diff options
Diffstat (limited to '')
10 files changed, 2354 insertions, 261 deletions
diff --git a/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs deleted file mode 100644 index 65ccffd..0000000 --- a/OpenSim/OpenSim.RegionServer/AgentAssetUpload.cs +++ /dev/null | |||
@@ -1,259 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Assets; | ||
32 | using OpenSim.Framework.Types; | ||
33 | using OpenSim.Framework.Utilities; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | |||
37 | namespace OpenSim | ||
38 | { | ||
39 | public class AgentAssetUpload | ||
40 | { | ||
41 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
42 | private ClientView ourClient; | ||
43 | private AssetCache m_assetCache; | ||
44 | private InventoryCache m_inventoryCache; | ||
45 | |||
46 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | ||
47 | { | ||
48 | this.ourClient = client; | ||
49 | m_assetCache = assetCache; | ||
50 | m_inventoryCache = inventoryCache; | ||
51 | } | ||
52 | |||
53 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
54 | { | ||
55 | AssetTransaction upload = new AssetTransaction(); | ||
56 | lock (this.transactions) | ||
57 | { | ||
58 | upload.Asset = asset; | ||
59 | upload.TransactionID = transactionID; | ||
60 | this.transactions.Add(transactionID, upload); | ||
61 | } | ||
62 | if (upload.Asset.Data.Length > 2) | ||
63 | { | ||
64 | //is complete | ||
65 | upload.UploadComplete = true; | ||
66 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
67 | response.AssetBlock.Type = asset.Type; | ||
68 | response.AssetBlock.Success = true; | ||
69 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
70 | this.ourClient.OutPacket(response); | ||
71 | m_assetCache.AddAsset(asset); | ||
72 | } | ||
73 | else | ||
74 | { | ||
75 | upload.UploadComplete = false; | ||
76 | upload.XferID = Util.GetNextXferID(); | ||
77 | RequestXferPacket xfer = new RequestXferPacket(); | ||
78 | xfer.XferID.ID = upload.XferID; | ||
79 | xfer.XferID.VFileType = upload.Asset.Type; | ||
80 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
81 | xfer.XferID.FilePath = 0; | ||
82 | xfer.XferID.Filename = new byte[0]; | ||
83 | this.ourClient.OutPacket(xfer); | ||
84 | } | ||
85 | |||
86 | } | ||
87 | |||
88 | public AssetBase GetUpload(LLUUID transactionID) | ||
89 | { | ||
90 | if (this.transactions.ContainsKey(transactionID)) | ||
91 | { | ||
92 | return this.transactions[transactionID].Asset; | ||
93 | } | ||
94 | |||
95 | return null; | ||
96 | } | ||
97 | |||
98 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
99 | { | ||
100 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | ||
101 | AssetBase asset = null; | ||
102 | if (pack.AssetBlock.Type == 0) | ||
103 | { | ||
104 | |||
105 | //first packet for transaction | ||
106 | asset = new AssetBase(); | ||
107 | asset.FullID = assetID; | ||
108 | asset.Type = pack.AssetBlock.Type; | ||
109 | asset.InvType = asset.Type; | ||
110 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
111 | asset.Data = pack.AssetBlock.AssetData; | ||
112 | |||
113 | |||
114 | } | ||
115 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | ||
116 | { | ||
117 | |||
118 | asset = new AssetBase(); | ||
119 | asset.FullID = assetID; | ||
120 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
121 | asset.Type = pack.AssetBlock.Type; | ||
122 | asset.InvType = asset.Type; | ||
123 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
124 | asset.Data = pack.AssetBlock.AssetData; | ||
125 | |||
126 | |||
127 | } | ||
128 | |||
129 | if (asset != null) | ||
130 | { | ||
131 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
132 | } | ||
133 | else | ||
134 | { | ||
135 | |||
136 | //currently we don't support this asset type | ||
137 | //so lets just tell the client that the upload is complete | ||
138 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
139 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
140 | response.AssetBlock.Success = true; | ||
141 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
142 | this.ourClient.OutPacket(response); | ||
143 | } | ||
144 | |||
145 | } | ||
146 | |||
147 | #region Xfer packet system for larger uploads | ||
148 | |||
149 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
150 | { | ||
151 | lock (this.transactions) | ||
152 | { | ||
153 | foreach (AssetTransaction trans in this.transactions.Values) | ||
154 | { | ||
155 | if (trans.XferID == xferPacket.XferID.ID) | ||
156 | { | ||
157 | if (trans.Asset.Data.Length > 1) | ||
158 | { | ||
159 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
160 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
161 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
162 | trans.Asset.Data = newArray; | ||
163 | } | ||
164 | else | ||
165 | { | ||
166 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | ||
167 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | ||
168 | trans.Asset.Data = newArray; | ||
169 | } | ||
170 | |||
171 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
172 | { | ||
173 | //end of transfer | ||
174 | trans.UploadComplete = true; | ||
175 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
176 | response.AssetBlock.Type = trans.Asset.Type; | ||
177 | response.AssetBlock.Success = true; | ||
178 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
179 | this.ourClient.OutPacket(response); | ||
180 | |||
181 | m_assetCache.AddAsset(trans.Asset); | ||
182 | //check if we should add it to inventory | ||
183 | if (trans.AddToInventory) | ||
184 | { | ||
185 | // m_assetCache.AddAsset(trans.Asset); | ||
186 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
187 | } | ||
188 | |||
189 | |||
190 | } | ||
191 | break; | ||
192 | } | ||
193 | |||
194 | } | ||
195 | } | ||
196 | |||
197 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
198 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
199 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
200 | this.ourClient.OutPacket(confirmXfer); | ||
201 | } | ||
202 | |||
203 | #endregion | ||
204 | |||
205 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | ||
206 | { | ||
207 | AssetBase asset = null; | ||
208 | if (this.transactions.ContainsKey(transactionID)) | ||
209 | { | ||
210 | AssetTransaction trans = this.transactions[transactionID]; | ||
211 | if (trans.UploadComplete) | ||
212 | { | ||
213 | m_assetCache.AddAsset(trans.Asset); | ||
214 | asset = trans.Asset; | ||
215 | } | ||
216 | } | ||
217 | |||
218 | return asset; | ||
219 | } | ||
220 | |||
221 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
222 | { | ||
223 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
224 | { | ||
225 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
226 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
227 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
228 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
229 | trans.Asset.InvType = packet.InventoryBlock.InvType; | ||
230 | if (trans.UploadComplete) | ||
231 | { | ||
232 | //already complete so we can add it to the inventory | ||
233 | //m_assetCache.AddAsset(trans.Asset); | ||
234 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
235 | } | ||
236 | else | ||
237 | { | ||
238 | trans.AddToInventory = true; | ||
239 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
240 | } | ||
241 | } | ||
242 | } | ||
243 | |||
244 | private class AssetTransaction | ||
245 | { | ||
246 | public uint XferID; | ||
247 | public AssetBase Asset; | ||
248 | public bool AddToInventory; | ||
249 | public LLUUID InventFolder = LLUUID.Zero; | ||
250 | public bool UploadComplete = false; | ||
251 | public LLUUID TransactionID = LLUUID.Zero; | ||
252 | |||
253 | public AssetTransaction() | ||
254 | { | ||
255 | |||
256 | } | ||
257 | } | ||
258 | } | ||
259 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs new file mode 100644 index 0000000..b9773c6 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.API.cs | |||
@@ -0,0 +1,682 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | using OpenSim.Framework.Inventory; | ||
33 | using OpenSim.Framework.Types; | ||
34 | |||
35 | using libsecondlife; | ||
36 | using libsecondlife.Packets; | ||
37 | |||
38 | namespace OpenSim | ||
39 | { | ||
40 | partial class ClientView | ||
41 | { | ||
42 | public event ChatFromViewer OnChatFromViewer; | ||
43 | public event RezObject OnRezObject; | ||
44 | public event GenericCall4 OnDeRezObject; | ||
45 | public event ModifyTerrain OnModifyTerrain; | ||
46 | public event GenericCall OnRegionHandShakeReply; | ||
47 | public event GenericCall OnRequestWearables; | ||
48 | public event SetAppearance OnSetAppearance; | ||
49 | public event GenericCall2 OnCompleteMovementToRegion; | ||
50 | public event GenericCall3 OnAgentUpdate; | ||
51 | public event StartAnim OnStartAnim; | ||
52 | public event GenericCall OnRequestAvatarsData; | ||
53 | public event LinkObjects OnLinkObjects; | ||
54 | public event GenericCall4 OnAddPrim; | ||
55 | public event UpdateShape OnUpdatePrimShape; | ||
56 | public event ObjectSelect OnObjectSelect; | ||
57 | public event UpdatePrimFlags OnUpdatePrimFlags; | ||
58 | public event UpdatePrimTexture OnUpdatePrimTexture; | ||
59 | public event UpdatePrimVector OnUpdatePrimPosition; | ||
60 | public event UpdatePrimRotation OnUpdatePrimRotation; | ||
61 | public event UpdatePrimVector OnUpdatePrimScale; | ||
62 | public event StatusChange OnChildAgentStatus; | ||
63 | public event GenericCall2 OnStopMovement; | ||
64 | public event NewAvatar OnNewAvatar; | ||
65 | public event GenericCall6 OnRemoveAvatar; | ||
66 | |||
67 | public event ParcelPropertiesRequest OnParcelPropertiesRequest; | ||
68 | public event ParcelDivideRequest OnParcelDivideRequest; | ||
69 | public event ParcelJoinRequest OnParcelJoinRequest; | ||
70 | public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | ||
71 | |||
72 | public event EstateOwnerMessageRequest OnEstateOwnerMessage; | ||
73 | |||
74 | /// <summary> | ||
75 | /// | ||
76 | /// </summary> | ||
77 | public LLVector3 StartPos | ||
78 | { | ||
79 | get | ||
80 | { | ||
81 | return startpos; | ||
82 | } | ||
83 | set | ||
84 | { | ||
85 | startpos = value; | ||
86 | } | ||
87 | } | ||
88 | |||
89 | /// <summary> | ||
90 | /// | ||
91 | /// </summary> | ||
92 | public LLUUID AgentId | ||
93 | { | ||
94 | get | ||
95 | { | ||
96 | return this.AgentID; | ||
97 | } | ||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// | ||
102 | /// </summary> | ||
103 | public string FirstName | ||
104 | { | ||
105 | get | ||
106 | { | ||
107 | return this.firstName; | ||
108 | } | ||
109 | |||
110 | } | ||
111 | |||
112 | /// <summary> | ||
113 | /// | ||
114 | /// </summary> | ||
115 | public string LastName | ||
116 | { | ||
117 | get | ||
118 | { | ||
119 | return this.lastName; | ||
120 | } | ||
121 | } | ||
122 | |||
123 | #region World/Avatar to Client | ||
124 | |||
125 | /// <summary> | ||
126 | /// | ||
127 | /// </summary> | ||
128 | /// <param name="regionInfo"></param> | ||
129 | public void SendRegionHandshake(RegionInfo regionInfo) | ||
130 | { | ||
131 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
132 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | ||
133 | |||
134 | handshake.RegionInfo.BillableFactor = regionInfo.estateSettings.billableFactor; | ||
