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-rw-r--r--OpenSim/Grid/AssetServer/Main.cs4
-rw-r--r--OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs4
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Grid/AssetServer/Main.cs b/OpenSim/Grid/AssetServer/Main.cs
index 3e302d8..4126ff4 100644
--- a/OpenSim/Grid/AssetServer/Main.cs
+++ b/OpenSim/Grid/AssetServer/Main.cs
@@ -154,10 +154,10 @@ namespace OpenSim.Grid.AssetServer
154 154
155 public void setupDB() 155 public void setupDB()
156 { 156 {
157 bool yapfile = File.Exists("assets.yap"); 157 bool yapfile = File.Exists("gridassets.yap");
158 try 158 try
159 { 159 {
160 db = Db4oFactory.OpenFile("assets.yap"); 160 db = Db4oFactory.OpenFile("gridassets.yap");
161 MainLog.Instance.Verbose("Main.cs:setupDB() - creation"); 161 MainLog.Instance.Verbose("Main.cs:setupDB() - creation");
162 } 162 }
163 catch (Exception e) 163 catch (Exception e)
diff --git a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
index 54d43a1..1023820 100644
--- a/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
+++ b/OpenSim/Region/GridInterfaces/Local/LocalAssetServer.cs
@@ -62,12 +62,12 @@ namespace OpenSim.Region.GridInterfaces.Local
62 { 62 {
63 bool yapfile; 63 bool yapfile;
64 this._assetRequests = new BlockingQueue<ARequest>(); 64 this._assetRequests = new BlockingQueue<ARequest>();
65 yapfile = File.Exists("assets.yap"); 65 yapfile = File.Exists("regionassets.yap");
66 66
67 MainLog.Instance.Verbose( "Local Asset Server class created"); 67 MainLog.Instance.Verbose( "Local Asset Server class created");
68 try 68 try
69 { 69 {
70 db = Db4oFactory.OpenFile("assets.yap"); 70 db = Db4oFactory.OpenFile("regionassets.yap");
71 MainLog.Instance.Verbose( "Db4 Asset database creation"); 71 MainLog.Instance.Verbose( "Db4 Asset database creation");
72 } 72 }
73 catch (Exception e) 73 catch (Exception e)