diff options
Diffstat (limited to 'OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs')
-rw-r--r-- | OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs index 79bb9c2..579d41c 100644 --- a/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs +++ b/OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs | |||
@@ -120,7 +120,7 @@ namespace OpenSim.Data.Null | |||
120 | /// </summary> | 120 | /// </summary> |
121 | public class NullDataStore : ISimulationDataStore | 121 | public class NullDataStore : ISimulationDataStore |
122 | { | 122 | { |
123 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 123 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
124 | 124 | ||
125 | protected Dictionary<UUID, RegionSettings> m_regionSettings = new Dictionary<UUID, RegionSettings>(); | 125 | protected Dictionary<UUID, RegionSettings> m_regionSettings = new Dictionary<UUID, RegionSettings>(); |
126 | protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>(); | 126 | protected Dictionary<UUID, SceneObjectPart> m_sceneObjectParts = new Dictionary<UUID, SceneObjectPart>(); |
@@ -177,9 +177,9 @@ namespace OpenSim.Data.Null | |||
177 | // Therefore, we need to store parts rather than groups. | 177 | // Therefore, we need to store parts rather than groups. |
178 | foreach (SceneObjectPart prim in obj.Parts) | 178 | foreach (SceneObjectPart prim in obj.Parts) |
179 | { | 179 | { |
180 | m_log.DebugFormat( | 180 | // m_log.DebugFormat( |
181 | "[MOCK REGION DATA PLUGIN]: Storing part {0} {1} in object {2} {3} in region {4}", | 181 | // "[MOCK REGION DATA PLUGIN]: Storing part {0} {1} in object {2} {3} in region {4}", |
182 | prim.Name, prim.UUID, obj.Name, obj.UUID, regionUUID); | 182 | // prim.Name, prim.UUID, obj.Name, obj.UUID, regionUUID); |
183 | 183 | ||
184 | m_sceneObjectParts[prim.UUID] = prim; | 184 | m_sceneObjectParts[prim.UUID] = prim; |
185 | } | 185 | } |
@@ -193,9 +193,9 @@ namespace OpenSim.Data.Null | |||
193 | { | 193 | { |
194 | if (part.ParentGroup.UUID == obj) | 194 | if (part.ParentGroup.UUID == obj) |
195 | { | 195 | { |
196 | m_log.DebugFormat( | 196 | // m_log.DebugFormat( |
197 | "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}", | 197 | // "[MOCK REGION DATA PLUGIN]: Removing part {0} {1} as part of object {2} from {3}", |
198 | part.Name, part.UUID, obj, regionUUID); | 198 | // part.Name, part.UUID, obj, regionUUID); |
199 | m_sceneObjectParts.Remove(part.UUID); | 199 | m_sceneObjectParts.Remove(part.UUID); |
200 | } | 200 | } |
201 | } | 201 | } |
@@ -215,8 +215,8 @@ namespace OpenSim.Data.Null | |||
215 | { | 215 | { |
216 | if (prim.IsRoot) | 216 | if (prim.IsRoot) |
217 | { | 217 | { |
218 | m_log.DebugFormat( | 218 | // m_log.DebugFormat( |
219 | "[MOCK REGION DATA PLUGIN]: Loading root part {0} {1} in {2}", prim.Name, prim.UUID, regionUUID); | 219 | // "[MOCK REGION DATA PLUGIN]: Loading root part {0} {1} in {2}", prim.Name, prim.UUID, regionUUID); |
220 | objects[prim.UUID] = new SceneObjectGroup(prim); | 220 | objects[prim.UUID] = new SceneObjectGroup(prim); |
221 | } | 221 | } |
222 | } | 222 | } |
@@ -240,9 +240,9 @@ namespace OpenSim.Data.Null | |||
240 | } | 240 | } |
241 | else | 241 | else |
242 | { | 242 | { |
243 | m_log.WarnFormat( | 243 | // m_log.WarnFormat( |
244 | "[MOCK REGION DATA PLUGIN]: Database contains an orphan child prim {0} {1} in region {2} pointing to missing parent {3}. This prim will not be loaded.", | 244 | // "[MOCK REGION DATA PLUGIN]: Database contains an orphan child prim {0} {1} in region {2} pointing to missing parent {3}. This prim will not be loaded.", |
245 | prim.Name, prim.UUID, regionUUID, prim.ParentUUID); | 245 | // prim.Name, prim.UUID, regionUUID, prim.ParentUUID); |
246 | } | 246 | } |
247 | } | 247 | } |
248 | } | 248 | } |