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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Linq;
31using System.Reflection;
32using log4net;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Data;
36
37namespace OpenSim.Tests.Common.Mock
38{
39 public class TestXInventoryDataPlugin : IXInventoryData
40 {
41 private Dictionary<UUID, XInventoryFolder> m_allFolders = new Dictionary<UUID, XInventoryFolder>();
42 private Dictionary<UUID, XInventoryItem> m_allItems = new Dictionary<UUID, XInventoryItem>();
43
44 public TestXInventoryDataPlugin(string conn, string realm) {}
45
46 public XInventoryItem[] GetItems(string[] fields, string[] vals)
47 {
48 List<XInventoryItem> origItems = Get<XInventoryItem>(fields, vals, m_allItems.Values.ToList());
49
50 return origItems.Select(i => i.Clone()).ToArray();
51 }
52
53 public XInventoryFolder[] GetFolders(string[] fields, string[] vals)
54 {
55 List<XInventoryFolder> origFolders
56 = Get<XInventoryFolder>(fields, vals, m_allFolders.Values.ToList());
57
58 return origFolders.Select(f => f.Clone()).ToArray();
59 }
60
61 private List<T> Get<T>(string[] fields, string[] vals, List<T> inputEntities)
62 {
63 List<T> entities = inputEntities;
64
65 for (int i = 0; i < fields.Length; i++)
66 {
67 entities
68 = entities.Where(
69 e =>
70 {
71 FieldInfo fi = typeof(T).GetField(fields[i]);
72 if (fi == null)
73 throw new NotImplementedException(string.Format("No field {0} for val {1}", fields[i], vals[i]));
74
75 return fi.GetValue(e).ToString() == vals[i];
76 }
77 ).ToList();
78 }
79
80 return entities;
81 }
82
83 public bool StoreFolder(XInventoryFolder folder)
84 {
85 m_allFolders[folder.folderID] = folder.Clone();
86
87// Console.WriteLine("Added folder {0} {1}", folder.folderName, folder.folderID);
88
89 return true;
90 }
91
92 public bool StoreItem(XInventoryItem item)
93 {
94 m_allItems[item.inventoryID] = item.Clone();
95
96// Console.WriteLine("Added item {0} {1}, creator {2}, owner {3}", item.inventoryName, item.inventoryID, item.creatorID, item.avatarID);
97
98 return true;
99 }
100
101 public bool DeleteFolders(string field, string val)
102 {
103 return DeleteFolders(new string[] { field }, new string[] { val });
104 }
105
106 public bool DeleteFolders(string[] fields, string[] vals)
107 {
108 XInventoryFolder[] foldersToDelete = GetFolders(fields, vals);
109 Array.ForEach(foldersToDelete, f => m_allFolders.Remove(f.folderID));
110
111 return true;
112 }
113
114 public bool DeleteItems(string field, string val)
115 {
116 return DeleteItems(new string[] { field }, new string[] { val });
117 }
118
119 public bool DeleteItems(string[] fields, string[] vals)
120 {
121 XInventoryItem[] itemsToDelete = GetItems(fields, vals);
122 Array.ForEach(itemsToDelete, i => m_allItems.Remove(i.inventoryID));
123
124 return true;
125 }
126
127 public bool MoveItem(string id, string newParent) { throw new NotImplementedException(); }
128 public bool MoveFolder(string id, string newParent) { throw new NotImplementedException(); }
129 public XInventoryItem[] GetActiveGestures(UUID principalID) { throw new NotImplementedException(); }
130 public int GetAssetPermissions(UUID principalID, UUID assetID) { throw new NotImplementedException(); }
131 }
132} \ No newline at end of file