135 | handshake.RegionInfo.IsEstateManager = false; | ||
136 | handshake.RegionInfo.TerrainHeightRange00 = regionInfo.estateSettings.terrainHeightRange0; | ||
137 | handshake.RegionInfo.TerrainHeightRange01 = regionInfo.estateSettings.terrainHeightRange1; | ||
138 | handshake.RegionInfo.TerrainHeightRange10 = regionInfo.estateSettings.terrainHeightRange2; | ||
139 | handshake.RegionInfo.TerrainHeightRange11 = regionInfo.estateSettings.terrainHeightRange3; | ||
140 | handshake.RegionInfo.TerrainStartHeight00 = regionInfo.estateSettings.terrainStartHeight0; | ||
141 | handshake.RegionInfo.TerrainStartHeight01 = regionInfo.estateSettings.terrainStartHeight1; | ||
142 | handshake.RegionInfo.TerrainStartHeight10 = regionInfo.estateSettings.terrainStartHeight2; | ||
143 | handshake.RegionInfo.TerrainStartHeight11 = regionInfo.estateSettings.terrainStartHeight3; | ||
144 | handshake.RegionInfo.SimAccess = (byte)regionInfo.estateSettings.simAccess; | ||
145 | handshake.RegionInfo.WaterHeight = regionInfo.estateSettings.waterHeight; | ||
146 | |||
147 | |||
148 | handshake.RegionInfo.RegionFlags = (uint)regionInfo.estateSettings.regionFlags; | ||
149 | |||
150 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.estateSettings.waterHeight + "\0"); | ||
151 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | ||
152 | handshake.RegionInfo.TerrainBase0 = regionInfo.estateSettings.terrainBase0; | ||
153 | handshake.RegionInfo.TerrainBase1 = regionInfo.estateSettings.terrainBase1; | ||
154 | handshake.RegionInfo.TerrainBase2 = regionInfo.estateSettings.terrainBase2; | ||
155 | handshake.RegionInfo.TerrainBase3 = regionInfo.estateSettings.terrainBase3; | ||
156 | handshake.RegionInfo.TerrainDetail0 = regionInfo.estateSettings.terrainDetail0; | ||
157 | handshake.RegionInfo.TerrainDetail1 = regionInfo.estateSettings.terrainDetail1; | ||
158 | handshake.RegionInfo.TerrainDetail2 =regionInfo.estateSettings.terrainDetail2; | ||
159 | handshake.RegionInfo.TerrainDetail3 = regionInfo.estateSettings.terrainDetail3; | ||
160 | handshake.RegionInfo.CacheID = LLUUID.Random(); //I guess this is for the client to remember an old setting? | ||
161 | |||
162 | this.OutPacket(handshake); | ||
163 | } | ||
164 | |||
165 | /// <summary> | ||
166 | /// | ||
167 | /// </summary> | ||
168 | /// <param name="regInfo"></param> | ||
169 | public void MoveAgentIntoRegion(RegionInfo regInfo) | ||
170 | { | ||
171 | AgentMovementCompletePacket mov = new AgentMovementCompletePacket(); | ||
172 | mov.AgentData.SessionID = this.SessionID; | ||
173 | mov.AgentData.AgentID = this.AgentID; | ||
174 | mov.Data.RegionHandle = regInfo.RegionHandle; | ||
175 | // TODO - dynamicalise this stuff | ||
176 | mov.Data.Timestamp = 1172750370; | ||
177 | mov.Data.Position = this.startpos; | ||
178 | mov.Data.LookAt = new LLVector3(0.99f, 0.042f, 0); | ||
179 | |||
180 | OutPacket(mov); | ||
181 | } | ||
182 | |||
183 | public void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
184 | { | ||
185 | SendChatMessage( Helpers.StringToField( message ), type, fromPos, fromName, fromAgentID); | ||
186 | } | ||
187 | |||
188 | /// <summary> | ||
189 | /// | ||
190 | /// </summary> | ||
191 | /// <param name="message"></param> | ||
192 | /// <param name="type"></param> | ||
193 | /// <param name="fromPos"></param> | ||
194 | /// <param name="fromName"></param> | ||
195 | /// <param name="fromAgentID"></param> | ||
196 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | ||
197 | { | ||
198 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
199 | libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | ||
200 | reply.ChatData.Audible = 1; | ||
201 | reply.ChatData.Message = message; | ||
202 | reply.ChatData.ChatType = type; | ||
203 | reply.ChatData.SourceType = 1; | ||
204 | reply.ChatData.Position = fromPos; | ||
205 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | ||
206 | reply.ChatData.OwnerID = fromAgentID; | ||
207 | reply.ChatData.SourceID = fromAgentID; | ||
208 | |||
209 | this.OutPacket(reply); | ||
210 | } | ||
211 | |||
212 | |||
213 | /// <summary> | ||
214 | /// Send the region heightmap to the client | ||
215 | /// </summary> | ||
216 | /// <param name="map">heightmap</param> | ||
217 | public virtual void SendLayerData(float[] map) | ||
218 | { | ||
219 | try | ||
220 | { | ||
221 | int[] patches = new int[4]; | ||
222 | |||
223 | for (int y = 0; y < 16; y++) | ||
224 | { | ||
225 | for (int x = 0; x < 16; x = x + 4) | ||
226 | { | ||
227 | patches[0] = x + 0 + y * 16; | ||
228 | patches[1] = x + 1 + y * 16; | ||
229 | patches[2] = x + 2 + y * 16; | ||
230 | patches[3] = x + 3 + y * 16; | ||
231 | |||
232 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
233 | OutPacket(layerpack); | ||
234 | } | ||
235 | } | ||
236 | } | ||
237 | catch (Exception e) | ||
238 | { | ||
239 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
240 | } | ||
241 | } | ||
242 | |||
243 | /// <summary> | ||
244 | /// Sends a specified patch to a client | ||
245 | /// </summary> | ||
246 | /// <param name="px">Patch coordinate (x) 0..16</param> | ||
247 | /// <param name="py">Patch coordinate (y) 0..16</param> | ||
248 | /// <param name="map">heightmap</param> | ||
249 | public void SendLayerData(int px, int py, float[] map) | ||
250 | { | ||
251 | try | ||
252 | { | ||
253 | int[] patches = new int[1]; | ||
254 | int patchx, patchy; | ||
255 | patchx = px / 16; | ||
256 | patchy = py / 16; | ||
257 | |||
258 | patches[0] = patchx + 0 + patchy * 16; | ||
259 | |||
260 | Packet layerpack = TerrainManager.CreateLandPacket(map, patches); | ||
261 | OutPacket(layerpack); | ||
262 | } | ||
263 | catch (Exception e) | ||
264 | { | ||
265 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); | ||
266 | } | ||
267 | } | ||
268 | |||
269 | public void InformClientOfNeighbour(ulong neighbourHandle, System.Net.IPAddress neighbourIP, ushort neighbourPort) | ||
270 | { | ||
271 | EnableSimulatorPacket enablesimpacket = new EnableSimulatorPacket(); | ||
272 | enablesimpacket.SimulatorInfo = new EnableSimulatorPacket.SimulatorInfoBlock(); | ||
273 | enablesimpacket.SimulatorInfo.Handle = neighbourHandle; | ||
274 | |||
275 | byte[] byteIP = neighbourIP.GetAddressBytes(); | ||
276 | enablesimpacket.SimulatorInfo.IP = (uint)byteIP[3] << 24; | ||
277 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[2] << 16; | ||
278 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[1] << 8; | ||
279 | enablesimpacket.SimulatorInfo.IP += (uint)byteIP[0]; | ||
280 | enablesimpacket.SimulatorInfo.Port = neighbourPort; | ||
281 | OutPacket(enablesimpacket); | ||
282 | } | ||
283 | |||
284 | public AgentCircuitData RequestClientInfo() | ||
285 | { | ||
286 | AgentCircuitData agentData = new AgentCircuitData(); | ||
287 | agentData.AgentID = this.AgentId; | ||
288 | agentData.SessionID = this.SessionID; | ||
289 | agentData.SecureSessionID = this.SecureSessionID; | ||
290 | agentData.circuitcode = this.CircuitCode; | ||
291 | agentData.child = false; | ||
292 | agentData.firstname = this.firstName; | ||
293 | agentData.lastname = this.lastName; | ||
294 | |||
295 | return agentData; | ||
296 | } | ||
297 | |||
298 | #region Appearance/ Wearables Methods | ||
299 | |||
300 | /// <summary> | ||
301 | /// | ||
302 | /// </summary> | ||
303 | /// <param name="wearables"></param> | ||
304 | public void SendWearables(AvatarWearable[] wearables) | ||
305 | { | ||
306 | AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket(); | ||
307 | aw.AgentData.AgentID = this.AgentID; | ||
308 | aw.AgentData.SerialNum = 0; | ||
309 | aw.AgentData.SessionID = this.SessionID; | ||
310 | |||
311 | aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13]; | ||
312 | AgentWearablesUpdatePacket.WearableDataBlock awb; | ||
313 | for (int i = 0; i < wearables.Length; i++) | ||
314 | { | ||
315 | awb = new AgentWearablesUpdatePacket.WearableDataBlock(); | ||
316 | awb.WearableType = (byte)i; | ||
317 | awb.AssetID = wearables[i].AssetID; | ||
318 | awb.ItemID = wearables[i].ItemID; | ||
319 | aw.WearableData[i] = awb; | ||
320 | } | ||
321 | |||
322 | this.OutPacket(aw); | ||
323 | } | ||
324 | |||
325 | /// <summary> | ||
326 | /// | ||
327 | /// </summary> | ||
328 | /// <param name="agentID"></param> | ||
329 | /// <param name="visualParams"></param> | ||
330 | /// <param name="textureEntry"></param> | ||
331 | public void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) | ||
332 | { | ||
333 | AvatarAppearancePacket avp = new AvatarAppearancePacket(); | ||
334 | avp.VisualParam = new AvatarAppearancePacket.VisualParamBlock[218]; | ||
335 | avp.ObjectData.TextureEntry = textureEntry; | ||
336 | |||
337 | AvatarAppearancePacket.VisualParamBlock avblock = null; | ||
338 | for (int i = 0; i < visualParams.Length; i++) | ||
339 | { | ||
340 | avblock = new AvatarAppearancePacket.VisualParamBlock(); | ||
341 | avblock.ParamValue = visualParams[i]; | ||
342 | avp.VisualParam[i] = avblock; | ||
343 | } | ||
344 | |||
345 | avp.Sender.IsTrial = false; | ||
346 | avp.Sender.ID = agentID; | ||
347 | OutPacket(avp); | ||
348 | } | ||
349 | |||
350 | #endregion | ||
351 | |||
352 | #region Avatar Packet/data sending Methods | ||
353 | |||
354 | /// <summary> | ||
355 | /// | ||
356 | /// </summary> | ||
357 | /// <param name="regionInfo"></param> | ||
358 | /// <param name="firstName"></param> | ||
359 | /// <param name="lastName"></param> | ||
360 | /// <param name="avatarID"></param> | ||
361 | /// <param name="avatarLocalID"></param> | ||
362 | /// <param name="Pos"></param> | ||
363 | public void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos) | ||
364 | { | ||
365 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
366 | //send a objectupdate packet with information about the clients avatar | ||
367 | |||
368 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
369 | objupdate.RegionData.RegionHandle = regionInfo.RegionHandle; | ||
370 | objupdate.RegionData.TimeDilation = 64096; | ||
371 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
372 | objupdate.ObjectData[0] = this.CreateDefaultAvatarPacket(); | ||
373 | //give this avatar object a local id and assign the user a name | ||
374 | |||
375 | objupdate.ObjectData[0].ID = avatarLocalID; | ||
376 | objupdate.ObjectData[0].FullID = avatarID; | ||
377 | objupdate.ObjectData[0].NameValue = _enc.GetBytes("FirstName STRING RW SV " + firstName + "\nLastName STRING RW SV " + lastName + " \0"); | ||
378 | libsecondlife.LLVector3 pos2 = new LLVector3((float)Pos.X, (float)Pos.Y, (float)Pos.Z); | ||
379 | byte[] pb = pos2.GetBytes(); | ||
380 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 16, pb.Length); | ||
381 | |||
382 | OutPacket(objupdate); | ||
383 | |||
384 | } | ||
385 | |||
386 | |||
387 | /// <summary> | ||
388 | /// | ||
389 | /// </summary> | ||
390 | /// <param name="objdata"></param> | ||
391 | protected void SetDefaultAvatarPacketValues(ref ObjectUpdatePacket.ObjectDataBlock objdata) | ||
392 | { | ||
393 | objdata.PSBlock = new byte[0]; | ||
394 | objdata.ExtraParams = new byte[1]; | ||
395 | objdata.MediaURL = new byte[0]; | ||
396 | objdata.NameValue = new byte[0]; | ||
397 | objdata.Text = new byte[0]; | ||
398 | objdata.TextColor = new byte[4]; | ||
