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-rw-r--r--OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs356
-rw-r--r--OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs482
-rw-r--r--OpenSim/Services/Connectors/Land/LandServiceConnector.cs250
-rw-r--r--OpenSim/Services/Interfaces/ILandService.cs76
4 files changed, 582 insertions, 582 deletions
diff --git a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
index 31e0aa9..677169d 100644
--- a/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Asset/HGAssetServiceConnector.cs
@@ -1,178 +1,178 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the 12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using log4net; 28using log4net;
29using Nini.Config; 29using Nini.Config;
30using System; 30using System;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using System.Reflection; 32using System.Reflection;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Services.Interfaces; 34using OpenSim.Services.Interfaces;
35 35
36namespace OpenSim.Services.Connectors 36namespace OpenSim.Services.Connectors
37{ 37{
38 public class HGAssetServiceConnector : IAssetService 38 public class HGAssetServiceConnector : IAssetService
39 { 39 {
40 private static readonly ILog m_log = 40 private static readonly ILog m_log =
41 LogManager.GetLogger( 41 LogManager.GetLogger(
42 MethodBase.GetCurrentMethod().DeclaringType); 42 MethodBase.GetCurrentMethod().DeclaringType);
43 43
44 private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>(); 44 private Dictionary<string, AssetServicesConnector> m_connectors = new Dictionary<string, AssetServicesConnector>();
45 45
46 public HGAssetServiceConnector(IConfigSource source) 46 public HGAssetServiceConnector(IConfigSource source)
47 { 47 {
48 IConfig moduleConfig = source.Configs["Modules"]; 48 IConfig moduleConfig = source.Configs["Modules"];
49 if (moduleConfig != null) 49 if (moduleConfig != null)
50 { 50 {
51 // string name = moduleConfig.GetString("AssetServices", ""); 51 // string name = moduleConfig.GetString("AssetServices", "");
52 52
53 IConfig assetConfig = source.Configs["AssetService"]; 53 IConfig assetConfig = source.Configs["AssetService"];
54 if (assetConfig == null) 54 if (assetConfig == null)
55 { 55 {
56 m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini"); 56 m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini");
57 return; 57 return;
58 } 58 }
59 59
60 m_log.Info("[HG ASSET SERVICE]: HG asset service enabled"); 60 m_log.Info("[HG ASSET SERVICE]: HG asset service enabled");
61 } 61 }
62 } 62 }
63 63
64 private bool StringToUrlAndAssetID(string id, out string url, out string assetID) 64 private bool StringToUrlAndAssetID(string id, out string url, out string assetID)
65 { 65 {
66 url = String.Empty; 66 url = String.Empty;
67 assetID = String.Empty; 67 assetID = String.Empty;
68 68
69 Uri assetUri; 69 Uri assetUri;
70 70
71 if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) && 71 if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
72 assetUri.Scheme == Uri.UriSchemeHttp) 72 assetUri.Scheme == Uri.UriSchemeHttp)
73 { 73 {
74 url = "http://" + assetUri.Authority; 74 url = "http://" + assetUri.Authority;
75 assetID = assetUri.LocalPath.Trim(new char[] {'/'}); 75 assetID = assetUri.LocalPath.Trim(new char[] {'/'});
76 return true; 76 return true;
77 } 77 }
78 78
79 return false; 79 return false;
80 } 80 }
81 81
82 private IAssetService GetConnector(string url) 82 private IAssetService GetConnector(string url)
83 { 83 {
84 AssetServicesConnector connector = null; 84 AssetServicesConnector connector = null;
85 lock (m_connectors) 85 lock (m_connectors)
86 { 86 {
87 if (m_connectors.ContainsKey(url)) 87 if (m_connectors.ContainsKey(url))
88 { 88 {
89 connector = m_connectors[url]; 89 connector = m_connectors[url];
90 } 90 }
91 else 91 else
92 { 92 {
93 // We're instantiating this class explicitly, but this won't 93 // We're instantiating this class explicitly, but this won't
94 // work in general, because the remote grid may be running 94 // work in general, because the remote grid may be running
95 // an asset server that has a different protocol. 95 // an asset server that has a different protocol.
