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-rw-r--r--OpenSim/Framework/ConfigurationMember.cs6
-rw-r--r--OpenSim/Framework/EstateSettings.cs6
-rw-r--r--OpenSim/Framework/IClientAPI.cs4
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs13
-rw-r--r--OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs81
-rw-r--r--OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs1
7 files changed, 104 insertions, 11 deletions
diff --git a/OpenSim/Framework/ConfigurationMember.cs b/OpenSim/Framework/ConfigurationMember.cs
index cb434f0..c363ec0 100644
--- a/OpenSim/Framework/ConfigurationMember.cs
+++ b/OpenSim/Framework/ConfigurationMember.cs
@@ -420,7 +420,7 @@ namespace OpenSim.Framework
420 case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: 420 case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT:
421 float floatResult; 421 float floatResult;
422 if ( 422 if (
423 float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, 423 float.TryParse(console_result, NumberStyles.AllowDecimalPoint | NumberStyles.AllowLeadingSign, Culture.NumberFormatInfo,
424 out floatResult)) 424 out floatResult))
425 { 425 {
426 convertSuccess = true; 426 convertSuccess = true;
@@ -431,7 +431,7 @@ namespace OpenSim.Framework
431 case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: 431 case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE:
432 double doubleResult; 432 double doubleResult;
433 if ( 433 if (
434 Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, 434 Double.TryParse(console_result, NumberStyles.AllowDecimalPoint | NumberStyles.AllowLeadingSign, Culture.NumberFormatInfo,
435 out doubleResult)) 435 out doubleResult))
436 { 436 {
437 convertSuccess = true; 437 convertSuccess = true;
@@ -519,4 +519,4 @@ namespace OpenSim.Framework
519 configurationPlugin.Close(); 519 configurationPlugin.Close();
520 } 520 }
521 } 521 }
522} \ No newline at end of file 522}
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index d0e56ab..997caad 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -773,9 +773,9 @@ namespace OpenSim.Framework
773 configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, String.Empty, "0", 773 configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, String.Empty, "0",
774 true); 774 true);
775 configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, 775 configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
776 String.Empty, "0", true); 776 String.Empty, "4.0", true); //4 is the LL default
777 configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, 777 configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT,
778 String.Empty, "0", true); 778 String.Empty, "-4.0", true); //-4.0 is the LL default
779 configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, String.Empty, 779 configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, String.Empty,
780 "false", true); 780 "false", true);
781 configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 781 configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
@@ -1013,4 +1013,4 @@ namespace OpenSim.Framework
1013 return true; 1013 return true;
1014 } 1014 }
1015 } 1015 }
1016} \ No newline at end of file 1016}
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index fafd31d..e4fac1f 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -410,7 +410,7 @@ namespace OpenSim.Framework
410 public delegate void ModifyTerrain( 410 public delegate void ModifyTerrain(
411 float height, float seconds, byte size, byte action, float north, float west, float south, float east, 411 float height, float seconds, byte size, byte action, float north, float west, float south, float east,
412 IClientAPI remoteClient); 412 IClientAPI remoteClient);
413 413
414 public delegate void SetAppearance(byte[] texture, List<byte> visualParamList); 414 public delegate void SetAppearance(byte[] texture, List<byte> visualParamList);
415 415
416 public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID); 416 public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID);
@@ -633,6 +633,7 @@ namespace OpenSim.Framework
633 public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal); 633 public delegate void SetEstateTerrainTextureHeights(IClientAPI remoteClient, int corner, float lowVal, float highVal);
634 public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient); 634 public delegate void CommitEstateTerrainTextureRequest(IClientAPI remoteClient);
635 public delegate void SetRegionTerrainSettings(float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool fixedSun, float sunHour); 635 public delegate void SetRegionTerrainSettings(float waterHeight, float terrainRaiseLimit, float terrainLowerLimit, bool fixedSun, float sunHour);
636 public delegate void BakeTerrain(IClientAPI remoteClient );
636 public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot); 637 public delegate void EstateRestartSimRequest(IClientAPI remoteClient, int secondsTilReboot);
637 public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, LLUUID newCovenantID); 638 public delegate void EstateChangeCovenantRequest(IClientAPI remoteClient, LLUUID newCovenantID);
638 public delegate void UpdateEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user); 639 public delegate void UpdateEstateAccessDeltaRequest(IClientAPI remote_client, LLUUID invoice, int estateAccessType, LLUUID user);
@@ -693,6 +694,7 @@ namespace OpenSim.Framework
693 event RezObject OnRezObject; 694 event RezObject OnRezObject;
694 [Obsolete("LLClientView Specific - Replace with more suitable arguments.")] 695 [Obsolete("LLClientView Specific - Replace with more suitable arguments.")]
695 event ModifyTerrain OnModifyTerrain; 696 event ModifyTerrain OnModifyTerrain;
697 event BakeTerrain OnBakeTerrain;
696 [Obsolete("LLClientView Specific.")] 698 [Obsolete("LLClientView Specific.")]
