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-rw-r--r--OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs2
-rw-r--r--OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs22
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs24
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs8
-rw-r--r--OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs9
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs54
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs7
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs178
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs6
-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs10
-rw-r--r--OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs47
17 files changed, 340 insertions, 51 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
index b0c087f..7856953 100644
--- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
@@ -122,7 +122,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests
122 122
123 string attName = "att"; 123 string attName = "att";
124 124
125 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID).ParentGroup; 125 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene, attName, sp.UUID);
126 126
127 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false); 127 scene.AttachmentsModule.AttachObject(sp, so, (uint)AttachmentPoint.Chest, false);
128 128
diff --git a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs
index 0545250..396095a 100644
--- a/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs
+++ b/OpenSim/Region/CoreModules/World/Media/Moap/Tests/MoapTests.cs
@@ -63,7 +63,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests
63 TestHelpers.InMethod(); 63 TestHelpers.InMethod();
64// log4net.Config.XmlConfigurator.Configure(); 64// log4net.Config.XmlConfigurator.Configure();
65 65
66 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 66 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
67 MediaEntry me = new MediaEntry(); 67 MediaEntry me = new MediaEntry();
68 68
69 m_module.SetMediaEntry(part, 1, me); 69 m_module.SetMediaEntry(part, 1, me);
@@ -88,7 +88,7 @@ namespace OpenSim.Region.CoreModules.World.Media.Moap.Tests
88 88
89 string homeUrl = "opensimulator.org"; 89 string homeUrl = "opensimulator.org";
90 90
91 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 91 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
92 MediaEntry me = new MediaEntry() { HomeURL = homeUrl }; 92 MediaEntry me = new MediaEntry() { HomeURL = homeUrl };
93 93
94 m_module.SetMediaEntry(part, 1, me); 94 m_module.SetMediaEntry(part, 1, me);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
index 81add43..3398a53 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectBasicTests.cs
@@ -186,15 +186,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests
186 TestHelpers.InMethod(); 186 TestHelpers.InMethod();
187 187
188 TestScene scene = new SceneHelpers().SetupScene(); 188 TestScene scene = new SceneHelpers().SetupScene();
189 SceneObjectPart part = SceneHelpers.AddSceneObject(scene); 189 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene);
190 190
191 Assert.That(part.ParentGroup.IsDeleted, Is.False); 191 Assert.That(so.IsDeleted, Is.False);
192 192
193 scene.DeleteSceneObject(part.ParentGroup, false); 193 scene.DeleteSceneObject(so, false);
194 194
195 Assert.That(part.ParentGroup.IsDeleted, Is.True); 195 Assert.That(so.IsDeleted, Is.True);
196 196
197 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 197 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId);
198 Assert.That(retrievedPart, Is.Null); 198 Assert.That(retrievedPart, Is.Null);
199 } 199 }
200 200
@@ -215,22 +215,22 @@ namespace OpenSim.Region.Framework.Scenes.Tests
215 AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter; 215 AsyncSceneObjectGroupDeleter sogd = scene.SceneObjectGroupDeleter;
216 sogd.Enabled = false; 216 sogd.Enabled = false;
217 217
218 SceneObjectPart part = SceneHelpers.AddSceneObject(scene); 218 SceneObjectGroup so = SceneHelpers.AddSceneObject(scene);
219 219
