diff options
Diffstat (limited to '')
12 files changed, 172 insertions, 207 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index b02cf5b..9e12d948 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs | |||
@@ -128,18 +128,24 @@ namespace OpenSim.Framework.Communications.Cache | |||
128 | /// <returns>null if no user details are found</returns> | 128 | /// <returns>null if no user details are found</returns> |
129 | public CachedUserInfo GetUserDetails(string fname, string lname) | 129 | public CachedUserInfo GetUserDetails(string fname, string lname) |
130 | { | 130 | { |
131 | CachedUserInfo userInfo; | ||
132 | lock (m_userProfilesByName) | 131 | lock (m_userProfilesByName) |
133 | { | 132 | { |
133 | CachedUserInfo userInfo; | ||
134 | |||
134 | if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo)) | 135 | if (m_userProfilesByName.TryGetValue(string.Format(NAME_FORMAT, fname, lname), out userInfo)) |
136 | { | ||
135 | return userInfo; | 137 | return userInfo; |
138 | } | ||
139 | else | ||
140 | { | ||
141 | UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname); | ||
142 | |||
143 | if (userProfile != null) | ||
144 | return AddToCaches(userProfile); | ||
145 | else | ||
146 | return null; | ||
147 | } | ||
136 | } | 148 | } |
137 | UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(fname, lname); | ||
138 | |||
139 | if (userProfile != null) | ||
140 | return AddToCaches(userProfile); | ||
141 | else | ||
142 | return null; | ||
143 | } | 149 | } |
144 | 150 | ||
145 | /// <summary> | 151 | /// <summary> |
@@ -154,14 +160,20 @@ namespace OpenSim.Framework.Communications.Cache | |||
154 | return null; | 160 | return null; |
155 | 161 | ||
156 | lock (m_userProfilesById) | 162 | lock (m_userProfilesById) |
163 | { | ||
157 | if (m_userProfilesById.ContainsKey(userID)) | 164 | if (m_userProfilesById.ContainsKey(userID)) |
165 | { | ||
158 | return m_userProfilesById[userID]; | 166 | return m_userProfilesById[userID]; |
159 | 167 | } | |
160 | UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID); | 168 | else |
161 | if (userProfile != null) | 169 | { |
162 | return AddToCaches(userProfile); | 170 | UserProfileData userProfile = m_commsManager.UserService.GetUserProfile(userID); |
163 | else | 171 | if (userProfile != null) |
164 | return null; | 172 | return AddToCaches(userProfile); |
173 | else | ||
174 | return null; | ||
175 | } | ||
176 | } | ||
165 | } | 177 | } |
166 | 178 | ||
167 | /// <summary> | 179 | /// <summary> |
@@ -199,10 +211,14 @@ namespace OpenSim.Framework.Communications.Cache | |||
199 | CachedUserInfo createdUserInfo = new CachedUserInfo(m_InventoryService, userProfile); | 211 | CachedUserInfo createdUserInfo = new CachedUserInfo(m_InventoryService, userProfile); |
200 | 212 | ||
201 | lock (m_userProfilesById) | 213 | lock (m_userProfilesById) |
214 | { | ||
202 | m_userProfilesById[createdUserInfo.UserProfile.ID] = createdUserInfo; | 215 | m_userProfilesById[createdUserInfo.UserProfile.ID] = createdUserInfo; |
203 | 216 | ||
204 | lock (m_userProfilesByName) | 217 | lock (m_userProfilesByName) |
205 | m_userProfilesByName[createdUserInfo.UserProfile.Name] = createdUserInfo; | 218 | { |
219 | m_userProfilesByName[createdUserInfo.UserProfile.Name] = createdUserInfo; | ||
220 | } | ||
221 | } | ||
206 | 222 | ||
207 | return createdUserInfo; | 223 | return createdUserInfo; |
208 | } | 224 | } |
@@ -214,25 +230,21 @@ namespace OpenSim.Framework.Communications.Cache | |||
214 | /// <returns>true if there was a profile to remove, false otherwise</returns> | 230 | /// <returns>true if there was a profile to remove, false otherwise</returns> |
215 | protected bool RemoveFromCaches(UUID userId) | 231 | protected bool RemoveFromCaches(UUID userId) |
216 | { | 232 | { |
217 | CachedUserInfo userInfo = null; | ||
218 | lock (m_userProfilesById) | 233 | lock (m_userProfilesById) |
219 | { | 234 | { |
220 | if (m_userProfilesById.ContainsKey(userId)) | 235 | if (m_userProfilesById.ContainsKey(userId)) |
