MediaEntry() { HomeURL = homeUrl }; |
93 | 93 | ||
94 | m_module.SetMediaEntry(part, 1, me); | 94 | m_module.SetMediaEntry(part, 1, me); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs index 81add43..3398a53 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs | |||
@@ -186,15 +186,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
186 | TestHelpers.InMethod(); | 186 | TestHelpers.InMethod(); |
187 | 187 | ||
188 | TestScene scene = new SceneHelpers().SetupScene(); | 188 | TestScene scene = new SceneHelpers().SetupScene(); |
189 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 189 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); |
190 | 190 | ||
191 | Assert.That(part.ParentGroup.IsDeleted, Is.False); | 191 | Assert.That(so.IsDeleted, Is.False); |
192 | 192 | ||
193 | scene.DeleteSceneObject(part.ParentGroup, false); | 193 | scene.DeleteSceneObject(so, false); |
194 | 194 | ||
195 | Assert.That(part.ParentGroup.IsDeleted, Is.True); | 195 | Assert.That(so.IsDeleted, Is.True); |
196 | 196 | ||
197 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 197 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId); |
198 | Assert.That(retrievedPart, Is.Null); | 198 | Assert.That(retrievedPart, Is.Null); |
199 | } | 199 | } |
200 | 200 | ||
@@ -215,22 +215,22 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
215 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; | 215 | AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; |
216 | sogd.Enabled = false; | 216 | sogd.Enabled = false; |
217 | 217 | ||
218 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 218 | SceneObjectGroup so = SceneHelpers.AddSceneObject(scene); |
219 | 219 | ||
220 | IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient; | 220 | IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient; |
221 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); | 221 | scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { so.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); |
222 | 222 | ||
223 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); | 223 | SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId); |
224 | 224 | ||
225 | Assert.That(retrievedPart, Is.Not.Null); | 225 | Assert.That(retrievedPart, Is.Not.Null); |
226 | 226 | ||
227 | Assert.That(part.ParentGroup.IsDeleted, Is.False); | 227 | Assert.That(so.IsDeleted, Is.False); |
228 | 228 | ||
229 | sogd.InventoryDeQueueAndDelete(); | 229 | sogd.InventoryDeQueueAndDelete(); |
230 | 230 | ||
231 | Assert.That(part.ParentGroup.IsDeleted, Is.True); | 231 | Assert.That(so.IsDeleted, Is.True); |
232 | 232 | ||
233 | SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); | 233 | SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(so.LocalId); |
234 | Assert.That(retrievedPart2, Is.Null); | 234 | Assert.That(retrievedPart2, Is.Null); |
235 | } | 235 | } |
236 | 236 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs index 1add3dd..0e525c9 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs | |||
@@ -72,10 +72,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
72 | bool debugtest = false; | 72 | bool debugtest = false; |
73 | 73 | ||
74 | Scene scene = new SceneHelpers().SetupScene(); | 74 | Scene scene = new SceneHelpers().SetupScene(); |
75 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); | 75 | SceneObjectGroup grp1 = SceneHelpers.AddSceneObject(scene); |
76 | SceneObjectGroup grp1 = part1.ParentGroup; | 76 | SceneObjectPart part1 = grp1.RootPart; |
77 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); | 77 | SceneObjectGroup grp2 = SceneHelpers.AddSceneObject(scene); |
78 | SceneObjectGroup grp2 = part2.ParentGroup; | 78 | SceneObjectPart part2 = grp2.RootPart; |
79 | 79 | ||
80 | grp1.AbsolutePosition = new Vector3(10, 10, 10); | 80 | grp1.AbsolutePosition = new Vector3(10, 10, 10); |
81 | grp2.AbsolutePosition = Vector3.Zero; | 81 | grp2.AbsolutePosition = Vector3.Zero; |
@@ -154,14 +154,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
154 | bool debugtest = false; | 154 | bool debugtest = false; |