220 IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient; 220 IClientAPI client = SceneHelpers.AddScenePresence(scene, agentId).ControllingClient;
221 scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { part.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero); 221 scene.DeRezObjects(client, new System.Collections.Generic.List<uint>() { so.LocalId }, UUID.Zero, DeRezAction.Delete, UUID.Zero);
222 222
223 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId); 223 SceneObjectPart retrievedPart = scene.GetSceneObjectPart(so.LocalId);
224 224
225 Assert.That(retrievedPart, Is.Not.Null); 225 Assert.That(retrievedPart, Is.Not.Null);
226 226
227 Assert.That(part.ParentGroup.IsDeleted, Is.False); 227 Assert.That(so.IsDeleted, Is.False);
228 228
229 sogd.InventoryDeQueueAndDelete(); 229 sogd.InventoryDeQueueAndDelete();
230 230
231 Assert.That(part.ParentGroup.IsDeleted, Is.True); 231 Assert.That(so.IsDeleted, Is.True);
232 232
233 SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); 233 SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(so.LocalId);
234 Assert.That(retrievedPart2, Is.Null); 234 Assert.That(retrievedPart2, Is.Null);
235 } 235 }
236 236
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
index 1add3dd..0e525c9 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectLinkingTests.cs
@@ -72,10 +72,10 @@ namespace OpenSim.Region.Framework.Scenes.Tests
72 bool debugtest = false; 72 bool debugtest = false;
73 73
74 Scene scene = new SceneHelpers().SetupScene(); 74 Scene scene = new SceneHelpers().SetupScene();
75 SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); 75 SceneObjectGroup grp1 = SceneHelpers.AddSceneObject(scene);
76 SceneObjectGroup grp1 = part1.ParentGroup; 76 SceneObjectPart part1 = grp1.RootPart;
77 SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); 77 SceneObjectGroup grp2 = SceneHelpers.AddSceneObject(scene);
78 SceneObjectGroup grp2 = part2.ParentGroup; 78 SceneObjectPart part2 = grp2.RootPart;
79 79
80 grp1.AbsolutePosition = new Vector3(10, 10, 10); 80 grp1.AbsolutePosition = new Vector3(10, 10, 10);
81 grp2.AbsolutePosition = Vector3.Zero; 81 grp2.AbsolutePosition = Vector3.Zero;
@@ -154,14 +154,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
154 bool debugtest = false; 154 bool debugtest = false;
155 155
156 Scene scene = new SceneHelpers().SetupScene(); 156 Scene scene = new SceneHelpers().SetupScene();
157 SceneObjectPart part1 = SceneHelpers.AddSceneObject(scene); 157 SceneObjectGroup grp1 = SceneHelpers.AddSceneObject(scene);
158 SceneObjectGroup grp1 = part1.ParentGroup; 158 SceneObjectPart part1 = grp1.RootPart;
159 SceneObjectPart part2 = SceneHelpers.AddSceneObject(scene); 159 SceneObjectGroup grp2 = SceneHelpers.AddSceneObject(scene);
160 SceneObjectGroup grp2 = part2.ParentGroup; 160 SceneObjectPart part2 = grp2.RootPart;
161 SceneObjectPart part3 = SceneHelpers.AddSceneObject(scene); 161 SceneObjectGroup grp3 = SceneHelpers.AddSceneObject(scene);
162 SceneObjectGroup grp3 = part3.ParentGroup; 162 SceneObjectPart part3 = grp3.RootPart;
163 SceneObjectPart part4 = SceneHelpers.AddSceneObject(scene); 163 SceneObjectGroup grp4 = SceneHelpers.AddSceneObject(scene);
164 SceneObjectGroup grp4 = part4.ParentGroup; 164 SceneObjectPart part4 = grp4.RootPart;
165 165
166 grp1.AbsolutePosition = new Vector3(10, 10, 10); 166 grp1.AbsolutePosition = new Vector3(10, 10, 10);
167 grp2.AbsolutePosition = Vector3.Zero; 167 grp2.AbsolutePosition = Vector3.Zero;
diff --git a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
index 0a94c19..e931859 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/SceneObjectResizeTests.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
53// log4net.Config.XmlConfigurator.Configure(); 53// log4net.Config.XmlConfigurator.Configure();
54 54
55 Scene scene = new SceneHelpers().SetupScene(); 55 Scene scene = new SceneHelpers().SetupScene();
56 SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene).ParentGroup; 56 SceneObjectGroup g1 = SceneHelpers.AddSceneObject(scene);
57 57
58 g1.GroupResize(new Vector3(2, 3, 4)); 58 g1.GroupResize(new Vector3(2, 3, 4));