399 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
400 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
401 | objdata.Material = 4; | ||
402 | objdata.TextureAnim = new byte[0]; | ||
403 | objdata.Sound = LLUUID.Zero; | ||
404 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
405 | objdata.TextureEntry = ntex.ToBytes(); | ||
406 | objdata.State = 0; | ||
407 | objdata.Data = new byte[0]; | ||
408 | |||
409 | objdata.ObjectData = new byte[76]; | ||
410 | objdata.ObjectData[15] = 128; | ||
411 | objdata.ObjectData[16] = 63; | ||
412 | objdata.ObjectData[56] = 128; | ||
413 | objdata.ObjectData[61] = 102; | ||
414 | objdata.ObjectData[62] = 40; | ||
415 | objdata.ObjectData[63] = 61; | ||
416 | objdata.ObjectData[64] = 189; | ||
417 | } | ||
418 | |||
419 | /// <summary> | ||
420 | /// | ||
421 | /// </summary> | ||
422 | /// <returns></returns> | ||
423 | protected ObjectUpdatePacket.ObjectDataBlock CreateDefaultAvatarPacket() | ||
424 | { | ||
425 | libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock objdata = new ObjectUpdatePacket.ObjectDataBlock(); // new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock(data1, ref i); | ||
426 | |||
427 | SetDefaultAvatarPacketValues(ref objdata); | ||
428 | objdata.UpdateFlags = 61 + (9 << 8) + (130 << 16) + (16 << 24); | ||
429 | objdata.PathCurve = 16; | ||
430 | objdata.ProfileCurve = 1; | ||
431 | objdata.PathScaleX = 100; | ||
432 | objdata.PathScaleY = 100; | ||
433 | objdata.ParentID = 0; | ||
434 | objdata.OwnerID = LLUUID.Zero; | ||
435 | objdata.Scale = new LLVector3(1, 1, 1); | ||
436 | objdata.PCode = 47; | ||
437 | System.Text.Encoding enc = System.Text.Encoding.ASCII; | ||
438 | libsecondlife.LLVector3 pos = new LLVector3(objdata.ObjectData, 16); | ||
439 | pos.X = 100f; | ||
440 | objdata.ID = 8880000; | ||
441 | objdata.NameValue = enc.GetBytes("FirstName STRING RW SV Test \nLastName STRING RW SV User \0"); | ||
442 | libsecondlife.LLVector3 pos2 = new LLVector3(100f, 100f, 23f); | ||
443 | //objdata.FullID=user.AgentID; | ||
444 | byte[] pb = pos.GetBytes(); | ||
445 | Array.Copy(pb, 0, objdata.ObjectData, 16, pb.Length); | ||
446 | |||
447 | return objdata; | ||
448 | } | ||
449 | |||
450 | #endregion | ||
451 | |||
452 | #region Primitive Packet/data Sending Methods | ||
453 | |||
454 | /// <summary> | ||
455 | /// | ||
456 | /// </summary> | ||
457 | /// <param name="localID"></param> | ||
458 | /// <param name="rotation"></param> | ||
459 | /// <param name="attachPoint"></param> | ||
460 | public void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) | ||
461 | { | ||
462 | ObjectAttachPacket attach = new ObjectAttachPacket(); | ||
463 | attach.AgentData.AgentID = this.AgentID; | ||
464 | attach.AgentData.SessionID = this.SessionID; | ||
465 | attach.AgentData.AttachmentPoint = attachPoint; | ||
466 | attach.ObjectData = new ObjectAttachPacket.ObjectDataBlock[1]; | ||
467 | attach.ObjectData[0] = new ObjectAttachPacket.ObjectDataBlock(); | ||
468 | attach.ObjectData[0].ObjectLocalID = localID; | ||
469 | attach.ObjectData[0].Rotation = rotation; | ||
470 | |||
471 | this.OutPacket(attach); | ||
472 | } | ||
473 | |||
474 | /// <summary> | ||
475 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
476 | /// or big changes to a existing primitive. | ||
477 | /// </summary> | ||
478 | /// <param name="regionHandle"></param> | ||
479 | /// <param name="timeDilation"></param> | ||
480 | /// <param name="localID"></param> | ||
481 | /// <param name="primData"></param> | ||
482 | /// <param name="pos"></param> | ||
483 | /// <param name="rotation"></param> | ||
484 | /// <param name="textureID"></param> | ||
485 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID) | ||
486 | { | ||
487 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
488 | outPacket.RegionData.RegionHandle = regionHandle; | ||
489 | outPacket.RegionData.TimeDilation = timeDilation; | ||
490 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
491 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID); | ||
492 | outPacket.ObjectData[0].ID = localID; | ||
493 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
494 | byte[] pb = pos.GetBytes(); | ||
495 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
496 | byte[] rot = rotation.GetBytes(); | ||
497 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
498 | OutPacket(outPacket); | ||
499 | } | ||
500 | |||
501 | /// <summary> | ||
502 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
503 | /// or big changes to a existing primitive. | ||
504 | /// uses default rotation | ||
505 | /// </summary> | ||
506 | /// <param name="primData"></param> | ||
507 | /// <param name="pos"></param> | ||
508 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID) | ||
509 | { | ||
510 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
511 | outPacket.RegionData.RegionHandle = regionHandle; | ||
512 | outPacket.RegionData.TimeDilation = timeDilation; | ||
513 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
514 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID); | ||
515 | outPacket.ObjectData[0].ID = localID; | ||
516 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
517 | byte[] pb = pos.GetBytes(); | ||
518 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
519 | |||
520 | OutPacket(outPacket); | ||
521 | } | ||
522 | |||
523 | /// <summary> | ||
524 | /// Create the ObjectDataBlock for a ObjectUpdatePacket (for a Primitive) | ||
525 | /// </summary> | ||
526 | /// <param name="primData"></param> | ||
527 | /// <returns></returns> | ||
528 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID) | ||
529 | { | ||
530 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | ||
531 | this.SetDefaultPrimPacketValues(objupdate); | ||
532 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | ||
533 | this.SetPrimPacketShapeData(objupdate, primData, textureID); | ||
534 | |||
535 | return objupdate; | ||
536 | } | ||
537 | |||
538 | /// <summary> | ||
539 | /// Set some default values in a ObjectUpdatePacket | ||
540 | /// </summary> | ||
541 | /// <param name="objdata"></param> | ||
542 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) | ||
543 | { | ||
544 | objdata.PSBlock = new byte[0]; | ||
545 | objdata.ExtraParams = new byte[1]; | ||
546 | objdata.MediaURL = new byte[0]; | ||
547 | objdata.NameValue = new byte[0]; | ||
548 | objdata.Text = new byte[0]; | ||
549 | objdata.TextColor = new byte[4]; | ||
550 | objdata.JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
551 | objdata.JointPivot = new LLVector3(0, 0, 0); | ||
552 | objdata.Material = 3; | ||
553 | objdata.TextureAnim = new byte[0]; | ||
554 | objdata.Sound = LLUUID.Zero; | ||
555 | objdata.State = 0; | ||
556 | objdata.Data = new byte[0]; | ||
557 | |||
558 | objdata.ObjectData = new byte[60]; | ||
559 | objdata.ObjectData[46] = 128; | ||
560 | objdata.ObjectData[47] = 63; | ||
561 | } | ||
562 | |||
563 | /// <summary> | ||
564 | /// Copy the data from a PrimData object to a ObjectUpdatePacket | ||
565 | /// </summary> | ||
566 | /// <param name="objectData"></param> | ||
567 | /// <param name="primData"></param> | ||
568 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) | ||
569 | { | ||
570 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
571 | objectData.TextureEntry = ntex.ToBytes(); | ||
572 | objectData.OwnerID = primData.OwnerID; | ||
573 | objectData.PCode = primData.PCode; | ||
574 | objectData.PathBegin =primData.PathBegin; | ||
575 | objectData.PathEnd = primData.PathEnd; | ||
576 | objectData.PathScaleX = primData.PathScaleX; | ||
577 | objectData.PathScaleY = primData.PathScaleY; | ||
578 | objectData.PathShearX = primData.PathShearX; | ||
579 | objectData.PathShearY = primData.PathShearY; | ||
580 | objectData.PathSkew = primData.PathSkew; | ||
581 | objectData.ProfileBegin = primData.ProfileBegin; | ||
582 | objectData.ProfileEnd = primData.ProfileEnd; | ||
583 | objectData.Scale = primData.Scale; | ||
584 | objectData.PathCurve = primData.PathCurve; | ||
585 | objectData.ProfileCurve = primData.ProfileCurve; | ||
586 | objectData.ParentID = primData.ParentID; | ||
587 | objectData.ProfileHollow = primData.ProfileHollow; | ||
588 | objectData.PathRadiusOffset = primData.PathRadiusOffset; | ||
589 | objectData.PathRevolutions = primData.PathRevolutions; | ||
590 | objectData.PathTaperX = primData.PathTaperX; | ||
591 | objectData.PathTaperY = primData.PathTaperY; | ||
592 | objectData.PathTwist = primData.PathTwist; | ||
593 | objectData.PathTwistBegin = primData.PathTwistBegin; | ||
594 | } | ||
595 | |||
596 | public void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) | ||
597 | { | ||
598 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
599 | terse.RegionData.RegionHandle = regionHandle; | ||
600 | terse.RegionData.TimeDilation = timeDilation; | ||
601 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
602 | terse.ObjectData[0] = this.CreatePrimImprovedBlock(localID, position, rotation); | ||
603 | |||
604 | this.OutPacket(terse); | ||
605 | } | ||
606 | |||
607 | /// <summary> | ||
608 | /// | ||
609 | /// </summary> | ||
610 | /// <param name="localID"></param> | ||
611 | /// <param name="position"></param> | ||
612 | /// <param name="rotation"></param> | ||
613 | /// <returns></returns> | ||
614 | protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreatePrimImprovedBlock(uint localID, LLVector3 position, LLQuaternion rotation) | ||
615 | { | ||
616 | uint ID = localID; | ||
617 | byte[] bytes = new byte[60]; | ||
618 | |||
619 | int i = 0; | ||
620 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
621 | dat.TextureEntry = new byte[0]; | ||
622 | bytes[i++] = (byte)(ID % 256); | ||
623 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
624 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
625 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
626 | bytes[i++] = 0; | ||
627 | bytes[i++] = 0; | ||
628 | |||
629 | byte[] pb = position.GetBytes(); | ||
630 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
631 | i += 12; | ||
632 | ushort ac = 32767; | ||
633 | |||
634 | //vel | ||
635 | bytes[i++] = (byte)(ac % 256); | ||
636 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
637 | bytes[i++] = (byte)(ac % 256); | ||
638 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
639 | bytes[i++] = (byte)(ac % 256); | ||
640 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
641 | |||
642 | //accel | ||
643 | bytes[i++] = (byte)(ac % 256); | ||
644 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
645 | bytes[i++] = (byte)(ac % 256); | ||
646 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
647 | bytes[i++] = (byte)(ac % 256); | ||
648 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
649 | |||
650 | ushort rw, rx, ry, rz; | ||
651 | rw = (ushort)(32768 * (rotation.W + 1)); | ||
652 | rx = (ushort)(32768 * (rotation.X + 1)); | ||
653 | ry = (ushort)(32768 * (rotation.Y + 1)); | ||
654 | rz = (ushort)(32768 * (rotation.Z + 1)); | ||
655 | |||
656 | //rot | ||
657 | bytes[i++] = (byte)(rx % 256); | ||
658 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
659 | bytes[i++] = (byte)(ry % 256); | ||
660 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
661 | bytes[i++] = (byte)(rz % 256); | ||