697 event SetAppearance OnSetAppearance; 699 event SetAppearance OnSetAppearance;
698 [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")] 700 [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
index b298578..3dddbfb 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
@@ -159,6 +159,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
159 private RezObject handlerRezObject = null; //OnRezObject; 159 private RezObject handlerRezObject = null; //OnRezObject;
160 private GenericCall4 handlerDeRezObject = null; //OnDeRezObject; 160 private GenericCall4 handlerDeRezObject = null; //OnDeRezObject;
161 private ModifyTerrain handlerModifyTerrain = null; 161 private ModifyTerrain handlerModifyTerrain = null;
162 private BakeTerrain handlerBakeTerrain = null;
162 private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply; 163 private Action<IClientAPI> handlerRegionHandShakeReply = null; //OnRegionHandShakeReply;
163 private GenericCall2 handlerRequestWearables = null; //OnRequestWearables; 164 private GenericCall2 handlerRequestWearables = null; //OnRequestWearables;
164 private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData; 165 private Action<IClientAPI> handlerRequestAvatarsData = null; //OnRequestAvatarsData;
@@ -893,6 +894,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
893 public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights; 894 public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
894 public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest; 895 public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
895 public event SetRegionTerrainSettings OnSetRegionTerrainSettings; 896 public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
897 public event BakeTerrain OnBakeTerrain;
896 public event EstateRestartSimRequest OnEstateRestartSimRequest; 898 public event EstateRestartSimRequest OnEstateRestartSimRequest;
897 public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; 899 public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
898 public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest; 900 public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
@@ -5846,6 +5848,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
5846 handlerLandStatRequest(0, 0, 0, "", this); 5848 handlerLandStatRequest(0, 0, 0, "", this);
5847 } 5849 }
5848 break; 5850 break;
5851 case "terrain":
5852 if (((Scene)m_scene).ExternalChecks.ExternalChecksCanIssueEstateCommand(this.AgentId))
5853 {
5854 handlerBakeTerrain = OnBakeTerrain;
5855 if (handlerBakeTerrain != null)
5856 {
5857 handlerBakeTerrain(this);
5858 }
5859 }
5860 break;
5861
5849 default: 5862 default:
5850 m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket.ToString()); 5863 m_log.Error("EstateOwnerMessage: Unknown method requested\n" + messagePacket.ToString());
5851 break; 5864 break;
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
index 4935672..a242ebe 100644
--- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
+++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs
@@ -281,6 +281,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
281 public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights; 281 public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
282 public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest; 282 public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
283 public event SetRegionTerrainSettings OnSetRegionTerrainSettings; 283 public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
284 public event BakeTerrain OnBakeTerrain;
284 public event EstateRestartSimRequest OnEstateRestartSimRequest; 285 public event EstateRestartSimRequest OnEstateRestartSimRequest;
285 public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest; 286 public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
286 public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest; 287 public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
@@ -776,5 +777,6 @@ namespace OpenSim.Region.Environment.Modules.World.NPC
776 { 777 {
777 } 778 }
778 #endregion 779 #endregion
779 } 780
781 }
780} 782}
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index 9d8bbfc..49347b2 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -419,13 +419,28 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
419 private void EventManager_OnNewClient(IClientAPI client) 419 private void EventManager_OnNewClient(IClientAPI client)
420 { 420 {
421 client.OnModifyTerrain += client_OnModifyTerrain; 421 client.OnModifyTerrain += client_OnModifyTerrain;
422 client.OnBakeTerrain += client_OnBakeTerrain;
422 } 423 }
423 424
424 /// <summary> 425 /// <summary>
425 /// Checks to see if the terrain has been modified since last check 426 /// Checks to see if the terrain has been modified since last check
427 /// but won't attempt to limit those changes to the limits specified in the estate settings
428 /// currently invoked by the command line operations in the region server only
426 /// </summary> 429 /// </summary>
427 private void CheckForTerrainUpdates() 430 private void CheckForTerrainUpdates()
428 { 431 {
432 CheckForTerrainUpdates(false);
433 }
434
435 /// <summary>
436 /// Checks to see if the terrain has been modified since last check
437 /// if the call is asked to respect the estate settings for terrain_raise_limit and