59 59
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs
index 313e350..ed39be1 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceSitTests.cs
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
64 Vector3 startPos = new Vector3(10.1f, 0, 0); 64 Vector3 startPos = new Vector3(10.1f, 0, 0);
65 m_sp.AbsolutePosition = startPos; 65 m_sp.AbsolutePosition = startPos;
66 66
67 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 67 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
68 68
69 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); 69 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero);
70 70
@@ -82,7 +82,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
82 Vector3 startPos = new Vector3(9.9f, 0, 0); 82 Vector3 startPos = new Vector3(9.9f, 0, 0);
83 m_sp.AbsolutePosition = startPos; 83 m_sp.AbsolutePosition = startPos;
84 84
85 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 85 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
86 86
87 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); 87 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero);
88 88
@@ -100,7 +100,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
100 Vector3 startPos = new Vector3(1, 1, 1); 100 Vector3 startPos = new Vector3(1, 1, 1);
101 m_sp.AbsolutePosition = startPos; 101 m_sp.AbsolutePosition = startPos;
102 102
103 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 103 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
104 104
105 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); 105 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero);
106 106
@@ -133,7 +133,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
133 Vector3 startPos = new Vector3(128, 128, 30); 133 Vector3 startPos = new Vector3(128, 128, 30);
134 m_sp.AbsolutePosition = startPos; 134 m_sp.AbsolutePosition = startPos;
135 135
136 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 136 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
137 part.SitTargetPosition = new Vector3(0, 0, 1); 137 part.SitTargetPosition = new Vector3(0, 0, 1);
138 138
139 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero); 139 m_sp.HandleAgentRequestSit(m_sp.ControllingClient, m_sp.UUID, part.UUID, Vector3.Zero);
diff --git a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
index d15141b..a51e4e3 100644
--- a/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
+++ b/OpenSim/Region/Framework/Scenes/Tests/TaskInventoryTests.cs
@@ -128,7 +128,9 @@ namespace OpenSim.Region.Framework.Tests
128 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); 128 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
129 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); 129 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
130 SceneObjectPart sop1 = sog1.RootPart; 130 SceneObjectPart sop1 = sog1.RootPart;
131 TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); 131 TaskInventoryItem sopItem1
132 = TaskInventoryHelpers.AddNotecard(
133 scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900));
132 134
133 InventoryFolderBase folder 135 InventoryFolderBase folder
134 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0]; 136 = InventoryArchiveUtils.FindFolderByPath(scene.InventoryService, user1.PrincipalID, "Objects")[0];
@@ -156,8 +158,11 @@ namespace OpenSim.Region.Framework.Tests
156 Scene scene = new SceneHelpers().SetupScene(); 158 Scene scene = new SceneHelpers().SetupScene();
157 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene); 159 UserAccount user1 = UserAccountHelpers.CreateUserWithInventory(scene);
158 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID); 160 SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, user1.PrincipalID);
161
159 SceneObjectPart sop1 = sog1.RootPart; 162 SceneObjectPart sop1 = sog1.RootPart;
160 TaskInventoryItem sopItem1 = TaskInventoryHelpers.AddNotecard(scene, sop1); 163 TaskInventoryItem sopItem1
164 = TaskInventoryHelpers.AddNotecard(
165 scene, sop1, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900));
161 166
162 // Perform test 167 // Perform test
