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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs29
1 files changed, 14 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d2a8ad0..e7f835c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -864,16 +864,16 @@ namespace OpenSim.Region.Framework.Scenes
864 try 864 try
865 { 865 {
866 ForEachRootScenePresence(delegate(ScenePresence agent) 866 ForEachRootScenePresence(delegate(ScenePresence agent)
867 { 867 {
868 //agent.ControllingClient.new 868 //agent.ControllingClient.new
869 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); 869 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
870 870
871 List<ulong> old = new List<ulong>(); 871 List<ulong> old = new List<ulong>();
872 old.Add(otherRegion.RegionHandle); 872 old.Add(otherRegion.RegionHandle);
873 agent.DropOldNeighbours(old); 873 agent.DropOldNeighbours(old);
874 if (m_teleportModule != null) 874 if (m_teleportModule != null && agent.PresenceType != PresenceType.Npc)
875 m_teleportModule.EnableChildAgent(agent, otherRegion); 875 m_teleportModule.EnableChildAgent(agent, otherRegion);
876 }); 876 });
877 } 877 }
878 catch (NullReferenceException) 878 catch (NullReferenceException)
879 { 879 {
@@ -881,7 +881,6 @@ namespace OpenSim.Region.Framework.Scenes
881 // This shouldn't happen too often anymore. 881 // This shouldn't happen too often anymore.
882 m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception"); 882 m_log.Error("[SCENE]: Couldn't inform client of regionup because we got a null reference exception");
883 } 883 }
884
885 } 884 }
886 else 885 else
887 { 886 {
@@ -1009,10 +1008,10 @@ namespace OpenSim.Region.Framework.Scenes
1009 try 1008 try
1010 { 1009 {
1011 ForEachRootScenePresence(delegate(ScenePresence agent) 1010 ForEachRootScenePresence(delegate(ScenePresence agent)
1012 { 1011 {
1013 if (m_teleportModule != null) 1012 if (m_teleportModule != null && agent.PresenceType != PresenceType.Npc)
1014 m_teleportModule.EnableChildAgent(agent, r); 1013 m_teleportModule.EnableChildAgent(agent, r);
1015 }); 1014 });
1016 } 1015 }
1017 catch (NullReferenceException) 1016 catch (NullReferenceException)
1018 { 1017 {