diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs | 10 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | 32 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/IInventoryServices.cs | 1 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/InventoryServiceBase.cs | 20 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs | 28 | ||||
-rw-r--r-- | OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | 22 | ||||
-rw-r--r-- | OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | 32 | ||||
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 6 | ||||
-rw-r--r-- | OpenSim/Framework/InventoryItemBase.cs | 6 | ||||
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 59 | ||||
-rw-r--r-- | OpenSim/Grid/InventoryServer/Main.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 63 | ||||
-rw-r--r-- | OpenSim/Region/Communications/Local/LocalInventoryService.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | 3 |
16 files changed, 281 insertions, 21 deletions
diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs index c07a15b..1d2c920 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs | |||
@@ -142,5 +142,15 @@ namespace OpenSim.Framework.Communications.Cache | |||
142 | } | 142 | } |
143 | return itemList; | 143 | return itemList; |
144 | } | 144 | } |
145 | |||
146 | public List<InventoryFolderBase> RequestListOfFolders() | ||
147 | { | ||
148 | List<InventoryFolderBase> folderList = new List<InventoryFolderBase>(); | ||
149 | foreach (InventoryFolderBase folder in SubFolders.Values) | ||
150 | { | ||
151 | folderList.Add(folder); | ||
152 | } | ||
153 | return folderList; | ||
154 | } | ||
145 | } | 155 | } |
146 | } | 156 | } |
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index 32d941c..bf7f5c1 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -147,6 +147,23 @@ namespace OpenSim.Framework.Communications.Cache | |||
147 | } | 147 | } |
148 | } | 148 | } |
149 | 149 | ||
150 | public void HandleMoveInventoryFolder(IClientAPI remoteClient, LLUUID folderID, LLUUID parentID) | ||
151 | { | ||
152 | CachedUserInfo userProfile; | ||
153 | |||
154 | if (m_userProfiles.TryGetValue(remoteClient.AgentId, out userProfile)) | ||
155 | { | ||
156 | if (userProfile.RootFolder != null) | ||
157 | { | ||
158 | InventoryFolderBase baseFolder = new InventoryFolderBase(); | ||
159 | baseFolder.agentID = remoteClient.AgentId; | ||
160 | baseFolder.folderID = folderID; | ||
161 | baseFolder.parentID = parentID; | ||
162 | m_parent.InventoryService.MoveInventoryFolder(remoteClient.AgentId, baseFolder); | ||
163 | } | ||
164 | } | ||
165 | } | ||
166 | |||
150 | /// <summary> | 167 | /// <summary> |
151 | /// Tell the client about the various child items and folders contained in the requested folder. | 168 | /// Tell the client about the various child items and folders contained in the requested folder. |
152 | /// </summary> | 169 | /// </summary> |
@@ -163,14 +180,15 @@ namespace OpenSim.Framework.Communications.Cache | |||
163 | if (folderID == libraryRoot.folderID) | 180 | if (folderID == libraryRoot.folderID) |
164 | { | 181 | { |
165 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, | 182 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, libraryRoot.folderID, |
166 | libraryRoot.RequestListOfItems(), libraryRoot.SubFoldersCount); | 183 | libraryRoot.RequestListOfItems(), libraryRoot.RequestListOfFolders(), libraryRoot.SubFoldersCount); |
167 | 184 | ||
168 | return; | 185 | return; |
169 | } | 186 | } |
170 | 187 | ||
171 | if ((fold = libraryRoot.HasSubFolder(folderID)) != null) | 188 | if ((fold = libraryRoot.HasSubFolder(folderID)) != null) |
172 | { | 189 | { |
173 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems(), fold.SubFoldersCount); | 190 | System.Console.WriteLine("fetching librarysubfolder"); |
191 | remoteClient.SendInventoryFolderDetails(libraryRoot.agentID, folderID, fold.RequestListOfItems(), fold.RequestListOfFolders(), fold.SubFoldersCount); | ||
174 | 192 | ||
175 | return; | 193 | return; |
176 | } | 194 | } |
@@ -182,19 +200,19 @@ namespace OpenSim.Framework.Communications.Cache | |||
182 | { | 200 | { |
183 | if (userProfile.RootFolder.folderID == folderID) | 201 | if (userProfile.RootFolder.folderID == folderID) |
184 | { | 202 | { |
203 | System.Console.Write("fetching root folder"); | ||
185 | if (fetchItems) | 204 | if (fetchItems) |