163 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID); 168 scene.MoveTaskInventoryItem(user1.PrincipalID, UUID.Zero, sop1, sopItem1.ItemID);
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 65dad2d..9179966 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -301,7 +301,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
301 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); 301 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
302 302
303 ScenePresence npc = m_scene.GetScenePresence(npcId); 303 ScenePresence npc = m_scene.GetScenePresence(npcId);
304 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 304 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
305 305
306 part.SitTargetPosition = new Vector3(0, 0, 1); 306 part.SitTargetPosition = new Vector3(0, 0, 1);
307 m_npcMod.Sit(npc.UUID, part.UUID, m_scene); 307 m_npcMod.Sit(npc.UUID, part.UUID, m_scene);
@@ -333,7 +333,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
333 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance); 333 UUID npcId = m_npcMod.CreateNPC("John", "Smith", startPos, UUID.Zero, true, m_scene, sp.Appearance);
334 334
335 ScenePresence npc = m_scene.GetScenePresence(npcId); 335 ScenePresence npc = m_scene.GetScenePresence(npcId);
336 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene); 336 SceneObjectPart part = SceneHelpers.AddSceneObject(m_scene).RootPart;
337 337
338 m_npcMod.Sit(npc.UUID, part.UUID, m_scene); 338 m_npcMod.Sit(npc.UUID, part.UUID, m_scene);
339 339
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 7fa25f5..fa9364d 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -126,7 +126,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
126 [Serializable] 126 [Serializable]
127 public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi 127 public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
128 { 128 {
129// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 129 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
130 130
131 public const string GridInfoServiceConfigSectionName = "GridInfoService"; 131 public const string GridInfoServiceConfigSectionName = "GridInfoService";
132 132
@@ -3151,6 +3151,58 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3151 ((LSL_Api)m_LSL_Api).AttachToAvatar(attachmentPoint); 3151 ((LSL_Api)m_LSL_Api).AttachToAvatar(attachmentPoint);
3152 } 3152 }
3153 3153
3154 public void osForceAttachToAvatarFromInventory(string itemName, int attachmentPoint)
3155 {
3156 CheckThreatLevel(ThreatLevel.High, "osForceAttachToAvatarFromInventory");
3157
3158 IAttachmentsModule attachmentsModule = m_ScriptEngine.World.AttachmentsModule;
3159
3160 if (attachmentsModule == null)
3161 return;
3162
3163 m_host.AddScriptLPS(1);
3164
3165 InitLSL();
3166
3167 TaskInventoryItem item = m_host.Inventory.GetInventoryItem(itemName);
3168
3169 if (item == null)
3170 {
3171 ((LSL_Api)m_LSL_Api).llSay(0, string.Format("Could not find object '{0}'", itemName));
3172 throw new Exception(String.Format("The inventory item '{0}' could not be found", itemName));
3173 }
3174
3175 if (item.InvType != (int)InventoryType.Object)
3176 {
3177 // FIXME: Temporary null check for regression tests since they dont' have the infrastructure to set
3178 // up the api reference.
3179 if (m_LSL_Api != null)
3180 ((LSL_Api)m_LSL_Api).llSay(0, string.Format("Unable to attach, item '{0}' is not an object.", itemName));
3181
3182 throw new Exception(String.Format("The inventory item '{0}' is not an object", itemName));
3183
3184 return;
3185 }
3186
3187 ScenePresence sp = World.GetScenePresence(m_host.OwnerID);
3188
3189 if (sp == null)
3190 return;
3191
3192 InventoryItemBase newItem = World.MoveTaskInventoryItem(sp.UUID, UUID.Zero, m_host, item.ItemID);
3193
3194 if (newItem == null)
3195 {
3196 m_log.ErrorFormat(
3197 "[OSSL API]: Could not create user inventory item {0} for {1}, attach point {2} in {3}",
3198 itemName, m_host.Name, attachmentPoint, World.Name);
3199
3200 return;
3201 }
3202
3203 attachmentsModule.RezSingleAttachmentFromInventory(sp, newItem.ID, (uint)attachmentPoint);
