diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/TerrainChannel.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/TerrainChannel.cs b/OpenSim/Region/Framework/Scenes/TerrainChannel.cs index 282a44a..684029d 100644 --- a/OpenSim/Region/Framework/Scenes/TerrainChannel.cs +++ b/OpenSim/Region/Framework/Scenes/TerrainChannel.cs | |||
@@ -402,7 +402,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
402 | { | 402 | { |
403 | for (int y = 0; y < Height; y++) | 403 | for (int y = 0; y < Height; y++) |
404 | { | 404 | { |
405 | h = (float)TerrainUtil.PerlinNoise2D(x, y, 2, 0.125) * 10; | 405 | // h = (float)TerrainUtil.PerlinNoise2D(x, y, 2, 0.125) * 10; |
406 | h = 1.0f; | ||
406 | float spherFacA = (float)(TerrainUtil.SphericalFactor(x, y, cx, cy, 50) * 0.01d); | 407 | float spherFacA = (float)(TerrainUtil.SphericalFactor(x, y, cx, cy, 50) * 0.01d); |
407 | float spherFacB = (float)(TerrainUtil.SphericalFactor(x, y, cx, cy, 100) * 0.001d); | 408 | float spherFacB = (float)(TerrainUtil.SphericalFactor(x, y, cx, cy, 100) * 0.001d); |
408 | if (h < spherFacA) | 409 | if (h < spherFacA) |