diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.csproj | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimApplicationBase.cs (renamed from OpenSim.RegionServer/OpenSimApplication.cs) | 6 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 7 | ||||
-rw-r--r-- | OpenSim/Application.cs | 3 | ||||
-rw-r--r-- | OpenSim/OpenSim.csproj | 59 | ||||
-rw-r--r-- | OpenSim/OpenSim.exe.build | 4 | ||||
-rw-r--r-- | OpenSim/OpenSimMain.cs | 530 |
8 files changed, 585 insertions, 28 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index 6457b9e..aba06fe 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -141,7 +141,7 @@ | |||
141 | <Compile Include="Grid.cs"> | 141 | <Compile Include="Grid.cs"> |
142 | <SubType>Code</SubType> | 142 | <SubType>Code</SubType> |
143 | </Compile> | 143 | </Compile> |
144 | <Compile Include="OpenSimApplication.cs" /> | 144 | <Compile Include="OpenSimApplicationBase.cs" /> |
145 | <Compile Include="OpenSimMain.cs"> | 145 | <Compile Include="OpenSimMain.cs"> |
146 | <SubType>Code</SubType> | 146 | <SubType>Code</SubType> |
147 | </Compile> | 147 | </Compile> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 580772d..28bef04 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -16,7 +16,7 @@ | |||
16 | <include name="AuthenticateSessionsLocal.cs" /> | 16 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="Grid.cs" /> | 18 | <include name="Grid.cs" /> |
19 | <include name="OpenSimApplication.cs" /> | 19 | <include name="OpenSimApplicationBase.cs" /> |
20 | <include name="OpenSimMain.cs" /> | 20 | <include name="OpenSimMain.cs" /> |
21 | <include name="OpenSimNetworkHandler.cs" /> | 21 | <include name="OpenSimNetworkHandler.cs" /> |
22 | <include name="PacketServer.cs" /> | 22 | <include name="PacketServer.cs" /> |
diff --git a/OpenSim.RegionServer/OpenSimApplication.cs b/OpenSim.RegionServer/OpenSimApplicationBase.cs index f7bcd21..0c5a5cf 100644 --- a/OpenSim.RegionServer/OpenSimApplication.cs +++ b/OpenSim.RegionServer/OpenSimApplicationBase.cs | |||
@@ -25,7 +25,7 @@ using OpenSim.GenericConfig; | |||
25 | 25 | ||
26 | namespace OpenSim | 26 | namespace OpenSim |
27 | { | 27 | { |
28 | public class OpenSimApplication | 28 | public class OpenSimApplicationBase |
29 | { | 29 | { |
30 | protected IGenericConfig localConfig; | 30 | protected IGenericConfig localConfig; |
31 | protected PhysicsManager physManager; | 31 | protected PhysicsManager physManager; |
@@ -51,12 +51,12 @@ namespace OpenSim | |||
51 | 51 | ||
52 | protected ConsoleBase m_console; | 52 | protected ConsoleBase m_console; |
53 | 53 | ||
54 | public OpenSimApplication() | 54 | public OpenSimApplicationBase() |
55 | { | 55 | { |
56 | 56 | ||
57 | } | 57 | } |
58 | 58 | ||
59 | public OpenSimApplication(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | 59 | public OpenSimApplicationBase(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) |
60 | { | 60 | { |
61 | this.configFileSetup = useConfigFile; | 61 | this.configFileSetup = useConfigFile; |
62 | m_sandbox = sandBoxMode; | 62 | m_sandbox = sandBoxMode; |
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index a333074..003412d 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -53,8 +53,9 @@ using OpenSim.GenericConfig; | |||
53 | 53 | ||
54 | namespace OpenSim | 54 | namespace OpenSim |
55 | { | 55 | { |
56 | 56 | //moved to the opensim main application project (do we want it there or here?) | |
57 | public class OpenSimMain : OpenSimApplication , conscmd_callback | 57 | /* |
58 | public class OpenSimMain : OpenSimApplicationBase , conscmd_callback | ||
58 | { | 59 | { |
59 | 60 | ||
60 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | 61 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) |
@@ -526,5 +527,5 @@ namespace OpenSim | |||
526 | #endregion | 527 | #endregion |
527 | } | 528 | } |
528 | 529 | ||
529 | 530 | */ | |
530 | } | 531 | } |
diff --git a/OpenSim/Application.cs b/OpenSim/Application.cs index 240f6c5..3f9c0ec 100644 --- a/OpenSim/Application.cs +++ b/OpenSim/Application.cs | |||