3204 }
3205
3154 public void osForceDetachFromAvatar() 3206 public void osForceDetachFromAvatar()
3155 { 3207 {
3156 CheckThreatLevel(ThreatLevel.High, "osForceDetachFromAvatar"); 3208 CheckThreatLevel(ThreatLevel.High, "osForceDetachFromAvatar");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index e92518d..a8335aa 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -107,6 +107,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
107 void osForceAttachToAvatar(int attachment); 107 void osForceAttachToAvatar(int attachment);
108 108
109 /// <summary> 109 /// <summary>
110 /// Attach the inventory item in the object containing this script to the avatar that owns it without checking for PERMISSION_ATTACH
111 /// </summary>
112 /// <param name='itemName'>Tha name of the item. If this is not found then a warning is said to the owner</param>
113 /// <param name='attachment'>The attachment point. For example, ATTACH_CHEST</param>
114 void osForceAttachToAvatarFromInventory(string itemName, int attachment);
115
116 /// <summary>
110 /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH 117 /// Detach the object containing this script from the avatar it is attached to without checking for PERMISSION_ATTACH
111 /// </summary> 118 /// </summary>
112 /// <remarks>Nothing happens if the object is not attached.</remarks> 119 /// <remarks>Nothing happens if the object is not attached.</remarks>
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index d230662..500ed96 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -296,6 +296,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
296 m_OSSL_Functions.osForceAttachToAvatar(attachmentPoint); 296 m_OSSL_Functions.osForceAttachToAvatar(attachmentPoint);
297 } 297 }
298 298
299 public void osForceAttachToAvatarFromInventory(string itemName, int attachmentPoint)
300 {
301 m_OSSL_Functions.osForceAttachToAvatarFromInventory(itemName, attachmentPoint);
302 }
303
299 public void osForceDetachFromAvatar() 304 public void osForceDetachFromAvatar()
300 { 305 {
301 m_OSSL_Functions.osForceDetachFromAvatar(); 306 m_OSSL_Functions.osForceDetachFromAvatar();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
index bc3b790..2565ae7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiLinkingTests.cs
@@ -89,7 +89,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
89 89
90 // FIXME: This should really be a script item (with accompanying script) 90 // FIXME: This should really be a script item (with accompanying script)
91 TaskInventoryItem grp1Item 91 TaskInventoryItem grp1Item
92 = TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart); 92 = TaskInventoryHelpers.AddNotecard(
93 m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900));
93 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 94 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
94 95
95 SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); 96 SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20);
@@ -122,7 +123,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
122 123
123 // FIXME: This should really be a script item (with accompanying script) 124 // FIXME: This should really be a script item (with accompanying script)
124 TaskInventoryItem grp1Item 125 TaskInventoryItem grp1Item
125 = TaskInventoryHelpers.AddNotecard(m_scene, grp1.RootPart); 126 = TaskInventoryHelpers.AddNotecard(
127 m_scene, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900));
128
126 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; 129 grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS;
127 130
128 LSL_Api apiGrp1 = new LSL_Api(); 131 LSL_Api apiGrp1 = new LSL_Api();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
index f96a156..c41d1e7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
@@ -59,7 +59,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
59 config.Set("Enabled", "true"); 59 config.Set("Enabled", "true");
60 60
61 Scene scene = new SceneHelpers().SetupScene(); 61 Scene scene = new SceneHelpers().SetupScene();
62 SceneObjectPart part = SceneHelpers.AddSceneObject(scene); 62 SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart;