96 // Eventually we will want a piece of protocol asking 96 // Eventually we will want a piece of protocol asking
97 // the remote server about its kind. Definitely cool thing to do! 97 // the remote server about its kind. Definitely cool thing to do!
98 connector = new AssetServicesConnector(url); 98 connector = new AssetServicesConnector(url);
99 m_connectors.Add(url, connector); 99 m_connectors.Add(url, connector);
100 } 100 }
101 } 101 }
102 return connector; 102 return connector;
103 } 103 }
104 104
105 public AssetBase Get(string id) 105 public AssetBase Get(string id)
106 { 106 {
107 string url = string.Empty; 107 string url = string.Empty;
108 string assetID = string.Empty; 108 string assetID = string.Empty;
109 109
110 if (StringToUrlAndAssetID(id, out url, out assetID)) 110 if (StringToUrlAndAssetID(id, out url, out assetID))
111 { 111 {
112 IAssetService connector = GetConnector(url); 112 IAssetService connector = GetConnector(url);
113 return connector.Get(assetID); 113 return connector.Get(assetID);
114 } 114 }
115 115
116 return null; 116 return null;
117 } 117 }
118 118
119 public AssetMetadata GetMetadata(string id) 119 public AssetMetadata GetMetadata(string id)
120 { 120 {
121 string url = string.Empty; 121 string url = string.Empty;
122 string assetID = string.Empty; 122 string assetID = string.Empty;
123 123
124 if (StringToUrlAndAssetID(id, out url, out assetID)) 124 if (StringToUrlAndAssetID(id, out url, out assetID))
125 { 125 {
126 IAssetService connector = GetConnector(url); 126 IAssetService connector = GetConnector(url);
127 return connector.GetMetadata(assetID); 127 return connector.GetMetadata(assetID);
128 } 128 }
129 129
130 return null; 130 return null;
131 } 131 }
132 132
133 public byte[] GetData(string id) 133 public byte[] GetData(string id)
134 { 134 {
135 return null; 135 return null;
136 } 136 }
137 137
138 public bool Get(string id, Object sender, AssetRetrieved handler) 138 public bool Get(string id, Object sender, AssetRetrieved handler)
139 { 139 {
140 string url = string.Empty; 140 string url = string.Empty;
141 string assetID = string.Empty; 141 string assetID = string.Empty;
142 142
143 if (StringToUrlAndAssetID(id, out url, out assetID)) 143 if (StringToUrlAndAssetID(id, out url, out assetID))
144 { 144 {
145 IAssetService connector = GetConnector(url); 145 IAssetService connector = GetConnector(url);
146 return connector.Get(assetID, sender, handler); 146 return connector.Get(assetID, sender, handler);
147 } 147 }
148 148
149 return false; 149 return false;
150 } 150 }
151 151
152 public string Store(AssetBase asset) 152 public string Store(AssetBase asset)
153 { 153 {
154 string url = string.Empty; 154 string url = string.Empty;
155 string assetID = string.Empty; 155 string assetID = string.Empty;
156 156
157 if (StringToUrlAndAssetID(asset.ID, out url, out assetID)) 157 if (StringToUrlAndAssetID(asset.ID, out url, out assetID))
158 { 158 {
159 IAssetService connector = GetConnector(url); 159 IAssetService connector = GetConnector(url);
160 // Restore the assetID to a simple UUID 160 // Restore the assetID to a simple UUID
161 asset.ID = assetID; 161 asset.ID = assetID;
162 return connector.Store(asset); 162 return connector.Store(asset);
163 } 163 }
164 164
165 return String.Empty; 165 return String.Empty;
166 } 166 }
167 167
168 public bool UpdateContent(string id, byte[] data) 168 public bool UpdateContent(string id, byte[] data)
169 { 169 {
170 return false; 170 return false;
171 } 171 }
172 172
173 public bool Delete(string id) 173 public bool Delete(string id)
174 { 174 {
175 return false; 175 return false;
176 } 176 }
177 } 177 }
178} 178}
diff --git a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs
index e943ae4..01e517c 100644
