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-rw-r--r--OpenSim/Tools/pCampBot/PhysicsBot.cs14
1 files changed, 6 insertions, 8 deletions
diff --git a/OpenSim/Tools/pCampBot/PhysicsBot.cs b/OpenSim/Tools/pCampBot/PhysicsBot.cs
index 8495b09..334f699 100644
--- a/OpenSim/Tools/pCampBot/PhysicsBot.cs
+++ b/OpenSim/Tools/pCampBot/PhysicsBot.cs
@@ -26,16 +26,14 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic;
30using System.IO; 29using System.IO;
31using System.Text; 30using System.Threading;
31using System.Timers;
32using libsecondlife; 32using libsecondlife;
33using libsecondlife.Packets;
34using Nini.Config; 33using Nini.Config;
35using System.Threading;
36using OpenSim.Framework; 34using OpenSim.Framework;
37using OpenSim.Framework.Console; 35using OpenSim.Framework.Console;
38using Timer = System.Timers.Timer; 36using Timer=System.Timers.Timer;
39 37
40namespace pCampBot 38namespace pCampBot
41{ 39{
@@ -54,7 +52,7 @@ namespace pCampBot
54 52
55 protected Timer m_action; // Action Timer 53 protected Timer m_action; // Action Timer
56 54
57 protected Random somthing = new Random(System.Environment.TickCount);// We do stuff randomly here 55 protected Random somthing = new Random(Environment.TickCount);// We do stuff randomly here
58 56
59 //New instance of a SecondLife client 57 //New instance of a SecondLife client
60 public SecondLife client = new SecondLife(); 58 public SecondLife client = new SecondLife();
@@ -74,7 +72,7 @@ namespace pCampBot
74 //We do our actions here. This is where one would 72 //We do our actions here. This is where one would
75 //add additional steps and/or things the bot should do 73 //add additional steps and/or things the bot should do
76 74
77 void m_action_Elapsed(object sender, System.Timers.ElapsedEventArgs e) 75 void m_action_Elapsed(object sender, ElapsedEventArgs e)
78 { 76 {
79 //client.Throttle.Task = 500000f; 77 //client.Throttle.Task = 500000f;
80 //client.Throttle.Set(); 78 //client.Throttle.Set();
@@ -145,7 +143,7 @@ namespace pCampBot
145 if (OnConnected != null) 143 if (OnConnected != null)
146 { 144 {
147 m_action = new Timer(somthing.Next(1000, 10000)); 145 m_action = new Timer(somthing.Next(1000, 10000));
148 m_action.Elapsed += new System.Timers.ElapsedEventHandler(m_action_Elapsed); 146 m_action.Elapsed += new ElapsedEventHandler(m_action_Elapsed);
149 m_action.Start(); 147 m_action.Start();
150 OnConnected(this, EventType.CONNECTED); 148 OnConnected(this, EventType.CONNECTED);
151 client.Self.Jump(); 149 client.Self.Jump();