221 | { | 236 | { |
222 | userInfo = m_userProfilesById[userId]; | 237 | CachedUserInfo userInfo = m_userProfilesById[userId]; |
223 | m_userProfilesById.Remove(userId); | 238 | m_userProfilesById.Remove(userId); |
224 | } | 239 | |
225 | } | 240 | lock (m_userProfilesByName) |
226 | |||
227 | if (userInfo != null) | ||
228 | lock (m_userProfilesByName) | ||
229 | { | ||
230 | if (m_userProfilesByName.ContainsKey(userInfo.UserProfile.Name)) | ||
231 | { | 241 | { |
232 | m_userProfilesByName.Remove(userInfo.UserProfile.Name); | 242 | m_userProfilesByName.Remove(userInfo.UserProfile.Name); |
233 | return true; | ||
234 | } | 243 | } |
244 | |||
245 | return true; | ||
235 | } | 246 | } |
247 | } | ||
236 | 248 | ||
237 | return false; | 249 | return false; |
238 | } | 250 | } |
diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs index 32415e0..93efffa 100644 --- a/OpenSim/Framework/ConfigSettings.cs +++ b/OpenSim/Framework/ConfigSettings.cs | |||
@@ -168,7 +168,7 @@ namespace OpenSim.Framework | |||
168 | public const bool DefaultUserServerHttpSSL = false; | 168 | public const bool DefaultUserServerHttpSSL = false; |
169 | public const uint DefaultMessageServerHttpPort = 8006; | 169 | public const uint DefaultMessageServerHttpPort = 8006; |
170 | public const bool DefaultMessageServerHttpSSL = false; | 170 | public const bool DefaultMessageServerHttpSSL = false; |
171 | public const uint DefaultGridServerHttpPort = 8003; | 171 | public const uint DefaultGridServerHttpPort = 8001; |
172 | public const uint DefaultInventoryServerHttpPort = 8003; | 172 | public const uint DefaultInventoryServerHttpPort = 8004; |
173 | } | 173 | } |
174 | } | 174 | } |
diff --git a/OpenSim/Framework/InventoryConfig.cs b/OpenSim/Framework/InventoryConfig.cs index dd207ad..f539d55 100644 --- a/OpenSim/Framework/InventoryConfig.cs +++ b/OpenSim/Framework/InventoryConfig.cs | |||
@@ -56,15 +56,15 @@ namespace OpenSim.Framework | |||
56 | m_configMember.addConfigurationOption("default_inventory_server", | 56 | m_configMember.addConfigurationOption("default_inventory_server", |
57 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 57 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
58 | "Default Inventory Server URI (this server's external name)", | 58 | "Default Inventory Server URI (this server's external name)", |
59 | "http://127.0.0.1:" + ConfigSettings.DefaultInventoryServerHttpPort, false); | 59 | "http://127.0.0.1:8004", false); |
60 | m_configMember.addConfigurationOption("default_user_server", | 60 | m_configMember.addConfigurationOption("default_user_server", |
61 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 61 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
62 | "Default User Server URI", | 62 | "Default User Server URI", |
63 | "http://127.0.0.1:" + ConfigSettings.DefaultUserServerHttpPort, false); | 63 | "http://127.0.0.1:8002", false); |
64 | m_configMember.addConfigurationOption("default_asset_server", | 64 | m_configMember.addConfigurationOption("default_asset_server", |
65 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, | 65 | ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, |
66 | "Default Asset Server URI", | 66 | "Default Asset Server URI", |
67 | "http://127.0.0.1:" + ConfigSettings.DefaultAssetServerHttpPort, false); | 67 | "http://127.0.0.1:8003", false); |
68 | m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 68 | m_configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
69 | "DLL for database provider", "OpenSim.Data.MySQL.dll", false); | 69 | "DLL for database provider", "OpenSim.Data.MySQL.dll", false); |
70 | m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING, | 70 | m_configMember.addConfigurationOption("database_connect", ConfigurationOption.ConfigurationTypes.TYPE_STRING, |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 60dab5f..84e705a 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -3546,7 +3546,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3546 | objectData.TextureAnim = textureanim; | 3546 | objectData.TextureAnim = textureanim; |