186 | { | 205 | { |
187 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, | 206 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, |
188 | userProfile.RootFolder.RequestListOfItems(), userProfile.RootFolder.SubFoldersCount); | 207 | userProfile.RootFolder.RequestListOfItems(), userProfile.RootFolder.RequestListOfFolders(), userProfile.RootFolder.SubFoldersCount); |
189 | } | 208 | } |
190 | } | 209 | } |
191 | else | 210 | else |
192 | { | 211 | { |
193 | InventoryFolderImpl folder = userProfile.RootFolder.HasSubFolder(folderID); | 212 | if ((fold = userProfile.RootFolder.HasSubFolder(folderID)) != null) |
194 | |||
195 | if (fetchItems && folder != null) | ||
196 | { | 213 | { |
197 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, folder.RequestListOfItems(), folder.SubFoldersCount); | 214 | remoteClient.SendInventoryFolderDetails(remoteClient.AgentId, folderID, fold.RequestListOfItems(), fold.RequestListOfFolders(), fold.SubFoldersCount); |
215 | return; | ||
198 | } | 216 | } |
199 | } | 217 | } |
200 | } | 218 | } |
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs index 191cdf2..9c493d4 100644 --- a/OpenSim/Framework/Communications/IInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInventoryServices.cs | |||
@@ -40,6 +40,7 @@ namespace OpenSim.Framework.Communications | |||
40 | { | 40 | { |
41 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); | 41 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); |
42 | void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); | 42 | void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); |
43 | void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder); | ||
43 | void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | 44 | void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); |
44 | void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); | 45 | void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); |
45 | void CreateNewUserInventory(LLUUID user); | 46 | void CreateNewUserInventory(LLUUID user); |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index 28b81d4..1e13031 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -130,6 +130,17 @@ namespace OpenSim.Framework.Communications | |||
130 | /// <summary> | 130 | /// <summary> |
131 | /// | 131 | /// |
132 | /// </summary> | 132 | /// </summary> |
133 | public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder) | ||
134 | { | ||
135 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
136 | { | ||
137 | plugin.Value.moveInventoryFolder(folder); | ||
138 | } | ||
139 | } | ||
140 | |||
141 | /// <summary> | ||
142 | /// | ||
143 | /// </summary> | ||
133 | /// <param name="parentFolderID"></param> | 144 | /// <param name="parentFolderID"></param> |
134 | /// <returns></returns> | 145 | /// <returns></returns> |
135 | public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) | 146 | public List<InventoryFolderBase> RequestSubFolders(LLUUID parentFolderID) |
@@ -161,6 +172,14 @@ namespace OpenSim.Framework.Communications | |||
161 | } | 172 | } |
162 | } | 173 | } |
163 | 174 | ||
175 | public void MoveFolder(InventoryFolderBase folder) | ||
176 | { | ||
177 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | ||
178 | { | ||
179 | plugin.Value.moveInventoryFolder(folder); | ||
180 | } | ||
181 | } | ||
182 | |||
164 | public void AddItem(InventoryItemBase item) | 183 | public void AddItem(InventoryItemBase item) |
165 | { | 184 | { |
166 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) | 185 | foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins) |
@@ -251,6 +270,7 @@ namespace OpenSim.Framework.Communications | |||
251 | InventoryItemInfo itemCallBack); | 270 | InventoryItemInfo itemCallBack); |
252 | 271 | ||
253 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); | 272 | public abstract void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder); |
273 | public abstract void MoveExistingInventoryFolder(InventoryFolderBase folder); | ||
254 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); | 274 | public abstract void AddNewInventoryItem(LLUUID userID, InventoryItemBase item); |
255 | public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); | 275 | public abstract void DeleteInventoryItem(LLUUID userID, InventoryItemBase item); |
256 | } | 276 | } |