662 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
663 | bytes[i++] = (byte)(rw % 256); | ||
664 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
665 | |||
666 | //rotation vel | ||
667 | bytes[i++] = (byte)(ac % 256); | ||
668 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
669 | bytes[i++] = (byte)(ac % 256); | ||
670 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
671 | bytes[i++] = (byte)(ac % 256); | ||
672 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
673 | |||
674 | dat.Data = bytes; | ||
675 | return dat; | ||
676 | } | ||
677 | #endregion | ||
678 | |||
679 | #endregion | ||
680 | |||
681 | } | ||
682 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.AgentAssetUpload.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.AgentAssetUpload.cs new file mode 100644 index 0000000..e57bb42 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.AgentAssetUpload.cs | |||
@@ -0,0 +1,262 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using OpenSim.Assets; | ||
32 | using OpenSim.Framework.Types; | ||
33 | using OpenSim.Framework.Utilities; | ||
34 | using libsecondlife; | ||
35 | using libsecondlife.Packets; | ||
36 | |||
37 | namespace OpenSim | ||
38 | { | ||
39 | partial class ClientView | ||
40 | { | ||
41 | public class AgentAssetUpload | ||
42 | { | ||
43 | private Dictionary<LLUUID, AssetTransaction> transactions = new Dictionary<LLUUID, AssetTransaction>(); | ||
44 | private ClientView ourClient; | ||
45 | private AssetCache m_assetCache; | ||
46 | private InventoryCache m_inventoryCache; | ||
47 | |||
48 | public AgentAssetUpload(ClientView client, AssetCache assetCache, InventoryCache inventoryCache) | ||
49 | { | ||
50 | this.ourClient = client; | ||
51 | m_assetCache = assetCache; | ||
52 | m_inventoryCache = inventoryCache; | ||
53 | } | ||
54 | |||
55 | public void AddUpload(LLUUID transactionID, AssetBase asset) | ||
56 | { | ||
57 | AssetTransaction upload = new AssetTransaction(); | ||
58 | lock (this.transactions) | ||
59 | { | ||
60 | upload.Asset = asset; | ||
61 | upload.TransactionID = transactionID; | ||
62 | this.transactions.Add(transactionID, upload); | ||
63 | } | ||
64 | if (upload.Asset.Data.Length > 2) | ||
65 | { | ||
66 | //is complete | ||
67 | upload.UploadComplete = true; | ||
68 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
69 | response.AssetBlock.Type = asset.Type; | ||
70 | response.AssetBlock.Success = true; | ||
71 | response.AssetBlock.UUID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
72 | this.ourClient.OutPacket(response); | ||
73 | m_assetCache.AddAsset(asset); | ||
74 | } | ||
75 | else | ||
76 | { | ||
77 | upload.UploadComplete = false; | ||
78 | upload.XferID = Util.GetNextXferID(); | ||
79 | RequestXferPacket xfer = new RequestXferPacket(); | ||
80 | xfer.XferID.ID = upload.XferID; | ||
81 | xfer.XferID.VFileType = upload.Asset.Type; | ||
82 | xfer.XferID.VFileID = transactionID.Combine(this.ourClient.SecureSessionID); | ||
83 | xfer.XferID.FilePath = 0; | ||
84 | xfer.XferID.Filename = new byte[0]; | ||
85 | this.ourClient.OutPacket(xfer); | ||
86 | } | ||
87 | |||
88 | } | ||
89 | |||
90 | public AssetBase GetUpload(LLUUID transactionID) | ||
91 | { | ||
92 | if (this.transactions.ContainsKey(transactionID)) | ||
93 | { | ||
94 | return this.transactions[transactionID].Asset; | ||
95 | } | ||
96 | |||
97 | return null; | ||
98 | } | ||
99 | |||
100 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | ||
101 | { | ||
102 | // Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | ||
103 | AssetBase asset = null; | ||
104 | if (pack.AssetBlock.Type == 0) | ||
105 | { | ||
106 | |||
107 | //first packet for transaction | ||
108 | asset = new AssetBase(); | ||
109 | asset.FullID = assetID; | ||
110 | asset.Type = pack.AssetBlock.Type; | ||
111 | asset.InvType = asset.Type; | ||
112 | asset.Name = "UploadedTexture" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
113 | asset.Data = pack.AssetBlock.AssetData; | ||
114 | |||
115 | |||
116 | } | ||
117 | else if (pack.AssetBlock.Type == 13 | pack.AssetBlock.Type == 5 | pack.AssetBlock.Type == 7) | ||
118 | { | ||
119 | |||
120 | asset = new AssetBase(); | ||
121 | asset.FullID = assetID; | ||
122 | // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); | ||
123 | asset.Type = pack.AssetBlock.Type; | ||
124 | asset.InvType = asset.Type; | ||
125 | asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); | ||
126 | asset.Data = pack.AssetBlock.AssetData; | ||
127 | |||
128 | |||
129 | } | ||
130 | |||
131 | if (asset != null) | ||
132 | { | ||
133 | this.AddUpload(pack.AssetBlock.TransactionID, asset); | ||
134 | } | ||
135 | else | ||
136 | { | ||
137 | |||
138 | //currently we don't support this asset type | ||
139 | //so lets just tell the client that the upload is complete | ||
140 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
141 | response.AssetBlock.Type = pack.AssetBlock.Type; | ||
142 | response.AssetBlock.Success = true; | ||
143 | response.AssetBlock.UUID = pack.AssetBlock.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
144 | this.ourClient.OutPacket(response); | ||
145 | } | ||
146 | |||
147 | } | ||
148 | |||
149 | #region Xfer packet system for larger uploads | ||
150 | |||
151 | public void HandleXferPacket(SendXferPacketPacket xferPacket) | ||
152 | { | ||
153 | lock (this.transactions) | ||
154 | { | ||
155 | foreach (AssetTransaction trans in this.transactions.Values) | ||
156 | { | ||
157 | if (trans.XferID == xferPacket.XferID.ID) | ||
158 | { | ||
159 | if (trans.Asset.Data.Length > 1) | ||
160 | { | ||
161 | byte[] newArray = new byte[trans.Asset.Data.Length + xferPacket.DataPacket.Data.Length]; | ||
162 | Array.Copy(trans.Asset.Data, 0, newArray, 0, trans.Asset.Data.Length); | ||
163 | Array.Copy(xferPacket.DataPacket.Data, 0, newArray, trans.Asset.Data.Length, xferPacket.DataPacket.Data.Length); | ||
164 | trans.Asset.Data = newArray; | ||
165 | } | ||
166 | else | ||
167 | { | ||
168 | byte[] newArray = new byte[xferPacket.DataPacket.Data.Length - 4]; | ||
169 | Array.Copy(xferPacket.DataPacket.Data, 4, newArray, 0, xferPacket.DataPacket.Data.Length - 4); | ||
170 | trans.Asset.Data = newArray; | ||
171 | } | ||
172 | |||
173 | if ((xferPacket.XferID.Packet & 2147483648) != 0) | ||
174 | { | ||
175 | //end of transfer | ||
176 | trans.UploadComplete = true; | ||
177 | AssetUploadCompletePacket response = new AssetUploadCompletePacket(); | ||
178 | response.AssetBlock.Type = trans.Asset.Type; | ||
179 | response.AssetBlock.Success = true; | ||
180 | response.AssetBlock.UUID = trans.TransactionID.Combine(this.ourClient.SecureSessionID); | ||
181 | this.ourClient.OutPacket(response); | ||
182 | |||
183 | m_assetCache.AddAsset(trans.Asset); | ||
184 | //check if we should add it to inventory | ||
185 | if (trans.AddToInventory) | ||
186 | { | ||
187 | // m_assetCache.AddAsset(trans.Asset); | ||
188 | m_inventoryCache.AddNewInventoryItem(this.ourClient, trans.InventFolder, trans.Asset); | ||
189 | } | ||
190 | |||
191 | |||
192 | } | ||
193 | break; | ||
194 | } | ||
195 | |||
196 | } | ||
197 | } | ||
198 | |||
199 | ConfirmXferPacketPacket confirmXfer = new ConfirmXferPacketPacket(); | ||
200 | confirmXfer.XferID.ID = xferPacket.XferID.ID; | ||
201 | confirmXfer.XferID.Packet = xferPacket.XferID.Packet; | ||
202 | this.ourClient.OutPacket(confirmXfer); | ||
203 | } | ||
204 | |||
205 | #endregion | ||
206 | |||
207 | public AssetBase AddUploadToAssetCache(LLUUID transactionID) | ||
208 | { | ||
209 | AssetBase asset = null; | ||
210 | if (this.transactions.ContainsKey(transactionID)) | ||
211 | { | ||
212 | AssetTransaction trans = this.transactions[transactionID]; | ||
213 | if (trans.UploadComplete) | ||
214 | { | ||
215 | m_assetCache.AddAsset(trans.Asset); | ||
216 | asset = trans.Asset; | ||
217 | } | ||
218 | } | ||
219 | |||
220 | return asset; | ||
221 | } | ||
222 | |||
223 | public void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
224 | { | ||
225 | if (this.transactions.ContainsKey(packet.InventoryBlock.TransactionID)) | ||
226 | { | ||
227 | AssetTransaction trans = this.transactions[packet.InventoryBlock.TransactionID]; | ||
228 | trans.Asset.Description = Util.FieldToString(packet.InventoryBlock.Description); | ||
229 | trans.Asset.Name = Util.FieldToString(packet.InventoryBlock.Name); | ||
230 | trans.Asset.Type = packet.InventoryBlock.Type; | ||
231 | trans.Asset.InvType = packet.InventoryBlock.InvType; | ||
232 | if (trans.UploadComplete) | ||
233 | { | ||
234 | //already complete so we can add it to the inventory | ||
235 | //m_assetCache.AddAsset(trans.Asset); | ||
236 | m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset); | ||
237 | } | ||
238 | else | ||
239 | { | ||
240 | trans.AddToInventory = true; | ||
241 | trans.InventFolder = packet.InventoryBlock.FolderID; | ||
242 | } | ||
243 | } | ||
244 | } | ||
245 | |||
246 | private class AssetTransaction | ||
247 | { | ||
248 | public uint XferID; | ||
249 | public AssetBase Asset; | ||
250 | public bool AddToInventory; | ||
251 | public LLUUID InventFolder = LLUUID.Zero; | ||
252 | public bool UploadComplete = false; | ||
253 | public LLUUID TransactionID = LLUUID.Zero; | ||
254 | |||
255 | public AssetTransaction() | ||
256 | { | ||
257 | |||
258 | } | ||
259 | } | ||
260 | } | ||
261 | } | ||
262 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.Grid.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.Grid.cs new file mode 100644 index 0000000..ae4c066 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.Grid.cs | |||
@@ -0,0 +1,59 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | |||
50 | public void EnableNeighbours() | ||
51 | { | ||
52 | |||
53 | } | ||
54 | |||
55 | public void CrossSimBorder(LLVector3 avatarpos) | ||
56 | { | ||
57 | } | ||
58 | } | ||
59 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.PacketHandlers.cs new file mode 100644 index 0000000..d35868e --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.PacketHandlers.cs | |||
@@ -0,0 +1,193 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | protected virtual void RegisterLocalPacketHandlers() | ||
50 | { | ||
51 | this.AddLocalPacketHandler(PacketType.LogoutRequest, this.Logout); | ||
52 | this.AddLocalPacketHandler(PacketType.AgentCachedTexture, this.AgentTextureCached); | ||
53 | this.AddLocalPacketHandler(PacketType.MultipleObjectUpdate, this.MultipleObjUpdate); | ||
54 | } | ||
55 | |||
56 | protected virtual bool Logout(ClientView simClient, Packet packet) | ||
57 | { | ||
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | ||
59 | //send reply to let the client logout | ||
60 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | ||
61 | logReply.AgentData.AgentID = this.AgentID; | ||
62 | logReply.AgentData.SessionID = this.SessionID; | ||
63 | logReply.InventoryData = new LogoutReplyPacket.InventoryDataBlock[1]; | ||
64 | logReply.InventoryData[0] = new LogoutReplyPacket.InventoryDataBlock(); | ||
65 | logReply.InventoryData[0].ItemID = LLUUID.Zero; | ||
66 | OutPacket(logReply); | ||
67 | //tell all clients to kill our object | ||
68 | KillObjectPacket kill = new KillObjectPacket(); | ||
69 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
70 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
