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-rw-r--r--OpenSim/Data/MySQL/MySQLUserData.cs5
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs16
-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs3
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs6
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs8
-rw-r--r--OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs3
-rw-r--r--OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs27
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs48
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs25
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs1
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs2
-rw-r--r--OpenSim/Services/AssetService/AssetService.cs8
-rw-r--r--OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs2
13 files changed, 82 insertions, 72 deletions
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs
index 2cf88b8..0a9d2e3 100644
--- a/OpenSim/Data/MySQL/MySQLUserData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserData.cs
@@ -622,11 +622,6 @@ namespace OpenSim.Data.MySQL
622 return false; 622 return false;
623 } 623 }
624 624
625 /// <summary>
626 /// Appearance
627 /// TODO: stubs for now to get us to a compiling state gently
628 /// override
629 /// </summary>
630 public override AvatarAppearance GetUserAppearance(UUID user) 625 public override AvatarAppearance GetUserAppearance(UUID user)
631 { 626 {
632 try 627 try
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 56fcc15..a3ea499 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -69,9 +69,7 @@ namespace OpenSim.Framework
69 private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); 69 private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
70 private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); 70 private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
71 71
72 public readonly static int VISUALPARAM_COUNT = 218; 72 public readonly static int VISUALPARAM_COUNT = 218;
73
74
75 73
76 protected UUID m_owner; 74 protected UUID m_owner;
77 75
@@ -346,11 +344,7 @@ namespace OpenSim.Framework
346 } 344 }
347 */ 345 */
348 346
349 347 public AvatarAppearance() : this(UUID.Zero) {}
350 public AvatarAppearance()
351 : this(UUID.Zero)
352 {
353 }
354 348
355 public AvatarAppearance(UUID owner) 349 public AvatarAppearance(UUID owner)
356 { 350 {
@@ -367,10 +361,8 @@ namespace OpenSim.Framework
367 // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist 361 // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
368 SetDefaultParams(m_visualparams); 362 SetDefaultParams(m_visualparams);
369 SetDefaultWearables(); 363 SetDefaultWearables();
370 m_texture = GetDefaultTexture(); 364 m_texture = GetDefaultTexture();
371
372 } 365 }
373
374 366
375 public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) 367 public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)
376 { 368 {
@@ -1481,4 +1473,4 @@ namespace OpenSim.Framework
1481 SKIRT_SKIRT_BLUE = 217 1473 SKIRT_SKIRT_BLUE = 217
1482 } 1474 }
1483 } 1475 }
1484} 1476} \ No newline at end of file
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index 4f0af06..02be141 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -785,7 +785,8 @@ namespace OpenSim.Framework.Communications
785 } 785 }
786 catch (Exception e) 786 catch (Exception e)
787 { 787 {
788 m_log.ErrorFormat("[USERSTORAGE]: Unable to find user appearance {0} via {1} ({2})", user.ToString(), plugin.Name, e.ToString()); 788 m_log.ErrorFormat(
789 "[USERSTORAGE]: Unable to find user appearance {0} via {1} ({2})", user, plugin.Name, e);
789 } 790 }
790 } 791 }
791 792
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index 6dc6f01..e38232c 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -3301,9 +3301,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP
3301 awb.ItemID = wearables[i].ItemID; 3301 awb.ItemID = wearables[i].ItemID;
3302 aw.WearableData[i] = awb; 3302 aw.WearableData[i] = awb;
3303 3303
3304 // m_log.DebugFormat( 3304// m_log.DebugFormat(
3305 // "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}", 3305// "[APPEARANCE]: Sending wearable item/asset {0} {1} (index {2}) for {3}",
3306 // awb.ItemID, awb.AssetID, i, Name); 3306// awb.ItemID, awb.AssetID, i, Name);
3307 } 3307 }
3308 3308
3309 OutPacket(aw, ThrottleOutPacketType.Task); 3309 OutPacket(aw, ThrottleOutPacketType.Task);