--- a/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/HGInventoryServiceConnector.cs
@@ -1,241 +1,241 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the 12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using log4net; 28using log4net;
29using Nini.Config; 29using Nini.Config;
30using System; 30using System;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using System.Reflection; 32using System.Reflection;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using OpenSim.Services.Interfaces; 34using OpenSim.Services.Interfaces;
35using OpenMetaverse; 35using OpenMetaverse;
36 36
37namespace OpenSim.Services.Connectors.Inventory 37namespace OpenSim.Services.Connectors.Inventory
38{ 38{
39 public class HGInventoryServiceConnector : ISessionAuthInventoryService 39 public class HGInventoryServiceConnector : ISessionAuthInventoryService
40 { 40 {
41 private static readonly ILog m_log = 41 private static readonly ILog m_log =
42 LogManager.GetLogger( 42 LogManager.GetLogger(
43 MethodBase.GetCurrentMethod().DeclaringType); 43 MethodBase.GetCurrentMethod().DeclaringType);
44 44
45 private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>(); 45 private Dictionary<string, InventoryServicesConnector> m_connectors = new Dictionary<string, InventoryServicesConnector>();
46 46
47 public HGInventoryServiceConnector(IConfigSource source) 47 public HGInventoryServiceConnector(IConfigSource source)
48 { 48 {
49 IConfig moduleConfig = source.Configs["Modules"]; 49 IConfig moduleConfig = source.Configs["Modules"];
50 if (moduleConfig != null) 50 if (moduleConfig != null)
51 { 51 {
52 52
53 IConfig inventoryConfig = source.Configs["InventoryService"]; 53 IConfig inventoryConfig = source.Configs["InventoryService"];
54 if (inventoryConfig == null) 54 if (inventoryConfig == null)
55 { 55 {
56 m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini"); 56 m_log.Error("[HG INVENTORY SERVICE]: InventoryService missing from OpenSim.ini");
57 return; 57 return;
58 } 58 }
59 59
60 m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled"); 60 m_log.Info("[HG INVENTORY SERVICE]: HG inventory service enabled");
61 } 61 }
62 } 62 }
63 63
64 private bool StringToUrlAndUserID(string id, out string url, out string userID) 64 private bool StringToUrlAndUserID(string id, out string url, out string userID)
65 { 65 {
66 url = String.Empty; 66 url = String.Empty;
67 userID = String.Empty; 67 userID = String.Empty;
68 68
69 Uri assetUri; 69 Uri assetUri;
70 70
71 if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) && 71 if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) &&
72 assetUri.Scheme == Uri.UriSchemeHttp) 72 assetUri.Scheme == Uri.UriSchemeHttp)
73 { 73 {
74 url = "http://" + assetUri.Authority; 74 url = "http://" + assetUri.Authority;
75 userID = assetUri.LocalPath.Trim(new char[] { '/' }); 75 userID = assetUri.LocalPath.Trim(new char[] { '/' });
76 return true; 76 return true;
77 } 77 }
78 78
79 return false; 79 return false;
80 } 80 }
81 private ISessionAuthInventoryService GetConnector(string url) 81 private ISessionAuthInventoryService GetConnector(string url)
82 { 82 {
83 InventoryServicesConnector connector = null; 83 InventoryServicesConnector connector = null;
84 lock (m_connectors) 84 lock (m_connectors)
85 { 85 {
86 if (m_connectors.ContainsKey(url)) 86 if (m_connectors.ContainsKey(url))
87 { 87 {
88 connector = m_connectors[url]; 88 connector = m_connectors[url];
89 } 89 }
90 else 90 else
91 { 91 {
92 // We're instantiating this class explicitly, but this won't 92 // We're instantiating this class explicitly, but this won't
93 // work in general, because the remote grid may be running 93 // work in general, because the remote grid may be running
94 // an inventory server that has a different protocol. 94 // an inventory server that has a different protocol.
95 // Eventually we will want a piece of protocol asking 95 // Eventually we will want a piece of protocol asking
96 // the remote server about its kind. Definitely cool thing to do! 96 // the remote server about its kind. Definitely cool thing to do!
97 connector = new InventoryServicesConnector(url); 97 connector = new InventoryServicesConnector(url);
98 m_connectors.Add(url, connector); 98 m_connectors.Add(url, connector);
99 } 99 }
100 } 100 }
101 return connector; 101 return connector;
102 } 102 }
103 103
104 public string Host 104 public string Host
105 { 105 {
106 get { return string.Empty; } 106 get { return string.Empty; }
107 } 107 }
108 108
109 public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback) 109 public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
110 { 110 {
111 m_log.Debug("[HGInventory]: GetUserInventory " + id); 111 m_log.Debug("[HGInventory]: GetUserInventory " + id);
112 string url = string.Empty; 112 string url = string.Empty;
113 string userID = string.Empty; 113 string userID = string.Empty;
114 114
115 if (StringToUrlAndUserID(id, out url, out userID)) 115 if (StringToUrlAndUserID(id, out url, out userID))
116 { 116 {
117 ISessionAuthInventoryService connector = GetConnector(url); 117 ISessionAuthInventoryService connector = GetConnector(url);
118 connector.GetUserInventory(userID, sessionID, callback); 118 connector.GetUserInventory(userID, sessionID, callback);
119 } 119 }
120 120
121 } 121 }
122 122
123 public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID) 123 public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
124 { 124 {
125 string url = string.Empty; 125 string url = string.Empty;
126 string userID = string.Empty; 126 string userID = string.Empty;
127 127
128 if (StringToUrlAndUserID(id, out url, out userID)) 128 if (StringToUrlAndUserID(id, out url, out userID))
129 { 129 {
130 ISessionAuthInventoryService connector = GetConnector(url); 130 ISessionAuthInventoryService connector = GetConnector(url);
131 return connector.AddFolder(userID, folder, sessionID); 131 return connector.AddFolder(userID, folder, sessionID);
132 } 132 }
133 return false; 133 return false;
134 } 134 }
135 135
136 public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID) 136 public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
137 { 137 {
138 string url = string.Empty; 138 string url = string.Empty;
139 string userID = string.Empty; 139 string userID = string.Empty;
140 140
141 if (StringToUrlAndUserID(id, out url, out userID)) 141 if (StringToUrlAndUserID(id, out url, out userID))
142 { 142 {
143 ISessionAuthInventoryService connector = GetConnector(url); 143 ISessionAuthInventoryService connector = GetConnector(url);
144 return connector.UpdateFolder(userID, folder, sessionID); 144 return connector.UpdateFolder(userID, folder, sessionID);
145 } 145 }
146 return false; 146 return false;
147 } 147 }
148 148
149 public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID) 149 public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
150 { 150 {
151 string url = string.Empty; 151 string url = string.Empty;
152 string userID = string.Empty; 152 string userID = string.Empty;
153 153
154 if (StringToUrlAndUserID(id, out url, out userID)) 154 if (StringToUrlAndUserID(id, out url, out userID))
155 { 155 {
156 ISessionAuthInventoryService connector = GetConnector(url); 156 ISessionAuthInventoryService connector = GetConnector(url);
157 return connector.MoveFolder(userID, folder, sessionID); 157 return connector.MoveFolder(userID, folder, sessionID);
158 } 158 }
159 return false; 159 return false;
160 } 160 }
161 161
162 public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID) 162 public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
163 { 163 {
164 string url = string.Empty; 164 string url = string.Empty;
165 string userID = string.Empty; 165 string userID = string.Empty;