@@ -7,7 +7,8 @@ using OpenSim.Framework.Console; | |||
7 | namespace OpenSim | 7 | namespace OpenSim |
8 | { | 8 | { |
9 | public class Application | 9 | public class Application |
10 | { | 10 | { |
11 | //could move our main function into OpenSimMain and kill this class | ||
11 | [STAThread] | 12 | [STAThread] |
12 | public static void Main(string[] args) | 13 | public static void Main(string[] args) |
13 | { | 14 | { |
diff --git a/OpenSim/OpenSim.csproj b/OpenSim/OpenSim.csproj index f0762b1..6c130fd 100644 --- a/OpenSim/OpenSim.csproj +++ b/OpenSim/OpenSim.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid> | 6 | <ProjectGuid>{438A9556-0000-0000-0000-000000000000}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim</AssemblyName> | 13 | <AssemblyName>OpenSim</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Exe</OutputType> | 18 | <OutputType>Exe</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim</RootNamespace> | 21 | <RootNamespace>OpenSim</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,26 +61,28 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Data" /> |
73 | <Reference Include="System.Xml"> | ||
66 | <HintPath>System.Xml.dll</HintPath> | 74 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 75 | <Private>False</Private> |
68 | </Reference> | 76 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 77 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\bin\libsecondlife.dll</HintPath> | 78 | <HintPath>..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 79 | <Private>False</Private> |
72 | </Reference> | 80 | </Reference> |
73 | <Reference Include="Axiom.MathLib.dll" > | 81 | <Reference Include="Axiom.MathLib.dll"> |
74 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> | 82 | <HintPath>..\bin\Axiom.MathLib.dll</HintPath> |
75 | <Private>False</Private> | 83 | <Private>False</Private> |
76 | </Reference> | 84 | </Reference> |
77 | <Reference Include="Db4objects.Db4o.dll" > | 85 | <Reference Include="Db4objects.Db4o.dll"> |
78 | <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> | 86 | <HintPath>..\bin\Db4objects.Db4o.dll</HintPath> |
79 | <Private>False</Private> | 87 | <Private>False</Private> |
80 | </Reference> | 88 | </Reference> |
@@ -84,37 +92,50 @@ | |||
84 | <Name>OpenSim.Framework</Name> | 92 | <Name>OpenSim.Framework</Name> |
85 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | 93 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> |
86 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 94 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
87 | <Private>False</Private> | 95 | <Private>False</Private> |
88 | </ProjectReference> | 96 | </ProjectReference> |
89 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | 97 | <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> |
90 | <Name>OpenSim.Framework.Console</Name> | 98 | <Name>OpenSim.Framework.Console</Name> |
91 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> | 99 | <Project>{A7CD0630-0000-0000-0000-000000000000}</Project> |
92 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 100 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
93 | <Private>False</Private> | 101 | <Private>False</Private> |
102 | </ProjectReference> | ||
103 | <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> | ||
104 | <Project>{E88EF749-0000-0000-0000-000000000000}</Project> | ||
105 | <Name>OpenSim.GenericConfig.Xml</Name> | ||
94 | </ProjectReference> | 106 | </ProjectReference> |
95 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> | 107 | <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> |
96 | <Name>OpenSim.Physics.Manager</Name> | 108 | <Name>OpenSim.Physics.Manager</Name> |
97 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> | 109 | <Project>{8BE16150-0000-0000-0000-000000000000}</Project> |
98 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
99 | <Private>False</Private> | 111 | <Private>False</Private> |
100 | </ProjectReference> | 112 | </ProjectReference> |