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
index 1077f4a..7e08ecf 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -27,6 +27,8 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
30using Nini.Config; 32using Nini.Config;
31using OpenMetaverse; 33using OpenMetaverse;
32using OpenSim.Framework; 34using OpenSim.Framework;
@@ -37,6 +39,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
37{ 39{
38 public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions 40 public class AssetTransactionModule : IRegionModule, IAgentAssetTransactions
39 { 41 {
42// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
43
40 private readonly Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>(); 44 private readonly Dictionary<UUID, Scene> RegisteredScenes = new Dictionary<UUID, Scene>();
41 private bool m_dumpAssetsToFile = false; 45 private bool m_dumpAssetsToFile = false;
42 private Scene m_scene = null; 46 private Scene m_scene = null;
@@ -226,7 +230,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
226 public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type, 230 public void HandleUDPUploadRequest(IClientAPI remoteClient, UUID assetID, UUID transaction, sbyte type,
227 byte[] data, bool storeLocal, bool tempFile) 231 byte[] data, bool storeLocal, bool tempFile)
228 { 232 {
229 //m_log.Debug("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile); 233// m_log.Debug("HandleUDPUploadRequest - assetID: " + assetID.ToString() + " transaction: " + transaction.ToString() + " type: " + type.ToString() + " storelocal: " + storeLocal + " tempFile: " + tempFile);
234
230 if (((AssetType)type == AssetType.Texture || 235 if (((AssetType)type == AssetType.Texture ||
231 (AssetType)type == AssetType.Sound || 236 (AssetType)type == AssetType.Sound ||
232 (AssetType)type == AssetType.TextureTGA || 237 (AssetType)type == AssetType.TextureTGA ||
@@ -246,7 +251,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
246 } 251 }
247 } 252 }
248 253
249 //m_log.Debug("asset upload of " + assetID);
250 AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId); 254 AgentAssetTransactions transactions = GetUserTransactions(remoteClient.AgentId);
251 255
252 AssetXferUploader uploader = transactions.RequestXferUploader(transaction); 256 AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
index f698ea1..fa92fe8 100644
--- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
+++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AssetXferUploader.cs
@@ -154,7 +154,8 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
154 m_userTransactions.Manager.MyScene.AssetService.Store(m_asset); 154 m_userTransactions.Manager.MyScene.AssetService.Store(m_asset);
155 } 155 }
156 156
157 m_log.DebugFormat("[ASSET TRANSACTIONS]: Uploaded asset data for transaction {0}", TransactionID); 157 m_log.DebugFormat(
158 "[ASSET TRANSACTIONS]: Uploaded asset {0} for transaction {1}", m_asset.FullID, TransactionID);
158 159
159 if (m_dumpAssetToFile) 160 if (m_dumpAssetToFile)
160 { 161 {
diff --git a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
index 1add0ab..1903eb9 100644
--- a/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/CenomeAssetCache.cs
@@ -91,6 +91,8 @@ namespace OpenSim.Region.CoreModules.Asset
91 /// </example> 91 /// </example>
92 public class CenomeMemoryAssetCache : IImprovedAssetCache, ISharedRegionModule 92 public class CenomeMemoryAssetCache : IImprovedAssetCache, ISharedRegionModule
93 { 93 {
94 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
95
94 /// <summary> 96 /// <summary>
95 /// Cache's default maximal asset count. 97 /// Cache's default maximal asset count.
96 /// </summary> 98 /// </summary>
@@ -115,12 +117,7 @@ namespace OpenSim.Region.CoreModules.Asset
115 /// Asset's default expiration time in the cache. 117 /// Asset's default expiration time in the cache.
116 /// </summary> 118 /// </summary>
117 public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0); 119 public static readonly TimeSpan DefaultExpirationTime = TimeSpan.FromMinutes(30.0);
118 120
119 /// <summary>
120 /// Log manager instance.
121 /// </summary>
122 private static readonly ILog Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
123
124 /// <summary> 121 /// <summary>
125 /// Cache object. 122 /// Cache object.