diff --git a/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs b/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs index ef2a0f3..69b53a3 100644 --- a/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Framework/Data.MSSQL/MSSQLInventoryData.cs | |||
@@ -604,6 +604,34 @@ namespace OpenSim.Framework.Data.MSSQL | |||
604 | 604 | ||
605 | } | 605 | } |
606 | 606 | ||
607 | /// <summary> | ||
608 | /// Updates an inventory folder | ||
609 | /// </summary> | ||
610 | /// <param name="folder">Folder to update</param> | ||
611 | |||
612 | public void moveInventoryFolder(InventoryFolderBase folder) | ||
613 | { | ||
614 | SqlCommand command = new SqlCommand("UPDATE inventoryfolders set folderID = @folderID, " + | ||
615 | "parentFolderID = @parentFolderID," + | ||
616 | "folderID = @keyFolderID;", database.getConnection()); | ||
617 | SqlParameter param1 = new SqlParameter("@folderID", folder.folderID.ToStringHyphenated()); | ||
618 | SqlParameter param2 = new SqlParameter("@parentFolderID", folder.parentID.ToStringHyphenated()); | ||
619 | SqlParameter param3 = new SqlParameter("@keyFolderID", folder.folderID.ToStringHyphenated()); | ||
620 | command.Parameters.Add(param1); | ||
621 | command.Parameters.Add(param2); | ||
622 | command.Parameters.Add(param3); | ||
623 | |||
624 | try | ||
625 | { | ||
626 | command.ExecuteNonQuery(); | ||
627 | } | ||
628 | catch (Exception e) | ||
629 | { | ||
630 | MainLog.Instance.Error(e.ToString()); | ||
631 | } | ||
632 | |||
633 | |||
634 | } | ||
607 | 635 | ||
608 | /// <summary> | 636 | /// <summary> |
609 | /// Append a list of all the child folders of a parent folder | 637 | /// Append a list of all the child folders of a parent folder |
diff --git a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs index edf7c43..6828f66 100644 --- a/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs +++ b/OpenSim/Framework/Data.MySQL/MySQLInventoryData.cs | |||
@@ -529,6 +529,28 @@ namespace OpenSim.Framework.Data.MySQL | |||
529 | addInventoryFolder(folder); | 529 | addInventoryFolder(folder); |
530 | } | 530 | } |
531 | 531 | ||
532 | /// Creates a new inventory folder | ||
533 | /// </summary> | ||
534 | /// <param name="folder">Folder to create</param> | ||
535 | public void moveInventoryFolder(InventoryFolderBase folder) | ||
536 | { | ||
537 | string sql = | ||
538 | "UPDATE inventoryfolders SET parentFolderID=?parentFolderID WHERE folderID=?folderID"; | ||
539 | |||
540 | MySqlCommand cmd = new MySqlCommand(sql, database.Connection); | ||
541 | cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToStringHyphenated()); | ||
542 | cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToStringHyphenated()); | ||
543 | |||
544 | |||
545 | try | ||
546 | { | ||
547 | cmd.ExecuteNonQuery(); | ||
548 | } | ||
549 | catch (Exception e) | ||
550 | { | ||
551 | MainLog.Instance.Error(e.ToString()); | ||
552 | } | ||
553 | } | ||
532 | 554 | ||
533 | /// <summary> | 555 | /// <summary> |
534 | /// Append a list of all the child folders of a parent folder | 556 | /// Append a list of all the child folders of a parent folder |
diff --git a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs index b9a1daa..fe27e32 100644 --- a/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Framework/Data.SQLite/SQLiteInventoryStore.cs | |||
@@ -141,6 +141,24 @@ namespace OpenSim.Framework.Data.SQLite | |||
141 | invFoldersDa.Update(ds, "inventoryfolders"); | 141 | invFoldersDa.Update(ds, "inventoryfolders"); |
142 | } | 142 | } |
143 | 143 | ||
144 | private void moveFolder(InventoryFolderBase folder) | ||
145 | { | ||
146 | DataTable inventoryFolderTable = ds.Tables["inventoryfolders"]; | ||
147 | |||
148 | DataRow inventoryRow = inventoryFolderTable.Rows.Find(folder.folderID); | ||
149 | if (inventoryRow == null) | ||
150 | { | ||
151 | inventoryRow = inventoryFolderTable.NewRow(); | ||
152 | fillFolderRow(inventoryRow, folder); | ||
153 | inventoryFolderTable.Rows.Add(inventoryRow); | ||
154 | } | ||
155 | else | ||
156 | { | ||
157 | moveFolderRow(inventoryRow, folder); | ||
158 | } | ||
159 | |||
160 | invFoldersDa.Update(ds, "inventoryfolders"); | ||
161 | } | ||
144 | private void addItem(InventoryItemBase item) | 162 | private void addItem(InventoryItemBase item) |
145 | { | 163 | { |
