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-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 62177a6..dac784e 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -230,13 +230,24 @@ namespace OpenSim.Framework.Servers
230 string buildVersion = string.Empty; 230 string buildVersion = string.Empty;
231 231
232 // Add subversion revision information if available 232 // Add subversion revision information if available
233 // Try file "svn_revision" in the current directory first, then the .svn info.
234 // This allows to make the revision available in simulators not running from the source tree.
233 // FIXME: Making an assumption about the directory we're currently in - we do this all over the place 235 // FIXME: Making an assumption about the directory we're currently in - we do this all over the place
234 // elsewhere as well 236 // elsewhere as well
237 string svnRevisionFileName = "svn_revision";
235 string svnFileName = "../.svn/entries"; 238 string svnFileName = "../.svn/entries";
236 string inputLine; 239 string inputLine;
237 int strcmp; 240 int strcmp;
238 241
239 if (File.Exists(svnFileName)) 242 if (File.Exists(svnRevisionFileName))
243 {
244 StreamReader RevisionFile = File.OpenText(svnRevisionFileName);
245 buildVersion = RevisionFile.ReadLine();
246 buildVersion.Trim();
247 RevisionFile.Close();
248 }
249
250 if (string.IsNullOrEmpty(buildVersion) && File.Exists(svnFileName))
240 { 251 {
241 StreamReader EntriesFile = File.OpenText(svnFileName); 252 StreamReader EntriesFile = File.OpenText(svnFileName);
242 inputLine = EntriesFile.ReadLine(); 253 inputLine = EntriesFile.ReadLine();