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-rw-r--r--OpenSim/Data/MySQL/MySQLRegionData.cs8
-rw-r--r--OpenSim/Data/SQLite/SQLiteRegionData.cs3
2 files changed, 3 insertions, 8 deletions
diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs
index 53b561d..8c49531 100644
--- a/OpenSim/Data/MySQL/MySQLRegionData.cs
+++ b/OpenSim/Data/MySQL/MySQLRegionData.cs
@@ -163,7 +163,7 @@ namespace OpenSim.Data.MySQL
163 cmd.Parameters.Clear(); 163 cmd.Parameters.Clear();
164 164
165 cmd.CommandText = "replace into prims ("+ 165 cmd.CommandText = "replace into prims ("+
166 "UUID, ParentID, CreationDate, "+ 166 "UUID, CreationDate, "+
167 "Name, Text, Description, "+ 167 "Name, Text, Description, "+
168 "SitName, TouchName, ObjectFlags, "+ 168 "SitName, TouchName, ObjectFlags, "+
169 "OwnerMask, NextOwnerMask, GroupMask, "+ 169 "OwnerMask, NextOwnerMask, GroupMask, "+
@@ -196,7 +196,7 @@ namespace OpenSim.Data.MySQL
196 "ColorR, ColorG, ColorB, ColorA, "+ 196 "ColorR, ColorG, ColorB, ColorA, "+
197 "ParticleSystem, ClickAction, Material, "+ 197 "ParticleSystem, ClickAction, Material, "+
198 "CollisionSound, CollisionSoundVolume, "+ 198 "CollisionSound, CollisionSoundVolume, "+
199 "LinkNumber) values (" + "?UUID, ?ParentID, "+ 199 "LinkNumber) values (" + "?UUID, "+
200 "?CreationDate, ?Name, ?Text, "+ 200 "?CreationDate, ?Name, ?Text, "+
201 "?Description, ?SitName, ?TouchName, "+ 201 "?Description, ?SitName, ?TouchName, "+
202 "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, "+ 202 "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, "+
@@ -750,7 +750,6 @@ namespace OpenSim.Data.MySQL
750 prim.UUID = new UUID((String) row["UUID"]); 750 prim.UUID = new UUID((String) row["UUID"]);
751 // explicit conversion of integers is required, which sort 751 // explicit conversion of integers is required, which sort
752 // of sucks. No idea if there is a shortcut here or not. 752 // of sucks. No idea if there is a shortcut here or not.
753 prim.ParentID = Convert.ToUInt32(row["ParentID"]);
754 prim.CreationDate = Convert.ToInt32(row["CreationDate"]); 753 prim.CreationDate = Convert.ToInt32(row["CreationDate"]);
755 prim.Name = (String) row["Name"]; 754 prim.Name = (String) row["Name"];
756 // various text fields 755 // various text fields
@@ -1067,7 +1066,7 @@ namespace OpenSim.Data.MySQL
1067 } 1066 }
1068 1067
1069 /// <summary> 1068 /// <summary>
1070 /// 1069 /// Fill the prim command with prim values
1071 /// </summary> 1070 /// </summary>
1072 /// <param name="row"></param> 1071 /// <param name="row"></param>
1073 /// <param name="prim"></param> 1072 /// <param name="prim"></param>
@@ -1077,7 +1076,6 @@ namespace OpenSim.Data.MySQL
1077 { 1076 {
1078 cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(prim.UUID)); 1077 cmd.Parameters.AddWithValue("UUID", Util.ToRawUuidString(prim.UUID));
1079 cmd.Parameters.AddWithValue("RegionUUID", Util.ToRawUuidString(regionUUID)); 1078 cmd.Parameters.AddWithValue("RegionUUID", Util.ToRawUuidString(regionUUID));
1080 cmd.Parameters.AddWithValue("ParentID", prim.ParentID);
1081 cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate); 1079 cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate);
1082 cmd.Parameters.AddWithValue("Name", prim.Name); 1080 cmd.Parameters.AddWithValue("Name", prim.Name);
1083 cmd.Parameters.AddWithValue("SceneGroupID", Util.ToRawUuidString(sceneGroupID)); 1081 cmd.Parameters.AddWithValue("SceneGroupID", Util.ToRawUuidString(sceneGroupID));
diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs
index b4b5ebb..cf6653a 100644
--- a/OpenSim/Data/SQLite/SQLiteRegionData.cs
+++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs
@@ -783,7 +783,6 @@ namespace OpenSim.Data.SQLite
783 783
784 createCol(prims, "UUID", typeof (String)); 784 createCol(prims, "UUID", typeof (String));
785 createCol(prims, "RegionUUID", typeof (String)); 785 createCol(prims, "RegionUUID", typeof (String));
786 createCol(prims, "ParentID", typeof (UInt32));
787 createCol(prims, "CreationDate", typeof (Int32)); 786 createCol(prims, "CreationDate", typeof (Int32));
788 createCol(prims, "Name", typeof (String)); 787 createCol(prims, "Name", typeof (String));
789 createCol(prims, "SceneGroupID", typeof (String)); 788 createCol(prims, "SceneGroupID", typeof (String));
@@ -1118,7 +1117,6 @@ namespace OpenSim.Data.SQLite
1118 prim.UUID = new UUID((String) row["UUID"]); 1117 prim.UUID = new UUID((String) row["UUID"]);
1119 // explicit conversion of integers is required, which sort 1118 // explicit conversion of integers is required, which sort
1120 // of sucks. No idea if there is a shortcut here or not. 1119 // of sucks. No idea if there is a shortcut here or not.
1121 prim.ParentID = Convert.ToUInt32(row["ParentID"]);
1122 prim.CreationDate = Convert.ToInt32(row["CreationDate"]); 1120 prim.CreationDate = Convert.ToInt32(row["CreationDate"]);
1123 prim.Name = (String) row["Name"]; 1121 prim.Name = (String) row["Name"];
1124 // various text fields 1122 // various text fields
@@ -1454,7 +1452,6 @@ namespace OpenSim.Data.SQLite
1454 { 1452 {
1455 row["UUID"] = Util.ToRawUuidString(prim.UUID); 1453 row["UUID"] = Util.ToRawUuidString(prim.UUID);
1456 row["RegionUUID"] = Util.ToRawUuidString(regionUUID); 1454 row["RegionUUID"] = Util.ToRawUuidString(regionUUID);
1457 row["ParentID"] = prim.ParentID;
1458 row["CreationDate"] = prim.CreationDate; 1455 row["CreationDate"] = prim.CreationDate;
1459 row["Name"] = prim.Name; 1456 row["Name"] = prim.Name;
1460 row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); 1457 row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID);