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-rw-r--r--OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs4
-rw-r--r--OpenSim/Tests/Common/Helpers/SceneHelpers.cs2
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs b/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs
index ff6608d..52a17e7 100644
--- a/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/EntityTransferHelpers.cs
@@ -84,7 +84,7 @@ namespace OpenSim.Tests.Common
84 84
85 TestClient neighbourTc = new TestClient(newAgent, neighbourScene); 85 TestClient neighbourTc = new TestClient(newAgent, neighbourScene);
86 neighbourTcs.Add(neighbourTc); 86 neighbourTcs.Add(neighbourTc);
87 neighbourScene.AddNewClient(neighbourTc, PresenceType.User); 87 neighbourScene.AddNewAgent(neighbourTc, PresenceType.User);
88 }; 88 };
89 } 89 }
90 90
@@ -119,7 +119,7 @@ namespace OpenSim.Tests.Common
119 119
120 TestClient destinationClient = new TestClient(newAgent, destinationScene); 120 TestClient destinationClient = new TestClient(newAgent, destinationScene);
121 destinationClients.Add(destinationClient); 121 destinationClients.Add(destinationClient);
122 destinationScene.AddNewClient(destinationClient, PresenceType.User); 122 destinationScene.AddNewAgent(destinationClient, PresenceType.User);
123 123
124 ThreadPool.UnsafeQueueUserWorkItem(o => destinationClient.CompleteMovement(), null); 124 ThreadPool.UnsafeQueueUserWorkItem(o => destinationClient.CompleteMovement(), null);
125 }; 125 };
diff --git a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
index d9bb85e..4cdfe98 100644
--- a/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
+++ b/OpenSim/Tests/Common/Helpers/SceneHelpers.cs
@@ -548,7 +548,7 @@ namespace OpenSim.Tests.Common
548 Console.WriteLine("NewUserConnection failed: " + reason); 548 Console.WriteLine("NewUserConnection failed: " + reason);
549 549
550 // Stage 2: add the new client as a child agent to the scene 550 // Stage 2: add the new client as a child agent to the scene
551 scene.AddNewClient(client, PresenceType.User); 551 scene.AddNewAgent(client, PresenceType.User);
552 552
553 return scene.GetScenePresence(client.AgentId); 553 return scene.GetScenePresence(client.AgentId);
554 } 554 }