101 | <ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj"> | 113 | <ProjectReference Include="..\OpenSim.Servers\OpenSim.Servers.csproj"> |
102 | <Name>OpenSim.Servers</Name> | 114 | <Name>OpenSim.Servers</Name> |
103 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> | 115 | <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> |
104 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 116 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
105 | <Private>False</Private> | 117 | <Private>False</Private> |
106 | </ProjectReference> | 118 | </ProjectReference> |
107 | <ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj"> | 119 | <ProjectReference Include="..\OpenSim.RegionServer\OpenSim.RegionServer.csproj"> |
108 | <Name>OpenSim.RegionServer</Name> | 120 | <Name>OpenSim.RegionServer</Name> |
109 | <Project>{632E1BFD-0000-0000-0000-000000000000}</Project> | 121 | <Project>{632E1BFD-0000-0000-0000-000000000000}</Project> |
110 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | 122 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> |
111 | <Private>False</Private> | 123 | <Private>False</Private> |
124 | </ProjectReference> | ||
125 | <ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj"> | ||
126 | <Project>{2270B8FE-0000-0000-0000-000000000000}</Project> | ||
127 | <Name>OpenSim.Terrain.BasicTerrain</Name> | ||
128 | </ProjectReference> | ||
129 | <ProjectReference Include="..\XmlRpcCS\XMLRPC.csproj"> | ||
130 | <Project>{8E81D43C-0000-0000-0000-000000000000}</Project> | ||
131 | <Name>XMLRPC</Name> | ||
112 | </ProjectReference> | 132 | </ProjectReference> |
113 | </ItemGroup> | 133 | </ItemGroup> |
114 | <ItemGroup> | 134 | <ItemGroup> |
115 | <Compile Include="Application.cs"> | 135 | <Compile Include="Application.cs"> |
116 | <SubType>Code</SubType> | 136 | <SubType>Code</SubType> |
117 | </Compile> | 137 | </Compile> |
138 | <Compile Include="OpenSimMain.cs" /> | ||
118 | </ItemGroup> | 139 | </ItemGroup> |
119 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 140 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
120 | <PropertyGroup> | 141 | <PropertyGroup> |
@@ -123,4 +144,4 @@ | |||
123 | <PostBuildEvent> | 144 | <PostBuildEvent> |
124 | </PostBuildEvent> | 145 | </PostBuildEvent> |
125 | </PropertyGroup> | 146 | </PropertyGroup> |
126 | </Project> | 147 | </Project> \ No newline at end of file |
diff --git a/OpenSim/OpenSim.exe.build b/OpenSim/OpenSim.exe.build index 02445df..19d0b28 100644 --- a/OpenSim/OpenSim.exe.build +++ b/OpenSim/OpenSim.exe.build | |||
@@ -12,6 +12,7 @@ | |||
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="Application.cs" /> | 14 | <include name="Application.cs" /> |
15 | <include name="OpenSimMain.cs" /> | ||
15 | </sources> | 16 | </sources> |
16 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
17 | <lib> | 18 | <lib> |
@@ -23,11 +24,14 @@ | |||
23 | <include name="../bin/libsecondlife.dll" /> | 24 | <include name="../bin/libsecondlife.dll" /> |
24 | <include name="../bin/Axiom.MathLib.dll" /> | 25 | <include name="../bin/Axiom.MathLib.dll" /> |
25 | <include name="../bin/Db4objects.Db4o.dll" /> | 26 | <include name="../bin/Db4objects.Db4o.dll" /> |
27 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> | ||
26 | <include name="../bin/OpenSim.Framework.dll" /> | 28 | <include name="../bin/OpenSim.Framework.dll" /> |
27 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 29 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
28 | <include name="../bin/OpenSim.Physics.Manager.dll" /> | 30 | <include name="../bin/OpenSim.Physics.Manager.dll" /> |
29 | <include name="../bin/OpenSim.Servers.dll" /> | 31 | <include name="../bin/OpenSim.Servers.dll" /> |
30 | <include name="../bin/OpenSim.RegionServer.dll" /> | 32 | <include name="../bin/OpenSim.RegionServer.dll" /> |
33 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> | ||
34 | <include name="../bin/XMLRPC.dll" /> | ||
31 | </references> | 35 | </references> |
32 | </csc> | 36 | </csc> |