146 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | 164 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; |
@@ -404,6 +422,15 @@ namespace OpenSim.Framework.Data.SQLite | |||
404 | } | 422 | } |
405 | 423 | ||
406 | /// <summary> | 424 | /// <summary> |
425 | /// Moves a folder based on its ID with folder | ||
426 | /// </summary> | ||
427 | /// <param name="folder">The inventory folder</param> | ||
428 | public void moveInventoryFolder(InventoryFolderBase folder) | ||
429 | { | ||
430 | moveFolder(folder); | ||
431 | } | ||
432 | |||
433 | /// <summary> | ||
407 | /// Delete a folder | 434 | /// Delete a folder |
408 | /// </summary> | 435 | /// </summary> |
409 | /// <remarks> | 436 | /// <remarks> |
@@ -534,6 +561,11 @@ namespace OpenSim.Framework.Data.SQLite | |||
534 | row["version"] = folder.version; | 561 | row["version"] = folder.version; |
535 | } | 562 | } |
536 | 563 | ||
564 | private void moveFolderRow(DataRow row, InventoryFolderBase folder) | ||
565 | { | ||
566 | row["UUID"] = folder.folderID; | ||
567 | row["parentID"] = folder.parentID; | ||
568 | } | ||
537 | 569 | ||
538 | /*********************************************************************** | 570 | /*********************************************************************** |
539 | * | 571 | * |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 8075d0d..738df13 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -330,6 +330,9 @@ namespace OpenSim.Framework | |||
330 | public delegate void UpdateInventoryFolder( | 330 | public delegate void UpdateInventoryFolder( |
331 | IClientAPI remoteClient, LLUUID folderID, ushort type, string name, LLUUID parentID); | 331 | IClientAPI remoteClient, LLUUID folderID, ushort type, string name, LLUUID parentID); |
332 | 332 | ||
333 | public delegate void MoveInventoryFolder( | ||
334 | IClientAPI remoteClient, LLUUID folderID, LLUUID parentID); | ||
335 | |||
333 | public delegate void CreateNewInventoryItem( | 336 | public delegate void CreateNewInventoryItem( |
334 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, | 337 | IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, |
335 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | 338 | sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); |
@@ -432,6 +435,7 @@ namespace OpenSim.Framework | |||
432 | event CreateNewInventoryItem OnCreateNewInventoryItem; | 435 | event CreateNewInventoryItem OnCreateNewInventoryItem; |
433 | event CreateInventoryFolder OnCreateNewInventoryFolder; | 436 | event CreateInventoryFolder OnCreateNewInventoryFolder; |
434 | event UpdateInventoryFolder OnUpdateInventoryFolder; | 437 | event UpdateInventoryFolder OnUpdateInventoryFolder; |
438 | event MoveInventoryFolder OnMoveInventoryFolder; | ||
435 | event FetchInventoryDescendents OnFetchInventoryDescendents; | 439 | event FetchInventoryDescendents OnFetchInventoryDescendents; |
436 | event PurgeInventoryDescendents OnPurgeInventoryDescendents; | 440 | event PurgeInventoryDescendents OnPurgeInventoryDescendents; |
437 | event FetchInventory OnFetchInventory; | 441 | event FetchInventory OnFetchInventory; |
@@ -522,7 +526,7 @@ namespace OpenSim.Framework | |||
522 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, | 526 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, |
523 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); | 527 | LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity); |
524 | 528 | ||
525 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, int subFoldersCount); | 529 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int subFoldersCount); |
526 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); | 530 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); |
527 | 531 | ||
528 | /// <summary> | 532 | /// <summary> |
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index adcc289..8cb3e73 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -239,6 +239,12 @@ namespace OpenSim.Framework | |||
239 | void updateInventoryFolder(InventoryFolderBase folder); | 239 | void updateInventoryFolder(InventoryFolderBase folder); |
240 | 240 | ||
241 | /// <summary> | 241 | /// <summary> |
242 | /// Updates a folder based on its ID with folder | ||
243 | /// </summary> | ||
244 | /// <param name="folder">The inventory folder</param> | ||
245 | void moveInventoryFolder(InventoryFolderBase folder); | ||
246 | |||
247 | /// <summary> | ||