155 | 155 | ||
156 | Scene scene = new SceneHelpers().SetupScene(); | 156 | Scene scene = new SceneHelpers().SetupScene(); |
157 | SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); | 157 | SceneObjectGroup grp1 = SceneHelpers.AddSceneObject(scene); |
158 | SceneObjectGroup grp1 = part1.ParentGroup; | 158 | SceneObjectPart part1 = grp1.RootPart; |
159 | SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); | 159 | SceneObjectGroup grp2 = SceneHelpers.AddSceneObject(scene); |
160 | SceneObjectGroup grp2 = part2.ParentGroup; | 160 | SceneObjectPart part2 = grp2.RootPart; |
161 | SceneObjectPart part3 = SceneHelpers.AddSceneObject(scene); | 161 | SceneObjectGroup grp3 = SceneHelpers.AddSceneObject(scene); |
162 | SceneObjectGroup grp3 = part3.ParentGroup; | 162 | SceneObjectPart part3 = grp3.RootPart; |
163 | SceneObjectPart part4 = SceneHelpers.AddSceneObject(scene); | 163 | SceneObjectGroup grp4 = SceneHelpers.AddSceneObject(scene); |
164 | SceneObjectGroup grp4 = part4.ParentGroup; | 164 | SceneObjectPart part4 = grp4.RootPart; |
165 | 165 | ||
166 | grp1.AbsolutePosition = new Vector3(10, 10, 10); | 166 | grp1.AbsolutePosition = new Vector3(10, 10, 10); |
167 | grp2.AbsolutePosition = Vector3.Zero; | 167 | grp2.AbsolutePosition = Vector3.Zero; |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs index 0a94c19..e931859 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
53 | // log4net.Config.XmlConfigurator.Configure(); | 53 | // log4net.Config.XmlConfigurator.Configure(); |
54 | 54 | ||
55 | Scene scene = new SceneHelpers().SetupScene(); | 55 | Scene scene = new SceneHelpers().SetupScene(); |
56 | SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; | 56 | SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene); |
57 | 57 | ||
58 | g1.GroupResize(new Vector3(2, 3, 4)); | 58 | g1.GroupResize(new Vector3(2, 3, 4)); |
59 | 59 | ||
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs index 313e350..ed39be1 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs | |||
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
64 | Vector3 startPos = new Vector3(10.1f, 0, 0); | 64 | Vector3 startPos = new Vector3(10.1f, 0, 0); |
65 | m_sp.AbsolutePosition = startPos; | 65 | m_sp.AbsolutePosition = startPos; |
66 | 66 | ||
67 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 67 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
68 | 68 | ||
69 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | 69 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); |
70 | 70 | ||
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
82 | Vector3 startPos = new Vector3(9.9f, 0, 0); | 82 | Vector3 startPos = new Vector3(9.9f, 0, 0); |
83 | m_sp.AbsolutePosition = startPos; | 83 | m_sp.AbsolutePosition = startPos; |
84 | 84 | ||
85 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 85 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
86 | 86 | ||
87 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | 87 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); |
88 | 88 | ||
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
100 | Vector3 startPos = new Vector3(1, 1, 1); | 100 | Vector3 startPos = new Vector3(1, 1, 1); |
101 | m_sp.AbsolutePosition = startPos; | 101 | m_sp.AbsolutePosition = startPos; |
102 | 102 | ||
103 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 103 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
104 | 104 | ||
105 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | 105 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); |
106 | 106 | ||
@@ -133,7 +133,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
133 | Vector3 startPos = new Vector3(128, 128, 30); | 133 | Vector3 startPos = new Vector3(128, 128, 30); |
134 | m_sp.AbsolutePosition = startPos; | 134 | m_sp.AbsolutePosition = startPos; |
135 | 135 | ||
136 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 136 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
137 | part.SitTargetPosition = new Vector3(0, 0, 1); | 137 | part.SitTargetPosition = new Vector3(0, 0, 1); |
138 | 138 | ||