33 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 37 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
diff --git a/OpenSim/OpenSimMain.cs b/OpenSim/OpenSimMain.cs new file mode 100644 index 0000000..b7c8bef --- /dev/null +++ b/OpenSim/OpenSimMain.cs | |||
@@ -0,0 +1,530 @@ | |||
1 | /* | ||
2 | Copyright (c) OpenSim project, http://osgrid.org/ | ||
3 | |||
4 | * All rights reserved. | ||
5 | * | ||
6 | * Redistribution and use in source and binary forms, with or without | ||
7 | * modification, are permitted provided that the following conditions are met: | ||
8 | * * Redistributions of source code must retain the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer. | ||
10 | * * Redistributions in binary form must reproduce the above copyright | ||
11 | * notice, this list of conditions and the following disclaimer in the | ||
12 | * documentation and/or other materials provided with the distribution. | ||
13 | * * Neither the name of the <organization> nor the | ||
14 | * names of its contributors may be used to endorse or promote products | ||
15 | * derived from this software without specific prior written permission. | ||
16 | * | ||
17 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
18 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
19 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
20 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
21 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
22 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
23 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
24 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
25 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
26 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Text; | ||
31 | using System.IO; | ||
32 | using System.Threading; | ||
33 | using System.Net; | ||
34 | using System.Net.Sockets; | ||
35 | using System.Timers; | ||
36 | using System.Reflection; | ||
37 | using System.Collections; | ||
38 | using System.Collections.Generic; | ||
39 | using libsecondlife; | ||
40 | using libsecondlife.Packets; | ||
41 | using OpenSim.world; | ||
42 | using OpenSim.Terrain; | ||
43 | using OpenSim.Framework.Interfaces; | ||
44 | using OpenSim.Framework.Types; | ||
45 | using OpenSim.UserServer; | ||
46 | using OpenSim.Assets; | ||
47 | using OpenSim.CAPS; | ||
48 | using OpenSim.Framework.Console; | ||
49 | using OpenSim.Physics.Manager; | ||
50 | using Nwc.XmlRpc; | ||
51 | using OpenSim.Servers; | ||
52 | using OpenSim.GenericConfig; | ||
53 | |||
54 | namespace OpenSim | ||
55 | { | ||
56 | |||
57 | public class OpenSimMain : OpenSimApplicationBase, conscmd_callback | ||
58 | { | ||
59 | |||
60 | public OpenSimMain(bool sandBoxMode, bool startLoginServer, string physicsEngine, bool useConfigFile, bool silent, string configFile) | ||
61 | { | ||
62 | this.configFileSetup = useConfigFile; | ||
63 | m_sandbox = sandBoxMode; | ||
64 | m_loginserver = startLoginServer; | ||
65 | m_physicsEngine = physicsEngine; | ||
66 | m_config = configFile; | ||
67 | |||
68 | m_console = new ConsoleBase("region-console-" + Guid.NewGuid().ToString() + ".log", "Region", this, silent); | ||
69 | OpenSim.Framework.Console.MainConsole.Instance = m_console; | ||
70 | } | ||
71 | |||
72 | /// <summary> | ||
73 | /// Performs initialisation of the world, such as loading configuration from disk. | ||
74 | /// </summary> | ||
75 | public override void StartUp() | ||
76 | { | ||
77 | this.regionData = new RegionInfo(); | ||
78 | try | ||
79 | { | ||
80 | this.localConfig = new XmlConfig(m_config); | ||
81 | this.localConfig.LoadData(); | ||
82 | } | ||
83 | catch (Exception e) | ||
84 | { | ||
85 | Console.WriteLine(e.Message); | ||
86 | } | ||
87 | if (this.configFileSetup) | ||
88 | { | ||
89 | this.SetupFromConfigFile(this.localConfig); | ||
90 | } | ||
91 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | ||
92 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | ||
93 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | ||
94 | |||
95 | GridServers = new Grid(); | ||
96 | if (m_sandbox) | ||