126 /// </summary> 123 /// </summary>
@@ -170,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Asset
170 { 167 {
171 if (maximalSize <= 0 || maximalCount <= 0) 168 if (maximalSize <= 0 || maximalCount <= 0)
172 { 169 {
173 //Log.Debug("[ASSET CACHE]: Cenome asset cache is not enabled."); 170 //m_log.Debug("[ASSET CACHE]: Cenome asset cache is not enabled.");
174 m_enabled = false; 171 m_enabled = false;
175 return; 172 return;
176 } 173 }
@@ -186,7 +183,7 @@ namespace OpenSim.Region.CoreModules.Asset
186 CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>( 183 CnmSynchronizedCache<string, AssetBase>.Synchronized(new CnmMemoryCache<string, AssetBase>(
187 maximalSize, maximalCount, expirationTime)); 184 maximalSize, maximalCount, expirationTime));
188 m_enabled = true; 185 m_enabled = true;
189 Log.DebugFormat( 186 m_log.DebugFormat(
190 "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})", 187 "[ASSET CACHE]: Cenome asset cache enabled (MaxSize = {0} bytes, MaxCount = {1}, ExpirationTime = {2})",
191 maximalSize, 188 maximalSize,
192 maximalCount, 189 maximalCount,
@@ -205,6 +202,8 @@ namespace OpenSim.Region.CoreModules.Asset
205 { 202 {
206 if (asset != null) 203 if (asset != null)
207 { 204 {
205// m_log.DebugFormat("[CENOME ASSET CACHE]: Caching asset {0}", asset.ID);
206
208 long size = asset.Data != null ? asset.Data.Length : 1; 207 long size = asset.Data != null ? asset.Data.Length : 1;
209 m_cache.Set(asset.ID, asset, size); 208 m_cache.Set(asset.ID, asset, size);
210 m_cachedCount++; 209 m_cachedCount++;
@@ -255,7 +254,7 @@ namespace OpenSim.Region.CoreModules.Asset
255 254
256 if (m_getCount == m_debugEpoch) 255 if (m_getCount == m_debugEpoch)
257 { 256 {
258 Log.DebugFormat( 257 m_log.DebugFormat(
259 "[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes", 258 "[ASSET CACHE]: Cached = {0}, Get = {1}, Hits = {2}%, Size = {3} bytes, Avg. A. Size = {4} bytes",
260 m_cachedCount, 259 m_cachedCount,
261 m_getCount, 260 m_getCount,
@@ -267,6 +266,9 @@ namespace OpenSim.Region.CoreModules.Asset
267 m_cachedCount = 0; 266 m_cachedCount = 0;
268 } 267 }
269 268
269// if (null == assetBase)
270// m_log.DebugFormat("[CENOME ASSET CACHE]: Asset {0} not in cache", id);
271
270 return assetBase; 272 return assetBase;
271 } 273 }
272 274
@@ -325,12 +327,11 @@ namespace OpenSim.Region.CoreModules.Asset
325 return; 327 return;
326 328
327 string name = moduleConfig.GetString("AssetCaching"); 329 string name = moduleConfig.GetString("AssetCaching");
328 //Log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name); 330 //m_log.DebugFormat("[XXX] name = {0} (this module's name: {1}", name, Name);
329 331
330 if (name != Name) 332 if (name != Name)
331 return; 333 return;
332 334
333 // This module is used
334 long maxSize = DefaultMaxSize; 335 long maxSize = DefaultMaxSize;
335 int maxCount = DefaultMaxCount; 336 int maxCount = DefaultMaxCount;
336 TimeSpan expirationTime = DefaultExpirationTime; 337 TimeSpan expirationTime = DefaultExpirationTime;
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs
index fd3aaf4..2f21e6d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Asset/LocalAssetServiceConnector.cs
@@ -38,12 +38,9 @@ using OpenSim.Services.Interfaces;
38 38
39namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset 39namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
40{ 40{
41 public class LocalAssetServicesConnector : 41 public class LocalAssetServicesConnector : ISharedRegionModule, IAssetService
42 ISharedRegionModule, IAssetService
43 { 42 {
44 private static readonly ILog m_log = 43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 LogManager.GetLogger(
46 MethodBase.GetCurrentMethod().DeclaringType);
47 44
48 private IImprovedAssetCache m_Cache = null; 45 private IImprovedAssetCache m_Cache = null;
49 46