71 | // kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
72 | foreach (ClientView client in m_clientThreads.Values) | ||
73 | { | ||
74 | client.OutPacket(kill); | ||
75 | } | ||
76 | |||
77 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
78 | |||
79 | |||
80 | // m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode); | ||
81 | /*lock (m_world.Entities) | ||
82 | { | ||
83 | m_world.Entities.Remove(this.AgentID); | ||
84 | }*/ | ||
85 | // m_world.RemoveViewerAgent(this); | ||
86 | //need to do other cleaning up here too | ||
87 | m_clientThreads.Remove(this.CircuitCode); | ||
88 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
89 | this.ClientThread.Abort(); | ||
90 | return true; | ||
91 | } | ||
92 | |||
93 | protected bool AgentTextureCached(ClientView simclient, Packet packet) | ||
94 | { | ||
95 | // Console.WriteLine(packet.ToString()); | ||
96 | AgentCachedTexturePacket chechedtex = (AgentCachedTexturePacket)packet; | ||
97 | AgentCachedTextureResponsePacket cachedresp = new AgentCachedTextureResponsePacket(); | ||
98 | cachedresp.AgentData.AgentID = this.AgentID; | ||
99 | cachedresp.AgentData.SessionID = this.SessionID; | ||
100 | cachedresp.AgentData.SerialNum = this.cachedtextureserial; | ||
101 | this.cachedtextureserial++; | ||
102 | cachedresp.WearableData = new AgentCachedTextureResponsePacket.WearableDataBlock[chechedtex.WearableData.Length]; | ||
103 | for (int i = 0; i < chechedtex.WearableData.Length; i++) | ||
104 | { | ||
105 | cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock(); | ||
106 | cachedresp.WearableData[i].TextureIndex = chechedtex.WearableData[i].TextureIndex; | ||
107 | cachedresp.WearableData[i].TextureID = LLUUID.Zero; | ||
108 | cachedresp.WearableData[i].HostName = new byte[0]; | ||
109 | } | ||
110 | this.OutPacket(cachedresp); | ||
111 | return true; | ||
112 | } | ||
113 | |||
114 | protected bool MultipleObjUpdate(ClientView simClient, Packet packet) | ||
115 | { | ||
116 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)packet; | ||
117 | for (int i = 0; i < multipleupdate.ObjectData.Length; i++) | ||
118 | { | ||
119 | if (multipleupdate.ObjectData[i].Type == 9) //change position | ||
120 | { | ||
121 | if (OnUpdatePrimPosition != null) | ||
122 | { | ||
123 | libsecondlife.LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); | ||
124 | OnUpdatePrimPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); | ||
125 | } | ||
126 | //should update stored position of the prim | ||
127 | } | ||
128 | else if (multipleupdate.ObjectData[i].Type == 10)//rotation | ||
129 | { | ||
130 | if (OnUpdatePrimRotation != null) | ||
131 | { | ||
132 | libsecondlife.LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true); | ||
133 | OnUpdatePrimRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this); | ||
134 | } | ||
135 | } | ||
136 | else if (multipleupdate.ObjectData[i].Type == 13)//scale | ||
137 | { | ||
138 | if (OnUpdatePrimScale != null) | ||
139 | { | ||
140 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); | ||
141 | OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); | ||
142 | } | ||
143 | } | ||
144 | } | ||
145 | return true; | ||
146 | } | ||
147 | |||
148 | public void RequestMapLayer() //should be getting the map layer from the grid server | ||
149 | { | ||
150 | //send a layer covering the 800,800 - 1200,1200 area (should be covering the requested area) | ||
151 | MapLayerReplyPacket mapReply = new MapLayerReplyPacket(); | ||
152 | mapReply.AgentData.AgentID = this.AgentID; | ||
153 | mapReply.AgentData.Flags = 0; | ||
154 | mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; | ||
155 | mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); | ||
156 | mapReply.LayerData[0].Bottom = 800; | ||
157 | mapReply.LayerData[0].Left = 800; | ||
158 | mapReply.LayerData[0].Top = 1200; | ||
159 | mapReply.LayerData[0].Right = 1200; | ||
160 | mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); | ||
161 | this.OutPacket(mapReply); | ||
162 | } | ||
163 | |||
164 | public void RequestMapBlocks(int minX, int minY, int maxX, int maxY) | ||
165 | { | ||
166 | IList simMapProfiles = m_gridServer.RequestMapBlocks(minX, minY, maxX, maxY); | ||
167 | MapBlockReplyPacket mbReply = new MapBlockReplyPacket(); | ||
168 | mbReply.AgentData.AgentID = this.AgentID; | ||
169 | int len; | ||
170 | if (simMapProfiles == null) | ||
171 | len = 0; | ||
172 | else | ||
173 | len = simMapProfiles.Count; | ||
174 | |||
175 | mbReply.Data = new MapBlockReplyPacket.DataBlock[len]; | ||
176 | int iii; | ||
177 | for (iii = 0; iii < len; iii++) | ||
178 | { | ||
179 | Hashtable mp = (Hashtable)simMapProfiles[iii]; | ||
180 | mbReply.Data[iii] = new MapBlockReplyPacket.DataBlock(); | ||
181 | mbReply.Data[iii].Name = System.Text.Encoding.UTF8.GetBytes((string)mp["name"]); | ||
182 | mbReply.Data[iii].Access = System.Convert.ToByte(mp["access"]); | ||
183 | mbReply.Data[iii].Agents = System.Convert.ToByte(mp["agents"]); | ||
184 | mbReply.Data[iii].MapImageID = new LLUUID((string)mp["map-image-id"]); | ||
185 | mbReply.Data[iii].RegionFlags = System.Convert.ToUInt32(mp["region-flags"]); | ||
186 | mbReply.Data[iii].WaterHeight = System.Convert.ToByte(mp["water-height"]); | ||
187 | mbReply.Data[iii].X = System.Convert.ToUInt16(mp["x"]); | ||
188 | mbReply.Data[iii].Y = System.Convert.ToUInt16(mp["y"]); | ||
189 | } | ||
190 | this.OutPacket(mbReply); | ||
191 | } | ||
192 | } | ||
193 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.ProcessPackets.cs new file mode 100644 index 0000000..b86d9e8 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.ProcessPackets.cs | |||
@@ -0,0 +1,537 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Interfaces; | ||
40 | using OpenSim.Framework.Types; | ||
41 | using OpenSim.Framework.Inventory; | ||
42 | using OpenSim.Framework.Utilities; | ||
43 | using OpenSim.Assets; | ||
44 | |||
45 | namespace OpenSim | ||
46 | { | ||
47 | public partial class ClientView | ||
48 | { | ||
49 | protected override void ProcessInPacket(Packet Pack) | ||
50 | { | ||
51 | ack_pack(Pack); | ||
52 | if (debug) | ||
53 | { | ||
54 | if (Pack.Type != PacketType.AgentUpdate) | ||
55 | { | ||
56 | Console.WriteLine(Pack.Type.ToString()); | ||
57 | } | ||
58 | } | ||
59 | |||
60 | if (this.ProcessPacketMethod(Pack)) | ||
61 | { | ||
62 | //there is a handler registered that handled this packet type | ||
63 | return; | ||
64 | } | ||
65 | else | ||
66 | { | ||
67 | System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
68 | |||
69 | switch (Pack.Type) | ||
70 | { | ||
71 | case PacketType.ViewerEffect: | ||
72 | ViewerEffectPacket viewer = (ViewerEffectPacket)Pack; | ||
73 | foreach (ClientView client in m_clientThreads.Values) | ||
74 | { | ||
75 | if (client.AgentID != this.AgentID) | ||
76 | { | ||
77 | viewer.AgentData.AgentID = client.AgentID; | ||
78 | viewer.AgentData.SessionID = client.SessionID; | ||
79 | client.OutPacket(viewer); | ||
80 | } | ||
81 | } | ||
82 | break; | ||
83 | |||
84 | #region New Event System - World/Avatar | ||
85 | case PacketType.ChatFromViewer: | ||
86 | ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack; | ||
87 | if (Util.FieldToString(inchatpack.ChatData.Message) == "") | ||
88 | { | ||
89 | //empty message so don't bother with it | ||
90 | break; | ||
91 | } | ||
92 | string fromName = ""; //ClientAvatar.firstname + " " + ClientAvatar.lastname; | ||
93 | byte[] message = inchatpack.ChatData.Message; | ||
94 | byte type = inchatpack.ChatData.Type; | ||
95 | LLVector3 fromPos = new LLVector3(); // ClientAvatar.Pos; | ||
96 | LLUUID fromAgentID = AgentID; | ||
97 | if (OnChatFromViewer != null) | ||
98 | { | ||
99 | this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID); | ||
100 | } | ||
101 | break; | ||
102 | case PacketType.RezObject: | ||
103 | RezObjectPacket rezPacket = (RezObjectPacket)Pack; | ||
104 | AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
105 | if (inven != null) | ||
106 | { | ||
107 | if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID)) | ||
108 | { | ||
109 | AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID); | ||
110 | if (asset != null) | ||
111 | { | ||
112 | if (OnRezObject != null) | ||
113 | { | ||
114 | this.OnRezObject(asset, rezPacket.RezData.RayEnd); | ||
115 | this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID); | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | break; | ||
121 | case PacketType.DeRezObject: | ||
122 | if (OnDeRezObject != null) | ||
123 | { | ||
124 | OnDeRezObject(Pack, this); | ||
125 | } | ||
126 | break; | ||
127 | case PacketType.ModifyLand: | ||
128 | ModifyLandPacket modify = (ModifyLandPacket)Pack; | ||
129 | if (modify.ParcelData.Length > 0) | ||
130 | { | ||
131 | if (OnModifyTerrain != null) | ||
132 | { | ||
133 | OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West); | ||
134 | } | ||
135 | } | ||
136 | break; | ||
137 | case PacketType.RegionHandshakeReply: | ||
138 | if (OnRegionHandShakeReply != null) | ||
139 | { | ||
140 | OnRegionHandShakeReply(this); | ||
141 | } | ||
142 | break; | ||
143 | case PacketType.AgentWearablesRequest: | ||
144 | if (OnRequestWearables != null) | ||
145 | { | ||
146 | OnRequestWearables(this); | ||
147 | } | ||
148 | if (OnRequestAvatarsData != null) | ||
149 | { | ||
150 | OnRequestAvatarsData(this); | ||
151 | } | ||
152 | break; | ||
153 | case PacketType.AgentSetAppearance: | ||
154 | AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack; | ||
155 | if (OnSetAppearance != null) | ||
156 | { | ||
157 | OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam); | ||
158 | } | ||
159 | break; | ||
160 | case PacketType.CompleteAgentMovement: | ||
161 | if (this.m_child) this.UpgradeClient(); | ||
162 | if (OnCompleteMovementToRegion != null) | ||
163 | { | ||
164 | OnCompleteMovementToRegion(); | ||
165 | } | ||
166 | this.EnableNeighbours(); | ||
167 | break; | ||
168 | case PacketType.AgentUpdate: | ||
169 | if (OnAgentUpdate != null) | ||
170 | { | ||
171 | OnAgentUpdate(Pack); | ||
172 | } | ||
173 | break; | ||
174 | case PacketType.AgentAnimation: | ||
175 | if (!m_child) | ||
176 | { | ||
177 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack; | ||
178 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) | ||
179 | { | ||
180 | if (AgentAni.AnimationList[i].StartAnim) | ||
181 | { | ||
182 | if (OnStartAnim != null) | ||
183 | { | ||
184 | OnStartAnim(AgentAni.AnimationList[i].AnimID, 1); | ||
185 | } | ||
186 | } | ||
187 | } | ||
188 | } | ||
189 | break; | ||
190 | |||
191 | #endregion | ||
192 | |||
193 | #region New Event System - Objects/Prims | ||
194 | case PacketType.ObjectLink: | ||
195 | // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
196 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | ||
197 | uint parentprimid = 0; | ||
198 | List<uint> childrenprims = new List<uint>(); | ||
199 | if (link.ObjectData.Length > 1) | ||
200 | { | ||
201 | parentprimid = link.ObjectData[0].ObjectLocalID; | ||
202 | |||
203 | for (int i = 1; i < link.ObjectData.Length; i++) | ||
204 | { | ||
205 | childrenprims.Add(link.ObjectData[i].ObjectLocalID); | ||
206 | } | ||
207 | } | ||
208 | if (OnLinkObjects != null) | ||
209 | { | ||