139 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); | 139 | m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs index d15141b..a51e4e3 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs | |||
@@ -128,7 +128,9 @@ namespace OpenSim.Region.Framework.Tests | |||
128 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 128 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
129 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | 129 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
130 | SceneObjectPart sop1 = sog1.RootPart; | 130 | SceneObjectPart sop1 = sog1.RootPart; |
131 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); | 131 | TaskInventoryItem sopItem1 |
132 | = TaskInventoryHelpers.AddNotecard( | ||
133 | scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900)); | ||
132 | 134 | ||
133 | InventoryFolderBase folder | 135 | InventoryFolderBase folder |
134 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; | 136 | = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; |
@@ -156,8 +158,11 @@ namespace OpenSim.Region.Framework.Tests | |||
156 | Scene scene = new SceneHelpers().SetupScene(); | 158 | Scene scene = new SceneHelpers().SetupScene(); |
157 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); | 159 | UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); |
158 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); | 160 | SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); |
161 | |||
159 | SceneObjectPart sop1 = sog1.RootPart; | 162 | SceneObjectPart sop1 = sog1.RootPart; |
160 | TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); | 163 | TaskInventoryItem sopItem1 |
164 | = TaskInventoryHelpers.AddNotecard( | ||
165 | scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900)); | ||
161 | 166 | ||
162 | // Perform test | 167 | // Perform test |
163 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); | 168 | scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs index 65dad2d..9179966 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs | |||
@@ -301,7 +301,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
301 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); | 301 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
302 | 302 | ||
303 | ScenePresence npc = m_scene.GetScenePresence(npcId); | 303 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
304 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 304 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
305 | 305 | ||
306 | part.SitTargetPosition = new Vector3(0, 0, 1); | 306 | part.SitTargetPosition = new Vector3(0, 0, 1); |
307 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); | 307 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); |
@@ -333,7 +333,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests | |||
333 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); | 333 | UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); |
334 | 334 | ||
335 | ScenePresence npc = m_scene.GetScenePresence(npcId); | 335 | ScenePresence npc = m_scene.GetScenePresence(npcId); |
336 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); | 336 | SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart; |
337 | 337 | ||
338 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); | 338 | m_npcMod.Sit(npc.UUID, part.UUID, m_scene); |
339 | 339 | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 7fa25f5..fa9364d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
126 | [Serializable] | 126 | [Serializable] |
127 | public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi | 127 | public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi |
128 | { | 128 | { |
129 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 129 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
130 | 130 | ||
131 | public const string GridInfoServiceConfigSectionName = "GridInfoService"; | 131 | public const string GridInfoServiceConfigSectionName = "GridInfoService"; |
132 | 132 | ||