3547 | } | 3547 | } |
3548 | 3548 | ||
3549 | bool doUpdate = false; | ||
3550 | lock (m_primFullUpdates) | 3549 | lock (m_primFullUpdates) |
3551 | { | 3550 | { |
3552 | if (m_primFullUpdates.Count == 0) | 3551 | if (m_primFullUpdates.Count == 0) |
@@ -3555,10 +3554,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3555 | m_primFullUpdates.Add(objectData); | 3554 | m_primFullUpdates.Add(objectData); |
3556 | 3555 | ||
3557 | if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket) | 3556 | if (m_primFullUpdates.Count >= m_primFullUpdatesPerPacket) |
3558 | doUpdate = true; | 3557 | ProcessPrimFullUpdates(this, null); |
3559 | } | 3558 | } |
3560 | if (doUpdate) | ||
3561 | ProcessPrimFullUpdates(this, null); | ||
3562 | } | 3559 | } |
3563 | 3560 | ||
3564 | void HandleQueueEmpty(ThrottleOutPacketType queue) | 3561 | void HandleQueueEmpty(ThrottleOutPacketType queue) |
@@ -3579,40 +3576,35 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3579 | 3576 | ||
3580 | void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e) | 3577 | void ProcessPrimFullUpdates(object sender, ElapsedEventArgs e) |
3581 | { | 3578 | { |
3582 | bool stopTimer = false; | ||
3583 | lock (m_primFullUpdates) | 3579 | lock (m_primFullUpdates) |
3584 | { | 3580 | { |
3585 | if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) | 3581 | if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) |
3586 | stopTimer = true; | 3582 | { |
3587 | } | 3583 | lock (m_primFullUpdateTimer) |
3588 | if (stopTimer) | 3584 | m_primFullUpdateTimer.Stop(); |
3589 | { | 3585 | |
3590 | lock (m_primFullUpdateTimer) | 3586 | return; |
3591 | m_primFullUpdateTimer.Stop(); | 3587 | } |
3592 | return; | ||
3593 | } | ||
3594 | 3588 | ||
3595 | ObjectUpdatePacket outPacket = | 3589 | ObjectUpdatePacket outPacket = |
3596 | (ObjectUpdatePacket)PacketPool.Instance.GetPacket( | 3590 | (ObjectUpdatePacket)PacketPool.Instance.GetPacket( |
3597 | PacketType.ObjectUpdate); | 3591 | PacketType.ObjectUpdate); |
3598 | 3592 | ||
3599 | outPacket.RegionData.RegionHandle = | 3593 | outPacket.RegionData.RegionHandle = |
3600 | Scene.RegionInfo.RegionHandle; | 3594 | Scene.RegionInfo.RegionHandle; |
3601 | outPacket.RegionData.TimeDilation = | 3595 | outPacket.RegionData.TimeDilation = |
3602 | (ushort)(Scene.TimeDilation * ushort.MaxValue); | 3596 | (ushort)(Scene.TimeDilation * ushort.MaxValue); |
3603 | 3597 | ||
3604 | int max = m_primFullUpdates.Count; | 3598 | int max = m_primFullUpdates.Count; |
3605 | if (max > m_primFullUpdatesPerPacket) | 3599 | if (max > m_primFullUpdatesPerPacket) |
3606 | max = m_primFullUpdatesPerPacket; | 3600 | max = m_primFullUpdatesPerPacket; |
3607 | 3601 | ||
3608 | int count = 0; | 3602 | int count = 0; |
3609 | int size = 0; | 3603 | int size = 0; |
3610 | 3604 | ||
3611 | byte[] zerobuffer = new byte[1024]; | 3605 | byte[] zerobuffer = new byte[1024]; |
3612 | byte[] blockbuffer = new byte[1024]; | 3606 | byte[] blockbuffer = new byte[1024]; |
3613 | 3607 | ||
3614 | lock (m_primFullUpdates) | ||
3615 | { | ||
3616 | for (count = 0 ; count < max ; count++) | 3608 | for (count = 0 ; count < max ; count++) |
3617 | { | 3609 | { |
3618 | int length = 0; | 3610 | int length = 0; |
@@ -3636,12 +3628,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3636 | OutPacket(outPacket, ThrottleOutPacketType.Task); | 3628 | OutPacket(outPacket, ThrottleOutPacketType.Task); |
3637 | 3629 | ||
3638 | if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) | 3630 | if (m_primFullUpdates.Count == 0 && m_primFullUpdateTimer.Enabled) |
3639 | stopTimer = true; | 3631 | lock (m_primFullUpdateTimer) |
3632 | m_primFullUpdateTimer.Stop(); | ||
3640 | } | 3633 | } |
3641 | |||
3642 | if (stopTimer) | ||
3643 | lock (m_primFullUpdateTimer) | ||
3644 | m_primFullUpdateTimer.Stop(); | ||
3645 | } | 3634 | } |
3646 | 3635 | ||