438 /// terrain_lower_limit, it will clamp terrain updates between these values
439 /// currently invoked by client_OnModifyTerrain only and not the Commander interfaces
440 /// <param name="respectEstateSettings">should height map deltas be limited to the estate settings limits</param>
441 /// </summary>
442 private void CheckForTerrainUpdates(bool respectEstateSettings)
443 {
429 bool shouldTaint = false; 444 bool shouldTaint = false;
430 float[] serialised = m_channel.GetFloatsSerialised(); 445 float[] serialised = m_channel.GetFloatsSerialised();
431 int x; 446 int x;
@@ -436,6 +451,14 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
436 { 451 {
437 if (m_channel.Tainted(x, y)) 452 if (m_channel.Tainted(x, y))
438 { 453 {
454 // if we should respect the estate settings then
455 // fixup and height deltas that don't respect them
456 if (respectEstateSettings && LimitChannelChanges(x, y))
457 {
458 // this has been vetoed, so update
459 // what we are going to send to the client
460 serialised = m_channel.GetFloatsSerialised();
461 }
439 SendToClients(serialised, x, y); 462 SendToClients(serialised, x, y);
440 shouldTaint = true; 463 shouldTaint = true;
441 } 464 }
@@ -447,6 +470,46 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
447 } 470 }
448 } 471 }
449 472
473
474 /// <summary>
475 /// Checks to see height deltas in the tainted terrain patch at xStart ,yStart
476 /// are all within the current estate limits
477 /// <returns>true if changes were limited, false otherwise</returns>
478 /// </summary>
479 private bool LimitChannelChanges(int xStart, int yStart)
480 {
481 bool changesLimited = false;
482 double minDelta = m_scene.RegionInfo.EstateSettings.terrainLowerLimit;
483 double maxDelta = m_scene.RegionInfo.EstateSettings.terrainRaiseLimit;
484
485 // loop through the height map for this patch and compare it against
486 // the revert map
487 for (int x = xStart; x < xStart + Constants.TerrainPatchSize; x++)
488 {
489 for (int y = yStart; y < yStart + Constants.TerrainPatchSize; y++)
490 {
491
492 double requestedHeight = m_channel[x, y];
493 double bakedHeight = m_revert[x, y];
494 double requestedDelta = requestedHeight - bakedHeight;
495
496 if (requestedDelta > maxDelta )
497 {
498 m_channel[x, y] = bakedHeight + maxDelta;
499 changesLimited = true;
500 }
501 else if (requestedDelta < minDelta)
502 {
503 m_channel[x, y] = bakedHeight + minDelta; //as lower is a -ve delta
504 changesLimited = true;
505 }
506 }
507 }
508
509 return changesLimited;
510 }
511
512
450 /// <summary> 513 /// <summary>
451 /// Sends a copy of the current terrain to the scenes clients 514 /// Sends a copy of the current terrain to the scenes clients
452 /// </summary> 515 /// </summary>
@@ -472,7 +535,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
472 m_painteffects[(StandardTerrainEffects) action].PaintEffect( 535 m_painteffects[(StandardTerrainEffects) action].PaintEffect(
473 m_channel, west, south, size, seconds); 536 m_channel, west, south, size, seconds);
474 537
475 CheckForTerrainUpdates(); 538 CheckForTerrainUpdates(true); //revert changes outside estate limits
476 } 539 }
477 else 540 else
478 { 541 {
@@ -505,7 +568,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
505 m_floodeffects[(StandardTerrainEffects) action].FloodEffect( 568 m_floodeffects[(StandardTerrainEffects) action].FloodEffect(
506 m_channel, fillArea, size); 569 m_channel, fillArea, size);
507 570
508 CheckForTerrainUpdates(); 571 CheckForTerrainUpdates(true); //revert changes outside estate limits
509 } 572 }
510 else 573 else
511 { 574 {
@@ -515,6 +578,18 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
515 } 578 }
516 } 579 }
517 580
581 private void client_OnBakeTerrain(IClientAPI remoteClient)
582 {
583 // Not a good permissions check (see client_OnModifyTerrain above), need to check the entire area.
584 // for now check a point in the centre of the region
585
586 if (m_scene.ExternalChecks.ExternalChecksCanTerraformLand(remoteClient.AgentId, new LLVector3(127, 127, 0)))
587 {
588 InterfaceBakeTerrain(null); //bake terrain does not use the passed in parameter
589 }
590 }
591
592
518 #region Console Commands 593 #region Console Commands
519 594
520 private void InterfaceLoadFile(Object[] args) 595 private void InterfaceLoadFile(Object[] args)
@@ -745,4 +820,4 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
745 820
746 #endregion 821 #endregion
747 } 822 }
748} \ No newline at end of file 823}
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
index 6ff600f..0f7a057 100644
--- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
+++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
@@ -57,6 +57,7 @@ namespace OpenSim.Region.Examples.SimpleModule
57 public event TextureRequest OnRequestTexture; 57 public event TextureRequest OnRequestTexture;
58 public event RezObject OnRezObject; 58 public event RezObject OnRezObject;
59 public event ModifyTerrain OnModifyTerrain; 59 public event ModifyTerrain OnModifyTerrain;
60 public event BakeTerrain OnBakeTerrain;
60 public event SetAppearance OnSetAppearance; 61 public event SetAppearance OnSetAppearance;
61 public event AvatarNowWearing OnAvatarNowWearing; 62 public event AvatarNowWearing OnAvatarNowWearing;
62 public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv; 63 public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;