@@ -3151,6 +3151,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3151 | ((LSL_Api)m_LSL_Api).AttachToAvatar(attachmentPoint); | 3151 | ((LSL_Api)m_LSL_Api).AttachToAvatar(attachmentPoint); |
3152 | } | 3152 | } |
3153 | 3153 | ||
3154 | public void osForceAttachToAvatarFromInventory(string itemName, int attachmentPoint) | ||
3155 | { | ||
3156 | CheckThreatLevel(ThreatLevel.High, "osForceAttachToAvatarFromInventory"); | ||
3157 | |||
3158 | IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule; | ||
3159 | |||
3160 | if (attachmentsModule == null) | ||
3161 | return; | ||
3162 | |||
3163 | m_host.AddScriptLPS(1); | ||
3164 | |||
3165 | InitLSL(); | ||
3166 | |||
3167 | TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName); | ||
3168 | |||
3169 | if (item == null) | ||
3170 | { | ||
3171 | ((LSL_Api)m_LSL_Api).llSay(0, string.Format("Could not find object '{0}'", itemName)); | ||
3172 | throw new Exception(String.Format("The inventory item '{0}' could not be found", itemName)); | ||
3173 | } | ||
3174 | |||
3175 | if (item.InvType != (int)InventoryType.Object) | ||
3176 | { | ||
3177 | // FIXME: Temporary null check for regression tests since they dont' have the infrastructure to set | ||
3178 | // up the api reference. | ||
3179 | if (m_LSL_Api != null) | ||
3180 | ((LSL_Api)m_LSL_Api).llSay(0, string.Format("Unable to attach, item '{0}' is not an object.", itemName)); | ||
3181 | |||
3182 | throw new Exception(String.Format("The inventory item '{0}' is not an object", itemName)); | ||
3183 | |||
3184 | return; | ||
3185 | } | ||
3186 | |||
3187 | ScenePresence sp = World.GetScenePresence(m_host.OwnerID); | ||
3188 | |||
3189 | if (sp == null) | ||
3190 | return; | ||
3191 | |||
3192 | InventoryItemBase newItem = World.MoveTaskInventoryItem(sp.UUID, UUID.Zero, m_host, item.ItemID); | ||
3193 | |||
3194 | if (newItem == null) | ||
3195 | { | ||
3196 | m_log.ErrorFormat( | ||
3197 | "[OSSL API]: Could not create user inventory item {0} for {1}, attach point {2} in {3}", | ||
3198 | itemName, m_host.Name, attachmentPoint, World.Name); | ||
3199 | |||
3200 | return; | ||
3201 | } | ||
3202 | |||
3203 | attachmentsModule.RezSingleAttachmentFromInventory(sp, newItem.ID, (uint)attachmentPoint); | ||
3204 | } | ||
3205 | |||
3154 | public void osForceDetachFromAvatar() | 3206 | public void osForceDetachFromAvatar() |
3155 | { | 3207 | { |
3156 | CheckThreatLevel(ThreatLevel.High, "osForceDetachFromAvatar"); | 3208 | CheckThreatLevel(ThreatLevel.High, "osForceDetachFromAvatar"); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index e92518d..a8335aa 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -107,6 +107,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
107 | void osForceAttachToAvatar(int attachment); | 107 | void osForceAttachToAvatar(int attachment); |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// Attach the inventory item in the object containing this script to the avatar that owns it without checking for PERMISSION_ATTACH | ||
111 | /// </summary> | ||
112 | /// <param name='itemName'>Tha name of the item. If this is not found then a warning is said to the owner</param> | ||
113 | /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param> | ||
114 | void osForceAttachToAvatarFromInventory(string itemName, int attachment); | ||
115 | |||
116 | /// <summary> | ||
110 | /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH | 117 | /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH |
111 | /// </summary> | 118 | /// </summary> |
112 | /// <remarks>Nothing happens if the object is not attached.</remarks> | 119 | /// <remarks>Nothing happens if the object is not attached.</remarks> |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index d230662..500ed96 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -296,6 +296,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
296 | m_OSSL_Functions.osForceAttachToAvatar(attachmentPoint); | 296 | m_OSSL_Functions.osForceAttachToAvatar(attachmentPoint); |
297 | } | 297 | } |
298 | 298 | ||
299 | public void osForceAttachToAvatarFromInventory(string itemName, int attachmentPoint) | ||
