diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index ec44da0..e825b74 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -3079,7 +3079,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3079 | // need the magnitude later | 3079 | // need the magnitude later |
3080 | // float velmag = (float)Util.GetMagnitude(llvel); | 3080 | // float velmag = (float)Util.GetMagnitude(llvel); |
3081 | 3081 | ||
3082 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), llvel, param); | 3082 | // rez with zero velocity so we can apply it here after resume scripts etc |
3083 | // SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), llvel, param); | ||
3084 | SceneObjectGroup new_group = World.RezObject(m_host, inv.Value, llpos, Rot2Quaternion(rot), Vector3.Zero, param); | ||
3083 | 3085 | ||
3084 | // If either of these are null, then there was an unknown error. | 3086 | // If either of these are null, then there was an unknown error. |
3085 | if (new_group == null) | 3087 | if (new_group == null) |
@@ -3102,7 +3104,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3102 | 3104 | ||
3103 | if (pa != null && pa.IsPhysical && llvel != Vector3.Zero) | 3105 | if (pa != null && pa.IsPhysical && llvel != Vector3.Zero) |
3104 | { | 3106 | { |
3105 | //Recoil. | ||
3106 | llApplyImpulse(new LSL_Vector(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); | 3107 | llApplyImpulse(new LSL_Vector(llvel.X * groupmass, llvel.Y * groupmass, llvel.Z * groupmass), 0); |
3107 | } | 3108 | } |
3108 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) | 3109 | // Variable script delay? (see (http://wiki.secondlife.com/wiki/LSL_Delay) |