3647 | /// <summary> | 3636 | /// <summary> |
@@ -3660,7 +3649,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3660 | CreatePrimImprovedBlock(localID, position, rotation, | 3649 | CreatePrimImprovedBlock(localID, position, rotation, |
3661 | velocity, rotationalvelocity, state); | 3650 | velocity, rotationalvelocity, state); |
3662 | 3651 | ||
3663 | bool doUpdate = false; | ||
3664 | lock (m_primTerseUpdates) | 3652 | lock (m_primTerseUpdates) |
3665 | { | 3653 | { |
3666 | if (m_primTerseUpdates.Count == 0) | 3654 | if (m_primTerseUpdates.Count == 0) |
@@ -3669,51 +3657,43 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3669 | m_primTerseUpdates.Add(objectData); | 3657 | m_primTerseUpdates.Add(objectData); |
3670 | 3658 | ||
3671 | if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket) | 3659 | if (m_primTerseUpdates.Count >= m_primTerseUpdatesPerPacket) |
3672 | doUpdate = true; | 3660 | ProcessPrimTerseUpdates(this, null); |
3673 | } | 3661 | } |
3674 | if (doUpdate) | ||
3675 | ProcessPrimTerseUpdates(this, null); | ||
3676 | } | 3662 | } |
3677 | 3663 | ||
3678 | void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e) | 3664 | void ProcessPrimTerseUpdates(object sender, ElapsedEventArgs e) |
3679 | { | 3665 | { |
3680 | bool stopTimer = false; | ||
3681 | lock (m_primTerseUpdates) | 3666 | lock (m_primTerseUpdates) |
3682 | { | 3667 | { |
3683 | if (m_primTerseUpdates.Count == 0) | 3668 | if (m_primTerseUpdates.Count == 0) |
3684 | stopTimer = true; | 3669 | { |
3685 | } | 3670 | lock (m_primTerseUpdateTimer) |
3686 | if (stopTimer) | 3671 | m_primTerseUpdateTimer.Stop(); |
3687 | { | ||
3688 | lock (m_primTerseUpdateTimer) | ||
3689 | m_primTerseUpdateTimer.Stop(); | ||
3690 | 3672 | ||
3691 | return; | 3673 | return; |
3692 | } | 3674 | } |
3693 | 3675 | ||
3694 | ImprovedTerseObjectUpdatePacket outPacket = | 3676 | ImprovedTerseObjectUpdatePacket outPacket = |
3695 | (ImprovedTerseObjectUpdatePacket) | 3677 | (ImprovedTerseObjectUpdatePacket) |
3696 | PacketPool.Instance.GetPacket( | 3678 | PacketPool.Instance.GetPacket( |
3697 | PacketType.ImprovedTerseObjectUpdate); | 3679 | PacketType.ImprovedTerseObjectUpdate); |
3698 | 3680 | ||
3699 | outPacket.RegionData.RegionHandle = | 3681 | outPacket.RegionData.RegionHandle = |
3700 | Scene.RegionInfo.RegionHandle; | 3682 | Scene.RegionInfo.RegionHandle; |
3701 | outPacket.RegionData.TimeDilation = | 3683 | outPacket.RegionData.TimeDilation = |
3702 | (ushort)(Scene.TimeDilation * ushort.MaxValue); | 3684 | (ushort)(Scene.TimeDilation * ushort.MaxValue); |
3703 | 3685 | ||
3704 | int max = m_primTerseUpdates.Count; | 3686 | int max = m_primTerseUpdates.Count; |
3705 | if (max > m_primTerseUpdatesPerPacket) | 3687 | if (max > m_primTerseUpdatesPerPacket) |
3706 | max = m_primTerseUpdatesPerPacket; | 3688 | max = m_primTerseUpdatesPerPacket; |
3707 | 3689 | ||
3708 | int count = 0; | 3690 | int count = 0; |
3709 | int size = 0; | 3691 | int size = 0; |
3710 | 3692 | ||
3711 | byte[] zerobuffer = new byte[1024]; | 3693 | byte[] zerobuffer = new byte[1024]; |
3712 | byte[] blockbuffer = new byte[1024]; | 3694 | byte[] blockbuffer = new byte[1024]; |
3713 | 3695 | ||
3714 | lock (m_primTerseUpdates) | 3696 | for (count = 0 ; count < max ; count++) |
3715 | { | ||
3716 | for (count = 0; count < max; count++) | ||
3717 | { | 3697 | { |
3718 | int length = 0; | 3698 | int length = 0; |
3719 | m_primTerseUpdates[count].ToBytes(blockbuffer, ref length); | 3699 | m_primTerseUpdates[count].ToBytes(blockbuffer, ref length); |
@@ -3738,11 +3718,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
3738 | OutPacket(outPacket, ThrottleOutPacketType.Task); | 3718 | OutPacket(outPacket, ThrottleOutPacketType.Task); |
3739 | 3719 | ||
3740 | if (m_primTerseUpdates.Count == 0) | 3720 | if (m_primTerseUpdates.Count == 0) |
3741 | stopTimer = true; | 3721 | lock (m_primTerseUpdateTimer) |
3722 | m_primTerseUpdateTimer.Stop(); | ||
3742 | } | 3723 | } |
3743 | if (stopTimer) | ||
