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-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs44
-rw-r--r--OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs4
-rw-r--r--OpenSim/Tests/Common/Mock/TestClient.cs16
-rw-r--r--OpenSim/Tests/Common/Mock/TestScene.cs6
-rw-r--r--OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs132
-rw-r--r--OpenSim/Tests/Common/TestHelpers.cs1
-rw-r--r--OpenSim/Tests/Performance/NPCPerformanceTests.cs (renamed from OpenSim/Tests/Torture/NPCTortureTests.cs)6
-rw-r--r--OpenSim/Tests/Performance/ObjectPerformanceTests.cs (renamed from OpenSim/Tests/Torture/ObjectTortureTests.cs)6
-rw-r--r--OpenSim/Tests/Performance/ScriptPerformanceTests.cs (renamed from OpenSim/Tests/Torture/ScriptTortureTests.cs)6
-rw-r--r--OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs132
10 files changed, 301 insertions, 52 deletions
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index 7598cc3..ea3e348 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -139,11 +139,11 @@ namespace OpenSim.Tests.Common
139 SceneCommunicationService scs = new SceneCommunicationService(); 139 SceneCommunicationService scs = new SceneCommunicationService();
140 140
141 TestScene testScene = new TestScene( 141 TestScene testScene = new TestScene(
142 regInfo, m_acm, scs, m_simDataService, m_estateDataService, null, false, configSource, null); 142 regInfo, m_acm, scs, m_simDataService, m_estateDataService, false, configSource, null);
143 143
144 IRegionModule godsModule = new GodsModule(); 144 INonSharedRegionModule godsModule = new GodsModule();
145 godsModule.Initialise(testScene, new IniConfigSource()); 145 godsModule.Initialise(new IniConfigSource());
146 testScene.AddModule(godsModule.Name, godsModule); 146 godsModule.AddRegion(testScene);
147 147
148 // Add scene to services 148 // Add scene to services
149 m_assetService.AddRegion(testScene); 149 m_assetService.AddRegion(testScene);
@@ -245,7 +245,7 @@ namespace OpenSim.Tests.Common
245 config.AddConfig("Modules"); 245 config.AddConfig("Modules");
246 config.AddConfig("InventoryService"); 246 config.AddConfig("InventoryService");
247 config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector"); 247 config.Configs["Modules"].Set("InventoryServices", "LocalInventoryServicesConnector");
248 config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:InventoryService"); 248 config.Configs["InventoryService"].Set("LocalServiceModule", "OpenSim.Services.InventoryService.dll:XInventoryService");
249 config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll"); 249 config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
250 250
251 LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector(); 251 LocalInventoryServicesConnector inventoryService = new LocalInventoryServicesConnector();
@@ -350,6 +350,10 @@ namespace OpenSim.Tests.Common
350 /// </summary> 350 /// </summary>
351 /// <remarks> 351 /// <remarks>
352 /// If called directly, then all the modules must be shared modules. 352 /// If called directly, then all the modules must be shared modules.
353 ///
354 /// We are emulating here the normal calls made to setup region modules
355 /// (Initialise(), PostInitialise(), AddRegion, RegionLoaded()).
356 /// TODO: Need to reuse normal runtime module code.
