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Diffstat (limited to 'OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs')
-rw-r--r--OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
index 26156f3..d01521d 100644
--- a/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
+++ b/OpenSim/Tests/Common/Setup/UserProfileTestUtils.cs
@@ -53,7 +53,7 @@ namespace OpenSim.Tests.Common.Setup
53// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099"); 53// UUID userId = UUID.Parse("00000000-0000-0000-0000-000000000099");
54// return CreateUserWithInventory(commsManager, userId, callback); 54// return CreateUserWithInventory(commsManager, userId, callback);
55// } 55// }
56// 56//
57// /// <summary> 57// /// <summary>
58// /// Create a test user with a standard inventory 58// /// Create a test user with a standard inventory
59// /// </summary> 59// /// </summary>
@@ -108,11 +108,11 @@ namespace OpenSim.Tests.Common.Setup
108// { 108// {
109// LocalUserServices lus = (LocalUserServices)commsManager.UserService; 109// LocalUserServices lus = (LocalUserServices)commsManager.UserService;
110// lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId); 110// lus.AddUser(firstName, lastName, password, "bill@bailey.com", 1000, 1000, userId);
111// 111//
112// CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId); 112// CachedUserInfo userInfo = commsManager.UserProfileCacheService.GetUserDetails(userId);
113// userInfo.OnInventoryReceived += callback; 113// userInfo.OnInventoryReceived += callback;
114// userInfo.FetchInventory(); 114// userInfo.FetchInventory();
115// 115//
116// return userInfo; 116// return userInfo;
117// } 117// }
118 118
@@ -140,6 +140,6 @@ namespace OpenSim.Tests.Common.Setup
140 scene.UserAccountService.StoreUserAccount(ua); 140 scene.UserAccountService.StoreUserAccount(ua);
141 scene.InventoryService.CreateUserInventory(ua.PrincipalID); 141 scene.InventoryService.CreateUserInventory(ua.PrincipalID);
142 scene.AuthenticationService.SetPassword(ua.PrincipalID, pw); 142 scene.AuthenticationService.SetPassword(ua.PrincipalID, pw);
143 } 143 }
144 } 144 }
145} \ No newline at end of file 145} \ No newline at end of file