300 | { | ||
301 | m_OSSL_Functions.osForceAttachToAvatarFromInventory(itemName, attachmentPoint); | ||
302 | } | ||
303 | |||
299 | public void osForceDetachFromAvatar() | 304 | public void osForceDetachFromAvatar() |
300 | { | 305 | { |
301 | m_OSSL_Functions.osForceDetachFromAvatar(); | 306 | m_OSSL_Functions.osForceDetachFromAvatar(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs index bc3b790..2565ae7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs | |||
@@ -89,7 +89,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
89 | 89 | ||
90 | // FIXME: This should really be a script item (with accompanying script) | 90 | // FIXME: This should really be a script item (with accompanying script) |
91 | TaskInventoryItem grp1Item | 91 | TaskInventoryItem grp1Item |
92 | = TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart); | 92 | = TaskInventoryHelpers.AddNotecard( |
93 | m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900)); | ||
93 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 94 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
94 | 95 | ||
95 | SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); | 96 | SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); |
@@ -122,7 +123,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
122 | 123 | ||
123 | // FIXME: This should really be a script item (with accompanying script) | 124 | // FIXME: This should really be a script item (with accompanying script) |
124 | TaskInventoryItem grp1Item | 125 | TaskInventoryItem grp1Item |
125 | = TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart); | 126 | = TaskInventoryHelpers.AddNotecard( |
127 | m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900)); | ||
128 | |||
126 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; | 129 | grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; |
127 | 130 | ||
128 | LSL_Api apiGrp1 = new LSL_Api(); | 131 | LSL_Api apiGrp1 = new LSL_Api(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs index f96a156..c41d1e7 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs | |||
@@ -59,7 +59,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
59 | config.Set("Enabled", "true"); | 59 | config.Set("Enabled", "true"); |
60 | 60 | ||
61 | Scene scene = new SceneHelpers().SetupScene(); | 61 | Scene scene = new SceneHelpers().SetupScene(); |
62 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene); | 62 | SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart; |
63 | 63 | ||
64 | XEngine.XEngine engine = new XEngine.XEngine(); | 64 | XEngine.XEngine engine = new XEngine.XEngine(); |
65 | engine.Initialise(initConfigSource); | 65 | engine.Initialise(initConfigSource); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs new file mode 100644 index 0000000..537b8aa --- /dev/null +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs | |||
@@ -0,0 +1,178 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Reflection; | ||
31 | using System.Text; | ||
32 | using log4net; | ||
33 | using Nini.Config; | ||
34 | using NUnit.Framework; | ||
35 | using OpenMetaverse; | ||
36 | using OpenMetaverse.Assets; | ||
37 | using OpenMetaverse.StructuredData; | ||
38 | using OpenSim.Framework; | ||
39 | using OpenSim.Region.CoreModules.Avatar.Attachments; | ||
40 | using OpenSim.Region.CoreModules.Framework.InventoryAccess; | ||
41 | using OpenSim.Region.Framework.Scenes; | ||
42 | using OpenSim.Region.ScriptEngine.Shared; | ||
43 | using OpenSim.Region.ScriptEngine.Shared.Api; | ||
44 | using OpenSim.Services.Interfaces; | ||
45 | using OpenSim.Tests.Common; | ||
46 | using OpenSim.Tests.Common.Mock; | ||
47 | |||
48 | namespace OpenSim.Region.ScriptEngine.Shared.Tests | ||
49 | { | ||
50 | /// <summary> | ||
51 | /// Tests for OSSL attachment functions | ||
52 | /// </summary> | ||
53 | /// <remarks> | ||
54 | /// TODO: Add tests for all functions | ||
55 | /// </remarks> | ||
56 | [TestFixture] | ||
57 | public class OSSL_ApiAttachmentTests : OpenSimTestCase | ||
58 | { | ||
59 | protected Scene m_scene; | ||