166 166
167 if (StringToUrlAndUserID(id, out url, out userID)) 167 if (StringToUrlAndUserID(id, out url, out userID))
168 { 168 {
169 ISessionAuthInventoryService connector = GetConnector(url); 169 ISessionAuthInventoryService connector = GetConnector(url);
170 return connector.PurgeFolder(userID, folder, sessionID); 170 return connector.PurgeFolder(userID, folder, sessionID);
171 } 171 }
172 return false; 172 return false;
173 } 173 }
174 174
175 public bool AddItem(string id, InventoryItemBase item, UUID sessionID) 175 public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
176 { 176 {
177 string url = string.Empty; 177 string url = string.Empty;
178 string userID = string.Empty; 178 string userID = string.Empty;
179 179
180 if (StringToUrlAndUserID(id, out url, out userID)) 180 if (StringToUrlAndUserID(id, out url, out userID))
181 { 181 {
182 ISessionAuthInventoryService connector = GetConnector(url); 182 ISessionAuthInventoryService connector = GetConnector(url);
183 return connector.AddItem(userID, item, sessionID); 183 return connector.AddItem(userID, item, sessionID);
184 } 184 }
185 return false; 185 return false;
186 } 186 }
187 187
188 public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID) 188 public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
189 { 189 {
190 string url = string.Empty; 190 string url = string.Empty;
191 string userID = string.Empty; 191 string userID = string.Empty;
192 192
193 if (StringToUrlAndUserID(id, out url, out userID)) 193 if (StringToUrlAndUserID(id, out url, out userID))
194 { 194 {
195 ISessionAuthInventoryService connector = GetConnector(url); 195 ISessionAuthInventoryService connector = GetConnector(url);
196 return connector.UpdateItem(userID, item, sessionID); 196 return connector.UpdateItem(userID, item, sessionID);
197 } 197 }
198 return false; 198 return false;
199 } 199 }
200 200
201 public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID) 201 public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID)
202 { 202 {
203 string url = string.Empty; 203 string url = string.Empty;
204 string userID = string.Empty; 204 string userID = string.Empty;
205 205
206 if (StringToUrlAndUserID(id, out url, out userID)) 206 if (StringToUrlAndUserID(id, out url, out userID))
207 { 207 {
208 ISessionAuthInventoryService connector = GetConnector(url); 208 ISessionAuthInventoryService connector = GetConnector(url);
209 return connector.UpdateItem(userID, item, sessionID); 209 return connector.UpdateItem(userID, item, sessionID);
210 } 210 }
211 return false; 211 return false;
212 } 212 }
213 213
214 public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID) 214 public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
215 { 215 {
216 string url = string.Empty; 216 string url = string.Empty;
217 string userID = string.Empty; 217 string userID = string.Empty;
218 218
219 if (StringToUrlAndUserID(id, out url, out userID)) 219 if (StringToUrlAndUserID(id, out url, out userID))
220 { 220 {
221 ISessionAuthInventoryService connector = GetConnector(url); 221 ISessionAuthInventoryService connector = GetConnector(url);
222 return connector.QueryItem(userID, item, sessionID); 222 return connector.QueryItem(userID, item, sessionID);
223 } 223 }
224 return null; 224 return null;
225 } 225 }
226 226
227 public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID) 227 public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
228 { 228 {
229 string url = string.Empty; 229 string url = string.Empty;
230 string userID = string.Empty; 230 string userID = string.Empty;
231 231
232 if (StringToUrlAndUserID(id, out url, out userID)) 232 if (StringToUrlAndUserID(id, out url, out userID))
233 { 233 {
234 ISessionAuthInventoryService connector = GetConnector(url); 234 ISessionAuthInventoryService connector = GetConnector(url);