@@ -72,7 +69,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
72 IConfig assetConfig = source.Configs["AssetService"]; 69 IConfig assetConfig = source.Configs["AssetService"];
73 if (assetConfig == null) 70 if (assetConfig == null)
74 { 71 {
75 m_log.Error("[ASSET CONNECTOR]: AssetService missing from OpenSim.ini"); 72 m_log.Error("[LOCAL ASSET SERVICES CONNECTOR]: AssetService missing from OpenSim.ini");
76 return; 73 return;
77 } 74 }
78 75
@@ -81,22 +78,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
81 78
82 if (serviceDll == String.Empty) 79 if (serviceDll == String.Empty)
83 { 80 {
84 m_log.Error("[ASSET CONNECTOR]: No LocalServiceModule named in section AssetService"); 81 m_log.Error("[LOCAL ASSET SERVICES CONNECTOR]: No LocalServiceModule named in section AssetService");
85 return; 82 return;
86 } 83 }
87 84
88 Object[] args = new Object[] { source }; 85 Object[] args = new Object[] { source };
89 m_AssetService = 86 m_AssetService = ServerUtils.LoadPlugin<IAssetService>(serviceDll, args);
90 ServerUtils.LoadPlugin<IAssetService>(serviceDll,
91 args);
92 87
93 if (m_AssetService == null) 88 if (m_AssetService == null)
94 { 89 {
95 m_log.Error("[ASSET CONNECTOR]: Can't load asset service"); 90 m_log.Error("[LOCAL ASSET SERVICES CONNECTOR]: Can't load asset service");
96 return; 91 return;
97 } 92 }
98 m_Enabled = true; 93 m_Enabled = true;
99 m_log.Info("[ASSET CONNECTOR]: Local asset connector enabled"); 94 m_log.Info("[LOCAL ASSET SERVICES CONNECTOR]: Local asset connector enabled");
100 } 95 }
101 } 96 }
102 } 97 }
@@ -134,11 +129,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
134 m_Cache = null; 129 m_Cache = null;
135 } 130 }
136 131
137 m_log.InfoFormat("[ASSET CONNECTOR]: Enabled local assets for region {0}", scene.RegionInfo.RegionName); 132 m_log.InfoFormat("[LOCAL ASSET SERVICES CONNECTOR]: Enabled local assets for region {0}", scene.RegionInfo.RegionName);
138 133
139 if (m_Cache != null) 134 if (m_Cache != null)
140 { 135 {
141 m_log.InfoFormat("[ASSET CONNECTOR]: Enabled asset caching for region {0}", scene.RegionInfo.RegionName); 136 m_log.InfoFormat("[LOCAL ASSET SERVICES CONNECTOR]: Enabled asset caching for region {0}", scene.RegionInfo.RegionName);
142 } 137 }
143 else 138 else
144 { 139 {
@@ -151,6 +146,8 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
151 146
152 public AssetBase Get(string id) 147 public AssetBase Get(string id)
153 { 148 {
149// m_log.DebugFormat("[LOCAL ASSET SERVICES CONNECTOR]: Synchronously requesting asset {0}", id);
150
154 AssetBase asset = null; 151 AssetBase asset = null;
155 if (m_Cache != null) 152 if (m_Cache != null)
156 asset = m_Cache.Get(id); 153 asset = m_Cache.Get(id);
@@ -160,7 +157,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
160 asset = m_AssetService.Get(id); 157 asset = m_AssetService.Get(id);
161 if ((m_Cache != null) && (asset != null)) 158 if ((m_Cache != null) && (asset != null))
162 m_Cache.Cache(asset); 159 m_Cache.Cache(asset);
160
161// if (null == asset)
162// m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not synchronously find asset with id {0}", id);
163 } 163 }
164
164 return asset; 165 return asset;
165 } 166 }
166 167
@@ -204,15 +205,17 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
204 205
205 public bool Get(string id, Object sender, AssetRetrieved handler) 206 public bool Get(string id, Object sender, AssetRetrieved handler)
206 { 207 {
207 AssetBase asset = null; 208// m_log.DebugFormat("[LOCAL ASSET SERVICES CONNECTOR]: Asynchronously requesting asset {0}", id);
208 209
209 if (m_Cache != null) 210 if (m_Cache != null)
210 m_Cache.Get(id);
211
212 if (asset != null)
213 { 211 {
214 Util.FireAndForget(delegate { handler(id, sender, asset); }); 212 AssetBase asset = m_Cache.Get(id);
215 return true; 213
214 if (asset != null)
215 {
216 Util.FireAndForget(delegate { handler(id, sender, asset); });