210 | OnLinkObjects(parentprimid, childrenprims); | ||
211 | } | ||
212 | break; | ||
213 | case PacketType.ObjectAdd: | ||
214 | // m_world.AddNewPrim((ObjectAddPacket)Pack, this); | ||
215 | if (OnAddPrim != null) | ||
216 | { | ||
217 | OnAddPrim(Pack, this); | ||
218 | } | ||
219 | break; | ||
220 | case PacketType.ObjectShape: | ||
221 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
222 | for (int i = 0; i < shape.ObjectData.Length; i++) | ||
223 | { | ||
224 | if (OnUpdatePrimShape != null) | ||
225 | { | ||
226 | OnUpdatePrimShape(shape.ObjectData[i].ObjectLocalID, shape.ObjectData[i]); | ||
227 | } | ||
228 | } | ||
229 | break; | ||
230 | case PacketType.ObjectSelect: | ||
231 | ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack; | ||
232 | for (int i = 0; i < incomingselect.ObjectData.Length; i++) | ||
233 | { | ||
234 | if (OnObjectSelect != null) | ||
235 | { | ||
236 | OnObjectSelect(incomingselect.ObjectData[i].ObjectLocalID, this); | ||
237 | } | ||
238 | } | ||
239 | break; | ||
240 | case PacketType.ObjectFlagUpdate: | ||
241 | ObjectFlagUpdatePacket flags = (ObjectFlagUpdatePacket)Pack; | ||
242 | if (OnUpdatePrimFlags != null) | ||
243 | { | ||
244 | OnUpdatePrimFlags(flags.AgentData.ObjectLocalID, Pack, this); | ||
245 | } | ||
246 | break; | ||
247 | case PacketType.ObjectImage: | ||
248 | ObjectImagePacket imagePack = (ObjectImagePacket)Pack; | ||
249 | for (int i = 0; i < imagePack.ObjectData.Length; i++) | ||
250 | { | ||
251 | if (OnUpdatePrimTexture != null) | ||
252 | { | ||
253 | OnUpdatePrimTexture(imagePack.ObjectData[i].ObjectLocalID, imagePack.ObjectData[i].TextureEntry, this); | ||
254 | } | ||
255 | } | ||
256 | break; | ||
257 | #endregion | ||
258 | |||
259 | #region Inventory/Asset/Other related packets | ||
260 | case PacketType.RequestImage: | ||
261 | RequestImagePacket imageRequest = (RequestImagePacket)Pack; | ||
262 | for (int i = 0; i < imageRequest.RequestImage.Length; i++) | ||
263 | { | ||
264 | m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image); | ||
265 | } | ||
266 | break; | ||
267 | case PacketType.TransferRequest: | ||
268 | //Console.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got transfer request"); | ||
269 | TransferRequestPacket transfer = (TransferRequestPacket)Pack; | ||
270 | m_assetCache.AddAssetRequest(this, transfer); | ||
271 | break; | ||
272 | case PacketType.AssetUploadRequest: | ||
273 | AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack; | ||
274 | this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID)); | ||
275 | break; | ||
276 | case PacketType.RequestXfer: | ||
277 | //Console.WriteLine(Pack.ToString()); | ||
278 | break; | ||
279 | case PacketType.SendXferPacket: | ||
280 | this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack); | ||
281 | break; | ||
282 | case PacketType.CreateInventoryFolder: | ||
283 | CreateInventoryFolderPacket invFolder = (CreateInventoryFolderPacket)Pack; | ||
284 | m_inventoryCache.CreateNewInventoryFolder(this, invFolder.FolderData.FolderID, (ushort)invFolder.FolderData.Type, Util.FieldToString(invFolder.FolderData.Name), invFolder.FolderData.ParentID); | ||
285 | //Console.WriteLine(Pack.ToString()); | ||
286 | break; | ||
287 | case PacketType.CreateInventoryItem: | ||
288 | //Console.WriteLine(Pack.ToString()); | ||
289 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack; | ||
290 | if (createItem.InventoryBlock.TransactionID != LLUUID.Zero) | ||
291 | { | ||
292 | this.UploadAssets.CreateInventoryItem(createItem); | ||
293 | } | ||
294 | else | ||
295 | { | ||
296 | // Console.Write(Pack.ToString()); | ||
297 | this.CreateInventoryItem(createItem); | ||
298 | } | ||
299 | break; | ||
300 | case PacketType.FetchInventory: | ||
301 | //Console.WriteLine("fetch item packet"); | ||
302 | FetchInventoryPacket FetchInventory = (FetchInventoryPacket)Pack; | ||
303 | m_inventoryCache.FetchInventory(this, FetchInventory); | ||
304 | break; | ||
305 | case PacketType.FetchInventoryDescendents: | ||
306 | FetchInventoryDescendentsPacket Fetch = (FetchInventoryDescendentsPacket)Pack; | ||
307 | m_inventoryCache.FetchInventoryDescendents(this, Fetch); | ||
308 | break; | ||
309 | case PacketType.UpdateInventoryItem: | ||
310 | UpdateInventoryItemPacket update = (UpdateInventoryItemPacket)Pack; | ||
311 | //Console.WriteLine(Pack.ToString()); | ||
312 | for (int i = 0; i < update.InventoryData.Length; i++) | ||
313 | { | ||
314 | if (update.InventoryData[i].TransactionID != LLUUID.Zero) | ||
315 | { | ||
316 | AssetBase asset = m_assetCache.GetAsset(update.InventoryData[i].TransactionID.Combine(this.SecureSessionID)); | ||
317 | if (asset != null) | ||
318 | { | ||
319 | // Console.WriteLine("updating inventory item, found asset" + asset.FullID.ToStringHyphenated() + " already in cache"); | ||
320 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
321 | } | ||
322 | else | ||
323 | { | ||
324 | asset = this.UploadAssets.AddUploadToAssetCache(update.InventoryData[i].TransactionID); | ||
325 | if (asset != null) | ||
326 | { | ||
327 | //Console.WriteLine("updating inventory item, adding asset" + asset.FullID.ToStringHyphenated() + " to cache"); | ||
328 | m_inventoryCache.UpdateInventoryItemAsset(this, update.InventoryData[i].ItemID, asset); | ||
329 | } | ||
330 | else | ||
331 | { | ||
332 | //Console.WriteLine("trying to update inventory item, but asset is null"); | ||
333 | } | ||
334 | } | ||
335 | } | ||
336 | else | ||
337 | { | ||
338 | m_inventoryCache.UpdateInventoryItemDetails(this, update.InventoryData[i].ItemID, update.InventoryData[i]); ; | ||
339 | } | ||
340 | } | ||
341 | break; | ||
342 | case PacketType.RequestTaskInventory: | ||
343 | // Console.WriteLine(Pack.ToString()); | ||
344 | RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack; | ||
345 | ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket(); | ||
346 | bool foundent = false; | ||
347 | /* foreach (Entity ent in m_world.Entities.Values) | ||
348 | { | ||
349 | if (ent.localid == requesttask.InventoryData.LocalID) | ||
350 | { | ||
351 | replytask.InventoryData.TaskID = ent.uuid; | ||
352 | replytask.InventoryData.Serial = 0; | ||
353 | replytask.InventoryData.Filename = new byte[0]; | ||
354 | foundent = true; | ||
355 | } | ||
356 | } | ||
357 | if (foundent) | ||
358 | { | ||
359 | this.OutPacket(replytask); | ||
360 | }*/ | ||
361 | break; | ||
362 | case PacketType.UpdateTaskInventory: | ||
363 | // Console.WriteLine(Pack.ToString()); | ||
364 | UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack; | ||
365 | AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID); | ||
366 | /*if (myinventory != null) | ||
367 | { | ||
368 | if (updatetask.UpdateData.Key == 0) | ||
369 | { | ||
370 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null) | ||
371 | { | ||
372 | if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7) | ||
373 | { | ||
374 | LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID; | ||
375 | AssetBase assBase = this.m_assetCache.GetAsset(noteaid); | ||
376 | if (assBase != null) | ||
377 | { | ||
378 | foreach (Entity ent in m_world.Entities.Values) | ||
379 | { | ||
380 | if (ent.localid == updatetask.UpdateData.LocalID) | ||
381 | { | ||
382 | if (ent is OpenSim.world.Primitive) | ||
383 | { | ||
384 | this.m_world.AddScript(ent, Util.FieldToString(assBase.Data)); | ||
385 | } | ||
386 | } | ||
387 | } | ||
388 | } | ||
389 | } | ||
390 | } | ||
391 | } | ||
392 | }*/ | ||
393 | break; | ||
394 | case PacketType.MapLayerRequest: | ||
395 | this.RequestMapLayer(); | ||
396 | break; | ||
397 | case PacketType.MapBlockRequest: | ||
398 | MapBlockRequestPacket MapRequest = (MapBlockRequestPacket)Pack; | ||
399 | |||
400 | this.RequestMapBlocks(MapRequest.PositionData.MinX, MapRequest.PositionData.MinY, MapRequest.PositionData.MaxX, MapRequest.PositionData.MaxY); | ||
401 | break; | ||
402 | case PacketType.TeleportLandmarkRequest: | ||
403 | TeleportLandmarkRequestPacket tpReq = (TeleportLandmarkRequestPacket)Pack; | ||
404 | |||
405 | TeleportStartPacket tpStart = new TeleportStartPacket(); | ||
406 | tpStart.Info.TeleportFlags = 8; // tp via lm | ||
407 | this.OutPacket(tpStart); | ||
408 | |||
409 | TeleportProgressPacket tpProgress = new TeleportProgressPacket(); | ||
410 | tpProgress.Info.Message = (new System.Text.ASCIIEncoding()).GetBytes("sending_landmark"); | ||
411 | tpProgress.Info.TeleportFlags = 8; | ||
412 | tpProgress.AgentData.AgentID = tpReq.Info.AgentID; | ||
413 | this.OutPacket(tpProgress); | ||
414 | |||
415 | // Fetch landmark | ||
416 | LLUUID lmid = tpReq.Info.LandmarkID; | ||
417 | AssetBase lma = this.m_assetCache.GetAsset(lmid); | ||
418 | if (lma != null) | ||
419 | { | ||
420 | AssetLandmark lm = new AssetLandmark(lma); | ||
421 | |||
422 | if (lm.RegionID == m_regionData.SimUUID) | ||
423 | { | ||
424 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
425 | |||
426 | tpLocal.Info.AgentID = tpReq.Info.AgentID; | ||
427 | tpLocal.Info.TeleportFlags = 8; // Teleport via landmark | ||
428 | tpLocal.Info.LocationID = 2; | ||
429 | tpLocal.Info.Position = lm.Position; | ||
430 | OutPacket(tpLocal); | ||
431 | } | ||
432 | else | ||
433 | { | ||
434 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
435 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
436 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
437 | OutPacket(tpCancel); | ||
438 | } | ||
439 | } | ||
440 | else | ||
441 | { | ||
442 | Console.WriteLine("Cancelling Teleport - fetch asset not yet implemented"); | ||
443 | |||
444 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
445 | tpCancel.Info.AgentID = tpReq.Info.AgentID; | ||
446 | tpCancel.Info.SessionID = tpReq.Info.SessionID; | ||
447 | OutPacket(tpCancel); | ||
448 | } | ||
449 | break; | ||
450 | case PacketType.TeleportLocationRequest: | ||
451 | TeleportLocationRequestPacket tpLocReq = (TeleportLocationRequestPacket)Pack; | ||
452 | Console.WriteLine(tpLocReq.ToString()); | ||
453 | |||
454 | tpStart = new TeleportStartPacket(); | ||
455 | tpStart.Info.TeleportFlags = 16; // Teleport via location | ||
456 | Console.WriteLine(tpStart.ToString()); | ||
457 | OutPacket(tpStart); | ||
458 | |||
459 | if (m_regionData.RegionHandle != tpLocReq.Info.RegionHandle) | ||
460 | { | ||
461 | /* m_gridServer.getRegion(tpLocReq.Info.RegionHandle); */ | ||
462 | Console.WriteLine("Inter-sim teleport not yet implemented"); | ||
463 | TeleportCancelPacket tpCancel = new TeleportCancelPacket(); | ||
464 | tpCancel.Info.SessionID = tpLocReq.AgentData.SessionID; | ||
465 | tpCancel.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
466 | |||
467 | OutPacket(tpCancel); | ||
468 | } | ||
469 | else | ||
470 | { | ||
471 | Console.WriteLine("Local teleport"); | ||
472 | TeleportLocalPacket tpLocal = new TeleportLocalPacket(); | ||
473 | tpLocal.Info.AgentID = tpLocReq.AgentData.AgentID; | ||
474 | tpLocal.Info.TeleportFlags = tpStart.Info.TeleportFlags; | ||
475 | tpLocal.Info.LocationID = 2; | ||
476 | tpLocal.Info.LookAt = tpLocReq.Info.LookAt; | ||
477 | tpLocal.Info.Position = tpLocReq.Info.Position; | ||
478 | OutPacket(tpLocal); | ||
479 | |||
480 | } | ||
481 | break; | ||
482 | #endregion | ||
483 | |||
484 | #region Parcel related packets | ||
485 | case PacketType.ParcelPropertiesRequest: | ||