60 | protected XEngine.XEngine m_engine; | ||
61 | |||
62 | [SetUp] | ||
63 | public override void SetUp() | ||
64 | { | ||
65 | base.SetUp(); | ||
66 | |||
67 | IConfigSource initConfigSource = new IniConfigSource(); | ||
68 | |||
69 | IConfig xengineConfig = initConfigSource.AddConfig("XEngine"); | ||
70 | xengineConfig.Set("Enabled", "true"); | ||
71 | xengineConfig.Set("AllowOSFunctions", "true"); | ||
72 | xengineConfig.Set("OSFunctionThreatLevel", "Severe"); | ||
73 | |||
74 | IConfig modulesConfig = initConfigSource.AddConfig("Modules"); | ||
75 | modulesConfig.Set("InventoryAccessModule", "BasicInventoryAccessModule"); | ||
76 | |||
77 | m_scene = new SceneHelpers().SetupScene(); | ||
78 | SceneHelpers.SetupSceneModules( | ||
79 | m_scene, initConfigSource, new AttachmentsModule(), new BasicInventoryAccessModule()); | ||
80 | |||
81 | m_engine = new XEngine.XEngine(); | ||
82 | m_engine.Initialise(initConfigSource); | ||
83 | m_engine.AddRegion(m_scene); | ||
84 | } | ||
85 | |||
86 | [Test] | ||
87 | public void TestOsForceAttachToAvatarFromInventory() | ||
88 | { | ||
89 | TestHelpers.InMethod(); | ||
90 | // TestHelpers.EnableLogging(); | ||
91 | |||
92 | string taskInvObjItemName = "sphere"; | ||
93 | UUID taskInvObjItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | ||
94 | AttachmentPoint attachPoint = AttachmentPoint.Chin; | ||
95 | |||
96 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); | ||
97 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); | ||
98 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | ||
99 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); | ||
100 | |||
101 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem); | ||
102 | OSSL_Api osslApi = new OSSL_Api(); | ||
103 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem); | ||
104 | |||
105 | // SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID); | ||
106 | |||
107 | // Create an object embedded inside the first | ||
108 | TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID); | ||
109 | |||
110 | osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint); | ||
111 | |||
112 | // Check scene presence status | ||
113 | Assert.That(sp.HasAttachments(), Is.True); | ||
114 | List<SceneObjectGroup> attachments = sp.GetAttachments(); | ||
115 | Assert.That(attachments.Count, Is.EqualTo(1)); | ||
116 | SceneObjectGroup attSo = attachments[0]; | ||
117 | Assert.That(attSo.Name, Is.EqualTo(taskInvObjItemName)); | ||
118 | Assert.That(attSo.AttachmentPoint, Is.EqualTo((uint)attachPoint)); | ||
119 | Assert.That(attSo.IsAttachment); | ||
120 | Assert.That(attSo.UsesPhysics, Is.False); | ||
121 | Assert.That(attSo.IsTemporary, Is.False); | ||
122 | |||
123 | // Check appearance status | ||
124 | List<AvatarAttachment> attachmentsInAppearance = sp.Appearance.GetAttachments(); | ||
125 | Assert.That(attachmentsInAppearance.Count, Is.EqualTo(1)); | ||
126 | Assert.That(sp.Appearance.GetAttachpoint(attachmentsInAppearance[0].ItemID), Is.EqualTo((uint)attachPoint)); | ||
127 | } | ||
128 | |||
129 | /// <summary> | ||
130 | /// Make sure we can't force attach anything other than objects. | ||
131 | /// </summary> | ||
132 | [Test] | ||
133 | public void TestOsForceAttachToAvatarFromInventoryNotObject() | ||
134 | { | ||
135 | TestHelpers.InMethod(); | ||
136 | // TestHelpers.EnableLogging(); | ||
137 | |||
138 | string taskInvObjItemName = "sphere"; | ||
139 | UUID taskInvObjItemId = UUID.Parse("00000000-0000-0000-0000-100000000000"); | ||
140 | AttachmentPoint attachPoint = AttachmentPoint.Chin; | ||
141 | |||
142 | UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1); | ||
143 | ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID); | ||
144 | SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID); | ||
145 | TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart); | ||
146 | |||
147 | new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem); | ||
148 | OSSL_Api osslApi = new OSSL_Api(); | ||
149 | osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem); | ||
150 | |||