217 return true;
218 }
216 } 219 }
217 220
218 return m_AssetService.Get(id, sender, delegate (string assetID, Object s, AssetBase a) 221 return m_AssetService.Get(id, sender, delegate (string assetID, Object s, AssetBase a)
@@ -220,6 +223,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Asset
220 if ((a != null) && (m_Cache != null)) 223 if ((a != null) && (m_Cache != null))
221 m_Cache.Cache(a); 224 m_Cache.Cache(a);
222 225
226// if (null == a)
227// m_log.WarnFormat("[LOCAL ASSET SERVICES CONNECTOR]: Could not asynchronously find asset with id {0}", id);
228
223 Util.FireAndForget(delegate { handler(assetID, s, a); }); 229 Util.FireAndForget(delegate { handler(assetID, s, a); });
224 }); 230 });
225 } 231 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
index 66d11dd..3883dc6 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/LocalInventoryServiceConnector.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
73 IConfig inventoryConfig = source.Configs["InventoryService"]; 73 IConfig inventoryConfig = source.Configs["InventoryService"];
74 if (inventoryConfig == null) 74 if (inventoryConfig == null)
75 { 75 {
76 m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); 76 m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: InventoryService missing from OpenSim.ini");
77 return; 77 return;
78 } 78 }
79 79
@@ -81,18 +81,18 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
81 81
82 if (serviceDll == String.Empty) 82 if (serviceDll == String.Empty)
83 { 83 {
84 m_log.Error("[INVENTORY CONNECTOR]: No LocalServiceModule named in section InventoryService"); 84 m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: No LocalServiceModule named in section InventoryService");
85 return; 85 return;
86 } 86 }
87 87
88 Object[] args = new Object[] { source }; 88 Object[] args = new Object[] { source };
89 m_log.DebugFormat("[INVENTORY CONNECTOR]: Service dll = {0}", serviceDll); 89 m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Service dll = {0}", serviceDll);
90 90
91 m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(serviceDll, args); 91 m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(serviceDll, args);
92 92
93 if (m_InventoryService == null) 93 if (m_InventoryService == null)
94 { 94 {
95 m_log.Error("[INVENTORY CONNECTOR]: Can't load inventory service"); 95 m_log.Error("[LOCAL INVENTORY SERVICES CONNECTOR]: Can't load inventory service");
96 //return; 96 //return;
97 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); 97 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
98 } 98 }
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
111 Init(source); 111 Init(source);
112 112
113 m_Enabled = true; 113 m_Enabled = true;
114 m_log.Info("[INVENTORY CONNECTOR]: Local inventory connector enabled"); 114 m_log.Info("[LOCAL INVENTORY SERVICES CONNECTOR]: Local inventory connector enabled");
115 } 115 }
116 } 116 }
117 } 117 }
@@ -138,7 +138,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
138 } 138 }
139 139
140// m_log.DebugFormat( 140// m_log.DebugFormat(
141// "[INVENTORY CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName); 141// "[LOCAL INVENTORY SERVICES CONNECTOR]: Registering IInventoryService to scene {0}", scene.RegionInfo.RegionName);
142 142
143 scene.RegisterModuleInterface<IInventoryService>(this); 143 scene.RegisterModuleInterface<IInventoryService>(this);
144 m_cache.AddRegion(scene); 144 m_cache.AddRegion(scene);
@@ -158,7 +158,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
158 return; 158 return;
159 159
160 m_log.InfoFormat( 160 m_log.InfoFormat(
161 "[INVENTORY CONNECTOR]: Enabled local invnetory for region {0}", scene.RegionInfo.RegionName); 161 "[LOCAL INVENTORY SERVICES CONNECTOR]: Enabled local inventory for region {0}", scene.RegionInfo.RegionName);
162 } 162 }
163 163
