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-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs10
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
2 files changed, 8 insertions, 4 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 525c3c3..c5392b5 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -7069,10 +7069,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
7069 shapeBlock.PathScaleX = 100; 7069 shapeBlock.PathScaleX = 100;
7070 shapeBlock.PathScaleY = 150; 7070 shapeBlock.PathScaleY = 150;
7071 7071
7072 if (type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER && 7072 int flag = type & (ScriptBaseClass.PRIM_SCULPT_FLAG_INVERT | ScriptBaseClass.PRIM_SCULPT_FLAG_MIRROR);
7073 type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE && 7073
7074 type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE && 7074 if (type != (ScriptBaseClass.PRIM_SCULPT_TYPE_CYLINDER | flag) &&
7075 type != (int)ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS) 7075 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_PLANE | flag) &&
7076 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE | flag) &&
7077 type != (ScriptBaseClass.PRIM_SCULPT_TYPE_TORUS | flag))
7076 { 7078 {
7077 // default 7079 // default
7078 type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE; 7080 type = (int)ScriptBaseClass.PRIM_SCULPT_TYPE_SPHERE;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index bb498b5..5a53e15 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -378,6 +378,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
378 public const int PRIM_SCULPT_TYPE_TORUS = 2; 378 public const int PRIM_SCULPT_TYPE_TORUS = 2;
379 public const int PRIM_SCULPT_TYPE_PLANE = 3; 379 public const int PRIM_SCULPT_TYPE_PLANE = 3;
380 public const int PRIM_SCULPT_TYPE_CYLINDER = 4; 380 public const int PRIM_SCULPT_TYPE_CYLINDER = 4;
381 public const int PRIM_SCULPT_FLAG_INVERT = 64;
382 public const int PRIM_SCULPT_FLAG_MIRROR = 128;
381 383
382 public const int MASK_BASE = 0; 384 public const int MASK_BASE = 0;
383 public const int MASK_OWNER = 1; 385 public const int MASK_OWNER = 1;