486 | ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack; | ||
487 | if(OnParcelPropertiesRequest != null) | ||
488 | { | ||
489 | OnParcelPropertiesRequest((int)Math.Round(propertiesRequest.ParcelData.West), (int)Math.Round(propertiesRequest.ParcelData.South), (int)Math.Round(propertiesRequest.ParcelData.East), (int)Math.Round(propertiesRequest.ParcelData.North), propertiesRequest.ParcelData.SequenceID, propertiesRequest.ParcelData.SnapSelection, this); | ||
490 | } | ||
491 | break; | ||
492 | case PacketType.ParcelDivide: | ||
493 | ParcelDividePacket parcelDivide = (ParcelDividePacket)Pack; | ||
494 | if (OnParcelDivideRequest != null) | ||
495 | { | ||
496 | OnParcelDivideRequest((int)Math.Round(parcelDivide.ParcelData.West), (int)Math.Round(parcelDivide.ParcelData.South), (int)Math.Round(parcelDivide.ParcelData.East), (int)Math.Round(parcelDivide.ParcelData.North), this); | ||
497 | } | ||
498 | break; | ||
499 | case PacketType.ParcelJoin: | ||
500 | ParcelJoinPacket parcelJoin = (ParcelJoinPacket)Pack; | ||
501 | if (OnParcelJoinRequest != null) | ||
502 | { | ||
503 | OnParcelJoinRequest((int)Math.Round(parcelJoin.ParcelData.West), (int)Math.Round(parcelJoin.ParcelData.South), (int)Math.Round(parcelJoin.ParcelData.East), (int)Math.Round(parcelJoin.ParcelData.North), this); | ||
504 | } | ||
505 | break; | ||
506 | case PacketType.ParcelPropertiesUpdate: | ||
507 | ParcelPropertiesUpdatePacket updatePacket = (ParcelPropertiesUpdatePacket)Pack; | ||
508 | if (OnParcelPropertiesUpdateRequest != null) | ||
509 | { | ||
510 | OnParcelPropertiesUpdateRequest(updatePacket, this); | ||
511 | } | ||
512 | break; | ||
513 | #endregion | ||
514 | |||
515 | #region Estate Packets | ||
516 | case PacketType.EstateOwnerMessage: | ||
517 | EstateOwnerMessagePacket messagePacket = (EstateOwnerMessagePacket)Pack; | ||
518 | if (OnEstateOwnerMessage != null) | ||
519 | { | ||
520 | OnEstateOwnerMessage(messagePacket, this); | ||
521 | } | ||
522 | break; | ||
523 | #endregion | ||
524 | #region unimplemented handlers | ||
525 | case PacketType.AgentIsNowWearing: | ||
526 | // AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack; | ||
527 | //Console.WriteLine(Pack.ToString()); | ||
528 | break; | ||
529 | case PacketType.ObjectScale: | ||
530 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | ||
531 | break; | ||
532 | #endregion | ||
533 | } | ||
534 | } | ||
535 | } | ||
536 | } | ||
537 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.cs new file mode 100644 index 0000000..0693f70 --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientView.cs | |||
@@ -0,0 +1,292 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using libsecondlife; | ||
32 | using libsecondlife.Packets; | ||
33 | using Nwc.XmlRpc; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework; | ||
40 | using OpenSim.Framework.Interfaces; | ||
41 | using OpenSim.Framework.Types; | ||
42 | using OpenSim.Framework.Inventory; | ||
43 | using OpenSim.Framework.Utilities; | ||
44 | using OpenSim.Assets; | ||
45 | |||
46 | namespace OpenSim | ||
47 | { | ||
48 | public delegate bool PacketMethod(ClientView simClient, Packet packet); | ||
49 | |||
50 | /// <summary> | ||
51 | /// Handles new client connections | ||
52 | /// Constructor takes a single Packet and authenticates everything | ||
53 | /// </summary> | ||
54 | public partial class ClientView : ClientViewBase, IClientAPI | ||
55 | { | ||
56 | public static TerrainManager TerrainManager; | ||
57 | |||
58 | protected static Dictionary<PacketType, PacketMethod> PacketHandlers = new Dictionary<PacketType, PacketMethod>(); //Global/static handlers for all clients | ||
59 | protected Dictionary<PacketType, PacketMethod> m_packetHandlers = new Dictionary<PacketType, PacketMethod>(); //local handlers for this instance | ||
60 | |||
61 | public LLUUID AgentID; | ||
62 | public LLUUID SessionID; | ||
63 | public LLUUID SecureSessionID = LLUUID.Zero; | ||
64 | public string firstName; | ||
65 | public string lastName; | ||
66 | public bool m_child = false; | ||
67 | private UseCircuitCodePacket cirpack; | ||
68 | public Thread ClientThread; | ||
69 | public LLVector3 startpos; | ||
70 | |||
71 | private AgentAssetUpload UploadAssets; | ||
72 | private LLUUID newAssetFolder = LLUUID.Zero; | ||
73 | private bool debug = false; | ||
74 | protected IWorld m_world; | ||
75 | private Dictionary<uint, ClientView> m_clientThreads; | ||
76 | private AssetCache m_assetCache; | ||
77 | private IGridServer m_gridServer; | ||
78 | private InventoryCache m_inventoryCache; | ||
79 | private int cachedtextureserial = 0; | ||
80 | private RegionInfo m_regionData; | ||
81 | protected AuthenticateSessionsBase m_authenticateSessionsHandler; | ||
82 | |||
83 | public ClientView(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, Dictionary<uint, ClientView> clientThreads, IWorld world, AssetCache assetCache, PacketServer packServer, InventoryCache inventoryCache, AuthenticateSessionsBase authenSessions ) | ||
84 | { | ||
85 | m_world = world; | ||
86 | m_clientThreads = clientThreads; | ||
87 | m_assetCache = assetCache; | ||
88 | |||
89 | m_networkServer = packServer; | ||
90 | m_inventoryCache = inventoryCache; | ||
91 | m_authenticateSessionsHandler = authenSessions; | ||
92 | |||
93 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); | ||
94 | cirpack = initialcirpack; | ||
95 | userEP = remoteEP; | ||
96 | |||
97 | this.m_child = m_authenticateSessionsHandler.GetAgentChildStatus(initialcirpack.CircuitCode.Code); | ||
98 | this.startpos = m_authenticateSessionsHandler.GetPosition(initialcirpack.CircuitCode.Code); | ||
99 | |||
100 | PacketQueue = new BlockingQueue<QueItem>(); | ||
101 | |||
102 | this.UploadAssets = new AgentAssetUpload(this, m_assetCache, m_inventoryCache); | ||
103 | AckTimer = new System.Timers.Timer(500); | ||
104 | AckTimer.Elapsed += new ElapsedEventHandler(AckTimer_Elapsed); | ||
105 | AckTimer.Start(); | ||
106 | |||
107 | this.RegisterLocalPacketHandlers(); | ||
108 | |||
109 | ClientThread = new Thread(new ThreadStart(AuthUser)); | ||
110 | ClientThread.IsBackground = true; | ||
111 | ClientThread.Start(); | ||
112 | } | ||
113 | |||
114 | # region Client Methods | ||
115 | public void UpgradeClient() | ||
116 | { | ||
117 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - upgrading child to full agent"); | ||
118 | this.m_child = false; | ||
119 | this.startpos = m_authenticateSessionsHandler.GetPosition(CircuitCode); | ||
120 | m_authenticateSessionsHandler.UpdateAgentChildStatus(CircuitCode, false); | ||
121 | OnChildAgentStatus(this.m_child); | ||
122 | } | ||
123 | |||
124 | public void DowngradeClient() | ||
125 | { | ||
126 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "SimClient.cs:UpgradeClient() - changing full agent to child"); | ||
127 | this.m_child = true; | ||
128 | OnChildAgentStatus(this.m_child); | ||
129 | |||
130 | } | ||
131 | |||
132 | public void KillClient() | ||
133 | { | ||
134 | KillObjectPacket kill = new KillObjectPacket(); | ||
135 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | ||
136 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | ||
137 | //kill.ObjectData[0].ID = this.ClientAvatar.localid; | ||
138 | foreach (ClientView client in m_clientThreads.Values) | ||
139 | { | ||
140 | client.OutPacket(kill); | ||
141 | } | ||
142 | |||
143 | this.m_inventoryCache.ClientLeaving(this.AgentID, null); | ||
144 | |||
145 | |||
146 | // m_world.RemoveViewerAgent(this); | ||
147 | |||
148 | m_clientThreads.Remove(this.CircuitCode); | ||
149 | m_networkServer.RemoveClientCircuit(this.CircuitCode); | ||
150 | this.ClientThread.Abort(); | ||
151 | } | ||
152 | #endregion | ||
153 | |||
154 | # region Packet Handling | ||
155 | public static bool AddPacketHandler(PacketType packetType, PacketMethod handler) | ||
156 | { | ||
157 | bool result = false; | ||
158 | lock (PacketHandlers) | ||
159 | { | ||
160 | if (!PacketHandlers.ContainsKey(packetType)) | ||
161 | { | ||
162 | PacketHandlers.Add(packetType, handler); | ||
163 | result = true; | ||
164 | } | ||
165 | } | ||
166 | return result; | ||
167 | } | ||
168 | |||
169 | public bool AddLocalPacketHandler(PacketType packetType, PacketMethod handler) | ||
170 | { | ||
171 | bool result = false; | ||
172 | lock (m_packetHandlers) | ||
173 | { | ||
174 | if (!m_packetHandlers.ContainsKey(packetType)) | ||
175 | { | ||
176 | m_packetHandlers.Add(packetType, handler); | ||
177 | result = true; | ||
178 | } | ||
179 | } | ||
180 | return result; | ||
181 | } | ||
182 | |||
183 | protected virtual bool ProcessPacketMethod(Packet packet) | ||
184 | { | ||
185 | bool result = false; | ||
186 | bool found = false; | ||
187 | PacketMethod method; | ||
188 | if (m_packetHandlers.TryGetValue(packet.Type, out method)) | ||
189 | { | ||
190 | //there is a local handler for this packet type | ||
191 | result = method(this, packet); | ||
192 | } | ||
193 | else | ||
194 | { | ||
195 | //there is not a local handler so see if there is a Global handler | ||
196 | lock (PacketHandlers) | ||
197 | { | ||
198 | found = PacketHandlers.TryGetValue(packet.Type, out method); | ||
199 | } | ||
200 | if (found) | ||
201 | { | ||
202 | result = method(this, packet); | ||
203 | } | ||
204 | } | ||
205 | return result; | ||
206 | } | ||
207 | |||
208 | protected virtual void ClientLoop() | ||
209 | { | ||
210 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop"); | ||
211 | while (true) | ||
212 | { | ||
213 | QueItem nextPacket = PacketQueue.Dequeue(); | ||
214 | if (nextPacket.Incoming) | ||
215 | { | ||
216 | //is a incoming packet | ||
217 | ProcessInPacket(nextPacket.Packet); | ||
218 | } | ||
219 | else | ||
220 | { | ||
221 | //is a out going packet | ||
222 | ProcessOutPacket(nextPacket.Packet); | ||
223 | } | ||
224 | } | ||
225 | } | ||
226 | # endregion | ||
227 | |||
228 | # region Setup | ||
229 | |||
230 | protected virtual void InitNewClient() | ||
231 | { | ||
232 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | ||
233 | this.m_world.AddNewAvatar(this, this.AgentID, false); | ||
234 | } | ||
235 | |||
236 | protected virtual void AuthUser() | ||
237 | { | ||
238 | // AuthenticateResponse sessionInfo = m_gridServer.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
239 | AuthenticateResponse sessionInfo = this.m_authenticateSessionsHandler.AuthenticateSession(cirpack.CircuitCode.SessionID, cirpack.CircuitCode.ID, cirpack.CircuitCode.Code); | ||
240 | if (!sessionInfo.Authorised) | ||
241 | { | ||
242 | //session/circuit not authorised | ||
243 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | ||
244 | ClientThread.Abort(); | ||
245 | } | ||
246 | else | ||
247 | { | ||
248 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | ||
249 | //session is authorised | ||
250 | this.AgentID = cirpack.CircuitCode.ID; | ||
251 | this.SessionID = cirpack.CircuitCode.SessionID; | ||
252 | this.CircuitCode = cirpack.CircuitCode.Code; | ||
253 | this.firstName = sessionInfo.LoginInfo.First; | ||
254 | this.lastName = sessionInfo.LoginInfo.Last; | ||
255 | |||
256 | if (sessionInfo.LoginInfo.SecureSession != LLUUID.Zero) | ||
257 | { | ||
258 | this.SecureSessionID = sessionInfo.LoginInfo.SecureSession; | ||
259 | } | ||
260 | InitNewClient(); | ||
261 | |||
262 | ClientLoop(); | ||
263 | } | ||
264 | } | ||
265 | # endregion | ||
266 | |||
267 | |||
268 | protected override void KillThread() | ||
269 | { | ||
270 | this.ClientThread.Abort(); | ||
271 | } | ||
272 | |||
273 | #region Inventory Creation | ||
274 | private void SetupInventory(AuthenticateResponse sessionInfo) | ||
275 | { | ||
276 | |||
277 | } | ||
278 | private AgentInventory CreateInventory(LLUUID baseFolder) | ||
279 | { | ||
280 | AgentInventory inventory = null; | ||
281 | |||
282 | return inventory; | ||
283 | } | ||
284 | |||
285 | private void CreateInventoryItem(CreateInventoryItemPacket packet) | ||
286 | { | ||
287 | |||
288 | } | ||
289 | #endregion | ||
290 | |||
291 | } | ||
292 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientView/ClientViewBase.cs new file mode 100644 index 0000000..facb3fa --- /dev/null +++ b/OpenSim/OpenSim.RegionServer/ClientView/ClientViewBase.cs | |||
@@ -0,0 +1,327 @@ | |||
1 | |||
2 | /* | ||
3 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
4 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the OpenSim Project nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | * | ||
28 | */ | ||
29 | using System; | ||
30 | using System.Collections; | ||
31 | using System.Collections.Generic; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using System.Net; | ||
35 | using System.Net.Sockets; | ||
36 | using System.IO; | ||
37 | using System.Threading; | ||
38 | using System.Timers; | ||
39 | using OpenSim.Framework.Utilities; | ||
40 | using OpenSim.Framework.Interfaces; | ||
41 | |||
42 | namespace OpenSim | ||
43 | { | ||
44 | public class ClientViewBase | ||
45 | { | ||
46 | protected BlockingQueue<QueItem> PacketQueue; | ||
47 | protected Dictionary<uint, uint> PendingAcks = new Dictionary<uint, uint>(); | ||
48 | protected Dictionary<uint, Packet> NeedAck = new Dictionary<uint, Packet>(); | ||
49 | |||
50 | protected System.Timers.Timer AckTimer; | ||
51 | protected uint Sequence = 0; | ||
52 | protected object SequenceLock = new object(); | ||
53 | protected const int MAX_APPENDED_ACKS = 10; | ||
54 | protected const int RESEND_TIMEOUT = 4000; | ||
55 | protected const int MAX_SEQUENCE = 0xFFFFFF; | ||
56 | |||
57 | public uint CircuitCode; | ||
58 | public EndPoint userEP; | ||
59 | |||
60 | protected PacketServer m_networkServer; | ||
61 | |||
62 | public ClientViewBase() | ||
63 | { | ||
64 | |||
65 | } | ||
66 | |||
67 | protected virtual void ProcessInPacket(Packet Pack) | ||
68 | { | ||
69 | |||
70 | } | ||
71 | |||
72 | protected virtual void ProcessOutPacket(Packet Pack) | ||
73 | { | ||
74 | // Keep track of when this packet was sent out | ||
75 | Pack.TickCount = Environment.TickCount; | ||
76 | |||
77 | if (!Pack.Header.Resent) | ||
78 | { | ||
79 | // Set the sequence number | ||
80 | lock (SequenceLock) | ||
81 | { | ||
82 | if (Sequence >= MAX_SEQUENCE) | ||
83 | Sequence = 1; | ||
84 | else | ||
85 | Sequence++; | ||
86 | Pack.Header.Sequence = Sequence; | ||
87 | } | ||
88 | |||
89 | if (Pack.Header.Reliable) //DIRTY HACK | ||
90 | { | ||
91 | lock (NeedAck) | ||
92 | { | ||
93 | if (!NeedAck.ContainsKey(Pack.Header.Sequence)) | ||
94 | { | ||
95 | try | ||
96 | { | ||
97 | NeedAck.Add(Pack.Header.Sequence, Pack); | ||
98 | } | ||
99 | catch (Exception e) // HACKY | ||
100 | { | ||
101 | e.ToString(); | ||
102 | // Ignore | ||
103 | // Seems to throw a exception here occasionally | ||
104 | // of 'duplicate key' despite being locked. | ||
105 | // !?!?!? | ||
106 | } | ||
107 | } | ||
108 | else | ||
109 | { | ||
110 | // Client.Log("Attempted to add a duplicate sequence number (" + | ||
111 | // packet.Header.Sequence + ") to the NeedAck dictionary for packet type " + | ||
112 | // packet.Type.ToString(), Helpers.LogLevel.Warning); | ||
113 | } | ||
114 | } | ||
115 | |||
116 | // Don't append ACKs to resent packets, in case that's what was causing the | ||
117 | // delivery to fail | ||
118 | if (!Pack.Header.Resent) | ||
119 | { | ||
120 | // Append any ACKs that need to be sent out to this packet | ||
121 | lock (PendingAcks) | ||
122 | { | ||
123 | if (PendingAcks.Count > 0 && PendingAcks.Count < MAX_APPENDED_ACKS && | ||
124 | Pack.Type != PacketType.PacketAck && | ||
125 | Pack.Type != PacketType.LogoutRequest) | ||
126 | { | ||
127 | Pack.Header.AckList = new uint[PendingAcks.Count]; | ||
128 | int i = 0; | ||
129 | |||
130 | foreach (uint ack in PendingAcks.Values) | ||
131 | { | ||
132 | Pack.Header.AckList[i] = ack; | ||
133 | i++; | ||
134 | } | ||
135 | |||
136 | PendingAcks.Clear(); | ||
137 | Pack.Header.AppendedAcks = true; | ||
138 | } | ||
139 | } | ||
140 | } | ||
141 | } | ||
142 | } | ||
143 | |||
144 | byte[] ZeroOutBuffer = new byte[4096]; | ||
145 | byte[] sendbuffer; | ||
146 | sendbuffer = Pack.ToBytes(); | ||
147 | |||
148 | try | ||
149 | { | ||
150 | if (Pack.Header.Zerocoded) | ||
151 | { | ||
152 | int packetsize = Helpers.ZeroEncode(sendbuffer, sendbuffer.Length, ZeroOutBuffer); | ||
153 | m_networkServer.SendPacketTo(ZeroOutBuffer, packetsize, SocketFlags.None, CircuitCode);//userEP); | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | m_networkServer.SendPacketTo(sendbuffer, sendbuffer.Length, SocketFlags.None, CircuitCode); //userEP); | ||
158 | } | ||
159 | } | ||
160 | catch (Exception) | ||
161 | { | ||
162 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | ||
163 | this.KillThread(); | ||
164 | } | ||
165 | |||
166 | } | ||
167 | |||
168 | public virtual void InPacket(Packet NewPack) | ||
169 | { | ||
170 | // Handle appended ACKs | ||
171 | if (NewPack.Header.AppendedAcks) | ||
172 | { | ||
173 | lock (NeedAck) | ||
174 | { | ||
175 | foreach (uint ack in NewPack.Header.AckList) | ||
176 | { | ||
177 | NeedAck.Remove(ack); | ||
178 | } | ||
179 | } | ||
180 | } | ||
181 | |||
182 | // Handle PacketAck packets | ||
183 | if (NewPack.Type == PacketType.PacketAck) | ||
184 | { | ||
185 | PacketAckPacket ackPacket = (PacketAckPacket)NewPack; | ||
186 | |||
187 | lock (NeedAck) | ||
188 | { | ||
189 | foreach (PacketAckPacket.PacketsBlock block in ackPacket.Packets) | ||
190 | { | ||
191 | NeedAck.Remove(block.ID); | ||
192 | } | ||
193 | } | ||
194 | } | ||
195 | else if ((NewPack.Type == PacketType.StartPingCheck)) | ||
196 | { | ||
197 | //reply to pingcheck | ||
198 | libsecondlife.Packets.StartPingCheckPacket startPing = (libsecondlife.Packets.StartPingCheckPacket)NewPack; | ||
199 | libsecondlife.Packets.CompletePingCheckPacket endPing = new CompletePingCheckPacket(); | ||
200 | endPing.PingID.PingID = startPing.PingID.PingID; | ||
201 | OutPacket(endPing); | ||
202 | } | ||
203 | else | ||
204 | { | ||
205 | QueItem item = new QueItem(); | ||
206 | item.Packet = NewPack; | ||
207 | item.Incoming = true; | ||
208 | this.PacketQueue.Enqueue(item); | ||
209 | } | ||
210 | |||
211 | } | ||
212 | |||
213 | public virtual void OutPacket(Packet NewPack) | ||
214 | { | ||
215 | QueItem item = new QueItem(); | ||
216 | item.Packet = NewPack; | ||
217 | item.Incoming = false; | ||
218 | this.PacketQueue.Enqueue(item); | ||
219 | } | ||
220 | |||
221 | # region Low Level Packet Methods | ||
222 | |||
223 | protected void ack_pack(Packet Pack) | ||
224 | { | ||
225 | if (Pack.Header.Reliable) | ||
226 | { | ||
227 | libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket(); | ||
228 | ack_it.Packets = new PacketAckPacket.PacketsBlock[1]; | ||
229 | ack_it.Packets[0] = new PacketAckPacket.PacketsBlock(); | ||
230 | ack_it.Packets[0].ID = Pack.Header.Sequence; | ||
231 | ack_it.Header.Reliable = false; | ||
232 | |||
233 | OutPacket(ack_it); | ||
234 | |||
235 | } | ||
236 | /* | ||
237 | if (Pack.Header.Reliable) | ||
238 | { | ||
239 | lock (PendingAcks) | ||
240 | { | ||
241 | uint sequence = (uint)Pack.Header.Sequence; | ||
242 | if (!PendingAcks.ContainsKey(sequence)) { PendingAcks[sequence] = sequence; } | ||
243 | } | ||
244 | }*/ | ||
245 | } | ||
246 | |||
247 | protected void ResendUnacked() | ||
248 | { | ||
249 | int now = Environment.TickCount; | ||
250 | |||
251 | lock (NeedAck) | ||
252 | { | ||
253 | foreach (Packet packet in NeedAck.Values) | ||
254 | { | ||
255 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | ||
256 | { | ||
257 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Resending " + packet.Type.ToString() + " packet, " + | ||
258 | (now - packet.TickCount) + "ms have passed"); | ||
259 | |||
260 | packet.Header.Resent = true; | ||
261 | OutPacket(packet); | ||
262 | } | ||
263 | } | ||
264 | } | ||
265 | } | ||
266 | |||
267 | protected void SendAcks() | ||
268 | { | ||
269 | lock (PendingAcks) | ||
270 | { | ||
271 | if (PendingAcks.Count > 0) | ||
272 | { | ||
273 | if (PendingAcks.Count > 250) | ||
274 | { | ||
275 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | ||
276 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Too many ACKs queued up!"); | ||
277 | return; | ||
278 | } | ||
279 | |||
280 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sending PacketAck"); | ||
281 | |||
282 | |||
283 | int i = 0; | ||
284 | PacketAckPacket acks = new PacketAckPacket(); | ||
285 | acks.Packets = new PacketAckPacket.PacketsBlock[PendingAcks.Count]; | ||
286 | |||
287 | foreach (uint ack in PendingAcks.Values) | ||
288 | { | ||
289 | acks.Packets[i] = new PacketAckPacket.PacketsBlock(); | ||
290 | acks.Packets[i].ID = ack; | ||
291 | i++; | ||
292 | } | ||
293 | |||
294 | acks.Header.Reliable = false; | ||
295 | OutPacket(acks); | ||
296 | |||
297 | PendingAcks.Clear(); | ||
298 | } | ||
299 | } | ||
300 | } | ||
301 | |||
302 | protected void AckTimer_Elapsed(object sender, ElapsedEventArgs ea) | ||
303 | { | ||
304 | SendAcks(); | ||
305 | ResendUnacked(); | ||
306 | } | ||
307 | #endregion | ||
308 | |||
309 | protected virtual void KillThread() | ||
310 | { | ||
311 | |||
312 | } | ||
313 | |||
314 | #region Nested Classes | ||
315 | |||
316 | public class QueItem | ||
317 | { | ||
318 | public QueItem() | ||
319 | { | ||
320 | } | ||
321 | |||
322 | public Packet Packet; | ||
323 | public bool Incoming; | ||
324 | } | ||
325 | #endregion | ||
326 | } | ||
327 | } | ||
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj index a6605a8..8b776cd 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -124,7 +124,7 @@ | |||
124 | </ProjectReference> | 124 | </ProjectReference> |
125 | </ItemGroup> | 125 | </ItemGroup> |
126 | <ItemGroup> | 126 | <ItemGroup> |
127 | <Compile Include="AgentAssetUpload.cs"> | 127 | <Compile Include="ClientView.AgentAssetUpload.cs"> |
128 | <SubType>Code</SubType> | 128 | <SubType>Code</SubType> |
129 | </Compile> | 129 | </Compile> |
130 | <Compile Include="ClientView.API.cs"> | 130 | <Compile Include="ClientView.API.cs"> |
diff --git a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 42792f0..d8995ce 100644 --- a/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -11,7 +11,7 @@ | |||
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="ClientView.AgentAssetUpload.cs" /> |
15 | <include name="ClientView.API.cs" /> | 15 | <include name="ClientView.API.cs" /> |
16 | <include name="ClientView.cs" /> | 16 | <include name="ClientView.cs" /> |
17 | <include name="ClientView.Grid.cs" /> | 17 | <include name="ClientView.Grid.cs" /> |