353 /// </remarks> 357 /// </remarks>
354 /// <param name="scenes"></param> 358 /// <param name="scenes"></param>
355 /// <param name="config"></param> 359 /// <param name="config"></param>
@@ -359,28 +363,10 @@ namespace OpenSim.Tests.Common
359 List<IRegionModuleBase> newModules = new List<IRegionModuleBase>(); 363 List<IRegionModuleBase> newModules = new List<IRegionModuleBase>();
360 foreach (object module in modules) 364 foreach (object module in modules)
361 { 365 {
362// Console.WriteLine("MODULE RAW {0}", module); 366 IRegionModuleBase m = (IRegionModuleBase)module;
363 if (module is IRegionModule) 367// Console.WriteLine("MODULE {0}", m.Name);
364 { 368 m.Initialise(config);
365 IRegionModule m = (IRegionModule)module; 369 newModules.Add(m);
366
367 foreach (Scene scene in scenes)
368 {
369 m.Initialise(scene, config);
370 scene.AddModule(m.Name, m);
371 }
372
373 m.PostInitialise();
374 }
375 else if (module is IRegionModuleBase)
376 {
377 // for the new system, everything has to be initialised first,
378 // shared modules have to be post-initialised, then all get an AddRegion with the scene
379 IRegionModuleBase m = (IRegionModuleBase)module;
380// Console.WriteLine("MODULE {0}", m.Name);
381 m.Initialise(config);
382 newModules.Add(m);
383 }
384 } 370 }
385 371
386 foreach (IRegionModuleBase module in newModules) 372 foreach (IRegionModuleBase module in newModules)
@@ -396,7 +382,7 @@ namespace OpenSim.Tests.Common
396 scene.AddRegionModule(module.Name, module); 382 scene.AddRegionModule(module.Name, module);
397 } 383 }
398 } 384 }
399 385
400 // RegionLoaded is fired after all modules have been appropriately added to all scenes 386 // RegionLoaded is fired after all modules have been appropriately added to all scenes
401 foreach (IRegionModuleBase module in newModules) 387 foreach (IRegionModuleBase module in newModules)
402 foreach (Scene scene in scenes) 388 foreach (Scene scene in scenes)
@@ -709,4 +695,4 @@ namespace OpenSim.Tests.Common
709 return sog; 695 return sog;
710 } 696 }
711 } 697 }
712} \ No newline at end of file 698}
diff --git a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs
index b3a7c9e..87d9410 100644
--- a/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/UserInventoryHelpers.cs
@@ -199,7 +199,9 @@ namespace OpenSim.Tests.Common
199 string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None); 199 string[] components = path.Split(new string[] { PATH_DELIMITER }, 2, StringSplitOptions.None);
200 200
201 InventoryFolderBase newFolder 201 InventoryFolderBase newFolder
202 = new InventoryFolderBase(UUID.Random(), components[0], parentFolder.Owner, parentFolder.ID); 202 = new InventoryFolderBase(
203 UUID.Random(), components[0], parentFolder.Owner, (short)AssetType.Unknown, parentFolder.ID, 0);
204
203 inventoryService.AddFolder(newFolder); 205 inventoryService.AddFolder(newFolder);
204 206
205 if (components.Length > 1) 207 if (components.Length > 1)
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs
index 78bb18e..5ad3c9f 100644
--- a/OpenSim/Tests/Common/Mock/TestClient.cs
+++ b/OpenSim/Tests/Common/Mock/TestClient.cs
@@ -531,13 +531,9 @@ namespace OpenSim.Tests.Common.Mock
531 { 531 {
532 } 532 }
533 533
534 public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, 534 public virtual void SendChatMessage(
535 UUID fromAgentID, byte source, byte audible) 535 string message, byte type, Vector3 fromPos, string fromName,
536 { 536 UUID fromAgentID, UUID ownerID, byte source, byte audible)
537 }
538
539 public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName,
540 UUID fromAgentID, byte source, byte audible)
541 { 537 {
542 } 538 }
543 539
@@ -939,12 +935,12 @@ namespace OpenSim.Tests.Common.Mock
939 Close(); 935 Close();
940 } 936 }
941 937
942 public void Close(bool c) 938 public void Close()
943 { 939 {
944 Close(); 940 Close(true, false);
945 } 941 }
946 942
947 public void Close() 943 public void Close(bool sendStop, bool force)
948 { 944 {
949 // Fire the callback for this connection closing 945 // Fire the callback for this connection closing
950 // This is necesary to get the presence detector to notice that a client has logged out. 946 // This is necesary to get the presence detector to notice that a client has logged out.