3744 | lock (m_primTerseUpdateTimer) | ||
3745 | m_primTerseUpdateTimer.Stop(); | ||
3746 | } | 3724 | } |
3747 | 3725 | ||
3748 | public void FlushPrimUpdates() | 3726 | public void FlushPrimUpdates() |
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 4abad81..fc7d63a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -442,46 +442,42 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
442 | 442 | ||
443 | private ScenePresence GetRootPresenceFromAgentID(UUID AgentID) | 443 | private ScenePresence GetRootPresenceFromAgentID(UUID AgentID) |
444 | { | 444 | { |
445 | List<Scene> scenes = null; | ||
446 | lock (m_scenes) | ||
447 | scenes = new List<Scene>(m_scenes.Values); | ||
448 | |||
449 | ScenePresence returnAgent = null; | 445 | ScenePresence returnAgent = null; |
450 | ScenePresence queryagent = null; | 446 | lock (m_scenes) |
451 | foreach (Scene scene in scenes) | ||
452 | { | 447 | { |
453 | queryagent = scene.GetScenePresence(AgentID); | 448 | ScenePresence queryagent = null; |
454 | if (queryagent != null) | 449 | foreach (Scene scene in m_scenes.Values) |
455 | { | 450 | { |
456 | if (!queryagent.IsChildAgent) | 451 | queryagent = scene.GetScenePresence(AgentID); |
452 | if (queryagent != null) | ||
457 | { | 453 | { |
458 | returnAgent = queryagent; | 454 | if (!queryagent.IsChildAgent) |
459 | break; | 455 | { |
456 | returnAgent = queryagent; | ||
457 | break; | ||
458 | } | ||
460 | } | 459 | } |
461 | } | 460 | } |
462 | } | 461 | } |
463 | |||
464 | return returnAgent; | 462 | return returnAgent; |
465 | } | 463 | } |
466 | 464 | ||
467 | private ScenePresence GetAnyPresenceFromAgentID(UUID AgentID) | 465 | private ScenePresence GetAnyPresenceFromAgentID(UUID AgentID) |
468 | { | 466 | { |
469 | List<Scene> scenes = null; | ||
470 | lock (m_scenes) | ||
471 | scenes = new List<Scene>(m_scenes.Values); | ||
472 | |||
473 | ScenePresence returnAgent = null; | 467 | ScenePresence returnAgent = null; |
474 | ScenePresence queryagent = null; | 468 | lock (m_scenes) |
475 | foreach (Scene scene in m_scenes.Values) | ||
476 | { | 469 | { |
477 | queryagent = scene.GetScenePresence(AgentID); | 470 | ScenePresence queryagent = null; |
478 | if (queryagent != null) | 471 | foreach (Scene scene in m_scenes.Values) |
479 | { | 472 | { |
480 | returnAgent = queryagent; | 473 | queryagent = scene.GetScenePresence(AgentID); |
481 | break; | 474 | if (queryagent != null) |
475 | { | ||
476 | returnAgent = queryagent; | ||
477 | break; | ||
478 | } | ||
482 | } | 479 | } |
483 | } | 480 | } |
484 | |||
485 | return returnAgent; | 481 | return returnAgent; |
486 | } | 482 | } |
487 | 483 | ||
diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs index 42dd7ff..ad05bab 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/PresenceModule.cs | |||
@@ -290,14 +290,13 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage | |||
290 | 290 | ||
291 | // get the agent. This should work every time, as we just got a packet from it | 291 | // get the agent. This should work every time, as we just got a packet from it |
292 | ScenePresence agent = null; | 292 | ScenePresence agent = null; |
293 | List<Scene> scenes = null; | ||
294 | lock (m_Scenes) | 293 | lock (m_Scenes) |
295 | scenes = new List<Scene>(m_Scenes); | ||
296 | |||
297 | foreach (Scene scene in scenes) | ||
298 | { | 294 | { |
299 | agent = scene.GetScenePresence(agentID); | 295 | foreach (Scene scene in m_Scenes) |
300 | if (agent != null) break; | 296 | { |
297 | agent = scene.GetScenePresence(agentID); | ||
298 | if (agent != null) break; | ||
299 | } | ||
301 | } | 300 | } |
302 | 301 | ||
303 | // just to be paranoid... | 302 | // just to be paranoid... |
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs index e6e0483..d9a021f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs | |||
@@ -111,17 +111,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Transfer | |||
111 | 111 | ||
112 | private Scene FindClientScene(UUID agentId) | 112 | private Scene FindClientScene(UUID agentId) |