151 | // Create an object embedded inside the first | ||
152 | TaskInventoryHelpers.AddNotecard( | ||
153 | m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900)); | ||
154 | |||
155 | bool exceptionCaught = false; | ||
156 | |||
157 | try | ||
158 | { | ||
159 | osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint); | ||
160 | } | ||
161 | catch (Exception e) | ||
162 | { | ||
163 | exceptionCaught = true; | ||
164 | } | ||
165 | |||
166 | Assert.That(exceptionCaught, Is.True); | ||
167 | |||
168 | // Check scene presence status | ||
169 | Assert.That(sp.HasAttachments(), Is.False); | ||
170 | List<SceneObjectGroup> attachments = sp.GetAttachments(); | ||
171 | Assert.That(attachments.Count, Is.EqualTo(0)); | ||
172 | |||
173 | // Check appearance status | ||
174 | List<AvatarAttachment> attachmentsInAppearance = sp.Appearance.GetAttachments(); | ||
175 | Assert.That(attachmentsInAppearance.Count, Is.EqualTo(0)); | ||
176 | } | ||
177 | } | ||
178 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs index 0ccd889..813e53b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs | |||
@@ -52,14 +52,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests | |||
52 | /// Tests for OSSL NPC API | 52 | /// Tests for OSSL NPC API |
53 | /// </summary> | 53 | /// </summary> |
54 | [TestFixture] | 54 | [TestFixture] |
55 | public class OSSL_NpcApiAppearanceTest | 55 | public class OSSL_NpcApiAppearanceTest : OpenSimTestCase |
56 | { | 56 | { |
57 | protected Scene m_scene; | 57 | protected Scene m_scene; |
58 | protected XEngine.XEngine m_engine; | 58 | protected XEngine.XEngine m_engine; |
59 | 59 | ||
60 | [SetUp] | 60 | [SetUp] |
61 | public void SetUp() | 61 | public override void SetUp() |
62 | { | 62 | { |
63 | base.SetUp(); | ||
64 | |||
63 | IConfigSource initConfigSource = new IniConfigSource(); | 65 | IConfigSource initConfigSource = new IniConfigSource(); |
64 | IConfig config = initConfigSource.AddConfig("XEngine"); | 66 | IConfig config = initConfigSource.AddConfig("XEngine"); |
65 | config.Set("Enabled", "true"); | 67 | config.Set("Enabled", "true"); |
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs index 239afc0..3a2e420 100644 --- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs | |||
@@ -564,7 +564,7 @@ namespace OpenSim.Tests.Common | |||
564 | /// </summary> | 564 | /// </summary> |
565 | /// <param name="scene"></param> | 565 | /// <param name="scene"></param> |
566 | /// <returns></returns> | 566 | /// <returns></returns> |
567 | public static SceneObjectPart AddSceneObject(Scene scene) | 567 | public static SceneObjectGroup AddSceneObject(Scene scene) |
568 | { | 568 | { |
569 | return AddSceneObject(scene, "Test Object", UUID.Zero); | 569 | return AddSceneObject(scene, "Test Object", UUID.Zero); |
570 | } | 570 | } |
@@ -576,16 +576,16 @@ namespace OpenSim.Tests.Common | |||
576 | /// <param name="name"></param> | 576 | /// <param name="name"></param> |
577 | /// <param name="ownerId"></param> | 577 | /// <param name="ownerId"></param> |
578 | /// <returns></returns> | 578 | /// <returns></returns> |
579 | public static SceneObjectPart AddSceneObject(Scene scene, string name, UUID ownerId) | 579 | public static SceneObjectGroup AddSceneObject(Scene scene, string name, UUID ownerId) |
580 | { | 580 | { |
581 | SceneObjectPart part = CreateSceneObjectPart(name, UUID.Random(), ownerId); | 581 | SceneObjectGroup so = new SceneObjectGroup(CreateSceneObjectPart(name, UUID.Random(), ownerId)); |
582 | 582 | ||
583 | //part.UpdatePrimFlags(false, false, true); | 583 | //part.UpdatePrimFlags(false, false, true); |
584 | //part.ObjectFlags |= (uint)PrimFlags.Phantom; | 584 | //part.ObjectFlags |= (uint)PrimFlags.Phantom; |
585 | 585 | ||
586 | scene.AddNewSceneObject(new SceneObjectGroup(part), false); | 586 | scene.AddNewSceneObject(so, false); |
587 | 587 | ||
588 | return part; | 588 | return so; |
589 | } | 589 | } |
590 | 590 | ||
591 | /// <summary> | 591 | /// <summary> |
