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-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs21
1 files changed, 10 insertions, 11 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
index 1acb1b5..0f74b30 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueThreadClass.cs
@@ -290,20 +290,15 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
290 InExecution = false; 290 InExecution = false;
291 } 291 }
292 } 292 }
293 catch (SelfDeleteException sde)
294 {
295 // Make sure this exception isn't consumed here... we need it
296 throw sde;
297 }
298 catch (TargetInvocationException tie) 293 catch (TargetInvocationException tie)
299 { 294 {
300 // Probably don't need to special case this one 295 Exception e = tie.InnerException;
301 throw tie; 296
302 } 297 if (e is SelfDeleteException) // Forward it
303 catch (Exception e) 298 throw e;
304 { 299
305 InExecution = false; 300 InExecution = false;
306 string text = FormatException(e, QIS.LineMap); 301 string text = FormatException(tie, QIS.LineMap);
307 302
308 // DISPLAY ERROR INWORLD 303 // DISPLAY ERROR INWORLD
309 304
@@ -357,6 +352,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
357 } 352 }
358 } 353 }
359 } 354 }
355 catch (Exception e)
356 {
357 throw;
358 }
360 finally 359 finally
361 { 360 {
362 InExecution = false; 361 InExecution = false;