242 | /// Deletes a folder based on its ID with folder | 248 | /// Deletes a folder based on its ID with folder |
243 | /// </summary> | 249 | /// </summary> |
244 | /// <param name="folder">The id of the folder</param> | 250 | /// <param name="folder">The id of the folder</param> |
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index 8756ecb..6ae1d82 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -45,22 +45,33 @@ namespace OpenSim.Grid.InventoryServer | |||
45 | 45 | ||
46 | private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList) | 46 | private bool TryGetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList, out List<InventoryItemBase> itemsList) |
47 | { | 47 | { |
48 | List<InventoryFolderBase> folders = RequestFirstLevelFolders(userID); | 48 | List<InventoryFolderBase> rootFolders = RequestFirstLevelFolders(userID); |
49 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); | 49 | List<InventoryItemBase> allItems = new List<InventoryItemBase>(); |
50 | List<InventoryFolderBase> allFolders = new List<InventoryFolderBase>(); | ||
50 | 51 | ||
51 | if (folders != null) | 52 | if (rootFolders != null) |
52 | { | 53 | { |
53 | foreach (InventoryFolderBase folder in folders) | 54 | allFolders.InsertRange(0, rootFolders); |
55 | foreach (InventoryFolderBase subfolder in rootFolders) | ||
54 | { | 56 | { |
55 | List<InventoryItemBase> items = RequestFolderItems(folder.folderID); | 57 | List<InventoryFolderBase> subFolders = GetAllFolders(subfolder.folderID); |
56 | if (items != null) | 58 | if (subFolders != null) |
57 | { | 59 | { |
58 | allItems.InsertRange(0, items); | 60 | allFolders.InsertRange(0, subFolders); |
59 | } | 61 | } |
60 | } | 62 | } |
61 | } | 63 | } |
62 | 64 | ||
63 | folderList = folders; | 65 | foreach (InventoryFolderBase folder in allFolders) |
66 | { | ||
67 | List<InventoryItemBase> items = RequestFolderItems(folder.folderID); | ||
68 | if (items != null) | ||
69 | { | ||
70 | allItems.InsertRange(0, items); | ||
71 | } | ||
72 | } | ||
73 | |||
74 | folderList = allFolders; | ||
64 | itemsList = allItems; | 75 | itemsList = allItems; |
65 | if (folderList != null) | 76 | if (folderList != null) |
66 | { | 77 | { |
@@ -72,6 +83,26 @@ namespace OpenSim.Grid.InventoryServer | |||
72 | } | 83 | } |
73 | } | 84 | } |
74 | 85 | ||
86 | private List<InventoryFolderBase> GetAllFolders(LLUUID folder) | ||
87 | { | ||
88 | List<InventoryFolderBase> allFolders = new List<InventoryFolderBase>(); | ||
89 | List<InventoryFolderBase> folders = RequestSubFolders(folder); | ||
90 | if (folders != null) | ||
91 | { | ||
92 | allFolders.InsertRange(0, folders); | ||
93 | foreach (InventoryFolderBase subfolder in folders) | ||
94 | { | ||
95 | List<InventoryFolderBase> subFolders = GetAllFolders(subfolder.folderID); | ||
96 | if (subFolders != null) | ||
97 | { | ||
98 | allFolders.InsertRange(0, subFolders); | ||
99 | } | ||
100 | } | ||
101 | } | ||
102 | return allFolders; | ||
103 | } | ||
104 | |||
105 | |||
75 | public InventoryCollection GetUserInventory(Guid rawUserID) | 106 | public InventoryCollection GetUserInventory(Guid rawUserID) |
76 | { | 107 | { |
77 | Console.WriteLine("Request for Inventory for " + rawUserID.ToString()); | 108 | Console.WriteLine("Request for Inventory for " + rawUserID.ToString()); |
@@ -104,6 +135,11 @@ namespace OpenSim.Grid.InventoryServer | |||
104 | AddFolder(folder); | 135 | AddFolder(folder); |
105 | } | 136 | } |
106 | 137 | ||
138 | public override void MoveExistingInventoryFolder(InventoryFolderBase folder) | ||
139 | { | ||
140 | MoveFolder(folder); | ||
141 | } | ||
142 | |||
107 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | 143 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) |
108 | { | 144 | { |
109 | AddItem(item); | 145 | AddItem(item); |
@@ -111,11 +147,16 @@ namespace OpenSim.Grid.InventoryServer | |||
111 | 147 | ||
112 | public bool AddInventoryFolder( InventoryFolderBase folder) | 148 | public bool AddInventoryFolder( InventoryFolderBase folder) |
113 | { | 149 | { |
114 | Console.WriteLine("creating new folder for " + folder.agentID.ToString()); | ||
115 | AddNewInventoryFolder(folder.agentID, folder); | 150 | AddNewInventoryFolder(folder.agentID, folder); |
116 | return true; | 151 | return true; |
117 | } | 152 | } |
118 | 153 | ||