235 return connector.QueryFolder(userID, folder, sessionID); 235 return connector.QueryFolder(userID, folder, sessionID);
236 } 236 }
237 return null; 237 return null;
238 } 238 }
239 239
240 } 240 }
241} 241}
diff --git a/OpenSim/Services/Connectors/Land/LandServiceConnector.cs b/OpenSim/Services/Connectors/Land/LandServiceConnector.cs
index e9375f5..0243f1f 100644
--- a/OpenSim/Services/Connectors/Land/LandServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Land/LandServiceConnector.cs
@@ -1,125 +1,125 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the 12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using log4net; 28using log4net;
29using System; 29using System;
30using System.Collections; 30using System.Collections;
31using System.Collections.Generic; 31using System.Collections.Generic;
32using System.IO; 32using System.IO;
33using System.Reflection; 33using System.Reflection;
34using Nini.Config; 34using Nini.Config;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Framework.Communications; 36using OpenSim.Framework.Communications;
37using OpenSim.Framework.Servers.HttpServer; 37using OpenSim.Framework.Servers.HttpServer;
38using OpenSim.Services.Interfaces; 38using OpenSim.Services.Interfaces;
39using OpenMetaverse; 39using OpenMetaverse;
40using Nwc.XmlRpc; 40using Nwc.XmlRpc;
41 41
42namespace OpenSim.Services.Connectors 42namespace OpenSim.Services.Connectors
43{ 43{
44 public class LandServicesConnector : ILandService 44 public class LandServicesConnector : ILandService
45 { 45 {
46 private static readonly ILog m_log = 46 private static readonly ILog m_log =
47 LogManager.GetLogger( 47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType); 48 MethodBase.GetCurrentMethod().DeclaringType);
49 49
50 protected IGridServices m_MapService = null; 50 protected IGridServices m_MapService = null;
51 51
52 public LandServicesConnector() 52 public LandServicesConnector()
53 { 53 {
54 } 54 }
55 55
56 public LandServicesConnector(IGridServices gridServices) 56 public LandServicesConnector(IGridServices gridServices)
57 { 57 {
58 Initialise(gridServices); 58 Initialise(gridServices);
59 } 59 }
60 60
61 public virtual void Initialise(IGridServices gridServices) 61 public virtual void Initialise(IGridServices gridServices)
62 { 62 {
63 m_MapService = gridServices; 63 m_MapService = gridServices;
64 } 64 }
65 65
66 public virtual LandData GetLandData(ulong regionHandle, uint x, uint y) 66 public virtual LandData GetLandData(ulong regionHandle, uint x, uint y)
67 { 67 {
68 LandData landData = null; 68 LandData landData = null;
69 Hashtable hash = new Hashtable(); 69 Hashtable hash = new Hashtable();
70 hash["region_handle"] = regionHandle.ToString(); 70 hash["region_handle"] = regionHandle.ToString();
71 hash["x"] = x.ToString(); 71 hash["x"] = x.ToString();
72 hash["y"] = y.ToString(); 72 hash["y"] = y.ToString();
73 73
74 IList paramList = new ArrayList(); 74 IList paramList = new ArrayList();
75 paramList.Add(hash); 75 paramList.Add(hash);
76 76
77 try 77 try
78 { 78 {
79 RegionInfo info = m_MapService.RequestNeighbourInfo(regionHandle); 79 RegionInfo info = m_MapService.RequestNeighbourInfo(regionHandle);
80 if (info != null) // just to be sure 80 if (info != null) // just to be sure
81 { 81 {
82 XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); 82 XmlRpcRequest request = new XmlRpcRequest("land_data", paramList);
83 string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/"; 83 string uri = "http://" + info.ExternalEndPoint.Address + ":" + info.HttpPort + "/";
84 XmlRpcResponse response = request.Send(uri, 10000); 84 XmlRpcResponse response = request.Send(uri, 10000);
85 if (response.IsFault) 85 if (response.IsFault)
86 { 86 {
87 m_log.ErrorFormat("[LAND CONNECTOR] remote call returned an error: {0}", response.FaultString); 87 m_log.ErrorFormat("[LAND CONNECTOR] remote call returned an error: {0}", response.FaultString);
88 } 88 }
89 else 89 else
90 { 90 {