63 63
64 XEngine.XEngine engine = new XEngine.XEngine(); 64 XEngine.XEngine engine = new XEngine.XEngine();
65 engine.Initialise(initConfigSource); 65 engine.Initialise(initConfigSource);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
new file mode 100644
index 0000000..537b8aa
--- /dev/null
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiAttachmentTests.cs
@@ -0,0 +1,178 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using System.Text;
32using log4net;
33using Nini.Config;
34using NUnit.Framework;
35using OpenMetaverse;
36using OpenMetaverse.Assets;
37using OpenMetaverse.StructuredData;
38using OpenSim.Framework;
39using OpenSim.Region.CoreModules.Avatar.Attachments;
40using OpenSim.Region.CoreModules.Framework.InventoryAccess;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.ScriptEngine.Shared;
43using OpenSim.Region.ScriptEngine.Shared.Api;
44using OpenSim.Services.Interfaces;
45using OpenSim.Tests.Common;
46using OpenSim.Tests.Common.Mock;
47
48namespace OpenSim.Region.ScriptEngine.Shared.Tests
49{
50 /// <summary>
51 /// Tests for OSSL attachment functions
52 /// </summary>
53 /// <remarks>
54 /// TODO: Add tests for all functions
55 /// </remarks>
56 [TestFixture]
57 public class OSSL_ApiAttachmentTests : OpenSimTestCase
58 {
59 protected Scene m_scene;
60 protected XEngine.XEngine m_engine;
61
62 [SetUp]
63 public override void SetUp()
64 {
65 base.SetUp();
66
67 IConfigSource initConfigSource = new IniConfigSource();
68
69 IConfig xengineConfig = initConfigSource.AddConfig("XEngine");
70 xengineConfig.Set("Enabled", "true");
71 xengineConfig.Set("AllowOSFunctions", "true");
72 xengineConfig.Set("OSFunctionThreatLevel", "Severe");
73
74 IConfig modulesConfig = initConfigSource.AddConfig("Modules");
75 modulesConfig.Set("InventoryAccessModule", "BasicInventoryAccessModule");
76
77 m_scene = new SceneHelpers().SetupScene();
78 SceneHelpers.SetupSceneModules(
79 m_scene, initConfigSource, new AttachmentsModule(), new BasicInventoryAccessModule());
80
81 m_engine = new XEngine.XEngine();
82 m_engine.Initialise(initConfigSource);
83 m_engine.AddRegion(m_scene);
84 }
85
86 [Test]
87 public void TestOsForceAttachToAvatarFromInventory()
88 {
89 TestHelpers.InMethod();
90// TestHelpers.EnableLogging();
91
92 string taskInvObjItemName = "sphere";
93 UUID taskInvObjItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
94 AttachmentPoint attachPoint = AttachmentPoint.Chin;
95
96 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
97 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
98 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
99 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
100
101 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
102 OSSL_Api osslApi = new OSSL_Api();
103 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
104
105// SceneObjectGroup sog1 = SceneHelpers.CreateSceneObject(1, ua1.PrincipalID);
106
107 // Create an object embedded inside the first
108 TaskInventoryHelpers.AddSceneObject(m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, ua1.PrincipalID);
109
110 osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint);
111
112 // Check scene presence status
113 Assert.That(sp.HasAttachments(), Is.True);
114 List<SceneObjectGroup> attachments = sp.GetAttachments();
115 Assert.That(attachments.Count, Is.EqualTo(1));
116 SceneObjectGroup attSo = attachments[0];
117 Assert.That(attSo.Name, Is.EqualTo(taskInvObjItemName));
118 Assert.That(attSo.AttachmentPoint, Is.EqualTo((uint)attachPoint));
119 Assert.That(attSo.IsAttachment);
120 Assert.That(attSo.UsesPhysics, Is.False);
121 Assert.That(attSo.IsTemporary, Is.False);
122
123 // Check appearance status
124 List<AvatarAttachment> attachmentsInAppearance = sp.Appearance.GetAttachments();
125 Assert.That(attachmentsInAppearance.Count, Is.EqualTo(1));
126 Assert.That(sp.Appearance.GetAttachpoint(attachmentsInAppearance[0].ItemID), Is.EqualTo((uint)attachPoint));
127 }
128
129 /// <summary>
130 /// Make sure we can't force attach anything other than objects.