97 | { | ||
98 | this.SetupLocalGridServers(); | ||
99 | //Authenticate Session Handler | ||
100 | AuthenticateSessionsLocal authen = new AuthenticateSessionsLocal(); | ||
101 | this.AuthenticateSessionsHandler = authen; | ||
102 | } | ||
103 | else | ||
104 | { | ||
105 | this.SetupRemoteGridServers(); | ||
106 | //Authenticate Session Handler | ||
107 | AuthenticateSessionsRemote authen = new AuthenticateSessionsRemote(); | ||
108 | this.AuthenticateSessionsHandler = authen; | ||
109 | } | ||
110 | |||
111 | startuptime = DateTime.Now; | ||
112 | |||
113 | try | ||
114 | { | ||
115 | AssetCache = new AssetCache(GridServers.AssetServer); | ||
116 | InventoryCache = new InventoryCache(); | ||
117 | } | ||
118 | catch (Exception e) | ||
119 | { | ||
120 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | ||
121 | Environment.Exit(1); | ||
122 | } | ||
123 | |||
124 | m_udpServer = new UDPServer(this.regionData.IPListenPort, this.GridServers, this.AssetCache, this.InventoryCache, this.regionData, this.m_sandbox, this.user_accounts, this.m_console, this.AuthenticateSessionsHandler); | ||
125 | |||
126 | //should be passing a IGenericConfig object to these so they can read the config data they want from it | ||
127 | GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); | ||
128 | IGridServer gridServer = GridServers.GridServer; | ||
129 | gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); | ||
130 | |||
131 | if (!m_sandbox) | ||
132 | { | ||
133 | this.ConnectToRemoteGridServer(); | ||
134 | } | ||
135 | |||
136 | this.SetupLocalWorld(); | ||
137 | |||
138 | if (m_sandbox) | ||
139 | { | ||
140 | AssetCache.LoadDefaultTextureSet(); | ||
141 | } | ||
142 | |||
143 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | ||
144 | |||
145 | this.SetupHttpListener(); | ||
146 | |||
147 | LoginServer loginServer = null; | ||
148 | LoginServer adminLoginServer = null; | ||
149 | |||
150 | bool sandBoxWithLoginServer = m_loginserver && m_sandbox; | ||
151 | if (sandBoxWithLoginServer) | ||
152 | { | ||
153 | loginServer = new LoginServer(regionData.IPListenAddr, regionData.IPListenPort, regionData.RegionLocX, regionData.RegionLocY, this.user_accounts); | ||
154 | loginServer.Startup(); | ||
155 | loginServer.SetSessionHandler(((AuthenticateSessionsLocal)this.AuthenticateSessionsHandler).AddNewSession); | ||
156 | |||
157 | if (user_accounts) | ||
158 | { | ||
159 | //sandbox mode with loginserver using accounts | ||
160 | this.GridServers.UserServer = loginServer; | ||
161 | adminLoginServer = loginServer; | ||
162 | |||
163 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.LocalUserManager.XmlRpcLoginMethod); | ||
164 | } | ||
165 | else | ||
166 | { | ||
167 | //sandbox mode with loginserver not using accounts | ||
168 | httpServer.AddXmlRPCHandler("login_to_simulator", loginServer.XmlRpcLoginMethod); | ||
169 | } | ||
170 | } | ||
171 | |||
172 | AdminWebFront adminWebFront = new AdminWebFront("Admin", LocalWorld, InventoryCache, adminLoginServer); | ||
173 | adminWebFront.LoadMethods(httpServer); | ||
174 | |||
175 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | ||
176 | httpServer.Start(); | ||
177 | |||
178 | //MainServerListener(); | ||
179 | this.m_udpServer.ServerListener(); | ||
180 | |||
181 | m_heartbeatTimer.Enabled = true; | ||
182 | m_heartbeatTimer.Interval = 100; | ||
183 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(this.Heartbeat); | ||
184 | } | ||
185 | |||
186 | # region Setup methods | ||
187 | protected virtual void SetupLocalGridServers() | ||
188 | { | ||
189 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
190 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | ||
191 | |||
192 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Sandbox mode"); | ||
193 | |||
194 | try | ||
195 | { | ||
196 | GridServers.Initialise(); | ||
197 | } | ||
198 | catch (Exception e) | ||
199 | { | ||
200 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | ||
201 | Environment.Exit(1); | ||
202 | } | ||
203 | } | ||