91 hash = (Hashtable)response.Value; 91 hash = (Hashtable)response.Value;
92 try 92 try
93 { 93 {
94 landData = new LandData(); 94 landData = new LandData();
95 landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]); 95 landData.AABBMax = Vector3.Parse((string)hash["AABBMax"]);
96 landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]); 96 landData.AABBMin = Vector3.Parse((string)hash["AABBMin"]);
97 landData.Area = Convert.ToInt32(hash["Area"]); 97 landData.Area = Convert.ToInt32(hash["Area"]);
98 landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]); 98 landData.AuctionID = Convert.ToUInt32(hash["AuctionID"]);
99 landData.Description = (string)hash["Description"]; 99 landData.Description = (string)hash["Description"];
100 landData.Flags = Convert.ToUInt32(hash["Flags"]); 100 landData.Flags = Convert.ToUInt32(hash["Flags"]);
101 landData.GlobalID = new UUID((string)hash["GlobalID"]); 101 landData.GlobalID = new UUID((string)hash["GlobalID"]);
102 landData.Name = (string)hash["Name"]; 102 landData.Name = (string)hash["Name"];
103 landData.OwnerID = new UUID((string)hash["OwnerID"]); 103 landData.OwnerID = new UUID((string)hash["OwnerID"]);
104 landData.SalePrice = Convert.ToInt32(hash["SalePrice"]); 104 landData.SalePrice = Convert.ToInt32(hash["SalePrice"]);
105 landData.SnapshotID = new UUID((string)hash["SnapshotID"]); 105 landData.SnapshotID = new UUID((string)hash["SnapshotID"]);
106 landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]); 106 landData.UserLocation = Vector3.Parse((string)hash["UserLocation"]);
107 m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name); 107 m_log.DebugFormat("[OGS1 GRID SERVICES] Got land data for parcel {0}", landData.Name);
108 } 108 }
109 catch (Exception e) 109 catch (Exception e)
110 { 110 {
111 m_log.Error("[LAND CONNECTOR] Got exception while parsing land-data:", e); 111 m_log.Error("[LAND CONNECTOR] Got exception while parsing land-data:", e);
112 } 112 }
113 } 113 }
114 } 114 }
115 else m_log.WarnFormat("[LAND CONNECTOR] Couldn't find region with handle {0}", regionHandle); 115 else m_log.WarnFormat("[LAND CONNECTOR] Couldn't find region with handle {0}", regionHandle);
116 } 116 }
117 catch (Exception e) 117 catch (Exception e)
118 { 118 {
119 m_log.ErrorFormat("[LAND CONNECTOR] Couldn't contact region {0}: {1}", regionHandle, e); 119 m_log.ErrorFormat("[LAND CONNECTOR] Couldn't contact region {0}: {1}", regionHandle, e);
120 } 120 }
121 121
122 return landData; 122 return landData;
123 } 123 }
124 } 124 }
125} 125}
diff --git a/OpenSim/Services/Interfaces/ILandService.cs b/OpenSim/Services/Interfaces/ILandService.cs
index 51cc93b..e2f1d1d 100644
--- a/OpenSim/Services/Interfaces/ILandService.cs
+++ b/OpenSim/Services/Interfaces/ILandService.cs
@@ -1,38 +1,38 @@
1/* 1/*
2 * Copyright (c) Contributors, http://opensimulator.org/ 2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders. 3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met: 6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright 7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright 9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the 12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products 13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission. 14 * derived from this software without specific prior written permission.
15 * 15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY 16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System; 28using System;
29using OpenSim.Framework; 29using OpenSim.Framework;
30using OpenMetaverse; 30using OpenMetaverse;
31 31
32namespace OpenSim.Services.Interfaces 32namespace OpenSim.Services.Interfaces
33{ 33{
34 public interface ILandService 34 public interface ILandService
35 { 35 {
36 LandData GetLandData(ulong regionHandle, uint x, uint y); 36 LandData GetLandData(ulong regionHandle, uint x, uint y);
37 } 37 }
38} 38}