154 | public bool MoveInventoryFolder(InventoryFolderBase folder) | ||
155 | { | ||
156 | MoveExistingInventoryFolder(folder); | ||
157 | return true; | ||
158 | } | ||
159 | |||
119 | public bool AddInventoryItem( InventoryItemBase item) | 160 | public bool AddInventoryItem( InventoryItemBase item) |
120 | { | 161 | { |
121 | Console.WriteLine("creating new item for " + item.avatarID.ToString()); | 162 | Console.WriteLine("creating new item for " + item.avatarID.ToString()); |
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs index 58b63f4..df854f9 100644 --- a/OpenSim/Grid/InventoryServer/Main.cs +++ b/OpenSim/Grid/InventoryServer/Main.cs | |||
@@ -88,6 +88,10 @@ namespace OpenSim.Grid.InventoryServer | |||
88 | m_inventoryService.AddInventoryFolder)); | 88 | m_inventoryService.AddInventoryFolder)); |
89 | 89 | ||
90 | httpServer.AddStreamHandler( | 90 | httpServer.AddStreamHandler( |
91 | new RestDeserialisehandler<InventoryFolderBase, bool>("POST", "/MoveFolder/", | ||
92 | m_inventoryService.MoveInventoryFolder)); | ||
93 | |||
94 | httpServer.AddStreamHandler( | ||
91 | new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/NewItem/", | 95 | new RestDeserialisehandler<InventoryItemBase, bool>("POST", "/NewItem/", |
92 | m_inventoryService.AddInventoryItem)); | 96 | m_inventoryService.AddInventoryItem)); |
93 | httpServer.AddStreamHandler( | 97 | httpServer.AddStreamHandler( |
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 0514df5..1746db8 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -502,6 +502,7 @@ namespace OpenSim.Region.ClientStack | |||
502 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 502 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
503 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 503 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
504 | public event UpdateInventoryFolder OnUpdateInventoryFolder; | 504 | public event UpdateInventoryFolder OnUpdateInventoryFolder; |
505 | public event MoveInventoryFolder OnMoveInventoryFolder; | ||
505 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 506 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
506 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; | 507 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; |
507 | public event FetchInventory OnFetchInventory; | 508 | public event FetchInventory OnFetchInventory; |
@@ -892,7 +893,7 @@ namespace OpenSim.Region.ClientStack | |||
892 | /// <param name="subFoldersCount">The number of subfolders contained in the given folder. This is necessary since | 893 | /// <param name="subFoldersCount">The number of subfolders contained in the given folder. This is necessary since |
893 | /// the client is expecting inventory packets which incorporate this number into the descendents field, even though | 894 | /// the client is expecting inventory packets which incorporate this number into the descendents field, even though |
894 | /// we send back no details of the folders themselves (only the items).</param> | 895 | /// we send back no details of the folders themselves (only the items).</param> |
895 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, int subFoldersCount) | 896 | public void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int subFoldersCount) |
896 | { | 897 | { |
897 | Encoding enc = Encoding.ASCII; | 898 | Encoding enc = Encoding.ASCII; |
898 | uint FULL_MASK_PERMISSIONS = 2147483647; | 899 | uint FULL_MASK_PERMISSIONS = 2147483647; |
@@ -931,14 +932,14 @@ namespace OpenSim.Region.ClientStack | |||
931 | descend.ItemData[i].FolderID = item.parentFolderID; | 932 | descend.ItemData[i].FolderID = item.parentFolderID; |
932 | descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 933 | descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
933 | descend.ItemData[i].GroupMask = 0; | 934 | descend.ItemData[i].GroupMask = 0; |
934 | descend.ItemData[i].InvType = (sbyte) item.invType; | 935 | descend.ItemData[i].InvType = (sbyte)item.invType; |
935 | descend.ItemData[i].Name = Helpers.StringToField(item.inventoryName); | 936 | descend.ItemData[i].Name = Helpers.StringToField(item.inventoryName); |
936 | descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; | 937 | descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; |
937 | descend.ItemData[i].OwnerID = item.avatarID; | 938 | descend.ItemData[i].OwnerID = item.avatarID; |