204 | |||
205 | protected virtual void SetupRemoteGridServers() | ||
206 | { | ||
207 | if (this.gridLocalAsset) | ||
208 | { | ||
209 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | ||
210 | } | ||
211 | else | ||
212 | { | ||
213 | GridServers.AssetDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
214 | } | ||
215 | GridServers.GridDll = "OpenSim.GridInterfaces.Remote.dll"; | ||
216 | |||
217 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Starting in Grid mode"); | ||
218 | |||
219 | try | ||
220 | { | ||
221 | GridServers.Initialise(); | ||
222 | } | ||
223 | catch (Exception e) | ||
224 | { | ||
225 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup the grid interface"); | ||
226 | Environment.Exit(1); | ||
227 | } | ||
228 | } | ||
229 | |||
230 | protected virtual void SetupLocalWorld() | ||
231 | { | ||
232 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | ||
233 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | ||
234 | m_console.componentname = "Region " + regionData.RegionName; | ||
235 | |||
236 | m_localWorld = new World(this.m_udpServer.PacketServer.ClientThreads, regionData, regionData.RegionHandle, regionData.RegionName); | ||
237 | LocalWorld.InventoryCache = InventoryCache; | ||
238 | LocalWorld.AssetCache = AssetCache; | ||
239 | |||
240 | this.m_udpServer.LocalWorld = LocalWorld; | ||
241 | this.m_udpServer.PacketServer.RegisterClientPacketHandlers(); | ||
242 | |||
243 | this.physManager = new OpenSim.Physics.Manager.PhysicsManager(); | ||
244 | this.physManager.LoadPlugins(); | ||
245 | |||
246 | LocalWorld.m_datastore = this.regionData.DataStore; | ||
247 | |||
248 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | ||
249 | LocalWorld.LoadWorldMap(); | ||
250 | |||
251 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | ||
252 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | ||
253 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | ||
254 | LocalWorld.LoadPrimsFromStorage(); | ||
255 | } | ||
256 | |||
257 | protected virtual void SetupHttpListener() | ||
258 | { | ||
259 | httpServer = new BaseHttpServer(regionData.IPListenPort); | ||
260 | |||
261 | if (this.GridServers.GridServer.GetName() == "Remote") | ||
262 | { | ||
263 | |||
264 | // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server | ||
265 | httpServer.AddXmlRPCHandler("expect_user", ((AuthenticateSessionsRemote)this.AuthenticateSessionsHandler).ExpectUser); | ||
266 | |||
267 | httpServer.AddXmlRPCHandler("agent_crossing", | ||
268 | delegate(XmlRpcRequest request) | ||
269 | { | ||
270 | Hashtable requestData = (Hashtable)request.Params[0]; | ||
271 | AgentCircuitData agent_data = new AgentCircuitData(); | ||
272 | agent_data.firstname = (string)requestData["firstname"]; | ||
273 | agent_data.lastname = (string)requestData["lastname"]; | ||
274 | agent_data.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); | ||
275 | agent_data.startpos = new LLVector3(Single.Parse((string)requestData["pos_x"]), Single.Parse((string)requestData["pos_y"]), Single.Parse((string)requestData["pos_z"])); | ||
276 | |||
277 | if (((RemoteGridBase)this.GridServers.GridServer).agentcircuits.ContainsKey((uint)agent_data.circuitcode)) | ||
278 | { | ||
279 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].firstname = agent_data.firstname; | ||
280 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].lastname = agent_data.lastname; | ||
281 | ((RemoteGridBase)this.GridServers.GridServer).agentcircuits[(uint)agent_data.circuitcode].startpos = agent_data.startpos; | ||
282 | } | ||
283 | |||
284 | return new XmlRpcResponse(); | ||
285 | }); | ||
286 | |||
287 | httpServer.AddRestHandler("GET", "/simstatus/", | ||
288 | delegate(string request, string path, string param) | ||
289 | { | ||
290 | return "OK"; | ||
291 | }); | ||
292 | } | ||
293 | } | ||
294 | |||
295 | protected virtual void ConnectToRemoteGridServer() | ||
296 | { | ||
297 | if (GridServers.GridServer.RequestConnection(regionData.SimUUID, regionData.IPListenAddr, (uint)regionData.IPListenPort)) | ||