113 | { | 113 | { |
114 | List<Scene> scenes = null; | ||
115 | lock (m_Scenelist) | 114 | lock (m_Scenelist) |
116 | scenes = new List<Scene>(m_Scenelist); | ||
117 | |||
118 | foreach (Scene scene in scenes) | ||
119 | { | 115 | { |
120 | ScenePresence presence = scene.GetScenePresence(agentId); | 116 | foreach (Scene scene in m_Scenelist) |
121 | if (presence != null) | ||
122 | { | 117 | { |
123 | if (!presence.IsChildAgent) | 118 | ScenePresence presence = scene.GetScenePresence(agentId); |
124 | return scene; | 119 | if (presence != null) |
120 | { | ||
121 | if (!presence.IsChildAgent) | ||
122 | return scene; | ||
123 | } | ||
125 | } | 124 | } |
126 | } | 125 | } |
127 | return null; | 126 | return null; |
diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index f9f01fe..83f004d 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs | |||
@@ -198,20 +198,19 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
198 | 198 | ||
199 | private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName) | 199 | private SceneObjectPart findPrim(UUID objectID, out string ObjectRegionName) |
200 | { | 200 | { |
201 | List<Scene> scenes = null; | ||
202 | lock (m_Scenes) | 201 | lock (m_Scenes) |
203 | scenes = new List<Scene>(m_Scenes.Values); | ||
204 | |||
205 | foreach (Scene s in scenes) | ||
206 | { | 202 | { |
207 | SceneObjectPart part = s.GetSceneObjectPart(objectID); | 203 | foreach (Scene s in m_Scenes.Values) |
208 | if (part != null) | ||
209 | { | 204 | { |
210 | ObjectRegionName = s.RegionInfo.RegionName; | 205 | SceneObjectPart part = s.GetSceneObjectPart(objectID); |
211 | uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize); | 206 | if (part != null) |
212 | uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize); | 207 | { |
213 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | 208 | ObjectRegionName = s.RegionInfo.RegionName; |
214 | return part; | 209 | uint localX = (s.RegionInfo.RegionLocX * (int)Constants.RegionSize); |
210 | uint localY = (s.RegionInfo.RegionLocY * (int)Constants.RegionSize); | ||
211 | ObjectRegionName = ObjectRegionName + " (" + localX + ", " + localY + ")"; | ||
212 | return part; | ||
213 | } | ||
215 | } | 214 | } |
216 | } | 215 | } |
217 | ObjectRegionName = string.Empty; | 216 | ObjectRegionName = string.Empty; |
@@ -364,7 +363,6 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
364 | public Email GetNextEmail(UUID objectID, string sender, string subject) | 363 | public Email GetNextEmail(UUID objectID, string sender, string subject) |
365 | { | 364 | { |
366 | List<Email> queue = null; | 365 | List<Email> queue = null; |
367 | List<UUID> removal = new List<UUID>(); | ||
368 | 366 | ||
369 | lock (m_LastGetEmailCall) | 367 | lock (m_LastGetEmailCall) |
370 | { | 368 | { |
@@ -377,6 +375,7 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
377 | 375 | ||
378 | // Hopefully this isn't too time consuming. If it is, we can always push it into a worker thread. | 376 | // Hopefully this isn't too time consuming. If it is, we can always push it into a worker thread. |
379 | DateTime now = DateTime.Now; | 377 | DateTime now = DateTime.Now; |
378 | List<UUID> removal = new List<UUID>(); | ||
380 | foreach (UUID uuid in m_LastGetEmailCall.Keys) | 379 | foreach (UUID uuid in m_LastGetEmailCall.Keys) |
381 | { | 380 | { |
382 | if ((now - m_LastGetEmailCall[uuid]) > m_QueueTimeout) | 381 | if ((now - m_LastGetEmailCall[uuid]) > m_QueueTimeout) |
@@ -384,15 +383,15 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules | |||
384 | removal.Add(uuid); | 383 | removal.Add(uuid); |
385 | } | 384 | } |
386 | } | 385 | } |
387 | } | ||
388 | 386 | ||
389 | foreach (UUID remove in removal) | 387 | foreach (UUID remove in removal) |
390 | { | 388 | { |
391 | lock (m_LastGetEmailCall) | ||
392 | m_LastGetEmailCall.Remove(remove); | 389 | m_LastGetEmailCall.Remove(remove); |
393 | 390 | lock (m_MailQueues) | |