938 | descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; | 939 | descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; |
939 | descend.ItemData[i].SalePrice = 0; | 940 | descend.ItemData[i].SalePrice = 0; |
940 | descend.ItemData[i].SaleType = 0; | 941 | descend.ItemData[i].SaleType = 0; |
941 | descend.ItemData[i].Type = (sbyte) item.assetType; | 942 | descend.ItemData[i].Type = (sbyte)item.assetType; |
942 | descend.ItemData[i].CRC = | 943 | descend.ItemData[i].CRC = |
943 | 944 | ||
944 | Helpers.InventoryCRC(descend.ItemData[i].CreationDate, descend.ItemData[i].SaleType, | 945 | Helpers.InventoryCRC(descend.ItemData[i].CreationDate, descend.ItemData[i].SaleType, |
@@ -976,6 +977,47 @@ namespace OpenSim.Region.ClientStack | |||
976 | { | 977 | { |
977 | OutPacket(descend, ThrottleOutPacketType.Asset); | 978 | OutPacket(descend, ThrottleOutPacketType.Asset); |
978 | } | 979 | } |
980 | |||
981 | //send subfolders | ||
982 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
983 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[folders.Count]; | ||
984 | i = 0; | ||
985 | count = 0; | ||
986 | foreach (InventoryFolderBase folder in folders) | ||
987 | { | ||
988 | descend.FolderData[i] = new InventoryDescendentsPacket.FolderDataBlock(); | ||
989 | descend.FolderData[i].FolderID = folder.folderID; | ||
990 | descend.FolderData[i].Name = Helpers.StringToField(folder.name); | ||
991 | descend.FolderData[i].ParentID = folder.parentID; | ||
992 | descend.FolderData[i].Type = (sbyte)folder.type; | ||
993 | i++; | ||
994 | count++; | ||
995 | if (i == 40) | ||
996 | { | ||
997 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
998 | |||
999 | if ((folders.Count - count) > 0) | ||
1000 | { | ||
1001 | descend = CreateInventoryDescendentsPacket(ownerID, folderID); | ||
1002 | if ((folders.Count - count) < 40) | ||
1003 | { | ||
1004 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[items.Count - count]; | ||
1005 | descend.AgentData.Descendents = folders.Count - count; | ||
1006 | } | ||
1007 | else | ||
1008 | { | ||
1009 | descend.FolderData = new InventoryDescendentsPacket.FolderDataBlock[40]; | ||
1010 | descend.AgentData.Descendents = 40; | ||
1011 | } | ||
1012 | i = 0; | ||
1013 | } | ||
1014 | } | ||
1015 | } | ||
1016 | |||
1017 | if (i < 40) | ||
1018 | { | ||
1019 | OutPacket(descend, ThrottleOutPacketType.Asset); | ||
1020 | } | ||
979 | } | 1021 | } |
980 | 1022 | ||
981 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) | 1023 | private InventoryDescendentsPacket CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) |
@@ -2821,6 +2863,17 @@ namespace OpenSim.Region.ClientStack | |||
2821 | } | 2863 | } |
2822 | } | 2864 | } |
2823 | break; | 2865 | break; |
2866 | case PacketType.MoveInventoryFolder: | ||
2867 | if (OnMoveInventoryFolder != null) | ||
2868 | { | ||
2869 | MoveInventoryFolderPacket invFolder = (MoveInventoryFolderPacket)Pack; | ||
2870 | for (int i = 0; i < invFolder.InventoryData.Length; i++) | ||
2871 | { | ||
2872 | OnMoveInventoryFolder(this, invFolder.InventoryData[i].FolderID, | ||
2873 | invFolder.InventoryData[i].ParentID); | ||
2874 | } | ||
2875 | } | ||
2876 | break; | ||
2824 | case PacketType.CreateInventoryItem: | 2877 | case PacketType.CreateInventoryItem: |
2825 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket) Pack; | 2878 | CreateInventoryItemPacket createItem = (CreateInventoryItemPacket) Pack; |
2826 | if (OnCreateNewInventoryItem != null) | 2879 | if (OnCreateNewInventoryItem != null) |
@@ -3267,6 +3320,10 @@ namespace OpenSim.Region.ClientStack | |||
3267 | // TODO: handle this packet | 3320 | // TODO: handle this packet |
3268 | MainLog.Instance.Warn("CLIENT", "unhandled RequestRegionInfo packet"); | 3321 | MainLog.Instance.Warn("CLIENT", "unhandled RequestRegionInfo packet"); |
3269 | break; | 3322 | break; |
3323 | case PacketType.InventoryDescendents: | ||
3324 | // TODO: handle this packet | ||
3325 | MainLog.Instance.Warn("CLIENT", "unhandled InventoryDescent packet"); | ||
3326 | break; | ||
3270 | default: | 3327 | default: |
3271 | MainLog.Instance.Warn("CLIENT", "unhandled packet " + Pack.ToString()); | 3328 | MainLog.Instance.Warn("CLIENT", "unhandled packet " + Pack.ToString()); |
3272 | break; | 3329 | break; |