298 | { | ||
299 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Success: Got a grid connection OK!"); | ||
300 | } | ||
301 | else | ||
302 | { | ||
303 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "Main.cs:Startup() - FAILED: Unable to get connection to grid. Shutting down."); | ||
304 | Shutdown(); | ||
305 | } | ||
306 | |||
307 | GridServers.AssetServer.SetServerInfo((string)((RemoteGridBase)GridServers.GridServer).GridData["asset_url"], (string)((RemoteGridBase)GridServers.GridServer).GridData["asset_sendkey"]); | ||
308 | |||
309 | // If we are being told to load a file, load it. | ||
310 | string dataUri = (string)((RemoteGridBase)GridServers.GridServer).GridData["data_uri"]; | ||
311 | |||
312 | if (!String.IsNullOrEmpty(dataUri)) | ||
313 | { | ||
314 | this.LocalWorld.m_datastore = dataUri; | ||
315 | } | ||
316 | |||
317 | if (((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString() != "") | ||
318 | { | ||
319 | // The grid server has told us who we are | ||
320 | // We must obey the grid server. | ||
321 | try | ||
322 | { | ||
323 | regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString()); | ||
324 | regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString()); | ||
325 | regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString(); | ||
326 | } | ||
327 | catch (Exception e) | ||
328 | { | ||
329 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!"); | ||
330 | Environment.Exit(1); | ||
331 | } | ||
332 | } | ||
333 | } | ||
334 | |||
335 | #endregion | ||
336 | |||
337 | private void SetupFromConfigFile(IGenericConfig configData) | ||
338 | { | ||
339 | try | ||
340 | { | ||
341 | // SandBoxMode | ||
342 | string attri = ""; | ||
343 | attri = configData.GetAttribute("SandBox"); | ||
344 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
345 | { | ||
346 | this.m_sandbox = false; | ||
347 | configData.SetAttribute("SandBox", "false"); | ||
348 | } | ||
349 | else | ||
350 | { | ||
351 | this.m_sandbox = Convert.ToBoolean(attri); | ||
352 | } | ||
353 | |||
354 | // LoginServer | ||
355 | attri = ""; | ||
356 | attri = configData.GetAttribute("LoginServer"); | ||
357 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
358 | { | ||
359 | this.m_loginserver = false; | ||
360 | configData.SetAttribute("LoginServer", "false"); | ||
361 | } | ||
362 | else | ||
363 | { | ||
364 | this.m_loginserver = Convert.ToBoolean(attri); | ||
365 | } | ||
366 | |||
367 | // Sandbox User accounts | ||
368 | attri = ""; | ||
369 | attri = configData.GetAttribute("UserAccount"); | ||
370 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
371 | { | ||
372 | this.user_accounts = false; | ||
373 | configData.SetAttribute("UserAccounts", "false"); | ||
374 | } | ||
375 | else if (attri == "true") | ||
376 | { | ||
377 | this.user_accounts = Convert.ToBoolean(attri); | ||
378 | } | ||
379 | |||
380 | // Grid mode hack to use local asset server | ||
381 | attri = ""; | ||
382 | attri = configData.GetAttribute("LocalAssets"); | ||
383 | if ((attri == "") || ((attri != "false") && (attri != "true"))) | ||
384 | { | ||
385 | this.gridLocalAsset = false; | ||
386 | configData.SetAttribute("LocalAssets", "false"); | ||
387 | } | ||
388 | else if (attri == "true") | ||
389 | { | ||
390 | this.gridLocalAsset = Convert.ToBoolean(attri); | ||
391 | } | ||
392 | |||
393 | |||
394 | attri = ""; | ||
395 | attri = configData.GetAttribute("PhysicsEngine"); | ||
396 | switch (attri) | ||
397 | { | ||
398 | default: | ||
399 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | ||
400 | Environment.Exit(1); | ||
401 | break; | ||
402 | |||
403 | case "": | ||
404 | this.m_physicsEngine = "basicphysics"; | ||
405 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
406 | OpenSim.world.Avatar.PhysicsEngineFlying = false; | ||
407 | break; | ||
408 | |||
409 | case "basicphysics": | ||
410 | this.m_physicsEngine = "basicphysics"; | ||
411 | configData.SetAttribute("PhysicsEngine", "basicphysics"); | ||