164 #region IInventoryService 164 #region IInventoryService
@@ -213,7 +213,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
213 return folders; 213 return folders;
214 } 214 }
215 } 215 }
216 m_log.WarnFormat("[INVENTORY CONNECTOR]: System folders for {0} not found", userID); 216 m_log.WarnFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: System folders for {0} not found", userID);
217 return new Dictionary<AssetType, InventoryFolderBase>(); 217 return new Dictionary<AssetType, InventoryFolderBase>();
218 } 218 }
219 219
@@ -312,7 +312,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory
312 312
313 public override InventoryItemBase GetItem(InventoryItemBase item) 313 public override InventoryItemBase GetItem(InventoryItemBase item)
314 { 314 {
315 return m_InventoryService.GetItem(item); 315// m_log.DebugFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Requesting inventory item {0}", item.ID);
316
317 item = m_InventoryService.GetItem(item);
318
319 if (null == item)
320 m_log.ErrorFormat("[LOCAL INVENTORY SERVICES CONNECTOR]: Could not find item with id {0}");
321
322 return item;
316 } 323 }
317 324
318 public override InventoryFolderBase GetFolder(InventoryFolderBase folder) 325 public override InventoryFolderBase GetFolder(InventoryFolderBase folder)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index ddebd0b..2909311 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3120,7 +3120,6 @@ namespace OpenSim.Region.Framework.Scenes
3120 m_log.DebugFormat("[APPEARANCE]: Appearance not found in {0}, returning default", RegionInfo.RegionName); 3120 m_log.DebugFormat("[APPEARANCE]: Appearance not found in {0}, returning default", RegionInfo.RegionName);
3121 appearance = new AvatarAppearance(client.AgentId); 3121 appearance = new AvatarAppearance(client.AgentId);
3122 } 3122 }
3123
3124 } 3123 }
3125 3124
3126 /// <summary> 3125 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 6b95624..9c7559b 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -2505,6 +2505,8 @@ namespace OpenSim.Region.Framework.Scenes
2505 /// </summary> 2505 /// </summary>
2506 public void SendWearables() 2506 public void SendWearables()
2507 { 2507 {
2508 m_log.DebugFormat("[SCENE]: Received request for wearables of {0}", Name);
2509
2508 ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); 2510 ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++);
2509 } 2511 }
2510 2512
diff --git a/OpenSim/Services/AssetService/AssetService.cs b/OpenSim/Services/AssetService/AssetService.cs
index df33db2..a91b632 100644
--- a/OpenSim/Services/AssetService/AssetService.cs
+++ b/OpenSim/Services/AssetService/AssetService.cs
@@ -76,17 +76,19 @@ namespace OpenSim.Services.AssetService
76 }); 76 });
77 } 77 }
78 78
79 m_log.Info("[ASSET CONNECTOR]: Local asset service enabled"); 79 m_log.Info("[ASSET SERVICE]: Local asset service enabled");
80 } 80 }
81 } 81 }
82 82
83 public AssetBase Get(string id) 83 public AssetBase Get(string id)
84 { 84 {
85 //m_log.DebugFormat("[ASSET SERVICE]: Get asset {0}", id);
86 UUID assetID; 85 UUID assetID;
87 86
88 if (!UUID.TryParse(id, out assetID)) 87 if (!UUID.TryParse(id, out assetID))
88 {
89 m_log.WarnFormat("[ASSET SERVICE]: Could not parse requested sset id {0}", id);
89 return null; 90 return null;
91 }
90 92
91 return m_Database.GetAsset(assetID); 93 return m_Database.GetAsset(assetID);
92 } 94 }
diff --git a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
index 8e311d7..6d442b7 100644
--- a/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
@@ -93,7 +93,7 @@ namespace OpenSim.Services.Connectors
93 } 93 }
94 94
95 public AssetBase Get(string id) 95 public AssetBase Get(string id)
96 { 96 {
97 string uri = m_ServerURI + "/assets/" + id; 97 string uri = m_ServerURI + "/assets/" + id;
98 98
99 AssetBase asset = null; 99 AssetBase asset = null;