diff --git a/OpenSim/Region/Communications/Local/LocalInventoryService.cs b/OpenSim/Region/Communications/Local/LocalInventoryService.cs index e82d267..08bd850 100644 --- a/OpenSim/Region/Communications/Local/LocalInventoryService.cs +++ b/OpenSim/Region/Communications/Local/LocalInventoryService.cs | |||
@@ -68,6 +68,11 @@ namespace OpenSim.Region.Communications.Local | |||
68 | AddFolder(folder); | 68 | AddFolder(folder); |
69 | } | 69 | } |
70 | 70 | ||
71 | public override void MoveExistingInventoryFolder(InventoryFolderBase folder) | ||
72 | { | ||
73 | MoveFolder(folder); | ||
74 | } | ||
75 | |||
71 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | 76 | public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) |
72 | { | 77 | { |
73 | AddItem(item); | 78 | AddItem(item); |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs index d45e150..4f5d9ab 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1InventoryService.cs | |||
@@ -126,6 +126,16 @@ namespace OpenSim.Region.Communications.OGS1 | |||
126 | } | 126 | } |
127 | } | 127 | } |
128 | 128 | ||
129 | public void MoveInventoryFolder(LLUUID userID, InventoryFolderBase folder) | ||
130 | { | ||
131 | try | ||
132 | { | ||
133 | RestObjectPoster.BeginPostObject<InventoryFolderBase>(_inventoryServerUrl + "/MoveFolder/", folder); | ||
134 | } | ||
135 | catch (Exception) | ||
136 | { | ||
137 | } | ||
138 | } | ||
129 | public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) | 139 | public void AddNewInventoryItem(LLUUID userID, InventoryItemBase item) |
130 | { | 140 | { |
131 | try | 141 | try |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 59548a2..aad977a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1102,6 +1102,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1102 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; | 1102 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; |
1103 | client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder; | 1103 | client.OnCreateNewInventoryFolder += CommsManager.UserProfileCacheService.HandleCreateInventoryFolder; |
1104 | client.OnUpdateInventoryFolder += CommsManager.UserProfileCacheService.HandleUpdateInventoryFolder; | 1104 | client.OnUpdateInventoryFolder += CommsManager.UserProfileCacheService.HandleUpdateInventoryFolder; |
1105 | client.OnMoveInventoryFolder += CommsManager.UserProfileCacheService.HandleMoveInventoryFolder; | ||
1105 | client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFetchInventoryDescendents; | 1106 | client.OnFetchInventoryDescendents += CommsManager.UserProfileCacheService.HandleFetchInventoryDescendents; |
1106 | client.OnPurgeInventoryDescendents += CommsManager.UserProfileCacheService.HandlePurgeInventoryDescendents; | 1107 | client.OnPurgeInventoryDescendents += CommsManager.UserProfileCacheService.HandlePurgeInventoryDescendents; |
1107 | client.OnRequestTaskInventory += RequestTaskInventory; | 1108 | client.OnRequestTaskInventory += RequestTaskInventory; |
diff --git a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs index 9864074..9b2cdda 100644 --- a/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs | |||
@@ -108,6 +108,7 @@ namespace SimpleApp | |||
108 | public event CreateNewInventoryItem OnCreateNewInventoryItem; | 108 | public event CreateNewInventoryItem OnCreateNewInventoryItem; |
109 | public event CreateInventoryFolder OnCreateNewInventoryFolder; | 109 | public event CreateInventoryFolder OnCreateNewInventoryFolder; |
110 | public event UpdateInventoryFolder OnUpdateInventoryFolder; | 110 | public event UpdateInventoryFolder OnUpdateInventoryFolder; |
111 | public event MoveInventoryFolder OnMoveInventoryFolder; | ||
111 | public event FetchInventoryDescendents OnFetchInventoryDescendents; | 112 | public event FetchInventoryDescendents OnFetchInventoryDescendents; |
112 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; | 113 | public event PurgeInventoryDescendents OnPurgeInventoryDescendents; |
113 | public event FetchInventory OnFetchInventory; | 114 | public event FetchInventory OnFetchInventory; |
@@ -317,7 +318,7 @@ namespace SimpleApp | |||
317 | { | 318 | { |
318 | } | 319 | } |
319 | 320 | ||
320 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, int subFoldersCount) | 321 | public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int subFoldersCount) |
321 | { | 322 | { |
322 | } | 323 | } |
323 | 324 | ||