diff --git a/OpenSim/Tests/Common/Mock/TestScene.cs b/OpenSim/Tests/Common/Mock/TestScene.cs
index eea68c3..d4b5648 100644
--- a/OpenSim/Tests/Common/Mock/TestScene.cs
+++ b/OpenSim/Tests/Common/Mock/TestScene.cs
@@ -41,9 +41,9 @@ namespace OpenSim.Tests.Common.Mock
41 public TestScene( 41 public TestScene(
42 RegionInfo regInfo, AgentCircuitManager authen, 42 RegionInfo regInfo, AgentCircuitManager authen,
43 SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService, 43 SceneCommunicationService sceneGridService, ISimulationDataService simDataService, IEstateDataService estateDataService,
44 ModuleLoader moduleLoader, bool dumpAssetsToFile, 44 bool dumpAssetsToFile,
45 IConfigSource config, string simulatorVersion) 45 IConfigSource config, string simulatorVersion)
46 : base(regInfo, authen, sceneGridService, simDataService, estateDataService, moduleLoader, 46 : base(regInfo, authen, sceneGridService, simDataService, estateDataService,
47 dumpAssetsToFile, config, simulatorVersion) 47 dumpAssetsToFile, config, simulatorVersion)
48 { 48 {
49 } 49 }
@@ -73,4 +73,4 @@ namespace OpenSim.Tests.Common.Mock
73 get { return m_asyncSceneObjectDeleter; } 73 get { return m_asyncSceneObjectDeleter; }
74 } 74 }
75 } 75 }
76} \ No newline at end of file 76}
diff --git a/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs b/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
new file mode 100644
index 0000000..f9bf768
--- /dev/null
+++ b/OpenSim/Tests/Common/Mock/TestXInventoryDataPlugin.cs
@@ -0,0 +1,132 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Linq;
31using System.Reflection;
32using log4net;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Data;
36
37namespace OpenSim.Tests.Common.Mock
38{
39 public class TestXInventoryDataPlugin : IXInventoryData
40 {
41 private Dictionary<UUID, XInventoryFolder> m_allFolders = new Dictionary<UUID, XInventoryFolder>();
42 private Dictionary<UUID, XInventoryItem> m_allItems = new Dictionary<UUID, XInventoryItem>();
43
44 public TestXInventoryDataPlugin(string conn, string realm) {}
45
46 public XInventoryItem[] GetItems(string[] fields, string[] vals)
47 {
48 List<XInventoryItem> origItems = Get<XInventoryItem>(fields, vals, m_allItems.Values.ToList());
49
50 return origItems.Select(i => i.Clone()).ToArray();
51 }
52
53 public XInventoryFolder[] GetFolders(string[] fields, string[] vals)
54 {
55 List<XInventoryFolder> origFolders
56 = Get<XInventoryFolder>(fields, vals, m_allFolders.Values.ToList());
57
58 return origFolders.Select(f => f.Clone()).ToArray();
59 }
60
61 private List<T> Get<T>(string[] fields, string[] vals, List<T> inputEntities)
62 {
63 List<T> entities = inputEntities;
64
65 for (int i = 0; i < fields.Length; i++)
66 {
67 entities
68 = entities.Where(
69 e =>
70 {
71 FieldInfo fi = typeof(T).GetField(fields[i]);
72 if (fi == null)
73 throw new NotImplementedException(string.Format("No field {0} for val {1}", fields[i], vals[i]));
74
75 return fi.GetValue(e).ToString() == vals[i];
76 }
77 ).ToList();
78 }
79
80 return entities;
81 }
82
83 public bool StoreFolder(XInventoryFolder folder)
84 {
85 m_allFolders[folder.folderID] = folder.Clone();
86
87// Console.WriteLine("Added folder {0} {1}", folder.folderName, folder.folderID);
88
89 return true;
90 }
91
92 public bool StoreItem(XInventoryItem item)
93 {
94 m_allItems[item.inventoryID] = item.Clone();
95
96// Console.WriteLine("Added item {0} {1}, creator {2}, owner {3}", item.inventoryName, item.inventoryID, item.creatorID, item.avatarID);
97
98 return true;
99 }
100
101 public bool DeleteFolders(string field, string val)
102 {
103 return DeleteFolders(new string[] { field }, new string[] { val });
104 }
105