131 /// </summary>
132 [Test]
133 public void TestOsForceAttachToAvatarFromInventoryNotObject()
134 {
135 TestHelpers.InMethod();
136// TestHelpers.EnableLogging();
137
138 string taskInvObjItemName = "sphere";
139 UUID taskInvObjItemId = UUID.Parse("00000000-0000-0000-0000-100000000000");
140 AttachmentPoint attachPoint = AttachmentPoint.Chin;
141
142 UserAccount ua1 = UserAccountHelpers.CreateUserWithInventory(m_scene, 0x1);
143 ScenePresence sp = SceneHelpers.AddScenePresence(m_scene, ua1.PrincipalID);
144 SceneObjectGroup inWorldObj = SceneHelpers.AddSceneObject(m_scene, "inWorldObj", ua1.PrincipalID);
145 TaskInventoryItem scriptItem = TaskInventoryHelpers.AddScript(m_scene, inWorldObj.RootPart);
146
147 new LSL_Api().Initialize(m_engine, inWorldObj.RootPart, scriptItem);
148 OSSL_Api osslApi = new OSSL_Api();
149 osslApi.Initialize(m_engine, inWorldObj.RootPart, scriptItem);
150
151 // Create an object embedded inside the first
152 TaskInventoryHelpers.AddNotecard(
153 m_scene, inWorldObj.RootPart, taskInvObjItemName, taskInvObjItemId, TestHelpers.ParseTail(0x900));
154
155 bool exceptionCaught = false;
156
157 try
158 {
159 osslApi.osForceAttachToAvatarFromInventory(taskInvObjItemName, (int)attachPoint);
160 }
161 catch (Exception e)
162 {
163 exceptionCaught = true;
164 }
165
166 Assert.That(exceptionCaught, Is.True);
167
168 // Check scene presence status
169 Assert.That(sp.HasAttachments(), Is.False);
170 List<SceneObjectGroup> attachments = sp.GetAttachments();
171 Assert.That(attachments.Count, Is.EqualTo(0));
172
173 // Check appearance status
174 List<AvatarAttachment> attachmentsInAppearance = sp.Appearance.GetAttachments();
175 Assert.That(attachmentsInAppearance.Count, Is.EqualTo(0));
176 }
177 }
178} \ No newline at end of file
diff --git a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
index 0ccd889..813e53b 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Tests/OSSL_ApiNpcTests.cs
@@ -52,14 +52,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
52 /// Tests for OSSL NPC API 52 /// Tests for OSSL NPC API
53 /// </summary> 53 /// </summary>
54 [TestFixture] 54 [TestFixture]
55 public class OSSL_NpcApiAppearanceTest 55 public class OSSL_NpcApiAppearanceTest : OpenSimTestCase
56 { 56 {
57 protected Scene m_scene; 57 protected Scene m_scene;
58 protected XEngine.XEngine m_engine; 58 protected XEngine.XEngine m_engine;
59 59
60 [SetUp] 60 [SetUp]
61 public void SetUp() 61 public override void SetUp()
62 { 62 {
63 base.SetUp();
64
63 IConfigSource initConfigSource = new IniConfigSource(); 65 IConfigSource initConfigSource = new IniConfigSource();
64 IConfig config = initConfigSource.AddConfig("XEngine"); 66 IConfig config = initConfigSource.AddConfig("XEngine");
65 config.Set("Enabled", "true"); 67 config.Set("Enabled", "true");
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index 239afc0..3a2e420 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -564,7 +564,7 @@ namespace OpenSim.Tests.Common
564 /// </summary> 564 /// </summary>
565 /// <param name="scene"></param> 565 /// <param name="scene"></param>
566 /// <returns></returns> 566 /// <returns></returns>
567 public static SceneObjectPart AddSceneObject(Scene scene) 567 public static SceneObjectGroup AddSceneObject(Scene scene)
568 { 568 {
569 return AddSceneObject(scene, "Test Object", UUID.Zero); 569 return AddSceneObject(scene, "Test Object", UUID.Zero);
570 } 570 }
@@ -576,16 +576,16 @@ namespace OpenSim.Tests.Common
576 /// <param name="name"></param> 576 /// <param name="name"></param>
577 /// <param name="ownerId"></param> 577 /// <param name="ownerId"></param>
578 /// <returns></returns> 578 /// <returns></returns>
579 public static SceneObjectPart AddSceneObject(Scene scene, string name, UUID ownerId) 579 public static SceneObjectGroup AddSceneObject(Scene scene, string name, UUID ownerId)
580 { 580 {
581 SceneObjectPart part = CreateSceneObjectPart(name, UUID.Random(), ownerId); 581 SceneObjectGroup so = new SceneObjectGroup(CreateSceneObjectPart(name, UUID.Random(), ownerId));
582 582