412 | OpenSim.world.Avatar.PhysicsEngineFlying = false; | ||
413 | break; | ||
414 | |||
415 | case "RealPhysX": | ||
416 | this.m_physicsEngine = "RealPhysX"; | ||
417 | OpenSim.world.Avatar.PhysicsEngineFlying = true; | ||
418 | break; | ||
419 | |||
420 | case "OpenDynamicsEngine": | ||
421 | this.m_physicsEngine = "OpenDynamicsEngine"; | ||
422 | OpenSim.world.Avatar.PhysicsEngineFlying = true; | ||
423 | break; | ||
424 | } | ||
425 | |||
426 | configData.Commit(); | ||
427 | } | ||
428 | catch (Exception e) | ||
429 | { | ||
430 | Console.WriteLine(e.Message); | ||
431 | Console.WriteLine("\nSorry, a fatal error occurred while trying to initialise the configuration data"); | ||
432 | Console.WriteLine("Can not continue starting up"); | ||
433 | Environment.Exit(1); | ||
434 | } | ||
435 | } | ||
436 | |||
437 | /// <summary> | ||
438 | /// Performs any last-minute sanity checking and shuts down the region server | ||
439 | /// </summary> | ||
440 | public virtual void Shutdown() | ||
441 | { | ||
442 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | ||
443 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | ||
444 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | ||
445 | // IMPLEMENT THIS | ||
446 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | ||
447 | LocalWorld.Close(); | ||
448 | GridServers.Close(); | ||
449 | m_console.Close(); | ||
450 | Environment.Exit(0); | ||
451 | } | ||
452 | |||
453 | /// <summary> | ||
454 | /// Performs per-frame updates regularly | ||
455 | /// </summary> | ||
456 | /// <param name="sender"></param> | ||
457 | /// <param name="e"></param> | ||
458 | void Heartbeat(object sender, System.EventArgs e) | ||
459 | { | ||
460 | LocalWorld.Update(); | ||
461 | } | ||
462 | |||
463 | #region Console Commands | ||
464 | /// <summary> | ||
465 | /// Runs commands issued by the server console from the operator | ||
466 | /// </summary> | ||
467 | /// <param name="command">The first argument of the parameter (the command)</param> | ||
468 | /// <param name="cmdparams">Additional arguments passed to the command</param> | ||
469 | public void RunCmd(string command, string[] cmdparams) | ||
470 | { | ||
471 | switch (command) | ||
472 | { | ||
473 | case "help": | ||
474 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | ||
475 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | ||
476 | break; | ||
477 | |||
478 | case "show": | ||
479 | Show(cmdparams[0]); | ||
480 | break; | ||
481 | |||
482 | case "terrain": | ||
483 | string result = ""; | ||
484 | if (!LocalWorld.Terrain.RunTerrainCmd(cmdparams, ref result)) | ||
485 | { | ||
486 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | ||
487 | } | ||
488 | break; | ||
489 | |||
490 | case "shutdown": | ||
491 | Shutdown(); | ||
492 | break; | ||
493 | |||
494 | default: | ||
495 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | ||
496 | break; | ||
497 | } | ||
498 | } | ||
499 | |||
500 | /// <summary> | ||
501 | /// Outputs to the console information about the region | ||
502 | /// </summary> | ||
503 | /// <param name="ShowWhat">What information to display (valid arguments are "uptime", "users")</param> | ||
504 | public void Show(string ShowWhat) | ||
505 | { | ||
506 | switch (ShowWhat) | ||
507 | { | ||
508 | case "uptime": | ||
509 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | ||
510 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | ||
511 | break; | ||
512 | case "users": | ||
513 | OpenSim.world.Avatar TempAv; | ||
514 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | ||
515 | foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | ||
516 | { | ||
517 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | ||
518 | { | ||
519 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | ||
520 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | ||
521 | } | ||
522 | } | ||
523 | break; | ||
524 | } | ||
525 | } | ||
526 | #endregion | ||
527 | } | ||
528 | |||
529 | |||
530 | } \ No newline at end of file | ||