106 public bool DeleteFolders(string[] fields, string[] vals)
107 {
108 XInventoryFolder[] foldersToDelete = GetFolders(fields, vals);
109 Array.ForEach(foldersToDelete, f => m_allFolders.Remove(f.folderID));
110
111 return true;
112 }
113
114 public bool DeleteItems(string field, string val)
115 {
116 return DeleteItems(new string[] { field }, new string[] { val });
117 }
118
119 public bool DeleteItems(string[] fields, string[] vals)
120 {
121 XInventoryItem[] itemsToDelete = GetItems(fields, vals);
122 Array.ForEach(itemsToDelete, i => m_allItems.Remove(i.inventoryID));
123
124 return true;
125 }
126
127 public bool MoveItem(string id, string newParent) { throw new NotImplementedException(); }
128 public bool MoveFolder(string id, string newParent) { throw new NotImplementedException(); }
129 public XInventoryItem[] GetActiveGestures(UUID principalID) { throw new NotImplementedException(); }
130 public int GetAssetPermissions(UUID principalID, UUID assetID) { throw new NotImplementedException(); }
131 }
132} \ No newline at end of file
diff --git a/OpenSim/Tests/Common/TestHelpers.cs b/OpenSim/Tests/Common/TestHelpers.cs
index 30121fe..57da802 100644
--- a/OpenSim/Tests/Common/TestHelpers.cs
+++ b/OpenSim/Tests/Common/TestHelpers.cs
@@ -95,6 +95,7 @@ namespace OpenSim.Tests.Common
95 public static void EnableLogging() 95 public static void EnableLogging()
96 { 96 {
97 log4net.Config.XmlConfigurator.Configure(EnableLoggingConfigStream); 97 log4net.Config.XmlConfigurator.Configure(EnableLoggingConfigStream);
98 EnableLoggingConfigStream.Position = 0;
98 } 99 }
99 100
100 /// <summary> 101 /// <summary>
diff --git a/OpenSim/Tests/Torture/NPCTortureTests.cs b/OpenSim/Tests/Performance/NPCPerformanceTests.cs
index 731df68..627765b 100644
--- a/OpenSim/Tests/Torture/NPCTortureTests.cs
+++ b/OpenSim/Tests/Performance/NPCPerformanceTests.cs
@@ -47,10 +47,10 @@ using OpenSim.Services.AvatarService;
47using OpenSim.Tests.Common; 47using OpenSim.Tests.Common;
48using OpenSim.Tests.Common.Mock; 48using OpenSim.Tests.Common.Mock;
49 49
50namespace OpenSim.Tests.Torture 50namespace OpenSim.Tests.Performance
51{ 51{
52 /// <summary> 52 /// <summary>
53 /// NPC torture tests 53 /// NPC performance tests
54 /// </summary> 54 /// </summary>
55 /// <remarks> 55 /// <remarks>
56 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached, 56 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
@@ -58,7 +58,7 @@ namespace OpenSim.Tests.Torture
58 /// earlier tests. 58 /// earlier tests.
59 /// </remarks> 59 /// </remarks>
60 [TestFixture] 60 [TestFixture]
61 public class NPCTortureTests 61 public class NPCPerformanceTests
62 { 62 {
63 private TestScene scene; 63 private TestScene scene;
64 private AvatarFactoryModule afm; 64 private AvatarFactoryModule afm;
diff --git a/OpenSim/Tests/Torture/ObjectTortureTests.cs b/OpenSim/Tests/Performance/ObjectPerformanceTests.cs
index 195d47b..2264d86 100644
--- a/OpenSim/Tests/Torture/ObjectTortureTests.cs
+++ b/OpenSim/Tests/Performance/ObjectPerformanceTests.cs
@@ -36,10 +36,10 @@ using OpenSim.Region.Framework.Scenes;
36using OpenSim.Tests.Common; 36using OpenSim.Tests.Common;
37using OpenSim.Tests.Common.Mock; 37using OpenSim.Tests.Common.Mock;
38 38
39namespace OpenSim.Tests.Torture 39namespace OpenSim.Tests.Performance
40{ 40{
41 /// <summary> 41 /// <summary>
42 /// Object torture tests 42 /// Object performance tests
43 /// </summary> 43 /// </summary>
44 /// <remarks> 44 /// <remarks>
45 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached, 45 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
@@ -47,7 +47,7 @@ namespace OpenSim.Tests.Torture
47 /// earlier tests. 47 /// earlier tests.