394 | lock (m_MailQueues) | 391 | { |
395 | m_MailQueues.Remove(remove); | 392 | m_MailQueues.Remove(remove); |
393 | } | ||
394 | } | ||
396 | } | 395 | } |
397 | 396 | ||
398 | lock (m_MailQueues) | 397 | lock (m_MailQueues) |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 0fed1bd..d2b5cb1 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -187,16 +187,14 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
187 | LandData newData = data.Copy(); | 187 | LandData newData = data.Copy(); |
188 | newData.LocalID = local_id; | 188 | newData.LocalID = local_id; |
189 | 189 | ||
190 | ILandObject land = null; | ||
191 | lock (m_landList) | 190 | lock (m_landList) |
192 | { | 191 | { |
193 | if (m_landList.ContainsKey(local_id)) | 192 | if (m_landList.ContainsKey(local_id)) |
194 | { | 193 | { |
195 | m_landList[local_id].LandData = newData; | 194 | m_landList[local_id].LandData = newData; |
196 | land = m_landList[local_id]; | 195 | m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, m_landList[local_id]); |
197 | } | 196 | } |
198 | } | 197 | } |
199 | m_scene.EventManager.TriggerLandObjectUpdated((uint)local_id, land); | ||
200 | } | 198 | } |
201 | 199 | ||
202 | public bool AllowedForcefulBans | 200 | public bool AllowedForcefulBans |
@@ -506,7 +504,6 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
506 | /// <param name="local_id">Land.localID of the peice of land to remove.</param> | 504 | /// <param name="local_id">Land.localID of the peice of land to remove.</param> |
507 | public void removeLandObject(int local_id) | 505 | public void removeLandObject(int local_id) |
508 | { | 506 | { |
509 | UUID id = UUID.Zero; | ||
510 | lock (m_landList) | 507 | lock (m_landList) |
511 | { | 508 | { |
512 | for (int x = 0; x < 64; x++) | 509 | for (int x = 0; x < 64; x++) |
@@ -523,10 +520,9 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
523 | } | 520 | } |
524 | } | 521 | } |
525 | 522 | ||
526 | id = m_landList[local_id].LandData.GlobalID; | 523 | m_scene.EventManager.TriggerLandObjectRemoved(m_landList[local_id].LandData.GlobalID); |
527 | m_landList.Remove(local_id); | 524 | m_landList.Remove(local_id); |
528 | } | 525 | } |
529 | m_scene.EventManager.TriggerLandObjectRemoved(id); | ||
530 | } | 526 | } |
531 | 527 | ||
532 | private void performFinalLandJoin(ILandObject master, ILandObject slave) | 528 | private void performFinalLandJoin(ILandObject master, ILandObject slave) |
diff --git a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs index df9473d..5b571c7 100644 --- a/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Framework/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -122,13 +122,12 @@ namespace OpenSim.Region.Framework.Scenes | |||
122 | public bool InventoryDeQueueAndDelete() | 122 | public bool InventoryDeQueueAndDelete() |
123 | { | 123 | { |
124 | DeleteToInventoryHolder x = null; | 124 | DeleteToInventoryHolder x = null; |
125 | int left = 0; | ||
126 | 125 | ||
127 | try | 126 | try |
128 | { | 127 | { |
129 | lock (m_inventoryDeletes) | 128 | lock (m_inventoryDeletes) |
130 | { | 129 | { |
131 | left = m_inventoryDeletes.Count; | 130 | int left = m_inventoryDeletes.Count; |
132 | if (left > 0) | 131 | if (left > 0) |
133 | { | 132 | { |
134 | x = m_inventoryDeletes.Dequeue(); | 133 | x = m_inventoryDeletes.Dequeue(); |
@@ -137,26 +136,23 @@ namespace OpenSim.Region.Framework.Scenes | |||
137 | m_inventoryDeletes.Enqueue(x); | 136 | m_inventoryDeletes.Enqueue(x); |
138 | return true; | 137 | return true; |
139 | } | 138 | } |
140 | } | ||
141 | } | ||
142 | 139 | ||
143 | if (left > 0) | 140 | m_log.DebugFormat( |
144 | { | 141 | "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left); |
145 | m_log.DebugFormat( | 142 | |
146 | "[SCENE]: Sending object to user's inventory, {0} item(s) remaining.", left); | 143 | try |
147 | 144 | { | |
148 | try | 145 | m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient); |
149 | { | 146 | if (x.permissionToDelete) |