583 //part.UpdatePrimFlags(false, false, true); 583 //part.UpdatePrimFlags(false, false, true);
584 //part.ObjectFlags |= (uint)PrimFlags.Phantom; 584 //part.ObjectFlags |= (uint)PrimFlags.Phantom;
585 585
586 scene.AddNewSceneObject(new SceneObjectGroup(part), false); 586 scene.AddNewSceneObject(so, false);
587 587
588 return part; 588 return so;
589 } 589 }
590 590
591 /// <summary> 591 /// <summary>
diff --git a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
index 7058d1e..9607f1f 100644
--- a/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/TaskInventoryHelpers.cs
@@ -45,20 +45,23 @@ namespace OpenSim.Tests.Common
45 /// </summary> 45 /// </summary>
46 /// <param name="scene"></param> 46 /// <param name="scene"></param>
47 /// <param name="part"></param> 47 /// <param name="part"></param>
48 /// <param name="itemName"></param>
49 /// <param name="itemID"></param>
50 /// <param name="assetID"></param>
48 /// <returns>The item that was added</returns> 51 /// <returns>The item that was added</returns>
49 public static TaskInventoryItem AddNotecard(Scene scene, SceneObjectPart part) 52 public static TaskInventoryItem AddNotecard(Scene scene, SceneObjectPart part, string itemName, UUID itemID, UUID assetID)
50 { 53 {
51 AssetNotecard nc = new AssetNotecard(); 54 AssetNotecard nc = new AssetNotecard();
52 nc.BodyText = "Hello World!"; 55 nc.BodyText = "Hello World!";
53 nc.Encode(); 56 nc.Encode();
54 UUID ncAssetUuid = new UUID("00000000-0000-0000-1000-000000000000"); 57
55 UUID ncItemUuid = new UUID("00000000-0000-0000-1100-000000000000");
56 AssetBase ncAsset 58 AssetBase ncAsset
57 = AssetHelpers.CreateAsset(ncAssetUuid, AssetType.Notecard, nc.AssetData, UUID.Zero); 59 = AssetHelpers.CreateAsset(assetID, AssetType.Notecard, nc.AssetData, UUID.Zero);
58 scene.AssetService.Store(ncAsset); 60 scene.AssetService.Store(ncAsset);
61
59 TaskInventoryItem ncItem 62 TaskInventoryItem ncItem
60 = new TaskInventoryItem 63 = new TaskInventoryItem
61 { Name = "ncItem", AssetID = ncAssetUuid, ItemID = ncItemUuid, 64 { Name = itemName, AssetID = assetID, ItemID = itemID,
62 Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard }; 65 Type = (int)AssetType.Notecard, InvType = (int)InventoryType.Notecard };
63 part.Inventory.AddInventoryItem(ncItem, true); 66 part.Inventory.AddInventoryItem(ncItem, true);
64 67
@@ -66,8 +69,42 @@ namespace OpenSim.Tests.Common
66 } 69 }
67 70
68 /// <summary> 71 /// <summary>
72 /// Add a blank script to the given part.
73 /// </summary>
74 /// <remarks>
75 /// TODO: Accept input for item and asset IDs to avoid mysterious script failures that try to use any of these
76 /// functions more than once in a test.
77 /// </remarks>
78 /// <param name="scene"></param>
79 /// <param name="part"></param>
80 /// <returns>The item that was added</returns>
81 public static TaskInventoryItem AddScript(Scene scene, SceneObjectPart part)
82 {
83 AssetScriptText ast = new AssetScriptText();
84 ast.Encode();
85
86 UUID assetUuid = new UUID("00000000-0000-0000-1000-000000000000");
87 UUID itemUuid = new UUID("00000000-0000-0000-1100-000000000000");
88 AssetBase asset
89 = AssetHelpers.CreateAsset(assetUuid, AssetType.LSLText, ast.AssetData, UUID.Zero);
90 scene.AssetService.Store(asset);
91 TaskInventoryItem item
92 = new TaskInventoryItem
93 { Name = "scriptItem", AssetID = assetUuid, ItemID = itemUuid,
94 Type = (int)AssetType.LSLText, InvType = (int)InventoryType.LSL };
95 part.Inventory.AddInventoryItem(item, true);
96
97 return item;
98 }
99
100 /// <summary>
69 /// Add a scene object item to the given part. 101 /// Add a scene object item to the given part.
70 /// </summary> 102 /// </summary>
103 /// <remarks>
104 /// TODO: Accept input for item and asset IDs to avoid mysterious script failures that try to use any of these
105 /// functions more than once in a test.
106 /// </remarks>
107 ///
71 /// <param name="scene"></param> 108 /// <param name="scene"></param>
72 /// <param name="sop"></param> 109 /// <param name="sop"></param>
73 /// <param name="itemName"></param> 110 /// <param name="itemName"></param>