diff --git a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs index 7058d1e..9607f1f 100644 --- a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs +++ b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs | |||
@@ -45,20 +45,23 @@ namespace OpenSim.Tests.Common | |||
45 | /// </summary> | 45 | /// </summary> |
46 | /// <param name="scene"></param> | 46 | /// <param name="scene"></param> |
47 | /// <param name="part"></param> | 47 | /// <param name="part"></param> |
48 | /// <param name="itemName"></param> | ||
49 | /// <param name="itemID"></param> | ||
50 | /// <param name="assetID"></param> | ||
48 | /// <returns>The item that was added</returns> | 51 | /// <returns>The item that was added</returns> |
49 | public static TaskInventoryItem AddNotecard(Scene scene, SceneObjectPart part) | 52 | public static TaskInventoryItem AddNotecard(Scene scene, SceneObjectPart part, string itemName, UUID itemID, UUID assetID) |
50 | { | 53 | { |
51 | AssetNotecard nc = new AssetNotecard(); | 54 | AssetNotecard nc = new AssetNotecard(); |
52 | nc.BodyText = "Hello World!"; | 55 | nc.BodyText = "Hello World!"; |
53 | nc.Encode(); | 56 | nc.Encode(); |
54 | UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); | 57 | |
55 | UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000"); | ||
56 | AssetBase ncAsset | 58 | AssetBase ncAsset |
57 | = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); | 59 | = AssetHelpers.CreateAsset(assetID, AssetType.Notecard, nc.AssetData, UUID.Zero); |
58 | scene.AssetService.Store(ncAsset); | 60 | scene.AssetService.Store(ncAsset); |
61 | |||
59 | TaskInventoryItem ncItem | 62 | TaskInventoryItem ncItem |
60 | = new TaskInventoryItem | 63 | = new TaskInventoryItem |
61 | { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid, | 64 | { Name = itemName, AssetID = assetID, ItemID = itemID, |
62 | Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard }; | 65 | Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard }; |
63 | part.Inventory.AddInventoryItem(ncItem, true); | 66 | part.Inventory.AddInventoryItem(ncItem, true); |
64 | 67 | ||
@@ -66,8 +69,42 @@ namespace OpenSim.Tests.Common | |||
66 | } | 69 | } |
67 | 70 | ||
68 | /// <summary> | 71 | /// <summary> |
72 | /// Add a blank script to the given part. | ||
73 | /// </summary> | ||
74 | /// <remarks> | ||
75 | /// TODO: Accept input for item and asset IDs to avoid mysterious script failures that try to use any of these | ||
76 | /// functions more than once in a test. | ||
77 | /// </remarks> | ||
78 | /// <param name="scene"></param> | ||
79 | /// <param name="part"></param> | ||
80 | /// <returns>The item that was added</returns> | ||
81 | public static TaskInventoryItem AddScript(Scene scene, SceneObjectPart part) | ||
82 | { | ||
83 | AssetScriptText ast = new AssetScriptText(); | ||
84 | ast.Encode(); | ||
85 | |||
86 | UUID assetUuid = new UUID("00000000-0000-0000-1000-000000000000"); | ||
87 | UUID itemUuid = new UUID("00000000-0000-0000-1100-000000000000"); | ||
88 | AssetBase asset | ||
89 | = AssetHelpers.CreateAsset(assetUuid, AssetType.LSLText, ast.AssetData, UUID.Zero); | ||
90 | scene.AssetService.Store(asset); | ||
91 | TaskInventoryItem item | ||
92 | = new TaskInventoryItem | ||
93 | { Name = "scriptItem", AssetID = assetUuid, ItemID = itemUuid, | ||
94 | Type = (int)AssetType.LSLText, InvType = (int)InventoryType.LSL }; | ||
95 | part.Inventory.AddInventoryItem(item, true); | ||
96 | |||
97 | return item; | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
69 | /// Add a scene object item to the given part. | 101 | /// Add a scene object item to the given part. |
70 | /// </summary> | 102 | /// </summary> |
103 | /// <remarks> | ||
104 | /// TODO: Accept input for item and asset IDs to avoid mysterious script failures that try to use any of these | ||
105 | /// functions more than once in a test. | ||
106 | /// </remarks> | ||
107 | /// | ||
71 | /// <param name="scene"></param> | 108 | /// <param name="scene"></param> |
72 | /// <param name="sop"></param> | 109 | /// <param name="sop"></param> |
73 | /// <param name="itemName"></param> | 110 | /// <param name="itemName"></param> |