150 | m_scene.DeleteToInventory(x.action, x.folderID, x.objectGroup, x.remoteClient); | 147 | m_scene.DeleteSceneObject(x.objectGroup, false); |
151 | if (x.permissionToDelete) | 148 | } |
152 | m_scene.DeleteSceneObject(x.objectGroup, false); | 149 | catch (Exception e) |
153 | } | 150 | { |
154 | catch (Exception e) | 151 | m_log.DebugFormat("Exception background sending object: " + e); |
155 | { | 152 | } |
156 | m_log.DebugFormat("Exception background sending object: " + e); | 153 | |
154 | return true; | ||
157 | } | 155 | } |
158 | |||
159 | return true; | ||
160 | } | 156 | } |
161 | } | 157 | } |
162 | catch (Exception e) | 158 | catch (Exception e) |
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 20b3b5c..54ac792 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -297,44 +297,34 @@ namespace OpenSim.Region.Framework.Scenes | |||
297 | 297 | ||
298 | sceneObject.AttachToScene(m_parentScene); | 298 | sceneObject.AttachToScene(m_parentScene); |
299 | 299 | ||
300 | List<SceneObjectPart> parts = null; | ||
301 | bool found = false; | ||
302 | lock (sceneObject) | 300 | lock (sceneObject) |
303 | { | 301 | { |
304 | if (!Entities.ContainsKey(sceneObject.UUID)) | 302 | if (!Entities.ContainsKey(sceneObject.UUID)) |
305 | { | 303 | { |
306 | found = true; | ||
307 | Entities.Add(sceneObject); | 304 | Entities.Add(sceneObject); |
308 | m_numPrim += sceneObject.Children.Count; | 305 | m_numPrim += sceneObject.Children.Count; |
309 | 306 | ||
310 | if (attachToBackup) | 307 | if (attachToBackup) |
311 | sceneObject.AttachToBackup(); | 308 | sceneObject.AttachToBackup(); |
312 | 309 | ||
313 | parts = new List<SceneObjectPart>(sceneObject.Children.Values); | 310 | if (OnObjectCreate != null) |
314 | 311 | OnObjectCreate(sceneObject); | |
315 | } | 312 | |
316 | } | 313 | lock (m_dictionary_lock) |
317 | |||
318 | if (found) | ||
319 | { | ||
320 | lock (m_dictionary_lock) | ||
321 | { | ||
322 | SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject; | ||
323 | SceneObjectGroupsByLocalID[sceneObject.LocalId] = sceneObject; | ||
324 | foreach (SceneObjectPart part in parts) | ||
325 | { | 314 | { |
326 | SceneObjectGroupsByFullID[part.UUID] = sceneObject; | 315 | SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject; |
327 | SceneObjectGroupsByLocalID[part.LocalId] = sceneObject; | 316 | SceneObjectGroupsByLocalID[sceneObject.LocalId] = sceneObject; |
317 | foreach (SceneObjectPart part in sceneObject.Children.Values) | ||
318 | { | ||
319 | SceneObjectGroupsByFullID[part.UUID] = sceneObject; | ||
320 | SceneObjectGroupsByLocalID[part.LocalId] = sceneObject; | ||
321 | } | ||
328 | } | 322 | } |
329 | } | ||
330 | 323 | ||
331 | if (OnObjectCreate != null) | 324 | return true; |
332 | OnObjectCreate(sceneObject); | 325 | } |
333 | |||
334 | return true; | ||
335 | } | 326 | } |
336 | 327 | ||
337 | |||
338 | return false; | 328 | return false; |
339 | } | 329 | } |
340 | 330 | ||
diff --git a/OpenSim/Tests/Clients/Grid/GridClient.cs b/OpenSim/Tests/Clients/Grid/GridClient.cs index 23d8593..8798c5e 100644 --- a/OpenSim/Tests/Clients/Grid/GridClient.cs +++ b/OpenSim/Tests/Clients/Grid/GridClient.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Tests.Clients.GridClient | |||
55 | new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline"); | 55 | new PatternLayout("%date [%thread] %-5level %logger [%property{NDC}] - %message%newline"); |
56 | log4net.Config.BasicConfigurator.Configure(consoleAppender); | 56 | log4net.Config.BasicConfigurator.Configure(consoleAppender); |
57 | 57 | ||
58 | string serverURI = "http://127.0.0.1:" + ConfigSettings.DefaultGridServerHttpPort; | 58 | string serverURI = "http://127.0.0.1:8001"; |
59 | GridServicesConnector m_Connector = new GridServicesConnector(serverURI); | 59 | GridServicesConnector m_Connector = new GridServicesConnector(serverURI); |
60 | 60 | ||
61 | GridRegion r1 = CreateRegion("Test Region 1", 1000, 1000); | 61 | GridRegion r1 = CreateRegion("Test Region 1", 1000, 1000); |