48 /// </remarks> 48 /// </remarks>
49 [TestFixture] 49 [TestFixture]
50 public class ObjectTortureTests 50 public class ObjectPerformanceTests
51 { 51 {
52 [TearDown] 52 [TearDown]
53 public void TearDown() 53 public void TearDown()
diff --git a/OpenSim/Tests/Torture/ScriptTortureTests.cs b/OpenSim/Tests/Performance/ScriptPerformanceTests.cs
index 24f278f..d708abd 100644
--- a/OpenSim/Tests/Torture/ScriptTortureTests.cs
+++ b/OpenSim/Tests/Performance/ScriptPerformanceTests.cs
@@ -42,10 +42,10 @@ using OpenSim.Region.ScriptEngine.XEngine;
42using OpenSim.Tests.Common; 42using OpenSim.Tests.Common;
43using OpenSim.Tests.Common.Mock; 43using OpenSim.Tests.Common.Mock;
44 44
45namespace OpenSim.Tests.Torture 45namespace OpenSim.Tests.Performance
46{ 46{
47 /// <summary> 47 /// <summary>
48 /// Script torture tests 48 /// Script performance tests
49 /// </summary> 49 /// </summary>
50 /// <remarks> 50 /// <remarks>
51 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached, 51 /// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
@@ -53,7 +53,7 @@ namespace OpenSim.Tests.Torture
53 /// earlier tests. 53 /// earlier tests.
54 /// </remarks> 54 /// </remarks>
55 [TestFixture] 55 [TestFixture]
56 public class ScriptTortureTests 56 public class ScriptPerformanceTests
57 { 57 {
58 private TestScene m_scene; 58 private TestScene m_scene;
59 private XEngine m_xEngine; 59 private XEngine m_xEngine;
diff --git a/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
new file mode 100644
index 0000000..1f220c0
--- /dev/null
+++ b/OpenSim/Tests/Stress/VectorRenderModuleStressTests.cs
@@ -0,0 +1,132 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Linq;
32using System.Reflection;
33using System.Threading;
34using log4net.Config;
35using NUnit.Framework;
36using OpenMetaverse;
37using OpenMetaverse.Assets;
38using OpenSim.Framework;
39using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
40using OpenSim.Region.CoreModules.Scripting.VectorRender;
41using OpenSim.Region.Framework.Scenes;
42using OpenSim.Region.Framework.Scenes.Serialization;
43using OpenSim.Tests.Common;
44using OpenSim.Tests.Common.Mock;
45
46namespace OpenSim.Tests.Stress
47{
48 [TestFixture]
49 public class VectorRenderModuleStressTests : OpenSimTestCase
50 {
51 public Scene Scene { get; private set; }
52 public DynamicTextureModule Dtm { get; private set; }
53 public VectorRenderModule Vrm { get; private set; }
54
55 private void SetupScene(bool reuseTextures)
56 {
57 Scene = new SceneHelpers().SetupScene();
58
59 Dtm = new DynamicTextureModule();
60 Dtm.ReuseTextures = reuseTextures;
61
62 Vrm = new VectorRenderModule();
63
64 SceneHelpers.SetupSceneModules(Scene, Dtm, Vrm);
65 }
66
67 [Test]
68 public void TestConcurrentRepeatedDraw()
69 {
70 int threads = 4;
71 TestHelpers.InMethod();
72
73 SetupScene(false);
74
75 List<Drawer> drawers = new List<Drawer>();
76
77 for (int i = 0; i < threads; i++)
78 {
79 Drawer d = new Drawer(this, i);
80 drawers.Add(d);
81 Console.WriteLine("Starting drawer {0}", i);
82 Util.FireAndForget(o => d.Draw());
83 }
84
85 Thread.Sleep(10 * 60 * 1000);
86
87 drawers.ForEach(d => d.Ready = false);
88 drawers.ForEach(d => Console.WriteLine("Drawer {0} drew {1} textures", d.Number, d.Pass + 1));
89 }
90
91 class Drawer
92 {
93 public int Number { get; private set; }
94 public int Pass { get; private set; }
95 public bool Ready { get; set; }
96
97 private VectorRenderModuleStressTests m_tests;
98
99 public Drawer(VectorRenderModuleStressTests tests, int number)
100 {
101 m_tests = tests;
102 Number = number;
103 Ready = true;
104 }
105
106 public void Draw()
107 {
108 SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene);
109
110 while (Ready)
111 {
112 UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
113
114 // Ensure unique text
115 string text = string.Format("{0:D2}{1}", Number, Pass);
116
117 m_tests.Dtm.AddDynamicTextureData(
118 m_tests.Scene.RegionInfo.RegionID,
119 so.UUID,
120 m_tests.Vrm.GetContentType(),
121 string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text),
122 "",
123 0);
124
125 Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
126
127 Pass++;
128 }
129 }
130 }
131 }
132} \ No newline at end of file